Demon Slayer The Hinokami Chronicles Sells Over 3 Million Copies Worldwide

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Sega has announced that they have shipped over 3 million copies of Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles across PC and consoles worldwide.
To celebrate, it has been announced that the PlayStation version of the game will go on sale for a limited time from now until the 13th of April so that even more players can enjoy this title.

The Standard Edition will be available for 45% off and the Deluxe Edition will go for 50% off. Furthermore, the Character Pass DLC which features seven characters from the Demon Slayer Entertainment District Arc will be available for 35% off. Other DLC will also be available for up to 30% off.
The game is based on the animated series that first aired in April 2019. It was developed by CyberConnect2, the most well-known for making the Naruto Shippuden: Ultimate Ninja Storm games and Asura’s Wrath. The game has been praised for its detailed graphics and fun arena fighter gameplay.
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The third season of the Demon Slayer anime will also be airing later this week on the 9th of April. The new season will adapt the Swordsmith Village Arc of manga.
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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles is available for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, and PC via Steam.

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Tags: CyberConnect2Demon SlayerDemon Slayer: Kimetsu No Yaiba Hinokami KepputanSEGA


Warcraft Arclight Rumble Alpha First Impressions: A Good Start For Azeroth’s Arcades

Warcraft Arclight Rumble is the latest entry in the Warcraft series and the first RTS game since Warcraft 3. This is very different games from the classic strategy games and World of Warcraft, a light-hearted mobile game where you control miniatures of the various Azeroth characters to duke it out. So how does it turn out?

It should be noted that I haven’t played a Warcraft game (or Clash Royale for that matter) before however, the developer says that you don’t need to have prior knowledge of the series in order to enjoy this game so I’m going to hold them to that.

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I’ll also note that in order to unlock new levels, you have to pay with in-game coins. You also have to unlock enough skulls to get certain modes which you get by getting achievements through further play. Getting skulls can be a bit of a pain if you just want to go in and play PvP or Raid battles, but I suppose it’s a good way to get people to try out the PvE which is supposed to be the focus of the game.
The Story

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In taverns around the land of Azeroth, there’s a hit new game being played, Arclight Rumble. In this game, miniatures based on famous heroes are made with Arclight Gnomish technology and sent to fight against each other.
It is an interesting concept that shows a more lighthearted side to the Warcraft universe however there isn’t really much story to the game beyond that. The game has you jump from the map to the map fighting new enemies and that’s about it. That’s alright for the most part but if you’re a more hardcore Warcraft lore hound, this game won’t do a lot for you.
That being said, the game has plenty of references and callbacks to World of Warcraft and its many expansions that will likely mean more to long-time fans of the game.
The Graphics
The game has a cartooney article that looks bright and vibrant on a smaller screen. The menus and sound effects likewise have a good weight to them which gives the game a certain amount of polish compared to other mobile titles.
There are a couple of issues with the performance of the menus, however. The game has fairly long load times when starting up and between battles. It also doesn’t let you zoom out on the overworld map which, while not game-breaking can be frustrating considering how big it is.
The Gameplay

Arclight Rumble has classic RTS gameplay. The developers say it’s less tower defense and more tower offense you set down your different troops which waddle towards the enemies and checkpoints. Conquer a checkpoint and you can send units from here.
To put down units you need to use gold which you get overtime however you can get some more quickly by putting down a Kobold unit to mine some on the field. This is pretty important as getting units on the map faster could mean the difference between victory and failure.
Units are split between five tribes: Alliance, Horde, Undead, Black Rock, and Beast however outside of aesthetics there is not much difference between them (although certain stat buffing items can be used tribe wide). The importance of a unit comes with their battle typing: melee, flying, or ranged as each one specializes if defeating the other in a Fire Emblem style weapons triangle.
Right from the start, taking time to think about what unit you’re putting down does matter. Spamming down minis willy nilly will almost always lead to my death even in the first world of Elwynn Forest. The game encourages you to take time, look at the enemies you’re going up against, and really think about what unit you want next to counter them. It almost makes Arclight seem more like a puzzle game and well you crack your enemy’s strategy, it felt legitimately satisfying.
Upgrading Your Troops

Completing a map will give exp to one of your units. This will raise their levels which in turn will give them greater attack stats and health. The fact that clearing a map only gives exp to one unit means it can take a while to raise your troops to higher levels. This can make exp grinding a pain, especially in later levels when the difficulty racks up. As such the best way to grind is with Quest mode (see below)
The significant feature of the game is that your unit will also have a commanding general, who is usually a more well-known figure in Azeroth’s world. On the map, these are usually the most powerful unit in your army. Each leader also has one leader ability that will affect offer units in your army while they are on the battlefield. For example, when Rend is in play, it costs one less piece of gold to summon flying units.
Choosing the right leader and building an army that allows the full potential of their ability is key to winning a battle as you get through the harder areas of the game. Each unit also has 3 passive abilities called ‘talents’ which can be unlocked later in the game. These further augment how a unit functions in battle adding to the customization. Now if only they weren’t so expensive, seriously they can cost more than a new character in the store.
Extra Modes

Aside from the main PvE mode, you can also do quests, which involve playing old maps to gain exp for specific units. This is by far the best way to gain exp as at least you can choose which unit will be getting the experience boost.
There is also a Dungeon mode, which is a 3-map gauntlet with a single army, a survival mode if you will. It’s quite fun and pretty challenging. For every map, you get to pick one new relic. The treasure could potentially provide tribe-wide buffs, to increase certain types of troops’ speed or health. After each successful dungeon is cleared, the dungeon will level up. Dungeons will only be available for a certain amount of time (alpha is 3 days). This is the only place for you to earn a resource called Valor, which can be used to upgrade your army through your leader.
There is also a PvP mode you can unlock which allows you to take on other players through the online servers. The PvP connection worked fairly smoothly and it is more challenging than the PvE due to playing against another person with more unpredictable strategies. You don’t get a lot for playing PvP though, just more exp, which helps with PvE but some people may want more rewards.
The Monetization

There is no gacha system in Warcraft Arclight Rumble. There’s a shop where you can unlock miniatures either by buying them with coins earned by playing games or by paying real-world money to get the in-game coins.
That being said the shop does an interesting grid system where you have 9 items at one time. It will reset once you buy something. This means that if you want a particular item, you’ll have to pray to the RNG gods that it appears.
Final Thoughts

Warcraft Arclight Rumble is a fun and accessible RTS game that is well-fitted for mobile devices. The graphics are good, the gameplay is engaging with a lot of customization, and the absence of gacha is very much appreciated.
The biggest flaw of the game is how stingy is it with the exp, making it feel like a chore grinding in higher levels. It would be nice if there was more of a story or more unique characters from WoW. For now, it’s a fun tower offense with a Warcraft coat of paint, one that is genuinely fun, but not a lot more than that. The game has a lot of potential, it’s up to the developers to bring out that potential going forward.
Warcraft Arclight Rumble will be available for mobile devices later this year. We are grateful for the opportunity to try out the Alpha. For more information on the game, check out our interview with the game’s developers.
Disclaimer: Whatever impression we have of the Alpha version of Warcraft Arclight Rumble, might not be the same as when the game launches.

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Tags: Activision BlizzardWarcraft Arclight Rumble


OBS Project Warns About Scam URL Appearing in Google Ads

A scam for Open Broadcaster Software (OBS), free open-source software for video recording and streaming has been circulating around the internet, primarily as an ad on Google Search for ‘OBS’.

The fake scam appears as an ad to download OBS however when clicked will begin to download malware that can compromise a computer.

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The official OBS Twitter account has posted a warning for the scam ads stating that they are not produced by them and that you should download OBS from their official website.

⚠ SCAM ALERT! ⚠ There are ads on Google that link to a fake version of OBS with malware. Only download OBS from our official site, https://t.co/Z9F2dM5HFM, and never click any ads claiming to be OBS. pic.twitter.com/jUxbWSRXhZ
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— OBS (@OBSProject) June 6, 2022

To clarify the URL for the legitimate website is: https://obsproject.com/
The scam uses the URL: obs-studio .com
OBS is a popular software among streamers and professional gamers. The software is also available on Steam. If you wish to buy it, you can safely download it there.
With this scam in mind, it is best to watch out for any OBS advertisements that you see online or over social and be sure to report them to the platform that you are using. In general, it’s good to not click on ads if you aren’t familiar with them and can’t verify their creator.
More scam artists are becoming familiar with using Google ads, social media, and even video games to peddle fake items or malware meaning that netizens have to be more careful well surfing online.

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Tags: OBSOpen Broadcaster SoftwareScam


Here are some tips on getting started in Call of Duty: Vanguard

Are you ready to dive back into WWII all over again? Call of Duty: Vanguard launches today—here are some tips on tackling the game. Once you sign in to your Activision Account, you’ll be able to access either the Campaign, Multiplayer or Zombies mode.

For new and returning players, it is recommended to start with the Campaign. Not only will you experience an epic storyline, but you’ll also have the chance to learn the basics on your own before jumping into a match with others.

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Campaign
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In Vanguard, you’ll play as one of five ordinary soldiers who rise to become heroes in the crucible of World War II. Taking place across multiple fronts, the story depicts the origins of Special Forces as these soldiers form Task Force One. You’ll meet team leader Sergeant Arthur Kingsley, expert marksman Lieutenant Polina Petrova, demolitionist Private Lucas Riggs, ace pilot Lieutenant 1st Class Wade Jackson, and Kingsley’s right-hand man, Sergeant Richard Webb.
Completing the Campaign gives a solid foundation of the skills you’ll need to become the best fighter possible as you compete in close-quarters and at long-range in intense personal battles as well as in all-out warfare. Choose from a variety of difficulty options, including Recruit for new players or those just looking to enjoy the story, and Veteran for seasoned fighters.

Multiplayer
With 20 maps available at launch, Vanguard brings one of the largest day one offerings to Call of Duty Multiplayer. Experience fast-paced, tactical first-person combat across a variety of traditional Multiplayer modes — including Team Deathmatch, Kill Confirmed, Domination, and more — and brand-new modes like Patrol and Champion Hill, a multi-arena survival tournament where teams fight to be the last squad standing.

Featured Playlists and Quick Play Filters
The featured Playlists on the main Multiplayer menu include a rotating list of game modes that change every week. Choose from any of these or use the Quick Play feature to queue up for your favourite modes, set in the adjacent Quick Play filter. Select all the modes you’re interested in playing, across Core and Hardcore, and hit Quick Play to join any match that meets your settings. If you’re new or returning, start with Team Deathmatch to get a handle on the basics before adding in objectives.

New Feature: Combat Pacing
New to Vanguard is the Combat Pacing feature. Selectable in the Quick Play filter, this setting allows players to increase match intensity by raising player counts relative to map size. Choose Tactical Combat Pacing for an intimate and intense combat experience, Assault for a more balanced fight, and Blitz for high action and chaotic combat. Select All to change between them throughout your play session.
For first-time players, Tactical Combat Pacing is recommended to limit the number of enemy combatants, although those that love all-out chaos will want to go straight to Assault and Blitz Combat Pacing Levels.

Private Matches and Clans
Still hesitant on joining a Multiplayer match? Two of the biggest features to help you gain confidence in battle are Private Matches and Clans.
Private Matches can only be played by you and whoever is invited into the lobby. While you do not gain any experience, you are able to face computer-controlled opponents – bots – on any map and core mode with any loadout of your choosing.
Play a few Private Matches to familiarize yourself with the maps and modes available in public Quick Play or Featured Playlists, or to test out a new weapon that may have a difficult recoil pattern or other feature you want to gain confidence with.
In addition to Private Matches, joining a Clan with friends can help with mastering Multiplayer. When playing with Clanmates, you not only get to play with familiar teammates that can offer advice about the game, but it also gives various XP boosts and rewards to aid in your personal progression.

Zombies
Continue the Dark Aether story first introduced in Call of Duty®: Black Ops Cold War with a whole new World War II setting and narrative, starting in the ruins of Stalingrad. Join up to three other players in the co-op experience of “Der Anfang” — or “the Beginning” — as you battle against hordes of zombies raised by Oberführer Wolfram Von List, a desperate Nazi bound to a former lord of the Dark Aether with the power to reanimate the dead.
In “Der Anfang,” you’ll form a bond with your own Dark Aether entity as you travel through portals to fight the undead army and complete objectives. Earn resources like Essence, Salvage, and Sacrificial Hearts as you battle and complete objectives. Use these resources to improve your weapons at the Pack-a-Punch machine, craft Armor and Equipment at the Crafting Table, and gain game-changing abilities at the Altar of Covenants.
After completing your fourth objective, you can attempt an Exfil to escape alive for bonus XP — that is, if you survive the onrush of zombies and make it to the portal in time. First-time players can choose a Solo match to learn the ropes of the Call of Duty: Vanguard Zombies experience before joining Public matches with other players or jumping into a lobby with friends.

New Feature: Altar of Covenants
Earn a Sacrificial Heart to spend at the Altar of Covenants each time you successfully complete an objective. Equip up to three Covenants at a time — for example, Unholy Ground to boost your damage when stationary, Ammo Gremlin to reload non-equipped weapons over time, and Cryofreeze for a chance to slow enemies when shooting them.
There are plenty of Covenants to choose from, allowing you to change up your gameplay and craft powerful new builds from match to match. The selection of Covenants will change after each objective completed, and Covenant rarities will increase the longer you survive into the match, so you’ll always have new strategies available at your disposal.

Call of Duty: Vanguard 10 Tips for the First 10 Hours
1. Get Your Settings Right. Whether you’re on console or PC, it’s important to use the settings that provide the best play experience possible. Take some time going over and experimenting with various button layouts and aiming sensitivities. Adjust your field of view and customize the color palette of different game elements. Spend the time to get things just right!
2. Play the Campaign First. Particularly for new and returning players, the Campaign is a great place to start. This coincides with the above point, too, as you can freely pause and take your time to make adjustments at will. You’ll get a great introduction into the world of Vanguard, and by the time you’re finished, you’ll be more than ready to jump into Multiplayer competition.
3. Pick a Weapon and Go. In Multiplayer and Zombies, you’ll earn Weapon XP for eliminating enemies, thereby unlocking new attachment options for you to customize your weapon to preference. Once you’ve experimented with different weapon categories and found a weapon you like, stick with it for a few matches to start opening up its customization options.
4. Play the Objective. If you’re just looking for kills, load up Team Deathmatch. Otherwise, the best way to aid your team and earn XP is by focusing on the objective, whether that’s locking down objectives in Domination or picking up tags in Kill Confirmed. Stay focused on the task at hand and your abilities are guaranteed to improve quickly.
5. Go for Low-Cost Killstreaks. Low cost doesn’t mean cheap, and for new players, it’s a great way to experience the thrill of earning Killstreaks when starting out. Try Intel to reveal nearby enemies, the Spy Plane to reveal enemies to your entire team, and the Glide Bomb to get enemies off objectives fast.

6. Complete Challenges. Head to the Challenges menu in Multiplayer and Zombies to view specific tasks that, when completed, award bonus XP and cosmetic items like new Calling Cards. These are a great way to improve your abilities, as they challenge you with tasks you may otherwise not have considered.
7. Hit the Barracks. The Barracks is your go-to destination for following your current progress and creating your unique identity in Campaign and Multiplayer. Check stats like your current rank, combat record, and earned medals. Customize your profile with earned Calling Cards, Frames, Player Titles, Emblems, and Gestures & Sprays.
8. Invite Your Friends, Join a Clan. There’s nothing like jumping into a Multiplayer match or taking on the zombie horde with a group of friends. With the ability to connect across all supported platforms, it’s easier than ever to group up and get a game going. The friends that slay together, stay together – just be sure to create a Clan so everyone gets even more rewards for being a part of the same squad!
9. Check Out the Battle Pass. The Season Six Battle Pass from Black Ops Cold War includes 24 Free Tiers tied to Vanguard, which all can be earned just by playing the game. Progress is shared between Campaign, Zombies, and WarzoneTM, and free tiers are scattered among the pass for players who are just getting their bearings. Want to unlock them all? Purchase the Battle Pass at launch for access to all 100 tiers of content, including new Operator Skins, Weapon Blueprints, Emblems, Consumables, and enough Call of Duty Points to purchase the next Battle Pass.
10. Practice Makes Perfect. Nobody said war is easy. If you’re struggling in your first matches, keep your head cool and jump in again. The more you begin to understand the various maps, modes, weapons, and systems underlying Vanguard, the more confident and skilled you will become at handling even the toughest situations.

We hope these tips for Call of Duty: Vanguard will help you. Tips aside, follow the Call of Duty Twitter account for Vanguard updates.

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Tags: Activision BlizzardCall of DutyCall of Duty: VanguardSledgehammer Games


More details of Yakuza Online for mobile and PC released

Yakuza Online for smartphones and PC was announced by Sega last month but not much detail is disclosed at that moment. During the recent TGS 2017, the first screenshots of the game are shown at the Yakuza booth and it looks like a simple turn-based card battle game:

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Yakuza Online is teased as a dramatic conflict RPG, so we could expect the game to be emphasising more on the storyline. From all we know, the game is set in Kamurocho right after events in Yakuza 6: The Song of Life. The protagonist – Kasuga Ichiban is free from a 17-year prison sentence, wishing to restore the district to its former glory from the mob and the government.

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Yakuza Online will be available in Japan sometime in 2018 as a free-to-play title with the obligatory micro-transactions.

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Tags: AndroidiOSPCSEGAYakuzaYakuza Online


Astria Ascending is a new RPG featuring the writer of Final Fantasy

Astria Ascending is a new RPG currently in development that will be available for PS4, PS5 and Nintendo Switch later this year in Japan. Amongst the noteworthy names involved in its development include Kazushige Nojima as writer and Hitoshi Sakimoto as composer.

This announcement surfaced online through 8th April’s issue of Weekly Famitsu. You can give it a view on Bookwalker. Do note that it is in Japanese.

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According to the magazine, the game is a reimagining of 2015 iOS title Zodiac: Orcanon Odyssey. Note that Astria Ascending is not just a simple remaster, but a completely overhauled experience that features the same setting.

This new title features 3goo as its publisher and Artisan Studios as its developer. While there is not a lot of information regarding an English release, it is likely that it will get one in the future. Considering the fact that Zodiac: Orcanon Odyssey had an English version and Artisan Studios is in Canada, the chances are high.
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Astria Ascending‘s story is credited to Kazushige Nojima. Nojima wrote many of the Final Fantasy titles, including the original Final Fantasy VII and its Remake. The game’s composer, Hitoshi Sakimoto, worked on the Valkyria Chronicle series and Final Fantasy XII.

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Tags: 3gooArtisan StudiosAstria Ascending


Muv-Luv: Project MIKHAIL to enter early access on Steam October 2021

Muv-Luv: Project MIKHAIL will be available through early access on PC via Steam this October, while the series’ mobile game, Project Immortal, remains slated for a release by year end. In conjunction with Project MIKHAIL heading for early access, Avex Group has also announced that the anime, Muv-Luv Alternative, will be available for streaming via Crunchyroll.

If you were looking forward to Project Immortal, however, the game is currently only planned to launch in Japan first. Nonetheless, there are plans to expand the series itself globally, be it through the anime broadcast, merchandising and the games to follow. There’s still not much information regarding Project Immortal, the name itself apparently yet to be finalized.

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Here’s an overview of Project MIKHAIL:
Set on an Earth where mankind is being steadily annihilated by the alien invaders known as the BETA, Project MIKHAIL lets you pilot a Tactical Surface Fighter in the war to save humanity!
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The BETA bring overwhelming numbers and massive size to the war against mankind.
Some are massive, standing 66 meters tall. Some are capable of charging into an enemy at incredible speeds and smashing them to bits with their thick frontal plating. And some can fire powerful lasers from over 300 kilometers away. Each BETA will require different tactics to defeat.
The BETA’s overwhelming numbers make them an unstoppable threat to humanity.
Each mission will put you in the thick of combat, in arenas swarming with BETA. Some will take place at night, or in foul weather, forcing you to fight when conditions are tough.
But no matter how bad things get, the only thing standing between humanity and annihilation is you and your trusty Tactical Surface Fighter.
Each mission you complete will reward with you a variety of new equipment.
Use these parts to make your TSF stronger, faster, and more deadly. Build your own unique machine and use it to defeat your enemies.
Project Immortal will work similarly as a hack-and-slash action RPG game to feature both returning characters and TSF.
via 4gamer

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Tags: aNCHORAvex GroupMuv-LuvMuv-Luv: Project Mikhail


My Time at Portia heads over to mobile

My Time at Portia will soon be made available for mobile devices, as announced by Pathea Games and Pixmain. Since its original launch on PC in 2019, the game has since sold over two million copies worldwide on PC and console. My Time at Portia will see players restore a neglected workshop, as they gradually work their way up to be the number one builder in town.

Besides setting up shop and fulfilling workshop commissions, one will also experience other aspects of farm life such as exploring beautiful landscapes and ruins, taking down monsters through combat, and charming one’s way through new friendships that could turn into more!

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All the ingredients that made the success of the original release and what players came to love will be present in the mobile launch! Portia’s post-apocalyptic farming and town life sceneries, 3D crafting and farming, relationship systems will all become available on mobile. The mobile version benefits from a few necessary and welcome upgrades, such as full touchscreen, UI redesign and new manual and auto-save functions to ensure a smooth portable gaming experience.
My Time at Portia Mobile will be released on iOS and Android this summer. Stay up to date via the Facebook page and Discord.
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Tags: My Time at PortiaPathea GamesPixmain


The inaugural Pokemon Battle Festival Asia kicks off November 2021

The Pokemon Company is launching the first ever Pokemon Battle Festival Asia 2021, starting November 2021 to end of February 2022. The festival will feature regional tournaments for Pokemon Brilliant Diamond and Shining Pearl, Pokemon GO and the Pokemon Trading Card Game, besides an assortment of exciting programs for curious onlookers and fans alike.

Pokemon Brilliant Diamond and Shining Pearl, alongside Pokemon Legends: Arceus will be among the featured titles at the Pokemon Battle Festival Asia 2021. Pokemon Unite will also be making an appearance. Players from Malaysia, Indonesia, Philippines, Singapore, Thailand, Hong Kong, Taiwan, South Korea and Japan will be gathered here in an online space to compete against each other. They will need to qualify on a national level before advancing to the regionals to compete against the best of the best in Asia.

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For non-competitors, viewers can tune in to watch celebrity showmatches, fun segments and special events. Catch various celebrities and influencers from various regions show off their skills and passion for their beloved games. The live broadcast will facilitate interaction with viewers.
The full event schedule can be found on the official website, with dates for qualifiers for any of the relevant titles. Stay tuned for updates on the other events!
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Tags: PokemonPokemon Battle Festival Asia 2021The Pokemon Company


Princess Connect: End 2021 with free rolls on global or JP

Princess Connect is offering free rolls to close out 2021, for both the global English release and the Japanese one. Both servers will soon be celebrating their respective anniversaries too: the first for global, and fourth for JP.

You can get up to 130 free rolls for the Japanese side when you log in during the campaign period until 31 January 2022, 04:59 JST. When you log in for the first time during this period, you will be able to use up any previously accumulated rolls where applicable, so you can still try to opt in later. At time of writing, the permanent 3-star Christmas Rino is available during a double 3-star rate-up period.

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The English server is currently having a Princess Gala, also a 3-star rate-up period featuring Gala limited Christina, and New Year limited Yui. New Year Yui will have her own focus banner once the Gala ends 23 December 2021, 22:59 UTC, and will be available until 5 January 2022, 22:59 UTC. The free draws themselves will end 24 December 2021, 12:59 UTC.
For more fun times ahead once 2021 ends, Princess Connect Fes 2022 will be on 12 – 13 February 2022. Details about the schedule will be revealed in time, with the event having both online and offline segments. Expect more free stuff then!
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 Download

Princess Connect! Re: DivePublisher: Crunchyroll GamesDeveloper: CygamesRelease Date: 2018-02-15Android, iOS
A tale that resonates: the tremendously popular RPG, Princess Connect, is here for a global audience.
Princess Connect! Re: Dive is finally available worldwide! A blockbuster title that enveloped Japan and China with its success, the game arrives upon new shores thanks to an exciting collaboration between Crunchyroll Games, Cygames, and Funplex.

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Tags: Crunchyroll GamesCygamesPrincess ConnectPrincess Connect Re: Dive


“Incredible Deals” promotion on PS4 hardware!

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Enjoy the holidays with the “Incredible Deals” promotion on Playstation 4/PS4 hardware! Sony Interactive Entertainment Singapore (SIES) is pleased to announce the following promotions, with attractive price offerings on PS4 console bundles and accessories for a limited time during the December holidays period.

From 12 December 2019 to 5 January 2020, the following Playstation products can be purchased from Playstation Authorised Dealers, Sony Stores, and Sony Centres:

PS4 Party Bundle at MYR1099 (MYR350 discount)
PS4 MEGAPACK at MYR999 (MYR350 discount)
PS4 Pro Party Bundle at MYR1,549 (MYR350 discount)
PS4 Pro God of War / The Last of Us Remastered Bundle at MYR1,449 (MYR350 discount)
PS4 DUALSHOCK 4 Wireless Controller (selected colours only) at MYR179 (MYR60 discount)

Additionally, from 15 December 2019 to 5 January 2020, the following disc software titles will also be available at promotional prices:

Death Stranding: MYR169
Marvel’s Spider-man Game of the Year Edition: MYR79
Concrete Genie: MYR79
Days Gone: MYR79
Left Alive: MYR79

Now is the best time for you to get these bundles and games, for sure! You can check out Malaysia store locations here. You can catch up with Playstation Asia’s Facebook page for updates on games, add-ons, and PS Store discounts. Take advantage of these PS4 Incredible Deals!

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Tags: PlaystationPlaystation 4PS4SonySony Interactive Entertainment


LowCostCosplay Will Be Featured In The Coming PSX 2018!

LowCostCosplay, is a well known Facebook star who does his cosplay in a unique and budget way. Due to his creative budget cosplays for years, he has garnered over 3,500,000 million likes on his Facebook page. Right now, even Sony PlayStation took notice of him and he is now invited to be on stage during the PSX 2018 that’s happening in Bangkok, Thailand.

The One and Only Lowcostcosplay will take the stage @ 2:30pm on 19 August as he presents Astrobot: Rescue Mission at the…
Posted by PlayStation Asia on Sunday, August 12, 2018
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This was officially announced by PlayStation Asia just yesterday and there will be photograph sessions with him as well. If you’re not familiar with him, you can check out his official Facebook page and look at his pictures or posts of his hilarious budget cosplays. And if you are on a tight budget, maybe you could catch him there for some tips!
His latest budget cosplay:

How to make sharingan eyes
Posted by Lowcostcosplay on Sunday, August 12, 2018

Of all things, who new you could be famous just by doing silly things and entertaining people this way and one day be invited to PlayStation Experience? If you’re talented in a special way, let it be known! Just like one of our talents in Malaysia, Taro is Narrating, whom we’ve interviewed as well!

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Tags: LowCostCosplayPlaystationPlayStation Experience 2018PSX 2018SonyTaro is Narrating


Octane Joins The Fray In Apex Legends Season 1

Apex Legends Season 1 will be introducing Octane, the first ever new character to join the rest of the Legends. Octavio “Octane” Silva  is an adrenaline junkie who lost his legs in a speed-run. With a new pair of metal legs, he seeks the ultimate adrenaline rush by aiming to become an Apex Champion.

To fulfill his desire, he’ll be utilizing his death-defying moves. Octane’s Adrenaline Junkie ability allows him to trade health for speed like a true adrenaline junkie he is. Besides that, his Stim ability grants him an endless supply of health regeneration which makes him fearless. Finally, his Ultimate Ability lets him place a Launch Pad which allows him to jump up high in the sky.

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Apex Legends Season 1 Battle Pass
Aside from the new Legend, there’ll also be the Season 1 Battle Pass. A total of a 100 rewards awaits you when you purchase the Battle Pass, ranging from skins to XP boosts and more. In addition, you can get three Wild Frontier-themed Legend skins upon purchase. The best part of this Season 1 Battle Pass is everyone who plays will be able to earn Octane’s Wild Frontier Legend Skin, 5 Apex Packs and 18 Wild Frontier Stat Trackers.

Players can get the Battle Pass in the game and there are going to be two variants of it. A standard one for 950 Apex Coins and the Battle Pass Bundle for 2800 Apex Coins for those who have extras to spend. The only difference between the two is that the bundle will instantly unlock 25 Levels. After that players will have to grind and level up their Battle Pass for more rewards
What are you waiting for? Get the Battle Pass today and earn fabulous rewards! Apex Legends Season 1 will begin today (March 19) at 10:00 a.m. PT/ 1:00 p.m. ET. You can get the game here. For more information, you can visit their Official Website.

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Tags: Apex LegendsApex Legends Season 1 Battle Passbattle royaleElectronic ArtsFPSOriginPS4Respawn EntertainmentWild FrontierXbox One


“Feel The Power” in Just Dance 2020!

Just Dance 2020 will be beginning its second season, with the release of “Feel The Power” in the latest installment of the #1 music videogame franchise of all time! This free update sees players release their Dance power during a Power Party and a Power Gala in the game.

The Power Party will be available from 12 to 26 March. It will deliver new Boss Family Tournament and Playlist accessible via Just Dance 2020, alongside with two songs:

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Holding Out For A Hero – Bonnie Tyler available for free in Just Dance 2020 for two weeks starting 12 March
Never Gonna Give You Up – Rick Astley, one all-time favorite, is coming back on 19 March via Just Dance 2020 with an ongoing Just Dance Unlimited Subscription or an active trial period

The Power Gala will be available from 23 April to 14 May, delivering 6 new songs accessible via Just Dance 2020 with an ongoing Just Dance Unlimited Subscription or an active trial period.

A brand-new exclusive song, Woman Like Me – Little Mix Ft. Nicki Minaj
Troublemaker – Olly Murs Ft. Flo Rida
Pump Up The Volume – M|A|R|R|S
+ 1 all time favorite song
+ 2 all new never-before seen songs

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With the Just Dance 2020 “Feel The Power” season, there will also be free superhero-themed events launching in the World Dancefloor, the online mode of Just Dance. Join in with dancers from all over the world to defeat a new Boss Family or participate in tournaments! Besides that, Just Dancers can show off their creativity and talent by participating in a themed-contest on social media during the Gala Event!
Events are available for all Just Dance 2020 owners on Nintendo Switch, Xbox One, Playstation 4 and Stadia.

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Tags: Just DanceJust Dance 2020Ubisoft


Jojo Part 6: Stone Ocean Netflix Release Date Announced

Jojo’s Bizarre Adventure Part 6: Stone Ocean will release globally on Netflix, ahead of its TV broadcast, according to Warner Bros. Japan.

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In a tweet today following the special livestream, the company announced that Jojo’s Bizarre Adventure Part 6: Stone Ocean would release on Netflix in December 2021, ahead of its TV release in January 2022.
“The anime “JoJo’s Bizarre Adventure: Stone Ocean” PV has been released!”, the tweet reads.
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“Scheduled to start worldwide exclusive first distribution on Netflix from December 2021, and broadcast on TOKYO MX, MBS, and BS11 from January 2022!” (Translation provided by DeepL).
This is a huge leap for both Netflix and Jojo’s Bizarre Adventure, considering most anime complete their TV runs first before coming to Netflix, as was the case with Godzilla Singular Point and Beastars.

The news follows a special livestream introducing the next chapter of Jojo’s Bizarre Adventure to get adapted into an anime. During the livestream, they introduced the main cast of the series, and showed off the first trailer setting up the events of Stone Ocean.
Currently, all five animated parts of Jojo’s Bizarre Adventure are available on Netflix, with Part 5: Golden Wind having recently been added for SEA audiences.
Jojo’s Bizarre Adventure is an anthology of stories by author and artist Hirohiko Ariaki, chronicling the adventures of members of the Joestar bloodline. While most of these “parts” take place in the same universe, each part features its own protagonist.

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Tags: JoJo's Bizarre AdventureJojo's Bizarre Adventure: Stone OceanNetflix


Pre-register OMG! Gods of Three Kingdoms for a chance to win Samsung Galaxy S21 Ultra 5G, iPhone 12 Pro Max, Nintendo Switch and more!

Players will have a chance of winning valuable gadgets by pre-registering for upcoming mobile RPG, OMG!三国霸王, or OMG3 for short. In English, the game is OMG! Gods of Three Kingdoms.

First launched in Thailand and Vietnam, the game is expected to release in Malaysia and Singapore for iOS and Android devices on June 2nd 2021. Pre-registration for the game is currently ongoing and players can sign up with the following link: https://event.vng.games/omg3sm/pre-register

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As a game based on the Three Kingdoms period of Ancient China, players can recruit and form teams of legendary warriors such as Guan Yu, Lu Bu and Zhao Yun. Each hero has 4 unique abilities and play styles and can be deployed in a 3×3 grid formation, rewarding strategic planning. Auto battle is also a feature, letting players see their plans and team builds come into fruition.

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On top of that, players who reach level 6 in the game will receive 50 free draws in the character gacha. With tonnes of heroes to choose from, players will have great flexibility in forming their teams. Also, items can freely be transferred between heroes, further encouraging experimentation.

In addition, players can also take on other missions besides the usual campaign maps. With sidequests, valuable treasures and even hidden maps, players will have a lot to explore in the world of Three Kingdoms.
Thankfully, unlike most strategy mobile games OMG! Gods of Three Kingdoms does not have a timed mechanic which forces players to wait for structures or tasks to complete. Upgrades and buildings are instantaneously completed, letting players get back into the action.

Furthermore, the game generously rewards players with many items and resources. Players can earn Golden Ingots (the currency used for summoning) simply by going through the main quest and finishing daily tasks.

OMG3 Pre-Registration Rewards
After pre-registering on the website, players can complete event missions to earn Lottery Tickets. These tickets can be redeemed to win real-life prizes, such as:

ASUS ROG G14 Zephyrus GA401II

iPhone 12 Pro Max (256GB)

Galaxy S21 Ultra 5G (256GB)

Nintendo Switch (2021)

In addition, all players who pre-register can also expect the following in-game rewards at launch:

Silver Coins
Exp Books (Small / Medium / Large)
Summoners Command Post
Golden Ingots

Players have until June 1st 2021 to pre-register, so don’t sleep on it!
For more information on OMG3 visit the game’s Facebook page, YouTube channel or website. Alternatively, you can also visit the game’s Facebook group page or contact them via WhatsApp.
About VNG
OMG! Gods of Three Kingdoms is published by VNG Corporation.
As one of the four key business units of VNG Corporation – Vietnam’s first-ever unicorn start-up (The Asean Post), VNGGames is recognized as one of the leading game publishers based in Vietnam. With 16 years of experience in publishing games in Vietnam markets and some foreign regions including South East Asia, North America & Latin America, VNGGames is now seriously taking further steps to conquer the global stage, starting with SEA markets.
VNG has published a lot of famous online video games, mostly on mobile platforms, which have millions of players around the world. These titles include swordplay role-playing game Vo Lam Truyen Ky (Sword Heroes Fate Series – available on PC and mobile); survival shooter PUBG Mobile VN, MOBA game League of Legends: Wild Rift (Vietnam), card battle game King of Fighters AllStar (KOF AllStar VNG, published in Vietnam, Thailand, Indonesia, and the Philippines) and more.
VNG’s products and services operate in a cutting-edge ecosystem covering four key product groups, focusing on bringing a richer and simpler online experience to your life: online games, platforms, finance and payments, and cloud services.
 Download

OMG! Gods of Three KingdomsPublisher: VNG GamesRelease Date TBCAndroid, iOS
Battle your way to victory in the Three Kingdoms with OMG!三国霸王 新马版 - Gods of Three Kingdoms. Gods of Three Kingdoms is an intense RPG world that allows you to collect cards and take your military to war.

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Tags: OMG! Gods of Three KingdomsOMG!三国霸王OMG3VNG


NetEase Games Launches Galactic Frontline Worldwide For Mobile!

Galactic Frontline is the latest mobile game by NetEase Games that had recently launched in stores for both iOS and Android! The game in stores now supports English, Chinese, Korean, Russian and even Japanese language. The project that was brought together by NetEase with international teams included artists who worked on Dark Souls and C&C: Red Alert and even sci-fi writers like the Budapest Philharmonic Orchestra to record the game’s epic opening theme.

Catch the full trailer of Galactic Frontline below:

Their collaboration with the international talents has resulted in a game full of breath-taking visuals, tactical complexity and adrenaline-pumping action as seen in the trailer above. The lead VFX artist, Abel Zhang, was also invited to deliver a presentation during the GDC 2018 where he shared his experiences creating the game’s cutting-edge effects.

The game offers players an epic real-time space battle where players can modify and upgrade parts of their fleet as they see fit. As a sci-fi space battle game, upgrades are important to get the edge on enemies and come up victorious. Players will also need to collect energy, produce combat units and use their strategic tactical skills to conquer the space battlefield.
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Players start off with two ships facing each other from the opposite ends of the map. Then, players will command their ship of up to 4 escort vessels and up to 6 combat units strategically. Energy will be consumed to produce units and use skills while the ship’s energy will regenerate overtime at varying rates dependent on the upgrades and environmental features.

As a 3D space-battle RTS, players will need to make their choice on which escort vessels or combat units to take into battle. There will be unlockables and upgrades for new units to strengthen their fleets based on each player’s play style. By releasing the right units or using the right skills at the right time, the battlefield will be easily conquered and victory can be assured. The game is heavily focused on PvP which comes in a variant of 5 maps; Arena, Kuiper Belt, Zoltarian Outpost, Ion Storm and Ensari Temple. Each of these maps have unique features which will require players to adapt their strategies.

There are a number of modes including a Story Mode, Ranking Mode and Tournament Mode. The Ranking Mode allows players to play against the world’s best in matched battles based on the players’ rank to climb up the rank ladder which players will be rewarded accordingly. While the Tournament Mode offers players to use pre-selected units and adaptability paired with tactics to compete. The top 32 Players from all over the world will compete for the Champion title each week. Players can also make predictions on the winners of matches for a chance to win in-game items.
Here’s a short description of the game:

A Galaxy at War
The action revolves around three races fighting for supremacy across the galaxy: the Terrans, the Zoltarians and the Ensari. Players can travel through the galaxy in story mode, learning more about each faction, their history and capabilities. Each species has a different but connected story and a tangled web of friendship, conspiracy and betrayal awaits to be discovered.
Fantastic rewards can be earned for completing story stages the, and these can be used to upgrade your ship, units and escort vessels. Story Mode is a great way for players to learn the skills, and gain the resources, needed to compete in the game.

For more info and future updates on events, you can check out their official Facebook page or their official site!
 Download Now!

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Tags: AndroidBudapest Philharmonic OrchestraGalactic FrontlineiOSMobileNetEase GamesRTSSci-fi


Badlanders kicks off their Christmas festivities

Netease Games’ survival competitive mobile game, Badlanders, is starting Christmas with a whole host of updates: the  long-awaited first-person perspective mode, expanded battlefields, time-limited festival events and rewards are all coming up from 23 December. A variety of exclusive updates are waiting, making this Christmas full of infinite possibilities. Gear up and get ready to enter the hot zone of riches and danger!

The addition of first-person perspective is meant to enhance immersion and add new variables to your gameplay. A keen sense of spatial awareness, a calm mind, and being able to seize opportunities are vital to strive in this new mode.

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Players will be able to slug it out in a new, large indoor map, with plenty of opportunities for ambushes. Adjust your strategies to utilize the environment to your advantage or lose the fight.
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With Christmas in Badlanders, that means weapon skins! More than 10 new custom weapon skin themes have been added, such as jungle, desert, stripes, digital, and more. Special time-limited skins are also available just for the holidays. With a wealth of accessories and attachments to modify your weapons, be sure to always look your best on the battlefield!
To usher in the holidays, exquisitely prepared Christmas events, holiday appearances, weapon skins, titles, and avatars will all drop with the update. Badlanders can customize their look with unique titles, avatars, appearances, and weapons. The stimulating Top Agent Challenge also introduced to the game. In this series of challenges, the total value of the spoils is the only measure of success. Those who make it through to the final will be honored by having their names emblazed on the leaderboards and earn exclusive titles, medals, plus time-limited appearances.
 Download

BadlandersDeveloper: NeteaseRelease Date: 2022-01-14Android, iOS, Microsoft Windows, Steam
Here, upon the ruins of a once-great civilization, scavengers fight for treasure and glory.
The Red Beach Sanctuary once housed the world's most advanced weapon tech but, in the face of natural disasters, became a beacon for the preservation of science and technology for all mankind. However, it was short-lived as war broke out and the preservation plan collapsed.
The only things left on that bloody beach are massive ruins, competing scavengers, and endless opportunities... Gear up and get ready to enter the hot zone of riches and danger.

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Tags: BadlandersNetEaseNetEase Games


Maxis becomes sponsor for Team Secret All-Malaysian PUBG Mobile squad

On 12 July 2019, Maxis announced that it is the first company in Malaysia to sponsor the All-Malaysian Team Secret PUBG Mobile team. As part of the deal, the two entities will be working together to further promote eSports in Malaysia via Maxis‘ 4G and Fibre network.

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Gaming-related content for a year will be developed by Team Secret and Maxis to inspire more Malaysians to partake in the competition of their favourite games. For the time being the PUBG Mobile Team has qualified for the PUBG Mobile Club Open 2019 Global Championship that is being held in Berlin, Germany. Be sure to check out our interview with the boys at the PUBG MOBILE Club Open (PMCO) SEA Finals where they emerged champions.

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Tags: ActionAndroidiOSMaxisPUBG: MobileSponsorTeam Secret


The Soul of Hunter – a Monster Hunter game from NetEase to launch in China this month

NetEase’s very own Monster Hunter mobile game – The Soul of Hunter (猎魂觉醒) was announced last July, and now it is confirmed for an iOS release on 18 January (while for Android, a beta test is launching on the same day). The game will be released in China first then follows by an English language version later in Europe and the US.

Here is a trailer introducing the two ranged weapon – Staff and Bow:

Fans of Monster Hunter will be familiar with the gameplay of The Soul of Hunter, as both of them are offering exploration and 4-player hunting. There will be no job classes available, instead there are 6 unique weapons to choose from, ranging from Dual Blade to Spear and you can switch between them freely. Of course, the game focuses on hunting monsters – you will be engaging in different monster hunts with your fellow partners in the different environment (forest, desert, volcano and more).

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A trailer introducing different monsters:

The mobile game will be available in China’s App Store starting from 18 January with a beta test for Android starts on the same day. You can find more information and updates on the official website.

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Tags: AndroidChinaiOSMobileMonster HunterNetEaseThe Soul of Hunter


Samba de Amigo : Party Central Tracklist Includes Songs from Lady Gaga to Pitbull, and More

SEGA has announced the tracklist for Samba de Amigo : Party Central, which includes some groovy music by popular artists. Players can pick up their Nintendo Switch Joy-Cons and shake em’ to the beat and groove to some funky beats.

Samba de Amigo : Party Central will be featuring hit songs from popular artists such as Ariana Grande, Miley Cyrus, Carly Rae Jepsen, the Jonas Brothers, and more. The track lineup at release will be featuring hits such as “Sucker”, “Tik Tok”, “Bang Bang”, as well as the previously announced songs from the Sonic series.

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Track List

“Make Way” by Aloe Blacc
“Break Free ft. Zedd” by Ariana Grande
“I Really Like You” by Carly Rae Jepsen
“Let You Go (feat. Kareen Lomax)” by Diplo & TSHA
“I Will Survive (Eric Kupper Mix Extended)” by Gloria Gaynor
“I Love It” by Icona Pop
“Bang Bang” by Jessie J, Ariana Grande & Nicki Minaj
“Sucker” by Jonas Brothers
“Tik Tok” by Kesha
“Just Dance” by Lady Gaga
“Panama” by Matteo
“Plastic Hearts” by Miley Cyrus
“Celebrate” by Pitbull
“The Cup of Life (La Copa de la Vida)” by Ricky Martin
“XS” by Rina Sawayama
“Bom Bom” by Sam and the Womp
“AZUKITA” by Steve Aoki, Daddy Yankee, Play-N-Skillz & Elvis Crespo
“Macarena (Cover)”
“Fugue (Classic)”
“La Bamba (Cover)”

For more information on the Samba de Amigo: Party Central tracklist and future updates, do check out the official website here.
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Tags: Samba de AmigoSEGA


Scarlet Nexus from Bandai Namco for Xbox

Perhaps the one oddity presentation wise in Inside Xbox is Scarlet Nexus from Bandai Namco, a more anime-esque RPG to be available on Xbox One and Xbox Series X. Here’s the trailer:

Here’s Will Tuttle’s write up on the game on Xbox Wire:

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On today’s episode of Inside Xbox, Bandai Namco announced a new RPG franchise that’s coming to Xbox Series X and Xbox One. Called Scarlet Nexus, the game will be developed by Bandai Namco Studios and lead by former members of the team that developed the acclaimed Tales of series, including the iconic Tales of Vesperia.
Scarlet Nexus takes place in the far distant future, where a psionic hormone was discovered in the human brain, granting people extra-sensory powers and changed the world as we knew it. As humanity entered this new era, deranged mutants known as Others began to descend from the sky with a hunger for human brains. Impervious to conventional weapons, those with acute extra-sensory abilities, known as psionics, were our only chance to fight the onslaught from above and preserve humanity. Since then, psionics have been scouted for their talents and recruited to the Other Suppression Force, humanity’s last line of defense.
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“Scarlet Nexus aims to change the way gamers view Japanese RPGs with a powerful futuristic aesthetic as well as a streamlined combat system that balances fast-paced action with strategic planning,” said Stephen Akana, Senior Brand Manager for Bandai Namco Entertainment America Inc. “Lead by an extremely talented team at Bandai Namco Studios, including members from fan-favorite title Tales of Vesperia, Scarlet Nexus combines years of game development experience with the excitement and creative freedom of the power behind the next generation of home console systems.”
Scarlet Nexus will be available for the Xbox Series X and Xbox One and will utilize Smart Delivery, which ensures that you always play the best version of the games you own for your console, across generations.

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Tags: BANDAI NAMCOBandai Namco StudiosScarlet Nexus


Blade X Lord is searching for closed beta test players

On Tokyo Game Show 2018, Applibot announced that they were developing their latest mobile game, Blade X Lord. In case if you don’t know it yet. Blade X Lord is developed by Hayakashi Hisatoshi, former executive producer for Final Fantasy: Brave Exvius and Brave Frontier. There isn’t much gameplay is shown yet but here is a trailer for Blade X Lord.

The application for the closed beta test start today till September 9th. The application is opened up for 3,000 players with 1500 players for iOS and 1500 players for Android. If the amount of applicants exceed, the application will be determined by lottery. They will announced the winner on September 10th. The closed beta test will start running on September 11th to September 17th. You can apply for the closed beta test here.

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Blade X Lord is set to be released on Fall 2019. There is no announcement for global release yet. We will keep you updated when more new information is released. To know more about their game, you can visit their official website.
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Tags: AndroidapplibotBlade X LordClosed Beta TestiOS


YuGiOh Cross Duel To Shut Down Service This September

Konami has announced that YuGiOh Cross Duel will shut down its service, 9 months after its release on July 2022.

The full notice is available on the game’s official website and it states that the end of service will fall on 4th September 2023.

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Players will have around 6 months to play the game and its contents; albeit without the option to purchase Crystals.
As a last hurrah, the game is planning on launching various in-game events and campaigns for players to enjoy. Additionally, YuGiOh Cross Duel will also be increasing the amount of rewards such as gifts and login bonuses, so that players can enjoy the game until its end of service.
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Via AppMagic, YuGiOh Cross Duel had amassed a total revenue of over 2 Million USD worldwide; with Japan being its largest contributor at 43%, followed by the United States with 28%. The game had a quiet start during its launch but peaked in September 2022 but has been on a decline since then.From the game’s official website it says:
Since our launch in July 2022, we have been blessed with great support from many players. It is with heavy hearts that we will be ending service at 05:00 (UTC) on Monday, September 4, 2023. In addition, we will be ending all sales of Crystals after this announcement.

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Tags: KonamiShut downYuGiOh Cross Duel


Fairy Tail: Forces Unite Open For Pre-Registration

Garena and Kodansha have announced that Fairy Tail: Forces Unite , the mobile game based on the hit manga and anime is now open for pre-registration in Malaysia, Singapore and the Philippines.

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According to Garena, successfully getting the game over its target for pre-registration will unlock a free SS-tier Erza for fans once the game launches.
Fairy Tail: Forces Unite will feature the ability for fans to relive iconic moments in the series’ history. At the start of the game, you’ll even be able to choose from eight different iconic Fairy Tail characters to begin your adventure with.
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On the gameplay end, the game will play like a turn-based RPG, with tactical elements as well. You’ll have 9 different classes to choose from, and characters will have iconic moves from the series such as Natsu’s “Fire Dragon Roar” and Gray’s “Ice Make: Lance”.
Garena says victory in this game will rely on a mix of magical beasts, battle formations as well as skill sequences, especially if you want to conquer its more challenging quests.
Additionally, successfully pre-registering for the game will also allow you to enter a special lottery to win additional prizes when the game launches. Commenting on the game’s Facebook, Instagram, and YouTube channel with screenshots of your successful pre-registration will put you in the running to win Fairy Tail merchandise.

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Tags: Fairy TailFairy Tail: Forces UniteGarena


Valiant Hearts: Coming Home Is How You Talk To The Netflix Crowd About World War I

For all its praise, it’s hard to not concede that the original Valiant Hearts is a bit of a niche title. It’s a game but not really, about a war that you’re not meant to look at with any kind of admiration. It deserves every ounce of praise it’s gotten, but at the same time it’s easy to empathize with anyone who might have given it a miss since it’s niche upon niche stacked into the rough shape of a game..

In that respect, Netflix’s co-publishing of its sequel, Valiant Hearts: Coming Home, makes sense. Netflix is a good platform for any topic to find its audience, meaning you can make a game that delivers as bleak a message as you want without worrying too much about making concessions.

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But putting something out where everyone can see also means making sure it’s something that will actually draw those people in. How does Coming Home reconcile its bleak message with the more entertainment driven Netflix audience? Read on and find out.
A Great And Miserable War
Valiant Hearts: Coming Home is basically a glorified point-and-click, available to anyone with a mobile device and a Netflix account. Unlike the original Valiant Hearts, Coming Home follows an expanded cast- ranging from two African Americans and the first African American military unit, the Harlem Hellfighters, a French medic, an English pilot as well as an unwilling German soldier.
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Very early on, I was pretty impressed with the stories the cast tell. The game’s narrator pulls no punches: Freddie and James, the Americans, both enlist in the army in the hopes that fighting a war will finally get them treated like people, something that just wasn’t happening in that era. The German soldier is a walking portrait of despair, with the war consuming his life more and more every time he thinks he has a way out.
These diary entries feel real and grounded enough I had to actually confirm with Ubisoft that only the events of the game are authentic- the characters were made for the story.
Surprisingly, the characters of Coming Home are entirely fictitious. Their backdrops, however, aren’t. Everything from the Harlem Hellfighters to the Battle of Saint-Mihiel, the game’s happy to immediately share with you real facts about the situations filling your cast of characters with eternal dread.
And that to me is the brilliance of Valiant Hearts: Coming Home releasing the way it is: it’s going to be an accessible, immersive way to learn about an objectively horrifying part of human history. While the game does have fun collectibles that also teach you more about the era (usually in the form of tools, etc), the most important facts are accessible from the start of every episode. I stopped at the start of every episode obsessively opening the file, wanting to check what the game had to say about every situation it had thrown me in, complete with actual photos for illustration.
Of course, where it really starts to excel is where you start throwing gameplay into the mix. Coming Home is full of, so to speak, “minigame” segments, where you’ll be running around accomplishing some sort of task. A few of these feel extremely long by design- I can’t speak for the intentions of the developer, but they hit incredibly well explicitly because they seem to go on forever.
The fact no character comes up to you to say “Boy, aren’t you tired from the crushing weight of war?” is a pretty good show of just how much faith the game has in you reading its cues.
In one of them, we’re introduced to our medic, tending to injured soldiers in the French countryside. You have to run from bed to bed, doing minigames to fix up various soldiers. These include removing shrapnel, cleaning open wounds and bandaging them up (despite the game having a simple artstyle, these all look incredibly gruesome, good job). You’d expect after doing about three of them, you’d move on- but you don’t. It goes on for what feels like an eternity, and you realize that yeah, this was probably the kind of overwhelming feeling historians wish you’d get when reading about medics in World War 1.
You also get it in an early chapter of the German sailor, too- as you’re trying to save sailors who’d suddenly found themselves without a ship, the game just overloads you with things to do that it all starts getting a bit bleak. It’s an impressive display of game design at work, honestly.
Gameplay For Gameplay’s Sake
Of course, there’s some segments that don’t feel as well-intentioned. There’s another segment where you’re trailing a spy- giving it the Ubisoft classic “Follow them but not too close” gameplay and that drags on quite a bit too. Unlike the earlier two, this does feel an awful lot more like a gameplay decision, meant to help with the pacing of the game’s episodes rather than sell any emotional hits. Basically, any time the game focuses on anything but its core directive, you start to see the cracks.
Even in a sidescroller, Ubisoft games are not free of sneaking around while tailing a target.
I noticed it in the stories of the actual characters themselves, too. While the diary entries for them are all exceptional portraits of their inner monologues, their actual story beats can occasionally border on cliche. James, the younger brother, is a great sample of the kind of young idealism that gets sucked into a war, and his diary reflects that. But maybe him learning “not all Germans are bad” because he meets the German sailor by chance and has a jam session with him, leading said sailor to later recognize him and refuse to open fire on his boat, was a bit too cheesy. It just reminds me of other similar instances of what I like to describe as the Netflixization of stories- like Stone Ocean Part 2 needing to start with a fake out character death in a flash forward. You just start seeing some non storytelling reasoning behind certain decision, and it’s anyone’s guess how on the ball you really are.
I realize I might be in the minority for this- I’ll chalk it up to having to sex up the story for the Netflix audience, who probably need some more obvious morals in the story. I’m sure it’s bound to help a lot of people find the story a little bit more palatable, and if that means that more of them will experience the rest of the game then that’s a net win.
Closing Thoughts
This is honestly one of the most harrowing shots of the entire game, and its weight is earned entirely without cheap tricks.

All in all, I think Valiant Hearts: Coming Home is an absolutely great example of leveraging your platform to tell your message. While it definitely was hit with a bit of the Netflix razzmatazz to get more mass appeal, I think the final product we got is still a surprisingly somber look into a human atrocity.
It’s best encapsulated, I feel, in a single gameplay section. In it, the Allied trenches are under fire. As James, you’re running up and down the trench helping your forces defend themselves. On one hand, this segment feels long and drawn out as you grab everything from water to ammo, conveniently on opposite ends of the trench and with spots where you need to stay still and wait for the gunfire to stop. On the other, you literally see all the corpses lining the trenches, some even partially submerged in the bomb-soaked dirt.
It’s hard to describe what exactly about this visual entrances me so. Maybe it’s the fact that you don’t see them heroically going down, like the cannon fodder of every FPS? They’re there, they’re dead. Things are going south all around you, and thanks to the power of the game’s minimal dialogue literally all you have is your older brother, desperately trying to keep you both alive.
If you’re looking at this as a Netflix user wondering if you should try Netflix games and start with this, my answer is an absolute yes. It’s an eye opening and beautiful game that deserves your time and attention.
Valiant Hearts Score

                                        Pros

                                        Cons

                                        A beautiful snapshot of World War 1

                                        Some of the dramatizations are a bit much

                                        Incredibly educational

                                        The occasional weird gameplay segment

Game reviewed on an iPhone 14 Plus. Early access provided by Netflix

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Tags: NetflixUbisoftValiant Hearts: Coming Home


It’s 1984 this Season 3 in Call of Duty Warzone and Black Ops Cold War

Season 3 kicks off for Call of Duty: Warzone and Call of Duty: Black Ops Cold War, a season celebrating the milestone for Warzone crossing the 100 million player mark. The battle royale experience takes players back in time to 1984, and the Cold War.

Explore new and reimagined locations, new gameplay options and deep optimizations for Warzone. Season 3 in Black Ops Cold War sees new multiplayer maps and modes, the next chapter of Call of Duty Zombies in Outbreak and a host of new gear to use in the battles ahead, with still more to come.

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The massive Season Three community celebration taking place today is the culmination of weeks of events inside Warzone that led to waves of Zombies overtaking Verdansk, its eventual nuclear detonation and ultimate transformation – and Call of Duty players were there for every part of it.

For weeks, players have fought-off Zombies throughout Warzone, while tracking their progress via Containment Protocols and Corruption Zones.
Yesterday, as the Zombies horde reached its tipping point, millions of players experienced an event in-game that triggered a nuclear blast decimating the entire Warzone map, as Verdansk went dark.
In its aftermath, Warzone players were transported to Rebirth Island, where a series of mysterious in-game clues and hidden messages helped players unlock the remaining secrets of the event and understand what really happened to Warzone, ultimately transporting everyone to Verdansk in the year 1984, and the highly anticipated launch of Season Three.
As the new Warzone experience officially launches today, the community celebration continues as players head online to play all the new Season Three content, including the new-look Verdansk 1984 Warzone map and a host of new Multiplayer and Zombies content across Black Ops Cold War.
Don’t forget to head on over to watch the Atlanta FaZe $100,000 Gold Rush Tournament on Twitch too

 Everyone also came together to embody the “Let’s Go!” spirit with a new “Squad Up the World” campaign, encompassed in the trailer below:
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Call of Duty: Black Ops Cold WarPublisher: ActivisionDeveloper: TreyarchRelease Date: 2020-11-13Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X|S
The next generation of global combat is here with the iconic Black Ops Multiplayer experience,
defined by Treyarch’s signature combat, deniable operations, and a connected experience across
platforms and console generations.

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Tags: Activision BlizzardCall of DutyCall of Duty: Black Ops Cold WarCall of Duty: WarzoneTreyarch


Ultraman Joins Super Robot Wars 30 With DLC 2

Ultraman and Iron-Blooded Orphans are joining the lineup for Super Robot Wars 30, with the announcement of the second DLC for the game which launches in December of this year.

This time, the DLC will see the debut of another new series in Super Robot Wars 30 – Ultraman, marking the second Tsuburaya collaboration with the series following Gridman’s addition to the base roster.

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Rather than the regular Ultraman, the game will features specifically the Ultraman manga characters, which is bizarre considering they’re human sized unlike the other robots in the series.
The DLC will feature Ultraman, Ultraman Ver.7 as well as Ultraman Ver.A. The characters are named Ultraman, SEVEN and ACE respectively, more closely following the legacy characters they’re meant to homage.
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Aside from that this DLC will also see the inclusion of Iron-Blooded Orphans, one of the more recent Gundam anime series. It adds the Gundam Barbatos Lupus Rex as well as the Gusion Rebake Full City into the game’s roster, along with their pilots.
Finally, the DLC will also add characters from the Super Robot Wars OG series to the game as well, such as the Claymore mecha.
It looks like Super Robot Wars 30’s DLC is really looking to expand the playable roster with new collaborations, rather than just adding more from previous franchises.
We’ve already seen as much with the Sakura Wars addition in the first DLC pack, so it’s anyone’s guess which series will be added next.

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Tags: Super Robot Wars 30Ultraman


Kaguya Sama Visual Novel Announced, But Fans Discover It’s A Fake

Kaguya Sama Love Is War, the popular rom com manga, has announced its own visual novel, coming to PC.

[UPDATE: Netizens and other media sites have been quick to point out that the publisher page on Steam has no other games, and that the trailer uses fanart for its assets. The current speculation is that the game is not an officially licensed adaptation of Kaguya Sama. Similarly, a line about featuring voicework by the original talents has been edited out since it’s just clips from the anime. Original story follows]
The Kaguya Sama visual novel will release on Steam May 31st, and will feature a non-linear story, Players will play as their own version of series protagonist Miyuki Shirogane, president of the school’s Student Council, as you deal with trying to get your vice president, the titular Kaguya Shinomiya to confess her feelings to you first.

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The game will be getting a simultaneous release in English, meaning international fans will be able to experience the game from day 1 as well.

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Considering the manga’s plot is pretty central to the Miyuki-Kaguya relationship, it’s unknown if any of the alternate branches will involve romancing any of the game’s other characters, such as secretary Chika Fujiwara or Kaguya’s servant, Ai Hayasaka.
It looks as though if the game is roughly following the main beats of the manga and anime, it will be covering material from the anime’s second season, as newcomer Miko Iino is also in the game’s title screen as well.
Kaguya Sama: The Genius’ War of Love And Brains
Kaguya Sama has had a big boom in popularity following its anime adaptation, with the series entering its third season, alongside its second live action movie and collaborations with games like Shadowverse.
The plot of Kaguya Sama revolves around Miyuki Shirogane and Kaguya Shinomiya, two self-described geniuses with a complex that make them think opening up to the other about their feelings is a sign of weakness. The manga is a series of contrived over elaborate plans to get the other person to spend time with them, along with general slice-of-life fluff.
It’s also got a healthy assortment of side characters, all acting as foils to one of the two protagonists as they live their high school lives in an elite private school, such as the dour treasurer Ishigami, the bubbly secretary Chika or the strict underclassman Iino Miko.

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Tags: Kaguya-sama Love Is War


2020 SEA Overwatch Map Design Contest is now live!

The 2020 SEA Overwatch Map Design Contest invites all fans from the Southeast Asian region to showcase their talent to design a unique Overwatch map! Submissions are open until 30 April, with the event site available for contestants to check for details. Besides the competition, the Overwatch League has also unveiled a new legendary Doomfist skin, “Thunder”, to celebrate the San Francisco Shock’s 2019 championship. All Overwatch players on all platforms can obtain the skin for 200 OWL tokens until 9 April.

The Overwatch Map Design is back for its 2020 iteration for the SEA region, with participants able to submit their creations by following a simple sign up process by uploading their art work and filing out the required information. The top 8 works will be selected by the Overwatch art team, with artists receiving awesome rewards. Players can also vote for their favourite, with the top 4 receiving popularity awards.

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Eligibility: players from Thailand, Singapore, Malaysia, the Philippines, Indonesia, and Vietnam.
Sign up method: visit the event site, upload art work, and fill out required information.
Event period: starting today until April 30 at 23:59 (GMT+8).

As mentioned, the Overwatch League has also revealed the “Thunder” Doomfist skin, in celebration of the San Francisco Shock 2019 championship. It was developed in collaboration with the team including 2019 league MVP Jay “Sinatraa” Won. “Thunder” follows the other legendary skins representing Overwatch League teams that have been available in the game. This includes the “Flying Ace” London Spitfire Winston skin and “Zen-Nakji” Zenyatta skin for 2018 leavue MVP Seong-Hyun “Jjonak” Bang.
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Tags: OverwatchOverwatch LeagueOverwatch Map Design Contest


PUBG Mobile is getting a Godzilla collab

In conjunction with the upcoming movie, Godzilla: King of the Monsters, PUBG Mobile will be getting a Godzilla collab!

Another collaboration is here! We are thrilled to announce the crossover between PUBG MOBILE and Godzilla: King of the Monsters! Parachute in to find clues of Godzilla's imminent arrival. See Godzilla: King of the Monsters in theaters May 31st! #PUBGMxGodzilla #GodzillaMovie pic.twitter.com/3PoGZb5rlV

— PUBG MOBILE (@PUBGMOBILE) May 16, 2019

The last time PUGB Mobile got a collab, it was zombie-themed. This time around, you are supposed to be able to find hints of Godzilla’s arrival in the game. But specifics of what this collab will entail has not been revealed. Maybe there will be a mini Godzilla pet? It’s also possible that there will be bonus rewards when logging in daily.
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We will post updates once we have more details on the collab. You can also follow PUBG: Mobile’s Twitter or Facebook page to get all the latest news on the game.

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Tags: AndroidiOSMobilePUBGPUBG: MobileTencent


Powerwash Simulator Gets Tomb Raider Crossover Later This Month

Powerwash Simulator has announced that it will be getting crossover DLC, featuring the iconic Tomb Raider series.

The DLC releases on January 31st, and will be free for all players who own the game on PS4, PS5, Nintendo Switch and PC.

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In a new trailer, they showed off new locales for you to clean, all based off Lara Crofts adventures.
While blasting priceless artifacts with a power hose isn’t advisable in real life, that’s kind of the point of the Powerwash Simulator Tomb Raider DLC, where you’ll clean everything from ancient suits of armor to really old manors.
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The trailer even shows you cleaning off dinosaur exhibits, all without them flying into millions of pieces first.
“Creating the TOMB RAIDER Special has been an honour and a fantastic experience. We can’t wait for players to get up close and personal with Croft Manor and explore its many secrets!”, says FuturLab Lead Designer Dan Chequer.
“What Tomb Raider fan hasn’t explored Croft Manor and thought ‘Winston could really use some help with these grounds! I would love to power wash
this place!’? Now, with the help of Square Enix Collective and FuturLab that’s not only possible, but immensely satisfying as well.”, says Tomb Raider series General Manager Dallas Dickinson.
Powerwash Simulator has become a bit of a cult favorite- the title says exactly as its described on the tin, with players simply cleaning dirty objects with a high pressure hose.

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World of Warcraft: Dragonflight Q&A with Graham Berger and Jake Miller – The Accessibility of Class Fantasy

As more people get to try out World of Warcraft‘s next expansion, Dragonflight, for themselves, one does wonder if its release date is coming up very soon. Whatever the case, there are many moving parts to consider, so today we have Graham Berger and Jake Miller, both Senior Game Designers for Dragonflight. Berger is more on the dracthyr design, while Miller is for the dragonriding systems. Let’s get right into it!

Interview has been edited for clarity.

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DESIGN, DESIGN, DESIGN
What were the core elements / principles in designing the dracthyr?
GRAHAM BERGER: Visually, the model and customizations drew inspiration from our existing dragons and dragon kin in WoW, and to interpret them in a new way to make it feel fresh, stand out, and speaking to the way these characters do battle. A lot of our existing dragon kin are bigger, burlier, melee combatants, but the evokers are spellslingers, fast and flitting about the battlefield. It was about pulling from existing WoW then levelling up to something new and exciting.
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On the mechanical side, we brainstormed about making a playable draconic character, asking our teammates what was cool about dragons, what compelled and resonated with you about them… the things unique to WoW were the visage forms, transforming into humanoid beings to interact with mortals and appear less scary. Then, the five flights of magic  – red, green, blue, black, bronze – and how they are uniquely intertwined into the story of Azeroth and Warcraft. Last but not least, the sense of family. Most dragons in WoW aren’t loners; they’re working with their flight to accomplish shared goals and live up to their ideals.
How could we embody that into a playable class? We knew we wanted to do spells in those schools of magic, specializing into red and blue for Devastation, green and bronze for Preservation, but the class as a whole as spells in all five colour families. Deep Breath is one of our most iconic spells and it’s very much a black dragon spell. In the theme of dragonflights and family, evokers have unique new utility that help out not just yourself but also party members: have them hover in the air, reset time, pick up our friends. We really wanted to lean into them being part of a unit, a family.

What was it like designing something like ‘free flight’; the allowances, the inner workings?
JAKE MILLER: In our brainstorm sessions, we had to ask what it would be like to partner with a Dragon Isles drake, what everybody finds compelling, and what we could do with a WoW drake. You’ll notice we have a resource system familiar to the game, Vigor points, that enables us to to aerial movement on launch that we’ve not often done in expansions.
Then, we make sure to tune the quest and combat to give the player a compelling experience, the resource system for dragonriding working in tandem to enable players to move through the air and get the feeling of freedom, but still be able to experience the story of the Dragon Isles. It used to have fewer active abilities and more hand-glide-y as we moved through the iterations of the system to now having these active abilities, resource system and a progression system that rewards exploration.
On the art side, I’ve seen fans wanting bigger, buffer dracthyr. How much does the model affect the mechanics?
GRAHAM BERGER: That feedback has been heard loud and clear. I think the art team did an awesome job adding a bigger and buffer customization option while maintaining the lean silhouette since they’re mobile spellcasters that move around the battlefield a lot. In terms of technical gameplay mechanics, it doesn’t affect anything; it’s just a visual change for personal expression and representation.
With all these new mechanics, what have you implemented so that people can take full advantage of these features?
GRAHAM BERGER: For the dracthyr, Empower is something we prototyped specifically for them and really fell in love with. We knew early on, we wanted to have you feel like you’re breathing fire, where it’s not enough to just fill a cast bar and have it happen. Having to hold down the button gives you this physical connection to your character. We got feedback from players who didn’t want to press and hold, so we have the press and tap option where you still have to make that second action. Empower is only going to be for evokers as they’re very draconic and can get that fantasy across for now, but if players are super excited, who knows what can happen in the future?
JAKE MILLER: We’ve added a variety of time trials for players to really test their traversal skills in this aerial movement type. We’ve also introduced skills such as the capability to dismount enemy players for some excellent mayhem in the open world for the world PVP player.
The Deep Breath concept.
The visage form is only usable out of combat, but I’ve seen players who wish they could use their visage form in combat as well. Could you talk more about that?
GRAHAM BERGER: We did add the Chosen Identity feature to toggle a setting to put you back into visage form when you leave combat or finish soaring. There’s the driving idea of the dracthyr being what you use in combat: anytime you use one of your draconic abilities, you turn into a dragon, because you need your physical capabilities to pull off these feats. Chosen Identity is to turn you back automatically as soon as you end combat or land from Soaring so you don’t have to remember to click the button every time.
TECHNICALITIES OF FLIGHT
There’s a lot of physics involved with the evoker combat, dragonriding, so what’s it like to work with those new systems?
JAKE MILLER: Working with new forces in our movement code is an incredible challenge we’ve been on a journey with. Our engineering team revamped movement code, and our animators worked hard to create more immersive physicalized animations for this aerial movement. From internal testing to beta, we’re refining how these forces are impacting the player and how best to give the player tools to work with and against those forces.
GRAHAM BERGER: On the dracthyr side, their racial ability, Soar, works just like dragonriding. Their class abilities like Hover or Deep Breath is a lot of incredible work by our animation team: it’s plenty of smoke and mirrors in terms of what the characters actually do with a different system from dragonriding, but hopefully feels just as good.
Now that we’ve established that there’s new physics in play, how challenging has it been to ensure players don’t just bump into invisible walls etc.?
JAKE MILLER: Our team, level design and quest design team were constantly, and continue, to iterate with each other, comparing notes as we build new areas and routing quests. We make sure we have really cool spaces to move through but not overly tax our players in terms of speed, or drake turn rates, for example.

Just to confirm; the dracthyr Soar / Hover abilities can be used outside of the Dragon Isles?
GRAHAM BERGER: Yes. The racial ability, Soar, can let them move through the air like dragonriding drakes anywhere where flying mounts can be used. It does move a little slower than a drake’s top speed, and is not affected by the dragonriding progression tree.
In that case, I’ve seen many finding it disappointing that dragonriding is currently limited to the Dragon Isles. Could you talk more about the technical aspects in implementing that?
JAKE MILLER: As we’re working on Dragonflight, we’re really focused on these specific landmasses that were built with dragonriding capabilities and speeds in mind, because we’re so focused on making sure the new expansion’s area and capabilities are the best that they can be and continue to iterate there. Right now, we’re making sure we learn the most about dragonriding in these areas built with it in mind. We’re definitely super grateful for all the positive feedback from players hoping to see it elsewhere.
Speaking of that, what was the most common feedback you got with regards to both the dracthyr and dragonriding?
JAKE MILLER: The feedback that has been the most useful is hearing the different ways people engage with World of Warcraft, understanding how a feature affects any given person. We had feedback where players told us we broke the Follow feature that they relied on to get around and engage with the game. That was incredibly valuable: we were able to prototype and implement a new feature wherein a player can make their Dragon Isles drake interactable, so that if they’re used to guiding a player around WoW, they can now do so on a Dragon Isles drake, to transform into a whelp to fly alongside your buddy.
We’re always looking for feedback like that to build more robust accessibility features for dragonriding.

Since you did mention some accessibility features with regards to the new mechanics, could you talk more about them?
JAKE MILLER: Right from the beginning, we knew that anything that controlled in the way dragonriding does might provoke motion sickness in folks. From internal studies, playtests and feedback, we’re able to give stuff like the ride-along, and also changing our existing camera accessibility settings.
The alternate fullscreen effects checkbox will also disable the maximum speed fullscreen effect. We’re continuously looking at feedback to make the changes, making sure the reduced camera motion works so the field of view doesn’t change for players it might cause issues for… it’s an ongoing project to make sure dragonriding, and WoW, is as accessible as possible.
GRAHAM BERGER: Absolutely. On the evoker side, the press and tap alternate input was a big one for empower. We’ve also gotten feedback about wanting more information about empower spells and what level of charge it’s at. We’re working on solutions to give as many different ways as possible to give you that information to find one that works for you.
I’m also really excited about the “hold to continue” casting that recently got introduced. It’s for all player characters, not just evokers, where you can hold down a button to chain cast until you release the key. For those unfamiliar with WoW, we have what we call a global cooldown. Abilities you activate will have a delay before you’re allowed to press any other ability. Normally, you’d have to repeatedly press a key to cast the same ability repeatedly, but this functionality will let you hold that button down until you press something else.
A TIME TO GUSH
To close off, what’s your most favourite thing designing your respective things for Dragonflight?
JAKE MILLER: I think for me is watching someone experiencing dragonriding for the first time, watching it click in a player when they realize they’ll be subject to forces of gravity and momentum. There’s a sense that it recontextualizes the level design. What used to be pretty set dressing is now a play space. Can I get up there? Can I do what Alexstrasza did in the cinematic and swoop around? Seeing that change in a player is what I think has been the most exciting and fulfilling about working on this feature.
GRAHAM BERGER: I can say that I was on a Zoom call with Jake as I tried dragonriding, and I just started giggling because it was just fun, and for a very early version too. It completely changed my view of the game world, and I work on it.
As for designing the evoker, I think it has been the Deep Breath spell. We had this in our heads super early on, this iconic ability from Onyxia from back then, and we wanted players to feel that moment of the dragon flying in and breathing destruction. When we had all the pieces in place – model, animations, visual effects – all I can say is, it was awesome.

Thanks to Graham Berger and Jake Miller for answering my questions! One could say that there’s enough familiar within the new expansion, while having a whole new world quite literally open up to you through dragonriding.  How will the whole thing work together? I’ll leave it to you to find out.

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Tags: Blizzard EntertainmentGraham BergerJake MillerWorld of WarcraftWorld of Warcraft: Dragonflight


Granblue Fantasy Summer 2021 stream highlights

With the conclusion of the Granblue Fantasy Summer 2021 stream, the usual fun and games were had along with news for the near future. You can watch the full shenanigans below:

First off, the important list of goodies acquired from the stream:

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1 Sunlight Stone
1 Damascus Ingot
17,000 crystals (!)
500,000 rupees
20 Full Elixirs
5000 Arcapoints
100 Half Elixirs
300 Soul Berries
5 Gold Books
5 Gold Moons
15 Blue Sky Crystals
50 Rainbow Prism
1 SSR Ricket
3 Silver Centrum
2 Intricacy Rings
1 of each Awakening Orb

Then, onwards to the actual news:

Vira as next GBVS DLC character, coming December. Her “merge” with Luminiera is also hinted at

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Summer seasonal updates

Swimsuit Tabina
Yukata Zahlhamelina
Swimsuit Shalem
Swimsuit Shiva
Summer Mandragora summon
Fraux and Lobelia skins
New art for Yukata Siegfried, Swimsuit Chloe, Swimsuit Diantha

Heles gets her 5-star uncap with the event end of August

Full transcendence for the Eternals up to 150 on 20 August, Niyon and Tien get their uncaps

Game updates

Side stories: Alchemist Astray (24 August), Divergent Knighthoods (21 September)
Replicard Sandbox: Guidebook, weapon updates
Sub aura summon slots
Quick Summon for reduced animations (no date)
Angel Halo Pro (10 Angel Halo runs at once, once a day)
Resort Island: Build and develop your island and get crew bonuses
V2 style information to more raids
New levels to each class up to level 30

Level 10: Alternate sprite colours
Level 20: New support ability
Level 30: Upgrades ability 1

“Super Ultimate Bahamut” raid to upgrade Ultima / Bahamut weapons

Collaborations

Granblue in Blazblue Dark War in September
Mystery October collab
Real life Karaoke no Tetsujin collab in Autumn

Dragon Knights character CD (3 November)

While the summer stream had to be done online, Granblue Fantasy Fes 2021 is slated to happen end of the year both online and offline with details to follow. Granblue‘s summer campaign is also ongoing, so now isn’t a bad time to start.
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesGranblueGranblue Fantasy