[TGS2021] Heaven Burns Red gameplay and story detailed

From the creative mind that brought us Angel Beats! and Clannad, comes new story and gameplay details for mobile RPG Heaven Burns Red. This was revealed during Wright Flyer Studio’s Tokyo Game Show 2021 showcase which focused entirely on the upcoming game.

The studio dropped a new promotional video for Heaven Burns Red, which you can watch below:

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The PV sheds a bit more light on Cancer, the interstellar enemy which is laying siege on humanity. Its name, “Cancer” is due to it being the cancer cells in the “body” of the universe. We can also see an ominous timer ticking down in the PV. When it reaches zero, it will mark the defeat of humanity.
Bleak future aside, Heaven Burns Red tasks players with the role of fighting against Cancer, by recruiting and sending off girls to fight them, obviously. Characters in the game wield Seraph—weapons that can harm Cancer, and what better way to get these characters than gacha.
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During the gameplay segment of the Heaven Burns Red showcase, it was revealed that players can take up to 6 characters into combat, with 3 in the frontline and 3 in reserve. There were 6 classes in total, namely Attacker, Breaker, Debuffer, Blaster, Buffer and Healer. The combat uses a turn-based RPG system. Players can freely switch between the backline and frontline.

At the time of writing, the game has secured over 150,000 pre-registrations. There was no mention of an English release.
More details for the game will be revealed on another live stream on October 14, 2021. In the meantime, visit the game’s website for more information.
 Download

Heaven Burns RedPublisher: Wright Flyer StudiosDeveloper: Wright Flyer StudiosRelease Date: 2022-02-10Android, iOS
Key by Associate Maeda, "Heaven Burns Red (Hebban)" is a story of girls who are entrusted with the last hope.
A dramatic RPG that challenges you to fight for your life while running around the field and experiencing the irreplaceable everyday life!

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Tags: Heaven Burns RedKEYTokyo Game Show 2021WFS


Pokemon Scarlet & Violet Review – Two of The Best Pokemon Switch Games, Held Back By Poor Performance

Pokemon Scarlet and Violet is a game I truly want to love. I’m not exaggerating when I say these could quite well be the best Pokemon games on The Switch. The open world is fun, the models look legitimately improved and the story and character were surprisingly fun and memorable.

This is all let down though by the game’s performance. Scarlet and Violet are not well-optimized and have several issues when it comes to frame rates and pop-in. I will say, I don’t think these issues completely ruin the game and it’s still worth playing for fans of the series but they are very distracting and turn what should be the next big step for the series into a bumpier road trip than it should have been.

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Welcome to Paldea

Like with most Pokemon games, you start as a new kid moving to a new region called Paldea. You’ve been enrolled in Naranja (in Scarlet) or Uva (in Violet) Academy, a school that teaches you how to train Pokemon. For their annual ‘treasure hunt’ your taste with finding your own personal ‘treasure’.
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From here you’re free to roam the region as you please complete one of three main quests:

Victory Road – beating the gyms, the Pokemon league, and your rival Nemona. Doing so allows you to control Pokemon at higher levels.
Path of Legends – helping your Senior Arven search for the Herba Mystica guarded by giant “titan Pokemon. Completing these grants your legendary bike pokemon Koraidon or Miraidon more abilities to traverse the world.
Starfall Street – fighting against a group of school delinquents called Team Star with assistance from a quiet girl named Penny. Doing these gets you more recipes for TMs.

For a Pokemon game, the story is actually pretty fun. The beginning is a bit of a drag, with a long introduction section but once you get to the open world, it starts to pick up. Overarching plots are simple but they make up for their fun characters and dialogue.

I especially like the main companion character for each quest. Nemona is a great rival. She’s your senpai who’s already beaten the league and become a champion trainer. She pushes you to beat the league so you can be on her level and give her a good battle. As such fights with her feel less like salty rival fights and more like a coach testing your progress. It’s pretty refreshing, especially for a more friendly rival-type character.
Arven and Penny likewise feel more fleshed out than most Pokemon characters. The former is both pretty funny and quite tragic, while the latter has some great reveals later in her mission.
The Performance

Ok, let’s address the Donphan in the room. The performance of Pokemon Scarlet and Violet is bad. There are frequent frame drops for even the smaller transitions like entering a battle or throwing a Pokeball. There’s a reoccurring pop-in with Pokemon suddenly existing just a few meters away from you or clipping through walls or the floor. There are even issues of background characters runnings at below 10 fps until you get closer to them. It’s a mess and I truly hope that these issues are patched out later down the line.
I will say however it’s not completely unplayable. The jank is very distracting and happens far too regularly but the game never outright crashed or put me in a situation where it was too unbearable to keep playing. A lot of the absolute worst of the glitches that have been circulating on social media like falling through the floor or characters breaking models, also never happened to me throughout my playthrough.
How much you’ll enjoy this game will really depend on how much you can tolerate the performance. Personally, I was able to put up with it. As previously stated, the jank never got to a point where it was seriously affecting the gameplay and I found I was still getting into the game regardless. That isn’t an excuse for it though. It’s a major issue that the developers of such a large IP should have ironed out before release.
The New Pokemon

The jank is also a shame because I think these are the best models 3D Pokemon has ever had. The Pokemon are now more detailed, better animated, and have better textures. Dog and Cat pokemon now have detailed fur, rock Pokemon have creases and crevices across their body, while steel types are sleek and shiny. It makes it more interesting to come across them in the new open world since they look so much nicer.
The Generation 9 Pokemon in general are also an interesting bunch. While each new batch of Pokemon will have its ups and downs, overall I like how creative and experimental the new designs are: a superhero dolphin, a tokusatsu-inspired grasshopper, and a graffiti painting Aye-Aye, all of which are animals that hadn’t gotten Pokemon equivalents until now.

You also have a new feature called Picnics that allows you to bring out all your Pokemon for a meal anywhere from the main menu. You can wash them, play with them, and overall hang out. Here you can make different sandwiches that offer different stat buffs. It’s very cute and runs surprisingly well even with seven Pokemon (your party + the legendary) out at the same time.
I also think the game has the best Pokedex in the series with beautiful pamphlets like pictures for each entry that show off more of the monster’s personality, almost like a mini wildlife brochure.
The Open World

Speaking of the open world, it truly is open. Once you are out of the tutorial, you’re free to roam around as you please. The box legendaries, Koraidon or Miraidon will act as a bike, letting you quickly travel around the landscape. You can do whichever quest you want and jump between the three of them as you please not to mention finding new monsters and items on the overworld. It’s fun as ever to just run around seeing what Pokemon you can find and catch.
There is a downside in that each mission, regardless of which quest it’s from, has a set level. This means that certain gyms, for example, will always be easier than others. I can see some people not liking this and believing it undermines the ability to do whatever you want. That being said, there’s something nice about challenging a gym far stronger than you and trying to strategize around it, even if it means you get a breather boss for the next one.

While the landscape is a little bland, I also think the cities and architecture look nice. The world is highly vibrant and feels authentic to its Spanish inspiration. There’s also a good amount of variety with deserts, lakes, and snow-capped mountains that naturally fit together.
In terms of other features, in an interesting turn, TMs can once again only be used once, however, you can create more at the Pokemon centers by finding certain crafting items from wild Pokemon. It’s another nice incentive to explore and battle.
The game also has a number of quality-of-life aspects. You can now access your Pokemon storage to swap up party members from anywhere. You also have an auto-battle feature that allows you to send out a Pokemon to take out wild monsters. It’s a great tool for those that want to quickly level grind and is mandatory when in the Starfall Street mission.
Combat

The combat is mostly standard Pokemon fair. Turn-based combat, with six Pokemon with rock paper scissor-style battles. The big change here is like Legends Acreus, battles take place on the overworld. While this isn’t quite as kinetic as Arceus, it’s still a lot faster than previous games, getting you in and out of battles relatively quickly. Every trainer battle in the game is also optional as you can need to walk and speak to them to initiate the fight. I like these changes as it means you can play it at your own pace. If you’d prefer to explore or want to find a specific Pokemon, you no longer have a bunch of NPCs interrupting you for a battle.
The big new addition to combat is terastalization which turns Pokemon into a crystal-like form. Every Pokemon has a terastal type which they turn into. For example, if you have a Pikachu with a ground terastal type, it will turn into a ground type which includes the type’s strengths and weaknesses. If your Pokemon’s regular type and terastal type are the same, it can make their stab moves even stronger. It’s a cool system that allows for a lot of strategy with your Pokemon with a number of customizable options that are likely to keep the competitive scene happy.

You can find terrastillized Pokemon roaming the overworld and in special raid battles where you can work with four friends or strange online defeat them. The online connection is surprisingly good and unlike Sword and Shield, you don’t have to wait for everyone else to attack before you can again.
Closing Thoughts

Pokemon Scarlet and Violet have so much going for them. The open-world design is perfect for Pokemon and provides an addicting gameplay loop that allows you to catch, explore and fight at your own pace. Likewise, the Pokemon themselves look great and there’s more you can do with them both socially and comparatively through picnics and terastallizing.
It’s a real tragedy the performance pulls the game down and makes it less enjoyable. To put it bluntly, If these technical issues were fixed, I’d probably give the games the same, if not a higher score than Pokemon Legends Arceus but I can’t in the state they’re currently in. I sincerely hope there’ll be a patch down the road but as of right now, Pokemon Scarlet and Violet are good, innovative new Pokemon games whose weaknesses stop them from being super effective.
Go to top
Pokemon Scarlet and Violet are available for Nintendo Switch.

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The Review

70%
Score

PROS
 New Pokemon designs are creative The open world is lively and fun to explore New story and characters are interesting

CONS
 Serious performance issues Some areas can look bland and washed out

Review Breakdown

70%
0%

Tags: GameFreakNintendoPokemon Scarlet and VioletThe Pokemon Company


Tony Hawk’s Pro Skater Remaster Music: a new generation

With the remaster of Tony Hawk’s Pro Skater 1 + 2 launching 4 September, it’s also time for a new generation of music. The original soundtrack for the games defined both gaming and skateboarding worlds in the late ’90s, and new artists and songs will be joining in to the iconic and beloved video game soundtrack.

The soundtrack will feature an insane lineup of modern throwbacks and, in true THPS form, a roster of today’s up-and-coming artists in music across rap, rock and punk – ensuring there’s something for everyone to ride out to with their favorite in-game skater.

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To celebrate, Activision is teaming up with Noisey to host an exclusive virtual concert for fans.

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Tune in on 28 July, 15:00 PT. Inviting all music, skateboarding and video gaming enthusiasts, watch the THPS + Noisey Concert Event to watch the worldwide reveal of Tony Hawk’s Pro Skater 1 + 2 new music setlist. Some of today’s brightest emerging talent, that will have music in Tony Hawk’s Pro Skater 1 + 2, will give viewers curated performances during the event including:

CHAII
Merkules
Machine Gun Kelly
Rough Francis

The event will reveal more details on the new music for the remaster of Tony Hawk’s Pro Skater 1 + 2. Find out more about the game as well as the various editions you can purchase via the official website.

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Tags: Activision BlizzardNoiseyTony HawkTony Hawk's Pro SkaterVicarious Visions


Here are your SEA reps for the North Division of Rainbow Six APAC League!

Ubisoft announced today the three teams who will be representing the SEA region for the upcoming Rainbow Six APAC League – North Division. They are:

Team Notorious (TW) – Winner from APAC League – North Division (Taiwan Qualifier)
Xavier Esports (TH) – Winner from APAC League – North Division (Thailand Qualifier)
Qconfirm (TH) – Invited, based on performance in the Rainbow Six Pro League Season 11 SEA

The reveal of the Asia Pacific League will be on 27 May.

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We should be expecting these SEA region-representing teams to be playing online for the Rainbow Six APAC League as the COVID-19 pandemic has yet to show signs of abating. The APAC LAN Finals event had been cancelled prior, the event through which teams would have worked to qualify for Season XI finals. Rainbow Six Operation League 1, involving Malaysia, Singapore, the Philippines and Indonesia had likewise been postponed.

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Tags: Rainbow SixRainbow Six Asia Pacific LeagueRainbow Six Asia Pacific League North DivisionRainbow Six SiegeUbisoft


Bot Smashers And More Paladins Strike Teased At Hi-Rez Expo 2018!

Hi-Rez has been bringing it in their recent Hi-Rez Expo 2018 in Atlanta. They have showcased and teased us much on their upcoming mobile game Paladins Strike and a NEW game called Bot Smashers. As we all know, Hi-Rez had revealed of their development of Paladins Strike back in August 2017 and it’s going to be a mobile MOBA with Paladins heroes.

Paladins Strike trailer:

Bot Smashers trailer:

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More on their new game, Bot Smashers, it’s a game where you build your base and send in your bots to fight for you against your opponent. As seen in their trailer above, the platform players will be getting is from a top view instead of the traditional side-scrolling view while you send your bots into their fight to the death. Currently they are launching a beta test sign up on their official Bot Smashers site. On the other hand, Paladins Strike will also be soft launching for a global public test which you can sign up here.

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Tags: AndroidBetaBot SmashersHi-RezHi-Rez Expo 2018Hi-Rez StudiosiOSMobilePaladins Strike


[E3 2018] Bethesda Reveals Elder Scrolls Blades For Mobile!

Th Elder Scrolls franchise is huge among players who love MMORPGs. Being one of the huge titles in MMORPGs, Bethesda revealed a couple of games from the franchise like Elder Scrolls Legends, Elder Scrolls Online, an upcoming Elder Scrolls VI and Elder Scrolls Blades for mobile!

Check out the Elder Scrolls Blades preview below:

Elder Scrolls Blades is a new RPG for the mobile. The game allows you to create your own character, explore dungeons and battle against creatures of the dungeon. Be it melee with any weapons or magic spells, you can play it your way and learn new abilities to help you on your journey.

There are PvP modes and a town mode as well. Your character, being a member of the Blades who was force in exile and seeing your home town in shambles, you set yourself to rebuild the town and you can visit your friend’s town as well.
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The best feature of the game is that, you can play it either on landscape or portrait mode. Though Elder Scrolls is a widely popular franchise, the game will be FREE and will be available for both iOS and Android. Bethesda isn’t stopping there too. They are planning to bring the game to console, VR and mobile VR.

If you want to get early-access of Elder Scrolls Blades, you can visit their official site and sign up for one!

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Tags: AndroidBethesdaElder ScrollsElder Scrolls BladesElder Scrolls OnlineElder Scrolls VIElder Scrolls: LegendsiOSMobileRPG


Playstation 5 supposedly to have huge backwards compatibility feature

It’s 2020, and one of the first big rumours for the Playstation 5 is this supposed huge backwards compatibility feature. We haven’t gotten many details since the initial announcement last year other than the Holiday 2020 time frame. As Comicbook.com points out, there’s no price yet, and other than Godfall, we don’t know of other titles the console will have. Needless to say, the unknown factor goes for its type of backwards compatibility. However, HipHopGamer, via Comicbook.com, claims that Sony is working on a “Remastering Engine” for the PS5. This would allow PS1, PS2, PS3 and PS4 titles to run on the console with various enhancements.

PLAYSTATION 5: Remastering Engine For PS1 – PS4 Titles. Backwards Compatibility Enhanced https://t.co/myRtnbmZB1

— HOT97 | HipHopGamer | AMD | PLITCH | THE G.O.A.T. (@HipHopGamer) January 1, 2020

The report claims this feature would be similar to the Xbox One X’s backwards compatibility. Namely, the PS5 will be able to run these older games, and add things like 4K support. This information is naturally unofficial so you can be skeptical. Comicbook.com adds that HipHopGamer has been a reliable source before even if he doesn’t divulge where he obtains the information.

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Past Sony patents had hinted at such backwards compatibility in the Playstation 5. A system to add trophies to PS1 and PS2 games had also been patented, showing a certain investment in said backwards compatibility technology. We’ll have to wait and see how much of the rumour is true in the console itself.
Does this make you more excited for the console?

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Tags: PlaystationPlayStation 5PS5Sony


ED3 Review – Curved screen monitor from Acer made purely for gaming

Like the Acer ET322QK gaming monitor we reviewed a while ago, the ED3 arrived in Malaysia around the same time. It is arguably even better than the ET322QK, mainly because of the tempting curved screen. I mean, who does not love a curved screen monitor? Back to the topic, we got our hands on the ED3 and we have already tried it out by playing some PS4 games. Here’s our review.

The 31.5-inch, 250 nits ED3 comes with a 144Hz VA panel and has an impressive resolution of 2560 x 1440. It also possesses AMD Radeon FreeSync technology that resolves the communication issues between processor and monitor. With that, it helps massively in eliminating image tears and choppiness to produce constant smooth gameplay. It basically syncs your display’s frame rate to the video card.
The features it possesses are specially made to prolong your gaming time. These features include the Acer Flickerless technology, BlueLightShield, ComfyView anti-glare technology and low-dimming option.
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Everybody knows extended hours of gaming is obviously not good for your eyes but worry not because Acer cares. Acer VisionCare combines several technologies to reduce eye strain and provide a more comfortable viewing experience.
One of these Acer VisionCare technologies is, the BlueLightShield reduces the exposure of blue light which can be potentially harmful to our eyes, by adjusting the color hue and brightness. Another one is the Flickerless technology which eliminates screen flickering by providing a stable supply of power to the display.

A rapid 144Hz refresh rate means faster frame rendering and lower input lag which ensures ultra-smooth viewing. Other features include a high-speed 4ms response time and Vertical Alignment (VA) supported by Panel Technology.
What is more intriguing is undoubtedly the design of the monitor. Its curved screen rating comes at a measurement of 1800R. If the curve were to make a complete circle, the circle would have a radius of 1,800mm or 1.8m. Basically, “R” is to measure a curve and the lower the “R” is, the greater the curve.

Additionally, there is the Wide Viewing Angle (WVA) that always provides you with the best experience no matter which angle you are viewing from. Images will distort and colours will change when you view an ordinary monitor from various angles. As for a WVA monitor, as long as you view it within its radius of 178°, it will still maintain its image clarity and prime colours.
Furthermore, for a gaming monitor of its calibre, the price comes at just RM1499. Yes, it is surprisingly cheap! If you have a tight budget and you are looking for a decent gaming monitor without spending too much, this is it. The ED3 is available in all Acer’s authorized resellers throughout Malaysia. You can also get it through Acer’s official online stores.

For more information, you can visit Acer Malaysia’s official website and online store here. You can also follow their official Facebook Page for more.

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The Review

                    Acer ED3 series Curved Gaming Monitor

9
Score

PROS
 Price

Review Breakdown

Cheap, decent. Nicely designed too. Really nothing much to complain about, really.
0

Tags: AcerED3Gaming MonitorReview


Two New Games by Webzen Based On The MU IP

Webzen famous for their MMORPG MU Online has revealed two upcoming mobile games in ChinaJoy 2017 expo. The first one is entitled MU: Awakening which is a mobile MMORPG that will be developed by Tianma, a Chinese studio that developed MU Origin. It was rumoured to be a sequel to the MU Origin.

Check out the trailer for MU: Awakening below:

While the game will be on the mobile, Tianma and Webzen aims to bring the game on a graphic scale for MU: Awakening to the next level. Players will also be introduced with new gameplay modes which will be revealed in the future. So far these are the information gathered for the first mobile game, however there isn’t much revealed for the second upcoming MU game. As far as we know, the second game will be developed by Webzen and Tarren which will be shown at the Tencent Games booth in the expo.

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Tags: AndroidChinaJoy 2017iOSMobileMU AwakeningMU OriginsTarrenTencentTianmaWEBZEN


[CES 2023] Razer Blade 18 Announced, The Laptop with Desktop-Grade Performance

Via Razer CES 2023, Razer has revealed their most powerful laptop yet to redefine the large-format laptop, the Razer Blade 18.

Equipped with an 18-inch QHD+ 2520Hz high refresh rate display, Blade 18 is capable of providing pristine colour accuracy with sharp resolution and rapid responses for immersive gameplay and content creation.

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In addition, to go with the idea of this laptop fully replacing desktop, it also comes with the following features:

5MP Camera
THX Spatial 6-speaker Array
Upgradeable Components
Comprehensive Port Selection
Hyper-Efficient Vapor Chamber Cooling

Specifications of the laptop are listed down below:
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                                        Operating System

                                        Windows 11 Home

                                        Processor

                                        13th Gen Intel Core i9 Processor (24-core) i9-13950HX, 1.8GHz with Turbo Boost up to 5.6GHz, with 24MB of Cache

                                        Graphics

                                        Up to NVIDIA® GeForce RTX™ 4090 Laptop GPU

                                        Storage

                                        1TB SSD (M.2 NVMe PCIe 4.0 x4)

                                        Memory

                                        16GB or 32GB DDR5-5600MHz and is upgradeable to 64GB DDR5-5600MHz

                                        Cooling

                                        Vapor Chamber Cooling

                                        Keyboard

                                        1.1 mm membrane, 65G actuation, per-key RGB

                                        Battery

                                        Built-in 91.7WHr rechargeable lithium-ion polymer battery

                                        Material

                                        CNC Aluminum, Anodized Black, backlit green Razer logo

                                        Dimensions

                                        21.9mm (Height) x 399.9mm (Width) x 275.4mm (Depth)

Razer Blade 18 will be available in Q1 2023 at Razer.com, RazerStores and select retailers at the price of USD 2, 899.99 (MYR 12,750.68~).

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Tags: RazerRazer Blade 18


Dandara to launch on 6 February 2018

Game developer Long Hat House has just announced that its 2D metroidvania platformer Dandara will be out for the Android and iOS platforms as well as for major consoles and the PC on 6 February 2018. An overview for the game, lifted from its Steam page:

About

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The world of Salt hangs on the brink of collapse. The citizens, once free spirits, now stand oppressed and isolated. But not all is lost, for out of this aether of fear arises a heroine, a ray of hope. Her name is Dandara.
Welcome to a unique 2D metroidvania platformer full of mystical creatures and boundless exploration. Defy gravity as you jump across floors, walls, and ceilings alike. Discover the mysteries and secrets hidden throughout the world of Salt and its diverse array of characters. Empower Dandara for combat and survival against enemies bent on oppression.
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Awaken, Dandara, to bring freedom and balance to this directionless world.
Features

Innovative Controls – Built natively for both touchscreen and gamepad input, movement and combat interact smoothly and seamlessly.
Boundless Exploration – Traverse across the esoteric world of Salt through fast and fluid jumps off any surface, unhindered by gravity, in lovingly crafted environments.
Challenging Progression – Use a combination of speed & skill, wits & reflexes, to solve puzzles, earn power-ups, and access areas previously unreachable.
Beautiful and Impressive World – A visual and auditory wonderland comes to life through gorgeous handcrafted pixel art and original soundtrack compositions.

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Tags: AndroidDanadaraiOSLong Hat HousePlatformer


Firefall to drop into mobile

Even though game developer Red 5 will be closing down the PC version of its Firefall MMOFPS, the game will be revived on the mobile instead, so if you are a fan of the series, there is no reason to despair just yet.

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Firefall was announced in 2010 and had an ambitious goal to merge MMO genre with first-person shooters. The final product looked impressive, but the the gameplay didn’t entirely win everyone over, although it did get a small and dedicated following.
Red 5 issued the follow statements on their website on the fate of Firefall:
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“With heavy hearts, we regret to inform you that after much review and analysis, Red 5 Studios have decided to suspend the Firefall efforts on 7th, July 2017.”
“Your efforts and loyalty will not go without recognition, however. Firefall is currently developing a mobile version of the game and all of Firefall’s founders and players will be rewarded greatly in the new game. We will be sure to provide everyone with more updates as we have them.”

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Tags: AndroidFirefallFPSiOSRed 5


PGA TOUR 2K23 Preview – A Career Tee Off with the AI

Welcome back to another taster of PGA TOUR 2K23, this time for what I’d say is the meat of the game outside of multiplayer Societies: the Career mode! I’ve shown off a little of the tutorial and Topgolf here, if you haven’t seen it yet.

Let’s just hop right into it.

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IT’S A-NOT-QUITE-ME
The character customization is honestly far more in-depth than it has any need to be. Your golfer can choose from some presets, or can otherwise fiddle with:

Face adjustments including spacing, depth, angle for features
Skin tone, moles, weathering, freckles, dimples, pitted cheeks
Presets for eye colour, hair styles, facial hair, eyebrows, makeup, height

Your wardrobe will be coming from unlocks from the game, purchasable through the in-game store. You can choose how your caddie looks like from given presets.
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The more mechanical stuff will be in your locker where you can find all your equipment. There are cosmetics for these of course, with the actual stats coming from the rarity of items within your bag, or the fittings you’ve used. Fittings will charge a fee depending on how rare it is. Until I go glossary diving, a lot of these aren’t things I instinctively understand.

What’s incredibly interesting is the “gamifying” of golf, in the skill trees and Archetype. The preview build mentioned a level 50 cap, with 7 skill trees and 3 levels per skill. These skill trees naturally grant modifiers to certain aspects to your golfing performance, activating automatically in relevant conditions.

The Archetypes pretty much sound as like they imply: certain “styles” with their own strengths and weaknesses that affect certain shot types or how you shoot. This should work together with the skill tree to complement strengths or offset weaknesses.

I see that you can have up to 3-4 Guest profiles as well which should help in easing in friends in local co-op.
CRUISING PAST EASY AI
As a beginner, I did indeed set everything to be as easy as possible for me. I apologize to the pros whose skills have been compromised.

I decided to kick off with the PGA Tour just to see what it was like. As I play more, I’ll be able to see my “handicap” (HCP) score be calibrated as I go.
Certain legs in the Tour will allow change of course, which you’ll need to check the schedule for. Rivals are limited to the PGA Tour who you can defeat in events to obtain a variety of rewards. On the Rival select, you’ll get a brief bio and peek at what you can get from them. Defeat all in one tier to move on to the next, with up to Tier 6 in the preview.
Returning from my previous experience with the game are the sponsors, with up to 3 available at once to either Apparel, Clubs or Ball. Unsurprisingly, trying to get a new sponsor when you already have an existing one can affect your relationship with your previous sponsor, so best to avoid that where you can. Do good in events, and they’ll be happy with you, with a bonus towards the unlocks you get from that particular sponsor.

Once you hit the fairway, certain holes can have their respective impromptu challenges to earn some bonus EXP. While the Beginner difficulty option says you can simply swing and shoot, it’s not quite as straightforward. Wind and elevation must still be accounted for, so Beginner is more of an assist / crutch rather than an instant win. If any of your learnt skills are applicable, you can see what effect you’re getting on the top right.

Along the way, you can see yourself talking to your caddie or even your rival, see future rivals, and context sensitive commentary from the wonderful people (Rich Beem, Luke Elvy and Henni Koyack) who have provided their talents to the game.

Last but not least is the Clubhouse Pass, with up to 50 levels of rewards. The preview showed up to at least 45 days for a season, offering two tiers of rewards for anywhere between cosmetics and fittings for those who work their way to the top.

CLOSING THOUGHTS
All in all, the core gameplay has not changed, but there are more options to get newbies into the game. I really like the 3 Button Click option which feels far easier to use than what I experienced in PGA TOUR 2K21. The gamified elements also help newbies in rough spots or simply make things easier to understand for them in a format they might understand better.
This is but a mere slice of golfing available in PGA TOUR 2K23. I think it’s got its best shot yet at appealing to newbies.

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Tags: 2K GamesHB StudiosPGAPGA TourPGA Tour 2K23


My Hero Academia The Strongest Hero Available Now

My Hero Academia The Strongest Hero, the mobile game based off of the My Hero Academia series is available now for download.

The game is a 3D action game, where you collect characters from class 1-A, including protagonist Izuku Midoriya, his rival Bakugou or the fan favorite hero Froppy. Pro heroes like All Might and Endeavor are also playable, alongside antagonist Hero Killer Stain.

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Unlike many anime-based mobile games that tend to be turn based battlers, My Hero Academia The Strongest Hero will feature real-time combat, where you’ll use the heroes to do combos on enemies with attacks drawn from each character’s quirks.
You’ll also be able to explore big open areas, all based on the art style of the My Hero Academia series.
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Considering the game’s gacha elements, it’s not currently known if the game will be updated at a later date to include more of the series heroes, such as the various other pro heroes like Hawks or Endeavor.
My Hero Academia , A Cultural Phenomenon
My Hero Academia is one of the largest Shonen anime out right now, next to Demon Slayer. The series has multiple games, as well as several movies on top of its multi-season anime. It centers around Izuku Midoriya, a young boy who has the rare distinction of being a human born without a “Quirk”, despite wanting to be a professional hero.
Things change when he meets his hero, the legendary All Might, who tells Midoriya his quirk can be inherited. All Might then proceeds to pass the quirk on to Midoriya, who enrolls in UA, the premier institution for training young heroes.

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My Hero Academia: The Strongest HeroPublisher: Sony Pictures, FunimationDeveloper: Komoe GameRelease Date TBCAndroid, iOS
An action packed adventure in the world of My Hero Academia at your fingertips! Be the hero you always wanted to be from the hit anime, take powerful quirks into battle, and fight against villains alongside other players!

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Tags: My Hero AcademiaMy Hero Academia: The Strongest Hero


Sword Master Story and Konosuba collab now live

Super Planet‘s Sword Master Story is now running a collaboration event with Konosuba. As is usually the case, there will be a log in event until 31 May 2021 where you can get a 5-star Aqua, premium currency and a 5-star weapon and armour. The description provided by the Sword Master Story store page for the Konosuba collab is given as follows:

The great adventure of Kazuma’s group in Elgrad!
The first and last chance to meet the main characters of this popular animation is during the month of May!

▶ [New Characters] The popular characters Megumin, Aqua, Darkness are coming!
▶ [Special Costumes] Transform into Kazuma, Wiz, and Yun-Yun, just like in the original work!
▶ [Collab Dungeon] Defeat the monsters of Konosuba and get generous rewards!
… And, another ordeal is waiting for the SwordMaster!
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▶ The Abyss is open!
Choose one of the three cards to get stats, and go to a higher level!
Time to become stronger with special items that can only be obtained from the Abyss!
If you fancy giving the game a shot just for the collab characters, you’ve got plenty of time to try it out in lieu of Konosuba Fantastic Days coming out in English, whenever that will be.

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 Download

Sword Master StoryDeveloper: Super PlanetRelease Date: 2020-09-17Android, iOS
You, the one and only Sword Master in this world, fight for peace after the betrayal of the empire.
Gather allies to help you and join forces for endless adventures and battles!’

With a really fast attack and brilliant skills given by the Dual Blade,
Enjoy an action RPG that never gets boring!

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Tags: KonosubaSuper PlanetSword Master Story


Diablo Immortal debuts class change, new features

The latest update for Diablo Immortal comes with a Class Change mechanic, among other challenges and events.

CLASS CHANGE

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The biggest highlight for Diablo Immortal in this update is certainly the class change, headlining the blog post to begin with. First, some basics about Class Change:

Visit the Shifting Flames brazier in Westmarch with a level 35 or above character
Can be changed once every seven days at no cost with a one-time option to immediately revert to a previous class
No current plans to purchase the ability to class change more frequently
Changing to each class for the first time allows you to set your appearance and a full reset of your Paragon Trees, placeholder gear with equivalent rank of your previously equipped gear of your last class
Clan, Warband, other social affiliations remain
Some class specific cosmetics and gear will not carry over and will be put in your inventory. Associated items will be retained on returning to that class

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Game Director, Wyatt Cheng, notes that Diablo players often chose a different class with new seasons. As Immortal does not have that system, he calls this their way of allowing players to try something new without losing their progress. “This is something we have never done before in the Diablo franchise and are very excited to see what players think.”
While they want to give you that choice to diversify, class identity remains important, hence the cooldown on the class change. “This gives players the freedom to explore something new while keeping your class choice meaningful,” explains Joe Grubb, Lead Game Designer.
Other game updates / events include:

Hero’s Journey: An end-game experience that unlocks at the Frozen Tundra. Four chapters to start with more in the future, rewards include Legendary Crests with random rewards available after completion (which also includes Legendary Crests) so that it will feel worthwhile to put time into it; one of the options implemented to earn said Crests.
Adventurer’s Path: Limited time event from 20 July 2022, 03:00 – 3 August 2022, 03:00 server time with rewards including 10 Aspirant’s Keys, Adventurer’s Laurel Portrait Frame, 1 Legendary Crest
Gorgothra the Claimer: New Helliquary boss, third of the Wrathborne, coming 2 August 2022. Boasts petrification rays, bilious venom, and serpentine strikes.
Hungering Moon: Limited time event from 29 July 2022, 03:00 – 1 August 2022, 03:00 server time where you can exchange Moonslivers for Blessings, which are then exchanged for a random reward including Enchanted Dust, Glowing Shards, Legendary gear and a bundle of 1 Legendary Crest and more.
Feature updates:

Complete a Weekly Warband Raid to purchase an Eternal Legendary Crest at 1600 Platinum
Fading Ember cap increased from 200 to 280. 22 Fa Runes can be traded for an Eternal Legendary Crest
New monster affixes in Shell and Siphon
36 new Class Legendary items

The full patch notes with balance updates and features can be found through the official blog.

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Tags: Blizzard EntertainmentDiabloDiablo Immortal


Playstation 5 VR controllers detailed

The next generation of VR for the Playstation 5 is coming, and one part of that experience is the new pair of controllers. It’s meant to achieve a much deeper sense of presence and stronger feeling of immersion in VR experiences, building on the DualSense wireless controller, which changed how games “feel” on PS5 by unlocking a new way to tap into the sense of touch.

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The design is now an “orb” shape, to let you hold the controller more naturally while still providing a high degree of freedom. There are no constraints with how you’re moving your hands, providing developers with the ability to create unique gameplay experiences. It’s also ergonomic, after decades of insights across the Playstation platform.

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Features
The new VR controller enables players to feel and interact with games in a much more visceral way:
●      Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.
●       Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured and nuanced. When you’re traversing through rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.
●       Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.
●       Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.
●       Action buttons / analog sticks: The Left controller contains one analog stick, the triangle and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button. The “grip” button can be used to pick up in-game objects, as one example.
You can read more about the new Playstation 5 VR controllers via the official blog post.

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Tags: PlaystationPlayStation 5PlayStation VR


Cookie Run Kingdom Launches The Black Pearl Islands And Two New Cookies Today

Cookie Run Kingdom has launched its latest update which includes its latest event: Legend of The Duskgloom Sea which takes players to the Black Pearl Islands and introduces two new cookies, these being Captain Cavier Cookie and Black Pearl Cookie.

You can download the update now on the Apple App Store or Google Play Store.

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Captain Caviar Cookie

The first new cookie that arrives with the update is Captain Cavier Cookie. This notorious pirate is an Epic Bomber Cookie.
His English language voice actor is Dave Fennoy, most well known for voicing Lee Everett in the Telltale Walking Dead video game series. His voice in Japanese is done by Gentoku and his Korean voice is done by Kim Dong-hyun.
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Black Pearl Cookie

The elusive Black Pearl Cookie is the latest legendary cookie to be added to the game. she’s an ambush cookie that stands in the middle row.
She is voiced in English by Erica Mendez, who previously voiced Retsuko in Aggrestuko, Megumin in Konosuba, and Emma in The Promised Neverland. In Japanese, she is voiced by Atsumi Tanezaki who has also done the voices of Emporio and Jojo’s Bizzare Adventure: Stone Ocean and Sajuna Inui in My Dress Up Darling. Her Korean voice actress is Bang Yeon-ji.
Black Pearl Islands
Alongside the two new cookies is a new mode called Black Pearl Islands where the player adventures on Captain Caviar’s ship to explore the titular Black Pearl Islands.
In this mode, players will guide the ship through the Ocean, segmented by a grid. Here you can run into battles or various other hazards and gain items and experience along the way. You can raise the level of your ship using black pearl coins that you earn in battle.

Cookie Run Kingdom and The Black Pearl Islands are available for iOS and Android devices.

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Tags: Cookie Run KingdomDevsisters


Slam Dunk animated movie announced for Fall 2022 release

A Slam Dunk animated movie has been announced for Fall 2022. From what little we can expect, the Slam Dunk movie will be releasing in Japan first come Fall 2022, then to international audiences some time after. Going by the teaser on Toei Animation’s Youtube channel, the name and its release date is still to be determined.

However, you can already check out their relevant teaser website and social channels on Twitter, Instagram and Facebook.

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Slam Dunk is a sports manga series by Takehiko Inoue, centered around a basketball team from Shouhoku High School. 2021 marks its 31st anniversary since its original debut publication in 1990. As with many old, popular series, Slam Dunk has a mobile game of its own from DeNA.
For now, there’s not much information of what this movie will entail, so stay tuned.
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Tags: Slam DunkToei Animation


Skullgirls Mobile Was Designed To Still Make Stylish Combo Videos While Being Simple For New Players, Says Charley Price

Skullgirls Mobile ‘s simplified combat was made so that you could still make combo videos out of it, according to Hidden Variable co-founder Charley Price.

In his GDC talk about bringing the Skullgirls experience to mobile, Price talked about creating an experience that’s still evocative of a wild fighting game like Skullgirls, but also friendly to newcomers.

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He highlights that one of the ways they struck this balance was with the puppet character Ms Fortune- she features a detachable head, which can be controlled like a second character.
Rather than take the head away, Hidden Variable added a unique interface for controlling the second entity.
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“Ultimately knowing that there is this kind of aspirational complexity that they can build towards if they’re so inclined was really important to go through and satisfy a wide array of different players and help casual players become more advanced and proficient”, he says.
Charley Price explaining retaining unique character mechanics between Skullgirls 2nd Encore and Skullgirls Mobile
He also elaborated on combo expression- saying that while combos like air juggles were canned, that didn’t mean every person had to play characters the same way.
“We had one of our pillars be that our game needs to be able to support combo videos”, he says. “So there needs to be enough range of expression within our game so that a bunch of people could, we said, ‘do a Black Dahlia combo video’, we’re gonna get a dozen different examples back that are all totally different from each other”, he says.
The talk, titled Rolling With The Punches: Reinventing Fighting Games For Mobile, addressed Skullgirls Mobile’s fidelity to fighting game fundamentals while also being adapted for mobile devices and casual play.
In it Price also discussed things like how they had to cut out things like jumping, crossups and high-low mixups- all deep fighting game mechanics, but still kept traces of it in with characters having verticality- such as Annie’s dive kick to be able to clear low attacks even without a dedicated jump button.

Skullgirls Mobile has drawn a lot of praise from players for exactly what Price is talking about- while many fighting games have alternate genre spinoffs on mobile, Skullgirls adapts the fighting game genre for phones with simplified controls and retaining flashy combo options.
That being said it does also add collector RPG elements, with different units based on the cast’s various color palettes.
 Download

Skullgirls: Fighting RPGPublisher: Autumn GamesDeveloper: Hidden VariableRelease Date TBCAndroid, iOS
Skullgirls is a 2D Fighting RPG packed with unique, colorful characters to collect, upgrade, and customize as you search for the mysterious SKULLGIRL!

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Tags: Charley PriceGDC 2023Hidden VariableSkullgirls Mobile


Creed III Review – A Strong Villain And Anime Inspired Fights Make For A Knockout Victory

Creed III is the latest film in the Creed series of sports dramas, the successor to Sylvester Stallone’s Rocky series following a boxer as he balances out his high-stakes boxing matches with his down to Earth family life.  While the third movie keeps to this tradition it’s also one of the more interesting films in the series as it tries to keep the story fresh with a new more personal bend that works well to keep it dramatic and exciting.

As the directorial debut of main star Michael B. Jordan, Creed III not only achieves victory in delivering a more personal story for the character of Adonis Creed in his retirement years but brings in a great new villain and some truly spectacular fights that seem to take a few cues from shounen anime of all places.

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Sins of The Past

At the beginning of Creed III, Adonis Creed, son of Apollo Creed, is at the top of the world. The undisputed heavyweight boxing champion, he retires in glory to a loving family and a prosperous managing career. He is married to his producer wife Bianca (Tessa Thompson), and taking care of his young deaf daughter Amara (Mila Davis Kent). He’s even coaching the new heavyweight champion Felix Chavez (Jose Benavidez).
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Unfortunately, Adonis’s life is about to be turned upside down by the unexpected arrival of Damian “Dame” Anderson (Jonathan Majors), his old childhood friend who was wrongfully incarcerated for 18 years for a crime Adonis committed. All Damian ever wanted to do was become a champion boxer and while he seems friendly at first, it becomes evident that he’s gonna achieve that goal by any means necessary.
The plot doesn’t stray too far from the usual Rocky/Creed fair. You have another rival coming to take our hero down in a match. After an initial failure, they rise back up, train in a montage, and prepare to succeed in a climactic new match. It’s a formula that has been done many times but Creed III is able to take a fresh new spin on the idea.
Creed’s Comeback

The best way to talk about the plot of Creed III is to really start will Creed himself. You can tell Jordan truly understands the character he’s playing. While the past two movies were about Adonis as a rising star, this sees him retiring from boxing and figuring out what he wants to do next with his life. It’s almost a character study of everything we know about Adonis Creed with more of the movie devoted to his personal life, his strained relationship with his wife, mother, and daughter, and confronting the fact that by athletes’ standards, he’s getting older.
Creed knows his body isn’t as strong as it used to be but isn’t quite ready to move on. He still thinks like a boxer believing that the response to his kid punching a bully is to teach her how to fight better. A big part of the movie is seeing Creed changing from that hot heated fighter he was in his youth to a more responsible man who understands what’s important.
Jordan injects the right amount of charisma and personality to pull this development. He’s able to make Creed a more mature and worldly figure but when it’s time to fight you see the fire spark back into his eyes. It’s exciting to see the energy put into the performance. Especially with who he’s up against.
Diamond Dame Anderson

In the span of two months, I’ve seen Jonathan Majors play two villains back to back, Kang in Antman and Dame in Creed III. The fact that these two antagonists are so different in personality and body language but both incredibly intimidating lends great credit to Majors’ range as an actor.
Dame may be my favorite Creed villain so far and that comes down to how layered he is. The dude is unscrupulous in his ambition. He will do anything to become the champ no matter how shady the methods. For him, it’s all about the glory and when his true colors show, we see how cocky and downright disrespectful he really is. The dude may not pull an illegal move but he knows how to skirt the line and get away with underhanded tactics, as well as gleefully letting his foes know it, making him aggressive and unpredictable. By the climax, you can’t wait for Creed to put him in his place.
At the same time, you can’t exactly blame the guy. He spend 18 years in prison for a crime he didn’t do while the person who committed the crime got away scot-free and achieved his dream. Now Dame is even older than Creed and is just started his boxing career. You feel the guy’s desperation, knowing he’ll never get back that lost time and he needs to make everything count to catch up.
It makes for an intense rivalry between him and Creed. Every time the two are in the same room, it feels like a bomb could explode at any moment. You know they need to confront the past and you know it’s going to be ugly but you don’t know when it’s gonna happen and there are several times it very well could.
The Remaining Cast

Everyone else in the cast delivers great performances all around. Tessa Thompson is brilliant as Bianca, acting as Creed’s greatest confidant but also keeping in check. This is the biggest role she’s had in the series and you get to see her stand up to her increasingly distant husband through laughs, anger, and tears. I also really liked Phylicia Rashad as Creed’s mother who is as supportive as ever and plays a major role in the backstory between Adonis and Dame leading to a powerful scene that I can’t spoil.
Finally, I should address the elephant in the room which is the absence of Sylvester Stallone in the movie as Rocky Balboa. This series did spin-off from his own after all.
While I love Rocky and would love for Sylvester Stallone to return in future entries, I didn’t think this movie really needed him. As previously stated, this is a very personal movie about Adonis Creed as a character and him growing more into his own man with his own family and friends. In some ways, it makes sense not to have Rocky as the entire movie is moving away from the previous Rocky storylines into its own. That being said, it does still play that classic Rocky theme at the end and it’s as empowering as it’s ever been.
The Fights That Take The Best Parts of Anime
Finally, let’s speak about the unique takes on the boxing matches in Creed III. Kramer Morgenthau is back behind the camera and captures the movie with dramatic angles, and dark shadows around the ring to emphasize the fight. He also brings back his impressive use your slow motion for decisive blows, making the audience feel the impact of each show-stopping punch.

Creed III is also a unique first for the series when it comes to the fights. While Creed II emphasized the brutality of the fights, seeing blood spurt from the fighter’s mouths and hearing the crack of their bones being hit, Creed III takes a different approach with inspiration from Shounen anime.
Michael B. Jorden has made no secret that he s a huge anime fan and he’s made no secret that shounen anime like Hajime No Ippo and Dragon Ball Z were big inspirations when making Creed III. As a big anime fan myself, you can really see the influence. The fights in the movie not only have an emphasis on faster sakuga-esque choreography but they even use the many point-view shots anime fights are known for. Thankfully no one monologues, but you see some great distorted shots and cuts to previous flashbacks to show the emotions and motivations the characters are feeling.
I can see people not liking the fights for being less grounded and more special effect heavy, but the movie uses these techniques to great results. It understands the fights aren’t just physical but internal. For example, there’s a shot that shows a close-up of Creed’s eyes followed by Dame’s. It’s a simple idea but delivers just how intense the rivalry between the two has become, that they’re so focused on beating the other that nothing else matters. They’re shounen-style fights that feel more faithful to anime than many live-action anime adaptions do.
Closing Thoughts

Creed III continues to legacy up both its predecessors and the Rocky movies, while also carving its own path and allowing Creed to grow into his own person. The story weaves this development perfectly with a nuanced new villain that is both unlikable yet deeply sympathetic and an impressive understanding and use of anime action techniques to make the fight scenes back a real emotional punch.
With this, Creed III earns a spot among the best boxing films by being a medium. It shows the internal struggle of a boxer, and how they can rise above it for the better.
Go to top
Creed III is screening in cinemas across Malaysia.

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The Review

90%
Score

PROS
 Dame is a complex and well preformed villain The fight scenes are unqiue and engaging Michael B. Jordan continues to be masterful as Creed

CONS
 Some people may not like the less grounded take on the fights.

Review Breakdown

90%
0%

Tags: Creed IIIUnited International Pictures


This article about The Problem With The Idea of The Auteur in Gaming was available a week earlier through the Gamerbraves Newsletter. Sign up for free to gain access to more articles about news and trends in the gaming industry and community.

A couple of weeks ago Sonic The Hedgehog Creator Yuji Naka made a Twitter thread regarding his latest game: ‘Balan Wonderworld’ considered one of the worst games of 2021.

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He said that he was pulled from his position as the game’s director six months before the game was complete for simply trying to improve the title. The developer Arzest submitted the game with bugs that he wanted to be removed, however, publisher Square Enix said no.
This then caused him to file a lawsuit against Square Enix who he said: “don’t care about games or their fans.” When you hear stories like this, you can’t help but sympathize with the struggling director. This game was his baby, he was just trying to make it better only to be squashed down by a cold, greedy conglomerate.
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Past Experiences with Yuji Naka
Geist Force
Digging into his background, however, Naka has a history of not working well with other developers. Notable examples of this include accusing the then-president of Sega of America, Peter Moore of falsifying a focus group result (to which Moore replied by telling him to f**k off), and threatening to leave Sega if they allowed developer Sega Technical Institute to use the engine he made for Nights: Into Dreams for an upcoming Sonic Game.
The most controversial however was Naka accidentally letting it slip that he planned to gut an entire development studio that was working on Dreamcast exclusive ‘Geist Force’ so he could use their engine for upcoming Sonic titles.
“Naka came to visit with his team to tour our studio [and] look at our tools and engine; we had a lot of proprietary and really phenomenal tech – I would say still to this day, [we had] some stuff that I haven’t seen replicated quite at the level we had. [Naka] didn’t realize that the people on my team, a lot of them spoke fluent Japanese, including my lead engineer. [Naka] started speaking in Japanese assuming that no one would understand; [he] started talking about what parts of our tech they were going take for Sonic and then basically said as soon as they ship, fire everyone but one of the engineers who know their system and roll him onto our team for Sonic – and my team heard all that, so you can imagine how they felt. Naka was pretty powerful at Sega at that time.” (source – Nintendo Life)
To clarify, I’m not bringing this up to suggest Naka is lying about Balan Wonderworld and his problems with Square Enix. I bring it up to show that Naka has a history of problematic work culture and that he is likely only telling his side of a more complicated story. Naka even states in his own tweets regarding Balan, that his removal was done by “the producer, head of marketing, head of sound, managing director, and HR”. That’s a lot of people that took issue with his direction.
The Idea of the Gaming Auteur
image source
Naka however is not the only individual developer who has risen to fame. As the gaming industry has developed, we’ve begun to view certain developers with the same status as celebrities or film directors. Hideo Kojima, Suda51, Ken Levine, and even indie developers like Toby Fox and Notch.
They are often referred to as ‘auteurs’. An auteur, in the context of video games, is usually a director or producer with a reputation for making projects with their own personal style or flair, looking to move the craft forward and express themselves and their love of gaming through their work (or so we tend to think).
The idea is closely related to the film industry idea of ‘auteur theory’, that media requires a strong, sometimes forceful leader to shape the project. With games becoming larger and more artistic, it’s no surprise that people have begun applying the idea of auteurship to video games, particularly with less corporate-controlled indie games.
When an auteur’s products have issues, we usually place the blame on the faceless publisher they’re working with rather than the individual themselves. Why wouldn’t we? They’re the underdog, if those suits in their boardrooms just let them get on with it, there’d be no problem.
It’s not like this has never been the case. The notorious actions of Konami when dealing with Kojima, removing the director from Metal Gear Solid V’s promotional material and their reported treatment of workers are abhorrent and prove that some developers must fight against the shackles of corporate control.
Gaming Auteurs Gaining Control

That being said, it is important to understand that this isn’t the case each time, and giving a gaming auteur more control does not guarantee a better game or a better work culture. I still remember in the early to mid-2010s. Many ‘auteurs’ were leaving larger companies to strike out on their own and promised to bring back spiritual successors to franchises these companies seem to have locked away to die.
The most notable of these was when Keiji Inafune, long-time producer of Mega Man, left Capcom to develop a spiritual successor game called Mighty Number 9 through Kickstarter. Considering Capcom had recently canceled three Mega Man games, gamers cheered for this news. He wasn’t the only one though. Former Rare employees at Playtonic went on to make Yooka-LayLee, and former Sega director Yu Suzuki finally was able to make the long-awaited Shenmue 3.
And yet these games are often seen as “ok” at best (Yooka, Shenmue) and controversial at worst (Might Number 9 and Inafune’s attempt to make a franchise out of it before he even launched the first title). A common thread with all of these however is that the auteur had far more control. With the use of crowdfunding, there was no bigger publisher to answer to. Suzuki could tell the Shenmue story he always wanted, Inafune could make the Mega Man Capcom was too scared to make. That’s not what happened though. In the end, the auteur’s vision didn’t turn out much better than the corporate products they were supposedly pushing away from.
Harassment and Abuse of Power

Even the more serious complaints about big corporations screwing over developers like crunch, harassment, and toxic work culture unfortunately aren’t exclusive to them. Youtube channel ‘People Make Games’ released a video titled ‘Investigating Three Indie Superstars Accused of Emotional Abuse‘.

As you can imagine the video examined three indie studios: Mountains (Florence), Fullbright (Gone Home), and Funomena (Wattam, Luna: Moondust Garden) finding that each of their leaders, a “strong personality” auteur has been accused of sexual harassment or creating a toxic work environment. The idea that a creator-driven indie studio will do better at nurturing its workforce is unfortunately not always the case. They are still vulnerable to the same trappings as any other company making games as a business.
Final Thoughts

I must again reiterate, that I am not saying that all developers given the label of gaming auteur are bad people or are incapable of making good games when given full control of the project. I love games directed by Suda51, Yoko Taro, and other big-name people in the industry however the idea of the gaming auteur, the one individual struggling to create his vision against an evil corporate publisher is ultimately unhelpful.
These auteurs are really just people and are subject to the same flaws as any other leading figure in the gaming industry. Sometimes their ideas are ingenious, sometimes they need to be reeled in, and sometimes (in very serious scenarios) they need to be fired. As sad as it is may seem, sometimes creative types need a ‘higher up’ in a suit to tell them “that’s a bad idea, please don’t”.
It’s also important to remember, that games (and most other pieces of media) aren’t made by one savant’s vision, nor a corporation’s for that matter. They’re made by a mix of both, alongside programmers, marketers, playtesters, and more, working together to make something that could become a masterpiece.

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Tags: Balan WonderworldGamerBraves Newsletter


Kousaka Shizuru added to Action Taimanin for Christmas and New Year Events

Action Taimanin, a hack & slash action game with RPG elements from Lilith’s Taimanin series, will hold continuous Christmas and New Year events from December 14th and release a new playable character, ‘Kousaka Shizuru’, on December 21st.

Through these events, users can get the ‘Special Christmas Lobby Background’, ‘Crystal Kit’, ‘Voucher: Holy Night Costume’, etc. In addition, it was announced that UR supporter ‘Morishima Ai’ will be given to all new users who complete the game tutorial.

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The new playable character, ‘Kousaka Shizuru’
Action Taimanin introduces Kousaka Shizuru is a beautiful teacher from Gosha Academy who is good at undercover operations. She has finally been recruited to the task force and will be released as a new playable character on December 21st.
Shizuru is a character who creates a whip made of rose vines to wield as a weapon and uses strong, speedy, and flashy attacks while fighting, which is considered to be her most notable pro, allowing users to further expand the range of playable characters. Along with the release, the character package and weapon pickup gacha will be released together, which is expected to quench the thirst of users who want to level up faster.
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Christmas Event (14.12.2021 – 28.12.2021)
There are three main events. During the ‘Christmas Log-in Event’, players can get the ‘Christmas Box’ simply by logging in, and after logging in for all 7 days of the event, they can also get a ‘Platinum Gacha Ticket’.
In addition, an Event Store is opened, allowing players to purchase a variety of items, including ‘Crystal Kits’, ‘Inventory Expansion’, Enchant items, and various other items using ‘Snowflakes’ as the shop currency which players get after clearing stages. A new lobby theme and new supporters can be obtained from the event ‘False Angel and the Devil’s Prank’.
On top of the three main events, the event ‘Task Force Saves Christmas’ will return along with the supporter ‘Shinonome Nanami’ and the lobby theme ‘A Very Gosha Christmas’. In addition, during the Christmas Pass period, players can get ‘Gems’ and various gacha tickets by simply completing missions. Upon purchasing the Special Pass, players can get the additional costume voucher ‘Santa’s Hot Helper’.
New supporters [Holy Night] Akiyama Rinko, [Holy Night] Ingrid, and limited Christmas costumes and weapons will be released to brighten up the Christmas events.
New Year Event (28.12.2021 – 11.01.2021)
The intense event spree continues in the New Year as well. Players can get  ‘New Year’s Lucky Bag’ just by logging in during the ‘New Year’s Log-in Event’, and a costume voucher upon logging in for all 7 consecutive days. In addition, players can get ‘Gems’ and various gacha tickets when completing missions in the New Year’s Pass, and Kirara’s New Year’s limited costume when purchasing the Special Pass.
Players can also get the supporter ‘Mikagami Haru’ from the repeat event ‘A Stray Bull and Season’s Greetings, and various limited costumes will also be released.
Guerrilla missions will continue throughout the Christmas and New Year events, and players can easily collect ‘Gems’ by simply completing those missions.
Action Taimanin is available for mobile devices and Steam.
 Download

Action TaimaninDeveloper: Gremory Inc.Release Date: 2019-12-24Android, iOS
In a world where the demons and the evil of humanity wreaks havoc, the superhuman ninjas shall rise to fight for the fate of the mankind!

Command the gorgeous, powerful ninja characters, fight terror and crime across the world!

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Tags: Action TaimaninGremoryLilith Games


2018 Asian Games to feature eSports titles including Arena of Valor and Clash Royale

We have been wondering which title will be included in the upcoming 2018 Asian Games since eSports has been confirmed to be included as a category in the 2018 and 2022 Asian Games last year, and now the game titles that will be taking part has been officially revealed!

Here is the list of game titles:

League of Legends (Team competition)
PES 2018 (Team competition)
Arena of Valor (Team competition)
StarCraft II (Solo competition)
Hearthstone (Solo competition)
Clash Royale  (Solo competition)

Amongst the video games titles, it is surprised that mobile titles such as Arena of Valor and Clash Royale are included as well. There are no official details about the teams or players that will be participating in the event for now, but we can expect more details to be released soon as the Asian Games 2018 is holding in Jakarta this August.

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Tags: Arena of ValorAsian Games 2018Clash RoyaleesportsHearthstoneJakartaLeague of LegendsPES 2018StarCraft II


Mafia: Definitive Edition Preview Impressions

It’s a beautiful day to join the mafia. We got our hands on a preview build of Mafia: Definitive Edition, out September 25th,  and have some thoughts about it.

Now, the preview build covers several of the chapters of the game. It touches on the first 5 chapters of the game’s story, before giving you a jump to the tenth chapter. It’s also entirely story-based, so there’s no experimenting with how much fun it is to terrorize the general populace, capisce?

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The events of Mafia start when Tommy Angelo gets his cab wrecked by a local gang. In the name of payback, he asks for a favor from the Salieri crime family. What starts as a simple job wrecking some mobsters cars leads to Tommy being pulled into the crime family, and seeing the criminal underworld for himself.
More Than A Fresh Coat Of Paint

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The first thing you notice is that the game looks good. Considering the original Mafia came out in 2002, Definitive has gone above and beyond just giving the game’s characters a fresh coat of paint. The characters emote really well, like they’re real people.  It’s not just better graphics- character performance is also improved, along with a better script.
Naturally, the world is greatly improved as well. The streets feel infinitely more populated, with more people walking around as well as cars. This feels like a solid visualisation of prohibition-era USA, especially with the increase in billboards talking about prohibition. It sets a good mood for the game, and really immerses you in the era.

Roller Mobsters
One problem with Mafia: Definitive Edition fans should prepare for is the driving. Suffice to say, it’s a little too faithful to its era. Cars typically don’t go over 40km/h, so don’t expect any high-speed chases here. On the other hand though, the slower cars are great for those of us who drive like a wet turkey.
Navigation in the game has been greatly improved compared to the original Mafia. Like modern games of its genre, Mafia: Definitive Edition gives you a map in the bottom-left corner of the screen with directions to your next objective. The game also gives you in-game arrows that look like road signs to point you where you need to go next.

Just Mobster Things
The demo also shows us the stealth sequences in the game, which any GTA-like fan should be familiar with. New in this remake is the ability to sneak up on unaware characters, before choking them out. You can also move the bodies now, to get them out of sight. This is a welcome addition compared to the original Mafia, where you didn’t have access to these features.
Shooting in the game is fun, though some precision is required to start scoring headshots. Unlike modern titles like GTA 5, the reticle doesn’t snap towards targets when you aim down sights. This means you need to be bringing your A-game any time your gun is out.
Opening your radial menu has a nice touch too, as it makes a nice six shooter sound as the menu opens. The preview build had machine guns, shotguns and pistols, and it’s unknown if all the weapons from the original will make it over.
You’ll have to use these guns wisely though, as the game features drastically improved enemy AI. Enemies will now try to surround Tommy, which can be quite dangerous for him.
If you get hit, you’re going to need to find health. Unlike many contemporary shooters, Mafia does away with regenerating health. Keeping Tommy’s health topped up is important, so you’ll have to go rummaging through first-aid cabinets.

An Authentic Experience
While the game goes to lengths to recreate a coherent feeling of the 1930s, I appreciate that it remembers to still be a video game. You’re still doing video game things like shooting down an unholy number of goons, and you’re not penalized for driving dirty in a race.
The build also lacks a free roam, but 2K assures us that we’ll get a chance to explore 1930s Lost Heaven once the game launches in full. Meanwhile, you can still cause plenty of havoc on your way to missions, if you don’t mind the game constantly nagging you to get to the next checkpoint.
Mafia: Definitive Edition is looking really good. It’s an engaging drama about Salieri family, that isn’t afraid to immerse itself in the era. It’s got appealing characters like Paulie who aren’t always quipping or trying to break the fourth wall. Fans of the original Mafia should be excited to see the classic brought to 2020 standards.
Mafia: Definitive Edition launches September 25th.

Mafia: Definitive EditionPublisher: 2K GamesDeveloper: Hangar 13Release Date: 2020-09-25Microsoft Windows, PlayStation 4, Steam
An inadvertent brush with the mob thrusts cabdriver Tommy Angelo into the world of organized crime. Initially uneasy about falling in with the Salieri family, the rewards become too big to ignore

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Tags: 2K GamesHangar 13Mafia: Definitive Edition


Fate/Strange Fake TV Anime Series Announced At Anime Expo 2023

A TV anime series adaptation of the Fate spin-off light novel Fate/Strange Fake was announced at AnimeExpo 2023.

This comes following the debut of the Fate/Strange Fake Whispers of The Dawn OVA which was also shown at the expo and serves as a prologue of sorts to the upcoming series, introducing the premise and characters that will be involved.

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The anime takes place years after the events of the original Fate/Stay Night and revolves around the “Fake” Holy Grail War that is being organized by a Mage group in America. Because this grail war hasn’t been properly made it features a number of strange servants and masters that wouldn’t appear in a regular war. We actually did a whole article about the strange cast of Fate/Strange Fake so give that a read if you want more context.
The original light novel was written by Ryougo Narita, most well known for writing the fantasy thrillers Baccano and Durarara, known for their large casts of eccentric characters, making him a pretty fitting choice for a Fate series. The anime is being produced by A1-Pictures who also worked on the Fate/Apocrypha anime adaptation as well as anime like Lycoris Recoil and Kaguya-Sama: Love is War.
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The new Fate/Strange Fake TV anime has not announced a new launch period however the prologue OVA Fate/Strange Fake Whispers of The Dawn has now premiered and is available to watch.

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Tags: A1 PicturesFate seriesFate/Strange FakeType-Moon


Fatal Frame Producers Explains Why there isn’t an HD Remaster yet

In an interview with Japanese magazine Famitsu (translation via DeepL), Fatal Frame Producer Keisuke Kikuchi explained why the release of a Fatal Frame HD Remaster had not been considered for the series’ 20th anniversary.

The latest entry in the series, Fatal Frame: Maiden of Black Water has been announced to release on the 28th of October for modern consoles. Kikuchi says in the interview that he believes that they believe that Maiden of Black Water is the best showcase of the series to newcomers.

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No. First of all, we wanted to focus on getting as many people as possible to play “Fatal Frame: Maiden of Black Water”, the latest title in the series. This is because we are proud to say that this title will be a fresh surprise for players who are playing the “Fatal Frame” series for the first time.
Fatal Frame: Maiden of Black Water (2014)
He has also stated that while Maiden didn’t sell that well at launch (partially because it was a Wii U exclusive) we believe the game has seen a much better reception upon the announcement of its re-release.
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To be honest, I was a bit worried because it was announced a long time after the original version was released in 2014. However, the reception was much warmer than I expected, and I was honestly happy. We have also received a lot of anticipation from people in North America and Europe, as well as from the Asian region where we will be releasing the game for the first time. I felt once again that Japanese-style horror is being accepted overseas as well.
Kikuchi was also asked about what he believed made the Fatal Frame series so appealing which he stated was that it delivered a unique take on traditional Japanese horror. Also, cute girls.
The “Fatal Frame” series is a game that offers a condensed experience of the gradual scares of Japanese-style horror. It’s not only scary, but you can also enjoy solving mysteries and fighting using the “Camera Obscura,” a camera that can seal spirits. Also, there are many attractive characters in the game, so even though it is a horror game, I believe that many players will find it easy to get involved.
　This title [Maiden of Black Water] focuses on the fear of getting wet, so one of the highlights is how the characters change as their clothes get wet and they become scarier. The setting and story are another attraction. The setting of this game is like a condensation of haunted places from all over Japan into a single stage called “Hikamiyama”. In this setting, mysterious keywords such as “mountain of death,” “ghostly marriage,” and “divine concealment” are gradually revealed. “Since the game deals with the serious topic of suicide, it is not something that can be enjoyed casually, but I believe that it is a title that will leave something in the hearts of those who play it.
Fatal Frame (2001)
There are five current main series entries in the Fatal Frame franchise, plus a remake of the second game. Fatal Frame 1-3 are available on the PS2 or PS3 through the Playstation classics.
Started with the fourth game, the series has since had a rough history of finding localisation outside Japan which we have previously been spoken about in coverage of another interview with Kikichi where he spoke about the possibility for future sequels in the franchise.
Perhaps one day we’ll get a Fatal Frame HD Remaster, perhaps even with the fourth game finally officially translated but for now, at least the series is still going forward with the fifth entires new re-release.
Fatal Frame: Maiden of Black Water will be available on October 28th for Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X and PC. It will be released digitally in all regions with the exception of Japan and Asia.

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Tags: Fatal FrameFatal Frame Maiden of Black WaterKOEI TECMOKOEI TECMO GAMES


Persona 4 Arena Ultimax Free Code Giveaway!

The midnight channel has appeared once again and you’ve got a chance to fight your way to the top as we’re holding a giveaway to win a free code for Persona 4 Arena Ultimax for PS4.

To be entered into the giveaway contest, simply sign up for our newsletter with your email address. The newsletter is completely free and we’ll send you a new article every week with different features about video games, fandom, and the gaming industry as a whole.

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The next newsletter will be released on Wednesday 6th of April 2022 next week at 12:30. When it arrives in your email box, simply open it and read the article. Once that’s done you’ll be eligible for the giveaway.
To sign up for the newsletter, simply enter your email into the link below and you’re good to go:
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If you’re lucky, you’ll get your hands on a copy of a classic fighting game, based on one of the most beloved RPG series on the market. Once we’ve chosen the winner, we’ll send them an email announcing their victory. If you’ve won, simply reply to the email within 72 hours and give us some feedback on the newsletter, we’re always looking to improve our content. After that, we’ll send you the code.

Persona 4 Arena Ultimax is a spin-off from the popular Persona RPG series. The game is developed by Arc System Works, the makers of Guilty Gear and Dragon Ball FighterZ.
The giveaway code for Persona 4 Arena Ultimax will be for the PS4 version. You’ll be able to redeem the giveaway code on the Playstation Network Store with a Malaysian/Asian account.

Persona 4 Arena UltimaxPublisher: SegaDeveloper: Arc System WorksRelease Date: 2022-03-17PlayStation 4, PlayStation 5, Steam
The stakes are Ultimate, the tension is Maximum, the fight is… the ULTIMAX!

Experience the latest entry into the beloved Persona 4 series with a thrilling fighting twist.

Join the heroes as they combat an army of Shadows in the P-1 CLIMAX!

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Tags: AtlusPersonaPersona 4 Arena Ultimax


INFINITY SOULS from Aniplex launching 2022 in Japan

INFINITY SOULS is an upcoming mobile title from Aniplex and Seven Arcs, planned for launch within 2022 in Japan. You can see its teaser trailer below:

INFINITY SOULS is described as a “crime and rescue RPG”. The overview as translated via Gematsu is given as follows:

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Story
2048 AD.
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An era where “PSYber crimes” rampant in virtual space permeate society. This is the story of a unit dedicated to investigating unlawful acts and saving lives. The “Communication Information Guardian”—C.I.G.
The crime and rescue RPG INFINITY SOULS begins soon.
Staff

Original Work: Seven Arcs
Series Organization and Main Scenario: Masaki Tsuzuki
Art Director: Shuuichi Kawakami
Main Illustration: Shuuichi Kawakami, Waki Ikawa

More information about the game will be revealed at a stage event at AnimeJapan 2022, at the Aniplex booth. This will be occurring at 10:00 JST, 27 March 2022. Besides the teaser trailer, you can also check out its official website here.
Masaki Tsuzuki is the original creator of the Nanoha magical girl series, a relatively grittier take on the genre that predates Madoka Magica. One wonders what he can do with this setting? Fans of works like Psycho Pass could potentially keep an eye on this game, so stay tuned for the event and see if it’s something that piques your interest.

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Tags: AniplexINFINITY SOULSSeven Arcs


Reigns: Game of Thrones By Devolver Digital Is Now Out On PC And Mobile!

Reigns: Game of Thrones which was announced back in August 2018, is a game by Devolver Digital who has published other Reigns games previously. The game is an interactive card game that has consequences each time you make a decision. Just like the previous Reigns games, Reigns: Game of Thrones is a game that is based off the popular HBO series and will have you make decisions that will probably get some people killed.

At the beginning of the game, you start off being as Daenerys, the mother of dragons. Sitting at the Iron Throne, you have to make decisions that comes in the form of cards by swiping left or right to bring order to Westeros. Beware as there are consequences for each decision you make.

Just like the previous Reigns games, you will rule until you die. However, you will be able to unlock new leaders like Tyrion Lannister, Sansa Stark and Jon Snow. You will rule as them and die but the situation will change and you will build and rule your kingdom based on your decisions which will unlock new challenges and mysteries unique to each leader.

How will you rule? Will you survive the winter? The fate of the Seven Kingdoms are in your hands. Download now on Google Play Store or App Store for a price of RM 15.99! The game is also available on PC via Steam. For more info, you can check out their official site or their official Facebook page!
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Tags: AndroidDevolver DigitaliOSMobileNerialPCReigns: Game of ThronesSteam


Bringing the mystic to mobile – Interview with Tae Hoon Oh, director of Xross Chronicle

Xross Chronicle has been in service for a while now, the world of a unique cast of Humans and Yokai brought to life and available for the world to play! We took an opportunity to have an e-mail interview with Tae Hoon Oh, CEO of Floppy Games, as well as director of Xross Chronicle (pronounced Cross Chronicle).

The company logo.
For a bit of background, Tae Hoon Oh has previously worked on projects like YokaiSaga/Phantom Chasers – the predecessors of Xross – as well as Dragon Nest, Kingdom Under Fire and N3. From his days in ESTSoft’s Last Laibers from 1994, he’s been in the games industry for quite a long time now! Naturally, we needed to ask him about his start in games.

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He talks about starting from arcade game centers, like it probably would have been for people in his time. Playing games gave him ideas, leading him to study on how to make the ideas into said games. He’s developed for PC, console and online games, with Xross Chronicle being his most recent work.
Playing these games gave me more interesting ideas and I began studying on how to make these fun ideas into games.
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As mentioned, YokaiSaga/Phantom Chasers is Xross‘ predecessor. The previous game was more focused on powering up characters rather than the “role playing” part in an RPG game, and they wanted to improve on that, taking some lessons from there. He points out the Scalar Tower update in Xross, a 100-floor tower that players can work to conquer. He emphasizes character roles and synergies – including Fusion partner placements – as being key to successfully climb this tower, rather than relying on pure stats. More content similar to this is planned to encourage experimentation with team compositions.
Familiar faces.
Considering Xross has had a base in its predecessor games, some may wonder why they decided to make a completely new game instead of updating the old one. It’s a back to basics, he explains, building it from the ground up: from making the scenario and characters more believable, the voice over work, and the illustrations, then moving on to the game systems. The final forms in YokaiSaga/Phantom Chasers has not differed too much for Xross, but Xross has more variety in these ‘final forms’, through Item Forging, Fusion Rate and Potential Reinforcement.
As we serviced Phantom Chaser/Yokai Saga, we noticed how we could improve on this and went back to basics. First of all, we revised the scenario to make the characters more persuasive, and at the same time worked on voice overs and illustrations to make them more attractive. Next, we improved the game’s character growth system.
People are probably familiar with games like Onmyoji featuring characters based on myths, as well, but there must be something that drew Xross in that direction too. Tae Hoon Oh mentions the work they put in to differentiate the game from others, talking about how medieval fantasy and Wuxia backgrounds are popular, so it wouldn’t be a good choice to follow the trend. Hence, the decision was made to bring in myths and folklore from around the world to make the characters both familiar, yet unique for Xross, applying interpretations from Floppygames.
Having recently come off playing the closed beta for Genshin Impact, which will be available on console as well, it would be interesting if Floppy could do something similar. Tae Hoon Oh considers it a dream to publish a multi-platform title, speaking of Dragon Nest and the development team working on game controller support. For now, though, they’re focused on making Xross an established IP first, with consoles a possibility if there is interest, but currently the game is optimized for mobile with no other platforms planned yet.
Playing World of Dragon Nest.
N3 was a full console title, but Tae Hoon Oh currently has no plans for a console project yet, but he hopes he’d get the chance to as Unity also supports console development. As for now, he points out the mobile boom, while acknowledging console platforms are doing well too.
Presently, Xross Chronicle is the current focus in terms of projects, working on scenario updates and new characters. One handy thing about the game is that it has a reroll function built in-game, which is explained as allowing players to obtain characters they may not otherwise obtain considering the nature of gacha. Speaking of game updates, two or three characters are planned to be added every month, with more as the story updates.
Last but not least, the idea of collaborations! It’s revealed that Xross is inspired by the Japanese animation, Ushio and Tora, and they certainly would like to collaborate with many IPs. Dr Slump is named, for one, because of the adorable characters.
You know, there’s that hint of inspiration we can see. (Manga cover for Ushio and Tora)
Whew! That was quite a bit! If you haven’t already tried Xross Chronicle, then what’s stopping you? The team has their plans for future content, pivoting more to strategy than brute force, which is encouraging. As with many character collection games, there’s many characters in Xross, each coming with their own stories based off the myths they are inspired from. Look forward to the future content, we’d certainly keep an eye out!
 Download

Xross ChroniclePublisher: LINEGAMESRelease Date: 2020-02-20Android, iOS
The Dimension of Yokai has opened!
Yokai Fantasy World

A long time ago, an opening in the dimension brought alien beings to the world.
Humans called these aliens beings the Yokai.

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Tags: Floppy GamesFloppygamesPhantom ChasersTae Hoon OhXross ChronicleYokaiSaga


Bandai Namco Announces Dragon Ball Legends For Mobile!

Back in the first week of March 2018, Bandai Namco had launched a teaser site for their new and upcoming Dragon Ball app. There was a countdown timer which counts down to the 22nd of March 2018. However just a couple hours ago, Bandai Namco Entertainment made the announcement of their new Dragon Ball game during the Google Developer Day at GDC 2018 Livestream. There, they revealed the official title and a short gameplay preview as well!

Dragon Ball Legends being their all new title for mobile, offers players real-time PvP 3D battles with characters from the Dragon Ball universe. The battles are pretty much automated while players will determine their character’s moves with cards as seen in the video. The AI fights intuitively but players will need to activate special skills which will que a cool battle cut scene. Players can also tap consecutively to activate a combo.

Though their website is still counting down, they have already revealed the official logo of the game. Seeing as they have already revealed the gameplay as well, they might release an official trailer and official launch announcement soon. You can also check out the official page for more info too.
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UPDATE
*You can also pre-register now on their site which will also reward players with Goku, Frieza (First Form) and thousands of Chrono Crystals (in-game premium currency)! Be part of it now!

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Tags: AndroidBandaiBandai Namco EntertainmentDragon BallDragon Ball LegendsiOSMobile


Yoko Taro responds to gacha needing to show off skin in SINOaLICE

Whether it is to prove a point or goof around, Yoko Taro is always up to something, and with this little stunt in SINOaLICE, we get to see both.

The game creator often jokes that he will do the opposite of fans ask for, like how he would make a single ending for future games when they had asked for multiple. In keeping with his character, Yoko Taro shared on Twitter saying that “I was told that mobile gacha games don’t sell unless it shows plenty of skin, so I decided to give Dorothy this equipment.”

The trailer above showcases the “Territorial Waters Offender” gacha in SINOaLICE.  With that update, we see a new outfit made for Dorothy’s new “Cleric” job and it comes with a new SS weapon and much more.

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