More Good Smile Hololive figures announced

Ten more Hololive figures from Good Smile Company were just announced, ranging from cute Nendoroids all the way to cool figmas. They will be joining the Akai Haato and Shirakami Fubuki Nendoroids that we covered yesterday.

The newly announced figures range from Generation 0 to the 3rd gen of Cover Corp’s virtual YouTubers. Note that these are all prototypes which Good Smile Company decided to reveal to the public. As a result, some of them have yet to be painted.

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In no particular order, they are:

Figma Usada Pekora [UPDATE: Pekora figure releases January 2022, now available for pre-order]

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figma Uruha Rushia

Nendoroid Houshou Marine

Pop Up Parade Shirakami Fubuki

Nendoroid Tokino Sora

Nendoroid Sakura Miko

Pop Up Parade Ookami Mio

Nendoroid Minato Aqua

Pop Up Parade Inugami Korone

Pop Up Parade Nekomata Okayu

Pop Up Parade Sakura Miko

Pop Up Parade Usada Pekora

Phat Shirogane Noel Scale Figure

Unfortunately, no release date for the Good Smile Hololive figures has been announced at the time of writing.
Previously, Good Smile Company announced that they were making the complete lineup of Generation 3 aka Holofantasy figures. Fans can expect to see prototype figures of Shirogane Noel and Shiranui Flare in the future.
In other Hololive related news, following the release of the full PV for Hololive Alternative, Cover Corp posted job listings for a Hololive game, currently referred to as Metaverse.

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Tags: Cover CorpGOOD SMILE COMPANYHololive


[Exclusive] A deep dive into Monster Hunter World: Iceborne – with Tsujimoto Ryozo, Fujioka Kaname and Ichihara Daisuke

Monster Hunter World: Iceborne has finally arrived on PC, surely to the delight of many players. Updates are gradually coming out, with both console and PC to eventually achieve parity. You’re not here for that though, are you? On the deck is Monster Hunter World: Iceborne producer Tsujimoto Ryozo, and directors Fujioka Kaname and Ichihara Daisuke, answering questions via this exclusive email interview. See if some of your most pertinent questions have been answered!

Seen here in Developer Diary #4.
This Gathering Hub features the following people:

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Tsujimoto Ryozo: considered the face of Monster Hunter, and the series producer
Fujioka Kaname: executive director and artist
Ichihara Daisuke: director

GB: Ever since the introduction of Safi’jiiva weapons in the game, everyone had been using exclusively on the Safi’jiiva’s weapons. This makes craftable weapons kinda pale in comparison (due to Safi’s weapons by themselves are very powerful). What is your opinion this? Is this healthy for the game in terms of weapons variations?
Safi’jiiva Siege all day every day.
ICHIHARA:
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We are happy to know that the reaction about Safi’jiiva’s weapons is great. From the surface data, you can see that we adjusted it as an “equal to or just a bit better than the most powerful weapon” in each weapon type. For those weapon types which just have few superior elemental weapons (such as water-element Great Sword), it will be a very attractive ability. The ability of weapons should be corresponded to the cost spent. Players may only look at the final values, but I think it is also the result corresponding to the cost you have spent to complete a satisfactory weapon. Considering production difficulty, craftable weapons have a number of merits. Like me, I am using Great Sword and the craftable Great Sword is useful enough already for fire element and blast element. And some of them are even superior to Safi’jiiva’s weapons.
Bonus armour skills can be integrated with Safi’jiiva weapons, making it highly sought after. This kind of flexibility is one of the basis of Monster Hunter. Some players may say, “it’s enough just to hunt Safi’jiiva”, but I think it is not correct. If players want to fully exploit the ability of Safi’jiiva’s weapons, simply using generic armor skills won’t be enough. Players still need to hunt various monsters to craft new armor to match their power level.
About the weapon variations, you may feel that everyone is using the Safi’jiiva’s weapons now if you look at the horizontal axis (the same progress as yourself). But if you look at the vertical axis (all users), the variation and significance of each weapon are at good and healthy balance. And it is not the first time that forefront players are using the same weapons. In addition, we have intentionally left out “No Element” for Safi’jiiva’s weapons, and there will be several updates in the future, so we will propose new weapon choices.
GB: The flying wyvern Bazelgeuse only has a turf war with Deviljho in the game, but interestingly enough, Bazelgeuse’s nature is prone to invade other biomes and constantly look for fights. With this, we felt that Bazelgeuse should have more turf wars with other monsters, but right it only has one with Deviljho. Is there a reason why Bazelgeuse only has 1 turf war?

                    Seething Bazelgeuse.

                    Deviljho.

FUJIOKA:
Territory of Bazelgeuse is very wide and they always keep an eye on their territory in the sky. Under strong sense of territoriality, they want to eliminate other monsters when being invaded and disturbed. That’s why it intrudes into others’ fight. It doesn’t have a fixed turf war with each monster, but an intrusion can be considered a “turf war” for Bazelgeuse. Speaking of intrusion, Deviljho from MH3(tri~) is the representative for sure. And now, there are two intrusive monsters: the icon of intrusive monster—Deviljho and the new one—Bazelgeuse. In creating Bazelgeuse, the idea of a fight for pride between two intrusive monsters was quite appealing to me, so I had them have a typical turf war with each other.
GB: In the previous games, Kushala Daora always appear at snowy regions, and also being more powerful at snowy regions due to its breath will also inflicting the snowman status. But in Iceborne, there are no quests to hunt Kushala Daora in Hoarfrost Reach (although Kushala Daora’s shedded skins do appear). Why can’t we hunt Kushala Daora at Hoarfrost Reach?

Kushala Daora.
FUJIOKA:
Actually, Kushala Daora’s habitat isn’t in cold regions. First of all, Kushala Daora is covered by a steel shell. When its epidermis is oxidized and the rust spreads over the whole body, it will molt somewhere in the depths of a cold region. That’s why the shed skin of Kushala Daora can be found deep in the snowy mountain peaks.
ICHIHARA:
In our game design, each region has its own symbolic Elder Dragon. In cold regions, that is Velkhana. In cold regions, Kushala Daora becomes “Ice” elemental when it raises gales. We think it is not necessary to have another Elder Dragon with the same element in the cold region when Velkhana is already there.
Editor’s note: Velkhana molts in volcanic regions, making Velkhana and Kushala Daora the inverse of each other!
GB: In the previous games, Rajang has an attack that throws a huge boulder towards the player. But currently the move is nowhere to be seen in Iceborne. Is there a reason why the attack was removed?
FUJIOKA:
Originally, Rajang is a monster with powerful and rapid action. This time, we reconsidered this concept and pursued a new hunting tactic with higher speed in Iceborne. Therefore, Rajang didn’t keep the action of throwing boulders compared to previous games.
Furious Rajang is a variant of the popular Rajang.
GB: When the team is designing monster subspecies like on Fulgar Anjanath or Ebony Odogaron, how do you decide on their respective element? Is there a reason why Thunder and Dragon elements were picked?
ICHIHARA:
When we are going to decide the element of subspecies monsters, we need to think about the rank level players may have reached and the range of difficulty when the monsters appear, along with what elements can players choose for their weapons, etc. So, it is more than just to consider about the monster element.
Here are the steps of creating a subspecies monster.
For example, we decided to “create a monster with thunder element”.
First, we will look for an existing monster that may become more interesting with a Thunder element modifier that may change its attack patterns and the strategy required to fight it.
Then, like creating a subspecies of Anjanath with the Thunder element, we get our artists to design the monster with that element in mind, with its ecology to go with it.
GB: Lunastra and Teostra have a supernova combination attack, can we see other monsters also have these combination attack? Silver Rathalos and Gold Rathian are good candidates.
ICHIHARA:
I can’t say it is a combination attack. But between the Tempered Silver Rathalos and Gold Rathian, their breaths will affect each other, so try and find out for yourselves.
GB: This coming May Capcom will introduce more familiar monsters to Iceborne. Did the decisions on releasing these monsters come from the fans or the dev team? Are there any surveys or votes that players can have a say on these monsters?
TSUJIMOTO:
We are of course concerned about the popularity of monsters when adding them in to Iceborne, but whether we can provide a satisfactory gameplay to players is also another criterion.
Aloy’s set is a layered armour set in the game, available through the relevant collaboration.
GB: Full Layered armor is a fantastic feature that we love. Can we also have Full Layered Weapons?
ICHIHARA:
It’s too wasteful to have armors covered with mold, so we strengthened the layered armor function in Iceborne. Our basic stance about weapons is not going to change, but there are issues that we need to solve to make it happen. Until then, we cannot fully answer this question.
Editor’s note: “Covered with mold” in this sense would be assumed to mean, those armors that you leave in storage and never use anymore.
GB: The Elder Dragon Shara Ishvalda is the final boss for Iceborne expansion. Can you tell us more about this monster like how does it fits into the ecology, or what sort of role does it play? Also please tell us the motive it had in the game.
We are sorry that we cannot answer this question.
Looks like there’s still mysteries Hunters can still try to find out for yourself, regarding that last question! But in any case, that’s all we have for now. We’d like to thank Capcom, Tsujimoto Ryozo, Fujioka Kaname and Ichihara Daisuke for answering as much as they did. We’ll see you out in the wilds!

Monster Hunter World: IcebornePublisher: CapcomDeveloper: CapcomRelease Date: 2019-09-06PlayStation 3, PlayStation 4, Steam
Iceborne Expansion for Monster Hunter World is a fully-fledged paid expansion coming in September 6th 2019. The expansion is equivalent in size to previous Monster Hunter games "G Rank" or "Ultimate" entries, and promises to bring a significant amount of content.

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Tags: CapcomFujioka KanameIchihara DaisukeMonster HunterMonster Hunter World: IceborneMonster Hunter: WorldTsujimoto Ryozo


Klonoa Phantasy Reverie Series release date revealed

Bandai Namco Entertainment released a new PV for the release date of Klonoa Phantasy Reverie Series, the upcoming Klonoa 1 and 2 remaster. The game will be coming out on 7 July 2022 for PS5, PS4, Xbox Series X and S, Xbox One and Switch. It will also release on 8 July 2022 for Steam.

Check out the new PV video:

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Besides the release date, Klonoa Phantasy Reverie Series is also getting a Deluxe Bundle DLC. The contents of the DLC are as follows:

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1. Digital Art Book
· Features planning and design materials from the original games as well as brand new visuals.
2. Soundtrack
· Contains all 143 in-game tracks.
3. Costume DLC: “Joka & Tat” Mask Set
· Contains two costumes available to be worn in-game: “Joka’s Mask” and “Tat’s Mask”.
For more details about the DLC bundle, visit the game’s official website.
Bandai Namco Entertainment also revealed the opening movies for Klonoa: Door to Phantomile and Klonoa 2: Lunatea’s Veil, the two titles included within the Klonoa Phantasy Reverie Series. Check them out below:

Klonoa: Door to Phantomile

Klonoa 2: Lunatea’s Veil

Aside from the opening movies for both games, you can also learn more about the characters and stages that will be appearing in the games by referring to our previous coverage of them.

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Tags: Bandai Namco EntertainmentKlonoa 2: Lunatea's VeilKlonoa Phantasy Reverie SeriesKlonoa: Door to PhantomileMonkey Craft


Crunchy Chip Cookie Announced for Cookie Run Kingdom

Cookie Run Kingdom has announced yet another new character that will be joining the roster, this time it’s Crunchy Chip cookie.

He will be released in the game’s latest update on the 26th of May.

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Crunchy Chip Cookie is a charge cookie that stands in the front row. It looks like he’ll be fighting alongside a cake wolf.
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In English, he is voiced by Justice Washington (Attack on Titan, Death Battle) and in the Korean version, he’s voiced by Changwook Kwon. In the Japanese dub, he is voiced by Nobuyuki Hiyama, a well-known seiyuu who has voiced characters like Hiei in Yu Yu Hakusho and Link in The Legend of Zelda: Ocarina of Time and the first two Super Smash Bros games.

In addition, he will also have Taiwanese and Thai voice acting. In Thai, he’ll be voiced by Kornvish Chanpiengsri and in Taiwanese, he’s voiced by Yu Zheng Chang.
In addition to the new character, Devsisters have announced that they will be raising the level caps for all cookies from level 60 to level 70. They will also be implementing a cookie-level support system which will allow for a limited share of experience between certain characters.
Cookie Run: Kingdom along with Crunchy Chip Cookie is available for iOS and Android devices. Check out our guide for the last hero added to the game Wildberry Cookie.

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Tags: Cookie Run KingdomDevsisters


Pre-registration for Talion in the west is now open

Talion is without a doubt one of the most popular MMORPGs in SEA and it’s now heading over to the west. Moreover, the game is now up for pre-registration on the Google Play.

To those who are a stranger to Talion, it’s a MMORPG that boasts jaw-dropping graphics and out-of-the-world gameplay. In the beginning of the game, players will have to take sides of either Aegis or Bident, one who protects all while the other sought for absolute power.

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The game features different PvP modes or known as Realm vs Realm (RvR) modes in-game. For instance, there are Occupy, Raid, Team Battle and the list goes on.

If PvP isn’t your cup of tea, then you can immerse yourself in the PvE where the storylines are immersive and the open-world so vast for you to explore. In the massive open-world, players can farm and craft tons of their own weapons and armors which will increase the combat power of your character.

Aside from that, players can even customize their game characters in depth with a variety of selection, from different hairstyles to body sizes.
So far, confirmation date for the release of Talion in the west has yet to surface but you can pre-register it now on Google Play. For those in SEA countries that wish to play the game can get it now on Android and on iOS!

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Tags: AndroidiOSMMORPGMobilePre-registrationTalionWest


Heir of Light by GAMEVIL enters global CBT

Partnering up with FUNFLOW for the second time (after Kritika: The White Knights), Heir of Light is the latest project from Gamevil. The hero-collecting RPG has recently entered global CBT and will last for 10 days starting from yesterday (20 December) to 29 December.

The game allows you to engage in battle bringing a Master and 3 Servants from different class, element and aggro. Combat is automated, but you can still cast the character skills manually (if you wants to). By teaming up your Master with Servants of the same Mark, you will be able to unleash stronger skills and combo skills. It features a unique world map as well, along with numerous game modes such as Tower Invasion, Ziggurat and PvP.

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In conjunction with the CBT, various community events such as “Facebook Comment Event”, “Trailer Sharing Event” and “Survey Participant Event” will be live soon. Of course, there will be rewards for these events so don’t miss them out! You can access the unreleased version of Heir of Light via the official site, while more game detail including background story and game guides are available on both the official website and Facebook page.
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Tags: AndroidFUNFLOWGamevilHeir of LightiOSMobile


Knights in the Nightmare Switch release date announced, will have Easy Mode

The Knights in the Nightmare remaster from Atlus and Sting has a release date in sight for the Nintendo Switch port of the game. It will release on 7 April 2022 in Japan at a price of 2,860 yen. Pre-orders will be available on the eShop on 31 March 2022.

Knights in the Nightmare  will also be releasing on iOS and Android devices, but there is still no word of a mobile release date.

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The remaster will also feature major improvements such as new features and an overhaul to the interface. Here are some of the new changes that come with the remaster:
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Two types of play styles: touch panel and analog stick options
Enhanced visuals with HD full-body illustrations of characters
Continue function
Auto save in the middle of battle
Option to optimise the best equipment
Easy Mode

Additional tutorials
Additional options, such as being able to adjust the volume and display settings
Retry function, for when you lose a battle
Music gallery
Scene gallery
Yggdra Mode which lets you play as the protagonist of Yggdra Union (unlocked when Hard Mode is cleared)
Boss Rush Battle

More details about the game will be shared in the future on its newly launched teaser website. Alternatively, you can follow developer Sting Entertainment on Twitter to stay updated.

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Tags: AtlusKnights in the NightmareKnights in the Nightmare RemasterSting Entertainment


Azur Lane Valentine’s Day event adds new skins and missions

While players are still celebrating Chinese New Year in Azur Lane, Yostar is dropping the Valentine’s Day event. Expect to get chocolates.

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From 14th February to 18th February 2021, players who log into the game will receive a Valentine’s Day gift. The gift will be from the player’s assigned secretary and will differ from shipgirl to shipgirl. Be sure to save the mail as “important” so you do not lose the meaningful words from your secretary!
Besides that, from 14th February to 24th 2021, the Manjuu Manufactory event will be available. Every day until 20th February, a new mission will be unlocked. Completing all missions for 7 days will give players various rewards, including the Choco Manjuu furniture for your dormitory.
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An Azur Lane event is incomplete without new skins for the shipgirls. This time around in Azur Lane, three Valentine’s Day skins make their debut for the following shipgirls—Ajax, Princeton and Nicholas. Check them out below:

In addition, three old skins will also see a rerun. They are Columbia: After-School Odette, Nagatsuki: Dangerous Kitty Maid? and Ardent: Ardent Valentine. All of these skins, including the three new ones, will be available for a limited time until 24th February 2021.
As the Chinese New Year event is still ongoing, you can check out our previous article for more information about it. To get free in-game rewards, be sure to fill up the survey for Operation Siren.
To stay updated with new Azur Lane developments, check out the game’s Twitter page.
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Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneYostar


Monster Hunter World Movie Collaboration Featuring Milla Jovovich Announced

A Monster Hunter Movie Collaboration has been announced for Monster Hunter World: Iceborne. The event will start December 4th and feature the star of the upcoming movie.

The event sees Artemis, played by Milla Jovovich, enter Monster Hunter World the same way previous crossover characters like Geralt of Rivia have. She carries with her her own dual blades used in the movie.

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While the trailer only gives us a small peek at what players can expect from the collaboration, Capcom Unity has more details:

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The Monster Hunter Movie collaboration quests will be single player only, and will have players playing as Artemis (voiced by Milla Jovovich) as she hunts two monsters who also appear in the Monster Hunter movie. This isn’t the first time the game has you switching characters, as you did the same during the Witcher collaboration.
While the first quest is a Black Diablos, it seems like the second event quest will be a “Greater Rathalos”. Capcom are being mum about what makes this Rathalos different, but it’s safe to assume it has something to do with its absurd size.
The Artemis armor set comes with several skills like Earplugs and Health Boost, as well as Hasten Recovery, which was previously exclusive to Nergigante armor.
In addition, all NPCs will have their voices switched to “Monster Hunter language” while Artemis will speak English.
The Monster Hunter movie opens in the US December 25th. To put it lightly we don’t know when it’s coming to Malaysia, due to cinemas ceasing operations for the rest of the year due to COVID-19.

Monster Hunter World: IcebornePublisher: CapcomDeveloper: CapcomRelease Date: 2019-09-06PlayStation 3, PlayStation 4, Steam
Iceborne Expansion for Monster Hunter World is a fully-fledged paid expansion coming in September 6th 2019. The expansion is equivalent in size to previous Monster Hunter games "G Rank" or "Ultimate" entries, and promises to bring a significant amount of content.

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Tags: CapcomMonster HunterMonster Hunter MovieMonster Hunter World: Iceborne


You Generation opens up pre-registrations

Colopl has just opened up pre-registrations for its upcoming game You Generation for the Android and iOS platforms. As part of the occasion, a second promotional video was also uploaded.

To recap, a teaser website for the You Generation project is also live, which you can visit here, along with associated official Twitter here. Despite the new trailer however,  details are still very limited.  From the way the teaser mentions “connecting” game and real life, it could be something akin to popular AR games like Pokemon Go for real life interactions, or even something on the experimental scale like Micro Vibration of Galapagos, the latter being a Japan-exclusive paid AR game. You Generation will be a free to play title with in-app purchases.

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Augmented / virtual reality games can still be considered a relatively newer space, so it’ll be interesting to see how this project will take flight. Furthermore, for a game that relies on players having to go outside a lot, how the coronavirus pandemic will impact it will serve as a good case study. At least in the case of Japan where lockdowns are non-existent, this game should not be affected in any way, though a global launch should prove unlikely given the current circumstances.
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Tags: AndroidAugmented RealityiOSYou Generation


Pokemon Masters First Impressions

When Nintendo announces a new Pokémon title, the world stops to pay attention. That is exactly what happened when Pokémon Masters was first revealed in June 2019, although it also raised eyebrows when it was announced that the game would be a mobile title developed by DeNa. Being made for smartphones means that while the game will become more accessible, there are going to be some elements implemented to it that might turn long time fans away, a subject that we will be addressing here.

Set in the artificial island of Pasio, players take on a role of a trainer participating in the Pokémon Masters League tournament. This is where the classic Pokémon formula altered somewhat, as fights are three on three battles for the most part. Furthermore, everything is in real time, and there is an expandable command gauge that depletes each time you use an attack. Using enough attacks will eventually unlock the team’s ability to use Sync Moves, this game’s version of the ougi or ultimate moves. The elemental system remains intact, so certain Pokémon will be better or weaker versus other types.

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You will be spending the majority of your time on the story mode, which replaces the more traditional open world setting of the original games. As your progress the single player campaign, you will encounter other trainers, some of whom join your cause as permanent playable characters. Completing each chapter grants your various rewards, which includes power up items and gems. Down the line, the co-op mode opens up and you get a chance to other trainers.
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At the core of Pokémon Masters is the Sync Pair Scout, which is essentially this game’s gacha. You cough up 300 gems for a single pull and 3,000 for a ten pull. At time of publication, the rates for the highest rarity is a 7%, which is fairly high for a gacha game. Taking a note from games like Granblue Fantasy, there is a also pity system where if you made enough pulls, you will eventually be able to pick any unit you like from the available pull, so if your pockét is deep enough, you can get your waifu with relative ease.

At the end of the day, this is a fanservice-centric game through and through, with heavy emphasis on the first generation, at least for now. Misty and Brock joins your party right off the bat as teammates, and your starter Pokémon is Pikachu. The recruitable trainers comprise recognisable trainers, Gym Leaders and even some of the Elite 4. As you might expect, the roster is not particularly extensive but will change as the game ages.

For what it’s worth, Pokémon Masters is a relatively competent entry to the franchise. Gameplay is far more streamlined while offering quite a bit of depth with its real-time combat system. It trades the open world system for an accessible waifu collector, so that may or may not sit well with you, depending on your preferences. In no way will this game replace any of the mainline titles, but if you need a quick fix of Pokémon on the go that places more focus on the trainers, this is your go-to.
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Pokemon Masters EXPublisher: DeNADeveloper: DeNARelease Date: 2019-08-29Android, iOS
Pokémon Masters has evolved! Discover a whole new adventure in Pokémon Masters EX!

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Tags: AndroidDeNaiOSNintendoPokemon MastersRPG


The next level in mobile gaming: Razer Kishi review

The Razer Kishi is Razer‘s latest smartphone gamepad, with the Junglecat now getting fairly aged. At first glance, the Kishi looks quite like a premium gamepad, with sturdy build, many wonderful buttons and has a complementary application that works as a game launcher.

The Kishi solves one of the biggest problems with the Junglecat, namely compatible with a large range of Android and iOS models so long it has a USB-C port. It still suffers from incompatibility with the games themselves, however, as not all titles can support the use of the gamepad. You can first download the Razer Kishi app to see if your favourite game is on the list; if it is, then you can expect a level of play like a console with the use of this peripheral.

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DESIGN AND COMFORT
The Razer Kishi consists of the left and right gamepad, connected with an elastic band and supporting ‘plates’ attached to the back of the phone to ensure it stays secure. When not used, it can be packed up neatly in a cute, small box. The plastic body of the peripheral means it’s very light and won’t weigh down your phone, and you can slip it into your pocket once you’re done.

The left side has the analog thumbstick on the upper part and D-pad on the lower half, alongside the home button, function button and one each trigger and bumper. The right side has the same trigger and bumper, the analog thumbstick on the bottom, another function button and the X, Y, A and B buttons.
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The right side of the Kishi also has a space for the speaker, the USB-C connector to attach the gamepad and the other USB-C port to charge the phone as you play. We’ve tried the peripheral on the Vivo Nex 3 and Realme X2 Pro, and at neither point did the attachment feel loose, so no worries about it falling off your own phone.
GAMING EXPERIENCE
These gaming pad peripherals often ask you to set your keys on screen, but the Razer Kishi already has its own controls in the peripheral itself, so all you need to do is clip it on. The Razer Kishi companion app includes a list of compatible games, including many popular titles such as:

Dead Trigger
Bully: Anniversary Edition
Dead Effect
Rules of Survival
Secret of Mana
Soul Knight
ARK: Survival Evolved
Final Fantasy IX
Limbo
Metal Slug
Asphalt 8: Airborne
Need for Speed Most Wanted
Real Racing 3
and more

You can also install the games from the Kishi app so you don’t have to go looking for them again. The control scheme is good, but they don’t quite sync up even with these highly popular titles. PUBG Mobile, Call of Duty: Mobile and Mobile Legends: Bang Bang all don’t run with the gamepad, and there’s no way for you to configure the keys yourself which can be quite disappointing.

However, they are at work adding new compatible titles to the list, and it’s possible that Razer will eventually add in configuration options. It only makes economic sense, after all, to make the Kishi the choice of attachment for smartphone gamers! The Kishi also works with certain game streaming services, such as Google Stadia, Microsoft Project xCloud and Nvidia GeForce Now.

The key mapping can be a little confusing, as no manual or tutorial is provided, so you’d have to test it out by feel. Fortunately, many game tutorials have the keys mapped accordingly to match the gamepad. While Rules of Survival is a supported game, there isn’t actually a button to swap weapons and requires you to use your phone’s screen, which seems like quite a massive oversight.

Otherwise, the gamepad works as advertised, feeling more like a console gaming experience. With the gyroscope feature, it truly shines in racing games like Asphalt, playing as though you were using a steering wheel instead. The build as a whole is very sturdy, so you can kinda just button mash and have it in a death grip with nary an issue.
VERDICT
The Razer Kishi improves and solves a lot of issues previous gamepad peripherals for smartphones have had, be it Razer’s own or other companies. The dual joysticks can be used for a whole range of games, can be attached to a large lists of devices, and the plug and play nature of the gamepad means there’s no need to mess around with hot keys for every game.

It still lacks proper support for a lot of games, but hopefully the updates will be rolling out sooner rather than later. There’s still plenty of other titles listed as compatible on the Razer Kishi app, so if you want to up your game, then you won’t go wrong with the Razer Kishi.

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Tags: RazerRazer KishiRazer Kishi Universal Mobile Gaming Controller


Chicken Puns & Intestine Hand Grenades – Chainsaw Man Part 2 First Impressions

The long awaited second part of the Chainsaw Man manga is finally out, and it’s just as gruesome and depressing as where it was left off, here are our first impressions on part 2.

After the major success of the Chainsaw Man manga, even garnering up an anime adaption by Studio MAPPA, the second part of the Chainsaw Man manga is extremely anticipated amongst the community.

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But with great success, comes with great expectations. Fortunately enough, Chainsaw Man part 2 had exceeded my expectations just like how Kobeni exceeded Denji’s expectations during her Dance-dance revolution session.

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The War on Birds
Chapter 98 starts off in a high-school setting, where we are introduced to Asa Mitaka, who dreads her school life and wishes that everyone around her would just drop dead. So pretty much just like your average high-schooler.
Part 2 also stars a feathery character who is loved by the characters in the manga was well as the Internet with memes and fan-art filling up the Chainsaw Man twitter sphere.
That’s right, I’m talking about our pun-loving Chicken Devil named Bucky. Bucky also plays a huge part in the story in this Chapter. How does this headless and flightless chicken contributes to the story, you might ask? Well, it’s just because it’s Chainsaw Man of course!
It’s also a funny coincidence that the first chapters of  both parts of the manga, we were introduced to Food Devils; Part 1 Chapter 1 with the Tomato Devil.

I’m not sure if it’s intentional or not, but I think introducing a weak devil in the early parts of the first chapter is to show a bit of exposition on the Devils without letting viewers dive straight into them immediately.
Because strength of Devils in the Chainsaw Man are based off the fears of humanity. The more a person fears something, the stronger the Devil is.
Chapter 6, Part 1
We are also given some tiny bits of information on Asa’s backstory and her hatred for the Devils, which is presumably due to her parents being eaten by one of them.
Up until this part of the story, it pretty much sets up the characters as well as the situation going on with the world, after the events that happened back in part 1 where Chainsaw Man became a world-owned super hero even to the point of him having his own food brand.
A slower pace than what people might think, but I personally enjoy the little things going around. I’m a huge fan of how Tatsuki Fujimoto does in Chainsaw Man, so I’m glad that they are taking their time with it. Not to mention the art direction is always such a pleasure to look at.

What goes up, must always come down
Fast forward to next few panels, Asa was finally able to come to terms with resentment to her fellow classmates after a heartfelt moment.
Ready to break out of her shell and let go of all of that weight that she had carried throughout her high-school life, to take the first steps in being an overall better person.
But just like in your usual Chainsaw Man fashion, things immediately goes south for Asa.
Hitting way too close to home, Asa falls into a spiral of depression and self deprecation, as her chances of trying to live a normal school life is immediately sawed into bits and pieces.
Albeit depressing, this is also one of Tatsuki’s greatest charms of Chainsaw Man. The way he is able to portray out such despairing emotions without a single word of text goes to show how masterful Tatsuki is with his craft.
Some might argue that all of these despair is unnecessary and overly dramatic. To which, I would normally agree as well, but for Asa’s case I think it’s justifiable for her character’s drive and motive, as well as development in the upcoming panels.
Make A Contract with Me and become…

The overall situation has taken a full 180, summersault, backflip turn. All of the previous build up was for this moment. At the deepest pits of despair and at the face of danger, Asa was given a second chance at life by a mysterious familiar, a certain contract.
With Devils running amok in Chainsaw Man being a common occurrence, we might forget some Devils are manifested by forming contracts. Similar to how Denji became the Chainsaw Man Devil by forging a contract with the Chainsaw Devil – Pochi.
Chapter 1, Part 1
Accepting its offer, Asa awakens to new found powers, an ironic twist of events some might say. But in order to fight fire, you’ll need some fire of your own. More specifically, firepower in this case.

It’s also worthy noting that Asa’s “Awakened form” shares a striking resemblance to Makima from the way her eyes have those inner rings. While there is no concrete evidence stating it, the resemblance may be more thematic rather than it being a direct relation to her.
Fans who enjoy Chainsaw Man for its mind-numbing and over the top violence will definitely enjoy the next few panels showcasing Asa’s new abilities. From turning heads into blades and internal organs into hand grenades, Asa seems to get her powers by turning human parts into deadly weapons of war.

These last few panels were filled with action pack shots of really well coordinated scenes where it’s both filled with a lot of details and gore. Even with so many detail filling up the scene, it doesn’t take away the impact of the panel.
The chapter also successfully sets up a solid plot point for Asa and the direction of where this part of the manga will move forward to. I’m also glad that Tatsuki kept in the unnecessarily violent action scenes, which is the main charm of Chainsaw Man. I’m extremely excited for the next chapter which will be released in a weekly format.
For fans who are interested in reading Chainsaw Man part 2 legally, you can do so here.

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Tags: Chainsaw ManFirst ImpressionsTatsuki Fujimoto


Elden Ring Story Revealed [TGA 2021]

From Software has revealed the story for Elden Ring via a new trailer for The Game Awards today.

The trailer shows no new gameplay, but gives more context to the world and story of Elden Ring after fans have been picking away at the lore from the closed beta.

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The trailer highlights several key events in the world of Elden Ring- from the Rune of Death being stolen (possibly the reason the Tarnished can’t die), as well as a war between the Demigods in the world.
The trailer also finally gives us an update on two characters not seen since the first trailer for Elden Ring when the game debuted- these are now confirmed to be General Radahn, as well as Malenia The Severed, who comes as a statue in the special edition for the game.
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Here’s a list of named characters appearing in the trailer:

Godwyn the Golden
Queen Marika
General Radahn
Malenia The Severed

While there’s been no official announcement that these would be the bosses in the game, given the nature of Soulsborne trailers, its not uncommon for the major bosses to be namedropped in trailers, as has been the tradition for the Dark Souls series introducing the four Lords.

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Tags: Bandai Namco EntertainmentElden RingFrom Software


CounterSide Global to have a collaboration in December and it’s not Code Geass

CounterSide Global has announced that they will not be collaborating with Code Geass for the collaboration event to happen this December.

Recently, the global region for CounterSide released their event roadmap for the remaining months in 2022 and in it, highlights the first collaboration event to happen in December.

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For both the Japan and Korea region of CounterSide, they are currently having a collaboration event with Code Geass: Lelouch of the Rebellion. The collabs feature Lelouch vi Britannia, the free unit for the collaboration event, C.C, Kallen Kozuki and Viletta Nu. Kallen Kozuki will also receive a skin during the collaboration featuring her in a bunny suit.
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Check out the preview of the event on the Japanese server down below.

The developers have stated that the collaboration event to happen this December on the global server will be different from the ones that other regions have. This also means that the collaboration event would not be with Guilty Gear.
More news on the global collaboration will be delivered in November.
You can check out the roadmap for the second half of 2022 for the global server of CounterSide on their official website here.
CounterSide is a free RPG game with L2D graphics where you take on the role of a CEO, assigning Counters to fight against unknown monsters and protect the world. The game is available for PC on Steam, Android and iOS. The game is available in three regions, Global, Korea and Japan.

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Tags: Code GeassCounterSide


Arena of Valor Brings World Cup 2018 To Los Angeles!

Garena had just announced that they will be holding the Arena of Valor World Cup (AWC) in Los Angeles, U.S.A. this July 2018! A total prize pool of RM 2,000,000 (USD 500,000) will be making AWC as one of the largest-scale mobile eSports tournaments in gaming history. A total of nine regions will compete for the grand prize which includes Taiwan/HK/Macau, Thailand, Vietnam, Singapore/Malaysia/Philippines, Indonesia, Korea, North America, South America and Europe. Additionally, the tournament host will select three Wildcard teams to participate in AWC.

With the growing community in AoV, it is seen that AoV has the potential to become the premiere eSports MOBA on mobile which has pulled in pro teams together like Team Liquid, Fnatic, SK Gaming, Team Vitality and Alliance. This year’s AWC will be like no other tournament you’ve seen before!

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During the first Arena of Valor International Championship (AIC) that was first held in 2017, the event attracted more than 36,000,000 online viewers, breaking mobile game records worldwide and has since became the leading standard of mobile eSports. The game occupying the top positions of mobile game rankings in Asia for months has also received the honor of Google Play’s Best of 2017 Game award in Europe.
After Taiwanese team SMG won the 2017 AIC Championship, this year’s challengers are even more determined to grab the win .
In addition of this coming AWC, AoV eSports will continue to expand and develop into a full-fledged global ecosystem with AWC and AIC serving as 2 world-class tournaments that connect all pro and major leagues in various regions, including tournaments that are already in place in Taiwan, Thailand, Vietnam, Korea and Indonesia.
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Following AWC rules, The Valiant server (which consists of the Philippines, Malaysia, and Singapore) will be granted one slot for AWC. The representing team for The Valiant server will be determined via our AWC qualifiers a.k.a. Road to AWC. Only teams who have reached the Top Four in our regional Valor Cup will be invited for Road to AWC. As there are two Valor Cups scheduled before Road to AWC, this means that a maximum of eight teams can be invited (assuming no duplicated winners).
Singaporean team RSG eager to step up into the Regional and International League after emerging Champions at the 2017 AOV Valor Cup in December.
The first Valor Cup in 2018 is planned for in early April, so start rallying your teams now! More information about Valor Cup and Road to AWC will be released soon. To complete the mobile eSports ecosystem, amateur tournaments between cities and schools will be held regularly all over Garena AOV territories, cumulating to thousands of eSports tournaments yearly. The abundance of these grassroot competitions ensures a constant pipeline of not only players, but of individuals in peripheral industries, such as livestream commentators and hosts, as well.
Garena AOV always puts its players first, be it in designing the easy to learn gameplay, carefully maintained hero-and-meta balance, or the unique guild and ban/pick systems, exclusively tailored to fit the needs of eSports players.

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Tags: AICAllianceAndroidArena of ValorArena of Valor International ChampionshipArena of Valor World CupAWCesportsFnaticGarenaiOSL.A.Los AngelesMobileSK GamingTeam LiquidTeam Vitality


Samurai Shodown welcomes Gongsun Li to its roster

Samurai Shodown will be receiving Gongsun Li as a new downloadable character on 5 August. She will be available completely free. If you don’t recognize her, she’s from the Tencent game Honor of Kings, a multiplayer online battle arena game that was not released outside of China, where it enjoys massive popularity. It seems a little strange to introduce a character that not many would know worldwide, but nonetheless, a free character to try is a free character.

Her profile is given as such on the official website:

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To reasons unknown to anyone but herself, a dancer from a faraway land makes her voyage to Japan.
It is said her performance has the power to entrance and uplift the masses.
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But few suspect her actual motives, which are to gather evidence against those who’s misdeeds towards the public have been kept a secret.
To the dancer, allowing ones to steal away others’ happiness is a grave sin, and she will stop at nothing for the betterment of the people.

The previous DLC collaboration for Samurai Shodown prior to Honor of Kings’ Gongsun Li was For Honor‘s Warden who was added to the game on 24 June. Unlike his fellow DLC crossover character, Warden was paid DLC, available as the final character of Season Pass 2.

While Honor of Kings is technically not released outside of China, it IS published internationally as Arena of Valor, available on both mobile devices and Nintendo Switch.

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Tags: Honor of KingsSamurai ShodownSNKSNK CoTencentTencent Games


Black Myth: Wukong Official Screenshots, Wallpaper and Artwork

Over the recent announcement of Black Myth: Wukong recently, fans are freaking out on how gorgeous the game looks from the official gameplay trailer that was released.

From their official Website, they had also provided us with some more amazing screenshots, wallpaper as well as official artwork to make us even more hyped over the game!

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– Screenshots –

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– Wallpaper –

– Artwork –

  Are you hyped for this upcoming title? These brilliant visuals sure are making us hype for it!

Black Myth: Wu KongDeveloper: Game ScienceAnnounce Date:  2020-08-20
Play as an iconic legend as Sun Wu Kong.

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Tags: ArtworkBlack Myth: Wu KongScreenshotsWallpaper


Battlefield 2042 Hands-On Early Access Beta Impressions – Watch out for the rocket, lads

Battlefield is back and promises to be better as ever with Battlefield 2042, once again brought to you by Electronic Arts and DICE. With early access to the beta that you guys will be getting on 8 October, here’s our initial impressions of that experience!

WHAT’S PLAYABLE
First things first: Battlefield 2042 does NOT have a single player mode, instead being a full-blown multiplayer FPS with up to 128 players per round. Expect to spend up to 30 minutes per round as everyone slugs it out. The beta also only has one mode – Conquest – and the Orbital map. The rules are simple: capture areas of the map to score, and the team with the highest score wins.

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Four specialists are in the beta, with ten at launch. The crew available are:

Mackay: Assault class, with a grappling hook skill. His hook’s range isn’t very long, but he still is impressively mobile with a passive that lets him move faster when aiming down sights (referred to as ADS) or while ziplining. You can swap to your weapon after firing your hook, so you won’t be completely vulnerable.
Boris: An engineer who can place a turret to defend a point, with a passive to make his turret more effective. Not very exciting, if crucial for defenders.
Casper: Recon with drones to scout the battlefield. His drones also come equipped with EMP attacks. His passive of alerting to nearby danger is handy since you’ll likely be stuck on the drone for a while.
Falck: A support class with a gun that heals when fired at allies, the epitome of “I’m a doctor, but”. This does mean you need to actually aim to heal others though. To heal yourself, just hold down the skill button. Her passive lets her revive allies with full health – other specialists can only revive at around half health.

PRESENTATION
The game looks absolutely gorgeous, deserving of the hype. The storm effects don’t seem to affect visibility as much as you might expect, but it does make the field look dimmer due to the clouds above you. As enormous the map is, the devs have informed us that Orbital is a “medium” one. Despite having up to 127 other players possible in a single game, the sheer scale makes it likely that you won’t be encountering anyone else for whole minutes. Fortunately, this is a non-issue, as you can readily re-deploy in action-packed areas. If you need to drop off a tall building, be sure to deploy your parachute or learn how reality strikes when you hit the ground.
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GAMEPLAY
The available selection of specialists have their very clear niches. As one whose aim is garbage at best, not even Falck can save me from playing strict support roles with how you need to aim with her to heal allies. Just put someone who loves friendly fire in that role, it will surely go well. For a quick pace, Mackay is excellent with his high mobility, with his trusty hook to get him where he needs.
Should you get downed, your allies can come over to help, or you can simply choose to redeploy. You would like to balance either choice, as dying too frequently within a short time will impose a redeployment cooldown. So much for corpse runs. Before you actually deploy, you can take your time to choose your specialist and your load-out, with presets available. There is a certain level of grinding required, as more guns are unlocked through levelling. Pre-deployment, scopes or muzzles can’t be selected, only swappable once you’re on the field. This is their Plus menu; the momentary adjustment, while allowing for more versatility, could make you vulnerable to attack. These attachments could drastically change how a gun handles, so have fun!

The gunplay is definitely solid and satisfying, without too many flashy effects for visual clarity. This doesn’t extend to identifying allies or enemies though, as besides getting shot at, the coloured diamond indicator above their head is tiny. Blue is for allies, red for enemies, and these diamonds can also vanish, which sounds explained in the Q&A, but could use some work. As for shooting feedback, it’s quite enjoyable as well. Depending on your preference, the actual kill feed might need some more pizzazz.
You don’t get to carry around much ammo, give or take roughly 5 magazines maximum. Enemies drop some ammo when killed, though you’d rather not depend on this. An ammo crate is available for you to bring as your gadget, which likewise has its limit. tl;dr: don’t just fire wildly. If you were worried about the servers, we didn’t encounter any noticeable ping issues, so kudos on that.

Vehicles can be summoned just about anywhere at a button press. All you need is a clear sky and flat enough ground. If any particular ride of yours goes up in flames, that type will no longer be available to you, requiring a change to whatever’s left. The options available included:
There’s a few types that we can choose:

Scout Vehicles
Armored Vehicles

Tanks: T28, EBAA Wildcat

Attack Aircraft

2 types

Transport Aircraft

2 types of Helis

You can find the vehicle icon on the map to take it for a spin, or respawn in a teammate’s ride. Driving is easy, the maneuvering depends on the vehicle. As you might expect, handling the tank can be a challenge due to its size. You can blow up some unlucky fool or gun them down with your turret, though this also has some issues, primarily with how the camera works. Flying aircraft can likewise be fiddly, sending you spiraling to the ground instead. Fortunately, doing the whole shooting thing is super easy: zoom in and fire, swapping ammo types as needed.

While you’re in a vehicle, someone can attempt to hijack your vehicle, so you may find yourself rudely shoved out of your tank. You can wrest control with default key E, be it a vehicle that was originally yours, or an enemy’s. The dance can be quite entertaining, all things considered. Or maybe you’re just wasting your time and getting baited while an enemy lies in wait with their M5 to blow you up, who can say.
VERDICT
Overall, it was an immensely satisfying experience to slug it out. Variations in the weather conditions can make things extra spicy, and they have not been slacking on the visuals. With only one simple capture mode to try out, we’re obviously not going to be able to pass judgment on how fun the whole package will be, but there should be plenty to figure out with how large scale even a “medium-sized” map already is. The gunplay being good is important of course.

Anyone who’s pre-ordered and pre-loaded can expect a roaring good time with the beta. See you out in the field!

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Tags: BattlefieldBattlefield 2042DICEEAElectronic Arts


Sword Art Online: Integral Factor Available Now on PC

Following the 10th Anniversary for the Sword Art Online anime, the mobile MMORPG Sword Art Online: Integral Factor has revealed a huge news.

The game is now available to play on PC via Google Play Games in the North American and Southeast Asian Regions.

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The announcement came from their official twitter and they have also stated that players can link their accounts for both mobile and PC so they can play between the two platforms without worry.
As a brief summary for the game, Sword Art Online: Integral Factor follows an alternate take in the Aincrad Arc of the Sword Art Online series where instead of Kirito, you will be the main character for the game.
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Together with the Assault Team, you must all work together and make your way to the 100th floor of Aincrad to free yourself from this accursed Death game.

SWORD ART ONLINE: Integral Factor is now available to play on PC with the "Google Play Games" version.#SAOIF pic.twitter.com/6UMRRzb9dE
— 【公式】ソードアート・オンライン インテグラル・ファクター（SAOIF） (@saoif_gameinfo) November 14, 2022

The PC version for Integral Factor will have a major overhaul to the overall UI and controls of the game to give players a smooth transition from mobile to computer.
“First up, we’ve changed the layout of the UI to suit a bigger screen,” said Captain Nogami. “This will allow you to feel more immersed in the world of Aincrad compared to the small screen of your mobile device.”

For those who have yet to play the game, now is the perfect time to join as they are giving away up to 110 free gacha pulls to celebrate their upcoming fifth Anniversary.
Sword Art Online: Integral Factor is a mobile MMORPG by Bandai Namco Entertainment and is available for Android and IOS.

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Tags: Bandai Namco EntertainmentSword Art Online: Integral Factor


Blue Archive Global: Summer Sky Wishlist Pre-registration Rewards up for grabs!

Blue Archive Global will be in swimsuit season, and you can sign up for it with the Summer Sky Wishlist pre-registration event! From 8 February 2022 UTC +0 to 21 February 2022 UTC +0, head over to the event website to enter your email for a gift of 1200 Pyroxene, claimable once per account.

Blue Archive Global players should be able to expect Summer Sky Wishlist to commence 22 February 2022, the event page listing 1200 Pyroxene as an event story celebration gift, and the rewards obtainable from the event. Swimsuit Tsurugi is the event character, and you can also get the Summer Concept Photo Board furniture item among other things.

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Additionally, the event website also includes a content roadmap until April. February will see swimsuit versions of Asuza, Mashiro and Hifumi, with Hifumi’s gacha planned to start in March. Swimsuit versions of Hina and Iori are scheduled for March, with Izumi being the associated event character. Cycling Shiroko, Small Shun, Casual Saya and Kirino are planned for April, the month also seeing a main story update.
Other pending updates include:
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March

Total Assault Assistant System
Level cap increase from 70 to 73
Commissions stage
Summer Resort furniture set
Trinity Academy Lesson
Colorful Beach, Summer Bounce composed by Mitsukiyo

April

Area 15
Tactical Challenge Season 2: Field Warfare
Bounty stage
Vol. 3, Eden Treaty, Ch. 1, episodes 10 -17

The small print adds that there are no illustration changes made to early 2022 plans. Should any changes in schedule occur, it will be informed ASAP.
 Download

Blue ArchivePublisher: Yostar Inc, NexonDeveloper: NAT GamesRelease Date: 2021-02-04Android, iOS
You have been appointed as an advisor to the Federal Investigation Club, Schale, located in Kivotos. It's a huge academy city where numerous academies are clustered together.
Resolve the endless incidents that occur in Kivotos with charming allies full of personality, and build special memories with them!

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Tags: Blue ArchiveNAT GamesNexon


ONE PUNCH MAN: The Strongest Global published by Moonton

ONE PUNCH MAN: The Strongest will at last be available for global players, as published by Moonton. The Facebook page announces it’s slated for release in 2022, with pre-registrations currently being accepted. You can do so via the Apple App Store or Google Play Store.

Pre-registration rewards include:

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50,000 x Coins
100 x Gems
1 x Mumen Rider Main City Appearance

Prior to this global release, ONE PUNCH MAN: The Strongest has been released in select regions since 16 June 2022. The rest of the world can check out the official website here, and their Facebook social page here.
If you’re wondering what the game is, here’s its store page overview:
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“ONE PUNCH MAN: The Strongest” is a turn-based mobile RPG, officially authorized by the sensational Japanese anime “ONE PUNCH MAN”! Supervised by Shueisha’s production committee, ONE PUNCH MAN: The Strongest has fully restored the world and stories from the original anime! Cities are under attack by monsters! Citizens are seeking shelter, and they need help! It’s time for the Heroes of the Association to come to their rescue! Follow Saitama and fight bravely against monsters. Our goal is not the pursuit of fame, but that of protecting the innocent and helpless.
Heroes united, One Punch K.O.!
[Game features]
· All the fascinating characters from the world of One Punch Man
From Saitama, who can defeat all powerful enemies with one punch (serious version, of course), to Genos, who’s been evolving all along. From Monsters such as the strongest alien Boros, to the ninja Speed-o’-Sound Sonic, the self-declared nemesis of Saitama… Come see popular Heroes and Monsters from the original anime reunite in classic scenes in ONE PUNCH MAN: The Strongest.
· Encore of original CVs from the anime
Voice actors from original anime are back in full force for complete dubbing of story lines! Immerse yourself in the oftentimes hilarious, sometimes melancholic, but always downright phenomenal story of One Punch Man!
· Train and build up your Heroes. Establish your own Hero Association!
Deploy various Heroes and Monsters, all with different personalities and special abilities, and establish your very own “Association”! Create powerful line-ups and activate the strongest Core for Arenas and Tournaments! Try out your strength in Martial Dojos and Endless Battle Zones. Big challenges are ahead of you!
· New and innovative gameplay. Experience various features!
Participate in Exploration & Perfection, Solo play & Club, Hero X Monster, Peak Arena, Unnatural Disaster, Conqueror’s Challenge, Talent Perfection, and many more real-time multiplayer battle modes with grand rewards! Check out the Saitama Battle Mode available in PVE stages and experience the thrill of one-punch kills for lightning-fast stage clearances!
 Download

ONE PUNCH MAN: The StrongestPublisher: OurpalmDeveloper: PlaycrabRelease Date: 2020-06-16Android, iOS
Execute justice! Let's be a hero for fun!

The first official RPG turn-based strategy mobile game authorized by and adapted from popular Japanese ONE-PUNCH MAN IS COMING! Pre-Register starts NOW! Pre-Register Now to win tons of rewards!

The dark claws have been stretched out to the world! Saitama's iron fist is ready!

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Tags: Finger Fun EntertainmentOne Punch ManONE PUNCH MAN: The StrongestPlaycrab


Elex II Review – Welcome To Hellex

There’s a certain spot in my heart for jank games. Just because a game isn’t polished like a fine Cadillac, doesn’t mean it can’t be great.

Unfortunately, Elex II is a test of how well you can straddle the jank-endearing line. It has a lot of the same signs of a beloved jank title like Fallout New Vegas- but those hints are just that- hints- because Elex II is an overall unfun experience that seems to spend more time wrestling its own shortcomings than being any fun.

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Elex New Vegas
So I’ll start this off on a positive note- I actually like the quest design for Elex II. Not the quests themselves, that’s still pretty bad. But the actual rules the quests are designed around for Elex II are pretty great.
The game has a pretty open quest design- you’re traveling around the planet, trying to unite a host of colorful factions against an alien threat. These require you to do all manner of quests sucking up to the various factions to earn you an audience with their leaders.
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What I really like about the quests is that even if it doesn’t always allow you to use various solutions, the game does make the effort to acknowledge your choices. I was meant to do some busy work to get approval to be let into the Berserker Capital, and I tried to skip the quest by using the new Jetpack feature to vault the wall.
Rather than hit me with an invisible barrier, the game to its credit totally let me in. Unfortunately, as soon as a guard saw me they acknowledged that I’d snuck into the fort and threw me out.
I don’t mind that the game forced me to listen to Gardar be a dick to me- fair game, that’s what you want. But just the acknowledgement that I *could* have snuck in, had a guard not seen me is a nice reminder that this is, in fact, a game and respecting player agency always feels good even if you don’t get your desired outcome.
This acknowledgement works in friendly dialogue too- I’d started a questline before the main story required it of me, and you can just tell the big questgiver “yeah, I’m already hanging out with Wulf”. These are really great for roleplay reasons, since they’re totally acknowledging your agency
On the flipside, though, the game’s writing is pretty abysmal. Characters just don’t talk like people, often feeling like the voice actors suddenly got direction mid-line. It just takes you out of what’s mechanically the best system in the game by a country mile, which is a shame since the game’s NPCs are actually really good about acknowledging your agency as a player.
Boring Exploration
So a huge feature in Elex II is its open world, with various factions to try and appease. The game tries to go for a mix of sci fi and fantasy- with factions like the Berserkers looking like regular nord-punk people and things like Mana being a thing in the game.
Unfortunately the world of Elex II just isn’t fun to explore- screen-by-screen the game is just dull to look at. Unlike other open world games that are good about having something that you’d want to work your way towards, Elex II just gives you a dull forest while your milquetoast soldier man says he should get somewhere, but never really says what.

It’s not helped by the fact the game drags its feet on you. There’s a variety of weapons and playstyles in the game, from guns to bows to melee weapons. Wish you could use them, though. Every piece of gear you pick up tends to be so over your level that it just feels like the developers forgot to turn off debug mode when testing the game. It’s not like grinding’s easy either- you have to go looking for new enemies to kill and at the end of the day it’s better to just get XP from doing quests.
No one’s asking for the Blade of Awe to be in a starting chest- but in a game as open as Elex II, it’d be great if you could have that same player acknowledgement extend to your equipment, too.

A huge part of the distaste also comes down to Elex II’s art direction- I’m not gonna mince my words, it looks generic. Nothing about Elex II screams visually interesting, instead looking like a mish mash of generic concepts you could buy off the Unreal marketplace. Even the regular enemies- mutated animals looks more discount Fallout than anything worth checking out.
It’s personified by the main character, Jax. He’s a buzzcut white soldier man with a scar over his eye and a kid he has to neglect to show he cares about. It’s almost amazing how the developers have threaded the needle through every generic protagonist trope from 10 years back and included none of what makes any of it interesting. The one original thing they tried to add- the idea that he tried to warn everyone abotu the alien threat before they came- comes off as whiny and belligerent since the start of the game is just him stamping his feet that no one listened to him.
A new feature in the game is the jetpack, which actually makes decent use of the PS5’s adaptive triggers. Unfortunately the Jetpack feels like a late addition to the game’s design, and more of a solution to the problem that the game’s uneven terrain just isn’t fun to traverse. You spend more time Skyrim-Horseing your way up slopes with the jetpack than doing anything meaningful or fun with it, and it’s a shame.
Combat

I briefly touched upon it earlier, but combat in Elex II is just not great. The game tries to go for a Souls-esque combat, complete with the white-dot-of-Lockon and rolling. But the combat is so poorly implemented in melee that you’d prefer it to be turn-based instead.
All enemies have a yellow stamina/stance meter, and attacks will do damage to that before opening them up to damage their health. I don’t inherently hate this system- Sekiro does it to great effect. But Sekiro at least knew how to pace it so that your ordinary goober was an incredibly short encounter.
Elex II has breaking the poise of even rats be a long arduous task, and the fact that your actual melee attack is the heavy attack just makes combat feel like a crawl. That’s not even getting to the harder fights- there’s mutants and monsters that will absolutely tear you apart if you so much as move wrong.
All in all it looks like someone combined the worst aspects of Arkham and Souls combat to make just a miserable experience that makes you reconsider violence as a default in videogames.
Closing Thoughts

It stands to reason that I did not like Elex II. It’s not just unpolished- games like New Vegas and Dark Souls are great examples of jank that found its way into the hearts of people- Elex II is a mechanically flawed game. That’s a shame too, because I definitely like the direction the game wanted to go- dialogue boxes, stat checks, those are all a great genre of RPG that’s been lost with the Ubisoftification of most triple-A releases, and Elex II could have been a big step to show that these games are still good.
Worse still the game actually *is* unpolished. Dialogue cutscenes will just straight-up not be lit properly, and you can have characters talking in the shade whiloe trying to sound sassy about something.
Elex 2

                                        Pros

                                        Cons

                                        Interesting roleplay options

                                        Boring At best

                                        Good lord overhaul your combat system please

Game reviewed on PS5. Elex II Review Copy Provided By THQ Nordic

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Tags: ELEX 2PiranhaByteTHQ Nordic


Forza Street now free on PC and coming later to mobile devices

Remember Forza might be getting a possible mobile title under the name Forza Street? Today, we’re here to tell you that the Forza Street is officially coming to Android and iOS later on. On top of that, there’s even a PC version of it that’s free and you can get it now from Microsoft.

From the trailer, we could tell that the game will not be very complicated nor will it be an open-world racer type of game.

The gameplay shown, highlights the importance of a properly timed brakes or might risk getting crash. Aside from that, having a good control over the wheel is also important as it might help in overtaking your enemies.
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Like any other Forza titles, players are able to collect, upgrade and customize their rides but way more better this time because players can play it on-the-go.

Forza Street will be very similar to Asphalt in some ways because the game is design to fit onto mobile devices. So, players should not expect it to have gameplay from other Forza titles.
The release date for the mobile versions is still unknown. In the meantime, why not get the free PC version of the game from Microsoft.

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Tags: AndroidForzaForza StreetiOSMicrosoftMobilePC


F1 Mobile Racing Tournament Starts Now

Fulfill your dreams of being an F1 superstar with the F1 Mobile Racing tournament. Anyone can qualify for the tournament as long as they have the game.

The tournament will have four monthly qualifiers, ahead of the game’s finals in December. These qualifiers will have players completing various in-game challenges for points. At the end of the month, the top performing players will move on to the finals.

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If you missed your shot this month, don’t worry- qualifiers reset every month, leading up to December. That means three chances to get to the top of the ladder and make it to finals.
Meanwhile, Finals will be held over three days in December. The finals will compete in various challenges over three days, with the winner being crowned F1 Mobile Racing Esports Champion.
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Accessible And Rewarding
Not interested in glory? The participating in this event will also grant you various in-game rewards, so there’s plenty of reason to take part even if you’re not confident in qualifying.
Unlike many Esports tournaments, Codemasters have said there won’t be a physical venue for the finals. Instead, players can just participate from the comfort of their homes.
“This is part of F1’s strategy to continue making the sport more accessible to our fans through gaming and esports, especially with F1 Mobile Racing developed by Codemasters being completely free to download and with participation being free and open to all,” says Julian Tan, Head of Digital Business Initiatives and Esports at Formula 1. “We are excited to kick off our search for our inaugural F1 Mobile Racing Esports Champion 2020!”
Currently, there is no confirmed date for finals.

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F1 Mobile RacingPublisher: CodemastersDeveloper: CodemastersRelease Date: 2018-10-08Android, iOS
F1® Mobile Racing is an official mobile game of the 2020 FIA FORMULA ONE WORLD CHAMPIONSHIP™, featuring this season's teams, drivers, circuits and race helmets.

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Tags: F1 Mobile RacingThe Codemasters


Sausage Man Breaks 1 Million Downloads Before Officially Launching

Sausage Man, the bizarre Battle Royale game that soft-launched in the SEA region previously has already broken 1 Million downloads, all with half as many of its listed platforms and no official launch yet.

According to Indonesian gaming site GamerWk the game’s Google Play store listing has it sitting at just over a million downloads, an impressive feat for a game that’s not even out.

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Despite its more cartoony appearance, Sausage Man is an intense 100-player Battle Royale, with a host of content for players to enjoy.
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The game features explosive 100-player battles, a huge combat zone to compete in, and customizable Sausage combatants, Sausage Man is a battle royale game that lets you dominate rival Sausages in hilarious fashion with clever wits and outrageous tricks.
Unlike many more modern-military aesthetic Battle Royales, Sausage Man has taken the more Fortnite approach, with more lighthearted weapons as you fight your way to the top of your match’s leader board.
This includes weapons such as wormhole grenades, as well as transforming exo suits. You’re even able to launch yourself out of a cannon, probably being the only Battle Royale with that distinction right now.
We’re probably only going to see this Sausage Man downloads number go up as the game hits its full release, or at least soft launches for iOS as well.
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Sausage ManRelease Date TBCAndroid
Parachute into the battlefield and fight with other players in competitive, lighthearted battle royale action in Sausage Man! You can play Sausage Man anytime, anywhere. Using highly customizable sausage characters, swaying your weapons, team up with your friends to become the “King of the Party”.

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Tags: Sausage Man


Eggy Go Closed Beta Test Announced

Eggy Go , an upcoming mobile game set inside of a vending machine, announced a Closed Beta starting tomorrow.

The Eggy Go Closed Beta will allow players to get a taste of the game’s mechanics, and it opens May 7th. According to NetEase Games, the game will have you focus on dodging and jumping out of the way of various obstacles, in an attempt to get to the finish line ahead of your competitors.

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NetEase hasn’t given a release date for the full version of the game, though you can follow the Eggy Go Twitter account for more information as it is released about future updates to Eggy Go.
A Familiar Face

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The game has a lot of similarities to Fall Guys, down to the bright color palettes and obstacle course themes. Even the “Eggy” characters share the same mascot style movements as the Fall Guys, and Eggy Go will focus around customizing your Eggy. Even the game’s primary objective, chasing coins, has a crown on it, similar to Fall Guys iconic crowns.
One way it does differ with Fall Guys is the ability to develop your own courses, which you can share to play with your friends or other players all around the world.

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Tags: Eggy GoNetEase Games


Blizzconline Reveals More Details

Blizzard has revealed more details for the upcoming BlizzConline, which starts February 19th. BlizzConline is the online-only iteration of Blizzcon, Blizzard’s annual celebration of its franchises.

The virtual event will be free for all guests, being able to watch any livestream of their choice without having to buy a ticket. However, there will also be several Celebration packs.

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The first day of the event starts February 19th, 2pm PST (6am, February 20th). The opening show will feature a presentation on the current games being worked on by Blizzard. There’ll also be a celebration of Blizzard’s 30th anniversary, as the company celebrates the milestone this month.
Rather than have one super long livestream, Blizzconline will feature multiple streams so fans can decide which programming they want to tune in to. These different channels will be open for all fans to watch.
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The celebration packs available for purchase are as follows:

Essentials Pack ($19.99): Get in on the fun with a Moon-Touched Netherwhelp pet for World of Warcraft®, Tracer’s OSV-03 Rogue mount with Tracer Hero in Heroes of the Storm®, Overwatch® player icon and spray (coming soon), a set of StarCraft® portraits (coming soon), and a Diablo® III pet and portrait (PC version; coming soon).† Plus, get 10 Madness at the Darkmoon Faire™ card packs for Hearthstone®, 5 Overwatch Loot Boxes, and a code to receive 15% off one order in the Blizzard Gear Store (restrictions apply).
Heroic Pack ($39.99): Upgrade to add the mighty Snowstorm bear mount to your WoW collection and give ’em some hammer as legendary “Raynhardt” in Overwatch (coming soon). Plus, score a random legendary Hearthstone card from the Madness at the Darkmoon Faire set, and don cosmetic wings in Diablo III (PC version; coming soon).†
Epic Pack ($59.99): Go for the gold and get everything in the Heroic Pack plus five Golden Madness at the Darkmoon Faire card packs including all Golden cards; three Golden Loot Boxes in Overwatch, each with a guaranteed legendary; 30 days of World of Warcraft game time; and a set of Diablo III transmog items (PC version; coming soon).†

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Tags: BlizzardBlizzConline


One Punch Man: Road To Hero – Official mobile game announced

An official mobile game for One Punch Man: Road To Hero has been announced. The game is being developed for Android and iOS devices.

Based on Yusuke Murata’s popular manga, One Punch Man: Road To Hero takes place after the second season of the anime. The developer promised original scenes and storylines for this game, which means that big fans of the series will definitely want to check this out.
Not to be mistaken for the other One Punch Man game, this is a turn-base RPG where your characters use cards to enact their skills. Also, you can collect characters from the series, using them to take on all kinds of enemies and the game’s various content.
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Here’s what you can expect from the game, according to Crunchyroll:

Officially Authorized
An authentic recreation of the original hit anime series, featuring the original anime voice acting

Play Every Battle
Relive thrilling confrontations with powerful mysterious beings, such as Vaccine Man, Deep Sea King and Lord Boros

More Than 50+ Collectable Characters
The game includes powerful mysterious beings and S-Class heroes, and players can learn more through training them

Power is King
Use a combination of strategy and strength to reach the summit through multiple battle modes, and save in-game battle videos to share moments of glory!

Share Gameplay Strategy
Browse the player review section to learn all the characters, or chat with players to discuss optimal strategies

Are you a big fan of the series and want to check out this game? You can use the link below to visit the official website and pre-register for the game now.
 Pre-register now

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Tags: AndroidBANDAI NAMCOGREEIfiOSMobileOne Punch ManOne Punch Man: Road To Hero


SINoALICE Global adds Dorothy’s Workshop jobs

Earlier today, Pokelabo announced that a new series of jobs known as Dorothy’s Workshop will be arriving in the global version of SINoALICE. Unlike regular jobs in SINoALICE, Dorothy’s Workshop characters have increased infectiveness for two weapon types.

Leading the way for Dorothy’s Workshop is Pinocchio/Corrective Measures and Little Mermaid/Fresh Out the Water. These two characters will be added to the game after the end of the maintenance tomorrow, 10 March at 7.00 am UTC.

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Players can obtain these two characters through the STEP Grimoire: Dorothy’s Workshop/Dependence Restraints & Forlorn Fetters. Pinocchio/Corrective Measures is a paladin with a bonus to projectile weapons while Little Mermaid/Fresh Out the Water is a crusher with a bonus to blades. The former can be unlocked by pulling the featured SR weapon Restraining Spear of Dependence while the latter is unlocked through Melancholic Backup Gear, another featured SR weapon. Other featured SR weapons in this STEP Grimoire include Flute of Incandescence (instrument) and Tome of Evil’s Allure (tome).
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In addition, the Redux Armor Event: Illusionary Shangri-la will also go live once the maintenance is over. Players can farm for the Bias armor set through this event.
For more information on the game and its new content, be sure to follow the SINoALICE Twitter account. Last month, the game expanded its story mode by adding Act of Fusion.
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SINoALICEPublisher: Square Enix, PokelaboDeveloper: PokelaboRelease Date: 2017-06-06Android, iOS
Fairy tale characters fight to "revive their author". Enter the dark world of SINoALICE as imagined by Yoko Taro (Drakengard, NieR).

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Tags: PokelaboSINoALICESquare Enix


LEVEL UP KL 2018 Returns To KL This 27th To 31st October!

LEVEL UP KL 2018 is an annual Southeast Asia premier industry event for games developers initiated by MDEC (Malaysia Digital Economy Corporation). The event is making a return for its fourth year to KL this coming 27th to 31st October bringing local and regional games industry community together. With this year’s theme, ‘Beyond Entertainment’, it will be reflecting on core ideas that the game industry is not only revolutionizing entertainment, but also playing a role in driving efficiency, innovation and disrupting other sectors of the economy.

During the event, there are 10 programmes lined up with the main Conference happening on the 30th and 31st at the Connexion Conference & Event Center (CCEC). Below are the rest of the structured programmes:
1. Southeast Asia Game Jam (27 – 28 October 2018)
2. Global Top Round (27 – 28 October 2018)
3. Masterclass Workshops (27 – 29 October 2018)
4. Unity @ KL (28 October 2018)
5. Business Connection Programme (29 October 2018)
6. LEVEL UP KL 2018 Conference (30 – 31 October 2018)
7. LEVEL UP KL 2018 Exhibition & Southeast Asia showcase (30 – 31 October 2018)
8. Partner Tracks & Workshop (30 – 31 October 2018)
9. Networking Night (30 October 2018)
10. Southeast Asia Game Awards (31 October 2018)
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The main Conference will feature top industry players from around the world, covering five conference tracks; AAA games, technology partner, indie games, eSports and education, and beyond entertainment, as well as both business and technical facets of various games development platform such as mobile, PC and console. The events above will take place in several locations around Bangsar South, Kuala Lumpur with the main Conference and exhibition happening at Connexion Convention Centre & Exhibition Centre (CCEC) and other locations including Level Up Inc. in Komune and ASEAN Data Analytics Exchange (ADAX).

Of course, as LEVEL UP KL 2018 aims to gather the industry’s professionals together including investors, funders and students that build the game ecosystem, there are about 60 speakers from Malaysia and international guests expected at the event. They will be sharing their experience and industry insights during the conferences. Below are some of the speakers to name a few:

Michael Mumbauer (Sony)
Wan Hazmer (Metronomik)
Chris Murphy (Epic Games)
Sam Carlisle (Microsoft)
David Lam (Turn 10)
Atsuo Nakayama (Bushiroad)
Anisa Sanusi (Hutch Games)

Below are the types of tickets and prices:

For more info, you can check out their official site!

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Tags: Anisa SanusiASEAN Data Analytics ExchangeAtsuo NakayamaBangsar SouthBusiness Connection ProgrammeChris MurphyConnexion COnference & Event CenterDavid LamGlobal Top RoundKomuneKuala LumpurLEVEL UP IncLEVEL UP KL 2018LEVEL UP KL 2018 ConferenceLEVEL UP KL 2018 Exhibition & Southeast Asia showcaseMalaysia Digital Economy CorporationMasterclass WorkshopsMDECMichael MimbauerPartner Tracks & WorkshopSam CarlisleSoutheast Asia Game AwardsSoutheast Asia Game JamUnity @ KLWan Hazmer


The Promised Neverland: Escape from the Hunting Grounds opens pre-registrations

The previously announced The Promised Neverland mobile game has revealed its name to be The Promised Neverland: Escape from the Hunting Grounds. Pre-registrations are now open for the game, to be made available on iOS and Android. The game’s store page description, as given by Gematsu, reads as follows:

About

The official The Promised Neverland online escape game. Match and cooperate with other players in real-time, while defeating Demons and searching for an escape. Enjoy cooperative play with others while basking in the world of The Promised Neverland.
Key Features
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Maps Themed After Various Scenes – Various maps from The Promised Neverland appear, including Grace Field and Goldy Pond.
Mix and Match Your Characters and Weapons – A large number of characters appear in the game. And since there are also all sorts of weapons, you can mix and match your favorite characters and weapons in your goal to escape.
Items That Help You Escape – Use items effective against the Demons trying to stop you from escaping to keep them at bay and escape.

Pre-registration milestones are given at:

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10,000: 500 Diamonds
30,000: 1000 Diamonds
50,000: 2000 Diamonds
63,194: 3000 Diamonds

The Promised Neverland: Escape from the Hunting Grounds also now has established its official website, and official Twitter. Going by the teaser images on the website, it looks to be a top down shooter with 3 characters in a party, wielding weapons and consumable items. We’ll have to wait on a teaser gameplay trailer to see how this all works.

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Tags: CyberAgentGOODROIDThe Promised NeverlandThe Promised Neverland: Escape from the Hunting Grounds


NieR Reincarnation, FFXIV collaboration to commence worldwide

As previously announced, the NieR Reincarnation and Final Fantasy XIV / FFXIV collaboration will be kicking off in short order. Best of all, the Japanese and global servers will be getting it simultaneously!

Featuring the original NieR Reincarnation characters in selected FFXIV jobs, the collab will launch 9 / 10 May 2022. Rion is the Phantasmal Exile, the White Mage, 063y the Phantasmal Prisoner as the Dark Knight, and Noelle the Phantasmal Weapon taking on the Dragoon’s lance.

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A number of players are disappointed that there are no collab characters from the critically acclaimed MMORPG itself, like that of the scions who have made playable appearances in other games. Perhaps we can hope for that arrangement in a rerun should they decide to do so. Considering the NieR raid in the MMORPG, maybe these characters could make a cameo in the actual FFXIV down the line too…
In any case, the event means there’s going to be a story that seems well poised to wrench out the hearts of fans if they weren’t already. Game wise, there should be the assorted missions, rewards and goodies to entice people to try the game out.
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For game updates, be sure to check out the official English Twitter.
 Download

NieR Re[in]carnationPublisher: Square EnixDeveloper: ApplibotRelease Date: 2021-02-18Android, iOS
The latest game in the NieR series arrives on mobile devices!

NieR Re[in]carnation is a command-action RPG for mobile devices from Square Enix and Applibot.

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Tags: applibotFinal Fantasy 14Final Fantasy XIVNieRNieR Re[in]carnationSquare Enix


Onmyoji series to collab with Kimetsu no Yaiba in China

The Onmyoji series of games by Netease Games will be collaborating with the ever famed Kimetsu no Yaiba / Demon Slayer series, currently only planned for China. The collab will be available for the RPG, the MOBA, the auto chess title and the card game. This Onmyoji and Kimetsu no Yaiba collab has actually been announced quite a while back, but it’s only now starting to kick off.

The collab looks like it’ll be starting off for all games on 7 February, and the RPG features Tanjiro and Nezuko as playable characters. You can check out their trailers below:

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If there are 10 million sign ups on the event page, everyone will be able to receive SSR Tanjiro for free. He’s limited, as you might expect. There’s no mention about Nezuko, oddly enough. It looks like the MOBA will also have the sibling duo playable, with a special giveaway in celebration of the collab too, for China residents.
Whether this collab will make its way to the international release of the games is unknown at this point. Some haven’t made it out of China, but hopefully this one will. It’s a popular series after all, so we’ll wait and see about further news about it.
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Tags: Demon SlayerKimetsu no YaibaNetEaseNetEase GamesOnmyojiOnmyoji ArenaOnmyoji: The Card Game


vivo Malaysia Reveals the vivo V27e with the New Aura Light Portrait

vivo has launched the latest addition to the vivo V series, the V27e with powerful camera capabilities. The vivo V27e comes equipped with a 64MP OIS Ultra-Sensing Camera, an Aura Light Portrait feature, eye-catching colour designs and an ultra-thin grip.

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“With its eye-catching appearance and outstanding image capabilities, vivo V27e allows users the power to capture special, aesthetically pleasing moments. To achieve this, vivo constantly strives to develop leading technology in its smartphones to improve performance in a slim design” said Mike Xu, Chief Executive Officer at vivo Malaysia. “The V series smartphones are also well-known for their aesthetic beauty and vivo has continued this strong tradition with an amazing range of colours for vivo V27e. Looking ahead, vivo will continue to push the boundaries with its smartphones to ensure users enjoy the best experience.”
Camera
The vivo V27e comes equipped with the Hybrid Image Stabilisation (OIS+ EIS), which let users shoot brighter, more dynamic, and detailed videos. The Hybrid Image Stabilisation (OIS + EIS) can perform stabilisation computations and movements up to 10,000 times per second, which allow users to take smoother, more stable and clearer footage.
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Additionally, the Vlog Movie Creator feature offers a one-stop video creation experience, providing users with 26 templates to for photo taking and video shooting. The Vlog Movie Creator also enables users to edit videos with a built-in time slider, letting users crop and delete redundant segments of videos.
The vivo V27e also comes with portrait optimisation to enhance skin texture, focus, lighting and stabilisation, to make everyone look their best.
Vibrant Colours
The Lavender Purple edition uses the nano-scale photoetching technique and features a glowing peacock feather pattern, giving it a majestic, eye-catching look. The phone is also carefully designed to exude an airy, lively and elegant feel.
Meanwhile, the Glory Black edition features a silky, glittery pattern which has a sense of glamour and refined luxury. With this design, the phone becomes a status symbol and the ultimate example of prestige, providing users with a visual treat.
Screen
The vivo V27e has a 6.62′′ 2.5D screen which provides a more immersive and engaging visual experience with a refresh rate of 120 Hz and ultra-high brightness and contrast. The 120Hz Sunlight AMOLED Display also features self-developed ambient light sensors combined with luminescent materials which adjust the screen’s brightness and deliver vivid colours.
The flat frame, slim body of 7.7mm thickness and a weight of 185g provide an ultra-thin grip that give the phone a slender and elegant look.
Battery Life
Coupled with a 4600 mAh (TYP) battery, the vivo V27e’s in-house developed FlashCharge technology supports up to 66W of charging power and peak energy conversion efficiency of up to 97.5%. Additionally, the phone can be charged to 50% in only 19 minutes while the screen is off.
Hello G99 Chip
The vivo V27e comes equipped with the MediaTek’s Hello G99 platform that features a 6nm advanced process. The phone also packs an Extended RAM technology which supports up to 8GB of virtual RAM.
Price and Availability
The vivo V27e is now available at MYR 1299 and consumers can get it at all vivo concept stores, authorised dealers, vivo Malaysia’s official e-store and on the official vivo Shopee, Lazada and Tiktok stores.
Moreover, from 4 March 2023 onwards for a month, customers who purchase the vivo V27e will receive free gifts worth MYR 666, which includes a smart tag worth MYR 69, Bluetooth speaker worth MYR 99, 1-year extended warranty and 1-year screen protection.

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Tags: NewsVivovivo V27e