A half-step with Az Samad – Jazz Guitarist, Composer and Educator

It can sometimes be quite surprising to see your fellow countrymen be making a name for themselves in the wider world, and it’s nice to be reminded when trends like #IAmPoCinPlay and similar self promotion crops up, knowing that you too can be inspired by them. Az Samad is one of these figures: you might recognize him from his performances at Final Fantasy concerts together with the Malaysian Philharmonic Orchestra, at GameStart Asia, and most recently, as a guest composer for NO STRAIGHT ROADS, itself a Malaysian-made action-rhythm game. He spent a few measures with us for some questions.

For the unfamiliar, Az Samad is known as a jazz guitarist, composer, and educator, with a career in music spanning the past 24 years: being both a professional musician as well as having both studied and taught at Berklee College of Music, Boston, Massachusetts (USA), bearing four degrees in music as his credentials.

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His past consisted of gaming on the Atari 2600, NES, Sega Genesis, Game Boy and Super Nintendo, with titles including Zelda, Metroid, Chrono Trigger and Secret of Mana, but his first actual involvement in video game music was as a guitarist in a video game music band in the San Francisco Bay Area. He’d later on be featured as the classical guitar soloist for Distant Worlds: Music from Final Fantasy and performed with the Malaysian Philharmonic Orchestra.
As for his involvement in NO STRAIGHT ROADS, as guest composer, he composed DK West Encounters, a rap battle that combined Malaysian traditional music elements like Dikir Barat with hip hop.
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DK West as he appears in NO STRAIGHT ROADS.

Since the game’s launch, I’ve started streaming on Twitch playing No Straight Roads and also talk about music and the composing process while I played the game. It’s been interesting to stream on Twitch in addition to my regular Facebook Live and YouTube Live streams.

If you’ve liked his performances or his style, Az Samad is also expanding into online guitar and music education product lines, the latest of which being Kelab Gitar Az Samad. Here, guitarists can subscribe monthly for new guitar courses every month when you sign up.
He’s certainly no stranger to the games industry, and he believes Malaysia’s video game dev scene is growing pretty healthily. He points out the LEVEL UP KL events – which have been virtual this year – and says that especially has been helpful for so many people. There’s a place for local game devs to shine, and he likes checking out their new games when he can.

Being the music guy, it’s not surprising for him to take an interest in the game audio community, hoping to see more involvement in making the music, and its implementation, within Malaysia. The country’s in no shortage of culture to be blended together in harmony.
I can see a growing need for [ audio implementation ] and audio is very important for games as it can help develop the game’s identity, in addition to other aspects. From Dikir Barat to Malay Jazz and to Joget, Inang, and Ghazal – there is just so much to play with. I believe that the more we bring those elements into game music, then we can create more impact.
He mentions Malaysian hip hop – Too Phat’s work, and Malay rapping as just two examples – which make the local music scene shine brightly. Naturally incorporating more Malaysian-sourced sound effects, words, and musical instruments would only make locally developed games richer.
Then there’s the whole thing about video games influencing music trends, or vice versa. The most ready example Az Samad provides is the by-now ubiquitous K/DA, Riot Games’ League of Legends girl group: K-pop, video game culture and dance are all rolled in one. These virtual idols have garnered an immense following, and it doesn’t hurt that they get well-made music videos to go with their tracks too. Even earlier than that, Guitar Hero reintroduced classic rock to a new generation. You could say the opportunities are open for the musically inclined to capitalize on.

With all that said and done, Az Samad is planning to work on more video game music projects, speaking highly of his time with NO STRAIGHT ROADS, and will be looking forward to their future projects. Education wise, he wants to expand his guitar educational products, as well as develop more courses for musicians to cultivate a sustainable career. The arts does not necessarily have the same acclaim as the sciences, and he wants that idea of ‘starving musician’ to be left behind. You can also look forward to more of his compositions and new music to release in the upcoming year.

When you think about it, how often have you listened to a game’s soundtrack without actually playing the game yourself? Or that you recommend tracks from your favourite games to a non-gamer who enjoyed it? Maybe even tried a new genre of music because you liked how the style was used in something you played or watched being played? That’s the power of music.
While we probably won’t be getting any concerts in a while, the music must go on, and in these times, a good tune or many could be just the ticket to raise those spirits of yours. Think of all your favourite music, and know the people who made them. Wouldn’t that be something?

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Tags: Az SamadNo Straight Roads


Crystal of Re:union x The Seven Deadly Sins Collaboration announced

gumi has announced its official licensed collaboration with The Seven Deadly Sins for Crystal of Re:union.The collaboration campaign runs between 1 December and 21 December 2017, with all players receiving Meliodas, the captain of The Seven Deadly Sins, for free upon logging into Crystal of Re:union during the period. There will be more rewards for every day you log in as well.

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As for the collaboration event itself, players will face off against The Red Demon, a monster from the Demon Clan has escaped from Britannia. Defeat it and you will be handsomely rewarded. The Red Demon will drop exclusive items which can be subsequently be used to craft collaboration-exclusive gear such as Helbram’s Helmet, Meliodas’ Broken Blade Sword and Elizabeth’s Boar Hat Uniform and Royal Liones Earring upon defeat. Unlock your hero’s best potential if you are up for the challenge and power up with these specially crafted equipment today!

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Tags: AndroidCrystal of Re:unionGumiiOSRPG


Yu Yu Hakusho: 100% Maji Battle Begins Its Pre-Registration

Remember Yu Yu Hakusho, the epic anime that was popular back in the ’90s? Well, we’ve written about a mobile game that was announced by KLabGames that will be collaborating with AXEL GameStudio Inc. to bring us Yu Yu Hakusho: 100% Maji Battle that was announced back in March 2017. Since then, they had released their first trailer back in December 2017 but there was no info released later. Seven months later, they have finally announced the pre-registration for the game and a new trailer!

The game that is based off the Yu Yu Hakusho anime will be availble for both iOS and Android. There will be familiar characters featured in the game and it follows the storyline of the anime itself. With the characters from the universe, players will need to build a team of 5 and battle through the Dark Tournament. Just like in the anime, players will be fighting against iconic characters like Toguro, Karasu, Bui and many more.

With the launch of their pre-registration, players can now pre-register and hopefully there’ll be pre-registration rewards given away as well! For more info, you can check out their official site or their official Facebook page!
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If you haven’t watched the anime, I strongly urge you to watch it as it is much more interesting to watch than to just read the manga. However, there’s a lot more going on in the manga series than the anime of course and there’s word that a new season of Yu Yu Hakusho is also in the making and coming out soon.

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Tags: AndroidAXEL GamesStudioiOSKLab GamesMobilePre-registrationYu Yu Hakusho: 100% Maji Battle


Pokemon Café Mix Adds Multiplayer Snorlax Event

Pokemon Café Mix, the cute mobile cafe game, is getting its first big event. This event will see players have to form large teams to feed a hungry Snorlax.

This event will run from September 25th to October 8th. It is the first event of this nature in the free-to-play game.

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This Snorlax is more than just a hungry customer, though. Completing this event will allow you to recruit the hungry Snorlax into your cafe. This Snorlax will have its own skills to help you complete puzzles.
You’ll need to form teams of thirty to take on the Snorlax, though don’t worry. These people can be added irrespective of your friends list, so you won’t have to worry about adding strangers to recruit Snorlax.
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To celebrate the event, Pokemon Cafe Mix is also giving players bonuses. For every new Pokemon recruited, players will receive 300 Golden Acorns. In addition, you can spend real-world money to buy a Team Order Pack. This pack contains the new Snorlax Maniac Pikachu.
This event seems very similar to Raids in Pokemon Go. Aside from teaming up with strangers to take down a large enemy, the ability to recruit them at the end of it should be interesting for the casual Café game.
Pokemon Café Mix is available for Nintendo Switch and Android devices.
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Pokémon Café RemixRelease Date: 2020-06-24Android, iOS, Nintendo Switch
Pokémon Café Mix is a unique puzzle game where the player is now the owner of a café that serves delicious treats to Pokémon.

Complete puzzles by linking together Pokémon icons to prepare drinks and dishes for your Pokémon customers as they have a wonderful time at the café!

Order’s up! Your next Pokémon customer awaits.

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Tags: PokemonPokemon Cafe Mix


Overwatch 2 PvP Beta First Impression: More of The Same, But The Same Has Been Enhanced

I know, I too was surprised to learn that Overwatch 2 was not only still alive but also receiving a beta test. I never thought the game was canceled but with the announcement that it and Diablo IV were being delayed indefinitely, I wasn’t expecting to see it for a long time but alas here we are.

Overall, the Overwatch 2 PvP Beta played pretty well, although it still feels more like an updated version of the original than a sequel, but hey, the original was fun, and this one is fun as well so it’s off to a good start.

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Please note: this is still a beta version of the game meaning that certain mechanics may be changed by the time of the game’s official release.
Old Heroes, New Tricks
Creating a sequel to a multiplayer game is a task that can be quite challenging. You want to make changes but if it ain’t broke, don’t fix it. The developers definitely had this in mind as it is certainly what you feel after playing Overwatch 2. The game takes a lot of influence from the original.
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You can directly log in with your old account and there will be no changes at all, including the cosmetic collection you’ve ever had. Playing several matches on the classic map will also feel pretty much the same as for better or worse, there is clearly no intention to change the original content.
But there have been changes here and there. The most notable of these is the new UI style, with more detailed and demanding graphics. They have also reworked several heroes, especially Bastion who is now no longer able to recover with Self-Repair. Some characters have even changed classes, like Doomfist who went from Damage to Tank.
Introducing Sojourn

Because it is still in the beta stage which is devoted to PVP mode, the content on offer is still limited. PvE mode and the new content within weren’t even available.
Despite my previous gripes, there is some new content present in the beta test. The most highlighted piece of new content is the presence of a new hero named Sojourn.
Sojourn is a Damage type hero with a long-range gameplay style and is equipped with good mobility. She is equipped with a Railgun with a capacity of 40 bullets and two modes of fire, one of which relies on energy stores with maximum damage potential when it hits 100.

Her main skills include a Power Slide which allows Sojourn to slide or cancel to get high jump momentum, as well as Disruptor Shot which is an energy attack with a small area coverage and can slow down enemies.
Meanwhile, her Ultimate skill is Overclock, which speeds up her Railgun and shoots fire effects that can sear through enemies. Armed with such a strong arsenal, players shouldn’t have much difficulty adapting to Sojourn. Her playstyle is actually pretty similar to Soldier 76, so if you can play him, you can probably play her.
Sojourn’s defense is unfortunately not as strong as Soldier 76’s, as she can’t run as fast or heal herself. The only way she can get out of a sticky situation is with a Power Slide. Although very useful, this skill requires the right momentum to be executed and the maneuver doesn’t always cover all directions.
Her energy shot mode also doesn’t have a clear visual cue apart from a small indicator on the crosshair. This means there are many moments where you may not be able to fire or fire at maximum damage because the energy has not reached its maximum output.
Aside from this though, Sojourn is a hero with a lot of potential and has a damage output that can be very fatal, especially if you can maintain accuracy when firing a fully charged energy shot.

Other than the new hero, another new feature is the overhaul of team composition and the scoreboard. While the original series carries a 6v6 formation, Overwatch 2 reduces it to 5v5 at the expense of the tank hero slot.
This allows the pacing of the game to be faster and can change more drastically at any time because there is no second tank that can protect the team if one has fallen first. If the tank in your team has died, then the team’s defense will immediately become fragile and will in turn make the enemy move more aggressively.
We personally enjoyed this new pacing more, but the change has also made matches feel a bit too one-sided because the contribution of each player becomes more important in encouraging team performance.

Talking about player contributions, now the game has replaced the match status tab with a scoreboard that shows complete statistics for each player including enemies. With this, it is easier for players to compare their performance and find out which factors contributed to the team’s defeat.
Even though there were a few matches where we lost, none of our teammates behaved toxically or blamed each other. But at the same time, most of the players in this beta access are veterans of the original, which can be seen very clearly from the high-level playing skills and use of golden weapons.
Push modeOverwatch 2 also brings a new map and a new “push mode”. There are four new maps to be opened this time, namely Toronto, Rome, Monte Carlo, and New York. Toronto and Rome are both maps for Push mode. This mainly revolves around a friendly robot walking and making its way across the map. As long as a team approaches the robot, the robot will keep on pushing to the other side. You can see it as a cross between a traditional payload mode and sumo wrestling, with both teams wanting to push the robot to the opposite side.
Both sides have to fight for the control of the robots until the walls are pushed at the end, or until the time is up, and the side that has pushed the robot to a further distance will be considered the winner. In this mode, each engagement point is different, and both sides push back and forth, making it very easy to get stuck in a stalemate until the end.
Overwatch 2 Beta Verdict
Well, that’s our first impression of the Overwatch 2 beta. While it still feels like an enhanced port of the first game, it does bring some good mechanics to the formula.
The move from 6v6 to 5v5  gives a great sense of chaos to the game and Sojourn is a fun new character. Pushing the robot in push was likewise a lot of fun. They’re not the biggest new additions a sequel could add but they are good and people who liked the original game should be able to easily fall back into this one. Now we just have to wait and see if this carries over to the original release.
Overwatch 2 will be released for the PlayStation 4, Xbox One, Nintendo Switch, and PC. It wouldn’t be surprising if it was released for PS5 and Xbox Series X|S as well.

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Tags: Activision BlizzardOverwatch 2


[TGS 2018] Soulcalibur VI – Fight Through The History Of Soulcalibur From 1583!

First announced in December 2017, Soulcalibur VI is almost upon us, following a long hiatus. The game is scheduled for a global release on 19 October 2018 for the PC, PlayStation 4 and Xbox One. Glimpses of the game here and there, where it made a proper showing  at Evo 2018, to a fairly warm reception. We had the opportunity to attend the Tokyo Game Show to attend an interview with Soulcalibur series producer Motohiro Okubo.

Check out our gameplay during TGS 2018 below:

Soulcalibur VI
The reason behind the six year gap between the two games was pretty much given right off the bat, as the producer had much difficulty getting the latest iteration of the game approved, with much internal paperwork done. When asked if this will be the last game in the series if it does not do well, Okubo assured that the game is still an important IP for Bandai Namco, although conceded to the fact that it would be hard getting it off the ground again.

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Okubo, who is also producer for Tekken 7, made a mention as to the unique position Soulcalibur is in as a weapons-based fighter and it was important to differentiate it from other 3D fighters by highlighting its core concepts. The team went back to review the entire franchise to see what users liked most about it, particularly the fast-paced combat system.

Back to Soulcalibur VI itself, Okubo touched one two of its game modes, the first being the Soul Chronicle, which also doubles as its story mode. Beginning in 1583, the origins of the Soul Edge and Soulcalibur swords will be explored, with Kilik as the primary character. Of course, other characters will be a focus as well. Then we have the Libra of Soul mode which offers players more freedom in terms of creating their own character and the ability to recruit allies to the cause. It will intertwine with the Soul Chronicle mode at some point in time, interestingly enough.

Soulcalibur VI is coming soon on October 19th, 2018. You can pre-order it now for a Standard Edition, Deluxe Edition or  the Collector’s Edition which will grant you with more exclusive goodies from the Soulcalibur series. For more info, you can check out the official site!

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Tags: Bandai Namco EntertainmentFightingMotohiro OkuboPCPlaystation 4Soul Calibur VISteamTGS 2018Tokyo Game Show 2018Xbox One


[Giveaway] Limited Edition LEGO DC Super-Villains Figurines Up For Grabs!

LEGO DC Super-Villains is an upcoming game developed by Traveller’s Tales that are famous for their LEGO themed games. The game published by Warner Bros. Interactive Entertainment will be coming soon this October 16th 2018 for the PlayStation 4, Xbox One, Nintendo Switch and PC. Based off the DC Universe, we’ll be playing from the perspective of DC Super-Villains to do battle against the Super-Heroes from another universe.

*The Giveaway Event Is Over! Thanks For Participating Guys! We Will Announce The Lucky Winners On Facebook Soon! 😀
Catch the official story trailer below:

If you’re getting the game great! But did you get the Deluxe Edition that comes with the DC Justice League Dark Character Pack? Well, if you didn’t but you still want to get the LEGO figurine, we’re giving away 5 Lex Luthor Exclusive Minifig! This is courtesy to Warner Bros. Interactive Entertainment as we’ve got the chance to collaborate with them to bring these gifts to you guys! All you have to do is follow the simple steps below!

Step 1:
Like our official Facebook Page!

Step 2:
Like and Share the Facebook post! *make sure it’s set to Public when sharing!
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Step 3:
Leave a comment on the Facebook post and tell us “Who is your favorite DC Super-Villain?” and tag 2 of your friends!

Below are pictures of Lex Luthor Exclusive Minifigs:

*The giveaway is only eligible for Malaysian and Singaporean readers.
*The giveaway will end on 3rd October (Wednesday)
*We will announce the winners on 4th October (Thursday)

With these limited edition Lego DC Super-Villains figurines, you’re going to add on to your Lego collection which we’re sure will be pretty sweet! If you’re interested in the game, you can also pre-order the game now from their official site!

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Tags: DCDC Justice League Dark Character PackgiveawayLEGOLEGO DC Super-VillainsLimited EditionNintendo SwitchPCPlaystation 4Traveller's TalesWarner Bros. Interactive EntertainmentWB GamesXbox One


Monster Strike: Ghost Scramble to launch in July 2022

Japan-based developer Xflag has just announced that it will be launching Monster Strike Ghost Scramble for the Android and iOS platforms 19 July 2022.

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Monster Strike Ghost Scramble is touted as a ghost-kicking action game supporting up to four players. A team comprising three busters will take on the player who assumes the role of a drone who supports the others. Together, everyone will the fight off ghosts using their flashlights, while the drone will provide assistance in the form of dropping barriers and decoys, as well as recovering health. Drones can also help illuminate items and enemies to make the job of busters a lot easier. The gameplay certainly sounds unique, so it will be interesting to see if the developer can pull this off, and given their track record, this should be easy enough for them.
If this sounds like something up your alley, you can pre-register for the game right now via Google Play or the App Store. Of course, signing up means you will be getting various rewards once the game goes live, namely the usual in-game currency and items. For more information, be sure to drop by the official website. Be sure to also follow them on Twitter for the updates.
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Tags: ActionAndroidiOSMonster Strike: Ghost ScrambleXFlag


Nintendo to have a Nintendo Direct for Fire Emblem

Nintendo hosted a Fire Emblem-themed Nintendo Direct presentation today on January 19 at 6:00am local time, with the focus on, you’ve guessed it, Fire Emblem titles.

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The official Japanese website states that in addition to the franchise’s latest title for smartphones, the livestream will also touch on various information regarding the Fire Emblem series. You will be able to catch livestream via Nintendo’s official website or its Twitch channel.

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Tags: Fire EmblemNintendo


Pokemon Go Dropping Support For Older Devices In Coming Update

Fans playing Pokemon Go on older devices will want to get ready as their devices will no longer be supported. Niantic confirms that in the ver 0.189, scheduled in October, the game would drop support for outdated devices.

Pokemon Go will no longer support the following devices:

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iPhone 5
iPhone 6
Any device running iOS 10 or 11
Phones running Android 5.

Niantic says that even if the game is still playable on these devices, technical support will no longer be available if players have any issues.
Fans should update their phone’s OS or model to continue playing the game. To carry over progress, you simply need to re-log in to your account.
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Upgrading your phone also gives players access to features like AR+. This allows players to take more realistic AR photos of their Pokemon, as they scale according to their height and distance.
AR+ also adds a fun minigame to capturing wild Pokemon, whereby you have to sneak up on them.
The update is noticeably scheduled for October, which is after the game’s current Mega Evolution event. So players still have plenty of time to keep their devices up-to-date.

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Pokemon GOPublisher: NianticDeveloper: NianticRelease Date: 2016-07-06Android, iOS
Catch Pokemon in the world with this augmented reality game!

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Tags: Niantic LabsPokemon GO


Genshin Impact Fes 2021 to be postponed indefinitely

The previously announced real life event, Genshin Impact Fes 2021 in Shanghai, has been postponed indefinitely. As you might expect, it was due to concerns over the ever-present COVID-19 pandemic. The notice can be found through the miHoYo forums (Chinese). While not officially announced per se, the paid celebratory packs that would have been released to commemorate the event have likewise been postponed. Alongside Genshin Impact Fes, the offline half of the Genshin Concert has also been postponed. The online performances have not been affected and will proceed on 3 October, 2021.

It would have been an incredible capstone to celebrate the game’s first anniversary in person, but it’s better safe than sorry. Presumably it’s on too short notice to have the events be both offline and online, something Granblue Fantasy Fes 2021 is planning to do for its own event end of this year.

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One has to wonder what other in-game events they might have planned if the event had gone ahead as scheduled, besides the paid packs. We’ll have to see if they would nonetheless give out some consolation gifts alongside the online performances in due course. In any case, anyone who had plans to make the trip over will have to cancel those. As the post says, a temporary wait will make for a better reunion.
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Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


[Updated] Corecell Also Accuses PQUBE for Mistreating Indie Developers

AeternoBlade II developers Corecell has came out with a statement talking about Publishers PQUBE who have been accused of withholding funds from their publishing deal with the indie developers.

Corecell had released the statement over at their official twitter account about the situation and the troubles that had with the UK-based publishers.

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We have important news to share with you.#indiedevmatter #aeternobladeii #gamedev #indiedev #indiegame @xboxuk @PlayStationEU @NintendoEurope pic.twitter.com/AXwphGQYnL
— CORECELL OFFICIAL (@AETERNOBLADE1) September 1, 2022
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Edit (7th September) Corecell has released another statement which points out that Pqube are still selling AeternoBlade II in the Xbox game store under their name despite them saying that they have already returned the rights.
The indie developers mentioned that the PC version of the game was never in the contract where Pqube have only the first rights to refuse if Corecell were to make another platform but Pqube had breached the contract by not paying the Minimum Guarantee.
Original Article Continues below:
In the statement, they had mentioned that signing a publishing agreement with PQUBE to publish AeternoBlade II for the Nintendo Switch, PlayStation 4 and Xbox One to the Europe region back in October 2019 would have PQUBE pay a minimum guarantee from their end of the agreement. But PQUBE had only paid a small part of the minimum guarantee of the signing milestone by the time Corecell had sent the game and was never paid the remainder of milestones.
Corecell had reached out to PQUBE to resolve the issue but was ultimately for naught, which lead to Corecell to make the decision of terminating their publishing agreement with PQUBE in September 2020. However, PQUBE had refused to return the publication control on the console platforms to Corecell and had continued to sell and take all the revenue from AeternoBlade II.
PQUBE had offered to hand back the publishing control to Corecell if they kept to whole ordeal a secret but with not wanting to be involved in any more deals with PQUBE, they had declined. This resulted in the Indie Developers to put in the additional work to recover from their financial predicament which was also the reason as to why there were unable to make new content for AeternoBlade II.
It is also worth noting that this isn’t the first time that Publishers PQUBE had been responsible for bad business practices with them being involved with the misconduct between Toge Productions and Mojiken Studio’s A Space for the Unbound.

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Tags: AeternoBlade IICorecellPQube


Dance Killer Trick!!! – Boys, be DANCING! Is KONAMI’s Latest Otome Rhythm Game For Mobile!

Dance Killer Trick!!! – Boys, be DANCING! (ダンキラ!!! – Boys, be DANCING!) is the latest otome game for the mobile by KONAMI! Though KONAMI is releasing another otome game, they have yet to announce the reason for their delay for Love Plus Every, the otome game announced back in August 2017.

However this time, KONAMI is merging the otome genre with rhythm gameplay – and pretty boys. The game will have players coach at the Benizuru Academy which we assume to be a boys-only academy since we don’t see any of the opposite gender in the trailer. As the coach of the academy, players will be responsible to train the students to perfect their “Dance Killer!!!” which is a special choreograph move between two characters and become professional dancers.

Since it is an otome game as well, players are expected to bond with the students and have a relationship (?). We’re not entirely sure how legal that is of a love relationship between a coach and a student but let’s hope that people in the real world do not take this as a lesson in real life. 😀
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For more info, you can check out their official site!

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Tags: AndroidDance Killer TrickDance Killer Trick!!! - Boys be DANCING!iOSKonamiLove Plus EveryMobileOtomeRhythm


Interview with Captain Tsubasa: Rise of New Champions Producer, Tsuzuki Katsuaki! Herald the return to the classic series!

It’s been a while for mainline Captain Tsubasa games, but that all changes this year in 2020! After a number of mobile titles, ten years later, there’s now Captain Tsubasa: Rise of New Champions. We had the chance to interview the game’s producer, Tsuzuki Katsuaki, as we herald a return to the classic series!

As mentioned, it’s been ten years since the last console game. The mobile games could be said to have kept the flame going for a while longer, but a decade is quite a bit to wait! Tsuzuki notes that Captain Tsubasa remains a beloved series nevertheless, with fans all around the world.

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There’d been internal discussions over making a new title, what with its various previous iterations on console and mobile and it was ultimately decided the game they wanted to make was one that used the latest technology to bring Captain Tsubasa to life. With the latest anime adaptation having completed in airing in 2019, they felt it was a good time to push forward with a new title.
Now, the game has been described as an “arcade football/soccer game”. Tsuzuki explains it by describing the charm of Captain Tsubasa being in the players and techniques, wanting players to experience that first hand. Plenty of trial and error was involved to make the game enjoyable for players of different skill levels. Movement and passes will remain familiar to soccer players, of course.
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Under those basic actions, there is plenty of room for depth, he promises, which includes special shooting, dribbling techniques and the unique goal keeper energy system in the game. Add to that the gameplay and graphics, to provide a “new kind of soccer game experience”.
Fans and newcomers alike can expect the story mode to follow the anime, with Tsuzuki saying “it is only the beginning”. While he can’t fully disclose details of the story or the exact cast size in the game yet, he hopes you will look forward to future announcements. This goes for character customization as well, but he hints that they do have something in the works “that people are going to like”.
This is the first Captain Tsubasa game in ten years, and we’re putting all our efforts into developing it. We hope to give you updates about what to expect in the story department in the near future. Please look forward to it.
We intend to make this public later, but for now I will say that it will include a lot of familiar faces from the anime. Please wait for further updates.
The roster of currently revealed characters on the game’s website.
Not to keep harping on it, but ten years is enough time for a new generation of people who do not necessarily recognize even a classic like Captain Tsubasa. This is the reason why Rise of Champions is an action game, so that it can appeal to more players without knowing the series.
We’re aiming to make a game where players who want to try something new will start to see the appeal of the series the more they play, and hopefully love it by the time they finish.
That ties in to how the game is advertised to have simple controls, which won’t be satisfying the more hardcore players. Tsuzuki assures there will be depth of control and skill combinations that will give a lot of room to strategize. An easy to pick up, but hard to master game, that it’ll be!
Segueing into the possibility of esports at this juncture, it’s not on the pitch for now. The focus is first on game balance and making the base game enjoyable before any competitive element comes into play. As players follow the story, they will surely become more familiar with the controls. While esports may not be the “ultimate goal” per se, if enough players reach a high skill level to create an esports scene, it would be great to say the least.
Screenshot of gameplay.
Since it is a soccer game, you might expect a referee. No plans are in place for one though, as they want to work on the more important part: the players themselves! 22 characters will be on the field simultaneously, and even one more character could negatively impact the overall model quality. Speaking of visual fidelity, 2 v 2 mode will not be in split screen, to be one screen instead, so as not to lessen the visual impact of the game.
Each character will be able to perform a basic blocking move, moving around the team formation to place characters in front of shooters and keepers. A chain of blocks will be possible with this method, using multiple characters. There’s another mechanic in the spirit gauge, which you can recover with certain skills as well as making use of the “V Zone Gauge”.
Future information will be covering any updates or potential DLC, like seeing Tsubasa go overseas, as an example. Tsuzuki once again coyly teases about “an announcement planned which I think will exceed fan expectations”. If you’ve seen a build of the game floating around, it’s only a trial version, so do look forward to twice as many voice lines and variety once the full game does release!

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Tags: BANDAI NAMCOCaptain TsubasaCaptain Tsubasa: Rise of New ChampionsKatsuaki TsuzukiTsuzuki Katsuaki


Resident Evil 4 Remake Is Up For Pre-Order Today

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The Resident Evil 4 Remake is now available for pre-order on PS4, PS5, Xbox Series X|S, and PC via Steam. The game will release on March 24th, 2023.
The recent Resident Evil Showcase has given us a new look at the game, including a new gameplay video, the producer’s personal commentary, and the latest promotional trailer. The remote village has become spookier, and the enemies are even tougher. Through the evolution of technology, Capcom has further delved into the “intent” pointed to by the original.

What’s New in Resident Evil 4 Remake

In this title, Capcom says they will increase the actions players can take by expanding knife attacks such as emergency avoidance and parry. With health, remaining bullets, the durability of the knife, and your own operating skills, you’ll have to choose the most suitable means according to the situation.
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The knife in particular has become very versatile, such as silently stabbing enemies from behind, or stabbing a fallen enemy with a fatal blow. Parrying with a knife can not only bounce the enemy attacks but also make the opponent lose charge. In addition to avoidance, it can also be used as a starting point for attacks. Even a powerful chainsaw attack can bounce, but cannot be activated when the durability drops to zero, i.e., when the knife is broken.

Limited Editions

The Resident Evil Showcase also revealed that a “Deluxe Edition” and “Collector’s Edition” will be available for Resident Evil 4.

The Deluxe Edition is a Digital Download version of Resident Evil 4  and comes with an Extra DLC Pack. The content of the pack includes:

Leon & Ashley Costumes: ‘Casual’
Leon & Ashley Costumes: ‘Romantic’
Leon Costume & Filter: ‘Hero’
Leon Costume & Filter: ‘Villain’
Deluxe Weapon: ‘Sentinel Nine’
Deluxe Weapon: ‘Skull Shaker’
Treasure Map: Expansion
Leon Accessory: ‘Sunglasses (Sporty)’ – ‘Original Ver.’ Soundtrack Swap

The Collector’s Edition includes a physical version of the game, the Extra DLC Pack as well as even more physical content including a Leon figure, physical map, art book, and more.
Go to top
Resident Evil 4 is available for pre-order for PS5, PS4, Xbox One, Xbox Series X|S and PC. The game will launch on March 24th, 2023.

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Tags: CapcomResident Evil 4Resident Evil 4 Remake


Ed-0: Zombie Uprising Arrives in Early Access This April

D3PUBLISHER Inc. and developer Lancarse Ltd. have revealed Ed-0: Zombie Uprising. This survival rogue-like action title will arrive on PC via Steam on April 4, 2022, in Early Access.

Starting with the Early Access launch, players will be able to partake in the carnivorous combat and test their ability with different traditional Japanese characters, starting with the Samurai.

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With over 10 hours of core gameplay content at launch, Early Access is planned to last for six months—or more based on feedback—to provide additional content, polish, and balancing that will improve the experience for fans.
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The Early Access launch will include:

Two playable characters, with a third coming later in Early Access.
10+ hours of gameplay are available right away.
Three main quests, five sub-quests, and three main bosses.
100+ skills and items.
Everything is randomly generated for every run.
The adjustable high degree of difficulty.
Countless surprises and unpredictable adversaries.

Designed for brutal strategic battles in a rogue-like format, Ed-0: Zombie Uprising takes place in the fictional Edo-era in Japan where hordes of hungry zombies have raided the isolated country. No dungeon run will be the same, so players’ judgment will be of the utmost importance, having to face “once-in-a-lifetime” challenges with a wide variety of random elements amid dangerous foes. Ed-0: Zombie Uprising includes various undead enemies, ranging from “newly interpreted” Japanese zombies to foreign invaders born after the “Zombie Industrial Revolution.” Players will unlock more as they play (and succeed) with an increasing number of options to customize builds to their liking—with the option to bump up the level of difficulty to test one’s capability.

Discover the Ages:

Zombie Industrial Revolution – This event induces zombie occupation in 90% of the world in the early 19th century.
Isolating the Country – The Edo Shogunate’s policy of seclusion completely cut off diplomatic relations with other countries. As a result, Japan was seen as one step behind civilization, but Japan succeeded in locking down against the threat of zombies.
Opening the Country – Japan was attacked by a foreign ship, arriving in Yokohama in 1853. The country had no choice but to end its 200+ years of seclusion.

Ed-0: Zombie Uprising will be coming to Steam early access on April 4th. The date for its’ full launch has not been confirmed, but the early access period will last six months.
The game will integrate community feedback to improve, optimize, and build a complete launch with frequent updates throughout the Early Access period.

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Tags: D3 PublisherEd-0: Zombie UprisingLancarse


New Warcraft Merchandise is Available on The New Blizzard Store

Following the recent major announcements regarding World of Warcraft: Dragonflight, World of Warcraft: Wrath of the Lich King Classic, and the mobile game Warcraft Arclight Rumble, new branded Warcraft merchandise is now available exclusively on the new Official Blizzard Gear Store.

Here is a full list of everything that is on offer:

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World of Warcraft: Dragonflight

                    World of Warcraft Alexstrasza Black T-Shirt

                     World of Warcraft Alexstrasza Women’s Black T-Shirt

                    World of Warcraft Alexstrasza Maroon Hoodie

                    World of Warcraft Return to the Dragon Isles 14 x 24 in Framed Art Print

                    World of Warcraft Return to the Dragon Isles 14 x 24 in Canvas

World of Warcraft: Wrath of the Lich King Classic:

                    World of Warcraft Lich King J!NX Navy The One True King T-Shirt

                    World of Warcraft Arthas 19 in Replica Helm

                    World of Warcraft All The King’s Men 12 x 23 in Canvas

Warcraft Arclight Rumble:

                    Warcraft Arclight Rumble Charcoal Gears T-Shirt

                    Warcraft Arclight Rumble Navy T-Shirt

                    Women’s Charcoal Gears T-Shirt

                    Warcraft Arclight Rumble Women’s Navy T-Shirt

                    Warcraft Arclight Rumble 16 x 20in Framed Print

                    NEW
Warcraft Arclight Rumble 16 x 20in Canvas

Warcraft Arclight Rumble is a new Warcraft spin-off that was recently announced for mobile devices. For more information on the game, check our first impressions of it and our interview with the developers.
The Blizzard Gear store was taken down at the start of 2022 due to the company parting ways with their previous website partner Fanatics. A new, “refreshed” Blizzard store has now gone live with a new partner, Legends with items based on IPs like Warcraft and Diablo available for purchase.
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World of Warcraft is available for PC and Mac. Warcraft Arclight Rumble will be available for mobile devices later this year.

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Tags: Activision BlizzardWarcraft Arclight RumbleWorld of WarcraftWorld of Warcraft: Shadowlands


Puzzle & Dragons Gold teaser revealed

Puzzle & Dragons will be making its way to Nintendo Switch! Dubbed Puzzle & Dragons Gold, a 34-second teaser was released by GungHo Online Entertainment July 15. You can watch it below.

Player-versus-player and multiplayer is the game’s focus. Gold is set for a winter launch in Japan, and late 2019 for North America. The teaser website can be visited here.

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Puzzle & Dragons core gameplay is a match-three game. Your party will attack according to the orbs you match. Whether Gold will have different gameplay elements is not currently known.
Source: Gematsu
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Puzzle & Dragons GoldPublisher: GungHo Online EntertainmentDeveloper: GungHo Online EntertainmentRelease Date TBCNintendo Switch
Puzzle & Dragons makes its way to the Nintendo Switch!

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Tags: GungHo Online EntertainmentPuzzle & DragonsPuzzle & Dragons Gold


Oblivion Override: Wishlist Humble Mill’s roguelike debut on Steam

Humble Mill is debuting Oblivion Override on Steam, their 2D side-scrolling action roguelike. It’ll be you, a robot, and a post-apocalyptic mechanical world where humanity is no more.

Oblivion Override takes place in a robotic era where humanity is a thing of the past. Robots still bear the shackles of the Oblivion Code – a failsafe program designed by their creators to neutralize hostile AI evolution.

As Crimson the combat robot, you’ll be sent out to venture into the desolate expanse of the Dulce Base on a cryptic mission. The game features fast-paced, high-intensity encounters to challenge players, requiring use of Crimson’s movement capabilities. These moves can be anything from multi-directional air dashes, double jumps, and wall runs, as you find attack styles and skills that best suit you from a variety of weapons. Toss enemies airborne with a battleaxe, or parry with a laser katana, are just two of the options you can look forward to.

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On your inevitable (presumably) death, retrofit Crimson to rework skills, or simply chat with your allies. Unlock and upgrade your skills instantly with Nanites via the central cortex, accessible anywhere and anytime. Find your rhythm in battle and your skill alignments and discover the history of how we got here.

You can join the official Discord for more details, and for the chance to participate in upcoming beta tests.

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Tags: Humble MillOblivion Override


Bandai Namco announces Girls und Panzer: Atsumare! Minna no Senshadou! for iOS and Android

Bandai Namco has just released Girls und Panzer: Dream Tank Match a few weeks ago and now they are publishing a mobile game for Girls und Panzer too! Titled Girls und Panzer: Atsumare! Minna no Senshadou!, the game will be available on both iOS and Android in Japan on an unknown date.

The game will feature the fellow protagonist of Girls und Panzer such as Miho, Saori and Yuirka in 3D. You will be able to raise and form your very own team with them.

The pre-registration is already available on their official site and you can be rewarded various in-game items including Rainbow Coins and a 4-star Miho Nishizumi BC Freedom High School Costume when the sign-ups achieved certain milestones. For now, these are all we know, stay tuned for more information!
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Tags: AndroidBANDAI NAMCOGirls und PanzerGirls und Panzer: Atsumare! Minna no Senshadou!iOSMobile


Creeper, aw man with the Secretlab Minecraft Edition chair!

Secretlab have collaborated with Mojang Studios to design this Secretlab TITAN Evo 2022 Minecraft edition chair, with the ever iconic Creeper. Launching in conjunction with Minecraft Live 2021, this Secretlab Minecraft Edition chair celebrates the global Minecraft community’s imaginativeness and passion for infinite exploration.

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More than 140 million people play Minecraft each month in every country and territory around the world since its initial launch 12 years ago. Over 238 million copies sold in that time, to make Minecraft the best-selling game of all-time and a global cultural phenomenon. Minecraft also topped the 2020 charts as the most-watched video content on Youtube with over 200 billion views.
To get your own chair, you can find the regional pricings through the official website. This non-explosive Creeper chair is upholstered in Secretlab SoftWeave Plus fabric, an advanced version of the original SoftWeave, made to be more breathable and durable to keep you cool and comfortable in your endless exploration. A new structure of interlacing yarn fibers mimics the game’s grass block, and of course, the Creeper itself.
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“I thought the Creeper’s backstory was extremely interesting — it’s hard to imagine that the most iconic mob in the game was created by mistake and was originally intended to be a pig. The new knitting technique used in the Secretlab SoftWeave® Plus fabric opens up limitless design possibilities for us, and we couldn’t think of a better way to start than with the Creeper and what is probably the most influential game of the decade.”
Ian Ang, co-founder and CEO of Secretlab
Don’t miss out on the Mob Vote too!

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Tags: MinecraftMojang StudiosSecretLab


Gamers Spent A Lot Of Time On Spotify This Year

It’s the end of the year, and that means it’s time for our apps to tattle on us for our habits, with Spotify leading the charge.

Spotify has spent the past week letting users access their Spotify 2020 Wrapped statistics, where the popular music streaming app shares insights into individual users listening habits.

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However, Spotify has also contextualized some of its data, telling us how gamers have been interacting with the app. According to Spotify, there was a 55% global gaming increase in users streaming the app from their home consoles.
In Malaysia alone, this number shot up by 63%. Some of the most popular tracks streamed on these consoles were Trevor Daniel’s “Falling”, followed by Powfu and beabadoobee’s “death bed (coffee for your head)” and Roddy Ricch’s “The Box”.
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Of course, they wouldn’t be gamers if there weren’t a few gaming tracks in there as well. Spotify has had an ever-expanding list of game soundtracks available to stream on its library, and they’ve taken note of what people like the most.
While you’d think that gamers would be listening to music from the most recent games, the reverse is true. According to Spotify’s data, the most streamed videogame music was C418’s “Minecraft- Volume Beta”, consisting of instrumental tracks used in the decade-old game.
Not far behind Minecraft was Mick Gordon’s OST for Doom 2016, full of Metal and Djent to rip and tear to. Right behind that was Death Stranding: Timefall, a collection of music by various artists about the surprisingly prophetic Death Stranding.
The increase in Console streaming is self-explanatory. As more people spent more time indoors this year, it’s easy to assume that people would rather stream music on their consoles with integrated apps rather than have their phones blasting music while they play.
It’s also great that Spotify has categorized video game music as it’s own list, because many games go above and beyond with their music to be more than just the sounds that play as you farm useless loot. Those with music that can stand on its own definitely deserve the recognition, even if they weren’t pushing the same numbers as Billie Eilish.

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Tags: Spotify


Evertale is a monster catching fantasy JRPG now available for mobile devices

If you are looking for a Pokemon-like RPG where you can capture and evolve monsters, here we have a recommendation for you! Evertale by ZigZaGame is a decent monster catching fantasy JRPG that has been recently launched for Android and iOS.

In Evertale, you will explore a breathtaking fantasy open-world filled with mysterious monsters to capture, battle, and train. There are over 180 creatures and heroes of different elements that you can collect to build your ultimate team. Battles are in turn-based 4v4.

The game features an engaging single-player story which you can play offline. While if you want to test your skills, there are PvP modes for you to battle against global players online too. You can also form a guild with other players to unlock limited-edition gear, power-ups and more.
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Evertale only costs you RM1 ($0.99) so it is definitely worth to give a try. However, be reminded that there will be less free-roaming and monster capturing gameplay starting from Act 2. If you are interested, you can get the game here, or visit their official Facebook for more information.

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Tags: AndroidEvertaleiOSJRPGMobileZigZaGame


Shadow Fight 3 Review – Classic Shadow Fight is now in 3D

If you are a fan of Shadow Fight series or have ever played the game, you should remember its iconic 2D silhouette art-style and the deep yet exhilarating combat. The third entry of the mobile game series, Shadow Fight 3 is coming soon in November. We are lucky to be given a chance to try out the game before launch, so here is our short Shadow Fight 3 review.

Graphics
Comparing to its predecessor, Shadow Fight 3 is something different but in a good way. 2D silhouette art-style is not longer featured in the game, instead all the characters and backgrounds are in 3D.  Impressive animations (especially the slow-motions during combat) are still one of my favourite parts in the game.

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Storyline
The game tells a story happening several years after the events of Shadow Fight 2 in a world overrun with Shadow Energy. Other than the main storyline, there is also a bunch of side quests or missions (refreshes regularly) to keep you busy. Some side quests or missions come in special conditions too. For example, some ask you to battle using inverted controls while some ask you to fight an invisible enemy.
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You can choose from three playable factions – Legion, Heralds or Dynasty at the beginning of the game, each having unique powers, equipment, and fighting styles.

Gameplay
Its combat style is basically similar to the previous titles, all fast-paced and challenging. Different combinations of directions and kicks/punch perform different moves, so adapting the situation quickly is the key to win a battle. You may find the battle difficult at first (especially if you are new to the series), but after some practice you will get the hang of it.
Shadow Form
Your characters will be able to equip abilities on his/her equipment too, adding perk or special moves for the combat. Although the game is now in 3D, there is still some shadowy-ness going on. Your character can activate a Shadow Form, switching himself/herself into a black shadow and be able to perform shadow abilities.

The game will be officially live on 16th November for both iOS or Android stores. So if this game suits your preference, grab it in your mobile device when it is available!

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Tags: AndroidiOSMobileNekkiShadow FightShadow Fight 3Shadow Fight 3 Review


vivo x Shopee 8.8 Brand Festival offering up to 88% voucher discounts

vivo Malaysia is offering up to 88% voucher discounts on Shopee Mall during the vivo x Shopee 8.8 Brand Festival on 8 August 2021. Additionally, customers are entitled to enjoy up to 37% discount for purchasing vivo smartphones, alongside free shipping.

Customers who have made their purchase at the vivo official flagship store on Shopee Mall will be receiving complimentary gifts worth up to RM359 such as the X60 Pro luggage, Ogawa eye mask, Starbucks card, U-shaped pillow, fleece pouch, wireless earphones, vivo mask clip and X50 comfy case, terms and conditions apply.

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Smartphone Model
RRP (RM)
Promotion Price (RM)

vivo X50 Series X50 Pro 5G (8GB RAM + 256GB ROM)X50 5G (8GB RAM + 128GB ROM)
  RM3,199 RM2,399
  RM1,999 RM1,599

vivo V20 Series V20 Pro (8GB RAM + 128GB ROM)V20 (8GB RAM + 128GB ROM)V20 SE (8GB RAM + 128GB ROM)
  RM1,899 RM1,499 RM1,199
  RM1,299 RM999 RM899

vivo Y20s series Y20s D (4GB RAM + 128GB ROM)Y20s G (6GB RAM + 128GB ROM)Y20s (8GB RAM + 128GB ROM)
  RM799 RM749 RM899
  RM599 RM689 RM799

vivo Y12 Series Y12A (3GB RAM + 32GB ROM) Y12s (4GB RAM + 128GB ROM)
  RM529 RM699
  – RM599

vivo Y1s (2GB RAM + 32GB ROM)
RM459
RM369

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Join vivo’s membership at vivo’s official store on Shopee Mall to enjoy exclusive vouchers worth up to RM100. Customers can earn 1 point for every RM1 spend, and redeem vouchers and gifts with the points earned.

Shopee 8.8 live with vivo: 8 August 2021 (8pm)
Exclusive smartphone deals will be offered during the livestream at vivo’s official store on Shopee Mall on 8 August 2021 at 8pm.
Use Shopee Pay and enjoy up to 88% coins cashback:
Step 1: Click the “88% cashback OR 15% cashback” icon on Shopee’s homepage
Step 2: Claim the coins cashback vouchers
Step 3: Go to the Shopping cart and select a coin’s cashback voucher
Step 4: Checkout and use the coins cashback vouchers to redeem the coins cashback
Redeem a free shipping voucher:
Step 1: Click the “RM15 Free Shipping” icon on Shopee’s homepage
Step 2: Claim the Free Shipping vouchers
Step 3: Go to the Shopping cart and select a Free Shipping voucher
Step 4: Checkout and use the Free Shipping vouchers
For more information about vivo Malaysia or the vivo x Shopee 8.8 Brand Festival, please visit vivo Malaysia’s Official Facebook Page, or vivo’s official flagship store on Shopee Mall.

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Find your way in Dream Tree Studios’ DeLight

From local Malaysian studio Dream Tree Studios is a curious game simply known as DeLight. The game will be made available on mobile devices – namely Android and iOS – as well as PC via Steam, with an estimated release date for Fall 2020. Here’s an overview of the game:

DeLight is a storytelling adventure game that focuses on the lives of civilians in time of war.

Play as Sammy, a little girl who is determined to reunite with her parents despite of her blindness. With the world becoming unkind, keeping her going is her unlikely companion: a stray dog named Deli, her only delight left in this world.
Key Features:
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Explore the world through the lens of a blind girl as she travels across the war-ridden city.

A war story that focuses on the lives of the civilians.

Make difficult choices. These choices will affect the story of the game.

AI-controlled companion dog that assists you throughout the journey.

Navigating one’s way through a war-ridden city isn’t going to be easy at the best of times, much less when you have a disability. It’s already garnered a few rewards namely:

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MSC Malaysia IPCC (Intellectual Property Creators Challenge) 2017
16th International Mobile Gaming Awards Nominee
Taipei Game Show Best Narration Indie Game Award 2020 Finalist
Level Up KL Best Storytelling 2019

Follow Dream Tree Studios’ Facebook page and show your support for DeLight and your local game developers! We’ll look forward to seeing the story you want to tell.

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Tags: DeLightDream Tree Studios


Revue Starlight Stardom Anniversary Collaboration Announced

Revue Starlight ReLIVE is having a special collaboration with pro wrestling league Stardom, to celebrate the latter’s 10th anniversary.

The Stardom 10th Anniversary Tournament will take place March 3rd at Nippon Budokan, and will feature appearances by Tomita Maho and Aina Aiba, the voice actresses behind Tendo Maya and Saijo Claudine from Revue Starlight.

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✨「スターダム連動ログインボーナス」開催✨3月3日(水)に日本武道館で開催される「スターダム10周年記念大会」の応援大使に #相羽あいな さん(西條クロディーヌ役)と #富田麻帆 さん(天堂真矢役)が就任！これを記念してログインボーナスを開催中🎁
期間：3/4(木)4:59まで#スタリラ #スタァライト pic.twitter.com/cDgWIRrRVl
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— 【スタリラ】少女☆歌劇 レヴュースタァライト -Re LIVE- (@starlightrelive) March 1, 2021

To commemorate the event, you’ll be able to log in to Revue Starlight ReLIVE to get various rewards, such as stamina and gems. You’ll be able to do so until 4th March, a day after the wrestling tournament.
While the wrestling league isn’t getting an in-game event, the official Revue Starlight twitter did share promotional art featuring Hikari and Karen from the anime with the wrestlers from the tournament.
It’s no surprise Revue Starlight would do a cross-promotional event with the wrestling league, considering Aina Aiba’s own background in wrestling. The brand is also no stranger to collabs, having done promotions with Hatsune Miku and Symphogear XD.
It’s been a big week for Revue Starlight fans, as the multimedia franchise just officially launched the blu-ray release of the anime compilation movie, Rondo Rondo Rondo. On top of that, the English servers for ReLIVE have gotten the Love Live! collaboration event, while the Japanese side is getting more of the Arcana cards.

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Tags: Revue StarlightRevue Starlight ReLIVEStardom Joshi


ASUS BR1100 Series: Back to School Promotion

To keep up with the hybrid learning format, ASUS Malaysia is having a back to school promotion for their ASUS BR1100 series of laptops.

Geared for primary school going children, the ASUS BR1100 series comes with the following key features:

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Military grade reliability
All-round rubber bumper
Spill-resistant keyboard
AI noise-cancelling microphone
Noise-reduction camera
Webcam privacy shield

The general specifications for this series of laptops include:

Windows 10 Home
Intel Celeron Dual-Core N4500 Processor
Integrated Intel UHD Graphics
128GB eMMC
4GB SDRAM
1.4kg

Starting from RM1449, the ASUS BR1100 series is available in the C Clamshell model, or F Convertible Flip model, with the promotion offering RM150 cashback. This promotion will run until 3 April 2022.
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Parents and guardians, as well as schools, can choose to register their interest in purchasing these laptops for their charges. Schools can sign up for free trials to allow their students to utilize the BR1100 series laptops in an actual learning environment as well.

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Tags: ASUSASUS BR1100ASUS Malaysia


UFO Robot Grendizer: The Feast of the Wolves Let’s You Punch Giant Robots as a Giant Robot

Microids have just revealed the first gameplay trailer for UFO Robot Grendizer: The Feast of the Wolves, along with opening pre-orders for the game. This game is based on Go Nagai’s manga of the same name.

The game follows the first story arc of the anime series, letting players revisit iconic moments from the series. Fans of the series will also be in for a treat as memorable musical themes from the anime will be re-orchestrated in the game.

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About
Developed by French dev studio Endroad, UFO Robot Grendizer: The Feast of The Wolves is an action game that lets players step into the shoes of Duke Fleet and his robot to enjoy epic adventures. Be ready to dive head first into an iconic pop culture universe filled with bravery, treason and sensational battles.
It’s time to walk down memory lane and revisit the iconic battles and the Grendizer’s weaponry used to defeat King Vega’s forces, launching attacks on Earth from its secret base hidden on the dark side of the moon.
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UFO Robot Grendizer: The Feast of The Wolves is set to release in 2023 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and PC. For more information, do check out Microids’ official website here.

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Tags: MicroidsUFO Robot Grendizer: The Feast of the Wolves


miHoYo Introduces Hoyoverse Brand For Their Games

miHoYo has done the quizzical act of introducing HoYoverse – a seemingly new branding for the company, with a focus on global expansion.

In a new blog post today, the creators of Genshin Impact and Honkai Impact 3rd gave a buzzword-laden explanation of Hoyoverse that make it sound like yet another “metaverse” project.

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“Our mission in establishing HoYoverse is to create a vast and content-driven virtual world that integrates games, anime, and other diverse types of entertainment, which will provide players with a high level of freedom and immersion,” said Haoyu Cai, co-founder and CEO of HoYoverse.
“We will continue to focus on long-term operation strategies, consistent technical research, and innovation in a variety of fields, including artificial intelligence, cloud computing, and pipeline construction, to ensure that sufficient content is created to meet the expectations of players worldwide for a virtual world experience.”
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That being said, it’s never outright confirmed that HoYoverse is anything more than just a brand name change for miHoYo, likely to facilitate them having more than one killer app on the market right now.

The official Genshin Impact YouTube channel has even reuploaded the version 2.5 trailer for the game, where the only major change is replacing the miHoYo branding at the start of the trailer with a HoYoverse logo instead.
It’s not a brand change for nothing though- the shift over to the new title comes with a greater commitment to their overseas studios, as they hire teams on a global level.
“HoYoverse will expand its content production, technology research, and publishing duties through operations in offices in Montreal, Los Angeles, Singapore, Tokyo, and Seoul. With global talent and employees located around the world, HoYoverse will continue to research and develop cutting-edge technologies to enhance its capacities and capabilities to provide high-quality content that enhances and optimizes the player experience.”, the statement reads.
It should be noted that HoYoverse is also the former name of Cognosphere, the current miHoYo-owned overseas publisher for Genshin Impact based in Singapore.

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Tags: CognosphereHoyoversemiHoYo


High Crime For High Fantasy – MtG Streets of New Capenna Interview With Lauren Bond And Dawn Murin

Mobsters and high fantasy. These are two themes that have captured the imagination for decades- and met with a grand union via the Streets of New Capenna set for Magic: The Gathering.

In this set, crime families, each sporting their own unique identity and, more importantly, totally legitimate business. From the mystical Obscura to the bruisin’ Riveteers, there’s plenty to love with the new set.

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We caught up with Lauren Bond, Creative Producer for Magic The Gathering: Streets of New Capenna as well as Dawn Murin, Senior Art Director at Wizards of the Coast to talk all things demon mobsters in this thrilling new set.
Laurend Bond, Creative Producer, Streets of New Capenna
Did making each of the families tri-color give you more tools to flesh out each of the families?
Lauren: Any time we revisit a color grouping in a new setting we always want to think about how we set them apart from the previous expressions. For example, what makes the Riveteers different from Jund? Tri color definitely gives us a lot of space to play, and really explore new aspects of each color’s mechanical and narrative identity.
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With a game as entwined with its narrative as MTG, could you share whether the concept of the five families was developed from a gameplay perspective first or from a narrative angle?
Lauren: In Capenna, our game design and worldbuilding were done alongside each other. It was a collaborative give-and-take that the team did to arrive at the most fun and flavorful outcome. For example, one of our worldbuilding designers proposed that the Caberetti be all about throwing parties and group gatherings which became a jumping off point for creating their mechanics.
Image Credit: Wizards of the Coast
Could you talk about how you and the Art Directors managed to make a uniquely Magic take on Art Deco?
Lauren: When designing a set we have a lot of early concept work, and then later a larger “concept push” where we generate visual assets for the setting that will be used when creating the card art. For Capenna, the concept push partially focused on creating distinct looks for each faction, exploring different fashions of the era and different ways of visually interpreting art deco.
The very original high-level pitch for Capenna was “demon mobsters” which really became the jumping off point for creating the world. While we’ve really fleshed out and developed the setting in a lot of ways it still is our “demon mobster” set.
Considering how popular mafia tropes are in media, were there any ideas you had to pivot because you felt they were “too derivative”, or on the other hand, were there any ideas that you wanted to trope up even more?

Lauren: It’s always a bit of a give and take, but with the volume of cards in a set we do get some space for top-down designs for individual cards based on tropes people would expect, while still having enough to establish a complex world.
Image Credit: Wizards of the Coast
One of new Capennas lesser talked about design features was the weapons based on musical instruments. Are there any in particular that were your personal favorites?
Lauren: The designs are all really fun, I’m not sure I can pick a favorite!
Dawn Murin, Senior Art Director, Wizards of the Coast
Of course, Lauren wasn’t alone in answering our questions. Dawn Murin, Senior Art Director at Wizards of the Coast also took time out of her busy schedule to talk about the art surrounding Streets of New Capenna.
Between film, paintings and music, which would you say was most important as references for nailing the tone of New Capenna?
Image Credit: Wizards of the Coast
Dawn: Art Deco and Nouveau were the key inspirations for the environment and costume design language. The history of organized crime in the U.S. was a big source of inspiration for worldbuilding. Of film, music, and paintings I’d guess film & TV (ex: Godfather, Sopranos) was the primary driver of those three.
Similarly, can you name any artists who just really shone once they were assigned to the set? Alternatively, were there any artists that you knew you had to work with for New Capenna?
Dawn: There were a lot of standouts in this set that are both well executed and capture the spirit of this world setting. Here are some examples:
Angelic Observer by Zack StellaAngelic Sleuth by Marc SimonettiRogue’s Gallery and  by Matt StewartRumor Gatherer by Simon DominicLord Xander, the Collector by Martina FačkováJetmir, Nexus of Revels by Ryan PancoastPhabine, Boss’s Confidant by Ryan PancoastTivit, Seller of Secrets by Chris RahnBess, Soul Nourisher by Leonardo SantannaFamily’s Favor by Alexander MokhovRaffine, Scheming Seer by Johannes VossDaring Escape by Ekaterina BurmakGoldhound by Donato GiancolaRiveteers Ascendancy by Svetlin Velinov
Riveteers Ascendancy by Svetlin Velinov is a fun nod to that famous photograph of the workers lunching on an I-beam high above New York City.

Shady deals, persuasive offers, and most importantly, monsters and magic- these are all core parts of the Streets of New Capenna experience. The set’s available now to check out, so you can pick your favorite crime family and start building your own deck around them, or even trying one of the commander decks and playing with all your friends to start an all-out Gang War.
Our thanks to Lauren and Dawn for answering our questions. If you’ve any love for art deco, high fantasy or mobsters, you’d do well to check out Streets of New Capenna- it’s available now, along with 5 commander decks representing all the different families in the game.

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Tags: Dawn MurinLauren BondMagic: The GatheringStreets of New Capenna


Yakuza: Online Tokyo Game Show 2017 trailer up

Having shown it off previously at Tokyo Game Show 2017, Sega has officially released the new trailer for Yakuza: Online.

To recap, Yakuza Online tells stories set in Kamurocho right after events which took place in Yakuza 6: The Song of Life, and stars a new protagonist by the name of Kasuga Ichiban, who is voiced by Nakaya Kazuhiro. This time around, while the Tojo Clan remains the strongest clan in Eastern Japan, the Omi Alliance and police have colluded to take control. Enter Ichiban, who has been released from prison after serving a 17-year sentence. One way or another, he will have to restore the district to its former glory, but standing in his way is not only the mob but government as well

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The game is the first in the “New Yakuza Series” project, which will tell stories set in Kamurocho after the events of Yakuza 6: The Song of Life. Check out screenshots of the game here.
Yakuza Online will be launched in Japan sometime in 2018 for Android, iOS and PC
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Tags: AndroidiOSSEGAYakuza Online


Asus Zenbook Duo 14 Announced

Asus announced today the Zenbook Duo 14, their top-of-the-line laptop for their Zenbook line of notebooks. It features a built-in second touch screen as well as various performance-enhancing specs to improve your workflow.

According to Asus this laptop won the 2021 CES Innovation Awards with its unique design, letting you reap all the benefits of a second screen while still being portable like a laptop should be.

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Display
14″ FHD Nano-Edge Display (Main screen)
12.6″ ScreenPad Plus (Secondary display)

CPU
11th Gen Intel® Core™ i7

GPU
NVIDIA GeForce MX450

Memory
16GB RAM

Storage
512GB PCIe 3.0 x4 SSD

Price
MYR 6,499 (Core i7-1165G7 + 16GB RAM)
MYR 5,499 (Core i5-1135G7 + 8GB RAM)

Double The Screens
The laptop’s built-in second display is similar to the ROG Zephyrus Duo, in that it is a touchscreen that can also be set as an extension of the main display.
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When the laptops are placed on the supplied Duo Stand, the tilted display sits at a stylus-friendly angle, and both displays support the latest 4096-pressure-level devices including the bundled ASUS Pen.
The upgraded Screen Xpert 2 software that powers ScreenPad Plus includes a collection of new and updated built-in apps to help boost productivity, such as the new Window Flick feature that allows users to simply flick windows between displays. The popular Task Group app has an updated design, so users can see their Task Groups at a glance, and lock into work modes instantly by launching multiple apps with a single tap.
ScreenXpert 2 also premieres the exciting new Control Panel, a fully-customizable app that will revolutionize creative workflows. Control Panels gives the user precise and intuitive control in creative apps, with intuitive controls for adjusting brush size, saturation, layer opacity, and much more. Four types of control — Dial, Button, Slider, and Scroll — each work in a different way to give precise and smooth control over parameters. Control Panel currently works with Adobe Photoshop, Lightroom Classic, Premiere and After Effects, and more compatible apps will be announced in the near future.
Purpose-Built CPU
The ZenBook Duo 14 (UX482) is powered by up-to latest 11th Gen Intel® Core™ i7 processor, and paired with up-to 16 GB RAM to make light work of cross-screen workflows using the 12.6-inch ScreenPad Plus and the main display. There’s also an ultrafast 512GB PCIe 3.0 x4 SSD storage to ensure fast boot times and rapid app loads – that helps accelerate any workflow and optimize productivity.
With its discrete NVIDIA GeForce MX450 graphics, the ZenBook Duo 14 delivers silky-smooth visuals for multitasking users, supercharging a user’s work in photo and video-editing tasks. Casual content creators will love the effortless on-the-go visual power that ZenBook Duo 14 provides.
The ZenBook Duo 14 also features ASUS Intelligent Performance Technology, which works with the 11th Gen Intel processors to intelligently boost performance. Using Performance mode, users can enjoy a performance boost of up to 40% compared to a similar standard laptop. ZenBook Duo 14 also incorporates the AAS Plus thermal system that optimizes cooling performance, and also allows a 3 mm-slimmer chassis due to the reduced need for empty internal cooling space.
For easy connections to peripherals, ZenBook Duo 14 has comprehensive high-performance I/O capabilities including a pair of the latest Thunderbolt™ 4 USB-C ports. These support Power Delivery and DisplayPort and the 40 Gbps bandwidth lets users connect an external 8K display or two 4K UHD displays. ZenBook Duo 14 also includes Intel WiFi 6 enhanced with ASUS WiFi Master Premium technology.

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Tags: ASUSAsus Zenbook Duo 14


Null Games, a New Publisher Launched By GitHub’s Founder

Github’s founder, Chris Wanstarth, has announced the formation of a new developer-friendly publisher called Null Games along with its first title in 2023.

Null Game is a game publisher formed with the idea of putting indie games developers first amongst all others. Wanstarth envisions in creating a healthier and a more sustainable game development though Null Games.

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At the end of the day, this is really all about the games. We’ve seen what the developer-unfriendly, crunch culture produces. It’s time to see what happens when you treat developers and gamers with respect.”
– Chris Wanstrath
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Right off the bat, they have announced their first title releasing in 2023, Tape To Tape. The game will have you hire superstars in the making, arming them with the best equipment as you sent them out into the field towards victory.

The events on the ice field isn’t your only focus, you will need to also manage your players as well. From unlocking new abilities, group up those with high synergies all in the name of making the best team possible.
Tape To Tape will be releasing on Steam in 2023 with a playable demo available for free for you to try out. Do check out Null Games’ website for the latest updates about the publisher’s future plans

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Tags: GitHubNull GamesTape to Tape


The Last of Us Part II, as an extension of Ellie and Joel’s story: an interview with co-writer Halley Gross

It’s the day of the Last of Us Outbreak! We took some of Halley Gross’ time to ask her a few questions regarding her involvement in The Last of Us Part II, as co-writer! Read on for this Southeast Asia exclusive interview! For more about our hands-on gameplay experience of Part 2, go here.

A quick primer on Halley Gross: full name Halley Wegryn Gross, the 34 year old woman has been involved in screenwriting before Part II. Her previous works include Westworld, Emerald City and Too Old to Die Young.

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It’s kind of an insistent terminology, as it’s called The Last of Us Part II, and not simply referred to as a numbered sequel like The Last of Us 2. Gross explains it’s because the game is an extension of the first game. It’s another chapter in Ellie’s, and Joel’s story in the battered world they live in.
Gross’ prior experience has been writing for the screen, and now she’s co-writer for a game, and not just any game either. She tells us that there are certain parts of the process being similar, as both the shows on the TV or silver screen and that of games are about the stories – the stories and the characters, and you’d want to make characters that you find fascinating and interesting.
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Pictured: Halley Gross.
Put these characters into difficult situations and challenge them as much as you can, is how she puts it. “Test how much they [your characters] are willing to fight for what they want.” She goes into the differences at this point, describing games as a living medium and finding it wonderful. “Neil [Druckmann, creative director of The Last of Us and The Last of Us Part II] and I created an outline, but then that outline evolved and changed as we worked with the designers, animators, and artists,” Gross shares. “As the game grew, we realized they didn’t quite work anymore, and we were in a position to change that, which you can’t really do in film and television. You have to finish that [film/TV show] before you make it.”
We asked about the motion capture photos she’s shared on her social media, but Gross is unable to disclose anything about it, apart that it’s fun and the suits are hot. She expresses her admiration for the actors, being able to face a camera in a different way unlike regular film sets.

We’ve seen the pretty gritty and violent peeks into the story of The Last of Us Part II. The Last of Us had a message of love, but now it’s steering into the exploration of hate. Ellie’s growth as a person is being focused on here. We can see how difficult the world she’s in can be to live through. There’s systemic violence along with her emotional trauma, and we are to see how all of these has impacted her soul. Gross doesn’t think most, if any of us, would be able to make it in such a hostile world like Ellie’s. Her pain and the hate that comes with it can’t be ignored, and the team wants to be honest with who Ellie is becoming.
While we can’t get an exact figure on how big The Last of Us Part II will compare to the first one, Gross believes it’s about 50% bigger by her estimation. It’s massive in both length and width, with bigger levels, more cinematics, characters and the animations that come with it. All she can assuredly say now is that the game, coming out on 21 February 2020, will be bigger in every way.
We get more information regarding the Washington Liberation Front (WLF) within the game, which Ellie will be encountering in Seattle. The WLF have been in the territory for over 15 years and are aggressively anti-outsiders, caring only for each other and themselves. Anything else is a threat they shoot on sight. From this, we can get the impression the WLF are incredibly scary and undoubtedly evil, and Ellie will have to somehow negotiate.

Nevertheless, Gross mentions how they want to humanize even these characters that we’re not supposed to like, not merely focusing on the characters they do love. The AI system has characters call out each other by name, and will mourn their deaths. Sure, they are in Ellie’s, by extension, the player’s, way as enemies and obstacles, but who are still people. Ellie’s violent acts won’t just have a cost to herself, but also to those around her.
In making the world feel real and fleshed out, we will be able to see various cameos, tidbits or trivia scattered around. Gross says this is to make every space you experience new and exciting, and to be able to tell a story. A gamer character would own consoles or games from the time before, for example. She hopes players will be exploring and finding interesting things as reward for investigating every nook and cranny.
The team is currently focused on making sure The Last of Us Part II will be a complete story, so a continuation is not currently in the works. We can ask about Ellie’s new tattoo, though, and Gross informs us it’s in part to hide the bite mark that also has an acid mark layered over it. We, as the audience, are aware that Ellie is immune, but she still puts on a mask, effectively hiding a part of herself from Dina, whom we’ve met in the trailers. Gross even drops the fact the tattoo is from an ex-girlfriend of Ellie’s, a point of tension with Dina later in the narrative. As for other characters spied in the trailers, we’ll have to wait to find out more just how important they are or were to Ellie.

Ellie is 14 in the first game, and she brings some of the same characteristics to her young adult self: still loving in a big way, still scrappy and still capable. She’s able to go out on patrols by herself now, making her own choices, and falling in love. When a tragedy occurs, it lights a new anger and hate that she hadn’t had before, and we’ll be seeing how that changes and defines Ellie in Part II.
Speaking of which, Ellie’s lived through a lot, and survivor’s guilt comes up. Part II isn’t Ellie’s first exposure to trauma, with her already acknowledging the fact at the end of the first game: “Everybody that I have loved has either died, or left”. It’s the nature of the world she is in, and it would surely have an impact upon her soul. Gross says they want to talk about why Ellie continues to survive, why she continues fighting, and what she’ll eventually get out from her quest for justice. How does that define her, being the last person standing, and her responsibility to that.
The focus of the game will be solely on a single-player experience due to the scale of Part II. As such, we asked if Gross has been able to play the game. She says “constantly”, and is quite proud of the product. She gushes about the talent at Naughty Dog, talking about big and complicated setups, and how she can do so many things and find out something new each time. New ways of traversing an old setup, triggering new enemy reactions? “I find it a great way to spend the work day. I’m really lucky.”

Part II has both new and recurring characters. New characters in a new story seems easy enough, as you can build them from scratch. How is it then, working with pre-established ones? Gross tells us how she’d fallen in love with both Ellie and Joel, and how that was one of her reasons for wanting to be on board for Part II and furthering the story Naughty Dog had in place. She mentions how, in creating new characters, they wanted to bring in original ideas, and that Naughty Dog itself has been incredibly diverse with plenty of perspectives.
It forces her to be continuously creative, Gross says, to work with so many people and with a vast array of viewpoints to not just show a single side of the story. Ellie will be seen both with someone – like Dina – and alone, and she imagines players will be able to feel both the sense of support, and that of solitude.
Last but not least, Gross hopes that players will love the game, that it will excite you, ask interesting questions and find relatable characters you can see yourselves in. Shout out to you Malaysian gamers! Have an incredible time, and keep wanting to play, share and make games!
The Last of Us Part II is slated for a 21 February 2020 release. Check out the various game editions here!

The Last of Us Part IIPublisher: Sony Interactive EntertainmentDeveloper: Naughty DogRelease Date: 2020-06-19PlayStation 4
Ellie's story continues in the next installment of The Last of Us. Now older, she'll have to navigate more challenges yet, in this somber world she lives in.

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Tags: Halley GrossNaughty DogThe Last of UsThe Last of Us 2The Last of Us IIThe Last of Us Part 2The Last of Us Part II


Dragon Blaze releases Dark Souls update: New allies, Legend Mode, and more

Gamevil’s top mobile game Dragon Blaze just received an update today, releasing 2 new allies:

Shiva the Seed of Destruction (Priest)

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Honey Butter Heal
Recovers all party members by 559% of ATK, and increases Immunity for 3 sec.
Fairy’s Blessing
Increases all party members’ STA by 73%, ATK by 17%, and ATK Speed by 13% for 16 sec. Increases Shiva’s Heal amount by 71% while the skill is in use.
Use Reflection
Allows key-owning Dragon Buster and Dark Soul members to be resummoned.

Thanatos the Arrow of Destruction (Archer)

The Mark of the Hawk
Inflicts 2700% damage on 1 ememy and dispels all buffs including invulnerability. Damaged enemies have a mark for 14 sec that causes party members to focus attacks. Ememies who die while marked cannot use any skills that’s activated upon death.
Deadly Arrow
Searches for the enemy with the highest ATK and reduces it to 30% of current HP, and seals the enemy for 10 sec. Inflicts 4600% of ATK on Boss.
Concentration
Increases party members’ Critical Rate by 20 and Critical Damage by 73 for 16 sec. Thanatos receives 140% less damage with increased ATK by 73%.

Hero and Legend Modes have also been added in the update, along with a level cap increase from level 90 to level 96. When you hit level 96, you’ll be able to receive brand new level 96 equipment. Also, aside from challenging the new modes, if you reach level 91,  you’ll get 340 Rubies as reward, along with one random SSS grade ally.
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Tags: AndroidDragon BlazeGameviliOS


Hideo Kojima, the producer of Death Stranding talks a little about it on Tribeca Film Festival 2019

The highly anticipated and long awaited Death Stranding is starting to take shape as Hideo Kojima talks a little about it on the Tribeca Film Festival 2019.

With it’s trailer shown in E3 2018, people were left in confusion wondering what kind of genre the game will fall in. Now, we can finally understand what Kojima is after with the notable tidbits that a ResetEra user Cerium shares on the internet.

From it, we can basically grasp that Death Stranding will officially be an open-world action game and Kojima emphasizes on bringing in something new to the genre. Maybe we’ll get to see a breakthrough in a video game genre with Kojima creating a genre of its own?
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Then, connection will be a big theme in the game as the player will be alone while at the same time trying to connect. Kojima also mentioned on how an open-world game will be difficult to tell a story because balancing player freedom is necessary, freedom of movement, with the narrative.

Also, the thing that caught our attendtion is how Norman Reedus says that players will cry when playing the game as players will get emotionally invested. Lastly, Kojima says that maybe we’ll get to see more about the game in a month. So, if you’re really excited about the game you might want to take it with a grain of salt because just maybe.

What are your thoughts on this? I do think that the previous Silent Hill P.T was really a bummer and hope that Hideo Kojima will really put everything he has to offer into this. Stay tuned for more updates!
Source: Wanuxi

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Tags: Death StrandingHideo KojimaNorman ReedusPlaystation 4PS4


Yu Yu Hakusho 100% Maji Battle Is Now Up In Stores!

Yu Yu Hakusho 100% Maji Battle is a game developed by KLab and AXEL GameStudio. The game was first announced by KLab back in March 2017 and then later released their first trailer back in December 2017 giving us info on the lore. After almost a year, the game was finally up for pre-registration in July 2018 and now they are officially launched in stores!

The game based on the popular series will of course feature characters like Yusuke Urameshi, Kazuma Kuwabara, Kurama, Hiei, Genkai and more. As players delve into the world of demons and spirits, following the main story of the series, players will need to battle the antagonists from the series like Toguro, Karasu, Bui and more in the Dark Tournament. Like most mobile RPGs, the game will require players to build a team of 5 to go through the Dark Tournament battles and story.

If you’ve never watched the series before, you can still play the game as usual. Of course, watching the anime or having read the story will give you an insight to what’s going to happen next. But it’s always great to be surprised once in a while too. The game is only in Japanese but if language is not a barrier to you, you can download the game now from your respective stores either in the App Store or the Google Play Store.
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For more info, you can check out their official site or their official Facebook page.

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Tags: AndroidAXEL GameStudioiOSKLab GamesMobileYu Yu Hakusho: 100% Maji Battle