Assault Lily: Last Bullet Release Date Announced

The Assault Lily twitter account has confirmed the release date of the upcoming mobile game. Assault Lily: Last Bullet will be available on Android and iOS devices January 2021.

【本日からApp StoreとGoogle Playで事前登録開始🎉】

2021年1月にリリースが決定！事前登録者数に応じて豪華特典をプレゼントするキャンペーンも引き続き開催中！
ストアで事前登録すると、リリース時の通知がくるよ✨
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■ applehttps://t.co/J81g1PTC6Q■ googlehttps://t.co/tA9xJmE2Dw pic.twitter.com/ZV33UMQfRS
— アサルトリリィ Last Bullet（#ラスバレ）公式 (@assaultlily_lb) November 12, 2020

The game is a gacha game based on the popular Assault Lily franchise. While its release is only slated for Japan so far, the fact that it’s published by Bushiroad bodes well for a possible international release down the line, especially after looking at their other series BanG Dream! and Revue Starlight.

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The game will feature characters from the Assault Lily Bouquet anime, as well as some new ones exclusive to the game.
In addition to the newly announced release date, the game’s twitter account has also been releasing promotional materials for the upcoming game.
Just yesterday, they released the introduction video for the game’s protagonist, Hitotsuyanagi Riri. It has fully voice-acted dialogue, as well as an art style similar to the anime.

【#ラスバレ 自己紹介ストーリーの一部を公開⭐】#一柳梨璃 （CV：#赤尾ひかる）＜未熟さを頑張りでカバーする一柳隊のリーダー＞
全編はゲーム内での公開をお楽しみに！
▼事前登録受付中https://t.co/6eOMar1sLR#アサルトリリィ pic.twitter.com/Hw3Oe6WrRK
— アサルトリリィ Last Bullet（#ラスバレ）公式 (@assaultlily_lb) November 11, 2020

They’ve also been pushing for the game’s pre-registration campaign, complete with special rewards if they hit certain milestones.
We still haven’t gotten a closer look at the new characters for Last Bullet, or any specific gameplay. However, with the game two months away, there’s sure to be more content as we get closer to its launch.

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Tags: Assault LilyAssault Lily Last Bullet


Aether Gazer closed beta test to begin mid March

Aether Gazer will be running a closed beta test, with players accepted on a first come first served basis. The game is a 3D action mobile title from Yongshi, the other half of Azur Lane‘s developers.

The Aether Gazer closed beta will run from 17 March 2022, 11:00 to 24 March 2022, 00:00 UTC +8. 100,000 players will be able to play as long as they make an account when the servers open, and is only currently available for Android users. Data will be deleted after the test period concludes. If you had participated in any of the previous closed beta tests, you will be automatically qualified to participate in this new one. While the servers only open at 11:00 on 17 March 2022, you can download the game at 10:00 to get ready.

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You may obtain the client through Bilibili, TapTap or through the official website.
The game’s overview on its TapTap page is given as follows:
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Aether Gazer is a 3D action game in which players will take on the role of the administrator of the “Aether Gazer” and fight side by side with the Modifier squad to clear the “Shihai” and protect civilization.———————————————–The story starts after the old world was engulfed by the catastrophe…
The survivors uploaded their consciousness to the data network [Gaea.Zero], hoping to build a paradise without strife and death in the virtual world. But beneath the appearance of peace, monsters called “Shihai” are born from the data source layer, and they erode civilization, making the established future deviate from the trajectory …… In response to the crisis, the self-examination program took on the name of God and evolved into an entity called “Modifier”.
When the darkness comes, you will join the Eye of Deep Space as the administrator of the Correctors, and penetrate into the land of the wreckage …… Together with the fate of destruction, put up the battle flag of resistance.【Expert AI teammates to fight together on the screen】
Three squad members will be on the battlefield at the same time, and their combat power will be greatly enhanced.
AI teammates will assist you throughout the battle, so you will not be alone!【Free formation to create a unique battle school】
Strategy into Build elements into the core of the formation system, free to adjust the engraved equipment and the match of the god grid.
With a variety of complex skill schools, create an exclusive play style for your favorite character!【Aesthetic reconstruction of science fiction and mythology】
The polarized styles of science fiction and mythology are fused to create imaginative scenes.
Beautiful 3D models present the charm of the characters, and the characters are set with reference to myths and legends in a distinct and vivid style.【Challenge hardcore bosses in variable battle mechanics】
Bosses are numerous and different in style, with a gorgeous appearance and strong characteristics!
Unique level mechanism and skill design, with different and varied action, attack mode, bring thrilling battle experience!

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Tags: Aether GazerYongshi


Acer Malaysia will provide 60 days warranty extension

Acer Malaysia has announced it will provide a 60 days warranty extension! The notice on their Facebook page notes as follows:

GREAT NEWS! We’re offering a 60 days extension for those of you who have a warranty for Acer and Predator devices which is expiring during the MCO period. So keep calm and stay home, our service team will be all set and ready to serve you again once the MCO is lifted!

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In light of the ongoing Movement Control Order (MCO), Acer Malaysia will continue to honour the warranty for all Acer and Predator devices which is expiring during the MCO period. You’re entitled to the extension of 60 days once the MCO is lifted.
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Tags: AcerAcer Malaysia


My Dress Up Darling Anime Release Date Announced Via New PV

CloverWorks has announced the release date for the anime adaptation of My Dress Up Darling, as well as the first animated trailer for the rom com.

According to the trailer, My Dress Up Darling will have a release date of January 2022, as part of the winter anime line-up.

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The anime was announced several months back, though this new trailer is the first we’ve seen of it in motion.
They’d also previously released a key visual for the anime, as a teaser ahead of the trailer reveal showing Marin dressed as Shizuku, the first major cosplay in the series.
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The plot revolves around Kitagawa Marin – an energetic otaku who wants to get into cosplay but can’t sew. She meets Wakana Gojo, a shy introverted boy who likes painting traditional Hina Dolls. Unfortunately, Gojo has a complex about his hobby, due to being made fun of for it when he was younger.
Gojo, who has way more experience in sewing thanks to his doll-making hobby, offers to make the outfits for Marin’s cosplay, setting off their relationship as they explore the world of cosplay and learn more about each other.
For those looking to get into the manga ahead of the anime, the manga was released in English, published by Square Enix. Prior to its official English name, the series was known by its Japanese name, Sono Bisque Doll Wa Koi Wo Suru (The Dress-up Doll That Fell In Love)

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Tags: CloverWorksMy Dress Up DarlingSono Bisque Doll


The DioField Chronicle Review – Kicking Fantasy Tactics Into Real Time Strategy

The JRPG genre has grown substantially in the past few years, making it harder for new IPs to stand out but here’s one game that’s determined to shake things up: The DioField Chronicle.

Developed by Square Enix and Lancarse and published by the former, The DioField Chronicle kicks the traditionally grid-based tactics RPG genre into real-time strategy allowing for faster more intense battles. The game does however have its drawbacks in the form of a rather weak story and slow beginning which stop the game from truly achieving its full potential. Still, its core is a strong one and one that’s worth discovering.

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Welcome to DioField

The game takes place on the island of Diofield within the Kingdom of Alletain, sandwiched between two warring factions The Trovelt-Schoevian Empire and the Rowetale Alliance. DioField has an abundance of jade, which in this universe powers magic so as you can imagine both factions are eyeing up for invasion. You control a group of mercenaries called the Blue Foxes led by the main character named Angrias a former servant of the crowned prince who was murdered before his eyes when they were children. They must defend the kingdom from the coming invasion.
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I won’t lie, the plot of DioField is pretty weak. While it tries to go into some deeper ideas like political corruption, at its core it’s your standard Final Fantasy/Fire Emblem plot: an evil empire wants to take over and the heroes have to stop them. I’ll admit there are a couple of more subversive plot points later in the story that are more interesting but you’ll be wading through a lot of exposition and cliched fantasy dialogue before they appear.

It doesn’t help that the execution of the plot isn’t the best with it having a big major of “show don’t tell”. After every mission, the characters will get a few lines and then a narrator will take over and explain what happens next. This removes a lot of weight from what should be big plot points. For example, at the end of the first chapter, the group is told that a seemingly important character has died. The game then cuts to the narrator explaining how he died. You never get to see how the characters react to his death or how it affects the world at large. Next thing you know, Angrias is in charge and nothing more is said about the guy.
The pacing of the game is also glacially slow at the beginning with the missions meandering around fetch quests and escort missions that don’t feel like they’re progressing the actual plot. It does get better in chapter 3 when the war properly gets going but you’ll need a lot of patience to get through the early stages.
The Blue Foxes
The characters unfortunately are also pretty stock. The game seems to be going for a game of thrones style political drama but each character gets very little to say or do to make them stand out. Agrias is cool-headed and confident but doesn’t really have much character beyond that. Fredret is the straight man’s best friend, Isca is a chivalrous nobleman with a heart of gold and Rickles is adorable but also doesn’t have much depth beyond being the naive country bumpkin. They all have basic personality traits but not much depth beyond that. The same can be said for most of the other characters that you recruit throughout the game.

There was one character that stood out, however: the beautiful white-haired Waltaquin Redditch (what a name). When you first see her she comes off as the typical stoic demure princess but it’s soon revealed she is more like a psychotic adrenaline junkie. She cackles in glee when summoning meteors to rain down on enemies, gets super excited to fight strong opponents, and gets disappointed when they’re too weak since it’s less fun for her to beat them. She’s an absolute riot throughout the game and is the main reason I stayed invested in the plot.
War in Real-Time

The Diofield Chronicle differs from most Strategy JRPGs by being a real-time strategy game. In battle, you use a cursor to control 4 characters on the map. By hitting the circle button over a character, you pause the battle and draw a line to where each character is supposed to go, including attacking enemies. You can also mark places for them to turn which is important since hitting enemies from behind does critical damage.
Each character fits into one of four classes: Soldiers (DPS), Cavaliers (Tank), Sharpshooters (ranged), and Magickers (healer/summoner). You can only have four primary characters in battle at a time however, you can equip your benched characters to one of the primary characters which will allow you to use their special moves in battle. The secondary character will also get some exp and ability points after the battle.
All of your units also have special skills that can be selected by pressing the triangle button. These can hit a wide range of enemies, help a tank buff its defense, stun an enemy to prevent them from using a special attack, and so on. Each attack is performed in real-time and has a cooldown time after use meaning that knowing when to place a powerful attack is important as it can leave you wide open afterward.

Finally, you have access to a feature called Magilumic Orbs. These act as your summons which can be unleashed for massive damage or other powerful spells. The first one you get is Bahamut on level 1. In order to balance things out however you can only use these when you fill a meter by collecting blue orbs that enemies drop and they’re not always the easiest to come by. This means you’re going to want to save the orbs until you need them the most, like for a boss.
The gameplay is the best part of the game. The enemies attacking in real time gives a greater sense of urgency and successfully executing a series of attacks that wipe out a horde of foes is incredibly satisfying. The spells in the game feel powerful but balanced thanks to the cooldown systems.
The developers of the game have said this system was partially inspired by MOBAs like League of Legends and you can tell in the battle. It feels like it took the best elements of League and combined them with more traditional JRPGs mechanics, creating something that feels very unique and different.
Leveling Up Your Mercenary Group

Another good aspect of the game is despite needing some strategy know-how, the battle system is pretty easy to understand. When you complete the mission you get exp, which raises your character’s stats. They will also get ability points which can be used to further unlock passive buffs for each character.
In the hub area, you can get further buffs in the magic lab which will allow you to level up your weapons, buff your abilities and improve your magilumic orbs via different skill trees. It’s very easy to understand while still leaving room to customize the characters more to your liking.
This is also where you can accept a number of sidequests. These can vary from simply speaking to characters across your barracks, going out for new missions, and even just paying in some cash when a character asks for funds. The last one feels a little cheap but the others are interesting and help give the cast a little personality even if only a little.
Completing any of these will also upgrade your mercenary unit rank which will unlock more upgrades at the lab and weapons store. This is important as while the game is fairly easy, not bringing your rank up can leave you a little underleveled for taking on the main mission quests.
The graphics

The art style for the game is really nice. It has this diorama-like aesthetic that fits the feel of a fantasy book coming to life which works well with character artist Isamu Kamikokuryo’s (FFXII) designs. I also like the clothes of the characters who have a fashion sense somewhere between old Renaissance clothing and 1700s dress with some characters wearing full suits of knights’ armor and others in suits and top hats. It’s a nice change from the usual strictly medieval garb of other JRPGs.
While the maps are a little simple, the diverse range of colorful attacks and skills give battles a good amount of spectacle, especially when the summons comes out. Bahamut looks all imposing and you feel the crunch when he reigns fire down on your foes.
The soundtrack was done by the Game of Thrones composers Ramin Djawadi and Brandon Campbell who do a good job giving the game a more grounded dark fantasy feel.
The Diofield Chronicle

The best aspect of The DioField Chronicle is its experimental mechanics. In a vast sea of fantasy-based JRPGS, it mixes the genre’s traditional mechanics with RTS-style gameplay, something that hasn’t really been seen before. You can tell how much developers wanted to make the game stand out and do something different. I also like the presentation, with the art style and music which creates a nice atmosphere around the game almost like a living chessboard where the pieces move on their own.
This does however make its flaws feel all the more noticeable. The story is pretty dull and while yes, you can skip through it, when combined with the slow, repetitive pacing at the beginning of the game, makes it hard to keep playing those initial missions.
How much you enjoy the game will rely on how much the core gameplay mechanics appeal to you and personally, they were addicting enough for me to keep going. It’s great to see larger companies like Square Enix still is willing to take on these smaller, more unorthodox projects that keep the genre feeling fresh and lively.
I could really see this game becoming a cult classic a few years down the line. The DioField Chronicle is an odd little fox but if you enjoy tactics RPGs and have a good amount of patience, it is one worth seeking out and seeing its new tricks.
Go to top
The DioField Chronicle is available for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S and PC via Steam.
For more information about the game, check out our interview with its developers: Producer Shigeyuki Hirata, Art Director Takahiro Kumagai and Battle Designer Hirofumi Fukui.

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The Review

                    The DioField Chronicles

70%
Score

PROS
 Mercenary upgrade system is easy to understand with a good amount of options Creative RTS battle system Is Unique and ambitious Beautiful fantasy art style

CONS
 Story is not very interesting Pacing at the beginning of the game is incredibly slow, making it hard to get invested

Review Breakdown

70%
0%

Tags: LancarseSquare EnixThe DioField Chronicle


2021 ROG Zephyrus G14 Review – Power and portability packed into one

Not to be confused with the 2020 version, the 2021 ROG Zephyrus G14 is ASUS’ new gaming laptop—and this review will see how it holds up. Thanks to ASUS for sending us their 2021 ROG Zephyrus G14 GA401QM RTX 3060 to review!

Note that this review is specifically meant for the GA401QM model. Some of the features and hardware described in this review may not be available on other models.

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With that said, let us dive into this review of the 2021 ROG Zephyrus G14!
Specs

Model
GA401QM

CPU
AMD Cezanne R9-5900HS

GPU
Nvidia GeForce RTX 3060

VRAM
6 GB GDDR6

Display
14-inch WQHD (2560 x 1440) 16:9
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anti-glare display

Panel (Main option)
IPS QHD 120Hz, 100% DCI-P3, 300 nits

Panel (Second option)
IPS FHD 144Hz, 100% SRGB, 300 nits

Memory
Up to 32gb DDR4 3200mhz

Storage
M.2 NVMe PCIe3.0 512GB/1TB SSD

Dimensions
(W x D x H)
32.4 x 22.2 x 1.99 ~ 1.99 cm
(12.76″ x 8.74″ x 0.78″ ~ 0.78″)

Weight
1.70 Kg (3.75 lbs)

I/O Port
1 x USB3.2 Gen2 Type-C
with DisplayPort 1.4 and PD
1 x USB3.2 Gen2 Type-C
2x USB3.2 Gen1 Type-A
1x HDMI 2.0b
1 x Audio combo jack
1x Kensington Lock

Audio
2x 2.5W speakers with Smart AMP
technology 2x 0.7W tweeter

Battery
76Whr

Adapter
180w

Included
in the box
ROG sleeve
ROG Impact Gaming Mouse
TYPE-C, 100W AC Adapter, Output:
20V DC, 5A, 100W, Input: 100~240V
AC 50/60Hz universal

ErgoLift Design
The GA401QM model of the 2021 ROG Zephyrus G14 comes with two different options for colours—Eclipse Gray and Moonlight White, the latter of which is the one I received from ASUS. Honestly, I am not a fan of white because I can see myself getting it dirty in the long term, but I have to admit that it is very pretty, especially when you take into account its sleek design. It just looks very clean and polished.
Size-wise, it is really small and portable. With a width of 32.4 cm and a depth of 22.2 cm, it is about the size of a typical serving plate. You can put it into practically any backpack. It is not ultra thin by any means, with a thickness of 1.99 cm, but considering the hardware that ASUS packed into it, it is a very compact build. Similarly, not the lightest gaming laptop I have held, but at 1.7 kg, it is really easy to hold and move around on one hand.

However, unlike most laptops that just have cool designs, the 2021 ROG Zephyrus G14 actually has a practical purpose to it. With its ErgoLift design, the laptop will slightly elevate its base when you flip it up, meaning that it is not completely flat on the table or surface you place it on. Because the base is elevated slightly, it is easier to type and rest my hands on it.

Main Display
The 2021 ROG Zephyrus G14 sports a 14 inch 120 Hz WQHD display, but if you want a 144 Hz refresh rate, other models also have it. For serious or competitive first-person shooter players, you may opt for the one with the higher refresh rate. Then again, if you are a serious gamer, you may want to choose a bigger, stronger laptop in the first place.
As a result, I feel that the 120 Hz display already fits all my gaming needs. I played Counter-Strike: Global Offensive on it and it looks and feels perfectly fine. Even on other games or watching videos, the colors are sharp and vibrant. Also, I really like how narrow the bezels are. The display feels wide enough to watch anything while still belonging to a compact body.

AniMe Matrix
The ROG Zephyrus G14 series of laptops come with the AniMe Matrix, which is the customisable light-up lid behind the main display of the laptop. You can display or flash words, images and just about anything on the back of the laptop. The AniMe Matrix features are accessible via the Armoury Crate software which is already present in the laptop. To learn how to customise the AniMe Matrix, you may refer to this tutorial:

The 2021 Zephyrus G14’s AniMe Matrix does have a few extra features compared to the 2020 model. Now, It can be used to display alarm and calendar notifications. There are also more tools for the software to make editing your own AniMe Matrix display easier. These new tools are the crop, undo, redo, export and import tolls. Honestly, these are pretty basic and should have been included in the 2020 version, but they are still a welcome addition.

The 2021 ROG Zephyrus G14 also has a new virtual pet called Omni. Omni will appear on your screen and on the AniMe Matrix display at times. It will react to different states the machine is currently in. For example, if the battery is low, Omni will show a tired expression both on your screen and at the back of it.
On one hand, while its true the AniMe Matrix doesn’t do any major functions, it’s a fun little addition to your laptop. Omni’s expressions are quite cute, and I think for those of us stuck at home it’s great to have interactive feedback on your laptop’s health, especially if you’ve been working so long you’re not always checking the bottom of the screen to see how long until you need to plug it in.

More importantly, I think it does kind of play into the fantasy anyone who’s owned their own laptop has definitely had at some point or other. Your laptop finally has a reactive face, or at least a robot sidekick making sure your gear is in tip top shape. Like I said, it’s fun, and more importantly stands out as a new feature for the 2021 upgrade.

Keyboard
As mentioned earlier, thanks to its ErgoLift design, typing on the keyboard for extended periods of time hardly gives me any discomfort whatsoever. It is easier on the wrists than a lot of other laptops.
As for the keys themselves, I feel that they are comfortable to press and touch. Not too squishy and not too clicky, just the way I like them. The top of the keyboard (above the F1 – F5 keys) also has extra buttons to increase or decrease volume, mute and quick access to the Armoury Crate. These are useful and practical, especially the key for adjusting volume. Best of all, they are mappable, so MMORPG fans—congratulations on finding more keys to bind your 1000+ skills to.
If there is one minor complaint that I have, is that the keyboard’s backlight is not very clear. This is probably because of the Moonlight White colour of the laptop. The keys and the keyboard are already white, and because the backlight is not RGB, it can also only display white. Unless you are using the laptop in a very dark room, you will hardly notice the backlight of the keys.

Ports and Connectivity
For the I/O ports that come with this laptop, the left side has the power port, a HDMI 2.0b port, a USB3.2 Gen2 Type-C that has a DisplayPort 1.4 and Power Delivery, and a 3.5mm audio jack. On the right side of the laptop, we have a Kensington lock, a USB3.2 Gen2 Type-C port (without DisplayPort 1.4 and Power Delivery) and two USB3.2 Gen1 Type-A ports.
It does not have as many ports compared to most work laptops, especially since most of the side is used for ventilation. While some may find the lack of a Thunderbolt 4 port disappointing, do remember that this is a gaming machine first and foremost. What it lacks in productivity, it makes up for in performance.

Turning up the heat
This is the major weakness of the laptop in my opinion. The 2021 ROG Zephyrus G14 boasts an AMD Ryzen R9-5900HS CPU and a Nvidia GeForce RTX 3060 GPU inside a relatively small chassis, so something must give. In this case, it is the heating.
While ASUS boasts that the 2021 ROG Zephyrus G14 has received a thermal upgrade in the form of an upgraded fin design that dissipates heat quicker and a new heat pipe design that lowers the skin temperature by up to 2°C. However, lowering the temperature of the exterior by 2°C is not going to help much when the laptop is also already heating up to 80°C and above!

The laptop can get extremely hot when playing intensive games. It is so hot that when I touched near the top of the keyboard when playing Resident Evil Village, it burned me. I do not want to imagine how it is like playing a GPU-demanding game with this laptop on your lap.
Do note that this heat was also probably because I was gaming while the laptop was charging. Playing games while the laptop is running on its battery will be cooler, but you will not be able to run games as smoothly. Also, you can adjust the fan speed yourself if it is too noisy, but this will be a balancing act between performance and quality of life.
Surprisingly, the laptop cools down incredibly fast. Barely a minute after shutting down Resident Evil Village, and the laptop is cool again. Also, thanks to its ErgoLift design (again), even if the laptop gets super hot while you are playing on a table, the surface itself will not be that hot.

Battery performance
You would expect a laptop that gets burningly hot will also drain the battery as intensely, but nope. Somehow, ASUS managed to pack a battery that boasts over 11 hours of battery duration in a single full charge. This is assuming you are not running an intensive program, of course. Also, note that you can adjust whether you want the laptop to focus on saving battery at the expense of performance, or prioritise performance instead of conserving battery.
During my review, in a one-hour session of Counter Strike: Global Offensive on battery, the ROG Zephyrus G14 went from 100% to an amazing 83%. Theoretically, I would be able to play over 5 hours straight of CS:GO. For a laptop of this size, this is incredible battery performance.
Charging this laptop with its 180W charger restored the battery from flat to around 60% in an hour. In addition, the laptop also supports charging with USB Power Delivery. You can charge the laptop via a USB Type-C power pack which is neat for keeping the laptop alive on the go. Obviously, how fast the laptop charges depends on the power pack you are using, but it is recommended not to play an intensive game unless you are charging it with its 180W charger.

Audio quality
The sound quality of listening to music and playing video games is actually surprisingly good purely from its speakers. It is not the best, by any means, but the speakers still provided good bass, mids and highs.
Also, once again, the ErgoLift design helps in the audio department because there are openings for the speakers at the bottom of the laptop, together with the ones on top. This leads to the laptop providing something close to a surround sound effect. Regardless, for the best audio experience, you would still want to use headphones.
A test of gaming prowess
I already mentioned that the 2021 ROG Zephyrus G14 is equipped with an AMD Ryzen R9-5900HS CPU and a Nvidia GeForce RTX 3060 GPU. On paper, these are quite powerful but to put them to the test, I played Biomutant, Counter-Strike: Global Offensive and Resident Evil Village.

With max settings on Biomutant, the laptop managed to stay above 60 FPS the entire time, regardless of whether I was running around in the huge open world or fighting against enemies with slow motion effects everywhere. The game looked great and played great.

Counter-Strike: Global Offensive was able to stay above 120 FPS at max settings, and sometimes reaching upwards of 140 FPS. Gameplay was incredibly smooth and while it did not make me a better player, I can feel the difference.

Being the gamer that I am, I managed to push the FPS over 220 by reducing the resolution to 1200 x 720 instead of the maximum 2560 x 1440 resolution. For competitive players who do not mind the slightly compromised graphics, you can have an immaculately smooth gaming experience.
While Counter-Strike: Global Offensive is a primarily a test of FPS, Resident Evil Village is a test of graphics. I played Resident Evil Village on two different settings, max settings with Ray Tracing off and medium settings with Ray Tracing off.

For max settings and no RT, the game managed to hover around 60 FPS, slightly dipping under it and going over it at times. As for medium settings with Ray Tracing on, the game stayed at 40 FPS in outdoor environments, and 60 FPS in indoor locations.

Just to push the ROG Zephyrus G14 to the absolute limit for this review, I tried the game with both maximum settings on Ray Tracing on. As expected, the game could only manage around 15 FPS. Regardless, the fact that this 14 inch gaming notebook could can even survive (albeit barely) is still commendable.
Also, these performance tests were done while the battery was charging. If you try to play games on battery, the performance will obviously drop. For example, the laptop capped Counter-Strike: Global Offensive at 30 FPS on battery. Thus, for optimum performance, you want to play games while charging the laptop with the 180W charger (not with USB Power Delivery).
Back to the Bench(mark)
I also benchmarked the laptop with 3D Mark, PC Mark 10 and Cinebench. Here are the scores:

3D Mark Time Spy managed to net a score of 6681. It claims that the laptop will be able to run Battlefield V at 1440 resolution with upwards of 65 FPS. This is a very believable claim.

As for PC Mark 10, the laptop scored 6660, scoring really well in the major categories of essentials, productivity and digital content creation.

For Cinebench, the 2021 ROG Zephyrus G14 scored 11407 points for multi core CPU usage and 1400 points for single core CPU usage. It ranked fourth for multi core CPU usage and second for single core CPU usage when compared to other systems.

Closing Thoughts
The 2021 ROG Zephyrus G14, in particular, the GA401QM model, is a beast of a machine outfitted in a compact 14-inch laptop. It has a wonderful and practical design combined with a powerful CPU and GPU with amazing battery performance. The only major drawback is that its temperature can rise tremendously when gaming. If you do not mind the heat, this is basically the perfect gaming notebook.
While the GA401QM model costs RM 7,699, there are other 2021 ROG Zephyrus G14 models that are priced as low as RM 4,799. To check out the 2021 ROG Zephyrus G14 line of products, visit the ASUS ROG website. Alternatively, you can also read our 2020 ROG Zephyrus G14 review or our ROG Zephyrus G14 RMT01-ACRNYM review.

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Tags: ASUSAsus ROG Zephyrus G14


Made in Abyss console game announced

Spike Chunsoft has announced a Made in Abyss console game, titled Made in Abyss: Binary Star Falling into Darkness. The description for the game via Spike Chunsoft’s Twitter account is given as follows:

We will be releasing a 3D Action RPG based on the popular manga Made in Abyss, which also announced a 2nd season for its anime today. Made in Abyss: Binary Star Falling into Darkness will be coming to PS4, Nintendo Switch, and Steam in 2022.

Descend into the world of the Abyss and grow through surviving its depths in this 3D Action RPG. Relive the anime’s story in the game and experience an original story supervised by the series author, Akihito Tsukushi. Event scenes are fully voiced by the anime’s cast!

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Made in Abyss: Binary Star Falling into Darkness has also opened an official website, with a few more provisionary screenshots from the console title. It looks like there’ll be exploration, and a whole bunch of survival simulation mechanics too. There’s a brief story blurb that reads as follows:

The world’s sole remaining, unconquered chasm, the Abyss, is the stage where many adventures are born…and disappear.
Those who appear in these stories are mesmerized by the power of the Abyss and aim for the bottom of the netherworld.
The story about to be told is that of a nameless Cave Raider that begins their adventure many days after Riko and Reg depart for the Abyss.

It implies you’ll be playing an original character, so you too could explore the titular Abyss for yourself. In any case, keep an eye out for the game.

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Tags: Made in AbyssMade in Abyss: Binary Star Falling into DarknessSpike Chunsoft


Black Clover Mobile revealed at Jump Festa 2022, launches 2022

Pearl Abyss Japan looks to be publishing Black Clover Mobile for, well, Japan. The game itself is developed by Korean-based VIC GAME STUDIO, with the first announcement and promotional video showcase released at Jump Festa 2022. Despite the name, Jump Festa 2022 was held on the 18 – 19 December 2021 weekend. Anyway, check out the video below:

For the time being, Black Clover Mobile appears to be a placeholder name. Planned to launch in 2022, it looks to retread the anime in a 3DCG style. Besides some bombastic cutscenes and animations, other aspects of the game include some exploration in town areas that may potentially work similarly to Slime ISEKAI MEMORIES.

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The trailer also shows how the character screens look like, with characters showing off their skills. There’s a level cap of 20, with perhaps two different limit break systems (four for the clover, and five stars), and some “rank up” mechanic. Perhaps somewhat hilarious is the fact that the sample screenshot above already has a skewed elemental distribution.
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This isn’t the first mobile game that the series has gotten, the ill-fated Phantom Knights title from Bandai Namco Entertainment having shut down about a year ago. You could say this one has much higher production value and all, and could see more success. Whether or not it would be available globally at launch is unknown at this juncture, so stay tuned. Check out the official Twitter here.
via appmedia

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Tags: Black CloverBlack Clover MobilePearl AbyssVIC GAME STUDIOS


Opinion: Jojo Doesn’t Really Work With The Netflix Model

The sixth part of the Jojo anime: Stone Ocean premiered as a Netflix original in December of 2021 and it was great. When it first premiered fans were hyped to see Jolyne’s Bizarre Adventure fully animated.

Unfortunately, the anime only consisted of the first 12 episodes and there won’t be new episodes until September of 2022, almost a year later. This killed the hype, Jojo is one of the most popular anime of all time, and no one is talking about it, all because of that giant gap in release dates.

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The problem with large gaps is that anime communities heavily rely on weekly fan discussions of each new episode to keep the show’s momentum going. Talking about that latest fight, and making memes about that new jokes, these activities fuel the fanbase and promote the anime to new viewers.
While it’s fine for there to be a short gap between different seasons (like the one Jojo Part 3 had), the fact that Stone Ocean had so few episodes, they all came out at once and we’ve now gone three anime seasons without new content means that there’s little to keep fans investment after the initial burst.
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With Jojo’s Parts 1-5, the series thrived from airing weekly on broadcast television since there were always cool new characters or stands for viewers to talk about. These previous parts, most of them over 30 episodes long, managed to keep viewers engaged for almost a year, waiting in anticipation for the next episode, plastering social media with screenshots and clips.
It wasn’t just watching a show, it was an experience revolving around the show with other fans and it helped grow the fanbase exponentially. With people being able to watch the entirety of Stone Ocean’s 12 episodes in a few days, the series didn’t garner the same effect.
The Netflix all-at-once binge model, while great for giving more content in a short amount of time, has also shortened the hype and discussion cycle of the Jojo anime. It has put the series in an awkward place where there’s no new material but the part also hasn’t finished yet so fans can’t reminisce about what a good series it was. I even personally know a few diehard Jojo fans who said they’d wait until the whole part was released before watching and has just kind of forgotten about the series in the meantime.
It’s so strange to think that there’s a Jojo Series currently going on and the internet has been fairly quiet about it.

If Jojo’s Bizzare Adventure: Stone Ocean returns in September and it’s another 12 episodes before going back on hiatus, I feel it will only be detrimental to the anime. At this point, it would probably be best if Netflix either wait for the entire program to finish production and release it all at once or return to the weekly airings like previous Jojo parts.
The large gaps in Stone Ocean’s airing schedule are not only slower in the long run but make the series overall less fun to watch, and Jojo should not be fun to watch.

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Tags: JoJo's Bizarre AdventureJojo's Bizarre Adventure: Stone OceanNetflix Anime


Being a champion: Marvel Realm of Champions Beta Impressions

Ahead of Marvel Realm of Champions‘ launch on 16 December, I had the chance to try out the available beta build to check out what Battleworld can offer. There will definitely be more to come, and you can check out our interview with the devs to get hints of what’s coming here.

CONTROLS
With Realm of Champions being a mobile title, one does not expect overly complex controls. The left side  of the screen is for movement, with the virtual joystick. The right is where your skills are:

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Tapping repeatedly fires off your auto attacks
Both the top and bottom buttons are your active skills
The right most button is your ultimate that recharges over time
Holding down on the right fires your Heavy attack, which has its own cooldown
Swipe in a direction on the right side of the screen to dodge, also with cooldown

The screen is kept relatively clean to keep you focused on the action instead of inundating you with too many buttons to press, and you won’t accidentally hit them when you don’t want to either. When your Heavy or Dodge is off cool down, you’ll be informed with a pop up also on the either side of the screen. It handles itself well enough, and seasoned mobile players should find it easy to jump right in.
GAMEPLAY

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The beta has Arena Conquest (versus other players) and Stronghold (co-op). These game modes don’t take very long, designed for quick bouts wherever you may be. It also means you don’t have to scramble for a charger in case a match takes too long, wink wink.
ARENA CONQUEST
Capture the middle and defeat the opposing B.O.D.O.K.! As long as you have opponents in the middle space, capture will not be possible. Only once you capture the center, the enemy’s B.O.D.O.K. will be temporarily disabled so that you can whack away at it. Once it recovers, it’ll knock you back if you’re in its range, and you’ll be momentarily down, which can leave you vulnerable to respawning enemies.

It’s not as easy as dancing around the arena to capture the center either; the capture area will shrink quite quickly, so if you don’t get in your opponent’s face to take them down, you might find your B.O.D.O.K. under fire! It can get quite hectic, as a positioning error could either see you get taken out, or losing the capture.
STRONGHOLD

Here, you fight off waves of enemies while protecting the ISO-Core from them. The final wave will feature a boss, that once you take down, will make you victorious. You can read what enemies will spawn in the map and try to tailor your build towards it. Otherwise, it’s a matter of working together and ensuring the core doesn’t take too much damage before you fight off the boss.

IN GENERAL
Enemies will have tells of where their attacks will land, so you can dodge out of the area as you need to. At least for me, my phone vibrates to alert me when I’m matched up and ready to go, which is handy if you’re not one to always be watching your screen. Winning in matches can grant equipment and resources.
WORKING IT OUT
Champions will have various equippable pieces, each coming with their stats, rarities and skills. I didn’t manage to acquire a full set piece, but you will be able to find those to get synergies! These pieces not only change the look of your champion, but also your champion’s skills should you find the corresponding piece, which then influences your playstyle. It’s quite the interesting system, as the Iron Legionnaire on the other team may not have the same skill as you do, as with all the other champions.

These pieces can then be further upgraded for additional stats to increase your power, besides upgrading the champions themselves. Pieces of gear can be purchased with in-app purchases, but for those who go free to play, besides grinding it out in the game modes, you’re also offered a Crystal every 6 hours for additional resources, so you won’t be drastically falling behind. Besides, there’s the whole matchmaking system in place.

You have missions and milestones you can tackle for more resources as you play the game, and I do feel it rewards you the more you play. You can get the basic tank, damage and support role champions – Hulk, Iron Legionnaire, Sorcerer Supreme – for free, so you can definitely just pick one of them that fits your playstyle and pour in your resources as you consider getting other champions in the store in the future.

As mentioned in the interview, you can read up on the story behind the rotating arenas, or the location it’s at. Lore enthusiasts will want to keep an eye on this space.
Marvel Realm of Champions will launch 16 December 2020, so get ready to jump into Battleworld and experience the release for yourself!

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Tags: KabamMarvelMarvel Realm of Champions


Fallout Shelter Online open in Asia regions!

Fallout Shelter Online is now open in various Asia regions! Players from the following regions will be able to play the game:

Indonesia
Malaysia
Philippines
Thailand
Singapore
South Korea
Japan

To celebrate the launch of the game, a giveaway is currently being hosted on its official Facebook page.

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Players stand a chance to win:
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20 Random Winners – Strong (please note: these are not Posters, this will be the actual Hero)
30 Random Winners – 300 Pre-War Money
30 Random Winners – 2 small packs of Rad-X

The giveaway will be open until 8 June 16:00 UTC.
The game managed to achieve 500,000 over pre-registrations, which meant all milestones were achieved. Goodies received include:

8888x Caps
188x Pre-war Money
3x SR Settler Lunchbox
288x Nuka Cola Quantum
5x SSR Settler Lunchbox

Whether or not the game will be brought over to more worldwide audiences isn’t known at this point. The game is described as follows:
Fallout Shelter Online is the official sequel to Fallout Shelter. Beside the classic Vault management feature, in Fallout Shelter Online, players are also able to recruit famous heroes from the Fallout series, build adventure teams, face dangerous foes, and venture into the wild Wasteland! Whoever survive the Wasteland stands for the Wasteland. Overseer, what you have built up today becomes the future of the Wasteland.

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Tags: FalloutFallout ShelterFallout Shelter OnlineGaea Mobile LtdShenqu Games


Kabaret Review – A Beautifully Macabre Monster Mash of Southeast Asian Myths

Kabaret is a new visual novel adventure game by Malaysian indie studio Persona Theory Games. I first played a preview of the game last year and I saw a lot of potential in the title, a dark fantasy story about a man who turned into a monster, you meet and ally yourself with several well-known monsters from across South East Asian myths.

The visual novel is a gruesome show with its monstrous cast not afraid to bare their teeth and explore the darker aspects of what it means to be a monster. Yet it also has its touching moments mixed in with a surprisingly interesting mystery. It has some drawbacks in terms of gameplay and quality-of-life features but overall, Kabaret is a gripping experience and shows the potential of Southeast Asian myths for storytelling.

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Welcome To The Kabaret

Jebat is a 20-something nobody. He works as a delivery driver living with his sick mother who seems to believe he’s a messiah of some sort. Outside of this, he has nothing going for him, no hobbies, friends, or ambitions. After a fight, he finds that his mother has committed suicide, and feeling distraught he flees to do another delivery only to witness a crime and be attacked by a bird-like creature.
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When he wakes up, he’s floating on a river and is no longer human. Appearing as a snake-like creature, Jebat is treated by a mysterious masked man called The Caretaker who brings him to The Kabaret, a place where monsters can live safely. Here, he is given the job of Tea Master, serving tea to the ‘Dwellers’ and listening to their problems and regrets, kind of like a mystical bartender that serves brain-fluid cocktails.
More sinister forces are at work, however. With less food (ie. humans) the dwellers are beginning to riot against The Caretaker. There will soon be elections held to decide who will be the new leader of the Kabaret and depending on the choices Jebat makes, the fate of the strange residence could change forever.
A World of Monsters
The first thing to note about Kabaret is that it is not for the faint of heart. The dark Wayang Kulit-inspired art makes for a unique yet surreal setting that makes you feel like you’re going down the rabbit hole into a true nightmare.

The game makes no attempt to shy away from the fact that the inhabitants of this world are monsters. They eat humans, babies, even with little to no remorse. This only added to the oppressive atmosphere. Despite the Kabaret supposedly being a safe place, each monster has their secrets and their own agenda, with several of them being ok with killing at any moment. It keeps every conversation on the edge, and you’re never quite sure who’ll be alive by the time you’re done.
With that being said, they are also fascinating to speak with. It’s quickly established that each monster used to be human and hearing their past regrets, memories, and views on the world around them allows you to sympathize and even became friends with each creature. You sit with ghosts killed during the Japanese occupation of Malaya to Mayang, an ocean goddess who is dying due to a lack of prayers. Some of them are also just fun to hang out with like Tikbalang, a Filipino horse demon that just wants to scare to crap out of Spanish colonizers.
Like a good horror movie, it’s interesting because it delves into the more taboo and thought-provoking themes about the human psyche and makes them seem almost enticing. You can’t help but be drawn to these creatures and their macabre views on life, death, and much more. You want to interact with them further which in turn makes you more uncomfortable because you question if you could ever be like them. There’s even an element of romance in the game but I’ll leave you to discover that on your own.
The Half-Human Monster

This intrigue extends to Jabat as well. While many visual novel protags can be bland self-inserts, Jabat has a lot of personality and some of it can be kind of disturbing. When we first see him, he’s a bit of an edgelord with a “don’t give a shit about anything” sort of attitude however he does grow throughout the game depending on your choices. You can be the paragon for good or agree that monsters are superior to humans and that perhaps eating humans is acceptable. It sounds bad but the game never treats Jebat as evil for thinking these things. The monsters gotta eat the same way people do, and some people can be worse than monsters.
He can be very kind yet also selfish and unpredictable which makes him fun to watch. One constant personality trait of his however is that he wants to make the most of his new life in The Kabaret, something that grounds him as likable. I’m sure we’ve all thought about how nice it’d be to start again with a clean slate and I can relate to Jebat’s feelings in this regard, especially when that new life involves hanging out with cool snake people.
Games In The Kabaret

The Kabaret isn’t a pure visual novel though. The game has several mini-games that you play through each of its five chapters, all based on traditional Southeast Asian games or activities.
These are a bit of a mixed bag. The congkak and dance performance mini-games were a lot of fun. They’re easy to understand while giving a good level of challenge and are pretty exciting to play through. In the case of the performances where you act as a stagehand, you also get a chance to hear the incredibly catchy vocal music all recorded with traditional Southeast Asian instruments. These were produced by the Indonesian band, Sambasunda, and Malaysian composer, Tay Cher Siang. They certainly helped bring the game to life.
One cool thing is that even if you lose the plot will still continue, and you’ll just have to deal with the aftermath of the loss. You’d think not having to do the same mini-game all over again would be a good thing but knowing you may have potentially triggered a worse outcome arguably stings even more.

My favorite however had to be the tea ceremony where you have to choose the right ingredients for each of your guests. This one can be a little hard at first as your patrons often aren’t clear on what exactly they want from their comments. By reading their exact demands and what each ingredient represents in your special journal you can slowly decide on the correct flavors. It reminds were a lot of an Ace Attorney trial, a puzzle about selecting the right item to advance the story forward.
Unfortunately, I wasn’t a big fan of the Guli (marbles) mini-game where you need to shoot a marble to push a bunch of other marbles out of a circle. Getting the range correct was a little too hard to pinpoint and the fast quick time events to determine the speed were often too brisk for me to get down properly. I’m fairly sure I sent at least one character to their death as a result of my bad Guli playing. This brings us to a bigger issue I had with Kabaret.
When Do I Save?

The biggest issue I have with the game is that you don’t seem to be able to save manually. Instead, there’s an auto-save feature. This can make the game somewhat frustrating. Manual saving is common in visual novels since it means you can put the game down at any time while reading, much like you can with an actual book.
Saving overall is pretty frequent and the icon flashes on the screen to confirm a save, but it’s not like I always noticed or remembered that icon and the lack of a confirmed save file did worry me at times. I couldn’t help but think that I might turn the game off, only to come back and learn I lost a good chunk of progress.
As a result of this, the game also doesn’t allow you to make multiple save files to jump back and answer questions differently if you don’t like a certain outcome.
This is all far from game-breaking. Some might even argue that the latter issue is a good thing since it’s more immersive. I mean, it’s not like you can change your answers in real life. Still though, not having manual saving makes the game a little too inconvenient on a practical level.
The Journey Through The Kabaret

Kabaret is a delightful little visual novel that beautifully captures the wonder and darkness of Southeast Asian folklore. As a longtime fan of series like Shin Megami Tensei and Fate, I’ve always enjoyed works that offer a new look at different mythology while also indulging in darker, thought-provoking themes like what it means to be human and what it means to be a monster. In this regard, the game certainly gave me my fill.
While I didn’t like the guli mini-game and the autosave could be annoying, I can deny this twisted tale of monsters and death was a fun ride. The mystery was thrilling, the music was catchy, the art was striking and overall, who knew creatures like Pontianaks and Rangda made for such good conversation partners.
Go to top
Kabaret is available for PC via Steam, Xbox One, and Xbox Series X|S.
A review copy of the game was provided by the publisher. The game was reviewed on PC via Steam.

KabaretPublisher: Persona Theory Games, Wings InteractiveDeveloper: Persona Theory GamesRelease Date: 2023-04-05Microsoft Windows, Xbox One, Xbox Series X|S
Cursed into a monster, Jebat journeys into a realm called the "Alam Bunian". Taken in by the charismatic owner of Kabaret, known only as The Caretaker, Jebat is tasked with providing tea ceremonies to the dwellers in an effort to gather information on how to break his curse.

Kabaret is a dark fantasy folklore adventure game. The story unfolds through the eyes of Jebat, a cursed boy who is uprooted from his small town to a mystical, violent, and unforgiving monster realm. Astray and lonely in a place of unfathomable cruelty, Jebat confronts monsters both supernatural and human in the Kabaret.

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The Review

80%
Score

PROS
 The art is unique and well detailed Well written dark fantasy story Great use of Southeast Asian folklore

CONS
 Guli mini-game is a little frustrating The lack of manual saving can be inconvenient

Review Breakdown

80%
0%

Tags: KabaretPersona Theory Games


New gameplay demo for Marvel’s Spider-Man: Miles Morales

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Miles Morales is taking up the Marvel’s Spider-Man mantle in his own way, as seen on the Playstation 5 showcase.

The demo opens with Miles and his best friend, Ganke Lee, walking through their East Harlem neighborhood to an election rally for Miles’s mother, Rio Morales. Here you’ll see some of the characters you’ll get to know during the game and a glimpse at the culture of the neighborhood. We hope you love the beautiful visuals of a wintertime Marvel’s New York, our neon-noir aesthetic for the game, and gorgeous ray-traced reflections.

Miles is searching for a sense of belonging in his vibrant new neighborhood, but a war has broken out between a devious energy corporation, Roxxon, and a high-tech criminal army, the Underground. In the gameplay sequence you saw captured from PlayStation 5 hardware, the Underground interrupts the election rally.
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Meanwhile the Underground also attacks a Roxxon convoy on the Braithwaite Bridge in an attempt to steal NuForm energy canisters. NuForm is a highly violate energy source that Roxxon promises can power the entire city cleanly. Here we meet the leader of the Underground, the brilliant Tinkerer. Marvel fans will surely recognize the name of this villain from the comics, but we’re very excited to introduce you to our take on this classic Spider-Man villain.
Miles races to the bridge, and, using his explosive, new bio-electric venom and camouflage abilities, attempts to stop the Underground while protecting the citizens of Marvel’s New York City. But as Miles endeavors to rise to the challenge of becoming his own Spider-Man, he finds it’s not as easy as just having impressive new powers.

Beyond the thrilling gameplay, the gameplay video also shows off some of the amazing visuals that are available for the game on PS5. We are taking advantage of the next-generation in many more ways as well for the PS5.  From the silky smooth targeted 60fps frame rate Performance Mode, to feeling the bio-electric venom energy course through your fingertips via the haptic feedback of the DualSense controller, to hearing Marvel’s New York surround you in lush 3D audio, Marvel’s Spider-Man: Miles Morales will be a showpiece for the PlayStation 5.
We’re also excited today to reveal that Marvel’s Spider-Man: Miles Morales will be arriving on both PS5 and PS4.
Yes, that’s right, we know that some of you may transition to PS5 at different times, which it was why it was important to us to release the latest title in the Marvel’s Spider-Man universe on both consoles.
The standard edition will be available digitally on the PlayStation Store or physically at your local retailer for $49.99.
Marvel’s Spider-Man: Miles Morales also supports a next-gen upgrade path, so even if you aren’t ready to upgrade to PS5 just yet, there’s nothing stopping you from buying the PS4 version and enjoying the game alongside everyone else at launch. While it doesn’t have the enhancements made possible by the console in the PS5 version, the game still looks beautiful on PS4 and PS4 Pro, and you can rest easy that when you do make the jump to PS5, the game comes with you.

But that’s not all; we have one more surprise for you today. On PS5, we are announcing an Ultimate Edition that includes a voucher code for Marvel’s Spider-Man: Remastered. You’ll be able to experience the complete storyline up to this point, which includes the remaster of the original game and all three installments of the Marvel’s Spider-Man: The City That Never Sleeps DLC so you can play the full narrative arc.
The remaster for the PS5 is no simple up-res, as many of the game’s art assets have been completely updated to take advantage of the PS5 console’s horsepower. You’ll see better-looking characters with improved skin, eyes, hair, and facial animation (including our new, next-generation Peter Parker). You’ll also see ray-traced reflections and ambient shadows, improved lighting, more pedestrians and vehicles stretching further into the distance, and the same optional performance mode offered on Marvel’s Spider-Man: Miles Morales, allowing you to finally play the game at a targeted 60fps frame rate. We’ll be supporting near-instant loading, 3D audio, and the DualSense controller’s haptic feedback. Lastly we’re adding three amazing new Spider-Man suits, new photo mode features, and even new trophies for those of you looking to Platinum the game all over again.
The Marvel’s Spider-Man: Miles Morales Ultimate Edition will launch both physically and digitally on the PlayStation Store for $69.99 on launch day.
We have been working hard all year to ensure that PS5 will launch with Marvel’s Spider-Man: Miles Morales as well as Marvel’s Spider-Man: Remastered. We have big plans for the Marvel’s Spider-Man universe with our partners at PlayStation and Marvel, and we cannot wait for you to experience the next adventure with Miles.

James Stevenson, Community Director, Insomniac Games

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Tags: Insomniac GamesMarvelMarvel’s Spider-ManMarvel’s Spider-Man: Miles Morales


Exos Heroes to celebrate first anniversary

EXOS HEROES is celebrating its first anniversary in Korea, and will be giving away 800 Xes, free 110 Recruits, and Fated Hero Dorka as well as her new Fatecore. These gifts will be happening worldwide, so don’t worry if you thought you’d be missing out. Until 25 November, a Surprise Quiz will be available. Simply put in the answer 191121, which is the game’s launch date in Korea, for 700 Xes. Until 10 December, there will also be the free 110 Recruits event. The Fated Hero Dorka and Fatecore will be available as a 7 Day Gift event.

Four additional Heroes will also be given out as log in rewards until 30 November. These Heroes are Leger and Nero, as well as Fated Hero Kylock and Mahar, all clad in Fatecores inspired from Hanbok, Korea’s traditional dress with a long history.

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Chapter 14 of the main story will be arriving 26 November, in which matriarch Neomi’s chase will end, unlocking her final weapon to defeat Zeon and Mahar. How will Zeon and friends escape the final showdown to head to Saint West in pursuit of clues to defeat Schufraken?
Last but not least, there will be a variety of quality of life updates including improvements in Inventory management – excluding equipped weapons and armors from the count – and six daily quests – conversation, exploration and battle – will be completed with just a single touch in the 26 November update.
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Happy first anniversary, EXOS HEROES!
 Download

EXOS HEROESRelease Date: 2019-11-21Android, iOS
The grand adventure to search for ‘Exestruk’, the missing sword of the emperor, and the curse of the ancient dragon!
Experience the adventure of your lifetime.
Experience the unique visualism beyond your imagination.
Experience the unique, extraordinary RPG!

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Tags: EXOS HEROESLine GamesOOZOO


Gran Saga new gameplay trailer now out

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Increased PS5 price announced for select markets in APAC [UPDATE]

Sony Interactive Entertainment has announced that the PS5 will have an increased recommended price in select markets in EMEA, APAC, LATAM as well as Canada. The full Playstation Blog post is written as follows:

The global economic environment is a challenge that many of you around the world are no doubt experiencing. We’re seeing high global inflation rates, as well as adverse currency trends, impacting consumers and creating pressure on many industries. Based on these challenging economic conditions, SIE has made the difficult decision to increase the recommended retail price (RRP) of PlayStation 5 in select markets across Europe, Middle East, and Africa (EMEA), Asia-Pacific (APAC), Latin America (LATAM), as well as Canada. There will be no price increase in the United States.

The new RRPs below are effective immediately unless otherwise noted.

Europe

PS5 with Ultra HD Blu-ray disc drive – €549.99
PS5 Digital Edition – €449.99

UK

PS5 with Ultra HD Blu-ray disc drive – £479.99
PS5 Digital Edition – £389.99

Japan (effective Sept. 15, 2022)

PS5 with Ultra HD Blu-ray disc drive – ¥60,478 yen (including tax)
PS5 Digital Edition – ¥49,478 yen (including tax)

China

PS5 with Ultra HD Blu-ray disc drive – ¥4,299 yuan
PS5 Digital Edition – ¥3,499 yuan

Australia

PS5 with Ultra HD Blu-ray disc drive – AUD $799.95
PS5 Digital Edition – AUD $649.95

Mexico

PS5 with Ultra HD Blu-ray disc drive – MXN $14,999
PS5 Digital Edition – MXN $12,499

Canada

PS5 with Ultra HD Blu-ray disc drive – CAD $649.99
PS5 Digital Edition – CAD $519.99

While this price increase is a necessity given the current global economic environment and its impact on SIE’s business, our top priority continues to be improving the PS5 supply situation so that as many players as possible can experience everything that PS5 offers and what’s still to come.
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The fine print notes that regions not currently listed may also have the increased PS5 price, which you can check in with your local retailer. Should the prices for Malaysia be confirmed, we will update it accordingly.

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UPDATE: The blog has updated with SEA regional pricings, provided as follows:

Singapore

PS5 with Ultra HD Blu-ray disc drive – SGD 799
PS5 Digital Edition – SGD 669

Malaysia

PS5 with Ultra HD Blu-ray disc drive – MYR 2,499
PS5 Digital Edition – MYR 2,069

Indonesia

PS5 with Ultra HD Blu-ray disc drive – IDR 9,699,000
PS5 Digital Edition – IDR 8,199,000

Thailand

PS5 with Ultra HD Blu-ray disc drive – THB 18,690
PS5 Digital Edition – THB 15,690

Philippines

PS5 with Ultra HD Blu-ray disc drive – PHP 30,790

Vietnam

PS5 with Ultra HD Blu-ray disc drive – VND 15,990,000

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Tags: PlaystationPlayStation 5Sony Interactive Entertainment


GamerBraves Newsletter vol. 49 – Conventions in Malaysia Need Better Venues

Last weekend we saw fans across Malaysia trek to the Sunway Clio exhibition center in Petaling Jaya to enjoy ‘Cos-Mic’, one of many new conventions to spring up in the post-MCO era, only for it to be abruptly canceled on the second day, Sunday the 26th.

While no exact reason was really given beyond “unforeseen technical difficulties” many netizens that attended the event say that the early cancelation was likely due to one clear reason: large crowds and not enough space. Many users on forums like the r/Malaysia Subreddit noted that they had to wait two hours to get in and that some people even fainted.

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This is the not only Anime convention to have problems with the crowds. Anime Fest at Paradigm Mall while not being canceled, also was not the best received. This for mainly for the same reason as Cos-Mic: the high amount of people in the tiny amount of space was suffocating.
I can say from personal experience that the space was too narrow for the high volume of people with colorfully costumed weebs packed shoulder to shoulder shuffling around stalls and booths. It was incredibly hot and within half an hour of getting there, both me and my friend had headaches. We made one lap around the different stalls in the center of the con and then went off to find some water. If you’d like to know more about the space problems of conventions in Malaysia subscribe to our newsletter. You can read it for free by putting your email address in the box below:
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Give it a read and let us know what you think!

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Tags: Anime FestCos-MicMalaysia


Bowmasters released on iOS! Is this the Mortal Kombat of aim-and-shoot games?

Apart from the usual Angry Birds and Worms 3D, comes a seemingly cutesy aim-and-shoot game, Bowmasters by Playgendary. Don’t let the colorful and fun style fool you, this game can turn into a Mortal Kombat-styled bloodfest in a swift second.

Bowmasters released on 15th August on the iOS, and it’s a single player game where you have to battle against AI opponents, throwing around various projectiles at each other until one of you dies.

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Here’s the trailer:

The trailer doesn’t truly reflect the nature of the game, it really isn’t so kid-friendly but filled with blood and gore when the characters get hit. It even has the classic Mortal Kombat “Finish Him!” announcer and darkened screen when one of the character’s life bar is exhausted. You’ll have one final shot to hit your opponent, and if it does, your eyes will be feasting on a variety of gory fatalities.
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There are 30 characters in the games, many being parodies of famous characters like Deadpool and even Skrillex. There are a few different modes that can be unlocked as you progress in the game. Other than single matches against AI opponents, there are two mini games as well. One is Apple mode, where you have to try to shoot fruit off someone’s head without accidentally killing them, and the Duck Hunt mode is to shoot as many birds as you can out of the sky within a certain time limit. There’s also a Tournament mode and a local multiplayer mode, but nope, no online multiplayer.

It really is a fun game, so download it and try it out!
[btnsx id=”590″]

Source: TouchArcade

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Tags: BowmastersiOSPlaygendary


Magic: The Gathering March of the Machine Introduces New Card Type and Mechanics

Wizards of the Coast will be launching the Magic: The Gathering – March of the Machine set sometime this month and with it, comes new mechanics and even a brand new card type.

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As the setting of March of the Machine concerns battles that are happening all across the Multiverse, March of the Machine will feature the most Showcase Art Style to date: All Showcase Frames from recent sets will appear alongside several brand new frames that represent additional planes. These showcase frames will primarily focus on Multiverse Legends, which are teams of Legendary creatures who are fighting against the Phyrexian invasion.
Not only that, March of the Machine will also introduce several new mechanics, one of which would be a new card type called Battle. The mechanic is described as, “Battles are a new type of dual-faced card: when you play a Battle, you pick an opponent to protect it. Similarly to Planeswalkers, Battles can be damaged or attacked and when they are defeated, flip into a powerful new card for free!”
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Also featured is the creature-based mechanic Backup which allows players to add +1/+1 counters to creatures and gain additional abilities based on the creature giving the counter.

Users of the Phyrexian armada will also get to play with Incubators – artifacts that enter with a number of +1/+1 counters and can be turned into creatures by paying two mana.
March of the Machine will also see the return of both the Jumpstart and the Commander product lines with five exciting themes for Commander decks:

Phyrexian Cats
Zhalfir Knights
Shaman Creatures
Convoke Angels
Gremlin Artifacts

And 5 new Jumpstart booster themes:

Brood
Overachiever
Expendable
Reinforcement
Buff

Not only that, a new Halo Foil pattern will also be featured in March of the Machine and the pattern will only appear for Multiverse Legends cards in Collector Boosters.
Three unique promo cards will also be releasing in WPN stores to celebrate the launch of Magic: The Gathering’s March of the Machine.
The set is scheduled to launch this April 21st and will be available as Draft Boosters, Set Boosters, Collector Boosters, Jumpstart Boosters, Welcome Boosters, Commander decks, Bundles and a Secret Lair.
You may find further details in regards to this at their official website.

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Tags: Magic: The GatheringMagic: The Gathering March of the Machine


Princess Connect Re: Dive Global out now

Princess Connect Re: Dive for global servers is out now! We’ve written a bunch of guides to help you in your journey which you can check out below:

Handy tips
Recommended low star characters
Pre-launch 3-stars to reroll for

For the sake of it, here’s the given overview for the game:

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A tale that resonates: the tremendously popular RPG, Princess Connect, is here for a global audience.
Princess Connect! Re: Dive is finally available worldwide! A blockbuster title that enveloped Japan and China with its success, the game arrives upon new shores thanks to an exciting collaboration between Crunchyroll Games, Cygames, and funplex.
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Begin your journey across the land of Astraea with Heroines!
◆ A Wondrous Tale Told Through Beautiful Animation ◆
Mesmerizing cinematics produced by the renowned animation studios!
Full of story and wonderfully animated scenes!
◆ Simple Yet Deep Real-Time Battles ◆
Charming Heroines partake in spirited real-time battles!
Just tap to activate their UNION BURSTS and gorgeous cut-in animations!
Select characters with unique skills to form your favorite team!
◆ Deepen Your Bond With Your Heroines ◆
Ascend and strengthen the characters by leveling up and equipping epic weapons!
Cultivate your bond with each Heroine and unlock special story content!
◆ Voiced By Your Favorite Actresses! ◆
More than 50 Heroines exceptionally voiced await you in Astraea!
Pecorine (VA: M•A•O)
Kokkoro (VA: Miku Ito)
Karyl (VA: Rika Tachibana)
Yui (VA: Risa Taneda)
Hiyori (VA: Nao Toyama)
Rei (VA: Saori Hayami)
Hatsune (VA: Ayaka Ohashi)
Miyako (VA: Sora Amamiya)
Maho (VA: Maaya Uchida)
◆ Main Theme Composition
Kohei Tanaka
◆ Main Scenario
Akira
Don’t wait any longer, head on over to download Princess Connect Re: Dive and join in the rest of the global players!
 Download

Princess Connect! Re: DivePublisher: Crunchyroll GamesDeveloper: CygamesRelease Date: 2018-02-15Android, iOS
A tale that resonates: the tremendously popular RPG, Princess Connect, is here for a global audience.
Princess Connect! Re: Dive is finally available worldwide! A blockbuster title that enveloped Japan and China with its success, the game arrives upon new shores thanks to an exciting collaboration between Crunchyroll Games, Cygames, and Funplex.

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Tags: Crunchyroll GamesCygamesPrincess ConnectPrincess Connect Re: Dive


502 Bad Gateway


Fate/Grand Order (EN) now available in Southeast Asia

Having officially launched in the US and Canada in English, Fate/Grand Order has made its way to Southeast Asia in countries such as Malaysia and Singapore as well as Australia.

For the uninitiated, Fate/Grand Order is a free-to-play RPG based on the Fate/stay night series. You take on the role of a Master engage in turn-based battles with the help of your servants of more than 150.

If for some reason that you have not already started your progress in either Japanese or North American versions, there is no better time to delve into this juggernaut of a game than now. In case you are wondering, all content in this version will be similar to that of its North American counterpart, so while the events would have already passed, all the current story chapters are intact.

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Tags: AndroidAniplex Inc.Fate/Grand OrderiOSMobileRPG


Just Dance 2020 Virtual Paradise

Ubisoft announces a new content update to Just Dance 2020 to celebrate the upcoming season, dubbed Virtual Paradise. The update sees new content including playlists and online contests, as well as exclusive and iconic songs only accessible via Just Dance Unlimited, the dance-on-demand-streaming-service.

Just Dance 2020‘s Virtual Paradise is a vibrant new world, in an alternative reality where you can dance like never before! Jumping into the matrix, players will be able to enjoy this synthwave and retro new universe with their friends and family. “Virtual Paradise” will also include a Virtual Party and Virtual Gala within Just Dance 2020.

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Virtual Party will be running until 16 July, offering two songs for free for the first time to all players until the end of the event: “Fire – LLP Ft. Mike Diamondz” and “Boom Boom – Iggy Azalea Ft. Zedd”. The party event will also include the release of “New World (Alternate version) – Krewella, Yellow Claw Ft. Vava,” all songs accessible with an ongoing Just Dance Unlimited subscription or an active trial period.
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Meanwhile, the Virtual Gala will run from 23 July to 13 August, delivering a new playlist, 3 exclusive songs and 3 hits from previous opus accessible via Just Dance 2020 with an ongoing Just Dance Unlimited Subscription or an active trial period.
Among the new releases, players will be able to dance like never before to the beat of the following songs:

“Barbra Streisand (2019 Edit) – Duck Sauce”
“Giddy On Up (Giddy On Out) – Laura Bell Bundy”
“Mas Que Nada – Sergio Mendes Ft. The Black Eyed Peas”

Free events will be launched in the World Dance Floor, the game’s online mode. New Boss Families can be defeated during the gala event, or participate in virtual tournaments.
Along with the release of “Virtual Paradise,” Just Dance will launch free events in the World Dance Floor, the online mode of Just Dance. Players can join dancers from all over the world to defeat new Boss Families (during the gala event) or participate in virtual Tournaments.

Just Dance 2020Publisher: UbisoftDeveloper: UbisoftRelease Date: 2019-11-05Nintendo Switch, PlayStation 4, Xbox 360
The #1 Music Video Game Franchise returns ft. songs from various Asian artists! Play with a friend, sweat it out or with your kids, there's something for everyone!

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Tags: Just DanceJust Dance 2020Ubisoft


A rundown on 2019’s best mid-range phone – HUAWEI nova 5T

Presenting HUAWEI’s next entry into the nova series, the HUAWEI nova 5T! Best keep your eyes on this shiny new offering; it’s the first in the nova series to have 5 AI cameras and the Kirin 980 processor, and it’s only RM1,599 in Malaysia!

At first glance, the colours of the HUAWEI nova 5T are striking, with a nice sheen. The emboss is subtle and elegant, giving it a premium look. With the fingerprint scanner moved to the side, the rear is now a smooth slate, emblazoned with an exquisitely designed new nova typography on the exclusive Midsummer Purple. You can also get the HUAWEI nova 5T in Crush Blue and Black, quite the inspiring colour design.

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The specs are important too, of course. In the camera department, we have the 48MP quad AI camera, AIS Super Night Mode, and 32MP selfie camera. You have your main camera with super night mode, 16MP ultra wide angle camera, 2MP macro camera and 2MP depth camera. Four different ways to get the shot you want! With AIS Super Night Mode, you can get exceptional ultra-wide angle shots!

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Let’s not forget the 32MP selfie camera. Using 4-in-1 pixel fusion, your selfies will be brighter and clearer than ever. AI HDR+ algorithm adjusts for balance exposure to backlight. Not just that, the AI beautification algorithm as been enhanced, along with AI recognition for intelligent scene optimization. The camera is also hidden in the 6.26″ All-View Display, providing a natural and flawless viewing experience.
The HUAWEI nova 5T also comes packed with the world’s first 7nm Mobile AI Chipset, the Kirin 980, HUAWEI’s flagship chipset. You’ll also get 8GB RAM and 128GB storage coupled with UFS 2.1 storage technology. On top of this is EMUI 9.1 for a better quality of life, with focus on entertainment-on-the-go. Use your phone without worry for the day with a 3750mAh battery keeping the lights on. If you need to, then the 22.5W Super Charge can get you back up to 50% in 30 minutes!
You can find out more on Facebook or the official website. The HUAWEI nova 5T will be available for pre-order from 29 August to 5 September. Sales in Malaysia will begin 7 September.

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Tags: HuaweiHuawei Nova 5T


Soulworker Announces New Collaboration With Guilty Gear

Mobile game Soulworker announced a new collab with the Guilty Gear fighting game series.

This was announced on the official Guilty Gear Twitter account as well as the Soulworker website which includes artwork of Sol Badguy, Faust, and two characters from Soulworker cosplaying as Bridget and Ky.

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⚙ ソウルワーカー × GUILTY GEAR -STRIVE- ⚙
「GUILTY GEAR -STRIVE-」とのコラボイベントが開催！
ギルティギアのキャラクター達がソウルワーカーの世界にやってきます！
詳細は特設ページをチェックしよう❕
▼詳細はこちら▼https://t.co/6z2O9AloKo#ソウルワーカー #GGST #ギルティギア pic.twitter.com/aNOacCkwrr
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— 「ソウルワーカー」公式アカウント (@soulworkerJP_GC) March 23, 2023

“A collaboration event with “GUILTY GEAR -STRIVE-” will be held! Characters from Guilty Gear are coming to the world of Soulworker!”
They haven’t announced the details of what content will be involved in the crossover but according to the Soulworker website, it will include a completely new collaboration story where Sol and Jack-O “get lost in Cloudream due to an abnormal void.”

In addition, the collaboration will involve a new event quest, Guilty Gear characters appearing as “Soulmates”, new AR cards, and finally new costumes for the Soulworker characters based on the fashion of the various Guilty Gear characters.
In-game photos of playable units wearing Sol and Jack-O’s outfits have also been released. Check them out below:

Go to top
Soulworker is available for iOS, Android, and PC devices.
Guilty Gear Strive, the latest game in the franchise is available for PS4, PS5, Xbox One, Xbox Series X|S, and PC. The Xbox versions are available on Game Pass.

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Tags: ARC SYSTEM WORKSGuilty GearSoulWorker


Super Monkey Ball: Banana Mania Review – Small Ball Time

-Super Monkey Ball: Banana Mania is a puzzle platformer that serves as a new HD remaster of three previous games in the series, Super Monkey Ball 1, 2, and Deluxe, which itself was a collection of 1 and 2.

Super Monkey Ball: Banana Mania is a classic arcade-style game, light on story, emphasizes getting a high score, and requires a lot of dedication to get good at despite its cartoony style, but it does offer a few tweaks to help new players. Ultimately this is a game that’s more for hardcore banana maniacs but it’s still a pretty fun game to have the occasional roll around in.

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It is worth noting that I have never played a Monkey Ball game before this however I’ve tried to keep an open mind when playing the game and overall I had a pretty good time with this one.
Getting the ball rolling

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Super Monkey Ball: Banana Mania is divided into several modes with the main one being ‘story mode’ where you go through the over 300 stages from the first three games. If you’re here to revisit the series you’re certainly getting your money’s worth of content.
The main premise of the game is that you control a Monkey in a small capsule ball and must lead it toward the goal at the end of the stage. What is interesting here is that you do not actually control the monkey but rather the stage itself and you must roll the monkey towards the goal.
Leading the ball can be a slippery affair and combined with the various platforms and obstacles that can lead to some pretty tough platforming. Simply tilting the ball until it charges at full throttle will likely lead to it careening off the edge but playing a more stop-and-start-slow approach may lead to you being knocked off by an obstacle or running the time limit for the stage so you can’t take it too safe either. It’s all about thinking through your approach to the stage and going at a good speed.
The physics of the game are really good, the ball has a good amount of weight to it, not too heavy but not frail and slippery. The tilting of the stage also handles well. When I heard about the mechanic, I was afraid it would be too sensitive like a slight tilt of the analog stick would create a steep tilt but it feels very natural and easily pulls you into the game, making for a very pick-up-and-play experience. I, unfortunately, couldn’t say the same about the PS4 motion controls which felt pretty unwieldy and awkward but thankfully, they are optional and can be ignored.
Playing Hard Ball

All of this being said, you will die a lot while playing the game, and there is definitely a trial and error cycle when playing the later levels. You tend to get to know the levels better after failing on them a few times but this is balanced by the game’s quality-of-life additions. Even though you die a lot, the levels are all very short, the actual timer for each level is one minute, and upon death, you are instantly loaded to the start of the stage to try again. It’s a very forgiving game that understands that you’re gonna die a lot and does not penalize you for doing so. This means that I never felt too frustrated while playing, even after dying on the same stage around 20 times.
There are also some quality-of-life features to help with the difficulty. After dying a few times on one stage, the player is offered a ‘helped mode’ with lengthens the time limit, creates a line to the goal, and allows you to slow time to more easily handle the obstacles. If you get too stuck, you can also just skip the stage entirely although this costs in-game points. These are nice features as it means that you’re never stuck for too long and can carry on with the game.
I will say though that with so many stages, the game does start feeling a little repetitive after a while and even with the skipping features the difficulty curve may be a little too sharp. By the 3 or 4th world, unless you are a Monkey Ball veteran you’ll likely be dying multiple times on each stage to the point that it might become tedious to continue.
I think the game is best suited for a system like a Switch where you can really pick it up and play it in shirt burst rather than a more sit-down play for hours at the time kind of game.
The World of Monke

The plot of the story is really nothing to write home about. Between each of the worlds, you watch little cutscenes told through a slide show like a display using puppets on television. These are implied to be retellings of the Monkey’s past adventures in the previous games, kinda like this is one big clip show episode where the characters sit around and reminisce on the previous episodes. It does make sense for a compilation I guess, but without dialogue, the imagery is so abstract I can’t always tell what’s going on.
I understand that this is the kind of game that doesn’t aim to have a deep plot but if you’re going to include a ‘story’ in ‘story mode’ I think it should be one that the players can properly understand even if it’s simple.
The music of the game is serviceable but nothing too noteworthy. It’s mostly upbeat and fitting with the fast pace of the game. The graphics are pretty vibrant and colorful which suits the game and there is a surprising variety of different worlds for the monkeys to traverse from a lava world to an ocean world to a sci-fi space shift-looking world.

Completing more of the levels and min games also gives you in-game points. These can be used to buy a bunch of collectibles including new costumes, music, and characters including some crossover characters like Sonic, Tails, Kazuma Kiryu from Yakuza, and even a Sega Game Gear, Dreamcast, and Saturn. Later on Morgana for Persona 5, Hello Kitty, and Suezo from Monster Rancher are showing up as DLC. If you’re looking for a new Sega All-Stars game, this might actually scratch that itch.
The Monkey Party Games
Aside from the main game, Super Monkey Ball: Banana Mania also has a collection of minigames to play. These can range from Mokey Fight, a sumo-like battle mode where you attempt to drive other monkeys off of the stage. There’s also Monkey Race a racing game that is kind of like a light version of Mario Kart, complete with items you pick up around the course to use against the other racers.
The most interesting however is Monkey Shoot, a rail shooter game across several levels. It feels like a monkey version of Sega’s House of The Dead games with precise shooting, finding time to reload, and several power-up weapons to collect.
These games act as a decent distraction from the main game and help bring more content to the collection but ultimately get old pretty fast and aren’t worth returning to after an initial play-around.
It also doesn’t help that you can’t use any of the unlockable characters in this mode which isn’t a big deal but you do wish they would have gone the extra while considering the models are already on the disk.
The Challange of Challange Modes

The game also offers missions, which are really like in-game achievements and will reward you points for each that you achieve, like completing the different stages and under different circumstances like doing so on the first try.
There is also the ranking challenge, which has you play through each in an attempt to get a high score. These are based on the number of deaths you get, the time taken, and the collectibles you catch. Once completed your high score can then be posted on online leaderboards so that everyone may see that you are the master of the ball. You can even race a ghost of the fastest player to see if you can beat them. However, other than not having cutscenes, there’s pretty much different than story mode which does make the challenge mode even more lackluster.
I’ve heard that in previous Monkey Ball games, the player is given a set number of lives and it would be game over if they ran out. Even though I’m glad there are infinite retries with story mode, I think having limited lives for challenge mode would have been better since it would make it more, well, challenging. It would make the player work harder to complete that high score and further differentiate it from story mode.
Final Thoughts on Super Monkey Ball: Banana Mania
Super Monkey Ball: Banana Mania has a solid base game. The over 300 levels mean that you’ve got a lot of courses to run through and the accessibility and quality of life improvements mean that it’s far easier to get into. That being said it is a game that can get tiring in long bursts due to the high difficulty and somewhat repetitive stages.
The extra content while not bad also does not add a lot to the game with both the mini-games and challenge feeling solid but ultimately just kind of forgettable.
Overall, this is a good one if you want to get into the Super Monkey Ball series but just be prepared for a few of its downsides when you decide to take your first roll.
Go to top
Super Monkey Ball: Banna Mania is available for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X, and PC

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The Review

                    Super Monkey Ball: Banana Mania

70%
Score

PROS
 Good Quality of Life Features Core Gameplay is well crafted and fun Lots of content with the large amount of stages

CONS
 Mini games are lacklustre Can be repetitive after a while The Learning curve can be too steep at times

Review Breakdown

70%
0%

Tags: Ryu ga Gotoku StudioSEGASuper Monkey Ball: Banana Mania


Garena Free Fire and McLaren team up for a high-octane in-game event

McLaren, known for making supercars, will have its Formula 1 team, McLaren Racing, collaborate with mobile battle royale shooter Free Fire.

The collaboration is called Ace The Field, and it features new cars, skins, bundles and more.

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McLaren will bring its signature cars, the MCLFF and McLaren P1, into the game. There will even be a new race track at the Training Island for players to bring these vehicles out for a spin.
As for skins, players can get the exclusive McLaren Racing x Free Fire collection. Players can now look like racers, with McLaren’s papaya and blue drivers’ overalls. In addition, players can expect to see new goodies such as Gloowall skins, surfboards, airships, and emotes inspired by McLaren.
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On top of that, McLaren Formula 1 racing driver Lando Norris will also be featured in this event. Norris, who is also an avid gamer, will be available throughout the campaign. More details will be revealed regarding Norris’s appearance, so stay tuned!
In addition, players will have opportunities to win VIP McLaren Racing prizes. Lucky players will even get the chance to experience a McLaren x Free Fire activation in a city near them.
For more information on this exciting collab, be sure to follow Free Fire‘s Facebook page.
 Download

Garena Free FirePublisher: Garena InternationalDeveloper: 111 DotsRelease Date: 2017-09-30Android, iOS
Free Fire is the ultimate survival shooter game available on mobile. Each 10-minute game places you on a remote island where you are pit against 49 other players, all seeking survival. Players freely choose their starting point with their parachute, and aim to stay in the safe zone for as long as possible. Drive vehicles to explore the vast map, hide in trenches, or become invisible by proning under grass. Ambush, snipe, survive, there is only one goal: to survive and answer the call of duty.

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Tags: 111dotsFree FireGarenaGarena Free FireMcLaren


Jian Xia Qing Yuan R is available for Download

MMORPG 剑侠情缘R (Jian Xia Qing Yuan R – JXQYR), is now available for download on Android. You can download the game for free in preparation for its open beta test on the 5th of January and perhaps even get some bonus content along the way.

Jian Xia Qing Yuan R is a remake of the 2003 PC game Jian Xia Qing Yuan Online, developed by Seasun entertainment. The original PC game was popular among Chinese and Chinese language PC gamers in the early 2000s for its Wuxia-inspired world and gameplay.

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Now, Vietnamese publisher VNGGames has brought back the series in April of 2021 with JXQYR on iOS and Android. The game has since become the most popular game mobile in Vietnam and as such, the developer hopes to expand the game into other regions, including the upcoming release in Malaysia and Singapore.
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The remake will faithfully recreate the mechanics of the previous iteration. This includes the core gameplay of the war between the armies of Song and Jin. Players are randomly sorted into one of the factions and kill enemies, and capture territory.
There are 10 classes and a large number of weapons that can be used to achieve these goals, giving the game a lot of versatility in customization.
There are also a number of bonus items that you can get by pre-registering for the game. These include a good amount of silver tael and Xuan Jing Ore, currency, and materials that are used within the game to further dominate in battle.
Jian Xia Qing Yuan R will be available for download on iOS and Android on January 5th, 2021. Download the game here and join the battle. Don’t forget to follow its official Facebook fan page for more tips and the latest news.
 Pre-register

Jian Xia Qing Yuan Online RPublisher: VNG GamesDeveloper: KingsoftRelease Date TBCAndroid, iOS
Jian Xia Qing Yuan Online is an MMO RPG set in a Wuxia-style fantasy world. The game revolves around the many martial arts and sword skills found in the genre for a creative style of gameplay. Back in 2003, it pioneered the Wuxia setting and helped bring the genre and culture to greater popularity in China and other Asian regions.

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Tags: Jian Xia Qing Yuan RSponsoredVNG Game Studios