Embark on a brand new adventure in a familiar land – Ragnarok X: Next Generation’s Story Awaits!

It’s been a bit since the Ragnarok X: Next Generation closed beta ended on 8 May 2021, as people from SEA clamoured to see a new Ragnarok game. Luckily for you fans who didn’t manage to get into this closed beta, the game will officially launch on 18 June 2021! This world is going to be both a familiar and new one, no matter how much you know about the RO-verse, as the story is following its own plotline that you’ll have to discover for yourself.

As its name suggests, Ragnarok X: Next Generation – also known as ROX – is a 3D mobile MMORPG as licensed by Gravity Co. (South Korea), intending to faithfully restore the classic play style and content of the original game while adding its own innovations and upgrades. This will bring a new era of Ragnarok to players, as the IP keeps up to modern players’ needs and expectations.

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Hello, world.
Utilizing the Unity 3D Engine, the world is brought to life in, well, 3D, giving a new depth and level of detail to the world of Ragnarok. You can play the game however you like, whether you want a casual time or a more hardcore, adventure-focused time. You can also go at it alone, or with friends; either the ones you already know, or the ones you find exploring the same world as you. Freedom and adventure: these are the core values of Ragnarok X: Next Generation!
In between your quest to discover the mysteries of the world, keep the peace by defeating rogue monsters. Later, take a break with several life simulation activities, such as fishing. All the while, continue improving yourself through your class and your gear.
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ONCE UPON A NEW OLD MIDGARD
Set after the twilight of the gods, players begin their journey as a novice adventurer, unaware of the trials yet to come. You’ll be able to customize your avatar the way you like, and later on, choose one of six jobs – Swordsman, Thief, Archer, Mage, Acolyte and Merchant – to begin forging your own path forward.
For the record, I always pick the Mage.
You learn of Ymir’s Heart, and how it is now in fragments. Only those of Odin’s bloodline can piece them together again in order to purify the demonic aura that plagues the land. The story slowly eases you into this greater plot. You do, after all, start as a fresh novice yet to grasp the true scale of the fate that awaits you. Encounter characters who would guide you along the way, or even just the strange ones, like a certain slacker instructor. Presumably, there’s a reason why he’s got his job, right? Right…?
Not talking about this guy, no sir.
In any case, there I am, shaking my head at the antics of my supposed superior, going along with a typical training course that, all too soon, starts becoming just a touch sinister as nefarious plans get put into motion. By the time I’ve advanced into my first job class, this whole Normal Adventure Thing is not going to be just me anymore.
Something’s happening…!
It’ll all unfold before you in a mix of both gameplay and rendered cutscenes to fully immerse you in the plot yet to come. Perhaps some of it might be familiar to you veterans, but ROX is not simply retelling the old story: there’s new threads you will have to discover for yourself.
AND THE ADVENTURE BEGINS!
Before you unpack everything the story is going to throw at you, you’ll need to be ready to face the challenges! Luckily for you, it’s really easy to build your character in ROX. Follow recommendations for your stat distributions and skill tree, if you’re new to the game, with suggestions labelled accordingly so you can pick the one that best fits your style. The various features also gradually open up to you so that you don’t get overwhelmed, which you can further explore through sub-quests that pop up now and again.
Don’t forget to take photos for those precious memories.
And boy, will there be quite a few of these non-main story quests so that you can familiarize yourself with the world and its inhabitants, offering you a breather from the story. These NPCs will have their own storylines and it doesn’t just stop at the end of a quest. You’ll be able to forge deeper friendships with your favourite NPCs, further deepening your involvement in Midgard. You don’t have to be alone!
In this open world, you’ll come across other players who are on the same adventure as you. With how much land you’ll need to cover over the course of the story, be sure to get a mount! Familiar monsters will let you ride on them throughout your journey. What monster will you pick as your loyal steed? Honestly, the ol’ classic Poring will suit me just fine. Can’t get more traditionally Ragnarok than that, can you?
Along the way, you’ll be interacting with items on the overworld and hunting regular monsters. For ease of play, should you be new to mobile MMORPGs, you can simply tap on any given quest, and it will automatically take you to the specified location, and battle as needed. If there’s anything you’re unsure about, you can always refer to your handy dandy handbook for an idea of what to do next. You’ll want to be a studious adventurer too, for there’s plenty of milestones to hit for additional rewards to boost you along your path of becoming a hero. Hurrah!
FOR TRIALS YET TO COME
As mentioned, Ragnarok X: Next Generation will be having its official launch on 18 June. You can also go ahead and pre-register for the game through the official website, or via the Apple App Store or Google Play Store, and join everyone else in this world you can discover at your own pace!
The book is just waiting for you to fill in.
HANDY LINKS

Official website
Apple App Store
Google Play Store

 Download

Ragnarok X: Next GenerationPublisher: GravityRelease Date: 2021-06-18Android, iOS
Officially licensed by Gravity Korea, a continuation on the classic, the 3D MMORPG mobile game Ragnarok X: New Generation is ready to set sail. Dear adventurers, start a new generation of adventure!

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Tags: Ragnarok OnlineRagnarok X: Next Generation


Pokemon Sword/Shield unofficial leaks! [Spoilers, IMAGE HEAVY]

There’s been Pokemon Sword and Pokemon Shield apparent leaks! Do note that these are not official releases! Twitter user “The_Devious” alongside “LeaksPokemon” unleashed a storm of images, so let’s get right to it.

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From left to right:-

Grookey’s evolutions: first is unknown, second is Rillaboom
Sobble’s evolutions: Sizzile and Intelleon
Galarian Meowth, and Perrserrker
Nickit and Thievul
Toxel
Cufant
Galarian Farfetch’d

Next up, a line-up of Gigantamax forms:-
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Kingler
Machamp
Garbodor
Centiskorch
Coalossal
Hatterene
Lapras

                    Kingler

                    Machamp

                    Garbodor

                    Centiskorch

                    Coalossal

                    Hatterene

                    Lapras

Watch out, here’s a flood of Dex entries!

Dracozolt
Arctozolt
Dracovish
Arctovish
Zacian
Falinks
Copperajah
Indeedee
Stonjourner
Galarian Darumaka and Darmanitan
Galarian Mr Mime
Mr Rime
Dreepy, Drakloak, Dragapult
Applin, Flapple
Sinistea, Polteageist’s pre-evolution
Eternatus

                    Dracozolt

                    Arctozolt

                    Dracovish

                    Arctovish

                    Zacian (different forme?)

                    Falinks

                    Copperajah, Cufant’s evolution

                    Indeedee

                    Stonjourner

                    Galarian Darumaka

                    Galarian Darmanitan

                    Galarian Mr Mime

                    Mr Rime

                    Dreepy

                    Drakloak

                    Dragapult

                    Applin

                    Flapple

                    Polteageist pre-evolution, Sinistea

                    Eternatus

And last but not least, the miscellaneous images.

Silicobra and its evolution Sandaconda
Wooloo’s evolution, Dubwool
Clobbopus and its evolution, Grapploct
Impidimp’s evolutions Morgrem and Grimmsnarl
Yamper’s evolution, Boltund
Rolycoly’s evolution, Carkoal and Coalossal
Skwovet and its evolution, Greedunt
Arrokuda and its evolution, Barraskewda
Blipbug, Dottler and Orbeetle line
Corviknight’s pre-evolutions, Rookidee and Corvisquire
Galarian Rapidash
Galarian Stunfisk
Snom and its evolution, Frosmoth
Scorbunny’s evolutions, Cinderace (final) and Raboot
Galarial Corsola and its evolution, Cursula
Milcery, Alcremie’s pre-evolution
Chewtle, Drednaw’s pre-evolution
Sizzlipede, Centiskorch’s pre-evolution
Hattena, Hattrem and Hatterena line
Toxel’s evolution
Possible Eternatus forms
and an unknown Pokemon

                    Silicobra

                    Sandaconda

                    Dubwool

                    Clobbopus and Grapploct

                    Morgrem and Grimmsnarl

                    Boltund

                    Carkoal

                    Coalossal

                    Skwovet

                    Greedunt

                    Arrokuda

                    Barraskewda

                    Blipbug

                    Dottler

                    Orbeetle

                    Rookidee

                    Corvisquire

                    Galarian Rapidash

                    Galarian Stunfisk

                    Snom

                    Frosmoth

                    Cinderace and Raboot

                    Galarian Corsola

                    Cursula

                    Milcery

                    Chewtle

                    Sizzlipede

                    Hattena

                    Hattrem

                    Hatterena

                    Unknown

                    Eternatus (alternate form?)

                    Toxel evolution

                    Eternatus?

Additionally, a reader who goes by Zhi Wen provided more images, showing alternate forms for the starter Pokemon evolutions which you can see below.

                    Scorbunny.

                    Grookey.

                    Sobble.

So what do you think of these Pokemon Sword and Shield leaks? Has it made you more excited for the game? Any designs that you particularly like? The game will be out 15 November, so we’ll find out for real soon enough.

Pokemon Sword / Pokemon ShieldPublisher: NintendoDeveloper: GamefreakRelease Date: 2019-11-15Nintendo Switch
We're off to the all new Galar region! With plenty of Pokemon to see along the way, how will your road to becoming Champion be like here? Gigantamax your way to the top!

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Tags: GameFreakPokemonPokémon ShieldPokémon Sword


EA Shuts Down Apex Legends Mobile and Cancels Battlefield Mobile

EA has announced that Apex Legends Mobile is being shut down and they are canceling their upcoming title Battlefield Mobile.

The Mobile version of Apex Legends Mobile will be shut down on the 1st of May 2023. The game’s developer Respawn has made the following on their Twitter:

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We have made the decision to sunset Apex Legends Mobile.
We’re sure you have a lot of questions. For more information on where things are at currently, including an FAQ, please read the blog below.https://t.co/Yjr4EOJnTq pic.twitter.com/4k3dGzOL12
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— Respawn (@Respawn) January 31, 2023

Apex Legends Mobile Shut Down

In a post on their official website, EA made a more detailed post about the two titles. They explained that Apex Legends Mobile due to it not meeting their expectations.
“Despite Apex Mobile’s strong start, the ongoing experience was not going to meet the expectations of our players. After months of working with our development partner, we have made the mutual decision to sunset the mobile game. Our love for the Apex universe and our players remains unchanged. We look forward to exploring this universe, its characters, and its stories along with you”.
EA CEO Andrew Wilson (via IGN) further said that the experience of Apex Legends didn’t translate to mobile devices as well as they thought it would and that the game has issues maintaining more casual users that would be needed for its team-based gameplay.

Looking at the game’s user numbers on App Magic shows that Apex Legends Mobile while having a strong initial spike has heavily dropped in users since its’ launch across all regions the game is available in.
As of today, Apex Legends Mobile has been removed from the App Store and Google Play Store and in-app purchases have been disabled. However, if you’ll still be able to play the game if you have it downloaded until the official shutdown at the beginning of May.
Battle Mobile Cancellation

Furthermore, the EA post said they were canceling the Battlefield Mobile game due to wishing to change their plans for the franchise following changes in the gaming industry. They also reaffirmed that they were developing more content for the latest console iteration of the series Battlefield 2042.
“We’ve also made the decision to stop the development of the current Battlefield mobile title. As the industry has evolved and our strategy to create a deeply connected Battlefield ecosystem has taken shape, we decided to pivot from the current direction to best deliver on our vision for the franchise and to meet the expectations of our players. We remain highly committed to unlocking Battlefield’s enormous potential. We’re hard at work at evolving Battlefield 2042, and are in pre-production on our future Battlefield experiences at our studios across the globe”.
Go to top
Apex Legends Mobiel will be available for mobile devices until the 1st of May.

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Tags: Apex legends mobileBattlefield MobileEA


[UPDATE] Apex Legends Mobile releases next week in Malaysia and 9 other countries

Respawn Entertainment will be releasing Apex Legends Mobile in 10 countries alongside Malaysia on the Google Play Store and Apple App Store. UPDATE 2/3/2022: As per Respawn Entertainment’s latest announcement, the game will be available for download on 7 March 2022 in the following countries:

Australia
New Zealand
Singapore
Malaysia
Philippines
Indonesia
Mexico
Peru
Argentina
Colombia.

Note that Apex Legends Mobile will not feature crossplay with the console and PC versions of the game. At launch, players will be able to play as Bloodhound, Gibraltar, Lifeline, Wraith, Bangalore, Octane, Mirage, Pathfinder, and Caustic.

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Note that players outside of Malaysia and the other aforementioned countries will have to wait for the global launch of Apex Legends Mobile. Stay tuned for further announcements from Respawn Entertainment.
The minimum specifications for the game are as follows:
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Android

Android 8.1
Open GL 3.0 or higher
3 GB free space
At least 3 GB RAM
Screens size: N/L/XL

iOS

iPhone 6S or later
OS version: 10.0 or later
CPU: A9
3 GB free space
At least 2GB RAM

Note that not all devices are optimised for the game. iOS devices with less than 2GB RAM and Android devices with less than 3GB RAM may not be supported. Vivo, Oppo, Huawei, Motorola, Samsung, Lenovo and Xiaomi devices with 2GB RAM are also not supported.
For more details, visit the Respawn Entertainment FAQ page for this regional launch. You can also read our thoughts on Apex Legends Mobile after taking part in the closed beta.
 Download

Apex Legends MobilePublisher: EADeveloper: Respawn EntertainmentRelease Date: 2022-03-07Android, iOS
Live like a hero, play like a Legend! Apex Legends™ Mobile is here.

Multiplayer squads, first-person and third-person shooter gameplay and innovative combat are waiting for you on the battlefield! Jump into intense combat where survival is the only thing that matters. Prove that you have what it takes to make it out alive.

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Tags: Apex LegendsApex legends mobileRespawn Entertainment


Crash Fever x DanMachi Collab Event

WonderPlanet’s mobile game title Crash Fever has confirmed a collab event with the TV anime series DanMachi or its full title “Is It Wrong To Pick Up Girls In A Dungeon” Season 3. The collab event will be beginning on the 21st August 15:00 (JPT) till the 4th September 14:59 (JPT).

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– Anime Summary –
As questionable the title may seem, DanMachi is actually a story about Bell Cranel the main protagonist who is a solo adventurer who serves himself under the goddess Hestia. As the only member of the Hestia Famillia, Bell works hard everyday as an adventurer to pay his dues under the Hestia Famillia.
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– Game Summary –

Crash Fever which is available for both Android and iOS is a game developed by WonderPlanet which is a combination puzzle-battle game with tons of unique characters to collect.
– Login Bonus –

In conjunction with this collaboration event, a login bonus will be distributed to all players during this collab period. Players can receive up to x 35 Polygons as well as energy drinks.

Not only that, the collab unit, Bell Cranel which can be transformed into a 6 Star [The World’s Fastest Rabbit] Bell will also be available.
– Collaboration Gacha –

There will be two collab gacha banners featuring these collaboration characters:

6 Star [Overlapping Flames and Bells] Hestia & Bell – CV: Inori Minase & Yoshitsugu Matsuoka

6 Star [Flashing Sword Princess] Ais – CV: Saori Ōnishi

6 Star [The Wind That Strikes Darkness] Ryuu – CV: Saori Hayami

6 Star [Furious Warrior] Tione & Tiona

6 Star [Kitsune Sorcerer] Haruhime

– Collaboration Quest –

A number of collaboration quests will be available to attempt where players who cleared these quest have a possibility to obtain these collab characters.

The magic stones that are collected from the collab quests can be used to redeem the “Crush Fever” collab costumes for the collaboration characters.
For more information regarding this collaboration event, do check out Crash Fever’s official Twitter account.

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Tags: AndroidCollaborationCrash FeverDanMachiiOSWonderPlanet


Brigandine The Legend of Runersia Steam Review – The Legend Never Dies

Brigandine The Legend of Runersia has expanded its territory into PC via Steam, but how much has it changed since our review of it on Switch? First released on Switch, then on PS4 and finally now Steam, is there a reason to get the game again on PC?

We shall unlock the secrets to this in this Steam review of Brigandine The Legend of Runersia. Note that this review will focus mainly on the new additions to the Steam version—if you would like to know more gameplay and other elements, check out our Switch review of the game as they essentially still play the same way.

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Creative Mode
The biggest change to the Steam version of the game is the inclusion of an entirely new mode—Creative Mode. This is a Steam-exclusive feature, so PS4 and Switch players will not be able to enjoy it.
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After beating the game as Shinobi Tribe, I dipped my toes into this new mode. Being able to create your custom scenario is pretty cool. The game offers plenty of freedom on how you want to shape the power balance of Runersia as you, the player, can distribute which cities are owned by which town before the start of the mode.
On top of that, players can also assign all the Rune Knights that they have commanded under their faction in the Main Mode into the factions in Creative Mode. We’re also able to tweak the level at which each Rune Knight starts with, so if you want to play as a faction decked out with level 30 Rune Knights fighting against measly level 1 Rune Knights, you can as well.

That’s about the extent to which Creative Mode allows you to flex your creativity. You can’t adjust anything about monsters at all—they still have the same restrictions to summoning them such as Mana cost/upkeep. You also can’t change the cities and which monsters are available for summoning in each of them, which is a letdown.
Ultimately, Creative Mode does feel a bit hollow. Sure, you can set up how you want the game to play out (limited only by the AI), but it’s missing the lore and interactions between characters in the Main Mode. In my opinion, these bits of dialogue between enemies and allies give Brigandine The Legend of Runersia the charm that it has. Without it, Creative Mode only manage to satisfy my curiosity on how some absurd scenarios will play out, but fails to carry my interest all the way to unification the same way Main Mode does.

Item Carryover
A minor but also a new feature in the Steam version of the game is being able to transfer items from your cleared game save file to a new game. While the game doesn’t exactly make it clear, only consumables are carried over—you’ll have to start afresh with new weapons and armour.
In a way, you can keep hoarding consumables every time you beat the game. By the time I started by 3rd Main Mode play through as Guimoule, I already had enough stat-boosting consumables to give a unit godlike stats. That unit also happens to be a monster, and thanks to the 20+ Revival Stones I had, it was always ready to return from the dead if I made a stupid mistake.
All in all, this is a feature with absolutely no drawbacks to it. If you have trouble beating the game on Hard for that particular Steam achievement for example, you can beat the game on Easy first then bring your repository of amazing consumables over to your Hard mode play through to make things easier. Likewise, you can simply choose not to use the carried over items if you want to retain the challenge, and that’s fine too.

Steam/PC Optimization
Performance-wise, I found no issue whatsoever running the game on my 2020 ROG Strix. The game ran smoothly with no crashing or slowdowns.
Graphically, the game is fine. There are 3 different graphics settings (low, medium, high) and 2 different resolutions (1280 x 720 and 1920 x 1080) to choose from.

Closing Thoughts
While it isn’t perfect, the Steam version of Brigandine The Legend of Runersia is a worthy port. However, if you already have the game on Switch or PS4 and were contemplating getting the game on Steam just for Creative Mode, I feel that it’s not worth it.
However, if you’ve never played Brigandine The Legend of Runersia before, then the Steam version is arguably the best version of the game, especially when you compare the price.
Head to the game’s Steam page to check it out.

Brigandine: The Legend of RunersiaPublisher: HappinetDeveloper: Matrix SoftwareRelease Date: 2020-06-25Nintendo Switch
The continent of Runersia is home to six major powers with more than 40 bases, 100 knights, and 50 types of monsters.
Select a ruler, compose your platoons of knights and monsters, and march to claim enemy bases.
The player chooses how they will battle, so devise the best strategy to lead your nation toward continental conquest. How will your legend unfold?

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Tags: Brigandine: The Legend of RunersiaHappinetMatrix Software


Dragon Quest: The Adventure of Dai – Spirit Bonds – to launch 2021

Dragon Quest: The Adventure of Dai – Spirit Bonds – (quite the mouthful, Square Enix!) was announced in March 2020, and well, it sure looks reminiscent of an endless runner if only because of the long lane. There is no fixed release date besides some time in 2021.

Dragon Quest: The Adventure of Dai – Spirit Bonds – will feature an original story with the characters of the titular Dragon Quest: The Adventure of Dai. You, as the player, will be part of this story as your original character with whom you’ll be able to customize. You’ll also be able to swap your character’s class as and when you need to.

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You’ll be able to play with at least up to two other players, racing down in real time, which should be how the multiplayer raids work. It’s pretty interesting since RPGs tend to be played on a horizontal screen, with this one looking to be exclusively vertical, making it easy for one-handed play. The lane looks like it’s essentially split into three sections that you move around.
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We probably won’t be getting new information for a while yet considering its release date. With any luck, it should get a relatively quick localization like how Dragon Quest Tact did.
You can check out the official website here.

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Tags: Dragon QuestDragon Quest: The Adventure of Dai - Spirit Bonds -Square Enix


Comedy action RPG “Super Cane Magic ZERO” pre-order promotion!

Comedy action RPG Super Cane Magic ZERO (SCMZ) is brought to you by the partnership of Intragames and Studio Evil! The game will see official release on Playstation 4 and Nintendo Switch in Asia this summer. It will have both digital and retail titles for PS4 and Nintendo Switch. Pre-order promotions starts 8 August 2019.

Explore this visually bizarre action RPG, populated by comical characters. Try interacting with objects any way you can. It’s a feature! Would you expect a thrown banana to return like a boomerang? How about a watermelon splitting into pieces when thrown? Expect a box to spill all its contents when it goes airborne. Eat almost anything you can find, from pizza to lava?!

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You start with 4 playable characters, with up to 15 throughout the game. All characters have their special skills, and you can customize them with the equipment you get along the way. Play with up to 3 others (4-player co-op). Get better gear when you team up!
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Pre-order bonuses for DL are from 8 – 28 August 2019.
Playstation 4 pre-order bonuses:

Super Cane Magic ZERO Dynamic Theme
Super Cane Magic ZERO Digital OST
DLC with exclusive chest with random exclusive equipment
5~10% discount

Nintendo Switch pre-order bonuses:

AOC with exclusive chest with random exclusive equipment
AOC of Bouncy Bomber PVP Arena
10% discount

Check out the official website for further information.

Super Cane Magic ZEROPublisher: Intragames Co. LtdDeveloper: Studio Evil S.R.L.Release Date: 2019-08-29Nintendo Switch, PlayStation 4
What wacky, zany adventures can you get up to in Super Cane Magic ZERO? Up to 4 people can join this wild comedy action RPG!

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Tags: INTRAGAMESSCMZStudio EvilSuper Magic Cane ZERO


Blazblue Alternative Dark War Es Event Starts Today

Slightly more than a week after its launch, Blazblue Alternative Dark War has gotten its first event, adding Es and more familiar characters to the mobile RPG based off of the popular fighting game.

The Memories Restoration Event adds Es, one of the downloadable characters in Blazblue CentralFiction to the game. In the event, you’ll be helping Es restore her memories, with plenty of rewards such as 5-star Grimoires and upgrade materials.

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It runs until 11th March, and will introduce a new banner allowing you to pull for everyone’s favorite pudding-loving swordsman, as well as a familiar face from classic Blazblue games.
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On top of that Arc System Works also showed off a new character, Rachel Alucard. Despite sharing the same name as the mainline Blazblue’s Rachel, this one looks noticeably different, and is one of the many alternate takes you see in Dark War’s story.

As one of the most eyecatching parts of Blazblue Alternative Dark War, they’ve shown off both Es and Rachel’s Astral Heats, which act as the big finishers in the game. Es’ will be familiar to anyone who’s played CentralFiction or even Blazblue Cross Tag Battle, looking near-identical.
Meanwhile, Rachel’s Astral Heat is more structurally similar to her Blazblue counterpart, but uses less vampire motifs, though is also still a gust of wind coming out of the ground.

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Blazblue Alternative Dark WarPublisher: Arc System WorksDeveloper: Arc System WorksRelease Date: 2021-02-16Android, iOS
This is a story that leads to the Azure. When we take a step out of the ordinary peace, the world begins to end ... a hell called possibility begins.

The BlazBlue series featuring "characters full of individuality and a profound world view" by Arc System Works is now available in an RPG!
The main scenario is completely supervised by producer Toshimichi Mori. You can enjoy it with high quality and a volume of over 2 million characters, which is the largest number in the series.

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Tags: ARC SYSTEM WORKSBlazBlueBlazBlue Alternative: Dark War


Kuro no Kiseki Asia release gets region original bonuses

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The Asia region version of The Legend of Heroes: Kuro no Kiseki will be able to get additional downloadable content which includes two regional original costumes. The DLC is for the Traditional Chinese and Korean language editions for Kuro no Kiseki within the Asia region. The game itself is planned to launch 10 February 2022.

The sprawling Republic of Calvard is experiencing an unprecedented economic boom brought on by post-war reparations. At the same time, feelings of uncertainty stemming from a massive influx of immigrants and bold political reform by the new president are rife.
Deep within its capital city, a young Spriggan man receives a strange request that threatens to plunge the entire nation into chaos…

Van’s Beowulf Suit and Agnes’ Blossom Tiger costumes will be included with the previously available DLC such as LaToya Hamilton’s voice for the Hollowcore, Risette’s Marduk Co. Battle Maid Suit and Feri’s Kuruga Shrine Maiden outfits as part of the First-Time Package Version, Digital Pre-order and Digital Early Bird Purchase bonuses.

The aforementioned DLC items will be available as the first-time purchase bonus for the Standard, SPRIGGAN and digital editions on the Playstation Store until 9 March 2022. Pre-order digitally by 9 February 2022, 23:59 local time to get 3 days early access. Access begins 7 February 2022, midnight.
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                                        EDITION

                                        TRADITIONAL CHINESE

                                        KOREAN

                                        PLATFORM

                                        PS4

                                        RELEASE DATE

                                        10 February 2022

                                        MSRP

                                        Standard: HKD$518 / NTD$1790

                                        Standard: KR₩74400

                                        SPRIGGAN: HKD$683 / NTD$2450

                                        SPRIGGAN: KR₩99800

                                        Digital Standard: HKD$518 / NTD$1790

                                        Digital Standard: KR₩74400

                                        Digital Deluxe: HKD$733 / NTD$2590

                                        Digital Deluxe: KR₩106800

                                        Digital Ultimate: HKD$1128 / NTD$3990

                                        Digital Ultimate: KR₩165800

                                        FIRST PRINT / PRE-ORDER / EARLY PURCHASE BONUS DLC

                                        Hollowcore Voice: LaToya Hamilton, Van's Beowulf Suit (Asia Original), Agnes's Blossom Tiger (Asia Original), Risette's Marduk Co. Battle Maid Suit, Feri's Kuruga Shrine Maiden

                                        LANGUAGES

                                        Audio: Japanese / Subtitles: Traditional Chinese, Korean

You can check out the official regional website here.

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Tags: Clouded Leopard EntertainmentKuro no KisekiNihon FalcomThe Legend of Heroes


Falling Into Your Smile and Onmyoji Arena: the saga continues

The story marches on in Falling Into Your Smile, alongside its Onmyoji Arena collaboration. Between past relationships and current hurdles, one’s choice of shikigami and playstyle can provide much foreshadowing of the drama’s developments, as well as providing easter eggs for within the game itself.

Falling Into Your Smile is a TV drama featuring the lead girl and boy in a world of esports, bonding through Onmyoji Arena. Tong Yao (played by Cheng Xiao) is a young girl recruited into a professional esports team because of her talents, leading the team to a world series win after a six year drought. The show depicts another side of the industry, of how a girl overcomes the doubters and prejudice in a male dominated world, to both become a champion and earn the respect of others.

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You can watch the show in Chinese or Thai on WeTV.

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Tags: Falling Into Your SmileNetEaseNetEase GamesOnmyojiOnmyoji Arena


Konosuba! Fantastic Days CBT registration open

KonoSuba: God’s Blessing on This Wonderful World! Fantastic Days has opened applications for a CBT (Closed Beta Test). Konosuba! Fantastic Days is a smartphone game of the popular light novel and anime series. It’s currently up for pre-registration, with an expected launch in Winter. If you haven’t seen the trailer, here it is again!

Application period for the Closed Beta Test is from 8 – 21 November 2019. Spaces are limited, at 5,000 players maximum. This means 2,500 for iOS and Android respectively. The Konosuba Fantastic Days CBT will commence 28 November to 2 December 2019 15:59 JST. Should registrants exceed the limit, people will be chosen by lottery. Players will be notified after November 2019.

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The listed requirements are:

iOS: iOS10 or higher, iPhone 6S and newer
Android: Android 6.0 or higher, 2GB RAM or more
ABout 2GB free storage

Applicants are required to have compatible devices, be able to participate in the feedback questionnaire, and live in Japan. Data will be reset when the CBT ends, among other things. Dates for the test, and contents in the game are subject to change.
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The game has currently achieved 30,000 pre-registrations! New, original characters will also be introduced into the game. Depending on how they are romanized, we could be looking at:

Ria
Cielo
Erica
Melissa
Mia
Amy

＼プレイアブルキャラクター紹介⑤／『#このファン』オリジナルキャラクター
⭐メリッサ（cv：#高野麻里佳）⭐ミーア（cv：#和氣あず未）⭐エイミー（cv：#大空直美）
トレジャーハンターのメリッサや、見た目に特徴のあるミーアとエイミーが、ストーリーにどう絡むのかお楽しみに♬#このすば pic.twitter.com/LPbfsumMFy
— 『このファン』この素晴らしい世界に祝福を！ファンタスティックデイズ（公式） (@konosubafd) November 8, 2019

Returning characters from the anime like Eris/Chris, Mitsurugi will make appearances as well. With the Konosuba Fantastic Days CBT, there should be more information on how the game play is coming soon. The story is said to be fully voiced, and original to the game. There will be a sub-story to complement the main story, character stories and event stories.
Battles are turn based with timers, skill cooldowns, and such, going by app-liv’s screenshots. There will also be special abilities, of course. There seems to be a “sub-member system”, which would probably be easier to understand when you actually get to play the game. Included are limit break systems, missions and time-attach quests, which seem pretty standard.
Konosuba! Fantastic Days battle. Source: app-liv
What do you think of the preview so far? Are you excited to join Kazuma and the Goddesses once again?

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Tags: KonosubaKonoSuba: God's Blessing on This Wonderful World!Konosuba: God's Blessing on this Wonderful World! Fantastic Days


ONE PIECE Odyssey: Console game coming 2022!

ONE PIECE Odyssey has been announced as the next console game title for the long running franchise! The original manga will soon be celebrating its 25th anniversary, making it quite a good time for even more adventures for Luffy and co. Here’s the first trailer for the game:

The overview for the game is given as follows:

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ONE PIECE ODYSSEY is an RPG project filled with the unique elements of adventure from ONE PIECE that has been highly desired by fans. This project has been in the works for many years so that fans can truly touch the world of ONE PIECE and now is ready to be unveiled!
Join this brand-new RPG featuring new character and monster designs produced by Eiichiro Oda, the author of ONE PIECE. The game is also complemented by the beautiful music of Motoi Sakuraba, a composer well known for his various contributions to video games such as the Dark Souls and Tales of series.
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A broken Thousand Sunny… Scattered crew members… Luffy’s missing straw hat…
During their voyage, the Straw Hats, led by Monkey D. Luffy are swallowed by a huge storm at sea. They end up on a mysterious island full of nature amidst the storm and become separated from each other. The crew set outs on a new adventurous journey filled with wonders of a raging nature, powerful enemies, and strange encounters with island locals.
Work together with Luffy and his crew to set sail once again!
Adio – an original character to the game – and the monsters you’ll be encountering have been designed in cooperation with Eiichiro Oda, the storied manga’s author himself. Check out the website here, and stay tuned for more on the game launching 2022 for PS4, PS5, Xbox Series X | S and PC.

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Tags: BANDAI NAMCOBandai Namco EntertainmentILCAOne PieceONE PIECE Odyssey


“Atreus Wants To Know The Giant Part Of Who He Is” Says God of War Ragnarok Director Eric Williams In Interview

The final battle is coming as God of War Ragnarok soon approaches this November, seeing the latest chapter of Kratos’ god-slaying saga. We were able to interview the God of War Ragnarok game director Eric Williams who was kind enough to tell us more about what we can expect from the anticipated sequel.

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Eric Williams has been working on God of War since the first game emerged from the primordial chaos of Santa Monica Studio back in 2005 as an additional game designer. He’s since worked his way up the ranks before reaching Valhalla as the director for Ragnarok.
Here’s what he had to say about the highly anticipated conclusion to Kratos and Atreus’ father-son bonding time:
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The previous game was all about the relationship between father and son but now Atreus is all grown up. What kind of aspects were the most important when expressing the themes and characters in Ragnarok?

Eric: It’s been three years since the end of God of War (2018) to the start of Ragnarok, and Kratos has been training Atreus in the backyard and teaching him a lot more things. As you can kind of see in the opening scene, there’s very little dialogue but they work very well together. Like he brings the deer and gives them the arrows as they go outside. He goes “Do you need help?” and he’s already doing it and they don’t even need to talk anymore.
That’s far from where we left off and last time when they were arguing and the kid always gotta be told what to do and pulled back. In the last game all the adults spoke down to Atreus, but now he’s asking questions back up like a kid would, so it’s not so black and white anymore. There are a lot of grays he’s figuring things out for the first time. Also, at the end of the last game, he found out that he was Loki and Kratos found out that his wife was a giant which he didn’t know.
He also criticizes the kind of torn relationship with Faye. This amazing woman gave him life again, but she also lied to him. Atreus wants to know the giant part of who he is, but there’s no one to ask because Faye’s not around. That kind of puts Kratos in a bad spot because he wants to help his son, but he can’t. The only way he knows is by training him to be a warrior, to be smart, and to be strong. So that’s where a bit of the conflict comes in because the kid wants to go out and learn all these things. Kratos can’t answer those questions, and he wants to hold on to him because they already got a good thing going. He doesn’t want to lose that. I think parents and children all go through this phase, right?
What was the most important or crucial change that you guys brought to Ragnarok? Is Kratos’s verticality also a part of that?

Eric: The verticality was really important to us. We’re gamers at the end of the day and we played a lot of games, and we thought that was the one thing that was missing because we took the jump out on purpose last time. The more you jump around, the more difficult it is to keep track of everything, but we found it was too much for players so we were like, well, how do we do that?
Well, Kratos used to have these abilities with the blades where he could swing and pull himself up and move around a lot quicker. We were like “We need to give him back some of his old stuff” and then he can teach his son those tricks too. So you see Atreus can grapple up and down with his little rope arrow.
That was important and it allows the monsters to move, then you get this kind of “King of the Hill” sometimes where the monsters are on top, and you’re trying to get up to them or you’re up there trying to keep them down. Sometimes they’ll flank from other sides and chase after you, but you can come off the top and do very explosive attacks. Overall It just allows more creativity. On the battlefield, we didn’t want you to feel like you’re a tank. You can move quickly if you want, or you can hold your ground, depending if you’re an offensive or defensive player.
What kind of new skills and moves have you added to the previous weapons?

Eric: If you’ve played the game up to this point, I hope you already experimenting with the triangle moves, what we call the signature moments for the weapon where you can frost over the axe and create the frost awaken that allows you to do a melee move and a projectile move.
Then with the blades, you can do the flame whiplash, where you mash and spin them around or you can also let the fire out of the chains that way. The reason why we chose to go this route was that in the last game, you had basic attacks and you had Runic attacks. Basic attacks had no prevention to them, other than just not getting hit while you’re doing everything and the roots had a cooldown on them.
If you explore around in the skill tree, you’ll see that there’s a little counter every time you land the skill itself and once they’re maxed out at Gold, you can pour more experience into that skill, and then you can customize a token on it. These range from damage to stone to elemental to momentum and other things as well. So then you can actually change the way your skills behave compared to another player. The idea is that the story will always be the same from start to finish, but your Kratos and the way you play him and the way you build him will be very different than someone else. That allows for more expression in the combat system.
Like in the previous game, there are areas that are sealed off but can be accessed later with new items. Can you tell us more about these?

Eric: There are areas within the path that you won’t be able to open up until you get all the tools, and you do that as you move through the game after which you can bring them back and learn more about those spaces or gather more resources. If you’re the type of player who just likes the story, you can just continue forward, it won’t affect your progress too much since the game is balanced, so if you don’t go off the beaten path and collect everything, and level up, you’re not going to be like under-leveled.
So it’s more for those types of players that would really like to explore. It’s kind of like the old history of the player types, there are what they call killers, explorers, completionists, and socializers. We kind of cater to the top two where most people just like to beat stuff up, and they like to explore. We want to make sure that those players have content that will bring them back. It’s also a callback to some of our favorite games from our youth, for example when you play Zelda and at some point, you realize you can get the bombs, blow up the rocks, and you can always come back to these spaces later. It’s just something that’s familiar, but we have our own twist on it.
How about the development team? Is it the same compared to the 2018 team and was there any challenges during the pandemic?

Eric: Yeah, that was a tough one for sure. I mean the bulk of the team was returning for sure. Our Animation Director, he’s been with the studio forever. Raf, which is our Art Director was at the last game. Matt Sophos is Narrative Director and Jason McDonald which is our design director has been with us since every God of War game was ever made at the studio, so the heavy hitters were all back, and then we had a bigger team out of the gate compared to 2018. Our original team was like eight people, so this time around we had almost 200 out of the gate, so we were ready to go and grew to a pretty good size.
The pandemic obviously disrupted development for sure, because we just had to learn how to work from home and how to communicate with each other. There’s a lot of miscommunication because you can’t just run over to someone’s desk and talk to them, you lose out on a lot of the conversations at lunchtime. I think that was one of the biggest things that we didn’t realize the impact was going to be, there’s so much knowledge shared just by eating lunch together that you lose. So trying to replicate that in a virtual environment was very difficult. Luckily for our game, we had it planned and everyone knew what we were doing before the pandemic hit. If we didn’t have it planned when the pandemic hit, it would have been a lot harder to get everybody to rally around this one idea.
The game also comes to PlayStation 4, but how different the experience would be between the previous and current-gen platforms?

Eric: It was very important to us to be on both consoles. We wanted to make sure everybody can play the game even if they couldn’t get a PS5. I actually just finished my third playthrough on the base PS4 last week and the game is amazing on there, it runs a solid 30 FPS all day long just like 2018 did and it looks even better too. It plays smooth, and then you go to the PS5 and play on performance, you’re running at 60 frames which feels amazing. And then you play on quality for native 4K which also looks incredible.
Are you guys still following the plan to end Norse mythology with this game? If yes, then there are still many important Norse gods waiting in line to be introduced into the game. Is the storyline enough for all those gods to play their part in it?

Eric: Yes, the plan is still to finish the North saga with this game. There are many characters you’ll see in this game. We believe in our story has a very fitting ending with the characters that are there. You can only decide for yourself whether you think it’s fitting or not. So I would encourage you to continue playing and see if the experience lives up to your expectations. That’s mostly how I answer a lot of these questions. I don’t want to tell you how to feel or if I think it’s good or bad. I’m wildly biased, so I want you to have that experience and to be a surprise.
God of War Ragnarok

It’s both exciting and somewhat sad to see the Norse Saga of God of War come to an end, especially with all the developments Kratos has had from a rage-fueled god killer to a slightly less rage-filled boy raiser.
We’re very thankful to Eric Williams for speaking to us for this interview on God of War Ragnarok and wish him and the rest of the development team as the twilight of Ragnarok soon falls on to Earth.
Go to top
God of War Ragnarok will launch on the PS4 and PS5 on November 9th, 2022.
For more information on God of War Ragnarok, check out our new preview of the game.

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Tags: God of WarGod of War: RagnarokPlaystationSIE Santa Monica


‘Secret Chat’ system trailer for Augmented Reality Girls Trinary now up

Rounding off the week, Gust has yet another new trailer up for Augmented Reality Girls Trinary, their upcoming smartphone game, which showcases the chatting system.

As you may have known already by now from the numerous trailers posted for it, Augmented Reality Girls Trinary is Gust’s latest game for Android and iOS which it developed in collaboration with Toei Animation. For the first time, we have a glimpse of what gameplay would actually look like, and it does look very much to be a dating sim.

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There seems to be ‘correct’ and ‘incorrect’ responses, which seems like it would impact your relationship with the heroine you are speaking to. How this in turn effects the game is yet to be known.
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In any case, if you are curious over the heroine lineup, be sure to check out the trailers for Koigasaki Miyabi,  Kunimasa Ayami,Gabriela Lotarynska,  and Ohse Tsubame. The game is also open for pre-registration at the moment.

 Pre-register Now!

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Tags: AndroidAugmented Reality Girls TrinaryDating SimGustiOS


Mortal Kombat: Onslaught announced for smartphones

Warner Bros. Games has just announced Mortal Kombat: Onslaught its upcoming collection RPG for the Android and iOS platforms. Developed by NetherRealm Studios, the same people behind the modern console releases, the game is scheduled for a global release sometime in 2023.

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Mortal Kombat: Onslaught is being touted as the first mobile-exclusive cinematic story experience for the franchise, which will see players having to assemble a team of fighters from a large roster of characters. You then field them in large-scale real-time battles in order to put a stop to an evil entity threatening the realm.
“Mortal Kombat is a legendary franchise and pop culture phenomenon, and it continues to engage players and advance the fighting genre across multiple platforms,” said David Haddad, President, Warner Bros. Games. “Mortal Kombat: Onslaught is a testament to why Mortal Kombat has been a top gaming franchise for over 30 years, as the NetherRealm team continues to innovate and bring new gameplay to fans.”
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“We are pushing the boundaries of Mortal Kombat to allow players to experience the franchise in new ways, while still staying true to its core visceral nature,” said Ed Boon, Chief Creative Officer, NetherRealm Studios. “With Mortal Kombat: Onslaught, we reimagined Mortal Kombat into a strategic team-based collection RPG with fast-paced, group melee combat that both new and existing fans can enjoy.”
If you’re interested, be sure to head over to onslaught.mortalkombat.com to sign up for the game now.

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Tags: AndroidiOSMortal Kombat: OnslaughtRPG


Pokemon Brilliant Diamond & Shining Pearl Review – An Old Classic With A New Coat Of Paint

It’s hard to be openly excited about Pokemon Brilliant Diamond & Shining Pearl nowadays even if it was for a review, since the Pokemon franchise has been in such hot water lately. The fans that caught em all in their youth have grown up, and anything that doesn’t teleport them to their childhood like that scene from Rattatouille immediately gets blasted as an affront to gaming and a herald for the death of one of the most popular IPs of the 21st century.

When I had to review Pokemon Brilliant Diamond & Shining Pearl, I realized it’s not like it’s taking the game to any particularly new heights. Made by support studio ILCA, these games are a lot less loud in their presence, instead offering players another chance to replay a beloved generation, without the flashy lens of the newest one’s features hanging over it.

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How does this gambit pay off? Read on and find out.
Nostalgia In The Purest Sense

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One major point of contention when doing a review for Pokemon Brilliant Diamond and Shining Pearl is that it’s probably the closest to a 1:1 remake of its progenitor yet. Unlike the Gen 3 remakes which were bold reimaginings of their counterparts, Brilliant Diamond and Shining Pearl are closer to ports of their base games for a new crowd to try.
On one hand, I don’t entirely hate this- while OrAs were great games for their innovations, there is still a market for just wanting a no frills remake of the original, save for some quality of life tweaks. Maybe you don’t need Dialga to Dynamax in the third act to fight Gigantamax Palkia, the thought might go.
Especially considering the mountain of criticisms against Sword and Shield, it might be for the best that they kept this remake so much closer to the original. After all, Gen 4 has some great characters, be it the gruff Professor Rowan or the literally-a-Final-Fantasy-Villain Cyrus.
One thing I really like is also the return to the chibi art style. It feels incredibly nostalgic- You still get full-bodied characters in the battles, which you can even customize via a new fashion menu, but committing to the classic art style definitely helps sell this more as a nostalgia-centric remake rather than some bold new territory with familiar faces.

On one hand though, I do wish they’d done another pass over the art style. The game looks like its teetering on two art styles, having realistic lighting and a bokeh effect that almost remind me of Fantasian, all while maintaining the same Pokemon aesthetic. Considering how close it looks to the original’s pixel sprites, it’s obvious how washed out the models look in the more realistic lighting.
There is one advantage to the art style that can’t be understated- unlike Pokemon Sword and Shield which had all manner of technical hiccups, Pokemon Brilliant Diamond and Shining Pearl actually run really well. The framerate is consistent, and you never have to worry about things like too many winged pokemon causing the game to start chugging.
They’ve also brought back something I didn’t even know I missed- the posing trainers at the start of every battle. A lot of early Pokemon’s appeal was just how much they could do with so little, and each trainer feels like they have way more personality as a result, even if the idea of them holding these poses at the start of the battle is a little silly.

Quality of Life
Stable framerate aside, Brilliant Diamond and Shining Pearl do also add a variety of quality of life features to help new players along. These include new series mainstays like the autosave and EXP share, which let you level up your whole team passively without having to send them into a fight. The autosave, however, isn’t as well implemented- Pokemon is a game built around save-scumming failed Legendaries and the like, so if you want to maintain that you’ll need to turn off the autosave.
They’ve also implemented Sword and Shield’s open box, letting you transfer pokemon into your party as you catch them instead of going back to a Pokemon Center. As much as I love the option of it being there, I’ll admit I turned it off almost immediately- I’m too much of a purist and I actually like the tension caused by having to fall back to a Pokemon Center, if I wanted to add my newest capture to my lineup.

One thing I really like about Pokemon Brilliant Diamond and Shining Pearl is that they’ve cleaned up the animations really well. Lots of mundane Pokemon moves have better animations, though without the cost of suddenly becoming hour-long cinematics a la the Z moves from Sun and Moon. More normal moves like Fly and Aerial Ace still have concise animations, but they do simple things like tilting the camera to make them feel more dynamic even if you only see them for a couple of seconds.
Hang Out In The Underground Where It’s Just Better
Two big features in the game, the Grand Underground and Super Contests, also return in Pokemon Brilliant Diamond and Shining Pearl, letting you take a break from the story to just engage in light-hearted fun. As someone who didn’t do the super contests in the original games, I have to say they’re a lot different from their 3rd gen counterparts. In the remakes you’re basically playing a rhythm game, but also dependent on your Pokemon’s contest stats.

On one hand it’s unfair to compare it to the Hoenn Contests, which were basically 4-way deathmatches where you threw the other contestants under the bus for points. The Gen 4 contests are fun and lighthearted, as they should be.
Meanwhile the Underground is an incredibly engaging dungeon, almost like Mementos in Persona 5. You can scan walls for treasure, which involves playing a minigame to mine out treasure, as well as decor for your Secret Bases, which also reside in the Underground.
The big new feature in the Underground however is the new Pokemon caves, which spawn rare Pokemon with egg moves, as well as some species you can’t get on the surface.

On one hand, I like this feature- having easier access to things like Egg Moves and Hidden Abilities is great, and the fact that the Underground changes every time you get a gym badge means you have plenty of reason to keep checking back.
On the other hand, it also runs into the problem of being too good. The Pokemon of the Grand Underground are much higher in level than anything you’ll fight on the surface, meaning that a good spelunking session can easily throw you over the game’s expected level, turning the main story into a cakewalk as you just beat everything in one or two hits.
Closing Thoughts

Suffice to say, I liked my time having to review Pokemon Brilliant Diamond & Shining Pearl. While nowhere near as boundary-pushing as Omega Ruby and Alpha Sapphire, it’s choice of breaking away from mainline Pokemon presentation definitely makes it a title that stands out. It’s not entirely void of new things either- HMs are functionally gone, letting you just summon a wild Pokemon to clear them for you.
There’s complaints to be had for sure- I kinda wish they’d integrate Pokemon Platinum’s story, for example, much like how Omega Ruby and Alpha Sapphire did Pokemon Emerald with their Delta Episode story chapter. There’s also the Poketch, a returning feature which just feels downright awkward integrating in a console without a second screen.
But the end result is a perfectly passable game- good, even. Just manage your expectations and don’t expect any of the big leaps and bounds you might have gotten from other games.

Game reviewed was Pokemon Brilliant Diamond

Pokemon Brilliant Diamond and Shining PearlPublisher: NintendoDeveloper: ILCARelease Date: 2021-11-19Nintendo Switch
Experience the nostalgia of Pokémon Diamond™ and Pokémon Pearl™ in an adventure reborn on Nintendo Switch™ systems.
The original story has been faithfully reproduced, and these remakes include easy-to-understand, player-friendly conveniences of the modern Pokémon series, plus up-close-and-personal Pokémon battle scenes.

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The Review

7
Score

PROS
 The original Diamond and Pearl were great- as are these No more HM Slaves!  It's a great looking game

CONS
 Not enough new about it, especially when OrAs was so good

Review Breakdown

Pokemon Brilliant Diamond & Shining Pearl
0

Tags: ILCANintendoPokemonPokemon Brilliant Diamond


CS: AR – Crime is everywhere is an AR crime-solving mobile game

Mobile Heroes recently reveals their upcoming AR (Augmented Reality) mobile game with the title CS: AR – Crime is everywhere. The name “CS” might remind you of a famous first-person shooter, but in fact, it is a crime-solving game.

You will need to solve various Escape Room-like murder cases in your living room with the help of FIA – your Forensic Investigation Assistant AI. As you can see from the trailer, you can use your phone to investigate for clues such as fingerprints, then combine them up to find the truth.

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At the meantime, CS: AR－Crime is everywhere is still in development but you can subscribe them for the latest updates.
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Tags: AndroidARCS: ARCS: AR－Crime is everywhereiOSMobileMobile Heroes


Skullgirls Draws Backlash Over Character Censorship Changes

Hidden Variable, the developers of the indie fighting game Skullgirls had announced sweeping censorship decisions across the game, drawing some backlash from the audience.

Image Credit: Hidden Variable
In a forum post, game director Charley Price said the changes would role back some of the rougher edges of Skullgirls imagery- such as the Nazi-analogue Black Egrets or the game’s sexual depiction of underage characters like Filia.

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“While the Renoir family and the Black Egrets were always intended to evoke imagery from an oppressive militant regime, we felt that the way that manifested (most notably via red armbands, flags, and symbolism) was too close for comfort – especially given the unfortunate reality that some of these hate groups are still active in various respects to this day”, the statement reads.
As a result, it’s not like the Egrets would be completely reworked- according to Price’s blogpost they would instead be removing the overt references- such as the red armbands and the Nazi symbols.
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He also elaborated on the more complicated issue of sexualized characters in Skullgirls:
“While Skullgirls is no stranger to characters that confidently express their sexuality, there are instances in the game where characters are fetishized and/or have sexualization imposed upon them. This includes a few depictions of unwanted predatory behavior, particularly towards younger characters”, Price’s statement reads.
“While alluding to some of this can be narratively meaningful, we have made a number of small adjustments throughout the game to ensure that this content is less exploitative (e.g. the opening of Filia’s Story Mode)”, he adds.
Image Credit: Hidden Variable
A follow-up post goes into detail about which arts would be affected- such as one where the cast are captured by Double, and it’s easy to see Price’s perspective, since the the plot point of being captured by a shapeshifting nun doesn’t need to look like it came from the back half of a seedy manga store.
The changes also affect the character Big Band, with a lot of references to police violence being removed.
Fans have naturally not been happy with the changes- 38% of the game’s recent reviews on Steam have been negative, with many comments calling out the censorship issue specifically.
“Censoring a 12 year old game… yeah I’m not a fan”, writes one Steam user, Josefu. “A massive shame. Part of Skullgirl’s identity for the most part, was how confident, risque and charming it was. It was definitely the reason I bought the game ages ago”.
“We of course realize that some members of the Skullgirls community may disagree with these changes, either in terms of how we chose to address them or whether they were in fact issues that warranted addressing in the first place”, Price continues. “Please know that all of these choices have been made following careful consideration and lengthy discussion amongst all members of the current development team.”
“We are confident that this will provide a more sound foundation for Skullgirls that we can all be proud of as we continue to grow and expand the universe in the years to come”, he adds.
If nothing else this is a sign of longer-term commitment to the Skullgirls IP- admittedly a game full of borderline-softcore wouldn’t fly in the mainstream like it does in indie spaces, and as a business decision it makes sense if they were planning to grow the Skullgirls name.
That being said, the community’s grievances aren’t entirely baseless- the game has always prided itself on its more raunchy nature, so fans who’d been there since the early days might feel betrayed by the push to clean things up to seem more legit.

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Tags: Hidden VariableSkullgirlsSkullgirls 2nd EncoreSkullgirls Mobile


The Devil in Me New Trailer Features The Crew of Lonnit Entertainment

Bandai Namco Entertainment Asia has released a new trailer for The Devil in Me, this time featuring more on the characters of the game.

In The Devil in Me, you will meet the five crew members of Lonnit Entertainment:

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Charlie Lonnit, the owner of Linnit Entertainment played by Paul Kaye
Kate Wilder, the presenter for the documentary played by Jessie Buckler
Mark Nestor, the cameraman and Kate’s ex-boyfriend played by Fehinti Balogun
Jamie Tiergan, the chief grip for the documentary played by Gloria Obianya
Erin Keeman, the interned sound engineer with asthma played by Nikki Patel

In an attempt to make a documentary of a serial killer, the crew unfortunately find themselves caught in a bloody game of mouse and cat by an unknown figure with their lives at stake.
Their fate lies in your hands as the decision you make will either get them all out of the Murder House together or get them killed, one by one.
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The Devil in Me is the fourth episode in the Dark Pictures Anthology series and serves as the finale for the first season. The game is set to release on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC via Steam on November 18th, 2022.

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Tags: BANDAI NAMCO Entertainment AsiaThe Dark Pictures AnthologyThe Devil in Me


Starborne: Frontiers to launch in mid 2022

Developer SolidClouds have just confirmed the launch date for Starborne: Frontiers, its upcoming squad-based tactical RPG for the Android and iOS platforms. The game is tentatively scheduled for a launch in mid 2022, and it will also be be coming out on PC.

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A description for the game as follows for Starborne: Frontiers via its store page:
CALLING ALL COMMANDERS:
The galaxy is growing fast. With abundant new resources and ten quarrelling factions already vying for them, for some the new Frontier is a powder keg about to explode – and for others it’s the opportunity of a lifetime.
Stake your own claim on the Frontier as you gather captains, destroy the competition, and build the most powerful fleet humanity’s ever seen.
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EXPLORE
Travel across the edge of the galaxy through a beautifully rendered starscape, filled with treacherous nebulas, uninhabited planets, and extremely inhabited space stations.
EXPAND
Grow your fleet by recruiting ships from the galaxy’s most powerful factions, each with their own unique tech and specialties. Then make them your own, with customizable upgrades and equipment, to take on even the worst the galaxy has to offer.
STRATEGIZE
Experience the freedom to play your way, with thousands of combinations of ships, equipment, and upgrades. Deploy and guide your fleet how you see fit across the battlefield, where every move could mean the difference between victory and defeat.

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Tags: AndroidiOSRPGStarborne: Frontiers


Next level gaming with ASUS TUF Gaming Laptops

ASUS announced an all-new family of TUF Gaming laptops, boasting more performance and versatility than ever before. There will be the 15-inch TUF Gaming A15/F15 and 17-inch A17/F17 laptops. Get high performance and tested durability with the latest AMD Ryzen 4000 Series Mobile Processors or 10th Gen Intel processors, as well as top-notch graphics with NVIDIA Turing-based GPUs. That’s not all, with display options up to 144Hz refresh rate and portability features!

The AMD A15 and A17 will have up to the latest AMD Ryzen 4000 Series Mobile Processors with 8 cores and 16 threads. The F15 and F17 will be later this year bearing 10th Generation Intel Core processors. Enjoy graphics firepower from the discrete NVIDIA GeForce GPUs based on the latest NVIDIA Turing architecture, up to a GeForce RTX 2060. It uses a combination of CUDA, RT and Tensor codes for hybrid rendering with real-time ray tracing and AI acceleration. Turing also has an updated video encoder capable of capturing high-quality footage with minimal CPU usage, so users can easily game and stream smoothly from the same machine.

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Enjoy display refresh rates up to 144Hz on 15-inch models, and 120 Hz on 17-inch models. AMD Radeon graphics integrated into AMD Ryzen 400 Series Mobile allows adaptive sync variable refresh-rate technology. Ultraslim NanoEdge bezels surround the screens on three sides, for increased immersion and more portable chassis.
The overall volume of the 15-inch models have shrunk 7%, and 17-inch versions by 8%. Each laptop has a webcam at the top edge of the display. The subtle bump in the bezel houses the camera comfortably as well as be a convenient lip to lift the lid. Smaller proportions doesn’t stop the TUF Gaming laptops from having a bigger 90Wh battery option, though!
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Choose from the Fortress Gray or Bonfire Black finishes to match your style, as the eyes get drawn to the inlaid TUF Gaming logo. TUF Gaming laptops are certified to meet MIL-STD-810H standards for vibration, short drops, and extreme temperatures and humidity, no matter the finish.

While the laptop does its thing, the new tailored cooling design works hand-in-hand with the new chassis to cool off the laptops’ powerful hardware. Fans and heatsinks, and anti-dust tunnels, ensure your laptops perform at its best for the long haul. They can also grow with you: two SO-DIMM slots can accommodate up to 32GB additional RAM, dual M.2 slots for storage as well as configurations up to 1TB NVMe SSD.
The TUF Gaming laptops use a full-sized desktop design keyboard, and each key has Overstroke technology for improved responsiveness and overall feel. It has global RGB backlighting with personalization possible. Extend it to Scenario Profiles to further change preferences according to your uses.
Last but not least is connectivity on these new TUF Gaming laptops:

Two USB 3.2 Gen 1 Type A ports
One USB 3.2 Gen 2 Type-C
G-SYNC support via DisplayPort 1.4 alternate mode
Dedicated HDMI 2.0b
Additional USB port
Gigabit Ethernet
A15/A17: Wi-Fi 5 (802.11ac) with Bluetooth support
F15/F17: Intel Wi-Fi 6 (Gig+)

As for sound, virtual surround sound is available for stereo headsets with DTS:X Ultra, along with audio presets and equalizer to pair with upgraded speakers. Look forward to the TUF Gaming A15, A17, with F15 and F17 coming later.

SPECIFICATIONS
ASUS TUF Gaming A15

CPU
AMD Ryzen™ 4000 Series Mobile Processors

Display
15.6-inch Non-glare Full HD (1920 x 1080), IPS-level panel
up to 144Hz, adaptive sync technology

Operating system
Windows 10 Pro (ASUS recommends Windows 10 Pro)

Graphics
Up to NVIDIA® GeForce RTX™ 2060

Main memory
Up to 32GB 3200MHz DDR4

VRAM
Up to 6G GDDR6

Storage
M.2 NVMe PCIe SSD up to 1TB

Wireless
Wi-Fi
Intel Wi-Fi 5 (802.11ac)
Bluetooth®
Bluetooth V5.0

Camera
HD camera

I/O ports
1 Audio Jack Combo
1 x HDMI 2.0b
2 x USB 3.2 Gen 1
1 x USB 3.2 Gen 2 Type C Display Port 1.4
1 x RJ45 LAN
1 x USB 2.0
1 x Kensington lock

Audio
Dual Speakers with DTS:X Ultra
Array microphone with Cortana 2.0 support
3.5mm headphone jack

Battery
90Wh lithium-polymer battery
230W power adapter
Plug Type: ø6 (mm)
(Output voltage : 230W)
(Input : 100~240V AC, 50/60Hz universal)

Colors
Fortress Gray, Bonfire Black

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Tags: ASUSASUS TUF GamingASUS TUF Gaming A15ASUS TUF Gaming A17ASUS TUF Gaming F15ASUS TUF Gaming F17CES 2020TUF Gaming


Mushoku Tensei: Jobless Reincarnation Mobile Game in 2021

Light novel series Mushoku Tensei: Jobless Reincarnation will be getting a mobile game adaptation which will be set in 2021. The series will also be getting an anime adaptation which has been confirmed to be premiered in January of 2021.

Mushoku Tensei: Game ni Nattemo Honki Dasu Overview

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“Mushoku Tensei: Game ni Nattemo Honki Dasu” is a mobile RPG which allows players to take adventure in the “Mushoku Tensei” universe where the plot revolves around an unnamed, 34-year-old Japanese NEET is evicted from his home following the death of his parents.
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Upon some self-introspection, he concludes that his life was ultimately pointless. He intercepts a speeding truck heading towards a group of teenagers in an attempt to do something meaningful for once in his life, and manages to pull one of them out of harm’s way before dying.
And as all isekai plot goes, he then gets transported into another fantasy world which is filled with sword and sorcery and he then resolves himself to be successful in his new life.
Cast
Daisuke Namikawa who also voiced other roles such as Lord El-Melloi II from Fate/Apocrypha & Yu Narukami from the Persona 4 Golden Animation will be joining the anime’s cast as the warrior Ruijerd Superdia. Studio Bind (which was a company that was founded back in November 2018 as a joint venture between White Fox and Egg Firm) is animating the series and Manau Okamoto, director of “Gamers!”, will be directing the series.
For more information and future detailing, do check out their official website.

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Tags: AndroidiOSMushoku Tensei: Jobless Reincarnation


Dawn of Isles is now available for pre-registration on Android

China-based developer NetEase Games has just opened pre-registration for its upcoming mobile MMORPG Dawn of Isles.

The game plays a lot like RuneScape in which you will be gathering resources and crafting gear necessary. In terms of combat, Dawn of Isles seems to take a leaf out of Divinity’s books, where you will be able to combine elements to create devastating combos. The game should prove interesting to those who enjoy survival-type games where resource management is the selling point.

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Only those on Android can sign up for the time being, so Apple users are out of luck. Granted, the game will likely still be out for both platforms.
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Tags: AndroidDawn of IslesiOSMobileNetEaseRPG


Dr Jekyll and Mephistopheles shown in latest Fate/Grand Order trailer

As we head towards the release of Fate/Grand Order, Aniplex USA has shared two more new Servant trailers. This time around, we get to see the Assassin-class Servant Dr. Jekyll and the Caster-class Mephistopheles.

Servant Class: Caster (CV: Koyasu Takehito)

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Character Designer: Shimokoshi
Servant Class: Assassin (CV: Miyano Mamoru)
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Character Designer: Nakahara
In case you missed it, be sure to check out the other Servant trailers which have been posted so far, namely Rider-class Servant Ushiwakamaru and Saber-class Servant Altera. As a reminder, Fate/Grand Order will launch in North America sometime Summer 2017 for Android and iOS. Be sure also to participate in the game’s Facebook campaign which helps unlock rewards when it launches proper.

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Tags: AndroidDelightworksFate/Grand OrderiOSRPG


Funimation Content Moves to Crunchyroll Starting Today

Starting today, existing and new Crunchyroll subscribers in the USA, will have access to library and simulcast content previously exclusive to Funimation.

This move makes good on the promise to fans that the merger of Funimation and Crunchyroll would bring together the previously separate services into a single subscription. Crunchyroll’s pricing remains unchanged, offering fans the ultimate anime experience with subs, dubs, films, and simulcast series in over 200 countries and territories and in 10 languages.

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“When we brought Funimation and Crunchyroll together last year, our top priority was to put fans first,” said Colin Decker, CEO of Crunchyroll. “Unifying all of our brands and services under the Crunchyroll brand globally enables us to offer more value than ever before as we combine subs, dubs, simulcasts, library, music, movies, manga—all into one subscription. The new Crunchyroll is the realization of a dream, and we are grateful to the creators of anime and the millions of fans who have joined us in making the community what it is today.”
As of today, 40,000+ sub and dub episodes are available on Crunchyroll for fans to enjoy, with more hitting the service daily over the next few weeks ahead. All-new series from the upcoming Spring season – the biggest on record to be announced soon – will stream only on Crunchyroll; Funimation will continue to add new episodes of the current series.
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Fans of anime will be thrilled that Crunchyroll’s ad-free subscription options have not changed, creating a huge benefit for new and existing subscribers who will no longer have to pay for two services. (Crunchyroll tiers are $7.99/month, Fan; $9.99/month, Mega Fan; and $14.99/month, Ultimate Fan).
Up until now, Funimation as a platform has not been available in most regions of the world including Southeast Asia however Crunchyroll does, albeit in a limited capacity. Looking on the Crunchyroll website today, it doesn’t seem anything has been added but if we’re lucky more shows could appear in time. Until then, back to Netflix.
Existing subscribers of Funimation can learn more here.

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Tags: CrunchyrollFunimation Entertainment


Netmarble releases another trailer for Icarus M

As we last reported, Netmarble is showcasing Icarus M at G-Star 2017 and before the event starts, a new trailer has been made available by the developer. Plenty of interesting gameplay for aerial combat and skill release is shown in the trailer:

Based on the PC MMORPG titled Riders of Icarus, Icarus M is a mobile MMORPG that put its focus on aerial combat and mounts. There is also a multiplayer boss raiding mode. Just like the other recent titles from Netmarble, the mobile game is developed using Unreal Engine 4. A demo version will be available in G-Star 2017, so expect to see more gameplay video on the internet soon!

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Tags: AndroidIcarus MiOSMobileNetmarbleNetmarble Games


Celebrate Unova with Pokemon GO

Ready your Poke Balls as the Pokemon GO Unova celebration event brings higher rates for wild Pokemon, Field Research tasks and Collection Challenges! Keep your phones and Pokedex in hand from January 5th to January 10th next year, as that is the length of the event period.

The following Pokemon have an increased encounter rate in the wild:

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Snivy
Tepig
Oshawott
Lillipup
Herdier
Blitzle
Roggenrola
Drilbur
Scraggy
Tympole
Venipede
Trubbish
Gothita
Solosis
Ferroseed

Of these Pokemon, the shiny version of Snivy finally joins the list of catchable shiny Pokemon.
During this event, players can also take part in event-exclusive Field Research tasks. Earn Stardust from completing these tasks. You can also stumble upon the 5th Gen starters (Snivy, Tepig and Oshawott) plus Ferroseed as you pursue the Unova Field research tasks.
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In addition, players should make it a point to visit nearby PokeStops. This is because Roggenrola, Sewaddle, Petilil, Emolga, Karrablast, Joltik, Elgyem, and Shelmet will be hatching from 5km eggs.
According to Pokemon GO’s website, the following Pokemon will be appearing in raids:

Snivy, Tepig, Oshawott, Timburr, Dwebble, and Klink will be appearing in one-star raids.
Herdier, Tranquill, Excadrill, and Amoonguss will be appearing in three-star raids.
Genesect holding a Burn Drive will be appearing in five-star raids. This will be the first time this form of Genesect will be appearing in Pokémon GO, so be sure to catch it while you have the chance! Note that the Shiny form of this Genesect will not be available during this event.
Mega Charizard Y, Mega Blastoise, and Mega Abomasnow will be appearing in Mega Raids, with Mega Charizard Y becoming even more powerful from Tuesday, January 5, 2021, at 10:00 a.m. through Tuesday, January 12, 2021 at 10:00 a.m. local time.

Niantic also teased us with a new feature called Collection Challenges. Additional details will be released next month.
Earlier this December, Niantic gave Trainers a treat with the Kalos event in Pokemon GO. We eagerly await the Sinnoh region event which will happen after the Pokemon GO Unova celebration event.
 Download

Pokemon GOPublisher: NianticDeveloper: NianticRelease Date: 2016-07-06Android, iOS
Catch Pokemon in the world with this augmented reality game!

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Tags: Niantic LabsPokemonPokemon GO


Testament Release Date Announced For Guilty Gear Strive

Arc System Works has announced the release date for the final character in Season 1 of Guilty Gear Strive, bringing back fan favorite character Testament.

Announced as the big reveal at the end of Arc REVO America, Testament will release for Guilty Gear Strive on March 28th for Season Pass holders, while being available on March 31st for individual purchase.

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Testament sports a few major changes from their original appearance- most of which being that they appears to be to have a more feminine appearance, though it should be noted that the Arc System Works subtitles refers to Testament with They/Them pronouns.
It should be noted that while the Japanese version of the trailer sports a more feminine voice, the English dub uses a more masculine one.
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Aside from that, they appear to still use the same playing style the original Testament was known for- familiar-based attacks with big hitboxes for good setups.
While Testament appears to still use their crow, it’s unknown if the character will retain their Curse mechanic from older Guilty Gear titles to continue to apply pressure.
This was far from the only big news coming out of Arc REVO, however- Arc System Works already announced Season 2 for the Guilty Gear Strive DLC, as well as that Crossplay would be coming to the PC and PS4 versions of the game along with new story content featuring all the characters not featured in the main story for Guilty Gear Strive.

Guilty Gear StrivePublisher: Arc System WorksDeveloper: Arc System WorksRelease Date: 2021-06-11PlayStation 4, PlayStation 5, Steam
Experience the thrill of battle with the in-depth mechanics and gorgeous animations of Guilty Gear -Strive-, the latest entry in the cutting edge Guilty Gear series!

- Graphics so stunning they look like hand-drawn animation!

Graphical advances make for a game so beautiful it could be mistaken for hand-drawn animation. The new generation of graphics are a delight for the eyes down to the tiniest detail!

- The cutting edge of the fighting game genre!

We set out with the goal to innovate the fighting game genre with this title. This game appeals to a wider audience, while maintaining the deep game mechanics that define the Guilty Gear series. The complex mechanics such as the dramatic new wall break system create opportunities for the mind games associated with fighting games. One clash after the next tells a story unique to each battle!

- Their fates come to a conclusion!

The story of Guilty Gear has been told over more than 20 years. At long last, each character's fate comes to a conclusion! What shocking truth awaits them?

Content of the Ultimate Edition :
- Guilty Gear -Strive-
- Guilty Gear -Strive- : Season Pass 1
- Guilty Gear -Strive- : Soundtrack and Artbook
- Guilty Gear -Strive- : Ultimate Edition Special Colours

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Tags: ARC SYSTEM WORKSGuilty GearGuilty Gear -Strive-


Nexomon – The Next Pokemon Game Is Coming To Android!

Remember Nexomon that was released back in August 2017? The mobile monster catching adventure game was only released for the iOS, however this time the game developers are testing the game out on Android devices! They had even released a video on their official page showcasing their test on a Samsung Galaxy phone.

If you don’t know about Nexomon yet, the game is like Pokemon with over 300 new monsters of their own. Just like Pokemon, you can catch, evolve and train them to become more powerful. Your goal is to become strong enough to beat the ultimate Nexomon king, Omnicron.

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The game is not free though. It costs RM 7.90 in the App Store now, which does not really cost much when the updates and expansions are free. Hopefully we will get an official date on when the game will be released for eager Android users waiting on the game (like me).

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Tags: AndroidiOSMobileNexomonNexomon TeamPokemon


Secretlab just released Game of Thrones’ themed gaming chairs

With Game of Thrones (GOT) final season still ongoing, Secretlab has seized the opportunity to ride on the hype wave. It has released not 1 but 3 GOT themed gaming chairs which will have you in awe.

The three gaming chairs comes in edition of Targaryen, Lannister, and Stark. In case you are unfamiliar with the names, they are the household names from GOT.
Here’s an overview of the gaming chairs via Secretlab:
Targaryen Edition
Dracarys.
Featuring the distinctive crest emblazoned in Targaryen red together with black dragonscale leatherette accents on Secretlab PRIME PU leather, experience uncompromising comfort that has garnered countless fans from all over.
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Lannister Edition
Hear me roar.
Featuring the ornate crest embroidered in Lannister gold on wine red Secretlab PRIME PU leather, treat yourself to award-winning quality that is worthy of any royalty.
Stark Edition
Winter is coming.
Featuring the iconic crest stitched in Direwolf grey on winter white Secretlab PRIME PU leather, enjoy incredible support that will brace you for whatever comes your way.
These chairs comes in two series and that’s OMEGA and TITAN series where THRONE is not applicable. The differences between the series are their height, weight and casters. For the OMEGA series, it will cost about RM1383 where as TITAN series will be about RM1619. Well, it’s indeed expensive but I believe everything comes with the right price so does these chairs.

Now, if you don’t find these gaming chairs appealing, I don’t know what will. Personally, I dig the Stark Edition chair because I’m a sucker for Black and White along with the Direwolf grey crest on it.
If you’re interested in these babies, you can head over to their official site for more information or maybe purchase them straight away because they are limited in quantities!

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Tags: Game of ThronesGaming chairsLannister EditionSecretLabStark EditionTargaryen Edition


Magnus Games Studio, the developer of Re:Legend signs worldwide publishing deal with 505 Games

We just got another “Malaysia Boleh” moment as Magnus Games Studio, the developer behind Re:Legend has successfully signed a worldwide publishing agreement with Italian game publisher and distributor Digital Bros through its subsidiary 505 Games (the publisher of Payday 2). We will be able to see Re:Legend launching on Steam globally including North America, Europe and Asia!

In case you don’t know about Re:Legend yet, it is an indie game that focuses on monster-raising, multiplayer simulation and RPG elements. It first gained its popularity when the company broke the record with 99% upvotes on Square Enix Collective, and is then became the most crowd-funded game in Southeast Asia for 2017 on Kickstarter. We have done an exclusive review of its demo version last November so check it out for more information!

During the press conference, Magnus co-founder DC Gan also mentioned that Re:Legend is preparing for a beta launch which will be live very soon. There are also quite a lot of changes made after the demo version showcased on previous events so we may put some expectation on the new changes too!
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We still don’t know about the actual release date yet, you can stay tuned to their official site for latest updates!

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Tags: 505 GamesDigital BrosMagnus Games StudioPCRe: LegendSteam


Nexon authorized vertical screen RPG “MapleStory R: Evolution” is open for Pre-registration in the store

“MapleStory R: Evolution” is authorized and developed by the well-known Korean game company Nexon’s “MapleStory” IP.  While inheriting the original map, characters, BGM, and other classic content, the gameplay is newly upgraded. Adventurers can not only form a team to challenge the BOSS anytime and anywhere, experience the refreshing fighting gameplay, but also gather with friends to hold a party and experience leisure time in the Maple World! Now the pre-registration has officially opened, come to pre-register first!

Image Credit: Rastar Games
The original classic returns, revisiting the old time of fighting monsters
“MapleStory R: Evolution” gathers the classic content of the original version. The game inherits the original classes (such as warrior, magician, bowman, thief, and cannoneer), maps (such as Henesys, Ellinia, and Gold Beach), and music. All of these contents will recall the touching memories of players. Now contact your old friend in the maple world to come back together!

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Image Credit: Rastar Games
Image Credit: Rastar Games
Image Credit: Rastar Games
Redefine the classic IP! Creative Gameplay brings unlimited fun
“MapleStory R: Evolution” includes various creative gameplays as followed: adventurer can fight with friends in the fierce battle of 30 VS 30 Victoria Island Rivalry; the unique Homeland system enables adventurers free to interact with NPC and party with other adventurers; adventurers can team up with others to challenge the powerful BOSS Zakum for rich rewards! In addition, there is a unique pet evolution system for adventurers to enrich their power. Each pet has multiple evolutionary appearances, which can create more personalized cultivation elements. Up to seven pets can be brought to help you pass the instance easily!

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Image Credit: Rastar Games
Image Credit: Rastar Games
Easy to play on the vertical screen, and endless rewards with idle game
While inheriting the classic content of the original game, we have completely upgraded the gameplay, adopting the easy-to-place vertical screen gameplay, which is convenient for adventurers to operate with one hand to play everywhere. The game also has free quick battles and offline automatic hang-up functions, which can automatically upgrade even if sleeping! Adventurers can chat with friends, team up to challenge the limit, hang up to accumulate income when busy, enjoy the pleasure of automatic upgrades, and never miss any benefits!
Image Credit: Rastar Games
Image Credit: Rastar Games
Store Pre-Registration is officially open, and community events are in full swing
“MapleStory R: Evolution” is officially open for pre-register in the App Store and Google Play! The Facebook fan group, Discord, and other official communities have been opened simultaneously. Now you can pre-register and join communities to learn more about the game information first. Participating in community events will have a chance to get cute game merchandise. More events are under preparation, we are looking forward to your participation!
If you want to know more about our game introduction and the latest events, please pay attention to the official information anytime!
Google Play Pre-registration: https://topgame.onelink.me/dOXU/bpb64ro8
App Store Pre-registration: https://bit.ly/3o7TM6l
Official FB Homepage: https://topgame.onelink.me/dOXU/8ysbmiz3
Official Discord: https://topgame.onelink.me/dOXU/9ck3c03v

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Tags: MapleStory R: EvolutionPre-registration


Lost Light unveils gameplay features at Netease Connect 2021

Netease Games‘ Lost Light will see players join a task force known as the Fireflies, as you work to find out the mysteries behind the brutal exclusion zone that nonetheless holds rich rewards with equal danger in a new gameplay showcase. In this post apocalyptic world, you can either go in guns blazing or sneak around avoiding confrontation to secure your loot. You can party up with other players in your quest too, and help those who are down. It’s described as having a player-driven economy.

Lost Light is a survival looter shooter, as you might have gathered from the description of its gameplay. The game uses these core elements to provide the most “realistic war experience”:

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Warfare
Progression
Competition

The items you find in the game all have prototypes in real life. There are five different firearm types, with 12 possible modifiable parts bearing their own attributes.

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This level of realism is also applied to the characters, designing them and their gear with care and based on real life models. The design incorporates about 10% futuristic design due to the near future setting. Head into battle with 12 different level sets of armour and helmets in whichever combination you choose, and whatever material they’re made of. The effects you change will be reflected accordingly.

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Tags: Lost LightNetEaseNetEase Games