RPG Dice: Heroes of Whitestone to launch soon

WIMO Games has just opened pre-registrations for RPG Dice: Heroes of Whitestone for the Android and iOS platforms. This strategy RPG board game hybrid is set to launch on 18 January 2022

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Description of the game as follows via its store page:
RPG Dice: Heroes of Whitestone takes you on an adventure through an epic RPG strategy board game. Summon and level up fantasy heroes, collect gear, and save Whitestone from evil. Roll the dice to embark on a story-filled magical journey in this tabletop style RPG.
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After 500 years of peace, Whitestone is under attack and needs your help! Summon legendary heroes and create an unbeatable team. Battle through board game style levels or join a guild with your friends and compete in boss battles! Collect and level up fantasy hero classes such as paladins, wizards, rogues and more! Conquer Whitestone’s enemies in this strategy board game.
Battle orcs, elves and goblins and complete quests to gain epic rewards! The game board changes as you discover its mysteries and secret paths. Roll battle dice to power up your hero’s attacks and defeat enemies. Collect different gear and level them up in this dice RPG!
Take on quests to level up your heroes’ stats, equipment and dice. Assemble a team of legendary heroes, win loot and powerful gear, and roll forged battle dice.
Roll the dice and explore the world! Accept quests and battle through story campaigns. Participate in boss battles, fight in the hero gauntlet, take on dungeon quests, gather cool gear and relics, upgrade your dice, and save Whitestone!
This fantasy RPG has it all: boss battles, quests and campaigns, relic adventures, dungeon crawls, hero gauntlet battles, guilds, and PvP. Tabletop RPG adventure awaits!
Roll the dice and embark on a story-filled combat adventure today!
FEATURES
PvP, Guilds, Leaderboards & More
– Crush PvP battles! Select & level up legendary heroes to fight against other players in PvP Arenas
– Join a guild with other players! Battle against the ferocious Swine Chief Guild Boss & collaborate with guildmates to raid & battle the formidable enemies in the Ziggurat
– Dominate the leaderboards & claim amazing rewards
-Compete & advance through the ranks in PvP Arena leaderboards & guild events
– Bonus attempts for various dungeons allow you to perfect your adventure
Collect & Level Up Heroes
– Assemble a team of legends & embark on a story-filled adventure
– Summon heroes using Summoning Scrolls
– Embark on story quests to gain extra gear and items
– Level up heroes’ stats, including health, shields, attack, defense & accuracy
– Battle your heroes & amass great strength in this fantasy role playing adventure
Battle Enemies & Complete Quests
– Battle magic foes & complete quests to gain rewards & recruit allies
– Roll battle dice to destroy opponents
– Use RPG Strategies to determine the destiny of Whitestone & the world
Tabletop RPG & Board Game Mechanics
– Roll the dice to progress the story with familiar RPG & board game mechanics
– Adventure across the game board with every turn in this fantasy dice game
– Battle through a fantasy world with a unique twist on role playing games
– Strategy & tactics (and a little luck!) are needed to crush your foes
– Collect & upgrade battle dice to craft powerful attacks & create the perfect roll
Download today and embark on an epic quest to determine Whitestone’s fate!
–
RPG Dice: Heroes of Whitestone is completely free to install and play; however, some game items can be purchased for real money.
Genre mish mashers like this are not particularly uncommon, and some may find value for something more deliberate and tactical with regards to gameplay. If that is your thing, you might want to have a gander.

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Tags: AndroidiOSRPGRPG Dice: Heroes of WhitestoneWIMO Games


Ryo Hazuki comes for revenge, Shenmue the Animation gets its first trailer

Ryo Hazuki’s quest for revenge will take a new form in Shenmue the Animation has been revealed, an anime adaptation of Sega’s cult-classic video game series.

The first trailer and key art from the new series were revealed during a virtual panel event at New York Comic-Con this year. The new show will be directed by Chikara Sakurai, also previously working on One-Punch Man, the Naruto Shippuden movie, and Sailor Moon Super S The Movie.

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A quest traveling from the streets of Yokosuka and Hong Kong, Shenmue The Animation will retell the story of the first game with Ryo Hazuki beginning his journey for revenge on the man who killed his father.
Like the newly released Fena: Pirate Princess and Blade Runner: Black Lotus, the new series was developed as a collaboration between Adult Swim and anime streaming company Crunchyroll.
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It will consist of 13 episodes and air with an English dub. Additional details about the show, including the voice cast and release date, have yet to be announced at the event, but the first art photo from the series is shown, depicting Ryo Hazuki fighting the man who killed his father, Lan Di.
Shenmue (1999)
Shenmue was originally launched for the Sega Dreamcast in Japan in 1999. The game was directed by Yu Suzuki, creator of arcade hits like Hang On, Outrun, and Virtua Fighter, who was widely regarded as one of Sega’s top game designers at the time and would go on to inspire Sega’s Yakuza series.
It is an action/adventure game with an unprecedented level of detail and interactivity, Shenmue was reportedly the most expensive video game ever developed at the time it launched, with some sources claiming that the game cost Sega more than $ 70 million USD to produce.
The final release date for the series has not been announced but is expected to air in 2022.

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Tags: adult swimCrunchyrollSEGAShenmueShenmue The Animation


Godzilla Destruction will launch 27 April

Part of a trio of games for the Godzilla franchise, Godzilla Destruction will be launching 27 April worldwide. Pre-registrations remain open until the game launches. The introduction to the game provided on their official website is given as follows:

Become the legendary Godzilla and terrorize all corners of the world!

Crush cities underfoot in this exciting and easy to play game!

Godzilla Destruction will launch ahead of time in Australia and Canada, before the rest of the world receives it. There are also screenshots of the game provided, looking like a top down action game where you are given free reign to just slap things around. The website warns that the screenshots do not necessarily reflect the final product.

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Features include:

Attack: Take control of Godzilla to destroy cities and weapons! Gameplay is easy! Simply drag to move and release to attack!
Skills: Destroy enemies to level up! Learn new skills as your level increases!
Upgrade your monsters: Use items from clearing stages and spinning gacha to make your monsters even more powerful!
Gacha: Spin the gacha to win monsters and upgrade items!
World: Make cities across the globe tremble in the wake of Godzilla’s enormous power!
Monster Field Guide: Build your own original monster collection!

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Tags: GodzillaGodzilla DestructionTOHO Games


Hololive Alternative PV 2 Was Made In Part By Malaysia Based OLM Asia

It looks like Malaysia based talent was involved in the production of the latest animated PV for Hololive Alternative, as OLM Asia was credited with the concept video.

According to the video, the Cyberjaya-based studio worked on both the coloring and in-betweens for the video, which features characters from Hololive’s English and Indonesian branches as well.

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On Twitter, various members of the OLM Asia team have also taken to sharing the shots they worked on, bringing the PV to life.
“I did the in-between animation and paint job for the latest Hololive Alternative 2nd teaser under OLM Asia Studio. Thank you for giving me the opportunity to be in this project!“, tweets animator Zubair, who worked on the shot of Oozora Subaru riding a giant duck.
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I did the in-between animation and paint job for the latest Hololive Alternative 2nd teaser under OLM Asia Studio. Thank you for giving me the opportunity to be in this project! #hololiveALT #hololive #hololiveEN @oozorasubaru pic.twitter.com/rEtjtRb4Es
— Zubair (ズべ) 🌤 ໒꒱ mifflue studio (@NorazmiZubair) June 11, 2022

Similarly, another Malaysia based artist under OLM Asia who goes by the name Shino Kitsune also tweeted their involvement with Hololive Alternative, coloring several shots in the trailer as well.
“Congratulation (sic) Hololive on 2nd trailer of HololiveALT. i really happy that i can join this work animated n painted ! ! ! OLM ASIA SAIKOU ! ! ! OTSUKARE ! ! !”, they write.

congratulation Hololive on 2nd trailer of HololiveALT.i really happy that i can join this work animated n painted ! ! ! OLM ASIA  SAIKOU  ! ! ! OTSUKARE ! ! ! #hololiveALT pic.twitter.com/Q4FJMcFNBT
— 狐シーノ🦊SHINO KITSUNE | Malaysian Vtuber | (@Shino_Kitsune) June 11, 2022

OLM Asia is an overseas offshoot of the Japanese OLM studio, who produced works such as the Pokemon anime as well as Komi Can’t Communicate.
Hololive Alternative is Cover Corporation’s extended universe brand for Hololive, featuring manga as well as the upcoming HoloEarth crafting survival game.

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Tags: HololiveHololive AlternativeOLM Asia


Elyon Ascent: Infinite Realm to announce more information on 28 October

Krafton‘s MMORPG, Elyon Ascent: Infinite Realm will have an online event to reveal more information about the game in regards to the world, service schedules and plans. Currently, it is estimated to launch within the year for PC, and for Korea first as far as we know. Considering global trends, we might be able to expect a mobile version at some point.

Here’s an overview for the Elyon Ascent: Infinite Realm:

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WAR ERUPTS AS TWO FACTIONS COLLIDE
A great ark known as Inventus embarks on a journey towards the paradise of Elyon. The expedition is halted by mechanical beings who identify themselves only as the Dark Apostles.
You, a renowned adventurer, are abducted by the Dark Apostles in a struggle to protect the others aboard Inventus. But due to the noble sacrifice of a band of rescuers, you’re able to return to the ship.
Queen Maria Neishar, who leads the expedition, entrusts you with Arcana – the essence of the Tree of Sefiroth – to protect the tree and help deliver you all to safety. The assaults from the Dark Apostles and their mechanized dragon Karvhak are relentless and push you to the brink. You are left with no choice but to use the power of Arcana, opening a great portal that drags you in…
GAME FEATURES
– Refreshingly dynamic combat
Effectively face off against multiple enemies with non-targeting based extravagant skills and exciting action sequences.
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– Skill customizing as you wish
Enjoy numerous combinations of combat by selecting artifacts, runestones and rune features.
– Competitive content that require control skills and strategies
Enjoy various PvP contents from 1:1 to face off against AI and massive siege battles of Realm vs Realm.

Minimum specifications

Recommended specifications

CPU

Intel i3
Intel i5

Ryzen 3-1200 (3.1GHz)

Ryzen 5-1600 (3.2GHz)

RAM
8GB

Graphic Card

NVIDIA Geforce GTX 760

NVIDIA Geforce GTX 970

AMD Radeon R9 280

AMD Radeon RX 580

OS
Windows 7(64bit)

Windows 10(64bit)

DirectX
DirectX 11

Storage
50GB HDD
50GB SSD

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Tags: Elyon Ascent: Infinite RealmKakao GamesKRAFTONKrafton Inc


CAVE Interactive reveals development on Touhou Project title

CAVE has revealed they will be developing a game using the Touhou Project property. According to 4gamer, Cave is planning to release their Touhou game sometime 2022. No further details were revealed, namely genre, name, or platform.

Jun’ya Ōta, otherwise more commonly known as ZUN, has been the sole member of Team Shanghai Alice, essentially solo developing, composing and the whole works for the Touhou series, with the most recent mainline game, Unconnected Marketeers, released May 2021. Typically, ZUN’s collaborations with third parties have been either supplementary material or spin-off / gaiden games – Twilight Frontier, for example, having done the fighting games – so we’ll have to see how involved he is in the project.

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CAVE themselves are prolific in the bullet hell shooters that Touhou mainline games are – DoDonPachi and Mushihimesama are two of their series – so the title could possibly be in the same vein, maybe even for consoles. The IR slides suggest it’s a “completely new game”, which doesn’t clear things up.
In any case, the Touhou mainline titles and some spin-offs have been making their way over to Steam, sans English translations, for fans to officially purchase. Very few, if any, of these games have been localized officially, Touhou Lost Word standing out in that aspect.
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Tags: CaveCave interactiveTeam Shanghai AliceTouhou Project


The PS5 and Xbox Series X could be delayed due to Coronavirus/COVID-19

In yet more delays expected due to the coronavirus, the PS5 and Xbox Series X could miss their scheduled Holiday 2020 release window. This is from a report from DFC Intelligence, a games industry research firm established in 1994.

Coronavirus is likely to have a major short-term impact on the delivery of both systems. There is a strong likelihood one or both systems will not make a 2020 launch. If the systems do launch, supply will likely be constrained and initial pricing could be higher than expected.

Currently, the economy is in an unprecedented state of uncertainty. Even if the situation clears up in a few weeks, the ability to manufacture and release a high-end new game system has already been severely impacted.
AMD supplies the custom SoC for both the Playstation 4 and Xbox Series X, and has said that the nex-gen production remains on track. While the virus may be subsiding in China, do keep in mind the likelihood of a delay as the pandemic ramps up in Europe and North America.

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Nevertheless, the report agrees that consumer demand should be ‘stronger than ever’ once launched.
The good news is that consumer demand is likely to be stronger than ever. Demand will far exceed supply and long-term that could increase overall sales. In addition, the abundance of government and public caution should help assure this is a comparatively short-term crisis.
Both the PlayStation 5 and Xbox Series X will release to record consumer demand. The challenge Sony and Microsoft face is making sure they release systems that meet expectations. Given the current situation, waiting to make sure they get the initial product right is the most prudent choice.
At the very least, let’s practice good hygiene and social isolation to avoid the worst of the coronavirus.
via wccftech

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Tags: CoronavirusPlaystationPlayStation 5XboxXbox Series X


[Gamescom 2019] Little Nightmares 2 Interview – Have Six as your companion!

During the Gamecom 2019 opening livestream, they released a trailer for Little Nightmares 2. We are very lucky to get an interview with the producer of Little Nightmares, Lucas Roussel, and Dave Mervik, the Senior Narrative Designer for the Little Nightmares. Let’s dive into the nightmare that they have stored for us!

In Little Nightmares 2, sadly you won’t be able to play as Six but instead you get to play as Mono, the new child protagonist for Little Nightmares 2. Throughout the game, you will have Six by your side and you guys have to work together to survive on a journey to the signal tower which is the central story of this game. Even though, Six will be by your side but she won’t be a playable character throughout the game as Little Nightmares 2 is a single player game.

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It is not like they want to abandoned Six. The developers of Little Nightmare 2 love Six as a character but they have so much more things to show the players in the world of Little Nightmare. The world of Little Nightmare has so much to offer to the player than just Six. They also wanted for players to meet with new character and fall in love with them just as you fell in love with Six in the first game.
If you guys played the first game, you guys know who is Six, right? The main protagonist from the first game who is very strong, active and doesn’t need anyone’s help to survive. The developers want to maintain this personality into the second game as well. In the game, you can request Six to help you to reach a platform to solve a quest. Six also will take the lead when the situation calls for it. Looks like we will be in a safe hand with Six is around. Or will we?
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The world of Little Nightmares 2 is set to be outside of the Maw from the Little Nightmares. We might be able to get a good glimpse of the Little Nightmare World. In the forest environment, there will be a bloodthirsty hunter out there looking and hunting you down. For the school environment, there will be a mixture of outdoor and indoor environment and the Sadistic Teacher waiting for you at school.

In the Little Nightmare 2, the mechanics will be the same as the first game. You get to be able to pick up stuff to solve a puzzle for example to break a door. This time, they added some kind of combat mechanics to the game. Don’t worry, it won’t turn out into a Hack and Slash game at all. You can only get in combat for the smaller enemy. But for a bigger enemy, you can only combat to only give yourself some time to escape to a safer place.
For the developers, Little Nightmares is all about the story progression and the atmosphere of the game. Making the players feel certain emotion so at times they want to make the player feel safe and the other times they want to take away the safety and make it feel afraid and pressured . Having a co-op game will ruin that experience. Therefore, the developers have decided to make Little Nightmares 2 into a single player game.

The developers of Little Nightmares are thrilled to come back and show a new story to everyone. They were very overwhelmed with the reception for the first game which made them feel very proud of. The developers hoped that they can make the fans happy with the upcoming game Little Nightmares 2.
Little Nightmares 2 will be coming out to PC, PS4, Nintentdo Swith and Xbox One. Look forward for the game in 2020.

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Tags: BANDAI NAMCOBandai Namco EntertainmentDave MervikLittle Nightmares 2Little Nightmares IILucas RousselNintendo SwitchPCPlaystation 4PS4SteamXbox One


Star Ocean: First Departure R to come to the Nintendo Switch and PlayStation 4

Square Enix has just announced that it will be bringing Star Ocean: First Departure R to the Nintendo Switch and PlayStation 4. For the uninitiated, the game serves to be the remake for the 2007 PSP remake of the original Star Ocean.

As you might come to expect, there will be some additional features, although Square Enix did not disclose what they will be. Neither a release date nor price was disclosed, other than the fact the game will be getting a global release. Stay tuned to the official teaser site for more details.

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Tags: NintendoPlaystation 4PS4RPGSquare EnixStar OceanStar Ocean: First Departure RSwitch


Dr Mario World Announces It’s Ending Its Service

Dr Mario World, the mobile spinoff of the popular puzzle game Dr Mario, is ending its service later this year.

The announcement was made via the game’s official website, where they announced that they would be disabling in-app purchases starting today, July 28th.

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Meanwhile, the game itself will fully shutdown on November 1st, 2021. According to the developers, even if you have the game installed on the phone, after shutdown date you won’t be able to access your game.

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“If you start up the Dr. Mario World game after the game’s service has ended, an end-of-service notification will be displayed and you will not be able to play the game. You will be able to look back at your play history in Dr. Mario World Memories, which is a web page that will become available after the game’s service ends”, the website reads.
Senior industry analyst Danial Ahmad weighed in on the game’s closure, describing it as the worst selling of Nintendo’s forays into mobile with its iconic mascot.
“Dr. Mario World was the worst performing of the titles the company has published so far. Even Super Mario Run, which essentially operated as a paid game on mobile, generated significantly higher revenue”, he says.
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Dr Mario WorldPublisher: NintendoDeveloper: NintendoRelease Date: 2019-07-10Android, iOS
Dr Mario World is a free to play match-three mobile game published by Nintendo. The game was released on iOS and Android on July 9th 2019.

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Tags: Dr. Mario WorldNintendo


A Blind Street Fighter V Tournament Is Being Held This Sunday

This Sunday, a Street Fighter V Championship Edition Tournament is being held in Japan for blind players called the Shingan (Mind’s Eye) Cup powered by SYCOM.

The tournament will be held on Sunday the 17th of April at 14:00 JST and will be organized by ePara Inc. The venue will be the Milairo House in Tokyo. You can watch a live stream of the Shingan Cup from their youtube page.

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There will be six contestants competing in the tournament. Their names are Naoya, Igupi, Chocolate Tart, MM, KYO, and Clé.

                    Naoya

                    Igupi

                    Chocolate Tart

                    MM

                    Kyo

                    Clé

“On 17 April (Sunday), ePARA Inc. will hold the ‘Shingan Cup powered by SYCOM [Street Fighter V Champion Edition]’. The “Shingan Cup” is an e-sports tournament in which players compete by judging situations using only their voice, without any visual information. This tournament is the first of its kind, an individual competition in which only blind eSports players compete in the Street Fighter V Champion Edition world.
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The players will work together with their clear-sighted counterparts to understand the world of Street Fighter V Champion Edition, practice, and compete in the real competition. Watch how blind players, who are often thought to be incapable of playing games, use their hearing, sensitivity, and instantaneous force to put in the effort and compete on the eSports stage.”
Here are the features of the Shingan Cup:

blind players’ efforts
Blind players (blind players) learn and progress through a combination of speech and manipulation. The beauty of striving to transcend obstacles and the depth of e-sports that makes this possible will be conveyed.
Sound-focused strategies and tactics
By blocking out visual information and specializing only in audio, the battle will produce strategies and tactics unique to the blind, and clever psychological warfare.
Diversity of the gaming experience
We believe that a gaming experience that is not restricted by visual information is a form of diversity and inclusion.”

It is always great to see greater efforts to make the fighting game community more inclusive and represent a group that many people likely thought would not be able to play video games at all.
We wish the best of luck to all the competitors.

Street Fighter V: Champion EditionDeveloper: CapcomRelease Date: 2016-02-16Microsoft Windows, PlayStation 4, Steam
Rule the ring with Street Fighter V: Champion Edition, the most robust version of the acclaimed fighting game! Choose from 40 diverse fighters, 34 dynamic stages and over 200 stylish costumes as you fight your way through a variety of exciting single-player and multi-player modes. READY? FIGHT!

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Tags: CapcomStreet FighterStreet Fighter V


Honkai Impact 3rd 6.7 Update Brings More Bubble Universe Action And A New Gun Valkyrie

HoYoverse has announced the release date of the 6.7 update for Honkai Impact 3rd, which features more story content as well as a new playable Valkyrie.

Titled Straying Stars, Honkai Impact 3rd version 6.7 will release on June 29th, and will focus on the character Shigure Kira, with a new event as well as the aforementioned battlesuit.

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Shigure Kira’s Sugary Starburst is a MECH-type Ice DMG battlesuit, who uses Shiny Sugarcoating whenever she enters QTE or her Ultimate.
The battlesuit also features off-field support, giving various buffs for other characters.
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Meanwhile, her Ultimate also allows her to enter a sniper stance with three rounds for doing big damage.
The celebration of Shigure Kira doesn’t end there, however, with the new Perfect Performance event which sees Captains collecting lightsticks to help the character prepare for her concert.
On the story side, the new update continues the story of Seele in the Bubble Universe, finally having been reunited with her counterpart ahead of the challenges.
This of course leads to the pair discovering more information about who their true enemy is, adding another episode to the current story arc.
Finally, Captains who’ve collected the Herrscherr of Truth, Herrscherr of Origin and Herrscherr of Finality battlesuits can finally get in on the summer fun, with new swimsuit-themed outfits for the characters.
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Honkai Impact 3rdDeveloper: miHoYoRelease Date: 2016-10-14Android, iOS, Microsoft Windows
“Honkai, a mysterious force that annihilated human civilization on several occasions, has re-emerged in this once peaceful world...”
A squad of young girls burdened with the very last hopes of humanity must fight for survival in this apocalyptic world filled with zombies and Honkai beasts.
As the Captain of the Hyperion, you must lead these girls into battle against zombies and Honkai beasts in various locales around the world. Experience the girls’ unique personalities, challenge and conquer various raids and stages, and enjoy the rich storyline of the Honkai Universe! Join the Valkyries and fight for all that is beautiful in the world!

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Tags: Honkai Impact 3rdHoyoversemiHoYo


The Palit GeForce RTX 4060 Dual Improves on Playing Some of the Biggest Releases

Palit had recently announced the release of their GeForce RTX 4060 Dual GPU with the price tag of USD $299.

While the Palit GeForce RTX 4060 Dual comes with various of designs, the port configuration is generally the same with its 3x DisplayPort and 1x HDMI. Palit has also introduced their Maker feature where users can customise their graphics card however they want. But as of now, the feature is only available for the GamingPro and Dual series.

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The Total Graphics Power (TGP) of 115W makes it suitable for small form factor (SFF) builds or for gaming rigs under a budget.
Raster Performance
At 1080p resolution, the Palit GeForce RTX 4060 Dual ran a few games to test its overall performances. With Shadow of the Tomb Raider DX12 it reached 137 FPS with 1% Low, while running at 160 FPS at Average. Whereas with Horizon Zero Dawn at 1% Low saw 90 FPS and Average at 119 FPS. Meanwhile Forza Horizon 5 had an 87 FPS at 1% Low and 112 FPS at Average.
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With 1440p resolution of the same games, the results are as follows: Shadow of the Tomb Raider DX12 had a 99 FPS at 1% Low and 112 FPS at Average. Horizon Zero Dawn saw a 72 FPS at 1% Low and 88 FPS at Average. With Forza Horizon 5, it had an FPS of 73 at 1% Low and 95 FPS at Average.

Ray Tracing Performance
At 1080p resolution, Shadow of the Tomb Raider DXR (RT+ DLSS) at 1% Low had an FPS of 92, while on Average it had 119 FPS. Far Cry 6 (RT) had 89 FPS at 1% Low while having an FPS of 101 on Average. Meanwhile with Forza Horizon 5 (RT + DLSS) had a 80 FPS at 1% Low while having 104 FPS on medium.
Meanwhile at 1440p resolution, Shadow of the Tomb Raider DXR (RT+DLSS) at 1% Low had 69 FPS and 81 FPS on Average. Far Cry 6 (RT) got an FPS of 65 at 1% Low while having 72 FPS on Average and lastly, Forza Horizon (RT+DLSS) at 1% Low had 70 FPS while 88 FPS on Average.

DLSS 3 Performance
Turning on DLSS, the following are the results for the games at 1080p. Cyberpunk 2077 (RT Ultra + DLSS 3 Off) had a 21 FPS at 1% Low, 34 Average FPS and a PC Latency of 129 ms. Turning on DLSS 3 showed 66 FPS at 1% Low, 95 Average FPS and a PC Latency of 48 ms.
F1 22 (RT Ultra + DLSS 3 Off) had a FPS of 59 at 1% Low, Average FPS of 81 and PC Latency of 43 ms while with DLSS 3 On, F1 22 had 115 FPS at 1% Low, Average FPS of 164 and 40 ms PC Latency.
Forza Horizon 5 (RT Ultra + DLSS 3 Off) showed 75 FPS at 1% Low, 104 Average FPS and 36 ms PC Latency. Meanwhile, 108 FPS at 1% Low, 146 Average FPS and 39 ms PC Latency while DLSS 3 was activated.

Benchmarks
Image Credit: Palit
The Palit GeForce RTX 4060 Dual ran through several synthetic benchmarks, the results are as follows: Blender Benchmark – Monster (1769), Junkshop (899) and Classroom (919). V-Ray Benchmark 5.0.0 – GPU CUDA (1231) and GPU RTX (1824). 3DMark  – Time Spy (11352), Time Spy Extreme (5239), Port Royal (6037), and Speed Way (2539).

For more information, do check out the official Palit website here.

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Tags: NewsPalit GeForce RTX 4060Tech


Dead Space Remake Review – I’ve Never Been So Grateful To Be On A Dying Ship

Somehow, I’ve found myself becoming quite the Survival Horror mark. As part of this job you tend to play a lot of genres, but there’s just something magical about the survival horror genre- something that pulls me in almost as much as a good souls like or fighting game.

Dead Space Remake further clamps down on that feeling. By being a ground-up remake of one of the most innovative survival horror titles of its time, it’s poised to reintroduce that same brand of brutalist sci fi to the world that caught so many peoples’ eyes and made the original a cult classic to begin with.

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Admittedly, there are some doubts to be had- With the original game’s studio Visceral Games gone, there’s that fear that Motive wouldn’t be able to replicate that same fetishistic reverence for gore Visceral had. Is that fear warranted? Read on and find out.
Body Horror And Combat
Dead Space Remake has a hypnotic stranglehold on me much like any good survival horror should. Isaac Clarke is exploring the ruined USG Ishimura, a massive spaceship overrun with the vile Necromorphs. The world is dark, it’s grimy and it’s kind of beautiful, in a way. While looking much busier than its original, it’s designed in that kind of specular-heavy art direction that really amps up the horror angle.
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In fact, that’s probably the most glaring thing you’d see if you were coming from the original Dead Space- the game seems very much more focused on selling that spooky atmosphere, with overall darker environments and a bigger reliance on the flashlight as a result to create that “zombie in the headlights” kind of aesthetic.
While it definitely looks good in screenshots, I do have some minor gripes with this from a gameplay perspective. The darkness can be a bit of a pain when it comes to the smaller necromorphs, since if they’re not in your direct cone of vision they may as well be invisible. Even in survival horror, cheap attacks feel unfair, and having enemies crawling on the floor when it’s too dark to see them definitely evokes that sentiment.

Still, the actual combat of Dead Space Remake is very much that iconic gameplay we all know and love. By having you target anything but the head, the Dead Space series forces itself into your memory as a unique experience. Heck, I’ve been playing the games since Dead Space 2 and still found myself having to force myself to not aim for the head.
Further driving up the point of the game is the Plasma Cutter- easily God’s gift to handguns. Letting you control whether you slice vertically or horizontally, you can do amazing things just slicing off the limbs of Slashers before using the game’s Kinesis system to chuck the blades like a spear, pinning them to a wall.
It works well with one of the Remake’s shiny new toys- the “Peeling system”. Unlike the original Dead Space games which just had enemies kind of flinch on hit, the Peeling System allows for chunks of the Necromorph’s body to be blown off on hit.
I was, indeed, firin’ my lazor.
Yeah, it’s kind of a gimmick you don’t notice after the first few hours but I prefer it as a fun kind of visual feedback. You really appreciate it with some of the later guns, too. Considering the Force Gun isn’t any kind of slicing weapon, knowing that it’s actually blown the flesh off a Necromorph is a good way to know it does more than just play Christopher Nolan trailers at people.
In the spirit of fairness, there are some comparisons to be made with fellow Dead Space send-up, The Callisto Protocol. Comparatively, Dead Space’s combat feels much, much more defensive. Isaac has no dodge, meaning that you’ll need to be smart about keeping your distance from targets like it was the summer of 2020. It’s not like he has no close range options though- the melee and stomp are both great tools, but compared to Callisto you definitely won’t be eagerly running into combat to save ammo.
Does Dead Space need high intensity brawler combat? Of course not. But as any Survival Horror veteran will likely tell you, it’s definitely better to keep a distance when you can.
The Joys of Survival Horror
Speaking of the genre, Dead Space is just chock-loaded with all the best tropes of it. The same sense of exploration is there, as Isaac traverses the ruined Ishimura looking for ammo, money and Power Nodes, all the while marking locations of upgrade stations and shops.
I especially love how many times the game changes its own gameplay. From time-limited space walks to zero gravity (now with boosted flight like the later games), Dead Space knows to make sure you’re always playing the game- not just walking around listening to chatter.
Even things like resource management feel great to do. The game’s limited ammo really encourages you to play experimentally, sometimes even letting yourself die and reloading a checkpoint to get a cleaner run with some encounters.
I feel like that’s really the hallmark of good survival horror. While yes, running out of ammo is a punishment, the systems of which you mitigate it actually feel fun to do. Checkpoints are frequent enough that you rarely feel like you’re losing too much progress if you decide to roll the dice again. The game, in turn, has its own pool of scenarios to draw from, so that you’re not memorizing exact enemy placements, but refining your actual skill to deal with them as cleanly as possible.
The ship’s in worse shape than my bank account and yet somehow the access card system still works?
My only real gripe comes in the form of what they’ve done to supply closets: In previous Dead Space games, they were Node-operated, letting you spend one of you Power Nodes to access extra supplies, health, et cetera. That’s not so much the case in Remake, where they’ve instead been replaced with a story-gated Security Level system. How it works is that different points in the story will cause Isaac’s security level to go up, which will allow him to unlock more doors. Storygating exploration always sucks, and this really isn’t an exception. So much of this genre revolves around rewarding your own skill. With the Security Levels, your ability to access loot closets is instead solely dependent on if you’ve seen a cutscene or not.
The one good use out of it though is the Master Level itself- this is a much more in-genre mechanic, where Isaac needs to essentially find hidden collectibles to unlock this specific type of door. Yes, you will need to unlock every zone to get it, but the fact that one of the steps requires you to take time out of the story to go wandering for the pieces of senior officer RIGs makes it feel like an earned reward. Does that justify the rest of the security level system? Not really.
Quality of Un-Life
Of course, being a remake on a new engine, there’s plenty of new quality of life features going for Dead Space Remake too. We’d already covered the boost function when floating. Considering one of the game’s puzzles is a zero G one, you wouldn’t believe how godsent this change really is.
There’s also the upgrades themselves- rather than have rewards be on fixed nodes on the tech tree, they’ve been reworked so that every level now actually gives some kind of improvement. Even if they’re not all game-changers, it’s always nice to feel like you’re actually making progress, rather than being stuck in the “I’m 2/3 of the way to getting my reload speed up” trap.

The other big change is to the story itself. While the major beats are the same, Motive has taken time to kind of change up the approach for the story. Isaac’s crew actually have motivations now, and feel like more than just ticking timebombs to gory death scenes. It’s done in a way that’s subtle enough that you wouldn’t really notice the changes at first- since the story is very much still centered around Isaac, Unitology and his quest to find Nicole.
I really appreciate the restraint shown in bringing Dead Space back to life like this. When following up a studio like Visceral, I imagine there would have been at least a little temptation to do some grand change to make the series “your own”. Instead, Motive went with what you’re supposed to do with a remake. Present a game the way it made you feel the first time you played it, with a few under-the-hood tweaks to account for rose tinted memory.
Closing Thoughts

Suffice to say, I had a blast with Dead Space Remake. It’s a great example of a game that’s fundamentally solid, alternating between new ideas and well-executed classics. It’s got personality, with its HUD-less screen and array of mining tools in lieu of actual firearms. The fact the Remake so effectively brings it to new audiences is an absolute blessing, since there still hasn’t been a survival horror game quite the same flavor as Dead Space.
It’s got flaws for sure- for as gorgeous as everything is, it’s missing that weird fetishistic love for gore that Visceral showed in all their work. But as I continue to adventure along the wreckage of the Ishimura, it’s hard to not just take a deep breath and be so glad for the return of such a beloved series.
Dead Space Remake Score

                                        Pros

                                        Cons

                                        Creative and innovative combat

                                        Admittedly, a little dark

                                        It looks gorgeous

                                        Security Levels are a boring mechanic

                                        Great QoL changes from the original

Game reviewed on PS5. Review code provided by EA.

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Tags: Dead Space RemakeEAMotive Studios


A Solo Leveling anime?

Could Chu-Gong’s work Solo Leveling receive an anime? Solo Leveling is a series of novels by Chu-Gong, that later received a manhwa adaptation in 2018. It has since received critical acclaim, with ratings ranging between 9 and 10/10. This success has led fans to ask for an anime adaptation, with a petition created on Change.org, asking for it to be on Netflix. The petition itself has garnered over 77,000 signatures and rising, with a current goal of 150,000 signatures.

Solo Leveling features the adventures of the Hunter Sung Jin-Woo, with readers having longed asked for an anime adaptation. Who knows if the petition would actually encourage one to be made? As it were, an anime adaptation of another work, Tower of God by SIU, had been confirmed, with an official website you can check here. Tower of God is rated 9.83 on WEBTOON, so it wouldn’t be a stretch to imagine Solo Leveling receiving similar anime treatment.

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Tower of God promo.
Solo Leveling‘s manhwa is fully in colour, with an artistic style that pays attention to the smallest details. Should there be an anime adaptation, then it would only stand to reason it should receive a lot of budget to keep to the quality of the work. Solo Leveling’s synopsis is as follows:
“Portals with monsters have started appearing on Planet Earth. The Hunters, the name of the hunters who after the invasion obtained more or less useful divine powers, are part of several associations that deal with cleaning and closing them, an action that can only be accomplished by knocking down the final boss present in them. If they fail, the portals will eventually open up, allowing monsters to massacre humans. Sung Jin-Woo is the weakest hunter in the world but one day, after completing a quest present in a terrifying dungeon, he acquires the unique ability to be able to “level”. By starting to climb the ranks, Sung Jin-Woo begins to change his personality and becomes stronger and more confident . ”
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Source: TechLapse

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Tags: Chu-GongSolo Leveling


Dragon Quest The Adventure of Dai: A Hero’s Bonds available for download now

Dragon Quest The Adventure of Dai: A Hero’s Bonds is available for download for iOS and Android devices as of today, September 28, 2021.

Check out the launch trailer posted by Square Enix on YouTube:

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Here’s what the game is currently offering:

Powerful Characters Avan and Hyunckel Available: Players can add these characters to their teams via different in-game events.

In the quest, “The Hero Tutor Returns!”, players can team up with Avan in his Dermline Island outfit available from now until 5:59 AM UTC on November 27, 2021.
The “Action is Virtue: The Solitary Swordsman” event will allow players to team up with Hyunckel (Disciple of Avan) from 6:00 AM UTC on September 30, 2021 until 5:59 AM UTC on October 13, 2021. The Action is Virtue: The Solitary Swordsman Treasure Hunt will also be available and features the 4★Dark Armour Blade, which allows players to unleash the Bloody Scryde special move.

Launch Celebration Treasure Hunt: Players will have the chance to obtain equipment for the Avan Strash special move in the Launch Celebration Treasure Hunt, available from now until 5:59 AM UTC on October 14, 2021.

Pre-Registration Rewards: To celebrate the milestone of achieving 1.5 million pre-registrations, 3,000 gems (enough for 10 uses of the Treasure Hunt) will be distributed to all players. Gems and other items can be used on Treasure Hunts to get weapons and amour. Some weapons come with skills or special moves that can be acquired together with the weapons. Gems can also be used to replenish stamina. A Pre-Registration Thank You gift of 3,000 gems will also be distributed to all players, meaning that players can earn up to 6,000 gems (enough for 20 uses of the Treasure Hunt) just by logging in. These gifts can be claimed within 30 days of logging in to the game and are available from now until 2:59 PM UTC on October 31, 2021.

Daily Log-In Bonuses: To celebrate the launch of the game, players who log-in daily on seven different days from now until 7:00 PM UTC on October 14, 2021 can earn up to 3,000 gems.

Follow the game on Twitter to learn more. You can download Dragon Quest The Adventure of Dai: A Hero’s Bonds by clicking the green button below.
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Dragon Quest The Adventure of Dai: A Hero's BondsPublisher: Square EnixDeveloper: DeNARelease Date TBCAndroid, iOS

In DRAGON QUEST The Adventure of Dai: A Hero's Bonds, players will experience the epic story of the anime DRAGON QUEST The Adventure of Dai, developed by The Adventure of Dai Project (a committee comprised of SHUEISHA,TV TOKYO Corporation, Toei Animation and SQUARE ENIX), with the animation produced by Toei Animation. Cooperative play will be available for up to three players to work together and strategize to take down the Dark Army on a three-lane battlefield. Players will need to observe their opponents moves and attacks to respond with the right counter-attack, dodge, or spell. Each character will have different roles, abilities, and special skills in a match. Characters, attacks, weapons, and equipment can also be upgraded and customized, providing for strategic RPG elements on top of in addition to the exciting action.

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Tags: DeNaDragon QuestDragon Quest The Adventure of DaiDragon Quest The Adventure of Dai: A Hero’s BondsSquare Enix


Dungeon Encounters Is Available Now!

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Square Enix announced that today, Dungeon Encounters, first announced at Tokyo Game Show a few weeks ago, is now available digitally for the Nintendo Switch, PlayStation 4, and PC will be available from today, October 15, 2021. The game is touted as a new single-player dungeon exploration RPG.

Directed by the Final Fantasy series’ Hiroyuki Ito and produced by Final Fantasy XII The Zodiac Age’s Hiroaki Kato, Dungeon Encounters challenges players to test their strategic skills with 100 levels of challenges.

Using 2D grid-based movements, players are invited to lead an expedition charting the depths of an otherworldly labyrinth. Players must plan and prepare to overcome numerous obstacles, battles, and defeat monsters in a bid to outwit the formidable game system and reach the deepest level of the Dungeon.

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Players can enjoy a newly polished and refined iteration of Final Fantasy’s classic Active Time Battle (ATB) system brought to you by the original creator, Hiroyuki Ito.
Dungeon Encounters features an expansive range of fantasy-inspired characters by character designer Ryoma Ito, offering players a unique take on the dungeon crawler genre, and the ability to customize their team in order to complete the challenges and obstacles effectively.
Fans can also enjoy a soundtrack overseen by musical director Nobuo Uematsu, featuring a modern take on classical tracks, as they put their minds to the test and venture through the many levels of Dungeon Encounters.

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Tags: Dungeon EncountersSquare Enix


Grand Cross W beta to commence mid August

Grand Cross W is a 4X strategy simulation title from Netmarble, with a beta test available. Featuring 2D anime-style graphics, players will experience the excitement of strategic, large-scale battles between worlds and servers.

Join forces with Layla and build armies, construct buildings, and train troops in an effort to restore the war-torn territory in the world of Skyna. Battles can be won by summoning heroes from other worlds (the Transcendents of GRAND CROSS) and using the magical power of Lapis.

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The game features large-scale, real-time, immersive siege wars across land and air. Several game modes will be available for all players to enjoy including Single Player stages, World (Field) and Capturing, Castle War, Server vs. Server War, Story Chapters and Territory Expansion, and Territory Customization. Lead multiple troop-typesto win battles such as Infantry, Archers, Cavalry, and Combat Engineers. Ranged archers and air units add a new strategic component to the game and can turn the tide of the war. Long-range combat allows players to attack across rivers, while air units are capable of crossing tall mountain ranges.
The Grand Cross W beta test will be from 19 to 28 August 2022. You can download the game now through Google Play and CUBE (PC). Release date is as yet undecided. For more information, check out their Facebook page.
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Tags: Grand Cross WNetmarble


God of War sequel faces delay, but with good news

The journey of Kratos and Atreus across the Norse worlds faces a delay as the sequel to 2018’s God of War has its release date postponed. The untitled God of War game (popularly known as God of War: Ragnarok) has been delayed to 2022.

Santa Monica Studio posted the following statement:

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“Since the release of the next God of War teaser last year, we’ve been humbled by the amount of love our community has shown us. We’re incredibly grateful to see so many people excited to experience the next chapter of Kratos and Atreus’ journey.
We remain focused on delivering a top-quality game while maintaining the safety and wellbeing of our team, creative partners, and families. With this in mind, we’ve made the decision to shift our release window to 2022.
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Thank you all for your continued support, we’ve got some exciting things in the works that we can’t wait to show you!”
However, there is a silver lining for God of War fans, despite the painful news of the delay. Herman Hulst, the head of PlayStation Studios, stated in a PlayStation Blog post that Horizon Forbidden West, Gran Turismo 7, and of course, the upcoming God of War game, will be available on both PS4 and PS5.
Source: Santa Monica Studio Twitter account

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Tags: God of WarGod of War: RagnarokSanta Monica StudioSony Interactive Entertainment


Ange Relink Now Open for Pre-Registrations

F4samurai has announced that they are now opening pre-registrations for the game Ange Relink, a romantic adventure RPG for mobile devices.  Ange Relink is said to be the successor of the mobile TCG – Ange Vierge which had ended service back in 20th December 2021.

Players who are interested in pre-registering Ange Relink can do so through the game’s Twitter account, or through the respective App Store and Google Play store. The game also has a pre-registration milestone where once it exceeds over 100,00 users, players who complete the tutorial after the game release will be able to receive a key visual of Sophina, the witch of the black world.

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About
Ange Relink is co-developed by f4samurai and Kadokawa and is the successor of the previous game Ange Vierge. Set in the academy city of Seiran Island, the game features heroines with various skills called Progress who gather to dedicate themselves to their protection and training.
Image Credit: f4samurai
Players step into the shoes of an entity known as the Alpha Driver and together with the Progress, you must navigate through interconnected worlds to avert the catastrophic end of the world.
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The game mixes in elements of romance adventure with a real time card based combat which is unique to the Ange series.
Image Credit: f4samurai

For more information on Ange Relink, do check out the game’s official website here.

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Tags: Ange Relinkf4samuraiKadokawaPre-registration


NBA 2K23 Arcade Edition and stitch. comes to Apple Arcade for October

Apple has announced a new batch of games coming to Apple Arcade this month with two Arcade Originals and three App Store Greats.

Spider Solitaire: Card Game+ (October 7th)

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Spider Solitaire is a card game where players place cards of each suit in stacks of descending order with the difficulty becoming even harder when more suits are mixed into the game.
The game features the classic spider solitaire mechanics with additional features like Daily Challenges, customizations, unlimited undo option, and more.
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Gin Rummy Classic (October 7th)

Gin Rummy Classic is a mobile card game where you build your best hand by drawing and picking up one card at a time. You play the game at your own pace, wherever you want as the game comes with both offline and online mode
The Gardens Between (October 14th)

The Gardens Between is a single player adventure puzzle game telling the story of the two best friends, Arina and Frendt as they fall into a series of dreamlike islands made up of objects of their childhood memories. Manipulate time to solve puzzles and reach the apex of the isles as you follow their journey of friendship, memories and time.
NBA 2K23 Arcade Edition (October 18th)

NBA 2K23 Arcade Edition comes with an arcade exclusive mode called The Greatest. You will put yourself head-to-head to become the greatest NBA playmaker of all times against top athletes from NBA as well as 20 ‘Greatest of All-Time” NBA Legends including:

       Michael Jordan
       Shaquille O’Neal
       Kevin Garnett

stitch. (October 28th)

A new Arcade Originals is coming this month titled stitch., a casual puzzle game with embroidery on a numbered grid where you have to fill in the levels’ area with no gaps to complete Hoops.
Stitch. features over 50 Hoops in multiple sizes, categories and difficulties where you can stitch up beautiful landscapes, plants, animals and many more.
Apple has also announced that throughout the month, Halloween-themed updates will come to games in their catalogues which includes:

       Goat Simulator+
       PAC-Man Party Royale
       WHAT THE GOLF?
       Solitaire Stories
       LEGO Brawls

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Tags: Apple ArcadeNBA 2K23 Arcade Edition


Free DLC For Airborne Kingdom: The Lost Tundra is Now Available On PC

Indie Developers The Wandering Band has just announced that the free DLC update for their flying-city builder game Airborne Kingdom titled The Lost Tundra is now available to download for PC via Steam and Epic Game Store, while the PlayStation 4, Xbox One and Nintendo Switch version of this free update will be arriving this fall.

We’ve previously made a review on The Lost Tundra DLC and for those who are interested in checking out what the update has to offer, do consider checking out the review here.

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Airborne Kingdom: The Lost Tundra adds an all-new wintry biome to the game, where it throws a wretch into even the most well-oiled kingdom where challenges such as resource limitations, having a weather condition that affects the efficiency of your buildings as well as  the mechanics of keeping a thriving airborne community alive and aloft.
The Lost Tundra update provides players who are seeking for more challenges as this update will truly test the skills of managing your kingdom. Players won’t be able to scavenge food or fuel in the tundra biome, so they’ll need to plan ahead before embarking on this unforgiving voyage.
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The frigid temperatures will wreak havoc on the mechanical systems that were, until this point, reliable mainstays of Airborne Kingdom. Those who master this inhospitable world will find glorious rewards to make their kingdoms truly stand apart.
Director Ben Wander syays that “The Lost Tundra adds another layer of complexity to Airborne Kingdom, while staying true to our calm, rhythmic gameplay,” he also mentions that “I’m pretty eager to see expert players return, who have maybe mastered the original game, and to watch them lose track of time all over again while trying to balance every aspect of their kingdom. The new biome also stretches the game’s visual language, so I’m excited to see what new frosty screenshots folks will share.”

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Tags: Airborne Kingdom: The Lost TundraDLCThe Wandering Band


Blastoise Announced For Pokemon Unite

Blastoise is finally joining the Pokemon Unite roster, as the next Pokemon arriving via a free update next week.

OK, Trainers.

Blastoise: September 1.
That is all.#PokemonUNITE pic.twitter.com/7DxZdCFJeY
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— Pokémon UNITE (@PokemonUnite) August 25, 2021

In a tweet last night the Pokemon Unite Twitter account announced that the final Kanto starter would be coming to the game as its next addition.

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Blastoise joins Pokemon Unite on September 1st, just a few weeks before the game’s mobile launch.
Gameplay-wise it looks like Blastoise will be the perfect addition for team scraps, with lots of skills that hit a big area. His Unite Skill also hits in a big radius, so he’s going to be a great investment in your team’s later game when the team fights start happening.
Blastoise is also the last of the Pokemon revealed during the game’s closed beta testing, though we already know that two more Pokemon are coming to the game- Sylveon and Mammoswine.
It also looks like the new Pokemon for Pokemon Unite have all been filling in the empty slots on its roster- at launch Unite had a largely close-range roster, with few tanks, supports and long-range characters. Gardevoir, Blissey and Blastoise all seem to be filling those roles, so players should have more options for team compositions once Blastoise comes to the game.

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Pokemon UniteDeveloper: TiMi StudiosRelease Date: 2021-07-22Android, iOS, Nintendo Switch
Trainers unite in Pokémon UNITE! Experience a new kind of Pokémon battle in the Pokémon UNITE regional beta test! Team up and face off in 5-on-5 team battles to see who can score the most points within the allotted time. Work together with your fellow Trainers to catch wild Pokémon, level up and evolve your partner Pokémon, and defeat the opposing team’s Pokémon to prevent them from scoring points. Put your teamwork to the test, and take home the win!

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Tags: PokemonPokemon Unite


Mitrasphere Announces End Of Service Late Next Month, Offline Version To Come After

Bank of Innovation’s Mitrasphere announced the end of their service which will happen on the 30th of June, 2023 [16:59, Friday] after being active for at least seven years since its release in August 7th 2017.

The notice can be viewed on Bank of Innovation’s official blog post which contains the details of the final content updates for the game before the service is shut down at the end of June.

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Un-edited Image Credit: Bank Of Innovation
The developers are planning to release the final main quest by the end of May with events relating to the main quest also be releasing within that time. This also signifies the last batch of content Mitrasphere will be getting before its end of service.
There is also an offline version of Mitrasphere in development so that players can keep the game with them even after the service ends. More details in regards to this have been stated that it will be made in a separate announcement.
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Via AppMagic, Mitrasphere peaked in terms of revenue during its first year of release but it slowly descended by a significant margin late 2019 and beyond just two years after its opening year.

The game saw a global release back in 2021 which saw its end of service earlier this year in February.
Mitrasphere is a role-playing game that lets you explore a world full of fantasy and play with your friends in different classes with fully customizable characters.
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MitraspherePublisher: Crunchyroll GamesRelease Date: 2017-08-07Android, iOS
A world where a massive sea blankets the skies: Mitrasphere.

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Code: D-Blood opens registrations for Closed Beta Test (CBT)

Code: D-Blood is a new mobile MMORPG by Sixjoy Hong Kong Limited and FAMOUS HEART Limited, opening registrations for its Closed Beta. This is for the Japanese server of Dragon Raja that we had previously covered. You can check the promotional videos for the game below:

Registrations had already opened since 23 December 2019, closing 14 January 2020 at 23:59 JST. It is currently scheduled for a Spring 2020 release in Japan. The number of players in the closed beta was previously set at 3,000, but now expanded to 5,000. Nevertheless, if registrations exceed that number, players will be picked by random lots.

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It would seem that different servers would virtually operate entirely independently, choosing to be under different names. There’s no news on a similar closed beta for Dragon Raja like there is for Code: D-Blood, nor is there an exact release date. Dragon Raja‘s Apple App Store page notes a 29 February 2020 expected delivery date, so we’ll see how it goes.
You can expect the same thing in the Japanese server as with what’s advertised for the global one: open world MMORPG, deep character customization, robust social system, innovative career system, the whole works. Do remember to pre-register for the global server; there’s a cool bike at a whopping 3,000,000 pre-registrations!
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Tags: Code: D-BloodDragon RajaFamous HeartFamous Heart LimitedSixjoySixjoy Hong Kong Limited


MU Origin Brings Magic Knight Class in Their Latest Update

MU Origins is a mobile MMORPG that was ported from the PC version. The game developed by WEBZEN is fully 3D PC quality which is optimized for mobile devices. Since it’s launch in July, the game has been one of the top grossing games in the market. Now with a recent update that adds a new class to the game, Magic Knight, along with new maps and features for an ever expanding mobile game.

With its various classes in the game, Magic Knight brings in a new set of skills to play with. Magic Knight wields a sword endowed with magic that gives it a multitude of abilities and skills. The class is a merge of a Dark Wizard and a Dark Knight which gives it the best of both worlds. This makes Magic Knight capable of specializing between both sword combat skills and devastating magic.

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The new update 1.5.0 also includes a Pet Synergy system that allows players to draw boons from multiple pets. Buffs and boons such as increased in stats and double damage chances will enhance the character performance in battle. These special buffs are based on the pet’s total level.
New Achievement Rune and Fame Trophy systems will be added as well that gives characters a boost in stats from PVE achievements and Fame from PvP battles. With 2 new areas for players to explore, Swamp of Peace and Devil’s Hatchery for Story Dungeon mode, these will keep players active and challenged.
Source: 2P

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Tags: AndroidiOSMobileMU OriginsWEBZEN


Razer Hammerhead True Wireless Review (2021) – Better in every way

Razer released another pair of Hammerhead True Wireless earbuds, so it falls onto me to review it and see how it compares to the 2019 model.

The Hammerhead Earbuds specs include Chroma RGB lighting, feed-forward ANC with dual environmental noise cancelling (ENC) microphones, and in-ear silicone tips have been added while maintaining Razer’s ultra-low latency gaming mode (60ms).

With that brief explanation out of the way, let’s dive into this review of the Razer Hammerhead True Wireless (2021).

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Technical Specs

Frequency Response
20 Hz – 20 kHz

Impedance
16 Ω

Sensitivity
91 db @ 1 mW / 1 kHz

Input Power
5 mW (maximum input)

Drivers
10 mm

Connector
Bluetooth 5.2

Battery Life
32.5 hours (6.5 + 26) with lights off / ANC off
27.5 hours (5.5 + 22) with lights on / ANC off
22.5 hours (4.5 + 18) with lights off / ANC on
20 hours (4 + 16) with lights on / ANC on

Cable Length
N/A

Weight
53 g

Microphone Pickup
Pattern
Omnidirectional

Microphone Signal
To Noise Ration
64 dB

Microphone Sensitivity
-26 dBFS

Compatibility
Devices with Bluetooth audio capability
Smartphone app available for Android and iOS

Supported Codecs
SBC, AAC

Sleek yet comfortable design
The 2021 Razer Hammerhead True Wireless comes in a larger case than its older predecessor. Despite that, it will still fit into your pockets, so it is not really an issue.
The earbuds themselves retain Razer’s signature RGB chroma backlight. Like the previous model, you can easily control the earbuds functions by tapping on the back of the earbud(s). However, one immediate improvement I realise is how comfortable these earbuds are.
Whereas the 2019 model only fits halfway into the ear, the 2021 variant fits snuggly into my ears. Its design is so comfortable, I can easily forget that they were even in there. They stay in the ear very well and do not fall off easily, even when I was running around or shaking my head vigorously.
Performance
One of the best new features that come with the new Razer Hammerhead True Wireless is the ANC (ambient noise cancellation) feature. This feature, which was not present in the Razer Hammerhead True Wireless X (read our review here), is something that I never realised how badly I wanted until I had 2021 True Wireless. At the 2-second press of the earbud, ANC activates and cancels ambient noise. It is really effective. I can no longer hear sounds like air-conditioners, laptop fans, ceiling fans and even the wind against me while I run. Its only issue is not being able to effectively mask the sound of rain, but other than that, it is an incredibly useful feature.

As for the sound, the clarity of the audio is there. Whether it is listening to music or enemy footsteps in PUBG, the earbuds get the job done. My only issue is not being able to tell the difference between Normal Mode and Gaming Mode, both modes deliver sounds quickly and clearly. Note that you might be able to get a better audio experience from tweaking the Hammerhead True Wireless with the Razer Audio app (further elaborated below in the review).

As Bluetooth earbuds, there is a limit to how far you can be from your device while using it. Walls or any object in between the earbuds and the device it is connected to can interfere with the connection and cause sound to be laggy or choppy. While I can be standing around 8 m away from the connected device and sound is still delivered, if I was standing in a different room with the door closed, the audio will start to get choppy.
Like the True Wireless X, the earbuds also have a lot of convenient functions. From answering or declining calls to pausing or changing tracks, everything is handled by tapping or pressing the back of the earbuds. I find this very convenient while exercising and best of all—the earbuds are pretty sweat resistant.

To review the battery performance, I realised that the Razer Hammerhead True Wireless varies pretty wildly depending on whether you have the RGB lights and/or the ANC on. For example, with both lights and ANC on, the earbuds last about 4 hours by themselves. With both features off, the battery lasts 6.5 hours, an increase of over 50%. Note that the charging case provides about 4 full charges before needing to be charged itself.

Razer Audio App
Like what I noted in my Hammerhead True Wireless X review, the Razer Audio app lets you play around with all the earbuds’ settings. It turns an already good pair of earbuds even better thanks to all the customisation options it offers.
Want more bass or treble? Adjust it in the app. Want to turn on ANC with a tap instead of a 2-second press? The app has you covered. Want to change the colour of the RGB lighting? You can, too!
Note that for changing the RGB colour, you will be prompted to download the Razer Chroma RGB app which lets you change just that. Both apps are free on the Play Store and App Store.

Closing Thoughts
The 2019 Razer Hammerhead True Wireless was solid, but the 2021 model is better in basically every single way, except for one thing—price.
Understandably, it is more expensive at $129.99 USD / RM629. Regardless, the comfort it provides and its ANC feature really feels like a worthwhile upgrade. The battery life is great and you will be hard-pressed to find earbuds more comfortable than this.
For more information on the Razer Hammerhead True Wireless, visit its page on Razer’s website.

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Tags: RazerRazer Hammerhead True Wireless


Granblue Fantasy announces Doraemon collab for December

In its November monthly game update, Granblue Fantasy has announced a Doraemon collaboration event in December. Of course, the news update does come with other announcements for the game itself, but apparently the recently concluded Gintama collab wasn’t “outlandish” enough. Only the silhouette of the character has been revealed, seen below.

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As usual, players should be able to expect Doraemon to be an SSR character, presumably accompanied by Nobita who must have somehow isekai’d himself into the Granblue Fantasy Skydom after misusing a gadget or two. Expect more details to come in December, which incidentally, is also typically announces the start of the eye-watering gacha roulette fiesta.
Other news includes:
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Rosetta receiving her 5-star uncap
Rise of the Beasts event starting 7 November, with a 5-star uncap for the Qinglong Spear. The Main Character will also get an outfit for upgrading all 3 Qinglong Spears to level 200.
Rerun of The Doss! End of the Line Farewell Tour event, featuring Aoidos
Super Ultimate Bahamut raid coming early December, using V2 battle system and apparently more difficult than Dark Rapture
Changes to Bahamut and Ultima weapons
Real life Grandcypher Kitchen event, and separately, karaoke-collaboration drinks and merchandise

December’s updates will be announced at the annual Granblue Fantasy Fes, to be online only, before being summarized in an official website post. The event was initially planned to be partially offline, which has now been scrapped.
Well, look forward to December then, regardless!
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesDoraemonGranblueGranblue Fantasy


Wave!! Surfing Mobile Game Announced

Game developers Love&Art announced today an upcoming mobile game based on the Wave!! series. The surfing-themed game will be out this Winter. The supported devices haven’t been offically announced.

While no specifics have been given on the game, it’s large roster makes it safe to assume it’s a training sim/gacha. The game features a large cast of surfer boys, all with distinct identifiable colors.

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However, Love&Art did put out a key visual for the upcoming game, featuring all the boys.

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While not much is known about the actual game, it’s apparently being developed with the supervision of the Nippon Surfing Association, the supervision cooperation of Surf Magazine, and the cooperation of Murasaki Sports.
The game is another part of the Wave!! multimedia franchise, including three anime movies all set for next month. These movies will be released in batches on October 16, 20 and 30th.
Meanwhile, the overall multimedia project’s theme, “Ride the WAVE!!” will be sung by the main eight voice actors of the series. They will be known as a Unit called Naminori Boys (NBS). The name means “Surfing boys”.
Aside from the game and anime, the project will also include a radio show, as well as a 4-panel (4-koma) manga to be released in both English and Japanese.
The project has some heavyweights working on it, such as Goblin Slayer’s Takahiro Ozaki directing the franchise’s anime.

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Tags: Love&ArtsWAVE!!


IGN Has Made Game for their 25 Anniversary

Internet Gaming New site IGN made their own game to celebrate their 25th Anniversary called IGN 25: The game.

It has been released for free as a Web Game. IGN’s announcement article cheekily declares the game will be released for free with no microtransactions as a Web Game. You can play it right now at this link.

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Here’s the trailer from IGN’s channel:

The game is an action platformer where one controls Iggy the D-Pad (I never actually realized that IGN’s logo was meant to be a d-pad) as he goes on adventures through 25 years of entertainment history and references.
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IGN describe is as:
A love letter to video games and entertainment, IGN 25: The Game is a 2D platformer staring IGN’s anthropomorphic d-pad, Iggy, in their very first video game appearance. Beginning in 1996, they will journey through the launch of the Imagine Games Network sites that started it all — N64.com, Saturnworld.com, and PSXPower.com — and continue through key moments in IGN’s history.
The was made over the course of a year with Unity Engine. Iggy has 35 unique animations and is able to wear 15 different costumes or ‘alter logos’. It’s supposed to be a fairly casual platformer that can be played more than once.
I suppose after years of criticizing games and being told by comments to make their own games if they think they’re so good, IGN has now decided to follow suit.
IGN 25: The Game is a free web game that is available now on a computer near you.

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Tags: IGNIGN 25 The GameUnity


Overlord: Escape from Nazarick Review – Getting Out of Bone Daddy’s Dungeon

Overlord: Escape from Nazarick is a new game based on the popular isekai anime/light novel series—this review will see if it did its source material justice.

The game is a Metroidvania/action platformer released on the Nintendo Switch and PC via Steam. Note that this review is based on the Steam version of Overlord: Escape from Nazarick.

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Story
Sadly, if you haven’t watched Overlord or read its light novel, you’ll need to do that first. The game literally skips any sort of introduction or explanation behind who the characters are and assumes that you’re already familiar with them. The characters will also mention and make reference to characters outside of the game. Sorry, non-Overlord fans!
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Then again, there barely is any story at all. Not only is the game not canon, the story is about as in-depth as the original Super Mario Bros. from 1983. After a short cutscene which is essentially a 2D pixel animated retelling of the events of Overlord season 1 episode 9, you’ll be thrust into your one and only goal throughout the game—escape the Great Tomb of Nazarick as Clementine.
Not only will you learn basically nothing about Clementine, you’ll also won’t know anything about the bosses you encounter, even though you always have a conversation with them before the fight. Considering that Overlord is a series that’s praised for its story, it feels weird and off that the game is so barebones when it comes to that department.

Presentation
The game uses 2D pixel art, which isn’t a problem. The animations are also fine and Clementine moves pretty fluidly. The biggest offense I take with the game is how horribly unoptimised the visuals are on PC. Just look at the font:

While the game isn’t demanding on the PC, this is the first non-RPG Maker/fan game which I played that doesn’t let you change the resolution of the game. It only lets you select fullscreen or windowed mode. As a result, the game looks like it’s in 720p being stretched on my 15-inch laptop screen.
Another big issue with the game’s presentation, especially if you are a fan of Overlord—almost no voice acting. The only person who has a voice in the game is Clementine, and even then, her voice only consists of sound effects when you use spells, get damaged, etc. Everywhere else, like cutscenes or dialogue with other characters, it’s just text and 2d pixel art (not even a nice illustration).

Gameplay
As mentioned earlier in this review, Clementine moves pretty fluidly in Overlord: Escape from Nazarick. She moves and reacts to commands responsively, as any good platformer should. As an Overlord fan, I enjoyed how Clementine’s abilities were translated from the anime to the game, such as how Flow Acceleration, a Martial Art in the anime which allows the user to move their body faster, is an ability that lets the player slow down time in the game. Sadly, this is the only positive thing about the gameplay that I have.
On Steam, the game is advertised as a Metroidvania, but it barely counts as one. This is because of how incredibly linear the map design is. In almost any other Metroidvania, the maps are large and interconnected between its different biomes, forcing players to travel back with new abilities to unlock new stuff. However, Overlord: Escape from Nazarick is essentially just a long hallway with few detours and dead ends. In other Metroidvania titles, exploration is very important because it’s easy to miss hidden rooms or items. But in this game, it’s so hard to miss anything because the map design is so linear.
Also, another issue that Metroidvania veterans will probably agree with me—the game is too easy. There are 3 difficutly settings—Easy, Normal and Hard. I played on Hard mode and the game still felt too easy. The normal enemy encounters are a joke. The only times I died are during boss battles or in some annoying rooms with traps. Metroidvania/action platformers shouldn’t be this easy, even more so since there are multiple difficulty modes.

Key Controls
This is the first time I ever dedicated an entire section to this in a review, but boy oh boy was I not expecting Overlord: Escape from Nazarick to have the honours. Not only are the game’s graphics not optimised on PC as mentioned earlier, the controls suffer from this issue as well.
Upon booting the game on Steam for the first time, I was stuck on the title screen for a good 10 minutes. I could move up and down as I highlight “New Game” or “Options”, but left-clicking or hitting Enter doesn’t do anything. Turns out that the game went with the most RPG Maker-like controls possible by fixing the “Confirm” function to the Z key.
This is only the tip of the iceberg. The rest of the game’s default controls are a lost cause. Just have a look:

To show how counterintuitive these controls are, the dash button is assigned to the “3” key. The player’s fingers are already on the WASD keys for movement, so how is the player expected to hold the 3 key while moving Clementine at the same time? Granted, most of the game’s keys (except movement for some reason), can be reassigned, but whoever came up with the default keybindings for Overlord: Escape from Nazarick deserve to actually be trapped in the Great Tomb of Nazarick.

Closing Thoughts
As both an Overlord fan and a Metroidvania fan, Overlord: Escape from Nazarick disappointed me on both fronts. As part of the Overlord IP, I seriously wonder why they didn’t give us more fanservice like having all of the Floor Guardians (No Demiurge! C’mon!) or at the very least, giving voices to the characters already in the game.
Then, as a Metroidvania fan, the game is so barebones and easy that it’s not engaging at all. The only redeeming part about this game is how Clementine operates, but other than that, I really cannot recommend getting Overlord: Escape from Nazarick.

Pros
Cons

Clementine’s abilities from the anime are translated well into gameplay
Atrociously optimised for PC

Extremely barebones Metroidvania gameplay

Does a bad job at explaining the series to non-fans, yet does an equally bad job at fanservice

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Tags: Engines Inc.KadokawaOverlord


Neowiz to publish Idoly Pride in Korea

Neowiz has signed on to publish the Idoly Pride mobile game in Korea. The game is part of a multimedia project revolving around idols, as you might expect from the name.

In the game, you are these idols’ manager, tasked with organizing their fan meets, TV appearances, and naturally, their live performances. Bond with your idols, as they may share with you their concerns through messages or even calls. You can watch their 3D MV stage performances, with the whole song and dance (no pun intended).

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Idoly Pride launched its game in Japan 24 June 2021, while Neowiz is planning to begin accepting pre-registrations for the Korea release within the first half of 2022. As a multimedia project, the corresponding anime first aired January 2021, concluding its 12 episode season March 2021. There is a manga adaptation as well, one that is on-going and the other, more focused story on Mana Nagase, has concluded.
While idol related games are quite common, they don’t often delve into the actual management. If you’re interested in that, you could give the game a go. Neowiz is a global publisher as well, after all, with the potential to bring the game to worldwide audiences. The Korean release is perhaps one step closer to that dream.
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Tags: Idoly PrideNeowizQualiArts


Alchemy Stars 1.5 Anniversary: Up to 30/40 free pulls, new limited character and more

Alchemy Stars will soon be celebrating its 1.5 anniversary with an idol flair! The event, Starry Adventure: Heaven-Shaking Melody is “where dreams and spotlight intertwine“, with a whole host of activities lined up. There’s even one collab with the r/gachagaming subreddit for those who frequent it!

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Obtain Goldie Merch from completing event stages or consuming Prism for Main Story and Resource stages. The 5-star Aurorian, Brandy and her Solamber, will be obtainable from the event shop. Special Star Flares and event furniture, among other upgrade items, will likewise be obtainable. Try out the 6-star Aurorians Goldie and Vic, and Brandy, in trial stages for bonus Lumamber.
The event will run 09:00, 15 December – 09:00, 9 January 2023, UTC +0.
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The 30 free pulls will be for Mainstay Recruitment and will be updated weekly. Upon the start of a new week, the draws will be reset, so remember to use them up! The recruitments will be available starting 09:00, 22 December UTC +0 to 04:00, 12 January 2023 UTC +0.

Goldie is LIMITED and will not be available until at least 30 June 2023. If you do not obtain her as your first two 6-star Aurorians, she is guaranteed as your third. From 09:00 15 December, to 04:00 12 January 2023, UTC +0, you can obtain up to 10 Idol Autographs to use in the Lucky Star limited recruitment.

Vic will likewise be available from 09:00 15 December, to 04:00 12 January 2023, UTC +0. He does not operate on the same recruitment rules as Goldie, and will be added to Mainstay Recruitment once the period ends.

You can become Goldie’s producer in Starlit Agency. Design training plans, improve her idol abilities, organize activities and host a concert towards the end. Upgrade her abilities over 42 rounds as you manage interactions with other Aurorians, as well as the paparazzi…
Other updates include:

Letter from the Skies event permanently available
Double Drops from 09:00, 15 December UTC +0 to 09:00, 22 December UTC +0
3x Calamity Codex rewards from 05:00, 22 December UTC +0 to 05:00, 19 January UTC +0
Various log in bonuses
New Special Event Book with outfits for 4-star Liliam (free) and 5-star Nemesis (paid)

New outfit for Novio

Permanent and returning outfits
Cloud Gardens content

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Alchemy StarsPublisher: TencentDeveloper: TOURDOG StudioRelease Date: 2021-06-17Android, iOS
As ancient forces collide, harness the power of the Light to save the world from darkness!
A revolutionary RPG that pushes the genre to new heights of strategy and suspense presented by Tencent Games and Tourdog Studio

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Tags: Alchemy StarsLevel InfiniteTencent GamesTourdog StudioTOURDOG Works


CrossFire: Warzone now out for even more regions

The publisher of CrossFire: Warzone has just announced that the game will now be available in more regions. In other words, if you are somehow from Japan, South Korea, Taiwan Russia or Brazil, you will be able to play Joycity’s strategy game for the mobile. With that, the game can be accessed from over 170 countries in 11 more languages. Talk about covering your bases.

To recap, as a commander of an army, you are tasked with reclaiming cities that currently under control of a terrorist group armed with advanced weaponry. You yourself are able to even the odds with a deadly arsenal of weaponry of your own to dominate the battlefield. The usual strategy game tasks need to be carried out, and they include base building and unit training. There is also a roster of 25 heroes that you will be able to recruit to join your cause and bolster your army even further. Furthermore, the game lets you form alliances with other users in order to partake in city takeovers.

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With numerous events under way right now to coincide with the global launch, players will find much to do at the start. More information on these are available at the game’s Facebook page. Of course, if you like what you see, be sure to get CrossFire: Warzone off either Google Play or the App Store right now.

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Tags: AndroidCrossFire: WarzoneiOSStrategy


Final Fantasy 7 director promises game is still being worked on

To no one’s surprise, the Final Fantasy 7 remake did not make an appearance whatsoever at E3 2018.

Director Tetsuya Nomura has assured that the game is “actually in development” and “not just in the early concept stages.” Nomura claims that his directorial efforts are split 50/50 between Kingdom Hearts 3 and the Final Fantasy 7 remake, hence the lack of updates.
With Kingdom Hearts 3 finally getting a global release date of 29 January 2018, one can only hope that we will be hearing more of the Final Fantasy 7 remake thereafter. Also with the recent string of Final Fantasy games being ported to the PC, there may be a possibility that we could be seeing the remake get the same treatment. In any case, it will be unlikely there will be any further disclosure on the game for the foreseeable future, at least not until TG2 2018, so watch this space for the latest information.
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Tags: E3 2018Final Fantasy 7Final Fantasy 7 RemakeKingdom Hearts 3Tetsuya Nomura


NBA 2K22 Season 5 shoots off end February 2022

NBA 2K22 is going anime with Season 5! Arriving 26 February 2022, NBA 2K22 Season 5: Power Within, will be diving into players who awaken to a rare, legendary power that only a few possess. The City and Cancha Del Mar will carry new apparel, a futuristic hoverboard and a powerful Grand Prize. The season also has new music added to the soundtrack in partnership with Ninja Tune, besides the content and updates across MyCAREER, MyTeam and The W modes.

Two-time champion Kevin Durant, 2019 first-round pick Rui Hachimura will be embarking on their anime-style journey, and should the prophecy be true, future NBA superstar Paolo Banchero will be joining them. As they discover the Power Within, players will be able to experience the following:

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MyCAREER introduces new Level 40 rewards including either a Wildcat, Viper, Knight, or Beast Affiliation Skin based on players’ affiliation for PlayStation 5 or Xbox Series X|S, or a mascot for PlayStation 4, Xbox One, NSW, and PC. More additions include new thrilling quests, cutting-edge rewards, and environment updates around the City and the Cancha Del Mar with new murals and court floors;
MyTEAM offers Dynamic Ratings, meaning the cards will receive regular updates for the remainder of the regular season, six MyTEAM collections spanning six decades, and an NBA 75 Domination tier, Galaxy Opal Paul Millsap, Dark Matter Ray Allen, and much more;
The W offers new rewards, with the Hall of Fame tier player cards including Sacramento legends Ticha Penicheiro and Yolanda Griffith, along with a Takeover Perk Picker. The other three reward tiers consist of 4,000 VC, an extra Badge Point, 2K Breakthrough Gear, Seasonal Clothing Bundle, and a Custom Player Indicator;
‘First Fridays’ this season features a number of top tracks from UK-based label Ninja Tune artists. Check out the latest music in-game on the soundtrack and at Club 2K.

The Courtside Report will have all the details you need.

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Tags: 2K GamesNBANBA 2K22Visual Concepts