Republic of Gamers unveils prices and specs for Intel 10th Gen Q3 2020 gaming laptops

At tonight’s Republic of Gamers / ROG: Rise On livestream, the latest Intel 10th Gen core processor gaming laptop line-ups and their prices were revealed! The Strix Scar and Strix options only grows more robust. That’s not forgetting the Zephyrus line too! Get a brief on what’s coming up:

AVAILABLE NOW
ROG STRIX SCAR 17 (G732L-WEV054T)

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Model Name
G732L-WEV054T

Price
RM8,299

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce®
RTX 2070 GDDR6 8GB

Memory
DDR4 3200 16G*2

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
17.3-inch Full HD (1920×1080) IPS-level panel, 144Hz, 3ms, 100% sRGB

Refresh Rate
144Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.9kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack + ROG Impact Mouse

ROG STRIX SCAR 15 (G532L-WAZ085T)
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Model Name
G532L-WAZ085T

Price
RM7,999

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce®
RTX 2070 GDDR6 8GB

Memory
DDR4 3200 8G*2

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) IPS-level panel, 240Hz, 3ms, 100% sRGB

Refresh Rate
240Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.57kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack + ROG Impact Mouse

ROG STRIX SCAR 15 (G532L-VAZ069T)

Model Name
G532L-VAZ069T

Price
RM7,499

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce®
RTX 2060 GDDR6 6GB

Memory
DDR4 3200 8G*2

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) IPS-level panel, 240Hz, 3ms, 100% sRGB

Refresh Rate
240Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.57kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack + ROG Impact Mouse

ROG STRIX G17 (G712L-VEV067T)

Model Name
G712L-VEV067T

Price
RM6,699

Design
Plastic Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce®
RTX 2060 GDDR6 6GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
17.3-inch Full HD (1920×1080) IPS-level panel 144Hz, 3ms 100% RGB

Refresh Rate
144Hz

Response Time
3ms

sRGB
100%

Keyboard
4-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.85kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

ROG STRIX G17 (G712L-UH7082T)

Model Name
G712L-UH7082T

Price
RM6,199

Design
Plastic Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1660Ti GDDR6 6GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
17.3-inch Full HD (1920×1080) vIPS-level panel 120Hz

Refresh Rate
120Hz

Response Time
16ms

sRGB
67%

Keyboard
4-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.85kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

ROG STRIX G15 (G512L-VHN146T)

Model Name
G512L-VHN146T

Price
RM6,699

Design
Plastic Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce®
RTX 2060 GDDR6 6GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) vIPS-level panel 144Hz

Refresh Rate
144Hz

Response Time
25ms

sRGB
67%

Keyboard
4-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.30kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

ROG STRIX G15 (G512L-UHN191T)

Model Name
G512L-UHN191T

Price
RM5,999

Design
Plastic Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1660Ti GDDR6 6GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 1TB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) vIPS-level panel 144Hz

Refresh Rate
144Hz

Response Time
25ms

sRGB
67%

Keyboard
4-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.30kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

ROG STRIX G15 (G512L-IAL007T)

Model Name
G512L-IAL007T

Price
RM4,999

Design
Plastic Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1650Ti GDDR6 4GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 512GB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) vIPS-level panel 144Hz

Refresh Rate
144Hz

Response Time
25ms

sRGB
67%

Keyboard
All-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.30kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

ZEPHYRUS DUO 15 (GX550L-XSHC064R)

Model Name
GX550L-XSHC064R

Price
RM19,999

Design
Metal

Processor
Intel® Core™ i9-10980HK Processor 2.4 GHz (16M Cache, up to 5.3 GHz)

OS
Windows 10 Pro

Graphics
NVIDIA® GeForce® RTX 2080 SUPER™ Max-Q 8GB GDDR6

Memory
DDR4 3200 16G*2

Total memory slot
1+1

Storage
M.2 NVMe PCIe 3.0 x4 1TB + 1TB SSD with RAID 0 support

HDD
N/A

Total M.2 slot
2

Display
15.6-inch, Non-glare UHD (3840 x 2160), IPS panel 60Hz, 100% Adobe RGB, Pantone® Validated, G-SYNC™ with 14.1-inch (3840 x 1100) touchscreen

Refresh Rate
60Hz

Response Time
25ms

sRGB
132%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.4kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Ranger BP2500 Backpack, ROG Delta Headset, ROG Gladius II Mouse + 65W PD adapter

ZEPHYRUS M15 (GU502L-UAZ087T)

Model Name
GU502L-UAZ087T

Price
RM6,999

Design
Metal Black

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1660Ti GDDR6 6GB

Memory
DDR4 3200 8G*2
(Running at 2933MHz)

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe 3.0 1TB SSD

HDD
N/A

Total M.2 slot
2

Display
15.6-inch Full HD (1920×1080) IPS-level panel, 240Hz, 3ms, 100% sRGB, Pantone® Validated

Refresh Rate
240Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
230W power adaptor
Support Type-C PD 3.0 up to 65W

Weight
1.9kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack + 65W PD adapter

EARLY SEPTEMBER AVAILABILITY
ROG STRIX SCAR 15 (G532L-WSHF083T)

Model Name
G532L-WSHF083T

Price
RM9,499

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2070 SUPER™ 8GB GDDR6

Memory
DDR4 3200 8G*2

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 512G+512G with RAID 0 support

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) IPS-level panel, 300Hz, 3ms, 100% sRGB

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.57kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack + ROG Impact Mouse

ROG STRIX G15 ELECTRO PUNK (G512L-IHN156T)

Model Name
G512L-IHN156T

Price
RM5,199

Design
Electro Punk

Processor
Intel® Core™ i7-10750H Processor 2.6 GHz (12M Cache, up to 5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1650Ti GDDR6 4GB

Memory
DDR4 3200 8G*1
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 512GB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) vIPS-level panel 144Hz

Refresh Rate
144Hz

Response Time
25ms

sRGB
67%

Keyboard
All-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.30kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Ranger Electro Punk Backpack, ROG Electro Punk Mousepad + ROG Impact II Mouse (Electro Punk)

ROG STRIX G15 GLACIER BLUE (G512L-IAL031T)

Model Name
G512L-IAL031T

Price
RM4,399

Design
Glacier Blue

Processor
Intel® Core™ i5-10300H Processor 2.5 GHz (8M Cache, up to 4.5 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® GTX 1650Ti GDDR6 4GB

Memory
DDR4 3200 8G*1
(Running at 2933MHz)

Total memory slot
2

Storage
M.2 NVMe PCIe SSD 512GB SSD

HDD
N/A

Total M.2 slot
3

Display
15.6-inch Full HD (1920×1080) vIPS-level panel 144Hz

Refresh Rate
144Hz

Response Time
25ms

sRGB
67%

Keyboard
All-zone RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Intelligent Cooling

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) with Rangeboost technology + Bluetooth 5.0

Power
230W power adaptor

Weight
2.30kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack

MID SEPTEMBER AVAILABILITY
ZEPHYRUS S15 (GX502L-XSHF042T)

Model Name
GX502L-XSHF042T

Price
RM15,499

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2080 SUPER™ Max-Q 8GB GDDR6

Memory
DDR4 3200 16G*2

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe 3.0 x4 512GB + 512GB SSD with RAID 0 support

HDD
N/A

Total M.2 slot
2

Display
15.6-inch Non-glare Full HD (1920 x 1080) IPS-level panel, 300Hz, 3ms, 100% sRGB, Pantone® Validated, G-SYNC™

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.0kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack, ROG Impact Mouse + 65W PD adapter

ZEPHYRUS S15 (GX502L-WSHF056T)

Model Name
GX502L-WSHF056T

Price
RM10,499

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2070 SUPER™ 8GB GDDR6

Memory
DDR4 3200 8G*2

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe Gen3x4 1TB SSD

HDD
N/A

Total M.2 slot
2

Display
15.6-inch Non-glare Full HD (1920 x 1080) IPS-level panel, 300Hz, 3ms, 100% sRGB, Pantone® Validated, G-SYNC™

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.0kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack, ROG Impact Mouse + 65W PD adapter

END SEPTEMBER AVAILABILITY
ZEPHYRUS DUO 15 (GX550L-XSHF127T)

Model Name
GX550L-XSHF127T

Price
RM19,999

Design
Metal

Processor
Intel® Core™ i9-10980HK Processor 2.4 GHz (16M Cache, up to 5.3 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2080 SUPER™ Max-Q 8GB GDDR6

Memory
DDR4 3200 16G*2

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe 3.0 x4 1TB + 1TB SSD with RAID 0 support

HDD
N/A

Total M.2 slot
2

Display
15.6-inch, Non-glare Full HD (1920 x 1080), IPS panel 300Hz/3ms, 100% sRGB, Pantone® Validated, G-SYNC™ with 14.1-inch (3840 x 1100) touchscreen

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.4kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Ranger BP2500 Backpack, ROG Delta Headset, ROG Gladius II Mouse + 65W PD adapter

ZEPHYRUS S17 (GX701L-XSHG043T)

Model Name
GX701L-XSHG043T

Price
RM16,999

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2080 SUPER™ Max-Q 8GB GDDR6

Memory
DDR4 3200 16G*2

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe Gen3x4 1TB SSD

HDD
N/A

Total M.2 slot
1

Display
17.3-inch Full HD (1920×1080) IPS-level panel, 300Hz, 3ms, 100% sRGB, Pantone® Validated, G-SYNC™

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.6kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack, ROG Delta Headset, ROG Gladius II Mouse + 65W PD adapter

ZEPHYRUS S17 (GX701L-WSHG043T)

Model Name
GX701L-WSHG043T

Price
RM13,999

Design
Metal Black

Processor
Intel® Core™ i7-10875H Processor 2.3 GHz (16M Cache, up to 5.1 GHz)

OS
Windows 10 Home

Graphics
NVIDIA® GeForce® RTX 2070 SUPER™ 8GB GDDR6

Memory
DDR4 3200 16G*2

Total memory slot
1 on-board + 1 slot

Storage
M.2 NVMe PCIe Gen3x4 1TB SSD

HDD
N/A

Total M.2 slot
1

Display
17.3-inch Full HD (1920×1080) IPS-level panel, 300Hz, 3ms, 100% sRGB, Pantone® Validated, G-SYNC™

Refresh Rate
300Hz

Response Time
3ms

sRGB
100%

Keyboard
Per Key RGB,  backlit chiclet keyboard, N-Key rollover

Aura Sync
Yes

Thermal Module
Liquid Metal Cooling & Active Aerodynamic System

Wireless
Intel® Wi-Fi 6 with Gig+ performance (802.11ax) + Bluetooth 5.0

Power
240W Power Adaptor
Support Type-C PD 3.0 up to 65W

Weight
2.6kg

Warranty
2 Years Global Warranty

(1st year with Perfect Warranty)

Bundle
ROG Backpack, ROG Delta Headset, ROG Gladius II Mouse + 65W PD adapter

Learn more about the line of laptops:

Gaming series products
Where to buy
Zephyrus series

Duo 15
S17
S15
M15

Strix series

Scar 15 / 17
G15

The Zephyrus series is best suited for those who want speed, power and portability, all of them bundled with a 65W PD / Type-C power adapter. The Strix series, meanwhile, focuses on delivering exceptional speed, power, and performance, featuring a total of 3x M.2 slots for storage. All ROG Intel series laptops features liquid metal compound for cooling performance.
Which one will you be getting?

Check This Out Next

Tags: ASUSASUS MalaysiaRepublic of GamersRoGROG StrixROG Strix ScarROG Zephyrus


No Straight Roads Christmas Update Announced

Homegrown Music-Action game No Straight Roads is getting its first post-launch content in the form of free  DLC. According to official sources, the No Straight Roads Christmas DLC will be out “very soon”.

The DLC sees the game’s bosses all decked out in festive gear, complete with festive remixes of their boss themes.

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In a tweet by the official No Straight Roads account, we can see DJ Subatomic Supernova ‘s entire stage decked out for the festive mood, with the usual planets-and-asteroids replaced with stars and Christmas ornaments.

Some screenshots of the Christmas Edition update!
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Tweet to @GamerBraves

1010 AS REINDEER. REPEAT: 1010 AS REINDEER 🚨 pic.twitter.com/CZCeTUmcta
— No Straight Roads 🎸GET ENCORE EDITION NOW! (@NoStraightRoads) December 3, 2020

Similarly, robotic boyband 1010 are also decked out in reindeer heads, along with military jackets making them look like the Nutcracker.
Of course, it’s not just the bosses getting in on the festive cheer. Mayday and Zuke will also get new festive outfits, including a new sound effect for Mayday’s guitar that echoes Santa Claus’ laugh.
Fans will have to defeat the regular boss first to access the Christmas version of the fight, which can be selected via the rematch menu. Choosing the Christmas remix of the song will unlock the Christmas versions of the bosses.
Fans of the Christmas remixes won’t need to worry about not being able to listen to the tracks, as Metronomik have made all the Christmas remixes are available to stream online via Spotify and YouTube.

NO STRAIGHT ROADSPublisher: Sold Out GamesDeveloper: MetronomikRelease Date: 2020-08-25Epic Games Store, Microsoft Windows, Nintendo Switch, PlayStation 4
Fight against an evil EDM corporation and its ban against all other music. Battle your way through Vinyl City with Mayday and Zuke!

Check This Out Next

Tags: MetronomikNo Straight Roads


Grand Theft Auto / GTA III 20th Anniversary – Q&A with Aaron Garbut

Revel in the feeling of realizing that Grand Theft Auto III marks its 20th anniversary today! The Grand Theft Auto The Trilogy – The Definitive Edition is also coming right up for players to bask in the classics that grew the franchise to what it is now. In commemoration of the occasion, Aaron Garbut, Head of Development, Co-Studio Head of Rockstar North, has answered a few questions about the title.

Grand Theft Auto III was a turning point for the franchise as it moved from top-down to fully-3D environments and non-linear gameplay. What challenges came from this evolution?

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Moving into 3D changed the immersion of the experience – suddenly you were in this world, not above it.  This changed so much about the way we had to look at making the game.  We needed a world that was far more detailed, that you could see right into the distance, that you could interact with up close and personal.  It shifted expectations about how cinematic and connected we wanted it to be, and it moved us away from some of the super gamey elements.

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To do the kinds of things we wanted to do, we needed a physics engine that would give us more connection of the vehicles to the world and the objects within it.  We wanted to ground players in the experience, triggering missions in person, talking to people from where they lived and worked.  We wanted to give the world height and to play with that height.  Some of these elements were there in 2D games, but the distance and the top-down perspective allowed them for them to be far simpler. The shift into 3D meant we had to reconsider how all these disparate parts would come together since players were ‘in’ the world now, not just looking down upon it.
Challenges were everywhere. This was at a time where things like third person cameras and aiming were still being ironed out in games, where building something at the scale and detail we wanted while being able to move around it freely at speed just hadn’t been done.  We were building something unprecedented in scope and scale with this level of openness.  How do you get this to fit in memory, how do you render a few kilometres away, how do you even get in and out of all kinds of vehicles in 3D?  What I’m most proud of is that we worked out what we wanted to do, what we thought would be best, not what was easy.  We gave ourselves a lot of difficult problems and not only did we start to solve many of them, but we started to see for ourselves a very powerful vision of what we wanted to do well into the future.

GTAIII also featured an elaborate radio and musical component, far more than previous entries. What went into the creation and curation of the musical aspect of the game?
As we began to see how we wanted to immerse the player in the world, to be able to interact with the world and its characters from ground level, this started to inform how the teams saw the entire world. As the player’s experience with the vehicles deepened, we had to elevate the other aspects of the game to meet this new reality. The music and audio teams were helping to build this new, more immersive space for the player and the music and talk radio stations took the experience of the world to new heights. Whether it was curating existing music like the classical of Double Clef or 80’s pop of Flashback – or even writing songs in-house specifically to suit some of the stations, GTA III’s approach to music was a turning point in the series and something the team have only continued to evolve ever since.
Are there any aspects of GTAIII’s development and design that have remained important to Rockstar all these many years later?
GTA III helped clarify our approach to making games, and it’s something that has stuck with us in every game we make, from GTA III through to GTAV, the Red Dead Redemption series and everything else: we are focused on building worlds – and on making these worlds as believable, detailed, interesting, varied and alive as possible.  We want to make worlds that you feel like you are living in, that feel dynamic and filled with other characters.  Where it’s not just a façade that comes alive around you and for you, but as real a place as we can manage, and one that is filled with stories, characters, events and fun, interesting things to do.

We want these worlds to be intrinsically fun – where you don’t have to do any one thing, you don’t have to play the game a specific way, or even experience the story unless you want to.  Instead, you can just… be.  Where the world itself is alive with choice and just messing about in it is as valid and fun as tackling a mission – where, in fact, the lines between what is messing about and what is “core gameplay” blur.
Even as our ability to tell stories in these worlds has improved over time, we still want to ensure that the world will allow you to find your own path and your own story – where it’s as cool to hang out in a car listening to music and watching the sunset as it is to skid into a mission location, guns blazing.  Where the game can be whatever you need it to be.
So much of GTAIII feels iconic today. From the various characters, multitude of vehicles, music, humour, locales, not to mention the character artworks and logo style that would further define the series going forwards. Did it feel at the time like you were crafting something that would revolutionalise open-world games and leave such a mark in popular culture?
Making GTA III, it felt like the game we had always wanted to play, we thought it was very cool but really, we had no idea how it would be perceived.  We knew there was nothing else like it, but we didn’t know if people would feel the same way about it that we did – we just knew that we wanted to share that excitement with everyone else. I remember that we showed it at E3 and Rockstar’s other title, State of Emergency got all the attention. That was hard, but you regroup and use it as fuel.
Can you ever really know these things?  I think maybe you can feel when something is good, but it takes an alignment of the stars to make a mark on the world at large.  We are all incredibly grateful that people loved it as much as I did.

20 years after its initial release, what are you most proud of regarding Grand Theft Auto III’s legacy?
Prior to Grand Theft Auto III, games were a thing you played – an adventure you worked through or a puzzle you solved. GTA III made them a place you lived in.  We’ve been making that place more visceral and real ever since.  There’s a depth and permanence to that.  I remember playing a lot of games growing up, but I remember spending time in various GTA’s.
I’m proud of our team and of the path we have stayed on.  It feels like we built the foundation, the ruleset, the blueprint.  That we helped create a genre that others followed and found their own paths on.
I love open world games.  I feel like they have so much further to go than where they currently are.  I know that thanks to the success of all our open world games and the global team we have that has so many years of experience working together on them, that we are uniquely placed to push them further than ever and most excitingly of all, I’m confident we will.  There isn’t the same collective experience and knowledge, or the relationships built over this amount of time in one place anywhere else.  So, I think Grand Theft Auto III’s true legacy is still to come – I think we take big steps forward on every title and I’m always excited to see the next jump forward.  Grand Theft Auto III began the journey for us but we’re still only getting started.

Grand Theft Auto V continues to be updated now 8 years into its life, and will be making the move to next-gen platforms in the coming year. There’s no denying that the game still looks to be popular, and if the journey has only just started, where do you think they will go from here? Is it time for a new Grand Theft Auto? Time will tell, while the classics remain as steadfast as ever.

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Tags: Grand Theft AutoGrand Theft Auto 3Rockstar


Toge Game Fund Initiative Helps You Get Your Indie Game Funded

Toge Productons is giving back to their indie roots with the Toge Game Fund Initiative, a financial assistance scheme to help indie game developers publish their games.

The sponsorship goes up to USD 10,000, and includes consultation and mentorship, project management assistance, as well as testing and feedback for game projects.

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In their website, Toge Productions also explains some of the frequently asked questions about their funding. Firstly, Toge Productions says they will not be looking for repayment on the funding, so don’t worry that the assistance is tied to any kind of sales goals.
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Similarly, the developer-turned-publisher isn’t looking to buy out your IP, either. According to the website, developers retain full ownership of their IP upon accepting the grant, although Toge is offering to publish the game to consoles upon completion if the developers so request it.
Realists may wonder what Toge Production gets out of this. According to them, the only catch of the Toge Game Fund Inititative is that Toge Productions would get the right of first refusal to publish any games developed using the money from the fund. While that sounds scary, all it means is that Toge gets to decide if they want to publish the game first, and if they don’t you’re still free to find another publisher.
All you’ll have to do to get your indie game supported is to head over to the above website, then pitch your game idea to set up your deal with them.
While not offering financial support, Nintendo previously announced a similar mentorship scheme for publishing games on their platform. This included dev kits to help optimize games for the Nintendo Switch.

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Tags: Toge Game Funds InitiativeToge Productions


Dragon Quest 12: The Flames of Fate announced

The teaser announcement for Dragon Quest 12 was revealed on the Dragon Quest 35th Anniversary Special! Subtitled with The Flames of Fate, Dragon Quest 12 is planned for a simultaneous worldwide release. With typical JRPG philosophical musings about “making choices”, “the purpose of life”, “having options”, choosing your own way to play and what not, no platforms have been revealed, but we can probably reasonably expect all of the major consoles. The command battle system will see some changes, though not completely removed, as they play around with prototypes.

The eleventh mainline title, Echoes of An Elusive Age, was released in 2017, followed by a Definitive Edition that was first on the Nintendo Switch in 2019 containing a staggering amount of new content to an already massive game. The Definitive Edition also gradually rolled out to other platforms including PS4, Xbox One and PC.

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If you were of the opinion that 11 was “traditional”, then 12 appears to want to shake up that formula going by the very cryptic comments. In any case, fans can look forward to the various titles that will be coming out over the years sequentially. Happy 35th anniversary to the franchise, and here’s to many more years yet to come.

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Tags: Dragon QuestDragon Quest 12: The Flames of FateSquare Enix


Cat Quest: Pirates of the Purribean Officially Announced

Cat Quest: Pirates of the Purribean has been officially announced and is scheduled to sail into PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch and PC via Steam in 2024.

The game is the latest installment in the award winning Cat Quest series (Cat Quest and Cat Quest II) which will have players undertake a hearty cat themed adventure through the Purribean.

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Cat Quest: Pirates of the Purribean will feature a refined combat system that has tighter attack combos and weapon swapping as players explore the world and its various dungeons and biomes.
Playable in solo or co-op, the game will also allow you to sail the seas and seamlessly zip to shore as you traverse the land for loot which includes new weapons, spells and costumes. Players can also craft their own stories by choosing how they wish to play, either by exploring the world, meet new characters and help them with their respective quests or do both together in no particular order.
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Image Credit: The Gentlebros
Cat Quest: Pirates of the Purribean is an open-world action RPG that has you becoming a swashbuckling Purrivateer battling fierce Pi-rats in search of the Norther Star. For further information regarding the game you may visit their official website.

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Tags: Cat Quest: Pirates of the PurribeanThe Gentlebros


VNG’s OMG! Gods of Three Kingdoms launches today

The wait is over for Singaporean and Malaysian gamers as they can finally experience OMG! Gods of Three Kingdoms today on iOS and Android.

OMG! Gods of Three Kingdoms (OMG!三国霸王) is the latest Three Kingdoms-inspired strategy and role-playing mobile game published by VNGGames. It has already achieved much success with millions of players in Thailand and Vietnam, before bringing a brand New Era of Three Kingdoms RPG Strategic Battle in Malaysia and Singapore.

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Detailed 3D graphics
With its detailed 3D graphics, OMG! Gods of Three Kingdoms wins players over with impressive visuals of familiar heroes such as Lu Bu, Guan Yu, Zhuge Liang and Zhang Fei.

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Each hero possesses an array of skills, with each skill giving players an overwhelming feeling of excitement upon activation. They fully embody the spirit of the Three Kingdoms’ famous heroes with a set of special moves specifically designed for each character.
Furthermore, OMG! Gods of Three Kingdoms uses a new in-game ‘point of view’ for players to have an overall and intuitive view of what’s going on in the battle. This feature not only helps players to fully grasp the battlefield situation, but also provides a role-playing card-battle feel.
Limitless battle formations
The 3×3 battle formation of the game is another noteworthy feature. Players can use one main hero together with 5 other heroes to form their lineup. Each hero has a featured role in the formation, which varies from Commander, Vanguard, Strategist, Defender, Supporter, to Assassin. The main character, who represents the player, has greater flexibility in changing their role via the Fashion system.

One of the more exciting features of OMG! Gods of Three Kingdoms is that players can change their heroes regardless of their allegiance completely for free. In addition, all new players will get 50 free draws on the gacha machine once they reach level 6, ensuring that everyone will have a good chance of starting with the warriors they want right from the start.
Besides that, the Inheritance feature of the game allows players to transfer all attributes and equipment from one hero to another with just one tap. Players can switch their squad for PVE and PVP scenarios without fear of losing all of their investment into the hero.

Challenging yet satisfying gameplay
Based on the classic Three Kingdoms plot combined with the familiar card-battle genre, OMG! Gods of Three Kingdoms comes up with new innovations that makes it stand out from other games on the market. The most notable difference is the unique combat mechanism, which combines the characteristics of the tactical genre and the auto-battle system. In addition, the AFK feature will help players a lot in collecting resources while offline.

OMG! Gods of Three Kingdoms also possess outstanding features that have made the OMG3Q brand. This game offers multiple campaign maps to explore which grants plenty of rewards. Aside from the usual campaign missions, players can also complete sidequests, farm for resources, find valuable treasures, or even uncover hidden dungeons within the campaign.
Power couple ambassadors: Christopher Lee and Fann Wong
Singaporean movie stars and power couple Christopher Lee and Fann Wong are ambassadors for OMG! Gods of Three Kingdoms in Singapore, Malaysia, and Vietnam.

During the official launch, OMG! Gods of Three Kingdoms will also give away many valuable in-game items through gift codes to help players. Gift code information will be updated time from time on the official fanpage, website, and in-game interface.
With all its fantastic features, OMG! Gods of Three Kingdoms is sure to bring many exciting experiences to Southeast Asian players. Right now, you can jump into the world of OMG! Gods of Three Kingdoms and embark on an adventure with Christopher Lee, Fann Wong and other players from across the region. Download the game now.
About VNG
As one of the four key business units of VNG Corporation – Vietnam’s first-ever unicorn start-up (The Asean Post), VNGGames is recognized as one of the leading game publishers based in Vietnam. With 16 years of experience in publishing games in Vietnam markets and some foreign regions, VNGGames is now seriously taking further steps to conquer the global stage, starting with SEA markets.
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OMG! Gods of Three KingdomsPublisher: VNG GamesRelease Date TBCAndroid, iOS
Battle your way to victory in the Three Kingdoms with OMG!三国霸王 新马版 - Gods of Three Kingdoms. Gods of Three Kingdoms is an intense RPG world that allows you to collect cards and take your military to war.

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Tags: OMG! Gods of Three KingdomsOMG!三国霸王OMG3VNG


Honkai Impact third anniversary version 4.6 releases today

Honkai Impact 3rd releases version 4.6 today! Players will be able to unlock the new S-rank battlesuit [Herrscher of Sentience] and participate in the generous version event 3rd-Anniversary Feast. Enjoy the anniversary and spring celebrations with Valkyries!

You can play the game on both mobile and PC with cross-platform play support to dive into miHoYo’s work featuring stunning cel-shaded graphics, immersive storylines, deep customization, infinite combo action, and tight controls.

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Honkai Impact 3rd is set in a modern world corrupted by a mysterious energy known as [Honkai]. Lead a fledgling resistance of [Valkyries], brave girls carrying anti-Honkai genome, against the spreading Honkai disaster to protect all that is beautiful! Control up to three Valkyries in battle and switch between them freely to overcome any situation, as well as customize the stats and skills of Valkyries with an expansive selection of equipment!
After the Battle of Schicksal, Fu Hua’s body became a soulless shell and the Will of Honkai that has been coveting it injected a newborn sentience  into it, thus creating the [Herrscher of Sentience]. However, [Herrscher of Sentience] and Fu Hua are essentially different and each unique in their own way. Players can experience Fu Hua’s lifelong war against the Honkai in the previous Story Chapters. Play the new battlesuit event to learn more about [Herrscher of Sentience]’s personality and battle style.
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S-rank battlesuit [Herrscher of Sentience] will be available after the update. She is a powerful BIO DMG dealer and support that can switch between three weapons seamlessly.
To celebrate the third anniversary, Honkai Impact 3rd‘s 4.6 version update is giving out plenty of exclusive rewards, including 35 Supply Cards, getting an S-rank battlesuit that includes [Herrscher of the Void] for the first time, spring outfits, and many Crystals. S-rank ELF [Water’s Edge] also debuts with the event, an Ice support ELF that can pull enemies in a large area and make them take more Ice DMG with her Ultimate.
Bridge themes are available to players too, Taixuan Steps] and [Arc City], that both feature custom motion effects and exclusive music. [Taixuan Steps] can be obtained for free in the 3rd-anniversary version. The first top-up rewards double event will reset after this update.
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Honkai Impact 3rdDeveloper: miHoYoRelease Date: 2016-10-14Android, iOS, Microsoft Windows
“Honkai, a mysterious force that annihilated human civilization on several occasions, has re-emerged in this once peaceful world...”
A squad of young girls burdened with the very last hopes of humanity must fight for survival in this apocalyptic world filled with zombies and Honkai beasts.
As the Captain of the Hyperion, you must lead these girls into battle against zombies and Honkai beasts in various locales around the world. Experience the girls’ unique personalities, challenge and conquer various raids and stages, and enjoy the rich storyline of the Honkai Universe! Join the Valkyries and fight for all that is beautiful in the world!

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Tags: Honkai ImpactHonkai Impact 3rdmiHoYo


January events for Pokemon Go!

Now that it’s 2020, that means new events in Pokemon Go, starting with January batch, of course! The update post lists a few things you can expect in the coming year:

More Team GO Rocket Special Research
January Research Breakthrough encounter: Lapras that know Ice Shard and Ice Beam
The egg-citing Adventure Sync Hatchathon is back
Heatran blazes back into raids
Unova nouveau in the new year

A new Special Research in January will need you to help Professor Willow and the team leaders to take down Team GO Rocket as the fight against them continues! Go against Giovanni and save a Legendary Pokemon: Shadow Moltres. New Team GO Rocket Special Researches will also be available from Professor Willow every month, so keep an eye out!

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1 January 2020 to 1 February 2020 1:00PM PST will have Lapras that know Ice Shard and Ice Beam available as Research Breakthrough encounters. The last time Lapras with these skills that were available to catch was back in 2018. Don’t miss out on catching these Lapras!
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Additionally, from 2 January 2020 1:00PM to 16 January 2020 1:00PM PST, the Adventure Sync Hatchathon event will return. Extra Stardust, Rare Candies and a Unova Stone will be rewarded to you when you walk a certain distance. You can encounter Pokemon with party hats by hatching Eggs or finding them in the wild! Further details will be coming soon.

January 7 2020 1:00PM to 4 February 2020 1:00PM PST will see the return of Heatran in five-star raids. You might be lucky enough to find a Shiny one too! See if you can find a spot in your party for this bulky Fire- and Steel-type attacker!
Last but not least, more Pokemon from the Unova region might be coming! You’ll need to wait for more details on this one too. Which of these Pokemon Go January events are you most looking forward to?
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Pokemon GOPublisher: NianticDeveloper: NianticRelease Date: 2016-07-06Android, iOS
Catch Pokemon in the world with this augmented reality game!

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Tags: NianticNintendoPokemonPokemon GO


God of War Ragnarok Preview – The Battle To End All Battles

The latest chapter in the God of War saga comes to an end in God of War Ragnarok and PlayStation have been kind enough to allow us to play through a short preview of the game.

The preview allowed us to play through around five hours of Ragnarok, and it’s clear that God of War (2018) was really a prologue leading up to this. The new game is wild with much of the same over-the-top action yet heartful father-and-son character drama you’d expect from the revival series.

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The Coming of Ragnarok

The story pretty much picks up where the last game left off with Kratos and his son Atreus preparing for the inevitable day of Ragnarok, the all-encompassing war that will end the world.
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I can’t say much about the story without veering into spoiler territory but one thing that I can say is it’s still as consistent as you can expect from the first game. The developers have done a good job balancing the slower more emotional scenes and getting the most out of each character with faster-paced action scenes involving gods and other mythological beings.
One thing I really appreciate is how they showed the growth of Atreus. He’s a lot older now, looks bigger, has a deeper voice, he’s a much better fighter, and is even hiding a few secrets from his dad. Meanwhile, Kratos himself seems slightly more positive than usual with his son’s growth but has much he wishes to teach the boy to make him a better man than he ever was. Some might not feel the change as much, but I can imagine it’s going to shift dramatically through the story.
The game definitely feels more catered to people that have played the 2018 game however, there is a Story Recap for new players that want to jump right straight into the sequel. I would recommend playing the first game though as not only is it really good but will likely make your playthrough of Ragnarok even better, not to mention it’s already available for free on PlayStation Plus.
An Axe To Grind

Not much has changed in God of War Ragnarok when it comes to gameplay. It’s pretty much still the same in terms of controls, and attack animations, but now you can use Blades of Chaos much earlier in the game. A lot of people have been criticizing this aspect and even called the game glorified DLC, but you need to remember that not all direct sequels have to be drastically different. This game is very much a continuation of the first, so I do think it’s fitting that it’s so similar.
It also feels excellent to play with the DualSense controller that supports Haptic Feedback and Adaptive Triggers. Throwing and catching the Leviathan Axe feels far more satisfying with the extra resistance of the buttons. There’s also a lot more variety in the enemies to time around with a number of few Norse creatures introduced in each battle. This is important because each enemy has its own pattern that you need to learn to overcome, complete with an even larger variety of brutal takedowns.
To be honest, I’m still not used to this approach with the combat where you need to be a lot more strategic compared to the more beat em style of previous God of War games. Kratos is still as powerful as you can imagine, but even on normal difficulty, the game won’t let you slay enemies as easily anymore, and two or three attacks can bring The Ghost of Sparta close to actually dying.
Exploring Midgard

There are definitely some pretty big changes when it comes to exploration. Once you reach Svartalfheim, the game starts to feel far more open world with a number of side quests (Favors) available. Yes, the last game had an open world but you get a lot more freedom to do as you please a lot earlier in the game. I imagine this will evolve through the entire playthrough, so I’m pretty excited to see how much more there will be to explore later on.
The best change to the exploration is now Kratos can swing around with his Blade of Chaos kinda like a bike bulky Greek Spider-Man. You can reach far-away places by swinging with the blades, and while it might sound basic I do feel that it’s a good way to improve Krato’s verticality. He’s still a bit slower and I do prefer if we can control him like in the old games with a dedicated jump button, but this swinging action is still pretty fun and never gets old.
My Impression so far

From what we’ve played in the preview, God of War Ragnarok has been an absolute blast so far. If you thought the fight at the end of the last game was huge, this game offers the same larger-than-life spectacle and that seems to just be a taste of what’s to come.
While a lot of the combat feels similar to the last game, the experience is definitely what you can expect from a true sequel, with a story that continues from the previous title and a number of all-around improvements. I’m even more intrigued to explore deeper into Midgard and see how the game surprises me.

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Tags: God of WarGod of War: RagnarokPlaystationSanta Monica Studio


Pokemon GO get massive updates in summer

After nearly a year of being released, Pokemon GO is set for a massive update in summer which the developers claim will make the game more social and accessible. The updates add to the several changes to the game implemented over the course of the past 12 months, including new creatures and limited-time events.

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For now, the Gym has been revamped to feature six permanent slots that can be filled by taking control over the team’s Pokemon. This time around, opposing teams will do battle with the Pokemon in the order they were assigned to the Gym, and instead of facing six Dragonites all at once, there can only be one type of Pokemon in each of the slot to ensure variety.
Raid Battles will come in the form in-game events which temporarily take over a Gym, allowing players in the vicinity to team up and take on very powerful Pokemon known as Raid Bosses, which are likely going to be the Legendaries as hinted by developers earlier at the Webbys awards.
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Tags: AndroidiOSNianticPokemon GO


Puyo Puyo!! Quest features Gintama in collaboration

Characters Sega’s mobile strategy game, Puyo Puyo!! Quest (Puyo Puyo from this point onwards), is collaborating with Gintama. Popular characters such as Gintoki, Shinpachi, Kagura and many more characters are now recruitable for a limited time only. This event will run from 12th January to 1st February 2021.

On January 8th, additional information regarding this event appeared during Puyo Puyo New Year’s Party 2021 & Gintama Collaboration Announcement Special Delivery on YouTube. The live stream, which lasted just over 80 minutes, is viewable here:

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During this event, players can pull from two different gacha banners. There is the Yorozuya Gacha and Shinsengumi + Jouishishi Gacha.

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The following is the list of obtainable Gintama characters during this collab:

Gintoki Sakata
Shinpachi Shimura
Kagura
Sadaharu
Shinsuke Takasugi
Kotaro Katsura
Isao Kondou
Toshirou Hijikata
Sougo Okita
Elizabeth

Besides the new characters, existing characters will also be part of this collaboration. Schezo, Klug, Arle, Ecolo and Lagnus will reappear as new Gintama version characters, donning costumes of characters from the series. Amongst them, Schezo, Klug and Arle are upgradeable to ★7.

Like virtually all gacha events, the game will also have a special login bonus for players. Players will receive Elizabeth upon login, and obtain Elizarisu once all login rewards are claimed.

During the run of this event, a new collaboration story is added to the game. By collecting the item New Year’s Otoshidama during the story’s quests, players can unlock Gintoki Sakata ver. Schezo, Shinpachi Shimura ver. Klug and Kagura ver. Arle.
Source: Puyopuyo!! Quest website

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Tags: GintamaPuyo Puyo QuestSEGA


Hatsune Miku My Little Pony Figure Announced

Premiere vocaloid Hatsune Miku is getting a collaboration with My Little Pony, via a new figure by Kotobukiya.

The figure is part of Kotobukiya’s My Little Pony Bishoujo Series, which depicts the cartoon horses alongside humanized versions of themselves. This figure will feature Hatsune Miku alongside her own special pony, designed in the art style of My Little Pony.

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According to Kotobukiya, it’s designed by artist Shunya Yamashita.
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No further information has been given regarding the upcoming figure, as its still very early in development. All we’ve seen so far is the concept art, which features a dancing Miku alongside a pony sporting all her trademark details and color scheme.
An example of Kotobukiya’s My Little Pony Bishoujo Line
Kotobukiya’s Bishoujo Series isn’t the first attempt at humanizing the popular ponies from My Little Pony: Friendship is Magic. Previously, the franchise had a human spin-off in Equestria Girls. However, Kotobukiya’s human designs are entirely their own, and not based off of the series.
Hatsune Miku is arguably the single most popular character in Japanese pop culture right now, having appeared in a variety of videogames alongside a whole host of merchandise.
As the face of a popular digital performance app, Hatsune Miku’s synthesized voice also has a massive discography, with many producers using the character in their own tracks.

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Tags: Hatsune MikuKotobukiyaMy Little Pony


A3: Still Alive is now available in Korea!

We’d reported on A3: Still Alive way back in 2018, and the game is now available in Korea. In fact, it launched on 12 March 2020, just yesterday! The return of A3 had also mentioned a 30-player battle royale mode, which players can try out for themselves. A3: Still Alive is meant to be a mix of MMORPG and Battle Royale, to tap into two markets at once.

“A3: Still Alive is Netmarble’s fresh try at the game market. It is a completely new genre that converges a massively multiplayer role-playing game, which is popular in Korea, and Battle Royale game, which is popular overseas.”

CEO Kwon Young-sig via Korea Herald
This move is quite reminiscent of Pearl Abyss striking out into the battle royale market with Shadow Arena, which has since concluded its closed beta on Steam. You can check out our review of that game over here.

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With it being so new, it’s understandable that there would be bugs, with those involving the battle royale mode currently being worked on. As for a global launch of A3: Still Alive, Netmarble has said it will only be available once the game has gotten a good foothold in its local South Korea market first, as well as mentioning that “each overseas launch requires thorough localization of the game.” Keep an eye out!

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Tags: A3A3: Still AliveNetmarble


Granblue 26 million players campaign underway

Granblue Fantasy is celebrating 26 million players with a campaign offering extra crystals and free single pulls. The full campaign details are as follows:

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From 04:00 JST, 14 September 2020 to 03:59 JST, 26 September 2020, a free single pull will be available in the premium draw.

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From 04:00 JST, 14 September 2020 to 03:59 JST, 26 September 2020, 200 extra crystals will be given out with the regular daily log in bonuses.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, a campaign quest will be playable to obtain items including half elixirs, light elemental treasure and archangel items. It will cost 0 AP for the first 30 times of play.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, quests, not including co-op quests, will give 1.5 times more rank points and EXP.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, most quests will be at half AP and EP. This includes free quests and special quests.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, certain quests will also cost half treasure to host.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, raids will give 1.2 times more pendants. The maximum amount of pendants will also be doubled until 03:59, 28 September 2020.

From 16:00 JST, 14 September 2020 to 19:59 JST, 26 September 2020, journey drop boosts will be twice as effective.

Last but not least, from 04:00 JST, 14 September 2020 to 03:59 JST, 26 September 2020, double arcarum badges will be given out.

We’ll see how many more players on top of this 26 million Granblue can get from the Shadowverse anime collaboration! If nothing else, the collab should have one 10-pull ticket obtainable, so you can grab that for your spark funds.
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesGranblueGranblue Fantasy


Masahiro Inoue Interview – Getting to Know The Face of Kamen Rider Decade

During our time at Starlight Fantasy 2023, we got the opportunity to speak with Kamen Rider actor Masahiro Inoue in an interview, where we got to talk about all things Tokusatsu.[Interview is edited for clarity]

Can you tell us more about yourself? Which past shows have you casted in?
Masahiro Inoue: I think my most well-series that I’ve been part of would be Kamen Rider Decade, where I casted as the character Kadoya Tsukasa. I believe Kamen Rider Decade is very familiar among Malaysians, and I even learned that it had been broadcasted locally too.

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Masahiro Inoue as Kadoya Tsukasa
Aside from the Kamen Rider series, I also acted as the part of Jinga from the Garo series, which features warriors cladded in gold armour. In Japan, both of these series are under this one genre in TV shows called Tokusatsu Hero, and this particular genre has a lot of franchises under its belt with a lot of experience in the field.
And this time, I wanted to create a project under the same genre called Sentika Jisarisu F8ABA6 and aim to have it be broadcasted globally, with Malaysia being part of it.
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Can you share more details of the roadshow for Sentika Jisarisu F8ABA6?
Masahiro Inoue: The roadshow will start on 7th May in Japan, but as you know, Malaysia will be among the first countries to have it. The Malaysian roadshow at Starlight Fantasy had premiered the opening of the series, which hasn’t been released on social media yet.

As for the Sentika Jisarisu project, did you come up with the ideas and motifs all by yourself?
Masahiro Inoue: Of course. I took inspiration from a lot of sources, and I believe this is normally how a new series is created. I believe my experiences from casting in Kamen Rider Decade and Garo contributed a lot to coming up with ideas, and this project wouldn’t be idealised if I never had those casting experiences.
I also had discussions with the series writers as well as the director to come up with completely new content for the project.

When creating the project, have you been met with any difficulties or obstacles during the process?
Masahiro Inoue: A lot. An instance being how long it took to create the project. Normally for a drama series, let’s say a family drama, the main plot would revolve around the family life, and a house that the family lives in as the setting would be sufficient.
However for Tokusatsu shows, there are a lot of things involved. Examples being that there will be a lot of battles, enemies, different locations, action scenes, and CG. As for the Tokusatsu heroes themselves, we also need suits for them, as well as the enemies.
As such, projects like these require a lot of time, money and talents being involved in the process. Above all these, we also have other difficulties such as scheduling. For an example, not being able to keep up with scheduling will cause lots of issues, and when these things add up, it’ll cause the shooting process to take longer than planned.
We originally had planned to finish up the CG in 3 months, but it took 15 months instead, five times of the original plan (chuckles). Furthermore, we have a lot of crew for this project, around 50 members with the most fundamental crew composition.
Among the crew members, we have some very hardworking people, we also have some people who would just run away halfway, and we would need to find replacements for them else the current crew will suffer. Aside from crew problems, we also encountered difficulties in hitting the timeline for the schedule along with project progression. Going through all these troubles, I am once again amazed by the charm of the Tokusatsu culture.

As the actor behind Kamen Rider Decade, what do you think is the criteria you need to have to be appointed as one?
Masahiro Inoue: I hear this question quite often. “How do you become a Kamen Rider?” It’s very difficult, don’t you think? There is no obvious hint for that and it really depends on the how the approach is being carried out in that particular era; like what they are doing in the current series that is different from what they did long time ago .So it is very hard to give an advice.
For my case, Kamen Rider Decade was the series to commemorate the 10th anniversary of Tokusatu, with something that give off a feeling of Matsuri (Festival). To find someone that is able to fit in the role with this feeling of Matsuri, they have to find someone that is very unique, in the end they found someone like me who is weird and special and offered me the role. This is an indeed a very special case.
Normally as an actor, he or she will need to learn how to act, and improve themselves through experience before being selected for a role. There are a lot of unique situations when it comes to actor selection. It won’t surprise me if 10 years later, the profession of an actor would cease to exist, that’s how fast things change.
Back then only actors would be offered the role of Kamen Rider. But nowadays, there is a higher chance for influencers or newly debut actors to be given the role of Kamen Rider when compared with the older days.

What do you think about the Reiwa Kamen Rider Series?
Masahiro Inoue: In my opinion, the good old-fashioned Kamen Rider series is a tradition that should be properly inherited. During the Showa era, starting from Kamen Rider Ichigo, it became a culture that transcends through the Heisei era until the Reiwa era, where the inheritance continues.
For Kamen Rider, as you can see that CG is advancing, more advanced and sophisticated suits are able to be produced. But it gives off very different feelings to me, sometimes it does give me the feeling of it has gone too far.
Kamen Rider Geats, the fourth series to debut in the Reiwa Era
For an example, the Japanese shrine is one of the buildings that we can find it Japan right? However, the design of shrines are very sophisticated and hard to create. In comparison, modern buildings are a lot simpler in design; if the design of a shrine is simplified to something similar to a modern building, won’t the essence of Japanese culture be lost in translation?
In my opinion, the good old-fashioned essence of Kamen Rider should be properly inherited, something that has gone too far might as well start with a new series itself.

Do you have any things to share with fans outside of Japan?
Masahiro Inoue: Of course I am very eager to visit Malaysia in person, but nowadays we have the internet which didn’t exist back then, it’s a lot easier for us to access things we want to watch, We are separated by the vast sea, and it took an 8 hour flight for me to reach here. But distance is irrelevant when it comes to fans being able to watch and support their favourite series, and this is what made me very happy.
It inspired me to create a show that is not only being watched by Japanese fans, but also fans from around the world, a series for fans like you. I have seen and experienced a lot of things, as for now, I wish to create a new show, and I will be very happy if it can gain enough exposure for more people to watch it.

Finally, to all the Malaysian Fans, do you have any things you wish to share?
Masahiro Inoue: This year, I have worked very hard for the Jisarisu Project. And for the first time, I would like to share that Jisarisu will be a free to watch series, and it will be broadcasted for free on different platforms. A lot of projects will be on-going with the main Jisarisu Project.
For an example, merchandises and goods that everyone will be able to enjoy. We also have a project that links the Jisarisu with NFT, so do look forward to that.
This is also the first time I visited Malaysia for the opening and promotion of a new series. When I am preparing for a new event to kick start the promotional event for Jisarisu project, Malaysia was the first place that come into my mind, so I really want to do it here. I would be very happy if everyone can support the event and project.

We would like to thank Masahiro Inoue for taking the time to answer our questions about Kamen Rider and all things Tokusatsu related.

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Tags: InterviewKamen Rider DecadeMasahiro Inoue


World Flipper announces Uma Musume, Konosuba collaborations

World Flipper will be playing host to the Uma Musume and Konosuba cast in upcoming collaborations! The news was announced as part of the game’s 2.5 anniversary celebrations, with the characters and their rarities already revealed.

【ワーフリ2.5周年記念生放送 速報6】＜2022/6/15 12時開催＞「ウマ娘 プリティーダービー」のスペシャルウィークとサイレンススズカがガチャに登場！イベント第1話をクリアするだけでゴールドシップが仲間に！無料10連ガチャもあるお得な機会に #ワーフリ で出走しよう！

 #祝ワーフリ #ウマ娘 pic.twitter.com/HmrRnXmoJc
— ワールドフリッパー公式 (@world_flipper) May 24, 2022
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The Uma Musume leg will run from 15 June 2022, 12:00 JST to 30 June 2022, 11:59 JST. Special Week will be a 5-star Light unit, Silence Suzuka a 5-star Wind unit and Gold Ship a 5-star Fire unit. There will be free gacha during the collaboration period.

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【ワーフリ2.5周年記念生放送 速報8】＜6月下旬開催＞『この素晴らしい世界に祝福を！』とのコラボ開催が決定！アクア、めぐみん、ダクネスがガチャに期間限定で登場！降臨討伐イベント1話をクリアするとカズマが仲間に！ログインボーナスも開催予定！#ワーフリ #祝ワーフリ #このすば pic.twitter.com/KNX7y4Y5UW
— ワールドフリッパー公式 (@world_flipper) May 24, 2022

This will be followed by the Konosuba collab sometime late June. Aqua will be a 5-star Water unit, Megumin a 5-star Fire unit, Darkness a 5-star Light (haha) unit, while Kazuma will be available as a free 4-star Dark unit when you clear Chapter 1 of the event story.

【ワーフリ2.5周年記念生放送 速報1】＜5/31 12時から＞「10連ガチャ無料キャンペーン」の開催が決定！1日1回10連ガチャが無料で引けちゃいます！毎日引くと最大で150連！忘れずにログインしよう！#ワーフリ #祝ワーフリ #ワーフリアニバ pic.twitter.com/4PY1fOCmjA
— ワールドフリッパー公式 (@world_flipper) May 24, 2022

Outside of the collabs themselves, the game will be having free 10 rolls daily from 31 May 2022, 12:00 JST to 15 June 2022, 04:59 JST.
Over on the World Flipper global side, it looks like the Zombieland Saga collab will be on the horizon, with a little coy mention of preparing the game for Sakura and her crew, so stay tuned for that while you prepare for Uma Musume and Konosuba too, and whatever else that will certainly happen along the way.

We’ve been so busy preparing #WorldFlipper for Sakura and her crew that we’ve become a bit quiet here. 🙃
To make up for the silence and to help you get ready for our next big crossover, we’ve sent out a gift to all of you! 🎁
🤩 Find out more at https://t.co/jqYlPOfvgw pic.twitter.com/aAbS1rEQRK
— World Flipper by Kakao Games (@Worldflipper_kg) May 24, 2022

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World FlipperPublisher: Cygames, Kakao GamesDeveloper: CitailRelease Date: 2019-11-27Android, iOS
Have you ever thought pinball to be so exciting? Get into the colourful bouncing world of World Flipper!

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Tags: CitailCygamesKakao GamesWorld Flipper


MapleStory M has updated with new Evan class, mini-games and more!

MapleStory M, the mobile port of the classic MMORPG MapleStory was launched globally for iOS and Android last July. In the latest major update, the long-awaited magician Dragon Master class – Evan has finally arrived in the game along with some new mini-games and seasonal events. You can find the details below!

As the last descendant of the Dragon Master, Evan is in charge of taming Mir, the last of the powerful Onyx Dragon. The Dragon Master’s skills include summoning Mir to battle, firing Mir’s vicious dragon breath upon enemies, and freely flying around riding Mir’s back.

The game also introduces the Mini-Game Station with four new mini-games in the update. You will be able to earn coins through the Mini-Game Station and use them to purchase items in the Mini-Game Shop!

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Mini-Game Station Preview #1
Game within a Game!Mini-Game Station is coming up!1⃣ #Maple_BingoEnjoy Bingo game with other fellow Maplers!You can now play good-old Bingo in Maplestory!2⃣ #Great_Grain_Storage_AssaultThieves! Thieves! ?Please catch the Robber Mice on the run with fruits and grains!
Posted by MapleStory M on Thursday, December 13, 2018

To celebrate this holiday season, there will be various festive events alongside the special characters events that you can join.
Here are the details for the new MapleStory M events:

Evan Burning Event (until January 17) – Evan characters between levels 3 – 75 will be given 2 bonus levels each time they level up 1 level.
Christmas Tree Decoration Event (December 24-January 5) – Decorate Christmas trees with ornaments to earn Tree EXP.
Evan update celebration (until January 2) – Receive special rewards including Buff Pets to aid your missions.
Evan Growth Support Event (until January 24) – Earn Special Growth Support Boxes, which include 3 stages of “Dragon Mount,” Evan exclusive chair and medal by levelling up the new Evan class.
New Year’s Attendance Event (January 1-24) – Login for 14 days during the event period to receive various rewards including Unique Accessory Draw Ticket, Equipment Support Box and pets.
Golden Pig Dice Event (January 10-24) – Celebrate Golden Pig Year with the special rewards obtainable by rolling dice.

MapleStory M is now free-to-play for both Android and iOS, grab the game now if you are interested! You can also visit their official Facebook for upcoming updates.

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Tags: AndroidDragon MasterEvaniOSMapleStoryMapleStory MMobileNexonRPGUpdate


Soul Tide First Impressions – The Waifu is the Window to the Soul

Soul Tide has been out for over a day and after exploring this dungeon anime waifu RPG a bit, here are my first impressions.

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Presentation
Soul Tide puts players in the shoes of an Evoker, someone who can summon literal waifus from different worlds as both combatants and companions. The game takes place in a fantasy setting in a place called Continent Crescent (not Crescent Continent, mind you). For the most part, while you’re not busy spending time bonding with your Dolls (the waifus), you’ll be exploring the Graveland, picking up treasure and picking fights.
While the plot is kinda generic, I do appreciate the game’s emphasis on the waifus. Unlike many other gacha games, the game panders to my degeneracy more than others. Heck, the loading screen outright tells you that you can date the Dolls!
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The benefit of having waifus isekai-ed from different worlds and universes makes it so that there is likely a waifu for everyone! Every Doll has live 2d art and looks distinct from another. While I don’t have much to complain about the art for the girls, the male NPCs who appear in the game look a lot flatter in comparison and just doesn’t stand out.

While exploring dungeons, the game uses chibi art for the characters similar to what you’ll see in Azur Lane, which is fine. What I truly dislike about the game’s presentation is its UI. The game’s font looks like the first thing that appears on Microsoft word. Couple that with a bland, semi-opaque black box for many of the game’s text, and Soul Tide just feels very unpolished.

Gameplay
The core of Soul Tide‘s gameplay is exploration on a map with branching paths similar to many roguelike games. Unlike typical roguelikes however, there is no permadeath and backtracking on each map is pretty standard business. You move your party (represented by a chibi character) across various tiles, which can include encounters such as fights, traps, loot and many more.
Some stages have a slight puzzle-solving element involved. While not difficult, it does give the game a more refreshing vibe compared to other gacha RPGs.

As for the combat itself, it is a rather basic turn-based JRPG style of battle, where characters and enemies take turns to attack and use skills. Soul Tide‘s battle system reminds me a lot of Revived Witch, but with the added benefit of having 5 party members instead of 3. This opens much greater freedom in terms of teambuilding and actually encourages players to try other characters.

Besides the exploration and combat, there is also a dorm feature where your Dolls will hang out at in their chibi forms as you collect resources over time.

Gacha
What surprised me the most in Soul Tide is that there is no rarity to the characters. The only other gacha game I’ve played that also does this is SINoALICE. Similar to that game, characters in Soul Tide do not have that big of a gap in terms of power. There are still weaker and stronger characters, but Soul Tide doesn’t punish players the same way many other gacha games make it impossible to progress if you’re only using low rarity units.
While I expressed praise for the characters and their art earlier in my first impressions, I can’t say the same for the gacha system of Soul Tide. What I find very annoying is that this game features a shard gacha system. Instead of pulling for just the characters in other gacha games, Soul Tide makes it so that their shards may appear instead, which really sucks the enjoyment out of pulling.
Besides Shards and Dolls, other things that may pop up in your pulls are Items and Verves. Items are pretty self-explanatory. Verves, on the other hand, are basically cards that you can equip on characters for stat boosts and other effects. Verves have rarities attached to them, which are N, R, SR and SSR.
Another especially egregious part about the gacha is that Blessing of Shera, the game’s pity system, guarantees both Dolls and SSR Verves. To many gacha gamers such as myself who only care about the waifus, this feels like a slap to the face.
Furthermore, another thing I really dislike is the inconsistency when it comes to the gacha rates. All 5 of the game’s banners right now have different rates! Have a look below:
Miracle I banner
Moon Palace banner
Lunar Evoke banner
Starry Ocean banner
Astral Evoke banner
Note for Starry Ocean and Astral Evoke, the game cannot even fit the full names of the Verves, which just screams low effort.
Unfortunately, I have to admit that I outright hate the game’s gacha system. Shards, inconsistent rates and a pity system that doesn’t guarantee a character combine to make Soul Tide one of the most unappealing games to gacha.

Closing Thoughts
Note that this is not an in-depth review, merely my first impressions trying out Soul Tide. Sure, the game may get updated and improve, but the gacha system is so fundamentally flawed that I cannot recommend this game to gacha gamers. Gameplay-wise, it’s promising, but those who love collecting characters should stay away from Soul Tide.
For those who don’t mind the gacha and want to try out the game, check out our Soul Tide reroll tier list.
For more updates on the game, follow it on Twitter.
 Download

Soul TidePublisher: LemcnSun LimitedDeveloper: Ujoy GamesRelease Date: 2022-03-23Android, iOS
Soul Tide is an original title that combines anime girl collection, home simulation, and dungeon exploration. It is set in a fantasy world where witches kindled doom upon the land, and players are destined to turn the tide.

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Tags: LemcnSun LimitedSoul TideUjoy Games


Violent Night Review – Santa Slays In A Delightfully Mean Action Comedy

It’s amazing to think that Christmas movies are a genre in their own right, and one of the best subgenres in the said genre is the action Christmas genre. Violent Night is the latest entry into this group, taking queues from Die Hard and Home Alone to create a simple but delightfully gory holiday flick.

The story of Santa having to take on a group of mercenaries is one that will quite literally pound the Christmas joy into all that watch.

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Christmas Eve
Violent Night is the story of Santa Claus (David Harbour). He’s become jaded over the years as people no longer really believe in him, just wanting new toys and gadgets every year before moving on to the next big thing to the point that he feels like retiring.
On his regular Christmas Eve trip, he stops by the Lightstone house where a divorced couple has brought their daughter Trudy to spend time with their snooty, gold-digging family. Everything’s going delightful passive-aggressive, until a group of mercenaries led by one Mr. Scrooge (John Leguizamo) attack and hold them all hostage to steal their fortune.
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Now it’s up to Santa to give everyone on the naughty list exactly the present that deserves. A nice lump of coal straight through their skull.
Christmas Under Attack

You can pretty much predict every plot point in Violent Night right from the start. Santa and Trudy work together showing him that there are still people who believe and her family to be kinder to each other. That being said it’s all in the execution.
The movie takes a similar approach to 2015’s Krampus of being hilariously mean-spirited with the holiday. Pretty much everyone who’s not Father Christmas or the little girl is an egotistical jerk which makes it all the funnier and more cathartic when bad things happen to them. The film feels almost like the demented version of Home Alone we’ve always joked about, the one where Kevin was legit trying to kill the bandits. There are over-the-top violent traps and fights to cause immense but comedic suffering to bad people. The film knows it too since they reference Home Alone by name in one scene.
Santa gets pretty creative with his methods of pain including ice skates, sled hammers, and great use of festive Christmas ornaments. I was honestly a little taken back but just how brutal the kills got by I’m glad they didn’t hold back as it adds to the pure chaos of the movie.
Bad Santa

David Harbour does a good job of playing a cynical Santa. He seems like a washed-up old man, done with the spoiled nature of mankind constantly wanting more. It’s a little preachy but he’s got a point. Nowadays even little kids tend not to believe in Santa, Christmas is treated as a time to just get new stuff. He manages to make this point blatant but feels in character for a guy that’s done this job for hundreds of years and has seen it all go down like a bad Turkey dinner. He brings that same tired energy into his fight scenes scrambling around to use anything he can to slay the bad guys before going further down into “done with this mode” and mowing through goon after goon.
That being said, underneath all the tiredness he still manages to pull off the classic Santa spirit. He wants to be kind, he wants to be jolly and it shows when he interacts not only with Trudy but most of the other characters. Several times he tries to sympathize with the bad guys but of course, they’re too far gone to listen. Only then does he deliver the pain. He’s a hardened guy but he’s still Santa underneath.
A Family Christmas

As for the rest of the characters, the young girl Trudy (Leah Brady) is your standard sweet kid. She’s a pure innocent who loves Christmas. That being said she does show a violent dark side after when setting up Home Alone traps (Kevin rubbing off on her I guess). Her parents (Alexis Louder and Alex Hassell) likewise are your standard estranged couple that you know are going to get back together by the end but the actors do the best they can with the material given. Alex Hassell in particular has one great torture scene with his screams in terror being both funny and wince-inducing.
The rest of the family consist, of a sleazy corporate grandma, a gold-digging aunt, her failed actor husband, and their influencer-obsessed son who’s already been convicted of sexual assault (because of course he has). They are wonderfully douchey, bringing in all of the crappy relative stereotypes but it works with the tone of the movie and you very much see them humbled by the end.
The other noteworthy character is Luigi Mario himself, John Leguizamo. This guy is having a blast playing the mercenary leader Mr. Scrooge even if the character is a fairly standard mustache-twirling criminal. Leguizamo does a solid job as both intimidating and funny, but the script doesn’t give him a lot to work with. I think the thing I find most fun about him is that he has an almost irrational hatred of Christmas. I kind of love that outside of being a merciless murderer who has no problem torturing innocent people, he also just so happens to hate everything to do with the holiday for fairly unjustified reasons. It’s touches like that that really make these kinds of comedies work.
Closing Thoughts
Violent Night is a fun action comedy to celebrate the holiday season. It’s not super intelligent and very predictable but that’s not a bad thing. This is one of those movies that delivers exactly what you expect on the tin, Santa Claus beating the crap out of a bunch of bad guys with excessive amounts of gore. The movie knows what it is and executes it to the best of its ability.
This is backed by solid performances all around, especially with David Harbour as Santa who shows both the naughty and nice sides of the character and feels genuine, or at least as genuine as Santa getting drunk and puking on a person can actually be. I think that last sentence sort of wraps ups if you’ll like this movie. For me, it’s a jolly bowl of head-cracking fun to start the holidays.
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Violent Night is currently available to watch in Malaysian cinemas.
If you’re looking for other action movies currently in cinemas, check out our review of the recently released Black Panther: Wakanda Forever.

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The Review

70%
Score

PROS
 David Harbour plays an excellent Santa Action is bloody good fun Comedy is delightfully mean spirited

CONS
 The movie is very predictable Characters, while funny, are very stock and you’re not likely to remember them

Review Breakdown

70%
0%

Tags: ChristmasUnited Pictures InternationalViolent Night


Arknights Global: Near Light Thank You Celebration Schedule

As previously announced, Arknights Global is getting Near Light! Here’s all the fun stuff that’ll be coming up soon.

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Near Light will run in Arknights Global from 28 April 2022, 10:00 UTC -7 to 26 May 2022, 03:59 UTC -7. Stages will be open in 3 phases:

Kawalerielki: 28 April 2022, 10:00 UTC -7 to 19 May 2022, 03:59 UTC -7
Area 0: 5 May 2022, 16:00 UTC -7 to 19 May 2022, 03:59 UTC -7
City Neon: 12 May 2022, 16:00 UTC -7 to 19 May 2022, 03:59 UTC -7

5-star Vanguard Wild Mane, event furniture pieces and the usual slew of goodies will be obtainable from the event exchange store.
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The log in event will run 28 April 2022, 10:00 UTC -7 to 12 May 2022, 03:59 UTC -7. Sanity potions, 1-star Sniper Justice Knight and Myrtle’s Epoque outfit will be some of the highlights over 10 days.

Path of the Radiant will run 28 April 2022, 10:00 UTC -7 to 12 May 2022, 03:59 UTC -7. Operators on rate up are:

6-star: Vanguard Flametail, Guard Nearl the Radiant Knight (LIMITED)

Limited Operators in Snipers W and Rosmontis will be obtainable as well

5-star: Caster Corroserum

One free 10-Headhunting ticket can be claimed anytime between 28 April 2022, 10:00 UTC -7 to 12 May 2022, 03:59 UTC -7. The free daily single pulls will also run during the same period.

The Purchase (Red) Certificates store will be updated with two new Operators:

5-star: Medic Honeyberry
4-star: Caster Pudding

Of note, all the tokens have also been updated. You can get 5-star tokens for a Medic and Sniper, while the 6-star ones are for a Defender and Caster.

New outfits and reruns will be in the store from 28 April 2022, 10:00 UTC -7 to 26 May 2022, 03:59 UTC -7. Prices are listed as follows:

18 OP: Guard Pallas, Sniper Rosa, Coral Coast Shining, Epoque W
15 OP: Sniper Adreana, Epoque Vanguard Texas, Epoque Guard Dobermann, Vitafield Exusiai, Coral Coast Ifrit

Note that this is not the full list of outfits being rerun, so check the store. Special mention goes to Epoque W’s Fugue outfit: this outfit’s price will be increased to 24 OP in the future due to Live2D and extra voice lines, estimated to arrive around the 3rd anniversary.

The Kazimierz Broadcast Center furniture set will partially be in the store from 28 April 2022, 10:00 UTC -7 to 19 May 2022, 03:59 UTC -7.

From 28 April 2022, 10:00 UTC -7 to 12 May 2022, 03:59 UTC -7, try your luck in the Popping Valley Mining area for Orundum. There will be “phases” in which you are guaranteed at least 3000 Orundum in total across 14 days.

Purchasable packs will be available from 28 April 2022, 10:00 UTC -7 to 26 May 2022, 03:59 UTC -7. Returning is the Elite 2 Promotion Pack for 5-star units, and the 6-star Selector Ticket which includes Operators up to Erg Passenger.
If you’d like recommendations on picking your 6-star, check our guide here.

From 28 April 2022, 10:00 UTC -7, new Operators will be added to the Recruitment pool:

6-star: Specialist Aak
5-star: Defender Hung
1-star: Sniper Justice Knight

Starting 28 April 2022, 10:00 UTC -7, the Avant-Garde Arcade Hall will be added to the Lucky Drop furniture pool. The Walter Interior Sensations furniture will then be purchasable from the store.

Last but not least, the Dossoles Water Gate Annihilation stage opens 2 May 2022, 04:00 UTC -7.
Good luck to Arknights Global, for whatever your goals are for Near Light.
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Arknights GlobalPublisher: Yostar IncDeveloper: HypergryphRelease Date: 2020-01-16Android, iOS
Take on the role of a key member of Rhodes Island, a pharmaceutical company that fights both a deadly infection and the unrest it leaves in its wake. Together with your leader Amiya, you’ll recruit Operators, train them, then assign them to various operations to protect the innocent and resist those who would thrust the world into turmoil.

Your tactics will determine the future of Rhodes Island. Fight for the Dawn!

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Tags: ArknightsArknights GlobalHypergryphYostar


SINoALICE is now available on stores!

SINoALICE is due on 6 June 2017, and the game is now available on iOS and Android stores. As a refresher, SINoALICE is an RPG that features fairy-tale based characters.

You will be battling out enemies in real-time as you progress through the character stories. The game also features weapon story and job story. Since it is an RPG, you will be able to level up weapons and unlock special stories too. We have covered plenty of article for this game, so click here if you wish to know more.

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Here is our 15-min gameplay on SINoALICE:

We reviewed SINoALICE with Huawei P10 Plus – The game videos are captured with the fabulous device.

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Tags: AndroidiOSMobileSINoALICESquare Enix


Akuma Is Coming To Monster Hunter Rise As Its Next Collab

Street Fighter is the next Capcom brand doing a crossover with Monster Hunter Rise , as the legendary Akuma comes to Kamura Village.

The collaboration will be available from August 27th, and you can check out more of Akuma’s demonic moves in this new trailer.

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Like previous collabs Monster Hunter Rise players will be able to unlock Akuma layered armor, transforming their characters into the master of the Satsui No Hado himself.
Though it wasn’t announced officially, the trailer also shows a Sword and Shield event weapon, though the sword and shield themselves are invisible and have effects to look like Akuma’s attacks, even finishing off the Perfect Rush with his Tatsu move.
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By and large this looks like the most elaborate of Capcom’s collaborations with Rise, as it looks like Akuma will have multiple new emotes as well- one for his Gohadoken fireball, and possibly one for his signature move, Raging Demon.
It’s unknown if the layered armor will be segmented- in Monster Hunter World, the Ryu layered armor was a whole piece, meaning you were all-or-nothing on looking like the iconic Street Fighter character. While they haven’t said anything either ways, it looks like the same can be said for Akuma’s layered armor set in Rise, too.

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Tags: CapcomMonster HunterMonster Hunter RiseStreet Fighter


Godfall Takes A Dive Into Its Combat

Godfall, the upcoming “Looter-slasher” for the PS5 showed off more of its combat in detail today. At the State of Play livestream, Creative Director Keith Lee broke down how they plan to make the game a mix of player skill and loot-based progression.

The game will have five weapon classes, all with unique movesets. The list consists of:

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Long Sword
Dual Blades
Polearm
Two-Handed Hammer
Two-Handed Greatsword

On top of that, players also have access to a shield capable of impressive parries and devastating finishers.
Moves in this game are built by combining the game’s light and heavy attack options. Heavy attacks provide powerful blows to end your combos with, while the light attacks are faster. Each weapon also has a variety of unique skills to help players stay aggressive.
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Dual Blades, for example, has a God of War-esque grab to pull enemies in and compensate for the Dual Blades’ lack of range compared to the other weapons. The longsword also has a timing-specific ability, where pressing the button at the right time rewards you with a shield uppercut.
In Godfall you play a Valorian Knight, a godlike warrior with access to Valorplates. As today’s livestream focused more on the weapon classes, they didn’t discuss much about the Valorplates
You’ll be exploring the world of Godfall across elemental-themed zones, dealing with groups of smaller enemies with aggressive combos. You’ll also be dealing with mid-bosses and proper bosses, who will need you to pay more attention to lookign for openings.
Keith Lee also says that Godfall would be making use of the PS5’s haptic feedback to deliver a better experience for the player on PlayStation’s blog.
Godfall will release in the holiday season of 2020 for PS5.

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Tags: Gearbox SoftwareGodfall


Genshin Impact version livestream preview highlights ver. 1.6

The usual livestream for Genshin Impact previewing the next version update was held, this one for version 1.6. Here’s the highlights for the next major update:

Official reveal for Kazuha, an Anemo Sword user

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Klee and Kazuha will be the feature 5-star banners. Klee will be arriving first
New weapons, a 5-star sword and a 4-star bow

A new boss, styled like your classic samurai

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With Kazuha’s story quest, you’ll be able to meet Beidou as well
The usual events; get the event 4-star Catalyst, furniture blueprint, primogems, etc.

Ride along in a boat among other activities
Battle with various enemies

Skins for Jean and Barbara

Jean’s skin will be permanently available in the shop, and will be on discount at 1350 Genesis Crystals. Once the discount ends, it will be priced at 1680 Genesis Crystals.
Barbara’s skin will be available for free during the event. It will later be available at the shop at 1680 Genesis Crystals.

Your characters will be able to hang out in your Serenitea Pot
More Inazuma previews

Codes for redemption from today’s stream are:

WTNTBYSZJNRD
8A6ABHTH2N9Z
UTNBBGSZ3NQM

That’s it for the Genshin livestream for 1.6! We’re not too far off now for our next wave of content, stay tuned.
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Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


Kingdom Hearts: Dark Road collaboration with Final Fantasy Brave Exvius now live

The incredible mouthful of names collide in this collaboration of Kingdom Hearts: Dark Road and Final Fantasy Brave Exvius! If you haven’t tried out Dark Road yet, it features a young Xehanort and his backstory before he began seeking the darkness. The lad himself will be available as the event unit from this collaboration event.

Meanwhile, from Kingdom Hearts III, the Destiny trio Sora, Riku and Kairi in their third game fits, will also be available to summon in Final Fantasy Brave Exvius, alongside regular Sora, Riku, Kingdom Hearts Sephiroth, and Kingdom Hearts Cloud. There is also a social media campaign to obtain more rewards:

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Through either Facebook or Twitter, sharing or retweeting the relevant posts can grant the following at the corresponding milestones in their respective games:
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1000

KHUX: 1500x Jewels
FFBE: 4x NV EX Ticket

2000

KHUX: 2x Card Draw Ticket
FFBE: 5x NV EX Ticket

3000

KHUX: 1500x Jewels
FFBE: 6x NV EX Ticket

This social media campaign will run until 30 November, 23:59 PST.
Call upon the power of light with your keyblades and unlock a new path in fighting the darkness!

Obtain awakening materials for their brave abilities from Challenge of the Brave: Let Your Heart Be the Guiding Key and further their potential!

Train with these units by defeating waves after waves of heartless in the Scala ad Caelum event in the dimensional vortex! Summon them into your team now!

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Final Fantasy Brave ExviusPublisher: Square EnixRelease Date: 2015-10-22Android, iOS
So begins a new tale of crystals....

A tried-and-true, yet brand new RPG！

SQUARE ENIX’s first title aimed at a worldwide audience;
a brand new FINAL FANTASY game available for smartphones!
Play an entirely new RPG made in classic FINAL FANTASY style!

Includes characters
from past FINAL FANTASY titles!

Enjoy this expansive storyline
right on your phone!

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Tags: Final FantasyFinal Fantasy Brave ExviusGumiKingdom HeartsKingdom Hearts: Dark RoadSquare Enix


Phantomgate Soft Launches In Australia!

Phantomgate is an upcoming game developed by Netmarble. The game has just recently been soft-launched in Australia’s App Store and Play Store for playtesting. This new installment has similar elements of a JRPG, turn-based strategy combat. The game has a rich story line with beautiful graphics to walk you through.

Check out their cinematic trailer below:

Phantomgate will bring players to take on the role as one of the Guardians, Astrid, and help her fulfill her destiny as the last Valkyrie. Players will follow through her story to explore the mysteries of her past as the last Valkyrie and find out about her mother. As the game uses a turn-based combat system, players will need to fight through monsters to collect keys and unlock different gates to face the final boss.

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The game has an interesting interaction where players will jump on different platforms to explore maps instead of just choosing and clicking away the preferred stage. For now the game is only available in Australia and should be released globally soon. Players can now pre-register on their official site for the game to get the latest news and updates when the game is officially launched.

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Tags: AndroidiOSMobileNetmarblePhantomgate