HyperX to launch Cloud Stinger Core with 50% off flash deal at Battle Arena this weekend

HyperX, the gaming division of Kingston Technology is officially the headset sponsor of SEA Major Malaysia 2018 which will be held this weekend (14 and 15 July) at Battle Arena, Jaya Shopping Centre! During the tournament, top regional players of several popular video games such as Street Fighter V and Tekken 7 will fight for higher rankings on the global leaderboard. HyperX will launch their newest console gaming headset – Cloud Stinger Core along with a variety of activities and promotions at HyperX stand onsite too.

Designed for budget-minded console gamers, Cloud Stinger Core is compatible with PS4, Xbox One and Nintendo Switch. It features an adjustable steel slider and soft ear cushions for comfort, along with a swivelling mic. It comes with directional 40mm drivers and a closed-cup design for an immersive in-game audio experience too.

The new headset will be exclusively available onsite in limited quantities, you can get incredible discounts on the purchase of HyperX gaming peripherals as well. Also, various gaming challenges including Street Fighter V, AOV and Free Fire will be held, you may bring home a Cloud Stinger Core if you are lucky enough!
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Here are the details for the HyperX booth:

Date and Time: 14 – 15 July, 10 a.m. – 11 p.m.
Location: Jaya Shopping Centre (Battle Arena Hall)
Daily limited deal: Flash deal 50% off with limited quantities each day
Cloud Stinger Core promotion: Buy Cloud Stinger Core and get HyperX drawstring backpack
Daily raffles: Get a raffle ticket by every RM 100 purchase at HyperX booth

1st Prize: HyperX Revolver S (1 unit /day)
2nd Prize: HyperX Cloud Silver (1 unit /day)
3rd Prize: HyperX Cloud Stinger Core (1 units /day)

Street Fighter V competition: 2 rounds of 30 minutes tournament. The winner at 30-minute mark will get Cloud Stinger Core.

July 14 : 2 p.m. – 2:30 p.m. & 8 p.m. – 8:30 p.m.
July 15 : 2 p.m. – 2:30 p.m. & 8 p.m. – 8:30 p.m.

Facebook lottery: Complete the following steps and have a chance to win HyperX headsets, lanyards and T-shirts.

Take a photo of yourself with any HyperX headset at the HyperX booth.
Like the official Facebook page of HyperX @HyperXAPAC.
Post it on your Facebook with #FVXSEAM2018 and tag @HyperXAPAC

Don’t miss out the chance to get yourself some HyperX gaming peripherals at a discounted price and even bring home some of them for free! For more information, you can visit their official site or Facebook.

Check This Out Next

Tags: Battle ArenaCloud Stinger CoreheadsetHyperXJaya Shopping CentreNintendo SwitchPS4SEA Major Malaysia 2018Xbox One


[E3 2018] Fortnite is now live on Nintendo Switch

Fortnite is rumoured to be ported for Nintendo Switch and now it is official! During the Nintendo Direct E3 2018, the hit battle royale game has been announced to arrive on Switch, which it is now available as a free download!

With its release on Nintendo Switch, Fortnite is now playable on almost every platform except Android (which is said to arrive this summer). We are unsure that whether cross-platform plays on Switch and other console platforms are available for now, but we are hoping for it to happen!

*Update: Cross-play with other platforms (Xbox One, PC, and mobile versions) except PS4 are supported.

Check This Out Next

Tags: AndroidE3 2018Epic GamesFortniteiOSNintendoNintendo SwitchPCPS4Xbox One


TLOU Part II / The Last of Us Part II and Ghost of Tsushima release date updates

TLOU Part II / The Last of Us Part II and Ghost of Tsushima have had new release dates confirmed. TLOU Part II is set for 19 June, and Ghost of Tsushima will release 17 July. The news was announced by Herman Hulst, head of SIE Worldwide Studios, on the Playstation Blog. Original release dates for the games were Spring 2020, and 26 June 2020 respectively.

As our teams at Sony Interactive Entertainment and Worldwide Studios approach development milestones and confront a world changed by COVID-19, we find ourselves having to adapt to today’s ever-changing environment. Amidst some disruptions to our working styles, we wanted to provide an update to PlayStation gamers who are eager to learn when our next exclusive titles will arrive to PlayStation 4.

Herman Hulst, Head of Worldwide Studios, SIE
He mentions about an ease in the global distribution environment, hence the confirmation of the release dates for the above mentioned titles. Hopefully this would be the last of the delays, as we stay home to ensure the coronavirus doesn’t spread any further.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

I want to personally congratulate and thank both the teams at Naughty Dog and Sucker Punch Productions on their achievements, as we know it’s not an easy feat to reach the finish line under these circumstances. Both teams have worked hard to deliver world-class experiences, and we can’t wait to see what you think of them when they release in just a few short months.
And finally, I want to thank the PlayStation Community for their continuous support and patience.

Incidentally, TLOU Part II has recently seen a whole lot of leaks and spoilers, so be careful, everyone.

Check This Out Next

Tags: Ghost of TsushimaNaughty DogSucker Punch ProductionsThe Last of UsThe Last of Us Part 2The Last of Us Part II


Enhance your productivity with the Razer Suite of products

The next generation of workplace productivity is here with the Razer Productivity Suite. This consists of the new Pro Click mouse, designed in collaboration with Huamnscale – global leader in workplace ergonomics – Pro Type keyboard and Pro Glide surface for a whole suite of exceptionally comfortable, durable and high-performance peripherals perfectly styled for any work environment.

The Razer Productivity Suite has been created to enhance workflow and reduce fatigue by drawing on Razer’s years of experience in creating high-performance gaming peripherals, then transferring that expertise to the workplace. With superior engineering and cutting-edge technology, reliability and durability are vastly improved, as well as long-term comfort thanks to the collaboration with ergonomic experts, Humanscale. With a chic white finish and subtle gray highlights, the Razer Productivity Suite enhances the look of any workspace and delivers the speed, precision and durability demanded by the modern worker.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

“The vast majority of office peripherals are based on one-size-fits-all designs and technology, becoming a source of frustration to the user and hindrance in the working day.”
“I am incredibly proud of the Razer Productivity Suite that we are unveiling today alongside our partner, Humanscale, to address these issues. We firmly believe that our combined expertise and innovation will take
workplace productivity to the next level.”
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Alvin Cheung, Senior Vice President of Razer’s Peripherals Business Unit
The Razer Productivity Suite is both stylish and of high-quality build, with the buttons on the Pro Click mouse rated for up to 50 million cycles, and the switches on the Pro Type keyboard rated for up to 80 million cycles with some of the highest rated switches for dedicated office products, resulting in higher productivity for the lifespan of the product when compared to what is in the market today.
RAZER PRO CLICK

Created in partnership with Humanscale, the Razer Pro Click is specifically designed to minimize the health risks associated with long-term mousing, including Tendonitis and Carpal Tunnel Syndrome. The mouse is ergonomically contoured to position the user’s wrist at a neutral 30-degree angle, therefore preventing discomfort and injuries associated with wrist pronation.
The Razer Pro Click is designed to meet the ideal comfort zones for small and large hands, and incorporates extended palm, thumb, and pinky supports to fully support the entire hand, minimizing contact stress with the desk and alleviating hand and arm strain. The result is an extremely comfortable mouse that reduces fatigue and the number of errors, ultimately delivering on Razer’s high precision and performance promise.
“Our goal is to make work life healthier and more comfortable.”
“This collaboration with Razer gave us the opportunity to create an advanced design that reflects the nuances of ergonomics based on our extensive experience. As such, the Razer Pro Click wireless mouse leverages ergonomics for a healthier and more accurate computing experience.”
Allan Escoto, Global Product Director, Monitor Arms & Technology Solutions at Humanscale.
With Razer’s Advanced 5G Optical Sensor, multi-host Bluetooth connectivity and an extended battery life in excess of 400 hours, the Pro Click mouse is the ideal pointing device for the desk worker needing accuracy and reliability all the time.

Ergonomic Form Factor
Razer 5G Advanced Optical Sensor
Durability for up to 50 million clicks
Multi Host Connectivity for up to 4 devices
8 Programmable buttons
Extended battery life

RAZER PRO TYPE

The keyboard needs to be comfortable, fast and responsive, to keep errors and fatigue to a minimum. The Pro Type keyboard features a softtouch coating for all-day typing comfort and uses Razer’s proprietary Orange Mechanical Switches, delivering a quiet, yet tactile keystroke for fast, accurate typing. With wireless and Bluetooth connectivity for up to 4 devices, the Pro Type is flexible and adaptable for any workspace setup, giving the optimal balance of performance and comfort.

Ergonomic Design with soft-touch Coating
Razer orange mechanical switches
Durability for up to 80 million keystrokes
Bluetooth and Wireless connectivity for up to 4 devices
Fully Programmable keys with macro recording
White LED backlit keys

RAZER PRO GLIDE

Completing the Razer Productivity Suite set-up, the Pro Glide surface not only matches the suite’s modern, professional color scheme, but also perfectly complements the features of the Pro Click mouse. The durable, textured micro-weave surface is the ideal tracking layer for quick, accurate pointing and smooth, jitter free movements.

Textured micro-weave cloth surface
Thick, high density foam backing
Cushioned surface for long term comfort
Non-slip backing
Dimensions: 360x275x3mm

The Razer Pro Click will be available at $99.99 USD / €109.99 MSRP, the Razer Pro Type at $139.99 USD / €149.99 MSRP and the Razer Pro Glide at $9.99 USD / €11.99 MSRP. Get your own set from the official Razer website, while authorized resellers will get it from 27 August 2020 onwards.

Check This Out Next

Tags: HumanscaleRazerRazer Pro ClickRazer Pro GlideRazer Pro Type


Lego Announces Technic McLaren Formula 1 Race Car

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Lego has announced the new Technic McLaren Formula 1 Race Car. This intricate model is packed with exquisite design and functionality which will be sure to steal the show in any collection.
The Lego model is touted as a truly one-of-a-kind piece of engineering. Designed in close collaboration between engineering experts from the Lego Group and McLaren Racing as the new Formula 1 race car was in development, the new model pays homage to the team’s iconic 2021 season livery while giving fans a glimpse of what they might expect from McLaren Racing’s new F1 season model.

The Lego Technic version of the McLaren is fully modeled on the life-size version features a V6 cylinder engine with moving pistons, steering activated from the cockpit, suspension, and a differential lock.

The new Lego Technic McLaren Formula 1 Race Car is the first Lego Technic incarnation of a Formula 1 car. This set offers Formula 1 fans a chance to recharge and relax with a hands-on, focused building activity that helps them explore their passion for the sport.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

“The partnership between the LEGO Group and McLaren continuously develops each time we get together for the next collaboration. We never stop trying to excite and inspire our fans by pushing the limits of possibility through the technology and designs produced, both on the racetrack and with LEGO building,” said Niels Henrik Horsted, Head of Product, LEGO Technic.
The model consists of 1,432 pieces in total. It measures over 13 cm high, 65 cm long,21 and 27 cm wide, and comes complete with sponsor stickers to make it a display piece to cherish.
The Lego Technic McLaren Formula 1 Race Car will be available from 1 March 2022 across LEGO Certified Stores and the Lego Official Store on Lazada and Shopee, Legoland, as well as major retailers and department stores in Malaysia, priced at RM 799.90.
For those interested in lego, check out the latest on the Super Mario sets.

Check This Out Next

Tags: Formula 1LEGOLego Technic


Ace Attorney Investigations 2 now available for smartphones

Capcom has just launched Ace Attorney Investigations 2 for the iOS and Google platforms in Japan. On Android, the full game has to be purchased before downloading. Meanwhile on the iOS, the game is free, although you can play only up to the second chapter. The following chapters will have to be purchased as part of the “Scenario Set” for JPY 2,000.

For the uninitiated, Ace Attorney Investigations 2 first came out for the Nintendo DS in Japan in February 2011, and it never made it to the west. The game served as the sequel to Ace Attorney Investigations: Miles Edgeworth, which came out smartphones earlier in December 2017. Check out the trailer above to know what to expect, especially if you are not familiar with the series at all for some reason.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Check This Out Next

Tags: Ace Attorney Investigations 2AdventureAndroidCapcomiOS


Genshin Impact livestream preview version 2.0 highlights

Genshin Impact conducts its usual livestream preview update, with the confirmation of version 2.0! Inazuma is finally open to travel to, whereupon Travelers will be receiving the ability to channel Electro, and challenge the Raiden Shogun herself. We get sneak peeks at the various upcoming characters, with Kamisato Ayaka (5-star Cyro Sword), Yoimiya (5-star Pyro Bow) and Sayu (4-star Anemo Claymore) headlining this update. The Japanese Twitter also revealed more characters, including:

Yae Miko (Ayane Sakura)
Raiden Shogun (Sawashiro Miyuki)
Tohma (Masakazu Morita)
Sangonomiya Kokomi (Mimori Suzuko)
Kujou Sara (Asami Seto)
Gorou (Hanataka Tasuku)

Ayaka will be available first, followed by Yoimiya and Sayu.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Going by the previews, expect various Electro puzzles, of course, alongside the region specialties to gather up. New craftable 4-star weapons, 5-star weapons to be added to Event Wishes, new Artifact sets and new enemies will all be coming up.
Epitomized Path is a new system where you obtain Fate Points towards Weapons. If you don’t get the weapon you want, these accumulated Fate Points can be used to obtain the weapon of your choice.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The overview of events are as follows:

Thunder Sojourn

4-star Electro Claymore, Beidou, will be obtainable from this event

Stage of Wonders

Theater Mechanicus returns

Phantom Flow
Ley Line Overflow
Lost Riches

The gardening system will also be coming. You’ll be getting a new gadget where you’ll get seeds as you gather up plants. You can use Realm Currency to buy plots of land to plant these seeds.

The Artifact Strongbox is a new craftable gadget where you can choose to obtain an Artifact after foddering three 5-star ones.
“The Shimmering Voyage” is a collection commemorating Version 1.0’s OST, and will be spread across four discs containing 68 tracks.

That’s all the juicy stuff for the Genshin Impact livestream preview for 2.0. Seeing how the game moved up a number with the introduction of a new region, we might be able to expect similar cases with regards to the next four regions.
Codes for this stream are:

AS6BQKLY9GLD
GBNA9J5H9Y4H
LS6T4L9ZZ7TH

 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

Check This Out Next

Tags: Genshin ImpactmiHoYo


[E3 2019] Age of Wonders: Planetfall – New trailer

The PC Gaming Show just dropped us a new trailer for Age of Wonders: Planetfall. This game is expected to be out on 6 August 2019 for the PC, PS4 and Xbox One.

Age of Wonders: Planetfall is a 4X turn-based strategy game made by Paradox Interactive. In it, you command the remnants of the Star Union, once an intergalactic government for humans. Your goal is to rebuild your society and maybe defeat some aliens along the way. There are six different factions you can choose to play as, each with their own unique characteristics.

From the trailer, a few really cool and bizarre things we noted include the giant mechs, cyborg zombies, and dinosaurs equipped with lasers!

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

If you are interested in the game and want to pre-order it, you can head to the official website to do so. Pre-ordering will also get you the Paragon Noble Cosmetic Pack as a bonus.

Check This Out Next

Tags: Age of Wonders: PlanetfallParadox InteractivePCPS4Turn-based strategyXbox One


Kuon no Kizuna: Sairinshou released

If you can read Japanese and are a fan of visual novels, know that Nippon Ichi Software has  just released Kuon no Kizuna: Sairinshou, on the Android and iOS.

Originally released for Dreamcast in 2000 and the PS2 in 2002, Kuon no Kizuna: Sairinshou is a remake of Kuon no Kizuna, a love adventure game by Fog, which is now owned by Nippon Ichi Software, for the PlayStation in 1998, with the inclusion of new scenarios. The mobile versions of the game adds in high-resolution illustrations as well as a “Viewing Mode” which lets you look through the CG gallery and and savour the background music.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Some of the characters you will meet along the way
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

An overview of the plot, courtesy of VNDB:
This story starts out from the perspective of a high school student. One day a transfer student comes to his school, and tells him she’ll kill him. At the same time, he starts seeing weird dreams and people mysteriously gets killed in his city.
Soon he realizes that them two are incarnated personalities of a man and a goddess that fell in love 1000 years ago. Since then, they have been trapped in a cycle of reincarnation and a battle against an evil god.

Check This Out Next

Tags: AndroidiOSKuon no Kizuna: SairinshouVisual Novel


Front Mission 1 and 2 Remakes announced for Nintendo Switch

Front Mission is getting a revival thanks to new remakes of the first two games in the franchise for the Nintendo Switch. Front Mission 1st: Remake and Front Mission 2: Remake were announced earlier today during this month’s Nintendo Direct.

Check out the announcement trailer for the Front Mission Switch remakes below:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Front Mission 1st: Remake will release in summer 2022, whereas Front Mission 2: Remake will be available later in the future.
According to a press release from Forever Entertainment, the studio that’s developing the remakes:
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

“A full remake of the first FRONT MISSION game is storming onto Nintendo Switch! In this tactical RPG, you’ll pilot weaponized machines called Wanzers and lead your battalion to victory. Gain the upper hand in battle by aiming for enemy parts to destroy and uncover the great storyline of this classic game. Prepare for battle when FRONT MISSION 1st: Remake launches on Nintendo Switch this summer. The sequel FRONT MISSION 2: Remake will also launch on Nintendo Switch in the future.”
Originally released back in 1995 for the SNES, the first Front Mission game was only available in Japan, before a Nintendo DS port in 2007 was available in the West. Front Mission 2 never had an official English release.
Follow the developer, Forever Entertainment on Twitter to stay updated on the game’s progress.
You can also check out Live A Live, another SNES title that is getting a Switch remake.

Check This Out Next

Tags: Front MissionFront Mission 1st: RemakeFront Mission 2Front Mission 2: RemakeSquare Enix


Spongebob Squarepants: The Cosmic Shake Is Now Available For Players To Dive Into

THQ Nordic has announced the latest Spongebob game ‘Spongebob Squarepants: The Cosmic Shake’ is now available for purchase on PS4, Nintendo Switch, Xbox One, and PC.

The game is developed by Purple Lamp Studios who previously developed The Spongebob Squarepants: Battle For Bikini Bottom Re-Hydrated HD Resmaster. Cosmic Shake acts as a spiritual successor to that title with similar platforming mechanics.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

“We interrupt whatever it is you’re doing for a Bikini Bottom special news report! Recent reports from our fish on the ground have described the scene as wild, claiming that the news “SpongeBob SquarePants – The Cosmic Shake is now available” has thrown Bikini Bottom into disarray: Innocent citizens and beloved landmarks have disappeared into strange, magical portals!
“Officials are asking the population to stay calm and have come out with an official statement: “Notorious Bikini Bottom residents SpongeBob and Patrick are on the case!”
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Here are more details about the game from its Steam Page:

Unlock classic and new platforming skills like the Fishhook Swing and Karate Kick
Don more than 30 F.U.N.tastic costumes like SnailBob and SpongeGar
Travel to 7 distinct Wishworlds like Wild West Jellyfish Fields and Halloween Rock Bottom
Experience all the buddy movie banter with SpongeBob’s permanent companion Balloon-Patrick
Meet all your favorite Bikini Bottomites from the series, voiced by their original actors
Brand-new soundtrack from the composers of Battle for Bikini Bottom + dozens of songs from the series!

For more information on Spongebob Squarepants: The Cosmic Shake, check out our review of the game here.

Check This Out Next

Tags: NickelodeonPurple Lamp StudiosSpongeBob SquarePants: The Cosmic ShakeTHQ Nordic


Heart of Surging Flame rerun for Arknights

The Obsidian Festival returns to Arknights with the Heart of Surging Flame rerun event! Most of it will be the same as the first run with a few exceptions.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

ALL event stages will be running from 10:00 UTC -7, 20 January 2021 to 03:59 UTC -7, 30 January 2021. This will be a time where players who have not obtained Ceylon, a 5-star Medic, will get her for the first time, while veteran players will be able to exchange her tokens into Distinctions. Players will need to have cleared 1-10 of the Main Storyline to access the event.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Unlike the original run, there will be no infinite capsule machine. Beyond that, from 10:00 UTC -7, 20 January 2021 to 03:59 UTC -7, 3 February 2021, you’ll be using the Obsidian Festival Tokens from the event stages to empty them out.

Hot on the heels of W, the Unbound Reflux headhunting banner will run from 10:00 UTC -7, 20 January 2021 to 03:59 UTC -7, 10 February 2021 with the following Operators on rate up:

6-star: Guard Thorns
5-star: Snipers Adreana (new) and Provence
4-star: Specialist Jaye (new)

All of these Operators will be later available in Standard headhunting.

From 10:00 UTC -7, 20 January 2021 to 03:59 UTC -7, 10 February 2021 will be a new set of Coral Coast skins:

18 OP: Skadi
15 OP: Platinum, Provence

Japan has already revealed the next Standard Headhunting banner, which features:

6-star: Supporter Magallan, Medic Nightingale
5-star: Caster Leizi, Caster Nightmare, Sniper Platinum

Nightingale and Nightmare are expected to be the Distinction Shop Operators.
Well, enjoy the music festival in the Heart of Surging Flame rerun!
 Download

Arknights GlobalPublisher: Yostar IncDeveloper: HypergryphRelease Date: 2020-01-16Android, iOS
Take on the role of a key member of Rhodes Island, a pharmaceutical company that fights both a deadly infection and the unrest it leaves in its wake. Together with your leader Amiya, you’ll recruit Operators, train them, then assign them to various operations to protect the innocent and resist those who would thrust the world into turmoil.

Your tactics will determine the future of Rhodes Island. Fight for the Dawn!

Check This Out Next

Tags: ArknightsArknights GlobalHypergryphYostar


[Penang Esports Festival 2019] Interview with all-women’s PUBG Mobile team, Axis Ladies Elite

The inaugural Penang Esports Festival 2019 is playing host to several esports tournaments, PlayerUnknown’s Battlegrounds: Mobile being one of them. How often do you get to see women competing in esports tournaments? We have an interview with a squad of them, right here!

Dubbed Axis Ladies Elite, the members are:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Axis Qila: Captain
Axis Erynna: Sniper
Axis (Baby) Shark: Scouter
Axis Bella: Marksman
Axis Farah: Support

Bella and Erynna are both streamers. A few of them have met in-game before as you might expect. The whole closeness only came after they officially became teammates. Erynna, Farah and Shark were the first members before Bella and Qila came along.
They’ll often join custom rooms for practice. There’s no specific rooms they’re looking for, joining pretty much for practice. Getting used to high-tension situations playing with others is key. Trusting your teammates is another important point. They’ll often have a game plan they’ll try to stick to.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Most of them started playing during roughly Season 2 of PUBG: Mobile. Getting that chicken dinner is good, of course. Overall, though, battle royale games like PUBG: Mobile the team considers a good way to gauge how skilled some people can be. Learn the strategies, to improve themselves. Don’t forget the friends you make along the way, like the teammates you rely on!
The PEF 2019 could be considered the team’s biggest tournament yet, having only formed for about a month. Winning would be nice, but they have another goal in mind. They’re out to show their best game, and to show that women are just as capable in esports too. They’ll be starting on that by putting up a good fight in the PUBG: Mobile tournament!
Their takeaway lessons so far have been to believe not in just each other as teammates, but in themselves too. Especially since it’s a team game, listen to what the other members have to say. They won’t be listening to naysayers who say “women can’t play PUBG”.
Check out the teams they’ll have to face!
We wish Axis Ladies Elite good luck in the coming matches. Go out there and show us what you can do!

Check This Out Next

Tags: Axis EsportsAxis Ladies ElitePenang Esports FestivalPenang Esports Festival 2019Player Unknown's BattlegroundPlayer Unknown's Battleground: MobilePUBGPUBG: Mobile


Genshin Impact Says VA Elliot Gindi Will No Longer Be Voicing Tighnari Following Harassment Allegations

The Genshin Impact Twitter Account has announced that voice actor (VA) Elliot Gindi will no longer be voicing the character of Tighnari following the revelation and confirmation of his sexual harassment allegations. Genshin says that they are working with voice recording agencies to cast a new VA for the role of Tighnari and will gradually be replacing the character’s in-game voice lines.

At present, we are communicating with the voice recording agency regarding matters of casting and re-recording. We will gradually replace Tighnari’s existing in-game voice lines, and issue these updates in the corresponding announcements. Thank you for your support, Travelers!

— Genshin Impact (@GenshinImpact) February 16, 2023

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

On the 8th of February 2023, Twitter user FretCore uploaded a document to the platform with evidence of Elliot Gindi sexually harassing users, some of whom were underage over his discord account.
Soon after, Gindi admitted to the majority of accusations being accurate and apologized for his behavior, saying that “I understand that my actions have consequences, and am committing myself to accept my responsibility while making the effort to get – and do – better”
The news of his replacement as the VA for Tighnari has been well-received by the English-speaking Genshin Impact fanbase and fellow voice actors.
“Love you Hoyoverse,” said Zack Aguilar, the voice of Genshin’s main protagonist Aether. Others including Diluc voice actor Sean Chiplock have simply replied “Thank you” to the developers for removing Gindi from the game.

Check This Out Next

Tags: Genshin ImpactmiHoYo


Fury Survivor :Pixel Z- A Pixel Art Zombie Slaughter Party mobile game

LEITING GAMES is now holding a pre-registration for Fury Survivor: Pixel Z. It’s their upcoming mobile zombie hack-and-slash game which incorporates RPG elements to it. In the game, not only will players be fighting against a horde of zombie but they will be on a quest to find their families.

Fury Survivor: Pixel Z will be without a doubt the most anticipated upcoming zombie survival game. It features a retro pixel graphics and gory animations that will definitely hook you up.

Players in the game will be able to arm themselves with the items and weapons they scavenge. Moreover, there will be tonnes of diverse weapons to choose from as you progresses. That’s not all because there will also be skills in the game and it can be unlocked as your level goes up.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Other than that, players can create their own refuge camp and interact with the NPCs that managed to survive the zombie outbreak. Or you can build viable system such as farming in your refuge and take the time off from killing zombies.

Leaving all the hack-and-slash aside, finding your family will be the number one priority in the game and players will get to immerse themselves in the story-driven campaign.

Fury Survivor: Pixel Z is expected to release on June 5 and you can pre-order the game now on iOS and Android. The game is also now open for pre-registration, special gift will be given if a certain mileage is reached.

Check This Out Next

Tags: AndroidFury Survivor: Pixel ZiOSLeiting GamesMobilePre-registrationRole playing


Little Nightmares 2 reveals release date with new trailer at gamescom: 11 February 2021

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Mono and Six will need your hand when Little Nightmares 2 arrives to PlayStation 4, Xbox One, Nintendo Switch and PC Digital on 11 February 2021. Those who own the title will also be eligible for a free upgrade to the next-gen Playstation 5 and Xbox Series X later in 2021.

The game will let players take control of Mono, a young boy trapped in a distorted world, who will be accompanied by Six, the protagonist from the first game, who will be computer-controlled. Players will have to bond and work with Six to solve puzzles, discover the world’s grimmest secrets and escape its monstrous inhabitants, such as the horrifying Hunter and the grotesque Teacher.

“We are really excited to finally be able to show more about Little Nightmares II, a year after the announcement at gamescom 2019”, said Lucas Roussel, Producer on Little Nightmares II. “We wanted to spend more time on the game and give it even more love, so we could create the best possible experience to delight our passionate fans.”
More gameplay will be shown on Friday during the gamescom Studio, with parts of the first level, the Wilderness, being revealed. Join in to discover more about Mono and Six’s adventure in the world of Little Nightmares II.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Check This Out Next

Tags: Bandai Namco EntertainmentGamescomLittle NightmaresLittle Nightmares 2Tarsier Studio


Onsen Musume to be released for smartphones

As an addition to its multimedia project Onsen Musume, Enbound on 21 August 2017 announced that it will be releasing a smartphone game which goes by the name Onsen Musume: Yunohana Kore Kushon.

https://www.youtube.com/watch?v=YEX1t1ysA6g

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

No details as to what the game will be like were disclosed, so your guess is as good as ours. For context purposes, Onsen Musume refers to five female idol groups, SPRiNGS, AKATSUKI, LUSH STAR, Adhara, and petit corolla, all of whom personify the many hot springs located in Japan. In case you are wondering why, the purpose of the project is to essentially promote Japanese hot spring culture. As the focus is also centred around the girls being idols, Onsen Musume has a total of two albums under its belt so far, which you can expect to grow.

Be sure to drop by and look around the teaser site which is now open to savour the cute artwork.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Check This Out Next

Tags: AndroidEnboundiOSOnsen Musume


Razer Enki Review – The Chair That Loves You As You Are

Razer is back at it again with the Razer Enki, a new gaming chair built around the concept of all-day comfort when you’re really hitting that grind. With a design to take the load off your spine quite literally, there’s a lot to love with this must-have for your gaming setup.

The chair was announced today as part of the RazerCon line-up, and is available now for RM1899 from the Razer Website, as well as authorized resellers.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

With a focus on all-day gaming and the pursuit of comfort while you do that, the Razer Enki has a variety of tools to make sure the act of sitting down is the least exhausting part of your gaming session.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The Key Is Comfort
The new Razer Enki is a pretty drastic step up from last year’s counterpart, the Iskur. With a totally different design philosophy, there’s a lot to love with Razer’s sophomore foray into gaming furniture.
The first thing you might notice is that the Enki has a quilted pattern running along where the Iskur would have had its scale-like design. This isn’t just a stylistic choice- the quilted pattern is part of the chair’s strategy to distribute weight more evenly, meaning you won’t get that sharp pain in your rear you get when you’re in the car for too long.
That being said it’s also not too soft, creating a weird balance that really works out in the Razer Enki ‘s favor. It’s padded enough for extensive use, but also not so soft you ever feel like you’re being swallowed by the chair, meaning you have no gripes about sitting in it longer without getting up and seeing the dent of  shame you’d get in beanbags if you’ve been doing a particularly long grind session.
My one gripe is the material for the quilting itself- it’s very matte, with very little friction for sliding around on it. It doesn’t matter much in the way of actual gaming, but when you get up I’ve noticed it does cling a bit to your trousers, though it should be fine for anyone wearing something thicker like jeans.
It’s not like it’s any kind of hazard, but having your chair cling to your pants before you get up to be a functioning adult probably isn’t the best feeling.

There’s also the case of the Razer Enki’s exemplary back support. With its concave shape, it’s much better at supporting your shoulders, and the lumbar arch at the base of the chair makes taking naps on it divine, not unlike sitting with it upright.
Actually, you could probably write a whole review on the nap-potential of the Razer Enki alone. The aforementioned concave shape plus the chair’s 152-degree recline make it great for between-game naps, since the curvature of the back does actually feel more like a cot than most gaming chairs.
It’s also helped by the chair’s memory foam head cushion, which also feels great to just rest your head on. As the type of gamer who crunches into a ball while gaming it wasn’t that useful to me- but whenever you’re relaxing it’s a great cushion to just kind of bounce your head on while watching Vtubers.

Finally, there’s my favorite feature, which is the seat of the chair itself. It sports a much wider front than its back, allowing you much more freedom when sitting down.
From cross-legged to doing your best JoJo pose, there’s all manner of ways you can sit down in the Razer Enki and still feel quite comfortable. I really like this for several reasons- one, it obviously caters to people who haven’t totally destroyed your posture yet. Two, even if you’re the type with than less-stellar posture, it’s not like the chair ever punishes you for it like most ergonomic chairs would.
Instead, it’s big enough that you can sit pretty comfortably no matter how you find yourself most comfortable. The only limitation now is just space, since you’d need a lot of clearance in your setup to freely move your legs around to make full use of the chair.
Other Gamer Uses

Of course, for as different as the Razer Enki is from the Iskur, there’s also a lot that’s similar. For one, the chair sports the same 4D armrests, letting you rotate and adjust the heights of each armrest, even creating the peak of comfort as you rotate the armrests outward so you can rest your elbows on them like a menacing supervillain.
Aside from that, there’s also the adjustable tilt on the chair, letting you rock pretty far back if you like your chairs that way- personally combined with the 152-degree recline, I found it a bit much- but I know plenty of people who would love that, and the option to switch between the two settings is definitely a godsend.
Closing Thoughts
152 degree recline is divine, along with a reactive tilt to really let you kick back in style
Ultimately, there’s not much you can say about the Razer Enki that doesn’t just circle back to how comfy it is. Unlike a lot of chairs where you feel like you have to kind of break them in first, the Enki feels good out of the box, especially if its first assignment is a long gaming session.
It’s not just about feeling good to sit on, it’s about how good it feels to sit *in*. Gamers do more than just sitting in one pose for long hours, such as the gremlin pose of “I’m not gonna lose this next game” and the “I can’t believe I lost I must be the worst gamer who ever existed” lie-down to the “I won’t let that get me down time to try again” pose of motivation. To that end, the Razer Enki solves this problem well, being comfortable no matter how bizarre your sitting configuration.
The Razer Enki is available for RM1899, with a more feature-lite Enki X being available for RM1399. You’ll be able to get them from the Razer website or authorized resellers.

Check This Out Next

Tags: RazerRazer Enki


[Dota 2] The International 2018 Updates And Group Stage Schedule

The International 2018 is coming soon with the Group Stage happening from August 16th to August 19th, 2018 (+8 GMT). As the Group Stage takes place, we would like to update those who might have missed out on the 18 teams that will be competing. Once the Group Stage is completed, a total of 16 qualified teams from the Group Stage will compete in the Main Event on August 21st to August 26th, 2018 (+8 GMT) at the Rogers Arena, Vancouver.

Invited Teams – 8 teams

Qualified Teams – 10 teams

Group Stage Schedule
All 18 teams will have to battle it out in a BO2 before proceeding to the Main Event. To catch the games, you can either tune in to Beyond The Summit or Dota2ti on Twitch or YouTube channel for the live stream. Below are the schedules:
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Day 1

 Day 2
 Day 3
 Day 4
As of now, the prize pool for TI8 is sitting at $24,259,310 (14/8/18) – slightly lesser compared to last year’s at $24,787,916 for TI7 (that’s over MYR 98 million!). Considering that there’s still some time before TI8 ends, the prize pool could increase and surpass last year’s TI7’s prize pool where it would break its own record of the highest prize pool in Dota 2 history. Currently, the prize pool for the winners are as follows:

DID YOU KNOW?

Asus ROG Strix Hero II Edition is a powerful machine that’s catered for MOBA games, just like Dota 2! The gaming laptop features 144Hz super-narrow-bezel display equipped with 8th Gen Intel Core i7-8570H and NVIDIA GeForce GTX 1060. It also comes with 8 GB DDR4, 256GB SSD and a 1TB SATA HDD.

As it is specifically built for MOBA gaming, the QWER keys are highlighted with transparent key caps as they are the 4 hotkeys used in MOBA games. And of course for style, it wouldn’t be complete without the configurable RGB lightings of the keyboard and the ROG logo on the front panel with Asus Aura settings.
Gaming Performance

We tested DOTA 2 on the ROG Strix Hero II and it ran smoothly under the highest graphics option – getting a steady FPS of around 60 FPS. Also, Strix Hero II‘s side-firing speakers are clear and loud, which makes you immerse in the gaming world even more.
For more info on the Asus ROG Strix Hero II Edition, you can check out our review here!

Tell us how the #ROG #STRIX #GL504 #HeroII’s RangeBoost helps you stay connected in a #Dota2 game!1⃣Post your answer…
Posted by ASUS Republic of Gamers on Sunday, August 12, 2018

Currently, Asus ROG is also hosting a contest on their official Facebook page where contestants will get the chance to win an ROG Care Pack which includes an RM50 Steam Wallet, ROG Travel Pillow and an ROG Wristband!
All you have to do is post your answer on the contest post, tag a friend, hashtag #HEROII
#KnowsNoBounds and share the post! Do it now as the contest is on-going now from 13th to 19th August!
If you’d like to find out more about other Asus ROG gaming laptops, you can check it out here and make your purchases too!

Check This Out Next

Tags: ASUSAsus ROG Hero IIDefense of the AntientsDoTA2MOBAPCRepublic of GamersRoGSteamThe Internation 2018TI 8Valve


The Witcher: Nightmare of The Wolf Review – Swords, Sorcery and Lots of Gore

The Witcher Nightmare of The Wolf is an animated spin-off of the Netflix series, featuring the same writer Beau DeMayo and animated by Studio Mir (Legend of Korra). The show serves as a prequel to the tv show starring Geralt’s mentor, a Witcher named Vesemir (Theo James) who is set to appear in the second season of the live-action series.

I should first be upfront and say that this is the first piece of Witcher media I have experienced. I haven’t read the books, played the games, or watched the series. As such this review will be done from the perspective of someone completely new to the series. I can’t say how much the movie will live up to fans’ expectations but I can say that I thought it was a good introduction to the world of The Witcher and has me thinking about checking out more.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The Origins of a Witcher

The Witcher Nightmare of The Wolf follows two simultaneous storylines, the first is the story set in the current day with Vesemir. He is a charismatic Witcher dealing with a kingdom of humans who dislike his kind, disappearing young elves and strange monsters appearing in the forest. The second story takes us back to his childhood to see how he became a witcher in the first place.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

I can say that even within the first scene I was intrigued by The Witcher’s world. A young boy singing a haunting tune before his family is brutally killed by a monster called a leshy. He’s then saved by a Witcher, relaxed and snarky but gets the job done. It presents a mystery, dark fantasy, and even a hint of charming humor. It does well to set up the rest of the story.
For people who haven’t watched the series, you’ll be happy to know the film is very self-contained and even explains some of the core concepts of the setting. Vesemir’s childhood provides a good basis of what a Witcher is and the brutal process of becoming one, while the current-day timeline fills us in on how the rest of the world views Witchers. They are essentially a group of mercenaries infused with magic, they’re stronger and live far longer than humans and fight primarily to get “coin”. It gives you a good understanding as to why humans fear them yet need to rely on them to kill the many monsters plaguing the land.
The World of Witchers

The film in general is centered around this conflict, which gets increasingly more complex and morally grey as the movie plays out. The witchers kill monsters but need monsters to get work. The human characters, particularly Vesemir’s main foil, the sorceress Tetra (Lara Pulver) believe that they are being exploited by the witchers who con them for money. It’s a simple but interesting conflict and leads to a bitter relationship between the two sides.
That is until the final act where a lot of this intrigue and mystery is downplayed for more mindless action set pieces. It’s still quite fun but a lot of the more charged plot points brought up earlier are wrapped up too quickly without a satisfying payoff.
I think the most important thing however is that it did leave me wanting more. There are a lot of intentionally unanswered questions here. For example, the characters talk of a previous conflict with the elves. It sounds pretty serious, something that has scarred the one elf character in the film but we’re never told what it truly is. It plants in your head that there is a greater history to this land which makes the world feel more alive and worth learning more about. Perhaps these are answered in the series/game/books leading keen viewers to be looking for more.
The Character of a Witcher

The Witcher Nightmare of The Wolf’s hero Vesemir is a good leading man. He is a classic swashbuckling rogue, charming and cool-headed, selfish and self-assured but ultimately with a good heart. Theo James does a good job of showing these different elements of the character. These dimensions are further fleshed out with his appearance as a child becoming a Witcher. He wanted a life of adventure only to find the brutal nature of the witchers and the lack of trust and attachment they face. As we see more of his past, we see his tone and inflections take a more sorrowful and serious tone even underneath all the snark. You can see how the abuse faced by this boy would eventually shape him as a man.
Among the rest of the cast include his love interest Illyana, the sorceress Tetra, and the Witcher Deglan who is responsible for Vesemir becoming a witcher himself in the first place. All characters have good personalities and have fun interactions with Vesemir. Illyana is kind and devoted, and it’s interesting seeing her star-crossed love with Vesemir now that he is a witcher and can’t be with her.
The other two had potential but felt a bit underwhelming. They act as the figureheads for the human and witcher factions however we don’t get to know their personal motivations beyond the general prejudice which makes their character arcs feel unfinished by the end of the film. Tetra in particular acts as a good rival to Vesemir. She’s a powerful mage in her own right and brings up some decent arguments and comebacks to the witcher but it doesn’t really go beyond that. Her lack of more in-depth characterization outside of “witchers bad” stops her from being more memorable.
The Might and Magic of a Witcher

Being a dark fantasy series, The Witcher Nightmare of The Wolf has a pretty distinct identity. I like that world despite being grim and filled with violence is also filled with interesting colors and architecture particularly in the witcher home of Kaer Morhen. I especially like the use of Slavic mythology the series takes influence from as it gives the settings, monsters, and designs a more unique aesthetic compared to other Western fantasy worlds.
Speaking of violence, this film is not for the faint of heart. Characters get mauled and maimed, even kids aren’t spared. With that being said, the film has a good balance with the gore. As common as decapitations are, it never feels excessive and overly indulgent. The monsters and magic on display make the gore-filled deaths feel like something that is plausible in these battles.
The action scenes are fast-paced and energetic. You can see Studio Mir’s anime influence with a lot of Sakuga-like battles with characters charging at each other at electric speeds. The animation and sound effects do a good job of conveying the different magic spells and monsters and how each one acts during a fight.
Final Thoughts on The Witcher

The Witcher Nightmare of The Wolf succeeds in what I believe its main goal is; to get people more interested in the Netflix series before the premiere of the second season. As a newcomer, its’ interesting imagery and action scenes combined with clear and effective world-building make me feel invested in the plight of its characters and their history. The main character is likable and seeing this world through his eyes makes you more sympathetic to the witchers and their struggles, which gives the viewer an emotional investment in his plight.
It is a shame that it’s the biggest flaw as that I wish it lasted slightly longer to iron out the kinks in its third act. If the third act were able to conclude the film better and fleshed out the side characters a little more, it would have made for a more effective climax. What we have is serviceable if a little too fast and convenient after its more intriguing beginning.
If you’re a fan of the series perhaps you’ll see aspects of the film that I have not and these flaws may not big that big of a deal. With that being said, this movie got me interested in checking out at least the Netflix series so perhaps its’ magic works regardless. If you’re looking for a jumping-on point into this franchise, this could be your gateway.
Go to top
The Witcher Nightmare of The Wolf is now available for streaming on Netflix
Did you know that Netflix is going to make another Witcher prequel called ‘The Witcher Blood Origin’ and that Dato Michelle Yeoh will be part of the cast?

Check This Out Next

The Review

                    The Witcher Nightmare of The Wolf

70%
Score

PROS
 It is a great introduction into The Witcher Series The main protagonist is interesting and well characterised The magic and monsters are well designed and animated for the action scenes.

CONS
 The final acts devolves into too much mindless action The side character don't feel as fleshed out as they should be.

Review Breakdown

70%
0%

Tags: NetflixStudio MirThe WitcherThe Witcher: Nightmare of The Wolf


Tales of Luminaria English version will not have Japanese dub option

Tales of Luminaria will only be using the English dub for its global release, according to its most recent Q&A session. You can watch it in full below:

The session covers a number of questions, answers for which can be summarized as follows:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The game is the first in the Tales series with a cast of completely new characters, a new story and wholly intended with mobile in mind. As such, it is being considered a good starting point for series newbies, and will not be affecting the already released games thus far. Luminaria crossing over into other series games is completely possible.
Mobile was their way to challenge themselves to evolve the series further with its 25th anniversary.
Gacha system will be for costumes, weapons and accessories for all 21 main characters. ALL characters are free, 7 playable at launch with one episode each, then 1 new character weekly moving forward.
8 episodes for each character, additional 8 “Crossroads” episodes added between a character’s main episode, currently planned for weekly schedule.
Portrait mode only.
~15 hours difference between launch of global and Japanese release, to compensate for timezones.
No current plans to port to other platforms e.g. Steam, mobile only for now unless there’s enough interest.
English version has English voices only, due to “many hurdles” in implementing the voices. Again, if there’s enough comments for it, then they’ll work to add in the Japanese dub as well.
Regions getting the game at launch

Argentina, Australia, Austria, Brazil, Bulgaria, Canada, Chile, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Israel, Italy, Republic of Korea, Kuwait, Latvia, Lithuania, Lichtenstein, Luxembourg, Macau, Malaysia, Malta, Mexico, Netherlands, New Zealand, Norway, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Turkey, Ukraine, United Arab Emirates, United Kingdom, United States

Minimum specifications

iOS: OS 13 or later (iPhone 8+ or iPhone X or later, 3GB RAM)
Android: OS 8.0 or later, min. 3GB RAM (Galaxy S9 or later, 4GB RAM)

For fans, especially with the other Tales mobile game outings that did not include English dub, Luminaria not having the Japanese dub as an option is likely very disappointing to many. One really has to wonder what kind of complications they encountered. For the time being, you can check out the character introductions on the official game Twitter, and make your voice heard.
 Download

Tales of LuminariaPublisher: Bandai Namco EntertainmentRelease Date: 2021-11-04Android, iOS
Tales of Luminaria is a new Tales anime RPG for mobile!
You can enjoy a high-quality anime RPG game with 21 protagonists.
Find your favorite character and explore the world of Tales together!

Check This Out Next

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Tags: "Tales of"Bandai Namco EntertainmentTales of LuminariaTales series


The Crew 2 Inner Drive, Part 2 update now available in “Hobbies”

Ubisoft has announced the addition of a new game feature, Hobbies, has been added to The Crew 2 Inner Drive, which was the game’s latest free major update. The update is available on Playstation 4, Xbox One and Windows PC.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Hobbies are a new feature which reward players for completing activities in three distinct playstyles, and unlocks exclusive rewards such as new vehicles, avatar outfits, and more. Players can unlock rewards from three Hobbies:

The Collector: From fame to performance parts, players can collect all of the items The Crew 2 offers
The Explorer: Drivers trek from coast to coast, visiting attractions, and discovering secrets all over the United States
The Racer: Players must find the perfect path, outpace their opponents and reach the top of the leaderboards

Additionally, Touring Bikes, a new vehicle category, has been added to the Touring discipline, and will give players the opportunity to discover a new way to master their favorite Touring events.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The Inner Drive update introduced a total of 20 new vehicles, ready and available for all players to earn or purchase. This includes the brand new Koenigsegg Jesko 2020 (Hypercar) and the latest Ford Mustang Shelby GT500 2020 (Street Race). Compete with these vehicles in the weekly LIVE Summits and race to the top of the leaderboards! In addition, once a month, challengers can take the opportunity to be part of a Premium LIVE Summit, where the best competitors can receive a unique, special edition vehicle as their reward.
Take a break from those races with hobbies in The Crew 2, eh?

Check This Out Next

Tags: The CrewThe Crew 2Ubisoft


Nintendo announces Fire Emblem Heroes for smartphones

As we have reported earlier, Nintendo has announced a mobile spinoff of its Fire Emblem series known as Fire Emblem Heroes. The game will be launched as a free-to-play title on 2 February 2017 on Google Play, followed by a release on both iPhone and iPad, although no date is specified. Pre-registration for the Android version is opened.

In case you are wondering, the game will play pretty much exactly the way it has on the handhelds, where you assume the role of commander to go to war with the help of famous heroes from all walks of the Fire Emblem lineup. Main quest aside, there will be a training mode where you improve your heroes further. Be sure also to vote for your favourite hero, as he or she will be featured in a special event.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

 Pre-register Now!

Check This Out Next

Tags: AndroidFire Emblem HeroesiOSStrategy


Straw Hat Pikachus: Pokemon Go x One Piece!

Pokemon Go collabs with One Piece for an event for straw hat-wearing Pikachus! The event starts July 22 04:00 UTC. Players will also be able to get a straw hat outfit. Serebii says the worldwide event will end July 29 04:00 UTC.

One Piece is a series featuring a crew of pirates going on fantastic adventures. The incredibly popular series is celebrating its 22nd anniversary in Japan. Pokemon Go is celebrating both that and its own 3rd anniversary. Luffy, the main character of One Piece, has a straw hat as his signature wardrobe.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

A One Piece statue will be placed in Kumamoto, Japan, during the event duration. Eiichiro Oda, author of One Piece, will have his art featured at the Pokestop. The statue is also in support of Kumamoto after a severe earthquake hit the city in 2016.
Pokemon Go is available on Android and iOS.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

 Download

Pokemon GOPublisher: NianticDeveloper: NianticRelease Date: 2016-07-06Android, iOS
Catch Pokemon in the world with this augmented reality game!

Check This Out Next

Tags: NianticNintendoOne PiecePokemonPokemon GO


The Game Awards 2018 – Obsidian Entertainment and Private Division will reveal new RPG

Obsidian Entertainment and Private Division will reveal their new RPG game during The Game Awards 2018. This comes after Geoff Keighley, the show’s creator tweeted about new game announcements for the show yesterday.

Don't miss the global premiere and announcement of the upcoming RPG by @Obsidian and @PrivateDivision at @TheGameAwards streaming live everywhere next Thursday, December 6 at 9 PM ET / 6 PM PT. #WorldsWillChange pic.twitter.com/LjW8GmdwcB

— Geoff Keighley (@geoffkeighley) November 28, 2018

As a follow up to his earlier tweet, Keighley posted another tweet featuring the new game announcement. Private Division had mentioned last year that they will be publishing a new RPG by Obsidian Entertainment. Led by the co-creators of Fallout, Tim Cain and Leonard Boyarsky, expectations were high on the upcoming RPG.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

In addition to Keighley’s tweet, Obsidian Entertainment is also preparing for the reveal on their main site. Recently, the company has included a tease on their website. The tease states that there will be a special announcement as well as a countdown to The Game Awards 2018.
One of the special announcement tease on Obsidian Entertainment’s site
Speculations are abound on what platform would the upcoming RPG be on. Private Division announced the unnamed RPG before Obsidian Entertainment was acquired by Microsoft earlier this month. Due to this, we believe that the game will launch on multiple platforms. However, anything can happen as the announcement is yet to happen.
As mentioned by Geoff Keighley, teases of new games are coming in the next few days. Obsidian Entertainment’s new game seems to be the first of many teases that are expected to arrive. For now, all we can do is wait.

This year #TheGameAwards will feature new game announcements from some of the world's top game developers. Get ready for your first tease today, and tune in LIVE on December 6 to experience the future of video games. pic.twitter.com/LQMI799DDP
— The Game Awards (@thegameawards) November 28, 2018

For more updates on The Game Awards 2018, you can check out their official website, Twitter page or Geoff Keigley’s Twitter.

Check This Out Next

Tags: Geoff KeighleyObsidian EntertainmentPrivate DivisionThe Game Awards 2018


Marvel’s The Guardians of The Galaxy Review – Hooked on a Feeling

Marvel’s The Guardians of The Galaxy is the latest in the partnership between Marvel IP and Square Enix to develop games for the brand. This follows on from the controversial Marvel’s Avengers, however, Guardians is an all different game, a single-player adventure game with an emphasis on story.

The game was brought to life by Eidos Montreal, the developer of the modern Deus Ex game, and with that pedigree, Marvel’s The Guardians of The Galaxy game is actually pretty solid. Nothing groundbreaking, it feels a lot like an MCU movie as well as the 2012 run of the comic series, very simple, nothing too challenging but a fun adventure with likable characters in an interesting world. If you’re a fan of the movies and this ragtag group, you’re gonna have a fun ride.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Come and Get Your Love
Marvel’s The Guardians of The Galaxy stars Peter Quill aka Star-Lord staring off when he’s a little kid on Earth and quickly fast-forwarding to the present where he’s a bounty hunter in space and the leader of Guardians of the Galaxy. The story takes place after a massive interstellar war has left a major mark on the galaxy. Star-Lord takes this as an opportunity to make a mercenary group or rather “heroes for hire” in hopes of making a quick buck.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Eventually, Quill is able to recruit four other members: Rocket the Racoon, Groot, Drax the Destroyer, and Gamora. Their first mission is to hunt a rare monster in a Quarantine Zone, but it doesn’t go so well and they end up being caught by the Nova Corps. Now needing to pay a large sum to clear their name, they set out on more adventures and establish themselves as a group to be reckoned with.
The story itself isn’t anything that special, but much like the Guardians movies, the characters are very entertaining. Edios did a fantastic job with the depiction of each Guardian member to the point it’s they’re comparable to the MCU. Not just in their designs but their personalities. Their back-and-forth banter and quirky personalities feel genuine and play off each other well, especially in the more batshit situations.

That being said it’s not all fun and games. The story can get pretty serious such as an early flashback scene from Star-Lord’s past, the one where he is still a kid on his birthday. As you progress through the game, you can see his past memories and how they lead to him becoming the man he is today.
“I have a plan”

Another interesting aspect of the story is the dialogue trees which are utilized to create some pretty fun scenarios. They’re pretty frequent and can happen at the most opportune of times, even in the middle of exploration when the characters are just speaking to each other. There are however some story cutscenes where your choice can affect the outcome of certain missions that happen and keep being referenced later on.
For example, there’s this one mission where you need to get money by selling a monster for Lady Hellbender, where you can choose between Groot or Rocket (of course the plan is to bail them out later). Depending on your choice, the entire mission will have a different vibe which can be layered by other small choices. A fun one of these involves Drax wanting to throw Rocket across a cliff to activate a machine to get the rest of them to cross. Rocket, as you can imagine, isn’t a fan of the idea so it’s up to you whether to go along with Drax or spare Rocket the flight.
Having dialog choices makes the story a whole more exciting because they leave a pretty big impact on your campaign despite the core story being unaffected and only has one ending. At there very least, it gives you a reason to replay the game, so you can go back and see all the potential scenes you’ve missed out on.
The Vastness of Space

The first thing to note about the world of Marvel’s The Guardians of The Galaxy is how amazing the environment design is. Each place you visit has a strong and unique atmosphere that makes the exploration feel exciting. You can tell the team put a lot of effort into bringing the Guardians of the Galaxy universe to life. My favorite level is easily the very first, the Quarantine Zone, a massive space grave, touched up with bright pink substances like intergalactic dying coral. The whole place is just so breathtaking no matter, whether it’s from outer space or the inside where you actually got to explore it. In terms of environment design, they really nailed it.
With that being said, the game is very linear. You don’t even have a mini-map so it’s basically a constant trek down a corridor where you don’t have to worry about backtracking except for the occasional small detour for some optional items.
When exploring certain areas, you will come across a certain segment that needs a Guardian ability in order to make progress. For example, you can give a command to Rocket to get into tight spaces and activate electric mechanics to open locks and Groot can make a wooden bridge to get across a huge gap. Star-Lord himself can use his visor to scan for some clues like items. It’s a small mechanic that doesn’t amount to much but it’s a cool way of showing the team’s versatility.
There are also some fun collectibles to find like Guardians Collection, basically a special item that can be used to have a special interaction with a specific Guardian in your party. There are also mechanical components to collect which is essentially the main currency of the game since you use these in order to unlock special perks for Star-Lord.

Despite the linearity, I don’t think the levels are bad. The game reminds me a lot of Star Wars Jedi: Fallen Order with how the single-player environments really fit the atmosphere to each source material. It’s small-scale exploration, sure, but I honestly don’t mind since the game has good pacing and doesn’t leave you confused about the surroundings. The game has a smooth pace and new locations flow well into each other, without being bogged down by lengthy pointless side quests or annoying puzzles like so many action-adventure games try to throw in for the sake of less linear level structure.
You also have a spaceship I guess? There’s really not much you can do in it aside from interacting with some nicknacks and changing the background song from the music player. It’s there though.
Combat
Combat is, unfortunately, the weakest area of the game. It just plays like your usual third-person action game, but in this case, despite having all of the members of Guardians of the Galaxy with all their cool weapons and abilities, you can only get to play as Star-Lord.

So what about the other characters? They more or less act on their own where you can also assign a command for special attacks, where each one of them, including you, has four slots to fill in. As the game goes on, and the battles get more intense, you’ll need to constantly choose the right special attacks for each character to perform.
Here’s a short explanation of each character’s combat style:

Star-Lord – He’s the all-around fighter, that duels with a double quad blaster and can jump and fly around with jet boots. Some of his abilities let him fly around for a long period of time, firing rapid bullets of the quad blaster to penetrate enemies’ defense and the one that let him jump high and rain down on enemies with a wide blasting fire.
Rocket – The little fury is a weapons expert who attacks from a distance. He focuses on damaging multiple targets at a time. One of his basic abilities and the one that I use the most is the Cluster Flark Bomb which deals moderate damage to everything in the impact area.
Groot – Our flora colossus is a tank that is able to withstand high amounts of damage. He focuses on crowd control, where one of his abilities can immobilize enemies in a small area for a short period of time. This ability is pretty busted since you can stun enemies for a good moment, even including bosses.
Drax – He is a durable brawler who is able to take on many enemies at once. He specializes in staggering enemies impervious to regular attacks. One of his abilities allows Drax to deal light damage but a huge stagger that is so useful against enemies with a strong defense that is so hard to penetrate.
Gamora – A very skilled assassin who can swiftly eliminate enemies. She can deliver quick and high-damage attacks. One of her abilities can deal heavy damage to a single target.

But as I said, you can only play as Star-Lord and utilize your squad ability or special attacks to adapt to the combat flow. While Star-Lord mainly fights from a distance, you can still perform melee attacks even though they’re pretty weak. But at least you can still make some cool combos like freezing the enemy with an ice bullet and smashing them with a physical attack.

Overall, the combat feels too basic and just doesn’t have enough depth to it, to the point that you can pretty much gauge the extent that you can achieve pretty early on in the game. It ends up being repetitive pretty fast.
That said, one of the cooler things about the combat that makes it unique is the “Team Huddle”, this is basically a super move, which involves the whole squad of Guardians. Star-Lord gives the team a motivational speech, plays a retro song (streamers, beware of copyright), and they go to town. It makes the combat feel more lively and badass. It’s really unique and something that really fits with Guardians of the Galaxy. By giving a good speech you can grant the other Guardians temporary boosts, though Star-Lord abilities will be boosted regardless of any motivational dialogue that you choose. Every battle can grant you Ability Points that can be used to unlock Guardian’s special abilities.
Customization & Upgrades

Another lackluster part about the game is the customization, it’s really barebone but at the same time serviceable enough. There’s a character upgrade menu where you can unlock special abilities for each guardian, but since you only play as Star-Lord it’s better to focus on his abilities first. There are not many of them, and the other thing is that you can unlock some useful combat perks for Star-Lord from the workbench by spending some mechanical components. Some of these perks include the ability that allows him to shoot while gliding, drop additional health pick-ups when landing a lethal blow, and much more.
There are also lots of cool costumes that you can unlock by exploring and finding them from certain places or by getting a special Throwback Guardians set by pre-ordering the game. Outside of that, there’s really not much customization that you can fiddle around with.
PS5 Performance
Marvel’s The Guardians of The Galaxy runs pretty great on PS5 with stable FPS, except for some specific story cutscenes that you can notice some nasty drop in performance although it’s just for a split second. Like all the other next-gen releases, there’s an option to toggle performance and quality mode, so it’s up to you whether it’s better to play the game with higher FPS or graphics. Though the graphics quality of the game is already great, so I think playing in performance mode is just equally good in my opinion if you want to get the eye-candy experience. While the game does support the use of Haptic Feedback and Adaptive Triggers, it doesn’t really utilize them that much so don’t expect to have your mind blown by the sensation.
Verdict

All in all, Marvel’s Guardians of the Galaxy managed to exceed my low expectations with a good time. While the game is way too simplistic on some of its mechanics, especially for the combat, I think your enjoyment of it will rely more on the story and character interactions which are a joy to watch. Seeing the interactions between the Guardians and how their relationship grows as a team is great, and the addition of Dialog Trees really makes the flow of its narrative way more exciting where you can also expect to see some replayability aspect to it, even though the main core of the story and ending is still the same.
I’d highly recommend it to Marvel fans. The game has much more in common with say, Marvel’s Spiderman than Marvel’s Avengers. A fun single-player adventure game with no loot boxes or live services junk in sight. If you’re a fan of the MCU or the original comics, this is definitely one you wanna watch out for.
Go to top
The game was reviewed on a PS5. Review Copy provided by Square Enix, who published the game in the SEA region.

Check This Out Next

The Review

                    Marvel's The Guardians of The Galaxy

70%
Score

PROS
 Exciting story with great use of dialogue trees Awesome cast of characters that are translated well from the source material Gorgeous environment design

CONS
 Sadly, the combat can get repetitive fast with only one playable character Some mechanics are too barebones Very linear experience that some people might not be a fan of

Review Breakdown

Review Breakdown
0%

Tags: Eidos-MontréalMarvelMarvel's Guardians of the GalaxySqaure Enix


[GameStart 2018] Interview With The Directors Of Monster Hunter: World!

During our visit to Singapore for the GameStart Asia 2018 event, we were honored to have met and interviewed with the directors of Monster Hunter: World! The game that was released earlier this year in January 2018 has made it’s round around the world and everyone is basically in love with the game. As there are plenty of questions by fans to know about the ins-and-outs of the game, you can read on below for the full interview with Kaname Fujioka and Yuya Tokuda!

Kaname Fujioka

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Yuya Tokuda

The Interview

Monster Hunter: World is the first main-line monster hunter game that is available on PC. What were the challenges faced by the development team porting over the game and how did the team overcome this?
One of the biggest challenges porting to PC is the online matching system. Because xBox and PS4 are using a different matching system, the development team for PC have to come up with a new one.

The Handler is one of the characters that grows onto players throughout their journey. What went into designing the character and can we expect to see more character development in the future?
In Monster Hunter: World, because players create their own characters in the beginning, it’s difficult to see how the character express their feelings. With the Handler who brings players into the world and quests, she brings out the feeling and experience throughout the game which helps show how your character feels. So that makes her an important character in the game.
There are plans in the future where there will be costumes for the Handler where players can download it. So there’s a variety for players to choose from and change the look of the Handler. We hope players will look forward to it.
Monster Hunter World has seen collaborations with other games such as Megaman, Final Fantasy, Devil May Cry and Horizon Zero Dawn. This has been popular among players all over the world. Can we expect more in the future?
The development team would definitely love to try something new and they would like to explore how other games can merge into Monster Hunter World. We will try our best – we can’t tell you our concrete plans now but we hope you guys will continue to support us.

We observed some subtle differences in design for the monsters in Monster Hunter World compared to previous iterations of monster hunter where the monsters appear fairly realistic. The monsters in Monster Hunter World looked more zombified. Was this a conscious design decision or the transition just happened naturally through development?
Because this time around MHW was being developed in this very high-spec platform, so one of the challenges were on “how do they express the details of each living & how to express them without using too much data”. The development team also would like to show the immense atmosphere surrounding each monster, so it might look dark a bit dark which gave it a ‘zombified’ impression. However the key was that the development team would like to show the intensity and intimidation when facing the monsters.

What inspired the team to design Bezelgeuse?
There’s a few things that the development team wanted players to experience was that, a giant flying monster gliding through and explosion starts happening. What inspired this design was the bomber jet flying through dropping explosives onto the ground along with a sound que which inflicts an intimidating feeling when Bezelguese appears.
What is your biggest challenge in developing Monster Hunter: World?
One of the biggest challenge was, during the prototype phase, we’ve created a world without any weapons to work on the world – how the habitat looks like. It was tough then because the expectation was not met as ideas tend to differ from the expectation. And a part of the issue was communication which resulted in not meeting the expectation. Even after that was done, to move on to the next challenge was also difficult as to meet and follow a schedule they had during the early stage of development.

Is there a chance for an organized event of Monster Hunter Championship in Singapore or Malaysia?
So, as you know there is this Monster Hunter Championship upcoming in the certain countries like Taiwan, Hong Kong and more, this is the first step in reaching out to the global players and to figure out who’s the best player. This is one of the efforts made to reach out to global fans and in the future, this event will definitely be expanded to reach out to more places where fans are enjoying this game. It is indefinite on when and what is going to happen but this is something that’s part of the plan to reach out to the global players.
What are the challenges or plans for making tougher monsters like the Arch Tempered Elder Dragons? Will we see Arch Tempered Nergigante or other monsters?
For each monster, there are different ways to face them. Some of them might have different attack patterns but to simplify it, their damage has increased and their health pool had also been increased. Nergigante is one of the popular monsters in the game and we will definitely do something about it. But as of right now, we can’t tell you when or what’s the plan for it.
Are there any plans to introduce new weapons into Monster Hunter: World?
Right now, there’s no plans to introduce new weapons. But there’s a plan to refine the experience to play with different weapons so that players can enjoy further with the existing weapons.

So Monster Hunter: World is coming to its first year anniversary. Is there any plans for the first year anniversary?
The first year anniversary is definitely very important but as of right now there’s nothing official yet. But there’s definitely plans in stored for the first year anniversary. So please wait for an official announcement.
What inspired the creation of the monsters?
First of all, when creating a monster, we’ll have to think of the role and mechanic that they want to introduce. For example, Nergigante is an Elder Dragon, so there’s tons of action when fighting against it. One concept was destruction and regeneration which they put both to work together. So that’s one example.
So taking from the concept of destruction and regeneration from the design team, anything that’s related to the concept were listed down. As the spikes of Nergigante can be regenerated like a porcupine’s, there are other references from nature and they are gathered to be discussed before finalizing what is best to represent the concept. So that’s how the monster creation are inspired.
The Monster Hunter: World feedback team respond really quickly and fix issues quickly with the next patch. So how does the team take feedback and react to it so quickly?
The development team is always mindful to make sure that everyone playing the game would enjoy the game. Sometimes they might not make the best choices, but they would fix it immediately. Hence they will try to fix them as soon as possible to bring the best experience. Because we play the game often as well, so sometimes we meet people who are experienced from the community or opinion leaders in the game. So that’s where we get feedbacks quickly as well.

It was a great experience to interview both Kaname Fujioka and Yuya Tokuda during GameStart Asia 2018 in Singapore and we’ve definitely learnt a lot from both of them. They have also set an example as developers who actually play the game regularly, get feedback from the community in the game itself and implement them as soon as possible to improve the experience of players around the world. That said, they both are highly experienced in developing the Monster Hunter series and they will continue to provide updates to the game in the coming future.

Monster Hunter World: IcebornePublisher: CapcomDeveloper: CapcomRelease Date: 2019-09-06PlayStation 3, PlayStation 4, Steam
Iceborne Expansion for Monster Hunter World is a fully-fledged paid expansion coming in September 6th 2019. The expansion is equivalent in size to previous Monster Hunter games "G Rank" or "Ultimate" entries, and promises to bring a significant amount of content.

Check This Out Next

Tags: CapcomGameStart AsiaGameStart Asia 2018InterviewKaname FujiokaMonster Hunter World ChampionshipMonster Hunter: WorldPCPlaystation 4PS4SteamXbox OneYuya Tokuda


First Impressions of Fire Emblem Heroes

Fire Emblem has been a great video game series under Nintendo.  First produced and published for the Family Computer (Famicom), the series currently consists of fifteen games, including remakes, across multiple game systems. And now Fire Emblem finally makes its move to smartphones by releasing Fire Emblem Heroes on iOS and Android platforms worldwide at February 2, 2017.

The game falls into tactical role-playing category and it is Free to Play, with some optional in-app purchases. The game’s currency are known as “orbs“, which can be earned by completing battles or paying with real money.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

There is a random gacha draw system for the characters, 5 Orbs are required to perform a draw. Although it is random, but you get to choose which type of character to be drawn. For example, if you need an archer for your team, just tap the crystal with corresponding color and shape. The character drawn range from 3 star (bronze) to 5 star (gold), depends on your luck. By the way, you can get discounted price if you choose to pull character continuously.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

There will also be a stamina bar which you have to wait for refill or replenish with Orbs when it drains out. Most story battle used up 2 stamina, some tough level used up 5. You can use your stamina in Training Tower too, where you can train up your characters and earn materials. The battle is all about turn-based with no critical attacks or misses. However, units will get to use their special attacks after a certain number of turns. The game rules are very simple, swords beat axes, axes beat lances and lances beat swords.

So far the part of the game that I really likes is its user interface. You can just simply drag your character to move towards for killing, healing or buffing another character. There are terrain effects too where you can destroy walls to create new paths. As the characters wouldn’t be able to hold items or switch weapons, you can only worry about how to make your desired face off to happen.
I could say Fire Emblem Heroes is quite attractive to me so I do recommend any Fire Emblem fan to give it a try. For sure you will have some fun with it!

Check This Out Next

Tags: AndroidFire EmblemFire Emblem HeroesiOSMobileNintendo


Dragon Ball Z: Kakarot Fourth DLC “Bardock Alone Against Fate” Now Available

Bandai Namco Entertainment has announced that “Bardock Alone Against Fate” DLC is now available for Dragon Ball Z: Kakarot.

The DLC is available for PlayStation 4, Xbox One, Nintendo Switch and PC via Steam. It will also be available for the PlayStation 5 and Xbox Series X/S version that will be released next year.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Bardock Alone Against Fate is the fourth DLC and will add the character Bardock to the game. Check out the video below to get a look at Bardock’s gameplay.

Alongside the new character is the additional scenario that features the adventures of Bardock, Goku’s father. You’ll get to witness his days as the member of Frieza’s planetary invasion force in the Planet Kanassa and his journey towards Plant Vegeta’s final moments.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Dragon Ball Z: Kakarot is an open world action RPG based on the Dragon Ball franchise developed by CyberConnect2 and published by Bandai Namco Entertainment.
The game is available now for PlayStation 4, Xbox One, Nintendo Switch and PC via Steam with pre-orders currently open for PlayStation 5 and Xbox Series X/S versions .
Check out our review of the game and if you enjoyed it, why not give the game a try that also happens to have a 75% discount on all of its available platforms.

Check This Out Next

Tags: Bandai Namco EntertainmentCyberConnect2Dragon Ball Z: Kakarot


[Guide] Cookie Run Kingdom – Should You Use Space Doughnut

Cookie Run Kingdom has added a playable character who’s dropped in from another world: Space Doughnut, the second non-cookie playable unit after Scwarzwalder.

Space Doughnut is certainly cute and squishy but will that translate into a good unit, and what toppings would be next for this alien jelly doughnut? Let’s take a look.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

If you’re interested in Cookie Run Kingdom, check out our previous ‘Should You Use’ Cooke Run Kingdom character guides:

Pumpkin Cookie
Cotton Cookie
Affogato Cookie
Caramel Arrow Cookie
Wildberry Cookie
Crunchy Chip Cookie
Oyster Cookie
Financier Cookie
Captain Caviar Cookie
Candy Diver Cookie
Sherbet Cookie
Pinecone Cookie
Prophet Cookie
Milky Way Cookie
Blueberry Pie Cookie

The Skills of Space Doughnut

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Space Doughnut Cookie is a front-row charge cookie meaning they are designed to hit opponents as hard as possible. Their skill is called the great ‘Doughnut Beam’ which can give opponents the existential crisis of turning into a doughnut. Here’s the game’s description of that move in more detail:
Fires the Doughnut Beam, dealing damage, reducing the targets’ DEF, and amplifying debuffs they receive. Hit targets will turn into donuts (excluding bosses and Cookies). The target will receive extra damage if they are already afflicted with a DEF-reducing debuff. When the targets turned to donuts reach a certain number, Space Doughnut will use Super Doughnut Blast, rolling over the enemies, dealing damage, and Stunning them. Space Doughnut does not take damage while using their skill.

Doughnut Beam DMG:
Cookies: up to 6 hits over 1.3 sec; 47.9% of Single hit DMG + 47.4% of extra DMG to targets under DEF-reducing debuffs
Others: up to 6 hits over 1.3 sec; 41.0% of Single hit DMG + 94.8% of extra DMG to targets under DEF-reducing debuffs
DEF Reduction: -40.0% for 10.0 sec; stacks up to x1
Debuff Amplification: 20.0% for 10.0 sec; stacks up to x1
Donut Transformation: 2.0 sec
Super Doughnut Blast: triggers at x10 Donut Transformations
Super Doughnut Blast DMG:
Cookies: 183.7% of ATK
Others: 229.6% of ATK
Stun: 1.5 sec

The Best Use of Space Doughnut?

Please note, that as with every new Cookie added to Cookie Run Kingdom new strategies and uses are still being formed by the player base but this is what we found based on first impressions:
Space Doughnut turns cookies into doughnuts and that is just funny to watch. Their main attack is their ‘Doughnut Beam’ with sends a classic alien death ray at enemies, taking off a good chunk of damage and debuffing their stats. If the beam comes in contact with an enemy, it’ll also turn into a doughnut for a couple of seconds, stunning them and letting your team get in some free hits. The Beam also further amplifies any debuffs they have.
With more doughnuts on the screen will also stack a doughnut counter on space Doughnut and bringing that up to a certain number will also them to perform their “Supern Doughnut Blast” where they roll over certain enemies. It’s another powerful blow that has a good chance of quickly getting rid of foes. This all adds up to a strong unit that can really sweep enemies off the screen.
One thing I’ve noticed about the doughnut transformation however is that if enemies get too close and start attacking, the Beam will often go over them so they won’t transform. This is one unit where it may be better not to leave the game on auto and instead manually time when to activate the skill to ensure max doughnutization. That being said, Space Doughnut’s attack damage is high that they can still hold their own against most foes.
The only issue real issue with Space Doughnut is that they can’t turn bosses or other cookies into doughnuts. While the Beam’s damages and debuffs still work, this means the brief stun, increased damage from previous debuffs, and rolling finisher can’t be used on opponents in Arena Battles. As such Space Donut seems to be made more for sweeping through PoE as opposed to PvP.
Best Toppings

Almost all charge cookies benefit from Solid Almond toppings since they allow the Cookie to take more hits thanks to the damage reduction. It’s important that a front-line cookie without the defense of a tank-type cookie be able to resist hits as much as possible.
Searing Raspberries can also make a decent alternative, allowing these hard-hitting cookies to hit even harder. If you’re looking to make Space Doughnut a strong sweeper, throwing a couple of these on them could be a good strategy.
Who Is Space Doughnut

Space Doughnut was introduced to Cookie Run Kingdom in the Across the Galaxy of Dreams update Version 4.2. Living up to their name, they’re a visitor from another planet who speaks in their own Space Doughnut language. They appear in the story events of the Explore The Universe event as a passenger of the Galaxy Express much to the chagrin of Stardust Cookie who is forced to share a seat with them. Here’s their bio in the game:
Communication with this mysterious creature has proven to be a rather daunting task. We have yet to determine where they came from, where they are going, or even what they taste like… Does Space Doughnut know? Another mystery! However, nothing stops us from befriending this adorable being even though we don’t share the same language. And it seems like the Space Doughnut has already made a bunch of flat friends on their way here!
Go to top
Cookie Run Kingdom is available for iOS and Android
 Download

Cookie Run: KingdomPublisher: DevsistersDeveloper: DevsistersRelease Date: 2021-01-21Android, iOS
Build your dream Cookie Kingdom and reclaim the land lost against the evil that lingers in the shadows. Fresh out of the oven and from the Cookie Run: OvenBreak creators comes Cookie Run: Kingdom! Build a delectable Kingdom while battling against evil dessert monsters!

Team up with friends in Guild Battles! Fight alongside other Guild Members and defeat new rivals. Battle against powerful enemies to level up together. Earn soul stones, guild level-up items, guild treasures, and more!

Check This Out Next

Tags: Cookie Run KingdomDevsisters


Bravely Default II Steam Version Released today

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Square Enix announces that Bravely Default II a brand new RPG in the Bravely series is released on Steam today.
In order to celebrate, the game will be on sale for a 10% discount until September 14th at 2:00 am.

Bravely Default II is a brand new RPG that comes from the team that brought you the Bravely series and Octopath Traveler. It is a follow-up to Bravely Default and Bravely Second and features music from the artist Revo (Sound Horizon/Linked Horizon), the acclaimed composer of the Bravely Default soundtrack.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Those who have never played the series will still be able to enjoy this game as it has a new story that takes place in a new world with all-new Heroes of Light.

Bravely Default II is a love letter to the classic sprite-based Final Fantasy games. In addition to the classic turn-based system that allows you to combine jobs and abilities to suit the situation at hand, you can also enjoy innovative and strategic battles featuring the unique Brave and Default commands, in which the former allows you to perform multiple actions at once, while the latter allows you to save up actions for future use, bringing an all-new tactical element into play on the battlefield.

Bravely Default II is available on The Nintendo Switch and PC. A Bravely Default mobile game has also been announced called Bravely Default: Brilliant Lights.

Check This Out Next

Tags: Bravely DefaultBravely Default IISquare Enix


Boruto (Karma), Kawaki, and Jigen are coming to Naruto X Boruto Ultimate Ninja Storm Connections

Bandai Namco Entertainment Asia has announced that Naruto X Boruto Ultimate Ninja Storm Connections will be getting three newly announced characters coming to the game: Boruto Uzumaki (Karma), Jigen, and Kawaki.

All three of the characters will focus on Karma, the four-point pattern known to keep the spirits of members of the Otsutsuki clan. You can see them in action in the game’s latest trailer:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

In addition to Boruto, Kawaki, and Jingen, Naruto X Boruto Ultimate Ninja Storm Connections will have the largest roster of characters in a Naruto game with more than 120 in total including new playable characters, offering players the possibility to use their Karma to unleash very powerful techniques on their opponents.
The game will be the 7th mainline entry in the Ultimate Ninja Storm series of Naruto games. It celebrates the 20th Anime Anniversary of Naruto. The game will feature crisp graphics in the vein of the anime along with dynamic battles and it is confirmed to support up to 60 fps on PC and next-gen consoles.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Go to top
Naruto X Boruto Ultimate Ninja Storm Connections will be coming for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC. At the time of this article, the game’s launch date has not been announced.

Check This Out Next

Tags: BANDAI NAMCO Entertainment AsiaNaruto X Boruto Ultimate Ninja Storm Connections


Dragon Quest Keshikeshi announced

Dragon Quest Keshikeshi has been announced on the Dragon Quest 35th Anniversary livestream! Dragon Quest Keshikeshi will be made in conjunction with NHN PlayArt, and is planned for release in 2021 on iOS and Android. Also known as Dragon Quest Eraser, you’ll find familiar characters, monsters and items transformed into erasers in this casual puzzle game, in your typical match-3 style.

The game is also confirmed for a worldwide release, with details to follow.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Check This Out Next

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Tags: Dragon QuestDragon Quest EraserDragon Quest KeshikeshiNHN PlayArtSquare Enix