Three new Predator Gaming Monitors from Acer from CES 2020 to expand your views

Acer will be offering gamers a more immersive and expansive view with a trio of new Predator monitors with large displays and a powerful feature set for CES 2020. Get to know the 32-inch Predator X32, 37.5-inch Predator X38 and the 55-inch Predator CG552K.

“Acer has gone big with its premium Predator gaming monitors, offering expansive views with cutting-edge technologies that support true-to-life gameplay, even with the most demanding of titles.”

“We support gamers of all types from novices to professionals with some of the best performing gaming hardware on the market.”
Victor Chien, President, Digital Display Business, Acer Inc.
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A preview of an industry-leading 300Hz IPS panel with 1ms response time was also showcased on its Predator Triton 500 gaming notebook. It’s perfect for racing and shooting games where fast and fluid visuals are critical, with vivid colours covering 100% of the sRGB colour gamit and wide viewing angles also supported.

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Predator X32 Gaming Monitor: Brilliant Visuals with NVIDIA G-SYNC Ultimate

Expect the smoothest possible gameplay as well as a broad contrast ratio and expanded colour palette so that you can see tiny details even in fast-paced action scenes! Features include:

32-inch with NVIDIA G-SYNC ULTIMATE
1152 zone local dimming mini LED panel
UHD 3840 x 2160 resolution
1440 nits brightness
VESA DisplayHDR 1400 certified
10-bit colour and Delta E <1 colour accuracy, covering 99% AdobeRGB and 89.5% Rec2020 colour gamut
144 Hz refresh rate
IPS panel, 178 degree views
Ergonomic stand with adjustable swivel and height
Three HDMI 2.0 ports, DisplayPort 1.4, four USB 3.0 ports, 4W stereo speakers

Predator X38 Gaming Monitor: Curved Immersion

Enjoy deep immersion in your media with smooth gameplay without tearing or stutter. Features include:

37.5-inch UWQHD+ 3840 x 1600 display with 2300R curve, NVIDIA G-SYNC processor
VESA DisplayHDR 400 certification for superb brightness, contrast, colour range
Delta E <1 colour accuracy, 98% DCI-p3 colour gamut coverage
175 Hz refresh rate overlocked and 1ms G to G response time in overdrive
Ergonomic stand with -5 to 35 degree tilt, +/- 30 degree swivel and 5.11-inch height adjustment
HDMI 2.0, DisplayPort 1.4, four USB 3.0 ports
Two 7W speakers delivering 14W audio

Predator CG552K Gaming Monitor: Massive 55-inch UHD Visuals

You’ll definitely get the ultimate viewing experience with this panel! Features include:

55-inch 4K 3840 x 2160 OLED panel
400 nits brightness
Delta E <1 colour accuracy, 98.5% coverage of DCI-P3 colour gamut
Variable Refresh Rate (VRR) via HDMI on supporting devices
Adaptive Sync and NVIDIA G-SYNC compatible
Up to 0.5ms G to G response time via overdrive, 120 Hz refresh rate
Automatically adjusts brightness to room light level with light sensor
Built-in proximity sensor, waking up when someone is close, and entering power-saving mode when they leave
Three HDMI 2.0 ports, two DisplayPort v1.4, USB Type-C, two USB 2.0 and USB 3.0 ports
Two 10W speakers for 20W dynamic audio
Customizable light strips

Pricing & Availability
The pricing and availability for these monitors will be as follows:

Predator X32

North America: Q2, from USD3,599
EMEA: Q2, EUR 3,299
China: Q2, RMB 25,999

Predator X38

North America: April, from USD2,399
EMEA: April, EUR 2,199
China: March, RMB 16,999

Predator CG552KJ

North America: Q3, from USD2,999
EMEA: Q3, EUR 2,699
China: Q3, RMB 21,999

Exact specifications, prices and availability of these CES 2020 announced Acer Predator monitors will vary by region so contact your nearest Acer office to learn more.

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Tags: PredatorPredator CG552KPredator X32Predator X38


The Bloody Harvest begins in Borderlands 3 24 October!

We’re getting in the full swing of Halloween! The haunts of Borderlands 3 are next, in Bloody Harvest, the first free seasonal event for the game! It will run from 24 October to 5 December. Check out the trailer!

Face off against plenty of fresh – even if the enemies aren’t – content in this super spooky in-game event! Find Haunted enemy types, the Terror combat mechanic, new unique Legendary weapon and new boss fight against Captain Haunt. Survive the night and earn cosmetic rewards in Vault Hunter skins, weapon trinket and more.

You can check out the blog post for further information on the event. The event-related quest will be repeatable, so mash to your heart’s content! You can also join in the spooky fun in other ways, like stencils, cosplay guides and more here.
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Go get ’em, killer!

Borderlands 3Publisher: 2K GamesDeveloper: Gearbox SoftwareRelease Date: 2019-09-13Microsoft Windows, PlayStation 4, Xbox One
It's time to go shooty shooty again with your zany Vault Hunters! The next installment of the Borderlands series will have more guns, more loot and more Claptrap* than ever before!

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Tags: 2K GamesBloody HarvestBorderlandsBorderlands 3Gearbox Software


Fairy Tail Goku Mahou Rabu x 5 Toubun collaboration

Fans of both the anime series will be happy as a collaboration between the mobile game Fairy Tail Goku Mahou Rabu and 5 Toubun or 5 Toubun no Hanayome or its English title The Quintessential Quintuplets!

Fairy Tail Goku Mahou Rabu (ＦＡＩＲＹ ＴＡＩＬフェアリーテイル 極・魔法乱舞) is a mobile RPG that revolves around the lovable cast from the Fairy Tail franchise. The game is available for Android and iOS and is both developed and publish by a new company that goes by the name COPRO.

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A brief summary on Fairy Tail is that it’s a Shonen series by A1-Pictures where the story revolves around Natsu Dragneel a member of the popular wizard guild Fairy Tail, as he searches the fictional world of Earth-land for the dragon Igneel.
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Whereas for 5 Toubun is a series where the story follows the daily life of a high school student named Futaro Uesugi who is hired as a private tutor for a group of quintuplets who preform poorly academically. At the very beginning of the story, it is indicated Futaro will marry with one of the Nakano quintuplets but the identity of the bride is unknown until near the end of the story.
Gameplay Screenshot:

According to their official Twitter account, they will be having limited quests everyday for 5 days until the collaboration with 5 Toubun is released! And so far there will be 4 more days until the Fairy Tail Goku Mahou Rabu and 5 Toubun event will be released
Itsuki Nakano in the Day 1 announcement

Yotsuba Nakano in the Day 2 announcement

Fans can check out their official Twitter page for more updates of Fairy Tail Goku Mahou Rabu and 5 Toubun collaboration.

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Tags: 5 ToubunAndroidCollaborationFairy Tail Goku Mahou RabuiOS


[E3 2018] Sekiro: Shadows Die Twice Will Be Coming In Early 2019!

Sekiro: Shadows Die Twice was just announced recently during the E3 Media Showcase and Sony Interactive Entertainment Hong Kong Limited Singapore Branch (SIES) had announced that the game will support multiple languages including Traditional Chinese, Korean and English on the PlayStation 4. The game developed by FromSoftware in collaboration with Activision will be released simultaneously in Asia, Japan, Europe and America in early 2019!

Here’s a short description of the game:
Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro: Shadows Die Twice, a fantastical, dark and twisted new gameplay experience developed by the renowned team at FromSoftware.

For now, these are the information we have. There will be more information later from the official developers, FromSoftware soon. So stay tuned and don’t miss out~!
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Tags: ActivisionE3 2018FromSoftwarePlaystation 4PS4SekiroSekiro: Shadows Die TwiceSIESSonySony Interactive Entertainment Hong Kong Limited Singapore BranchXbox One


Predator Orion 5000 Desktop Review: Solid Performance, Smooth Cooldown, But Could Use More RAM

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The Predator Orion 5000 is the latest addition to Predator’s pre-built desktop computers. It’s a big machine with a large casing that a number of gadgets on the inside making for a solid gaming desktop.

It has some issues, its singular stick of 16GB RAM means that it’s not as powerful as it could be and the layout of some of the chips could be better but with its pristine cooling system and high solid performance and it should serve most PC gamers well.

Case Design

I would say that the casing design of the Predator Orion 5000 has a real “gamer” feel to it. The front and left side panel is tempered glass giving you a clear view of the desktop itself and the front side of the casing protrudes out quite a lot. It’s an interesting aesthetic choice that is quite striking.
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Inside the casing, the space is huge. It uses an ATX case (ATX is the second biggest casing standard for home PC) meaning a lot of hardware can fit in there, in fact, it almost feels a little too big, taking up a large chunk of space around the desk.
Apart from the one 2.5’’ SSD slot from the top of the casing, there are two 3.5’’ HDD trays at the bottom for more storage space, and there are two 2.5’’ SSD spots at the back of the motherboard’s back panel, giving you plenty of space for a storage upgrade if necessary.
Finally, the I/O that came with the case has three USB 3.2 Gen 1 Type-A, two 3.5mm audio jacks for headphones and a mic, and a USB 3.2 Gen 1 Type-C. Pretty standard but still good to have them.
Hardware and BIOS

Now let’s get into the insides of this beast starting with its choice of motherboard.
It’s an mATX motherboard, which looks tiny in the ATX case. There are 4 DDR5 RAM slots, two PCIe x16 slots for graphics cards, a networking card, a sound card, and a capture card. However, because the RTX 4070 Ti is so thick there’s not enough clearance for us to use the second slot. There’s also supposedly a PCIe x1 slot on the board according to the specs Acer gave us, but the giant GPU seems to block the entirety of it since the slot is tiny. These are good additions but the layout could use a little work.
The port of the motherboard is also severely lacking, there’s only five USB Type-As, one USB 3.2 Gen2x2 Type-C, one ethernet port, and three audio jacks which aren’t really enough for a desktop PC.
There is a solution to the two problems above, however, which is by using an ATX motherboard. There are four PCIe x16 slots so even with the chunky graphics card blocking the second slot, you can still use the third and fourth slot, and there are more I/O at the back. The motherboard supports also Wi-Fi connection and Bluetooth which is really convenient.
Graphical Power

In terms of graphical and processing power, The Predator Orion 5000 has an Intel Core i5-13400F in it, which is solid for gaming even if it can’t run at the highest processing power. It’s also a good CPU to pair with NVIDIA GeForce RTX 4070 Ti.
The only problem is that there’s only a single stick of 16GB RAM in it. The PC runs DDR5 rated at 4,800MHz but since it’s a single channel it means it’s not as powerful as it could be. I dare say if they used two 8GB of DDR5 4,800MHz, the performance would be at least 20% if not 30% better than the current state. Also, the RAM was rated at 4,800MHz but it only runs at 4,400MHz, and Predator further locked the XMP option so there’s no way for us to max it out. The entire system is bottlenecked by the Ram configuration and subpar BIOS.
Also, the 1TB NVMe SSD they use is actually PCIe Gen 4×4, which is confusing since the 13th Gen CPU actually supports PCIe Gen 5, and the motherboard supports DDR5 RAM which means they should be supporting PCIe Gen 5 but it doesn’t for some reason.
I know I’ve been pretty harsh so far but I do like that the PSU they’re using is 800W and 80 PLUS Gold rated which is great. While I don’t know the branding of it and the quality, the PSU of this spec is generally very reliable and is very power efficient. Overall for the enormous casing size, and asking price it does feel like the desktop could be a bit more powerful.
Software

All pre-built desktops from big companies seem to come with some extra software and the Predator Orion 5000 is no exception. Apart from Acer’s own PredatorSense, there’s also the McAfee antivirus. From what I’ve seen, it really just sits in the background consuming resources while doing nothing other than occasional pop-ups that disrupt your gameplay. I kinda wish you could turn it off.
PredatorSense, on the other hand, is pretty handy. It allows you to control things like the RGB of the motherboard, the speed of the fans including the CPU and GPU cooler, changing how the audio is tuned in Acer Trueharmony, and monitoring your PC’s performance. I particularly love that you can customize the fan speed individually, just more customization that can be done on the user-end and it’s very easy as well. Just remember that when you are gaming, you gonna want to max out the fan speed or you gonna smell some smoke and burnt plastic coming out from your PC.
Cooling Solution

As for the cooling solution for the graphics card, The Predator Orion 5000 has the stock cooler that came with the card, nothing special about it but it works. The three fans that the case uses are RGB, the back exhaust fan is 120mm which is standard, and the two intake fans in front are 140mm.
The CPU cooler is a big one and performs great for the most part. It does block one of the RAM slots, but that’s not that big of a deal. Most people will just use two sticks of RAM for Dual Channel so you can still use the 2nd and 4th slot.
When the fan is working on max speed (Gaming Mode) it’s really loud, like, across the room loud, and putting my headphones on the play some music didn’t help much either.
In spite of these issues, the cooling system is really good overall and does its job well. Even on more taxing games, the hardware never got overly hot and came close to overheating. Everything is kept nice and cool as we can see from the results below.
Stress Test and Benchmark

This takes us to the stress test for the CPU and GPU and see how hot will they get with maximum load. All the tests have been done with Gaming Mode on so maxed fan speed, and in a big room where the air-conditioning is set to 22 degrees Celsius.
In FurMark, I stress tested the GPU for 36 minutes under 2560×1440 resolution, the GPU is 64.7 degree Celsius at max, drawing 277.725W at max (pretty close to 285W), and running at 2,835MHz which is really impressive, considering the GPU is just running full speed and slightly off from the 285W mark.
In a Cinebench R23 30-minute multi-core stress test, the CPU got up to 79 degrees Celsius at max, drawing 117.354W, running at 4,589.9MHz. 79-degree Celsius is acceptable in the testing environment, since the 13th Gen Intel Core series is just hot, and the cooler they use, although better than the stock cooler, still lacks a little bit compared to the tower cooler.
In the 3DMark test, the PC scored 18,830, with the GPU temperature at 61 degrees Celsius at max, and CPU temperature at approx 64 degrees Celsius.
Overall it has solid performances across all tests and shows that the cooling system runs well. Keep in mind that most games won’t require this level of intense graphical prowess and likely run well on the system. Speaking of which…
Game Test

We tested five AAA games at two different resolution settings, with 3840×1600 (21:9) and the much more reasonable 2560×1440 (16:9). Here were the results:
The Last of Us Part 1

3840×1600, All Max Setting: Avg 64FPS, 1% Low 48FPS
3840×1600, All Max Setting, DLSS Quality: Avg 81FPS, 1% Low 48FPS
2560×1440, All Max Setting: Avg 91FPS, 1% Low 57FPS
2560×1440, All Max Setting, DLSS Quality: Avg 91FPS, 1% Low 44FPS

Hogwarts Legacy

3840×1600, All Max Setting: Avg 67FPS, 1% Low 20FPS
3840×1600, All Max Setting, DLSS Quality: Avg 73FPS, 1% Low 42FPS
3840×1600, All Max Setting, DLSS Quality, Ray Trace Ultra: Avg 50FPS, 1%Low N/A
2560×1440, All Max Setting: Avg 72FPS, 1% Low 44FPS
2560×1440, All Max Setting, DLSS Quality: Avg 81FPS, 1% Low 52FPS
2560×1440, All Max Setting, DLSS Quality, Ray Trace Ultra: Avg 61FPS, 1% Low 36FPS

Marvel’s Spider-Man: Miles Morales

3840×1600, All Max Setting: Avg 78FPS, 1% Low 51FPS
3840×1600, All Max Setting, DLSS Quality: Avg 79FPS, 1% Low 49FPS
3840×1600, All Max Setting, DLSS Quality, Ray Trace Max: Avg 52FPS, 1% Low 33FPS
2560×1440, All Max Setting: Avg 79FPS, 1% Low 49FPS
2560×1440, All Max Setting, DLSS Quality: Avg 84FPS, 1% Low 53FPS
2560×1440, All Max Setting, DLSS Quality, Ray Trace Max: Avg 56FPS, 1% Low 36FPS

CSGO

3840×1600, All Max Setting: Avg 304FPS, 1% Low 108FPS
2560×1440, All Max Setting: Avg 349FPS, 1% Low 117FPS
2560×1440, Lowest Setting: Avg 367FPS, 1% Low 94FPS
1280×960 (90% of the pros use this setting), Lowest Setting: Avg 364FPS, 1% Low 107FPS (Just ignore this one if you would, just did it out of curiosity and kind of expecting the FPS would go crazy but the result says otherwise)

Apex Legends

3840×1600, All Max Setting: Avg 151FPS, 1% Low 88FPS
2560×1440, All Max Setting: Avg 184FPS, 1% Low 86FPS

As you can see it can bring in quite the frame rates, each easily reaching over 60 on average which while not as powerful as other high-end PCs should allow the game to run solidly without any lag or stuttering. The ray tracing capabilities aren’t quite as good as they can cause the games to lag a little but tinkering with the DLSS can iron this out in terms of performance.
Closing Thoughts

The Predator Orion 5000 is a good desktop PC for 2K gaming. Pretty much every game we tried on it ran exceedingly well and I really like how cool the system is while running. Yes, the fan noise is noticeable if I was to pick between fan noise and hotter components, I would choose the former and deal with it with better headphones.
However, I really dislike them putting a single stick of RAM into the computer and thinking it’s fine. It runs, but if you have the proper 8GB x2 Dual Channel RAM setup, the performance like I said can be at least 20% better. This along with the layout issues hold the Orion back from PC perfection.
That being said, it’s still a strong contender for a gaming PC as it ultimately does its job of playing games and enhancing the experience with high-end graphical power. If that’s what you’re looking for the computer really does deliver.
Specifications
Here are the further specs for the two different models of the Predator Orion 5000:
Specs For Our Model

                                        CPU

                                        Intel® Core i5-13400F processor (20M Cache, up to 4.60 GHz)

                                        RAM

                                        16 GB DDR5 4800MHz UDIMM

                                        SSD

                                        1024 GB M.2 2280 PCI-e Gen4 SSD

                                        Graphics Card

                                        NVIDIA® GeForce RTX™ 4070 Ti with 12 GB of GDDR6X (supporting: HDMI® , 3x DisplayPort™ )

                                        Audio

                                        DTS:X® Ultra

                                        Wireless

                                        802.11ax/ac/a/b/g/n, Wi-Fi 6E, Bluetooth® 5

                                        Front/Side I/O connectors

                                        Audio jack(s): 2, USB 3.2 Gen 1 Type A port(s): 3, USB 3.2 Gen 1 Type-C port(s): 1

                                        Rear I/O connectors

                                        LAN port(s): 1,
Audio jack(s): 3,
USB 2.0 Type A port(s): 4,
USB 3.2 Gen 2 Type A port(s): 1,
USB 3.2 Gen2x2 Type C port(s): 1

                                        Expansion

                                        PCIe x16 slots (The long slot that GPU used): 2 (1 empty),
Number of PCIe x1 slot: 1,
M.2 slot: 2 (1 empty)

                                        PSU

                                        800 W PFC, 80 PLUS Gold, ATX

                                        Free gift

                                        Predator USB Keyboard and Mouse

                                        Warranty

                                        3 Year Local Onsite Warranty

                                        Price

                                        RM9,399

Specs For i7-13700F + RTX 4080 Model

                                        CPU

                                        Intel® Core i7-13700F processor (30M Cache, up to 5.20 GHz)

                                        RAM

                                        16 GB DDR5 4800MHz UDIMM

                                        SSD

                                        1024 GB M.2 2280 PCI-e Gen4 SSD

                                        Graphics Card

                                        NVIDIA® GeForce RTX™ 4080 with 16 GB of GDDR6X (supporting: HDMI® , 3x DisplayPort™ )

                                        Audio

                                        DTS:X® Ultra

                                        Wireless

                                        802.11ax/ac/a/b/g/n, Wi-Fi 6E, Bluetooth® 5

                                        Front/Side I/O connectors

                                        Audio jack(s): 2,
USB 3.2 Gen 1 Type A port(s): 3,
USB 3.2 Gen 1 Type-C port(s): 1,

                                        Rear I/O connectors

                                        LAN port(s): 1,
Audio jack(s): 3,
USB 2.0 Type A port(s): 4,
USB 3.2 Gen 2 Type A port(s): 1,
USB 3.2 Gen2x2 Type C, port(s): 1

                                        Expansion

                                        PCIe x16 slots (The long slot that GPU used): 2 (1 empty),
Number of PCIe x1 slot: 1,
M.2 slot: 2 (1 empty)

                                        PSU

                                        800 W PFC, 80 PLUS Gold, ATX

                                        Free gift

                                        Predator USB Keyboard and Mouse

                                        Warranty

                                        3 Year Local Onsite Warranty

                                        Price

                                        RM12,999

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Tags: Acer PredatorPredatorPredator Orion 5000


Harvestella Available for the Nintendo Switch and Steam

Square Enix has announced that Harvestella is available for Nintendo Switch and for PC via Steam.

A brief overview for Harvestella reads as follows:

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“HARVESTELLA™ is set in a vibrant and colourful world where four giant crystals called “Seaslight” create a stable change between the four seasons.
The adventure begins as abnormalities in the Seaslight begin to appear, creating the “Quietus,” a season of death that takes place between the naturally occurring four seasons.
During the Quietus the crops wither and people cannot venture outside, and troublingly, these seasons are mysteriously growing longer with each year.”
In Harvestella, you can experience not just the farming life but also explore the world, visiting various towns theming on the four seasons, Spring, Summer, Fall and Winter.
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Meet multiple people and get to know them even more as you help them through their unique character stories. Recruit them and you can use their unique jobs as your own that is sure to give yourself an edge in the battle against ferocious monsters of the Quietus.

You can try out the free demo of the game available for the Nintendo Switch if you want to have a feel of what it is like being a farmer in a fantasy world.

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Tags: HarvestellaSquare Enix


Heroes of Flatlandia is a premium fantasy turn-based strategy game out now

For those who are looking for a premium strategy game on mobile, we have a suggestion for you! An indie studio, Highland Studio has recently launched Heroes of Flatlandia. It is a fantasy turn-based strategy game with detailed tactical battles and no micro-transactions since it is a premium game.

Inspired by PC classics like Age of Wonders, the game features 3 distinct races of elves, orcs and undead. You will need to form an army from the 21 different units and 6 playable heroes, then raise them to crash your enemies. A variety of spells and abilities are available, there are plenty of maps that you can explore as well. Moreover, it is featuring a local multiplayer mode allowing you to compete against AI or your friends.

In our opinion, Heroes of Flatlandia is having a pretty nice-looking art style and game mechanics. However, it still lacks strategic depth, there are not enough campaign stages to enjoy too. More content is sure to be coming in the future and if you would like to give it a try, the game costs $1.99 (about RM8) on iOS or RM7.49 on Android. There is a free demo version available on Android too so you can try out before you buy.
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Tags: AndroidHeroes of FlatlandiaHighland StudioiOSMobile


Dissidia Final Fantasy: Opera Omnia – News Update

Dissidia Final Fantasy: Opera Omnia has come a long way since last year in November. Square Enix announced last year that the game will be delayed to early 2017 and will release news of the game in January. Recently, Square Enix has provided some new updates to Famitsu.

It was mentioned that Dissidia Final Fantasy: Opera Omnia is already at 99% completion but did not mention what the 1% was. Square isn’t releasing much info about the game which they plan to only release them when the game is released later in Japan. The game is said to be similar to the arcade version which Koei Tecmo is helping out in its development.

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Screenshots in-game (credits to Siliconera):

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Square Enix apologized for the delay of the game and thank for all the support of all dedicated fans. The game which features over 20 characters from the Final Fantasy series will also come with their own voices! So we will expect famous like Warrior of the Light, Zidane and the rest of the old Final Fantasy characters to have an in-game voice.
As you advance in the game, you will be able to recruit the characters instead of using a gacha system. Then players will be able to create a dream party with the Final Fantasy main characters. The game uses “Brave Attacks” and “HP Attacks” from Dissidia Final Fantasy which has a limit to Brave so that the battles will be smooth and at a comfortable pace.
Dissidia Final Fantasy: Opera Omnia will be released in Japan early 2017 for both iOS and Android. However there were no release dates mentioned yet. So stay tuned!
Source: siliconera

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Tags: AndroidDissidia Final Fantasy: Opera OmniaFinal FantasyiOSKOEI TECMOMobileSquare Enix


Being the man in the suit: interview with Ryan Darcey of Camoflaj on Iron Man VR

Initially indefinitely delayed with The Last of Us Part 2, Iron Man VR will now be launching for Playstation VR come 3 July. It has a demo available, and we’d also gotten a taste of the game for ourselves, so enthusiasts with their kits will be able to take flight and be Iron Man, at least as long as they have their “suit” on. We speak with Ryan Darcey of Camoflaj, game designer of the team behind the game.

Ryan Darcey, game designer of Camouflaj.
You can make the argument that VR is relatively new, especially compared with the rest of gaming’s history. We can reasonably assume that developing this title comes with its own set of challenges, besides the “traditional” ones. Camoflaj, of course, did have things in mind, as Darcey puts it:

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“We wanted to make flying feel as joyful, as natural – it was key to the project.”
You’d be on a somewhat short leash even with all the freedom of movement VR can afford you, so motion is one of the more challenging aspects. They looked to the movies to see how Iron Man uses his hands, the wearing of the helmet, and worked to translate those movements to the game. The 360 degree freedom is important to really “feel” like Iron Man.
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Screencap from the Iron Man VR announce trailer. Just like in the movies.
Nevertheless, Darcey feels Iron Man is a perfect fit for VR. You can simply look to the interface of the helmet in the movies, and how easily you can imagine that while wearing your VR visor, and likewise the flight mechanics with the motion of the hands. It still took many attempts for them to have it work like they envisioned, but the end goal will be to have you feel like you are Iron Man.

While we’d hope for further VR projects with Marvel characters, the initial pitch had Camoflaj develop a prototype to first show Marvel what they could do with Iron Man, which as Darcey had previously explained, “is a perfect fit for VR”. The importance is definitely placed on “feeling like Iron Man”, with the prototype needing to show the battle and the flights before the project would be green-lit. They’ve been working hand-in-hand with Marvel to ensure the “feel” is right. While the team may not have had much prior experience in VR specifically, it gave them the push to “try anything”, and they’d tweak it from there if it didn’t work at first.
“We just kept pushing to reach this point, and we’ve been seeing the comments to the demo, like, “Wow, I just spent an hour in the headset and this is perfect”. So yeah, I think we’re happy with where we’re at.”
By now, you might have already known and/or assumed Iron Man VR does not take place in the Marvel Cinematic Universe, instead having an original storyline.
“From a developer’s standpoint, it allows us the freedom to pull what we want from the movies, the comics, and we get to choose what locations the player travels to in-game, what characters will be there…”
Ghost is billed as the primary antagonist for the VR game, and with her being a hacker and technologically savvy, it plays into the VR experience too with all the gear you’re using. He gushes about the performances by the actors, and does seem pretty excited about what players will get to experience once they head into the campaign. Both the story and the gameplay will be tied together, tying the core combat loop tying into the narrative and they evolve together. Darcey estimates roughly 8 to 10 hours of campaign.
Ghost, a hacker and anti-corporate activist who repurposes old Stark Industries weapons in the campaign.
“The way we’re mixing things up is introducing new set pieces, new iconic Marvel locations, new weapons to unlock and upgrade, new enemies that are unique and challenging to players…”
“We’re taking what’s awesome from the demo and upping the ante to give new things for the players to explore and master across the campaign.”
With all that said, yes, the flying is cool, so how about being able to see yourself in motion, akin to a photo mode (or perhaps a cinematic mode, as it were). Darcey says the best way to view the suit up close and personal is in the garage, the hub. You’ll have your action-packed flying and fighting sequences, then you’ll have the downtime with cinematics with the various characters – Pepper Potts, Friday, Nick Fury – you’ll meet in the game. There is Iron Man, the hero, then Tony Stark, the person behind the mask. He cannot talk much regarding Ghost, or even the other characters who may be appearing, but they’ve been working with Marvel from the very beginning, so you can expect the story quality to hit that level.
It ties in to the customizations you may have heard mentioned regarding the suit. You’ll get to admire the suit up close, and tinker with it. The attachments/weapons have been showed off some in the demo, and it would sound like there’s plenty more firepower left to play around, besides passive upgrades you can also get. These will be unlocked as you progress through the campaign. Besides the suit upgrades, there’ll be custom decals for the cosmetics side.
Home sweet home?
Nonetheless, the COVID-19 pandemic did have effects on development, but Darcey says the team has responded well to the work from home transition, even if they did have some hiccups. They’re focusing on polish now, and be it on the flight controls to cinematics, they’re hard at work in the final stages. They want to see how much further they can take it without making the build unstable.
Now, Darcey feels that there’s two key areas in which Iron Man VR has contributed towards VR as a whole in being this unique experience:

The flight controls and the freedom of movement
Being able to tell an impactful story in this VR experience, that he feels “elevates the game to AAA quality in VR”, a complete package game that isn’t “merely” a tech demo

You can expect high frame rate with the game, as well as the closest possible, shall we say, mimicry of your movements to be translated into the game – ensuring both player and game respond to each other “in a way that makes sense”. They do still have the traditional snap turns and smooth turnings, but the “one to one connection of body and mind” is there to ensure the game is accessible to as many players as possible, so that you can walk away “feeling great”. Those with tendencies for VR motion sickness, much like the editor, can feel more hopeful that they will be able to enjoy being Iron Man regardless of your threshold of comfort.
“We didn’t take out anything from the game that we wanted in there.”
You can argue that VR has yet more room to grow, but Darcey says that they’ve nonetheless managed to put everything they wanted into the game, whether you feel the hardware has limitations or otherwise. The team are at present, focusing solely on releasing the game, so any post-launch content will have to wait.
There is one more curious thing: Darcey mentions Doom as an inspiration for the game, referring to the combat experience that is critical to the game. VR is still in relative infancy, so most of their inspirations are still drawn from other media like movies for them to apply into the game.

That’s all the time we had for the session. If you’ve been wanting to live your dreams to be Iron Man, your chance is here. With the apparent emphasis on combat, while not neglecting the story, this VR experience seems to be gunning for a spot to be interactive cinema, which will be interesting to see. While a lot of games can be immersive in their systems, this would be one of the times you will be able to be the character – so to speak – and having you closer to the character like never before.
Marvel fans should be especially eager to learn more about Ghost and the story, considering the close relations Camoflaj and Marvel have in making this title. What else can you learn about Tony Stark? His companions? The lore is out there for you to tie in to the massive universe that is Marvel, and it’ll be available 3 July 2020.

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Tags: CamoflajIron Man VRMarvelRyan Darcey


Ruined King: A League of Legends Story coming out early Spring 2021

First teased about 10 months ago, Ruined King: A League of Legends Story will be coming out for consoles – namely, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X | S – and PC via Epic Games in early Spring 2021. Check out the official announcement trailer below:

From Airship Syndicate comes Ruined King: A League of Legends Story, a single-player turn-based RPG featuring the baddest of Bilgewater. Play as Miss Fortune, Illaoi, Braum, Yasuo, Ahri, or Pyke and journey bravely into the ever-creeping Black Mist. Coming to console and PC early 2021.

The official website has been accordingly updated, that besides Bilgewater, the Shadow Isles are also appearing to be the focus location for this single-player game. The initial teaser for Ruined King was given as follows:

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Control LoL champions to explore the bustling city of Bilgewater and the mysterious Shadow Isles in a game for the first time. Fan favourite champions will appear. Experience an innovative turn-based combat, beautiful art direction with brand new surprises and plenty of poros. Ruined King: A League of Legends Story will advance the stories of many champions in the LoL Universe, as well as providing a new way to experience the world of Runeterra.
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Dare we expect an official announcement for Convergence as well coming soon? We’ll have to stay tuned for news on that.

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Tags: Airship SyndicateLeague of LegendsRiot ForgeRiot GamesRuined King


Epic Seven adds Cermia to its hero lineup

Smilegate Megaport has just announced the addition of a new hero to its hit mobile RPG Epic Seven in the form of Cermia.

As a Fire Elemental Hero, Cermia’s speciality is to deal massive damage to the enemy using her ‘Hot-Streak!’ ability where she can increase her attack and immediately follow up with her 3rd skill that penetrates defence.

‘Border Coin’, the new Artifact released alongside Cermia, boosts the attack of the caster when a non-attack ability is used. Furthermore, this Artifact’s effect can also be applied with buff effect skills and is therefore useful for various situations you find yourself in.
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Also to celebrate 3mn downloads, a week-long check-in event has been launched. Lasting between 21 March 2019 and 3 April 2019, the event grants players a chance to get gear such as an Epic grade necklace.
You can find the details for the update here, or visit the official Facebook for future updates.

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Tags: AndroidCermiaEpic SeveniOSMobileRPGSmilegate Megaport


Uma Musume 1st Anniversary Stream Highlights

Uma Musume: Pretty Derby has just about hit its first year milestone, and we were treated to the customary livestream to commemorate the occasion. Many things were touched during the livestream, but here are some of the more important highlights broken into two categories:

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Permanent Game Updates
– Effective early March 2022, trainers can apply discount (hint levels) to skills that are innate in the horse girls. You will need to use a new Skill Book item that will be available in the shop and as event rewards.
– Effective early March 2022, the Very Hard difficulty will be added to daily races.
– Sometime in the middle of March 2022, some of the past legend races will be available as daily legend races, and you can participate in one on a daily basis.
– new type of Group support card which feature more than one character with whom you can go out with. Group support card will appear alongside training when certain creteria are met. Group support card will be added mid March.
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First Anniversary Campaign
– First round of the first anniversary login bonuses will commence on 24 February 2022, giving away 3000 jewels and wisdom SSR Satono Diamond.
– Second round of first anniversary missions will commence on 24 February 2022, with rewards including jewels, rainbow shards and wisdom SSR Satono Diamond.
– Free 10 rolls will be dished out daily effective 24 February 2022
– On 24 February 2022, the anniversary shop will feature new items including gacha tickets as well as rainbow and gold shards.
– 3* horse girl select ticket + 1500 jewels pack and SSR support card select ticket + 1500 jewels pack will go on sale from 24 February 2022 onwards. These packs can only be bought once. You can choose any horse girl and support card released before 2022.
– Limited 7500 jewel packs will go on sale from 24 February 2022. These packs can be bought three times.
Of course, be sure to watch the Uma Musume stream itself if you have not below:

 Download

Uma Musume: Pretty DerbyDeveloper: CygamesRelease Date: 2021-02-24Android, iOS
Horse girls take to the track! Train up these cute horse girls to be the best of the best.

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Tags: AndroidCygamesiOSSimulationUma Musume: Pretty Derby


Monster Hunter Stories 2 Update 5 Adds A New Fatalis

Capcom has announced Title Update 5 for Monster Hunter Stories 2, on the same day that Title Update 4 was launched which adds a reworked Fatalis, as well as two new Monsties to the game.

In this update, fans will be able to fight a new higher difficulty co-op quest against Fatalis, the iconic endgame boss of the original Monster Hunter.

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According to the developers, this quest will feature a mechanic where players will need to defeat it within the turn limit to clear the quest.
The first part of the free update drops on October 21st, and will also add a quest to explore Deviant Dens.
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A week later after the new Fatalis quest in Monster Hunter Stories 2, fans will also be able to recruit two new Monsties- Gold Rathian and Silver Rathalos. Their inclusion adds another den for you and your friends to explore, letting you look for Rare and Subspecies monster eggs.
Title Update 4 literally released for Monster Hunter Stories 2 today, which sees the addition of the new Monstie Molten Tigrex. Dreadking Rathalos is scheduled to be added to the game as a Monstie next week along with new quests.
Just like Update 5, Update 4 also featured a reworked Co Op Exlcusive Quest- adding a harder Kulve Taroth to the game, similar to its rework in Monster Hunter World.

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Tags: CapcomMonster HunterMonster Hunter Stories 2: Wings of Ruin


Dragon Quest The Adventure of Dai: Hero’s Bonds set for Fall 2021 launch

Dragon Quest The Adventure of Dai: Hero’s Bonds has been set for a Fall 2021 launch! You can see the modest announcement on the official website‘s splash image. You can also read the closed beta report from a test that happened April earlier this year in English, to see what testers had to say. The development team addresses some of the concerns in their report as well, promising changes:

Future adjustments to the tutorial length
Easier to understand objectives post tutorial
Adjustments to battles, including skips and other improvements for a smoother experience during extended gameplay periods
Revising difficulty in certain areas
More explanations for new features and readily available guides

Pre-registrations remain open for the game, which has since hit 1 million. Exact details regarding the rewards for hitting the milestone has yet to be revealed at this juncture. The story is given as follows:

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In a world tormented by the forces of evil, a swordsman and his companions set out to defeat Hadlar, the Dark Lord. It has been many years now since The Hero restored peace to the land…
On an isolated island in the southern seas, a boy named Dai lives among monsters, yearning to become a hero himself someday. However, everything changes when the Dark Lord is revived.
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With another crisis facing the world, Dai makes a promise to his mentor, encounters new friends, and slowly learns about his own inescapable fate…
This is the beginning of Dai’s adventure, and his quest to become a true hero!
Fans at least have a Fall 2021 launch window now, so stay tuned to learn the precise release date for Dragon Quest The Adventure of Dai: Hero’s Bonds.

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Tags: DeNaDragon QuestDragon Quest The Adventure of Dai: A Hero’s BondsDragon Quest: The Adventure of Dai - Spirit Bonds -Square Enix


Fire Force mobile game accepting closed beta applications

The previously announced Fire Force mobile game – roughly translated to Flame Dance Chapter – has announced an upcoming closed beta for which fans can apply for. It will be taking place “early October”, limited to 2000 players.

Closed beta applications can be done through the Fire Force game website here, simply asking for your email, age range, platform and gender (besides accepting the privacy policy). The application period will be until 30 September 2022, 13:00 JST.

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As for the actual testing period, that will be duly informed to successful applicants. Currently, the recommended specifications are just iOS 13.0 or later, or Android 7.0 or later. Data will be reset at the conclusion of the test, with players set to answer a questionnaire to obtain feedback.
There’s not much info on the game itself besides it being an RPG. MRS. GREEN APPLE’s song for the game is available in the UNITY album that is already available for purchase and / or streaming. The game’s official website has a character page, which only currently introduces Shinra Kusakabe, the main character. There’s no indicated release window for the game either, presumably either very late this year or sometime 2023.
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Keep up with the official website and Twitter for news as it comes.

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Tags: extra mile IncFire ForceMobcast Games


Netflix Partners with Ubisoft to Create Three Exclusive Mobile Games Including An Assassin’s Creed Title

Netflix and Ubisoft have announced plans to create three mobile games from popular game franchises for the streaming platform, starting in 2023.

This was announced at Ubisoft’s annual digital event Ubisoft Forward. The three games will be new entries in the Valiant Hearts, Mighty Quest, and Assassin’s Creed series, and will be available exclusively on mobile to Netflix members around the world with no ads or in-app purchases.

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The new Valiant Hearts game will be a sequel to the multi-award-winning game Valiant Hearts: The Great War. It will be directed by the original core team and will retain the same DNA while featuring a new story. The game will be available to Netflix members in January 2023.
The Mighty Quest will come to Netflix in 2023 with a new game. This time, the game will draw inspiration from the roguelike genre to deliver an experience that celebrates the series’ premiere hack-and-slash combat in a fresh and highly replayable format.
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For Assassin’s Creed fans, they will be able to immerse themselves in the Assassin’s Creed universe on Netflix in more than one way: in addition to the previously announced live-action series, an all-new mobile game is being developed exclusively for Netflix.
“We’re thrilled to work with Ubisoft, whose track record creating memorable worlds for fans is unmatched,” said Mike Verdu, Vice President of Games, Netflix. “This partnership will provide our members with exclusive access to some of the most exciting game franchises as we continue to build a catalog of great mobile games for our members around the world.”
“As we continue to create great experiences on all platforms, we’re glad to be partnering with such an innovative and creative partner as Netflix,” says Jean-Michel Detoc, Chief Mobile Officer, Ubisoft. “I believe that this partnership will be a great opportunity for Netflix members to further explore our worlds and universes on mobile.”

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Tags: Assassin's CreedMighty Quest for Epic LootNetflixUbisoftValiant Hearts


Warhammer 40K Boltgun Is A Boomer Shooter With Pixel Sprites

Games Workshop announced a surprise addition to the catalogue of Warhammer 40K Shooters today with the newest addition, Boltgun.

The game is set to launch on all major consoles and PC in 2023, though no exact release date has been given yet.

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Warhammer 40K Boltgun is a so-called Boomer-Shooter, having you play as the Space Marines in a world that looks like a more polished up version of the original Doom games.
That being said it does involve plenty of things not present in old boomer shooters, such as the Emperor-blessed abiility to actually look up and aim your gun properly.
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Here’s the description, courtesy of Warhammer Community:
Return to the halcyon days of Warhammer 40,000 2nd Edition and sprite-based shooters with Auroch Digital’s Boltgun, a true blast from the past cast in a modern Warhammer mould. This single-player FPS is dripping with nostalgic charm, from intensely lethal weapons to pumping tunes, and combines fast-paced action with all the guns and gore you’d expect from the 41st Millennium.
Just like DOOM you will have a variety of weapons for your angry Space Marine, such as the iconic chainsword as well as the Bolter Space Marines are known for.
The game also features a host of enemies, from the usual Chaos to even the Tau Empire, all ready to fall by the Emperor’s vengeful blades.
Warhammer 40K FPS games have long been a mixed bag- the best ones have been middling at best, such as Space Hulk Deathwing, while the bad ones live in infamy such as Fire Warrior.
Still, with the release of titles like Darktide and Boltgun, it looks like we could be seeing another push to make sure there’s a Warhammer 40K game for every genre.

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Tags: Warhammer 40KWarhammer 40K Boltgun


Strixhaven: A Curriculum of Chaos Review – A method to madness

Honestly, having this book in my hands makes me wish we could properly coordinate sessions in which the DM gets terrorized. Anyway, here’s a review of Strixhaven: A Curriculum of Chaos, from our friends at Wizards of the Coast.

PRESENTATION
First released 7 December 2021, the Strixhaven book has two covers: one featuring the students of the titular university goofing out in the library – I mean, Biblioplex – and the alternate one with the Strixhaven star. I prefer the alternate one myself, as it makes it feel more like the magical tome it ought to be. Available in hardcover, the contents are all printed on glossy paper for that real premium feel (and explains the price that hits quadruple once the exchange rate is factored in).

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There’s more text than art as you might expect, it being a guidebook of a new setting and all. There’s a full size poster map and a full page version of the campus, the latter of which I appreciate so that I can just leave the poster alone. The various subsections and chapters are laid out neatly for any of you newbies (like me) for easy reference. Important areas get their own maps to better help with visualization.
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STRIXHAVEN ORIENTATION
As a guidebook, any aspiring Dungeon Master can peruse their copy to either expand their campaign, or use the prescribed one in the book to kick off an adventure. Since this is akin to say, a DLC, the book does assume you have the core set of rulebooks before you play around with the new stories, characters and systems.
As someone with the barest knowledge of the whole Dungeons and Dragons thing, the wording is pretty easy to understand. The opening pages give a concise summary of what to expect as you dip your toes into the magical world of Strixhaven University: from its history, to the colleges and eclectic staff members that you may find. I like how the book makes it a point to note that the facilities here are meant to be inclusive.
While the campaign assumes your player characters will be students, at the end of the day, it’s meant to provide some roleplaying fun, so tweak it as you like according to your universe, applying the framework for another fandom instead if you so wish.
LAYOUT
There’s more text than pictures, as expected. There’s not to say there’s completely no art, with a variety of illustrations peppered throughout the book to give an idea of how life is like at the university. Captions are small and don’t obstruct the view, but also makes it hard to read and notice.

Across 223 pages, there’s even a recommendation to have an orientation for the players to understand the workings and systems. It’s definitely going to be a lot if you’re having newbies in the party, when there’s notes for dress codes to faculty member statistics. If you’re running the campaign, keep some bookmarks handy to make it easier to flip back and forth as required. That’s not even mentioning the cross-referencing you might need from the core books.
EASE OF UNDERSTANDING
Like I mentioned, I’m not well versed in D&D. Considering how the book expects you to have the core books, knowing the basics is definitely handy. I’ve basically scoured the web for things I’m not sure about, coming across homebrew / custom things that I find interesting.
I’m at a 50/50 split on how easy it actually is to understand. Things are nicely sorted under their respective subheadings, and on the other, I don’t know what most of these things do without looking them up. I’m still not sure how spell levels or mechanics like long rest work, so I need my dearest DM to hold my hand.
Speaking of Dungeon Masters, the instructions are very clear on where to refer, or what to do, and notes on which parts you may choose to exclude to make things more flexible. The general structure should be easy to follow.
DEPTH
The Owlin race is one of the new additions with Strixhaven, and of course, you’re free to bring it to other campaigns if you’d like. The basic traits are all provided, with any precise numbers obtained from the Player’s Handbook. As a player, you should already start having an idea of what your character is going to be like, as there will be colleges, proficiencies, equipment, spells and so forth to take note of. The DM can begin preparing from the suggestions on how to start the campaign.
From chapter 3 onwards is where the campaign can really kick off. You have the option of playing the chapters 3 to 6 consecutively with its main story arc, or have shorter sessions based on single chapters. There will be suggested plots you can take into consideration if you’re only doing a single chapter, as well as the necessary details for character levels, relationships, etc. to best fit the structure.
For starters, there’s a tracking sheet for the various activities characters may find themselves in: optional ones, like jobs or extracurricular activities, or exams. You can even cheat on an exam, provided you get the right rolls! Just be prepared for the repercussions if your character really mucks up.
Extracurriculars and jobs in particular, would be your options to gain relationship points with a particular NPC, to be further elaborated. Jobs, as you might guess, can get you coin which you may spend on frivolities, or good ol’ supplies. Non-player characters are arguably quite central to Strixhaven, even if they’re not faculty members. Your fellow students have their own biographies, alignments, associated boons and banes that can really affect how your story could play out.

I’ve always heard of the jokes of how players seduce every NPC in every campaign. In Strixhaven, the potential relationships have more weight thanks to the boon and bane mechanics, besides having an official working system. Conceptually, it’s simple, as you may raise or deduct relationship points with a given character depending on your answers or actions. Gain enough positive points, and you might choose to pursue a romantic relationship for even greater benefits.
You may also choose to leave a relationship if you’re not automatically removed from one after too many misses. It’s a really great opportunity to have you lean more into the Role Playing aspect of D&D, over “just” action. It might be in your character’s best interests to befriend someone for a bonus they’d really like, or maybe you’d just always get jeered by another person’s clique, who knows…
Comparing Strixhaven to the Wizarding World of Harry Potter’s Hogwarts is the easiest one you can make, the former leaning more to an older age bracket. There’s in-universe games such as Mage Tower – capture the opposing team’s mascot to score – smaller activities like sing off challenges, to make the setting that much more fleshed out with accompanying flavour text and material. Something like Mage Tower gets dedicated sections for practice arenas and the actual stadium for game day.
You have to juggle your social circle, not terribly disappoint your advisors, and have fun while some background villain is trying to put their nefarious plans into motion. There really is a lot.
CLOSING THOUGHTS
I do already like settings like Strixhaven, so I’m definitely interested in playing it. As in-depth as the guidebook is, it’s recommended for 4 to 6 players, so you’ll have to make the necessary concessions for smaller groups on your own. As a companion book to introduce an exciting new setting, there’s a lot of notes and details for both DM / player to tweak as they like. Just very definitely do not get this as your very first D&D book, due to its nature as essentially being an expansion guidebook.

While I praise its flexibility, there are numerous points where the prescribed campaign makes it mandatory for your players to participate in certain plots. Here’s where you’ll need to decide how far you’d want to deviate, and how comfortable your group is with this relative rigidity.
That said, it’s still Dungeons and Dragons at the end of the day. If you’re looking for some fun school magical shenanigans, then pick up a copy of Strixhaven: A Curriculum of Chaos, and watch the sparks fly.

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Tags: Dungeons & DragonsStrixhaven: A Curriculum of Chaoswizards of the coast


[CES 2023] MSI Announces New Line of RTX 40 Series Laptops

MSI has announced a new lineup of laptops packed with the latest NVIDIA GeForce RTX 40 series GPUs and up to 13th Gen Intel Core HX series processors.

The latest MSI laptops are powered by the NVIDIA Ada Lovelace architecture and comes with the AI-powered DLSS 3. The laptops also features NVIDIA Omniverse, an RTX and AI-enabled platform that connects 3D workflows, replacing linear pipelines with live-sync creation.

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All new Gaming Series
The new MSI gaming laptop is built with the latest exclusive thermal design, having all the hear pipes be redesigned to shared pipes, dedicated pipes, and VRAM-exclusive pipes. A MUX design has been incorporated in the MSI GeForce RTX 40 Series laptops which allows activation of Discrete Graphics Mode through the MSI Center.
More than 10 new MSI ID designs gaming laptops, namely the Raider GE, Vector GP and Stealth series come with the 16:10 QHD+ 240 Hz refresh rate display.
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Titan GT series/ Raider GE series/ Vector GP series
The Titan GT and Raider GE spots the i9-13980HX processor and up to GeForce RTX 4090 Laptop GPU along with the MSI OverBoost Ultra technology, pushing the processors and graphics to 250W total full power.
The Titan GT comes equipped with a 4K/144Hz Mini LED display, whereas the Raider GE has the 16:10 QHD+ 240Hz display.
Stealth Series
The Stealth series now comes with full-size ranges from 14, 15, 16, to 17-inch. MSI will be introducing the newly designed Stealth 14 Studio featuring the MSI Vapor Chamber thermal design while the Stealth 16 Studio comes with the trilateral Dynaudio 6-speaker sound system.
The Stealth 15 spots a high refresh rate OLED display with 240Hz and less than 0.2 ms response time as well as supporting a 100% DCI-P3 colour gamut.
Cyborg/ Pulse/ Katana/ Sword Series
The Cyborg 15 will be MSI’s newest series of entry gaming laptops. The series features a futuristic cyberpunk-inspired translucent chassis design where users are able to see the mechanical & electrical parts through it.
MSI has also refreshed the Katana, Sword and Pulse series to the latest graphics and processors along with having MUX switch availability which allows users to switch between hybrid graphics mode or discrete graphic mode via the MSI Center.
Creator Z Series
The latest Creator Z17 HX Studio / Creator Z16 HX Studio comes with the 13th gen Intel HX series processors and comes packing with the Vapor Chamber Cooler thermal design. It also comes with the new MSI Pen 2 support that uses the MPP2.6 Technology, with 4096 pressure level and haptic feedback.

Prestige Series
The new Prestige 14 Evo and Prestige 16 Evo support up to the latest Intel Core i7 H series processor. The Prestige 16 Studio comes with GeForce RTX 40 Series Laptop GPUs.
The 13 inch Prestige 13 Evo will be making its debut as the lightest laptop in the whole MSI series, weighing at only 990g and is equipped with a 75Whrs large-capacity battery which has a batter life of up to 15 hours.
The Modern Series will also come with new colour options with star blue and beige rose.

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Tags: CES 2023Gaming LaptopMSITech


Theatrhythm Final Bar Line Announced For Switch With 385 Different Songs

Theatrhythm Final Bar Line, the latest game in the Final Fantasy Rythm game spin-off series will be released for the Nintendo Switch. The game will release on February 16th, 2023.

You can check out the new trailer for the game below:

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Here is an overview of the game taken from its official website:
“Theatrhythm Final Bar Line is packed with 385 carefully selected music tracks from across the whole Final Fantasy series.
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The core game includes popular tracks from over 40 different games, featuring the latest music from Final Fantasy I through to Final Fantasy XV in the main series, as well as remakes, spin-offs, and various different soundtrack CDs.

Put together the party of your dreams with over 100 characters to choose from
Meet cute versions of many classic characters and monsters from the series as exciting RPG battles play out alongside the rhythm action
Gather and power up your team to beat the next stage
In addition, two players locally can complete stages in Pair Style, while up to four players can battle to the beat in Online Multi-Battle!

The game also features music player and theatre modes that let you sit back and enjoy the tracks and movies you have collected without the rhythm game action.”
After launch, 90 more songs will be released as DLC which will also include tracks from other Square Enix series like SaGa series, Nier, Octopath Traveller, and Live A Live.
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Theatrhythm Final Bar Line will be available for Nintendo Switch on February 16th, 2023.

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Tags: Square EnixTheatrhythm Final Bar Line


Langrisser Mobile CBT Begins On November 29th!

Langrisser Mobile is a game that was first announced back in January 2018. The game was supposedly launched in China, however it has since gained traction and is planned for a global release. This was confirmed when ZLONGAME released a new global trailer a couple of weeks ago. As it’s being prepared to be released globally, the Closed Beta Test will commence on November 29th, next week.

The game is originally a strategic RPG when it was first released back in 1991. With the game refurbished for the mobile platform, the game will retain many of its main features along with new ones in the coming mobile version. Like the original version, terrain plays a huge part during battles which can influence strengths and weaknesses of certain types of units.

With over 80 heroes in the game, each of those heroes can also transfer their class to create the best combinations for the hero. Once their class level is maxed, a new hidden story can be unlocked for play. As the game is recreated with a new and original storyline, it will revolve around the birth of a new hero in the land of El Sallia. While that’s not the only  storyline you can follow, there are also many classic battles from the series and over 300 levels to be played.
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If you’ve played the classic game before and would love to play the recreated version of the game on mobile, you can try it out on soon on the coming CBT. Of course, you’ll be required to register first to be eligible for the CBT in the form of a test which will be released next week. For more info, you can check out their official site or their official Facebook page!

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Tags: AndroidClosed BetaiOSLangrisser mobileMobileZlongame


SINoALICE Global finally available!

SINoALICE Global is real and finally available! We don’t really need to introduce it anymore, but let’s just have a look at what its store page says anyway:

-SINoALICE-
A RPG of a Unique Dark Fantasy World

The famous Japanese director Yoko Taro
and composer Okabe Keiichi·MONACA
invite you to a cruel story featuring
characters from fairy tales.
◈An Epic Story of Girls’ Desires
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Library,
a place where all of the world’s stories are gathered.
Now, here at the library,
the girls’ struggle to complete the story of their desires.
◈Delve into Your Favorite Character’s Story
As the story of your character unfolds,
the truth is revealed in a Crossover Tale –
The Weapon Tale, which reveals
the sad stories of over 150 weapons,
The Class Tale, which gives
a glimpse into the characters’ minds
that change based on their class.
◈Fate Deciding Tense Battles
Real-Time Cooperative Battles
to face challenging enemies with your friends
Colosseum
to participate in 15 vs 15 Guild Battles
◈Alluring Illustrations, Vibrant Voices
Feel the charm of SINoAlice’s
vintage-inspired illustration
Meet colorful characters
brought to life by
famous Japanese voice actors
Welcome to your new nightmare.

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 Download

SINoALICEPublisher: Square Enix, PokelaboDeveloper: PokelaboRelease Date: 2017-06-06Android, iOS
Fairy tale characters fight to "revive their author". Enter the dark world of SINoALICE as imagined by Yoko Taro (Drakengard, NieR).

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Tags: PokelaboSINoALICESINoALICE GlobalSquare Enix


Honor Of Kings World Unveils New Gameplay Trailer Featuring More Open World Exploration

Honor of Kings World, the upcoming open world spinoff of the popular Honor Of Kings IP put out a new gameplay trailer today, answering some questions about just what exactly the game aims to be.

While earlier trailers for the game poised it as a Monster Hunter clone, it looks to be yet another open world title similar to Genshin Impact– the trailers hows big open fields as well as a mix of classic and new traversal tools.

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One of the more interesting gameplay tools in Honor of Kings World is a sort of grappling hook that latches on to empty space, not unlike Monster Hunter Rise’s wirebugs.
Aside from that we also saw more of the game’s weapons- five of them were shown off in this trailer, including:
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A slow, two-handed greatsword (used by a different character)
A faster long-sword (used by a different character)
A fast set of dual blades
A bow with charge shots
The most important fantasy weapon, a mechanized jetpack with dual chainguns (used by a different character)

The game also teased another boss, this time in the form of a giant tree-stag, though the fight itself wasn’t shown.
Honor of Kings is the de facto largest mobile game IP in the world, regularly topping global revenue with its China release alone.
While the game did launch in the West under the Arena of Valor name, Tencent had also announced another release of the game in the west under the Honor of Kings title.

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Tags: Honor of KingsHonor of Kings World


Back on the road again – Death Stranding PC review

Through 505 Games, Death Stranding, the Kojima Productions‘ decidedly For The Experience game, is delivered to PC players on Steam and the Epic Games Store. The long and short of it is that it’s the same game that has left players connecting many dots – both in-game and out of it – but with a multitude of options and taking advantage of the PC’s vastly more versatile hardware to further enhance the game. This review will primarily focus on the options available in the PC release.

THE STORY
If you’ve missed out on what Death Stranding is about, you play as Sam Porter Bridges, as played by Norman Reedus. He’s the near/distant future hardcore delivery man in America, in a world ravaged by mysterious explosions that have also flipped the idea of life and death on its head. With a missing sister, busted roads and being the protagonist, Sam’s mission is to reconnect the United Cities of America with his deliveries, threading people together one at a time.

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The premise is pretty easy enough to understand. For a game like this, it really is about the journey, rather than the destination, for you to enjoy whatever strange twists or elements that Hideo Kojima has written into this work. If you want a comprehensive review of the game up to a point, you can peruse ours here for the original PS4 release.
THE OPTIONS
While I couldn’t put to the full test the high frame rate and ultra-wide monitor support, I did at least go through the almost dizzying array of options available for the PC release. Here’s a visual comparison between the PS4 Pro and the MSI GE75 Raider 8SE:
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I must admit I thought the requirements to run Death Stranding on PC was going to be high if I wanted it to have it look good, but as it were, on my home PC with an Intel Core i5-9400F CPU @ 2.90GHz and NVIDIA GeForce GTX 1660, there were no problems with the default options. Even if you’re running a closer to mid-range machine, you can still admire all of Death Stranding in most, if not all, of its glory.
One of the new features available with the port is the Photo Mode. There’s a lot of options to play around even before you start fiddling with the filters and such:

Camera menu

Free moving the camera
Fast/Slow camera movement

Camera

Angle
Roll
Show UI
Show Signs
Show Odradek Scan

Sam

Show Sam or remove him for just a scenery shot
Pose
Expression

All those minute details you might normally have only seen in the Private Room are all here and there are, A LOT of expressions

Eyeline

This one’s subtle, it changes where Sam’s eyes are looking at

Turn towards camera

Face
Body

Tilt Weight

Detailed Tilt Settings

Face and body, both vertical and horizontal

BB

Naturally not available until you actually get BB
Pose
Expression
Eyelight
Light

Depth of field

Autofocus
Manual focus
Aperture

Brightness and filter

Exposure
Contrast
Colour filters
Filter type
Effect Strength
Noise

Lens effect

Vignette
Vignette Size
Vignette Strength
Lens Distortiton
Chromatic Aberration

Frame

Logo options are also here

The settings menu is likewise extensive. Besides the added difficulty option, you have a variety of quality of life inclusions, such as:

Hide/show signs with spoilers
BT Encounter Warnings
Tips display
Rebindable hotkeys
Toggle movement option e.g. sprint

You can still attach a controller if you have one if you prefer that too. I feel like the controls on the PC feel just a bit more natural, with the balancing act utilizing the mouse instead of the trigger buttons of the controller. It could just be personal preference too, of course, especially if you do plug in a controller for this game. The rebindable keys should make it easier for primarily PC players to adjust the keys as they see fit, so keyboard and mouse would be superior in that case.
The fact that the FPS can be uncapped up to 240 FPS would be especially exciting for those with higher end PCs. It does feel smoother and faster compared to when I originally played it on the PS4 Pro, so that’s one point in its favour. Cutscenes are locked to 60 FPS though, and can even dip further, which is a shame.
THE VERDICT
All in all, the port to PC has been excellent for Death Stranding, with nitpicks here and there depending on how much further you really want to tweak the game. I would see the nitpicks as part of concessions on Kojima Productions’ part to ensure the game looks the way they want it to, which is understandable.
If you missed out on the original release and want to experience all of the hazardous delivery and the story as Kojima wants to tell you, you won’t go wrong with the PC port. You’d even get some extra missions for Valve-themed cosmetics! There’s no official mod support just yet, but now that it’s on PC, I’d say that’s free real estate. Now venture forth into the world and reconnect America!

Death StrandingPublisher: Sony Interactive EntertainmentDeveloper: Kojima ProductionsRelease Date: 2019-11-08PlayStation 4
Connections. In this fractured world, Sam Bridges is working to bring the world together. With his cargo and trusty Bridge Baby, what will he see?

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Tags: 505 GamesDeath StrandingKojima Productions


Mario VS Donkey Kong and The Legend of Zelda: Spirit Tracks Could Be Coming To Mobile

Just recently, there were two Nintendo titles – ‘Mario VS Donkey Kong’ and ‘The Legend of Zelda: Spirit Tracks’ that were trademarked for future projects that are subjected for ‘program for home video game machine’, ‘downloadable video game program’ and ‘program for smartphone’. Both of these titles that were trademarked may not necessarily come to mobile in the near future but the ‘program for smartphone’ makes it a possibility nonetheless.

Source: http://www.japanesenintendo.com/post/179646357329
Source: http://www.japanesenintendo.com/post/179646343249
The two titles were last seen released for the Nintendo DS. However with Nintendo having them trademarked, they could be preparing them for a new sequel that will be available on the Nintendo Switch or on mobile as well. We are unsure if it will be a new title or just a remastered version but let’s wait it out and see if it is true.

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Tags: AndroidiOSMario VS Donkey KongMobileNintendoThe Legend of Zelda: Spirit TracksTrademark


Criminal Girls X to be released on smartphones and PC in Japan

Criminal Girls X, a “Pure Love” themed game is a role-playing game based on the previous series with a little hint of ecchi-ness to it. This game has been announced by Mikage, a new company established by Ryoei Mikage who is the former president of Imageepoch as the 10th anniversary for the 2010 RPG series.

Just like the previous sequels of the game, Criminal Girls and Criminal Girls 2: Party Favors, Criminal Girls X also consist of a main protagonist and girls of course. However, the main protagonist this time will be a cat rather than a normal male character. The story of Criminal Girls X unravels as the main protagonist travels down to Asura, the domain of hell, to seek for her fiancée’s soul and eventually waking up to 24 young women surrounding the main protagonist.

It has also been announced that the game will be VR-compatible with smartphones and PC. However, it is still undecided for the PS4 as the platform is still in consideration for the release of the game. More updates are expected to be released on the 26th of April.
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You can follow their official Japanese Twitter account to stand a chance of winning a Special prize: DEGNER x Kei Mochizuki-produced leather flight jacket (one winner only) and Extra prize: Criminal Girls Special t-shirt (limited to 30 winners only).

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Tags: AndroidCriminal GirlsCriminal Girls XiOSJapanMikageMobilePC


Weedo Games working on Star Raiders

Weedo Games of Shoot the Dragons fame is currently working on a new game, which goes by the name of Star Raiders, that is shaping up into something rather interesting from what we are able to see thus far.

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For its latest release, it would seem that Weedo has decided to put more focus on the multiplayer aspect of mobile gaming with Star Raiders. In this game, you and a number of other players are inhabitants of a world known as Pandora, where you will have to pillage and plunder in order survive. How you decide to go about your objectives is entirely up to you. Whether you choose to fight with, for or against other players will determine how the rest of the game plays out for you. There is no right or wrong in a world where only the fittest will live.
There is very little information to go on for the time being, but you can expect us to keep you posted with the latest Star Raiders details when they are made available.
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Tags: ActionAndroidiOSStar RaidersWeedo Games


Re:Zero – Lost in Memories opens pre-registration

Sega has just announced that its upcoming Re:Zero mobile game, Re:Zero – Lost in Memories is now open for pre-registration. A special live-stream for the game was broadcasted earlier, featuring the voice actors for the game.

However, due to the ongoing coronavirus pandemic, all participants recorded audio from home to exposit details on the game conference-style.  Among other things, the game incorporate turn-based combat, where users will be able to form teams from a pool of characters from the series. Each character will have their own skill tree and level.

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As previously reported, Re:Zero – Lost in Memories features an “IF” story, so basically, diverging from the canon story. At present, the game appears to be following the anime’s story, with the relevant splitting paths becoming game original story in the mobile title. There may also be its own storyline as well, which should become clearer as more information is released. The scenario is supervised by the series’ original author, Tappei Nagatsuki, so look forward to that! The game itself a time-based action RPG where you can select up to a party of five. Each character will have three attacks and each of them will have cooldown depending on which attacks you choose.
rezelos_if3rezelos_if2rezelos_if1
Besides expecting the use of Live2D, in keeping with the “IF” story, there will be dialogue branches at various intervals to see another side of the story. Naturally, we don’t know how far the divergence will be, so we’ll have to wait to see how that works. Be sure to drop by the official website for updated details and information.
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Tags: AndroidiOSRe:Zero Lost in MemoriesRPGSEGA


MapleStory Blitz Launches Pre-Registration In Selected Countries!

MapleStory Blitz is a game by Nexon and it was already launched, or soft-launched, in several countries back in November 2017. Now Nexon had announced a pre-registration for the game in selected countries! The pre-registration will reward players with exclusive content, special in-game events, log-in prizes and more!

As you guys might already know, MapleStory Blitz is unlike the usual MMORPG Maple Story gameplay. The game is a trading card game (TCG) where players will need to build their 30-cards deck with characters like Mercedes, Phantom, Kyrin, Oz and more from the Maple Story universe to defeat the Black Mage. The gameplay will probably remind you of Clash Royale, except that there will be three lanes on the battlefield.

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Currently the pre-registration is only available in selected countries on Google Play as seen below:

Korea
Taiwan
Thailand
Singapore
Hong Kong
Macau
Indonesia
Vietnam
Myanmar
Laos
Cambodia
New Zealand
Papua New Guinea

For more info and stay updated on future events, you can check out their official Facebook page! Pre-register now and get 500 Ncoins and 20,000 Mesos upon official launch!
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P.S. The game may already be available in your country so do check out your respective stores!

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Tags: AndroidiOSMapleMapleStory BlitzMobileNexonPre-registration


Sony Interactive Entertainment opens studio in Malaysia!

The Ministry of Communication and Multimedia and the Ministry of International Trade and Industry have been in talks with an entity, and today they reveal the entity as Sony at Level Up KL 2019! They have been in talks, believing in Malaysia’s ability to grow Southeast Asia’s game industry. There’s been plenty of support of Malaysia’s independent developers and raising awareness of their work, and it is now formalized in a partnership of Malaysia with Sony Interactive Entertainment Worldwide Studios (SIE WWS).

Sony Interactive Entertainment Worldwide Studios will be establishing a studio in Malaysia! It will be a part of the Sony Interactive Entertainment Worldwide Studios family of global studios and be part of the network developing worldwide exclusive titles for the PlayStation universe. SIE WWS Malaysia will be providing art and animation services.

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Jim Ryan, President and CEO, Sony Interactive Entertainment commented:
“Impressive talent, a vibrant game ecosystem, and support from the government are key reasons why we have decided to take our partnership with Malaysia to the next level.”
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Malaysia will be working closely with SIE WWS to create opportunities for the local and regional games industry right here in Malaysia. There will be a focus on uplifting the talent pool in Malaysia, starting with the establishment of partnerships with education industry partners in the nation. This is to ensure that accelerated growth of the industry in the country will be not only be supported, but strengthened.
YB Gobind Singh Deo said:
We are excited and honoured to announce our formal partnership with SIE WWS on the establishment of its studio in Malaysia, which will create more opportunities for the local and regional game industry.
With this establishment, Malaysia will be working closely with Sony Interactive Entertainment Worldwide Studios to create more opportunities for the local and regional games industry. Together, we will work to uplift creative talents in Malaysia and even establish a partnership with our local educational partners. This is to ensure the accelerated growth of this industry in our country will be supported.
YB Gobind Singh Deo (left) and Shuhei Yoshida (right).
Likewise, YB Datuk Darrel Leiking, Minister of International Trade and Industry Malaysia commented:
This establishment by SIE WWS is a key win for Malaysia and a testament to the nation’s efforts to attract strategic high-quality investments from international companies. Malaysia has all the right criteria to become the favoured investment location for international game developers. Our thriving games ecosystem and world-class talent have attracted over 60 game development studios from all over the world and we look forward to more in the future.
With Level Up KL only growing bigger each year, this is a great opportunity for the game development scene in Malaysia. We look forward to the studio’s future projects!
Over the past 20 years, Malaysia has successfully built its local Digital Creative Content
industry, creating 149 IP titles, generating RM7.6 billion revenue and export sales of 1.3 billion
with a global reach to over 120 countries.

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Tags: Level Up KLLevel Up KL 2019Ministry of Communication and MultimediaMinistry of International Trade and IndustrySonySony Interactive EntertainmentSony Interactive Entertainment Worldwide Studios


Pre-register for Grisaia: Chronos Rebellion now!

You can now pre-register for GRISAIA CHRONOS REBELLION! You will be playing as Arata Masaki, joined by various girls in Mihama Academy. The cast will be made up of both Chronos Rebellion original characters, and others from the Grisaia franchise! Check out the new TV-CM with the song “新世界” by Yoshino Nanjou!

Three classes are revealed in the new CM. Class D will feature Chronos Rebellion original characters. Characters from the Grisaia trilogy are in Class S. Last but not least is the Grisaia: Phantom Trigger cast in Class A.

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Class D, featuring Chronos Rebellion original characters.
Pre-registration milestones will award players with “gristals” and a 4* Michiru Matsushima!

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We still don’t have full details on how the game will play yet. It’s currently dubbed as a “beautiful girl defense RPG”, whatever that entails. It will be free to play with in-app purchases.
There are three ways to pre-register: via LINE, Twitter, and email. Following the Twitter account counts towards pre-registration. Check out the official website too!
With voice work from Tatsuhisa Suzuki as Arata, Kito Akari as Celica, Takako Tanaka as Franc and Yuka Ozaki as “L”, what are you hoping for from the game?
 Pre-register

Grisaia Chronos RebellionPublisher: Front Wing Co. LtdDeveloper: Front Wing Co. LtdRelease Date TBCAndroid, iOS
The girls of Mihama Academy take up arms to defend their world with bullets and blood - this is their story.

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Tags: Chronos RebellionGrisaiaGRISAIA CHRONOS REBELLIONKito AkariTakako TanakaTatsuhisa SuzukiYuka Ozaki


Corsair introduces a series of gaming products including a water-proof gaming keyboard!

Over at Corsair‘s event yesterday (29 November), they have introduced a series of currently available and upcoming gaming products to the audiences. Some of the notable products include the dust and spill resistant K68 Mechanical Gaming Keyboard, Carbide Series SPEC-04 Mid-Tower Gaming Case and HS50 Stereo Gaming Headset. Check out the product introductions below!

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K68 Mechanical Gaming Keyboard
Being the most-anticipated gaming product in the event, K68 is the first ever dust and drip resistant (tested up to IP32) mechanical gaming keyboard from Corsair. Gamers usually spent most of their time in front of their computer and might spill their drinks or food on the keyboard. With Corsair’s K68 Mechanical Gaming Keyboard, you won’t have to worry about a spill anymore. The keyboard also looks great with 100% CHERRY MX Red key switches and dynamic backlighting!

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Carbide Series SPEC-04 Mid-Tower Gaming Case
Borderless glass gaming case is the new trend now, and Carbide Series SPEC-04 Mid-Tower Gaming Case comes in a borderless tempered glass window with an angular exterior design. The gaming case equips 3 HDD and 2 SSD drive cages too, so you could install your HDD and SSD easily while keeping them tidy. Other than that, it features a pre-installed 120mm LED front fan for superior cooling.

HS50 Stereo Gaming Headset
HS50 Stereo Gaming Headset is a gaming headset which supports multiple platforms – PS4, Xbox One, PC, Nintendo Switch and mobile devices. You don’t have to buy multiple headsets to play on different platforms anymore! The headphone is having a frequency response of 20Hz – 20 kHz, it reduces ambient noise too.

The products above are all available in Malaysia now at the price below:
K68 Mechanical Gaming Keyboard – around RM378
Carbide Series SPEC-04 Mid-Tower Gaming Case – around RM280
HS50 Stereo Gaming Headset – around RM407
If you are interested, you can purchase it from Lazada or Lelong. You can also visit Corsair official website and Facebook page for more information.
Source: Wanuxi

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Tags: Carbide Series SPEC-04 Mid-Tower Gaming CaseCorsairHS50 Stereo Gaming HeadsetK68 Mechanical Gaming KeyboardMalaysia