The Rules of Survival Collaboration Event with Attack on Titan Begins

Rules of Survival (ROS), the prevalent Battle Royale game developed by NetEase Games, has teamed up with the popular Japanese manga/anime series Attack on Titan (AOT) in bringing major characters including Eren and Mikasa into the game.

The one-month licensed collaboration event was launched simultaneously today (13th October) in authorized American and Southeast Asian regions.

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ROS players can gain buff and rewards for free by meeting up with AOT major characters and completing several missions in the specific training manual. Themed items include transformation costumes, weapons as well as sports cars are available in the lottery drawing.
In addition, a brand new interaction mode will launch during the collaboration period. Players can attend the training of the Survey Corps and fight against the titans, and obtain the token from AOT characters and win the upgraded bonus as the holding time extends.
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Overall, the new collaboration with Attack on Titan will bring more surprises and excitement to the players of Rules of Survival.
ROS is a multiplayer battle royale game initially launched in November 2017. Currently, Rules of Survival has been downloaded on mobile over 280 million times globally and has become the most downloaded app in over 65 countries and regions.
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Rules of SurvivalPublisher: NeteaseRelease Date: 2017-11-15Android, iOS, Microsoft Windows
Welcome to the brand new RULES OF SURVIVAL arena, where the deathmatch has now been raised to a thrilling epic scale! This is a Battle Royale game now played by over 230 million people worldwide.

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Tags: Attack on TitanNetEaseRules of Survival


Cave announces new gaming project

Game developer Cave has just announced the launch of a mysterious teaser site, which details a new gaming project that it is currently working.

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Known simply as Iyo Iyo Sensou wo Hajime masu ka?, very little is known about the game at this juncture. The only thing we have going on at the moment is that the background story written by Shibamura Yuki, who also wrote titles such as Gunparade March and Touken Ranbu Online.
“The ways wars start are roughly the same.
People believe in the same thing but still complain,
but people who believe in the prevailing opinion would ignore.
Wealth gap is acceptable,
but having none would be dangerous.
The rich is minority,
but saying they all exploit the weak would be dangerous.
When those leading power with the will to punish become a part of the majority,
that’s when a war is about to start.
The seeds of tragedy are sown, putting an end to everything.
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While the usual is gone, a war is coming.”
A rather cryptic paragraph that perhaps alludes to a war of some sort, but what it really entails we will have to wait for a little longer.

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Tags: AndroidCaveiOS


Nickelodeon All Star Brawl Is Reportedly Smash But With Better Netcode

Nickelodeon has announced Nickelodeon All Star Brawl, a platform fighter based off of Nintendo’s iconic characters. The developers have also elaborated on the Nickelodeon All Star Brawl netcode , giving Smash fans a reason to check out the game.

While a lot of the information comes from IGN’s exclusive reveal of the game, developers Ludosity were also taking questions in their discord channel, presenting new information about the game.

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The game is coming to PS5, PS4, Xbox One, Xbox Series X|S and Nintendo Switch. Ludosity has also said that a PC version is coming at a later date.
While we don’t know the specifics of the game’s mechanics, the Smash DNA is certainly there- unlike previous Smash clone PlayStation All Stars Battle Royale, Nickelodeon Brawl seems to be sticking to the death-by-platform rule that Smash fans know and love.
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Developers Ludosity seem to be doing their homework, as it looks like they’ve confirmed in their discord that the game will feature wavedashing, a movement option beloved in high-level Smash play.
Characters Coming To The Game

Here’s the currently announced roster of characters for Nickelodeon All Star Brawl

Michelangelo (Teenage Mutant Ninja Turtles)
Leonardo (Teenage Mutant Ninja Turtles)
Nigel Thornberry (The Wild Thornberrys)
Powdered Toast Man (Ren & Stimpy)
SpongeBob SquarePants (SpongeBob SquarePants)
Sandy Cheeks (SpongeBob SquarePants)
Patrick Star (SpongeBob SquarePants)
Oblina (Aaahh!!! Real Monsters)
Lucy Loud (The Loud House)
Lincoln Loud (The Loud House)
Helga (Hey Arnold!)
Reptar (Rugrats)
Zim (Invader Zim)
Danny Phantom (Danny Phantom)

This is far from the final roster of the game, as Target has put out a redacted version of the box art that seems to show more silhouettes, including what appears to be Ren & Stimpy, as well as Catdog. There’s also two vaguely humanoid silhouettes, which some fans believe might be Korra from The Legend of Korra, which released exclusively on Nickelodeon.

Nickelodeon All Star Brawl Netcode
While not part of the initial announcement, developers Ludosity seem to have commented on the Nintendo All Star Brawl netcode. While not universal, the developers say some platforms will support rollback netcode.
Online play  has been one of the big gripes with Smash Bros, due to the fact that it has the double whammy of having traditional Delay-based Netcode and the Switch having no ethernet port, leading to situations where matches could become unplayable with how badly the game slows down. Worse yet, it’s been teased that Grand Finals could be won by a CPU, as Smash replaces disconnected players with bots rather than ending the match.

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Tags: LudosityNickelodeon All Star Brawl


ROG Face Off – An exciting new concept design in collaborating with Designworks, a BMW group company

ASUS ROG introduces an exciting new concept design – ROG Face Off, created through a partnership with Designworks, A BMW Group Company. The purpose of the collaboration and concept was to imagine the future of gaming laptops. ROG Face Off strikes a balance between two worlds: elevated aesthetics with a premium appeal and a more dynamic and immersive gaming experience.

In order to reflect the split personality and needs of gamers now, the design of ROG Face Off layers elements to draw the eye across three levels, each with a different focus, going from the streamlined silhouette to surface sculpture and then finer details. The sleek exterior has a focused and aggressive profile framed by futuristic lines, but still retains familiar ROG hallmarks, like the offset slash and ROG logo emblazoned on the lid. The distinctive cut contrasts polished and matte surfaces that reinforce the ROG existing aesthetic in a bold new way.

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While ROG laptops typically stick to darker tones, the concept wears a silver coat tinted jade green. Designworks chose the concept’s unique colour to align with future design trends, culled from their knowledge of picking trending colours for the automotive industry.
The ROG designers love the flowing form of the BMW Motorrad VISION NEXT 100 motorcycle concept and want to bring some of the same feel to laptops. Thus, on the ROG Face Off concept, sets of progressive gills sweep across the back of the chassis and flank the sides of the keyboard.

The gentle curves balance the laptop’s harder edges and instantly draw attention while also providing functional ventilation. LEDs below generate a customizable glow that illuminates the raised ridges from within. Additional interior lighting proudly highlights the motherboard, fans, and other components visible through the smoked X-ray panel above the keyboard too.
The WASD cluster and left side of the space bar are covered by smooth metal skin that makes critical gaming controls immediately recognizable by touch alone. To satisfy gamers seeking more grip, rubberized cover was designed that fits over the WASD group. The design of the power switch also trades traditional buttons for a spring-loaded setup inspired by bolt-action mechanisms.

Pulling the trigger powers on the system and activates an accompanying lighting effect that amplifies the awakening. RGB lighting also helps to define the concept’s dual personalities. It glows pure white in work mode, but in gaming mode it glows defiantly red, reinforcing a more aggressive attitude.
While the advanced and futuristic capabilities of ROG Face Off aren’t readily available now, we can expect it to become a reality in the near future. What are your thoughts about the new concept design? Tell us your comment below!

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Tags: ASUSBMW Group CompanyDesignworksGaming LaptopPCRoGROG Face Off


Diablo II Resurrected Open Beta available this month

Gamers and Diablo fans alike will soon be able to get a taste of Diablo II: Resurrected through the game’s Open Beta test period. It appears that the Microsoft leak from earlier which showed the game’s Beta test date as August 17 is not entirely accurate.

Early Access weekend – August 14, 1:00am GMT+8 – Fans who pre-ordered Diablo II: Resurrected or the Diablo Prime Evil Collection on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 will be able to access the game early during this time.

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Public Open Beta weekend – August 21, 1:00am GMT+8 – During this time, all players will be able to experience the Diablo II: Resurrected Beta simply by downloading the game on PC, Xbox or PlayStation during the weekend. Players will be able to try out cross progression between platforms.
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There will be two additional classes for players to try out during the beta—the Paladin and the Druid. They will be playable alongside the Barbarian, Amazon, and Sorceress. In addition, the Open Beta will also include online multiplayer, which lets up to eight players team up to tackle the story or fight each other PvP-style.
Note that the Open Beta will be limited to the first two acts of the game. In addition, there will be no level cap, so players are free to experiment and try out various builds.
For more details on the Open Beta, check out this blog post on Blizzard’s website.

Diablo II: ResurrectedDeveloper: Blizzard EntertainmentRelease Date: 2021-09-23Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Diablo® II: Resurrected breathes new life into Blizzard Entertainment’s acclaimed ARPG and its expansion, Diablo® II: Lord of Destruction®, from beginning to end. Return to fight for Sanctuary and discover the fate of the mysterious Dark Wanderer rebuilt in all-new 3D graphics, brand-new cinematics, remastered audio… and the same classic Diablo® II gameplay you remember.

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Tags: Blizzard EntertainmentDiabloDiablo 2: Resurrected


Alice Fiction now accepting pre-registrations

Alice Fiction has begun accepting pre-registrations ahead of its Summer 2022 expected release window. This doubly confirms the fact that WonderPlanet did indeed intend this game to be a global simultaneous release.

As is usually the case, Alice Fiction is giving out rewards for hitting pre-registrations milestones, up to 20 draws in the gacha worth of currency. The milestones are as follows:

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50,000: 300 Quartz
100,000: 300 Quartz
150,000: 500 Quartz
300,000: 600 Quartz
400,000: 800 Quartz
500,000: 3000 Quartz

The game’s overview is given as follows:
Welcome to The Metaverse of ALICE!
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Metaverse×high speed battle×puzzle!
An addictive, speedy puzzle RPG releasing worldwide this summer!
◆Absolutely refreshing! Easy-to-play, high speed puzzle battle!◆
The rules are simple! Break many panels as possible within the time limit and unleash a big blow on the enemy!
Breaking 3 or more panels at once allows you to do an exhilarating special attack!
◆Main aspects◆
・Many fascinating characters!
・Fully voiced stories that take place in a metaverse!
・Exciting experience with EDM sounds!
・Compete with your friends through versus mode and claim the crown!
・Every character is able to upgrade to the highest rarity!
・Collaborations with illustrators from all over the world!
◆Story◆
You as the protagonist logs into The Metaverse of ALICE for the first time, however, a mysterious error occurs during the process.
You reach ALICE after the error, but you are told that you have lost all of your memories of your past.
Lost memory, a girl who claims to be your younger sister, and “Lost Avatars”” (The Identity Detachment Phenomenon).
As you go on a journey to find the answers, you meet many people including Folklores, and you begin to discover the problems and the truth behind The Metaverse of ALICE.
 Pre-register

ALICE FictionDeveloper: WonderPlanetRelease Date: 2022-07-27Android, iOS
You as the protagonist logs into The Metaverse of ALICE for the first time, however, a mysterious error occurs during the process.
You reach ALICE after the error, but you are told that you have lost all of your memories of your past.
Lost memory, a girl who claims to be your younger sister, and “Lost Avatars"" (The Identity Detachment Phenomenon).

As you go on a journey to find the answers, you meet many people including Folklores, and you begin to discover the problems and the truth behind The Metaverse of ALICE.

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Tags: Alice FictionWonderPlanet


Guilty Gear Strive Delayed, Again.

Guilty Gear Strive has been delayed yet again, pending feedback from the game’s first Open Beta. This is the second time the game has been delayed, both times related to overwhelming fan feedback.

The announcement was made this morning via the game’s Twitter, where Arc System Works also elaborated more on the specific things they were looking to fix. The new release date for the game has also been set for June 11th, 2021.

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“Since we have received valuable feedback after the recent Open Beta Test, we would like to make the most of this opportunity to provide the best game possible”, the statement reads. “We need extra time to polish the some aspects of the game, such as the online lobbies and the server stability”.

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Anecdotally, the lobby system was one of the biggest critiques for the Guilty Gear Strive, and having delayed the game while specifically mentioning that is a good way to get fans to come to accept the announcement. Unlike previous Guilty Gear games which used Arcade machines to symbolize players playing together, Strive adopted an obtuse system wherein players would have to enter a ready stance, with other players approaching them to fight. This caused a lot of problems, since two readied players couldn’t be overlapping, launching one of them some distance away.
There was also no rematch option, meaning players who wanted to play a best-of-3 (as is usual etiquette) would have to take a long time setting up the match again, potentially being challenged by other players.
The server issues could be related to the bugs during the game’s Open Beta, which saw players unable to play the Beta for a whole day due to technical issues.
This isn’t the first time Guilty Gear has been delayed, as the game was originally titled Guilty Gear 2020 and set to come out late last year. Arc System Works has been generally quite responsive to fan feedback, with the 2020 delay being related to the implementation of Rollback Netcode, something that was unilaterally praised in the Open Beta.

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Tags: ARC SYSTEM WORKSGuilty GearGuilty Gear -Strive-


McDonald’s To Launch New Pokemon Figurines With Happy Meals!

Great news Pokemon fans! McDonald’s is collaborating with The Pokemon Company to bring us new Pokemon figurines with their Happy Meals! Just a couple of days ago, McDonald’s Malaysia made that announcement on their Instagram post which really got us collectors excited for what’s coming with their Happy Meals.

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Gotta catch em’ all! Everyone’s favorite Pokémon is heading to McDonald’s! Stay tuned! #mcdonaldsmalaysia #happymeal #pokemon

A post shared by  McDonald’s Malaysia (@mcdonaldsmalaysia) on Nov 8, 2018 at 8:41pm PST

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The promotion will commence on November 15th to December 12th, which is just a couple of days to go! For each purchase of a Happy Meal you’ll get the week’s featured Pokemon figurine. Below are the dates for the 8 Pokemon’s that will be available in the weeks to come:

Totodile / Pikachu (November 15 to November 21)
Shiny Magikarp / Torchic (November 22 to November 28)
Psyduck / Meowth (November 29 to December 5)
Squirtle / Vulpix (December 6 to December 12)

Get ready and do expect a long queue during the days to come!

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Tags: McDonald'sMcDonald's MalaysiaPokemonThe Pokemon Company


[Gamescom 2019] Destiny 2: Shadowkeep – Season of the Undying

Season of the Undying will be arriving 1 October for Destiny 2, and Destiny 1 fans will see the return of someone familiar…

Destiny 2: New Light is available free to play, and even if you’re new, you can just jump in right away and begin on the campaigns. You can unlock stuff pretty quickly, and it’s all open to you to choose.  Cross-play is also coming, so you can play on whatever platform you want.

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Seasons are meant to keep Destiny fresh constantly, and you’ll be going to the moon to fight Nightmares this time. Information is a little scarce, but what’s stopping you from jumping in and playing?

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Tags: DestinyDestiny 2Destiny 2: ShadowkeepSeason of the Undying


Cyberpunk 2077 1.5 Update Breaks The Game, Again.

Cyberpunk 2077 launched its 1.5 patch yesterday, meant to bring the game to the next gen while also addressing many issues with the base game that have been there since its launch.

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However, that isn’t the case for many players, as the patch seems to have also downright broken the game if you’re playing it on PS4 or PC.
The PS4 issues affect primarily the disk version of Cyberpunk 2077, where the 1.5 patch would cause the game to not launch while the PC version would crash constantly.
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In a forum post, CD Projekt Red’s Marcin Momot said they are aware of the issues, with some general fixes to solve the issues.
“The crash is most likely caused by audio software conflict. So far we’ve identified this issue with audio drivers such as A-Volute, Nahimic or Sonic Studio”, he says. “We’re currently investigating”.
“Meanwhile, as a temporary solution, we recommend disabling said drivers before launching the game”, he continues.
This comes as another blow in the story of Cyberpunk 2077- who went from one of the most anticipated games of the past decade to a posterboy for unfinished game due to a myriad of bugs at launch.
The issues were so bad that both Microsoft and Sony Interactive Entertainment offered refunds– before the latter delisted the game entirely from its digital storefronts.
The fact they were made to pay for a game that couldn’t be sold even prompted class-action lawsuits from investors– though there’s been no updates on that since.

Cyberpunk 2077Publisher: CD Projekt RedDeveloper: CD Projekt RedRelease Date: 2020-12-10Microsoft Windows, PlayStation 4, Xbox One
Play as V, wanting to make their mark in Night City. Tech is a lot of things, and there'll be plenty to find here. With immense character customization and many story branches waiting for you to discover, what will your Cyberpunk experience be?

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Tags: CD Projekt RedCyberpunk 2077


Super Nintendo World Universal Studios Hollywood coming in 2023

Iconic Italian plumber Mario and a host of other iconic Nintendo characters will arrive at Super Nintendo World Universal Studios Hollywood. Earlier today, Universal Studios Hollywood confirmed that the Super Nintendo World will be opening in the iconic Los Angeles tourist destination.

Beyond the announcement, there isn’t much to go from in regards to the attractions or events that will take place. According to its website:

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Get ready for SUPER NINTENDO WORLD™, opening 2023 in Universal Studios Hollywood. And level up with all kinds of exclusive apparel and collectibles at the Feature Presentation store in the park, opening soon.
It is unknown exactly when in 2023 will the video game-themed land open. Regardless, visitors can expect to see Mario, Luigi and many other of Nintendo’s legendary characters in Super Nintendo World, similar to the one at Universal Studios Japan. According to reports, the American Super Nintendo World will be smaller than its Japanese counterpart.
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As part of the partnership between Nintendo and Universal back in May 2015, Super Nintendo World is one of the major projects featuring the Mario IP. Other projects include the upcoming Mario Bros film starring Chris Pratt which is under Universal Pictures. Universal Studios Japan began construction back in June 2017, but due to the pandemic, the theme land finally opened in March last year.

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Tags: NintendoSuper Nintendo WorldUniversal Studios Hollywood


Ultimate forms of Agumon and Gabumon!

As it turns out, the new apparent forms of Wargreymon and Metalgarurumon that we saw from the Digimon Last Evolution Kizuna trailer were Ultimate forms of Agumon and Gabumon! Their official names have also been revealed: Agumon, Bond of Courage and Gabumon, Bond of Friendship. Both are stated to be legendary, final evolutions, achieved after countless possibilities.

For reference, most Digimon are able to go through the following Digivolution levels:

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Baby I
Baby II
Child
Adult
Perfect
Ultimate

                    Agumon, Bond of Courage

                    Gabumon, Bond of Friendship

These are Kenji Watanabe’s illustrations for the duo, whom we’d surely be seeing in action for ourselves soon enough when they reach worldwide theaters. For us in Malaysia, the earliest we can expect it will be 16 April 2020. Besides that, it would seem that Agumon and Gabumon will also be receiving Ultimate Image figures as announced by Bandai in the coming future. Keep an eye out for the prototypes!

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The Japanese version of Digimon ReArise also has a gacha featuring these forms of Agumon and Gabumon too. Of course, you might be wondering how the Japanese audience feel about Last Evolution Kizuna. Going by the website you can check out here, the average evaluation is a whopping 4.9 out of 5!
We’ll be looking forward to the movie ourselves to find out if that hype is real!

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Tags: BandaiDigimonDigimon Last Evolution KizunaDigimon ReArise


Indirect roguelike combat game ENYO launching September 7

ENYO is a tactical roguelike about hook & shield combat. It’s free to play with a single in-app purchase to remove ads and unlock a Daily Challenge mode. The release in the App Store will be on 7th September.

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You play as Enyo, the Greek Goddess of War, wielding a shield and hook to defeat your foes using traps rather than offensive attacks. The gameplay is based on the idea of indirect combat. Enemies can only be defeated by pushing or pulling them into burning lava pits or deadly spiked walls.

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If you want to know more about the game, subscribe to their newsletter here.

Source: PocketGamer

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Tags: ENYOiOSTiNYTOUCHTALES


Granblue Fantasy x One Piece Red to Blue collaboration detailed

Details for the upcoming Granblue Fantasy and ONE PIECE RED film collaboration have been revealed. Titled “ONE PIECE RED TO BLUE”, the Granblue Fantasy news post highlights several featured characters including Luffy, Zoro, Nami, Robin, Usopp, Sanji, Chopper, Franky, Jinbei and Brook for the Straw Hat Pirates.

gbf luffygbf nami robingbf zoro sanjigbf straw hat piratesgbf one piece weaponsgbf one piece weapons2
Playable characters will be Luffy (Fire), Nami and Robin (Wind), Zoro and Sanji (Dark), all of them being SSR units. The remaining Straw Hat Pirates will be available as a SSR Water summon that can be uncapped to 4-stars. The Wado Ichimonji and Sorcery Climate Baton will both be SSR Light weapons. However, the in-game news does not mention Luffy’s uncap details, or Uta, who was mentioned as a SSR Light summon.

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Joining the Straw Hat Pirates are Rackam, Cagliostro, Lowain, Walder, Pengy, Lich, and Seofon, having gotten devoured by the same animal that got the pirates. The story blurb is given as follows:
The heart of an adventurer beats inside every kid. They dream of high diving with mermaids and high-fiving giants. They dream of beating the odds for a piece of glory.
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But growing up is inevitable – the times they are a-changing. Realizing the world’s realities can be a harsh wake-up call. Life’s incessant challenges seem to hold us back forever. Eventually, our dreams fade from memory.
Nevertheless, a man once said that people’s dreams don’t ever end. These words ring true for two groups of travelers who sail the grand seas and fly the fantastic skies. They’ll never give up on finding the treasures that mean the most to them.
This is a true tale of those intrepid adventurers.
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesGranblueGranblue FantasyOne PieceOne Piece Red


Final Fantasy Pixel Remaster teaser released

The Final Fantasy Pixel Remaster teaser was released at Square Enix Presents Summer, which you can watch below:

Captioned simply with:

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The games that inspired a generation come to life once more, in the ultimate 2D pixel remaster.
Coming soon to Steam and Mobile!
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Final Fantasy Pixel Remaster will contain titles from Final Fantasy 1 to 6. All of them are already available on mobile, so this pixel remaster will be quite the curious one to see. Some of them are the 3D Remake versions, so the pixel remaster will be your chance to opt out of those. No date has been given for the releases, so we’ll just have to stay tuned to see if those who already own the games will receive these at no additional cost.

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Tags: Final FantasyFinal Fantasy Pixel RemasterSquare Enix


Fire Force: Battle of The Flame Road Coming to iOS

Japanese developers ORENDA has just released a Fire Force mobile game titled Fire Force: Battle of The Flame Road which will be coming for iOS devices.

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Fire Force Anime Overview

The anime follows the story of the main protagonist Shinra Kusakabe who is a third generation pyrokinetic youth who was dubbed the “Devil’s Footprint” for his ability to ignite his feet at will. He then joins the Special Fire Force company 8 who dedicate themselves to finding a solution of a world-threatening called “spontaneous human combustion”.
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During his time in the Special Fire Force company 8, he discovered that his younger brother’s abduction during a fire breakout that killed their mother was caused by a mysterious doomsday cult who are also behind the “spontaneous human combustion”. It is now up to Shinra and his allies to put a stop to this doomsday cult.
Fire Force: Battle of the Flame Road

Based on the aesthetics of the season 2 ED song, this iOS mobile game is a side-scroller action game where players get to play as Shinra Kusakabe or Arthur Boyle to battle against the Infernals under the assistance of the Special Fire Force Company 8.
As the game progresses, you can pick up different items to attack the enemies or recover your HP. The final score is based on the numbers of Infernals you defeat and the quest-clearing time.

While the game is only out for iOS devices as of now, the game will also be set to release for Android devices eventually but the date as yet to be confirmed.

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Tags: Fire Force: Battle for the Flame RoadiOSORENDA


Kimetsu no Yaiba Keppu Kengeki Royale delayed

The mobile Kimetsu no Yaiba game, Keppu Kengeki Royale, has been delayed. The game was originally scheduled for release within 2020. The reason for the delay was for quality assurance, with no new projected release window given. Pre-registration rewards were already revealed much earlier, which are as follows:

100,000: Currency for 3 times gacha
200,000: Currency for 5 times gacha
300,000: Character “present”

Presumably a Pick One out of: Tanjiro, Nezuko, Zenitsu and Inosuke

400,000: Currency for 10 times gacha
500,000: SSR rarity Ability Card

Equip the Ability Card on a character to boost their stats

The game is an asymmetrical multiplayer game where players will be divided into the Demon Slayer Corps, and the demon, looking to take each other out. You can check out the initial trailer below:

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It’s been a bit of an eventful year for the series: the manga finishing serialization, airing the Mugen Train movie, the game announcements – one of which is a console title for PS4 in 2021 – and most recently, its collaboration concluding in Granblue Fantasy, among other things. The Keppu Kengeki Royale official Twitter had gone into radio silence since May, so hopefully there’ll be more news soon besides it getting delayed. You’ll at least have the console game to hopefully anticipate at some point.

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Tags: AniplexDemon SlayerKeppu Kengeki RoyaleKimetsu no YaibaKimetsu no Yaiba Keppuu Kengeki RoyaleQuatro ASoleil


Taxi Chaos, Other Titles Getting Asia Releases

goGame and Lion Castle Entertainment are co-publishing several big titles such as Taxi Chaos, Slide Stars and Speed 3: Grand Prix in the Asia Region. They announced the decision to publish these games in countries such as Japan, South Korea, Hong Kong, Taiwan as well as the SEA region.

The three titles will be available on PS4 and Nintendo Switch in the Asia region this May with the exception of Speed 3, which will be available from April 8th.

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goGame provided the Asian localization work on Lion Castle’s current games, making them available in Chinese, Japanese and Korean languages. It will publish the games listed below on digital store-fronts and will work with retail distribution partners to market the boxed versions.

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Taxi Chaos
Pedestrians and tourists, take cover!  The streets are about to get more reckless when Taxi Chaos hits the PlayStation 4™ and Nintendo Switch™ in Asia in May 2021.
Developed by Team6 Game Studios, Taxi Chaos is a fresh and modern take on classic taxi games where drivers can earn big fares by successfully picking up and dropping off customers at the destination of their choice. Rush around town to pick up the craziest of customers and deliver them on time as fast as you can.
Players can get behind the wheel of a wide range of unlockable rides, each with its own different attributes. Power through midtown in the strong muscle car, race through the West Side Highway in the superfast exotic supercar and drift around Wall Street in the Japanese tuner. Additional vehicles will become available as players progress through the game.
Would-be cabbies will be able to explore a colorful and vast city with many New York-inspired locations, discover shortcuts, drift through corners, take impossible jumps, and aggressively bash their way through traffic, all while getting paid to do it! Passengers won’t mind if you trade paint with other cars since they’re a little crazy themselves. Players can look forward to giving a ride to hipsters, plumbers, rock stars, and even aliens without worrying about getting a poor rating in a ride-sharing app.
It will be available digitally on the official PlayStation™ Store and Nintendo™ eShop for Asian markets. The retail/boxed version of the game will also be available in Hong Kong, Taiwan and Southeast Asia through distributor Epicsoft Asia.

Slide Stars
Have a splashing fun time in Slide Stars with 20 of the world’s biggest international social media stars like Brent Rivera, Holly H and Prof. Dr. Freek Vonk! YouTubers, vloggers, #fitspo celebs, IG models, TikTok sensations and even a wildlife influencer will race, bump, bounce and slide in this ultimate water platform adventure, releasing for the PlayStation 4™ and Nintendo Switch™ in Asia in May 2021.
Players will be able to pick their favourite star, ride the float of their choice and blast through challenging and crazy water slides! Whether you’re sliding on a banana, flamingo or dangerous shark, jump and balance through insane tracks to win Hearts, Star Pieces and Coins in order to unlock new characters, costumes and floats. The stars can also open up hidden paths in each course based on their social media affinities.
There is also a single screen, two-player mode for more fun with family and friends. Challenge each other as you both race towards the finish line, while trying to overcome extreme obstacles like crocodiles, TNT and giant eggs.
Join the cast of Slide Stars who appear in the game as playable characters (in alphabetical order): Alan
Stokes, Alex Stokes, Amusementforce Greg, Amusementforce Kes, ApoRed, Ben Azelert, Brent Rivera, Demi rose, Doctor Mike, Enji Night, Enya Wandres, Holly H, Jeff Seid, Kat Wonders, Luciano Spinelli, Lexi Rivera, Milan Knol, Prof. Dr. Freek Vonk, Sveta Bilyalova and Veronica Bielik.
Developed by Triangle Studios, Slide Stars (with English and Asian languages) will be released digitally on the official PlayStation™ Store and Nintendo™ eShop for Asian markets. The retail/boxed version of the game will also be available in Hong Kong, Taiwan and Southeast Asia through distributor Epicsoft Asia.

Speed 3: Grand Prix
Get ready for explosive, arcade racing action with Speed 3: Grand Prix, releasing for the PlayStation 4™ and Nintendo Switch™ in Asia on April 8, 2021.
This action-packed and adrenaline-fueled arcade racing game transforms the world’s most popular motorsport into an accessible experience for players of all ages.
Speed 3: Grand Prix challenges players to get on the race circuit and become the best driver of all time. Take down the competition as you master various tracks around the world, from the American wastelands, to the pro circuits of Germany, to the city streets of Tokyo. But make sure your car doesn’t get damaged or you’ll be burning more than just rubber!
Available in both single player and split-screen multiplayer modes, the game is an irresistible mix of high-speed track racing with high-octane explosions!
Developed by Team6 Game Studios, Speed 3: Grand Prix (with English and Asian languages) will be released digitally on the official PlayStation™ Store and Nintendo™ eShop for Asian markets.

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Tags: goGameLion Castle EntertainmentSlide StarsSpeed 3: Grand PrixTaxi Chaos


WotV Global launches today! [War of the Visions]

WotV Global finally launches today, more or less four months since its initial launch in Japan. Tactics fans can rejoice now that they can play War of the Visions in English, or any of the localized languages without needing to keep a wiki tab open. Incidentally, all pre-registration rewards have been met, including the bonus milestone one. This would mean all players will be receiving the following:

50,000: 250 x Visiore, 20 x Gil Snapper (L)
100,000: 250 x Visiore, 5 x NRG Restore (L)
150,000: 250 x Visiore, Weapon – Excalibur (UR)
200,000: 250 x Visiore, Vision Card – Aquatic Songstress, Siren (UR)
250,000: 250 x Visiore, Unit – Y’shtola (MR)
300,000: 1,000 x Visiore
800,000: 1,000 x Visiore, 1 MR+ Guaranteed Unit Summon Ticket A

You can read up on our initial impressions of the Japanese launch here. Do also peruse the beginner’s guide that we have over here too. The minimum requirements for running the game are as follows:

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iOS
Requires iOS 12 or later
Compatible with iPhone and iPad
Memory Required: 2GB or greater
Android
Requires Android 5.0 (Lollipop) or later
CPU: ARMv8 (AArch64) or greater
RAM: 2 GB or greater
Memory Required: 2GB or greater
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WotV Global launches 12:00 AM PT, so if you’re reading this, the game should already be open, so head on over and get started!
 Download

War of the Visions: Final Fantasy Brave ExviusPublisher: Square EnixDeveloper: Square EnixRelease Date: 2019-11-14Android, iOS
In the latest work of the FINAL FANTASY BRAVE EXVIUS series, experience a battle that has remained unknown in the world of FFBE...until now.

Characters from past FINAL FANTASY titles will be included!

Twin princes and the beautiful steel maiden—
The War of the Visions begins!

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Tags: Final FantasySquare EnixWar of the VisionsWar of the Visions: Final Fantasy Brave Exvius


NARAKA: BLADEPOINT in brief: an interview with the dev team

NARAKA: BLADEPOINT has gone through several beta sessions by now, with a global release set for Summer 2021. Another one is planned for June, with adjustments for characters and weapons briefly touched upon, alongside reveals and teasers for upcoming content. For the unfamiliar, here’s an overview of the game as given on its Steam Store Page:

NARAKA: BLADEPOINT is a 60-player action Battle Royale offering players insane mobility powered by parkour and grappling hook, a vast arsenal of melee and ranged weapons, and a roaster of characters with powerful abilities—transform yourself into a gigantic Vajra Warrior and crush your enemies!

We briefly interview the devs about their ongoing work on NARAKA: BLADEPOINT.

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The beta builds have naturally evolved over the course of time, starting out with only three melee weapons for players to choose from. The fourth will be coming soon in the June beta, with the Three-section Staff, Shield & Axe and Dagger options being considered for the fifth. They also want to know what you, the players, think would be your most favourite melee weapon. Perhaps the one with the most votes will get implemented first, who can say?
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With NARAKA being a 60-player battle royale, balancing will be another one of those important touchstones. Thanks to the beta tests, it’s how the dev team can work on balance issues in a live gameplay environment. They assure they are going through the data and feedback, with some of the upcoming changes revealed in their latest blog post; it previews the tweaks to heroes Temulch and Tarka Ji, as well as the Pistol, besides additions or revisions for SoulJades and finer things with regards to realism. In answering our questions, the team also mention the optimizations for the Long Sword and Counter.

They don’t reveal the nature of the two new maps coming to the beta, but they will be working on other game modes. No specifics were provided for these game modes either, unfortunately, so we’d have to wait with the rest of you. With regards to content updates, the team pretty much confirm updates will roll out seasonally. The exact length of a season is not fixed yet, but you can expect one to last for roughly three months. Seasons will also be accompanied by a season pass. These passes typically mean cosmetics in most other titles, in which case the dev team expects to stick to its traditional theme for now. No swimsuits for summer just yet?

That’s about all the time the devs had for our interview regarding NARAKA: BLADEPOINT. The game is slated for that global release summer 2021 for PS4, PS5, Xbox One, and of course, PC. They have an upcoming showcase at E3 on 13 June, so expect more information then!

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Tags: 24 EntertainmentNARAKA: BLADEPOINTNetEaseNetEase Games


UNDECEMBER Launches Globally Today

LINES Games Corporation has announced that UNDECEMBER has officially launched globally today on PC via Steam, LINE Games PC Launcher Floor as well as on iOS and Android.

The game’s description via its Steam page is as follow:

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“UNDECEMBER is a Hack & Slash Action RPG in which players are able to surpass the conventional limits of skills by endlessly combining variety of Skill and Link Runes. Become a Rune Hunter and experience the joy of farming and growth!”
UNDECEMBER offers cross-play and gamepad support across all its available platforms and also comes with 10 language options including English, German, French, Japanese, and Chinese (Simplified/Traditional).
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The global launch for UNDECEMBER brings up to 10 Acts for the Story Mode that players can experience and other various challenges such as Chaos Dungeon, Spire of Barrier, Void Rift and even co-op Raids.

To celebrate its global kickoff, LINE Games is holding a week-long login event and mission festivals that rewards participating players with lots of in-game items such as Rare Birth Essence and Rare Gear Essence Bundle.
You can also start claiming the rewards from the pre-registration campaign from the in-game mailbox and get useful in-games items such as:

Movement Speed Elixir x 30
Skill Rune Magic Upgrade Essence
Medallion Coupon [Star’s Creation]
Gold x 100, 000
Rare Upgrade Essence x 10
Resurrection Scroll x 15

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Tags: LINE GAMES CorporationUNDECEMBER


GTA 6 Has Leaked Online and The Leaker is Trying to Blackmail Rockstar

Grand Theft Auto (GTA) 6 has leaked online with an alleged 90 videos of footage circulating around the web.

If that’s not enough the originating hacker has claimed that they have the game’s source code and would like to “Negotiate” with developer Rockstar and parent company Take-Two Interactive over it.

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The footage was uploaded to GTAForums by user teapotuberhacker who claims he has 90 clips of footage. He also said he has the GTA 5 and 6 source codes and assets as well as the GTA6 testing build. The original post has now been taken down.

“i am looking to negotiate a deal”
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GTA VI leaker says they’ve woken up to thousands of messages and are calling on people from Rockstar/Take Two to contact them. pic.twitter.com/cnPs57NAt7
— Stephen Totilo (@stephentotilo) September 18, 2022

Much of the leaked footage has now been taken down by Rockstar, which affirms that it is probably real. Prior to the post gets taken down, teapotuberhacker also asked for Rockstar or Take 2 Interactive to contact him to “negotiate a deal”. Considering the footage allegedly in his possession many have taken this to mean that they wish to extort or blackmail Rockstar using the source code.
It should be noted that if the hacker really has the GTA 6 source code, it could be extremely detrimental to the developers. The source code is the central build of a game and it getting into an unauthorized third-party hand and potentially leaked to the public can create problems in terms of the development and marketing of the game.
The new leaks leaked GTA 6 images line up with a prior Bloomberg report by Jason Schreier (via VGC) regarding GTA 6 including that the game will take place in Vice City and will feature male and female protagonists.
“Rockstar’s next game, Grand Theft Auto VI, will include a playable female protagonist,”
“The woman, who is Latina, will be one of a pair of leading characters in a story influenced by the bank robbers Bonnie and Clyde, the people said. Developers are also being cautious not to “punch down” by making jokes about marginalized groups, the people said, in contrast to previous games.”
Schreier has since taken to Twitter saying that he has confirmed with Rockstar sources that the leaks are real and that this could very well be the biggest leak in video game history.

Not that there was much doubt, but I’ve confirmed with Rockstar sources that this weekend’s massive Grand Theft Auto VI leak is indeed real. The footage is early and unfinished, of course. This is one of the biggest leaks in video game history and a nightmare for Rockstar Games
— Jason Schreier (@jasonschreier) September 18, 2022

We do not know the long-term effects of the leak however many analysts believe that it will disrupt the game’s development to some extent.

To those who asked: There are several reasons this is a nightmare for Rockstar. One is that it’ll disrupt work for a while. Another is that it may lead management to limit work-from-home flexibility. The repercussions of this leak might not be clear for quite a while
— Jason Schreier (@jasonschreier) September 18, 2022

Many users are now saying that GTA 6 looks bad performance-wise from the leak but we should keep in mind that this footage is of any unfinished prototype that wasn’t made for the public eye. The game will likely look far better for its official reveal.

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Tags: Grand Theft AutoRockstarTake-Take Interactive


Game Freak Cult Classic Pocket Card Jockey Is Coming To Apple Arcade In January 2023

Apple is starting the new year with a bang, with the announcement that Pocket Card Jockey, developed by Game Freak the makers of Pokemon, will be coming to Apple Arcade alongside several other titles.

Pocket Card Jockey is a unique hybrid of a card game and horse racing which was originally released digitally for the 3DS eShop. With the eShop closing down this coming March, The Game Freak cult classic will only be available to download on iOS devices via the Apple Arcade starting on the 20th of January. Here’s a more detailed look at every game coming to the Apple Arcade in January of 2023:

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Pocket Card Jockey: Ride On! (January 20th)
Game Freak

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Pocket Card Jockey was originally released to great acclaim on the Nintendo 3DS, and while the basic rules are the same, the racing segments have been reborn in glorious 3D. Players will jockey their way to victory by clearing cards with sequential numbers in quick succession. The more cards they clear, the better their horse’s mood will be — which in turn helps them charge energy during races. The position of their horse on the track determines the difficulty of their solitaire rounds. There are also special cards that can be picked up if they run over them while racing. These cards provide a variety of benefits, including leveling up their horse, learning new skills, or improving their performance in a race. Once their steed is fully charged and in the home stretch, they will then have to sprint their hearts out to secure victory.
As players prepare for future races, they’ll be able to take the beloved steeds they’ve grown on the racetrack and pair them up on the farm. The foal they produce will inherit their abilities and become their new partner on the racecourse. Breed generation after generation of racehorses in the quest to conquer all the biggest, most prestigious races in the world.
Episode XOXO (January 6th)
Pocket Gems

Developed by Pocket Gems’ Episode Interactive Studio, Episode XOXO is an interactive storytelling game featuring an ever-growing collection of stories where players choose their own destiny — living out their stories with love, romance, adventure, and drama. The game will launch with five original stories (Little Star, The Royal Bachelor, No Time For Love, The Secret He Keeps, and Road To Wonderland), with plans for more stories to be added in future updates.
Illustrated (January 13th)
Border Leap

Illustrated immerses players in beautiful illustrations and the stories behind them. Featuring creative gameplay that blends jigsaw and word puzzles, each puzzle begins with an illustration represented as an early concept sketch, paired with the concealed words of the artist’s story behind their work of art. With every correctly-placed piece, the illustration comes alive with color while the words of the story are slowly revealed. Upon completion, the full-color masterpiece and story are revealed together in unity.
Squiggle Drop (January 27th)
Noodlecake

Squiggle Drop is a puzzle game that uses creativity and imagination to solve charming physics puzzles by drawing a single shape. Players can complete over 100 puzzles, each with multiple and often surprising solutions, and earn rewards to build their very own Squiggletown. Unlock buildings, cosmetics, and various upgrades as players expand their own personal city.

In addition to these new games, several existing Apple Arcade titles will also be getting new content. Notable games include Angry Birds Reloaded receiving a sci-fi-themed makeover, Grindstone getting new biomes and more levels, Jetpack Joyride 2 getting new Story levels, and Skate City is adding Pro Skate mode to an existing city.
That covers everything coming to the Apple Arcade this January 2023. Is there anything you’re planning to play?

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Tags: Apple ArcadeGameFreakPocket Card Jokey


Rewards and the Calphe:ON Ball with Black Desert SEA

The usual multitude of events and associated rewards are here for Black Desert SEA with the end of autumn, with the chance to get a sneak peek into the future of the game with the Calphe:ON Ball. The online gathering will see Adventurers across all platforms come together for Black Desert!

Before the Autumn season ends, a special event will take place from November 26 to December 1. An Autumn Season coupon will be given out every day during the event period. Adventurers can use these coupons to claim various materials for enhancement. Items such as Time-Filled Black Stones and Tuvala Ores will be delivered through the in-game post.

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A fishing event is also now available in Black Desert SEA. Until December 9, Adventurers who go fishing in Velia, Heidel, Port Epheria or Altinova will have a chance to catch Silver Horn Fish. These Silver Horn Fish can be sold to NPC vendors in each region for a great amount of silver.
Moreover, a special game package promotion will be held until December 2. Adventurers who purchase game packages through Steam or the official website can get a 70% discount on various packages!
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Finally, the date for the long-awaited Calphe:ON Ball has been revealed. This special online gathering will take place on December 5, and Adventurers across the world and from all platforms are encouraged to join. During Calphe:ON Ball, an update roadmap for all platforms will be revealed, and various activities will allow Adventurers to participate in the event more actively.
It truly is goodbye to autumn with these Black Desert SEA events. See you next year!

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Tags: Black DesertBlack Desert SEAPearl Abyss


Activision Blizzard and Sportradar in multi-year collaboration for integrity services

Activision Blizzard and Sportradar will be in a multi-year collaboration for integrity services, involving the Overwatch League and Call of Duty League to protect both leagues from betting-related corruption. Sportradar is a worldwide market leader in integrity services across both traditional sports and esports.

The deal states that Sportradar will monitor global betting activity related to domestic and international Overwatch League and Call of Duty League competitions organized by Activision Blizzard Esports and will report any potential integrity issues to the company to help safeguard the integrity of the competitions.

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Access will also be provided to both leagues to Sportradar’s specialized Intelligence and Investigation Services unit as needed, besides educating players on betting integrity risks and rules, and an app to enable players to anonymously report suspected integrity issues. The company’s Integrity Services support more than 80 of the most prominent US and international sports and esports bodies, including the NFL, NBA, MLB, NHL, FIFA and Tennis Australia.
“Call of Duty League and Overwatch League have long taken steps to safeguard the integrity of matches, and working with Sportradar is a step to further reinforce the importance of fair play.”
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“As our esports activities continue to grow and as fans increasingly engage with wagering on matches, we need to ensure we are doing as much as we can to proactively protect our ecosystem. Working with Sportradar, an industry leader, is important in protecting our players, teams and matches and giving fans the best experience they deserve. We look forward to establishing this relationship with Sportradar and continued expansion of our work together.”
Jason Hahn, Head of Strategic Initiatives at Activision Blizzard Esports
Betting data will be monitored to identify issues from match fixing, inside information misuse and others to safeguard the integrity of the Overwatch and Call of Duty competitions. The company’s industry-leading Fraud Detection System (FDS) monitors odds from over 600 betting operators worldwide, utilizes proprietary algorithms to identify anomalous activity and is operated by a team of dedicated integrity analysts that review any unusual betting patterns. If abnormalities and potential integrity issues are flagged, Sportradar’s team alerts the relevant league in real-time of any integrity issues and aids in any resulting investigations.
“Integrity is a crucial component to the overall success of esports, especially in a time with more betting opportunities available and more tournaments taking place.”
“We look forward to working with The Overwatch League and Call of Duty League to fortify their already powerful integrity measures.”
Andy Cunningham, Head of Integrity Services and League Relations, North America at Sportradar
With the global status of the leagues, it’s only natural for Activision Blizzard and Sportradar to enter into such an agreement.

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Tags: Activision BlizzardCall of Duty LeagueOverwatch LeagueSportradar


Apex Legends Season 7: A New Map, A New Face And A Sick New Ride

We got a hands-on look at the changes coming with Apex Legends Season 7: Ascension. These include the new map, Olympus, as well as the new Legend, Horizon. The update also introduces a new vehicle, the Trident, as well as the new social features and updates to the Battle Pass.

With the new season, the team over at Respawn Studios really wanted to shake things up with features new to the Battle Royale game. Here’s some of what you can expect with the new season. Additionally, Season 7 will be launching alongside the game’s Steam release, and players’ Origin progress will carry over.

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Introducing: Horizon
Horizon is the new champion introduced with the season. An astronaut from the colony of Olympus, she was trapped on the edge of a Black Hole for what was a year in her time, but for the rest of the world was actually closer to 90.
According to the team, Horizon was originally conceptualized as a “Lex Luthor-Type” with more villainous undertones. However, as they developed her backstory, she ended up in a more sympathetic light. In her more recent iteration, she’s simply a mom wanting to get back to see her son.
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You can even see some of the remnants of her old backstory with her weirdly sinister voicelines about looking for more test subjects.

Gameplay-wise, she’s another of the more mobility-based characters in the game. Thanks to her spacesuit, her passive gives her improved aerial mobility. She can even do soft landings, which tie into her tactical abilities.
Her tactical ability is a gravity lift, which can be used to launch her as well as other players into the air. This is great for getting the jump on players whose souls are still weighed down by gravity, and not expecting the aerial drop.
Her ult is, of course, a black hole. By deploying her companion N.E.W.T, it opens up a miniature black hole, pulling enemies towards it. This is great for getting people out of cover, or alternatively, buying yourself some time to make a quick escape.
According to the team the black hole was tricky to balance, as they wanted something that both felt rewarding to use but also wasn’t too broken. Unlike shooters with respawning, they couldn’t make Horizon’s black hole be instantly lethal.

Welcome To Olympus
Olympus is the new map, which is a colony in the clouds. According to David Osei, Senior Level Designer on Apex Legends, the map had its roots in an unused concept from Titanfall.
One of the big features they played with was “Negative Space”. According to David, the idea was to design spaces with absolutely no points of interest, to better draw focus to actual points of interest.
The Reverie Lounge can be accessed via ziplines or dropship
As a result, there’s a great contrast with high-action spots all over the map. These include the Reverie lounge, a high-end restaurant that also serves as a place for high-tier loot and vicious head-to-head.
“There’s also a fun story connection up here, where Loba’s parents were killed by Revenant” David says.
Returning to Olympus is the Arcadia Supercarrier. This huge ship was previously seen docked on the map World’s Edge, and has plenty of tricks to give players a reason to check it out.
“[Arcadia Supercarrier] houses close-quarters combat, and the ship is segregated into four distinct areas,” he says. “Defensive Legends are likely to be very, very strong here”.
The Phase Runner is a large experimental portal, and plays a vital role in the history of Olympus
Of course, David didn’t try to ignore the elephant in the room. In the center of Olympus is a giant vortex, known as the Rift. As one of the most eye-catching points of the new map, he was sure to go into it in great detail.
“This used to be a large bustling research campus before the Phase Runner exploded,” he explains. “So this leaves debris everywhere and a large unstable rift in the center”
It’s connected to two other zones, and David says players are welcome to actually approach the rift. According to him, their curiosity will be rewarded as they get rotated along the spine of the Phase Runner and sent to the center of the map.
So what is a Phase Runner? According to David, it’s another of the map’s unique features. It’s a large portal that connects three of the map’s areas together.
“This always-on static portal will phase players to and from specific locations. But unlike Wraith’s portal, you will take ring damage from within this” he says.

The Trident
The Trident is an all-new vehicle made for traversing Olympus. The vehicle has three seats, perfect for you and your squad.
“We wanted players to feel safe landing on the edge of the map, and also know that they’d have a chance to even get to the other side of the map safely and fast”
The vehicle is squad-locked, so people from opposite teams can’t hijack the vehicle and drive it off a cliff. This tactic wouldn’t work even on the most traitorous of squadmates, as the Trident will launch you into the air before it dives into the void.
Additionally, David stresses that the Trident is very much a vehicle, and so you won’t be getting any splatters with it.
Similarly, damage to the Trident is distributed among the team, so no one’s walking away unscathed. However, you can still focus down specific passengers and shoot them to have them take the full damage.
“We wanted the Trident to be part of the gameplay loop in Olympus, so we wanted people to steal them, fight over them, use them as cover in these open fields”, he says. “Because Trident was designed specifically for Olympus, we’re not gonna be on other maps at this time”.
If you’re not driving the Trident, that doesn’t mean you have nothing to do. According to David, you can attach certain abilities to the vehicle, such as Gibraltar’s shield.

Never Queue Alone Again With Clubs
Clubs are one of the most innovative features to be introduced in Apex Legends Season 7. No matter what team-based shooter you’re on, you’ve probably got a story about a miserable time teaming up with random players.
Rather than use third-party apps like Discord to find groups to play with, Clubs allows you to create in-game groups.
“Clubs is a social system designed to help friends get into squads quicker, but also designed to build communities” says Chad Armstrong, Level Designer.
According to Chad, the idea was partly inspired by social media posts lamenting poor teammates when doing public queues.
“I found it relatable,” he says. “I don’t know how many of you have gone into Apex without a pre-made squad, but the experience can be quite a mixed bag”.
“I’ve run into situations where teammates have watched me die so they can steal my equipment or teammates that just completely ignored their team so that they could just do whatever and then when they die suddenly they expect your full attention”.
Creating A Club
If you start your own club, you’ll get to decide on a name, clan tag and logo for your Club. While this may seem similar to other clan systems in games, Chad explains the masterstroke: the Search Tag.
These allow you to describe your Club for people looking for it. These can help tell players that you’re only doing ranked matches, for example. Alternatively, you can also use these to tell players that you’re only after casual matches and that more serious players should probably go elsewhere.
These Search Tags are pre-determined by the game, and your Club can have up to five of them. From the example shown, these can be technical tags like “Mic required” to inclusive tags like “LGBTQIA Inclusive”.
“The goal behind Search Tags is that they become an expression of what your Club aspires to be, the characteristics of your club”.
Being in a club will also allow you to communicate with clubmates even when outside of a party, as well as providing a timeline where you can see milestones hit by the Club and its members.
Clubs can hold up to 30 members, and can have ranks so that more senior members can help moderate the Club. According to Chad, 30 members was a great number because it allowed Clubs to grow without getting overwhelming.

BattlePass, Comics And A Sweet Bundle For New Players
Apex Legends Season 7 is also bringing a rework for the game’s battlepass. According to Chad Grenier, Game Director, the new battle pass is going to be much more simple than its predecessors.
Completing challenges earns you stars, and every 10 stars you get a battle pass level. That’s it.
To help this, the game is also getting a Challenge Tracker, which will let you know which challenges you can aim for next or challenges that you’re close to completing.
“A lot of times if you’re like me, you have to write those down or remember what they are and then play those games and try to check off those challenges”, Chad says. ” Now, you’re gonna have a convenient way both in the front page of the lobby and in the match to quickly see what your daily challenges are, what your event challenges are, and also any weekly challenges that you’re close to finishing, you’ll have them right there front and center. So that’s going to be great”.

He also talked about some of the legendaries included in the Apex Legends Season 7 Battle Pass, including a Legendary for Wraith unlocked at level 25. Octane gets a Legendary Skin at level 50, too. Chad was also happy to reveal this season’s Level 100 skin, which is a Reactive R99 skin.
Introduced in Season 6, Quest Comics provided a way for players to learn more about the story of Apex Legends. Chad confirms they’d be returning for Season 7, with players being able to complete quests to get access to the comics.
New to Apex Legends? Though the game is free-to-play, Respawn is offering a bundle to get new players caught up. It includes every previously-released character, as well as new skins. The bundle will go for USD 39.99, or your regional equivalent.
“It’s a great catch-up pack”, Chad says.

With all this, it looks like Apex Legends Season 7 is set to be a huge shake-up to the game as we know it. THat’s far from all the game has planned however, with Cross-Play still in the works. If you like the idea of Squad-based Battle Royales, now looks like a great time to get into it.

Apex LegendsPublisher: EADeveloper: Respawn EntertainmentRelease Date: 2019-02-04Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Battle with Legends in this battle royale game! May the best team of 3 win.

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Tags: Apex LegendsApex Legends Season 7EARespawn Entertainment


Diablo IV Quarterly Update (August 2022) – Featuring New Content & the Return of Season Journey

Activision Blizzard has just released their quarterly update to Diablo IV where new features will be implemented to the game.

Seasons
Diablo IV’s Seasons are modeled similar to Diablo III where when a new season begins, all the characters from the prior season are moved to the Eternal Realm, where you can keep playing. Players who wish to play in the new season will need to create a fresh character and experience the new seasonal features and content while leveling up alongside other players.

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The game will be pursuing a seasonal reset structure for the game as game director Joe Shely said that it’ll be best for players to get a clean slate to start from in a season, picking a class, customizing your build, and chasing down items that support it along the way.
New Content
Each season will be released with a fresh new gameplay feature and questline which will introduce new challenges, mysteries, and possibilities into the level-up experience. This is something players should begin to experience before the end of their first hour of play. One of the benefits of Diablo IV’s seasonal direction is that it enables fun, new ways to play throughout the player’s characters progression.
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Season Journey
With the major season releases, the season journey will be making a return to Diablo IV where players are pushed to explore Sanctuary anew, earning limited-time rewards with each chapter of the Season Journey that is completed.
Completing the Season Journey will not be an easy task, with the final step demanding the character overcome an extremely difficult encounter with an especially deadly foe. With future Season Journeys, Diablo VI will regularly add pinnacle-level difficulty challenges for players to complete, proving their worth and earning unique cosmetic rewards besides.
Similar to Diablo III, the Season Journey will be free for all players. By completing Season Journey objectives, players will also be granted progress toward the Season Pass, a new feature with a battle pass-style progression that advances alongside the Season Journey, enabling players to earn even more rewards, both free and paid just by playing.
Season Pass
Seasons will be adding in new gameplay, quests, challenges, meta changes, and quality-of-life improvements. The Season Pass recognizes players’ dedication, with greater rewards unlocking as you play more throughout the Season. There will be a single track of rewards with Free Tiers that are unlocked just by playing the game and leveling, and Premium Tiers which provide no in game power or advantage over other players.
The Free Tiers of the pass will provide gameplay boosts to all players which makes the journey of leveling up a fresh seasonal character faster and more streamlined. On the flip side, the Premium Tier rewards are focused on aesthetics, providing a huge value in the form of cosmetics as well as Premium Currency.

For more information on the quarterly update for Diablo IV, do check out the official website here.

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Tags: Activision BlizzardDiablo IVUpdate


Unreal Engine 4.25 released!

Epic Games releases Unreal Engine 4.25, bearing next-gen platform support to enable developers to build and ship games for the PS5 and Xbox Series X with the engine. The support solidifies Unreal Engine as a robust foundation for game developers with scalability across platforms, including mobile, consoles, and PC. Unreal Engine’s Niagara visual effects system, previously battle-tested on Fortnite, is moving from Beta to production-ready with the Unreal Engine 4.25 release.

Find the following key features in Unreal Engine 4.25:

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Next-Gen Console Platform Support

Initial support for PS5 and Xbox Series X
Updates for the 4.25-Plus branch throughout the year with optimizations, fixes, certification requirements
Includes platform-specific functionality, such as new audio advancements, initial support for online subsystems, and early support for TRC and XR certification requirements

Enhanced Profiling

Unreal Insights is now a standalone profiling application integrated with Unreal Engine to collect, analyze and visualize engine trace data
Now offers UI improvements and introduces Networking Insights to help developers optimize, analyze, and debug network traffic while cross-referencing against other types of data
Unreal Editor has a new Animation Insights plugin for animators to visualize gameplay state and live animation while working in the editor

Niagara VFX Now Production-Ready

Polished new UI, significant performance and stability issues, and an array of new features including an audio waveform data interface, particle-to-particle communication, and spatial hashing
Create complex, large-scale particle effects such as flocking and chains, and have them react to music or audio sources in real time

Chaos Advancements

Destruction, static mesh dynamics with collisions, cloth, hair, rigid-body skeletal control for items are now supported

Shading Model Improvements

Physically-based Thin Transparency shading model and Anisotropy material input property added
Improvements to Clear Coat shading model
Thin Transparency has native support to simulate tinted translucent materials
Anisotropy support enables simulation of complex materials like brushed metal or “sanded” material
Clear Coat shading m odel is now more physically accurate

Ray Tracing Features Now Production-Ready

Added support for Niagara Mesh Emitters on both CPU and GPU, new Anisotropy shading model
Significant improvements to Clear Coat shading model when used in conjunction with ray tracing features
Clear Coat BRDF material support added to Path Tracer

High-Quality Media Output

New pipeline with support for high-quality rendering of movies and stills with accumulated anti-aliasing and motion blur, as well as tiled rendering for extremely high-resolution output

Immersive, Realistic Audio

Support for convolution reverb processing and sound field rendering, ultimately delivering more immersive and lifelike audio to listeners

LiDAR Point Cloud Support

Native Unreal Engine support for importing, visualizing, editing, and interacting with point clouds acquired from laser scanning devices aadded

Improved HoloLens 2 Support

Production-ready support for Microsoft’s HoloLens 2, and introduces initial support for Azure Spatial Anchors

The full list of features can be found on the official website.

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Tags: Epic GamesUnreal EngineUnreal Engine 4.25


THQ Nordic Q&A with Klemens Kreuzer, Georg T. Klotzberg and Winson Lo – The Learning Process of West Meets East

THQ Nordic should be a well familiar name for many gamers out there, with a prolific portfolio of titles under their publishing belt. They’ve recently opened a branch in Singapore, getting a foothold in the Southeast Asian region. We caught up with Klemens Kreuzer, CEO of THQ Nordic, Georg T. Klotzberg, Publishing Director and Winson Lo of THQ Nordic Singapore at Tokyo Game Show 2022, to get some of their insights into them as a company, and what their future plans are.

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Q&A has been edited for clarity.

THE NAME OF THE GAME
In recent years, THQ Nordic seems to have made quite a name for itself bringing back a lot of beloved titles from the PS2 era. How does it feel to be associated as such?
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KLEMENS KREUZER: It feels good, since starting with the JoWooD IP catalog. We call it “internal asset care”. We love the old games and remember the times we played them in the 90s or 2000s, and there’s this feeling of wanting to bring them back. The top level of asset care is making a sequel, but normally we follow the flow with remaster, remake, then sequel.
Considering your portfolio from the PS2 era, could you share your thoughts on game preservation?
KLEMENS KREUZER: Bringing back old games also brings back childhood memories for a lot of gamers, so it’s a very emotional thing. Take for example, SpongeBob Squarepants: Battle for Bikini Bottom; players who are playing the remaster, remake, are 15 to 20 years older now. The remake we do helps them remember those good times with the same passion and feeling. Same goes for the many other remasters and remakes we do.
People fell in love with the game, and it’s just really about bringing back that nostalgia. It makes us happy that people can get so emotional over them, which is why we do it.
Would you prefer to do remasters, or remakes?
KLEMENS KREUZER: It’s on a case-by-case basis. There are some games where it’s ‘impossible’ to make a remaster. Destroy All Humans was remade after we evaluated the game because a remaster wouldn’t meet the standards of what people expect from the game. Remasters are cheaper, of course, but personally, we believe remakes are the way to go.

What strategic values do you look at when acquiring a company?
KLEMENS KREUZER: While we’ve made many acquisitions in the past, we’re relatively slow in that. We look for people who we love to work with: the team, the company, the studio, and be with them for a longer period of time to see if we have the same mindset and vision moving forward. It’s important that they’re passionate about what they’re doing, their motivation, and the team being capable of further growth.
It’s not just about growing the team size. It’s about whether they can make the game better than the previous game, and that they intend to. I believe it’s incredibly important that the IP is linked more closely to the creator than the publisher as they are the ones who are focused on it. The publisher is sometimes the necessary evil for the developer, but the developer is really the star.
We’re making entertainment products and it should be more open and friendly rather than a serious trade show where a publisher isn’t open to the audience. We can laugh about ourselves, and talk about all the failures and mistakes that we’ve done.
Have you ever thought about having teams that use multiple IPs at once?
KLEMENS KREUZER: It’s not easy to make something like a Super Smash Brothers game with all those characters. That said, we’re open minded if a development studio asks to use a character to crossover in another game. It’s more like an Easter egg than anything, but if they have a good idea, then let’s go for it.
THE BIOMUTANT SPARK
THQ Nordic has a very strong presence in Japan, despite not focusing on more ‘traditional’ Japanese titles. Could you talk about this ‘appetite’ for Western games?
KLEMENS KREUZER: We were super happy about the success of Biomutant in Japan which surpassed our expectations, but to be honest, we’re still learning about what really is or isn’t the taste of the Japanese audience. We are completely aware that not everything we do will find a huge fanbase in Japan, so it’s a selective approach. The Japanese subsidiary is three years old which is a very young age for an organization. We believe that in the next seven to twelve years, we’ll learn a lot more about the Japanese market, then we can talk about this again. We may want to focus more on Southeast Asia instead than just Japan.

Biomutant has a good combination of both Eastern and Western elements. Could you talk about the international approach in marketing the game?
KLEMENS KREUZER: It’s something like this: the head of the studio had a vision of a Kung-fu flavour which could suit the Asian and Japanese market very well. However, I think such things are more of happy accidents and not something you can really plan just by bringing an element that could meet the taste of a certain audience. I think that approach would make it too generic and won’t be accepted as it would feel too manufactured. Something like this emerges and develops by itself, and for Biomutant, it was perfect.
ONWARD TO SEA
What are your plans for your recently established office in Singapore?
KLEMENS KREUZER: We were tired of reading industry reports on the Southeast Asian region as it was more or less the same data. We wanted to have our own knowledge and experience in the field, and we believe strongly that from 2021 to 2023, this market will be one of the ones to watch out for, if not already. Where we are now, our products are more on the traditional publisher section with no free to play mobile games, but we expect that to change in the next two years.
Winson and his team makes up our local intelligence for the market. We want to know who the relevant players are, how people inform themselves about gaming, the channels they use, etc. We need to learn from the ground up with the goal of releasing sequels based on our IPs in 2025. If we haven’t identified the right channels, we cannot reach the right audience.
Would there be any localizations for the SEA market?
KLEMENS KREUZER: It’s been a work in progress over the last 18 to 36 months. We added them one by one, finding that it made some difference here and there. We’re still figuring out which parts of Southeast Asia are the most receptive to a localization. We’re targeting Indonesian, and we have been experimenting with Indian and Malay as well. As it is, Alone in the Dark will be released in 14 languages.

Quite a number of AAA game publishers in general have moved into mobile games, later also targeting SEA. What are your thoughts on this, and the mobile market? Are you interested in it?
KLEMENS KREUZER: I think it’s a fantastic market and it’s really impressive what certain companies can achieve with regards to audience reach. For now, we have decided not to enter the mobile games market, though we do have Handy Games as a subsidiary who are making awesome mobile games. The reason is simple: we don’t believe we can make good mobile games as we believe it needs to be a separate organization or team, who are really passionate about mobile games.
It’s really different with regards to game design, the user interface, the channels, and how to market it. You can’t compare mobile games to something like a PS5 title. We’ve seen many publishers in the past making the mistake of ‘copy-pasting’ their toolsets and experience in traditional publishing for the mobile game market.
What do you think about a partnership with mobile game developers?
KLEMENS KREUZER: This is an option to do so. Conceptually, we won’t be against it.
Anything you’d like to say to the Southeast Asian gamers?
WINSON LO: We’re not focusing on any one platform, as we have PC, console, and Handy Games for mobile. You could say we’d be cooking up many things in the future, but we’ll share them when they’re ready.
GEORG T. KLOTZBERG: I hope to get more feedback from gamers in this area to hear their concerns and / or their ideas. We as a Western publisher are inexperienced in this region, so we could be missing the mark. If anyone has constructive criticism for us, we’re open to hearing it and will greatly appreciate it moving forward.

Thanks once again to Klemens Kreuzer, Georg T. Klotzberg, and Winson Lo for answering our questions! The Singapore branch is pretty new, so we can only wait to see what they’ll be ready to show in the future. In the meantime, let’s get ready for the other smorgasbord of THQ Nordic offerings that are sure soon to come!

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Tags: Georg T. KlotzbergKlemens KreuzerTHQ NordicWinson Lo


Sega Forever could be a gaming subscription service for mobile

With the introduction of the likes of EA Access, subscription services seem like they will be a trend among gaming companies. Rumours have it that we could be seeing a subscription-based service from Sega.

A YouTuber by the name of Shawn Long uploaded a video talking about Sega Forever, the service in question. Sent images of Comix Zone for iOS, Long noted that the main menu featured options for “AD-FREE” and “SEGAzine.” Upon clicking on AD-FREE, users are taken to a page which shows that the game has ad-supported and ad-free versions. While the ad-supported version has cloud-saves, the ad-free version also includes local saves. This option also has a button that says “SEGA_FOREVER_BUY_FOR.” Scrolling to the bottom, it shows “SEGA games may be featured upon launch.”

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Upon booting up Comix Zone, users are welcomed with a screen which popped up asking them to subscribe to a Sega Forever newsletter. Supporting this story is the fact that Sega has registered Sega Forever accounts on Facebook, Twitter, and Reddit. With E3 to take place less than a month away, expect more details regarding this service then.

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Tags: SEGA


D4DJ Groovy Mix pre-registration opens up

As part of its newly-launched D4DJ multimedia project, Bushiroad announced that it will be releasing D4DJ Groovy Mix, a DJ-centric rhythm game for the Android and iOS platforms. The game has open pre-registrations and is scheduled for a release in Autumn 2020.

The game is being developed by Donuts, the same people behind Tokyo 7th Sisters, so that should serve as some sort of assurance. Bushiroad President Kidani Takaki will serve as executive producer, while Nakamura Ko of Bang Dream fame will be penning the original story. As for the soundtrack itself, six music producers will be tasked with creating the sound for the game, so players will be able to experience music across genres.

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In D4DJ Groovy Mix, players will take on the role of an inexperienced DJ who has to learn the ropes by mastering numerous techniques to create original music from a large library of original songs. You will be able to develop your own medley via the medley mode. With the inclusion of a fully-voiced original story and you will be able to learn more about the life of the several D4DJ units. Gacha is of course the name of the game here, although how it impact gameplay is unknown. However as you might expect, cards with the highest rarity can be transformed into an animated live 2D version, so there’s that to look forward to.

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With the pre-registration campaign underway, all players will be rewarded with rare characters and some gacha tickets to work with once the number reaches a certain figure. Should the goal be exceeded, the developer will be introducing additional rewards down the line. Rhythm games are a dime and a dozen, so it would be interesting to see what Bushiroad is able to do with this. If the idea interests you, be sure to drop by the official website for more details.

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Tags: BushiroadD4DJD4DJ Groovy Mix


Summoners War: Chronicles to launch in November 2022

Developer Com2uS is set to launch Summoners War: Chronicles, its upcoming MMORPG for smartphones in November 2022. Furthermore, pre-registrations for the game is now open for everyone, where it was previously limited to users from Thailand.

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A detailed description of what to expect from Summoners War: Chronicles as follows:
A New World for Adventurous Summoners
Summoners War: Chronicles is a brand new MMORPG and a pivotal addition to the universe of Summoners War. Players will find themselves in a time before both Sky Arena and Lost Centuria, where they get to choose one of three Summoners, each equipped with unique skills and different appearances. As they go on their adventures, the Summoners’ team will consist of up to three monsters. The distinct battle skills they possess can lead to a variety of different experiences.
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Familiar Monsters in a Colorful Open World
As they venture through sheer endless continents, players will encounter grasslands, deserts, elven forests, glaciers, volcanos, and more immersive surroundings with unique attributes. But they need to be careful: Once players enter the Region Dungeons, they will be facing side quests such as traps and puzzles, before this they must collect their remaining strength to face off against powerful bosses.
In Summoners War: Chronicles, players will meet various known monsters from Sky Arena, and creatures that are new to the world of Summoners War. Their monster decks can be formed strategically, since the skills and appearances of each monster will depend on their attributes.
Combining Forces
Players of Summoners War: Chronicles will be able to bring together friends or other Summoners they encounter along their way for cooperative gameplay. In Raids, players will form a party to attack a boss and collect rare rewards, while in Field Boss they must defeat a boss alongside many other Summoners to collect rewards based on the contribution they made.
Player vs Player
Naturally, Summoners War: Chronicles will offer a wide choice of PvP challenges: Arena, Real-Time Arena, and 2vs2 Real-Time Arena, where players will compete against other Summoners and utilize their individual monster decks to carry off the victory.
For more information on the game, be sure to drop by the official website.

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Tags: AndroidiOSMMORPGSummoners War: Chronicles


Pre-Registration for Machigai Breaker opens

Pre-registration for Machigai Breaker, a new quiz RPG for the Android and iOS platforms has just been opened by Japan-based game developer liica In.c. The game is scheduled for a launch sometime in September 2018.

Machigai Breaker is the brainchild of Yoshiki Okamoto, the creator of Monster Strike, through his own company, OKAKICHI. As with all quiz RPGs, players are presented with a series of question and multiple choice answers.

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Depending on what you answer, you will deal damage, and you are given the option to take out the incorrect answers and leave them as is. This is a rather interesting take on the tried and tested genre, so it will be interesting to see how it goes.

If you like what you saw, be sure to sign up right now for the usual early pre-registration goodies.
 Pre-register now!

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Tags: AndroidiOSliica In.cMachigai BreakerMobileRPG


Hololive Meet At AFA Singapore Announced Along With Live Concert

Hololive will be making an appearance at Anime Festival Asia 2022 (AFA) in Singapore, as part of the Hololive Meet program to reach out to fans.

🔥Concerts are back at #AFASG22! Don't miss #AFANightLive!

Nov 26 Sat▶#hololiveMeet🐑Watame Night Fever!! in AFA SingaporeNov 27 Sun🎤I Love Anisong 2022
🎟Tix out 16 Sept!🔗https://t.co/gevkYKRrDw
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🎉Anime Festival Asia Singapore 2022🗓25~27 Nov 2022📌Suntec Singapore pic.twitter.com/fPLTtSn4Nd
— Anime Festival Asia (AFA) (@animefestasia) September 10, 2022

Announced today, Hololive Vtubers Calliope Mori, Gawr Gura, Anya Melfissa, Moona Hoshinova and Tsunomaki Watame will all be in Singapore for AFA for Talk Shows, Meet and Greets and even a special concert.

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According to the website the Hololive Meet portion of AFA will happen on the 26th of November from 7pm as part of AFA Night Live.
While most of the talents will only be there for the talk show and meet and greet, the program has Watame in particular listed as being there for a special edition of the Watame Night Live series of concerts she does.
AFA 2022 will run from September 25th to 27th at Suntec Singapore Exhibition and Convention Centre, and will also feature a lineup from I Heart Anisong, performing the next night.
Tickets will open for sale on November 16th, and ticket prices are available from SGD 98, though only tickets at the SGD168 and above price tier will come with a chance to enter the meet and greet.
Hololive Meet is an initiative by Cover Corporation, bringing the Hololive talents to multiple events for meet and greets as well as panels all across the globe.
AFA 2022 is among the first countries in SEA to host Hololive Meet, with the Vtubers having also previously appeared at Cosplay Mania in the Philippines.

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Tags: AFA 2022HololiveHololive Meet


Shin Kamen Rider Malaysia Screening Announced

According to a Facebook post by Neofilms Southeast Asia a screening date for Shin Kamen Rider in Malaysia and other South East Asia countries were revealed.

The earliest screening will be in Indonesia which is scheduled to be on the 28th of June 2023 followed by Malaysian local cinemas on the 6th of July 2023.

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Shin Kamen Rider is a Tokusatsu film written and directed by Hideaki Anno which was announced almost two years ago. The main cast in their respective roles are as follows:

Sosuke Ikematsu as Takeshi Hongo
Minami Hamabe as Ruriko Midorikawa
Tasuku Emoto as Hayato Ichimonji

The movie then saw a release in Japan on March 18th 2023 and even saw a video game titled SD Shin Kamen Rider Rumble released based on the events that took place within the movie, including the battles between the major antagonists in the game which you can find our thoughts and impressions on at our review.

Shin Kamen Rider was relatively well received as it sits at a current audience score of 89% at Rotten Tomatoes. Regardless not much information has been released regarding the movie screening in Malaysia in terms of which cinema outlet would be the one to distribute and screen it across the nation.

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Tags: Shin Kamen Rider


Blazblue Cross Tag Battle and Central Fiction To Get Rollback Netcode

Arc System Works has announced that Blazblue Cross Tag Battle and Blazblue Central Fiction will both be getting rollback netcode. The was announced at the CEO fighting game tournament.

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A rollback public best test for Blazblue Central Fiction will begin on the 6h of December 2021. Rollback netcode for the Steam version of Blazblue Central Fiction will be launched in February of 2022.

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Rollback netcode for the PS4 and Steam version of BlazBlue Cross Tag Battle will be launched sometime in 2022. This update will apparently not be coming to the PS4 version of BlazBlue Central Fiction or either of the Switch versions of the games.

To coincide with the beta test, both games will also be going on sale on Steam for a week. Central Fiction by 50%, Cross Tag Battle’s basic edition by 75%, and Special Edition by 50%.
For those that don’t know, rollback netcode is a unique type of netcode that fighting games can implement to reduce lag time between inputting a move on a controller and the character in the game performing the move during online matches. This lag may only be a second or less but in a fighting game that timing is incredibly important and could determine the results of a match.
Rollback netcode predicts what the user’s next move will be in advance. If it’s right, those frames are performed smoothly because they have already been processed in advance. If it’s wrong, it will quickly adjust to the right move. These adjustments can be very quickly, to the point that they are pretty much unnoticeable. This makes the game feel more responsive when playing online and can mean that the game plays smoothly for you even if the opposing player is having lag problems due to bad wifi.
As such having rollback netcode on more fighting games, escpailly one’s as popular as the Blazblue series is highly desirable.
Blazblue Central Fiction and Blazblue Cross Tag Battle are available on PS4, Switch, and PC.

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Tags: ARC SYSTEM WORKSBlazblue Central FictionBlazBlue Cross Tag Battle 2.0


The Romance of the Three Kingdoms 14 Announced!
The Romance of the Three Kingdoms 14 trailer is here!  Koei Tecmo have announced their release dates. The Japanese and Chinese versions of the title will release on 16th January on Steam and PS4. Meanwhile, the English version will release 28 February.

The game is already available for preorder on Steam and PS4 at USD$53.99 (RM238.50). Additionally, there is a Digital Deluxe version available for USD$84.99 (RM339.30). The Digital Deluxe version contains the Season Pass. For any PS4 preorders, the buyer will also be able to immediately download a RTK14 Cou-Cou Design Theme. For PS4 preorders of the Digital Delux edition, they also get a Glorious Officers Theme.

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Season Pass and Future DLC
The Season pass will entitle the buyer to 5 waves of future DLC that will be released from January to September. These DLCs will contain a Face CGs, Additional Scenarios and Events Set, Additional Difficulty Settings and an Edit Function. The Edit function will allow players to make changes to a scenario like using different historical officers or BGM.
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For more information about the game, you can visit the Koei Tecmo’s official website. Meanwhile, keep your eyes peeled for the unnamed ROTK mobile game to be revealed soon!

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Tags: KOEI TECMOPCPS4Romance of The Three KingdomsRomance of the Three Kingdoms 14Romance of the Three Kingdoms XIVSteam