Project LLL, An Open World MMO Third Person Shooter Announced

NCSOFT has revealed their brand-new work titled Project LLL along with the release of two videos, a gameplay trailer and developer diary.

Project LLL is an upcoming open-world MMO third person shooter currently in development for console and PC with the game set to launch in 2024.

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From the text interview, Seeder Jaehyun Bae, the project leader, describes Project LLL as a sci-fi game falling under the sub-genre of alternative history.
Project LLL takes place in a world where the history we know of has progressed differently due to events in the past, blending together a devasted Seoul, the 10th century Byzantine Empire and the 23rd century.
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“The difference between 〈LLL〉 and other existing NC games and Korean MMOs is that it focuses on giving each character specific characteristics,” said Seeder Jaehyun Bae. “Each character has a unique name, and there is a background story that explains each character’s past and driving forces.”
For a full read of the text interview with Bae, go check out NCSOFT official website here.

From the gameplay trailer, different parts of Seoul are shown and according to Bae, is meant to make viewers ponder on what had happened that brought Seoul into the state it is in the game.
You will also get to witness different types of mutated monster that roam about Seoul, with all of them being hostile to you. Some explode on contact and some would roll behind cover before approaching you. There is also a giant armored dragging along a mini-gun towards you.
To summarize once more, Project LLL is an open-world MMO third person shooter by NCSOFT for PC and console set to release in 2024.

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Tags: NCsoftProject LLL


Deep Insanity Asylum closed beta available

Deep Insanity Asylum, the game part of Square Enix‘s multi-media project, Deep Insanity, is currently running a closed beta test. The closed beta for Deep Insanity Asylum is presently only available for Android devices, but the game is slated to also launch on iOS as well as PC via Steam in September 2021 as a free to play title. The beta will run until 9 July 2021, 15:00 JST. Pre-registrations are also already open for the title.

Battles are done in real time with the use of skills. There’s also a Break mechanic, where you can deal massive damage to the enemy. Auto battle and double speed functions are available. The typical character upgrades, elemental advantages / weaknesses, are all in. You can check out the closed beta page here. Check out the screenshots below.

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On 9 July, there will also be an “escape game”, where you join newbie journalist, Ayano Sawatari, in interviewing a girl afflicted by the Randolph Syndrome. The game will run until 30 July, through her Twitter account. She, along with other internet users, will be witness to a certain incident. Using the clues and hints given out throughout the period, find out the truth and help her escape together with everyone else!
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via 4gamer

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Tags: Deep InsanityDeep Insanity AsylumSquare Enix


Sonic Frontier’s Main Theme Song I’m Here Lyric Video out Now

Just a few days back, we covered about the ending theme for Sonic Frontiers. Today, SEGA released the lyric video for Sonic Frontier’s main theme song, I’m Here, performed by the Australian alternative metal group To Octavia is now available.

The lyric video is released by SEGA on their YouTube channel. Check out the lyric video down below.

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The information for the song is as follow:

       Title: I’m Here
       Vocals & Lyrics: Merry Kirk-Holmes (To Octavia)
       Composed & Arranged by Tomoya Ohtani (SEGA)
       Strings Arranged by Takahito Eguchi
       Guitars & Programming: MEG
       Piano: Takahito Eguchi
       Strings: Muroya Strings

Video Production:
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Director: Munehito Gunji (orange collar)
Supervisor: Tatsuro Ogawa (orange collar)

“When I was deciding what to do with the main theme for this innovative, breakthrough title in the Sonic series, I believed that I needed to make a song that immediately sounded “different” and “new”. To achieve this, I spent a lot of time in the designing stage, and I implemented a “strong feeling” into the composition.
I tried to create a song that depicted the many aspects of Sonic Frontiers. To achieve this, I used a mysterious piano phrase, hard and heavy metal sounds that incorporated a 9-string guitar, dramatic strings, high-pitched and emotional vocals, and more.
I wanted to make a preview video that could be watched repeatedly, so I decided to create a lyric video with great visuals. There are only a few more months left until the game releases, so we hope you enjoy this main theme song before then!”
Tomoyo Ohtani, Sound Composer and Head Composer of Sonic Frontiers
Sonic Frontiers is a boundless action-adventure by SEGA set to release on November 8th coming to the PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S and PC. *Xbox Series X|S, Xbox One, and PC versions will be digital only.

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Tags: SEGASonicSonic Frontiers


Get games and consoles on sale during Impulse Gaming 8.8 Promotion

Rejoice, Malaysian gamers! Impulse Gaming is offering a sale on a huge variety of games and products as part of their 8.8 Promotion. Not only video games, but consoles, toys, figurines and more are all up for grabs at lower prices.

For your Nintendo Switch:

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Nintendo Switch Lite: RM799
Nintendo Switch: RM1,340
Ring Fit Adventure: RM299
Joy-Con Special Edition: RM315
Joy-Con: RM280

Nintendo Switch cases and more accessories:
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Monster Hunter Rise Carry Case: RM45
Mario / Luigi’s Pouch for Switch: RM35
Tomtoc Slim Case for Switch: RM79
Skull & Co Gripcase Set: RM109 / RM119
Joy-Con Analog Caps: RM19

Devices and peripherals:

ASUS ROG TUF Gaming H3 Gaming Headset: RM135
Seagate Backup Plus Slim: RM195 / RM265
Mouse + Mousepad: RM155
Earbuds: RM445
Honor Band 6 Smart Watch: RM155

For the Digimon fans:

Vital Bracelet Digimon Series – Black / White: RM199
Dim Card Digimon Series – Adventure Vol. 01: RM55
Digivice Pendulum Z II: RM195
Digivice Complete Edition: RM440
Digimon TCG Booster Box: RM135

Nintendo Switch Games:

No Straight Roads: RM89
Digimon Story Cyber Sleuth Complete Edition: RM115
Animal Crossing New Horizons: RM195
Monster Hunter Rise: RM195
Monster Hunter Stories 2: Wings of Ruin: RM195

PS4 Games:

Persona 5 Scramble: RM149
Ghosts of Tsushima: RM165
Shin Megami Tensei 3 HD Remaster: RM175
Resident Evil Village: RM189
Mass Effect Legendary Edition: Wings of Ruin: RM209

Pokemon TCG:

Models and figures:

For more information about the sale, be sure to visit Impulse Gaming on Shopee.

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Tags: Impulse Gaming


Park Beyond Release Date Announced

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Bandai Namco Entertainment Asia and Limbic Entertainment has announced Park Beyond release date which is on 16th June 2023.

The game is available to pre-order and will reward players with a PAC-MAN Impossification Set that consists of exclusive flat rides, shops, entertainers and decorative items.

The game also comes in two editions which includes the following:
Standard Edition
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Base game

Deluxe Edition: VISIONEER Edition – Digital

Base game
ZOMBEYOND Impossification Set
Park Beyond: Annual Pass – a Season Pass including 3 upcoming DLCs
Annual Pass Bonus Coaster Car Set with 5 exclusive car skins

Not only that, the game will also have a Closed Beta Test from 9 – 19th May on Steam which players can register for at their official website.

Closed Beta Test players who later purchase the game will unlock the golden skin for the Omnicar, the vehicle used in Park Beyond’s rollercoasters.
Park Beyond is described as:

In Park Beyond, you can create the park of your dreams without being held back by gravity. The accessible controls and a story-driven campaign mode will help you learn the ropes of park management and build increasingly crazy rides and modular coasters.

The game is releasing on PlayStation 5, Xbox Series X|S and Steam and you can view our Final Impressions for our thoughts regarding the game.

Park BeyondPublisher: Bandai Namco EntertainmentRelease Date: 2023-06-16PlayStation 5, Steam, Xbox Series X|S

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Tags: BANDAI NAMCO Entertainment AsiaLimbic EntertainmentPark Beyond


PS5 Sells Over 10 Million Units Globally

The PS5 has sold over 10 million units globally, just under 9 months since its launch in November last year. Additionally, PlayStation says their first party titles have also hit multiple milestones, strengthening the platform.

The PS5 selling 10 million units sees it eclipsing the PS4, having it be the fastest-selling console in PlayStation’s history.

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On top of that, here are the multiple milestones achieved by the PS5’s exclusive titles:
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Marvel’s Spider-Man: Miles Morales from Insomniac Games has sold more than 6.5 million copies* since releasing on November 12, 2020
MLB® The Show™ 21 from San Diego Studio is the fastest-selling title in franchise history with more than 2 million copies sold across all platforms. The game has reached more than 4 million players since releasing on April 16, 2021
Returnal from Housemarque, a new IP that launched to critical acclaim, has sold more than 560,000 copies since releasing on April 30, 2021
Ratchet & Clank: Rift Apart from Insomniac Games has sold more than 1.1 million copies* since releasing on June 11, 2021

An Elusive Console
Despite the record-breaking sales numbers, the PS5 remains one of the most elusive consoles this generation. Despite being more than half a year into its launch, the console remains sold out, though restocks of the console are becoming more frequent as customers can try their luck at placing a pre-order for it.

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Tags: PS5Sony Interactive Entertaiment


DFFOO Global celebrates third anniversary

Dissidia Final Fantasy Opera Omnia, otherwise shortened to DFFOO, is celebrating the third anniversary of its global launch with a deluge of campaigns:

Abyss: A Lead to the Thick of It

Until 16 February 01:59 UTC

Third Anniversary Draw

Featuring EX, unique and affinity weapons of all released characters as of 31 January 02:00 UTC
Only 4-star and above weapons
Obtain 3rd Anniversary Draw Tickets from log in missions
Tickets expire 1 March, 07:59 UTC

Third Anniversary Campaign

Until 1 March, 07:59 UTC
Free multi draws across various Draw campaigns

Anniversary Daily Hunts

Until 1 March, 00:59 UTC

Anniversary Log in Bonuses

Until 28 February 07:59 UTC

Status Badge and 200 High Clusters

Until 1 March 07:59 UTC

A variety of discounts on paid items
Anniversary stickers
10% Gem-Back Campaign

Until 1 March, 01:59 UTC

World of Illusions: Carbuncle’s Treasures

Until 1 March, 01:59 UTC
Encountering and defeating a Magic Pot will grant 3x the rewards from the quest

Anniversary Chocobo Panels

Set 1 will be available until 16 February 01:59 UTC
Set 2 will be available from 16 February 02:00 to 2 March 01:59 UTC

Cycle Quest Rewards doubled

Until 1 March, 01:59 UTC
Kactuar encounter rate also doubled

Trial of Summons Half SP cost

Until 1 March, 01:59 UTC

That’s not including the various stream rewards for even more draws. Happy third anniversary to the global launch DFFOO, have fun tapping all those multi-draw buttons!

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 Download

Dissidia Final Fantasy Opera OmniaDeveloper: Square EnixRelease Date: 2017-02-01Android, iOS
Legendary heroes and villains from across the FINAL FANTASY series come together in a compelling story of powerful deities and a world in peril. Fans of the series will see their favorite characters in a brand-new adventure, and newcomers will experience the compelling story, drama, and combat that the FINAL FANTASY series is known for!

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Tags: DissidiaDissidia Final FantasyDissidia Final Fantasy NTDissidia Final Fantasy: Opera OmniaFinal FantasyOpera Omnia


Deep Insanity Asylum to launch in October for mobile and PC

Deep Insanity Asylum is the game branch of Square Enix‘s multimedia Deep Insanity project, with a launch date set for 14 October 2021 for iOS, Android and PC via Steam. A new promotional video has been released as well, that you can watch below:

This follows an earlier closed beta period in July, providing better looks at the gameplay to come. In real time battles, use your array of skills in combat. With the Break mechanic, there’ll be periods where you can deal massive damage to a vulnerable enemy. The typical character upgrades, elemental advantages / weaknesses, are all in.

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To further lean into the multimedia aspect, an “escape room” game was held through Twitter, where you followed newbie journalist, Ayano Sawatari, in her interviewing a girl afflicted by the “Randolph Syndrome”, a disease that has gripped the world. The “Asylum” seems to be a place where resources have been pooled to study and cure the disease, but our protagonist awakes to find himself without memory, and the sole survivor of an apparent sanatorium.
The characters of the game, anime and manga are all trying to solve the mystery in their own way, for a unique intersection of mediums. Deep Insanity Asylum does not appear to be planned for launch outside of Japan at present. The anime, The Lost Child, will begin airing 12 October 2021, so you could try catching that instead.
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Tags: Deep InsanityDeep Insanity AsylumSquare Enix


Pokemon Masters EX About To Begin Kalos Villain Arc

Pokemon Masters EX has announced that they will be starting the next chapter of the Villain Arc, this time featuring the Kalos Region.

In this Kalos Chapter, the five trainers of Kalos are finally reunited in Pasio. However, troubles loom in the corner as the once defeated Team Flare seems to have reemerged on the island.

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This new chapter will bring Sygna Suit Diantha into the game as she pairs herself with a shiny Diancie. She is a Rock Type Tech Sync Pair with the ability to set up Rock Zone. Zone setters are extremely valuable in the game and she can also simultaneously buff the teams defense while lowering enemies’ defenses.
Sygna Suit Diantha is a Poke Fair unit and will not be added into the general pool once her featured banner ends.
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Another Sync Pair to be added into the game is Shauna and Chesnaught. She’s a Grass type Support Sync Pair capable of buffing your team’s attacks, crit rate and charge up your move gauge.
Shauna is a Spotlight unit and she will be added into the general pool once her featured banner ends.

Like every other Villain Arc, Kalos Chapter will include a farmable Champion Spirit that you can use to upgrade Sycamore and Xerneas into an EX Sync Pair. Make sure you already cleared the corresponding Legendary Adventures before you start farming.
A second part to Kalos Villain Arc will be arriving next month so be sure to spend your gems wisely.
Pokemon Master EX is the mobile game developed by DeNa available on Android and iOS.

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Tags: DeNaPokemon Masters EX


Hashashin Comes To Black Desert SEA And Mobile

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Black Desert SEA and Black Desert Mobile are getting their first simultaneous release with the new class, Hashashin. Additionally, the Hashashin class will also receive an Awakening and Succession update on September 16th.

Hashashin,  a  warrior  of  his  native Valencian god Aal,  seeks   the  truth behind  the  fallen
Blackstar. With the ability to manipulate sandstorms and meld with sand, he is also able to
disappear   and   reappear   instantly   while   summoning   countless   whirlwinds   to   attack   his
enemies. He engages in mid-range combat with his crescent-shaped Shamshir as his main
weapon, sweeping it through the desert and slamming it into the ground to send out a wave
of sandstorms.

Log In Bonuses All Through September

The desert-themed Hashashin isn’t coming empty-handed, however. Players of both Black Desert SEA and Black Desert Mobile can log in to get various rewards centered around the new character.

On Black Desert SEA, logging in before September 16th will reward players with Cron Stones and Radiant Adventure Boxes. Additionally,  extra buffs can be obtained through the Hot-time event alongside sandstorms that randomly appear in hunting grounds.

On mobile, however, leveling Hashashin to 60 before 28th September will earn you a Jade Ring and Jade Bracelet. This marks the first time Abyssal-grade accessories have been given as a reward. Leveling Hashashin to 50 will also reward players with a level 60 Character Generator Coupon. These can be used to obtain Ascended or Awakened characters. It’s not all hard work, though, as gamers will also receive log-in bonuses for logging in before September 30th.

 Download

Black Desert MobilePublisher: Pearl AbyssDeveloper: Pearl AbyssRelease Date: 2019-12-11Android, iOS
Play the popular MMORPG now on the mobile and in English, German, Spanish, French, Russian, Thai, and Indonesian! Go and embark the journey you choose!

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Tags: Black Desert MobileBlack Desert SEA


Love Live Persona Collab Announced With Poll

Love Live announced today that they would be doing a collaboration with the Persona series, along with a poll for which of the Muse would get collaboration units.

The announcement was made today via the Love Live School Idol Festival All Stars Twitter account, with a link to the website where you can vote for which characters would get a new UR card for the Love Live Persona collaboration.

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Interestingly enough unlike the other Persona collaborations that tend to focus on Persona 5, this collaboration features logos for Persona 3 and 4 as well, meaning multiple girls could get outfits based on any of the characters from the three games. However, it seems like only one will be getting a UR.
The poll itself will run from today until June 9th, so make sure to head over to the collaboration website to maker sure your favorite character becomes the UR for this upcoming event.
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Persona 5 is a popular choice for mobile game collaborations. with titles like Another Eden and BanG Dream featuring the characters
Despite the numbered sequels, each Persona game is actually a wholly unique story, complete with different themes. Persona 3, 4 and 5 are usually the poster boys for the series, with 3 and 5 having recently received their own dancing spinoffs similar to Persona 4: Dancing All Night.
Persona 4 itself recently became one of the most popular Steam games, back when the game released on PC, freeing the game from its exclusivity on the PS Vita. The success of the game combined with Yakuza: Like A Dragon even prompted Sega to reconsider their approach in dealing with international markets.
 Download

Love Live! School Idol Festival All StarsPublisher: BushiroadDeveloper: K-LabRelease Date: 2019-09-26Android, iOS
Join the 27 school idols in creating unforgettable Live Shows!

You and the All Stars cast will write a new story together!

Take on the role of a student at Nijigasaki High School which, located in the Odaiba area of Tokyo, offers students the freedom and opportunity to explore and specialize in a variety of subjects. While out in the city one day, your world is changed after seeing μ's and Aqours perform together.

You set out to become the closest ally and supporter to these brilliant school idols on their path to perform at the prominent School Idol Festival.

The journey to realize your and the school idols' dreams begins here!

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Tags: Love Live! School Idol FestivalPersona


Legeclo: Legend Clover to launch on 26 October 2021

Publisher EXNOA has just announced that its upcoming SRPG Legeclo: Legend Clover will be made available on the Android, iOS and PC platforms. The game, developed by DMM GAMES, is expected to launch on 26 October 2021.

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Bishojos are the name of the game here, and you will be summoning from a pantheon of heroes including the likes of Siegfried and Joan of Arc. If you have played other waifu collectors such as Fate/Grand Order, you will be right at home here. With the help of the aforementioned heroes, you will do battle to rid the word of monsters known simply as the Abyss. By virtue of its genre, you will have to devise strategies and tactics to fight this menace, as you traverse grid-esque maps. To bolster the strength of your army, you will need to develop bonds with every individual, all of whom come with their own unique stories.

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If this sounds like your cup of tea, do know that pre-registrations are currently underway, and has already hit 200,000 sign ups. As a token of appreciation, the developer is giving away various rewards such as in-game currency as well as premium ones that allow you to do gacha. For more information, be sure to drop by the official Legeclo: Legend Clover website or the official Twitter account.

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Tags: AndroidDMM GamesiOSLegeclo: Legend CloverSRPG


Two New Mobile Games Revealed By The Studio That Created Monument Valley

Before all you Monument Valley fans get all excited, I would like to point out that the two games in development are not going to be Monument Valley 3.

ustwo, the studio that brought us Monument Valley, talks abut how the game came to be. From developing something that is just for the love of creation into something everyone loves. It is a game like none other, is a straight out masterpiece that you only get to see in an art gallery. The highlights of the game are its puzzle and beautiful architecture.
Have a look at ustwo in the video by Red Bull Gaming down below:

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From the video, ustwo also talks on games that they are working on. it will both be a departure from the Monument Valley franchise and remains in secrecy. The two games will most likely be focusing on narrative-driven experience and things inspired by real life experience.
There seems to be no announcement for the two new games, so it might be a while before the games land in stores. While waiting, why not check out the Monument Valley and its sequel. Here is Android and iOS for Monument Valley, here is Android and iOS for Monument Valley 2.

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Tags: AndroidiOSMobileMonument Valleyustwoustwo games


Mario + Rabbids Sparks of Hope Review – The Rabbids Talk Now And They’re Actually Pretty Funny

There are some things you don’t realize work well until to actually see them come together. That is very much the case with Mario and Rabbids. The original Mario + Rabbids game was a surprise gem for the first year of the Switch, a solid turned-based strategy that lovingly brought Mario into the zany world of the Rabbids in a way that felt natural and complimentary.  This in turn led to the second game Mario + Rabbids Sparks of Hope.

Mario + Rabbids Sparks of Hope does everything that a good sequel should. It expands on the original game with new characters, new abilities, and more interesting locations. There are a couple of areas where I wish it’d expand a little more but for the most part if you enjoyed the first one you’ll like the second.

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The Blackmess of Cursa

The game takes place more or less right where the last one left off. Mario, Luigi, Peach, and their rabbid counterparts (rabbids dressed up like the Mario characters because they’re huge fans) are chilling out in the Mushroom Kingdom, only for an evil witch named Cursa to attack, spreading a sickly substance called Blackmess and trying to capture beings called The Sparks. The Sparks are a fusion of rabbids and the lumas from Mario Galaxy and they have immense power. Mario and the gang set out to stop Cursa and her minions, the Spark Hunters. They are also joined by a former Spark hunter named Edge (she’s very edgy).
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In typical Mario fashion, the plot isn’t anything super deep. There’s more to it than rescuing the princess, but it’s really just there to get you to the next part of the adventure. That’s ok though, Mario doesn’t need an in-depth plot but I will say the story allows for a lot of fun interactions between the characters as they comment on the story unfolding in front of them.
That being said, these interactions do make me wish that the game was fully voiced. The lack of voice acting is especially noticeable as two characters, the AI guides Beep-O and Jeanie are actually fully voiced but everyone else only has a few lines every now and then, making the game seem inconsistent.
The Evolution Of The Rabbids

The definite highlight of the game surprisingly is The Rabbids. For the first time in history, the Rabbids speak.  I didn’t think the rabbids could have distinct personalities beyond screaming but here each one has widely different voices and attitudes, as well as come in a variety of shapes and sizes.
Ever since they first hijacked Rayman’s games back on the Wii, these little bunnies have, to put it bluntly, been kind of annoying. They’ve often been called “the minions of gaming”, whose only joke is making obnoxious noises as toilet humor, but in this game, they’ve developed beyond that. I honestly really enjoyed the rabbits in this game and seeing what they brought to the table. The jokes even managed to make me laugh a few times, or a least crack a smile.
My favorites had to be Rabbid Mario with his faux Italian machoness, Rabbid Peach’s alpha b**** energy, and Edge, the new main character that isn’t based on any Mario leads. She has a cool badass persona (as you’d expect from that name) but there’s a little mystery beyond her that gets you interested in learning more.
There’s even a cute ghost rabbid called Midnite who kinda looks like she was inspired by a certain internet meme a couple of years back. She’s great.

I’m really impressed with how different the rabbids were in this game and hope they maintain these developments for future titles both in the Mario crossovers and in other games.
To Far Away Planets

Sparks of Hope seeks to bring Mario and the Rabbids across the stars. The game features a number of fully explorable environments in the form of different planets you visit. The developers made some interesting worlds consisting of cold ice-topped mountains and the ruins of dusty greek temples. They all look good and are fun to walk around in, that being said they’re not super lively.
The planets are very maze-like with multiple paths and enemies dotted around alongside a few generic NPS. Outside the main plot, what you can primarily do here is a number of sidequests. Some of these involve finding new items, and ring chase challenges, while others have to take part in a battle with specific goals or groups of characters. Some of the maps here can be interesting but for the most part, I didn’t really feel an incentive to give through all of them.
There are collectibles you can get such as skins for your guns, and more sparks. These may be fun if you’re a completionist but with how long battles can be and how many there are, a lot of it felt a bit bloated and not worth the trouble. For example, one of the collectibles from the sidequests is “Memories” where Beep-O recounts how the character acted in battle, but most of the descriptions are barebones. Overall, I really like the idea of the different worlds, I just wish they were a little more fleshed out.
A Kingdom of Battles
You encounter enemies on the overworld and upon touching them, you initiate a turned-based strategy-style battle. A notable improvement from the past games is that the characters are no longer locked to a grid. They can run all around the map up to a certain range. This makes the battles flow a lot faster which in turn makes them feel more exciting.

Like the original game though, if an enemy is within reach, you can blast them with your guns (cause Mario characters have guns now). Across the battlefield, there are a number of obstacles to take cover under and you’ll want to so that you don’t hit yourself. These objects however will take damage and can be eventually destroyed, a good way of making sure the player has to keep moving and can’t camp behind them forever.
Each character has a specific power, range, and speed as well as skills like counter moves, guard shields, and attack buffs which make them feel unique from one another. In terms of upgrades, characters level up at the end of each map and can further upgrade their skills via a series of skill trees. What’s interesting here is that each unit has a set number of skill points that can be put into different skills and later taken back to place into others. You’ll unlock more as the game goes on.
While the original game was a unique change of pace for a Mario game, I found the sequel’s combat to be more enjoyable overall. Turn-based games always have the risk of their combat feeling like a chore after a while and though this wasn’t the case for the first game, being able to move in real-time gave a greater sense of freedom that made each battle move better and encouraged me to experiment more with the different mechanics. It glad that the sequel was willing to change things up and in doing managed to improve on the original.
Sparks (Of Hope) and Customization

The big new addition to the battle system is the sparks. Throughout the main story, you unlock different sparks and can equip them for each character.
They basically act as extra skills that can be used in battle. While each spark differs in power, the most prominent of them are the ones that change your weapon’s elemental status. For example, Aquanox, the water spark will give your weapon a water-based attack which will be extra damage to enemies weak to the element. Other sparks allow for different types of skills like an invulnerability skill or an area-of-effect acid attack. The sparks can be leveled up to be more effective using star bits that are dropped by enemies when you defeat them.

Essentially these rabbid stars give your party more options for a strategy which in turn helps the battles feel fresher as you now have multiple characters and sparks to mix and match.
 All of the characters level up together and you can choose which you want to use at the start of the battle. While they may make the game sound too easy, it actually encourages you to try and get a feel for each character. This allows you to really get a feel for what units and sparks work well together and how each of their attributes and moves can complement each other. I changed party several times throughout my playthrough but my favorite team mostly consisted of Edge, Rabbid Mario, and Peach whose parasol canon basically acts as a shotgun blast.
Mario + Rabbids

While Mario + Rabbids proved that a crossover between these two franchises could work, the sequel feels like they perfected it. The developers at Ubisoft were able to bring the best of the Mario universe into this game and develop the rabbids alongside it for something that feels faithful to both series yet unique as its own rabid beast.
Having the rabbids talk and act more as individuals was a great improvement on their past iterations and lead to a lot of fun interacting with the Mario cast. Seeing this gang of unlikely heroes run through large new worlds and run freely across battle maps in real-time just added to the exciting chaos of the adventure.
It’s far from the deepest strategy game in the world and the sidequests could be a little bland but it serves as a light-hearted accessible entry into the genre while a high amount of customization with characters and sparks to keep players occupied. Whether you’re a Mario fan, a Rabbids fan or just looking for a good strategy game, these sparks should bring you some hope.
Go to top
Mario + Rabbids Sparks of Hope will be available on Nintendo Switch on the 19th of October.

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The Review

                    Mario + Rabbids Sparks of Hope

80%
Score

PROS
 Rabbids being able to talk and emote more is a great evolution for the characters The Battle system is accessible with a good amount of customization Moving around in real time makes combat flow better

CONS
 Would have been better with full-voice acting The side-quests around the worlds can feel like a chore at times

Review Breakdown

80%
0%

Tags: MARIO + RABBIDS SPARKS OF HOPENintendoUbisoft


Groove to a new mode in Just Dance 2020!

Just Dance 2020 will be receiving the All-Stars Mode! This brand-new free online mode will be available in the game 5 November. Rediscover and progress through 10 iconic songs across 10 years of Just Dance, and unlock an exclusive song at the end!

Join in the special event in Just Dance 2019! New songs and all-time favourites will be added into Just Dance Unlimited (except for Wii) each week too!

Date
Song

17 – 23 October, 2019
“7 Rings” by Ariana Grande (Just Dance 2020 exclusive)

24 October, 2019
“Don’t Know Me” by Jax Jones Ft. RAYE and “Proud Mary” by Ike & Tina Turner (Just Dance 2)

31 October, 2019
“Boys” by Lizzo and “Lump” by The Presidents of the United States of America (Just Dance 1)

7 November, 2019
“Mayores” by Becky G & Bad Bunny and ”Soul Bossa Nova” by Quincy Jones and His Orchestra (Just Dance 2)

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The Just Dance Controller App is free for players to use on their smartphone. Play the game without peripherals or console cameras, with your smartphone becoming a motion sensor that tracks your moves! Learn more about Just Dance 2020, the controller app or Just Dance Unlimited at the website. You can follow the Twitter account and use the hashtag #JustDance2020.
For Ubisoft related news, check Facebook and YouTube.

Just Dance 2020Publisher: UbisoftDeveloper: UbisoftRelease Date: 2019-11-05Nintendo Switch, PlayStation 4, Xbox 360
The #1 Music Video Game Franchise returns ft. songs from various Asian artists! Play with a friend, sweat it out or with your kids, there's something for everyone!

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Tags: Just DanceJust Dance 2020Ubisoft


China orders gaming companies to cut “effeminate” imagery

Channel News Asia reports that China has ordered both Tencent and Netease to, quote, “end their focus on profits and cut content perceived to be breeding “effeminacy””. This comes not long after the nation placed even more restrictions on gaming time for minors, in what layman gamers would probably consider extremely restrictive, and “draconian” at best.

Instead of said “effeminate” imagery, China in turn wants more “masculine representations”, calling the former’s aesthetics as “abnormal”. Such expression in media are said to be a cause of concern among the older, conservative members of the Communist Party. The perception is that “effeminate” men are emotionally fragile and physically weak, “undesirable” qualities when stoic strength seems to be the goal here.

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Now, for the editorializing.
Setting aside the implications that this China ruling says “effeminate” men are not “real” men, this would look to erase an entire genre of design. Genshin Impact‘s Venti fits this trope: having braided hair, slender form, and a “high” voice. You could even argue that Genshin‘s male protagonist also has several “effeminate” qualities, mostly in having long hair, the same character model as Venti, and notably, shows more skin than his female counterpart.
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Incidentally, Arknights’ Mizuki and Genshin’s Venti share a voice actor: Ayumu Murase.
If the idol industry, especially that of K-pop, has anything to say, “effeminate”-looking men are incredibly appealing visually. Beauty standards are another thing to unpack, but this isn’t really the place for it. The crux of the issue is that this kind of ruling stifles creativity, as people may find these designs interesting for a variety of reasons: they like “pretty boys”, or god forbid, trans people (trans men perhaps more so) find similarities in a character’s presentation to themselves.
Presumably since the ruling is relatively new, this will not be affecting games with existing characters with these designs, though bans have already been issued for TV broadcasts. You can’t just remove Venti from Genshin Impact, after all, with how ridiculously popular the game is, people having spent money to upgrade him. That’s not even mentioning his relevance to the story.

As it were, stock prices for Tencent and Netease aren’t looking so hot in the immediate present, with investors no doubt feeling extremely skittish over the increasing number of hoops in place. One has to wonder what kind of measures international companies will have to scramble for if they want to even get approval for the Chinese market.

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Tags: ChinaNetEaseTencent


[Guide] Cookie Run Kingdom – Should You Use Cotton Cookie

Cookie Run: Kingdom got a new update this November, which included two new cookies, one of whom is Cotton Cookie, a cute, fluffy gingerbread person who guides her way through the deep snow with the warmth of her lamp and the company of her sheep.

But is she a good unit to use in the game? Will this new Cookie make a good member of your team? Here are some ideas we recommend.

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If you’re interested in Cookie Run Kingdom, check out our other Cooke Run Kingdom character guides:

Pumpkin Pie Cookie
Cocoa Cookie
Eclair Cookie
Tea Knight Cookie
Affogato Cookie
Caramel Arrow Cookie
Wildberry Cookie
Crunchy Chip Cookie
Oyster Cookie
Financier Cookie
Cream Unicorn Cookie
Captain Caviar Cookie
Carol Cookie
Sherbet Cookie
Space Donut

How Good is Cotton Cookie

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Cotton Cookie is a support-type cookie that primarily stands on the back row, furthest away from the action. Being a support Cookie means she primarily is meant to buff the stats of DPS cookies so that they can defeat enemies. Cotton Cookie is pretty unique however in that her skill also has offensive capabilities.
Her move is called ‘A Warm Light’. It involves Cotton using her lamp’s warmth to heal her allies and raise their attack prowess, kind of like Pomegranate Cookie. Additionally, however, she also sends a herd of sheep charging forward to attack enemies. These sheep can briefly stun and push enemies back.
The skills stats are:

Healing: 15.1% every 1.0 sec for 9.0 sec
Attack Increase: 75.0% while the lantern is lit
Sheep Herd: 124.5% of the Cookie’s attack, 157.8% of defense, 111.4% of HP
Sheep Stampede: stun for 1.0 sec

This makes her the fourth summoner in the game after Licorice, Snow Sugar, and Pumpkin Pie. This combo of both healing and summoning does make her extremely versatile. She has strong healing abilities and her sheep pack a real punch.
Admittedly, I found her healing wasn’t quite as good as Parfait and her sheep aren’t as durable as Pumpkin Pie’s or Licorice’s minions but she’s so good at both that it probably won’t matter much. I guess you could say Cotton is a jack of all trades. She’s good at handling both healing and attacking but she isn’t quite as specialized as some other cookies.
As a support cookie, she primarily works well with offensive units in the front row. The sheep’s ability to briefly push back stunned enemies can help your front-liners to regain cooldown without being hit. Combined with her attack buff and healing means Cotton’s allies are more prepared to face foes head-on.
Her usage will likely depend on what kind of team you want. Do you need units that are more specialized or one that’s a strong all-rounder? If it’s the latter, Cotten may be right for you.
PvE or PvP

Cotton Cookie is a solid unit for both PvE and PvP. She does a decent job keeping enemies at bay with her sheep so that charge and tanks Cookies can do their job.
Her actual offense and defense aren’t that good, however, she is likely to be in the backrow, away from the action so that shouldn’t be too much of a problem. This may however be more trouble in PvP where you are more likely to face Cookies that can attack behind enemy lines like Squid Ink Cookie or Twizzly Gummy Cookie.
Best Toppings

Like with most support cookies, you primarily want to give her is Swift Chocolate to reduce her cool-down time. With her being back row and having a little attack and defensive prowess, it’s most important to keep her spamming her skills as often as needed.
The fact that she has offensive capabilities however means that it would also be worth adding one or two Spicy Raspberries just prop up her stampeding sheep and strengthen her healing abilities. With her low defense, bringing in some Solid Almonds could also be good to give her a little more bulk.
Team Composition

As I previously mentioned, Cotton seems to be specialized to support a strong front row, primarily with charge-type Cookies. Her skills allow her to boost their offense and give them some extra health. The sheep’s ability to stun and fight also creates room for the front row to cool down briefly. Charge Cookies like Raspberry Cookie, Dark Choco Cookie, and Red Velvet Cookie could all benefit from this kind of support.
Cotten also works well with other support/healers like Parfait or Herb that can make up for her limits. Parfait in particular may be a good fit since she buffs defense, while Cotton buffs attack.
Similarly, she works very well with the other two summoners, Licorice and Pumpkin Pie with the three of them basically making a tiny army of minions. Cotton’s buffs also raise the other minion’s stats which makes the trio even more effective.
Who is Cotton Cookie

Cotton Cookie looks to be making an appearance in The Frost Queen Cookie’s Story.
Here’s what her bio says about her:
“The soft and warm cotton fluff in Cotton Cookie’s dough granted her a heart so warm not even a raging blizzard could scare her off. The way she handles her flock of cute wooly sheep ever so gently with her tiny lantern in hand can make anyone feel at peace! Having a lantern in Cotton Cookie’s land of constant snowfall is very important: not only stray sheep but also Cookies lost among the dreary white hills depend on it. Cotton Cookie can often be seen restlessly looking at the sky on snowy days—as though expecting to find something amidst the drifting snowflakes. Sometimes, she mentions a Cookie dear to her: her serene, calm face lightens up, making the listener wonder… what happened? Will we ever learn that someone out there is keeping a piece of these snowy plains in their heart? And that warm yellow light of the tiny lantern will always shine for that special someone. Always.”
Cotton Cookie looks to be a warm-hearted addition to the Cookie Run Kingdom for this cold winter season. Will she warm Frost Queen Cookie’s heart? We’ll have to play and see.
Cookie Run: Kingdom and Cotton Cookie are available for mobile devices.
 Download

Cookie Run: KingdomPublisher: DevsistersDeveloper: DevsistersRelease Date: 2021-01-21Android, iOS
Build your dream Cookie Kingdom and reclaim the land lost against the evil that lingers in the shadows. Fresh out of the oven and from the Cookie Run: OvenBreak creators comes Cookie Run: Kingdom! Build a delectable Kingdom while battling against evil dessert monsters!

Team up with friends in Guild Battles! Fight alongside other Guild Members and defeat new rivals. Battle against powerful enemies to level up together. Earn soul stones, guild level-up items, guild treasures, and more!

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Tags: Cookie Run KingdomDevsisters


Sword Man – Monster Hunter is a casual 2D side-scrolling RPG now on early access

Looking for a casual RPG that doesn’t require an internet connection? Here we will introduce you Sword Man – Monster Hunter! It is an adorable yet addictive 2D side-scrolling RPG where players will collect resources through dungeons to craft (and collect) powerful swords!

Role as a Bounty Hunter, you will fight against the massive amount of monsters and giant bosses while avoiding traps to complete quests for rewards. You will be able to explore the beautiful, hand-crafted dungeons with plenty of secret areas and chests to discover as well.

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By hunting down monsters, you can collect various items and use them to craft or upgrade your swords. Swords come with different skills such as shock, freeze and burn, they have different skins too! Not to mention that there are plenty of stunning costumes for your collection too.

The game is still in the early access phase (for Android only) now, but it is worth a try for its adorable graphics and attractive gameplay. Most importantly, the game needs no internet connection so you could play it anywhere you want even on the plane!

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Tags: Androidearly accessMobileRPGSword ManSword Man - Monster Hunter


Arcadegeddon, A Stylish Shooter, Enters PS5 Early Access

PlayStation has announced Arcadegeddon, a stylish looking shooter that is now in Early Access on the PS5. Its full release will be sometime in 2022.

The game has you playing with groups of up to 4, as you fight off hordes of enemies to save an old arcade.

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You’ll have plenty of different biomes to explore, all with their own challenges to face with what the game describes as “dynamic hordes”. According to developers IllFonic, you’ll have three of these biomes to explore through the game’s Early Access release.
Similarly, you’ll also be able to challenge your teammates mid-run for a chance at bonus loot. They haven’t explained how exactly this will work, such as whether the challenge starts any time you try to shoot your teammates or if you’ll face in-game events that require PvP.
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Arcadegeddon falls more into the category of a looter shooter, as you’ll be exploring all the game’s varied biomes and stages looking for chests, or picking better guns off of the corpses of enemies.
You’ll also have a pretty interesting suite of options, as the trailer shows you doing things like sliding as well switching out your guns for melee weapons, meaning more brazen players are free to just jump straight into the thick of it and start swinging.
The game has a strong hip hop aesthetic, although all of the characters are presented as cubic blue people. Aside from the game’s guns, you’ll also be able to get new gear for your avatar, customizing your look to make a character that’s wholly your own.

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Tags: ArcadegeddonIllFonic


New Story of Seasons in the work besides Doraemon: Nobita’s Story of Seasons

In the latest issue of Famitsu, they had an interview regarding Doraemon: Nobita’s Story of Seasons. From the interview, confirmation of a new Story of Seasons game aside from Doraemon’s is in development.

Other than that, there are also some notable mentions;
The project for Doraemon: Nobita’s Story of Seasons was launched by Bandai Namco’s Koji Nakajima because he was a fan of Harvest Moon: Back to Nature.
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Other than that,  Doraemon: Nobita’s Story of Seasons is different than the past titles because the game has a proper main story and not just having players working on farms. Moreover, the theme of the game will focus on Family as the main story revolves around love for one’s family.

Besides that, the idea behind Doraemon’s gadgets is to help resolve inconvenience that one finds in Story of Seasons. For example, the “At Gungun” is a consumable item that help grow crops immediately but it can’t be use casually or carelessly. Last but not least, a new and separate Story of Seasons game is underway other than Doraemon’s according to Marvelous’ Hikaru Nakano.

We’ll get to see an additional Story of Seasons game other than Doraemon’s, that’s pretty good. Are you excited for the new titles? Let us know down the comments!
Source: ryokutya2089

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Tags: BANDAI NAMCODoraemon: Nobita no Bokujou MonogatariDoraemon: Nobita's Story of SeasonsJapanNintendo SwitchStory of Seasons


Another Eden: The Closed-Off Open World and the Azure Rebel

Another Eden: The Closed-off Open World and the Azure Rebel is coming soon in Version Update 1.9.100! Check out the trailer below!

There still remains a wall between the Synth Humans and humans. Once again, a relentless war will begin. Elzion’s wounds from the civil war may have healed, but a creeping shadow works to undermine that hard fought peace. A red Synth Human seems to be making preparations, as events all the while happens in KMS. An old government returns to act hidden behind the scenes, and someone is pulling the strings. It leads to a lost document known as the Chronos Report…

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Players are required to:

Clear Part 1.5 Second Volume Main Story
Cleared Riica’s character quest 2
Update the app to version 1.9.100

The Royal Theater of Miglance will get new screenplays. You will need to have more than 100 audience members. Additionally, Helena’s 5-star class is unlocked! Biaka, a new character, will also be joining the adventure.
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The trailer features a build under development. For now though, what do you think we will see in this story?
If you’d rather take a time out from the story, then check out our Another Eden cafe experience!
 Download

Another Eden: The Cat Beyond Time and SpacePublisher: Wright Flyer StudiosDeveloper: Wright Flyer StudiosRelease Date: 2017-04-12Android, iOS, Microsoft Windows, Steam

Acclaimed creators from a number of well-known and popular series have come together to bring an exciting and epic RPG to mobile devices. The game have a surprising amount of content for a mobile gaming app, a modernized classic spacetime RPG. An epic story crossing the Antiquity, Present, and Future from master story writer Masato Kato. The main theme written by Mitsuda Yasunori, the game contains over 60 songs recorded with orchestras and folk music.

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Tags: Another EdenAnother Eden: The Cat Beyond Time and SpaceThe Closed-off Open World and the Azure Rebel


GetsuFumaDen : Undying Moon, A Traditional Japanese Roguelike,  Coming To Early Access

GetsuFumaDen : Undying Moon, a traditional Japanese roguelike is coming to Steam Early Access, Konami announced today.

The game will make its Steam Early Access debut on May 14th, and will be heading to the Nintendo Switch in 2022, presumably after it comes out of Early Access.

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Developed by indie studio GuruGuru, alongside Konami Digital Entertainment, GetsuFumaDen: Undying Moon features roguevania 2D action with a stunning dark fantasy world, brought to life through the stroke of traditional Japanese art. Players will descend into the beautiful and harrowing Ukiyo-e style stages of the underworld while mastering an arsenal of weapons and equipment that can be paired to suit a variety of playstyles.
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GetsuFumaDen : Undying Moon features highly strategic combat based on the spacing and timing aspects unique to Japanese martial arts, which you’ll be able to experience in the Early Access. Fearsome bosses and ever-changing layouts will challenge players while allowing them to grow stronger with each attempt.
After 1,000 years of peace, the seal to the gate of hell has been ripped open and a flood of evil spirits have been released into the world. As it stands at the brink of destruction, Getsu Fuma must take on the helm as the leader of his clan and delve into the pits of hell to rip out the evil at its core.

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Tags: GetsuFumaDen: Undying MoonKonami


[TGA2022] Wild Hearts Reveals New Trailer Featuring Three Powerful Kemono

During The Game Awards, EA Originals and KOEI TECMO revealed a new trailer for Wild Hearts, featuring the Kemono that players will be facing.

In Wild Hearts, you’ll be facing the Kemono, giant beasts fused with their surrounding environment that have become a real threat to the land of Azuma.

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In the new trailer “Ferocious Creatures”, you can get a closer look at three of the Kemonos you’ll be facing:

Deathstalker, the Savage Wolf with the power of ice
Amaterasu, the Giant Hawk with the power of fire
Golden Tempest, an unforgiving tiger with tornadoes of sand and gold

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Pre-order the game now and get in-game item bonuses which includes a Ferocious Kemono emote and five Chat Stamps.
In addition, pre-orders for the Wild Hearts Karakuri Edition is now available and will offer the same bonuses as the standard edition and a couple more extras including:

Karakuri Samurai Full Armor Set
Karakuri Ninja Full Armor Set
Decorative Tsukumo Lantern
Three different emotes

Wild Hearts will be released on February 16th, 2023 for PlayStation 5, Xbox Series X/S and PC. Check out our preview for the game if you’re interested to see more on what the game has to offer.

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Tags: EAKOEI TECMOWild Hearts


Rent-A-Girlfriend: Heroine All Stars teases lineup

Japan-based game developer enish has announced that it will be launching Rent-A-Girlfriend: Heroine All Stars for the Android and iOS platforms in September 2021. As the first mobile game adaptation based on the popular series with the same name, Rent-A-Girlfriend: Heroine All Stars will also boast a lineup of heroines from other franchises, as hinted in the name.

So, apart from Chizuru, Mami, Sumi and Ruka, we will be getting additional heroines from other titles as follows:

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The Seven Deadly Sins: Dragon’s Judgement: Elizabeth Liones, Diane, and Merlin
Fire Force: Oze Maki, Iris, and Kotatsu Tamaki
Girlfriend, Girlfriend: Saki Saki and Minase Nagi
Negima! Magister Negi Magi Anime Final: Kagurazaka Asuna
Boarding School Juliet: Juliet Persia
Yamada-kun and the Seven Witches: Shiraishi Urara
Fairy Tail: Lucy Heartfilia, Erza Scarlet, and Wendy Marvel
Domestic Girlfriend: Tachibana Hina and Tachibana Rui

As part of the announcement, we are treated to a reveal trailer for the game, which is being described as “love comedy puzzle” as its developer, although details on the gameplay system will only be showcased on a later date. An interesting concept to say the least, with the choice assortment of girls and whatnot. For more details, be sure to drop by the official website.

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Tags: AndroidenishiOSPuzzleRent-A-Girlfriend: Heroine All Stars


Caravan Stories is coming to PlayStation 4 in 2019

Caravan Stories was launched on mobile (Android and iOS) last November, and it is heading to PlayStation 4 too! Published by Aiming, Caravan Stories is an RPG where players will be able to explore the beautiful world in their caravan and travel companions.

Your travel companions will come in 6 available races – Human, Elf, Dwarf, Orc, Gessy and Lizardman with their unique stories. You will need to defend your land from an evil force that travels through a gate known as Enigma. The game focuses on group play, where everyone will have to work together to battle against the boss that randomly appears. You can also meet and capture over 100 different animals or creatures in the game.

There will also be a PvP mode, Coliseum that you will need to form a party of 10, then defend your caravan from the opponents. You can equip caravans with weapons and items too. Besides, you can borrow units from friends.
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Just like its mobile version, Caravan Stories will be free-to-play on PlayStation 4 as well. It will be launched in Japan in 2019, so stay tuned if you are interested! For more information about the game, you can visit their official site.

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Tags: AimingAndroidCaravan StoriesiOSMobilePCPlaystation 4PS4


Total War: WARHAMMER III, Forge of The Chaos Dwarfs Campaign Pack Coming Soon

SEGA Europe Limited and The Creative Assembly Limited, have announced that the Forge of The Chaos Dwarfs Campaign Pack for Total War: WARHAMMER III, is releasing on 13th April, 23:00 (GMT+8) for Steam, Epic Games Store, Windows Store.

The Chaos Dwarfs are an industrious, dark-souled and merciless warrior race of Dwarf Demonsmiths. Experience all new unique campaign mechanics, objectives and units with the new campaign pack through Three Foul Legendary Lords:

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Astragoth Ironhand, High Priest of Hashut
Most potent Chaos Dwarf Sorcerer-Prophet. However, his body has begun to petrify, confining him to near-living entombment within a powerful mech-suit.
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Drazhoath the Ashen, Sorcerer Prophet of Hashut
Lord of the Black Fortress and commander of the fell Legion of Azgorh. Exiled by Astragoth, Drazhoath’s mastery of magic and engineering has only grown stronger, as has his thirst for revenge.
Zhatan the Black is the commander of the Tower of Zharr
With unmatched battle prowess, he has left the hell forges struggling to keep up with his insatiable demand for weapons and munitions.
A Blood-Fuelled Ancestral Feud:
Driven to conquer the known world, The Chaos Dwarfs seek the Blood of Hashut – a powerful being emblematic of fire, greed, and tyranny. First, they must corrupt the precious relics of their ancestral enemies, the Dwarfs. Through that, they can then construct the Great Drill of Hashut which allows them to borrow through the very fabric of reality to breach the Blood of Hashut’s domain.
A legion of Infernal Warriors:
Having a diverse mix of units, the Chaos Dwarfs ranks range from iron clad warriors and hellish beasts such as the Infernal Guard and Bull Centaurs and also daemon-infused monsters such as K’daai Fireborn. Their true might however lies in their diabolical war machines such as Magma Cannons and Skullcrackers and even the hellish Dreadquake Mortar and colossal K’daai Destroyer.
Alongside these, players can also recruit Gorduz Backstabber the Hobgoblin Chieftain turned Chaos Dwarf enforcer, as a Legendary Hero.
Maximizing the potential of your Chaos Dwarf empire requires you to mercilessly exploit four unique mechanics.
The Hell Forge
Grow mightier and get hellish battle bonuses by developing special schematics forged in fire.
The Tower of Zharr
Chaos Dwarfs (un)diplomatically vie for ownership of special Seats within this mighty council as they grant unique faction rewards upon promotion.
Convoys
War tools can be traded in return for a variety of resources. Being in constant battles and exchanging labourers ensure that the rewards keep flowing.
The Economy
To keep the forges fueled, a multi-layered approach is required for the subjugation and management of labourers as well as the construction of advanced buildings and expansion of the empire.
Not only that, free content is also available to unlock for all owners of Total War: WARHAMMER III in the form of Legendary Hero Ulrika Magdova which will be recruitable for Kislev and The Empire. Magodova is a vampire who excels at hybrid melee and ranged combat while also specializing in spellcasting from the Lore of Shadows.
Players can pre-order Forge of The Chaos Dwarfs to receive 10% off. You can learn more about the product here.

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Tags: Creative AssemblySEGA EuropeTotal War: Warhammer 3


Astria Ascending Review – A pastiche of deep shrugs

Astria Ascending from Artisan Studios has the makings of an incredible JRPG at first glance. The title launched 30 September 2021 for PS4 / PS5, Xbox One / Series X | S, Nintendo Switch, and PC via Steam, so everyone who even has a remote interest in the genre can try out the game. However, I find the overall experience rather… mediocre at best, and I hope I can better explain what I mean in the following sections.

THREE MONTHS TO THE END
We join our heroes about 33 months into their tenure as “demi-gods”. As the story goes, people are chosen to receive zodiac power to protect the world from enemies known as “Noises”. They run their course for 3 years – seeing a pattern yet? – and then they “Transcend”, essentially dying. The demi-gods’ next of kin will be able to live out the rest of their lives in comfort after services rendered.

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The 333rd party is led by Ulan, featuring a ragtag bunch of people who have on a thin veneer of “professionalism”. They’re punch-clock heroes, barely appearing to like each other as they simply perform their duty. Since they are the playable bunch, their retirement isn’t going to go smoothly, as it seems that Noises are cropping up in towns, and thus forward they must march.
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I don’t mind knowing nothing about these characters to start as frontloading exposition can bog down the story. However, I don’t feel compelled to know more about these characters, or their world, which feels like a death knell for a genre often lauded for immersive narratives. I get brief tidbits about the pasts of these demi-gods, how awesome they’ve been all this time, and yet, I feel exactly like them: we are just here by happenstance, a mere quirk of fate, and once the job’s done, we can go about pretending not knowing each other. If duty did not bind these people to their task, I’m not convinced they would willingly protect anyone outside of their circle.
SETTINGS AND CONTROLS: PLAYING A DEMI-GOD
There aren’t many settings to fiddle with to start, with basic options such as changing voice / text language, text size, volume and vibration.
Other settings for exploration and battle will open up later. You can toggle side quests, field encounters or respawning enemies in dungeons, as well as displaying info about hunt quests, bosses or chests on the map. For battle, you can control gains for XP, SP, Lum and Items, adjust the ratio of XP / SP reserve members can get, weakness indicator on or off, and battle difficulty.

I don’t get why the options aren’t available from the beginning.
Besides that, by default, plenty of the actions can be done with just one half of the keyboard, though it can feel just slightly clunky at times. The clunkiness fortunately does not overly extend to the occasional platforming you’ll need to do.
PRESENTATION: THE BEAUTIFUL WORLD
One thing I can say about the game is that its art style reminds me so much of Vanillaware. With CyDesignation also credited as concept art, I could draw comparisons to Granblue Fantasy as well, or with other Cygames’ properties in general. Both enemies and characters have this subtle motion that gives me the impression of looking 3D, and there’s plenty of animations for Ulan on the overworld: opening chests, standing around, and there’s just so much care put into the art.

There’s a blend of fantasy and “modern” aesthetics, something close to my heart. The backgrounds in combat change depending on your location, and the monsters that populate them look right at home. Equipping a weapon changes how it looks in combat, for an extra touch. There are both Japanese and English dubbing which are fine for the most part, though I feel like the English dub has some issues with sound balancing. Perhaps that’s just me.

While it’s pretty and all, I have issue with the battle screen. It just feels like there’s far too much empty space that they’re not using enough. To wit:

You can stack multiple status effects on one unit, but they don’t appear all at once and instead cycle one at a time
Indicator for active target isn’t very obvious
UI elements spaced really far apart

While I understand the lack of a victory result screen can help make a snappier transition into exploration again, the pop-ups don’t stay long enough for me to parse. The fixed camera can also cause some issues, making exploring just that bit more bothersome, when it zooms in and out without your input.
For a 2021 title, it also lacks the QOL where you can immediately equip a new piece of equipment you bought.
GAMEPLAY: BEING A DEMI-GOD KINDA SUCKS
Combat is a pretty standard turn-based affair, with no turn indicator. Hitting an enemy’s weakness gets you Focus points, while hitting resistances / getting attacks absorbed or nullified will deduct Focus points. This is mechanically similar to Octopath Traveler‘s “Boost” mechanic, except you don’t get them over time. An action can be Focused up to 4 times for 200% effectiveness. You MUST hit a weakness to store Focus points, as the Focus action only provides temporary ones.
This does encourage more strategic play, but in practice I’m less certain, as I’m salty from failing Max Focus actions. Focus Points are needed for a summon’s active abilities, or you’re left with just slapping with auto attacks. Enemies also have their own Focus bar, though I can’t tell if / when they used it. The typical array of status effects are available, some of which seem to take priority over overs, as I watched a Stunned character still take a pot shot.
The enemy is mid-cast animation.
You can only field 4 allies in combat, and DOES NOT swap to the reserve if they all die. Items likewise only apply to the frontline. You can, however, swap all four of them out at once on your turn, which is pretty nifty. Summons take up the entire screen, leaving you only one unit to control. I find it really restrictive and not very fun, as summons can’t also be repeatedly summoned in battle. As powerful as they are, taking only one action at a time does not make for engaging combat. HP and MP can be refilled in towns, while exploring in dungeons only refills HP.
Escaping battles does not despawn the encounter, but it can change the enemy line-up. There’s some light “metroidvania” in play, where you’ll find some rings to manipulate things on the environment for exploring or puzzles. Enemies can be frozen with a ring and you can hit at it for a pre-emptive strike, though pre-emptive doesn’t seem guaranteed so why bother? The zodiac ring seems to miss with a slight elevation difference, which is unfortunate.

I’ve seen complaints about the game having “bad balance”, and I can sort of understand that. I didn’t have enough job crests (more on that later) at a point where it looked like I needed more stats, and the enemies resisted my elements, and I missed attacks… well, if you turn on Very Easy difficulty, the stats are so laughably low, it’ll be much easier to breeze through if you so wish.
CHARACTER GROWTH
This includes both regular levelling up, their skill tree, their equipment and jobs. Levelling up and equipment should be pretty self-explanatory, so I’ll talk more about the skill tree.
You’ll come across equipment that are locked to certain classes. All of them can equip a weapon, shield, helmet, armour, and 2 accessory slots. Only the weapon will change its looks with different ones, but it’s a nice touch regardless of how minor it is.

Grinding is probably in your agenda when it comes to SP. Each job you can unlock and equip have their own skill trees, AND certain nodes will ask for Stat Orbs to properly unlock. There’s a degree of flexibility as you can choose which stat you’d like to boost, and most nodes tend to have multiple paths you can take to get there. It’ll be a while, but it’s possible.

Jobs require Crests to unlock, and you need the specific Crest (Main / Sub / Support) to get them. This just doesn’t feel fun, as there are quite a number of options you can have per character. I’m not incentivized to try funky skill builds because it’s so tedious to get even the starting job kitted out.

EXPLORATION
Astria Ascending employs a degree of “Metroidvania”, with platforming and puzzles to solve, some requiring specific items e.g. the rings, before you can proceed. I don’t find the map intuitive to use even with the provided legend. On the field proper, the self-adjusting camera can make it hard to figure out if the gap is actually an instant kill pit, or you can fall down to a lower level. At least if you die to a pit, you respawn pretty close by.

J-STER
The game in the game is played with 5 tokens per player, in what I call a vague blend of Yu-Gi-Oh! and Othello / Reversi. Each hexagon token has a power value, with all sides marked. You would want to have a “Neutral” or “Advantage” edge to avoid your token from getting flipped over.

As is usually the case, there’ll be various flavours of rules you can choose, and just about everyone can be challenged. At the start of a game, two tokens will be picked, one from each side. One will be placed in the middle, and the other will be discarded. Tokens can be obtained from battle, or have enemies be turned into one.
VERDICT
Astria Ascending has many elements emulating other JRPGs, but there are many strange design decisions that I feel holds the game back from being a truly great homage.

I know JRPGs are well known to require many hours to “get good”, but if the starting journey doesn’t hook me, I will struggle to continue. It’s really unfortunate, as I can see the makings of a good game here, and the presentation is nothing short of stunning.

Astria AscendingDeveloper: Artisan StudiosRelease Date: 2021-09-30Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Explore a vast world on the brink of chaos in a mature, emotional JRPG. Experience an epic story with rewarding, turn-based combat and expansive customization rendered in glorious 4K hand-drawn visuals.

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The Review

                    Astria Ascending

6.5
Score

A shiny veneer that can't hide its various flaws.

PROS
 Really pretty Has some building blocks for a great game

CONS
 Mechanical decisions make it clunky Story is simply not compelling

Review Breakdown

The ascent fails to hit the mark
0

Tags: Artisan StudiosAstria Ascending


Nightfalls – Super Mecha Champions’ Strongest Storm for Season 2!

Super Mecha Champions will be entering its second season! Season 1 has seen many strong and competitive players. How will they adapt to the changes brought with Season 2?

The main UI will see an overhaul. The season card will see similar changes to showcase more images and a more comfortable user experience.

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Night Mode will be added to the game! This is a winner-takes-all mode, where Silent Night may descend. In the darkness of Alpha, your field of vision will be reduced, and danger and panic will rise.
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You can find the Nightmare Treasure Box, filled with necessary supplies and powerful weapons. You’ll need to defeat a strong keeper and other powerful enemies before you get to it though! You’ll be able to find a thermal detector to detect enemies hidden in the Silent Night.
Let’s not forget the new skins! Joanna will have a S-level skin “Honor Guard”. She looks even more elegant and heroic in this outfit! An S-level mecha summoning effect will also be added; pierce the darkness and banish the threats of the Silent Night with this skin!

More props will be available in Season 2, with the S-level aircraft providing a completely new flying experience. Find the A-level weapons like the Starshatter Shotgun, Assault Rifle, and Plasma Cannon to defeat your enemies! More props will be in Season 2’s season card, so login for more details.
Join in the social media lucky draw! Repost the Season 2 video and stand a chance to win gifts at different levels. Look forward to even more mecha, roles, new competitive modes and content to come!
Check out their Facebook, Twitter and Youtube for other information!
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Super Mecha ChampionsPublisher: NeteaseDeveloper: NeteaseRelease Date: 2019-05-28Android, iOS, Microsoft Windows, Steam
Super Mecha Champions is an action shooter featuring mecha combats, which sets scene in a neo-futuristic Alpha City. An exciting battle is taking place here, you need to overcome opponents with cutting-edge weapons, magnificent mechas and vehicles, aiming for the highest honor of being a champion!

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Tags: NetEaseNetEase GamesNightfallsSuper Mecha Champions


RogueRun – Abyss Tower goes live for Android and iOS

Zoo Corporation of Japan has just launched RogueRun – Abyss Tower for the Android and iOS platforms. The name alone should make it obvious what kind of game this is, so if you are into both roguelikes and endless runners, you will be right at home with it.

An overview for the game as follows from its store page:

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This is an action rougelike game, where you explore automatically generated pixel dungeons and worlds. Enhance your equipment with the items you bring back after completing a dungeon.
◆Many actions available
Take a variety of actions such as jumping, wall-scaling, rolling, etc. by tapping on the left or right side of the screen. The character will run automatically in the tapped direction.
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◆Exploration mode: no change in the dungeon for a day
In normal exploration mode, the dungeon does not change throughout the day. The same stage can be played again even if you fail, allowing you to remembering the map layout. During the same day, all players will conquer the same stages, so you may be able to share information among other dungeon explorers.
◆Deep exploration mode: changes its dungeon with each play
You can enjoy more rogue-like play in deep exploration mode, where the layout of the dungeon changes with each play.
◆A variety of weapons such as swords, spears, staves, etc.
Players can use the materials they bring back from exploring the dungeons to strengthen the various weapons they equip.
You can also combine weapons of the same type to further enhance them.
◆Change your avatar by changing your equipment
When you wear various types of equipment, the avatar of the player character changes! You can also change the color and enjoy customizing it for each player.
If you like what you see, be sure to give RogueRun – Abyss Tower a spin as it is a free-to-play title with microtransactions.

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Tags: AndroidEndless RunneriOSRoguelikeRogueRun - Abyss Tower


Football Manager 2023 Releasing on PS5 This February

Sports Interactive and SEGA have announced that Football Manager 2023 is finally releasing for PlayStation 5 after its initial delay.

Football Manager 2023 will be releasing for the PlayStation 5 on February 1st, 2023 and is currently on a 20% discount for all PlayStation Plus subscribers until February 14th.

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The game was initially scheduled for a November 8th release last year alongside Xbox One and Xbox Series X/S. However, it was put on a delay caused by unforeseen circumstances which arose during the submissions and approval process.
Miles Jacobson, the Studio Director for Sports Interactive says that they are delighted to finally be able to get the game into the hands of PS5 gamers. He also added that they will provide a data update for the PS5 Edition to be in line with all the updates on their other platforms.
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To recap, Football Manager 2023 is an football simulation game where you’ll take on the role of a manager to lead your own football team towards greatness. The game will be releasing on PlayStation 5 on February 1st and is already available on Xbox One and Xbox Series X/S.
If you’re interested in getting the game, why not give our review a read and see what it is like to be a manager for a football team.

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Tags: Football Manager 2023SEGA


Moonlight Sculptor Hits The Top for Game Ranking in both iOS and Android!

Moonlight Sculptor is a MMORPG based off a popular Korean light novel and we had covered the game multiple times like how they announced their systems and during the day they announced their release date. After they had release on 10/10, they did amazingly. They surpassed a few giants like Brawl Stars and Laplace Mobile.

In App Store, they ranked top in the iOS App Store in Free Games category (Korea) and top 8 for the Play Store (Korea).

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Image source from ThisisGame
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There are a whole lot more to be discovered within the game and do you wish to see a port for the global audience? The game up till date has a decent amount of content from different professions, events, PvP and of course sculpting.
I really want to give it a try if they do plan to release it on a global scale, what about you? Which feature do you wish to try out from the game?
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Moonlight SculptorPublisher: Kakao GamesRelease Date: 2019-10-10Android, iOS
From the developers of the ultimate fantasy sandbox MMORPG, ArcheAge, experience the immersive light novel of The Legendary Moonlight Sculptor come to life!

Get ready to plug yourself into the virtual reality of Royal Road and control your destiny!

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Tags: AndroidiOSKakaoMoonlight SculptorThe Legendary Moonlight Sculptor


PUBG: Army Attack Beta To Be Released For Android Soon!

On recent news, Tencent had announced that they will be launching the Beta for their upcoming mobile survival game, PUBG: Army Attack. The Beta will only be available for Android users without any activation code needed. However beta testers will be chosen randomly from the pre-registers list. So if you have not pre-register yet, pre-register now!

The video below is credited to YouTuber, Rey LAGARTO:

If you are new to this news, you can check out a sneak peak of how the game will look like on mobile!

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Tags: AndroidBetaiOSMobilePre-registrationPUBGPUBG: Army AttackPublic Unknown's BattlegroundsTencent


Friends features including Pokémon trading is arriving in Pokémon GO!

We have been waiting forever for the friend features to arrive in Pokémon GO since the mobile game is live, and now it is finally here! Starting from this week, Trainers will be able to connect with their real-life friends to send items or trade Pokémon!

A Trainer Code will be required so you could send someone a friend request. You may have a chance to receive a special gift when you spin a Photo Disc at a PokéStop or Gym now, where you can send them to a friend in your friend list (however you can’t open the gifts).
Along with some helpful items including an Egg that hatches an Alolan form of a Pokémon originally discovered in the Kanto region, a postcard showing where you picked up your Gift will be given inside the gift.
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You can build up Friendship Level by sending gifts and participating in a raid or Gym battle with your friends, bonuses such as Attack bonus will be unlocked after a certain friendship level (activates when you and your friends play together). Trading Pokémon increases Friendship Level as well. All trades are powered by Stardust, you will earn bonus Candy by completing a trade too.

With friend features finally arriving in Pokémon GO, it is time to get out and explore the world with friends!

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Tags: AndroidFriendiOSNianticPokemonPokemon GOTrade Pokemon


[SGF23] Sand Land Manga by Dragon Ball Author is Being Made into a Game

Bandai Namco Entertainment Asia has announced that Sand Land, a new action RPG based on Dragon Ball Author Akira Toriyama will be developed by ILCA Inc. Sand Land will be coming to PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam.

Dive into a desert world where both humans and demons suffer from an extreme water shortage. Players will play as and watch the Fiend Prince, Beelzebub, Sheriff Rao and Thief set off on an adventure in search of a Legendary Spring hidden in the desert.

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Image Credit: Bandai Namco Entertainment Asia
In Sand Land, players will step into the shoes of Beelzebub as they explore a vast world along with your companions. The unique mix of demons and humans, two completely different species set off on an adventure. Whether roaming in various vehicles, or travelling by foot, the trio will encounter a number of dangerous scenarios, and people along their journey in the vast desert to uncover the many secrets of Sand Land.
Image Credit: Bandai Namco Entertainment Asia
Vehicular and character combat will be a big part of the action in the game, as players get access to a wide range of vehicles that can be customised and equipped with various loadouts to traverse the land and take on a diverse assortment of foes.
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Image Credit: Bandai Namco Entertainment Asia

Fore more information, do check out the official Bandai Namco Entertainment Asia website here.

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Tags: BANDAI NAMCO Entertainment AsiaILCASAND LANDSummer Game Fest 2023


BnB M x LINE FRIENDS is now live

BnB M, the all-new mobile arcade game received an update yesterday with several new features. With some features been introduced, there’s one that excites me and that’s the collaboration between BnB M and LINE FRIENDS.

At this point, if you’re stranger to BnB M, it’s a Bomberman-esque game that’s perfectly reimagined for mobile devices. Back to the collaboration, players now can bring ‘BROWN’ and ‘MOON’ into the super-soaked battlefield. On top of that, both characters will have their own three individual outfits waiting to be unlocked and further customized.

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In addition to the collaboration, new SuperSkill “Waterfly” is introduced to the game. By using the ability, players can release a hive of insects and trap all surrounding characters. Besides that, there’re additional various silly costumes for players to get more wackier than before.

BnB M is available now to download for free on the App Store and Google Play in Australia, New Zealand and select regions in Southeast Asia and Latin America. For more information, you can visit their official site. What do you think of the collab? Let us know down the comments!

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Tags: AndroidArcadeBnB MBnB M x LINE FRIENDSiOSLINE FRIENDSMobileNEXON Co. Ltd.Nexon Korea Corporation


Hearthstone Introduces Year of the Wolf and Core Set Update

Hearthstone has introduced the Year of the Wolf and Core Set updates earlier today alongside the launch of Festival of Legends, which is the first expansion of 2023.

This year the Core Set is set to be updated in April as the Forged in the Barrens, United in Stormwind and Fractured in Alterac Valley expansion sets are rotated out of Standard.

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After the rotation, Standard will consist of Voyage to the Sunken City, Murder at Castle Nathria, March of the Lich King and Festival of Legends expansions plus the updated Core Set.

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With the Hearthstone Core Set update, new Keywords will also be introduced and adjusted.
KEYWORD UPDATE: TRADEABLE
Introduced in the United in Stormwind expansion, the keyword is being brought back and as an evergreen keyword which blizzard states that the keyword will be used across most expansions for the foreseeable future, like Rush or Divine Shield.
The few popular Tradeable cards from the United in Stormwind and Fractured in Alterac expansions will be added into Core and players can expect to see new Tradeable cards introduced as time goes by.
RETURNING KEYWORD: MAGNETIC
Magnetic will also be temporarily introduced to the Core and will not necessarily stay in the Core beyond this update.
Unlike Tradeable, Magnetic is not becoming an evergreen keyword however Blizzard does plan to make more interesting Mech cards and other cards that are attractive to these returning Magnetic cards
PRIEST TUNE UP AND NEW KEYWORD: OVERHEAL
The new Keyword Overheal was created to make Priest healing feel more flexible and rewarding. As a new evergreen class mechanic, players should expect to see more Overheal cards being released as time goes by.
Hearthstone is playable on Android and iOS devices as well as Windows and is described as a:
Deceptively simple and insanely fun, Hearthstone is a fast-paced strategy card game from Blizzard Entertainment.
Players can find more information at the official website.
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HearthstonePublisher: Blizzard EntertainmentDeveloper: Blizzard EntertainmentRelease Date: 2014-03-11Android, iOS, Microsoft Windows
The hit digital collectible card game from Blizzard Entertainment! All the colourful characters from the Warcraft universe show off their prowess in card form!

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Tags: Blizzard EntertainmentHearthstone


Granblue Fantasy: Versus review – Another side of the sky

As a long-time Granblue Fantasy fan, console entries like Granblue Fantasy: Versus is one of the games I went out to buy a Playstation 4 for. Cygames and ARC SYSTEM WORKS have come together in this entry to appeal to a broader market while getting people to try out different things, e.g.: Granblue mobile players to fighting games, and FGC players with no knowledge of Granblue into the fold. The game’s been announced to be a main stage title for EVO 2020, so eyes are on this game!

PRESENTATION
The Lowain bros and Yggdrasil in one of the submenus.
At once, the game looks quite gorgeous. With its bright colours welcoming you into the menu, it gives off the feeling of welcoming you into the skydoms. The submenus have their accompanying illustrations as well, some incredibly cute and all definitely quite pretty. The character models look pretty good, translating the drawn artwork into 3D models on a 2D plane. Transitions from opening banter to stage, to the alternate stage on matchpoint, is smooth.

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All the visuals are accompanied by music by Stella Magna, rocking arrangements of various in-game music and character songs. The lobby is represented by characters on the deck of the Grandcypher, running around or matching up against one another seated at arcade cabinets. There’s a lobby book you can write messages in, too. If you’re feeling it, you can also use the in-game stickers to communicate.
You can check invincibility frames, among other things, to either side of the screen.
It’s basically filled with things a regular Granblue player will recognize, and non-Granblue fans can appreciate the whole setup as well.
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CONTROLS
Granblue Fantasy: Versus has been plenty advertised to be accessible to beginners. Considering the most button mashing a typical Granblue player does is F5, the buttons are easy to grasp. Each character comes with four skills, which they can shortcut by pressing the associated directional key to execute. Manual inputs are also possible for those with more finesse and used to fighting games. You can bring up the command menu for the buttons, and they have also helpfully provided examples in motion.
You’d probably want to check this a lot.
The system is easy to pick up and hard to master. I’m definitely a stranger to fighting games, but after some time of play, I understood how and what to press and I could reasonably expect the correct action tied to my input. From observation though, it seems that it can be hard for the inputs to register on occasion in regards to the Specials (known as Super/Skybound Arts). Your mileage may vary, with possible differences comparing stick input to regular DualShock.
The game can feel slow depending on your idea of how an anime fighter should be. It does feel slow to me, alleviated somewhat by the dash. There’s dodging too, if you can get the hang of it.
VERSUS MODE
Note the requirement to clear placement matches.
The bread and butter of the game (it’s even in the name!). Granblue Fantasy: Versus uses a delay-based netcode. As such, you’ll very likely be hanging out in servers closest to your location to avoid the worst of the delay. There’s plenty of rooms for you to choose from, so there shouldn’t be too much issue there. Just find an empty seat at the pairs of arcade cabinets and wait for your opponent. Do note that you do need to unlock the online mode before you enter the online lobbies proper.
You can choose an avatar and their colour palettes to represent yourself on the deck of the Grandcypher. You don’t need to pick an avatar which is the same character as who you’re playing; there are non-playables available as avatars. You can pre-select the character – and their colour – you want to rank with before sitting at a cabinet, so online matchmaking is pretty simple all things considered. You can find replays of those on the leaderboard if they have saved it, so you can simply select their name and watch their match.
Sp00ky in an online lobby.
I understand that the starting roster of 11 can feel too small for some, which will expand with at least two character packs confirmed. The first has 5 DLC characters. Four characters of the first pass have been revealed, which you can see here.
RPG MODE
3D models instead of 2D sprites!
Arguably the main draw for the typical Granblue fan, besides the in-game bonuses for the mobile game. RPG mode has you play through an alternate story in the Granblue verse. Both playable and non-playable characters will be making their appearance in the story. To benefit non-Granblue fans, there’s often a short introduction to the character with relevant keywords highlighted as well. There’s a glossary in-game that you can also check, some entries of which may have spoilers for the main game’s developments.
There are plenty of tutorial missions to help non-FGC regulars get used to the controls.
Depending on how you feel about it, RPG mode’s story is not exactly its strongest suit, but it’s unfair to compare this game’s story to the main game’s coming to 6 years of development. It’s a decent enough primer into the world if you’re interested to delve further, but it’s not where you should expect the deepest lore.
Hello darkness my old friend…
RPG mode leans into the systems of the main game: you can buy weapons to improve and slot them into “grids” to make your characters more powerful. Characters themselves also can be levelled up: they will automatically gain EXP at the end of quests. There is elemental advantage player-side only, so you will always deal more damage to the bosses. There is a pseudo-gacha system, which gives you weapons both usable in a grid and as weapon skins.
The bosses can enter Overdrive mode, then Break mode after you continuously bash them.
You can get a partner to play with you online, or have them CPU controlled. On quest completion, you’ll get one-off rewards based on rank and farmable items. To make things easier, you’d definitely want to work on those grids and levels, just like the main game. It’s not necessary if you’re good enough at the game.
VERDICT

If you’re in solely for the RPG mode to clear with a friend for the bonuses, I would say the game is pretty satisfactory in that regard if not exactly the story experience you might expect. It’s basically a fighting game after all, and I won’t be judging RPG mode as strictly as I would do with Relink. The game’s movement and controls would likely depend on how you prefer your anime-esque fighters but it works well enough for me. It’s a beefy enough introduction for FGC to Granblue and vice versa. Enjoy the art and the banter the characters have with each other.

Granblue Fantasy: VersusDeveloper: Arc System WorksRelease Date: 2020-02-06PlayStation 4, Steam
Granblue Fantasy has soared into the hearts of millions since its release as a browser game for smartphones in 2014, and will celebrate its sixth birthday in March 2020. Featuring Cygames' high-quality art, captivating sound design, and an ever-expanding game system, Granblue Fantasy has continued to charm its fans throughout the years.

Now Cygames has partnered with Arc System Works, known for such popular fighting franchises as GUILTY GEAR and BlazBlue, to bring Granblue Fantasy to the world of fighting games, complete with top-notch game design and one-of-a-kind 3D graphics. Granblue Fantasy: Versus will be released for the PlayStation®4 on February 6, 2020.

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The Review

                    Granblue Fantasy: Versus

4
Score

A pretty decent offering for Granblue and non-fans alike. Easy to pick up, hard to master.

PROS
 An alternate story come to life, with fan favourite characters Visuals and music are incredible Has in-game bonuses for the mobile game

CONS
 Controls can be a little awkward at times While unfair to compare, story can still be lacking for fans Starting character roster may be unsatisfactory

Review Breakdown

A strong enough showing for the mobile IP to console

Tags: ARC SYSTEM WORKSCygamesGBVSGranblueGranblue FantasyGranblue Fantasy Versus