Spiritwish Is An Upcoming Mobile RPG By Nexon!

Spiritwish is a game developed by NEON Studio, a subsidiary studio from Nexon Korea that was founded back in 2013. The studio had just made their announcement on their upcoming mobile RPG, Spiritwish. The game, resembling art from Ragnarok Online and Tree of Saviors is one that you might love if you loved the latter titles.

The game brings back the classic look of 2D-esque RPGs on mobile. Where players form a team of 3, the characters will automatically attack the surrounding enemies while player control the skills manually and strategically. Players can also move the characters around to evade the enemy’s attacks that will be indicated with a red-hit-box. You can also either control the battles manually or auto-battle, a feature that’s present in most mobile RPGs.

Of course, you can play the game in landscape mode or in portrait mode – so you can play it easily with a single hand. It was said that the game is an MMORPG, so that means you will be meeting other players in a public space. However as seen in the trailer, there’s a story quest with cut scenes in it as well.
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Sadly, like most games that are newly developed in Korea, the game will be released in Korea first. There will be a CBT that will be announced soon within this year. For now, since the game will be on mobile, we could assume that the game will be coming to both iOS and Android devices.

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Tags: AndroidiOSMobileNEON StudioNexon KoreaRagnarok OnlineSpiritwishTree of Saviors


3on3 FreeStyle releases new character

Game developer Joycity has just released a new major character for 3on3 FreeStyle on PlayStation 4. Called ‘Little Fox’, he adds a new take to the tried and test street basketball gameplay.

Little Fox boosts the team’s shooting percentage while lowering the opposing team’s steal success rate. As a fast teamplay-oriented shooting guard, he is also known as ‘Super Sonic’ due to his court speed when chasing a loose ball.

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To celebrate Little Fox’s release, a Platinum Card, Boost Up Package, and Theme No. 3 Package will be released to help players level up their new character faster. For more information about the game, you can visit their official site.

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Tags: 3on3 FreeStyleJoyCityLittle FoxPlaystation 4PS4Sports


Hero Ball Z x Tengai & Gunbird Collaboration

Joycity‘s mobile RPG title Hero Ball Z had just announced a collaboration event with the classic shooting game titles such as “Tengai” & “Gunbird” and it runs until 18th November.

Collaboration Event

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The Hero Ball Z collaboration will be featuring popular characters from the “Tengai” and Gunbird” series as well as bringing in new events in corporation of the collab. There will also be new contents available in the game such as “Event Battle Regions” and “Skill” items which will be added after the update.
The newly added collaboration characters will share the same attack projectiles from the original games. While the “Tengai” heroes are now available, the “Gunbird” heroes will only be available starting from 28th October.
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Players will be able to obtain the collaboration characters after completing the different missions or even combining Experts during the event period.
New Content

In the collaboration update, heroes can now equip “Skill” items, which are obtained by clearing the stages in “Event Battle”. The “Skill” items provide a special ability for the heroes that activates at a certain chance during combat.
Boss monsters will appear in “Event Battle Region” consecutively. Defeating as many bosses as possible during the given time period will reward the players with items that can be used for “Skill” crafting and upgrades.
A new mentor-mentee system has also been added to the game. A hero set as mentee will take a certain number of Combat Power from his or her mentor hero. The amount of Combat Power taken is relative to the tier of the mentee.
In addition to the above contents, a quality of life feature called ‘Hero Deck Preset’ has been added. This feature allows players to save their hero and item sets to conveniently swap heroes and their equipment on the fly.
100 Day Celebration

To celebrate the game’s 100th day, players can receive different rewards such as SSR Heroes, Experts, rubies, and other various rewards via the 14 day attendance event.
If you participate in the 100th Day Special Festival, you can also obtain 100th Day Special Boxes with upgrade items like gold & evolve stones and missions that provide bonus rewards for the 100th Day Special Boxes.
For more information regarding the event, do check out their official Facebook page.

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Tags: CollaborationGunbirdHero Ball ZTengai


Marvel Contest of Champions unveils House of X variant cover

Kabam has unveiled an exclusive variant comic book cover for House of X, as well as teasing two new Champions ahead of the next Marvel Contest of Champions next in-game update with its all new motion comic, Rise of X. You can watch the comic below:

Professor X and Apocalypse will be arriving to Contest of Champions in September.

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In the mean time, the variant cover is a reprint of the titular comic’s #1 issue, and is drawn by Pepe Larraz, the main artist behind the House of X series. Below is info on what the issue is about:

House of X (2019) #1
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Writer: Jonathan Hickman
Penciler: Pepe Larraz
Colorist: Marte Gracia
FACE THE FUTURE. Superstar writer Jonathan Hickman (SECRET WARS, AVENGERS, FANTASTIC FOUR) takes the reins of the X-Men universe! Since the release of Uncanny X-Men #1, there have been four seminal moments in the history of the X-Men. Giant-Sized X-Men. X-Men. Age of Apocalypse. New X-Men. Four iconic series that introduced a new era for Marvel’s mutants and revolutionized the X-Men. In House of X, Charles Xavier reveals his master plan for mutantkind…one that will bring mutants out of the shadow of mankind and into the light once more.

Besides that, the game itself has received various updates, including bug fixes, balance updates, and more which you can read about here.

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Tags: Contest of ChampionsHouse of XKabamMarvelMarvel Contest of ChampionsRise of X


Ace Force mobile game announced at Tencent UP 2019

Ace Force is another upcoming mobile game announced at Tencent UP 2019, after Code: Live. The anime-style shooter game has had a few test phases last year and the beta will officially begin in China next month.

Watch the trailer here:

Originally known as “王牌战士” before translation, Ace Force is a pretty straightforward first-person shooter game that consists of a few confirmed characters so far, each with their own unique abilities:

Spark (Slow-moving and equipped with a massive minigun and a missile launcher, known abilities include energy barrier and more)
Loong (He specializes in mid and long range combat and carries a powerful assault rifle, abilities include tracking missiles and more)
Ghost (An excellent ambush sniper, abilities include Hawkeye and Shadow)
Butterfly (She controls the battlefield from the air with her armored jetpack, known abilities include Flowers)

For more information on other characters, you can visit the official website.

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The game also has several game modes and maps, added with an extra feature that allows players to switch characters during play. As seen in the trailer, there are already a few game modes being introduced – King of Hill, Invasion, Team Death Match and Barking Royale.

Furthermore, it looks so similar to Overwatch so for fans who have been longing for an “Overwatch Mobile”, you probably will have to go with Ace Force first before an official Overwatch Mobile surfaces. On top of that, Ace Force is currently up for pre-registration and delicious rewards including 188 Diamonds await those who pre-register.

For more information, you can visit Ace Force‘s official website. We’ll update you once we have more information so let’s hope we get more news on the game as soon as possible.
Source: MMO Culture

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Tags: Ace ForceMobileTencentTencent UP 2019


Valkyrie Profile: Lenneth announced for smartphones

Square Enix will be porting its classic RPG Valkyrie Profile to the Android and iOS platform. Valkyrie Profile: Lenneth, a remake of the PSP title with the same name, will be out in spring 2018 as a paid application.

Originally developed by tri-Ace and published by Enix, Valkyrie Profile was made available for the PS1 in 1999. The game was ported to the PSP later on and given the name Valkyrie Profile: Lenneth for PSP. The game focuses on the reawakening of Lenneth Valkyrie, who is given the task to recruit and train fallen human warriors for the Aesir in a war against the Vanir. Along the way, Lenneth learns the of tragic stories of brave humans as well as encountering interesting players in the past that may sway her from her task as a Valkyrie.

Check out their special attacks introduction trailer below:

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Tags: AndroidiOSRPGValkyrie Profile: Lenneth


Community Urges To Stop Saying PAS HIMPIT March Is Like Cosplay

Netizens have been in an uproar over an election rally last Friday, that saw supporters of the National Islamist Party (PAS) dress in armor and brandishing weapons while marching down the street for the HIMPIT (Terrenganu Youth Assembly) all the while calling it cosplay.

Image Credit: HIMPIT Facebook
Members of PAS had repeatedly told the public that men carrying weapons down public roads in support of a political party wasn’t political intimidation, but rather a form of performance art or cosplay.

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Youth Chief of PAS Kelantan Mohammad Kamal Mohamed, for example, whined that events like Comic Fiesta were allowed to go on with no outrage.
Instead, he told MalaysiaKini that it was only because it was a religious event, and not the fact that they were on public streets carrying weapons, that netizens were outraged.
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What the Youth Chief seems to have missed, though, is that Cosplay events actually have incredibly strict rules to prevent this exact situation from happening.
An example of some of the rules circulated before major Cosplay events
One Twitter user, Joe Lee, explains in a thread just how much regulation goes into your typical cosplay prop.
“Tau tak, cosplayers ada rules on prop weapons whether involving materials used (some limit to only EVA and resin) or to point heavier ‘metal- bladed weapons must remain sheathed etc (in some cases zip tie to disarm it), firearms must be clearly marked with orange tip’ “, he says.
He even shoots down the equivalency between the two:
“Point is don’t keep using it’s “no different from cosplay events”. It is an insult to those of us in the Malaysia cosplaying community. We take security and safety VERY seriously. And again – we don’t stoke hatred and anything political, religious or racial is avoided”, he adds.
Considering the event constantly parroting racial rhetoric, the idea of mobilizing your youth to brandish weapons and march ahead of a state election is inherently dangerous- and trying to liken it to a community that actually self-regulates to minimize public disturbance is dishonest and reductive.

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Tags: ACG EventComic FiestaPAS


Spider-Man: Across The Spider-Verse Swings In The Neighbourhood with a Trailer

Miles Morales is swinging back into action for the next chapter Spider-Verse saga with Spider-Man: Across The Spider-Verse.

About Spider-Man: Across The Spider-Verse
After reuniting with Gwen Stacy, Brooklyn’s full-time, friendly neighborhood Spider-Man is catapulted across the Multiverse, where he encounters a team of Spider-People charged with protecting its very existence.

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But when the heroes clash on how to handle a new threat, Miles finds himself pitted against the other Spiders and must redefine what it means to be a hero so he can save the people he loves most.
Spider-Man: Across The Spider-Verse was originally plan to be released back in April 2022 but had to be pushed back due to the pandemic. While a third movie Spider-Man: Beyond the Spider-Verse, is set to be released on 29th March 2024.
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Cast
Directed by:

Joaquim Dos Santos
Kemp Powers
Justin K. Thompson

Screenplay by:

Phil Lord & Christopher Miller and David Callaham

Based on the MARVEL Comic Books
Produced by:

Avi Arad
Amy Pascal
Phil Lord
Christopher Miller
Christina Steinberg

Executive Producers:

Bob Persichetti
Peter Ramsey
Rodney Rothman
Aditya Sood
Rebecca Karch
Brian Bendis

Cast:

Shameik Moore
Hailee Steinfeld
Jake Johnson
Issa Rae
Daniel Kaluuya
Jason Schwartzman
Brian Tyree Henry
Luna Lauren Velez
Greta Lee
Rachel Dratch
Jorma Taccone
Shea Whigham
Oscar Isaac

Spider-Man: Across The Spider-Verse will be available in cinemas in 1st June 2023.

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Tags: MarvelMovieSpider-ManSpider-Man: Across the Spider-Verse


Arena Season 2 Shop opens in Epic Seven

Epic Seven has just opened its in-game shop for Arena Season 2, featuring exclusive items that can be bought with Conquest Points and Glory Crests earned by challenging other players in the Arena.

These exclusive items include the Gladiator Set of Equipment and the Passionate Frame, which can be used to decorate the player’s Rep Hero icon as part of the new frame system that allows players to express themselves.
As a bonus, between 11 April 2019 and 17 April 2019, Iseria, the Earth elemental Ranger, will see her drop rates increased. Furthermore, between 11 April 2019 and 2 May 2019, the Challenge stage “Champion Zerato” will be opened, with Iela Violin Artifact and a Gold Transmit Stone among the rewards for completion.
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Stay tuned to the official Facebook of Epic Seven for future updates!

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Tags: AndroidEpic SeveniOSMobileRPGSmilegate Megaport


Mama mia, here we go again – NieR Replicant ver.1.22474487139… review

Soon, the weight of Yoko Taro will be unleashed upon the world once again, more so following on the heels of a new NieR raid in the hit MMORPG Final Fantasy XIV, whose free trial, if you didn’t know already, goes up to Heavensward. Horrendously overused joke aside, the alleged upgrade to the original NieR Replicant, now known as NieR Replicant ver.1.22474487139… can be experienced by people all over the world on the PS4, Xbox One and PC via Steam – 22 April for Asia, 23 April in other territories – for a whole new generation of confusion, conspiracy theories and dot connecting.

If you missed our initial impressions of the game, do check it out right here. This review will be waiting for you.

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IT DO BE THE LITTLE THINGS…
If you’re the type who needs the type to get used to the controls, feel free to spend some time at the “abandoned store”. This is the prologue area which you can’t revisit, and gives you some nice previews some of the spells you’ll be getting before you get into the game proper, as you won’t be able to access them until you obtain the Grimoire Weiss. See how nice Yoko Taro (?) is to let you play around in a quiet little sandbox before you accidentally wander into something that must have been there specifically to terrorize players (maybe?).
How about wandering off to a quaint little Village? Do the regular JRPG protagonist thing of ransacking the place to see if you can find items, money or materials just left lying around. They even give you the option to turn on auto-battle (!), granted restricted to Easy difficulty. Handy if you wanna grind up a bunch of materials.
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The game has no autosave, nor a quick save, so if you’re going to be called to do the chores, you’ll need to run over and find a red mailbox to do the needful. The distribution seems to be on the wack side, where some areas you might only find the one towards the end of an area, while others might be bunched up relatively close each other. Fortunately, the checkpoints are close enough should you die. Imagine the corpse runs to the mail box!
For more things to do, the game’s got you covered with a lot of side quests to get sidetracked by, with the Village marketplace being one of the most populated hubs for it. The Tavern will also be open to you to earn some quick gold, useful for when you want to unlock maps if you opt not to do associated quests. Depending on how you feel about it, you might’ve preferred they change this unlocking system, but that’s how the game rolls.
DOING A RUNNER
As previously explained in the preview, you are not able to wield two weapons at a time. In exchange, you can very easily swap to other weapon types with the D-pad: Left opens your armoury of Two-handed Swords, Down for One-handed Sword options, and Right for your selection of Spears.

It’s kind of an illusion of choice when exploration is not necessarily required by the main story, but for 100% completion or simply for material gathering, it is Highly Advisable to do so. Besides, you can sell off the stuff you don’t need for extra cash. If you’re feeling extra frisky, you can go ahead and explore without a map as you’re allowed to. If you’d rather not get completely lost, then get a map first. There’s a lot of farming you’d want to do, besides the 500 gold fee for a map. Good weapons can go upwards to 10k gold, and that doesn’t even take into consideration other materials or consumables you want. The whole life sim thing isn’t just an April Fool’s joke either: you can plant crops and fish, mostly to line your pockets with even more gold.
Also, be warned about backtracking, and a lot of it, across a wide, wide area, for maybe a single line of dialogue, before you gotta run back. Fast travel unlocks around halfway through the game, so hope you enjoy the scenery and/or not die while you’re making your way back and forth! Fortunately, dying in this game isn’t too punishing as mentioned: you’ll be respawned near a boss arena, for example. Getting murderized by an enemy will let you respawn with full health, so hurray (excluding accidental drowning). The boss fight resets of course, but that’s to be expected. Death does make you lose the stuff you’ve found in the area, but I figure if you’re not sure what you’ve lost, it doesn’t seem like a big deal.

Pumping legs aside, you’ll come across puzzles. Replicant isn’t a puzzle game, though, so these can be really hit or miss. If you like them, good for you, if not, open up that guide or you’ll be there forever. The checkpoint generosity applies here, as it will save at the entrance of the next puzzle and not force you through the ones you’ve already cleared.
NIER A WIZARD

Besides the spells we’ve previewed prior, there’s three more available to the repertoire:
DARK WALL: Create a circle to in front of you to block projectiles. Holding the button will form a larger wall, into a hemisphere that bubbles you. The wall will last until it times out.
DARK EXECUTION: Summons a spear from the ground to impale the enemy in the air. Will initially summon three lines of spears in front of you. Hold it for spears to cover your back, and longer still for spears in all cardinal directions.
DARK WHIRLWIND: Summons a scythe that spins around you. A tap summons one scythe, while holding it summons up to four. Can interrupt smaller enemies, but otherwise does not deal noticeably more damage than your normal attacks.
AN ASIDE ABOUT WEAPONS
We’ve talked about the one-handed swords in the preview, so this will be focusing on the other two types: two-handed swords and spears.
Two-handed weapons boast high damage, with slow attack speed to balance. You can’t change the direction of attack once you’ve committed to a swing, so not the first choice for players who prefer faster movement. It will come in handy when you just really need to slam down an enemy bearing magic shields that block your spells.
Then there are the spears, which would be my favourite type of weapon. The damage can be surprisingly good, with a great combo chain. Its main weakness is that it’s basically a pointy stick and can only stab enemies directly in front of you. It has some AOE capabilities, which are subpar compared to the other two types.

Average Niers Joes can opt to stick to the sword as the basic weapon type, two-handed swords for a larger number of enemies, and spears are recommended for mostly stationary or slow targets / bosses. You can charge up a two-handed sword’s or spear’s attack for as long as you want, where the one-handed sword will launch immediately into a charged strike. The upside to this is that a two-handed sword’s or spear’s charged attack will string into additional attacks on contact. Or you could, you know, whiff completely. It’s not a punish, but it sure would feel bad.
DEBATE CLUB
Called “Words” in this game, it’s the totally not Materia / Augments / whatever equivalent. Defeating enemies will have a chance to drop these Words for you to slap into weapons, spells or martial arts (that’s the dodge and block, basically). Words have a variety of effects, and you’re free to throw on the same Word onto multiple different things at a time. Words are probably one of the weakest parts of the game, as the effects are mostly to make the numbers tick upwards. There are two slots for Words for you to mix and match around, but you’ll probably just stick to the tried and tested damage increase or MP cost reduction options.
CLOSING WORDS
For fans starting on Yoko Taro’s wild ride, Replicant ver.1.22474487139… offers a lot of versatility in terms of combat, letting you tinker with your spells and weapons according to the situation. The whole open world exploration might be a tad much, though, when you think about all the back-tracking you have to do. Put it this way, if you’re going to enjoy the music and the scenery, this will not be a negative point for you.

We’ve gone all this way without mentioning the story. Like, seriously, how are you going to even start explaining the story in a review without the diagrams and string tying all the plot together? Settle in for the ride, and maybe the more discerning of you can find The One Frame that Changes The Entire NieR Universe. Godspeed.

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The Review

                    NieR Replicant ver.1.22474487139…

4
Score

If you're here, you're in for Yoko Taro's wild ride, enhanced edition.

PROS
 Fun and versatile combat system Intuitive and easy to learn Very obvious graphical facelift

CONS
 A lot of backtracking Some challenges and puzzles are more frustrating than fun

Review Breakdown

NieR, Far, Wherever You Are

Tags: NieRNieR Replicant v.1.122474487139…NieR: ReplicantPlatinum GamesSquare EnixToylogic


Sword Art Online Black Swordsman: ACE, a new SAO mobile MMORPG

The closed beta for a new Sword Art Online / SAO mobile MMORPG, Sword Art Online Black Swordsman: ACE had recently concluded. Looking to be a China exclusive release once again, the description given by its TapTap page says:

In 2022, Sword Art Online : Ace, the world’s first fully submersible MMORPG, was finally released.The game is a nightmare of death – you can’t leave the game unless you fully walk through Sword Art Online : Ace, and once you’ve played Game Over, you’ll be “dead” in the real world! “You’re one of the players imprisoned in the Death Game of the Floating City of Ein Gronte.As one of the players imprisoned in the floating city of “Ein Gronte”, a game of death, you will also embark on a series of adventures in order to complete the 100 floor walkthrough.

Things of note:

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Play as either a male or female character, customizable. Beta has 3 classes
Combo counter on landing attacks
Players can be seen on the overworld
Jump and dodge button
Virtual joystick on the left, skills on the right
Appears to have NPC companion, unsure if it’s part of the story
Story will have you meet series characters, Kirito appears as his game avatar instead of his real self

SAO Black Swordsman: ACE might be an interesting one to try out when it launches officially.
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Tags: SAOSword Art OnlineSword Art Online Black Swordsman: ACE


Monster Hunter Legends of the Guild Netflix Release Date Announced

Netflix has picked up Monster Hunter Legends of the Guild, announcing a new release date for the animated feature.

In a new trailer, they announced that Monster Hunter Legends of the Guild will release August 12th on Netflix.

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As previously suspected by the only promotional image released for it, Legends of the Guild will revolve around the Ace Hunters from Monster Hunter 4 Ultimate, specifically Aidan, who players may know better as the Ace Cadet and Excitable A-Lister.

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The movie shows how Aidan joins the Ace Hunters, after their paths cross when a Lunastra is headed to destroy young Aidan’s village. Meeting the hunters, he learns about what it means to be one of them, and it looks like the movie will be touching more on the “balance of nature” aspect that’s never really been the main focus of the Monster Hunter games, although it’s always been mentioned.
While the trailer shows many monsters from 4Ultimate, it looks like there’s probably been some sort of rewrite, since the Nerscylla that showed grand prominence in the first image is entirely absent from the trailer, likely having been replaced by the Lunastra.
It was rumored that we’d be seeing the movie this year, after several months ago when the film’s IMDB page was updated to give it a 2021 release date.
This is the second Monster Hunter title to come to Netflix, after the Monster Hunter movie debuted on the platform just this month.

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Tags: Monster HunterMonster Hunter: Legends of the Guild


Persona and SMT Composer Shoji Meguro Leaves Atlus to go Freelance

Shoji Meguro, the composer who worked on the acclaimed soundtracks of many of Atlus’ games has confirmed that he will be leaving the comepany to become a freelance composer.

This was announced on Atlus’ official website, here is a translation of the text:

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Notice from Atlus Sound Team: Shoji Meguro to Become Independent
Thank you for your continued patronage of Atlus games.
We are pleased to announce that sound composer Shoji Meguro has resigned from Atlus and become an independent freelancer as of the end of September 2021.
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We are continuing to develop new titles together with Mr. Meguro after his independence. We will continue to support Mr. Meguro as he expands his activities and takes on new challenges.
We would like to thank all of our users and stakeholders for their continued support and patronage.

Shoji Meguro joined Atlus in 1995 and first begin working on the music for Persona 1. He would later go on to become a primary composer for Shin Megami Tensei III: Nocturne, Catherine, and Persona 3, 4, and 5. If you’ve danced all night to ‘Rivers in The Desert’ or ‘Burn My Dread’ (or made inane screeches about rejecting gods), you’ve danced to one of his tracks.
From the sounds of the excerpt, Meguro will still be working with Atlus but on a freelance basis, so we will likely be hearing from him in some of their future titles
Meguro has also confirmed that he will be working on an Indie game with Kodansha Game Creator Lad, which he describes on Twitter as a sci-fi stealth-action RPG with Gun combat.
He also released on Twitter a message for fans about his departure:

Hello. I’m Shoji Meguro.
I know this is quite sudden, but I, Shoji Meguro, resigned from Atlus Co., Ltd. at the end of September 2021.
I’ve been creating role-playing games by myself during my spare time for the past five years now, and I applied for a Round 1 Kodansha Game Creators Lab recruitment and was selected as one of the finalists. Then staff from Kodansha was assigned to work with me.
I decided to leave Atlus and focus on my dream of developing indie games.
However, I will continue to maintain a good relationship with Atlus. While focusing on my own indie game development, I will continue to work with Atlus on game music, so I hope that those of you who were concerned about the sudden announcement will feel relieved.
Lastly, I would like to thank Atlus Co., Ltd. and my family for accompanying me. I would also like to thank Kodansha for giving me a chance to take on the challenge.
I hope you will enjoy the music of Shoji Meguro as well as the games I am currently working on.

We wish Shoji Meguro the best of luck with his future endeavors.

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Tags: AtlusPersonaPersona 3Persona 4Persona 5Shin Megami Tensei III: Nocturne


Check out Flores, the newest operator in Rainbow Six Siege

The latest Operator in Rainbow Six Siege, Flores, is gearing up to join your squad once the first season of Year 6, Crimson Heist, goes live.

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Originating from Buenos Aires, Argentina, Flores, whose real name is Santiago Miguel Lucero, is 38 years old. He is an attacker with 2 armor and 2 speed. For primary weapons, he has a choice of an AR33 or SR-25 while his secondary weapon is a GSH-18. He can use stun grenades and claymores for his gadgets.

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Flores has his own unique gadget in Rainbow Six Siege called RCE – Ratero Charge. This is a remote-controlled explosive that players can drive around the map for a limited time. Once the timer goes up or if it is manually activated, RCE – Ratero Charge will arm itself. As a result, it turns bulletproof and a short fuze timer will start, exploding the gadget once the timer ends.
In addition, Crimson Heist will have a redesigned Border Map. The game reworked some of the rooms and features additional connections. Furthermore, there are less destructible walls and there is a new staircase outside.
This new season also adds the Gonne-6, a new secondary gadget. There is also a new Elite skin for Kali, named Masterframe Prototype I.
Check out Ubisoft’s Facebook page to stay updated on Rainbow Six Siege developments.

Tom Clancy's Rainbow Six SiegePublisher: UbisoftDeveloper: UbisoftRelease Date: 2015-12-01Microsoft Windows, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Live the counter terrorist operations in Tom Clancy's Rainbow Six Siege. Master the art of destruction.

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Tags: Rainbow SixRainbow Six SiegeTom ClancyUbisoft


Return to Monkey Island confirmed with 2022 release date

Terrible Toybox, Devolver Digital and Lucasfilm Games are coming together to bring Return to Monkey Island, with a release date set to 2022.

The sixth instalment to the Monkey Island franchise was initially teased as an April Fool’s joke by its creator, Ron Gilbert. However, earlier today, it was revealed that it was not, in fact, a joke. Instead, it is very real, as revealed by its announcement trailer below:

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Return to Monkey Island is being developed by Gilbert’s studio, Terrible Toybox together with Lucasfilm Games (previously known as LucasArts) the publisher of the earlier Monkey Island titles. However, for the latest entry in the series, the game is published by Devolver Digital.
Return to Monkey Island follows the events of 1991’s Monkey Island 2: LeChuck’s Revenge. It will also include references and characters from later titles, such as Murray the Demonic Talking Skull as featured in the trailer.
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Besides Gilbert, fellow Monkey Island writer Dave Grossman will also be reprising his role for the new entry. The game also features music from Michael Land, Peter McConnnell and Clint Bajakian. Dominic Armato will also be coming back as the voice of protagonist Guybrush Threepwood.
While waiting for an exact release date for Return to Monkey Island, stay tuned for more updates by visiting the game’s website.

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Tags: Devolver DigitalLucasfilm GamesMonkey IslandReturn to Monkey IslandTerrible Toybox


Kimetsu Orchestra Concert announced for Southeast Asia

ODEX Private Limited has announced they will be bringing the Kimetsu Orchestra Concert to cinemas in Southeast Asia in 2021. As listed on their Facebook post, the Kimetsu Orchestra Concert will be showing in the following Southeast Asia cinemas:

Singapore
Malaysia
Indonesia
Philippines
Vietnam
Brunei
Cambodia
Laos
Myanmar

The post does not specify any dates, and notes that it is subject to change based on the cinema’s schedules. Also known as Demon Slayer: Kimetsu no Yaiba Orchestra Concert ~Kimetsu no Kanade~, the retail release of the performance is scheduled to release 25 August 2021 in 2 discs. With conductor Hirofumi Kurita, he leads the Tokyo Philharmonic Orchestra to perform a selection of tracks from the anime, as well as the Mugen Train movie.

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Performers credited are listed as such:

Composer
Yuki Kajiura, Go Shiina, Kayoko Kusano

Arranger
Souhei Kano, Kayoko Naoe, Yu Kobayashi, Sachiko Miyano, Daisuke Shinoda, Ryotaro Yagi, Takahiro Tsuji

Conductor
Hirofumi Kurita

Performer
Tokyo Philharmonic Orchestra

Vocals
Nami Nakagawa, Maiko Katagiri

Bamboo Flute
Kei Sakamoto

Piano
CHIAKi

Drums
Tohru Hasebe

Bass
Futoshi Sakai

Guitar
Seigo Shishikura

Keyboard
Jun Abe

Fans should stay tuned to see how they may attend the showings once ODEX unveils more details later in the year, or even opt to get the CD first.
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Tags: Demon SlayerKimetsu no YaibaKimetsu Orchestra ConcertODEX


Never-ending Battle commencing in Genshin Impact soon

The last leg of the Genshin Impact patch is here, with the Never-ending Battle mini event coming soon. Players will need to be Adventure Rank 21 and above to participate. The event itself will run from 9 June 10:00 to 19 June 03:59 server time.

Event stages and enemies will be distributed across the Golden Apple Archipelago, with a new challenge unlocking daily until the seventh day. Head over to the challenge locations to defeat Berserker opponents and destroy Momentum Discs. Destroying Momentum Discs will provide buffs in Momentum Blessings. Defeat the opponents within the time limit to score points and complete challenges! Primogems, Hero’s Wit, Talent Books, Mystic Enhancement Ore and Mora are up for grabs.

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Challenges will have respective unique conditions that you can build teams around. Defeating Berserker opponents can get you Momentum, alongside destroying Momentum Discs. These discs can only be destroyed by the Wind-Blessed Harpastum, and will be on the field for 15 seconds. You can choose your difficulty to get score multipliers. Should you either quit the challenge, or have all party members fall, the current score will be taken as the final score.
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The official news post does not specify if this challenge can be done in co-op.
While you’re participating in the Never-ending Battle, don’t forget to catch the Genshin Impact preview livestream coming on 9 July too.

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Tags: Genshin ImpactmiHoYo


Kimetsu no Yaiba Keppuu Kengeki Royale pre-registrations open

The mobile Kimetsu no Yaiba game, Keppuu Kengeki Royale, has now opened pre-registrations! There hasn’t been a wealth of new information regarding the game, but nonetheless, interested players can head over to the Keppuu Kengeki Royale pre-registrations page to sign up via email. The landing page also has other methods of pre-registration. Here’s the initial trailer if you haven’t seen it yet:

Nezuko, if anyone had any doubt, appears to be playable as well in her demon form, even if they’re still keeping coy about the full cast you’ll see in the game, for both the demon slayers and the demons they’ll face.

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Pre-registration milestones have also been revealed, with up to 500,000 for the current maximum rewards:
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100,000: Currency for 3 times gacha
200,000: Currency for 5 times gacha
300,000: Character “present”

Presumably a Pick One out of: Tanjiro, Nezuko, Zenitsu and Inosuke

400,000: Currency for 10 times gacha
500,000: SSR rarity Ability Card

Equip the Ability Card on a character to boost their stats

Pre-registrations for the game will be opening over time on the Apple App Store and Google Play Store, so fans might want to keep an eye out for the potential release dates!
The Kimetsu manga itself will be ending its serialization with 205 chapters, so unless a sequel is in the works, the mobile game and the upcoming PS4 one would be the only other places to get more story – besides more gaiden releases!

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Tags: AniplexDemon SlayerKeppuu Kengeki RoyaleKimetsu no YaibaKimetsu no Yaiba Keppuu Kengeki RoyaleQuatro ASoleil


CAPCOM is pushing out another remake for the Resident Evil Franchise?

With the massive success in their remakes, it is not a surprise that the company would decide on doing more remakes in the coming years. Resident Evil 3 : Nemesis is my personal favorite game out of the entire franchise and it’s the one I played the most as well.

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The franchise has overcome a lot of different game design techniques to achieve where they are today. CAPCOM has refined and took a lot of risk in changing their core mechanics to make Resident Evil 4 for the first game in the PS2. With the later direction change yet again appearing in the PS4 version of Resident Evil 7. The changes they made had gathered a wide range of different fans that supported the franchise until today. Regardless of the fixed angled camera, the more combat filled environment or the chilling and spooky design.
With that said, 2019 is quite a successful year for a lot of game developers breaking records in their first 3 weeks sales and a new Kojima game, Death Stranding. CAPCOM has not told us anything on the development for Resident Evil franchise but based on the news from Spawn Wave and VGC, there might be a rumor that CAPCOM is pushing another remake.
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Since the release of Resident Evil 2 Remake, Yoshiaki Hirabayashi has claimed that they are in high interest in pushing a few more  remakes if the fans wanted any of them. Spawn Wave also has quite reliable like the report on Software’s Elden Ring before its official announcement.

This makes sense that CAPCOM would be in peak of interest to push out another Resident Evil remake game. So from Spawn Wave, he reported that CAPCOM might be releasing a remake of my personal favorite Resident Evil game of all time, Resident Evil 3 : Nemesis. The game’s iconic figure, Nemesis, has been in multiple game like Marvel VS CAPCOM.
Allegedly, we will have to wait for 2020 just to hope to get a hint from CAPCOM. By their nature of managing news, I’m hoping that CAPCOM would push this out in the early Q2.
As this still comes from an unofficial source, I would like to highlight that this information remained as rumor. Until we get more confirmation from any official source, we will make sure you guys are the second to know about it.

Source : Gematsu

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Tags: CapcomResident EvilResident Evil 3: NemesisResident Evil 3: Nemesis RemakeRumor


[E3 2018] Tom Clancy’s The Division 2 announced by Ubisoft

Tom Clancy’s The Division 2 was first revealed last March and during the Microsoft Xbox E3 2018 press conference, we have finally gotten a more detailed look at the newest installment of the Tom Clancy’s franchise. The game will be released worldwide for Xbox One, PlayStation 4 and PC on 15 March 2019.

Set 7 months after a deadly virus was released in New York City, Tom Clancy’s The Division 2 offers players a fractured and collapsing Washington D.C. As a veteran Division agent, you are the last hope of the humanity. If Washington DC is lost to the enemies’ hand, the entire nation falls.

The open-world online shooter RPG has now opened its application for beta access too, you can register yourself at their official site for a chance to play.
 Sign up now for a chance to play the beta!

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Tags: PCPlaystation 4PS4The Division 2Tom Clancy’sTom Clancy’s The Division 2UbisoftXbox One


Alone In the Dark Spotlight Reveals How The 1992 Classic Is Being Brought Forward For Modern Audiences

THQ Nordic, during their Spotlight has revealed that their upcoming survival horror game, Alone in the Dark (2023) is scheduled to launch this 25th October 2023 on PlayStation 5, and Xbox Series X/S and PC via Steam.

The game is based on the 1992 version that is hailed by many as the game that kickstarted the survival-horror genre which lets you experience a haunting story through the eyes of the two protagonists, Edward Carnby or Emily Hartwood.

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Story
According to Writer and Game Director Mikael Hedberg, the team wants this new game to return to the qualities that made the original 1992 Alone in the Dark unique. This meant going back to the atmospheric and psychological horror that defined the genre’s beginnings rather than relying solely on jump scares.

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Mikael Hedberg was quoted saying that:
“For me, at the core of making horror games (or any narrative games, in fact) is creating a mystery. At the foundation, there is always a drama going on. Something to keep you on your toes and to keep you engaged. So it’s less about the jumpscares or something constantly happening, but rather the opposite, when the player is expecting something to happen. The scare only releases the tension. So from my side it’s about crafting that experience that has its roots in the story and the mystery the player is after. Working on Amnesia: The Dark Descent and SOMA of course helped a lot, even though Alone in the Dark is a different kind of narrative – due to the fact that it’s 3rd person, but also thematically different and more of a genre-piece than the other games.”
As mentioned earlier, the story will follow the two protagonists Edward Carnby (played by David Harbour) or Emily Hartwood (played by Jodie Comer) as they  explore Derceto Manor to uncover its unsettling truth. Depending on who you play, you may also explore exclusive levels which evolves the narrative differently. This also extends to the characters you will meet which react differently to you as well.
Image Credit: THQ Nordic
While some of the elements from the original trilogy are present such as the people, setting and ideas, the narrative is completely new and no prior experience with the title is necessary to enjoy this upcoming one.
Gameplay
The goal of the game remains the same as the original which is to escape the mansion by avoiding, outsmarting or defeating various supernatural foes, however, the means on how the player will go about it have been changed substantially. For instance, as opposed to the fixed camera angles in the original, Alone in the Dark (2023) will use an “over-the-shoulder” third person perspective similar to the recent Resident Evil remakes.
Players will have a wide variety of ways to deal with threats which includes using firearms such as a Shotgun or Revolver or utilize melee weapons such as an Axe or a Shovel. Players could also utilize throwable objects such as bottles that may start fires in the right conditions.
Image Credit: THQ Nordic
A large portion of the game does involve exploration and puzzle-solving, which has players looking around for hints regarding events that happened before our protagonists arrived. Based on the Spotlight, the Manor is not the only location available as the game also includes a nearby Cemetery and the depths of the Bayou.
While the game is focused to have an equal distribution between the action, exploration and puzzle aspects of the game, there is more of a light tendency towards the exploration and puzzle aspect of the game. However, THQ has mentioned that the players will be able to influence these aspects as they can choose how many hints they want for the numerous puzzles found in Derceto Manor.
As stated from THQ Nordic:
“Going into the puzzles without any aid will require some patience as well as a willingness to do non-linear thinking and finding your own path through the mansion. Many players will enjoy this; however we don’t want this to be a limit for players who enjoy going through the game a bit faster. This is why we are offering additional help with puzzles and navigation – they will affect how much information you will find on your map, how many hints you get for a puzzle and how easy it will be to find interaction points.”
Not only that, in regards to quality of life improvements regarding the game to make it more modernized, THQ Nordic mentioned that, “There are of course numerous quality of life – features that modern players expect, which mostly pertains to controls, item handling and guidance. Additionally, by modern standards, the game would be rather short and lacking in its gameplay and location variety. However, as stated above, the core experience of exploring a scary mansion still holds up well and is therefore something we’re building our approach upon.”

Players can get an understanding of the atmosphere in Alone in The Dark (2023) as a playable demo titled, “Grace in the Dark” will be made available and serves as a prologue to the game. The prologue will give players a first glimpse into the story and atmosphere of the game and features some exploration and basic puzzles. The demo is available on PlayStation 5, Xbox Series X/S as well as PC.
Q&A Session
We also managed to get further information from Andreas Schmiedecker (THQ Nordic GmbH) the Associate Producer of Alone in The Dark in regards to the upcoming game.
How would Alone in the Dark Remake’s lore be handled in the reboot? Would the story of this game would be consistent with the established canon of the series, or would it be a completely new narrative that was distinct from Edward Carnby’s original story?
Andreas Schmiedecker: While we play a lot with elements and characters from the 1992 game and our story starts a lot like the original, we actually have a unique story that takes the original’s premise to all new places. If you remember the original story, you’ll find a lot of hints and references, but also a couple of surprises; while new players will get to enjoy the story without the need for any prior knowledge.
The original Alone in The Dark was created by Frederick Raynal. Regarding the new Alone In The Dark game and how he would like the franchise to develop, did he offer any advice, input or contributions?
Andreas Schmiedecker: The whole team are big fans of the 1992 game and Frédérick Raynal’s work in particular. It was such a technical and narrative achievement that it’s hard to overestimate it’s impact. We’re happy to have Frédérick’s blessing and approval for where we took the story and the mechanics of the game. He was, however, not involved in the hands-on-development of the game.
Image Credit: THQ Nordic
With the two playable characters, how different can players expect the gameplay to be, be it for the narrative, combat, or puzzles?
Andreas Schmiedecker: From a narrative perspective it’s very exciting to show how the story plays out differently, depending on who you chose. Emily and Edward are very different characters and have different relations to the plot – while Edward is more of a hired gun who learns step by step how the mystery of Derceto is related to him, Emily has a more personal connection to the plot as she needs to find her own uncle and deal with the strange affliction called “The Hartwood Curse”. All this will be reflected in the cutscenes the player gets to see and in the reactions from the different NPCs you meet.
Additionally, the player will get to see exclusive levels and parts of the mansion depending on your chosen protagonist. So it’s a great incentive to play through the game more than once. If you go for a second playthrough with the other characters, there will be slight influences in your game depending on which items you found in your first playthrough.
In your perspective as the developer, what do you believe is the core essence or defining characteristic of the franchise? How have you approached capturing and maintaining that core essence while creating this new instalment?
Andreas Schmiedecker: At the core, the original game is a haunted house – experience: A creepy mansion that you get to explore step by step as you uncover the plot of the game. Mechanically, we conserve the classic survival horror elements of (scary) exploration, challenging puzzles, fraught combat and a deep story (in the best tradition of Silent Hill and earlier Resident Evil games) with the presentation of a contemporary 3rd-person game.
For further information regarding the game you may visit their official website.

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Tags: Alone in the DarkPieces InteractiveTHQ Nordic


Heir of Light – A New Mobile RPG by Gamevil!

Heir of Light is an upcoming mobile RPG by Gamevil. The company is famous for many of its games and one of them is Kritika: The White Knights. Currently, Heir of Light is in its Close Beta phase and they have launched the Closed Beta Test via Google Play Store in Korea. The CBT will last from 6th of September till 15th of September. Join the CBT now if you don’t mind the Korean language!

Check out their trailer below:

The game is set in a gothic fantasy real just like Dragon Blaze except that the game is in 3D and the gameplay UI looks more like King’s Raid by Vespa. Like any other mobile RPG, you collect characters and build a unique team consisting of different classes from Tank, Support, Defender and an Assaulter. Each of these classes has their own unique abilities and usefulness depending on player’s needs. There is also a PvP mode to quench the battle hungry and gain bragging rights against other players.

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While the game will definitely be released in Korea, there is no news on whether the game will have plans for a global launch. There are plenty of mobile RPGs like these in the market already but what makes this one special will be the perspective of how the game is played. Though the UI may be similar with King’s Raid, the characters however are free to move around and attacking monsters instead of walking in a linear direction which players can change the camera perspective to move in closer to their characters. A really cool feature to watch your characters battle closely.

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Tags: AndroidClosed Beta TestGamevilHeir of LightiOSMobile


The Tsukihime Remake Is Getting An Official English Localization, Launches in 2024

Tsukihime: A Piece of Blue Glass Moon, a remake of the original Tsukihime is confirmed to be getting an English localization at Anime Expo 2023.

The Type-Moon visual novel is set to be released in English in 2024 for PlayStation 4 and Nintendo Switch.

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A photo of the Tsukihime Remake localization announcement taken at Anime Expo 2023. Image Source: Koi_Boruto
Tsukihime tells the story of Shiki Tohno, a sickly young man with the ability to see “lines of death” across all things which when cut will instantly slice them in two. One day when walking back from school he encounters a strange blond woman and feels a sudden urge to murder her, only for her to be alive again the next day. It turns out she’s a vampire named Acruied Brunstud who now enlists Shiki to help her track down another vampire that is causing a number of killings across the city.
A Piece of Blue Glass Moon is a remake of the 2000 visual novel Tsukihime. This was the first visual novel written by Kinoko Nasu, who would go on to write Fate/Stay Night.
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It will be the second of Nasu’s visual novels to be officially localized into English following Witch on The Holy Night which was released in English last year for Switch and PS4. With that being said, each visual novel has received prior localisations via fan translations from groups like Mirror Moon and Tsukihimates.
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The official English language version of Tsukihime: A Piece of Blue Glass Moon will launch for Switch and PS4 in 2024.
For more information about the Tsukihime Remake, check out our review of the game following the release of the English fan translation patch by Tsukihimates.

Tsukihime A piece of blue glass moonPublisher: AniplexDeveloper: Type-MoonRelease Date: 2021-08-26Nintendo Switch, PlayStation 4
Tsukihime -A piece of blue glass moon- (月姫 -A piece of blue glass moon-?) is a visual novel by TYPE-MOON. It is the first title in the Tsukihime Remake series, acting as a remake of the two Near-Side Routes of Tsukihime featuring Arcueid Brunestud and Ciel. It was released on August 26th, 2021 for Playstation 4 and Nintendo Switch.

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Tags: TsukihimeTsukihime A Piece of Blue Glass MoonType-Moon


Lineage 2: Revolution (KR) updates with new Area and Level Cap

Lineage 2: Revolution (KR) just receives a major update which adds new area “Oren” and a level cap increment.

The new area (with new monsters) covers multiple regions including “Ivory Tower Autonomous Region” and “Boreal Plateau”. Besides, the game raises its level cap from 180 to 260, so now your characters can grow even stronger. There are 4 elite dungeons up for the challenge too – Ivory Underground Research Center, Upper Secret Forest, Lower Secret Forest and Secret Forest Camp. The update also introduces the title system, you can acquire and equip titles under certain conditions.

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In the meantime, its global version is set in June 2017, but a specific date is yet to announce.

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Tags: AndroidiOSLineage 2: RevolutionMobileNetmarble


Era of Legends: A MMORPG hit from the East to the West

Since getting a hit in China, 101XP (developer of the game) is now preparing to release their mobile hit game, Era of Legends, on to the West. It will be available for both Android and iOS devices.

Era of Legends, like any other MMORPG’s, consist of character classes that can be range from warriors, assassins, priests, witches, druids, archers, mages, and shamans for players to choose from. The game itself offers an open world to the players where they can roam free and explore the land along with immersive story quest and unique storyline to keep players entertained. Besides that, Era of Legends provide modes such as dungeons, raids and a PvP system.

However, what differs Era of Legends than the rest of the MMORPG is the ability to cast “Magic Beasts”. By calling out “Magic Beasts”, they can aid players in their battle. This unique game-play enable players to discover combinations and strategic options that no one has ever experience before.
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If this game is to your liking, you can check out their official web page for more updates. You can also pre-register for the game to get awesome prizes like a unique mount and a secret title. The game is set to be out in the March of 2019, don’t miss out on this awesome game!
 Pre-register now!

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Tags: 101 XP LimitedAdventureAndroidEra of LegendsiOSMobile MMORPGPre-registration


Razer Deathstalker V2 Pro Keyboard Review: Comfortable, Practical and Very Customizable

Keyboards always seem like a pretty easy device to get right, as long as you can type on them, they’re good to go. The Razer Deathstalker V2 Pro, however, showed me just what a good quality premium keyboard could bring to your desktop setup.

Razer’s latest ultra-slim ergonomic wireless keyboard proves to be not only comfortable to type on whether that’d be for work or gaming but it has a number of features that make it far more practical to use and personalize to your liking. At RM 879, it is a bit on the costly side but I can deny the high quality makes it well worth at least a look.

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Design

Razer Deathstalker V2 pro is a low-profile keyboard, meaning that the keys are shorter in height and the switches have a short travel time. In terms of design, the device has a very standard look for a keyboard, coming in black color but with a nice aluminum top case for protection. It also has two adjustable legs which are 6o and 9o giving fairly good options for those that prefer to type at an angle.
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In addition to being a full-sized keyboard, the Deathstalker also features special media keys in its upper right corner. The media keys have two buttons: the first one is the long one which can be used for adjusting the volume of your computer and the other one is the play, pause, previous, and forward buttons. If you’re listening to a song and want to move on to another, you can do so with just the press of a button three times.

Additionally, you can connect the keyboard in three different ways: HyperSpeed, Bluetooth, and wired. With the HyperSpeed connection, the keyboard includes a dongle that you have to plug into your computer. The other two options are pretty self-explanatory: connect it to your computer’s Bluetooth functions or connect it straight to the PC with the USB port.
I really like the high amount of practicality and options the Deathstalker V2 Pro allows. The media keys make playing music or films less of a hassle and offering three different connection ports is a nice touch, allowing people to connect the keyboard in a way that suits them best.
Typing

For the typing experience, the Deathstalkers V2 Pro is a comfortable keyboard with well-sized buttons and a good amount of distance between each of them. I’ll admit it doesn’t have as much pressure as a mechanical keyboard which can be distracting when gaming. After a few rounds of Valorant though, I got pretty used to it and it played fine.
While the Deathstalker V2 Pro may look like your normal black keyboard, turning it on also reveals its Razer trademark RGB lighting under each key. You can change and customize the RGB using the Razer Synapse software with more than 10 effects that it can use including Static, Wave, and Fire. These make the keyboard really shine while not being too bright to be irritating. While I’m not the biggest fan of RGB, the different effects do have an almost mesmerizing effect quality to them that can help make late next gaming sessions a more immersive experience.
Battery
Another key strength of the Deathstalker V2 Pro is its battery life. The keyboard can go for 40 hours straight with its’ RGB brightness at 50%. Chances are most people aren’t going to be using a keyboard without a way to charge it nearby so it’s safe to say that when using this machine, battery life is not something you have to worry about

You can also easily check the battery life of the keyboard above the arrow keys. It’s a small feature but again, the show’s just how convenient the Deathstalker can be.
Razer Synapse

It wouldn’t be a Razer product without their Razer Synapse software. This allows you to fully customize the lighting and power for the keyboard.
For the customization tabs, you have three ways to take control of the keyboard. The first one is Gaming mode which will turn off some of the keys like the Windows key, Menu Key, Alt + Tab, and Alt + F4. Personally, I find this really helpful because I always press Windows Keys by mistake.
The next tab is the Hyperspeed multi-Device pairing. For this one, you will need other Razer products that have the same feature. You can connect all of your Razer products using one dongle only. It’s pretty useful if you have multiple Razer devices cutting down the cables and connections coming off your computer.
Finally, there’s the lighting tab where you can set the RGB lighting brightness from 0 to 100. You also can turn off the RGB light when the computer or laptop is in sleep or idle mode. These are pretty self-explanatory but there’s far more you can do with the RGB than turn down the brightness.
Effects

Razer Synapse is also where you can customize effects for the RGB lighting using Chroma Studio. Here you can choose either quick or advanced effects. For the quick effects, there are a lot of basic effects you can use such as solid, fire, or breathing that can help make the keyboard feel more alive through the RGB.
With the advanced effects, you can customize every light that appears on every key. It’s a high amount of customization that allows you to really make the keyboard your own and is bound to make more aesthetic-oriented users very happy.
Opinion

There is something to be said about a device that just gets the job done well and allows you to use it the way you want. The Razer Deathstalkers V2 Pro Keyboard is comfortable to type on, and incredibly durable. The real bonus though is the many small features like the media buttons and RGB lighting that make the keyboard all the more convenient to use and personalize for your set-up.
The only real downside for the laptop is that it’s a little on the pricey side at RM 879. That being said, a lot of mechanical or premium keyboards go for around the same price so I suppose it’s not asking for much more than anyone else on the market.
Overall, if you’re looking for a high-quality keyboard that simply allows you to type, game well, and gives you multiple ways to make doing so less of a hassle, the Razer Deathstalker will very much do the job.

You can purchase the Razer Deathstalker V2 Pro on Razer’s Official Website or at select retail partners.

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Tags: RazerRazer DeathStalker V2 Pro


Upcoming Arknights event: Grani and the Knights’ Treasure

Arknights Global and by extension, its Korean and Japanese servers, will begin Part 3 of its Opening Events, which includes Grani and the Knights’ Treasure.

Opening Event Part 3 will allow all Doctors to obtain an outfit – Night Watcher – for the Operator “Hibiscus”. Claim it from the Outfit Store from 5 – 19 February, ending 03:59 UTC -7.

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There will also be free +200 daily Sanity supply from 5 – 18 February UTC -7. The supply needs to be claimed from the mail within 7 days.

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Regarding Grani and the Knights’ Treasure, the event will be split into two parts. The event itself will last from 5 February 16:00 UTC -7 to 19 February 2020 03:59 UTC -7. Part 1 will begin as the event starts, while Part 2 will be on 12 February 16:00 UTC -7. Obtain Bounty Coin, limited furniture, high-level materials and other in-game items from event Operations. There will be an Exchange Shop opened for the event until 26 February 2020 03:59 UTC -7.
Obtain 5-star Operator Grani from clearing Operation GT-3 for the first time, and obtain Grani’s Tokens from the shop among a whole host of things. Alongside the event will be a new Headhunting banner, Behold the Sword of Tide, from 5 February 16:00 UTC -7 to 19 February 2020 03:59 UTC -7.

Following that will be a new series of Cambrian outfits for the Operators Courier, Texas and Specter. These outfits are limited. A new limited furniture set Express Chain Pizzeria will also go live. Both leave 26 February 2020 03:59 UTC -7.

Last but not least, Arknights Global will also be available for download officially for the SEA region! Doctors will receive 2000 x Orundum and 3 x Top Emergency Sanity Potions once this goes live.

Dear Doctor,
You will be able to download Arknights EN in SEA region on 2020/02/05 (UTC-7)! There will be gift for every Doctor who created the account before 2020/02/06 04:00 (UTC-7). *Gift will be sent to your in-game mailbox on 2020/02/05 (UTC-7). #Arknights #Yostar pic.twitter.com/uIKWEg5oHU
— Arknights_EN (@ArknightsEN) February 1, 2020

Get ready your Operators, Doctors! It’s time to go bounty hunting with Grani and the rest of your Arknights crew.
 Download

Arknights GlobalPublisher: Yostar IncDeveloper: HypergryphRelease Date: 2020-01-16Android, iOS
Take on the role of a key member of Rhodes Island, a pharmaceutical company that fights both a deadly infection and the unrest it leaves in its wake. Together with your leader Amiya, you’ll recruit Operators, train them, then assign them to various operations to protect the innocent and resist those who would thrust the world into turmoil.

Your tactics will determine the future of Rhodes Island. Fight for the Dawn!

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Tags: ArknightsArknights GlobalHypergryphYostar


Go on a Faraway journey on mobile

In Faraway, you are transported to desert ruins filled with mysterious architecture, where you must uncover its secrets in this tactile puzzler now available for download for Android and iOS.

Drawing inspiration from by the first person perspective and mechanisms of Myst, Faraway will have players exploring unknown structures while interacting with numerous switches and dials in the name of solving puzzles. As you progress through the 18 levels of the game, each map persistently grows in size, testing your mettle even further.

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Every solved puzzle leads you deeper into the buildings and structures of Faraway, where you will unlock a portion of the story. The game is free to download, with the first nine stages free to play with the rest yours for USD 2.99.

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Tags: AndroidFarawayiOSMousecityPuzzle


Fairy Tail: Forces Unite to launch in certain Asian regions

A new Fairy Tail mobile game is coming to some Asian regions, in Fairy Tail: Forces Unite, brought to you by Garena. Currently, there will be launches for Taiwan, Thailand and Indonesia, with pre-registrations open for the Taiwanese version here. The Indonesian Google Play version also has its store page open.

Fairy Tail: Forces Unite is an officially licensed game from Kodansha, adapting the manga storyline into the title. You’ll be able to play one of eight original characters and join in the grand ol’ Fairy Tail adventure with the guild members. Each of them comes with their own set of skills too.

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You’ll be able to obtain the various Fairy Tail characters as you might expect, alongside pets that will also aid in battle. The battle system itself is turn-based. We can probably assume there will be some PvP system to go against other guilds.
The game is known as Fairy Tail: Magic Guide in China, developed by Tencent’s Rubik’s Cube Studio, going by the gameplay of a closed beta from last year.
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In any case, it looks like this would be the first time the game makes it outside of China, so we’ll see if there’ll be a true global release at some point.

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Tags: Fairy TailFairy Tail: Forces UniteGarenaKodanshaRubik's Cube StudioTencent


The Game Awards – Best Mobile Game of the Year 2016

The year 2016 has seen many mobile games released. Some were great and some were just not our cup of tea. The Game Awards held every year nominates the top games of the year from any playforms and choose one game to win the Best Game of the Year award. In the mobile/handheld industry however, there are 5 games nominated for Best Mobile Game of the Year as you can see below.

Best Mobile / Handheld

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Clash Royale (Supercell)
Fire Emblem Fates (Intelligent Systems / Nintendo)
Monster Hunter Generations (Capcom)
Pokemon Go (Niantic)
Severed (Drinkbox Studios)

Clash Royale has seen better days. There were even competitive game plays and appeared in the Mobile E-sports arena. Whereas for Fire Emblem Fates, Monster Hunter Generations and Severed are Handheld games for the Nintendo 3DS that are targeted for a specific community. These games were hyped by many different communities and they still are. However the Best Mobile Game award went to Pokemon Go by Niantic.

We can see why Pokemon Go snagged the Best Mobile Game award from those nominated games. Based on an online statistics they had 500 million downloads and 20 million daily regular players. Players spend an average of 45 minutes daily playing the game. Their total revenue as of August has reached $268 million. That’s a lot of greens.
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Pokemon Go did not just won Best Mobile Game of the year but they also won Best Family Game of the year. The game is built not just for fun but it encourages people to lead a healthy lifestyle. And with many updates to come in the future, Niantic is up to the challenge to surprise Pokemon fans and keep the game interesting for a long run.
So CONGRATULATIONS to Niantic and THANK YOU for bringing us Pokemon Go!
Source: gematsu, businessofapps

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Tags: AndroidBest Mobile Game of the YeariOSMobileNianticPokemon GOThe Game Awards 2016


Next-gen NBA 2K21 MyCAREER features unveiled

The next-gen version of NBA 2K21 will be packing an expanded MyCAREER story, and the new MyNBA! The next-gen version of the game will launch 10 November for the Xbox Series X | S globally, and 12 November for Playstation 5.

Current-gen NBA 2K21 welcomes players to The Long Shadow in its MyCAREER story, a story of Junior and his journey of trying to make it to the NBA while carrying the burden of legacy, while next-gen will give unprecedented new control on how they get to the league with more options than ever. Take your talents immediately to the league from high school like Kobe Bryant and LeBron James or get the full college ball experience like Draymond Green. New to the franchise is the exciting addition of the NBA G League, the NBA’s official minor league whose alums include freshly minted 2020-2021 NBA Champion Alex Caruso.

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The expanded MyCAREER story will also offer a new level of immersion, personality and activity only available in the next-gen version of NBA 2K21, including some appearances that longtime MyCAREER players may recognize!

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 For MyLeague and MyGM players, a revamp has been given to the league management mode with MyNBA. create their own league and manage at both the GM and commissioner levels with unprecedented levels of control. Some of the new additions to NBA 2K21 include the ability to create leagues ranging from 12 to 36 teams, develop players in the G League and set new scoring rules like the ELAM Ending. Full details are available in the Courtside Report.

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Tags: 2K GamesNBANBA 2K21


TERA: Endless War pre-registration opens

South Korea-based game publisher Joycity has just opened pre-registration for TERA: Endless War, a strategy spinoff for MMORPG TERA Online, for the Android and iOS platforms ahead of its release in November 2020. As part of the occasion, a special event has also been launched.

Five Premium Summoning Cubes, 2,000 Crystals and 300 Stamina will be awarded to users who sign up on the official website, with more on the way depending on the number of sign ups. Meanwhile, those who sign up on either Google Play or App Store will get additional freebies, such as 20,000 AP, 10 Normal Summoning Cubes and 100,000 Gold.

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TERA: Endless War promises to deliver large-scale battles to smartphone which are played out on a hexagonal map. You assume the role of the hero from the original TERA and are tasked with commanding a large army to defend Arborea from an invasion. Game modes include PVE modes where you will be able to team up with other people and various PVP modes, including Guild Warfare, City Siege and Guild Rally Attack.
If this sounds like your cup of tea, know that the pre-registration has gone live in more than 170 countries and you can sign up via the official website in addition to Google Play or App Store. For more details, be sure to drop by the official Facebook page.
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Tags: AndroidiOSStrategyTERA: Endless War


Granblue Fantasy New Year 2022 Excalibur campaign has begun

The regular Granblue Fantasy extravaganza has begun to close out 2022 ahead of the new year. This year, you have the addition of an Excalibur weapon, normally 100 Gold Moons per copy, available for free at 3-star uncap. Gold Moons are only from duplicate SSR character weapons and pretty high investment for the average person.

To note, the Excalibur promotion only happens ONCE, and will give you one of a random element that you don’t already own. If you already have one Excalibur of each element, you will be able to exchange that for another 100 Gold Moon weapon.

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Now, for the freebies:

Free gacha pulls from 22 December 2022, 00:00 JST to 5 January 2023, 04:59 JST. You will get a minimum of 1 10-draw is shared between the Premium and Classic draw pool
There will be Gachapin and Mukku Frenzy. There will be guaranteed 200 draws on 4 January 2023, 05:00 JST to 5 January 2023, 04:59 JST
200 crystals daily
Campaign Exclusive quest
8x XP / RP up to 8 million, then 1.5x bonus afterwards
Half AP / EP for raids, Free, Special and Side Story quests
Half treasure cost for Side Stories and Raids
+2 Angel Halo Pro daily attempts
Double Sandbox Sephira Gauge
1.2x renown / prestige pendants
2x Journey Drop boost
2 Arcarum Badges daily

This New Year campaign is a prelude to the upcoming Granblue Fantasy 2022 Christmas Special livestream on 24 December 2022, 16:00 JST. More news and goodies can be expected there, so stay tuned.
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 Download

Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesGranblueGranblue Fantasy


Making A Better Phone Because We Can – ROG Phone 5 Interview with Chih Hao Kung

With the recent release of the ROG Phone 5 series of gaming phones, there’s been a lot to look back on. ROG’s now in the fourth iteration of their flagship phone, and have continued to push the envelope in terms of what you can do with the gaming phones.

We caught up with Chih Hao Kung, the Global Technical Head of PR for ROG’s Smartphones, He shared with us a lot of the ideology behind the ROG Phone 5, as well as some of the things ROG has learned over the years .

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Culturally Sensitive
One of the most glaring things with the ROG Phone 5 is the clear admission of a fourth ROG Phone. According to Chih Hao, this wasn’t some arithmetic oversight, and definitely wasn’t because loyal ROG Phone fans had somehow missed an entire phone release.
“Well, our ROG Phone 4 is ROG Phone 5, you can say. I think you probably are quite aware in the Chinese culture, the number 4 sounds a lot like the word ‘death’, so the very simple answer is that it’s superstition you can say, we just skipped the 4. So, the ROG Phone 5 is the fourth phone, there is no model in between that we didn’t launch. We just changed the name”, he says.
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He reassured fans that it was purely a cultural decision, and understands not every type of audience would see the significance of such a thing.
“Of course some people can have opinions on this, especially I would say in…lets say in European or North American culture, they are not used to this”, he ruminates. “But if you look at the Chinese culture, or you know around Asia no matter if it’s China, Hong Kong or Taiwan, this is more common. I think that’s just a very simple answer, because of the words or numbers sounding very close to ‘death’. We simply skipped it, and you know, that’s it”.

Like A Laptop In Your Pocket
By and large, the most standout feature of the ROG Phone 5 Series is their massive capacity for RAM. With each phone The top of the line is the ROG Phone 5 Ultimate, which sits atop an 18GB RAM throne. As many have noted, that puts it squarely in the lead of most gaming laptops, despite a stigma that mobile games are much less memory intensive.
Chih-Hao had a pretty satisfyingly coy answer as to why the phones shoot so high:
“I think the answer is very simple, it’s because we can, right?”, he laughs. He explained that in ROG’s 15 years in making games hardware, making a phone that can set a new standard is simply par for the course. After all, the brand’s always been providing for gamers.
“And the ROG Phone is no different, it has these ROG brand spirit in the sense that, we’re pushing the boundaries, pushing the limit”, he says. He explained that while the very luxurious 5 Ultimate has the 18GB of RAM, it’s not like there aren’t 8 or 12GB models for the more pragmatic gamer, either.
“But generally, ROG is not just about the practical, the 8GB the 12GB, the ‘most value for money’ options, I think those…we need to have those but we need to keep moving the boundaries, right?”, he says.
Pushing boundaries is an integral to the ROG brand, as Chih-Hao recalls some of the criticisms ROG faced back when they decided to enter “Gaming phone” into the public lexicon.
“So if you I don’t know if you remember but, whenever, every year, gaming smartphones in particular have been around for…for us it’s our fourth phones. So, every year we’ve been asked, not by everyone but, the industry in general has been asking ‘Do you really need a gaming smartphone?’, ‘Do you really need high refresh rate?’”, he reminisces. “I remember when we launched ROG Phone 1, that was quite many years ago, we got a lot of questions from our media friends and users or partners, you know, ‘Do you need 90Hz?’ And we said yes, you do”.
He says this position has worked out for ROG, since the ROG Phones have literally set a standard among gaming phones.
“And then 120Hz came, ‘Do you need 120Hz? Nobody is doing 120Hz’, when we went to 120Hz with, you know the ROG Phone 2. But if you look at today, everyone is doing 120Hz, right? Because there’s a…position are moving forward so I think 18GB is towards that line”, he says.
Rather than creating a phone to solve a problem, Chih-Hao says its about creating features someone can use. While they’re not needs, he stresses that high-end features will always make a difference, and that’s all the reason they need to include them.
“You could make an argument, depending on who you are as a user, do you need 18GB? No, you don’t need it. It’s the same way, I’m not sure if you are familiar with the gaming ecosystem in PC, but you know, do you need a 300Hz monitor? Do you need a gaming keyboard? Do you need a gaming mouse? I think the answer is always no, you don’t need them. But will they make a difference, for someone? Yes, the answer is still yes on that”, he said.
“And 18GB, can you allocate all the 18GB in our phone? Answer is for sure, yes. Can you keep 40 apps or more in memory? Yes you can. Do you need that? Maybe not. Can you benefit from it? For sure”, he says. “And I think one of the roles for ROG, especially within ASUS is to push those boundaries forward. So you can see a lot of the things that we are doing with the ROG Phone is just moving the tempos ever forward. And that is part of the ROG vision in that sense”.

Under The Hood With The ROG Phone 5
That being said, Chih-Hao says he understands that the changes might not be as apparent, given how similar the Phone 5 looks to its predecessor. While the phones haven’t changed in size, he says they’re wildly different under the hood.
“So with the ROG Phone 5, what we did, if you open it up one day or if you see inside, you will find out that we did a lot of replacement, we approach the internal layout totally differently. Kind of breaking our tradition in one way, which I think is the correct thing to do every now and then, you can’t just keep doing the same thing”, he explains.
He went on to describe how the ROG Phone 5’s battery is made of two cells, which comes at the tradeoff of needing more space. He also says the motherboard had to be layered, and they had to use the smaller pogo pins, leading to a phone that’s wildly different on the inside to its predecessors.
Of course, one of the biggest internal changes on the ROG Phone 5 is its implementation of the Qualcomm Snapdragon 888 5G Chipset. pegged as a top-of-the-line chipset for all things including gaming, Chih-Hao says it was a no-brainer to include it with the ROG Phone 5. We even tried asking him why, and this was his response:
“Maybe I can answer it with another question, a question of my own. What is the alternative? I think right now, there is no alternative, in the sense that the Qualcomm Snapdragon 888 is the best mobile SoC that we can use. That is the advantage, in the sense that it is the best one.”
He went on to explain that he wasn’t trying to talk down the rest of the market, but explained that the Snapdragon 888 was simply that much better at what the ROG Phone 5 plans to do. According to Chih-Hao, it wasn’t even up for debate:
“What’s the advantage of using that chip? It’s because it is the best, and it is the fastest one, and it is built on the 5nm processor, it has a lot of new things as well so, yeah. GPU is faster. There are simply no options at this point that are better than it”, he says. With the Snapdragon 888, Chih-Hao says the ROG phone 55 isn’t just capable of playing what’s available now, but also any potential dark horses in the near future.
” I would say the future proofing inherently, in the Snapdragon 888, is because it is the latest and greatest GPU, of everything like, everything combined. The speeds, the whole pipeline enhancement that they are doing, VRS (Variable rate shading) is of course part of that, all of those things. Because if you look at smartphone…smartphone (project) technology or smartphone SoC or mobile gaming, you could say that we are in the first golden age of mobile gaming, in the sense that you are seeing a huge growth of mobile gaming in the past five years”, he explains.
He added on that mobile technology was growing at a much faster rate than PC, though he wouldn’t say that the platform itself was stagnating. Rather instead, that PC couldn’t afford to keep up its rapid growth.
“But for phones, they are still growing so quickly. So inherently to this, technology moves fast, I think it’s quite easy to predict that next year we’ll have even faster mobile CPUs. So future proofing is more down to, depending on what the needs are, to find the most, the best and the most powerful devices for those needs”, he says.

Backwards Compatibility And Pushing Yourself Forwards
Speaking of moving fast, one thing that comes with every new generation of ROG Phones is a wave of new accessories. Many of them tend to be tailor-made for the generation’s phone, so fans usually have to end up buying new ones when they upgrade. Chih Hao  had something to say about this, since a lot of accessories tend to have more cross-generational properties.
“I think one of the challenges in the mobile ecosystems is everything is bespoke more less. bespoke as in, it’s not like what we use on the pc spaces”, Chih Hao says. He explained that with things like PCs, they’re built in a way that allows for more customization on internal components. “We have a motherboard, doesn’t matter who it’s come from, we have the intel CPU, ok so you just take one of hundreds of motherboards that support the specs, you put it in, you log Windows, Windows support thousand of combination, and it will generally begin work because they are the command specs. Phones do not work like this, none of the components work like this”.
Aside from the software side of being able to read different components. Chih Hao says there’s also much to say about the actual hardware, such as with the ROG Phone 5’s new connector port. ” It’s not like ROG has always been against backwards compatibility for their phones. Chih-Hua mentions that up until the ROG Phone 3, the phones were backwards compatible. But just like how the 5 is pushing boundaries with its RAM, that gets a little harder to do if you have to constantly think about previous models.
” When we do [backwards compatibile accessories], you may notice that we need to keep a consumable size, the size of device must stay the same, otherwise it won’t fit the accessories, cannot be thicker, maybe can be thin but that’s not gonna be happen, the dimension need to be the same, or the bumpers they wont fit. So by ensuring backward compatibility fully, it’s also kind of ensured that the phone never changes, and at any given time, I think we also really need to think about what’s the direction we want to take the series”.
“So if you look at all the thing that we did on ROG Phone 5, how much is that exactly possible to do if you kept the old design. So in the end, it’s paid off, you need to find a way to improve, and also, end of the day, I think we need to follow to the point of view, we need to turn the page, and say, ‘now we’re going in this direction”, he says.

The Games We Play
Speaking of the users, Chih-Hua says ROG had quite a lot of information about gamers to share with us. According to him, users were getting the ROG phone to do far more than Words With Friends and other more social games.
“We’re seeing of course on the top level, we seeing certain things that stand out. Number one, ROG Phone users are playing a lot more games, like 10 minutes average per day on ROG Phone. We’re not talking 50% more or 100% more, we’re talking more than that. So we see that our users were buying and using the ROG Phone versus the same that are using our laptop, the behaviors are very different.
“ROG Phone users are playing more games, and i think that’s great to see that. Not only our ROG Phone users are playing more games, there is also a specifics type of game which is the more hardcore games”, he said. He explained that technically, a lot of people play games on their phones- just look at the popularity of more casual games like Candy Crush. However, he noticed the ROG Phone users trended more to specific types of games.
“On ROG Phone, we can see user playing far ahead more games such as PUBG, COD, Genshin, Black Desert Mobile, Garena Free Fire, this type of game. More AAA titles, more heavy, and they not casual in the sense like you play in one hand and you don’t have to look at the screens- you’re playing the games to play the games.
“I think the major thing to see, and of course you can say that the most popular games in the world you will find on ROG Phone users playing as well and goes on all devices as well”, he said.
He also had choice words for people who looked down on mobile gaming, saying that he firmly believes that mobile games count as ‘real’ games. This wasn’t even ROG trying to gatekeep, rather what Chih-Hua says is a more descriptive approach:
“We’re seeing huge players in mobile gaming, because people are playing games on mobile, it becomes relevant. Its not that its up to us to say that this is the real game, no, that just a different games”.

Global Understanding
Before he left, Chih Hao also had poignant words to say about his relationship with media, and consuming it.
“I think there’s lot of the things that i think about is human behavior, of course there is specifics in my role, just to me as a PR person you can say. But I think a lot of things is human behavior but also how we experience thing and these type of consumption mentality, it also help us share about products”.
One of the biggest insights he learned from this, he says, is a way to work better with ROG’s international team:
“Its more like the understanding on how culture impacts understanding, and how cultures shakes the way we work, because one of the thing for me is I’m from Taiwan, but I grew up here in Sweden, so a lot of that culture is switched. But in work related i’m working with teams around the world which are all kind of nationalities, we are working on the same thing, we are working on same direction, everybody has got slight differences. I think that is quite healthy”.
He also recommended checking out The Happiness Advantage by Shawn Achor, as a great book about pursuing success.

Thanks again to Chih Hao for sharing with us all about the ROG Phone 5. It’s great to see ROG is taking a look forward instead of just working with the standards as they are now, and only time will tell how they’ll use what they know for future iterations of the phone.

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Tags: Asus ROGChih Hua KungROG Phone 5


The Legend of Tianding to launch for iOS in summer

Taiwan-based publisher Neon Doctrine has just announced that it will be launching The Legend of Tianding for the iOS platform in summer. The game will also be making its way to the PlayStation 4, PlayStation 5 and the Xbox One in the same period.

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The Legend of Tianding is actually currently available on the PC via Steam and the Nintendo Switch, but in case you have never heard of it before, a description for the game as follows via its store page:
The Taiwanese Robin Hood
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Play as Liao Tianding (also known as Liau Thiam-Ting), vigilante of Taipei city and wanted by the Colonial Japanese authorities. Rob the rich, feed the poor, and fight for justice in the streets of early 20th century Taipei as Taiwan’s legendary outlaw.
Based on real events, real people and real situations, The Legend of Tianding is an exploration of a place and time often overlooked and presented in the style of Traditional Chinese Manga.
Kung Fu Fighting
Battle the colonial authorities in style with a tanto, waist sash, and fast paced Kung Fu in tightly tuned technical combat. Execute advanced aerial combos, steal weapons from your enemies, use your waist sash and grappling hook to fly around the battlefield, and strike fear into the hearts of your oppressors.
Take on incredible bosses like deadly courtesans, greedy businessmen, and even military leaders, each one guaranteed to challenge you with their dynamic abilities and brutal attacks.
Explore the Dadaocheng area of Taipei city as it looked like in the early 1900s Run through colorful streets, ride on a speeding train, and make your escape through dark sewers, all done in the style of a retro Traditional Chinese Manga.
Power-Ups Galore
Even the playing field and tailor Liao Tianding to your playstyle with different equippable talismans! These magical items grant you bonuses such as recovering more health from food, regaining stamina faster, or even reducing the damage you take.
Four Color Cards
Take a break from rebellion with this traditional Taiwanese board game.
To commemorate the occasion, the developer is also adding a bush rush mode DLC that will be available for all platforms.

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Tags: iOSPlatformerThe Legend of Tianding