Get a dose of cute with Manga Time KIRARA Comics

WFS in cooperation with Houbunsha has released Manga Time KIRARA Comics in over 240 countries and regions via Facebook Instant Games on 28 September 2020. With Manga Time KIRARA Comics, you can read parts of popular titles compiled in the 4-panel “moe” manga magazine Manga Time KIRARA, such as Hidamari Sketch, K-ON!, and Is the Order a Rabbit? (Gochuumon wa Usagi Desu ka?), in both English and Japanese on Facebook.

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The app aims to deliver sparkly, shimmery experiences to readers in Japan and the world – experiences such as the daily lives of kawaii girls, their hard work towards their goals, and stories of hopes, dreams, courage, and joy. This app is first to provide these 4-koma on Facebook Instant Games which primarily distributes games. WFS and Houbunsha have come together to create Manga Time KIRARA Comics to deliver high-quality content to fans all over the world via Facebook Instant Games, as a new endeavour in global distribution.
Titles available on launch in order of appearance in the magazine:
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Hidamari Sketch (by Ume Aoki)

K-ON! (by kakifly)

Kin-iro Mosaic (by Yui Hara)

Is the Order a Rabbit? (by Koi)

Urara Meirocho (by harikamo)

The Demon Girl Next Door (by Izumo Ito)

Titles for after launch in order of anticipated release:

GA Geijutsuka Art Design Class (by Satoko Kiyuduki)

Yuyushiki (by Komata Mikami)

Blend S (by Miyuki Nakayama)

NEW GAME！(by Shotaro Tokuno)

Gourmet Girl Graffiti (by Makoto Kawai)

A channel (by Kuroda bb)

These titles will be partially available on the app. Access the app here or learn more about it via its official website.

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Tags: FacebookHoubunshaKirara ComicsManga Time KiraraWFS


Yugo Aoyama Twinkles His Way Into My Hero One’s Justice 2

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Bandai Namco Entertainment Asia has announced that Yugo Aoyama aka Shining Hero: Can’t Stop Twinkling will be the next character added to My Hero One’s Justice 2 as part of the 10th paid DLC Paid.
The DLC pack is now available for purchase. Here is a trailer showcasing his sparkling battle prowess:

Perhaps the most dazzling student in Class 1-A, Aoyama’s Quirk, the ‘Navel Laser’, allows him to fire powerful lasers at his enemies, be it in single shots or consecutive shots. These lasers form the core of Aoyama’s fighting style.

His Plus Ultra 1, “Navel Stardust Laser”, makes the use of spectacular combo attacks possible, whereas Aoyama combines it with his trademark boasting. Meanwhile, “Twinkle Sky” is a move that allows him to produce a laser sword and dance through the air. Aoyama’s extremely high mobility proves useful as an emergency measure for both attacks and escapes, turning the tide of battle in your favor!
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Take care, though, as excessive use of his Quirks can lead to stomach cramps for Aoyama, exposing him to enemy attacks.
Aoyama will be the fifth and final DLC interview for the My Hero One’s Justice 2 Season Pass 2 following Hitoshi Shinso, Present Mic, Kurogiri, and Midnight.

My Hero One’s Justice 2 is available on PlayStation 4, Nintendo Switch, Xbox One, and Steam.

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Tags: BANDAI NAMCO Entertainment AsiaMy Hero AcademiaMy Hero One's Justice 2


Official Monster Hunter: World themed iPhone cases to be available in Japan

Capcom has recently announced its next Monster Hunter: World related product – the Nergigante and Rathalos themed iPhone cases! The GILD design iPhone cases will be available in black and red for iPhone 7/8, iPhone 7Plus/8Plus and iPhone X.

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The iPhone cases are made of Duralumin (strong, hard, lightweight alloy of aluminum widely used on vehicles and aircrafts) to provide “serious protection” for the smartphones. Laser-etched logos are featured on the iPhone cases too. However, the price of the iPhone cases is quite pricey – 13,000 yen (about 120 USD) plus tax for each of them. Check out the images of the iPhone cases below!
Rathalos model in Black:

Rathalos model in Red:

Nergigante model in Black:

Nergigante model in Red:

The black Rathalos model will be available on late March, while the red Rathalos model will be out mid-April. For Nergigante model, both the black and red version will out early-April.
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Tags: iOSiPhoneMobileMonster HunterMonster Hunter: WorldNergiganteRathalos


Tron: Identity, a Tron visual novel coming 2023

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Tron: Identity is an upcoming visual novel in the titular Tron universe, set to release in 2023. The game’s Steam page description reads as follows:

GREETINGS, PROGRAM

In a new Grid, forgotten by its creator and left alone to evolve without User intervention, an unprecedented crime has been committed. The Repository stands at the center of this society. In the aftermath of a break-in, the future of this Grid hangs in the balance.
TRON: Identity is a visual novel adventure following Query, a detective program tasked with uncovering the mystery of what was taken and by whom. Finding yourself in a world built on unstable foundations and filled with whispered knowledge, it’s up to you to question suspects and investigate your surroundings to piece together the truth.
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The decisions you make will actively influence the story, with a multitude of possible outcomes, good and bad – all depending on your carefully chosen words. You’ll interact with a number of intriguing characters, and decide whether to ally with them, spurn them, or even derezz them. However you choose to deal with them, you’ll need to recover their lost memories in your search for answers, puzzling your way through defragging Identity Discs. The world of TRON is growing, and your adventure is the seed.
FEATURES

A new extension of the TRON franchise – Unlock a never-before-seen server filled with new, original programs to join forces with or oppose.
Beautiful, hand-crafted character art – Watch the story come to life through detailed, uniquely designed characters.
Rich world-building and storytelling – In a brand-new Grid with its own nuanced structure, there is much to discover about the programs and places around you.
Reveal memories – The truth of the case is hidden in the Identity Discs of those around you. Defrag their Discs to navigate the complex path to a solution in these unique puzzles.
One mystery, many endings – Your choices will determine the outcome you see, with a protagonist that lets you take the reins and doesn’t corner you into one approach.
Developed by the award-winning team behind Thomas Was Alone and Subsurface Circular – Brought to you by a team steeped in sci-fi stories, we are incredibly excited to share this game with you.

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Tags: Bithell GamesDisneyMarvelTronTron: Identity


Hololive From 1st Anniversary Concert Announced

Hololive has revealed the main visuals as well as more information about From 1st, their anniversary concert for the first generation of Vtuber talents.

The Hololive From 1st concert will take place at EX Roppongi Theatre on May 28th, 2021. Physical tickets will be sold in three waves, while fans can also buy tickets online to watch the stream on-demand.

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The physical tickets will cost 6000 Yen, while the on-demand ones will cost 5000 Yen. After the show, those with the digital tickets can rewatch the event as much as they like until June 28th, after which the archive will no longer be viewable.
The website doesn’t mention if the digital tickets will be available to overseas fans or not, so buy them at your own risk.
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As a celebration of the official 1st generation of Hololive, the concert will feature Shirakami Fubuki, Aki Rosenthal, Natuiro Matsuri, Yozora Mel and Akai Haato. The promotional art even features new outfits for the girls, which they’ll probably wear at the event itself.
While the girls are the first official generation of Hololive, they’re far from the first Vtubers under the company. Hololive had a previous “0th Generation” of individually debuted talents, featuring talents such as Tokino Sora, Sakura Miko and Hochimachi Suisei.

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Tags: Hololive


GamerBraves Newsletter Vol. 92 – How Honkai Star Rail Builds Off HoYoverse’s Legacy

Honkai Star Rail launched last week, the latest from miHoYo– a rising star of game developers following the success of both Honkai Impact 3rd and Genshin Impact.

At first glance, it’s easy to assume that Honkai Star Rail is some bold new path for the developer but more seasoned HoYo fans might notice that Star Rail is actually moreso the culmination of development lessons learned from their various 3D lessons- addressing many complaints found in previous titles.

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In that sense it’s a lot like FromSoftware’s Elden Ring- it’s a game very clearly built upon the shoulders of its predecessors, and any success it may have can’t be looked at in a vacuum as a result.
For more information on Honkai Star Rail and how it honors the legacy of its moHoYo forbearers, subscribe to our newsletter. You can read the full article for free just by putting your email address in the box below:
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Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week.
Go to top
Honkai Star Rail is available for iOS and Android devices. Previous HoYoverse games like Genshin Impact and Honkai Impact 3rd are likewise available for mobile devices.

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Tags: Genshin ImpactHonkai Impact 3rdHonkai Star Rail


Pokémon Quest Guide – Cooking Recipes and the type of Pokémon it attracts

Pokémon Quest has launched on mobile just recently! Have you enjoyed the game and start collecting those blocky Pokémon? Those who played the game would know that you need to cook ingredients in order to attract new Pokémon to your base, however it is not easy to attract a certain type of Pokémon if you don’t know which ingredient to put in. To help you out, here is a Pokémon Quest Guide where we will list out the cooking recipes and the Pokémon it attracts!

Check out our gameplay video:

These are the other guide(s) we wrote for Pokemon Quest:

Move tier list, best moves of every Pokemon listed
How to evolve Eevee to Jolteon, Flareon or Vaporeon

Mulligan Stew à la Cube

Whatever ingredients you like
Attracts random Pokémon

Red Stew à la Cube

A whole lot of red (at least 4 Red ingredients)
Attracts Red Pokémon, eg: Doduo, Lickitung, Charmander

Blue Soda à la Cube

A whole lot of blue (at least 4 Blue ingredients)
Attracts Blue Pokémon, eg: Dratini, Lapras, Squirtle

Yellow Curry à la Cube

A whole lot of yellow (at least 4 Yellow ingredients)
Attracts Yellow Pokémon, eg: Drowzee, Ponyta, Scyther

Grey Porridge à la Cube

A whole lot of grey (at least 4 Grey ingredients)
Attracts Grey Pokémon, eg: Clefairy, Exeggcute, Venonat

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Mouth Watering Dip à la Cube

A whole lot of soft things and a lot of blue (3 Bluk Berries, 2 Tiny Mushrooms)
Attracts Water-type Pokémon, eg: Horsea, Shellder, Kabuto

Plain Crepe à la Cube

A lot of sweet things and a few grey (3 Bluk Berries, 2 Fossils)
Attracts Normal-type Pokémon, eg: Doduo, Spearow, Porygon

Sludge Soup à la Cube

A whole lot of mushrooms and a lot of soft things (3 Tiny Mushrooms, 2 Balm Mushrooms)
Attracts Poison-type Pokémon, eg: Ekans, Gastly, Grimer

Mud Pie à la Cube

A few minerals and a whole lot of soft things (2 Fossils, 3 Tiny Mushroom)
Attracts Ground-type Pokémon, eg: Diglett, Onix, Cubone

Veggie Smoothie à la Cube

A whole lot of plants and a few soft things (3 Big Roots, 1 Apricorn, 1 Balm Mushroom)
Attracts Grass-type Pokémon, eg: Bulbasaur, Tangela, Paras

Honey Nectar à la Cube

A whole lot of sweet things and a lot of yellow (2 Bluk Berries, 3 Honey)
Attracts Bug-type Pokémon, eg: Paras, Venonat, Pinsir

Brain Food à la Cube

A lot of sweet things and a few hard things (3 Bluk Berries, 2 Apricorns)
Attracts Psychic-type Pokémon, eg: Abra, Slowpoke, Jynx

Stone Soup à la Cube

A whole lot of hard things and a few minerals (3 Fossils, 2 Apricorns)
Attracts Rock-type Pokémon, eg: Geodude, Onix, Omanyte

Light-as-Air Casserole à la Cube

A lot of minerals and a few plants (2 Fossils, 2 Big Roots, 1 Icy Stone)
Attracts Flying-type Pokémon, eg: Zubat, Doduo, Farfetch’d

Hot Pot à la Cube

A lot of mushrooms and a little red (3 Tiny Mushrooms, 2 Bluk Berries)
Attracts Fire-type Pokémon, eg: Growlithe, Vulpix, Magmar

Watt a Risotto à la Cube

A whole lot of soft things and a lot of yellow (1 Apricorn, 2 Honey, 2 Tiny Mushrooms)
Attracts Electric-type Pokémon, eg: Magnemite, Electabuzz, Pikachu

Get Swole Syrup à la Cube

A lot of sweet things and a few mushrooms (1 Honey, 2 Bluk Berries, 2 Tiny Mushrooms)
Attracts Fighting-type Pokémon, eg: Machop, Hitmonlee, Hitmonchan

Ambrosia of Legends à la Cube

A whole lot of mystical things (5 Mystical Shells)
Attracts Extremely Rare Pokémon, eg: Mewtwo, Articuno, Moltres

*You can slightly change the ingredients as long as it fulfills the requirements. The rarer the ingredients are, the rarer the Pokémon it attracts. Noted that “A whole lot” = 4 slots, “A lot” = 3 slots, “A few” = 2 slots and “A little” = 1 slot.

These are all we know, leave your comment below if there is any mistake or if you have anything to add!

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Tags: AndroidiOSMobileNintendo SwitchPokemonPokemon QuestPokémon Quest GuideRecipes


Capcom Pro Tour Online 2020 Southeast Asia 1 open for registrations

The Capcom Pro Tour Online 2020 Southeast Asia 1 is now open for registrations! Capcom is calling on all street fighters of Indonesia, Malaysia, Philippines, Singapore, Thailand and Vietnam to participate. Competitors will be going up against other Street Fighter V: Champion Edition players in the region to secure their spot at the Capcom Cup finals. 10 regions will be represented across 18 online regional tournaments.

The schedule is set accordingly to Singapore Standard Time:

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Registration ends: 22 June, 12:00 PM
Pools released: 23 June, 12:00 PM
Orientation: 27 June at 11:00 AM
Day 1 Pools: 27 June at 12:00 PM
Day 1 Top 16: 27 June at 17:00
Day 2 Top 8: 28 June at 17:00
Eligible regions: Indonesia, Malaysia, Philippines, Singapore, Thailand, Vietnam

The stakes will be high for these events, as the winners from each of the 18 online tournaments will auto qualify for Capcom Cup 2020. In addition to the 18 online winners, the Capcom Cup 2019 Champion (iDom) will be offered a slot at Capcom Cup 2020. The final slot will be awarded to one of the 31 finalists from Capcom Cup 2019 through a community vote, bringing the total to 20 players who will compete to become the Capcom Cup 2020 champion.
Join through the smash.gg portal here. Further details regarding the tournament can be found on the official website. Who do you think will be making out of the Capcom Pro Tour Southeast Asia for this pool?
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Tags: CapcomCapcom Pro Tour Online 2020Street Fighter V: Champion Edition


Otomate Collection subscription service launches in Japan

Fans of otome games in Japan can sign up for the Otomate Collection paid monthly subscription service to enjoy the titles under the brand on either their mobile phone or through their PC browsers.

For 858 yen a month, the Otomate Collection includes not just the various visual novel games, but also the multimedia works namely the anime, theatrical releases, musicals and stage plays where available. At launch, the games offered include a selection of the Hakuoki series, Hiiro no Kakera / Scarlet Fragments and AMNESIA, with two Nil Admirari titles scheduled for a July 2022 release. The subscription service will be updated sequentially with new works. There are also plans to accept reservations for upcoming events in the future.

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Many, if not all, of the Otomate games have been exclusive to consoles, with the subscription service offering the option to enjoy these games on PC or mobile. As you might expect, the service is currently only Japan exclusive, so international otome fans will be out of luck unless localization and distribution licenses can get worked out accordingly.

The titles available through the service are ports, and should see changes depending on the medium. On PC, they require JavaScript as they are played through your browser. You can check out the service’s official website here.
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via 4gamer

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Tags: Hikari TVIdea FactoryOtomate


Streamline Studios Hiring Pipeline Engineers

Streamline Studios opened a listing for a new Pipeline Engineer, to help improve the efficiency of their game development.

In a tweet, Sean-Li Murmann, Lead Programmer on Bake N Switch described the need for the job opening.

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“I’m looking to expand my team in the automation department. If you want to work closely with me at making the lives around everyone in the studio better please have a look at our Pipeline Engineer job post!” he said.
The position requires at least a Bachelor’s Degree in Game Development, or any equivalent degree. Aside from that, it also has some admirable hard skill requirements.
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These include knowledge of Git, SVN and P4, all essential softwares for managing a project. These help manage revisions and versions, which are great for testing builds of a game while it’s still in production.
Applicants will also need to have good knowledge of network infrastructure, as well as knowledge of software like Docker.
Streamline Studios is a Malaysia-based game development studio, with offices at Bangsar South. Most recently, they put out the game Bake N Switch, which has had free content updates even after its launch.
As the game development industry continues to grow in Malaysia, dedicated websites have been set up such as our own job portal CareerBraves to get game industry-specific jobs.

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Tags: JobsStreamline Studios


Caligula2 Traditional Chinese / Korean releases September 2021

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Clouded Leopard Entertainment will be releasing the Traditional Chinese and Korean editions of Caligula2 on 24 September 2021 for the PS4 and Nintendo Switch.

ABOUT

Witness the reality you’ve always wanted…
This “next-generation juvenile RPG” depicts the story of people wishing to escape the pain of their pasts by experiencing an all-new reality.
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The title comes from the “Caligula Effect”, which makes you want to see and do things you shouldn’t. It features a captivating scenario focusing on modern pathology and trauma, as well as a unique battle system set to music by Vocaloid P. This is a completely new title in the unique school juvenile RPG Caligula series.
STORY
Now, make your choices wisely…
The world of Redo, where people with regrets can redo their lives in high school, is controlled by a virtual idol named Regret. In this place, everyone’s secret wish for a fresh start can come true. In this world of no regrets, everyone can experience all the “what if’s” of life. It is an ideal world, free from the pain of past mistakes.
However, one day, the protagonist and several other students realize that this is not the real world and try to find a way home. They form the Go-Home Club with the help of yet another virtual idol and round up allies in order to escape. Against Redo’s creator, the most difficult homecoming is only just beginning…
GAME FEATURES

Exploring themes of modern pathology with friends: The reality each Go-Home Club member faces is full of trauma and pain; however, it is up to the player to discover why these individuals still wish to go back to them. Embark upon this journey at your own risk and make choices free from regret.
Battle system predicts future events, connects combos: The basic in-game battle system is turn-based, but once the player selects an action, the outcome of that action is revealed. Collaborate with your friends to strategize and overcome disadvantageous situations.
Captivating soundtrack by Vocaloid P: The mesmerizing voice of Regret fills the dungeon where her musicians, known as the Obbligato, await our heroes. Those who have fallen victim to the song’s hypnotic melody see the Go-Home Club as traitors and proceed to attack them. The Go-Home Club also uses X’s voice to fight back. All music by Ayase, kemu (Shota Horie), Police Piccadilly, and even Vocaloid P, among others.

Caligula2 audio will be in Japanese, with subtitles in Japanese, Traditional Chinese and Korean. English will be available in a future, free patch.

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Tags: Caligula EffectCaligula2Clouded Leopard EntertainmentFuryu Corporation


Xbox Hardware Sales Are Down 30%, but Services Revenue Are Up Thanks To Game pass

Microsoft has released its Q3 Fiscal Year 2023 earnings report and it has been revealed that Xbox Hardware sales are down by 30 percent and Microsoft’s gaming revenue was down overall by 4 percent.

Despite this, Microsoft says that the drop in console sales was less to do with Xbox hardware selling badly and more to do with them selling exceedingly well last year due to an increased supply of consoles with the end of the covid pandemic.

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Second Best Q3 For Xbox Revenue
The report also said that “Xbox Content and Services Revenue” was up by 3 percent thanks to the growth of the Xbox Game Pass. In fact, Independent analyst DomsPlaying found that this was the company’s “second best Q3 for Xbox revenue.”
Microsoft CEO Satya Nadella similarly said to VGC that Microsoft set records in Xbox Revenue in this third quarter.
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“We set third-quarter records for monthly active users and monthly active devices,” he said. “Across our content and services business, we’re delivering on our commitment to offering gamers more ways to experience the games they love, while revenue from subscriptions reached nearly $1 billion this quarter”.
He also notes that Xbox brought PC Gamepass to 40 new countries in the past year which nearly doubles the markets that it’s available in.
Malaysia was one of these markets where the service has become quite popular thanks to the affordable subscription price. The Xbox Series X|S however is not available in Malaysia or other regions in Southeast Asia aside from Singapore. .
“Great content remains the flywheel behind our growth,” says Nadella. “We have now surpassed 500 million lifetime unique users across our first-party titles, and have never been more excited about our pipeline of games, including the fourth-quarter launches of Minecraft Legends and Redfall.

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Tags: XboxXbox Game PassXbox Series X


Avengers Assemble! A War Table interview with Scot Amos, Shaun Escayg, Vince Napoli and Phil Therien

Crystal Dynamics has their own Avengers, their representatives for this War Table interview to discuss Marvel Avengers. We have:

Scot Amos – Head of Studio – for all studio and game related content

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Shaun Escayg – Creative Director – for story and high level game content

Vince Napoli – Combat Director – for the combat and gameplay

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Phil Therien  – Warzone Director – for Warzones, co-op, and gameplay

The game will be launching 4 September, with next-gen versions also confirmed once the consoles themselves launch this holiday. Let’s not dilly dally any further; you’re here for more information, and we can give that to you.

There’ll be several playable characters, and the question of making them unique from each other will often come up. There are a few questions they ask to build these characters:

What do they want in their characters?
What are their greatest hits?
What makes them who they are?

Combat or game mechanics are secondary for this stage of planning, as they want to conceptualize how they want to play the character first. They’ll build a custom combat system according to how they want to experience the character, like making Iron Man play like a jet fighter. Once they’ve gotten the combat style down pat, they’ll build the AI to deal with a high speed flying character. They tackle the hero, then the AI counter step by step: how will enemies respond to the Avengers? And it goes from there.

Balancing is admittedly always an issue, with how many elements can be in play: gear, skills, and the like, and your choice of build can affect your teammates too. The fun begins when they want to balance the extreme build choices, but then again, if there aren’t these outlandishly crazy builds, then there’s no point in them existing in the first place. So long these ridiculous builds need you to actually work for them, it’s fair game.
The skill system is promised to be very fluid: 50 levels, and one purchase every level. They want you to know that you will always get a new skill or ability with each level, which in turn are broken into three aspects:

Core abilities and attacks

Sprint attacks, evade attacks, combos

Heroics and specializations
The rest of the skills

Choose a skill from the trees available, which you can change and finetune on the go. The skills themselves match the characters of course, with support-oriented characters having support-related skills and abilities. Play around with the builds and see what you like towards the end of your experimentation.
This ties in with the loot system, with each Avenger having their own sets of gear.
We have a robust loot system that is driven by the sort off activity you select.
Basically, you can expect your gear to scale according to the difficulty, and have them generate gear of certain rarity, quality or type. Your equipment can also be upgraded to so-called “prime gear”, making it the best version of the equipment you own. The items themselves can have randomized perks, abilities and attributes, but there will also be “hero gear” which have specific perks fixed to them, essentially making the loot system have both fixed, and random, gear.

The loot will not necessarily have specific power levels, as it all comes together with your character build, then the enemy types, formations and abilities they will utilize in order to counter you. Each war zone and location has been tweaked, with an advanced system in place combining both hand-placed and computer calculated elements to determine encounters.
The system will look at what heroes you have, then the strength of the enemies you fight against. You can go back to War Zones and find that enemy types might have changed, on top of hazards and modifiers you can add on to the challenge. You can expect areas to be able to change dynamically on you, though details will not be delved into at this time.
You basically have a simple choice to make: do you want to go on with the campaign, or do the hero missions?
In regards to the player experience, we get the idea that the game has been carefully crafted whether you decide to do either the campaign or hero-specific missions first. Play as Kamala in the campaign, and find certain heroes to assemble and add to your roster. Make your way to the war table, and find missions opening up to you. You can choose to skip them first, or you can run headlong into getting some extra goodies, unique story elements and flesh out the characters you find.
George Tarleton, before his descent into M.O.D.O.K.
Maybe you’d prefer to go into the War Zone areas first, with a spoiler warning in tow. If you don’t mind that, then jump in with your friends and play together with your chosen heroes. Level up your heroes and work on them in the campaign or the War Zones, and just jump back and forth between the modes.
That being said, playing through the campaign first is definitely recommended, as you get to learn about the state of the world and the characters you meet. Kamala Khan, for example, might not be too familiar to newer Marvel fans, having first appeared in 2014. Learn the backstory of the world, along with learning how to play the heroes! How did AIM rise to power? Are there still yet more dark technologies left to uncover? That’s what the campaign will answer.

They do acknowledge that people will play differently, where they might just prefer hopping in at once with their friends, but they want to emphasize that the story will provide all the context you need in a compelling campaign. As even more encouragement to play the campaign first, there’ll be certain outfits and gear exclusively through the campaign that can help you out in the War Zones. Nonetheless, the choice is still yours to decide how you want to digest this game.
He’s not very happy now.
Considering how open world games are at the very least, pretty decently popular, Marvel Avengers is decidedly NOT that.
We could have built a giant, open world game, but that’s not really the type of game we wanted to make. We wanted to make a game that’s got global presence.

The Avengers are back together, and they’re here to take on the menaces of the world. They wanted to go all over the world, crafting “regions” in such a way that they can add onto them as much as they want. They didn’t want to stick to just one large, open location, opting instead for various instances you travel to in missions: from the cities to the forests, the desert to the Arctic, to underwater secret bases and orbiting around the Earth.
It gives us the flexibility to tell the stories we want to tell, and the War Table means players can go anywhere wherever AIM is active.
More regions are planned to be added post-launch as they think of more interesting locations for that variety in environments. It is an original story after all, with its roots in the 80 or so years of history of all things Marvel. Find homages or Easter eggs for the fans to pick up on as the story spins a tale of AIM and the heroes that come together to fight back. You’ll gradually find the pieces of lore in the missions you do for you to piece together that overall picture built on a solid Marvel foundation.

They’ve put in a cast of iconic characters, and it’s the Avengers to boot. This one game would have to carry the expectations of fans who’ve seen these characters’ standalone movies, stuffed into one title. Superheroes fight back against the perils the world may face, but nevertheless, these powers can be pretty terrifying to regular folk. After the tragedy of A-Day, a power vacuum has been created with these heroes now shunned. AIM steps up to fill the gap, speaking of harnessing powers with science, to make them more controlled, and positioning themselves as the answer in a post-superhero world.
The Avengers become conflicted upon losing Captain America, the aftermath seeing people hurt, injured, infected. Bruce Banner has often struggled, likewise with Thor also unsure of the purpose of superheroes, opening up a conversation players can have. You can consider AIM weaponizing this doubt to propose their path of science as the better alternative.

Kamala gets infected, turning “inhuman”, but she’s a fan of the Avengers and to her, they can do no wrong as she strives to find the truth. She gets to learn an inhuman superhero’s very human emphatic side, their mistakes, but by embracing their flaws, can they become the true protectors of the earth. An intriguing story to be sure, and one the developers are excited for everyone to find out.
Now after all that, you probably have something in the back of your mind: the online marketplace.
So the simplest version is we want players to be rewarded for their playing of the game. So the more time they put in, the more stuff they can actually earn just by playing.
As mentioned, you do need to play the campaign to unlock certain outfits or pieces of gear, but there’s also plenty for you to get just by completing missions and challenges in-game. We are assured the marketplace is cosmetics only, with all additional content – from new heroes to regions with attached stories, even villains – post launch to be available at no additional cost. There are no cross-overs either, as marketplace items will stay purchasable only in the marketplace, and items you find in the game outside of that are only available there.

With all that gushing of the story and systems done, coyly asking about how many Marvel movies worth the game is, is not answered. Right now, they can only say that the campaign will be very meaty, with plenty of cinematics to properly convey the stories that you can even go back to play with different heroes with separate conditions. Don’t forget the War Zones! That’s all we can pry from them for now, so we’ll have to wait a couple more months to find out.

Be it single player or co-op, there sounds like there’ll be plenty for fans, or those unfamiliar to the Marvel universe as a whole, to explore in Marvel Avengers! It would look like a lot of action can be had whichever part of the game you choose to partake in first, with a deep story promised to get players immersed into this universe Crystal Dynamics has crafted based on Marvel history.
Has the War Table gotten you hyped up for your battle against Modok? Perhaps we will be embarking on a whole new game universe…

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Tags: Crystal DynamicsMarvel AvengersPhil TherienScot AmosShaun EscaygVince Napoli


GameSir X1 BattleDock Review and Tutorial – Enjoy PC FPS gaming experience on your smartphones

Playing FPS games on mobile somehow doesn’t feel so enjoyable when you compared it to PC, but here is something that you will like. GameSir X1 BattleDock is an innovative docking station that allows you to control FPS mobile games with mouse and keyboard (no root needed)!

Using its GameSir World app (Android) or Happy Chick Emulator (iOS), you can connect a mouse and keyboard to your smartphone via the Bluetooth connection. It supports non-Bluetooth keyboards ranging from membrane keyboard, mechanical keyboard to one-hand keyboard, and supports non-Bluetooth mouses (wired mouse or 2.4Ghz wireless dongle mouse).

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Here is how you can use it:

iOS (version 7.0 or above)

Download and install Happy Chick Emulator.
Browse and download the supported games through the app.
Short press the mode switch button on GameSir X1 for once to turn on the Bluetooth.
Enter the game you downloaded, tap the blue controller icon at the upper left corner to connect it to your mobile device (make sure Bluetooth on mobile is turned on).
If the connection is successful, the GameSir X1’s Bluetooth indicator light will stay solid, while the gamepad icon on your iOS device’s screen will be turned green.
Insert keyboard and mouse to USB Port-1 and USB Port-2, and you are ready to enjoy your game.

Android (version 4.0 or above)

Download and install GameSir World App.
Turn on “Developer Options” and allow USB Debugging.
The GameSir World App will show “Successfully mapped” after allowing USB Debugging and turning on all the permissions.
Tap the “+” to add your favourite games to the list.
Short press the mode switch button on GameSir X1 for once to turn on the Bluetooth.
Turn on Bluetooth in your mobile device and connect it to “GameSir-X1”.
The Bluetooth indicator light will keep solid if it is successfully connected to your mobile device.
Insert keyboard and mouse to USB Port-1 and USB Port-2
Start the game through GameSir World App by selecting “Direct Play by G-Engine” and you are ready to enjoy your game.

Since GameSir X1 BattleDock is designed for mobile FPS games such as Rules of Survival and Knives Out, the preset button configuration is already available (for selected games). You can also customize your own button configuration and save it to the cloud for other users to use.
Rules of Survival
Advanced settings in button configuration menu
It comes with a massive 3000mAh battery that could probably last longer than your phone’s battery life (unless you are using keyboard and mouse with high-power consumption). Also, it is having a foldable design so you can store it easily or adjust it to an angle that is comfortable for you to view your smartphone display.

As it uses the Bluetooth connection, some of you might worry about lags or delay that will affect your gaming experience. Thanks to the Bluetooth 4.0 technology, you can stop worrying about them – every action from your keyboard and mouse will be reflected instantly in the mobile game. So far I haven’t encountered any delays in my few matches of Rules of Survival using the BattleDock.

However, not every FPS mobile game allows you to use the BattleDock as it provides an advantage against the normal players. One of the examples is PUBG Mobile and it may result in account banning if you are unlucky. You can still use it on the Chinese version of PUBG Mobile through, not to mention that there are a lot of other mobile FPS games that are compatible with the BattleDock too.

GameSir X1 BattleDock is available in silver at $45.90 (about RM192). You can visit the official site for more information and the full tutorial on how to use it!
 Purchase GameSir X1 BattleDock here

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Tags: AndroidBattleDockFPSGameSirGameSir X1 BattleDockKnives OutMobileReviewRules of SurvivalTutorial


ASUS Vivobook 15X OLED Review – A Truly Premium Display

The latest Vivobook to come from ASUS, the Vivobook 15X OLED is a top-end premium laptop that offers a sleek, durable design, a longer battery life, and of course, a crystal clear 120Hz OLED immersive display screen.

While it may be on the pricey side, the Vivobook 15X OLED is a great all-around laptop. It does well as a work laptop, creating content and especially for watching videos and movies, and while it’s not as well suited for gaming but it can even pull that off to an extent.

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Design

ASUS Vivobook 15X OLED has a more minimalist design with a Quiet Blue color and a matte finish. This makes the outer shell sleek and study, as well as not leaving any fingerprints. It has an overall simple look that is suitable for usage in corporate environments and public places.
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The most interesting part is that the lid of the laptop can open up to 1800 degrees. The hinge is pretty tight but that’s probably for the best considering how wide it opens. The point is this seems to be to allow you to get a better range of angles with the camera. As always, the webcam is above the screen with 720p HD. It also comes with a privacy shutter which is a nice addition so you know that the FBI isn’t spying on you.
In terms of I/O ports. On the left side, you have 1x USB 2.0 Type-A. While on the right side have 1x DC-in, 1x HDMI 1.4, 2x USB 3.2 Gen 1 Type-A, 1x USB 3.2 Gen 1 Type-C, and 1x 3.5mm Combo Audio Jack. It’s a good selection that should keep most people satisfied without multiple cables having to share a port at one time.
Display

ASUS Vivobook 15X OLED comes with an OLED display and covers the full 100% DCI-P3 color gamut on top of Pantone validation. Besides that, it also has VESA HDR True Black 500 certification for a beautifully deep black.
The resolution of the laptop is 2.8K (2880 x 1620) and the size of the screen is 15.6 inches. Even though it’s not a dedicated gaming computer, it has a 120Hz refresh rate and 0.2ms response time. So the display is perfect for productivity, and creative work.
Once you open the lid of the laptop, you actually get surprised by the display color because it looks gorgeous. I was just impressed by just how vibrant it was with wonderfully detailed colors. When watching some anime and films on the laptop, I noticed just how much the colors popped on the display, really enhancing the experience.
But I have to give credit to ASUS for fitting this amazing screen to a laptop, at this price. The screen even includes TÜV Rheinland low blue-light certification to ensure eye comfort during long viewing sessions. It’s a great premium screen.
Keyboard & Touchpad

The laptop features a full-sized keyboard with a number pad and a backlit light. From my experience of typing using this keyboard, it felt good and easy to adapt to with the size of the keys being big and well distance from one another.
Moving on to the touchpad, it’s wide and gives a lot of room for you to use comfortably. It also comes with a fingerprint reader at the top right corner. For touchpad performance, it’s perfectly standard, not exceptional but completely functional and good for daily use.
Performance & Benchmark
ASUS Vivobook 15X OLED is powered by AMD Ryzen 5 5600H with AMD Radeon integrated graphic card. RAM that comes with the laptop is 8GB only, but in case you want to upgrade, there is an extra slot that supports DDR4 SO-DIMM.
For storage, they included an ultrafast 512GB PCIe 3.0 SSD which is the fastest SSD you can get right now. With this storage, you can browse, transfer and many more workloads also don’t have enough to worry about.
In terms of performance, the laptop is enough for photo and video editing work and even light gaming sessions. Here is the benchmark:

3DMark – 6821
PC Mark 10 – 5006

Gaming Experience
While it is not intended for gaming, it’s still able to play games like Valorant, Gundam Evolution, and Genshin Impact. That being said, this laptop doesn’t have a dedicated graphics card and a limited amount of RAM, so it was hard to play many AAA games.
The games I did play used the lowest setting as putting the games any higher resulted in something that looked more like a high quality slideshow than a video game.

Valorant – I tried to play on high settings but it didn’t even reach 30 FPS in-game. When switched to the lower settings, however, the game was much smoother with no real issues. It ran at a far lower resolution but hey, it worked and it honestly didn’t look that bad.

Gundam Evolution – This time I started with the lowest setting and surprisingly, it managed to run at 50-60 FPS without any large drops. Don’t change it back to top settings though. Gundams weren’t made to move at 10fps.

Genshin impact – Even though I got around 20-40 FPS in-game, it felt relatively smooth and I didn’t have a problem in terms of gameplay or even visuals. Wandering around Sumeru felt as lively as ever.
Battery life
The battery that comes with this laptop is 70WHr which is an incredibly strong battery that can last for a long time. tried watching youtube and some streamed TV series for two hours straight while the battery was at 100%. When I checked again after the two hours past, the battery was only at 75%. Chances are certain activities could drain it more, but still, that’s an impressive amount of time for a laptop battery.
In total, the laptop can last around 6-8, which is higher than the average 3-4 hours that most laptops can handle. It’s a big improvement that is useful; for those that may not always have ready access to a charging port or don’t want to bring a cable with them everywhere.
Audio
As for its audio system, it is powered by ASUS SonicMaster, a combination of hardware, software, and audio tuning. The laptop’s amplifiers, large speakers, and resonance chambers, paired with professional-grade audio code and signal processing and tuning, can help you achieve truly immersive sound.
While watching youtube and anime with full blast volume, it was loud yet clear. Even at full blast, there was no popping or crackling from the speakers which shows a great amount of quality. Between the visuals and audio, the laptop can make for a great little cinema setup.
Closing Thoughts

With the combination of the durable lightweight design and OLED screen display, the Vivobook 15X OLED is a good premium laptop for working, leisure, and content creation. It has a good camera, it’s easy to handle, and has great visual and sound quality. It’s not the best for gaming but it can still manage most games at a lower resolution but honestly, this laptop is made more for general use than gaming so I can’t fault it too much for this.
Overall, if you’re looking for a good premium laptop that can make general life more convenient and comfortable, the Vivobook 15X OLED and the shining glow of its screen is a bright beacon that makes for a good choice.
Go to top
The ASUS Vivobook 15X OLED is available now at retail stores across Malaysia. The variant reviewed for this article comes at a price tag of RM 3,299, while the other variant which comes with Ryzen 7 comes at a price of RM3,699.

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Tags: ASUSASUS Vivobook 15X OLED


United in Stormwind Expansion Announced for Hearthstone

Blizzard has announced the next expansion for Hearthstone, titled United in Stormwind. They’ve also announced new content as well as an update to Battlegrounds for the mobile card game.

The United in Stormwind expansion will be available starting August 3rd. Here’s some of what you can look forward to in United in Stormwind:

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Questlines. These three-part quests provide a peek into the ongoing stories of Hearthstone’s newest mercenary heroes. You’ll start a match with your Questline cards in hand and completing each step results in a small reward. Complete all three and the mercenary joins your side—as a powerful Legendary minion!
New Keyword: Tradeable. Time is money, friend! Achieve maximum value by adding Tradeable cards to your deck. You can play them for their normal effect, or you can drag them back in your deck for just 1 mana and draw another card that might be more useful in the moment.
Mount up. Cruise through Stormwind in style! Cast a Mount spell onto a minion to give it a powerful buff. Once the empowered rider is destroyed, it summons the trusty steed (with stats that line up with the original buff).
Ply Your Trade. Profession Tools are a new passive type of weapon that have special effects instead of attack values—like the Paladin’s Prismatic Jewel Kit, which boosts the power of minions in your hand whenever a friendly minion loses a Divine Shield.

Updates to Battlegrounds

Keep the party going with a major Battlegrounds update, including the largest minion pool shakeup since launch! All-new Battlegrounds cosmetics will add some flair to your time in the Tavern:
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The Battlegrounds Bundle: Beach Party includes seven new portraits of heroes enjoying some fun in the sun, such as Grill King Bolvar and Chillin’ Vol’jin. The bundle also includes Tikilord Ragnaros, a fully-voiced alternate Bartender who serves up drinks with a scorching attitude.
The Battlegrounds Heroes: Shadowlands bundle includes eight heroes reimagined as members of the Covenants featured in the afterlife-themed World of Warcraft: Shadowlands expansion, including Finley of the Kyrian and Ysera of the Night Fae

Events Coming To Hearthstone With United In Stormwind
Ragnaros’ Fire Festival
This year, Ragnaros is throwing a house party in the Firelands, and all insects are invited! Enjoy new Legendary quests and fan-favorite Tavern Brawls from July 6 to July 27, along with new Book of Mercenaries and Book of Heroes chapters.
Book of Mercenaries: Kurtrus
Follow the story of Demon Hunter Kurtrus Ashfallen in Book of Mercenaries: Kurtrus, launching on July 13. Defeating all 8 bosses in this linear adventure will reward 1 Demon Hunter pack, containing only Demon Hunter cards from Standard!
Book of Heroes: Gul’Dan
Relive Gul’dan’s quest for power in the all-new Book of Heroes: Gul’dan! Defeating all 8 bosses in this linear adventure will reward 1 Warlock pack, containing only Warlock cards from Standard!

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Tags: Blizzard EntertainmentHearthstone


Fairy Tail Game Development Contest Being Held By Kodansha

During Indie Live Expo Winter 2021, Kodansha and Hiro Mashima announced that they will be holding a contest to find a team to develop the Fairy Tail game. Applications will start on 1 December 2021 and end on 17 January 2022. Winners can receive a grant of 15 million Yen which is around RM 548 thousand!

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10 million Yen of the grant money came from Hiro Mashima himself and the rest will be given by Kodansha. For those who don’t know, Hiro Mashima is the creator of Fairy Tail. According to Kodansha, the game should convey the charm of the Fairy Tail character. Competitors can use existing game concepts or any existing genre. You also don’t have to be a Fairy Tail fan to apply in this contest.
Development for the game should take about a year and it can be made on any platform. The developer will also be responsible for marketing and distributing the game. In addition, Kodansha will share post-release profits with developers. Finally, if the developer is a team that has more than one person, the grant money awarded is for the entire team.
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Kodansha posted a tentative schedule after the application closed. In February 2022, it will review the documents and in the first half of March, it will begin conducting interviews. At the end of March, it will sign a contract and in April 2022, it will sign a contract with its confirmed winner. Applicant developers must be over 18 years old by April 2022 in order to enter.
Applications for the Fairy Tail game contest will be opened on December 1, 2021, by Kodansha Creators ’Lab and will close on January 17, 2022.
If you’re looking for a Fairy Tail video game, perhaps you would like to check out Fairy Tail Guild Masters for mobile devices

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Tags: Fairy TailKodansha


Diablo III Is Also Coming To The Nintendo Switch This Year!

With a long list of AAA games coming to the Nintendo Switch this year, we have Diablo III joining the list as well! This was actually announced by Forbes but it was taken down right after as it the news was supposed to be released tomorrow. Thanks to Redditer Riomegon who caught it and posted a link of it in the Reddit forum.

For those who remembered back in February 2018, Blizzard Entertainment had already teased on Twitter that Diablo is coming to Switch. See Blizzard being cheeky flipping the ‘switch’ of the Diablo night light? 😀

Sweet dreams. pic.twitter.com/tZvCnjjzWb
— Blizzard Entertainment (@Blizzard_Ent) February 28, 2018
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Of course, this was pretty much expected as we’ve had so many great games coming to the portable Nintendo Switch and it’s just amazing how that device is able to take on graphic intensive games like DOOM Eternal and Dark Souls Remastered. The Diablo III Eternal Collection for the Switch will include the original game, the latest Rise of the Necromancer and the Reaper of Souls – which also includes an armor set, Ganondorf, from the Legend of Zelda.

Just like other platforms, the Switch version will also allow for multiplayer of up to 4 players in local co-op on a single Switch or separate Switches without internet connection. Diablo III will cost $59.99 (around RM 245.69) and will be released for the Switch sometime later this year.
There may be more surprises in the future for the Diablo franchise as it was announced by the Associate Community Manager Brandy Camel last week. With BlizzCon 2018 happening in November 2nd to 3rd, we’re bound to get some info then on what they have in stores for us of the Diablo franchise.

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Tags: BattlenetBlizzard EntertainmentDiabloDiablo IIIMicrosoft WindowsNintendoNintendo SwitchPCPlayStation 3Playstation 4Xbox 360Xbox One


English version of Star Ocean: Anamnesis announced

Square Enix has just announced that its mobile RPG Star Ocean: Anamnesis will be available in English for Android and iOS versions.

The game first came out in December 2016 and at the recent Star Ocean Fes 2018, the developer talked more about the game, with the following description taking directly from its Google Play page:

Star Ocean: Anamnesis is an epic action RPG that puts you in the captain’s chair as you lead a team of heroes across the galaxy. Immerse yourself in a rich sci-fi fantasy universe and experience fast-paced combat rendered with gorgeous 3D graphics!
You are the captain of the Pangalactic Federation starship GFSS-3214F. A surprise attack and a malfunctioning hyperspace drive sends you hurtling to the outer reaches of space. However, with the help of a mysterious woman and her ability to summon heroes from across time and space, you just might be able to fight your way back home!
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Features

Real-Time 3D Combat – Take command of a squad of four heroes in real-time battles! Dodge enemies, time your attacks, and manage your abilities to decimate the enemy!
Gorgeous 3D Graphics – Beautifully rendered character models and awe-inspiring special attacks bring next-gen graphics to the palm of your hand!
Build Your Own Squads – Choose from attackers, sharpshooters, defenders, invokers, and healers to form specialized parties. With dozens of characters, each with their own passive and active abilities, the possibilities are endless!
Thrilling Multiplayer Battles – With a universe full of hostiles you’re going to need some backup! Jump into multiplayer co-op battles and work with your teammates to take down the toughest foes the galaxy has to offer!

The game is opened for pre-registrations at the moment, so be sure to sign up now.

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Tags: AndroidiOSRPGSquare EnixStar Ocean: anamnesis


Tom Clancy’s Rainbow Six Siege: Operation Void Edge

The Six Invitational 2020 saw both the reveal of the Year 5/6 plans for Tom Clancy’s Rainbow Six Siege, as well as Operation Void Edge. The first season of Year 5 introduces Iana and Oryx, a new Attacker and Defender, from the Netherlands and Jordan respectively. With them comes an entirely reworked Oregon map, alongside gameplay changes and limited-time event.

Dutch Attacker Iana and Jordanian Defender Oryx are the dynamic duo of new Operators coming in Operation Void Edge. Iana pioneered topographical mapping software that allows her to generate a holographic representation of herself that she can command with her Gemini Replicator, during her study for her systems engineering doctorate. On activating the hologram, she can go inside it and control it. It moves and produces sound like she would, but is unable to shoot, melee or use secondary gadgets.

Oryx, meanwhile, is the unofficial second-in-command at Kaid’s Fortress, maintaining it during his absences as well as being his trusted advisor. Oryx is a heavily trained Operator who doesn’t use a gadget, but he does have his Remah Dash, capable of more than one application. Its speed lets him roam efficiently and cover short distances with unprecedented swiftness. Use it to knock down opponents or dash through breakable walls, at the cost of health. Oryx can also climb up hatches for increased tactical advantage over opponents.
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Meanwhile, Oregon map has been reimagined with its rework. The basement, attic and office tower have been expanded. Experience the map for yourself to see the additional changes, in service of evolving the gameplay meta.
Additional game updates include the following:

 Debris replication tweak
 Changes to attackers’ drone spawn location
 Revamped player hub
 Changes to Lesion and Twitch
 Addition of Caveira Elite set

Operation Void Edge Test Server goes live 17 February for players to test these upcoming features before they are implemented in the main game. Do note if you wish to try, there may be issues in the server due to being a testing environment. Try out the Rainbow Six Siege Operation Void Edge, exclusive to Windows PC. Any issues encountered in the test server can be reported to the R6 Fix Platform.

Tom Clancy's Rainbow Six SiegePublisher: UbisoftDeveloper: UbisoftRelease Date: 2015-12-01Microsoft Windows, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Live the counter terrorist operations in Tom Clancy's Rainbow Six Siege. Master the art of destruction.

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Tags: Operation Void EdgeRainbow SixRainbow Six SiegeTom Clancy’s Rainbow Six SiegeUbisoft


Hololive English To Have First Concert in LA

The English branch for the popular Vtuber group Hololive will have their first live concert held at the YouTube Theater located in Los Angeles, CA.

The announcement was made during HoloFes, which is a concert series produced by Hololive Production and COVER Corporation. Titled as Connect the World, the concert will feature both HoloMyth and HoloCouncil (and IRyS); which are the first and second generation of the Hololive English branch.

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According to the official website, tickets for this concert will be sold on a first come, first served basis without a lottery and sales will start on 5th April PDT (6th April JST); so fans won’t need to worry about random chances when buying the tickets.
However, the ticket sales time will be announced later by the sales date. There will also be exclusive concert merchandise where fans can support their favourite Vtubers, which will also be announced on a later date.
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Connect the World will make the first standalone concert for Hololive English three years since HoloMyth’s debut in 2020, and will feature a total of 10 Vtubers. This concert will also mark the first time that Hololive Productions are hosting a concert outside of Japan. Hopefully, this will mark the beginning for more international concerts to come.
For more information on the Hololive English concert, do check out the official website here.

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Tags: Hololive English ConcertHololive ProductionsVTubers


Genshin 1.3 patch notes now available

Genshin Impact version 1.3 is finally on the horizon, with the version update patch notes released on the official forums. For Asia players, maintenance will commence 06:00 UTC +8 on 3 February and will last about 5 hours. Pre-installation will be available 11:00 UTC +8 on 1 February. 300 Primogems will be given as compensation to all at Adventure Rank 5 and above.

The update will contain the following:

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EVENT WISHES

Event Wish “Invitation to Mundane Life”, available until 17 February 15:59

5-star Anemo Polearm Xiao will be exclusive to this Event Wish
4-stars Cyro Bow Diona, Electro Claymore Beidou and Pyro Claymore Xinyan will also be on rate-up

Event Wish “Dance of Lanterns”, from 17 February 18:00 to 2 March 15:59

5-star Electro Sword Keqing on rate-up
4-stars Geo Catalyst Ningguang, Pyro Sword Bennett, and Hydro Catalyst Barbara will be on rate-up

TBD to follow

NEW EQUIPMENT

New event-exclusive 5-star Sword Primordial Jade Cutter
5-star weapons Polearm Primordial Jade Winged-Spear, Polearm Staff of Homa (NEW), and 4-star weapons Polearm Lithic Spear (NEW) and Claymore Lithic Blade will all be available in future Wishes

EVENTS

Lantern Rite – 10 February 10:00 to 28 February 03:59

All That Glitters will be in 3 parts

The Origin of the Lanterns: 10 February 10:00 to 28 February 03:59
Currents Deep Beneath the Lanterns: 14 February 04:00 to 28 February 03:59
Light Upon the Sea: 18 February 04:00 to 28 February 03:59

Theater Mechanicus can be completed in either Single Player or two-player Co-op

Obtain Peace Talismans to redeem rewards from the Xiao Market

Stand By Me – 10 February 10:00 to 7 March 03:59

One 4-star Liyue character will be obtainable

May Fortune Find you – 11 February 04:00 to 26 February 03:59

Log in event giving out 10x Intertwined Fate among other rewards over 7 days

Five Flushes of Fortune – until 10 February 03:59
TBD to follow

OTHER ADDITIONS

New story quests, world quests, monsters, gadgets, consumable, recipes
Additions to Archive, profile
Zhongli changes, changes to Geo Resonance
Other system adjustments

As with any version update, Genshin 1.3 is gearing up to be another big one. We’ll have to stay tuned for the rest of the stuff coming in March.
 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


Marvel Avengers will be on PS5 and Xbox Series X for Holiday 2020

Marvel Avengers has been confirmed for the PS5 and Xbox Series X, which isn’t particularly surprising. As announced via the Playstation Blog, the current-gen version of the game will be able to be upgraded to the next-gen version at no additional cost, for both the Playstation 4 to Playstation 5, or Xbox One to Xbox Series X. Likewise, save data for the games will also carry over. There will be cross-gen play, so PS5 players will be able to play with PS4 players, and Xbox Series X players with Xbox One.

According to Gary Snethen, Chief Technology Officer of Crystal Dynamics,

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If you’re a technophile like me, you enjoy having a bit of choice in how you leverage your cutting-edge console’s capability. As gamers, we sometimes want every ounce of power put into extra graphics features to achieve the highest image quality possible. For this, Marvel’s Avengers will offer an enhanced graphics mode on PS5. At other times, we want the most fluid gameplay experience possible. For that, Marvel’s Avengers will offer a high framerate mode on PS5, which targets 60 FPS with dynamic 4K resolution.
The PS5 version is also promised to feature “extremely fast load times, boosted resolution and fidelity, improved texturing and armor destruction, ray tracing, and more”, along with fully utilizing the solid state drive, DualSense wireless controller haptics and spatial 3D audio.
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In any case, all these are all features meant for the PS5 edition of Marvel Avengers, with details on the Xbox Series X one to be coming up soon.

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Tags: Crystal DynamicsMarvelMarvel AvengersSquare Enix


Honkai Star Rail 1.2 Livestream Highlights

The Honkai Star Rail version 1.2 update is fast approaching, and with it comes plethora of new content coming to the game. With that being said, here are the key highlights that were shown in the livestream.

New Story Chapter
Image Credit: HoYoverse
New Character
5 Star Wind Unit – Blade (Path of Destruction)

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Image Credit: HoYoverse
5 Star Lighting Unit – Kafka (Path of Nihility)
Image Credit: HoYoverse

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4 Star Physical Unit – Luka (Path of Nihility)
Image Credit: HoYoverse
New Light Cones
Image Credit: HoYoverse
Image Credit: HoYoverse
Event Warp Phases
Phase 1 of the Event Warp banner has Blade as the featured unit, along with Arlan, Sushang, and Natasha as the rate up characters.
Image Credit: HoYoverse
Meanwhile, Phase 2 sees Kafka as the featured unit while also having Luka, Sampo, and Serval as the rate up characters.
Image Credit: HoYoverse
New Maps
Image Credit: HoYoverse
Image Credit: HoYoverse
New Boss
Phantylia the Undying
Image Credit: HoYoverse
The newest boss in version 1.2 will have three different phases. The first shows Abundance abilities, meanwhile the second phase features Destruction abilities. Lastly the third phase however, is still unknown as of now. Phantylia will be joining the Echo of Wars after beating her boss fight.
New Events
Image Credit: HoYoverse
Image Credit: HoYoverse
Image Credit: HoYoverse
Image Credit: HoYoverse
New updates to Forgotten Halls, where clearing it will give you Yukong for free.
Image Credit: HoYoverse
A new Simulated Universe world will be added in 1.2, along with new Planar Ornaments.
Image Credit: HoYoverse
Image Credit: HoYoverse
Two new cavern relics sets are to be added in the game: Longevous Disciple and Messenger Traversing Hackerspace.

New Companion Missions
Image Credit: HoYoverse
New Gift of Odyssey Log-in Event
Image Credit: HoYoverse
The livestream ended off with a teaser of an event called the Global Tea Event which centers Kafka and Blade.
Image Credit: HoYoverse
Stellar Jade Codes
And not forgetting the most important piece of information from the livestream, the Stellar Jade codes. The codes are as follows:

7B6B7GBZTVTB
MSPT7HAZTCTX
5TPBPGAGBDAK

That’s all from the Honkai Star Rail version livestream highlights, we’ll see you in 1.2 trailblazers!

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Honkai Star RailPublisher: miHoYoDeveloper: miHoYoRelease Date TBCAndroid, iOS, Microsoft Windows
Honkai: Star Rail is an all-new strategy-RPG title in the Honkai series that takes players on a cosmic adventure across the stars.

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Tags: Honkai Star RailHoyoverseVersion Update


KUNAI Review – A swingin’ indie

KUNAI is a platforming video game that is quite interesting. Early on as you go through this side-scrolling game with its certain minimalistic flourish, one of the tools you obtain is a katana. You’d be forgiven for thinking this would be just a bog-standard weapon, but in KUNAI, you can use it to deflect bullets.

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With each swing, you can reflect projectiles back to your opponents, giving you that taste of being an unstoppable ninja. Quickly, you move on to obtain the titular kunai, which you’d be using the rest of the game to perform acrobatic feats as you progress through the stages.

As the story goes, the world has been taken over by malevolent robots, but a few defenders of humanity raid a scientific facility that’s captured humanity’s last hope of survival. That hope is you, the player, or more specifically, an incredibly strong robot warrior named Tabby. With renewed will and a katana that will slice through everything, help humankind in their mission to defeat Lemonkus, the A.I. that started the whole mess.
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[^w^]While Tabby is a mute protagonist, that doesn’t mean they’re not a fun one. As you control Tabby’s movements, the robot is capable of a variety of amusing and adorable expressions. It offers a light relief in the game, and honestly, watching Tabby’s expressions is one of the game’s greatest strengths and I’m thankful it’s added in.
Let’s move on to the gameplay! The controls are easy to get used to, and it better be for a platformer, with its simplicity further strengthening its core gameplay. Defeat enemies with melee strikes using the katana, which is also capable of absorbing their HP. Then there’s the pair of kunai that you can use to climb walls, traverse large distances and more as you work with the momentum provided to you by the kunai. While the level designs often encourage players to play around with the kunai, the katana’s ability for deflect bullets is not fully explored.

There are at least two different enemies within the game that utilize the katana’s deflection abilities, but a majority of them just require precise strikes or with any long range weapon you happen to have. While some bosses can only be defeated at range, there isn’t a boss that really requires that mano a mano melee encounter. It can be disappointing for those who really want to flex full mastery of the game, on top of the acrobatic feats you can achieve with the kunai.

It’s not exactly a strike against KUNAI though, as it is still a solid game. It’s got its style of visuals and a use of colour that conveys the post-apocalyptic world without it getting too dreary. The replayability of the game can depend on you, but the map designs and various consistent upgrades you get can keep the game fresh and interesting as you use your new toys to open a new path. Find hidden chests around containing upgrade tokens, HP tokens and a variety of hats for Tabby.
Tabby is so overjoyed to get a new hat!
KUNAI is an expressive retro Metroidvania game, with its own style. For presentation alone, I certainly enjoyed it, and figuring out the kunai is another game in itself. If you’re a platformer fan, you should give it a shot and swing around like a certain friendly neighbourhood spider!

KUNAIPublisher: Intragames Co. LtdDeveloper: TurtleBlazeRelease Date: 2020-02-06Microsoft Windows, Nintendo Switch, Steam
KUNAI is a quirky, fast-paced action adventure / metroidvania. You play as Tabby, a tablet who joins the fight against a robot uprising. Use your kunai and ninja parkour skills to stop Lemonkus, the A.I.-gone-evil that almost wiped out all human life.

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The Review

                    KUNAI

3.5
Score

A Metroidvania with its own flourish that fans of the genre could look to get.

PROS
 Tabby is adorable Controls are simple and responsive

CONS
 Replayability may be on the low side A certain lack of variety in combat may be disappointing

Review Breakdown

A little Tabby that could

Tags: INTRAGAMESKUNAIKUNAI GameTurtleBlaze


The DioField Chronicle Developers Talk About The Game’s League of Legends Inspiration In New Interview

Square Enix’s latest RPG, The DioField Chronicle looks to add its own unique flair to the JRPG scene with a mix of real-time strategy gameplay with traditional RPG mechanics and we were able to speak via an email interview with three developers.

These were Square Enix’s Producer Shigeyuki Hirata, Square Enix’s art director Takahiro Kumagai, and Developer Lancarse’s development director and battle designer, Hirofumi Fukui who told us more about the game’s development and inspiration from MOBAs and MMO games.

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                    Takahiro Kumagai

                    Shigeyuki Hirata

                    Hirofumi Fukui

Shigeyuki Hirata previously acted as the producer for Lord of Vermillion IV before joining Square Enix in 2016. Takahiro Kumagai worked on the backgrounds of Legend of Dragoon, Kingdom Hearts, and Final Fantasy: The Crystal Chronicles before acting as the director and art director of Figure Heads. Hirofumi Fukui worked as a battle designer for Disgaea 4 and Mobile Suit Gundam EXTREME VS-FORCE.
Between the three of them, they certainly know their way around RPGs and what can be done to innovate and push the genre forward. In the interview, they made it clear that this is exactly what they were looking to do with The DioField Chronicle. Unlike many Japanese Strategy RPGs, the characters in The DioField Chronicle are controlled in real-time taking elements from Japanese RPGs and Western MOBA games. Here’s what they had to say:
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We noticed that DioField is more of a real-time strategy RPG as opposed to using a grid-based system like say, Final Fantasy Tactics. Could you tell us more about the decision to use this kind of battle system and its advantages of it?

Hirata: Since many orthodox strategy RPGs have already been released, I have always been on the lookout for an opportunity to try something new within the genre.
The impetus for the launch of this new project was the idea that we could create a brand-new strategy RPG by combining the real-time elements of MMO or MOBA games with a more classic RPG game system.
The biggest benefit of this battle system would be that fighting in real-time allows the player to feel the thrill of spontaneous action. At the same time, the player also has the option to stop the real-time element if they would like more time to think about their next move. This ensures that the strategic elements inherent to the RPG genre are maintained.
With that, I believe we have achieved a perfect balance between these two genres, and in doing so, we have created a completely unique game.
You’ve previously said that The DioField Chronicle was not only inspired by older RPGs like Ogre Battle but also Western games like League of Legends and Diablo. Could you tell us more about how these titles, or any other games, inspired DioField Chronicle?

Hirata: In terms of controls and the linear movement of characters across the game field, MOBA titles like League of Legends and RPG titles such as Final Fantasy XII were our sources of inspiration.
As we wanted to reproduce the use of Skills in strategy RPGs and ensure that the use of Magilumic Orbs provided the players with a truly thrilling experience, we took further inspiration from Final Fantasy Tactics and Fire Emblem for this mechanic.
We found it really exciting that we were able to summon Bahamut as one of the Magilumic Orb special attacks so early in the demo. Could you tell us more about the Magilumic orbs and will we be seeing more classic summons appear through them?

Hirata: The characters that can be summoned using the Magilumic Orbs are based on those from Lord of Vermillion, which is a title I worked on as a producer. Therefore, fans can expect several other characters with connections to Lord of Vermillion to make appearances as magical beasts or as Magilumic Orb summons.
We heard that Game of Thrones composers Ramin Djawadi and Brandon Campbell scored the soundtrack for the game. Could you tell us more about what it was like working with them?

Hirata: As a big fan of Game of Thrones myself, I felt that they were really the only composers who could create music that would also match the atmosphere and themes of this title. As such, I approached them myself!
Even though we mainly corresponded via email, they were very quick to understand the vibe of the title and that made the whole process a smooth one. The unique characteristics of their musical compositions are also evident in the game’s scores.
With this game, Triangle Strategy, and Tactics Ogre: Reborn all coming out this year, do you think the Strategy RPG genre has seen a recent resurgence in popularity?

Hirata: I always believed that the genre had tremendous untapped potential, and it has now been realized in recent times. As a genre with universal appeal, it has now been adapted and expanded in many different ways.
Fukui: Recent progress in video game development has allowed us to do so much more than we were once capable of and has also allowed us to revisit traditional genres with an entirely new approach. I feel that the revival of the strategy RPG genre is simply a natural consequence of these revolutionary advances in video game development techniques.

Mr. Fukui certainly isn’t wrong with that last statement. As video games become more advanced, it’s natural for developers to find new inspirations that allow their games to form new unique mechanics.
The DioField Chronicle was certainly a pleasant surprise when I got my hands on the demo. Releasing so shortly after Square Enix’s last SRPG Triangle Strategy, I found it refreshing how different it was from anything I played before. The gameplay reminded me a lot of Warcraft or even Xenoblade with its MMO-style auto battles but still with a definite tinge of traditional JRPG mechanics.
Learning that it was so heavily inspired by Western games makes me even more curious. It’s interesting seeing how developers are inspired by games from other cultures and adapt them into their own works. I very much wished to try more.
We’re thankful to Mr. Hirata, Mr. Fukui, and Mr. Kumagai for answering our interview questions, and wish them the best of luck as The DioField Chronicle soon unfolds.
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The DioField Chronicle will launch on Nintendo Switch, PS5, PS4, Xbox One, Xbox Series X|S, and PC on September 22nd 2022.

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Tags: LancarseSquare EnixThe DioField Chronicle


Comic Fiesta 2020 postponed to 2021

Via its official Facebook page, the organisers of Comic Fiesta has announced that the event for 2020 will be no more and will instead be pushed to 2021.

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No date was given but that probably means we will just be seeing Comic Fiesta 2021 instead during the usual time frame around the end of the year.
With the announcement of RMCO being extended to 31st December, we’re sorry to be the bearer of bad news by announcing that there will be no Comic Fiesta 2020. We apologize for being late with this announcement as we were looking for possible options to hold the event safely this year, but that does not seem to be possible with the situation now.
Please stay safe and stay healthy: and we hope to see you again in 2021! Meanwhile, we are still looking to see if we can run some activities online so stay tuned with us!
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Can’t say we are surprised by the announcement, since it was obvious that the RMCO was going to be extended given the current situation. Still, it is somewhat sad to see a perennial event for for anime and manga fans in Malaysia be cancelled for whatever reason, but as they say, it can’t be helped.

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Tags: Comic Fiesta


Multiplayer creature collection game inspired by Pokemon – Temtem announced!

Have you ever hoped for a Pokemon game where you can interact with other real-life players and adventure together in the shared world? Crema Games (who brought us Immortal Redneck) has recently announced a “Pokemon-inspired massive multiplayer creature-collection adventure” game titled Temtem for multiple platforms including PC!

According to their description in the trailer, Temtem would allow players to form a squad and explore the lovely Airborne Archipelago together. You will be able to catch Temtem(s), battle other trainers as well as customizing your house.

An example of the creature that will be featured in the game:

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Raize inflicting Burn over his victims, looks so fierce!
Posted by Temtem on Friday, April 27, 2018

The developer will be starting a Kickstarter campaign for the game on 29 May. You can also visit their official Facebook for more information. The concept sounds really interesting, hope the game turns out well!

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Tags: Crema GamesNintendo SwitchPCPokemonPS4Temtem


Break those bones on through the Stuntfest – World Tour Steam Playtest

Get your blood pumping and dive right in to Stuntfest – World Tour from THQ Nordic and Pow Wow Entertainment through the Steam Playtest feature!

How does racing and extreme sports slammed into each other sound? 18 players will have to race, wreck and bounce off each other in this wild, elimination-based stunt show with a multitude of outrageous game-modes. With quirky gadgets at your disposal – including a unique ejection mechanism – how will you blow the competition away?

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If you’re quick, you can be one of the first 500 who can participate in the Stuntfest – World Tour Steam Playtest and compete with content creators online. This number will be increased later, with the playtest opening to all tomorrow, all day. Make stunt history together!
Here’s an overview of the game:
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Dive right into the crazy action circus of the global phenomenon “Stuntfest”! This destructive stunt royale is no place for weak bones! Grab your stunt car and battle against other players in adrenaline-loaded competitions. Show off your spectacular tricks – race, wreck and bounce with style. What are you waiting for? The show is about to start, see you there!

A wild selection of the gutsiest competitions – from crash derby to a head-on-head glider race!
Customizable and upgradable vehicles – Your favorite is ready to be discovered!
Shoot for the stars! Eject from the car at the perfect moment to get ahead or for a surprise comeback.
Compete in the all-new trending extreme action sport. Become the next champion of the insane Stuntshow tournament!
From a punkster granny to a famous streamer – choose your favorite character and make it your own through various skins!

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Tags: Pow Wow EntertainmentStuntfest World TourTHQ Nordic


Lineage II: Revolution out in June 2017

Just as we reported that the pre-registration link for Lineage II: Revolution was opened via Google Play, developer Netmarble Games followed up with a proper pre-registration page, for what we assume is for the global English language version.

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The Google Play pre-registration link still works, but this time around, the developers are providing rewards upon signing up. Email pre-registration is also available, although we are not sure why would you go with this option instead. In any case, you will also be able to reserve your in-game right now, so be sure to act on it.
Rewards range from 100 red diamonds for 100,000 signups to 1.5mn signups, which we assume will have something even better. If the game interests you, you know what to do.
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 Pre-register Now!

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Tags: AndroidiOSLineage II: RevolutionMMORPGNetmarble Games


Meet Bunker, Endless Dungeon’s Thicc Robot Sheriff

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Sega and Amplitude Studios’ upcoming Roguelite Action game ‘Endless Dungeon’ has announced its second playable character, the thicc robot sheriff Bunker.

“There’s a new sheriff in town! By “town” we mean menacing abandoned space station, and by “sheriff” we mean robot tank obsessed with order, justice, and (of all things) politeness. That’s right folks, it’s time to meet Bunker! She’s the second hero to get star treatment in our Hero Reveal series.

So, who is the lucky lady? Bunker’s history goes back a long way, as she was conceived and constructed as a part of an autonomous police unit tasked to track down criminals and illegal life forms. Though unrelentingly civil and polite, Bunker does not put up with lawbreakers, corruption, or rudeness. Created with a distinctive set of morality routines, for Bunker the famous first law of robotic behavior was rewritten: “During the course of your work you may not harm organization property or, through inaction, allow organization property to come to harm.” Nobody on the Station seems to have any idea of who owns what, however, so Bunker feels free to jump right in.”
In Endless Dungeon, players will be fighting to escape a mysterious station by forming a squad of elite heroes, and Bunker is a great starting choice.
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Much like the other heroes, Bunker has 3 skills. And as you might guess from her name, they’re quite tanky.

Triggering (Passive Skill) – Increases attack damage the more she gets hit within a short time.
Back off (Special Skill) – Deploys her shield to generate a shock wave that knocks back, stuns, and damages monsters.
Hunker (Ultimate Skill) – Creates an energy dome that attracts monsters while protecting her from the attacks for a few seconds.

There are aspects of Bunker’s background that are yet to be determined, though, and the developers want players to them to help them choose. You will be able to vote on Bunker’s lore via GAMES2GETHER.
You can also visit Bunker’s hero page on the official Endless Dungeon website, and sign up to get an exclusive skin available on Steam, PlayStation, or Xbox.

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Tags: Amplitude StudiosEndless DungeonSEGA


Call of Duty: Warzone Getting New Black Ops Content

Call of Duty: Warzone will be getting new content with the release of Call of Duty: Black Ops Cold War on November 13th, 2020. All Black Ops and Modern Warfare content will be available to Warzone players with either game.

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Though the popular Battle Royale mode came as a part of Modern Warfare, Activision says you’ll be able to access the game through the new Black Ops title, and will even be able to play with people playing from Modern Warfare.

Warzone will support both Call of Duty: Modern Warfare and the upcoming Call of Duty: Black Ops Cold War, which launches November 13th. For the first time in Call of Duty history, Season One brings universal and synchronized player progression that works between Black Ops Cold War, Modern Warfare, and Warzone. Black Ops Cold War progression builds on a familiar and similar path to Modern Warfare while incorporating an innovative Prestige system, giving you more challenges and earnable content.

On top of that, Call of Duty: Warzone will also be getting a content update, adding content from Black Ops: Cold War to the game.

They’ll also be rebranding the game’s seasons using the Black Ops name. Call of Duty: Black Ops Season 1 will start the same day that Cold War launches, November 13th. Starting from this season progression will also sync across the multiple games.

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Tags: Call of Duty: Black Ops Cold WarCall of Duty: Warzone


Arknights Global: Vigilo short stories event schedule

Arknights Global has at last announced the schedule for the next event, Vigilo. Vigilo is a short story collection event that revolves around the Doctor, and is pretty much meant for Arknights lore enthusiasts.

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The event will run 17 February 2022, 10:00 UTC – 7 to 27 February 2022, 03:59 UTC – 7. There will be event stages, and the event currency will also be available from all stages except Annihilation or Extreme Mode stages.

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The event shop is also fairly bare, with a D32 steel and some Oriron Block to exchange, as well as the Wasteland Walker skin for Provence.
Outside of that, the event following this is likely to be Contingency Contract #6: Wild Scales, set for late February. The Japanese account says early March, but whatever the case, just get ready for that.
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Arknights GlobalPublisher: Yostar IncDeveloper: HypergryphRelease Date: 2020-01-16Android, iOS
Take on the role of a key member of Rhodes Island, a pharmaceutical company that fights both a deadly infection and the unrest it leaves in its wake. Together with your leader Amiya, you’ll recruit Operators, train them, then assign them to various operations to protect the innocent and resist those who would thrust the world into turmoil.

Your tactics will determine the future of Rhodes Island. Fight for the Dawn!

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Tags: ArknightsArknights GlobalHypergryphYostar


Azera: Iron Heart CBT Announced!

Azera is a PC MMORPG developed by Timber Games. However the game was not very popular in the South Korean market. Webzen, a South Korean game developer and publisher has taken up Azera instead and turning it into a mobile version entitled, Azera: Iron Heart. The game will start its CBT soon on the 20th of April in South Korea. Webzen is planning to launch Azera: Iron Heart in May 2017.

Check out the trailer below:

The game just like it’s PC version has a Chain System which allows players to combine over 80 different skills for your combo addiction needs. With an open world concept, the game boasts beautiful graphics and environments in the game. There also mech suits which you can see from the trailer. A Guild System is also implemented allowing players to have massive Guild vs Guild battles.

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Source: 2P

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Tags: AndroidAzeraAzera: Iron HeartiOSMMORPGMobileTimber GamesWEBZEN


Razer Kraken V3 HyperSense Review – Vibrating Your Soul

Like any Razer Kraken review that we did in the past, the Razer Kraken V3 HyperSense is the newest headest to join the Kraken lineup. Unlike the others, the Kraken V3 HyperSense boasts haptic technology that according to Razer, will enable you to “feel what you hear in-game”.

I decided to put that and other aspects of the Razer Kraken V3 HyperSense to the test in this review.

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Technical Specs

Frequency Response
20 Hz – 20 kHz

Impedance
32 Ω (1 kHz)

Sensitivity
96dBSPL/ [email protected] by HATS

Driver Size-Diameters (mm)
50 mm

Driver Type
Razer™ TriForce Titanium

Earcups
Oval Ear Cushions

Inner Earcup Diameter
62 mm x 42 mm

Earpads Material
Heat-Transfer Fabric / Leatherette / Memory Foam

Noise Cancelling
Passive noise cancellation

Connection Type
USB-A

Cable Length
2.0 m

Weight
344 g

Microphone Style
Detachable HyperClear Cardioid

Pick-up Pattern
Unidirectional

Microphone Frequency Response
100 Hz – 10 kHz

Microphone Sensitivity (@1kHz)
-42 ± 3 dB

Virtual Surround Encoding
THX Spatial Audio

Volume Control
Volume up and down

Other Controls
Mic mute on / off toggle, Haptics Adjuster – Off, Low, Medium (Default), High

Lighting
Razer Chroma RGB

Compatibility
PC, PlayStation, Nintendo Switch (docked mode)

Signature Kraken Design
The Razer Kraken V3 HyperSense isn’t much different from the other Krakens appearance-wise, which is a good thing, because they’re sleek and look great. Its matte black body makes it hard to leave fingerprints while the Razer logo on the ear muffs will shine according to whatever colour you set it to via Razer Chroma RGB. Similar to the Kraken V3 X and almost any other Razer Kraken review that we did in the past, the Kraken V3 HyperSense is extremely comfortable on the ears. I can have a Razer headset on the whole day and still feel comfortable.
This is thanks to the practical (and cool) design of the Kraken V3 HyperSense. The foam cushions used for the ear muffs are extremely breathable. It never feels hot or humid even after wearing them for extended periods of time. As someone with a big head and big ears, the muffs could cover the entirety of my ears—something that many other headsets fail to do. Also, the steel band could be adjusted to 8 different sizes, with size 8 being just right for me.
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Note that at a weight of 339g, this headset is on the heavier side. I can feel a slight pressure on the top of my head while wearing it, but it doesn’t step into the realm of discomfort. Also, don’t expect the headset to completely block out all sound when you put them on. They’re still fantastic at reducing the surrounding noise.

Audio Performance
The Kraken V3 HyperSense’s 50mm TriForce Titanium drivers are excellent. It’s been used in other Razer headsets and just like its predecessors, the audio experience it provides is crisp, clear and well-balanced. When listening to songs, the mids are just perfect—it’s easy to catch the details in the vocals and instruments. The bass is also just nice and not too overpowering. Note that this is my experience from using it without tweaking the settings on Razer Synapse 3.

As for gaming, the Kraken V3 HyperSense is easily one of the most immersive headsets that I have ever worn. The surround sound experience that it provides is godly. While playing Counter-Strike: Global Offensive with the Razer Kraken V3 HyperSense for this review, I was able to distinguish the direction of footsteps and gunfire a lot more accurately. I typically have a hard time determining these important audio cues in CS:GO but the headset actually helped me solve that problem. I’m not joking when I say that the Kraken V3 HyperSense literally made a better CS:GO player.
The headset’s microphone also gets its job done with flying colours. It delivers my voice clearly without picking up background sound. During my testing, I had the washing machine on behind me while gaming and my friend failed to notice it. Note that I haven’t even activated any of the notice cancellation features in Razer Synapse 3, and it was already that good.

My HyperSense is Tingling
The big thing about the Kraken V3 HyperSense is well, the HyperSense, as the name implies. According to Razer:
Razer HyperSense is a haptic technology that’s been integrated with the audio drivers in each earcup. Able to transform audio into touch-sensory feedback (i.e. vibrations), this technology effectively allows you to feel what you hear in-game.
In practice, what it really does is it takes the sound that you hear and changes it into vibrations. As someone who has never used haptic headsets before, the experience is very eye-opening (ear-opening, perhaps?). While listening to music, it feels like being in a concert. The vibrations change depending on how intense the sound is being played. When the loud part of a song’s chorus drops, it’s the hypest thing ever. Long story short, it’s incredibly fun while listening to music.

As for gaming, I have mixed feelings about it. The headset vibrates even when characters are talking to each other softly during a cutscene, which can get distracting. In FPS games like CS:GO where I could discern audio cues perfectly without it, the extra vibrations is sensory overload for me. Having the headset vibrate for every little footstep was a bit too much. However, in louder games with a lot of explosions or music, the vibration does help increase the immersion.
Note that you can set the haptic intensity to low, medium or high. Even on low, the headset will vibrate very often, just not as intensely as the other settings. Thankfully, you can always set it off if you find it distracting.

Closing Thoughts
The Razer Kraken V3 HyperSense is an amazing headset, easily one of the best in terms of comfort and audio quality. As for the HyperSense technology—I imagine that it may not be to everyone’s liking. It’s not that it’s bad—it does exactly what it was advertised to do. For me, it enhances my experience listening to music, but not so much for gaming. Thus, your mileage may vary with the haptic features.
Nevertheless, it’s an optional feature on an absolutely incredible headset. If you’re interested in getting one yourself, you can purchase it for RM 699. To learn more about the Razer Kraken V3 HyperSense, visit its product page on the Razer website.

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Tags: RazerRazer Kraken V3 HyperSense