Puzzle Quest 3 pre-registration now open

Publisher 505 Games has opened pre-registrations for Puzzle Quest 3, the latest installment in the Puzzle Quest series, for the Android and iOS platforms.

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A description for the game as follows via its store page as follows, in case you have never heard of it:

✦Pre-Registration Event✦
Pre-Register now to earn greater rewards at launch.
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Potential rewards include powerful gear, valuable resources, and even a cute dragon minion at official release!
Learn more at our website at www.PuzzleQuest3.com/preregister to discover additional ways to help unlock community rewards!
✦Game Description✦
Master strategic match-3 combat in Puzzle Quest 3, the all-new installment to the globally renowned puzzle-RPG franchise. Prepare yourself for an epic journey across Etheria, a dangerous fantasy realm filled with enemies to conquer and loyal allies to recruit.
Explore mythical dungeons, uncover valuable loot, and unlock epic gear as you embark on a brand-new epic storyline to become the next Puzzle Quest legend!
Embark on an adventure to discover:
NEWLY EVOLVED PUZZLE BATTLES
Match gems in any direction to charge up your spells and unleash powerful attacks in action-packed 1-on-1 battles. A lot can happen in a single turn – planning is the key to victory.
EMBARK ON A HERO’S JOURNEY
Choose the hero you want to be! Play as a Paladin, Berserker, Shaman, Assassin, or Necromancer, and discover a variety of storylines as you level up, build your hero’s skills, and acquire new weapons, armor, and more!
SIGNATURE DEEP RPG GAMEPLAY
Become the hero of your own making by gaining experience and loot from your quests. Select from hundreds of different weapons and armor to sharpen your combat skills and take on increasingly powerful foes.
PVP ACTION AND REAL-TIME MULTIPLAYER COOP
Battle fellow heroes in PVP and climb the leaderboards, or form an alliance with up to three friends and traverse the deepest dungeons together in real-time!
BEAUTIFUL 3D GRAPHICS
Experience fully animated battles with true 3D graphics never-before-seen in a match-3 game!
EPIC LOOT AND REWARDS
Defeat your enemies and complete quests to obtain valuable loot, then upgrade your gear and prepare for the next battle.
REGULAR UPDATES, DAILY QUESTS, AND WEEKLY BOUNTIES
Stay tuned for regular updates and new events, including new quests to complete and bounties to claim.
The game is scheduled for a launch on 1 March 2022 for the mobile and PC.

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Tags: 505 GamesAndroidiOSPuzzlePuzzle Quest 3


Valiant Force now available on iOS + New Year update info released

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Valiant Force has launched its closed beta test on iOS platform at 26th January, which means players are now able to download the game on both iOS and Android platform. Besides, iOS players can now enter the Taiwan, Hong Kong and Macao Traditional Chinese server too. While the official also revealed several information on their newest Lunar New Year update.

 A new Ranger class hero, Nadia has arrived with the New Year update. Nadia is a professional treasure hunter which will be having 4 different occupational types to choose from. Players can raise and develop the character according to their team characteristics.

New hero: Nadia
There are some Lunar New Year costumes coming with the Valiant Force new update too. As the previous winter theme costumes gained overwhelming response from the players, the game now chooses 2 representable characters from players’ suggestion which are Vincent and Cybella to put on the new costumes. While for the next costume, the suggestion from players will be considered as well.
Vincent
Cybella
Other than that, a new level features the ancient boss Phoenix will be available in the new update. Players will need to attack various parts in order to defeat the boss. There will be plenty of rewards for clearing the level, you can also lead your team to find for treasures in the level too.

Boss: Phoenix

The pre-registration will be available until the closed beta test ends and pre-registered players can get an exclusive hero – Leandra Nightsong when the game is officially launched.  So pre-register now and try out the game!
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Source: gamer.com.tw

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Tags: AndroidiOSMobileValiant Force


I’ve Been Killing Slimes for 300 Years and Maxed Out My Level (Slime Taoshite) gets anime trailer

Light novel series I’ve Been Killing Slimes for 300 Years and Maxed Out My Level (Slime Taoshite) released a trailer for its upcoming anime.

The first episode will air on 10th April 2021. You can watch the trailer here:

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I’ve Been Killing Slimes for 300 Years and Maxed Out My Level is also known as Slime Taoshite in Japan, which is short for Slime Taoshite 300-nen, Shiranai Uchi ni Level Max ni Nattemashita. Like most light novels with really long titles, Slime Taoshite is an isekai series.
Here is how MAL describes it:
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Suddenly dying from overwork, salarywoman Azusa Aizawa finds herself before an angel, who allows her to reincarnate into a new world as an immortal witch, where she spends her days killing slimes for money on an otherwise eternal vacation. But even the minimal experience points from slimes will add up after hundreds of years, and Azusa discovers that she accidentally reached the maximum level! Fearing that her strong abilities will attract work and force her back to a life of overexertion, she decides to hide her strength in order to preserve her peaceful lifestyle.
Despite her efforts, tales of the max level “Witch of the Plateau” spread across the land, and a proud dragon named Raika shows up looking to test their strength against her. Even though Azusa defeats and befriends Raika, problems arise as both friends and foes come looking for the secluded witch.
With Rimuru Tempest from Tensura making slimes appear as the strongest creature ever, it is nice to see the monster going back to its roots. Stay tuned to Slime Taoshite in April.

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Tags: I've Been Killing Slimes for 300 Years and Maxed Out My LevelSlime TaoshiteSlime Taoshite 300-nen Shiranai Uchi ni Level Max ni NattemashitaTensura


ASUS Service Warranty Extension available for free!

ASUS Malaysia has announced that it will be providing service warranty extension for free for an additional 30 days. Should your warranty expire during the current period of the Movement Control Order (MCO), you will be eligible for this extension! The extension will be effective immediately on the lifting of the MCO. The full notice as provided by the image is as follows:

Free 30 Days Warranty Extension

Good news to all our valued customers! We are extending all ASUS products warranty for additional 30 days if your warranty expires during MCO period. The warranty extension shall be effective immediately once after the MCO is lifted.

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Tags: ASUSASUS MalaysiaRepublic of Gamers


Monster Strike and Attack on Titan collaboration

XFLAG‘s Monster Strike is having a collaboration event with Attack on Titan, the ever present, human chomping popular series. You can check out their special collaboration website over here. It began earlier today, at 00:00 JST and will conclude on 18 October 2020.

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There is a titan slaying event held in conjunction with this collab for the multiple titans who will appear in the relevant event quests. Slay enough of them and everyone will get boatloads of rewards! There will also be livestreams as the event goes on. You will need to ensure you agree to participate in the event in order to get the rewards. Why is there even an option to opt out…? In regards to multiplayer quests, the number of titans slain will be multiplied by the number of participants and the host’s kill count.4
More relevant to Japanese residents, participating in the Twitter campaign will give you the chance to win a 32 volume set of the manga, or the blu-ray set for Season 1 to 3 of the anime.
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There’ll be a boat load of characters too:

Gacha

6-star Eren
6-star Mikasa
6-star Levi
4-star Armin (5-star awakened form)
4-star Sasha (5-star awakened form)

Event Quest

5-star Bertolt, 6-star Colossus Titan awakened form
5-star Reiner, 6-star Armored Titan awakened form
4-star Ymir, 5-star Jaw Titan awakened form
5-star Annie, 6-star Female Titan awakened form
4-star Kenny (5-star awakened form)
5-star Zeke, 6-star Beast Titan awakened form
6-star Historia
6-star Hange

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Tags: Attack on TitanMonster StrikeShingeki no KyojinXFlag


NieR Re[in]carnation may have December release date

According to a screenshot of NieR ReIn on the Apple App Store, the game may have a release date of 23 December, at least for Japan.

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On the Japanese side, the game already hit 300,000 pre-registrations with 700,000 to go for the ultimate prize: a solid gold Mama statue. To recap, the milestones are:

100,000: 100 Jewels
200,000: 400 Jewels
300,000: 600 Jewels
400,000: 1,800 Jewels
500,000: 3,000 Jewels
1,000,000: 3,000 Jewels, 1 Gold Mama Statue

As previously revealed, the game will also be having a North American and Europe release. If we consider the release date for NieR ReIn Japan for 23 December, the earliest we can expect could be mid 2021: the game was originally announced March 2020, after all.
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From the closed beta, there were two parts to the game: world exploration and battle system. The White Girl will run around in a 3D rendered world to designated spots on the mini map, occasionally having character banter along the way. To progress further in the beta main story, you will need to have a completed Weapon Story. In Weapon Stories, there will be both cinematics and battle sequences, the latter of which can be done both manually or automated. Battle parties will comprise of three characters, capable of attacking, using a unique skill or their equipped weapon’s skill.
Save the date and wait for an official announcement.

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Tags: applibotNieRNieR Re[in]carnationSquare Enix


Blue Archive Japan now running Hatsune Miku collaboration event

The virtual idol Hatsune Miku is going back to school in Blue Archive, now running a collaboration event for the Japanese server. You can watch the reveal trailer below:

Hatsune Miku will be available as a limited gacha character in Blue Archive, for the duration of her event period post the 3 November 2021 maintenance to the 17 November 2021 pre-maintenance. Any interested fans will want to save up enough for 200 pulls to guarantee themselves the digital diva. She’s classified as a backline support unit, casually singing as bullets fly her way.

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The event will include a rhythm mini game of sorts, with the regular slew of missions you can do to earn premium currency. There will be auto play offered so that you can watch Miku do her thing, though the announcement does mention your score will not be saved if you do so.
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Presumably, the global release should be able to get this collab without issue sometime in the future, though of course, the schedule will be up to Nexon to decide. The program director mentioned that the schedule may be changed, after all.
In the mean time, why not get ready for the global release with our launch 3-star tier list, and recommended low rarity characters to raise?
 Download

Blue ArchivePublisher: Yostar Inc, NexonDeveloper: NAT GamesRelease Date: 2021-02-04Android, iOS
You have been appointed as an advisor to the Federal Investigation Club, Schale, located in Kivotos. It's a huge academy city where numerous academies are clustered together.
Resolve the endless incidents that occur in Kivotos with charming allies full of personality, and build special memories with them!

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Tags: Blue ArchiveHatsune MikuNAT GamesNexonYostar Japan


Rocketbirds: Hardboiled Chicken Comes Home To Roost On PS4

Rocketbirds: Hardboiled Chicken , a PS3 game about overthrowing evil Penguins on the PS3, is getting a physical re-release on the PS4.

The re-release will be handled by Limited Run Games, who specialize in limited run physical re-releases for games. While Rocketbirds will be available via physical disc through this method, it’s also available digitally on the PS4. The physical version will be available from February 26th via Limited Run’s website.

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It's your turn to be the prize chicken of fowl play.
Take down a totalitarian penguin in Rocketbirds: Hardboiled Chicken from @ratloop — available in limited quantity next Friday, February 26 at 10am & 6pm ET on https://t.co/5Lksol4sqo. pic.twitter.com/03ZsGTPbvt
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— Limited Run Games (@LimitedRunGames) February 15, 2021

The PS4 port of the game was handled by General Arcade, who specializes in ports. They were behind the porting of another regional title, Cat Quest II, as well as another cult classic, Metal Wolf Chaos XD. On top of that, they also worked on the console port of Control.
Getting a physical release is almost like a status symbol among indie games, as Limited Run has produced physical editions for games like Bloodstained: Curse of the Moon 2 as well as cult classics like Scott Pilgrim Vs The World.

Rocketbirds: Hardboiled Chicken was developed by Ratloop Asia, the Asian branch of Ratloop based in Singapore. The game originally started as a browser-based title, but gained enough popularity to get it on the PS3 and PC, where it would later receive OSX and Linux ports as well. It also went on to get a sequel in Rocketbirds 2: Evolution.

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Tags: Ratloop AsiaRocketbirds: Hardboiled Chicken


Honkai Impact 3 character lineup and gameplay video revealed!

Honkai Impact 3 is now accepting pre-registrations and currently there are over 500k players who have already registered. Ahead of its Southeast Asia launch, miHoYo reveals the character (aka Valkyrie) lineup along with a gameplay video. Check them out below!

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The official gameplay video:

Honkai Impact 3 portrays the story of 3 girls from St. Freya High School who are actually Valkyries fighting against the “Honkai.” You, as the player, will take the role as captain of the Hyperion warship, commanding the Valkyries against deadwalkers and Honkai beasts around the globe, and fight for all that is beautiful in the world.
There will be 3 Valkyries where you can freely operate and form different combinations of equipment and skills with your style. Every Valkyrie has their own role and character as well as unique voiceovers. You can also interact and build up friendship levels with the Valkyries.
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Here is the introduction of the playable characters (taken from the original press release):
Kiana Kaslana
“The blood of the Kaslana family flowing through my veins now boils to protect those being threatened by the Honkai!!” Two white pigtails flutter through the air, shimmering in the rays moonlight, and with a perfect spin, a massive cat paw comes sweeping across the battlefield! New captains will be relying on the explosive power of the dual-wielding warrior, Kiana Kaslana.

Name: Kiana Kaslana
Age: 16
CV: Rie Kugimiya
Armor: White Comet/ Valkyrie-Ranger/ Divine Prayer/ Knight-Moonbeam
Combat style: Gun Kata
In battle, Valkyrie Kiana wields 2 guns and employs a gun kata to execute both melee and ranged combat attacks. Her nimble backward somersault allows her to dodge enemy attacks and she is capable of dealing high burst damage to her enemies using Valkyrie Mode or Gungnir.
Kiana will be the first Valkyrie that players meet in the game and will use her gun kata as the primary means of attack. Besides her attacks, Kiana also has a healing form and is capable of healing herself, increasing the overall survivability of the team.
Raiden Mei
“Am I the Herrscher, or am I just human? But, as long as they are here, I can…” Draped in beautiful black hair and bearing the burdens of helplessness and despair, her blade has never yet hesitated. To Mei, proximity is opportunity.
Mei’s swift combos of slicing blades give full testament of the secrets of Sakura Rise. Her ability to disappear like a fleeting mist makes her attacks seem as if they come out of thin air, and her thunder god form beckons the repeating sound of thunder! — Raiden Mei

Name: Raiden Mei
Age: 17
CV: Miyuki Sawashiro
Armor: Crimson Impulse / Valkyrie-Bladestrike / Shadow Dash / Lightning Empress
Combat style: Katana
In battle, Valkyrie Mei uses Toyo Ninjutsu and her katana to engage in close-range combat, capable of making the enemy feel as if she came out of nowhere. She has several ways of bursting down the enemy, her illusions equally wield the power of thunder, and she possesses the powerful ability to blink around the battlefield.
Bronya Zaychik
“Cannon power output at maximum, initiating destruction sequence…” With a wisp of long grey hair and a sparkle of grey eyes, this cute and petite girl may never know whether she is human or machine…
This little lolita uses her mech body to charge energy for attacks, then using her canon as her primary means of unleashing destruction — Bronya Zaychik

Name: Bronya Zaychik
Age: 14
CV: Kana Asumi
Armor: Valkyrie-Chariot / Yamabuki Armor/ Snowy Sniper / Dimensional Break
Combat style: Project Bunny 19C
In battle, little mecha lolita Bronya uses her Bunny Blaster 19C to unleash suppressive ranged firepower and utilizes its mecha form to resist enemy attacks. Her ability to control black holes and her high defense values give her high control potential, and her ultimate skill also provides her with strong offensive potential.
Warship AI – Ai-chan (CV: Yui Horie)
“Captain, grant us the power to fight alongside you to the very end!” AI-chan is warship Hyperion’s AI system and guide for all new captains.

You can pre-register the game for exclusive rewards on their official website now. For more information, you can visit their Facebook page.

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Tags: AndroidHonkai Impact 3iOSIpocketmiHoYoMobile


Sick moves galore – Don’t Stop the Party team interview

Up to sashay for a bit on the dance floor? Don’t get too close though, or you might just get spikes in your face! We interview the team behind Don’t Stop the Party, whose game sees you fight your way to become the new ruler of Avalon, a so-called perfect paradise. The team consists of:

Sophie binti Azlan – Sophie (Project Lead, Narrative Designer)

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Nicholas Tung Ka Sin – Nick (Tech Lead)

Erick Ritcher Lim – Erick (Art Lead, 3D Modeller)

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Amirul Zameer – Mo (Character Designer & Animator, Concept Artist)

Thomas Tai Man Kit – Thomas (Programmer, Audio)

Felicia Wu Qiu Yi – (Programmer, UI)

Adam Danial Zalizam – Adam (Systems, Gameplay Mechanic & Levels Designer)

Don’t Stop the Party didn’t start life as what it is today, which is hardly surprising. Sophie reveals that they did originally consider an RPG based off Hang Tuah, which is quite the leap to the party game we have today. They wanted to have a game you could have a fun time with friends together, hence the pivot and emphasis on local multiplayer. Characters and settings were inspired by games like the Persona series, and The Caligula Effect. Once Sophie got an idea, she jokingly says she hounded her classmates to make a game with these pieces and everyone got together to get started.
The organizing and planning was decided pretty early on, with Sophie as team lead, Nicholas on tech, Erick on art, and everyone else figured out what they wanted to do in the group – by extension, the industry as well, and everyone got focused on what they wanted to do. Scheduling saw them meet weekly, with daily updates done through Whatsapp. Sophie admits there had to be plenty of chasing due to taking a long time to build a prototype, but once that was done, things began falling into place.

Nick also helped assigning tasks to the other programmers, finding what’s required then passing it on. Work simply saw him complete whatever he could, for his part. Likewise with the artists, with Mo and Erick, with communication being easy between the duo before they passed on their work to the programmers. In total, the project took 8 months with two months pre-planning by Sophie, with the actual length of time for the final year project being 6 months.
Making a game comes with its own set of challenges, with plenty in the team echoing the difficulty of making the very first character. Erick explains they wanted to model the hardest character first – Mo says the difficulty was mostly in rigging and animating chains – but hadn’t expected it to take so long, but at least once that was done, the pipeline was settled, so the following three were much easier. The levels were also originally rectangular to facilitate 1 on 1 battles, but following lecturer suggestions to have it 4-player, the levels had to be remade to be more of a square instead. Designing clothes for the characters were done online, but mashing pieces from different sources started to conflict with one another with all three programmers working separately. Thomas chips in his issues with audio, it not being something he was used to, but he eventually got the hang of it.
The game is kinda like “what if you had the gameplay of Power Stone, but in the setting of Dank Central but everybody has a backstory like Persona 4?”
Sophie

Four people go to a party, and at the party, you can be whoever you want to be. Defeat the one who owns the party to make changes to suit yourself. The plot seems easy enough to get these four characters to go slug it out, but it’s not quite as simple as that: the party is designed based on the host’s motivation, their trauma, influence and decisions to want to run away from their real life and party forever. Each character is designed to be a specific stereotype:

Delilah the delinquent

As though befitting her stereotype, she caused the most trouble in development, but her chain whip deals a lot of damage and is fun to boot

Cain the robot

The fancy guy with a UwU expression on his monitor face

Clark the hero

The stereotypical hero who talks a lot about saving the world

Fay the DJ

The host of the party, written to be the villain of the game with plenty of taunts

The non-playable Lon the announcer

They had planned for deeper dives into these stereotypes, but they didn’t have time for that single-player campaign, settling instead for various hints scattered throughout the game that unfortunately can be easily missed. Sophie and Mo worked together for the characters: Mo for the visual concepts, Sophie giving him the narrative and getting the looks down.

On the game’s itch.io page, it was mentioned that there will be an updated build for Don’t Stop the Party. Sophie explains it’s to fix the within-reason bugs to patch out the few issues in gameplay and audio. Everyone else will have other things going on – completing their studies and internships for one – so this would be the last foreseeable update. They do have bigger plans for the game – Sophie even entertaining the idea of a franchise – but they lack resources to truly expand the lore, move sets and so forth. A publishing deal could see them make the game even better (hint).
Inspiration for making the game? Passing the class, Sophie answers, frankly. She pushed everyone to make a great game to have it be their calling card, to have something they’re proud of to show when applying for internships and have it look like an indie project, not merely a student project. She herself wanted to be the last thing she did in their course program to be a good one, and have everyone share in the result as well. Nick agrees, also adding that it would be getting experience for the industry.
They certainly wouldn’t mind getting the band back together to develop another game: back to that Hang Tuah RPG. The idea would be a single-player experience, with a focus on  Hang Jebat. Mo already has concepts for the characters, so given the chance, it would be a project to look forward to.
Whatever it is, support from the government would be important, if not vital for them to grow further. Sophie feels the local industry may need to mature more, as opportunities from the Game Dev Council and MDEC continue to provide support and platforms for local developers. Nick agrees, saying more experience and opportunities to create new IPs to perfect their craft would be good. Erick thinks now is a good time, with local studios like Passion Republic and Metronomik on the rise making games based on their own IPs, believing more original IPs would be good for the industry.

Aspiring game developers can take some leaves from the books of your seniors here:

Sophie: Do plenty of research and pre-planning, not just for what you want to do, but also the people you are working with. Work with your teammates, and know their strengths and weaknesses. Also learn how to say no to critique and have your own vision in mind: you can take the advice, but it’s still your game too.
Erick: Be transparent with your teammates and tell them if you can or cannot do something within a given time frame so that you can build trust for future interactions. Give yourself extra leeway for tasks for the unexpected.
Nick: Have a clear understanding on your tasks and knowing how to break down and rearrange your logic when it comes to tech. Be curious and consistently double check and going through the code.
Mo: Have weekly milestones to complete assets to give the tech to test it out since you don’t know how it might act. Also be open to trying out 2D or 3D art depending on what you’re less familiar with.
Felicia: The engine might be scary, but finding tutorials online can be invaluable as a way for new programmers and designers to learn their tools.
Thomas: Besides understanding your teammates, also know your own limits. Reach out for help, and when it comes down to it, find online tutorials.
Nick: A “best” solution doesn’t necessarily exist, and you need to understand what the tutorial is trying to do. It may not be what you need at the time to use in your project, so you need to know how to adapt it.
Adam: Being able to get as many people as possible to playtest your game, from those within your course or beyond to find bugs you normally don’t encounter.

For the future, all want to enter the industry in some way. That’d be why they’re in their course, after all, isn’t it? Working for a few years, in their chosen field and gaining the experience of being inside the industry itself while expanding their repertoire of skills. Completing their remaining studies and pursuing an internship will be the next step for the immediate future, and establishing one’s own studio for a future goal.
As a whole, the team would like to thank their family for being supportive, giving them the chance to enter the game dev course. There’s also appreciation for each other, working the long hours to get their project done with advice from lecturers where needed. Also, thank Google for making tutorial searching easy!

With that all said and done, local Malaysian culture doesn’t really have the biggest representation in gaming spheres. Should this dynamic group get together again, wouldn’t it be interesting to see them develop that Hang Tuah RPG that’s on the burner? Not even necessarily that, the possibilities are there for them to bring local flavour to any projects they will work on while they’re in the industry.
We’ll see where these students end up at in the future. The potential of the industry seems quite bright with much promising talent entering it, so nothing more but to look forward to it!

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Tags: Don't Stop the PartyUOW Malaysia KDU


Affordable gaming with the Predator Triton 300, now in Malaysia! Predator CG437K P Monitor coming soon

The Predator Triton 300 lands in Malaysia, completing the Triton lineup! The ‘youngest’ of the Predator family in gaming bad boys is thin, lightweight and is the newest addition to the Triton family, perfectly balancing performace, form factor and price. Following its arrival is Acer Malaysia’s showcase of a new monitor: the Predator CG437K P, providing a smooth in-game experience to gamers.

The Predator Triton 300 weighs just 2kg, packing performance and portability in one affordable machine. It uses up to 9th Gen Intel Core i7 processor, NVIDIA GeForce GTX1650 graphics card, and 4GB GDDR5 VRAM. The family’s signature look returns; a sleek 20mm thin aluminum chassis with the blue lights and accents.

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“The Predator Triton 300 completes our Predator gaming line, offering a full range of devices to suit the demands of users who seek thin and light gaming laptops.” – Acer Malaysia Director of Consumer
Business, Product and Marketing, Johnson Seet.
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With 512GB PCIe NVMe SSD and up to 8GB DDR4 RAM, the Predator Triton 300 maximises speed, while gamers are enabled to upgrade storage to meet their future needs. Enjoy the 15.6″ 300 nits FHD IPS display with 144Hz refresh rate support and 3ms Overdrive response time for a seamless gaming experience. The superior thermal design with 4th Gen Aeroblade 3D fans means the Predator Triton 300 maximizes airflow while minimizing noise through 59 specially designed ultra-thin (0.1mm) bionic metal blades.
Connectivity is important to gamers, of course. The Predator Triton 300 has Killer WiFi 6 AX 1650 and Killer Ethernet E2500 for low pings even as the action heats up. Completing the gaming laptop is a 4-zone RGB customizable keyboard, see-through concave shape keycaps for WASD, Turbo and arrow keys for ease of use. Get maximum performance with a simple press of the Turbo key, without the hassle in overclocking and system optimization.

With another button push of the PredatorSense key, gamers can monitor and control the device, alongside bringing new life to the keyboard by customizing the RGB lighting effects. Two USB 3.1 Gen 1 ports, with one capable of power-off USB charging, means users can charge their phone and take advantage of the Predator Triton 300’s 8-hour battery life. Enjoy a next level audio experience, even the faintest sounds, thanks to the Waves Nx feature.
The Predator Triton 300 has 2 years on-site warranty with Accidental Damage and Theft, available immediately at Acer Concept Stores, Acer Official Resellers, and Acer Official Online Stores in two options:

9th Gen Intel® Core™ i5, NVIDIA® GeForce® GTX 1650, 4GB RAM and 512GB PCIe, NVMe SSD
RM3,699

9th Gen Intel® Core™ i7, NVIDIA® GeForce® GTX 1650, 8GB RAM and 512GB PCIe, NVMe SSD
RM4,799

Purchasing the Predator Triton 300 from now till 31 December 2019 will entitle customers to either a Predator Waterproof Bag, Predator Cestus 310 Gaming Mouse or Acer E300 TrueHarmony Hearphones here.
Predator CG437K P Monitor
Coming soon to you is the remarkably smooth, NVIDIA G-SYNC Compatible Predator CG437K P monitor, with a 90% DCI-P3 wide colour gamut. It is truly one for the gamers, for a smooth and immersive gaming experience. It has RGB Light Sense and LED Strip Support, and the lightning is easily controllable with the RBG Light Sense app. Bold colours and nine default effects are available with Basic Sync for users to choose from. Music Sync detects rhythm and volume of the music, movie, or game and alters lighting and effects accordingly.

The Predator CG437K P boasts itself as the world’s first overclockable 43-inch monitor, coming with a 3840 x 2160 UHD VA panel and colour display similar to Delta E<2. It is a VESA Certified DisplayHDR 1000 monitor with up to 1000 nits peak brightness. Visuals are more realistic and natural, for a new level of visual experience. 1ms Visual Response Boost response time and rapid refresh rate overclockable to 144Hz, you can expect excellent in-game experience with reduction of ghosting and smearing effects.
The Predator CG437K P is available end December 2019 at Acer official online stores and Acer official stores at RM4,699.

Acer Concept Store
Location

Clicknet Technology
Sunway Pyramid

Notebook Pro
Digital Mall, SS14 Petaling Jaya

Malaysian House of Internet
Plaza Low Yat

Brightstar Computer
IOI City Mall Putrajaya

Pro Trade Marketing
Plaza Alam Sentral

SNS Network
The Mines

Plaza Low Yat

Jalan Bandar Melawati, Pusat Bandar Melawati

Wangsa Walk Mall

Selected Acer Official Resellers offering Predator Triton 300
Location

Thunder Match Technology
Mid Valley Megamall

All IT Hypermarket
Digital Mall, SS14 Petaling Jaya

Predator Triton 300
Acer Official Online Store

Predator Triton 300
Predator CG437K P
Acer Store – Aoneplus (Lazada)

Predator CG437K P
Acer Online Store (Shopee)

 Acer Official Resellers offering Predator CG437K P
Region

COMPUWAY MARKETING SDN BHD
SARAWAK

ETIKA KOMPUTER SDN BHD
IPOH

STYLE-VISION SDN BHD
JOHOR BAHRU

MONALIZA & MASTURA ENTERPRISE SDN BHD
KOTA BAHRU

NEW CENTURY TECH SDN BHD
KOTA BAHRU

P.C. IMAGE SDN BHD / TOPMACRO NETWORK SDN BHD
KUCHING/ KOTA KINABALU

JUST IT TECHNOLOGY
KUALA LUMPUR

VIEWNET COMPUTER SYSTEM SDN BHD
KUALA LUMPUR

ALL IT HYPERMARKET SDN BHD
KUALA LUMPUR

IDEAL TECH PC SDN BHD
KUALA LUMPUR

THUNDER MATCH TECHNOLOGY SDN BHD
KUALA LUMPUR

SNS NETWORK (M) SDN BHD
KUALA LUMPUR

A-SASHI TECHNOLOGY SDN BHD
KUALA LUMPUR

TOPMAID COMPUTER SDN BHD
KUALA LUMPUR

VAST IT SDN BHD
KUANTAN

DSNET COMPUTER TECHNOLOGY (M) SDN BHD
PENANG

ETECH COMPUTER ACCESSORIES SDN BHD
PENANG

DIGITAL WORLD (SANDAKAN )
SABAH

CLICKNET TECHNOLOGY SDN BHD
SELANGOR

RACUNTECH SDN BHD
SELANGOR

ARAID TECHNOLOGY
SIBU

For more information, please visit Acer Malaysia Facebook or call Acer’s Product Infoline at 1800-88-1288 (9am – 6pm, Mondays to Fridays).

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Tags: AcerAcer MalaysiaPredatorPredator CG437K PPredator TritonPredator Triton 300


Hardcore Gameplay Revealed, The Elder Scrolls: Blades Closed Beta Test will Open in Asia

Good News! The Closed Beta Test (CBT) of The Elder Scrolls: Blades will officially open in Asia soon. The CBT will go live from June 3 to June 7 only on Android, players who want to participate can sign up via this link.

The Elder Scrolls: Blades Early Access launched in North America in 2019. At the beginning, its mesmerizing visual effects, familiarized settings of characters, music, props, enemies, and dungeons, clear operating systems and fascinating combat systems have won over the players’ adulation.

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The story of The Elder Scrolls: Blades happens in the world of The Elder Scrolls. As one of the Blades, the player was forced into exile because of the defeat of the Imperial. He had to escape to his hometown, finding it burnt down to the ground. And the Lich King, who had been entombed, escaped and had assembled an army of necromancers, in a bid to destroy the world… As one of the Blades, the player must reseal the Lich King and protect his homeland.
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The gameplay of The Elder Scrolls: Blades mainly includes:
1、Unlimited Character Customization，Rebuild the Perfect Town
Players can freely customize their characters’ appearance and assign skills according to their preferences and play style.
Players can also customize the town layout and create their own towns. As the town expands, they can also meet new characters and experience the classic stories of The Elder Scrolls world.

 Free Exploration, Bold Adventure

Dungeons, castles, ruins, caves, fortresses, and forests of all types await your exploration. Countless hidden treasures and secrets await player to be unearthed!

 Intense Battles, Endless Abyss

The Elder Scrolls: Blades features one-on-one combat, allows player to flexibly switch between attack and defense as the battle develops. If players seek for excitement and challenge, Abyss mode has endless opportunities to fight enemies and sharpen skills. The deeper players go, the greater dangerous it will be, where even greater rewards await.

The Elder Scrolls: Blades is now available for pre-registration in Asia on iOS and Android. When the total pre-registration hits 200,000, all players who participate shall be rewarded an exclusive avatar, only available in Asia! Now, the limited avatar has been officially revealed. So, come now and pre-register, acquire the special avatar!

Players can also go to the official website and follow the fan page for more information regarding The Elder Scrolls: Blades, the closed beta and more for the Asia region.
 Download

The Elder Scrolls: BladesRelease Date: 2019-03-27Android, iOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
From Bethesda Game Studios, the award winning creators of Skyrim, comes The Elder Scrolls: Blades — a massive first person role-playing game created for mobile.

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Tags: Bethesda SoftworksThe Elder ScrollsThe Elder Scrolls: BladesThe Elder Scrolls: Blades Asia


Horizon Zero Dawn Might Be Getting a Remake And People Aren’t Happy About

News website MP1ST says that the hit PlayStation title Horizon Zero Dawn will be getting a remake for the PS5, this has further been corroborated by well-known industry news outlet VGC.

While Horizon is a critically acclaimed game and has quickly become a PlayStation icon, many fans have reacted to this news negatively and have let their options be known online.

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Remade Horizons
The primary issue users have with the remake is that the original Horizon Zero Dawn came out in 2017 for PS4, making it only 5 years old as of this article. The game, which is already considered one the most graphically impressive games on the system has also received an enhanced upgrade for the PS5 that brings the game to 60 fps, making it very up-to-date for modern consoles.
Many people feel that the primary reason to remake a game should be to adapt and modernize it for a new audience and are confused why a game that is still pretty new and relevant needs any further modernization than a remake could bring. There are also concerns about the game’s pricing as every PS5 first-party title has been priced at $70 dollars meaning that people would be paying a large sum of money for what may be an incredibly similar game.
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Fans and users have posted their concerns and memes about the rumor on social media such as Twitter:

#HorizonZeroDawn before and after the 70 dollar remake #staysalty pic.twitter.com/akDaAF5s7M
— Salt King 👑🧂🎮 (@Saltiest_Gaming) October 3, 2022

Let’s remind Jim Ryan 😂 that we don’t need a remake to this already gorgeous looking GAME. #HorizonZeroDawn
Developer: @Guerrilla#VirtualPhotography #WorldofVP #VGPNetwork #ArtisticofSociety pic.twitter.com/RCbrxgkmnm
— WALLY🤍 (@WallyDaGreat66) October 4, 2022

Just to be clear, I think Horizon Zero Dawn is one of last generation’s finest games. But at most it should get a PS5 update, not a (potentially) $70 remake. This isn’t a trend Sony should continue. Sets a bad precedent.
— Tony Polanco (@Romudeth) October 2, 2022

Another issue fans have is that this rumor comes shortly after the release of The Last Of Us Part I, another PlayStation remake that was criticized as being unnecessary when the original game was so new. With this in mind, some fans are worried that PlayStation will continue to release remakes of their more recent titles at full price in their future PS5 lineup.

ffs dude first The Last of Us now Horizon Zero Dawn these pointless ass remakes/remasters are the biggest waste of effort and talent I’ve seen in the industry in a long time. #HorizonZeroDawn #HorizonForbbidenWest #TheLastOfUs #TheLastofUsPartI #TLOU #PS5 #PS4 #Sony #Playstation5 https://t.co/p4rEl1vTJp
— The Lord (@NicoConlin) October 2, 2022

In Time For Television
Some however point out there may be a good or at least business savvy reason that PlayStation would want to remake Horizon Zero Dawn. It will soon be getting a live-action series, as will The Last of Us for that matter.
It can be argued that this new TV series will draw in new people who will want to play the game and that creating a new version that can act as the most up-to-date definitive version can help entice these new players to buy the game. Many critics, ours included, did agree that the PS5 remake of The Last of Us was the best way to play the game after all.
Then again, developing a remake or even a remaster isn’t cheap or an easy task so it may be stretching it to say they’re doing it just for the franchise synergy. The original Horizon Zero Dawn is also available for free the PlayStation Plus Extra owners so it is very accessible to new players.
Better Games To Remake
Many fans have also posted about this rumor to state that PlayStation should instead remake games that aren’t as accessible for newer players. The most brought up among these was Bloodborne, the From Software Soulslike that is still exclusive to the PS4. While fans don’t necessarily want a remake of the game, they would like PlayStation would bring the title to a new platform in some form, and uncap its frame rate from 30fps to 60fps.

#HorizonZeroDawn does not need a remaster or remake. I repeat horizon zero dawn does not need a remaster. Please go remaster/remake #Bloodborne instead. pic.twitter.com/TdAL4Ptx8F
— The Gaming Duo Podcast (@GamingDuoPod) October 3, 2022

Some fans have also said that if PlayStation wishes to remake their IPs they should focus on older franchises from the PS1, PS2, and PS3 eras. They could include series like Jak and Daxter, Ape Escape, Sly Cooper, and earlier Infamous games all of which saw releases on the PS3 or Vita but have not been brought to any of Sony’s newer consoles. A remake could serve as a great opportunity to bring these franchises to new audiences and reignite interest in their brands.

Even if they want to focus on newer IPs, Gravity Rush would be great series to reintroduce on PS5. The original PS Vita game is just over ten years old, and with its distinct art style, a PS5 remake made from the ground up could look absolutely stunning.
For fans, the frustration here comes from the fact that PlayStation is spending all this time and effort remaking games that are already incredibly accessible and well received by modern audiences. The Last of Us Part I is a great game however it’s not like the PS3 original or PS4 remaster aren’t incredibly playable either. It would be nice if PlayStation used these resources to remake games that would more heavily benefit from being remade with modern graphics and more quality-of-life features.
At this point, we should reiterate that the Horizon Zero Dawn Remake is still just a rumor and PlayStation has neither confirmed nor denied the rumors.
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Horizon Zero Dawn is available for PS4, PS5, and PC.

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Tags: Guerilla GamesHorizon Zero DawnPlaystationThe Last of Us Part 1


Memento Mori First Impressions – An Idle A Day Keeps the Curse Away

After some initial mystery over what MementoMori actually is, the game’s finally out today, following slight delay. It’s got a unique and gorgeous art style and lots of music to go with it, so there’s definitely that initial draw.

DREAM-LIKE
I’m sure that most people would be initially intrigued by the art. It’s a watercolour quality that ‘bleeds’ across the screen, for an ethereal feeling. The art is further complemented by Live2D, though they would seem so ephemeral that should they somehow push past the screen, they might float away in the wind.

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Battle screen.
The other selling point of the game is the music, with characters boasting their own theme songs. I’m not about to do music reacts here, but there’s sure to be a track for everyone.
Somewhat surprisingly, the game also launches with English voice acting, and is likely what the game defaulted to for most players. I don’t have any objections to the quality of their performance, though of course, “self-respecting” weebs will be changing it to Japanese for a whole array of very recognizable names.
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IN A HAZE
However, the gameplay is where it unfortunately falls short. The core gameplay is an idle game: clear stages, get more resources over time depending on how many stages you’ve cleared, that kind of thing. There are more “complex” game modes like a “rogue-like” and an eternally ascending tower, but I’m not sure how many people are willing to stay on if they’re not drawn by the game’s looks as a whole.

Character growth consists of raising their rarity levels through duplicates, raising their levels, and slotting them with a variety of equipment. I honestly think the levelling up is straddling the line of obscene because look at the character level required to raise their skill level!

What’s funny is that you can’t complete the daily missions as a new player as you will be required to progress further in the game to unlock the relevant systems. It’s a 5 minute or 30 minute game, depending on what you’re trying to do, I guess.

There’s also a VIP system in increasing ranks, with the first level purchasable with free currency. Hurray.

GACHA
No fancy title here, just pure rates for units at N, R and SR rarity. At 4.46% rate for an SR, it’s on the slightly higher end. It takes 3000 currency for a 10-pull.

You will be needing quite a number of dupes, though, so maybe don’t really rejoice. There is a spark system of sorts but it’s strangely obscured in that you have smaller milestones to get X Reward and you build up your bar. It’s 300 to get the one you want guaranteed while in between you get SR guaranteed tickets.
WAKING UP
What can I say? If you were expecting more from MementoMori, I think you’ll be disappointed. If you just wanted some cute girls, good music and a nice art style in a game that shouldn’t take too much of your time, then go right ahead.
 Download

MementoMoriDeveloper: Bank of InnovationRelease Date: 2022-10-18Android, iOS
“All roads lead to our ‘Goodbye.’”
Boasting an epic soundtrack that can turn the world of gaming on its head, and some of the most stunning designs ever seen in a game, Bank of Innovation’s newest title, MementoMori, is finally here!
Songs performed by many renowned artists enhance the rich world of MementoMori.

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Tags: Bank of InnovationMemento MoriMementoMori


How A Small Community Is Keeping Pokken Alive – Interview With RTG Organizers Rigz and Chepe

Fighting games are a unique experience in gaming- a single title can receive multiple updates until it doesn’t, before getting a sequel that re-energizes the fanbase and pulls more people in.

But what about the games that get no sequels? Introducing, Pokken Tournament. This title brought Pokemon to the arcades in the form of a 1v1 fighter, where your favorite Pokemon duke it out in the kind of battles you’d imagine in your head playing the turn-based RPG in the 90s.

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While it made its console debut on the ill-fated WiiU, Pokken Tournament would later get a re-release on the Nintendo Switch in the form of Pokken DX, bringing with it its unique gameplay and a refreshed roster for Pokemon fans to also become fighting game fans, and vice versa.
While the game hasn’t really gotten any official support in years (it only has 2 DLC characters), it hasn’t quite faded into obscurity like many would think. A small but passionate fanbase has been keeping this game alive through their own grassroots event.
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On The Road to Greatness
We spoke to Rigz and Chepe, organizers for Road to Greatness, or RTG for short. These online tournaments are held for North American and European players every week, and have been a big part of keeping the Pokken scene alive.
“The reason I decided to do this is because I like the concept of a Pokemon fighting game, which is why I had Facebook groups made ever since 2016 and 2018”, Rigz explains. He goes on to explain that he had made a group for the original Pokken tournament, before upgrading it to DX as the game itself moved to the Nintendo Switch.
Image credit: Road To Greatness
“I just really like the concept of a Pokemon fighting game dynamic on top of it being as balanced as it is, and it’s insanely balanced. It’s a really good fun competitive game, the community is still thriving, it’s not as big as Smash or Guilty Gear but I don’t do it for that, I do it because I just like the concept of the game and wanna see it grow. So that’s why I decided to host these tournaments weekly”, he adds.
As the newer offshoot, Chepe says he started RTG EU under similar circumstances for Pokken. Rather than being after a big score, his goal was simple: revive a dying scene and get more people into his favorite game.
“I started RTG EU pretty recently because I joined the community pretty late, I joined at early 2020 more or less when the pandemic started”, Chepe says. “And I noticed that EU didn’t have a lot of activity- I don’t like to say it like that but it was pretty dead. There wasn’t a lot of players.”.
“The players that I saw from EU would pop up weekly at this weekly that is held for everyone to join on the main Pokken Discord. I was thinking of starting my own weekly for EU to revive the scene a bit then Rigz ended up talking to me and saying, ‘hey wanna do this with me?’ and I said yeah and we started with RTG EU which honestly has revived it a lot more than I thought it would because I did see a lot of new players that I never heard of before join the tournaments”.
End of the Road
Of course, setting up a grassroots event is about more than just having a place for players to play every week- instead, you also need to give them something to work towards. Rigz explained that this took the form of End of the Road- the 10th week and cap of each “season” of the tournaments, which saw higher stakes for everyone taking part, including a crowd-sourced pot to go to the top three winners.
Image Credit: Road To Greatness/ Yoshean
“So the community sometimes chips in to give us money for the pot. The first two times, I did it because nobody was helping us out. It was just me and Yoshean so I was just doing that, you know?”, Rigz explains.
“Later on for 3 and 4 I was not gonna contribute to the pot. I was only gonna contribute if I see a certain amount of numbers and that’s pretty much fair, you know I got the kickstart, and now the community I feel, if it really wants to support us, they can if they want to, add on to the pot bonus and stuff like that”, he continues. “There’s some, they contribute to End of the Road 3, and they gave out 50 dollars each. I don’t look at that and say whatever, I look at that and say “I hear you, and thank you”, you know? I appreciate the support and it makes me want to run the tournaments more”.
“It’s been a fun to host the series”, Rigz says. “I come from a Smash background and I know how to run brackets and stuff. This series in particular has been really fun for me to host on a challenge bracket. I like looking at data, I like looking at people get better and stuff like that. I look at previous results from different players, and at first they didn’t do so well, now they’re doing a lot better and this series is basically helping them get to that level. So it’s been an enjoyment all around”.
The Root of Grassroots
It’s important to stress just how grassroots the RTG operation really is. While publishers like Bandai Namco or Arc System Works are no strangers to having their own events, RTG is entirely handled by its organizers, with no external support.
“I don’t blame them, it’s a big company why would they bother retweeting or with stuff like this”, Rigz says.
For Pokken Tournament I’m just gonna push it as much as possible as I can physically
-Rigz
He’s not taking it personally either- even with the lack of support for Pokken, he says he understands that it’s just business when it comes to a niche fighting game versus, say, something on the caliber of Tekken.
“You should make games that will definitely make you more money than what this game can provide for you. I always have that thought process- always prioritize yourself, your money, and like even if the Pokken fans want it as badly as they want it, certain numbers have to show up for this game”, he says.
“At the end of the day it is a business. I get that perspective 100%”, he says.  “For Pokken Tournament I’m just gonna push it as much as possible as I can physically. Especially with everyone having things going on in their personal life and stuff like that. Me, same here, but I still put the time to push this game because its one of my dopamines, its one of my escapisms you know?”
That being said, this doesn’t make the RTG team particularly jaded- just a quick glance at their Twitter and you can see them promoting other Pokken events too. There’s no race to be the premier Pokken event- instead, they’re just another brick in a wall of people who love this game.
The Satisfaction of a TO
It’s largely understood that being a Tournament Organizer is a relatively thankless job. For grassroot operations like RTG, you’re not exactly getting paid for it, and you rarely ever make headlines. So why get into it at all when you could just win another local and start your road to fame?
For Rigz it’s simple- it’s the satisfaction of a job well done:
“I like looking at data, see who got better and see who didn’t. I just like that because- people who are coming and participating in my series, its like you get rewarded, you get PR like power ranking at the end of each season”, he says.
Image Credit: Road To Greatness/ Yoshean
“So they wanna see their name on the graphic ballot. Its like I don’t wanna mess that up. I usually try to recollect the data and try to make sure everyone feels involved even if they don’t get any money from participating in the tournaments because payout is bi monthly and to top 3 and a lot of people don’t make top 3. But they at least wanna see their names on the graphic”.
He also stressed the importance of support for TOs in working together to keep their favorite games going:
“I guess I’ll say if you would like to be, if you’re interested in this game in general, or you wanna see it thrive, then continue to show your support whether it be by purchasing the game or just watching our Twitch streams, our weekly Twitch streams”.
“You could just do that honestly. We greatly appreciate it, all the viewers that come in, all the people that wanna talk about the game, all the people that wanna sit down and discuss it. You know, even the ones who come in and vote just to see who’d win and if you get interested and want a taste of our competitions and stuff like that, I recommend this game, I recommend you check out other fighting games as well”.
“Attempt to join the FGC in some way. Fighting games are fun. I know this is a Pokken topic but fighting games in general need more support and im down for that”.
I don’t really care how big it blows up, I just want people to compete
-Rigz
Keeping That Flag Flying
He even goes on to say that it’s not just RTG ‘s cross to bear- other Pokken communities are also important to keep the game alive, and the existence of RTG was more about feeding his own drive for self-satisfaction.
“I just wanted to host my own tournament. I didn’t expect to be the end all be all for Pokken to be alive. I really feel like Pokken would have continued to thrive with just the Pokken community. Those are the people I thank, for the admins over there. High level players, and those admins are who you thank for striving for NA particular for you to thrive in the Pokken community over here for this continent”, he says.
“Here I just feel like a second hand. I don’t mind being that, I just wanted my own series. I don’t really care how big it blows up, I just want people to compete, and I think a lot of people just want the same high level players to have a certain amount of consistency within their same community and stuff like that”, he adds..
Meanwhile, Chepe is proud of his work bringing RTG to the EU, saying the promoting of a local Pokken scene was good for the community.
“I’d say RTG makes EU a lot more alive than it used to be, and having that extra playtime and those extra tournaments and that separation from world players for newer players from EU which there have been since RTG does help as well. That does help the community a lot as well”.
For The Love Of Pokken
So what keeps people coming back to Pokken? With Rigz and Chepe’s access to data, they had a lot to talk about why the Pokemon fighting game drew so much love.
“It does revolve around [rock-paper-scissors] a lot more than other games. You get your bread and butters in, then the extensions that you can get off of field and duel phase. Each hit counts as a point before you enter the next phase. So its like, the strategy around this game is about pushing your advantage state”, Rigz says. “And sometimes people purposefully do not phase shift because they want to keep that advantage state”.
There’s also the case of the game’s balance- Rigz and Chepe are both adamant that Pokken is an incredibly balanced title, and says the matchups are proof of this.

“A lot of characters that aren’t top tier per se have a winning matchup over a top tier”, Chepe says. “For example Blaziken is apparently, according to some really good Shadow Mewtwo players that I know, is winning over Shadow Mewtwo. Which is odd because Blaziken is by some people even considered the worst character in the game, which I don’t agree with”.
“But some really top players consider it the worst player in the game. So it really puts into perspective how this game is because its not exclusively about how high in the tiers they are because a lot of high tiers have losing matchups against low tiers”, he continues..
Of course, not everyone ruffles through each mechanic for a game before deciding they like it. A lot of fighting games share focal points, and what ultimately sets them apart is the love of individual players- something Pokken Tournament has in spades, as evidenced by RTG.

Players streaming their own Pokken matches during RTG helps get more eyes on the game
“It’s crazy because there are so many other better games they can choose that can financially earn them something, but Pokken doesn’t really earn anyone anything”, Rigz explains.  “They just play it because they simply just love this game and love playing and feel like they’re good at it or want to get good at it so that that passion and determination are the only things that drive people. Its legit a genuine interest type thing. ‘I’m here because I like this game, I wanna get better, I like the community’. Legit, it’s all off of genuine authenticity. That’s pretty much it”.
“I agree 100% because I think with a community like this and knowing how the game is a really small community you wonder why they stick around and its because of two real reasons: a, the game is really good and its because the game is really good even up now after so many years it still has a lot of things being discovered about it”, Chepe says.
“The second reason is, of course, the community”, he says. “A lot of people have like a lot of friends inside the community and the community is really welcoming to new players. As soon as you go into the discord and tell people you’re a newbie you’ll get a lot of people asking for help. Including in Yosheans Discord here with the whole RTG students and RTG Coach role, you can ask for people to give you advice which is a really good thing and I’ve seen people do it”.
“The main reason is I think the game obviously being very strong and also the community being very welcoming”, he notes.
Me, personally, I care about new people joining… The whole point of me even doing this is for new players to try
-Rigz
Part of that comes down to organizes like Rigz and Chepe themselves- Rigz explained about how he had a disagreement with a separate organizer, who had only wanted serious players in his own community. According to Rigz, he set up RTG to not be that type of playerbase that would ignore casual players.
“It was just like, something I didn’t quite understand, but I just don’t see the point in separating a certain community”, he says. “You’re all a part of the same community. Everyone should either compete in it or talk about it. And most of my people wanted to talk about it. And that’s fine”.
On the other hand, RTG is more about giving new players that taste of taking a step into a bigger pool- and possibly kickstarting a deeper passion for Pokken in new players.
“Me, personally, I care more about new people joining. Every time I host a new tournament I want new people to join. That’s the goal for me. I introduce them to this game or someone else introduces them to this game from a recommendation and they decide to join, and some of them they have the thrill to compete more and others just left it in the dust because its not as appealing to them, and that’s fine. The whole point of me even doing this is for new players to try”, Rigz says.
Awaiting Pokken 2
With so much of their time and energy dedicated to Pokken and RTG, it makes sense that Rigz and Chepe would have opinions about Pokken, as well as hopes for a Pokken 2. These aren’t normal wishes either- they’re ultimately based on what they see as the shortcomings of the original Pokken Tournament.
The first of these stems from a criticism of the title- that for as unique a spinoff as it is, it never saw much promotion outside of Japan.
“Here’s the thing right- for DX for example, they released a trailer or whatever, but they didn’t promote it really. I dont feel like when this game was announced, Nintendo didn’t really push it as much”, Rigz says.

“Had Nintendo tried to advertise it more the game would have done a lot, and I mean a lot, better”, Chepe adds. “It is a good game that as soon as you try you get hooked on it. But I know a lot of people, as a Pokemon fan I know a lot of people that are also Pokemon fans, but have never heard of the game. That exactly the problem”.
“As soon as a Pokemon fan is enough of a Pokemon fan, which a lot of them are especially when you get to this age, when you start being an adult and they’re still Pokemon fans, they see a Pokken game they will at least try the demo”, he continues. “The problem is not knowing about the game is not giving them the ability to do so, and I think that was the main problem with Pokken”.
More Accommodating Of Casual Players
So assuming Pokken Tournament 2 secured the budget to get it seen, what next? According to Rigz, it’s to double down on what Pokemon genre spinoffs have always been good at- getting Pokemon fans to care about genres that aren’t turn-based RPGs.
“I would honestly like more players to come in and like I feel like what they lacked on, you know it’s Bandai Namco they prioritize competitive aspect”, Rigz says. “They should also capitalize on the story aspect, they need to understand that most of these players, they don’t have a fighting game background. Most of these players bought this game because its Pokemon. Pokemon is filled with casual players, these are players that just wanna play their favorite Pokemon”.
“I feel like they should still keep the same narrative, but make the offline more challenging and fun for the casual players”, he continues. “Most of the players that buy this are casual players, but yeah so make the story mode more fun, just make everything more interesting, have more animation sequences, just make sure that the audiences have just as much to indulge in offline as they do online”.
“I feel like that’s what they lack, they only thought about the competitive aspect, but didn’t really consider that its still a Pokemon franchise game, so you have to tend to it a lot more carefully from an offline aspect”.

Chepe echoed Rigz’ sentiment, saying that giving more casual players a reason to stay would ultimately prove better for the game’s longevity.
“I do believe that that part of the game doesn’t allow you to improve as a player towards the online, which is what the game is looking towards that’s worth aiming at”, Chepe says. “One of the best players in the world, called ShadowCat, he’s one of the best ever, he has a video on his YouTube channel talking about Pokken 2 and what a lot of ideas would be about it. I do agree with a lot of it so that is a good place to look for the future of Pokken if it ever happens”.
Support Your Locals
There’s really not much else to say that Rigz and Chepe hadn’t already- their work keeping Pokken alive through RTG is solid proof that ultimately, its the players who get to decide when a game is truly “done”. Even if a game isn’t getting balance patches or DLC, games like Pokken can keep going as long as there are people still feeling the urge to pick up their controllers and play sets against other people.
It’s also about the hard work tournament organizers do- sometimes, not every crowd is hankering for a tournament to test their mettle, but its the hard work of these organizers that get people to gather virtually or in-person not for a big cash payout, but for their love of a game.
Our thanks to Rigz and Chepe for talking all things Pokken with us, and don’t forget to check out the RTG NA and EU streams on Twitch for, by their own words, “some good-ass Pokken”.

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Tags: Bandai Namco EntertainmentPokken Tournament DXRoad To Greatness


SINoALICE will be featuring 2B and 9S In The Upcoming Collaboration!

Good news for SINoALICE fans AND NieR fans! With the recent end of FFBE’s NieR collaboration, now SINoALICE is up next! It’s about time since it was first revealed back in early August. A special trailer was released showing off some new illustrations which features 2B and 9S. A2 will also be making a scene in-game when the collaboration starts.

Check out the trailer below:

Below are some screenshots taken in-game:

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The collaboration will start today! The game is only available in Japan currently so if you are up for it download it and be part of the event!

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Tags: AndroidiOSMobileNieR AutomataPocket LaboratorySINoALICESINoALICE x NieR AutomataSquare Enix


Sonic Colors: Ultimate Is Available Now

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The latest game in the Sonic the Hedgehog series, the 3D action game Sonic Colors Ultimate is out now for the Nintendo Switch, PlayStation 4, and PC (Epic Games Store) in Taiwan, Hong Kong, Korea, and Southeast Asia.

A remaster of the original 2010 3D action game Sonic Colors, the game allows you to surge through each area at high speed to overcome a range of obstacles while the camera view changes between 3D and 2D perspectives!
This latest edition adds a splash of color, bringing back the characters and vibrant scenery of each area in refined high-resolution. In addition, players can enjoy the remixes of the original game soundtracks including the opening theme song – “Reach for the Stars” as well as the BGM for each act and boss. Jump straight into the world of Sonic Colors where the excitement of an enormous interstellar amusement park, stunning visuals, and exciting OST awaits!
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Besides stunning graphics and sound, the latest edition brings a range of new contents, including the Tails Save feature helping players after falling off a stage, the new Jade Wisp granting Sonic the ability to pass through walls easily and levitate like a ghost to reach otherwise impossible areas, the Rival Rush Mode where you can race with Metal Sonic, new customizable features, and more.
Based on early reviews of Sonic Colors: Ultimate, it will hopefully be getting patched soon as well.
We recently interviewed the Sonic series executive producer Takashi Iizuka, check it out here.

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Tags: SEGASonic Colors UltimateSonic the Hedgehog


The King of Fighters for Girls to shut down

On 4 March 2021, Victor Entertainment Games announced that it will be shutting down The King of Fighters for Girls, its otome game for the Android and iOS platforms. The game first came out in Japan in November 2019, which would have seen service run for just about over a year.

To recap, players took on the role of a young woman who finds work at a gym where these fighters go to, and it progressed from there. She is to be then managing them as well as they aim for the King of Fighters tournament. This was definitely quite odd genre turn for a game that has been since inception, a fighting game. With the franchise having reached maturity a long time ago, it was certainly interesting to see how it will perform by venturing to other genres, but as we know now, it did not fare as well as expected.

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【重要なお知らせ】(1/2)
この度、「THE KING OF FIGHTERS for GIRLS」は、2021年3月31日(水)14時のメンテナンスをもちましてサービスを終了をさせていただくこととなりました。
今まで多くのお客様にご支持いただきましたことに、運営チーム一同、深く御礼申し上げます。
— THE KING OF FIGHTERS for GIRLS【公式】 (@KOFG_info) March 4, 2021
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Despite the failure of The King of Fighters for Girls, it is reassuring to know that the King of Fighters franchise as a whole still is still beloved, seeing as how the new flagship game is in the works. Regardless, it is highly unlikely that we will stop seeing spinoffs like this, given how lucrative it is to do them.

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Tags: AndroidiOSThe King of Fighters for Girls


NTales: Child of Destiny Officially Launches Worldwide Soon!

NTales: Child of Destiny by RuleMkr will be officially launched worldwide soon! The game that was first soft launched in the Philippines back in September has garnered tons of support. If you have not pre-registered yet, better hurry before you miss out on exclusive rewards!

The game is a mobile 2D MMORPG which has tons content for a mobile game. While it contains normal contents like raid bosses, monster hunting, pets and costumes, NTales: Child of Destiny has over 200 maps for players to explore! With sub-classes that branches out from your main class to choose from, RuleMkr intends to give the best MMORPG experience on the mobile platform.

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Based on the countdown timer on their official site, the official global launch is expected to be on the 31st of December! Though the game was supposed to be released on the 4th of December, it was delayed. Hopefully this time, nothing would stand in their way to delay the game further. If you enjoy a rich 2D MMORPG on your mobile, then better check your calendar and be one of the pioneers in the game when it officially launches! OR try the soft-launch version now that is available on Google Play!
*No news on iOS release yet but let’s be patient and wait for more news to come!
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Tags: AndroidiOSMobileNTales: Child of DestinyRuleMkr


Outerplane Global Server Pre-Registrations Are Now Open

Smilegate’s latest gacha game, OUTERPLANE is now accepting pre-registrations for the upcoming launch of their Global servers.

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By pre-registering, players will be treated with the following rewards such as 1500x Ether and a Limited Profile Frame. Ether is the general currency that is used to purchase in-game items such as draw tickets and enhancement materials similar to that of Skystones in Epic Seven or Stellar Jade in Honkai Star Rail.
The minimum device requirements as stated on their official post are as follows:
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Android OS – Android 7.0 Nougat, 4GB Memory, Galaxy S8 or an equivalent device.
iOS – iOS 11.0, iPhone X

Not only that, the game will feature a few language options, which includes English, Korean, Simplified Chinese and Traditional Chinese.
A few things that the developers would ask players to take note as well in-regards to the pre-registration is that the details may be subject to change and that those who have already received the pre-registration rewards for Singapore, the Philippines and Malaysia are not eligible to receive them again on the same account.
At time of writing, no official release date has been revealed for the Global version of OUTERPLANE. The game is a Turn-based action anime gacha game similar to that of Epic Seven and has seen its release for the SEA region of Singapore, the Philippines and Malaysia on the 18th of April 2023.

There are also a few events that are ongoing due to the pre-registration announcement which includes a Global Pre-Registration Post sharing event that will run from today till the Global release and rewards 10 lucky winners 500x Ether and if the event posts gets over 200 shares, every participant will be rewarded with 3x Normal Recruit Tickets.
To participate in the event, players will need to do the following:

Share the OUTERPLANE Global pre-registration post on your Facebook or Twitter account and ensure that the post is set to ‘public’
Don’t forget to include the hashtags #OUTERPLANE and #OUTERPLANE_Preregistration in your post
Finally, leave a comment according to the format below to participate
Format: [Nickname/UID/The URL of your social media post
You must include both hashtags for your participation to count.

The other event is a Pre-Registration Congratulatory Message Event that is scheduled to run from 2nd of May (Tue) till 22nd of May (Mon) 23:59 UTC. Participation is done by leaving a congratulatory message on the OUTERPLANE Global Launch pre-registration post with the format below [Nickname/UID/Message].
The first 10 winners will win 500x Ether and when the post reaches over 200 comments all participants will receive 3x Normal Recruit Tickets.
OUTERPLANE is available for both Android and iOS and for further information regarding the Global pre-registrations, you may visit the official website.

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Tags: OuterplaneSmilegate


Final Fantasy Pixel Remaster Series Arrives On PS4 and Switch Late April 2023

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Square Enix has announced that the Final Fantasy Pixel Remaster series, previously only available on Steam and mobile platforms, will be launching for the PlayStation 4 and Nintendo Switch system on April 20th, 2023.
The Nintendo Switch versions of each game in the Final Fantasy Pixel Remaster series are available for digital pre-order now. Final Fantasy I and II are priced at $11.99 while III-VI are priced at $17.99. You can also buy the entire collection for $74.99.

The Final Fantasy Pixel Remaster is a series of remasters of the first six Final Fantasy games. They consist of new spirit work that is closer to the original releases, alongside new soundtracks and reworked gameplay mechanics to make them more accessible to modern gaming.

The console versions of the Pixel Remasters will introduce some new features. These include the option to switch between the rearranged and original-based soundtrack for the game. There will also be additional gameplay options for the console release, including switching off random encounters and adjusting experience gained multipliers between zero and four.
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Go to top
The Pixel Remaster Series will be launching for Nintendo Switch and PS4 on the 20th of April 2023.
The games are already available for PC vis Steam and mobile devices.

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Tags: Final Fantasy Pixel RemasterSquare Enix


GamerBraves Newsletter vol. 60 – GTA 6 And The Potential Harm of Leaks

The gaming industry received a rather rude awakening over the weekend as leaks of Grand Theft Auto (GTA) 6 began circulating online.

Leaks have become all the more common in video games in recent years. As people become more excited about games and game speculation, illicit game reveals, footage, and assets seem to slip through the cracks. Most leaks tend to not cause too much harm in the long run but with examples like GTA 6, we can see just how much potential they have to damage an upcoming title.

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Leaks can come in all shapes and sizes. Some may reveal a certain game is in development, others may reveal a release date, gameplay details, or even a date when the publisher reveals more details. The biggest leaks are when actual footage or screenshots are released, potentially giving away what would be powerful plot points or exciting character inclusions.
The foremost issue with leaks is that they can hurt the game’s marketing. Big show-stopping reveals may not hit as hard if people already know they’re going to happen. From there they can also lead to harassment and toxicity. If fans don’t like what they see or hear in leaks they may try and take it out on the devs online. This can greatly demoralize developers and may hurt them on a personal level. It’s important to remember that marketing for games is planned out months in advance, all of which can be ruined by a leak. If you’ve been working hard towards a big reveal of your project for months on end, only to see it spoiled online, it’s got to sting just a little.
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If you want to read more about the issues surrounding leaks, you can consider subscribing to our newsletter and read the full article for free just by putting your email address in the box below:
Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week!

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Tags: CapcomGamerBraves NewsletterGrand Theft AutoNaughty DogPlaystationRockstarStreet Fighter 6The Last of Us Part II


Overwatch New Hero Brigitte Hits You In The Face To Heal!

Alright Overwatch fans, you heard what daddy-Jeff said. A new hero was just introduced just last night which let us in on her juicy bits and what she can do. She’s not just any support but one that can literally bash you in the face with her rocket flail! As a support player in Overwatch (because of obvious reasons), this has been a really great news for all support players.

Brigitte was introduced in the video as a support hero which holds a shield on one hand and a flail on the other. Seeing from her origins video, she is the daughter of Torbjorn, and she is hot! (phew!) Just like her father, she specializes in armor and can throw Repair Packs to heal her teammates. Whenever she damages nearby foes with her Flail, she heals nearby allies as well.

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Brigitte Concept Art
As her story unfolds, we could see Reinhardt in the video as well along with her parents. Reinhardt being her godfather made perfect sense that her skills, paired with her motivation to be on the battlefield as a support that heals and shields allies. Yes, she has a Barrier Shield that provides personal defense and anyone that is directly behind it. Though I assume it’s not as large of a shield as Reinhardt’s, Brigitte gains an ability called Shield Bash after putting her Barrier Shield down that stuns anyone that’s too close briefly as she charges forward a short distance.
While her support ultimate, Rally, is very helpful in situations that provides long-lasting armor to all nearby allies, it also boosts her speed during the activation. Her Rally radius is supposed to be as large as Zenyatta’s Transcendence or Lucio’s Sound Barrier according to Jeff.
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You can listen to Jeff more on Brigette below:

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Tags: BirgetteBlizzardJeff KaplanOverwatchPCPS4ReinhardtTorbjornXbox One


Grand opening of MSI Concept Store Plaza Low Yat comes with great offers

MSI Concept Store, which was previously located in BB Park, just had its grand opening today on the ground floor of Plaza Low Yat. We were fortunate enough to be invited by MSI Malaysia to attend the grand opening which was a joyous and festive occasion.

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The MSI Concept Store is easily located at the entrance of Plaza Low Yat. The grand opening of the store reached its climax during the ribbon-cutting ceremony at the main entrance. We even got to see our first lion dance of 2022.

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Once the opening ceremony was concluded, the MSI Concept Store was officially opened for business. Customers began to stream in, filling the store while observing social-distancing rules. Upon entering the store, you’ll immediately be greeted by the eye-catching MSI mascot with auspicious decorations all around.

MSI proudly displays its wide range of products, from laptops to desktops and peripherals, just about everything PC-related and more are waiting in store.

To commemorate the grand opening of the MSI Concept Store, a sale is ongoing until January 9th. Customers who purchase laptops in the MSI Concept Store can save up to RM2000. Furthermore, purchasing a laptop before January 7th also comes with an extra RM100 off and other gifts.

Be sure to visit the store at Lot G-003A, Groundfloor Plaza Lowyat, No 7, Jalan 1/77 Bukit Bintang, 55100 Kuala Lumpur. For more information, check out MSI’s Facebook page.

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Tags: MSIMSI Malaysia


Virtuos Kuala Lumpur further solidifies Virtuos’ presence in Southeast Asia

Leading global video game development company, Virtuos, has announced the official launch of its Malaysia studio, Virtuos Kuala Lumpur. The studio will deliver full game development, engineering, and art production services to some of the world’s biggest game developers and publishers as part of Virtuos’ global network of studios.

“I am pleased to return home to build Virtuos Kuala Lumpur alongside some of my closest friends and pioneers in the industry. We are excited to play an active part in Malaysia’s game development industry and the growth of its digital ecosystem. Thanks to the support of the Malaysian Government and our global Virtuos network, we look forward to welcoming the best talent to our multicultural team and making games better, together.”

Mufizal Mokhtar, General Manager, Virtuos Kuala Lumpur
The team is helmed by Mufizal Mokhtar as General Manager, alongside Boon Yan Toh as Studio Operations Director, Ian Ng Siong Yoong as Studio Production Director, Noorazhar Mohd Noor as Senior Lead Artist, and Johaness Reuben as Technical Art Director. Since the studio’s soft launch in early 2021, its team has grown to 90 employees.

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“The exponential growth of the global gaming industry has been remarkable as this industry presents many opportunities and a huge potential for growth. The establishment of a Virtuos studio in Malaysia is in line with our efforts to attract creative quality investments, which contribute to a rich and diverse digital media sector and create high-value job opportunities, allowing many young talent to pursue their passion for gaming by making a global impact with fun, creative and original IP conceptualized and developed in Malaysia.”
“With the global gaming revenue projected to reach USD219.90 billion in 2022, continuous technological advancements in the gaming industry are significantly leveling up the way games are created and improving the overall gaming experience for the users. MIDA will continue to play an active role in promoting the gaming industry which will contribute to a sustainable digital ecosystem and position Malaysia atop the list of digital nations. We want to assure companies such as Virtuos that Malaysia can be your home, and we stand ready to support the growth of this industry.”
Datuk Arham Abdul Rahman, CEO of MIDA
Left to right: Boon Yan Toh, Mufizal Mokhtar, Ian Ng Siong Yoong, Noorazhar Mohd Noor, and Johaness Reuben. Provided by Virtuos.
This launch will be a significant addition to Malaysia’s fast-developing video games sector. In collaboration with the Malaysian government, Virtuos will focus on further expansion and the training of new talent.
“MDEC would like to congratulate Virtuos on their expansion to Malaysia. As a globally-renowned video game development company, their presence is evidence of the nation’s vibrant creative digital content ecosystem, and further proof of our role as the regional hub of choice. Virtuos’ commitment towards developing digital talent and creating high-value job opportunities is aligned to the goals of Malaysia Digital. MDEC is looking forward to collaborating closely with Virtuos in supporting their future endeavours.”
Mahadhir Aziz, CEO of MDEC
Virtuos Kuala Lumpur is strategically located between  Virtuos’ Singapore headquarters and its largest Asian studios in China and Vietnam. The expansion builds upon Virtuos’ launches in Lyon and Montreal, as well as its acquisitions of Glass Egg in Ho Chi Minh City and Volmi in Ukraine this year.
“With the launch of Virtuos Kuala Lumpur, we are excited to contribute to Malaysia’s digitalization and growth as a regional game development hub. We have ambitions to grow our local headcount to 300 by the end of 2025, and become one of Malaysia’s top studios that deliver full-cycle game development expertise and quality projects for our partners worldwide.”
Gilles Langourieux, CEO of Virtuos

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Tags: VirtuosVirtuos Kuala Lumpur


GSC to screen Digimon Last Evolution Kizuna on 1 July!

After having been delayed with the COVID-19 outbreak, GSC will finally be able to screen Digimon Last Evolution Kizuna, with the date confirmed for 1 July! The Facebook post was accompanied with a simple caption:

Digimon fans, rejoice! #Digimon Adventure: Last Evolution Kizuna will be in GSC this 1 July!

Save the date, and stay tuned for the advance tickets annnouncement! (we have something exciting coming ?)

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Digimon fans, rejoice! #Digimon Adventure: Last Evolution Kizuna will be in GSC this 1 July! Save the date, and stay tuned for the advance tickets annnouncement! (we have something exciting coming ?)
Posted by GSCinemas on Tuesday, 23 June 2020

Fans have long awaited the conclusion to the Digimon Adventure series of movies, and it’ll finally be experienced by fans locally. We can start expecting the various other movies to be gradually available as well, so it’s going to be one fun time!

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Tags: DigimonDigimon Last Evolution KizunaGolden Screen CinemasGSC


FFX/FFX-2 review: The classic JRPGs remastered on Nintendo Switch

Earlier this month, we got a copy of the remastered version of Final Fantasy X & X-2 for Nintendo Switch. To me who has never laid a hand on FFX nor FFX-2, it’s a golden opportunity to experience the game and how it feels to play on a Switch. So, let’s not beat around the bushes and jump straight into FFX/FFX-2 review.

Story

The story of FFX revolves around Tidus, a cheerful and energetic young lad who’s the star player of a blitzball team. Also, he’s the main character of the game. Tidus’ adventure begins when a creature known as “Sin” attack Zanarkand and warped him into a foreign world ahead of his time.

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As the story progresses, Tidus met Yuna, a summoner who aims to defeat “Sin”. In FFX, the two plays a vital role in bringing down “Sin” and players will be in an emotional ride because the story has a twist that you’ll never see it coming.

For FFX-2, it’s a sequel to FFX which focuses on Yuna, Rikku and a new comer called Paine. Although the game adapts a much pop overtones, it still addresses the aftermath of the first sequel.

In short, FFX-2 focuses more on Yuna and the gang seeking spheres by joining the Gullwings and also searching for her lost love, Tidus.
Visual Improvements & Audio Tracks
Well, the games did get remastered but it’s almost 20 years ago so there are only improvements in visual. However, it’s still amazing that game this old can still be this gorgeous.

One thing to point out about the visuals are those supporting characters still lack improvement in looks when compared to the few main characters. By that I mean their faces still look kind of pixelated whereas characters such as Tidus and Yuna have HD-fied features.

Upon starting the game, there are now two choices of sound tracks to choose from between arranged tracks and classic tracks which you can switch in-between game. Arranged tracks are better quality with it being much crisp and surrounding while original are the nostalgic tracks that veteran players will mostly go to.
Gameplay

Gameplay-wise, for someone who never experienced the game, I would say it is a great JRPG, it’s Final Fantasy for crying out loud! A game where players will view the world in a 3rd person perspective where there are immersive storylines and classical play style, I can’t even believe that the combat system was from like 18 years ago.

In the game, players will be able to take on the role of Tidus and his friends including Yuna, Wakka, Lulu, Kimahri and Rikku along the journey. Although it’s not an open-world game like FFXV, players can still explore certain parts of the map in different locations.

While exploring towns, I noticed how the NPCs will run about and that makes the game feel more lively and at the same time immersive. If players were to explore in the wild like most of the time, there will be enemy encounters.

There are times when Tidus will be given decisions to make that will affect the affections of the party members,the affections will decide which party members to appear in some cut scenes but it will not influence major events. Besides that, the camera angles in the game is fixated meaning that the players can’t move around the camera which kind of annoys me at first but it’s a really old game so I’ll let it slide.

In FFX-2, the gameplay is much more fast pace as the game does not wait for you. Meaning the AI Monsters will start attacking even is on your turn, so players got to pick up their pace in order to not fall behind.

Besides that, FFX-2 also introduces a new feature called Creature Creator. In this feature, players can catch fiend in different locations and make them aid you in battles. In addition, fiends can be trained and learnt different skills in the Creature Creator menu.

The fiends that players captured can even take part in a tournament and win prizes such as Trap Pods which is a tool for catching fiends and when your fiends grow to a certain degree, players can learn more about the fiends in Fiends Tale.
Combat

The combat system in FFX uses the classical strategy turned-based combat where a maximum of 3 party members will join the fight while the additional members can be switch-in while in combat.

I especially like how the game allows you to switch-in different characters and still allows the switched-in character to make a move unlike any other RPGs that will just skip your turn.
Besides that, FFX has this Overdrive which can be cast when the Overdrive gauge is filled. It is a special attack that deals additional damage and each party members have their very own unique special attacks.

On top of that, some Overdrive comes with a special set of requirements that acts as a mini-game. For instance, a bar with white space will come out when Tidus uses his Overdrive and when players land the cursor on the white space, Tidus’s Overdrive will deal more damage.

Besides that, Yuna is quite the special character as she can summon Aeons, summoned beasts that can only be called upon by summoners. When an Aeon is summoned, the rest of the party members will withdraw leaving only Yuna and her Aeon on the battlefield, I’m just assuming having Aeon and the rest of the party might be too overpowered so they did this.

Anyways, Aeon is a powerful creature that Yuna can obtain as story progresses and each have its unique skill and only Aeon is capable of delivering damage on the battlefield as Yuna stood behind it.

For FFX-2, each characters can go through transformation using dress-sphere which FFX does not has. A dress-sphere will change a character’s skill set which will turn the tides of favor when used correctly in any situations.
Gaming Experience on Nintendo Switch

Playing FFX/FFX-2 on the Nintendo Switch is not out-of-the-ordinary but it’s something pretty fresh to me because you can make use of the touch screen where the quick recovery menu is. Aside from that, Nintendo Switch being a very portable console makes it even better because you can play FFX on the go. However, when detaching the joycon and playing the game on a bigger screen can be somewhat awkward to me at the beginning but is easy to get use to it. Also, the battery is one of the problems because you know how portable consoles are when you have a long and heavy gaming session.
Check out our gameplay:

Verdict

Getting a remastered of both the series on Nintendo Switch is actually a very big thing for me as I’ve never played it before and since playing it, I was able to view FFX/FFX-2 in a more HD-fied manner. The games are a classic and i would highly recommend people to play it if they have not. However, there are still some flaws within in that I noticed.

For instance, there are too many cutscenes in the game but I’m not complaining about that but only the fact that it’s unskippable. Then there are times where the animation does not sync well with the audio but I guess it’s just the dubbing problem. Speaking of dub, there’s no Japanese dub on the Nintendo Switch which I absolutely hate about it. Overall, FFX/FFX-2 on Nintendo Switch is pretty neat to me because I can play it on the go like on PS Vita but the version on Switch is more HD and I can even play it on the big screens if I feel like it.

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The Review

                    Final Fantasy X/ Final Fantasy X-2

9
Score

The classic FFX/FFX-2 is back in a remastered version on Nintendo Switch. With some new features being added into the game and a fresh gaming experience on Switch.

PROS
 Classic Final Fantasy remastered There's Creature Creator in FFX-2 Can choose between Arranged Tracks and Original Tracks Players can relive the moments  The combat is impressive for a game that is almost 20 years old Love the character designs especially Yuna's!

CONS
 Too many cutscenes and it's unskippable  Battery can be a problem on Nintendo Switch  Supporting characters does not have much visual improvements English dub are off at times No JAPANESE DUB!

Review Breakdown

9/10
0

Tags: FFX/FFX-2Final Fantasy XFinal Fantasy X-2Nintendo SwitchRemasteredSquare Enix