Final Fantasy XVI Naoki Yoshida Interview: Ifrit Is The Main Eikon Because We Felt Sorry For Him

Square Enix invited us to their HQ in Tokyo as part of a media tour to try out the upcoming Final Fantasy XVI (FFXVI), and here we also got a chance to interview the legendary Naoki Yoshida, or as he’s more well-known Yoshi-P to learn more about the switch to action combat and the games focus on the Eikon Ifrit.

In the HQ we got a look at various upcoming Final Fantasy XVI merchandise including the new collector’s edition and were able to play an all-new preview of the game allowing us to experience the full fight between Ifrit and Garuda, two of the many Eikons (summons) that give great power to various individuals in XVI’s world. After this, a press interview was held with Naoki Yoshida to tell us more about what they expected.

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Naoki Yoshida

Naoki Yoshida is a man that needs little introduction among Final Fantasy fans being the director and producer who successfully rebirthed Final Fantasy XIV after its disastrous initial launch. He’s since seen the MMO through multiple expansions, garnering numerous new users to the point that it’s now one of the most successful MMOs of all time and was even recently voted to be the most popular Final Fantasy game of all time.
It seems fitting with such accomplishments under his belt that Square allows his team to make the next numbered game in the series. However, there has been a lot of debate over FFXVI’s new approach which has doubled down on FFXV’s action-oriented approach to the series, taking Final Fantasy even further away from its turn-based routes. In this interview, Naoki Yoshida tells us more about this new approach and how despite all the changes he still wishes to make a game that all Final Fantasy fans can enjoy.
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Action vs Turn-Based

Final Fantasy has changed a lot in the past few years, particularly with the battle system changing from a turn-based RPG to an action RPG. It’s something that many fans were taken aback by in FFXV however XVI takes it even further, with a fast hack ‘n slash style combat system courtesy of combat director Ryota Suzuki, who previously worked on Devil May Cry. Yoshida said that the decision to make FFXVI action based was not because he thinks turn turn-based is bad but because he wanted to show what can be done with the Final Fantasy IP.
“For me, this was to show the world as well as the future generation of developers that when creating a Final Fantasy whether it’s turn-based, or command, that’s fine but we can also do this as well – full-time action. It works. Planting that seed for those future generations of developers to show that, it is a possibility that it can be done is very important to us”.
Despite this, he also says he understands that not everyone is going to like action combat. Despite the similarities, the game isn’t meant to be as challenging as Devil May Cry. Yoshi-P stresses that the game was made to be beaten by people that aren’t as interested in action games.
“I wanted to make a game that even though it’s action, you can still be able to play it. I got support from a lot of people, a lot of people in the industry here at Square Enix to create a game that gives the opportunity for people who are not into action games. We’ve created an action game that players can beat. It will be one of the first action games that hopefully people will beat that maybe they thought they couldn’t”.
An Action Game Anyone Can Enjoy
Contents shown on the screen are from a special version made for media to experience, and contents may differ from the final version.
The greater accessibility in Final Fantasy XVI that Yoshida speaks of could be seen firsthand in the fight between Clive and Garuda, and later Ifrit and Garuda. Many noted that it was a little on the easy side however he states that this is partly because it was one of the earlier boss battles in the game.
“What you saw in that Ifrit versus Garuda battle is one of the first actual Eikon versus Eikon kind of fights. So, because the player is still getting used to what those battles are going to be like, and what the controls are going to be like, we didn’t want to frustrate the players. That said, as the game progresses, those Eikon versus Eikon battles are going to get a little more difficult”.
He reiterates that he doesn’t want to make a game “so difficult that players are going to get stuck and not be able to get through it” and that such mechanics would go against Final Fantasy XVI’s central game design.
“We want this game to allow even non-action players to experience the story without getting frustrated. So for that first playthrough, we kind of made this system that’s going to get more and more challenging, but not be frustrating. We want all our players, not just our heavy-action users to experience the story. We think we have a really good story and we want everyone to experience it. We want players, especially those who don’t have that confidence in action games, to play this game, defeat it [the battles], and go on social media to tell all of their friends about it”.
The Harder Difficulties

Of course, for those that are looking for a more challenging experience, Final Fantasy XVI will have options to make the game harder.
“For those players that complete the game once and want more of a challenge, we have an even more difficult mode ready after that first playthrough that will challenge the players. No leveling up weapons, not getting stronger, extremely difficult. So those players who play through the story and feel a lack of challenge, we have this mode for you”.
Why Ifrit For Final Fantasy XVI?

Of the many mythological beings to appear as summons in Final Fantasy, the spirit of hellfire Ifrit has been a familiar face to many fans since first appearing back in FFIII. When asked why they chose to focus on Ifrit in Final Fantasy XVI as Clive’s main Eikon, Yoshida, to put it simply, said they were tired of seeing Ifrit losing so often.
“If you look back at the older Final Fantasies, Ifrit always comes first. You always use him first, then you learn better summons then you never use Ifrit again, we felt really sorry for him. The worst has gotta be FFVIII, he [Ifrit] gets beaten by just some students in their graduation test and he has to become their servant. I mean, that’s just too bad for him. It’s time for his revenge”.
He’s got a point. If you think about Ifrit is kind of the jobber among the main reoccurring summons. He mentions FFVIII but I still remember in FFVI when Kefka throws Ifrit down a garbage shoot. Well at least Final Fantasy XVI seems posed to give Ifrit the respect he deserves.
“This time in FFXVI, we wanted him to have a chance to shine and be the main, the strongest, the coolest looking summon out there. That’s why we brought him in. On top of that, a lot of players that maybe played FF when they were young but haven’t played the series recently, they’re all going to remember Ifrit because he’s one of those first ones in the early games”.
The Other Eikons
Contents shown on the screen are from a special version made for media to experience, and contents may differ from the final version.
Speaking of Ifrit and Garuda, one question on our minds was what other eikons Clive can use in battle? From the demo footage, we saw that he can use abilities that seem to come from Pheonix at the very least. Yoshida said they [the eikons] are connected to the story so he couldn’t talk about it. He instead spoke more about the design of the Eikon fight and especially how each Eikon moved differently. Ifrit in particular was meant to have a lot of weight behind his attacks, stating that the concept for the fight with Garuda was akin to a “professional wrestling match”. Other eikons would have a different feel to them though:
“That battle system [Ifrit vs Garuda] that you experience is only used there and not used anywhere else in the game. And again, that kind of worked because Ifrit and Garuda when they’re both Eikons are about the same size, so you can pull off a battle like that. However, what’s going to happen when you get Ifrit versus Phoenix, which is a different-sized Eikon also, Ifrit is on land while Phoenix can fly. In that sense, you are going to need a different game design, for example, a 3D shooter”.
“We really want players to focus on the feel of each battle which will be different depending on where you are in the story, and who you’re fighting, and that experience is going to be different for each one”.
Quick Time Events

Another aspect of the game that was apparent in the demo was that the boss battle seemed to feature quite a few quick-time events (QTE). Yoshida says that this is once again because it’s still the early game to make the battles more “cinematic” but there’ll be less as the story continues.
“As we move forward in the game and people get more used to the battle system and speed and tempo of the game, then we’re going to be removing those [QTEs]. So it’s not like we’re going to be using that all the way into the game”.
The developer points out that QTEs aren’t used as much in games due to their negative reputation however he thinks that they have a place in gaming. Here the developers used them to make the game more accessible in these early boss fights.
“You have that battle before the Ifrit versus Gardua, the Clive versus Garuda battle and while if you have the accessories on, it’s kind of an easy battle, if you don’t have those accessories on though, it can be really difficult. If you manage to get through that and on top of that, you have the next battle with Ifrit versus Garuda and you die immediately and have to go all the way back, it can be very frustrating”.
“Having that QTE in there makes it so that the battle can be a little bit more accessible to a lot of players and give them time to breathe. This gives the battles a good balance between all the action, like a roller coaster where you have Ups but also have your Downs, you have that good balance and have that flow. I think the QTE can help bring that in some instances”.
A Darker Final Fantasy World

Each new Final Fantasy takes place in a different setting with a different aesthetic and tone, and FFXVI has one of the most drastic with a darker Game of Thrones-style medieval fantasy. It’s even the first mainline Final Fantasy to receive an M-rating. We asked Yoshida about the team’s goals in creating a darker world.
“The Final Fantasy series is 35 years old, there are people like me who are turning 50 this year and have been playing the series since FF1. I am old enough to know that the world isn’t all rainbows, there are terrible things in the world. I like to believe that there’s always hope and you should always have your dreams”.
“That said, everything can’t be beautiful, and rainbows and blue skies all the time. A lot of younger people now, especially those growing up in the world now, know that that’s not the case. There are difficult topics out there, whether it be having to work or having to study or doing all these things, and younger people now have it harder”.
With this in mind, Yoshida says that he wanted to add some realism to FFXVI while still giving it the sense of hope that the series has always been known for.
“We totally understand that a lot of players out there want their fantasy more light-hearted because the real world is such a tough place. That said, we don’t want to look away from what is really happening, we want to incorporate that into our game well, but incorporating that still shows that there is still hope out there. People can still have their dreams, people can still overcome these challenges. As such, we want to have that realism in our fantasy, that’s kind of the concept that we built FFXVI around”.
Playing With AI-Controlled Party Members

Another aspect people are concerned about is that Clive is the only character you directly control in FFXVI. Every other party member will be an AI partner. When asked about it Yoshida said not to worry as the AI would not get in the player’s way or ruin their combos.
“To talk a little bit about the AI that the other party members are going to be using, that AI is basically there because we want the Hero – Clive to be able to focus on what he’s fighting. The AI will not fight what the Hero is fighting and will let the player be the hero. Their AI is there to take care of the other guys so that those guys don’t get in Clive’s way when he is fighting the main person. They’re there to support you and not ruin your combos.
“And now you’re probably wondering, “Ok, they [the AI] take care of the guys Clive isn’t fighting, but what happens if there’s only one, do the other party members just stand around?” No, they will fight. We have programmed them to make sure that they don’t get into Clive’s way so that they’re not going to be using abilities that maybe knock down an enemy. We programmed it in a way that Clive is going to be the main focus and not ruin any of Clive’s combos”.
Yoshida says it may sound a little complicated however large strings of combos won’t be required to beat the game, although those invested can still pull them off. Regardless, it sounds like AI part members won’t be an issue in FFXVI.
What Are The Side Quests Like?

Our last big question was about the game’s sidequests. We didn’t get to play through any of them in the demo but Yoshida was kind enough to give us an overview of how they work in the game. According to the director, sidequests will be available from the central hub in the gamer called ‘The Hideaway’.
“In the demo you played, you saw Clive was with Cid. It turns out through the story, Clive meets Cid and Cid has his own little organization in a place called The Hideaway. Clive becomes part of The Hideaway. That becomes a Hub for all of the action and the story that happens in the game. Clive will be in this Hub and go out on a quest, find out something, and will return to the Hub once it’s done, rinse and repeat”.
“There are also many types of NPCs, people that are living in The Hideaway. There are scholars, doctors, and biologists who are trying to figure out how to survive in this world. By interacting with these NPCs, quests will become available, quests where Clive can learn more about the world. He can learn more about the people in The Hideaway, or maybe Clive can upgrade his bag to hold more potions, things like this”.
The sidequests won’t just be about Clive, however. Yoshida says that players will be able to experience the story of several NPCs as they journey through different sidequests. He also says that there will be a ‘Hunt Board’ run by a Moogle in the game where players can take hunting missions for different monsters and get a reward for defeating them.
How long is Final Fantasy XVI

The media talk ended with Yoshida describing the total length of Final Fantasy XVI. Here’s what he had to say:
“If you only play through the Main Scenario Quest from the beginning till the end, watch all the cutscenes, and never die once, it’s about 35-37 hours total. If you add to that, all of the side quests, you make all of the recipes, all of the things from the blacksmith, upgrade all your weapons, and kill all of those notorious monsters, then we’re talking about 80 hours total”.
It sounds about the standard size for a modern RPG which tends to be around 30-40 hours for the main story and a bit longer for sidequests.
Closing Thoughts

Naoki Yoshida ended the interview by thanking everyone for attending the media tour, we should also be thanking him however, it’s great to hear so much new information on Final Fantasy XVI right from the director himself.
With how much each new Final Fantasy game has to live up to, it’s great to see Yoshida so understanding of the different portions of the fanbase and considerate of the concerns over the new action-oriented battle system. It reminds me a lot of how he’s been handling FFXIV. A lot of FF fans said they didn’t want to play an MMO however the game has included numerous features to bring in fans of traditional Final Fantasy like the fact that almost all of it can be experienced in single-player. FFXIV often gets described as being a Final Fantasy game first and an MMO second, and I think that same idea went into FFXVI and its action RPG system.
Either way, Im excited to see what the next chapter in the ever-changing Final Fantasy series has to offer.
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Disclaimer: Contents shown on the screen are from a special version made for media to experience, and contents may differ from the final version.
If you want to see more about Final Fantasy XVI’s action-packed gameplay, check out our video preview:

Final Fantasy XVI will launch on the PS5 on June 22nd, 2023.

Final Fantasy XVIPublisher: Square EnixDeveloper: Square EnixRelease Date: 2023-06-22PlayStation 5
The 16th standalone entry in the legendary Final Fantasy series marks a darker turn for the RPG franchise, with a complex tale of revenge, power struggles, and unavoidable tragedy.
Final Fantasy XVI reimagines the series' iconic summons as Eikons. These deadly creatures are housed within Dominants, men, and women who inherit their immense power at birth - whether they like it or not.
Play as Clive Rosfield, First Shield of Rosaria, and guardian of his younger brother Joshua, the Dominant of the Eikon Phoenix, in this epic action RPG from a team of Final Fantasy veterans.

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Tags: Final Fantasy XVINaoki YoshidaSquare Enix


Contending Tides – Genshin Arena Challenge

A brief look into Genshin Impact‘s next mini event, Contending Tides, has been posted on the official forums.

During this event, Travelers can participate in challenges at Dadaupa Gorge’s Meaty Arena and earn Primogems and other rewards by completing challenges at various difficulties.

Running from 2 April 10:00 to 12 April 03:59 server time, players will need to be Adventure Rank 20 or above to begin Contending Tides. The details are given as follows:

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Starting from the first day of this event, a new challenge with three difficulty levels will unlock every day. Travelers can select the difficulty at which to attempt a challenge. Completing a challenge at a higher difficulty will also automatically clear any lower difficulties.
Each challenge has up to three completion criteria. All criteria must be fulfilled to complete the challenge.
Each challenge will enhance certain abilities. Pay attention to the bonus effects and use them to maximize your advantage.
Changing your World Level will not affect the difficulty of event challenges.

It works pretty similarly to domain challenges and/or mini abyss with the pseudo blessings of the abyssal moon. Check out our overview of the event with all the challenges you can face here.
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 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Project Kavvaii Lunetide Announced With Two New Vtubers

Project Kavvaii, AirAsia’s branch of Vtubers which started with Aozora Kurumi has announced the second generation Lunetide, with two new Vtubers debuting under the label.

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Lunetide consists of two new Vtubers, who will be debuting under the Project Kavvaii label this weekend.
These members are Airi Gwynevere, who debuts April 23rd at 8pm, as well as Mikazuki Mai, debuting the following day at the same timeslot.
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AirAsia has confirmed that both Gwynevere and Mai were selected from the open auditions for Project Kavvaii, in their quest to recruit more virtual idols in the Asean reasons.
“We are very happy with how our first virtual idol, Aozora Kurumi has taken off one year into airasia Super App’s content streaming journey”, says Rudy Khaw, Group Chief Brand Officer for airasia SuperApp. “Our long term goal is to have Project Kavvaii develop into a virtual talent arm that provides entertainment and engagement opportunities for fans, brands and communities. We remain steadfast in our stand that people consume online content differently today, and we want to push the envelope of innovation to stay relevant with online communities and market trends”.
“Surely, both Gwynevere and Mai will be great additions to Project Kavvaii’s virtual idol talent pool as they livestream gameplay, music and chats”, Khaw adds. “So don’t miss out on Gwynevere’s debut on 23 April, as well as Mai’s debut the very next day 24 April on their respective YouTube channels”.

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NEO: The World Ends with You drops their beat on Steam Today

Square Enix has announced that NEO: The World Ends with You is now out on Steam.

The game is also available on a 25% discount right now and the offer lasts until October 26th.

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A brief description for NEO: The World Ends with You on their Steam page reads as follow:
“Only the possibility of you can change our fate” Rindo comes to the grim realization that his life is on the line when he is forced to compete in the so-called “Reapers’ Game.”
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Purchasing the game on Steam will also reward you with a bunch of in-games items such as the Legendary Threads Set and The Reapers Game Survival Set.
Details on the two set is as follows:
Legendary Thread Set

Legendary Headphones: Greatly increase Item Drop Rate
Legendary tank Top: Greatly increase Attack
Legendary Shorts: Shortens the duration the wearer is knocked down
Legendary Sneakers: Increase movement speed during combat
Legendary Music Player: Enormously increase HP

Reapers’ Game Survival Set

Pin: UFO Rescue: Hold the button to slowly restore your team’s HP
Threads: Virupaksa Hoodie: Greatly increase HP
CD: Twister (NEO Mix): Adds this song as a main menu music option

Their Steam page has also listed down the system requirements for the game such as:

                                        Minimum

                                        Recommended

                                        Operating System

                                        Windows 10 64-bit

                                         Windows 10 64-bit

                                        Processor

                                        AMD A8-5600K / Intel® Core™ i3-3210

                                        AMD A8-7600 / Intel® Core™ i3-3210

                                        Memory

                                        6 GB RAM

                                        8 GB RAM

                                        Graphics

                                        AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 750

                                        AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 950

                                        DirectX

                                        Version 11

                                        Version 11

                                        Storage

                                        15 GB available space

                                        15 GB available space

                                        Additional Notes

                                        30 FPS @ 1280x720

                                        60 FPS @ 1920x1080

NEO: The World Ends with You is an action RPG by Square Enix and h.a.n.d and is the sequel to The World Ends with You. The game was initially released on PS4 and Nintendo Switch in July 2021 and later on Microsoft Windows in September 2021.
You can check out our review of the game on the Nintendo Switch if you want to know more about the game.

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Tags: h.a.n.d. Inc.NEO: The World Ends With YouSquare Enix


HunterxHunter: Arena Battle beta test and pre-registration starts!

Last week, we covered up that TV series anime, HunterxHunter, will be having their own mobile game, HunterxHunter: Arena Battle! The second website of the countdown for the game has been set and the website of the game has opened. Let’s take a look inside! Here is a trailer of the opening movie for the game.

HunterxHunter: Arena Battle is a card battle game where you get to control 30 cards in one deck and fight against other players. There is 2 type of card which is character card and action card. A character card is a card where you can use that character’s abilities! Meanwhile, the action card is a cards that have effects and can only be used once per turn.

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There will be various game mode available in the game. First, there is Dojo mode where you can practice the game with an AI. There is also Rank Match where the Rank system will follow the ranks just like in the anime. From the lowest rank to highest rank: Amateur Hunter, License Holder, Professional Hunter, One Star Hunter, Two Star Hunter and Three Star Hunter. Then, there is a Free Match where you just randomly assigned to another player in a casual match. You can also create a room  and invite your friends to have a match against them!

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Currently, DeNA is searching for the recruits for the Beta Test for HunterxHunter: Arena Battle. However, this Beta Test is only available for iOS playes. The recruitment period will start from September 2nd till September 5th. The acceptance for the application will be decided by lottery. If you are still interested, you can apply for the recruitment application here. Besides that, the game is also up for pre-registration. You can pre-register for the game through Twitter and Line. There will be a per-registration as well when a certain amount of players pre-registered for the game:
-10,000 players: Action Card
-30,000 players: 3000 Hunter Coins
-50,000 players: A Killua Voice Line In-Game
-100,000 players: Hisoka Character Card
-150,000 players: 6000 Hunter Coins
-200,000 players: SS limited gatcha ticket

HunterxHunter: Arena Battle will be available in iOS and Android. There is no announcement for the global release yet. Visit their official site to know more about the game. Stay tune with us when more information is released!

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Tags: AndroidBeta TestDeNaHunter X HunterHunterxHunter: Arena BattleiOSPre-registration


“MEMES”, AI Digital Entertainment with WFS and Preferred Network

WFS has announced an AI mobile application, dubbed as “MEMES”, to be developed jointly with Preferred Networks. The expected release date for the application is summer 2021. Preferred Networks is involved in deep learning research, and together with WFS, “MEMES” is meant to create a new form of digital entertainment in conjunction with AI / Artificial Intelligence.

The official website and Twitter have been opened, revealing details about the production staff. The key visuals are by Yuugen, who has designed characters for the Atelier series, scenario writer Naoko Sato – Siren, Gravity Rush – with music by Kan Inoue, of WONK. Hayato Sumino of Cateen and singer kiki vivi lily have also contributed their performances.

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“MEMES” is intended to evolve as you interact with the program, as the use of AI and deep learning would imply, for a new form of entertainment. This can probably be taken as the next step in chatting with an AI, like conversational chatbots you can look up online, or maybe even like a smart assistant like Alexa, Siri or similar. We’ll have to see if this is practical enough to catch on as technology continues to advance, much like how AR slowly gets more ubiquitous.
You can check out the official website here, and the official Twitter here.
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via 4gamer

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Tags: MEMESPreferred NetworkWFS


Two new original characters in The Saga of Tanya the Evil mobile game!

Studio Harvest’s upcoming mobile game The Saga of Tanya the Evil : Battle of Magicians  (幼女戦記 魔導師斯く戦えり) reveals two new original characters being added into the game.

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– Anime Summary –
A quick summary of the anime The Saga of Tanya the Evil, an atheist Japanese salaryman was murdered by one of his subordinate after being fired by the salaryman. After being confronted by an entity who claims to be “God”, the salaryman disbelieves in its existence and criticizes the entity through facts and logic and mockingly terms it as “Being X”.
Furious by it, the entity then reincarnates the salaryman into a hellscape world full of war. Being X then states that if the salaryman either does not die from a natural death or refuses to have faith in it, his soul will then get sent to hell. Being forced into the war, the salaryman hopes to reach a high enough rank possible to remain as far away from the battlefield.
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– Game Summary –
The mobile game features an RPG genre where players can form a team of 5 to engage in magic battles. Players can form familiar characters from The Saga of Tanya the Evil series. These characters wield different weapons to have different advantages in specific positions.

The first new original character being added to the game is:
Nicole von Lebenstein (Grenadier)

Nicole came from a noble family but had to join the military as a member of the 203rd Air Mage Battalion to revive her family’s name who fell in straitened conditions. Although she has been training in the snowy mountains for a month in the battalion, she still remains in a shallow relationship with the other team members.
The next new original character is:
Christina Pringsheim (Jammer)

Christina is a veteran soldier from the former Army, who also served as a training instructor. She was retained as a Magician for her magic talents. She is considered to be one of the most experienced soldier in the 203rd Air Mage Battalion. While she is self-restrained and faithful to the commands of her superiors, she is also a heavy drinker and absolutely hates insects.
Players will also get pre-registrations rewards by following the official Twitter, adding LINE friends, or by entering your email address to the official website. The pre-registration rewards are as follows:

50,000 players: Coins for 3 times gacha
100,000 players: Coins for 5 times gacha
150,000 players: Tanya (Grenadier)
200,000 players: SS Grenade (C Tanya)
250,000 players: Coins for 7 times gacha
300,000 players: 11 times gacha tickets which guarantees 1 SS weapon

For more information, players can check out their official Twitter account.

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Tags: AndroidiOSNewsThe Saga of Tanya the Evil: Battle of Magicians


New HyperX Predator Memory Modules: up to 256GB

Kingston Technology‘s gaming division, HyperX, is releasing new and updated speeds and capacities for the HyperX Predator DDR4 RGB and HyperX FURY DDR4 RGB memory modules and kits. These are memory modules designed to pass rigorous certification test procedures and are Intel XMP certified and AMD certified Ready for Ryzen.

HyperX Predator DDR4 delivers fast frequencies and low latencies with speeds up to 4800MHz and latencies from CL12 to CL19. Predator DDR4 utilizes a black aluminum heat spreader and matching black PCB to complement the look of the latest PC builds. Predator memory is available in 8GB, 16GB and 32GB single modules and in kits of two, four, and eight.

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“We are excited to expand the HyperX Predator DDR4 and FURY DDR4 families of products to offer PC enthusiasts more options to choose from when building a PC.”
“Ideal for users who want high-performance, stylish memory upgrades, these new models offer users faster speeds and higher capacities with maximum reliability for a minimal investment.”
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HyperX
FURY DDR4 is a cost-effective, high-performance DDR4 upgrade option for the latest gaming platforms or motherboards on the market. FURY DDR4 offers Plug N Play at 2400MHz and 2666MHz, which enables automatic memory overclocking at standard DDR4 1.2V settings and features a low-profile asymmetrical heat spreader design. HyperX FURY DDR4 is available in 2400MHz to 3733MHz with latencies from CL15 to CL19. FURY DDR4 is available as single modules from 4GB to 32GB and various kit configurations from 16GB to 128GB.
The RGB memory modules for both the Predator and FURY DDR4 lineups feature stylish black heat spreaders and dynamic RGB lighting effects utilizing HyperX’s patented Infrared Sync technology to provide synchronized lighting effects.  HyperX NGENUITY software is available to customize the RGB settings.
Recently HyperX achieved two memory frequency milestones, reaching 6600MHz (2 DIMM configuration) and 6638MHz (1 DIMM configuration) on an ASUS ROG MAXIMUS 12 APEX motherboard.

Availability
HyperX Predator DDR4 and FURY DDR4 modules are 100 percent factory tested at speed and backed by a lifetime warranty. HyperX Predator DDR4 and FURY DDR4 modules are available through HyperX’s network of retail and e-tail outlets. For more information on HyperX DDR4 and global availability, please visit the HyperX Memory webpage.
HyperX Predator DDR4 Family Specifications:
Capacities
Singles:    8GB, 16GB, 32GB
Kits of 2:  16GB, 32GB, 64GB
Kits of 4:  32GB, 64GB, 128GB
Kits of 8:  128GB, 256GB
Frequencies 2400MHz, 2666MHz, 3000MHz, 3200MHz, 3333MHz, 3600MHz, 4000MHz, 4266MHz, 4600MHz, 4800MHz
Latencies CL12, CL13, CL15, CL16, CL17, CL18, CL19
Voltage 1.35V, 1.4V, 1.5V
Operating Temperatures 0°C to 85°C
Dimensions: 133.35mm x 42.2mm
HyperX Predator DDR4 RGB Family Specifications:
Capacities
Singles:    8GB, 16GB, 32GB
Kits of 2:  16GB, 32GB, 64GB
Kits of 4:  32GB, 64GB, 128GB
Kit of 8:   256GB
Frequencies 2933MHz, 3000MHz, 3200MHz, 3600MHz, 4000MHz, 4266MHz, 4600MHz
Latencies CL15, CL16, CL17, CL18, CL19
Voltage 1.35V, 1.4V, 1.5V
Operating Temperatures 0°C to 70°C
Dimensions: 133.35mm x 42.2mm x 8.3mm
HyperX FURY DDR4 Family Specifications:
Capacities
Singles:    4GB, 8GB, 16GB, 32GB
Kits of 2:  8GB, 16GB, 32GB, 64GB
Kits of 4:  16GB, 32GB, 64GB, 128GB
Frequencies 2400MHz, 2666MHz, 3000MHz, 3200MHz, 3466MHz, 3600MHz, 3733MHz
Latencies CL15, CL16, CL17, CL18, CL19
Voltage 1.2V, 1.35V
Operating Temperatures 0°C to 85°C
Dimensions: 133.35mm x 34.1mm x 7.2mm
HyperX FURY DDR4 RGB Family Specifications:
Capacities
Singles:    8GB, 16GB, 32GB
Kits of 2:  16GB, 32GB, 64GB
Kits of 4:  32GB, 64GB, 128GB
Frequencies 2400MHz, 2666MHz, 3000MHz, 3200MHz, 3466MHz, 3600MHz, 3733MHz
Latencies CL15, CL16, CL17, CL18, CL19
Voltage 1.2V, 1.35V
Operating Temperatures 0°C to 70°C
Dimensions: 133.35mm x 34.1mm x 7.2mm

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Tags: HyperXKingstonKingston Technology


Goblin Slayer: The Endless Revenge to end service

Goblin Slayer: The Endless Revenge announces it will end service on 25 December 2020, just about a year since the game launched. If you missed out on knowing what the game was, it wasn’t that big of a loss. You can read our impressions on the game here.

Simply put, the game was essentially a Fruit Ninja clone, except with the titular goblin slayer and the fruits were goblins instead. It sure did have its typical gacha trappings, with seasonal versions of characters available to obtain. They did have the addition raids, but the core gameplay wasn’t the most appealing out there, to put it lightly.

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In any case, it’s surprising Goblin Slayer: The Endless Revenge managed to last almost a year before the end of service announcement for what it’s worth. If you’re still able to and would like to try out a few minutes of mindless swiping, you could give it a shot. Hopefully someone else can pick up the property and give it a game more deserving of the endless carnage it could have provided. The official website hasn’t been updated with a pop up notice about the game closing, but it’s there on the official Twitter.
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You can watch what little of the gameplay the game had below:

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Tags: Goblin SlayerGoblin Slayer: THE ENDLESS REVENGEShowgate Inc.


Miss Kobayashi’s Dragon Maid video game gets censored PS4 cover art

Fans of Dragon Maid are no strangers to censorship, with the latest issue brought up in the community being the cover art for its video game. Officially titled in English as Miss Kobayashi’s Dragon Maid Burst Forth!! Choro-gon☆Breath, the cover art for the game was under scrutiny as the PS4 version is apparently censored.

You can compare the cover art for the Switch version and the PS4 version of the game below:

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Switch cover art
PS4 cover art
Netizens have noticed that the placement of the character Lucoa (top right on the cover) has been altered in the PS4 version so that her chest isn’t in full view. Thus, many believed that Sony was behind the censorship, considering the company’s stance on censoring its video games, primarily those from Japan or Japanese releases, such as Assassin’s Creed Valhalla.
Note that the original Japanese cover art for the Dragon Maid game is identical to the English versions. This isn’t a case of the game getting censored specifically for Western audiences.
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Japanese Switch cover art
Japanese PS4 cover art
The game was already released in Japan last month on March 24. It was only recently when Aksys Games, the publisher for the English version, announced that it will be coming to the West that the censorship was brought to the attention of English speaking fans.

Miss Kobayashi’s Dragon Maid: Burst Forth!! Choro-gon☆ Breath is coming Summer 2022!
After being abducted by a cursed PC, the dragons & Miss Kobayashi must combine their powers to escape in this new #SHMUP for @PS4 and @NintendoSwitch!
Pre-order here: https://t.co/eOtbZh2lmD pic.twitter.com/Y7IsSjw9eT
— Aksys Games (@aksysgames) April 5, 2022

Users on social media have since chimed in on their thoughts regarding the censorship.

Hiding boob of anime(Kobayashi and Lucoa) character while praising realistic depictions of both sex and violence of their own IP.That is Sony as of now.A typical double standard. https://t.co/qxkGDoS5AR pic.twitter.com/ERaHj4fVIJ
— ＜レイフォース＞ (@rayforcegame) April 9, 2022

Did anybody expect better from Soyny? https://t.co/QI00RtARzz
— Smug Asuka (@smugasuka18) April 10, 2022

Miss Kobayashi’s Dragon Maid has been at the forefront of censorship as of late. The Chinese release of the anime’s second season was heavily censored, with characters’ breasts reduced in size.
Stay tuned for more information on Miss Kobayashi’s Dragon Maid Burst Forth!! Choro-gon☆Breath by following Aksys Games on Twitter.

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Tags: Aksys GamesBushiroadKaminari GamesMiss Kobayashi's Dragon Maid Burst Forth!! Choro-gon☆Breath


Genshin Impact Lantern Rite event detailed

The Lantern Rite event has kicked off for the Asia server in Genshin Impact, which will require players to clear Xiao’s character quest, “Alatus Chapter”, before it begins proper. The Lantern Rite as a whole will run until 28 February, 03:59 for the Asia server, with times to match accordingly for EU and NA. It will be in three parts:

“The Origin of the Lanterns”, until 28 February, 03:59
“Currents Deep Beneath the Lanterns” from 14 February 04:00 to 28 February, 03:59
“Light Upon the Sea” from 18 February to 28 February, 03:59

The relevant event shop will likewise also open in stages until the end of the event. Players will be able to fulfill a variety of requests corresponding to the event and gain Festive Fever, which will unlock more quests and Theater Mechanicus sections, the latter of which will require crafting Xiao Lanterns to challenge. The official forums have begun posting tips for the event, the first of which refers to the making of Xiao Lanterns:

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Lantern Fiber: from harvestable plants like Mint or Sweet Flower
Wick Material: from Hilichurl or Fatui elites
Plaustrite Shard: from ore, Geovishaps and Stonehide Lawachurls

You’ll be needing one of each material to craft the lantern.
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Well, the festival’s only just beginning, so head on over and get started!
 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


Sword Art Online Black Swordsman: Ace launches in China

The Sword Art Online franchise gets another China-exclusive mobile game title with the release of Sword Art Online Black Swordsman: Ace. The game is an MMORPG developed by Bandai Namco and published by bilibili. On TapTap, the game is currently ranked 2nd behind PUBG Mobile.

The game takes place in the VMMORPG Aincrad and follows the story of the first season of the Sword Art Online anime. Players get to relive the experience of climbing Aincrad’s 100 floors. Thankfully, unlike the anime, you, the player, won’t actually die if you die in-game.

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The game also contains gacha mechanics, letting players pull for iconic characters like Kirito, Asuna and more. To celebrate the launch of the game, Black Swordsman: Ace is offering the usual gacha game rewards for players, such as gacha tickets and premium currency. In addition, there is also a 7-day login bonus for players who log in every day.
In the meantime, we can only wait for an English version. To learn more about the game, visit its page on bilibili.
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In other related Sword Art Online news, the latest SAO movie, SAO Progressive: Aria of a Starless Night has confirmed its theatrical release in Singapore. You can read our previous article to learn more.

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Tags: Sword Art OnlineSword Art Online Black Swordsman: ACE


Hunt on with the MSI and Monster Hunter Rise bundle promotion!

With the release of Monster Hunter Rise on PC, MSI Malaysia is offering a promotion where you can redeem the standard edition of the game by purchasing eligible models. Rise has seen incredible success on the Nintendo Switch, surpassing 7.5 million units sold and growing. Don’t miss out on the fun, and one that you fans have successfully lobbied for as the game’s producer, Sunano Genki, has admitted as such.

From now until 11 February 2022, 23:59 local time, check out the special promotion page for the MSI and Monster Hunter Rise bundles here. Eligible models include:

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Gaming desktops from the Trident, Infinite and Codex series
Gaming monitors from the MAG and MPG series
Components including the motherboard, liquid cooling, power supply and PC case
Gaming chair

You can earn even more prizes by participating in the Hunters Assemble and upcoming Dancing Challenge, and leave a comment to try get an extra USD$20 for your Steam Wallet. Game keys are limited, so you might want to make your choices sooner rather than later.
You might as well prepare for the game’s upcoming Sunbreak expansion, besides making those sweet upgrades to your set up in time for Chinese New Year this 2022.
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Monster Hunter RisePublisher: CapcomDeveloper: CapcomRelease Date: 2021-03-26Nintendo Switch
The critically acclaimed action-RPG series returns to the Nintendo Switch™!

Set in the ninja-inspired land of Kamura Village, explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. It’s been half a century since the last calamity struck, but a terrifying new monster has reared its head and threatens to plunge the land into chaos once again.

Hunt solo or in a party with friends to earn rewards that you can use to craft a huge variety of weapons and armor. Brand new gameplay systems such as the high-flying ‘Wire Action’ and your canine companion ‘Palamute’ will add exciting new layers to the already robust combat that Monster Hunter is known for.

Whether it’s at home, on the go, online or offline - you’ll always be ready for your next hunt on the Nintendo Switch™!

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Tags: Monster HunterMonster Hunter RiseMSIMSI Malaysia


Tell me another story, Mama – NieR Reincarnation First Impressions

And so, NieR Reincarnation has launched in Japan! It’s time for the person with no knowledge of Japanese to muddle through a surely highly anticipated mobile title that just so happens to be also a gacha (totally not a coincidence). Well, with Yoko Taro on board as creative director and NieR Replicant ver.1.22474487139… still a while to go before it releases, it’s going to be a fun time, right?

PRESENTATION
I really do like how the game looks. On the Poco X3 NFC, the settings default to Medium quality, and I don’t see anything especially egregiously horrendous about it. The White Girl – whom you’ll more often than not see wearing a black dress instead – will run around in this honestly gorgeous world. The whole place is empty, made by mysterious architects, accompanied by fittingly somber music. A beautiful “cage”, for sure.

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The combat system is pretty much a turn-based RPG, but the way it’s done and animated, it flows like an action RPG. The gacha looks like it’s opening coffins of some sort? Unearthing the forbidden goods, sometimes with extravagant amounts of money, hur hur. The main story is fully voiced, with the storybook-like sections also narrated, which you can also skip of course. Dialogue in the sections proper aren’t. Characters have stories too, but I haven’t checked those out.
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Basically, game look and sound good please wait warmly for English release. I will say that there are uses of glitch effects, so if you happen to be sensitive to those, tread with some caution.
GAMEPLAY

As advertised, the game two distinct sections: the linear “exploration” stretches, and the battles you get involved in. Both of these can be done on auto, so you’re not left holding left or right on your screen for long periods of time. The Girl can’t run any faster though, so if you find her to be on the slow side, well, too bad about that. Combat does have increased speed. I tried to run off the side but there’s an invisible wall to prevent me from falling down, and what looked to be alternate corridors were also closed to me. I don’t think that’s a bad thing by any metric, just probably disappointing if you wanted a wide open space from the get go. You can come across black birds as you run along to tap on. Mama says she’ll give a reward, so be a good kid and listen.
Funnily enough, you can access the Mama menu as soon as the icon pops up, and she asks you, twice, about whether you really want to check out the menu. She even mentions the gacha, and I don’t have enough Japanese proficiency to accurately translate what she said, but it sure is there. Thanks for the fourth wall leaning. Anyway.
Your skills have to charge up, be it over time or when you get hit by enemies. Tap on the skills to queue them up to be used next in line, and you can build up a combo that will give a damage multiplier. There’s also the typical strengths and weakness thing, but I have no idea where the chart is located. Or maybe I skipped it. Whoops!

Both characters and weapons can be uncapped / limit broken through the use of items, and notably, not dupes. If you do have dupes, like those of weapons, feeding those to the same weapons grants some bonus EXP. You can also use the dupes to uncap, but it’s a bit friendlier with the use of other items instead.

GACHA
As for the gacha, well… the highest rarity you can get is a 4-star item, for either characters or weapons. Some weapons are tied to characters. The rates are on the lower end, with 2% for 4-star characters, and 3% for 4-star weapons that don’t come with characters. The list will show which item comes with weapons, but it sure is a Feels Bad moment if you roll a 4-star which isn’t that rate-up character you want. It’s 3000 currency per 10-roll, with no spark system in place.

In any case, from what I gather of the story, the White Girl has lost her voice, and Mama’s supporting her throughout this adventure. It’s the Girl’s “duty” to wander this place, seemingly purifying these “stories” (?) and making her way through. Sometimes she gets blocked by some barricades, so you’ll need to bring in your party to defeat the enemies that stand in your way.
We’ll see about people translating it while they wait for the official release and start drawing conspiracy theory charts with any references or hints dropped in the game to the rest of the NieR series. Wouldn’t that be fun?
 Download

NieR Re[in]carnationPublisher: Square EnixDeveloper: ApplibotRelease Date: 2021-02-18Android, iOS
The latest game in the NieR series arrives on mobile devices!

NieR Re[in]carnation is a command-action RPG for mobile devices from Square Enix and Applibot.

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Tags: applibotNieRNieR Re[in]carnationSquare Enix


MSI CES 2021 Laptop Line-Up All Sports NVIDIA RTX 30 Series GPUs

At MSI CES2021 “MSIology” event, the tech company announced a host of new laptops supporting the new NVIDIA GeForce RTX 30 series GPUs. These laptops stretch across their MSI Gaming line, running through the GE, GF and GP series as well as the Creator series.

The crowning jewel of these laptops is the new GE76 Raider, which has a 17.3-inch display customizable with either Ultra-HD or a higher-framerate Full HD display capable of 300 hz for a smooth gaming performance. It also has a special Dragon Edition Tiamat, which comes with Mesopotamian-inspired designs on its body to fully sell the fierceness of a dragon.

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Those who prefer a more subtle look can look at the GS66 Stealth, which despite its more modest appearance can still pack a powerful NVIDIA GeForce RTX 3080 Laptop GPU. Aside from its smaller display, the laptop is in many ways comparable to the flagship GE76 Raider, though with a design much more suited to those who don’t like the traditional gaming laptop aesthetic.
The specs for all the MSI CES2021 laptops are as follows:
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GE76 Raider and GE76 Raider Dragon Edition Tiamat

Display
17.3″ UHD/ FHD 300Hz/ FHD 240 Hz

GPU
NVIDIA GeForce RTX 3080 Laptop  16GN/ 3070 Laptop 8GB

CPU
Intel Core i9 10980HK

Storage
2 NVMe M2 SSD

Memory
DDR4-3200, 2 Slots upgradeable up to 64GB

GE66 Raider

Display
15.6″ UHD/ FHD 300Hz/ FHD 240 Hz

GPU
NVIDIA GeForce RTX 3080 Laptop/ 3070 Laptop/ 3060 Laptop

CPU
Intel Core i9 10980HK

Storage
2 NVMe M2 SSD

Memory
DDR4-3200, 2 Slots upgradeable up to 64GB

GS66 Stealth

Display
15.6″ UHD/ FHD 300 Hz

GPU
NVIDIA Geforce RTX 3080 /3070/3060 Laptop

CPU
Intel Core i9 10980HK

Storage
2x NVMe M2 SSD Pcle Gen 3

Memory
DDR4-3200, 2 Slots Up To 64GB

GP76 Leopard / GP66 Leopard

Display
17.3″ FHD 144Hz / 15.6″FHD 144hz

GPU
NVIDIA GeForce RTX 3070/3060 Laptop

CPU
Intel Core i7-108750H

Storage
2 x NVMe M.2 SSD Pcle Gen3

Memory
DDR4-3200 2 Slots Up To 64GB

Stealth 15M

Display
15.6″ FHD 144Hz

GPU
NVIDIA GeForce RTX 3060 Laptop

CPU
11th Gen Intel Core i7-11375H

Storage
NVMe M.2 SSD Pcle Gen 3

Memory
DDR4-3200 2 Slots Up To 64GB

GF75 Thin / GF65 Thin

Display
17.3″ FHD 144 Hz/ 15.6″ FHD 144Hz

GPU
NVIDIA GeForce RTX 3060 Laptop

CPU
Intel Core i7 10750H

Storage
(1.25″ HDD + 1 NVMe M.2 SSD Pcle Gen 3)/2x NVMe M.2 SSD Pcle Gen3

Memory
DDR4-2933, 2 Slots Up to 64GB

Creator 15

Display
15.6″ 4K UHD / FHD Touchscreen

GPU
NVIDIA GeForce RTX 3080/3070/3060 Laptop

CPU
Intel Core i7-10870H

Storage
2 x NVMe M.2 SSD Pcle Gen3

Memory
DDR4-3200, 2 Slots, Up To 64GB

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Tags: CES 2021MSIMSI Gaming SeriesMSI GE76 RaiderMSI GE76 Raider Dragon Edition Tiamat


Alchemy Stars now available worldwide

After two closed beta tests, Alchemy Stars is now available worldwide across multiple servers – Japan, Korea, SEA, Global, US and Latin America. After completing Stage 1-3, you’ll be able to obtain all the pre-registration rewards which include:

10,000: 3,500 x Nightium
100,000: 2 x Star Flare
200,000: 5 x Anonymous Gifts 1, Special Avatar
500,000: 8,000 x Nightium, 5 x Anonymous Gifts 2
1,000,000: 600 x Lumamber, Special Furniture

The pre-registration gacha character can also be redeemed accordingly. The redemption period will run until 16 July, 13:00 UTC +0.

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If you were a closed beta tester, you can enter the email you signed up to the beta with to obtain a special icon and furniture. Those who participated in the first, presumably Japan-only one are also eligible.
The game language will automatically match your phone’s language, with English being the default.
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Check out our quick guide to see which characters you should look out for!
 Download

Alchemy StarsPublisher: TencentDeveloper: TOURDOG StudioRelease Date: 2021-06-17Android, iOS
As ancient forces collide, harness the power of the Light to save the world from darkness!
A revolutionary RPG that pushes the genre to new heights of strategy and suspense presented by Tencent Games and Tourdog Studio

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Tags: Alchemy StarsTencent GamesTourdog StudioTOURDOG Works


That Time I Got Reincarnated as a Slime light novel ending in 3 volumes

According to the author’s note in the 19th volume of That Time I Got Reincarnated as a Slime light novel, the series is ending in 3 volumes. In it, Fuse, the author of That Time I Got Reincarnated as a Slime, expressed his plan to end the light novel series.

Volume 19 of the series was originally supposed to be released on October 29 earlier this year, but was postponed to the end of last month, November 30.

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That Time I Got Reincarnated as a Slime first began as a web novel by Fuse that he uploaded on Shosetsuka ni Naro, a popular Japanese website for web novels. Fuse previously expressed that he might work on side stories once the main series ends. He is also currently writing original scenarios for That Time I Got Reincarnated as a Slime: ISEKAI Memories, the series’ mobile game.
The first season of the anime aired in 2018 and ran for 24 episodes. Season 2 of the series was divided into two cours, with 12 episodes airing in January 2021, and the remaining 12 episodes airing in July 2021. A spin-off anime, The Slime Diaries: That Time I Got Reincarnated as a Slime aired in April 2021, between the two cours of season 2.
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Even though the That Time I Got Reincarnated as a Slime light novel might be ending soon, there is still a lot of content for the anime to adapt as season 2 only covered until volume 6. The series will also have an animated film coming out next year.

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Tags: TensuraThat Time I Got Reincarnated as a Slime


Counter: Side launches in Southeast Asia

StudioBside‘s Counter: Side is now available in Southeast Asia, published through ZlongGames. Players will be able to redeem all the pre-registration rewards – which includes SR Counter – Sylvia Lena Cooper and free 10 pulls – until 31 May, so definitely don’t miss out on those! You can utilize the same account for both iOS and Android, though the FAQ doesn’t specify if it applies for the PC client, available through the official website.

Counter: Side will be available in the following regions:

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App Store: Thailand, Indonesia, Vietnam, Philippines, Malaysia, Singapore, Cambodia, Laos, Burma, Brunei and East Timor
Google Play: Thailand, Indonesia, Vietnam, Philippines, Malaysia, Singapore, Cambodia, Laos, Burma and Brunei

The game supports English, Thai, Vietnamese and Chinese (Simplified) language options that you can change through the Settings menu. Minimum system requirements are given as follows:

Android: 5.0.1 or above, double cores, 2GB memory and above
iOS: iPhone 6S / iOS 12.0, 5GB memory
PC: Windows 7 / 8 / 10 64-bit, 5GB available space

For all intents and purposes, this launch is for the “open beta”, but is pretty much considered the full launch. For players outside the SEA region, there’s nothing specific regarding a global launch, but you can still opt to play this version since it’s localized in English anyway.
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Counter:Side SEAPublisher: ZlongGamesDeveloper: StudioBsideRelease Date: 2021-05-18Android, iOS, Microsoft Windows
The real world will soon be corrupted...Mankind may face extinction...
Facing the strange, twisted and threatening Counterside corruption, human was bewildered. Right now, they discover the heroes who have become Counters using the supernatural power generated by the “Watch”.
To safeguard our homeland and future, Counters must shuttle back and forth between the real world and the Counterside, to fight the Corrupted Objects!

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Tags: Counter: SideCounterSideNexonStudioBsideZlongGames


[Guide] Street Fighter 6: How The Farm Money and Find Gifts For Character Alts

Capcom’s latest fighting game Street Fighter 6 looks and plays great but I know for many people it would play even better with the alternate costumes, including that classic Cammy alt, and to do that, you’re going to need money and presents.

The Alt Costumes can be obtained in World Tour Mode by getting your bonding rank with a specific fighter to level 100. There are several ways to make your rank go up, most notably, using their fighting style and special moves in battles and fighting against NPCs that do the same. However, there are a couple of tricks to raise their rank even faster.

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The Best way to do this is by gifting specific presents to each fighter, doing this however, requires quite a sum of cash. In this guide we’ll show you how to get the money, and then where to find each present.
Farming Cash

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Farming money, referred to as Zennies in Street Fighter 6, isn’t too hard. You obtain cash after almost every fight with NPCs and enemies that are scattered throughout the overworld. Completing the main story missions and selling off unneeded items can also net you a lot of money. However, the fastest way to get paid is to play through certain mini-games.
Mini-games can be found by speaking with the affiliated NPCs and can be played through an unlimited amount of time for a good amount of Zennies. Notable ones include making pizzas, parrying basketballs, or scraping metal at the junkyard.
Getting Gifts
Gifts can be grabbed from all over the world and given to fighters to raise your bonds with them. Each fighter has one or two specific items that they prefer over the others. Here’s a list of each character’s favorite gifts and where you can find them:

                                        Fighter

                                        Gift

                                        Location

                                        Blanka

                                        Knock-Off Blanka-Chan Doll

                                        Merchant, Bather's Beach (Jamaica)

                                        Blanka

                                        Locket

                                        Reward for Lily's Friendship Mission

                                        Cammy

                                        Jellied Eel

                                        Merchant, Bather's Beach (Jamaica)

                                        Cammy

                                        Neco Acrylic Keychain

                                        Earned after Chun-Li's Friendship Mission

                                        Chun-Li

                                        Canned Herring

                                        Shopkeeper Dora (Nayshall)

                                        Chun-Li

                                        Citrus Perfume

                                        Reward for Juri's Friendship Mission

                                        Dee Jay

                                        Lukewarm Beer

                                        Merchant, Ranger's Hut (Brazil)

                                        Dhalsim

                                        Instant Curry (Ultra Mild)

                                        Shopkeeper Tsanpa (Nayshall)

                                        E. Honda

                                        Tiramisu Boba

                                        Reward for Cammy's Friendship Mission

                                        E. Honda

                                        Rubber Duckies

                                        Merchant, Colosseo (Italy)

                                        Guile

                                        Natto

                                        Merchant, Genbu Temple (Japan)

                                        Jamie

                                        Bao Bao Brother Sticker

                                        Merchant, Bather's Beach (Jamaica)

                                        JP

                                        Antique Playing Cards

                                        Merchant, Bather's Beach (Jamaica)

                                        Juri

                                        Pricey Check

                                        Reward for Manon's Friendship Mission

                                        Juri

                                        Wrench

                                        Merchant, Dhalsimer Temple (India)

                                        Ken

                                        Cookbook

                                        Merchant, Thunderfoot Settlement (Mexico)

                                        Kimberly

                                        The Answer Lies in the Heart of Love

                                        Merchant, Bather's Beach (Jamaica)

                                        Lily

                                        Celery Chips

                                        Merchant, Bather's Beach (Jamaica)

                                        Luke

                                        Red Elevator 8

                                        Merchant, Bather's Beach (Jamaica)

                                        Marisa

                                        Cold Tomato Soup

                                        Merchant, Fete Foraine (France)

                                        Manon

                                        Beaujolais

                                        Merchant, Bather's Beach (Jamaica)

                                        Manon

                                        Commemorative Medal

                                        Reward for Zangief's Friendship Mission

                                        Ryu

                                        Classy Confectionaires

                                        Earned during the Side Quest Monk Without a Cause

                                        Ryu

                                        Instant Soba

                                        Shopkeeper Udon (Metro City)

                                        Zangief

                                        Weights

                                        Reward for Marisa's Friendship Mission

                                        Zangief

                                        Wooden Bear

                                        Merchant, Barmaley Steelworks (Russia)

Giving them an item they actually like will cause their rank to go up by 5 levels, making them the most ideal way to raise the character’s bond with you to level 100. This means that you’ll need to give the fighter the specific present 20 times.
As you can see some items require you to finish another character’s friendship mission while others can be bought at different shops around the world. You want to focus on the latter since it’ll take less time. Grind up the money, get the item, gift it to them and you’re good to go.
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Street Fighter 6 is available for PS4, PS5, Xbox Series X|S, and PC.

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Tags: CapcomStreet FighterStreet Fighter 6


New Digimon Project “VB” Teased

It’s a great year to be a Digimon fan. Today Bandai teased a big announcement for the Virtual Pet franchise, with more news set to come on 7th December 2020.

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They did this via a new website, with a Digi-Egg on the front. Clicking it will not cause it to hatch, although the shell will crack as if it was about to.
The website also gives the aforementioned date for the big announcement, giving no further info.
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According to the Facebook page, the project is codenamed “VB”. Given Digimon’s love of weird names “VB” could mean anything, so it’s impossible to speculate what the news could be about.
Given the teaser site uses the toy.bandai URL, it’s hard to not assume this might be Digimon going back to its roots, possibly releasing another virtual pet design. Considering how they’ve been doing re-releases of the classic Digimon Virtual Pets, it’s not too far of a stretch to think we’d be getting something similar.
The Digimon franchise has done pretty well for itself, depsite its premise being very Y2K. The original anime, Adventure 01 has gotten multiple sendoffs including a series of “all grown up” movies, as well as a retelling of 01 complete with new artistic liberties.

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Tags: BandaiDigimonDigimon VB


GamerBraves Newsletter vol. 79 – Hi-Fi Rush And The Art Of The Shadow Drop

This week at the Xbox and Bethesda Developer Direct Showcase, Tango Game Works announced Hi-Fi Rush a new rhythm-based action game with a slick comic book art style and tight hack ‘n slash gameplay, and when can you play it: right now.

Hi-Fi Rush was shadow-dropped, which means it was released at the same time it was announced with no prior marketing or build-up, and even without these common necessities for a video game, it was a huge hit. This is especially surprising as shadow drops are incredibly risky.

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An important part of any marketing of any product is the communication period between reveal and release. This is the time when the publisher needs to tell the audience what the game is and why they should care. It’s an essential part of marketing a game that can really make or break a game. A shadow drop means that game will not have any pre-release marketing to help sell the concept to the consumer, relying almost purely on word of mouth.
Not a lot of games could pull this off, but Hi-Fi Rush did, and you can find out how by subscribing to our newsletter. You can read the full article for free just by putting your email address in the box below:
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Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week.

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Tags: Hi-Fi RUSHSega SaturnXboxXbox Game Pass


Sword Art Online: Alicization Lycoris teases its next major DLC

In a new promotional video, Sword Art Online: Alicization Lycoris briefly teased its upcoming major DLC, Blooming of Forget-me-not. You can watch the promotional video here:

While the video is in Japanese, players should be able to recognise the gameplay changes featured in the video. The first part of the video highlighted the changes that were made during the version 1.3 update which arrived recently. It also showcased some of the upcoming changes in version 1.4 of the game.

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The video also revealed other additional upcoming content for the game. The Gleam Eyes, one of Kirito’s most dangerous enemies back in season 1 of Sword Art Online will appear as a Raid Boss. In addition, the video also briefly revealed Silica’s new Divine Outfit, Dagger and Finisher animation. Furthermore, a new arena mode where players can challenge incredibly difficult boss enemies is coming to the game.

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Besides that, Strea and Philia, two original characters from the Sword Art Online gameverse, will be joining the game as companions in the future.
Finally, towards the end of the video, we can see a brief teaser for the upcoming paid DLC expansion of Sword Art Online: Alicization Lycoris. Titled Myosotis in the Japanese version of the game, its English name is Blooming of Forget-me-not.
You can learn more about the game on Bandai Namco Entertainment’s website.

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Tags: AquriaBandai Namco EntertainmentSword Art OnlineSword Art Online: Alicization Lycoris


Just Dance teams up with Reebok to encourage fitness

Just Dance and Reebok are flexing their new cooperation as they created a new exclusive map in Just Dance in an effort to promote fitness. Featuring a punchy routine that mixes vintage dance styles and today’s latest trends, the map was inspired by both brands’ focus on driving healthy fitness

Whether they want to exercise alone or in group, both Just Dance and Reebok connect with consumers by encouraging everyone to stay active and keep fit. The partnership highlights the power of connection and the bonds that can be formed through fitness while recognizing the many benefits health and wellness bring to individuals and communities around the world.

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According to Laurent Fricker, Reebok Senior Director Product Footwear.
“The gaming and sporting goods industry have a lot in common when it comes to values and goals – innovation, creativity, exploration, performance, and the desire to connect with the Gen Z audience. Staying true to our brand purpose of ‘Life Is Not A Spectator Sport’, we decided to partner up with Just Dance to promote our common goal towards human movement and wellness. We are excited, and we look forward to hearing what our audience has to say about this fun and engaging collaboration.”
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Created in close collaboration with both brands, the map features a new track by the Puerto Rican hit duo Domino Saints entitled “My Way”, which encourages people to discover their own path to fulfilling their potential. The four coach avatars, dressed head-to-toe in Reebok, challenge players to hit the right moves and reach their fitness goal.

Matthew Thomkinson, Just Dance Creative Director said:
“The collaboration with Reebok was a natural fit for us. Both brands are truly rooted in everyday life, with elements from pop-culture and fashion, and not restricted to video games or sport in any way. We are thrilled to have been given the opportunity to work with such a lifestyle brand and we love the punchy and fresh choreography!”.
Fans and followers can participate in a TikTok challenge that will be launched to support the brands’ goals around fitness. As part of the challenge, people of all ages will be encouraged to show how they celebrate every achievement, whether big or small, with their best dance move this holiday season and beyond.
For more updates, follow Ubisoft’s Facebook page.

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Tags: Just DanceJUST DANCE 2022ReebokUbisoft


Planescape: Torment Enhanced Edition announced for mobile

Canada-based game developer Beamdog has just announced Planescape: Torment Enhanced Edition for Android and iOS, as well as other platforms including the PC and Linux.

Planescape: Torment Enhanced Edition is being optimised for 4K Ultra HD screens, where the remaster work also extends to its soundtrack too. In addition to an improved user interface, , Chris Avellone, the game’s original developer, will curate the extra features which will be implemented into the game

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If you are a fan of RPGs, this is definitely one to try if you have never tried it before. With over 50 hours of gameplay you will be very much pre-occupied with Planescape: Torment Enhanced Edition. No firm release date has been provided by Beamdog, other than it “coming soon.”if
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Tags: AndroidiOSPlanescape: Torment Enhanced EditionRPGSteam


Lapras and Yamper Wrist Plushies Open For Pre-Order

Village Vanguard is now accepting pre-orders of the Pokemon Fluffy Ude Makura Lapras and Yamper plushies on their online store.

They are scheduled to release in late January to early February for Lapras and mid to late April for Yamper. They are both priced at 2,420 yen or 89 ringgit.

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These wrist plushies can be used to rest your arm when using a mouse on the computer. They’re very soft and very cute, creating a soothing effect while using them.

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Lapras is the Transport pokemon, duel water, and ice type that first appeared in gen 1. It’s well known for being a popular pokemon to surf on across the water. Ash even had a Lapras in the Pokemon anime for a while.

Yamper is the puppy pokemon. It is an electric type of pokemon introduced in the eighth generation of pokemon. It is based on a welsh corgi, the type of dog famously kept as a pet by Queen Elizabeth II, fitting as the main region of Gen 8, Galar, is based on the UK. It evolves at level 25 into the pokemon Boltund.
The size of the Lapras plushie is 210 x 170 x 185mm, while the Yamper plushie is 160 x 250 x 135mm. They should fit perfectly around your wrist for maximum comfort.
Would you like Lapras or Yamper plushies to rest your wrist on as you work?
The latest game in the Pokemon series, Pokemon Legends: Arceus will be released for the Nintendo Switch on the 28th of January 2022. Neither Lapras nor Yamper has been confirmed to be appearing in the game.

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Tags: NintendoPokemonThe Pokemon Company


Kazuma Kiryu Gets Smol in Super Monkey Ball

Yakuza protagonist Kazuma Kiryu is making a chibified guest appearance in Super Monkey Ball: Banana Mania.

According to Sega, Kazuma will be an unlockable character in Super Monkey Ball that you can obtain through playing the game normally.

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They have also confirmed that Sonic, Tails, and Beat from Jet Set Radio will also be appearing as playable characters.
Each character has slightly different collectibles to collect as they go through the course. Sonic and Tails grab rings, Beat grabs spray paint and Kazume grabs Staminan X.
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Super Monkey Ball and Yakuza are actually made by the same developer Ryu Ga Gotoku Studio and both are directed by Toshihiro Nagoshi. In this regard the crossover makes sense.

Nagoshi working on Super Monkey Ball vs working on Yakuza
With all these famous Sega characters getting guest roles in the game, many are joking that this game will be Sega’s Smash Bros are at least a follow-up to Sega All-Star Racing. It does make you wonder who else Sega could squish into a capsule ball.
Super Monkey Ball: Banana Mania is a collection that remakes the first three home console games in the series. It will also feature new content including a new story mode and updated gameplay mechanics. It will be available for PS4, PS5, Nintendo Switch, PC, Xbox One, and Xbox Series X and will release on October 5th.
Yakuza is a long-running popular Sega franchise. You can find out more about it in our review of its latest entry, Yakuza Like a Dragon.

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Tags: Ryu ga Gotoku StudioSEGASuper Monkey Ball: Banana ManiaYakuzaYakuza: Like a Dragon


Blue Archive Global: Bunny Chasers on Board!

Blue Archive Global is celebrating their half anniversary with the Bunny Chasers on Board story event. Bunny-themed characters and a roadmap for the events to come.

The Cleaning and Clearing members board a cruise ship to chase down the White Rabbit, the Millennium Science School’s resident troublemaker. Disguised as Bunny Girls, help them pursue their target with the accompanying event story, quests and challenges. Exchange chocolate coins, bunny stickers and boarding passes in the event shop for a variety of rewards including Intact Phaistos Disc, Superior Tactical Training Blu-ray, Asuna’s Eleph and more.

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Neru and Karin are on-duty Bunny Girls, with Neru being a Tank with an Explosive Attack Type with mobility and barrier EX skill, and Karin a Mystic Dealer whose EX skill deals damage to enemies in a fan-shaped area.
Do check out the Blue Archive celebratory website for the content following Bunny Chasers on Board here. Some of these include:
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10 May: 2nd Week of May Event, 800 Pyroxene Gift
17 May: Asuna (Bunny), Vol 3. Eden Treaty Ch. 2 Episode 1 – 9, 1200 Pyroxene Gift, additional 600 Pyroxene Gift and Merch Bundle raffle, free wallpapers and digital notes for 0.5 Anniversary
~23 May: 4th Week of May Event, 1200 Pyroxene Gift
31 May: Natsu and Mari, Exclusive Weapon update, Vol 3. Eden Treaty Ch. 2 Episode 10 – 20, 1200 Pyroxene Gift

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Blue ArchivePublisher: Yostar Inc, NexonDeveloper: NAT GamesRelease Date: 2021-02-04Android, iOS
You have been appointed as an advisor to the Federal Investigation Club, Schale, located in Kivotos. It's a huge academy city where numerous academies are clustered together.
Resolve the endless incidents that occur in Kivotos with charming allies full of personality, and build special memories with them!

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Tags: Blue ArchiveNAT GamesNexon


Arcane Act 1 Review – All primed up for the big bang

Here we go, reviewing the first act of Riot Games‘ and Fortiche Production‘s production of Arcane, an animated series based on League of Legends currently available on Netflix. I am going in completely blind, and have basically zero knowledge of League because I’m in the filthy Dota 2 camp. Still, I do enjoy tuning in to the competitive seasonal leagues if they’re on, but that’s besides the point. Let’s get to it.

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PRESENTATION
I don’t believe Riot has ever “missed” with regards to their visuals, and Arcane meets that expectations. At a rough average of 35 minutes per episode, this 3-episode structure is a little longer than some may expect when it comes to an animated show. The time isn’t somehow a bad point, it’s just to inform you to prepare a time slot to enjoy the spectacle. The show’s art style is instantly recognizable as League‘s regular offerings, and details have not been spared during the dramatic slow-mo’s, ugly crying, spread of viscous liquids and bombastic explosions.

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Sitting back for the ride featuring characters I barely know was an enjoyable one, as the colours washed over me, performances of the voice actors adding life and sound effects adding emphasis. One vague thought I had was if pop songs are canon in this universe, and also that I’ll probably be looping the opening. I don’t find any fault in the visuals, so even if you’re completely ignorant, you can still enjoy whatever’s happening on screen.
STORY
Bad stuff has happened at some point in the past, with bodies all around, children orphaned, you know the stuff. With the opening moments not being voiced, you’re left to process the carnage on your own.

The longer episodes work well in Arcane‘s favour, as there are several threads you can follow up on. I’m sure this will make much more sense to those more familiar with the game’s overarching lore, while I’m left vaguely recognizing the various characters who are or will be featuring in their own future works. The uptown of Piltover is blue, white and gold, and Science, as we follow four street urchins breaking into some dude’s lab. In trying to escape, we learn the explosive power of some pretty blue crystals and their problems only escalate from there. The bubblegum sisters – Vi and Powder – along with Mylo and Claggor don’t get to enjoy their spoils, as Powder flings the goods into the river when she gets cornered by a fellow “ne’er-do-well”. They pretty much slink back to their home in the Lanes, one bathed in a green glow in comparison to the bright topside.

As it turns out, the lab belongs to Jayce the magitek-wannabe guy. Since he’s studying how to harness magic, and the powers-that-be say no bueno, he at least manages not to get exiled and obtains depression instead. All things considered, the politics of the upper level almost seems less complicated than the Lanes beneath, with the mad scientist Silco up to his own shenanigans in his creepy little factory lab. I’m all for papa Vander trying to keep some semblance of stability before it all comes crashing down on them very soon.

I want to try avoid spoilers in this section since 3 episodes is relatively quick enough for you to go through on your own. What I can say is that it is quite a compelling watch because of how it looks alone. With regards to finding a storyline I’m interested enough to follow, I’m not so sure. I must stress the story isn’t bad. The characters’ actions and motivations are understandable, the pacing is fine. I’m simply not well versed enough to realize what I should look out and be excited for in this “setting up” arc besides making the proper exclamations at key moments. The “main story” isn’t apparent to me, but the stakes are introduced for me to ponder on until then.
CLOSING THOUGHTS

Did I enjoy Arcane‘s opening act? Yes. Will I watch more? Sure. Maybe it’ll be better as a binge watch series for complete newbies, so that the plot threads remain fresh and recognizable. The cliffhanger and teaser for the time-skip does nothing for me, at least. The show is definitely a treat to watch, because nice art, colour palette and compelling performances.
Here’s to you fans going absolutely wild over the show.

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Tags: ArcaneFortiche ProductionsLeague of LegendsNetflixRiot Games


Tencent teases Fairytail official mobile game, pre-registration now up

We got a good news for the Fairytail fans! Officially authorized by Kodansha, Morefun Studio (under Tencent) is currently developing a mobile game based on the famous manga and anime series Fairytail. Titled “妖精的尾巴：魔导少年“ in Chinese, the Fairytail official mobile game will be a turn-based MMORPG and you can now pre-register on their official site.

The Fairytail mobile game will be featuring the original storyline and sound cast from anime. You will be able to create your own character from the 4 classes available, then summon the iconic characters from Fairytail to fight along your side.

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Not much information on the release schedule is available yet, you can visit their official website for more details on the gameplay and characters. Would you play it? Tell us your opinion below!

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Tags: AndroidFairytailiOSKodanshaMobileMorefun StudioTencent


Genshin Impact Vision Jewelry Wins MUSE Awards

Singapore-based company Vector Gems has been awarded the Platinum Award at the Muse Creative Awards this week for their stunning work on jewelry based off of the Vision from Genshin Impact.

Image credit: Vector GemsImage credit: Vector Gems
They’re not available for sale yet, but this jewelry is made to look like the game’s Visions– powerful gifts from the game’s archons that bestow characters with elemental powers.

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While the in-game Visions tend to be big enough to fit in the palm of your hand, these are a little more subtle- the two prototypes shown measure about 28-29mm across, making them great attachments for your bag or even the perfect size to be worn for a night out- where only those in the know would recognize it from one of the most successful gacha games of the past year.
Since launch many fans have started making their own versions of the in-game Visions. That being said, Vector Gems ‘ Vision jewelry is officially authorized by miHoYo, creators of Genshin Impact.
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So far they’ve only shown two prototypes- the Anemo Vision and the Geo Vision. Interestingly enough these follow the game’s story chapters, wherein you go to the Anemo-themed city Monstadt first, before heading to the Geo-themed Liyue Harbor.
For those looking to get the jewelry, they’ll have to be patient. According to the Vector Gems Facebook page since the products are authorized by miHoYo, it’ll be up to them to decide when they go on sale.

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Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYoVector Gems


Higan: Eruthyll limited test opens in Malaysia and Singapore

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Higan: Eruthyll will be kicking off another limited test in Malaysia and Singapore starting 1 December 2022. Much like the previous testing phase, players within Malaysia and Singapore can try their luck in getting into the Higan: Eruthyll servers until the upper limit of participants have been reached. This test is for Android devices only.

Pre-downloads for the test are already available, so you best get ready so that you’ll be able to hop on in the moment the servers go live at 11:00 UTC +8. The test will last until 14 December 2022, 23:59 UTC +8. Data will be deleted at the conclusion of the test, but there will be in-app purchases available. Once the Open Beta begins, you will be able to get a rebate of currency that you spent during the test.

The minimum and recommended requirements for running the game are given as follows:

                                        HIGAN: ERUTHYLL SPECIFICATIONS

                                        MINIMUM

                                        RECOMMENDED

                                        OS

                                        Android 7.0 or later

                                        RAM

                                        2GB

                                        8GB

                                        PROCESSOR

                                        Helio P35 / Helio P22 / Snapdragon 625 / Exynos 7884

                                        Snapdragon 865 / Exynos 9820

                                        STORAGE

                                        4GB

New additions to this test build include:
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9 new characters
New Adventure chapter cutscenes
New arenas to farm materials
Limited-time events
PVP gameplay

In the mean time, pre-registration rewards have been revealed, with user milestones up to 1 million pre-registrations. Goodies include:

100,000: 30,000 x Credit Points
300,000: 2 x Fine Wit Potion
500,000: 1 x Advanced Eitr Enhancer
700,000: 6,000 x Starlight Revelation
1,000,000: 3-star Character, Media

To note, a 3-star character is the highest rarity available prior to Awakening. They have currently hit the 300,000 milestone.

For those wondering about the open beta date, or even the launch date, the iOS store page implies that the game will launch 9 February 2023. As far as we know, it’s only a placeholder date, so stay tuned.

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Tags: BilibiliHigan: Eruthyll


Horizon Forbidden West’s Tallneck recreated in Lego

Ahead of Horizon Forbidden West‘s launch on Playstation consoles, a LEGO kit of the Tallneck has been unveiled! Here’s a little teaser video of how it looks:

With its disc-shaped head, tall stature, and good-natured disposition (especially compared to some of the machine threats that are lurking in the Forbidden West), the Tallneck is one of the most iconic and well-loved machines from the world of Horizon. Today, we at Guerrilla are incredibly excited to share a bold new look for this gentle giant, destined to become even more iconic — one that is made out of LEGO bricks.

From Tim Symons’ Playstation blog post on the kit, the Horizon Forbidden West LEGO Tallneck is part of a set for adults. Its authentic details have been realized in an over 34cm / 13.5-inch tall build and can be displayed together with a stand featuring familiar Horizon landscapes. Included is a LEGO Aloy minifigure with her bow and spear, and a Watcher with blue, yellow or red eyes.

“I fell in love with Horizon Zero Dawn the first time I played it. It’s a futuristic world full of gorgeous scenery, strong characters, threatening machines, and a rich story. The Guerrilla designers were a huge inspiration and help in capturing the spirit of this universe in LEGO form. The Horizon fan community is so creative, and this model is dedicated to their passion and imagination.”
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Isaac Snyder, LEGO Model Designer
The LEGO Tallneck will be available from May 2022. Meanwhile, check out our review of the console game launching 18 February 2022!

Horizon Forbidden WestPublisher: Sony Interactive EntertainmentDeveloper: Guerilla GamesRelease Date: 2022-02-18PlayStation 4, PlayStation 5
Join Aloy as she braves the Forbidden West – a majestic but dangerous frontier that conceals mysterious new threats.

Explore distant lands, fight bigger and more awe-inspiring machines, and encounter astonishing new tribes as you return to the far-future, post-apocalyptic world of Horizon.

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Tags: Guerilla GamesHorizon Forbidden WestLEGO


Star Wars: Squadrons launches into the dogfight today

Star Wars: Squadrons launches today, opening up the vastness of space to all aspiring dogfighters out there!

Here’s the overview on the game’s Steam store page:

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Master the art of starfighter combat in the authentic piloting experience STAR WARS™: Squadrons. Buckle up and feel the adrenaline of first-person, multiplayer space dogfights alongside your squadron. Pilots who enlist will step into the cockpits of starfighters from both the New Republic and Imperial fleets and fight in strategic 5v5 space battles. Modify your starfighter, and adjust the composition of your squadron to suit varying playstyles and crush the opposition. Pilots will triumph as a team and complete tactical objectives across known and never-before-seen battlefields, including the gas giant of Yavin Prime and the shattered moon of Galitan.
Take control of starfighters such as the X-wing and TIE fighter. Customize loadouts and cosmetics. Divert power between weapons, shields, and engines while immersing yourself in the cockpit. In addition, players will have the option to play the entirety of the game in virtual reality!
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Learn what it means to be a pilot in a thrilling STAR WARS™ single-player story set after the events of Return of the Jedi. Seen from alternating perspectives between 2 factions, iconic and emerging leaders on both sides are battling for the galaxy. The New Republic fights for freedom. The Empire demands order. We need you to join the galaxy’s finest.
All wings report in — Plan skirmishes with your squadron in the briefing room before taking off to the evolving battlefields across the galaxy. Compete in intense 5v5 multiplayer dogfights, or unite with your squadron to tip the scales in monumental fleet battles. Together, you’re the galaxy’s finest.
Master legendary starfighters — Take control of different classes of starfighters from both the New Republic and Imperial fleets — including the agile A-wing and the devastating TIE bomber. Modify your ship, divert the power between its systems, and destroy your opponents in strategic space dogfights.
Live your STAR WARS pilot fantasy — The cockpit is your home. Use its dashboards to your advantage and — with just a thin hull of metal and glass between you and the perils of space — feel the intensity of combat from a first-person perspective. Take off in thrilling multiplayer modes and a unique single-player STAR WARS story, which covers a key campaign near the conclusion of the Galactic Civil War. Immerse yourself in the pilot’s seat completely with the option to play the entirety of STAR WARS: Squadrons in VR.
The mission is clear — STAR WARS: Squadrons is a fully self-contained experience from day one, where you earn rewards through play. Climb the ranks and unlock new components like weapons, hulls, engines, shields, and cosmetic items in a clear path for progression that keeps gameplay fresh and engaging.

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Tags: Electronic ArtsStar WarsStar Wars: Squadrons