NIKKE: The Goddess of Victory to appear at G-STAR 2021

NIKKE: The Goddess of Victory has appeared to lay low for quite a while now, its original supposed release in 2020 having long past. However, Shift Up is looking to showcase NIKKE at the upcoming G-STAR 2021 event, which will run from 17 to 21 November 2021.

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NIKKE also appears to be playable at G-STAR 2021, an event which will be having both offline and online sessions. Additionally, there will be an area dedicated to Project: EVE, which was showcased earlier this year.
Project Eve is an action-adventure game that takes place in the not-too-distant future on the ruined Earth against unknown enemies. Accompany the powerful heroine Eve, join forces with comrades along the way, and take up the challenge against the tough adventure.
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We’ll have to see if the game does get some more concrete news at G-STAR 2021, like a release date for Korea or even worldwide. The original description about NIKKE on TapTap reads as follows:
Project: NIKKE is a mobile third-person-shooter created in Unity and using Live2D 3.3 tech, focusing on simple controls (shooting is done automatically) and beautiful visuals.It features a vertical view that allows you to play by holding your cellphone upright and charming art by another of Destiny Child’s illustrators, Kim Hyung-seop.The player can take cover from enemy fire, and will automatically attack when aiming in order to create a simpler control scheme on mobile platforms. In addition to that, various characters will have different skills.The story features a distant future in which humanity has been driven underground by metallic aliens. The development of battle androids marks the beginning of humanity’s comeback.
via inven

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Tags: G-STAR 2021NIKKE: The Goddess of VictoryProject NikkeShift Up


Public Health Malaysia Warns Users Their Children Might Be Playing Mobile Legends, Fortnite

The Public Health Malaysia Facebook Page issued a warning last night, telling parents to be careful if their children are using certain apps which includes PUBG, Mobile Legends and Fortnite.

“Don’t expect children who stay at home SAFE if they have access to such apps. Predators have now changed their operational mode to find their victims easily through social apps”, the post reads.

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Of course the Public Health Malaysia page didn’t just target Mobile Legends. The post also calls out social media apps like Tumblr and TikTok, as well as multiple dating apps such as Grindr, OkCupid and Tinder.
It also urged parents to take better notice of what their children are up to online-
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Set the rules on how and when children can communicate online
Establish quality time with children to go online together
 Talking to child about safety and current issues
Hearing what their concerns and questions are
Tell them examples of unsafe conversations and threats
Teach children to identify predators
Make sure your child trusts you and recognizes you as a protector, not a punisher

Considering a lot of people are still reacting to China’s “Spiritual Opium” measures against gaming, it’s refreshing to see that there were actually valid concerns in the post- dating apps in particular don’t even allow minors to take use them, but can easily be bypassed with a Facebook account set to a fake age.
That being said, “watch out for Sexual predators”, while always great advice, is hard to compile a list against. Technically any app with a messaging system could lead to a pedophile, so singling out TikTok, and not say, Facebook (where the post was made) is a bizarre choice.
Even more bizarrely, the post goes so far to categorize TikTok and Discord as games, so just in case you had no idea the type of generational gap going on, you should be clued in by now.
The comments to the post were mostly positive, surprisingly short on any kind of mockery. Followers of the page shared their own experiences (or lack thereof) with the various apps, with a general “won’t somebody think of the children” air to it.
Some defended TikTok though, saying that teachers had started using the app to better teach their students, who have been remote learning.
The Tendency To Blame Games (Editorial)
Blaming games is a common tactic among older communities, who often see the increased online freedom as dangerous to youths. We’re seeing it now in China, with almost cartoonishly strict rules meant to protect children from the horrors of Default Dancing in Fortnite.
While the core message of Public Health Malaysia seems to be good (anyone who reads these editorials would know my stance on parents taking more responsibility for their kids), suddenly singling out popular games as threats to their children does feel pearl-clutching in nature.
That being said I do think dating apps are fair game to be called out- these are apps specifically designed for communication between strangers, and while by design they’re not supposed to allow minors the inherent stupidity of being 16 is bound to lead to children trying to get on the platform regardless.

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Tags: Public Health Malaysia


Thatgamecompany to bring Sky to the iOS

Thatgamecompany of Journey fame is now back with a new game, known simply as Sky, a social adventure title that is making its way to the iOS devices and Apple TV.

The game is being described as on where players “hold hands with your loved ones as you fly together through a desolate sky kingdom, where generosity and compassion are the key to lighting your path.”

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Here is what the developer has to say about their game:
Sky has been a few years in the making. After the release of Journey, so many fans wrote to tell us how much they enjoyed playing the game with their spouse, children or loved ones, and asked if we could create a game where they could play together. We wanted as many people to love games, and so we were encouraged to explore this idea at thatgamecompany. Which brings our games, for the first time, to mobile – a platform that many have access to, the world over.
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It’s hard to explain the game, but a good place would be to say that Sky is a game specially created to be played, and shared, among loved ones and family. If you can imagine the delight of visiting a theme park where lasting memories are made, we envision Sky will sometimes feel like that.
Be sure to also check out the developer interview below as well:

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Tags: AdventureiOSSkyThatgamecompany


Street Fighter V Tournament Mode Open Beta Test 3 registrations open!

With the release of Street Fighter V: Champion Edition on 14 February 2020, the Street Fighter V Tournament Mode Open Beta Test 3 is also open for registrations now! This is the third beta test which has also previously been held in Japan and North America, with it now opened to Asia as a whole as well.

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Participating in the Street Fighter V Tournament Mode Open Beta Test 3 will provide players in-game bonuses! Obtain 10 Fortune Tickets and a special title “eSports Player” by playing in the beta. The test date will be 15 March 05:00 – 09:00 UTC, Sunday. Registration period begins now until 13 March, 09:00 UTC. You can register yourselves over on the website. As a note, those from Japan, China, Korea, Singapore, Hong Kong and Taiwan cannot participate.
Capcom has provided a hashtag and a Discord where you can find other members to form a 3-person team. You can find the Discord here, which will require you to have a Discord account. Temporary accounts cannot access the channel nor recruit members. As for the hashtag, use #SFVOBT3_Asia_Entry at your own discretion.
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You’ve got time to brush up on your skills and to wrangle some people to join you. Good luck to all fighters, and may the best team win!

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Tags: CapcomStreet FighterStreet Fighter 5Street Fighter V


KOF ALLSTAR June 2020 update [ King of Fighters ALLSTAR ]

Netmarble has released a new update this June 2020 for KOF ALLSTAR / KING OF FIGHTERS ALLSTAR, which includes a slew of fan-favourite fighters making their in-game appearances as well as Battle Cards for players to collect. The update arrives with in-game events to provide players more opportunities to collect rewards and strengthen their favourite fighters.

A total of 21 new fighters arrive to KOF ALLSTAR this June 2020, available through Fighter Summoning and Roulette Wheel. Three FES grade characters are included in this selection, AS Elizabeth, XIV Rock Howard, and 03 Adelheid. Besides that are new Special Battle Cards, Set Battle Cards and Option Battle Cards for players to collect.

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Other updates include:

Event Roulettes – The new ‘AS Swimsuit Mai and AS Swimsuit Angel fighters can be collected by spinning the roulette wheel with tickets from event missions

AS Swimsuit Mai is available from June 25 – July 8
AS Swimsuit Angel is available from July 9 – 23

Element Advent Dungeons – A new ‘Lunatic’ difficulty level is newly added to the game
Tower of Trials – Floors 51-60 – added more powerful enemies and prizes like Skip Tickets, Plus Capsules, Souls, and Rubies – have been unlocked.
Hot Time Event – From June 25 – July 22, new ‘Hot Time Events’ will increase rewards from Soul Quests and Power-Up Dungeons for a limited time.

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Tags: King of FightersKing of Fighters ALLSTARSNetmarble


MARVEL Super War season 4 goes live

NetEase has just launched season 4 for MARVEL Super War, its MOBA based on the Marvel Cinematic Universe for the Android and iOS platforms.

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A series of limited time in-game events inspired by Marvel Studios’ Black Widow will be released as part of the new update. Additionally, Hela and War Machine will don their Epic Skins from the brand-new “Opposite Realm” series.
Starting from the Season 4 update, 6 weeks’ worth of themed events will be made available in MARVEL Super War. Players can enter the giveaway for bountiful rewards including special avatars and much more. In addition, the villain “Taskmaster” will join the battlefield. With the ability to replicate the combat movement of other Super Heroes instantly, Taskmaster will bring both chaos and excitement to the battlefield. Also available in the game will be Marvel Studios’ Black Widow-inspired skins for Black Widow and Taskmaster.
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Hela and War Machine will also receive entirely new costumes in the brand new original skin series “Opposite Realm”, where the Goddess of Death transforms into the Goddess of Justice, standing as a beacon of hope across the Ten Realms, and the patriotic War Machine now becomes the merciless Warbringer, bringing destruction and mayhem to the peaceful world. Keep an eye out for these two skins as they will be made available after the Season 4 update.
Finally, a new Hero will also be introduced during this season: Magik, a powerful sorceress and Mutant able to teleport across dimensions andcan control the demonic forces of Limbo. She has followed in the steps of her brother Colossus to join the X-Men as well as lead her allies on the New Mutants team. Magik will be joining the Wakandan battlefield as a Fighter type Hero.
For more details, head over to the official MARVEL Super War Facebook page.

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Tags: AndroidiOSMARVEL Super WarMOBANetEase


Persona 5 Strikers Review – A Game After My Own Heart [Spoiler-Free]

I think one of the big reasons sequels are such a mark of a story’s success is that often times, people just want to be back in that world. That’s certainly the case with Persona 5, whose charming world of teenage rebellion had a pretty conclusive ending, with the characters losing the ability to access their Personas and the existential threat of the Metaverse itself disappearing.

And yet, Persona 5 Strikers has them going at it again, exploring the Metaverse and stealing hearts both in the games and in the case of their fans. Strikers has a pretty bold departure gameplay wise from other Persona games, eschewing the turn based RPG present in all Persona games and even the Persona Q spinoffs, opting instead for an action style. Does the gambit work out? Read on and find out.

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What Even Is Strikers?
Turn-based RPGs are in an interesting spot. The genre has been around long enough that we can’t exactly get rid of them without a huge amount of fan uproar, but there’s also a need to innovate so it’s more than just Pokemon’s “I will praise you as Sun Tzu incarnate for knowing that water beats fire”. We got the excellent Yakuza 7, which redesigned their combat to be slightly more action-based, while games like Bravely Default doubled down on the turn-based action but also made you reevaluate the value of a turn, giving you the opportunity to score more actions.
Persona 5 Strikers is straight-up not a turn based RPG, going for a more action route akin to Final Fantasy 7 Remake, where your skills cause a slowdown while you decide which one to cast. That being said, it very much reeks of someone looming over its shoulder, wanting to retain as much of Persona 5’s turn-based gameplay as possible.
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When it first debuted a lot of people thought this was a Persona-style Musou game, but that’s actually quite far from reality. You’re not doing any of the Musou staples like taking territory or the like, the only thing you have in common is that you fight a lot of enemies at once.
Even then, I find you’re not actually fighting too many enemies at any given point in time. Save for a few setpiece moments, the fights are actually designed like RPG encounters, so you’re usually only fighting a handful of enemies.
This is where I feel that Strikers gets most frustrating, cus it really does give off the feel of indecisiveness. Those moments where you are playing a Musou game are some of the best parts of the game, especially if you’ve leveled up your character’s Master Arts and unlocked all their moves. Every character’s broad-hitting moves really shine here, and it really feels like the spells do something since you can put a large mob of Jack-O-Lanterns to sleep while you focus on the next horde of Shadows.
However, for the most part fights are limited-enemy encounters, more like a classical RPG. This wouldn’t be too bad if it didn’t make Strikers’ combat feel imprecise, since it’s much more geared for big hordes of enemies rather than focusing down certain ones. The enemies can also go down a little too easily, often feeling like some weird tease where you rarely get to flex your combo skills unless there’s a bigger mob.

Similar to Persona 5 there’s an ambush mechanic, where if you ambush an enemy you start with them open to an All-Out Attack. This works really well, often ending the fight there and then. It’s great I guess, but sometimes I do wish the game gave you more stages to actually flex your stuff. But then again, given the game’s high encounter rate, it’s probably for the better that you have a “win fight” button instead of slogging through each one.
The game’s bossfights are probably the lowest point of the combat, since, once again, your moveset is clearly not designed for single-target fights. They use the gimmick of having shields that you need to break by exploiting their weaknesses, after which you can get an All-Out Attack to do, well, medium damage.
Considering how the All-Out Attack is supposed to be the climax of a good fight in Persona 5, it feels lame that you’re just using it over and over again in Strikers. Worse still, that it’s barely doing any damage and yet still the most damaging tool in your arsenal. The early game really struggles with these fights because you don’t unlock SP management items until later on, which makes a lot of the game just hoarding your spells until the big fight so that you can break shields.
I’ll give the game credit here though, it’s a great teaching tool. At various points during your character’s basic combo, they can hit the Special button for a “Persona Attack”, which summons their Persona to cast one of their spells. This spell is lower potency than if you cast it manually using the cast button, but it has the added advantage of not draining SP. The forced SP shortage is a pretty great way for players to realize this, but the combo-spell does significantly less to break a boss’ shields.
Each character has Master Arts, obtained by just playing as the character more.
Considering the game gives you pretty decent movement options like dashes, I kinda wish the bosses were designed more like Devil May Cry’s, and actually tested your competence at action games instead of being so gung-ho about wanting to still play like a turn-based RPG. Because rather than style on most bosses, it’s way easier to get into a loop of just blowing all your SP on their weakness-spell and then wailing on them when you get the down.
The party mechanics also feel odd, because having 3 Phantom Thieves running around the stage alongside you can get pretty frustrating since they’ll often wreck any attempts at trying to style on enemies. That being said, there’s a really neat tag-in system where you’ll get notified to tag into a character, where they’ll do one of their skills and you can fill up your Showtime meter upon tagging in. It can lead to combat feeling pretty smooth, but only if the encounter lasts long enough to do it.
Again, I would have preferred if they only existed to be tagged in, acting as more of a support role. It makes sense you’d have an active party since it’s an RPG thing, but it just feels odd with Strikers’ already indecisive design.
That being said though, it’s a good effort to shake up the Persona 5 formula. The only real gripe here is just that it rarely gives you enough time to actually enjoy its combat, since so much of the game operates on turn-based RPG logic.
Persona 5 The Sequel
So, the story of Strikers takes place after the event of Persona 5, but thankfully doesn’t go into too much detail about the original’s game on the assumption that you’re playing Strikers first. Honestly, it kind of runs into the problem a lot of sequels of movies have when they’re not planned from the start in that it constantly feels like its just playing catch-up with its predecessor.
The biggest tell is in the new villains, the Monarchs. In Persona 5, you fought Palace Rulers, who were people in power that had become so obsessed with something that it was warping their desires. A key feature of this was that villains you fought always had an Institutional feel to them. It starts with the coach of a team, to your party-mate’s mentor, to two-bit mobsters.
In a weird kind of way the villains of Strikers don’t really have that same oppressive feel, mostly because the Phantom Thieves’ personal stories are largely done. Sure, Alice is an asshole. But the fact she doesn’t actually affect the Phantom Thieves makes the whole back-and-forth way less interesting. In a sense I’m glad they didn’t powercreep the Monarchs too much, but it still does feel like they could have handled it differently.
There’s also the problem that as much as Strikers dresses it up, it’s very much not a Persona game. Many of the features are watered down, such as the lack of Social Links or any mini-games. There’s side-quests, sure, but it’s just not a Persona game if it doesn’t meander a little.
Social Links aren’t in the game, instead replaced with a singular BOND meter that you can use to purchase passive skills. It’s great for this game, but like I said. It’s not Persona if it doesn’t meander a little.
Despite the fact that you still get the same calendar shifts every day, there’s no kind of time limit at play, either. You’re free to enter and exit the Metaverse at will, with no real punishment since time will only advance once you hit the right checkpoints. It kind of makes me wish they’d just done a new system then, since it really does feel like they were just pushing to have it look as much like Persona 5 even though it wasn’t going to have a lot of the gameplay.
There’s this particularly awkward moment at the start of the game that introduces you to the game’s new Shop, where you’re meant to go to all your usual Confidants to try and buy more gear for your party, but they’re all conveniently gone. Having every non-Phantom Thief confidant mysteriously vanish is a really noticeable gap in the game, and it just feels kind of lame to have the game constantly make up reasons for them to not be there.
That being said, if you loved the Phantom Thieves as characters, you’re in for a great time with Strikers. You get more of them, less burdened by things like extortion and being framed by the Prime Minister of Japan. The gang has a really good chemistry, and the new characters Sophia and Zenkichi are also really fun mix-ups to the dynamic.
One nice thing is that they’re written such that they’ve grown since the past game- although the only way this is really reflected is that the gang has a unanimous hate of cops. It’s kind of charming, since a lot of their dialogue largely feels like it could have come from the past game until they tell the police to shove it and explore literally every other option so that they won’t have to rely on cops.
The fact that a large chunk of the game’s plot is a cross-country roadtrip is also really fun, since you get to see the Phantom Thieves interact in a new way since they’re in an actual car for a change. We only got a hint of these during Mementos in Persona 5, and it was some of the most fun banter was them alluding to Haru being an aggressive driver and having dumb teenager conversations while driving around looking for Shadows to beat up.
If you want more Persona 5 characters, Strikers has you covered. But if you want more Persona 5 systems, don’t hold your breath.
Personamon
Just like in mainline Persona games, Strikers has a whole mechanic built around Joker’s ability to swap personas. These all have their own stats, weaknesses and skills, all affecting Joker. You pick them up at random from battles, which can be a bit tedious since you can now suddenly have way more Personas than you’d previously thought.
I find that the collectable monster part of the game really comes at odds with the action part of the game, because it really makes you wonder what the rest of your party is even for anymore. Outside of their playstyles Joker is by far the best spellcaster, since he effectively has a heal that costs 0 SP and a lot of his moves can chain into Persona Attacks for more utility. I found that most of my battles were fought just using Joker, with the party members existing only as extra stocks of spells to break boss shields.

That being said, the Fusion system is almost identical to Persona 5, using the same level-math the let you fuse different Personas into each other. It’s great that they kept it, since collecting Personas via Musou can get quite tedious. Letting you transfer skills to the new fusion is also great, since building scummy Personas that were immune to certain types is a lot of fun, so it would have been sad if that wasn’t a part of Persona 5 Strikers’ gameplay.
One more new feature I’m really glad they added in Persona 5 Strikers is the ability to directly alter your Persona’s stats, via a currency earned by collecting more Personas. For one thing, raising your Persona’s stats has always been tedious, so it’s nice to see it made more simple. For another, Joker’s Showtime attack involves him striking a pose with his active Persona, so the onus is on you even moreso to have a cool Persona out when you use it. Arsene is the coolest looking Persona by far, but by virtue of being your first one tends to lag a bit so this feature keeps him good for those of you who value aesthetics over functionality.
Shadows also share the same weaknesses as they do in Persona games, so you’re at a huge advantage if you’re already familiar with how to down familiar enemies. Slightly bigger ones will also have a smaller-scale version of bosses’ shield mechanics, which actually work way better than they do in the bossfights since you don’t have to constantly ration your SP. That being said, facing too many of them at once will wear you down, and can lead to bad situations.
The big All Out Attack finishers are cool and all, but they do tend to suffer once you realize they’re not as unique as vanilla P5’s ones
Closing Thoughts
All in all, Persona 5 Strikers is a great game. It never does anything bad per se, but I think most of its flaws are more around being unable to decide between being a turn based RPG or an action spin-off.
When its playing to its strengths, the combat is a lot of fun, if not a little frustrating. Characters have a lot of depth in how they play, with counter-stances, follow-ups and even Armor moves to lead to a unique experience. Yet the fact that sometimes the game wants you to take it slow and remember every Shadows’ typing and weaknesses is a bit of a problem, and extending that gameplay into the bossfights also leads to some serious roadblocking on the game’s pace.
As a sequel to Persona 5 it’s also impressive, if anything just as a chance to experience the world of Persona without fighting Kamoshida again. Unfortunately the start of the game is just as glacial as a mainline Persona game, so it’s almost too authentic for its own good in that sense.
If you’re an action game fan first, maybe try out Strikers? Depending on how open you are you’ll either find it a refreshing change of pace or incredibly frustrating. That’s up to you and maybe any therapists you may be seeing. If you’re a Persona fan, I couldn’t recommend at least trying out Strikers enough for its boldness in changing up the Persona formula. It never gets aggressively demanding of you skill-wise, so don’t worry about having to suddenly learn what a jump-cancel is or anything like that.

Pros
Cons

The action-based approach is refreshing
The bossfights can feel tedious

The Phantom Thieves are great characters
Looking like a Persona game without many of its mainline elements can leave it feeling hollow

Look, I just miss Persona 5 ok?

Final Score:
8/10

Game reviewed on PS5. Review code provided by SEGA Atlus

Persona 5 StrikersPublisher: SegaDeveloper: AtlusRelease Date: 2021-02-19Microsoft Windows, Nintendo Switch, PlayStation 4
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!

• Jump into the stylish world of Persona in an all-new story
• Dynamically control your team during explosive combat
• Battle across Japan in an epic road trip

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Tags: AtlusKOEI TECMO GAMESPersona 5Persona 5 Strikers


Final Fantasy Pixel Remaster Rating Appear For Switch & PS4 From ESRB

The recent Final Fantasy Pixel Remaster games have been rated for Nintendo Switch and PS4 by the American video games rating board, the ESRB.

According to NintendoLife, entries for Final Fantasy I-VI have appeared on the ESRB website but have since been taken down. We should note that there is nothing that specifically denotes that these are the Pixel Remaster versions however the descriptions for each entry are very similar to those of the recent PC remasters. This likely means that the Pixel Remaster games will be coming to consoles sometime in the near future.

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The Final Fantasy Pixel Remaster games are new ports of the first six numbered Final Fantasy games with updated sprites and music. They were released on PC and mobile devices starting with Final Fantasy I in July 2021 and ending with Final Fantasy VI in February of 2022. You can currently get a bundle containing all six games plus bonus wallpapers and soundtracks for $74.82 or RM330.72.
The original release of the Remasters was made in part to celebrate the series’ 35th Anniversary which will occur on the 18th of December 2022. Perhaps will see the ports sometime close to that announcement.
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These also acted as replacements for the previous Final Fantasy I-VI PC and mobile ports which were directed for their ugly drawn-over sprites and awkward new menu system. These versions have now been taken down from Steam, the App Store and the Google Play Store with the launch of the pixel remaster versions.
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Final Fantasy I-VI Pixel Remaster are currently available for PC and mobile devices and as of this recent news, are likely to come to Switch and PS4 sometime in the near future.

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Tags: Final FantasyFinal Fantasy Pixel RemasterSquare Enix


New trailer for Payday: Crime War up

Even though it was announced way back in June 2016, we never did get a proper look at Payday: Crime War being played out. As you may already realise from the title, this game is based on the same Payday game that is currently available on PC and consoles.

Its developers promise that this will be just about the same experience you find on the other platforms, and judging from this newly-released trailer, it is shaping up to be the case. However, rather than solely focusing on the cooperative aspect of the original games, Payday: Crime War boasts a 4 on 4 PvP experience where one team will try to rob banks while the other team will attempt to stop them as the police.

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Also notable from the trailer is the fact that they have redone the graphics from the ground up, resorting to a cel-shaded as opposed to the realistic rendition of the real world found in its predecessors.

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Tags: AndroidFPSiOSOverkillPayday: Crime War


Pre-registration for Warship Girls open

Game developer Moepoint has just opened pre-registration for the global version of Warship Girls, its collector game for the Android and iOS platforms.

As with other similar games, you take on the role of navy commander in charge of your own fleet of warship girls. You are tasked with exterminating an unknown hostile force known as the “Barathrum Fleet”.

To achieve your objective you will have to recruit, or in this case, build more warship girls, and supplementing them with weapons. You will have to engage in various activities such as going on sorties and conducting exercises. As you would come to expect, each girl is modelled after their real-life counterpart, so if you have never played a game of this sort before, and you so happen to like ships, Warship Girls may just be right up your alley.
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So if you like what you just read, be sure to sign up for the game right now for the usual early bird goodies.
 Pre-register now!

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Tags: AndroidiOSMobileMoepointPre-registrationSimulationWarship Girls


Project Tokyo Dolls introduces casts with new trailers

We reported about the next release of Square Enix, Project Tokyo Dolls recently, however not much details was given at the time. A week has passed, and now they are revealing more details including the introduction of the cast:

Their teaser website also puts up all the parts of its “Episode 0” promotion videos that reveal the game story. Summarizing the game story up, DOLLS is actually a facade of a group of female fighters who battle in the totally reverse side of Tokyo. Their enemy, Pygmalion consumes people’s memories and feelings since a few years ago. To stop Pygmalion, the girls reborn as DOLLS with paranormal powers.

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Project Tokyo Dolls will launch on iOS and Android platform this month (no actual date yet). At the meantime, you can pre-register the game for extra rewards including SR character card and costumes when the game launches.

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Tags: AndroidiOSMobileProject Tokyo DollsSquare Enix


Super Mario Run breaks 200 million download mark

Nintendo has just announced at its half year financial results briefing for its fiscal year ending March 2018 that total downloads for Super Mario Run have surpassed the 200 million mark.

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Over 90% of the downloads were unsurprisingly from international sources, with the remaining 10% from its home country of Japan.  Despite the number of downloads, Nintendo revealed that it has yet to achieve an “acceptable profit point,” although it has “learned a lot in terms of game development and deployment that we want to take advantage of moving forward.”
Super Mario Run was first made available on iOS devices in December 2016, followed suit with Android devices in March 2017. In case you were living under a rock and have no idea what the game entails, this is pretty much a standard Mario game redesigned to be an endless runner for mobile platforms.
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Tags: AndroidEndless RunneriOSNintendoSuper Mario Run


Mobile version of Delivery from the Pain available on Google Play and App Store

Delivery from the Pain was released on Steam back in October 2017. Now, the mobile version is available on both the App Store and Google Play after its official launch on January 7. The PC version has gotten some pretty positive reviews although you will need to pay RM19.50 to actually get the game.

Delivery from the Pain is a survival indie game that features zombies. Keep in mind that this is DigiPotato studio’s first ever game. Even the PC version is still under development. For the mobile version, you can play the prologue and first chapter for free. It will then cost RM19.99 if you want to purchase the full version.

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The story starts when Faith Energy, an anti-cancer drug research centre failed a research. The plan to make a vaccine that grants eternal life turned out to be a deadly infection that caused humans to turn into zombies. Many things are still unclear so it is up to you to investigate.

You are not a superhuman in the game and that is what actually makes the game challenging. There are different kinds of zombies. In order to deal with them properly, you must figure out their weaknesses first. Do take your situation into consideration as well. On your adventure, you will meet other survivors. What you choose to do with these fellow survivors will affect the outcome of the game so you should make your decisions wisely.

Plan everything accordingly. Build yourself a safe shelter and develop powerful weapons. Also, cook yourself some scrumptious food because eating bad food will cost your life! Get yourself a comfortable bed as well. Remember, you are not a superhuman in the game so whenever you feel like you are in serious danger, just escape.

Again, if you are on mobile, you can get the game from the App Store and Google Play. If you are on PC, you can get it from Steam. For more information, you can follow their official website and Facebook Page.

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Tags: AndroidDelivery from the PainDigiPotato StudioiOSMobilePCSteamSurvival


Digital Pre-orders Are For Dragon Ball: The Breakers Are available now

Bandai Namco Entertainment Asia has announced that digital pre-orders for their asymmetrical action title, Dragon Ball: The Breakers, on PlayStation 4, Xbox One, and Steam are available from today.

The title is scheduled for release on the 13th of October 2022 on all of the previously mentioned consoles plus the Nintendo Switch. Digital pre-orders for the Switch version are planned to begin at a later date.

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Those who pre-order the game will also gain access to two free items:

Transphere: “Android 18” (Skill: Wall Kick)
Costume: “Scouter (Blue)”

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There are two versions of the game available for pre-order, the digital-exclusive Standard Edition or The Special Edition, which features special bonus content:

4 custom costumes – “Souvenir Jacket (Midnight Black)”, “Skinny Jeans (Black)”, “Slip-On Shoes (Gray)” and “Casual Watch (Black)”
 Victory pose: “Two-Handed Good”
Vehicle skin: “Dragon (Yellow)”

A new trailer has also been unveiled for the game which showcases the 1 vs 7 escape format of the title, as well as the various strategies that Survivors must make use of to survive.

“Race against time to escape a Temporal Seam where the Raider grows stronger by the minute! Together with six other citizens, devise a strategy to survive the chaos and ensure your victory.”
Pre-orders for Dragon Ball: The Breakers are now available on PS4, Xbox One, and PC. The full game releases on the 13th of October.

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Tags: BANDAI NAMCO Entertainment AsiaDimpsDragon Ball: The Breakers


Locations Trailer for Destroy All Humans 2 released today

THQ Nordic has just announced the released for the locations trailer for Destroy All Humans 2, the game is set to release on 30th August for PC, PlayStation 5 and Xbox Series X & S.

Along with the release of the trailer, the collector’s edition for Destroy All Humans! 2 is also revealed:

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Collector’s Edition
Destroy All Humans! 2 – Reprobed has a majestic “Second Coming Edition” which is available for pre-order now. This limited Collector’s Edition includes all digital content as in the Dressed to Skill Edition and comes with a gigantic, 27,6 inch / 70 cm high Crypto-figurine, an “Arkwobbler” which is of course a wobble-statue of the great Arkvoodle, a vintage metal plate, an artbook, the orchestral score on CD and the game for your favorite platform. This edition is meant to Destroy All Wallets! and is on sale at an Standard Retail Price of $ 399.99 / € 399.99 / £ 349.99.
If fans are interested in pre-ordering Destroy All Humans! 2 – Reprobed now, you’ll instantly be rewarded with the multiplayer, stand-alone spin-off Destroy All Humans! Clone Carnage playable on PC, PlayStation®4, and Xbox. In Clone Carnage, 4 players can wreak havoc online or 2 players can destroy in local multiplayer. Clone Carnage is also available for separate purchase on PC, PlayStation®4, and Xbox at an Standard Retail Price of $ 12.99 / € 12.99 / £ 9.99.
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About Destroy All Humans! 2 – Reprobed
Crypto is back with a license to probe. The alien invader returns, groovier than ever and now with genitals! Experience the swinging ‘60s in all its chemical-induced glory and take revenge on the KGB for blowing up your mothership. As you uncover the schemes of your enemies, you’ll have to form alliances with members of the very species you came to enslave.
Features:

Show those hippies who’s boss using classic weapons and new technology like the Meteor Shower
Explore 1960’s Mother Earth and unload your trusty saucer all over her fictional cities
Defend a much larger, much more open world from those who seek to undermine your mission
Hoover up humans from different countries and grind them up into DNA cocktails to upgrade your skills
Invite a friend over for a twosome and enjoy the full story in local 2-player split screen co-op

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Tags: Collector's EditionDestroy All Humans 2 ReprobedTHQ Nordic


Spiral Warrior now available for pre-order on iOS

Game publisher Electronic Soul is releasing Spiral Warrior, its RPG for the iOS platform, following a successful debut on Android. The game is actually currently available for pre-order, so you can do so right now, although the game is only scheduled for a proper release on 22 October 2021.

A description for the game as follows from the Spiral Warrior store page:

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Game Introduction
Spiral Warrior is an anime-themed Role-playing game developed by the original team of Light x Shadow, extending Light x Shadow’s world view. The design also follows certain characters’ settings of Light x Shadow, which makes the Tops in game very unique.
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You can choose exquisite loyal Avatars and follow them on their quest to become a Master as they enter Tops tournaments! Use rare and powerful Tops, unleash epic Tops skills like Speed Impact, MULT Combo, Chaotic Move, and more!
Each player is allowed up to three Tops to choose from during a match. A survivor finish is where one top has stopped spinning, and the other top continues to spin.
Shock debut of powerful Tops skills that provide a decisive edge for the ultimate battle use strategy to defeat your opponents, and strive for Survival Mode.
Type restraint, parts combinations, launcher assembly… Create an authentic experience of spinning top battles! Championship, Survival mode, Random Adventure Maps… More gameplay awaits your discovery.
Game Features
Spinning Top Battles
Inspired by classic childhood toys, relive the experience of the childhood Spinning Top battles on the mobile phone. Experience the realistic physics simulation that ensures excitement. Collect, level up, and battle head-to-head with your favorite Tops & Avatars.
Parts Combination
Free combinations from over 100 Tops parts–Battle Cap, Weight Rings and Drivers. Unique parts, different combinations, different winning strategies.
Assemble your arsenal of rare Tops, activate your devoted Avatars, and battle with them in the stadium!
Super Championship
Competing with similar strength opponents in the championship group. Choose Tops that restrict opponents. Achieving better rankings and work hard for the world champion!
81 Players Survival Mode
Survival Mode matches 81 players online simultaneously, and then you will have multiple rounds of 1v1v1 battles. Choose the strongest Tops, switch it between rounds to perfect your strategy! Remember, the winner is the one who spins to the end!
Fast and Lite gameplay
Simple controls and fast-paced combat within 30 seconds. Start battle anytime, anywhere!
Random Adventure
Start your adventure in numerous chapters, and overcome the unknown challenges with your wit and will! Good luck with your training journey!

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Tags: AndroidElectronic SouliOSRPGSpiral Warrior


Marvel Duel announced, closed beta test for 19 March

From seemingly nowhere, Marvel Duel has been announced! Details are scarce at the moment, but here is what we know so far from the Facebook post:

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Prepare for all-new MARVEL adventures in the strategy card game  – MARVEL Duel!The first closed beta test will start on…
Posted by MARVEL Duel on Wednesday, 11 March 2020
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Prepare for all-new MARVEL adventures in the strategy card game – MARVEL Duel!
The first closed beta test will start on Mar. 19th.
Pre-register & download link for iOS & Android: www.marvelduel.com
Closed beta test time: From Mar. 19th 12:00 to Mar. 26th 23:59:59 (GMT+8)
Collect iconic Super Heroes and Villains, build your deck, and let the duel begin! It is your time to be the HERO!
ASSEMBLE YOUR DECK, SAVE THE UNIVERSE!
*This closed beta test will be available in Thailand and Philippines. We hope to see you all at the official launch.
Marvel is certainly eager to corner the mobile games market with a large variety of games, ranging from MOBA, to open world, and now, the card game! The open world game, Marvel Future Revolution, was revealed during PAX 2020, with plenty of promises that you can check out here.
It’s a bit unfortunate that this closed beta test will only be in Thailand and Philippines, but we’ll be hoping for more beta tests throughout the year so that more people around the world can try the game too!

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Tags: MarvelMarvel DuelNetEaseNetEase Games


Call of Duty Vanguard and Warzone Attack on Titan Crossover Starts Today.

Call of Duty Vanguard and the free-to-play game Call of Duty Warzone will be receiving the Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle today.

The bundle comes with ten items including an Ultra-rarity Mastercraft Weapon Blueprint as well as the titular Armored Titan Operator Skin for Roland Zeiment.

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“Abandon your humanity and take on the form of the Armored Titan. As the anime adaptation nears its dramatic conclusion, the collaboration between the award-winning Attack on Titan and Call of Duty continues.”
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Playstation Blog was able to interview Jason Babler, associate live operations art director at developer Sledgehammer Games to talk about the skin.
Babler says the team was “Honored” to be working on the Armoured Titan skin and spoke about the process of integrating it into the Call of Duty Vanguard and Warzone.
“Bringing Attack on Titan to Call of Duty has been a collaborative effort involving Sledgehammer Games. We spent a lot of time exploring ideas for imagery that would make sense as emblems, stickers, and other 2D art, as there was a ton of amazing fan-favorite images from the anime to choose from. Picking the Armored Titan happened very quickly, however, which is a testament to its strong character design. Our character team felt they could bring those visual cues forward and create a human-sized operator within Call of Duty.”
Call of Duty Vanguard and Call of Duty Warzone are available for the PS4, PS5, Xbox One, Xbox Series X, and PC.  The Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle should now be available for purchase in the game.

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Tags: Call of Duty: VanguardCall of Duty: WarzoneInfinity WardRaven SoftwareSledgehammer Games


The Legends of Condor Heroes review – a gorgeous MMORPG based on the classic novel

In honor of the 60th Anniversary of The Legend of Condor Heroes, The Legend of Condor Heroes mobile MMORPG was launched last week in Singapore and Malaysia. Since I was once a fan of the classic novel and TV series, I gave the mobile MMORPG a try so here is a The Legends of Condor Heroes review!

Introduction
Officially authorized by Jin Yong, The Legends of Condor Heroes is featuring everything from the original novel such as the scenery, characters and skills. As the mobile MMORPG is collaborating with the TV series remake – The Legend of Condor Heroes 2017, you will see the characters looking similar to the corresponding TV series’ actors.

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Gameplay
The story basically focuses on your encounters with the Five Greats (Huang Yaoshi, Hong Qigong, Ouyang Feng, Duan Zhengcun and Wan Chongyang) and the investigation of a legendary martial arts manual – Nine Yin Manual (九阴真经). You will even embark on a journey along with the main protagonist including Guo Jing after a certain chapter.

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You will need to make a choice between the 4 classic classes – the Beggars, Quanzhen, Taohua and Baituo at the beginning of the game. Every class comes with their very own martial abilities where you can unlock and upgrade them according to your character level. Furthermore, the ability system promotes variety by allowing you to customize your abilities – matching up different line-up of skills (up to 100 possible combinations!).

To strengthen your combat power, there are tons of equipment (in different rarity) for you to collect and upgrade. You can also inlay gems on the equipment. From my experience, obtaining rare equipment are easier than I thought as certain quests reward you with them.

Other than the main story quests, different side quests such as Equipment Quest and Items Quest are available to fill up your time (and get experience/materials). However, you will need to form a team to participate in these side quests (time to make some friends~). You can participate in the various PK modes including Arena and Huashan tournament to grab yourself some rewards too.

The game introduces camp system too where you can join one of the two camps – Hall of Loyalty or Tower of Misty Rain. Joining a camp will grant yourself the access to camp activities (camp VS camp battle, Capture The Flag and more) alongside hundreds of your allies.

As I mentioned above, you can make friends using the various social system. You can join a guild, find a master or get to know someone with similar interest from TaoHua Island (similar to Wechat’s Moment). You (and your friend) can even get married after a certain friendship level!

Pros
The mobile game inherits the worldview from The Legend of Condor Heroes, so fans of the original novel / TV series may find it familiar. For example, the epic battles between the “Five Greats” on the Huashan Mountain or Genghis Khan in Mongolian outfit. All of these actually brought back a lot of my memories!

In addition, there will be a lot of rewards – ingots, legendary equipment, mounts and more obtainable from daily login or quests so free-to-play players won’t feel disadvantaged comparing to the pay-to-play players.
Cons
Although you can still powers up yourself without using a cent, some of the coolest mounts and outfits are only obtainable by spending real cash. Also, the character’s voiceover and the subtitles are not in sync (sometimes), which make the cinematic part weird.

Conclusion
Aside from those that I mentioned, there is still a lot of interesting features up for you to explore as I couldn’t fit all of them in this review. If you are someone who likes martial arts themed MMORPG, you should give Legend of Condor Heroes a try. While if you are a fan of The Legend of Condor Heroes, you should definitely try it out because it is time to get those nostalgic feels back!
For more information of Legend of Condor Heroes, you can visit their official site or Facebook.

Before this article ends, we have a good news for everyone! To celebrate the official launch of The Legend of Condor Heroes, Efun and GamerBraves will be giving out 500 gift codes each worth USD 30 (RM120)! The steps are easy, you only need to enter your email and wait for your code to arrive in your mailbox!
The gift code includes:

 x 6
 x 1
 x 1
 x 100
 x 3

*The gift code expires on 21 December 2018, every account can only redeem once.
Claim your code here:

Enter your E-mail address

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Tags: AndroidEfuniOSMobileReviewThe Legend of Condor Heroes新射雕英雄传


Company Of Heroes 3 Multiplayer Pre-Alpha Is Out On Steam Tomorrow

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Relic Entertainment and Sega have announced that players around the world will be able to play the brand-new Company of Heroes 3 Multiplayer Pre-Alpha tomorrow, before the game’s full release in 2022.
Players can head over to the Company of Heroes Official Website to pre-load the free Multiplayer Pre-Alpha right now.

The Multiplayer Pre-Alpha will allow players to jump online and get the first glimpse at multiplayer combat. They can experience four Italian maps in a variety of game modes, including co-op vs AI opponents, competitive PvP, and Skirmish vs AI while trying out familiar and brand-new features like Full Tactical Pause in skirmish mode, vehicle side armor, Verticality, Battlegroups, and Veterancy.
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Two classic factions return, Over on Relic’s community platform CoH-Development, passionate players have already been sharing their valuable feedback since Company of Heroes 3 was announced with a Pre-Alpha Preview this summer.
The studio says it is looking forward to hearing from the community yet again on the upcoming Multiplayer Pre-Alpha to ensure that, with the gathered feedback, they deliver the biggest and best multiplayer experience at launch yet.
How to get access to CoH3

The Company of Heroes 3 Multiplayer Pre-Alpha is available for pre-load on Steam right now, and playable from Tuesday, 30th November 5:00 PM GMT until Tuesday, 7th December 04:00 AM GMT. Anyone that already has a COH-Development account, and has played the first Pre-Alpha, can simply head over to their Steam library, pre-load the Multiplayer Pre-Alpha, and play the slice from its launch.
New players can sign up to COH-Development for free at the game’s community website and link their Steam account to get access to the game tomorrow.

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Tags: Company of HeroesCompany of Heroes 3Relic EntertainmentSEGA


[TGS 2018] An interview with the producer of One Piece: World Seeker – Rei Hirata

Although One Piece: World Seeker is delayed to 2019, it is still one of the most-anticipated video game for anime fans like us. During the previous Taipei Game Show 2018, we are lucky to be able to enjoy the game and now at TGS 2018, we finally got the chance to have an interview with the producer, Rei Hirata! Check out what he has told us below!

Here is our gameplay video during TGS 2018:

About the game story
Luffy and his crew arrive on the Prison Island, where a frightful war once occurred over the island’s rich natural resources. The island is now quickly rebuilding under the guidance of the Navy. However, the residents are now divided into 2 factions – the Pro-Navy who supports Navy and their control on the island, and the Anti-Navy who long for tradition and reject the Navy’s presence.

There will be 2 new characters designed by Eiichiro Oda (the artist of One Piece). First of all, we have Jeanne, the young leader of Anti-Navy group that doesn’t really want to go against the Navy, but rather want to bring the old life back to the island. Her main aim will be finding ways to reduce the conflicts on the island. We also have Isaac, the Warden who is very different from the enemies Luffy faced before. His power doesn’t come from Devil Fruit, instead, he has enormous science power and this is why the island is still standing until now.
Jeanne
Isaac
About the gameplay
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Featuring a sandbox open-world gameplay, One Piece: World Seeker is a pure offline game, allowing you to explore the world freely and complete the story missions at your pace. You can only play as Luffy too, as the game is specifically made to tell Luffy’s stories. Of course, there will be side missions available as well.

About the game development and setting
Other than asking questions about the game content, we also asked Rei Hirata some questions about the game development process! We are curious about whether Eiichiro Oda is monitoring the game development or giving advice on the game, Rei Hirata tell us that they didn’t speak to Eiichiro directly, but speak with the publisher, Shueisha instead.

While for the timeline settings, Rei Hirata tells us that there are no specific settings for the game story’s timeline. However, it is set sometime near the Cake Island Arc, so we can look forward to the battle with the Germa 66.
Producer of One Piece: World Seeker – Rei Hirata

Unfortunately, the interview is quite rushed so we couldn’t ask anything we wanted to know. We hope these answered some of your questions, and stay tuned with us for more updates about TGS 2018!

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Tags: BANDAI NAMCOInterviewOne PieceOne Piece: World SeekerPCPS4Rei HirataTGS 2018Xbox One


Apex Legends Mobile Season 2: Distortion Is Available Now, Debuts New Mobile-first Legend

EA and Respawn Entertainment have announced that the Season 2: Distortion update for Apex Legends Mobile is launching today for players in all regions where the game is available.

Distortion features major new content including a new map, a new model, and the mobile debut of the fan-favorite map and the home to Skull Town: King’s Canyon.

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It will also mark the debut of the second mobile-first legend Rhapsody, a rhythm-loving DJ with a cute but deadly AI-controlled helper bot named “Rowdy”.

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Here are all the key features that will be included in Season 2: Distortion according to the developers:
New Maps:

Pythas Block 0: A beautiful mobile-first Team Deathmatch map, Pythas Block 0 is a corporate campus owned by Pythas Inc. that sits high above the city Kómma on Solace.
Kings Canyon: The King is back! To celebrate the launch of Kings Canyon on mobile, Rhapsody placed some VIP Tickets for her next concert on the map for players to find.

New Modes:

Gun Game: Acquire skills to work your way through the extensive Arsenal of guns available in the Apex Games. Most points or three melee kills win in this fast-paced game mode!
Hack: In this mode, two teams face off as Hackers vs. Defenders. There is an ADS Satellite with an orbital cannon that has been built overlooking the playing field. The Hacker team works together to hack one of the two sites on the map to gain points. After three points have been attained, the Satellite will punish your opponents by frying them to a crisp. As defenders, your job is to stop the hackers at all costs!

New Legend: Rhapsody

A DJ from Kómma where the tech giant Pythas Inc. controls all, Rhapsody has used her love of music to rise out of the dangerous nightlife district: Neon Dunes, and become one of the hottest Legends on the Apex scene. Her mother, a brilliant AI engineer who created Rhapsody’s companion bot Rowdy, had a checkered history with Pythas, and now Rhapsody competes in the Apex Games under their banner. Rhapsody has a number of perks and abilities including:
Passive: Gifted Ear – Picks up and visualizes sounds from an extended range.
Tactical: Hype Anthem – Play a powerful track that speeds up nearby squadmates and recharges shields. Taking damage will end the effect.
Ultimate Ability: Rowdy’s Rave – Rowdy projects a wall of flashing lights that block incoming sight and scans.
Legend Progression Perks:

Volume Control – Squadmates affected by your Tactical temporarily gain Gifted Ear.
Sound Bleed -Occasionally see nearby 3D sound visualizations effects through walls.
Tuned In – Continuous running increases the range of Gifted Ear.
Reverb – The more squadmates your Tactical affects, the longer it lasts.
Harmony – Your Tactical increases the speed of revives and the effect of healing items.
Rowdy’s Rhythm – During your ultimate, squadmates standing near Rowdy reload faster.

New Events

Town Takeover: Encore Galore – The carrier Encore Galore has arrived at Kings Canyon painted tip to tail with neon paint almost as loud as Rhapsody’s music. Land on Encore Galore of awesome loot and a chance at finding a VIP pass
Rhapsody LIVE: Complete challenges in-game to earn special Rhapsody posters to commemorate this brand new Legends arrival in the Apex Games!
Conqueror of Kings: Explore Kings Canyon and complete missions in specific locations on the map to obtain rewards!

Other

Club Showdown: Gather your club members and rise to the top of the club leaderboards by completing objectives! Show your club pride and rack up points to be able to redeem special prizes. The higher your ranking, the better the rewards!
New Distortion Seasonal Shop
New Battle Pass
First-Time User Experience Updates

Apex Legends Mobile Season 2: Distortion is available for iOS and Android devices.

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Tags: Apex LegendsApex legends mobileElectronic ArtsRespawn Entertainment


Uncharted movie set for February 2022 theatrical release

The Uncharted live action movie has premiered its trailer at last, with a release date of 18 February 2022. Check it out below:

Neil Druckmann has also taken to the Playstation blog to share his thoughts about the reveal, as quoted:

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This is a pretty epic day for us at Naughty Dog. It’s been almost fourteen years since our team first brought you the bombastic, jaw dropping, globe-trotting adventures with Nathan Drake, Chloe Frazer, and all the lovable characters that have come to make up the franchise – Sully, Sam, Elena, Nadine and beyond!
Uncharted has had huge impact, not only on the people that created it, but to millions of worldwide fans, becoming one of PlayStation’s most enjoyed franchises – spanning four stand-alone titles as well as a spinoff starring Chloe Frazer with The Lost Legacy as well.
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Today, we’re humbled and incredibly excited to show you the world premiere of the first official trailer for the much-anticipated Uncharted movie – starring Tom Holland, Mark Wahlberg, and Antonio Banderas. In a collaboration between Sony Pictures Entertainment, PlayStation Productions, and Naughty Dog, we captured the spirit, spectacle, and heart that Uncharted is known for (some of you will recognize some of the humor, landmarks, music, and relics).
In discussions with the film’s director, Ruben Fleischer, he shared that he “made the movie for both hardcore fans of the game and those who are not yet familiar with the franchise and believe that both will be equally entertained by this incredibly fun and action-packed film.”
It’s going to be an epic, emotional ride for new and old fans as we watch Nathan Drake make his big screen debut. Sic Parvis Magna indeed!
Uncharted will be available exclusively in theaters on February 18, 2022. On behalf of everyone at Naughty Dog, thank you! Uncharted: Legacy of Thieves Collection will be available on PS5 and PC in early 2022.

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Tags: Naughty DogUncharted


Icarus M – the mobile MMORPG based off the PC version, Rider of Icarus is now live

Icarus M has finally launched in South Korea! Powered by Unreal Engine 4, the mobile MMORPG is based off Rider of Icarus, the popular PC MMORPG where you can ride flying mounts and rule the skies in battle. Check out their launch trailer below:

There are 5 classes available at launch – the Gladiator, Artist (exclusive class for mobile version), Wizard, Ranger and Assassin. Similar to its PC version, you will be able to transverse through the vast world with the winged beasts you tamed. You can even tame the fire-breathing dragons if you are powerful enough! Of course, just like any other MMORPG, you can battle against raid bosses as well as enjoying tons of PvP and PvE content.

To promote the game, the game has also invited MAMAMOO, a popular Korean girl group to collaborate for a new song! Check out the special video below:
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Icarus M is currently available on both Android and iOS in South Korea, not sure if there will be a global release in the future, but we sincerely hope it to happen! You can view more information at their official website.

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Tags: AndroidIcarus MiOSMAMAMOOMMORPGMobileRider of IcarusWemade


Assassin’s Creed Valhalla will launch 17 November

Get ready your battle axes (or your weapon of choice) now that we have the Assassin’s Creed Valhalla launch date: 17 November 2020. Don’t miss out on our demo gameplay experience here!

There’s plenty to look forward to in the coming game, from raiding, solidifying new alliances, assaulting a fortified castle, attend a Viking wedding, or simply recruiting a cat raider for the longship. Dual wield weapons, including shields, as you make your way through this strange land, in search of greener pastures. Ubisoft’s also helpfully provided a 30 minute gameplay video for you to feast on, if reading our experience wasn’t enough.

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It’s time to set sail, Eivor. May the skalds sing your song for ever more.

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Tags: Assassin's CreedAssassin's Creed ValhallaUbisoft


Infinity Blade games removed from App Store

Epic Games has removed all Infinity Blade games from the App Store. The franchise has remained dormant since the release of Infinity Blade 3 in 2013. At that time, developers announced that the third game marked the end of the planned trilogy. However, Epic Games continued to support the game until now.

In their statement, Epic Games revealed that it has been increasingly difficult for the team to support the franchise while meeting company standards. Players who owned Infinity Blade can still re-download it on their phone. However, in-app purchases are disabled.

The timing of the removal can be speculated to relate to the release of the Epic Games Store. Furthermore, the increasing popularity of Fortnite may have played a hand in the removal. If true, this will not be the first time something like this happened. Earlier this year, Epic Games put a stop to their MOBA, Paragon, citing the need to focus on Fortnite. Additionally, they have recently halted development on the Unreal Tournament reboot, once again citing Fortnite.
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However, this will not be the last time we see of Infinity Blade. A recent update added swords to Fortnite and the titular Infinity Blade makes its appearance in game. The sword only appears in Polar Peak and only 1 exists per match. It deals extremely high damage as well as provide the user with a number of bonuses including health regeneration.
Feature image from Epic Games.

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Tags: Epic GamesInfinity BladeiOS


ASUS ZenBook 14 UM431DA Review – For the content creator on the go!

The ASUS ZenBook laptop series has become quite popular among users, and is certainly geared towards content creators and multimedia consumers, and in our review of the ZenBook 14 UMD431DA, it’s not any different. ASUS tries something new by introducing the AMD Ryzen processor to the premium series, which is what we get in here, with Ryzen 5. At RM2,999, it has quite the stacked hardware with the premium design of the ZenBook series. How does the performance compare to its price? Let’s find out!

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First of all, the specs list:

Model
Asus ZenBook 14 (UM431DA)

Display
14” LED-backlit Full HD (1920 x 1080) 16:9 slim-bezel NanoEdge anti-glare display

Processor
AMD Ryzen R5-3500U

Graphics
Integrated AMD Radeon RX Vega 8 Graphics

Storage
512GB PCIe x2 SSD

Memory
8GB LPDDR3 2133MHz

Ports

USB 3.1 Gen 2 Type-C (up to 10 Gbps)
USB Gen 2 Type-A (Up to 5Gbps)
USB 2.0
HDMI
MicroSD card reader
Audio jack

Wi-Fi and Bluetooth

Wi-Fi 5 (dual-band gigabit-class 802.11ac)
Bluetooth 4.2

Software
Windows 10 Home (64bit)

Battery

47Wh 3-cell lithium-polymer battery
65W power adapter

Dimensions
323.5 x 211.85 x 15.9mm; 1.39kg

Audio

Quad-speaker audio system
ASUS SonicMaster stereo audio system by Harman Kardon
Array microphone with voice-recognition support: Cortana & Alexa

Keyboard and Trackpad

Backlit Chiclet single-color keypad
Precision touchpad & 5.65” FHD+ (2160 x 1080) Super IPS ScreenPad

The base design elements of this model is the same as the ZenBook UX434, but there are certain finer details that are different. For one, the ZenBook UM431DA has a new ergolift design that allows the laptop to automatically lift the keyboard to a more comfortable typing position. It also improves the cooling and audio.
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This ZenBook looks thinner than its predecessors, and is certainly quite light at a mere 1.39kg. The UM431DA has the first quad-speaker audio system for a ZenBook, with two speakers on both sides of its body certified by Harmon Kardon. Below the keyboard is the touchpad with a fingerprint scanner, able to read prints quickly and accurately, as well as support gestures.
For connectivity, the left has a HDMI connector, USB Type-A 3.1 Gen 1 port and USB Type-C 3.1 Gen 1 port. The right has USB Type-A 2.0 port, audio jack and SD card reader. The NanoEdge display gives this ZenBook up to 86% screen-to-body ratio. It also helps make the ZenBook 14 more compact by 6% than the previous UX430 model. The display is quite crisp with its IPS panel.

The ASUS ZenBook 14 UM431DA is powered by AMD Ryzen R5 3500U, 8GB RAM DDR4 and AMD Radeon RX Vega 8 Graphics. For everyday use such as surfing the internet, reading/writing emails, watching any multimedia content and such, the laptop performs smoothly with no heating up or lag. You wouldn’t be using the ZenBook 14 for heavy gaming, but for the more “casual” gamers, it’ll service you well enough. You can see our benchmarks below:

The addition of the 512GB SSD is certainly welcome. Audio wise, the four Harmon Kardon speakers can provide a fairly immersive and clear quality for your films or songs. The ZenBook 14 has a 47Wh battery, which ASUS claims to last 12 hours. Over tests, it typically lasts 7-8 hours, which is good enough for a laptop of this caliber.
In concluding this ASUS ZenBook 14 UM431DA review, from its specs and hardware, it’s quite impressive for its price point. It has a premium design, nano-edge display, decent gaming capabilities for the casual player and a fairly long battery life, the ZenBook 14 UM431DA is a great pick for those looking for a pretty fly laptop at a lower price end. Pick it up here.

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Tags: ASUSHarmon KardonZenBookZenBook 14 UMD431DA


Become one with your spirit animal in Wild Animals Online

By way of South Korea-based game developer 1Games, Wild Animals Online is a rather interesting multiplayer title for the Android. From a selection of 20 different animals ranging between herbivores, carnivores and omnivores, you will live your life out in various maps and environments. All the animals have a rather unique means of hunting and surviving so pick one that you feel correspond most to your playstyle or personality.

Wild Animals Online is a rather quirky title, and the survival aspect of it is reminiscent to Tokyo Jungle for the Playstation 3, although the world is a lot more open here, and the emphasis is on cooperation, as shown in the gameplay trailer below:

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Tags: 1GamesAndroidSurvivalWild Animals Online


[Update] The Last Of Us Part II delayed to Spring

UPDATE: The new release date is 29 May, 2020. The original report is as follows.

The Last of Us Part II has been apparently delayed and will not make its February release date. Kotaku’s sources say publisher Sony has delayed the game to “spring”. Its previously revealed release date was 21 February, 2020. The news is not currently official nor has Sony commented. An announcement should be coming in the week about its status.

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The Last of Us Part II is the sequel to the much critically acclaimed 2013’s The Last of Us on PS3. Part II continues Ellie’s story, a young woman who’ survived a biological disaster. She’d spent much of the first game trekking across the United States with a grizzed smuggler named Joel. Praise has been heaped on its gameplay and powerful story, showcasing how the leads bonded and faced challenges in their fight to stay alive.

Ellie is pictured here with Dina, from Part II.

There’s still plenty to look forward to in the first half of 2020; Final Fantasy VII Remake and Cyberpunk 2077 notwithstanding. The Last of Us Part II and Ghost of Tsushima are expected to be the last major PS4 exclusives, before the PS5 launches “holiday 2020”.
You can read our interview with Part II‘s co-writer Halley Gross or our gameplay demo to see what you can expect when the game does come out.
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Tags: Naughty DogSony Interactive EntertaimentThe Last of UsThe Last of Us 2The Last of Us Part 2The Last of Us Part II


ROG And Yoodo Announce ESports Partnership and Tournament

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Malaysian digital mobile service Yoodo, have announced that they are partnering with ASUS Republic of Gamers (ROG) for the ROG x Yoodo Mobile Legends: Bang Bang (MLBB) Esports Amateur League.
Chow Tuck Mun, Head of Yoodo, says that he couldn’t be more excited to reveal the partnership.

“Yoodo has always been dedicated to bringing the best action to gamers in Malaysia, and we’re confident that participants will bring their A-game for a thrilling and nail-biting tournament.”

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This announcement sets the battleground for more than 64 teams from all over Malaysia as they go head-to-head for a shot at a total prize pool of RM12,000 and 20,000 MLBB Diamonds. You can register on the MLBB Esports Amateur League official website.
Here are the time periods for the different stages of the tournament:

Registration: 19th – 27th May 2022
Qualifiers stage: 29th May 2022
League stage: 4,5,25,26 June 2022
Grand Final: 2nd July 2022

With long-standing desires to tap into the mobile gaming sphere, ROG says Yoodo makes for the “perfect partner to expand its dominance in the world of gaming”. They wish for their community cup to provide a platform for young talent to sharpen their skills and promote healthy competition among local esports players.
“As champions of grassroots gaming, Yoodo is always looking for more ways to empower young talented gamers with opportunities to grow and showcase their talent. We’re thrilled to have sought out a like-minded partner in ROG with similar values and goals and look forward to how we can explore even further the prongs of this partnership,” added Tuck Mun.

Commenting on the partnership, Marcia Sung, the Malaysia & Indonesia Country Product Manager for Smartphone Business Unit said:
“There is no better way for us to expand into the mobile gaming arena than with the support of a partner which has tremendous experience in mobile gaming like Yoodo. No doubt this partnership will lend tremendous weight to Republic of Gamers’ (ROG) presence in the mobile gaming world, an area in which we have been keen to expand for quite a while. This tournament marks only the beginning of our work together, and we are excited to begin planning future initiatives, all designed to benefit the consumer and gaming fans alike.”
The local Malaysian esports scene is ever-growing so it’ll be interesting to see if the ROG x Yoodo MLBB Amateur League takes off and brings the past time more to the forefront.
Mobile Legends: Bang Bang is available for mobile devices.

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Tags: Asus ROGMobile Legends: Bang BangYoodo


Guardian Tales 50 free summons return to end 2021

Guardian Tales is offering free summons once more to close out 2021 and usher in 2022! The game has also revealed its upcoming road map for the year ahead, so let’s see what’s in store.

First off, the 50 free summons will be available for any banner within Guardian Tales during the event periods starting 28 December 2021 until 10 January 2022. The Elemental of Christmas Carol Hero and accompanying exclusive “Little Star” weapon has also been added, so you could use your free rolls on that. The Carol of the Silent Night is likewise running concurrently, and will run until 11 January 2022. Other updates include:

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7 Day Log In Event
New Co-op mode
Christmas ‘Carol’ Christmas short story
New Kama-Zone season
Guild Meteor Excavation (6 – 12 January 2022)
Heavenhold Tower 71st floor
Assorted paid packs and balance changes

The roadmap for 2022 covers plans up till May, and will see updates including:

Illustration Style Change
Arena Friendly Match
Guild Arcade
World 14
Expedition Content
Heavenhold Farm

The roadmap post notes that the actual interfaces and update times are subject to change, as the timeline is scheduled for the Korean server rather than the global release. If you’d like to not miss out on knowing when these updates will arrive, you can always check out the game’s socials at Facebook page, Facebook group, and Discord.
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 Download

Guardian TalesPublisher: Kakao GamesDeveloper: Kong StudiosRelease Date: 2020-02-24Android, iOS
Guardian Tales is a retro Action-Adventure RPG game with complex puzzles & reactive action combat. Available on iOS & Android! "Embark on an epic journey through Kanterbury and encounter new friends as you relive the unforgettable moments from your favourite games growing up!"

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Tags: GlohowGuardian TalesKakao GamesKong Studios


Black Desert SEA: Mountain of Eternal Winter Impressions – I know nothing except that I must kill

Mountain of Eternal Winter is the latest expansion to Black Desert SEA, which will be going live 6 April 2022. As unwelcoming as the “Mountain of Eternal Winter” sounds, it is the first new player starting zone available in the long running, open world MMORPG since launch. Thusly, I find myself at the foot of the mountain, and having absolutely no idea of what to expect.

“O warrior who shall rise above the six witch trials to stand atop the frosty peaks, come to the Haven of Slumbering Origin at the Mountain of Eternal Winter…”

HELLO, WORLD?
Let’s get this out of the way: I have basically zero knowledge of Black Desert. However, a new player CAN choose to start in the expansion zone, so consider me an experiment in how clear the tool tips and story reflections are in easing a newbie to the larger world. Spoiler: I feel it’s more of a miss. Armed with a fresh character in the MMORPG’s newest class, Drakania, everything really is New New. I’ll elaborate a little more on my experience with the class further below.

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First off, coming off from Guild Wars 2, I feel like Black Desert‘s controls feel far more “floaty”, which I think is both a matter of preference and needing time to adjust to. The feeling only intensifies when I see my horse glide across the ground when I try to strafe… what I do like is appreciate the auto-mantling as I jump around raised areas, for le parkour.

The world does look gorgeous, just slightly marred by the camera that can get real jank in enclosed areas. From the settlement at the foot of the mountain, the ground gradually gets more blanketed in snow, and there’s further yet to climb in your quest. At certain points between the quests, you get some cinematic cutscenes too. I admit I find it a little jarring since, at this point, the lip syncing isn’t all there, but the voice acting is alright. I mostly played it in English, for the record.

Still, it’s a staggering task to try and condense years of story to give enough context to the newbies, which ties into my next point.
Try as they might in making things easier on newer players, the sheer amount of Things there are to simply run into is just simply overwhelming. I can walk up to NPCs and talk to them, and it adds to my Knowledge. I can hit a button to gesture at them, which seems to both raise and lower parameters. There’s the multitude of subsections in the menu, and the default hotkeys are not ones I’m used to, so I’m not sure where to really begin except using the convenient auto-run to the quest marker to shuttle myself along.
Skyrim??
As such, I’m not fully understanding the narrative, so I won’t be making too many comments on it. Do experience the snow-capped mountains on my behalf.
DAVIANNA, DRAGON KNIGHT
If the name hadn’t given you the hint, the Drakania class has this draconic theme: her fairly imposing stature complemented with vivid red details, horned helm, big sword, and her skills having striking blue and orange lightning effects. That sounds well and good, so how did I feel playing her?

My impressions of her is that she’s a decently tanky class thanks to passives raising her HP and guard skills. Her moveset and attacks feel quite slow and heavy, featuring large sweeping arcs, forward thrusts, or exploding the ground at her feet. As you continue through the skill tree, her damage potential can definitely go to ridiculous levels, whether for annihilating single targets or quite literally, sweeping out the trash. It’s somewhat odd to me how I’d complain about general movement feeling slippery while the attacks look and feel appropriately weighty. The power of visual effects, one supposes.

You’d basically like to chain the skills into various sweeping combos. Once again, I do believe it’s due to my lack of experience with the action combat of Black Desert as while I assume Drakania’s arcs are meant to be slow, they feel too slow for me. They do look stylish, with appropriately draconic effects.

CLOSING THOUGHTS
It’s unfortunate that a lot of this experience is lost on me that immersion becomes difficult. It won’t stop me from enjoying the sights of the Mountain of Eternal Winter, and laughing at the pop culture references sprinkled in the dialogue.
I’ll simply leave it to more seasoned Adventurers to give much better evaluations than I.

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Tags: Black DesertBlack Desert OnlineBlack Desert SEAPearl Abyss


Alteil NEO announced for launch in May 2018

Japan-based game developer Core Edge announced that it will be releasing a mobile adaptation of the PC TCG, Alteil. The game will be known simply as Alteil NEO, which is expected to be released sometime as soon as in May 2018. Pre-registration for the game has also gone live, so if you want goodies, you know what to do.

As mentioned Alteil NEO is mobile the version of its PC-based counterpart which first came out in 2004, giving it quite a history. Alteil NEO essentially lifts TCG elements of Alteil, and infuses with its modern additions for it to be suitable for the mobile platform. As you would come to expect from a game of this nature, card collection is the name of the game, and there are plenty for you to sink your teeth in.
The story of Alteil NEO remains unchanged from its predecessor, although new players will be given a fresh perspective to better understand the plot. For more information on the game, be sure to head over to the main website.
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Tags: Alteil NEOAndroidCore EdgeiOSTCG


Suzume Review – Makoto Shinkai Creates An Experimental Road Trip With a Girl And a Chair

Makoto Shinkai has certainly made a name for himself these past few years with the back-to-back hits of Your Name and Weathering With You, cementing his style of sublime animation, forbidden love stories, and magical realism. His latest picture Suzume certainly continues this idea but also sees him branching out a little more into action and higher fantasy.

Compared to Shinkai’s previous two films, Suzume is more experimental which some may find a bit confusing. One of the main characters spends the majority of the film as a talking chair and its meandering plot can come off as slightly messy but altogether the film definitely works. It uses its surreal concepts to craft an interesting coming-of-age story where even the smallest of side characters are memorable.

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Door to Another World

Suzume Iwato (Nanoka Hara) is a high school girl living in a small town with her aunt Tsubame (Kana Hanazawa). One day she comes across a man traveling to some nearby “ruins” and follows only to see him attempting to force a reddish black creature from leaving a single standing door.
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She soon learns that his name is Souta Munakata (Hokuto Matsumura) and it’s his job to close doors that house entities called Worms who can cause devastating earthquakes to ravage Japan. In order to stop this, they must find the keystone that secures the locks on the doors but Suzume accidentally undid the keystone before meeting Souta who has now morphed into a cat-like creature called Daijin (Ann Yamane). Daijin curses Souta binding his soul to an old children’s chair in Suzume’s room. Now the high schooler and the talking chair must journey throughout Japan to find Daijin and return the keystone.
Traveling Around Japan With My Chair
As you can tell from the plot summary, Suzume is a rather strange journey, being the story of a girl and a boy except the boy is stuck as a walking, talking three-legged chair. The film is a good mixture of high-octane action scenes chasing the cat and sealing the doors, and a more slow-paced comedic road trip movie, watching the odd couple travel across the country meeting eccentric personalities willing to help them get by.

This can be seen as a little too strange and messy at first. While the characters have solid goals the constant detours into the lives of side characters can feel a little out of place but it manages to come together. This is very much a movie about the journey rather than the destination and makes for some fun interactions to balance out the more dire plot points.
As with previous films, Shinkai is able to mix drama with a good sense of humor among the cast. Some of the best parts of the movie were watching the character just hang out with the different people they meet throughout their trip from a mother who works as a bar hostess to Souta’s college friend with a love of city funk music. There’s a strangely laid-back attitude to these scenes, creating a sense of nostalgia like meeting up with friends at a pub. You almost find yourself wishing that you could meet strangers that were this friendly.
I also have to say that the main hero being a chair is not only hilarious but leads to some really creative scenes. The comedy of a chair running down the street, having to keep him secret, or the fact that he actually falls over whenever he sleeps leads to some great physical humor. Yet it also works for the more dramatic elements. Something about this tiny frail chair charging at giant monsters and mischievous cat spirits makes the situation seem all the more intimidating.
Suzume in Suzume

This is where Suzume shows a more creative approach to storytelling: Suzume herself. She’s your typical high school girl, kind, and energetic but also feeling a little smothered by her aunt who acts as her guardian, and not knowing the full story of what happened to her mother.
While not the most original of character arcs it is executed well. Unlike the previous two Shinkai movies where the main couple gets equal billing, Suzume is very much the main character with Souta playing a major but ultimately supporting role to the point where you can argue the film is a character study of Suzume.
A lot of the film is based around her going out and seeing the world, learning from the different people she encounters, and growing from their different views on life. It’s a solid coming-of-age story that makes her enjoyable as the protagonist and as I mentioned before, it’s just cool watching her play off the various personality of the supporting cast that really give her a chance to shine.
It also allows Shinkai to tackle the romance elements in a different fashion. As Souta spends most of his time as a chair, the film instead explores why it is Suzume falls in love with him, this man she just met. She seems to be attracted to him at first sight however as the film goes on, and we learn more about the both of them, her resolve to be with him strengthens beyond that.
Shouta
You may have noticed by I really like the cast of Suzume with the majority of them making a memorable bunch.

Our main hero Souta was instantly turning heads among friends of mine for how much he looked like Howl from Howl’s Moving Castle. Sadly for them, he spends most of the movie in chair form. While this means we won’t get to see a lot of his good looks, we do get to see a good force of emotions come out of him.
Despite only having two carved-out wooden eyes to emote with, VA Hokuto Matsumura squeezes so much personality into the chair. Alongside the superb camera angles and shot timing, you can almost always understand what he’s thinking and sympathize with the guy. That feeling of being stuck in a stiff, expressionless hunk of wood slowly drifting away from your human senses. And as I said before, the comedy done with Mr. Chair makes it all worth it on his own.

The other character I want to highlight is Suzume’s aunt and guardian Tsubame. In a medium dominated by high-schooler protagonists, it’s always cool to see an anime look at the issues of adults and older adults at that. Tsubame is a woman in her early 40s, she’s overworked, doesn’t have much of a social life, and has to take care of her increasingly rebellious niece. Despite this, though you sense the familial love she has for Suzume, and by the climax, I found her just as relatable and nuanced.
Finally, there is our main antagonist Daijin. I can’t say much without spoiling anything but this little guy is up there with Kyubey for cat-like things that are both adorable and incredibly menacing at the same time.
Shinkai’s Action Animation

Of course, we can’t end a review of a Shinkai movie without talking about his studio’s god-like animation. The beautiful azure sky and high-quality shots of Japanese cities and infrastructure are as great as ever.
The best part of this film is the high stakes, we see Shinkai take on more action scenes in the movie which in term makes his animation style stand out even more. The fast-paced rush as Suzume and Souta attempting to seal the doors makes for the flood of darker colors spearing across a multiplied of different areas from amusement parks to abandoned schools and each looks wonderful. It really feels like Shinkai has reached a point where he truly has no budget and can put whatever he wishes on screen through the power of animation.
Opening The Door

Suzume is another win in the belt of Makoto Shinkai but also shows the that director is not resting on his laurels. The movie still makes use of themes like forbidden romance and coming of age that Shinkai likes to implement into his works but also sees them evolve in new genres and concepts.
Not everyone will appreciate the messy girl-and-chair road trip seen throughout Suzume but I very much enjoyed the ride. Suzume makes for a relatable and fun main character with a lot of nuances in her backstory and relationships that change as the film goes on. The side characters likewise have a lot of charm and are given how to develop naturally. The willingness to experiment is also seen in the action scenes where Shinkai takes his gorgeous production value to the true next level.
Overall, Suzume lives up to its forebearers and in some ways surpasses them. I personally don’t like it quite as much as Your Name but it’s also not trying to be like Your Name, it’s paving its own way and inviting you to step through the door and journey alongside it.
Go to top
Suzume is now screening across Malaysia

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The Review

90%
Score

PROS
 Storytelling is experimental and creative Suzume is a relatable and well developed character The production value is as high quality as ever

CONS
 Some may find a the story a little too confusing or strange

Review Breakdown

90%
0%

Tags: Makoto ShinkaiSuzume


Valiant Hearts: Coming Home will launch early 2023

As part of their partnership with Netflix, Ubisoft has announced the launch of Valiant Hearts: Coming Home for early 2023 at The Game Awards 2023. The sequel to Valiant Hearts: The Great War will be available exclusively for Netflix members through the Netflix mobile app, accessible on mobile and tablets.

Set during World War I, Valiant Hearts: Coming Home is a dramatic narrative game that follows four characters in a story about friendship, survival, and sacrifice as they deal with the overwhelming impact of war. The game depicts part of the story of the Harlem Hellfighters, the first African-American infantry unit to fight in World War I. Like its predecessor, the gameplay features a mix of exploration, puzzles, and action. Walt, the faithful canine companion from the first game, returns to help players solve puzzles.

The game is developed by the original core team who created the first installment at Ubisoft Montpellier, in collaboration with Old Skull Games. It is the first of three mobile games that Ubisoft and Netflix are bringing to Netflix members starting in 2023, the other two being titles in relation to Mighty Quest for Epic Loot and Assassin’s Creed.

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Fans can doubtless look forward to a new heart-wrenching tale following the first game, so stay tuned.
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Tags: NetflixOld Skull GamesUbisoftValiant HeartsValiant Hearts: Coming Home


Genshin Impact Developer’s Discussion for 1.3

Genshin Impact releases a new Developer’s Discussion ahead of the next version update in 1.3. There will be a corresponding stream that will be coming soon to preview the updates, to finally showcase the characters who will be arriving.

The highlights for this Developer’s Discussion for Genshin version 1.3 include:

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Pre-loading will be available for mobile devices via the log in menu. The relevant app store is still needed to download the latest installation package, with details to come later
You can hold down a button to add the enhancement ores or similar for your weapon upgrades
iOS devices will support controllers, Android not mentioned

iOS 14 or higher will now support the Xbox Wireless Controller (Bluetooth Version), Xbox Elite Wireless Controller Series 2, PlayStation DualShock 4 Wireless Controller, and iOS-specialized Bluetooth controllers (partial support)

Material conversion will be possible, exact details to follow
A “vast majority” of future large scale events will not consume Original Resin; basically most events moving forward won’t be using resin

Fragile Resin will be added every 10 levels starting from level 5 for the Battle Pass (free and premium), replacing Mystic Enhancement Ores. The number of Mystic Enhancement Ores will remain the same

via Zeniiet
We’ll soon be finding out more about the alleged tower defense event coming with 1.3 on stream for sure, so let’s look forward to that!
Full post here.
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Tags: Genshin ImpactmiHoYo