Neopets Independent Again, Says They’re Transitioning Away From NFTs

The browser-based virtual pet game Neopets has announced that the IP and its development team, The Neopets Team (TNT) is now an independent studio once again.

This comes following the shutdown of their previous parent company Jumpstart Games, who themselves were owned by the Chinese developer NetDragon.

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This was announced by the official Neopets Blog on Medium which says that the development team is now part of a new company called “World of Neopia” under new CEO Dominic Law. Law had previously led of NetDragon’s Neopets Metaverse NFT project while working at Jumpstart.
According to the blog post, Law pushed Netdragon to save Neopets after the decision to shut down Jumpstart Games and a management buyout deal was struct, allowing Neopets to act as an independent company once again. The team now wishes to revitalize the brand after it had been operating at a loss for over a decade.
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“Until this point, Neopets has been running at a loss for over a decade, making it hard to enact any major overhaul; however, in early 2023 Neopets raised $4M in funding from various investors with plans to nurture a shared dream of an immersive, community-driven gaming experience. In tandem with additional funding from the management buyout, TNT has been primed to enact real, actionable change for Neopets. We truly want more for Neopians”!
“This magical community deserves to thrive, not just survive. Thanks to our new leadership direction and the fresh source of funding, it finally can. The Neopets Team is, for the first time in over a decade, equipped to make meaningful changes in pursuit of a Neopian renaissance”.
Despite Law being the head of the in-development Neopets NFT games and the brand receiving $4 million USD in funding from crypto companies, the developers (via PC Gamer) state that they will also be “transitioning away from” NFTs.
Instead, the company says that it will take the assets from the Neopets NFT Project and use them to create a new mobile game called “World of Neopets” which they say will not include any NFTs or Cryptocurrency.
“The Neopets Team has taken a close look at every nook and cranny of Neopets, and after doing so, the decision has been made to transition away from the Neopets Metaverse game and redistribute those resources to the development of a game that we feel can better reflect our values and vision”.
Aside from the new mobile game, they have announced that they will revamp the existing Neopets website by fixing bugs and restoring games that were taken down by the shutdown of Adobe Flash which the site previously ran on.
On July 20th a new homepage will launch for the Neopets website which includes a roadmap with more details on what content updates will be in store for the brand in the new future.

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Tags: Neopets


Synduality unveils new information on characters and mechs

Bandai Namco Entertainment Asia has revealed more on their new game, Synduality which includes details about the characters, mechs as well as new visuals for the game.

The new visuals include the characters of the game as well as more on the post-apocalyptic world.

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ADA (VA: Yui Ishikawa)

The player’s valued partner, ADA is a Magus, a humanoid robot with an AI designed to complement human intelligence. ADA joins the player on board the Cradle Coffin for missions in search of resources and in battle against enemies.
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Alba Kuze (VA: Yuya Hirose)

The player avatar, Alba Kuze is young Drifter, a term for the survivors known for their ability to drift through a harsh and inhospitable world all in search for resources and mysterious energy source, AO crystal. He pilots the Bowie Rabbit together with his Magus, ADA.
Bowie Rabbit

A Cradle Coffin assigned to Alba Kuze, it is also known as All-Weather Mechanical Bipeds designed to handle the environment equipped with a wide range of weapons to combat the Enders and obstacles blocking their way from AO crystals.
You check out for more information about the game on their official website here with the trailer for the game down below.

An anime for Synduality is also in the works and is done by Eightbit, the studio behind the anime for That Time I Got Reincarnated as a Slime and Infinite Stratos. The anime is set for broadcast on TV Tokyo and other channels in Japan.
You can check out the trailer for the anime down below.

The Synduality Project is a project by Bandai Namco Group to depict the relationship between Human and AI in the form of a video game and an anime. Both media are titled Synduality and takes place in different periods but in the same timeline with the game set to release next year for PlayStation 5, Xbox Series X/S and Steam

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Tags: BANDAI NAMCO Entertainment AsiaSynduality


Square Enix will launch Kingdom Hearts: The Story So Far for PS4

With Kingdom Hearts III coming soon on January 25, 2019, it is now the time to revise (or start to learn) about the story of the Kingdom Hearts series! Square Enix is obviously aware of this, which they announced Kingdom Hearts: The Story So Far for fans to enjoy the 9 chapters in the Kingdom Hearts series once again!

In the compilation, you will be able to relive the magical adventures of Sora, Donald Duck, Goofy and friends in their journey to stop the Heartless invasion that threatens their universe. You can also visit the iconic Disney locales as well as joining forces with your favourites Disney and Final Fantasy characters!

These are included in the compilation:

KINGDOM HEARTS HD 1.5+2.5 ReMIX

KINGDOM HEARTS FINAL MIX
KINGDOM HEARTS Re:Chain of Memories
KINGDOM HEARTS 358/2 Days (HD Remastered cinematics)
KINGDOM HEARTS II FINAL MIX
KINGDOM HEARTS Birth by Sleep Final MIX
KINGDOM HEARTS Re:coded (HD Remastered cinematics)

KINGDOM HEARTS HD 2.8 FINAL CHAPTER PROLOGUE

KINGDOM HEARTS Dream Drop Distance HD
KINGDOM HEARTS 0.2 Birth by Sleep –A fragmentary passage–
KINGDOM HEARTS χ Back Cover (movie)

Priced at $39.99 (around RM166), Kingdom Hearts: The Story So Far will be available for PlayStation 4 at October 30. You can pre-order now at the official Square Enix online store, and make sure you read our first impressions if you want to know more about the game!
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 Pre-order the game now!

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Tags: Kingdom HeartsKINGDOM HEARTS HD 1.5+2.5 ReMIXKINGDOM HEARTS HD 2.8 FINAL CHAPTER PROLOGUEKingdom Hearts IIIKingdom Hearts: The Story So FarPlaystation 4PS4Square Enix


Monster Hunter World will be available free to PS Plus subscribers

In addition to the March offerings for PS Plus subscribers, Monster Hunter: World will now also join the line-up for free! Sony Interactive Entertainment Singapore added the game the Playstation Plus free games offering for 5 weeks. It’s time to hunt those fantastic beasts from 18 March to 21 April 2020. It’s double the hunting time, with Shadow of the Colossus being offered for March as well.

Monster Hunter World: Iceborne will also be available on sale at a 30% discount during the Playstation Store Mega March Sale, which will take place from 18 March to 31 March 2020. If you’ve been wondering what’s all the hype about monster hunting about, well, now you can find out for yourselves over the five weeks Monster Hunter: World will be free. You can check out offerings on the store page for Malaysia.

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Do check out our interview with series producer, Tsujimoto Ryozo, executive director and artist Fujioka Kaname and director Daisuke Ichihara to get some in-depth look into Iceborne. Who knows, maybe the lore, as well as the immense additions that come with the game’s expansion, would get you hooked into this long running series?
If you’d prefer something lighter instead, there is the Monster Hunter Riders mobile game, a free to play, simple strategy turn based game you can try. It is currently only available in Japan, but we’d be hoping the caliber of the IP will be bringing it soon worldwide!
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Tags: CapcomMonster HunterMonster Hunter World: IceborneMonster Hunter: WorldPlayStation PlusPS Plus


Black Knight Netflix Series Teaser Trailer Showcases The Importance Of Deliverymen

Upcoming Netflix Series Black Knight has just released a teaser trailer showing audiences the significance of Deliverymen in their world.

The Black Knight teaser trailer showcases the number of different problems the deliveryman must face which includes the weather as well as violent people who wants to steal the oxygen.

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Black Knight is adapted from the webtoon Delivery Knight, written by Lee Yoon-gyun and follows the journey of a refugee named Sa-wol, and the deliveryman 5-8, through a dystopian portrayal of Korea ravaged by severe air pollution making it uninhabitable without an oxygen mask.
The setting looks to be set in the not so distant future with QR code identification on the hands as well as oxygen tanks and cases being sealed in secure containers which does add to the whole intrigue surrounding the series. The land is desolate and devoid of life as well which adds to the overall atmosphere the series is based in.
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The series will be Directed and Written by Cho Ui-seok and star some of the following cast members in their respective roles:

Kim Woo-bin (Alienoid) as deliveryman 5-8
 Song Seung-heon (Man of Will) as Ryu-Seok
Kang You-seok (The Flatterer) as Sa-Wol
Esom (Possession) as Seol-A

Director Cho Ui-seok was also quoted saying, “When I first read the webtoon, I found the setup to be extremely innovative. It’s not the delivery men that we know of  – they fight off the hunters to deliver oxygen and daily necessities, meaning that they play the most crucial role in the survival of the remaining mankind. That really appealed to me.”
Black Knight is scheduled to release this 12th of May and is described to be the story of, “A legendary delivery driver “5-8” with exceptional battle skills And a refugee “Sa-wol” who dreams of following in his footsteps.”
You may find further information at the official website.

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Tags: Black KnightNetflix


Star Wars: Squadrons Review – Now this is Podracing!

Spaceships are fun. I can’t think of anyone who hasn’t once at least thought about getting in their own spaceship, shooting down enemy fighters and being the big hero. Star Wars: Squadrons lets you do this, and has the added advantage of being the most popular sci-fi series in pop culture. You can choose your faction, get in the cockpit and start shooting down enemies before you can even say “Yippee!”

But where does it sit on the scale of Wizard to the actual coolness of the phrase “Wizard”? We got in the cockpit to find out.

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The Look Of It All
The very first note once you start playing Squadrons is that this game looks amazing. One of my favorite parts of every Old Trilogy movie is the interior cockpit shots. Surprise, surprise- this game almost entirely consists of cockpit shots. Something about the old, analogue feel Old Trilogy ships use gives this a very nice retro feel.
The ships are all very faithfully rendered, too. They’re specifically done in that old-trilogy style, where they don’t really have any reflective parts (due to being miniatures used for film). I’ll take the L here and say that it’s a complete nitpick- but good grief am I glad there’s no glossy sleek ships in this game.
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Since the game was made to be played in VR, the ships interiors are incredibly detailed. You can look around you, even if conventional driving wisdom says to not turn your head 180 degrees while operating heavy machinery. The game has a feature called Instruments Only- here, you can turn off the game’s HUD, instead using only the ship’s on board instruments to tell you how the game’s doing.
To this end each ship’s dashboard is gorgeous. It’s got all the tools you’ll ever need to fly, complete with targeting computers and a mini display to tell you what you’re currently tracking. As you push buttons and adjust outputs, you can see your pilot’s hands doing the same on the ship’s dashboard. It’s a small detail that I’m so glad they put in.
Of course, this faithfulness has its drawbacks. The Imperial TIE Fighter has a laughably terrible cockpit. Naturally, it’s terrible in this game as well. It can be off-putting, but personally it’s one of those nerdy details where I’m glad they went with the inconvenient route instead of making it have some fake holographic interior.

The Ships
Star Wars: Squadrons has a really nice selection of ships. Both sides, Imperial and Rebel, only have four ships of their own classes. These are bombers, Intercepters, support and all-rounders.
There are actual stat differences between Imperial and Rebel ships, so you may find yourself frustrated if you get matched out of your preferred faction. It’s actually impressive how they’ve made the ships canon-compliant, since the far more mass-produced TIE Fighters lack any shields. Unfortunately rather than make up for it with more health, they compensate with a smaller profile.
This is technically an interesting way to balance the ship, but profile size isn’t exactly easy to give feedback on. So don’t be surprised if you feel extremely frustrated because your TIE fighter keeps blowing up, since you never feel the shots you avoid.
Interceptors are a pretty fun class, especially in the game’s Dogfight mode. They’re a lot more skill intensive, since their main damage dealer is their primary guns. These require you to lead your shots, so they’ll need some time to get used to.

Ships No Substitute For Skill
While four ships per side may seem small, I think it gives it a nice gameplay focus. Matchups are less about the ships, and more about your ability to make the most of your ship.
You’ll also be able to customize your ships, both gameplay wise and cosmetically. For multiplayer this will require Experience, which can be gained through playing online matches. You can do things like increase your ships’ resistance to missiles, increase overall speed as well as buy custom auxiliary equipment and countermeasures.
None of these upgrades make a ship objectively better, but definitely more specialized. For example, one of the body upgrades raises your defense against missiles, but makes you take more damage to beams. It’s not about making a god-tier ship, but making one that can best suit your playstyle.
Meanwhile, the cosmetic customizations are where the game’s whimsy is. At first I was ready to roll my eyes at the game’s tiered upgrades- seeing paintjobs be followed by rankings such as “Legendary” or “Common”. Thankfully the game doesn’t actually do loot boxes, and these only reflect the amount of Glory you’ll need to buy them.
You can’t get too wild with the customization options, since the game enjoys being steeped in canon. That’s probably for the better too, but it’s hard to resist the urge to wish your Y-Wing had hotrod flames or a neon pink paintjob.
Thankfully you can also customize your interior as well, with decor like severed Protocol Droid heads. I kind of wish they’d put more whimsy into these, since I’m sure Star Wars pilots are exactly the kinds of weirdos who would mess around like this. However, it’s more wishful thinking, and ultimately doesn’t really affect anything.
This mission’s devotion to killing you until you get the game’s thesis statement earns it the Father Gascoigne Award for Basic Difficulty
Get In The Spaceship
Okay, let’s get down to brass tacks. Star Wars: Squadrons is a hard game that overwhelms you with the number of things you’ll have to keep track of at any given point in time. The rules it expects you to play by is completely alien if you’ve never played a flight sim, so many Star Wars fans should slot an extra hour into their play sessions just to get the hang of what’s happening.
And you know what? I wouldn’t have it any other way.
The game is just as much about management as it is about reflexes. You have control of all manner of a ship’s resources- from its power routing to even its shields focusing. Make no mistake, this is a a game for nerds.
I mean that in the nicest way possible, by the way. As someone who bungas their way through most games, Squadrons is extremely punishing. You can’t just just hammer down the throttle, you’ll actually need to maintain speed a lot of the time, like when dodging missiles.
Similarly, you’ll need to balance your power between your shields, weapons and boosters. There are buttons to hit that focuses power on either of the three, which is great for different situations. The fact you’re doing all this while you’re being shot at creates a videogame experience you wouldn’t have gotten out of the dogfight mode in Battlefront.
You’ll also want to manage your ship’s auxiliary equipment. These are essentially power-ups, and can be quite valuable to keeping you alive. The basic one they give you is a hull repair, which tops up your health. It’s not much, but it can get you through one or two more impacts than you would have made without it.
Despite not using the game’s instruments only mode, you’ll still need to be able to read the game’s dashboard to keep track of all of these. Unfortunately this is a lesson best learned the hard way, so be prepared for an incredibly steep learning curve as you learn to pay attention to the all the blinking lights beneath you while you’re flying.
The battle damage is a nice touch, as are the smoking consoles.
I Couldn’t Do A Barrel Roll
Of course, this game is a lot more than just managing your instruments. There’s a decent amount of piloting skill involved, too. As someone who got into this game for the Star Wars instead of the flight sim, the game has a unique skill requirement.
One of the hardest things you’ll learn in this game is that, just like in life, you have to keep moving on. There’s several moments where you think you could probably steal a win just by throttling down and opening fire, not realizing you’re practically opening a sign that says “MISSILES WELCOME”. This is a lesson best learned in the waiting to respawn screen, or the continue screen if you’re in story mode.
Aside from a high-speed turn, you won’t need to do any fancy maneuvers here. That being said, flight sim veterans might find it entirely possible to do so anyways, if nothing else just to style on people.
Shooting is also incredibly hard for anyone who’s new to flight sims. You’ll need to lock on to your target, then lead your shots to make sure they hit. Main guns will turn the crosshair red to tell you when the shot will hit, thankfully, so its’ not like you’re going to be doing the calculations on your own. Missiles will require you to train your focus on your target as it locks on, though thankfully the game won’t punish you for doing a bad Darth Vader impression as you go “I have you now” before firing.
That being said, once you get into the groove of things it’s actually quite rewarding. Shooting down enemy starfighters is fun, all things considered. Though if you’re the type that doesn’t have the patience to be bad at something for an hour or so, you may want to reconsider picking this up.

The Actual Modes
The game has two modes, Story and Multiplayer. Story mode is fun, though it’s really more of a glorified tutorial. It slowly weans you into the mechanics of the game, starting you off with a basic TIE fighter and then moving up to more specialized ships from both Rebel and Imperial fleets.
The story mode has an interesting premise, taking place after the events of Episode 6. It’s a fairly standard story about cleaning up the remnants of the Empire, but it also manages to incorporate some main canon names like Wedge Antilles.
Where you really want to be spending your time is the game’s multiplayer. Squadrons gives you two choices of modes: Dogfights and Fleet Battles. Fleet Battles are the game’s objectives-based mode, where two teams take turns attacking and defending their fleet of ships from the team of enemy pilots.
This mode is a lot of fun because it makes use of the class-variety of both factions. Naturally, you’ll want your bombers to destroy objectives, but not without some interceptors or X-wings to keep you safe from enemy fighters.
The fact that you’re rotating offense and defense is a pretty clever move, too. It keeps the game focused, after all. You’re also capable of swapping ships on respawn, so you can adjust your team compositions based on the flow of the game.
If you’d rather just hop into the spaceship and start blasting with abandon, you can try the game’s Dogfights mode. This plays way more like a Team Deathmatch. While not as structured as Fleet Battles, it’s also a lot of fun since the developers took care to keep the area full of floating debris. Your piloting skills really matter here, since boosting into wreckage is just as likely to get you killed as an enemy TIE fighter.
If anything, the game’s VR support probably worked for this game cus it meant you *had* to focus on the flying parts
Closing Thoughts
Star Wars Squadrons is hard sell. Considering how big the reach of Star Wars is, it’s reasonable to assume many people looking to play every Star Wars game would probably find Squadrons mildly off-putting with its high skill floor and minimal tie-in to any mainline Star Wars movies.
On its own merit though, it’s an incredibly fun flight sim. It’s a game for every fan who only played the ship fights in Battlefront, but also wished those were deeper. Combining your resource management with your piloting acumen leads to an incredibly fun time, once you get the hang of it. After you’ve taken a bunch of games to get used to the system, you’ll probably have earned enough Experience to customize your favorite ships, letting you further push your enjoyment of the game.
That being said, the multiplayer modes can last to the longer side, and not having a mode where you’re faction-locked can be frustrating if you’re tired from work and just want to make the space planes go boom. I get why these functions are there, but players who wanted a casual time would probably have to think hard about this one.
Despite that, it’s also only RM160, contains no microtransactions or paid DLC. Given previous outcry about Battlefront 2’s monetization, this game’s lack of Triple-A-isms already make it a notable entry in the long list of Star Wars games.
What I’m trying to say is that this is a good game, and it seems to be making all the right decisions to get people to like it. We’ll be watching its career with great interest.

Pros
Cons

Deep combat systems
Steep learning curve

Spaceships interiors look wonderful
Story missions are really just a tutorial

Factions feel different since ships are all lore-compliant

Final Score:
8/10

Review copy provided by EA. Game reviewed on PS4.

Star Wars: SquadronsPublisher: EADeveloper: Motive StudiosRelease Date: 2020-10-02Microsoft Windows, PlayStation 4, Xbox One
Master the art of starfighter combat in the authentic piloting experience STAR WARS™: Squadrons. Feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and buckle up in a thrilling STAR WARS™ story.

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Tags: EAMotive StudiosStar Wars: Squadrons


Titanfall series is coming to mobile platforms with Titanfall: Assault!

Titanfall series is coming to mobile platforms! Respawn Entertainment announced a real-time strategy game, Titanfall: Assault recently. The game is described as a “fast and fluid real-time PvP mobile strategy game”, which you will be building a deck of Pilots and Titans then send them into epic PVP battles.

Titanfall: Assault is actually the second attempt for Titanfall to drop into the mobile space. Last September, Nexon, Respawn and Particle City announced a card-based strategy game, Titanfall Frontline. However, the game could not make its way to release and was cancelled after a short beta stage. Not even a trailer is released for Titanfall: Assault yet, but you can pre-register on their official website to be notified when the game is live. It will be available on both iOS and Android platform!

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Source: polygon

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Tags: AndroidiOSMobileNexonParticle CityRespawn EntertainmentTitanfallTitanfall: Assault


It’s Halloween in Epic Seven with a new side story

Just in time for celebrations, Smilegate Megaport has just introduced The Shadow of Ravenwing Manor, a special Halloween season side story for Epic Seven, which is accompanied by a Free Unequip Event.

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The three-week long side story will tell the tale of “Ravenwing Manor,” a haunted house located in Solayu, and the brave souls who visit the manor with Serila in hopes of revealing its secrets. Through this Side Story, players will be able to acquire various rewards, including the Hero Serila, her Exclusive Equipment “Witch Hat,” the 5★ Artifact “Chatty,” and the new 4★ Artifact “Spooky Solayu Stories.”
And as mentioned earlier, a Free Unequip Event will be held for four days effective 24 October 2019, in which players will be able to unequip their Heroes’ Artifacts and Equipment for free.
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Be sure to drop by the official Facebook page for more information.
 Download

Epic SevenPublisher: Smilegate MegaportDeveloper: Super CreativeRelease Date: 2018-11-08Android, iOS
And thus began the 7th World... Diche, the Goddess of Life, summoned all of her waning power and once again gave shape to the Guardians and the Heir of the Covenant.
"My children, I entrust this world to you."

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Tags: AndroidEpic SeveniOSRPGSmilegate Megaport


Teaser site for Millennium Girls Squad: Millennium Sisters up

The teaser website for Millennium Girls Squad: Millennium Sisters has been posted by Geo Interactive, its developers. In case you didn’t know, Millennium Girls Squad: Millennium Sisters is a new project by Sakura Wars series creator Hiroi Oji for the Android and iOS.

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The game is scheduled for a release in Japan sometime around autumn. Still no clue as to what the genre of the game, other than the fact that it will be “an Hiroi Oji-like work” and it being “something only Geo Interactive can do.” As we have previously mentioned, Geo is a video retailer with over 1,200 stores across Japan, which also has plans of linking the game with its official app.

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A bit of the plot was shared by Famitsu, and it entails you having to defeat machine enemies which have taken over your country by force. As a protagonist summoned from another world,  you will meet loyal allies and gain treasure which will aid you on your adventure. Your allies are made of the Millennium Sisters, whose roles are still unknown at this point.
Source: Famitsu

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Tags: AndroidGeo InteractiveiOSMillennium Girls Squad: Millennium Sisters


Talion – Gamevil’s Latest Mobile MMORPG Now On CBT!

Talion is an upcoming mobile MMORPG by Gamevil. The game is now in its Closed Beta phase and players from Korea, Japan, Taiwan, SEA, US and EU regions are eligible to join in! The beta has already been running from 22nd May 2018 up to 5th of June PDT with language support only for Korean and English during the beta.

What’s beautiful about the game is the choices that come with in the character customizations. You can pretty much create your ideal character figure in this game! Like most MMORPGs, players will be able to form guilds and join an alliance to battle in a 20vs20 war OR a 50vs50 battle against a horde of monsters and raid boss. There’s also a small 5vs5 capture the flag mode if you’re not into crowds or just enjoy the beautiful scenic world in the game as you embark on your own journey.

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If you are interested, you can check out the game and download it on the Play Store for Android devices. However, if you are using an Apple, you’ll have to follow these steps to join in the CBT:

Below is an overview of the game’s features:
Forge the perfect hero.

Personalize your character’s appearance with a wide range of customization features.
Unlock unique skill combinations to become unstoppable.

Explore the open field as you defend your Alliance.

Immerse yourself in the battlefield in full 360 view.
Combine your strength with other players you encounter in the field in open world co-op.

Only the swift will emerge victorious.

Challenge your enemies in 5v5 capture the flag mode.
Stand together with your allies and defend your base in 20v20 conquest.
Race to defeat a horde of monsters before your enemies in 50v50 alliance boss raids.

*This game is available in 한국어, English, 日本語, 中文简体, 中文繁體

For more info, you can check out their official website here!

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Tags: AndroidCBTGameviliOSMMORPGMobileTalion


Astral Chain to launch on August 30

Nintendo and Platinum Games have just announced Astral Chain. The action game will launch on August 30 for the Nintendo Switch.

Watch the announcement trailer:

Takahisa Taura, the game designer of NieR: Automata, is responsible for the concept of Astral Chain while Hideki Kamiya, creator of the Bayonetta series, is in charge of supervision. Also, manga artist Masakazu Katsura who was behind ZETMAN and Video Girl Ai is the one who works on the character design. All the more reason for you to get the game, don’t you think so?

As part of a police special task force known as Neuron, you are assigned to fight against an extraterrestrial invasion. Gates to another dimension have these dangerous creatures summoned in the futuristic city of the Ark. They attack people and pollute the land. Even normal police forces are not able to handle them so it is all up to Neuron.
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Fellow Neuron members, a male and a female, choose between the twin siblings to begin your adventure. To fight back against these creatures, humanity have developed the Legion. This powerful weapon will help assist you in investigations as a partner.

What is more unique about the Legion is its capability in battle. Develop different combat styles with your Legion to take down the enemies together. You can also send your Legion to the frontlines while you support it with items from behind.

For more information, you can visit Nintendo’s official website.

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Tags: Astral ChainNintendoNintendo SwitchPlatinum Games


Dizzy Knight – A “Spin Me Right Round” ARPG Coming To iOS And Android!

Dizzy Knight is a game by Mega Sweet, Gavin Carter, who produced Fallout 3, The Elder Scrolls IV: Oblivion, Halo 4 and many more. Along with Noodlecake Games, they had recently announced the official release date for Dizzy Knight! The game is a unique action RPG that’s coming to both iOS and Android on October 11th, 2018.

As seen in the trailer, you probably know why it is called Dizzy Knight. As you control the character Crispin or Circe, you will be doing Blade Fury (Dota 2 – Juggernaut) constantly to defeat your enemies. Seems easy but it’s actually not. It does take some skills to time your spinning blade attacks to hit and not get hit yourself. There are over 40 stages in Adventure Mode and there’s even an Endless Mode to see how long you last spinning.

But you won’t just be spinning as there are also skills that you can learn and perform. If you’re bored of swinging the same old weapon, you can also change your weapons from an Axe or a Flail. Running through the stages against swarm of enemies is not very challenging, until you’re met with a Boss. They are huge and they have their own skills and attack patterns as well. You will be required to learn their patterns or risk losing all your hearts (HP) and die inevitably.
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The game is actually downloadable and playable on the Google Play Store now but do note that it is not the final release. As the game will officially launch on October 11th, you can still try out the “Unreleased” version on the Play Store. The game will be FREE to download with some in-app purchases for coins and ad removal.

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Tags: AndroidDizzy KnightGavin CarteriOSMega SweetMobileNoodlecake Games


Overwatch 2 Reveals The Play-Set For Its Latest Tank Hero, Junker Queen

Junker Queen joins the Overwatch 2 roster as the newest tank hero with a big ax and even bigger personality and taste for carnage.

We’ve been given a press release from the developers with more information on how this scrapyard queen will play on the battlefield and from the sounds of it, she’ll be an absolute beast.

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You can check out Junker Queen’s recently released gameplay trailer here:

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According to the devs, Junker Queen’s playstyle was built from her pre-existing Overwatch lore which shows her as a brutal warrior wielding a mighty ax. The Junkertown map showcases her tough personality, and her play style was made to match.

Adrenaline Rush and Scattergun
Adrenaline Rush is the cornerstone of Junker Queen’s identity as a tank. The passive ability heals her from all damage over time dealt by wounds. Many of her abilities apply wounds that cause enemies to slowly drain health. This life-steal passive adds to her survivability. Pushing the boundaries of brawling, Junker Queen feels more like a berserker tank whose survivability is directly connected to how many enemies she’s wounding.
All of Junker Queen’s abilities encourage her to get up close and personal with her enemies. This is where her Scattergun comes in. This pump-action shotgun may have a small but it can be scary at short range.
Adrenaline Rush and Scattergun allow her to hit hard while also ensuring that she can survive multiple hits, helping the to fulfill her role as a tank.
Carnage

Carnage is Junker Queen’s ax and the name of its main attack skill. It consists of a big, sweeping swing that wounds all enemies in front of her, dealing damage to them over time and activating Adrenaline Rush.
The devs have admitted that making a melee-focused hero can be challenging. For example, Genji’s Dragon Blade used to be his primary weapon but didn’t translate well in-game so in the end, it was transformed into the powerful Ultimate players know today. They say they didn’t want to take Junker Queen down a similar path, so her ax was incorporated into this ability.
Jagged Blade

Jagged Blade is Junker Queen’s secondary fire and comes with both active and passive abilities. The active ability triggers when you press secondary fire, causing her to throw the knife in her off-hand.
Her knife, which the Queen calls “Gracie,” inflicts a wound that causes damage over time if she lands a direct hit on an enemy. Her magnetic gauntlet can recall the knife by re-activating secondary fire. Recalling Gracie will pull any enemy that’s been directly hit, so be wary of your surroundings. If you’re struck by Gracie, you’re heading straight for the Queen.
To make her more intimidating up close, Jagged Blade’s passive ability wounds enemies when using Quick Melee when the knife is in her hands. These abilities that apply wounds all serve her life-leech passive, Adrenaline Rush.
Commanding Shout

To enhance her tank status Junker Queen is equipped with Commanding Shout, an ability that heightens her own survivability while also helping her teammates around her, increasing the health and movement speed of both herself and any nearby allies.
As the first team movement speed buff since Lúcio, Commanding Shout helps Junker Queen close the gap between her and the enemy team. Her ability to close distance was intentionally designed as a movement speed buff, rather than something sneaky like a teleport because this helps reinforce her character as someone who dives into battle head first.
Rampage

Rampage is Junker Queen’s Ultimate. She charges forward, grievously wounds enemies, and prevents them from healing. It’s the first ability since Ana’s Biotic Grenade to apply an anti-heal.
Paired with Adrenaline Rush, Rampage is one of Junker Queen’s strongest survivability assets; it applies a deadly wound to anyone in its path, giving her the potential to restore a significant amount of health with Adrenaline Rush depending on the number of wounds she manages to apply.
Rampage also charges her gauntlet and creates a cloud with her knife and ax around her while she charges into the enemy team in a display of the raw, visceral power.
A new Queen, born to rule

Junker Queen was built for Overwatch 2’s 5v5 playing field. She has an unparalleled ability to claim space and will be terrifying to deal with up close. She toes the line between the berserker tank. Tanks in general will play more aggressively in Overwatch 2, and Junker Queen is certainly no exception.
From the sounds of it, Junker Queen is going to make quite the impact on the game and could be fairly OP if the developers are anything to go by. I suppose we’ll find out when she’s unleashed onto the game this October for free.
Overwatch 2 will be available for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, and PC when it launches in October via Early Acess.

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Tags: Activision BlizzardOverwatchOverwatch 2


Uncharted Waters Origin will release for mobile and PC in 2020

As we reported last time, a new MMORPG namely Uncharted Waters Origin will launch soon to celebrate the 30th anniversary of Uncharted Waters series. The game by LINE GAMES and KOEI TECMO GAMES (the owner of Uncharted Waters IP) is now confirmed to launch in 2020!

Inheriting the legacy of Uncharted Waters 2, the new title will present the living world of the 16th century of grand expeditions with Unreal Engine 4. Players will be able to make their own histories in the game’s vast open world.

There will be over 200 ports with more than 1,000 major historic characters across the world to explore, players can also discover thousands of artifacts and equipment representing various medieval cultures. Fans of the series will be glad to find their favourite soundtracks composed by Yoko Kanno too.
Uncharted Waters Origin is coming out for mobile and Steam in 2020. Stay tuned for more information!
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Tags: AndroidiOSKOEI TECMO GAMESLine GamesMobilePCSteamUncharted WatersUncharted Waters Origin


Fire Emblem Heroes New Summoning Focus gives you higher chance of getting Azura

Fire Emblem Heroes will be having a new Summoning Focus “Focus: Weapon Triangle” soon. You will have a higher chance to obtain certain heroes including Azura.

Here is the list:

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Azura (Blue Lance)
Cecilia (Green Tome)
Hinata (Red Sword)
Titania (Green Axe)

The new Summoning Focus will be available starting from June 6. Don’t miss this opportunity, get them before the event ends!

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Tags: AndroidFire Emblem HereosiOSMobileNintendo


PES 2021 Season Update Now Available

It’s time for football, as eFootball PES 2021 Season Update is now available for purchase. Owners of  PES 2020 or PES 2020 Lite will receive a 20% discount on Club Editions of the game.

The game features updated club data and player info for the current football season. It also comes with an exclusive UEFA Euro 2020 mode, with content in advance of the rescheduled football tournament.

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For licensing reasons, the game will have a Day One update. Konami didn’t expressly explain what would be added in the patch, however.

“Due to the delayed finishes of several league seasons, certain leagues and licenses will be updated
via a day one patch, while others will be updated via a post-launch Data Pack”, says Konami.

The Standard Edition will also feature star athletes Lionel Messi, Cristiano Ronaldo, Marcus Rashford and Alphonso Davies on the cover. These four are the ambassadors for eFootball PES this season.

PES 2021 is also the only football game to feature European team AS Roma.

eFootball PES 2021 Season UpdatePublisher: KonamiDeveloper: KonamiRelease Date: 2020-09-15PlayStation 4, Steam, Xbox One
Celebrate 25 years of PES with the eFootball PES 2021 Season Update* - available at a special anniversary price!

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Tags: eFootball PES 2021


EA acquires Glu, publisher of Kim Kardashian game

In an announcement, EA stated that it will buy Glu Mobile Inc. for $USD 2.1 billion to expand its mobile game business.

Glu is by no means a small publisher. Amongst the various smartphone games published by the company include Diner Dash, Disney Sorcerer’s Arena and Kim Kardashian: Hollywood. It also owns various sports games, such as MLB TapSports Baseball ‘20 and WWE Universe.

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EA CEO Andrew Wilson shared the following regarding the acquisition of Glu:
“Mobile continues to grow as the biggest gaming platform in the world, and with the addition of Glu’s games and talent, we’re doubling the size of our mobile business. With a deep IP portfolio and an expanding global audience, we’ll deliver more exciting experiences for our players and drive further growth for Electronic Arts.”
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As one of the biggest video game publishers in the world, EA is constantly expanding its business. A few months prior, the gaming titan bought over British-based publisher Codemasters. Codemasters is noteworthy for the racing games under its belt, such as DiRT, Grid, and the Formula 1 game series.
EA, short for Electronic Arts, owns some of the licenses of the biggest brands in the world. EA’s annual FIFA games and Star Wars titles are amongst some of the impressive names owned by the publisher.

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Tags: EAElectronic ArtsGlu


A Live Action Pac-Man Movie Is In The Works

A live-action movie is being developed based on the classic arcade game Pac-Man.

The movie will be a co-production between Pac-Man IP holder Bandai Namco Entertainment and Wayfarer Studios.

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The Hollywood Reporter says that the project was based on an original story idea from Chuck Williams, the associate producer of the Sonic The Hedgehog movie. The film will be produced by Wayfarer founder Justin Baldoni alongside Manu Gargi and Andrew Calof and developed by Tracy Ryerson on behalf of Wayfarer.

We’re thrilled to announce a live-action film based on PAC-MAN is in development with Bandai Namco Entertainment Inc.!
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Justin Baldoni, Manu Gargi, and Andrew Calof will produce and Tracy Ryerson will develop on behalf of Wayfarer Studios.
Read on @THR: https://t.co/GYhfVszDGA pic.twitter.com/u2F6FBeQ8h
— Wayfarer Studios (@WayfarerStudios) August 8, 2022

There is currently little information about the movie or what exactly a live-action Pac-Man movie would entail. Considering it’s being based on a premise from the same man that did the highly successful Sonic Movies, I can see the logic behind wanting to bring another classic video game mascot to the silver screen.
Pac-Man has previously been adapted into TV shows including both the 1982 Pac-Man Cartoon and 2013’s Pac-Man: The Ghostly Adventures.
The character has also made cameos in a number of feature films including Disney’s Wreck-It Ralph and the Adam Sandler comedy Pixels where the Pac-Man sprite is brought to life by aliens to destroy the human race.
The original Pac-Man arcade game doesn’t really have a story beyond eating dots and running away from ghosts. It’s interesting to see how this live-action adaptation builds upon that simple concept.

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Tags: Pac-Man


Valkyrie Profile: Lenneth to launch on 22 March 2018

Square Enix has just set a release date for Valkyrie Profile: Lenneth, its port of the game with the same name on the PSP. Users in Japan can hope to play the game on 22 March 2018. As part of the announcement, Square Enix shared some gameplay footage:

Gorhla Cult Headquarters

Artolian Mountain Ruins

To recap, Valkyrie Profile was made available for the PS1 in 1999. The game was ported to the PSP later on and given the name Valkyrie Profile: Lenneth for PSP. The game focuses on the reawakening of Lenneth Valkyrie, who is given the task to recruit and train fallen human warriors for the Aesir in a war against the Vanir. Along the way, Lenneth learns the of tragic stories of brave humans as well as encountering interesting players in the past that may sway her from her task as a Valkyrie.
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Tags: AndroidiOSRPGSquare EnixValkyrie Profile: Lenneth


Honkai Star Rail Removes Text Color Exploit

The internet has collectively made a quirky discovery in Honkai Star Rail– apparently, you can change the color of the text in your bio, though it’s since been removed.

Users who’d already changed their bio still get to keep it, it seems
For the past two days, the community had been reeling over a quirky discovery- the text box in your Honkai Star Rail bio could have its properties messed with, like adding color with just a few commands.

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The box could have HTML tags inserted into it- allowing you to do things like add strikethroughs, underlines and even altering the color if you have the hex value.
Unfortunately, being able to change properties that weren’t meant to be changed isn’t a great testimony to security, and as of this writing the feature no longer works with the in-game profanity filter disallowing any attempt to put attribute tags.
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Profiles that already altered their text remain unchanged, however- though it’s a safe bet you won’t be allowed to change it again.

HoYoverse themselves haven’t commented on the feature either ways- considering the underground nature of the exploit it’s safe to say they’d rather not have people know it existed at all.
That hadn’t stopped the community, though, who for the past two days have been teaching everyone about Hex color values and how to simp for their favorite characters, now in technicolor.
It’s not entirely irrational for the devs to try and block this feature- New World infamously had security issues once people discovered they could crash other people’s games using the in-game chat.
Still, it wouldn’t be surprising to see if the community would specifically ask for the feature back- this kind of customization was popular during the message board era, and a formative experience for many a user.
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Honkai Star RailPublisher: miHoYoDeveloper: miHoYoRelease Date TBCAndroid, iOS, Microsoft Windows
Honkai: Star Rail is an all-new strategy-RPG title in the Honkai series that takes players on a cosmic adventure across the stars.

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Tags: Honkai Star RailHoyoversemiHoYo


Runescape  Now Available On Mobile, With Cross Play and Progression

Classic MMO Runescape is now available on mobile devices, bringing with it cross play with the PC version.

RuneScape’s expansion onto mobile brings full cross-platform play and progression to the game, enabling players to jump from PC to mobile platforms and back again. It comes complete with all the quests, characters, lore and locations from the living game’s 20-year history. New players can also experience RuneScape membership benefits by claiming a free 7-day trial.

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The game’s arrival on mobile stores will fulfill over 1.8million pre-registrations placed by mobile gamers in the build up to launch. Those who pre-registered RuneScape on mobile now join millions of mobile players that already enjoy RuneScape on Android and iOS via its Early Access programme.
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Runescape was a popular MMO in the early 2000s, with an in-depth series of skills from combat and magic to more mundane things like fishing and baking. Though the game has evolved over the years and received multiple facelifts., it’s had a pretty engaged fanbase, even after the split between Runescape Classic and the retail release.
“Today’s launch of RuneScape on mobile is a spectacular achievement from our talented development team and gives our player community a whole new way to enjoy RuneScape anywhere, anytime. We believe in taking our living games to wherever our players want them and, with the mobile editions offering cross-platform play with PC, players can now continue their adventures when they’re away from their desktop screens”, says Phil Mansell, CEO of Jagex.
“After 20 incredible years as an iconic living game on PC, and with Old School alongside it, we have now brought two of the world’s most popular MMORPGs to the world’s most popular gaming devices. The arrival of RuneScape on mobile is testament to our commitment to the continued growth of both titles as multi-platform living games.”
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RunescapePublisher: JagexDeveloper: JagexRelease Date: 2021-06-17Android, iOS
EXPLORE A VAST MMORPG WORLD LIKE NO OTHER
Journey into the Sixth Age of Gielinor and discover the rich fantasy MMO RPG open world, deep with legend and lore. Gielinor's people may be thriving, but the Elder Gods still scheme. The black clouds are darkening and war looms. Experience a fun fantasy online MMO world that’s 20 years old and only getting better.

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Tags: JagexRuneScape


Call of Duty: Vanguard Review – A Shot in the Dark

In this review of Call of Duty: Vanguard, we’ll look at how the World War II first-person shooter fares and what it means for the franchise.

The game is available on PS4, PS5, Xbox One, Xbox Series X|S and PC. This review of Call of Duty: Vanguard is based on my experience playing the game on PC.

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This review will be divided into the three main sections of Call of Duty: Vanguard, namely—Campaign, Multiplayer and Zombies.

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Campaign
Even though the setting of World War II has been done to death, Vanguard does try to change things up with its narrative approach, placing its 4 main characters at the forefront of the story (and the marketing). We still get to revisit historic battles like D-Day and Midway, but don’t expect the campaign to tread new ground. It’s somewhat disheartening (and boring) that we do not get to visit other less explored battles like the war in China, Yugoslavia or other campaigns.
Despite forcing gamers to revisit the same battlefields that they probably already visited in many other games, it comes as no surprise that this is easily one of the best-looking graphics for a WWII game to date. In particular, the cinematics is remarkable. If you liked how Call of Duty: Modern Warfare (2019) looked, you’ll definitely find Vanguard appealing.

As for the characters themselves, most of the story is told through their flashbacks. While I find their performance to be alright, I find the overall structure of the narrative to be rather lacking. At a campaign length of just over 5 hours, the campaign feels even shorter as it divides that duration into 4 different characters.
There are noteworthy and cool moments when playing in the campaign, but for every high, it feels like there’s an equal amount of lows. Polina had the most interesting missions, featuring stealth and sniping, while Wade’s mission that lets you pilot an aeroplane was extremely underwhelming. The ending of the campaign itself felt pretty unfulfilling as it ends without a satisfying conclusion.
Overall, the campaign felt okay. Not bad, but not good, too. The campaigns of older Call of Duty games such as Modern Warfare, Modern Warfare 2 and World at War still feel a lot more impactful and compelling to play through.

Multiplayer
In a similar vein to my review of the game’s campaign, Call of Duty: Vanguard‘s multiplayer also feels like a mixed bag. It’s your usual dose of Call of Duty multiplayer—with many familiar modes and maps that feel rather plain. Don’t go into this game’s multiplayer thinking that it’ll revolutionise anything.
While the new patrol mode is kinda interesting, other new features like combat pacing feel irrelevant, to say the least. Vanguard‘s marketing pushed the idea that the different combat pacings—Tactical, Assault and Blitz, will provide different intensities to each match. However, the game’s TTK (time-to-kill) is so fast, that all combat pacings feel equally intense. Whoever sees their enemy first will usually get the kill. There are a lot fewer moments of “outplaying the other player” in Vanguard.
Note that this doesn’t ruin the experience as much as it sounds—the multiplayer is still fun. You’ll still get your adrenaline rush and satisfy your itching trigger finger from playing Vanguard‘s multiplayer. It’s just that it feels very uninspired—I don’t feel the urge to buy Vanguard for its multiplayer when the three other older Call of Duty games that I own still deliver the same experience.

Zombies
Whereas the campaign and multiplayer of Call of Duty: Vanguard is serviceable, the zombies mode is not. Unfortunately, Vanguard‘s zombies mode is boring—after about an hour of playing it, you’ve practically seen everything the mode has to offer—which doesn’t give much incentive to replay it again.
There lies the core problem of Vanguard‘s zombies—lack of replayability. There is a saying that goes, “if it ain’t broken, don’t fix it”. Yet, the zombies mode of this game tries to change the best parts of Cold War‘s zombies and replace them with underwhelming variations. The way each run works is so repetitive and uninspired. There are no longer any secrets, easter eggs, unlockable areas or anything that make past zombies interesting.
The zombies experience overall feels very barebones and unfinished, which is a shame. Gone were the days of boarding up windows and hanging onto dear life in a house as you pray that you’ll last as long as possible against Nazi zombies—now it’s just another run n’ gun mode with perks and looting.

Closing thoughts
Vanguard isn’t a bad game overall by any means. It’s just that there’s nothing that makes it stand out from the previous Call of Duty games. Anything you’ll experience in Vanguard, you’ll more or less get the same kick from playing Cold War.
There was so much more that the game could do with its WWII setting, but it pains me to say that the game feels more like an ad or DLC for Warzone, with many incentives and bonuses to earn in Warzone from playing Vanguard. I’ll reiterate once again—this isn’t a bad game, but if you already own any Call of Duty title in recent years, there’s not much reason to own Vanguard.
Follow the Call of Duty Twitter account to stay updated with Vanguard updates and news.

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The Review

                    Call of Duty: Vanguard

6
Score

A product that delivers, but doesn't do anything new.

PROS
 Great cinematics and nice graphics overall Multiplayer will satisfy your FPS cravings

CONS
 Boring zombies mode Nothing sets it apart from previous titles

Review Breakdown

Older Call of Duty games can scratch the same itch
0

Tags: Activision BlizzardCall of DutyCall of Duty: VanguardSledgehammer Games


Aggretsuko mobile game released!

HIVE co officially launched the puzzle-solving mobile game based off the popular Sanrio’s franchise Aggresive Retsuko (アグレッシブ烈子) titled Aggretsuko The Short Timer Strikes Back.

The franchise follows the story of Retsuko, a red panda who works in the Accounting Department for the company Carrier Man Trading Co.,Ltd. Retsuko dreamed of being able to enjoy the life of a glamorous career woman working at a commercial company, but in reality, her bosses bombard her with tasks and her coworkers push her around.

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The ONA (Original Net Animation) anime adaptation was first launched worldwide on Netflix on the April of 2018. The second season upon popular demands was released on June of 2019. The third season will be premiering soon later this August.

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Overview of Aggretsuko The Short Timer Strikes Back:
Aggretsuko The Short Timer Strikes Back is a match-3 puzzle-solving game, where players have to help Retsuko to relocate the office of her company.
Players will have to design the perfect office to cope with the needs of Retsuko’s colleagues by clearing different stages. Players can also unlock the 1-minute-long TV animation episodes as the game progresses.

More details on the Aggretsuko mobile game be found from their official Twitter page and website.

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Tags: AggretsukoAggretsuko Short Timer Strikes BackAndroidiOS


Final Fantasy Awakening launches in selected regions

After a short beta phase, Final Fantasy Awakening now launches in Taiwan, Hong Kong and Macau for iOS and Android. The official has provided us with another promotion video featuring 3 pretty Taiwanese actress too, watch it below:

The game is based on the story from Final Fantasy Type-0 but instead of a sequence story, it is actually a prelude of what happened before the events in Type-0. It is an action RPG, where you will take on the role of a new recruit to battle alongside several iconic characters (such as Ace and Rem) from the Type-0 world.

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Type-0 fan shall find the game nostalgic (from its character design), but there is a VIP system too so you know what it means right? If you don’t know the answer, it means pay-to-win. The game is now available in Traditional Chinese for Taiwan, Hong Kong and Macau. You are out of these regions, try to find an APK or change your Apple ID’s country to play it!
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Tags: AndroidFinal FantasyFinal Fantasy AwakeningiOSMobileSquare Enix


Generation Tank now available for smartphones

The mobile game adaptation of Kodansha‘s survival horror manga series Generation Tank is now available on the Android and iOS platforms.

Generation Tank is set in a post-apocalyptic world where following a meteor impact, an unknown virus wiped out the adult population, leaving those under the age of 16 as survivors. As if things weren’t bad enough, giant insects aptly known as Bugs started to surface and began massacring the remaining population. Kenta the protagonist who lost his family to the virus must fight against the Bugs for survival.

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The game has players taking control of tanks to fight against the horde of insects that roam the world. Insects drop parts which can be used to upgrade your tanks further. Generation Tank features all machines seen in the manga although players are given the freedom to customise their own. On top of looking unique, personalised tanks have different combat characteristics that are necessary to deal with the enemies.

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Tags: ActionAndroidGeneration TankiOSKodanshaMobileRed Queen


Emiya Gohan gets new release date

The Emiya Gohan Switch game has received a new release date, set for 28 April 2021 according to the latest announcement on its official Twitter. It was originally meant to be released in 2020.

The game is based off of Today’s Menu for the Emiya Family, a cooking manga spinoff of the widely popular Fate/Stay Night series. The anime itself is based off a manga of a same title, which puts the historical melodrama of the Fate series aside as protagonist Shirou Emiya cooks a variety of meals for the game’s cast of characters every episode.

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In that same spirit the game features a bunch of cooking minigames, cooking a variety of dishes. It features characters from the series such as Saber, Rin Tohsaka and Sakura Matou, all voiced by their anime counterparts on top of the titular Shirou Emiya.
Also note that this applies to the Japanese release, as there is currently nothing about a localized version for global audiences. If you want to not experience any more terrible gacha rates and/or just want to relax with a selection of the Fate series cast, then Emiya Gohan would be a perfect palate cleanser, so keep an eye out for that new release date and the possibility of localization.
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Tags: AniplexEveryday Today’s Menu for the Emiya FamilyFateToday's Menu for the Emiya Family


Queen: Rock Tour First Impressions — Is this just fantasy?

With Queen: Rock Tour just released, I decided to give the mobile rhythm game a shot. Here are my first impressions of Queen: Rock Tour.

Disclaimer: While I am not a diehard fan of Freddie Mercury and/or Queen, I do appreciate some of their songs. Fans might have a differing view of Queen: Rock Tour, but I am writing this first impressions article as someone with few hundreds of hours of rhythm game playtime under my belt (Muse Dash, Project Diva, Guitar Hero, Dance Dance Revolution, etc).

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Guitar Hero Throwback
It is obvious that Queen: Rock Tour shares quite a few similarities with the Guitar Hero series. Gameplay-wise, both games feature notes which approach the player from the top of the screen. Both games also feature the mechanic where getting enough Perfect inputs fills up a gauge that increases multiplier score when active. Furthermore, upon messing up a note, the audio also reflects the mistake, such as going off-tune. Setting-wise, both games are about rock and have players unlock new performance venues and attire.
However, Queen: Rock Tour has a nice little difference in its gameplay. Each colour of note corresponds to a different Queen band member. The pattern of notes also feels distinct enough between member to member. For example, Roger Taylor on the drums typically has more quick rapid-fire sequences.
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Beyond that, there’s nothing too revolutionary regarding its gameplay and visuals. The Guitar Hero-esque approach to tapping and holding notes is solid and fulfils its purpose of engaging the player to the music.
Aesthetically, the band members, their unlockable costumes and performance venues have a cartoonish look to them. It took me some time to get used to the band members’ wobble-head looking appearances, but once the notes start coming, they don’t really matter anyway.

The Legacy of Queen
When the game displayed a pretty well-edited video of iconic Queen images, I was taken aback momentarily. Rarely do we ever see real-life images in our video games.
However, considering that this is the official Queen mobile rhythm game, it makes total sense. It is extremely obvious that a great deal of time and research was placed in trying to create the Queen experience on mobile beyond just playing their songs.
The game’s story mode chronicles the band’s meteoric rise to fame through tours, beginning with Queen/Queen II in London and ending with A Kind of Magic, also in London. Players get to experience Queen’s journey as they visited various locations such as Tokyo, Munich and of course, Rio de Janeiro.

Furthermore, in the Memories tab, fans of the band will be ecstatic to find real-life images of Queen. Basically an album, these images really immortalise the band and its key moments with a short written backstory to each image. Players can unlock more of these digital Queen memorabilia by completing songs in the Tour mode.
In summary, the game is a love letter to the band true and true. Featuring beautifully edited trailers to each tour and album cover images in the practice mode, the developers clearly did their homework on the band.

The Outstanding Song Collection
Queen is a band with a rich history. After all, how often do bands or singers get their own feature film? With more than 100 songs under its belt, you would expect to play most of them in the game.
Regrettably, there are only 20 playable songs available in Queen: Rock Tour. On the plus side, these songs are some of the band’s greatest, such as Bohemian Rhapsody, Radio Ga Ga and We Are the Champions. As such, expect to listen to some of the finest tunes ever made by the band as you tap away on your screen.

However, 20 tracks still feel too little for a rhythm game. Considering that each song lasts an average of 4 minutes, that’s just over an hour of gameplay, ignoring various difficulty settings. Ideally, the game will offer more songs in the future, but there does not seem to be any indication of this.
The Paywall
Unfortunately, most of the game’s content is locked behind a paywall. The free version of the game only allows players to play up until the first tour. Beyond that, players will need to pay RM 12.99 (around $3.20 USD) to be able to unlock all the remaining songs and tours.

Thus, it really depends on how much you love Queen to play 17 more songs in a rhythm game. The Memories that players unlock are also hard to pinpoint with an accurate value. The true value of the game depends on how much you want to support Universal Music Group, and of course, Queen.
By comparison, other rhythm games on the market contain offer more content for a cheaper price. For example, Cytus II has hundreds of playable songs all for the cheap price of $1.99 USD.

Closing Thoughts
For my first impressions, Queen: Rock Tour is a solid albeit short rhythm game that pays a lot of respect to the titular band. Fans of Queen should definitely give the game a shot as it is free. If it sticks with you, then you may choose to pay for the full experience. Otherwise, nothing is stopping you from listening to Queen’s music on Spotify.
 Download

Queen: Rock TourPublisher: Universal Music Group RecordingsDeveloper: Universal Music Group RecordingsRelease Date: 2021-03-01Android, iOS
Become a rock legend with Queen as you tap to the rhythm of over 20 classic songs including "Bohemian Rhapsody," "We Will Rock You," "We Are the Champions" and "Radio Ga Ga."
Hit the stage and perform with the entire band—Freddie Mercury, Brian May, Roger Taylor and John Deacon—as you unleash your music talents to play thrilling guitar riffs, heart-pounding drum solos and much more. All you need to do is tap the tiles in time with the rhythm, and become a part of these heroes' band!

Embark on a musical journey to rediscover the story of Queen, the world’s most iconic rock band. Play their greatest hits at historic venues, create your own stage performances with unique animations and legendary outfits, and collect exclusive images from the official archives of Queen!

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Tags: QueenQueen: Rock TourUniversal Music Group Recordings


SWC2020 APAC prelims begin [ Summoners War ]

With the conclusion of the Summoners War SWC2020 prelims for Japan, Americas, and Korea, the SWC2020 Southeast Asia & Australia (APAC) qualifiers will officially kick-off this weekend. Eight players representing their countries are divided into four pairs of matches as follows.

Glancing at the matches, it is somewhat both strange and thrilling at the same time when two of them pairs are the rivals between four players of the same nationality. The first match is a confrontation between two Vietnamese players, however, while XERE takes on the heavy responsibility to bring glory to his homeland, DOLPHINBUFF will be representing Australia, the country in which he is residing. Meanwhile, the second pair is an internal battle between two players from Thailand, HONGKFC and O2LOVEO. The remaining two pairs are KROMZ (Thailand) vs FENRIR (Singapore), and JINYAO (Malaysia) vs DILIGENT (Australia).

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This year, Com2us will apply a new competition regulation for SWC2020 APAC prelims in which an advancing ticket will officially go to the player who wins the final match on Day 1. The remaining ticket will be decided on the second match day with a group consisting of 4 players who have lost on first matches round of Day 1 and the player who was defeated on the final match of Day 1.
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SWC2020 – Southeast Asia & Australia prelims will take place at 13:00, September 12th-13th (SGT), and it will be broadcasted on Summoners War esports Youtube channel.

Asia-Pacific SEA & AU Day 1
Asia-Pacific SEA & AU Day 2

Summoners War: Sky ArenaPublisher: Com2UsDeveloper: Com2UsRelease Date: 2014-06-12Android, iOS
Summoners War: Sky Arena, is a mobile turn-based strategy massively multiplayer online game created by South Korean game developer, Com2uS. Summon monsters and battle against other players!

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Tags: Com2uSSummoners WarSWC2020


Sekiro: Shadows Die Twice Hands-on Review

During the Media Preview in Thailand, we were able to play Sekiro: Shadows Die Twice demo (extended version). Here is our hands-on review of the game. There’s only one word to describe the game, HARD! Is like playing a turned down a notch Dark Souls, it’s just easier to play by a BIT. When entering the game, we were greeted by a stunning visual of Old Japan. Fromsoftware did an amazing job at producing a fantastical vision of 1500’s Goku era in Japan. With gorgeous and vibrant sceneries, you will have your mouth open throughout the game.

We start off playing as the protagonist who is a Shinobi (Ninja) that has a prosthetic arm and wields a Katana. Exploring the game was a delight because we get to do Ninja stuffs like parkour and stealthy approaches.

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Combat
The Combat in Sekiro is incredible. We get to fight with a Katana and the prosthetic arm. Yes, the fake arm. Players will be able to unlock different types of prosthetic arm through upgrades that can be found in the game. In this demo, we were able to experience 4 different types of the prosthetic arm.

There is the:
Loaded Shuriken: Your prosthetic arm shoots out Shuriken at the enemies in a distance, it can also be used as a distraction to close the distance between you and the enemies.
The Flame Vent: Allow players to set Katana ablaze ( kind of a buff ) and shoots out flame in a short distance as well.
The Loaded Axe: An axe equip to your prosthetic arm which deals heavy damage to enemies, able to strike down enemy’s shield.
The Grappling Hook: Enable players to swing around making it easier to travel. Players can also grapple their way towards an enemy and perform a stealth attack. Something noteworthy is that during the demo, we found out that the character doesn’t crouch automatically after grappling hook. So, it might ruin your stealth game.
All the modes above can be follow up with combo arts. Like Dark Souls, players can perform stealth attack in Sekiro. We found out that stealth attacks in this game are really important. It allows player to instantly kill lesser enemies in one go or it can take away 1 health bar from bosses. So, it all depends on the player whether they like stealth or going all out through the game. However, there are times when stealth approaches don’t work and you will have to fight an all-out battle.

Posture & Executions
Besides that, Sekiro introduces Posture Bar and doesn’t have a stamina bar. Most enemies in the game will have a Posture and when the bar is filled, it will break your posture. Leaving you vulnerable to fatal attacks. It is the same with the enemy, when their posture is broken. Players will be able to perform “executions” on them, killing them in one hit or deal huge amount of damage depending the on the type of enemies. Talking about executions, we also find out that the character will go into an invincible state when executing enemies. This is a real good thing to us players, we can exploit it to our hearts content.  Back to Posture, we notice that our posture increases significantly faster compared to the enemies. This makes the game even more challenging to us, that is why planning an attack in Sekiro is pretty important.

Deflects & Mikiri
In Sekiro: Shadows Die Twice, players can play aggressively using Deflect to block off attack or they can be defensive by Dodging. But then, there are some enemies that Deflects don’t work on. Like the Mini Boss we fought in the demo, the Chained Ogre. Next, the game will warn players when an unblockable attack is incoming. A “危” (Danger) will appear on top of character’s head and you can either go head-on the attack or dodge away. Now, I would like to tell players that running away from attacks is a good thing but it’s different in this game. Players will be rewarded if they play aggressively and that is called “Mikiri”, you can dodge an attack by jumping into one. Do take note that too aggressive can also be a bad thing.

Mini Bosses & Sculptor Idols
Within the battlefield, you will encounter different types of enemies and there are even Mini Bosses planted in the field. While playing, we find it hard when we were faced with one because a Mini Boss has 2 health bars. Players will have to take it down two times to kill it once and for all. In this situation, you are given a choice to confront it or advance the story by going around it. We would like to point out that killing Mini Bosses will drop precious loots and will not respawn after you rest. Speaking of rest, players get to rest by the Sculptor Idols which is similar to the Bonfire System in Dark Souls. It acts as a resting point and a checkpoint for players to save their progress before they continue their journey.

Resurrection & Items
Sekiro: Shadows Die Twice is a game where dying is a strategy. Players are given two chances to rejoin their fights to turn the tides around. Nevertheless, it should be used wisely because players only get half their HP back when they resurrect from the dead. Well, it is a good thing to have resurrection but it is not something that players can do all the time. To obtain the ability to resurrect, players will have to attack or kill enemies which is also one way the game is telling you to be aggressive. Moving on to items, items in the game can be gone permanently when used or died except for the Healing Gourd.

Skills
A game got to have skills right? No worries because Sekiro has that covered. Aside from the prosthetic arm and normal attacks, players can cast skills and ninjutsu. Unfortunately, we were only able to cast an L1 and R1 combo skill in the demo. There are even more that we never get to try out but we can try it out when the game comes out.

Thoughts On The Game
What do we think about Sekiro: Shadows Die Twice? I said it before and I’m going to say it again. It is so GOD DAMN HARD but slightly easier compared to Dark Souls. Aside from that, what I got to say is Sekiro: Shadows Die Twice has a very smooth gameplay. From the mechanics and to the combat, everything works smoothly. Then there is also the “Mikiri” which is pretty fresh to me. Last but not least, the depiction of the fantastical world is absolutely stunning in every way!

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Tags: ActivisionFromSoftwareMicrosoft WindowsPS4Sekiro: Shadows Die TwiceXbox One


Reality Clash Is An AR Mobile FPS Coming In October!

Reality Clash is a game by Reality Gaming Group that brings us an Augmented Reality FPS (First Person Shooter) on the mobile. Touted to be the first one ever on mobile, the game will allow you to duel with players as you look at your phone and shoot the player. You can even use your surroundings to use as cover!

As you roam around in the AR world, it uses real-time GPS to pin point your location as you look for other players nearby to duel with. You can choose your weaponry in your arsenal and battle it out in your real-world environment. You tap your phone to shoot and as you crouch or lean-over, the player through the AR lens would also follow suit and crouch or lean-over.

Of course, this might seem silly if you were playing out in the open and it might be dangerous as well as you might bump into people or cause an accident. So be sure to play responsibly and also be aware of your surroundings. Looking at the capability of this AR game, we’re bound to have competitive AR FPS that could replace traditional paint-ball, no? That’s the future and we’re all looking forward to that!
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Not just that! The guns in there are purchasable using RCC (Reality Clash Coins) which are crypto-currency. In the Armoury, you can purchase weapons and skins with the applicable crypto-coins and even trade them off. You can also profit from trading as the coins can be exchanged for cash. If you’re into crypto-currency, you’ll probably know what’s all these about but if you don’t, you can check out the video below:

If you are interested, you can visit their official site and pre-register for their Beta Test now. Unfortunately as usual, the Beta test will only be available for Android devices only and there’s no official date yet so we’ll have to wait for it.

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Tags: AndroidARAugmented RealityBitcoinCrypto-currencyEthereumFirst Person ShooterFPSiOSMobileRCCReality ClashReality Clash CoinsReality Gaming Group


Forspoken New Trailer Features Magic Parkour Abilities

Square Enix has released a new trailer for Forspoken, this time highlighting on the parkour aspect of the game.

From the trailer, we are given a deep dive into the Magic Parkour abilities that help Fray traverse the world of Athia.

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Flow: Move at a high speed
Rush: Allows Fray to Flow even faster with a burst of concentrated energy and replenishes her stamina
Shimmy: Accelerate rapidly by kicking off the ground to cover large distances in a single jump without using stamina
Float: Soften any fall to allow safe landing from any heights.
Glide: Skimming the surface to travel across Athia’s rivers and lakes
Zip: A magical tether that lets Frey grabs onto certain objects in a distance to pull herself out of harms way or access locations outside of her reach.
Soar: Kick off surfaces to traverse vertical heights
Scale: Create Phantom footholds that allow Fray to ascend into greater heights

The Magic Parkour abilities require stamina and by completing Spellcraft challenges, you can upgrade these abilities from reducing stamina consumption to a faster recovery rate.

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Forpsoken is an action RPG game developed by Luminous Productions and published by Square Enix set to release on January 24th, 2023 for the PlayStation 5 and PC.
We also got to try out the game at Tokyo Game Show 2022 so you can check out our preview if you want to find out more about the game.

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Tags: ForspokenLuminous ProductionsSquare Enix


Anyone, Anywhere: NBA 2K22 is Now Available

NBA 2K22, the next iteration of the NBA sports game series, is now available on both current and new generation platforms. With its release, NBA 2K22 offers high-class visual presentation and player AI, historic teams, and a wide variety of hoops experiences with online community features and deep, varied game modes.

“Basketball continues to see rapid growth all over the world, both through the rising popularity of the NBA and the virtual world experienced in our game, so this year we’re celebrating the true globalization of the franchise,” said Greg Thomas, President at Visual Concepts. “Our team is proud to bring NBA 2K22 to millions of players in our community. This is our most expansive offering yet, and whether you love on-the-court action or prefer off-the-court experiences, there is something for anyone, anywhere to tap into the basketball world.”

NBA 2K22 features several new additions and improvements, where veterans and new players alike will find a variety of basketball experiences to dive into:

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Step Up Your Game – New tactical offense meets an overhauled defense for a more competitive and immersive NBA 2K22. Add skill-based dribbling, shooting, dunking, and alley-oops to your bag of moves, and counter them with ferocious new blocks and contests on the other end of the court;

Your Journey, Your City* – MyCAREER and an all-new City become one in a groundbreaking NBA 2K22 experience for PlayStation®5 (PS5™) Xbox Series X|S consoles. Embark on your personal journey to the pros – and a sprawling MyCAREER life – ALL within the City. Forge your own path in college, the NBA G League, or even by jumping straight to the NBA. Be a pro off the court by growing your personal brand in the music industry, fashion world, and more. And of course, ball out against the best and fiercest MyPLAYERs in the most vibrant and competitive basketball community in the world;

All Aboard the Cruise – Set sail for the high seas in the all-new NBA 2K22 Neighborhood, developed for PlayStation®4, Xbox One, Nintendo Switch, and PC. Explore each level of the ship that is designed to offer various basketball activities, create your perfect MyPLAYER, level up for rewards, and express yourself through both your game and your style;

Your Dream Team – Collect, craft, and hoop in the ultimate NBA fantasy competition: NBA 2K22 Build your dream lineup of NBA stars and legends across any era, and explore game-changing evolutions to the MyTEAM experience, with each addition introduced Season after Season;

New Seasons, New Discoveries – Every Season brings fresh opportunities to reap new rewards. Whether in MyTEAM, MyCAREER, or The W, compete against the best and discover what amazing rewards each new Season has in store;

First Fridays – New songs will be added to the soundtrack every Friday throughout the Season. All-new partnerships with some of the most notable music labels in the world; Columbia Records, Def Jam Recordings, Low Profile/Casual Records, Ninja Tune, and Warner Records will offer music from both up-and-coming artists and world-renowned musicians.

The Different Editions
Two-time NBA All-Star, Luka Dončić, graces the NBA 2K22 Standard Edition and NBA 2K22 Cross-Gen Digital Bundle. The Standard Edition is available for $59.99 on PlayStation 4, Xbox One, Nintendo Switch, and PC platforms, and $69.99 on PlayStation 5 and Xbox Series X|S. The Cross-Gen Digital Bundle is available for $79.99 and grants players access to the Standard Edition across generations within the same PlayStation and Xbox console family.
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A trio of the NBA’s most impactful big men – Kareem Abdul-Jabbar, Dirk Nowitzki, and Kevin Durant – feature in a premium, NBA 2K22 NBA 75th Anniversary Edition, showcasing how each of these athletes changed the game with a cover created by world-renowned artist Charly Palmer. The NBA 2K22 NBA 75th Anniversary Edition is available for $99.99*** for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC.
The Cross-Gen Digital Bundle and NBA 75th Anniversary Edition provide dual-access for the PS5/PS4 and Xbox Series X|S/Xbox One platforms and provides a version of the game on each console generation within the same console family. The NBA 75th Anniversary Edition for Nintendo Switch is only available in a digital format in the EMEA region.
Here’s a funny story. The game’s Jumpstart Edition comes with a spare controller but not the actual game.

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Tags: 2KNBA 2K22


ASUS Vivobook Pro 16X OLED Review: Great Performance For Creators

The ASUS Vivobook Pro 16X OLED is here. In many ways, the latest Vivobook shares similarities with its immediate predecessor, the ASUS ProArt Studio book 16 OLED. The Vivobook is a stronger laptop for creators with higher performance and endurance to make sure software runs smoothly, as do many of the video games that you can also play on it.

Here is our review of this lovely laptop. We looked over its peak use, hardware, and how it manages a couple of games.

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Design

The laptop’s outer casing or chassis feels similar to the previous ASUS ProArt Studio book 16 OLED. It has a nice matte finish, which reflects nothing, and is fingerprint-proof which is nice for something that most people will be carrying around.
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Well, that’s supposed to be the idea, but this laptop is a bit on the heavy side. The height is 1.89cm and it weighs in at 1.95kg, giving it quite a lot of bulk. It’s not a deal-breaker but it does mean it might be harder to pull it out for use wherever you feel like especially on a train or bus.
As for the I/O ports, there’s one USB 3.2 Gen 1 Type-A, one USB 3.2 Gen 1 Type-C, two USB 2.0 Type-A, one HDMI 1.4, one 3.5mm audio jack, and a micro SD card reader. I don’t have any problem with this, except for the HDMI 1.4. It does support 4K resolution but only at a 30Hz refresh rate, which isn’t the most ideal, especially when the display of this laptop can support 4K at 60Hz.
Keyboard

The keyboard is nice and quiet. It’s very similar to the keyboard of Studio book 16 OLED, which means their Numeric keypad layout is weird. While the Vivobook Pro 16X OLED has the ProArt Creator Hub, the keyboard doesn’t have a special key to open the app.
I must say though, I like the visuals of the keyboard, as there are different colors for different kinds of keys. The Escape key is the most striking one, as it’s bright orange, while some keys are grey in color, the black keycap is still the majority on the keyboard. The Enter key also has a nice thick stripe pattern on it as well. This all makes it easier to distinguish between the keys and therefore easier to type and learn to touch type with the keyboard.
Touchpad

The touchpad for Vivobook Pro 16X OLED has a Dial Pad feature that works exactly the same as the ASUS Dial from Studio book 16 OLED, but now, the DialPad is hidden in the touchpad, and you can turn it on and off. You touch the top right corner, you slide to the middle, and it turns on/off. The best thing is that when it’s on, you can see the Dial Pad lights up.
You can of course customize the function of the Dial Pad in ProArt Creator Hub, it works just like the Studio book 16 OLED, just that it’s hidden and you can turn it on and off easily. It takes some time to get used to the DialPad though since there’s no feedback on how much have you turned it.
ProArt Creator Hub
Being an ASUS laptop, it comes with the ProArt creator hub. It’s basically the same thing as the one on Studio book 16 OLED, just without the special key. You can still customize a Task Group, you can still monitor your laptop’s performance, and you can still choose which mode you want the Vivobook Pro 16X OLED to run.
It’s a clear and accessible way to monitor the specs and functions of the machine that benefits those that wish the test the limits of the computer and its software.
Display

Vivobook Pro 16X OLED has a 16’’ OLED display, that supports 3840×2400 (16:10 ratio) resolution, 100% DCI-P3 color gamut, and HDR technology. It’s also validated by PANTONE for color accuracy, and it emits 70% less blue light. This means that staring at the display for a long period of time won’t be a huge burden for the user which is good for those that plan to use the laptop for long periods of time.
The colors are very good, the 4K display of the laptop really brings out the detail of the scenery of every image placed on the screen, it just looks gorgeous. However, it, unfortunately, is not anti-glare. Shine a bright light on it and you’ll see nothing.
Audio
The audio quality is quite good, the stereo is accurate, loud, and clear. Blasting music or movie at full volume also won’t have any side effects like static or tearing, and won’t damage the system.
Thermal Performance
The temperature of Vivobook Pro 16X OLED is pretty chill. You don’t have to worry about the system getting super hot when typing or on your lap. The Dual-fan system and the IceCool Plus technology help out a lot in this regard. Throughout the testing process with games, the CPU temperature never went over 80 degrees celsius, which is great for a laptop.
Battery Life
The battery life of Vivobook Pro 16X OLED is also really good. At 100% battery, regular normal usage will take 6-7 hours to bring it below 20%, and it charged back up in just 1.5-2 hours. It’s very good battery life for a portable machine that means that you can go long hours without needing to find an outlet.
Performance
The Vivobook Pro 16X OLED has an AMD Ryzen 9 5900HX Mobile Processor, NVIDIA GeForce RTX 3050 Ti 4GB GDDR6, and 16GB of RAM, and it got quite an average score in 3DMark, at 4,780.
In PC Mark 10 however, it’s scoring a 5,968 which is very very impressive. It’s definitely one of the best creator laptops in the market right now.
Gaming Experience
In order to test out the 4K OLED display, we decided to play each game at the 4K resolution setting.
Back 4 Blood

We first fired up with Back 4 Blood with the system-recommended high-quality setting, and DLSS focusing on quality. I thought I was gonna be fine until I loaded into a random stage. The frame rates dropped below 20, pretty much making it unplayable.
After that, I made some adjustments to it. I put the quality on low and DLSS focused on ultra-performance, and this significantly improved the FPS of the game. From previously running below 20 frames, it now plays at 50-60 FPS.
Tales of Arise

By contrast with Back 4 Blood, Tales of Arise ran really well at the 4K max setting. The game was averaging between 70-90 FPS when in combat making it very smooth. The world looked good and the game loaded fast.
Counter-Strike: Global Offensive

At 4K resolution and with system recommended High setting, Counter-Strike: Global Offensive ran at an average of 50-60 FPS. It’s still playable, but I wouldn’t recommend it for competitive play. This is not so much because of the average frame rates but also the 60Hz screen making it impractical.
The Vivobook Pro 16X OLED Overall

Vivobook Pro 16X OLED is a strong contender for a good creator-oriented laptop at its price range. The performance of the CPU and GPU is really good, considering that it runs most games well at 60FPS. The laptop’s overall performance is great with its good cooling system and reduction of blue light. It was made for people that wish to put their computers to high use.
I especially loved how the DialPad was designed. It’s well hidden in the touchpad, and when you don’t need it, you can easily turn it off to prevent some accidental input. It’s just such a great feature to have.

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Tags: ASUS MalaysiaASUS Vivobook Pro 16X OLEDVivobook Series


The Witcher: Monster Slayer opens registrations for early access

The Witcher: Monster Slayer AR game has opened up registrations for early access, currently only for Android users. The official tweet announces as such:

This summer, your hunt begins in The Witcher: Monster Slayer! We’re opening up registration for an early-access soft launch phase of the game on the Google Play Store. Right now, Android users can register for the early access opportunity here:

You can head on over to The Witcher: Monster Slayer website to sign yourself up for early access here. You’ll be asked for your Google Play email address, your phone brand as well as your phone model.

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Register for a chance to participate in the early access soft-launch for The Witcher: Monster Slayer on Android Google Play!
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At the end of April we will draw the upcoming Witchers, who will be able to check the game before the global release in our technical soft-launch version for Google Play. All news regardless of the early-access you can check in our social media channels.
Join the hunt and become a professional Witcher during the next soft-launch for Google Play Android users!
The game has yet to clarify any provisions in place as countries are still in the grips of the COVID-19 pandemic, like the adjustments games like Pokemon Go have in place to allow people to play from home.

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Tags: CD Projekt RedSpokkoThe WitcherThe Witcher: Monster Slayer


Malice Celebrates Launch with “Break the First Wall Challenge” Exclusively for Malaysia

In celebration for the launch of Malice tomorrow, SCRY-SOFT has organised an event titled “Break the First Wall Challenge” exclusively for gamers in Malaysia.

Break the First Wall Challenge event details is listed as follows:

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Duration: 3rd November until 6th November
Players that purchased Malice on PlayCoin platforms, SEAGM and OFFGAMERS within the period will get two Malice game codes

SCRY-Soft initiated this event with the purpose of getting players to have their friends play the game together, hence the two game codes upon purchase.
Malaysia game retailers that provide PlayCoin AI Kiosk are as follow:
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Ace Electrical
ATO Smart Game
Gamer’s Hideout Sdn Bhd
Game Comprehensive Enterprise
Game Exceed
Game Houz
Game Wiz Enterprise
GameMania Hangout
Gamepool Arena
GamesCentre Miri
Heavyarm U Garage Store
Impulse Internet Cafe & Bistro Sdn Bhd
Manopaniq Management
SP & K Game Mart
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A brief description of the game on its Steam page reads as follows:
“You fall through a sinkhole and discover a nightmarish Japanese sunken mansion, with a sinister presence lingering and terrifying threats. The only way out is in. Malice is a two player compulsory co-op survival horror, where you make unforgiving choices and rely on your wits to survive.”
Malice is a two player horror game developed by Nimbus Games and published by SCRY-SOFT launching on November 3rd on Steam.

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Tags: MaliceNimbus GamesSCRY Soft