Dissidia Final Fantasy NT Launching January 30th!

Final Fantasy fans who dreamt to brawl with their favorite characters; who also often debates on who is the strongest character of all Final Fantasy characters are hyped about Dissidia: Final Fantasy NT (New Tale). Players who are fans of the game that was released for the arcades and now releasing for the PS4 would be excited to know that Square Enix will be launching the game on the PS4 on the 30th of January 2018.

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While we’re at the Dissidia Final Fantasy NT event held at Watanabe Cafe, Singapore today, we got just the inside scoop from our interview with Producer Ichiro Hazama and Director Takeo Kujiraoka for you guys! With the end of the Beta Test for PS4, the devs will be including a SUMMON Boss Battle into the game. The Summon Boss Battle is an Offline Mode where players will bring 3 characters into battle. While players control a single character, the other 2 characters will be AI controlled.
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The game is optimized and focused on 3Vs3 battles in a reminiscence to classic Final Fantasy RPGs. Players who are keen on 1Vs1 or 2Vs2 modes can play it in custom matches. At launch, there will be 28 playable characters and each of them are classified by archetypes of Vanguard, Assassin, Marksman and Specialist. However as seen in the picture below, Squall’s picture was not included but it is confirmed that Squall is under the Assassin type.

For those who are as excited as I am would be pleased to know that the game is priced at MYR 269.00 (SGD 84.90) for the Standard Edition while the Ultimate Box will be priced at MYR 959.00 (SGD 319.00).
The Ultimate Box comes with:

A Season Pass that includes 6 additional playable characters
2 costumes for each of the 6 characters
2 additional weapons for the 6 characters each
An exclusive Ultimate Collector’s Steelbook
A hardcover 80 page artbook including sketches and artwork from Dissidia Final Fantasy NT
Official soundtrack with 15 tracks selected from the Dissidia series and newly recorded music
An 8.25 inch Warrior of Light Bust figurine

There will be more characters included into the game in the future. For those who have bought the Ultimate Box that comes with a Season Pass will have 6 free characters. The characters will be delivered via DLCs that will come later in the future. However future DLCs will not be free. There has yet to be an official price revealed but based on Japan, DLCs are priced at 800 Yen (which is about MYR 30.00, SGD 10.00 or USD 7.50) that includes free characters, 2 costumes and additional weapons for each of the characters. In game points can be earned from battles, however they can only be traded for BGMs. The BGMs are only applied to the owner and other players will not be able to listen to it.
As more characters will be added into the pool, the next character release is based on fans. Fans will need to voice out their opinions and devs will pick the most voted FF character. However the devs will also take Male and Female ratio into consideration as to keep the gender balance in the hero pool with the consult of Tetsuya Nomura (since he’s the designer for the characters).
One juicy info we got is of the next character release. The next character release will be a villain from one of the latest FF series that can range from FF XIII to FF XV. We could suspect a few popular ones from the series which are Barthandelus/Galenth Dysley (FF XIII), Lahabrea (FF XIV) and of course Ardyn Izunia from FF XV.  Who else do you think could be a part of the suspected villain character release, you may leave your comments right below!

Also if you are around the neighborhood of Singapore, do drop by Watanabe Cafe to check out on their exclusive Final Fantasy merchandise! The cafe is filled with Final Fantasy decorations and food for 2 weeks (starting today to 10th February 2018).

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Tags: Dissidia Final Fantasy NTFinal FantasyIchiro HazamaPS4SonySquare EnixTakeo KujiraokaWatanabe Cafe


Touken Ranbu Tamagotchi announced, pre-orders “coming soon”

As the series heads into its seventh anniversary celebrations, Touken Ranbu Tamagotchi have been announced! To be specific, the Touken Ranbu Tamagotchi is under the Tamagotchi Nano series, and features the five starter swords namely:

Mutsunokami Yoshiyuki
Kashuu Kiyomitsu
Yamanbagiri Kunihiro
Kasen Kanesada
Hachisuka Kotetsu

The Tamagotchi will be accordingly decked out in their representative characters’ colours and designs. Its associated portal on the P-Bandai store is already up, but details have yet to be disclosed. The Twitter announcement merely states that pre-orders are slated to begin “soon”.

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Expect to raise the sword boys up as you would with regular Tamagotchi, presumably with food from the main game which includes dango, bento or konpeito. The Jujutsuchi – Jujutsu Kaisen Tamagotchi – saw you train the characters who could later fight curses, so it’s curious if the Touken Ranbu version could include their kiwame upgrades while fending off the historical revisionist enemies.
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One can only assume this will open up the opportunity for the other swords to get their own versions with how absurdly popular a number of them are among at least Japanese Twitter circles. The Jujutsuchi were priced at 2,530 yen each, so expect a similar price point for these ones as well.

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Tags: BandaiTamagotchiTouken Ranbu


ROG Ally Malaysia Price, Launch Date and Promotions Revealed

The Malaysia Price for the ROG Ally handheld device has been revealed at a ROG Live Event that streamed today. It was announced that the ROG Ally Z1 Extreme model going for RM3299 at retail. This is the more powerful ROG Ally model, as the less powerful Z1 variant model will not be sold in Malaysia.

The ROG Ally will be launching in Malaysia on the 1st of July 2023 at The ROG Roadshow, Plaza Lowyat Concourse, and ROG Ally authorized dealers nationwide. It will also come with a two-year warranty in case the Ally is in need of repair.

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Accessories For The ROG Ally

ROG has also announced a number of accessories for the Ally that will be available at launch in Malaysia at a discount price. For those frequently on the move, you can protect your device in transit with the ROG Ally Travel Case at RM199, and for a seamless couch gaming experience, the ROG Gaming Charger Dock provides HDMI 2.0 support at RM299.
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For the ultimate gaming experience, you can also connect the Ally to an XG Mobile, providing the graphics power of up to an NVIDIA® GeForce RTX™ 4090 Laptop GPU, along with all the ports needed to connect your peripherals and an external monitor.

XG MOBILE RTX4090 – GC33Y – RM9999
XG MOBILE RTX3080 – GC31S – RM7999
XG MOBILE RX 6850M XT – GC32L – RM6999

ROG Ally Malaysia Promotions
A number of promotion bundles will also be available for the ROG Ally.

The first promotion is for official online sales starting on the 19th of June at 8:30 pm at ROG Malaysia’s online store. For Limited Stock in a limited time, you can redeem the ROG Ally Bundle worth RM 1299, which includes ROG Cetra Wireless, ROG Ally Travel Case, Screen Protector, and ROG Gaming Charger Dock with additional 9 months PC games pass.
It will also include the following PWP promotion

XG MOBILE RTX3080 – GC31S – RM 7999  (Discount RM2000)
XG MOBILE RX 6850M XT – GC32L – RM 6999 (Discount RM2000)

There will be a ROG ALLY Roadshow Bundle available at The Plaza Lowyat Concourse, on the 1st of July 2023.
The first 100 buyers to redeem the ROG ALLY Bundle stand a chance to win a lucky draw worth up to RM8298 in total, which includes ROG Cetra Wireless, ROG Ally Travel Case, Screen Protector, and ROG Gaming Charger Dock.

At authorized dealers, you can purchase the ROG ALLY and redeem nine months of Microsoft PC Game Pass worth RM135.
ROG Ally Specifications
Finally, ROG Malaysia has revealed the full specs of the device which we will show in the table below:
ROG Malaysia

                                        ROG Ally
RC71L-NH005W

                                        CPU: AMD Ryzen™ Z1 Extreme Processor,
GPU: AMD Radeon Graphics (AMD RDNA 3),
Display: 7”IPS FHD (1920 x 1080) 16:9 120Hz, Touch Screen, FreeSync Premium, 500nits,
RAM: 16GB LPDDR5,
Storage: 512GB + 1x UHS-II microSD card reader,
Audio: Dual front-firing Smart Amp speakers with Dolby Atmos,
Power Supply: 40WHrs Battery / 65W Type-C AC Adapter,

Operating System: Windows 11 Home,
Weight: 608g

                                        RM3,299

Retail Availability

1st July 2023

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The ROG Ally will release in Malaysia on the 1st of July 2023

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Tags: Republic of GamersROG Ally


NieR: Automata and Replicant coming to PUBG New State

Square Enix’s NieR: Automata and the NieR Replicant remake will be featured in PUBG New State in an upcoming collaboration.

New collaboration coming soon to NEW STATE MOBILE! 🙌 #NEWSTATEMOBILE #NieR #NewStatexNieR @NieRGame pic.twitter.com/1Cp8O1mfhX

— NEW STATE MOBILE (@NEWSTATEMOBILE) February 24, 2022

While an action RPG series which features fantasy sword fighting may seem like a weird choice as a collaboration with a battle royale shooter, there has been weirder collabs in the world of mobile gaming in the past. It’s also worth noting that bullet hell elements are present in both NieR titles, so it may be interesting to see how traditional firearms fare against magic.

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Besides the announcement of the collab, there is not a lot to go by regarding the collab. A release date has not been revealed, so it appears that players will have to wait for more updates.
The NieR series is no stranger to collabs, frequently appearing in other mobile gacha games, primarily Square Enix’s own mobile games such as NieR ReIncarnation, SINoALICE and Final Fantasy Brave Exvius. However, it’s surprising that a battle royale shooter like PUBG New State will feature the NieR series.
Recently, it was also announced that NieR: Automata will be getting its own anime. You can read more about it here.
To stay updated with the collab, follow PUBG New State on Twitter.

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Tags: KRAFTONNieRNieR AutomataNieR Replicant v.1.122474487139…PUBG CorporationPUBG New State


Dynasty Warriors movie completes production phase

News of Dynasty Warriors movie first came in 2017. Now, updates have confirmed that the production phase for Dynasty Warriors: Destiny of an Emperor is complete.

According to the KOEI Warriors: Conquerors website, the movie is expected to release in 2019 as scheduled.

Based on the Koei Tecmo’s popular hack-n-slash Dynasty Warriors games, the movie features characters from the series in grand battles and over-the-top action scenes.
Production of the movie hasn’t been completely smooth by any means. There are reports that Loius Koo (acting as Lu Bu) incurred an eye injury on set that required 8 stitches, while Justin Cheung (as Zhang Fei) had to gain 15 pounds to fit into his role.
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Dynasty Warriors: Destiny of an Emperor will launch in Hong Kong theatres sometime later this year. As for premiere dates in other countries, we have no news on that end yet. Hopefully, it will be sooner rather than later. Fingers crossed!

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Tags: Dynasty WarriorsDynasty Warriors: Destiny of an EmperorKOEI TECMOMovie


A two-wheeled runner – MotoGP 21 review

The MotoGP series returns with MotoGP 21, published and developed my Milestone. As the name implies to the unfamiliar, it’s a racing / sports / simulation title involving motorcycle racing, launched 22 April 2021 for the PS5, PS4, Xbox Series X | S, Xbox One, Nintendo Switch and PC via Steam and the Epic Games Store.

OVERVIEW
All things considered, this, like the games of its kind, is a niche title. For the benefit of completion, here’s the overview of the game, should it pique your interest:

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Take your place on the starting grid and get ready for the most realistic and immersive MotoGP™ videogame ever.
THE VERY BEST OF MotoGP™
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Live the 2021 Season at its fullest with the classes MotoGP™, Moto2™, Moto3™.
Live the most authentic and immersive 2-wheels racing experience with more than 120 official riders, over 20 tracks and new and improved features for an unprecedented level of realism. And for the first time, the Long Lap Penalty. Relive the history of MotoGP™ with more than 40 historic riders and their iconic bikes.
PLAN YOUR GAME
Take full control of your managerial career: joining an official team or creating a brand new one it’s up to you. Then select your Staff: a team of professionals will assist you throughout the season and your career, helping you to take crucial decisions like the choice of the best contract and the development of your bike.
And once you get to the highest classes, build your own Junior Team, handling every aspect.
EVERY DETAIL UNDER CONTROL
When you can control and manage every aspect of the race, every decision matters. Keep tabs on the level of Fuel, the Brakes temperature and the Tire wear. Take crucial choices based on your riding style and the conditions of the race.
WINNING WITH STYLE
Whether is the way you ride or the way you look, style is key in MotoGP™21. Show them who you really are! Customize helmet, suit, stickers, racing number and livery with 5 incredible graphic editors!
And impress everyone with your riding style too! Also, our revolutionary neural AI system based on machine learning is back with significant improvements: get ready to discover new faces of A.N.N.A. in the most exciting races ever!
Take the fun to a whole new level challenging your friends online or create your own events with the Race Director mode, enjoying a smooth and lag-free experience thanks to our Dedicated Servers.
MotoGP 21 is not a game beginners can simply jump in and expect to be somewhat competent to begin with. It leans harder on the simulation aspect, so basic knowledge on motorcycles will be handy to help you better understand the game.
STARTING LINE
To compensate for lack of familiarity, the difficulty was set to the lowest possible, with every single driving aid set to maximum. Naturally, veterans to the series will hardly need these, but for those who require the assistance, the options are available. The physics feel quite heavy and realistic, since as mentioned, it’s more simulation than something like an arcade racer. Progress through the game can feel quite slow, and can be even slower without the assists.

This review will be focusing more on the career mode, with Quick Mode and Multiplayer Mode options for additional experiences. In Career mode, you can start your own dream team from the bottom rung, or join an established team as a team rider. As you might expect, the latter option will give you an easier time as you won’t need to figure out how to set up a team.
Thoughout your Career, you’ll need to work on the management side – including signing on a team, then have your manager and engineer – and you can make the changes as you see fit. When you’re part of a team, you can be fired. See, while being on a team gives you a somewhat easier route, you still have to meet their goals and expectations. A race will have objectives for you to fulfill, typically regarding placements. If you fail to hit them, it will cost you career points, which in turn will affect your job security. As it goes without saying, failing too many times will see you kicked out from your team. Hardcore fans will have plenty to tinker around for a weekend race event, upgrading your machine or scouting new talent for your team.

ON THE TRACK
The handling is realistic, and is quite difficult. Sorry for not being a bigger fan of motorcycle racing, alas. Still though, the game is well suited for those who enjoy a level of challenge, and that sense of accomplishment will await you once you finish the race. There’ll be a lot of those you can participate in all over the globe, like Argentina, Germany, Thailand, Malaysia and Dubai. Each of these tracks have respective objectives, and will ask differing technical skills of you; for example, the Dubai one will have more corners, so you’ll need better control and not accelerate wildly. They will also have varying weather conditions – heavy rain, rain, sunny – that you’ll need to further adapt to.

For a newcomer such as myself, learning to follow the other riders and weaving into their pattern became key. Figuring out timings and anticipating things ahead of time is important to ensure you manage to keep up, if not outright win the race. You’ll find 20 different tracks to test your chops on, so go on a controlled spree. Before you head into the track, you can find your tempo with the Free Practise and Qualification Rounds to familiarize yourself. FPR can help with your track understanding and for bike setup. QR has Time Attack, so you can figure out said times. It gamifies the experience some, giving you time to observe, learn and repeat patterns for those you prefer it.

Prior motorcycle knowledge comes in handy here. Not only you can get a better feel of your bike, the skill tree-like customization will offer you options for its engine, frame, aerodynamics and electronics to cater to your riding style. Learning the system is another important aspect to the game, as a newbie would likely run out of gas before they finish a race.
There are AI racers that can help you learn corners, among other things. The AI is a useful learning tool, so be sure to play around with them. Hopefully you’ll be able to learn it well enough as this edition of the game has Real Lap Penalties and Long Lap Penalties.
CLOSING WORDS
On the PS5, the bikes, track, track environment, even the tire tracks and collision all look realistic, and look good. The weather effects easily give the game different feelings too, even though that’s not the primary point of the game. Additional customization comes in with your racer, along with their bikes. Mess around with visuals like face, gender, age and nationality, later colours and stickers for your bike suit and helmet. You can’t get sponsor tickets within the game itself, which you can opt to download online or other players.
The much touted next-generation console also makes the game perform smoothly at 60 FPS with no compromise on the graphics. The new Dualsense’s adaptive triggers give that satisfying resistance for the controls. The loading times are kept to a minimum, so that’s not an issue either.

Well, even for a non-enthusiast, there is actually lots of stuff you can play around with when you put in the time, in career mode. Once you get better, multiplayer’s open too. You just need to find that desire to keep going, and maybe you’ll find something new.

MotoGP 21Publisher: MilestoneDeveloper: MilestoneRelease Date: 2021-04-22Epic Games Store, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Take your place on the starting grid and get ready for the most realistic and immersive MotoGP™ videogame ever. Live the most authentic 2-wheels racing experience with the new MotoGP™21!

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The Review

                    MotoGP 21

3.5
Score

Good for enthusiasts, a new challenge for newbies.

PROS
 Realistic and challenging Great presentation, be it sound or visuals Various game modes to play around

CONS
 Not for beginners, especially harder if you don't put in the practice

Review Breakdown

Keeping the engine running for motorcycle racing fans

Tags: MilestoneMotoGPMotoGP 21


Bandai Namco’s battle card game ZENONZARD to be out in September 2019

Bandai Namco has just announced that its upcoming battle card game ZENONZARD will be out for the Android and iOS platforms on 10 September 2019. As part of the game’s release, there will also be an anime adaptation.

Artificial Intelligence is the core of the game, and apart from being able to battle against them, you will be able to work with and nurture the AI.  The AI also does things such as analysing the data of individual players, so as to formulate a unique personality and battle style. Furthermore, AI is able to provide tips during battles to guide players along.

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There are a total 16 AI characters that can be recruited to your cause, each with different professions and settings. Battle card games are not exactly uncommon for this platform, but if you are a fan of the genre, there might be something here worth checking out. For further details, be sure to drop by the official site.
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Tags: AndroidBANDAI NAMCOCCGiOSZENONZARD


All points are divided to VIT!~LINEWARS~ now launched

All points are divided to VIT!~LINEWARS~ game, henceforth referred to as “VIT LINEWARS” is now launched on iOS and Android mobile devices! The tower defense title is based on the light novel series by Yuumikan, featuring nigh-indestructible heroine Maple and her friends. It’s a very simple game to pick up, should you wish to give it a try!

You have your lineup of characters, of which you have five with one support. They have their varying costs, going up as they increase in rarity. Above their icons will be their skill bars for skills you can activate. This is independent of their unit actually being on the field, so you can use them whenever you need to. The auto button and battle speed button is very readily available, so you can just let it run.

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The gacha lists 4-stars as the highest rarity, with a 5% rate. This is decently generous compared to most games. As a launch and/or new year bonus, you can get a free 4-star Maple as a shrine maiden and enough currency to do an 11-pull. Costumes are on a separate gacha pool. Character dupes automatically upgrade themselves, and they can be further upgraded with levels.
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The characters have their respective elements as well, as you might expect from a game like this. There are story beats too, but they are not fully voiced. All in all, VIT LINEWARS would be a nice quick way to spend some time, so go play around with it now that it’s launched.

All points are divided to VIT!~LINEWARS~Developer: D-technoRelease Date: 2020-01-09Android, iOS
Maple and co are now in a line tower defense game! What hijinks can the nigh invulnerable heroine and her friends possibly get into?

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Tags: All points are divided to VIT because a painful one isn't liked!All points are divided to VIT because a painful one isn’t liked~LINEWARS!~D-technoDream Link EntertainmentYuumikan


Aquarium Theme Park Simulation Game Ace Angler: Fishing Spirits Will Release in 2022

Bandai Namco Entertainment Asia has announced that the Nintendo Switch Aquarium Simulator, Ace Angler: Fishing Spirits, will be released in 2022.

The game is a sequel to the 2019 Switch game Ace Angler where the player once again takes control of an aquarium-themed amusement park with multiple modes.

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Marine Medal Mania is an amusement park that features five attractions. Each of these attractions will earn you medals which can then be used to spin the Fish Gacha, which unlocks new species and will help you in your quest to complete the aquarium.

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The attractions include:

Ace Angler + The Fishing Medal Game

The game allows you to play the Ace Angler arcade fishing game in the comfort of your home in Medal Mode. This will allow you to snap up a number of rare marine life from oarfish to great white sharks using the Switch’s joy-cons. It can also be played with up to four players.

Story Mode: Legend of The Poison Seas

The game’s story mode involves you using your fishing skills to rescue the oceans from the poison and garbage that threaten to ruin them forever. The player must travel across the globe in a grand adventure to save the oceans for future generations. You’ll also learn fascinating facts about marine life.

The Online Angler Competition

You can engage in fishing battles with rivals from around the world. Play online matches with up to four people, collect stars for each victory you earn, and aim to become the Ultimate Angler. Use Password Match to play against friends and family even when you are apart

The Fishing Mini-Games: Ace Angler Party

Ace Angler Party also features 12 marine-themed party games such as Gator Panic, Goldfish Scooping, and Harpoon Hunt. It also includes other fishing competitions in which you can compete to catch the heaviest or most expensive fish.

Medal Pusher Game Shark Fever

This attraction is a medal pusher game, where players’ ultimate goal is to scoop a huge haul by catching a great white shark. Knockdown 5 balls to trigger a Shark Battle and land the shark to scoop a huge haul of Medals.

Ultimately though, your main goal is to collect medals in each of these games and complete your aquarium by gathering the over 250 types of fish that are available in the title.
Ace Angler: Fishing Spirits will available on Nintendo Switch

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Tags: Ace Angler: Fishing SpiritsBANDAI NAMCO Entertainment Asia


Demon Slayer The Hinokami Chronicles Asia release date announced

Demon Slayer The Hinokami Chronicles has announced its release date for Asia! The console game based on the popular anime and manga will be heading to PS4, PS5, Xbox One and Xbox Series X | S on 14 October 2021, with the Steam version arriving 16 October 2021. A new trailer has also been posted which you can check out below:

Additionally, The Hinokami Chronicles PS4 Limited Edition package will be available for fans to obtain, also set to release on the same date with the standard edition on 14 October 2021. The Limited Edition package will contain:

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The full game
The Hinokami Chronicles original figurine device stand

Digital product code

Character unlock keys for: Kimetsu Academy Tanjiro Kamado, Kimetsu Academy Nezuko Kamado, Kimetsu Academy Zenitsu Agatsuma, and Kimetsu Academy Inosuke Hashibira

Set of 13 Avatars: Tanjiro Kamado, Nezuko Kamado, Zenitsu Agatsuma, Inosuke Hashibira, Giyu Tomioka, Shinobu Kocho, Kyojuro Rengoku, Sakonji Urokodaki, Sabito, Makomo, Murata, Tanjiro Kamado (Hinokami Kagura), and Tanjiro Kamado (Final Selection)

In-game costume Butterfly Mansion Patient Wear for Tanjiro Kamado, Zenitsu Agatsuma, and Inosuke Hashibira

8000 Kimetsu Points for unlocking items and features
The Hinokami Chronicles Theme (PS4)
The Hinokami Chronicles Dynamic Custom Theme (PS4)

The Limited Edition Package will only be available as a physical version. You will need to check in with local retailers regarding availability. Product details, contents and design are subject to change. Last but not least, intro trailers for Shinobu Kocho, and Kyojuro Rengoku, have also been released! The Hashira duo will be joining Versus mode.

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Check out the official website here.

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Tags: AniplexCyberConnect2Demon SlayerDemon Slayer: The Hinokami ChroniclesKimetsu no YaibaKimetsu no Yaiba: Hinokami KeppuutanSEGA


New details of Black Desert Mobile revealed!

Pearl Abyss, the developer of Black Desert Mobile recently reveals more new details of the mobile game during IGC 2017 (in South Korea). As a refresher, Black Desert Mobile is the mobile remake of Black Desert Online (2014), a sandbox-oriented PC MMORPG under the same developer.

According to Pearl Abyss, the mobile game set its story 50 years before the PC version’s event. The developer also emphasizes that there will be no SR or 5 stars kind of rarity and ranking elements that urge for in-app purchases, which confirms the game to be not pay-to-win (as we last reported).

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For now, there is no actual release date for the mobile game but you can expect to see it available globally within this next quarter of the year. More details are available in our previous article, you can also visit their official website for any new information.

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Tags: AndroidBlack DesertBlack Desert MobileBlack Desert OnlineiOSMobilePearl Abyss


Hearthstone Mercenaries Early Access Review: Because roguelites are MY best friend

When it came to Hearthstone Mercenaries, the card game’s latest game mode, I already had a pretty good idea if I’d like it or not. You see, roguelites / roguelikes come close to turn-based and / or card games when it comes to being my favourite genre of games. Mercenaries is the -lite, having permanent progression regardless of whether you succeed in completing a Bounty or not. As this early access review goes up, the game mode might be live for the rest of you, so that you can dive right into it.

INTRODUCTION
The long and short of it is that Valeera takes you through the early steps of Mercenaries, getting you familiar with the very basics of the mode. There is a little bit of a narrative here, but what exactly it is, we will have to wait on the team to further develop a cohesive storyline besides “go out and whack some dudes”. Don’t worry too much about it right now.

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Me too, Millhouse.
In terms of actual options, there aren’t any Mercenaries specific settings right now, though the team may consider changes if needed. Do check out our Q&A with the dev team with regards to design and all that good stuff.
PRESENTATION
The characters don’t look too much different from the base game, all having their own portrait, card border colour, complete with any extra flourishes to make them stand out. Without a portrait frame, these mercs look like regular cards. Gold frames gives them more animations, again, like the base game’s Golden cards.
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The really fancy stuff are the mercs with Diamond frames. These portraits are a lot more dynamic, with sweeping gestures that can break out of their frame. These are also the ones with in-battle voicelines, reacting to the board condition, and such. Summoning them onto the board also gives them this subtle rainbow glow, before they declare their presence once you hit the Ready button.
With how the Mercenaries board looks more vertical and wider – even if it does zoom in once the combat phase begins – I feel like there’s some room for the devs to make better use of the empty space. I like having bigger text to read, which I’m sure could be a challenge to implement when considering the mobile platform. All the necessary tooltips aren’t all quite in yet either, one of the bigger omissions arguably being the “Horde” or “Alliance” tags, where someone unfamiliar with the Warcraft franchise are unlikely to know.
The skill effects and sounds have been pretty much imported from the various other game modes. Besides my gripes about text size, the rest of it really is the standard game implemented in a different way. Drag the arrow over to a target with a skill where applicable, or just watch the sparks fly. What may be disappointing is the detailing for the game board. Below are examples for the Barrens, and Blackrock boards.
The Barrens board.
The Blackrock board.
They don’t look too different from one another, a far cry from the staggering variety the standard mode has. I suppose the size plays a factor.
On the left, you can check some of the history of moves made. The right will be where you can see the other party’s remaining units on the bench, both number and colours. This is more relevant in PVP, where everyone would be bringing a full 6-man team. Of course, you’re not going to be able to see who the units are.

As there’s use of a weakness triangle in this mode, you’ll get this glowing, cracking effect if the unit you’ve selected is more effective against the opponent’s. As for skills in the Ability Tray, you’ll see their Speed stat and / or cooldown where relevant. This will be elaborated further in the gameplay section. Other visual cues include a subtle golden sparkle over any skill affected by equipment, numbers indicating a merc’s level, and the sort. The cards’ ATK and HP values of each of the three types have different bauble designs as well, so you’re less dependent on actual colour recognition.

GAMEPLAY
The core gameplay is really simple: put together a ragtag team of mercs, to a maximum of 6, made up of 3 types: Protector, Fighter, Caster aka Red, Green, Blue. The weakness triangle goes Red > Green > Blue > Red, with refreshers available in both the Bounty screen and the collection screen. Characters take double damage from whichever type they’re weak to, with summoned units usually appearing as neutral (grey). A board can only hold 6 units at a time including summons, so you can’t try to flood the board. Any survivors of a battle will return to full health for the next bout. I’ve tried to deploy only 1 or 2 mercs – 3 is the maximum on the frontline – and the game always drops one more unit on the board if I have brought a party of 6. I’m not sure if this unit is randomly selected.

Simply hold down a merc’s card and drag them over to the board to place them. Do be warned that once you place down the third merc, the rest will be automatically shuffled into the bench, so don’t misclick!
Each merc has their array of skills, with cooldowns or speed where applicable. I haven’t seen a 0 cost skill, so a Speed value begins from 1 to 10+. A 1 Speed ability will act first. If you have multiple characters with the same Speed, the one you queued first will act first. If you and an opponent have the same speed, it will be a coin flip to decide who goes first. You can always choose to end your turn early if needed.

All characters will gain EXP so long as they’re on the team – dead or alive, benched or not. Failing a bounty still gets you a consolation prize, though of course you’d love to win for the most rewards. Rare mercs need 100 coins to craft, followed by 300 for Epic, and 500 for Legendary. Both skills and equipment upgrades also require coins, gradually increasing in cost. Skills cap out at level 5, while equipment is at level 4. Unlocking equipment requires completion of Tasks, or level thresholds.

The hub area is not too complicated, with the most pertinent buildings likely being the Campfire and the Travel Point. You’d like to upgrade the Campfire as fast as you can to “get more visitors” hanging out, which means more Tasks to complete. There’s a level of time-gating to this, as it will note you can get a new visitor “tomorrow”. These Tasks can be found during your Bounty runs, which is, as you might expect, random, from a selection of mercs you own.
Bounties come in Normal or Heroic flavours, Heroic being the more challenging runs. There’ll be branching paths for you to go on, for either a fight, maybe a buff. Should you come across buffs, these are not revealed until you choose to accept it. You might also come across Elite battles for more difficult mid-way fights. There’s a healthy need for luck due to the random nature of the mode, so you could end up getting multiple upgrades for one merc, and none for another. From what I can tell, the enemy line-up looks fixed, so route planning could be easy, with the deciding factor being the treasures along the way.

When it comes to PVP, you can either fight another person, or a generated AI opponent. You can opt to grab some daily win chests and leave, or try to rank for the monthly seasons for more goods. At this point, I can hardly decide if buying merc packs with gold would be worth it, though I can see there’s a decent amount of grind ahead.
VERDICT
Do I find it fun? Absolutely. As a self-proclaimed fan of the roguelite / roguelike genres, this is one completely up my alley. I have found myself just casually spending over an hour completing bounties…
I will readily acknowledge the grind is very obvious, as the coins you obtain are random. Bounties have a higher chance to drop certain coins, but they don’t exclusively drop the listed mercs. Getting skills to level 3 should be a decent baseline for most people, as the devs have said that’s where the biggest power spikes lie. You’re not going to be immediately accessing the equipment for further upgrades, which itself will be another cost.

The Tasks encourage you to try out characters you’ve yet to use, getting you to discover some synergies for yourself. I’m sure there’ll be a list of mercs which would end up on some high priority list, which once again, can prove to be a difficult task when the quantity of coins obtained are random.
You can still lose to the AI if you try out the PVP, so it’s not an easy roll-over there. I completely understand if you see the grind as “too much”, something that’s less of an issue for me due to how much I’m already pre-dispositioned to like this mode. I see the launch version as a very solid addition to Hearthstone, so it’s up to you to decide how much time you wish to invest here.
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HearthstonePublisher: Blizzard EntertainmentDeveloper: Blizzard EntertainmentRelease Date: 2014-03-11Android, iOS, Microsoft Windows
The hit digital collectible card game from Blizzard Entertainment! All the colourful characters from the Warcraft universe show off their prowess in card form!

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Tags: Blizzard EntertainmentHearthstoneHearthstone Mercenaries


Date-A-Live: Spirit Pledge Closed Beta to begin

As announced on their official Facebook page, Date-A-Live: Spirit Pledge Global will be having a closed beta test. A link to download the game will be provided and interested players can jump in when it goes live.

The download link will open at 00:00 15 July, 2020, and the test will end on 00:00 20 July, 2020 (UTC -7). The Spirit Pledge closed beta is currently only for Android. The CBT is to test for bugs and get technical feedback from players. No in-game purchases will be available and data will be wiped when the test ends.

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Players are asked to uninstall the testing patch as it may affect the installation of the open beta (OBT) version. The CBT will have 1000 players, with the OBT “just around the corner”. For those who do acquire the CBT version, they ask that you make an account ASAP in order to secure your spot. They have the usual caveats about the CBT not necessarily representing the final product and that server maintenance will occur as necessary.
Pre-registrations are still open via the official website, with the following rewards available:
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30,000: Gold x50,000
50,000: Kinako Bread x10
100,000: Diamond x300
150,000: Date Coupon x5
200,000: Fate Badge x3
300,000: Limited Kurumi’s Astral Dress

Set your alarms if you want to get in.

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Tags: Date-A-LiveDate-A-Live Spirit PledgeHot Game StudioKadokawa


One Piece Battle to be Launched on 26th May!

One Piece Battle (航海王激战) is a game developed by a Chinese studio, 9game.cn. The game is in the Chinese language and will be launching the game on the 26th of May. The release of the game is also to commemorate the 20th Anniversary of the One Piece series.

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The game is a side-scroller Action RPG that is based on the famous Manga/Anime by Oda Eiichiro, One Piece. The One Piece series is still ongoing after years and the world of One Piece is ever expanding. Thus 9game.cn has took it to their hands to create a game based on that world. With over 50 characters from the One Piece series, each of the characters have their own unique skills which accumulates to over 200 unique skills! Players will be able to collect all of them and play them as they wish.

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While the launch date is near, it will still be in its Open Beta phase. Players can currently play the game in the Close Beta phase now which can be downloaded on their official website. Since it is still in its beta phase, the game is only available for Android.

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Tags: 9game.cnAndroidBetaiOSMobileOne Piece Battle


Little Nightmares 2: Early Build shenanigans impressions

This is an early build for Little Nightmares 2 that we’ve gotten our hands on thanks to Bandai Namco Entertainment, and it’s a bit of a doozy! The game itself will be coming out 11 February for all major consoles and PC, so not too long to wait for the rest of the world. You can check out the impressions of our previous demo here.

THE STORY IN BRIEF

Once again, you will have Mono and Six in your hands. Wherever you go, there will be threats out to crush your small charges as you try to uncover the secrets behind this dreadful world you’ve found yourself in. The demo doesn’t reveal much about the story, which is understandable, and I’m sure they’d like to keep some surprises for the full release.

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START RUNNING
If you’ve played the first game, or seen it played, the basic gameplay hasn’t changed too much. It’s still a side-scrolling game where you control Mono – instead of Six – exploring an oversized environment and working to overcome obstacles, dodge traps and most importantly, not die.
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This time, Mono can be a little more proactive as you can use improvised weapons – a hammer, steel pipe, or even a ladle – to defend yourself against the small minions. You’re still out of luck for the bigger guys, which you’d more than likely stealth around. The smaller implements can also be used to disarm traps by tripping them up. Besides that, it has the feel from the previous title: some switches in perspective, and the blend of horror and puzzle-platforming.

Fortunately for you, Six will never be targetted by monsters, so your primary concern is just to get Mono to safety. Considering how difficult it can be for players to control even one character – myself especially, after the first demo – I’m sure this will be welcome for most. Also as previously demonstrated in the first demo, Six will be your partner who you can call over to help manipulate objects, mechanisms or platforming as you wander along hand in hand. There are times where she’ll also be able to nudge you in the direction of your next move, should you find yourself stumped.
CREEPING SHADOWS

The visual style of the game is kept intact, be it traversing the forest, hospital or creepy school. The forest is strewn with rotting corpses and tastefully placed body parts, Why are they there? Well, it’s for you to find out. Scattered, ownerless shoes lay strewn around animal cages. Suspiciously stuffed bags have flies buzzing around them, what could be in them? Go ahead, lore enthusiasts, it’s time to connect the dots. Also probably not for the faint hearted. But! Mono can have many hats he can wear! Balance, as it should be. You’ll have to work for some of those hats, since you’ll have to solve puzzles for them. Work hard for that spiffy headgear!
Enjoy much of what you’ve had before in Little Nightmares, with great use of light and sound to raise the tension and put you on edge. Try and guess what will give you a jumpscare and what will actually signal the arrival of some horrifying thing. Hurray.

Hold on to your hats and Six’s hand as you try to derive some moral support from her presence and your headgear as you bumble around to figure out your next objective. From what we have so far, the game feels quite well-paced. With the addition of new mechanics to freshen up the experience some, fans should definitely look forward to getting the game for themselves.
Little Nightmares 2 comes out on 11 February 2021 on PC, PlayStation 4 and Xbox One. It will also be coming for the PlayStation 5 and Xbox Series consoles, with free upgrades for those who own the current-gen versions.

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Tags: Bandai Namco EntertainmentLittle NightmaresLittle Nightmares 2Tarsier Studio


A Malaysian Hoping To Fulfill His Bedridden Mother’s Wish To Play Doraemon: Nobita’s Story of Seasons

Recently, there’s a post circulating on Facebook and it really caught our attention. The post is about a Malaysian son hoping that Nintendo would release “Doraemon: Nobita’s Story of Seasons” earlier. Before I continue, you might want to sit tight because we are going on a feels trip. The game requested to be released early is not meant for the son but for his bedridden mother.

希望各位网友看完了故事帮我转发来引起关注，有点长能帮我翻译成英文或日文就更好了，感恩或许有点不要脸，跑去inbox都被无视了却还是要问google了一下才发现好像bandai负责的（难怪会被无视？）但是不管了只要有希望我就问BAN…
Posted by Loh Fat Ho on Thursday, February 28, 2019
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According to the post above, his mother is a fan of “Story of Seasons” and as a full-time mother, she would still find time to play the game while raising both of her child. Even when she had finish the game, she would replay it over and over again on the Play Station 1 until the console broke down. Since then, his mother have not laid a finger on “Story of Seasons”.
Unfortunately, his mother was diagnosed with stage 4 Lymphoma in 2015 and told that she would only have 3 months left to live. Still, his mother did not give up on life and fought against cancer up till today. However, bad news struck them earlier this year. They were told by the doctor that cancer cells had spread across his mother’s body and she could be gone at any moment.
Fast forward a few days, his mother received exciting news that a new “Story of Seasons” will be coming out and it also features Doraemon. His mother was really looking forward to the game.

Here is a short conversation between the Original Poster and his Mother:
Mother: I heard that a new “Story of Seasons” is coming out? with Doraemon in it as well?
Son: Ya, it was announced yesterday.
Mother: I went to a few shops and asked for the game, but they told me it would be out next year, is that true?
Son: Maybe they are talking about 2019, it might come out at the end of the year.
Mother: I might not be around anymore by the time, I’m not sure if I can get to play it.
Son: That won’t happen, you’ll be able to play it.
Upon finishing his sentence, his eyes turned watery and he left immediately to prevent his mother from seeing him cry.
With all that said, the son came across a similar case that happened to a cancer patient. We’re not sure which he is addressing to but we knew of a guy who got his wish fulfilled. He was able to play Super Smash Bros Ultimate before the game release. Taking that in mind, the son is now hoping that BANDAI NAMCO Entertainment (BNE) will help fulfill his mother’s wish. BNE had even replied to the post saying:

We can only hope that BNE will send a copy of the game before the game release. But we have to take into account that “Doraemon: Nobita’s Story of Seasons” is a game that has both Doraemon IP and “Story of Seasons” IP. With BNE acknowledging the situation, we are assuming that BNE might probably be discussing on handling the matter to move things forward. With so many parties involved, there will be a lot of levels of approval and procedures to go through.
For now, we can only hope that they will come up with a solution. To our fellow Malaysian, Loh, we hope everything goes smoothly to your family and that your mother will be able to play the game.

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Tags: Bandai Namco EntertainmentDoraemon: Nobita no Bokujou MonogatariDoraemon: Nobita's Story of SeasonsMalaysiaNews


Chains Of Domination Update Announced For World of Warcraft: Shadowlands

Blizzard announced Chains of Domination , the first big content update for World of Warcraft: Shadowlands.

At this year’s BlizzConline, they announced the new update with a story trailer, showing what’s happened to Anduin since last we left him in the Maw with Sylvanas and the Jailer.

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They haven’t given actual details on what to expect from the Chains of Domination update for World of Warcraft, other than knowing that the story has advanced, with the Kyrian faction losing their Archon thanks to the machinations of the Jailer.

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We also got a new look for Anduin, who’s received a new look after the Jailer infuses him with the power of the Maw. On top of that we finally know what the sword the Jailer forged has been for, as it steals the keys to freeing him from The Maw by killing the other Covenant leaders.
Based on the trailer, we also might see more content featuring Uther, who seems to have been reintegrated into the Kyrian after the story events of the base Shadowlands game.
We don’t have many more details, though Blizzard says that will soon change over the course of BlizzConline, as there are World of Warcraft panels, but it looks safe to assume that the coming story updates will focus on each of the game’s covenants.

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Tags: BlizzConlineWorld of WarcraftWorld of Warcraft: Shadowlands


New hero, Baptiste coming soon to Overwatch

In case you missed it, Blizzard Entertainment has just announced a new hero for Overwatch. The new hero, Baptiste will be Overwatch‘s 30th in the game. Though, the release date is still unclear.

Watch the origin story of Baptiste here:

There is currently no reveal of his ability whatsoever so stay tuned for now. However, we all know by now that he is a combat medic so healing is definitely going to be a part of his ability. Then there is a phrase by Baptiste himself saying, “For some, that means a bandage. For others, a bullet,”. A combination of both healing and attacking then? That would be interesting but well, we can only guess for now.

Also, Blizzard has recently sent us a media kit to celebrate the release of the new map, Paris. You may check it out here!
For more information, you can visit Overwatch‘s official website and Facebook Page.
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Tags: Blizzard EntertainmentOverwatchPCPS4Xbox One


Super Mecha Champions now out globally!

Suit up, pilots! Japanese-inspired action shooter mobile game Super Mecha Champions is now available worldwide! Fight high-action battles to be crowned Super Mecha Champion!

Play in either battle royale or team deathmatch mode. Collect loot, build a unique weapon loadout and fight your way through the others who dropped in the urban battleground with you! Choose your fighting style: on foot with nine unique gun classes or pilot a giant mecha?

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Jump in now and find:

Exciting combat! From foot to mecha, strategically navigate the map. Each character has a unique mecha and skillset!
Japanese-inspired art! An anime-style cityscape is yours to explore. Characters are voiced by popular Japanese voice actors like Tomokazu Seki, Rina Sato, Kayano Ai, and more!
Wide weapon choices! Plasma cannons? Homing missiles? There’s a weapon for every playstyle.
Team battles! Don’t like solo? Get some friends for team deathmatch mode for an all new experience!

Visit the official website, Facebook page, and YouTube channel.
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Super Mecha ChampionsPublisher: NeteaseDeveloper: NeteaseRelease Date: 2019-05-28Android, iOS, Microsoft Windows, Steam
Super Mecha Champions is an action shooter featuring mecha combats, which sets scene in a neo-futuristic Alpha City. An exciting battle is taking place here, you need to overcome opponents with cutting-edge weapons, magnificent mechas and vehicles, aiming for the highest honor of being a champion!

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Tags: NetEaseSuper Mecha Champions


Check out the celebrations to be had in Disney Magical World 2: Enchanted Edition

Disney Magical World 2: Enchanted Edition promises many a fun time with the seasonal events and celebrations you can enjoy in the game.

You are a resident of the magical world where Mickey Mouse and friends live in. Go out with your Disney friends and take part in various events such as shopping, making clothes, building furniture, fishing, birthday parties, dance parties and many more. Enjoy life in your own dream world! If you’ve played the international Nintendo 3DS version, the content is the same with differences due to hardware specifications.

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Over 100 characters are waiting for you through 6 Disney inspired worlds, including “Frozen”, “Little Mermaid”, “Alice in Wonderland”, and more. Adventure, collect materials for costumes and furniture, manage cafes for your Disney friends and of course, witness the light shows at night. You can even have a dance show with everyone!

As the seasons go by in Disney Magical World 2: Enchanted Edition, you’ll be able to join in the celebrations for Christmas, Easter, Halloween, and most importantly, your birthday! Various associated decor will mark these events, and you’ll be able to find your friends dressed up for the occasion.
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Disney Magical World 2: Enchanted Edition for the Nintendo Switch will be released on 2 December 2021 in Southeast Asia.

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Tags: Bandai Namco EntertainmentDisneyDisney Magical World 2Disney Magical World 2: Enchanted Edition


Nintendo Dream Hints at Another New Kirby Game

The next game in the Kirby series, Kirby and The Forgotten Land is arriving on the Nintendo Switch on March 25th however a Nintendo Dream magazine seems to imply that another Kirby installment is coming soon after.

The magazine includes an advertisement for their next issue which will include news details about Kirby and The Forgotten Land as well as a new game that people wouldn’t expect.

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The next issue on Nintendo Dream with more information on this mystery Kirby game will be published on the 21st of February.

“New issue will release it on Monday, February 21.
In addition to detailed news about Kirby and The Forgotten Land, we’ve also included a new game that we didn’t expect! I have a feeling that a new I have a feeling that a new title will be announced”
🤨🤨🤨🤨🤨🤨 pic.twitter.com/5cK3N4Ua4A
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— ❄ Klu 🐧(Comms are closed for now! 3/3) (@Dededaio) January 23, 2022

Fans are currently speculating that this new game could be a new spin-off for the series as Kirby is known for having a range of smaller spin-off titles including a couple of free-to-play titles for the 3DS and Switch.
Some have also speculation that it could be an anniversary collection as 2022 does mark the 30th Anniversary of the Kirby Franchise. The series did previously see a 20th Anniversary collection for the Nintendo Wii so it wouldn’t be unprecedented for Nintendo to release another.
Kirby and The Forgotten Land will be released for the Nintendo Switch on March 25th.

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Tags: Hal LaboratoryKirbyKirby and The Forgotten LandNintendo


Cygames to hold a Joint Research Initiative with UC San Diego

Cygames, Inc. (Japanese game developer) has take a huge leap forward and recently announced that it will joint force with the Center for Research in Entertainment and Learning (CREL) at the University of California San Diego Qualcomm Institute.

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A memorandum was established to promote academic collaboration between Cygames and CREL, in the creation of an x-reality lab that focuses on mixed, blended and augmented reality. The two parties will also work together on AI technologies for Cygame’s future titles meaning we can expect to see the Japanese mobile game giant expanding on a new genre with latest AI & AR technology. The agreement will also make it easier for Cygame to enter US’s market.
In case if you have not heard of Cygames yet, it is a famous Japanese game developer that brought us tons of great games on mobile, PC and console. Some of their product includes Shadowverse, The Idolmaster series, Granblue Fantasy and Dragon Quest Monsters Super Light.
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On the other side, the Qualcomm Institute is the UC San Diego division of the California Institute for Telecommunications and Information Technology (Calit2), one of four Gray Davis Institutes for Science and Innovation.
The institute mainly focuses on brain science, robotics, and stresses collaborative research in culture, energy, the environment, and health – as well as four enabling technologies (wireless, photonics, cyberinfrastructure, and nano-micro-electromechanical systems).
While CREL focuses on grassroots creativity and learning as well as promoting research that combines AI with interactive and participatory media.

It is great to see both of them are collaborating to push the development of game industry further. I am looking forward to the good news they are bringing us!

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Tags: AndroidCRELCygamesiOSMobilePCUC San DiegoUniversity of California San Diego Qualcomm Institute


Honkai Impact 4 trademarked

China-based developer, miHoYo, appears to have trademarked Honkai Impact 4, as spotted by Twitter user Daniel Ahmad. miHoYo is also currently developing Genshin Impact, which will have its final closed beta coming up in July 2020.

Chinese games developer Mihoyo has filed trademarks for Honkai Impact 4, suggesting a sequel to 3 is on the way.

This is also the developer of Genshin Impact. pic.twitter.com/sFKbWiwF73
— Daniel Ahmad (@ZhugeEX) June 15, 2020
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Honkai Impact 3rd itself is a sequel in the Honkai series, the third, would you believe it or not. The game launched in China 14 October 2016, so it’ll be coming to four years now, which is a pretty long time for a originally mobile-based title. Honkai Gakuen, 3rd’s predecessor, launched in 2014, which makes it a 2 year gap between it and the later title. Four years seems like a fair estimation to begin work on a sequel title, in that case.

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It might be worth thinking that they could want to release on multiple platforms – perhaps simultaneously – as they are doing with Genshin Impact. Honkai Impact 3rd does have a PC client now, while Genshin will be heading to home consoles in the Playstation 4 and Nintendo Switch.
Players might want to keep an eye out for later in the year when the fourth anniversary of Honkai Impact comes round for its original Chinese launch to see what announcements await for the domestic server, and to see if the trademarked Honkai Impact 4 gets revealed then.

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Tags: Honkai ImpactHonkai Impact 3rdHonkai Impact 4miHoYo


[TpGS 2018] Taipei Game Show 2018 officially started, winners of Indie Game Awards announced

The long-awaited Taipei Game Show 2018 has officially started with the theme – Game Unlimited! Setting a new record this year, TpGS 2018 has gathered about 400 companies from 28 countries including Japan, South Korea and Hong Kong to showcase their product.

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Over at TpGS 2018 Opening Ceremony held at Taipei World Trade Center just now, we are to be able to witness the winner announcement of Indie Game Awards 2018. Here is the list of winners:
*the photos are taken with honor View 10
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Best Audio: Songbird Symphony (Joysteak Studios from Singapore)

Best Visual Art: Old Man’s Journey (Broken Rules Interactive from Austria)

Best Design: Qinoto (Studio Flip from Australia)

Best VR Game: Luna (Funomena from USA)

Best Mobile Game: Cat Quest (The Gentlebros from Singapore)

Best Narration: OPUS: Rocket of Whispers (SIGONO from Taiwan)

Best Innovation: Un-Destined (Zinno Studio from Taiwan)

Grand Prix: Old Man’s Journey (Broken Rules Interactive from Austria)

Congratulations to all the winners and hopefully, we will be able to try out the games later at their exhibition booth. We will be bringing you the latest and hottest game info from TpGS 2018 in the following days, so stay tuned! Special thanks to Plextor who gave us the chance to attend TpGS 2018 live!
A group photo of the Indie Game Awards’ winners

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Tags: 2018AndroidIndie Game AwardiOSMobilePCPS4TaipeiTaipei Game ShowTpGS 2018Xbox One


Razer Collaborates With Marvel and Star Wars For New Xbox Controllers

Razer is collaborating with Marvel and Star Wars to create new Xbox Series X|S controllers.

Here is a look at the Marvel Captain America controller which was based on the recent Disney Plus series, The Falcon and The Winter Solider.

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“Inspired by the new Captain America: A suit and shield aren’t what defines a hero-their character does. But if you’re ready to take the mantle, then become a symbol of good with the limited-edition, officially licensed Marvel Xbox controller and charging stand.”

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Razer has also revealed new Star Wars stormtrooper-themed controllers to celebrate May the 4th, the day of Star Wars. The perfect controller to control the empire.
“Inspired by the Stormtrooper: Add a much-needed dose of galactic order to your gaming setup with this must-have collectible for Imperial loyalists and Star Wars fans alike”
Here are the full details about both controllers:

Wireless and Universal: Designed to work with Xbox Series X|S and all Xbox One models, pair the controller quickly and easily with just one button-a fast, stable connection that also works for PC or Mac gaming (Requires Xbox Wireless Adapter sold separately).
Impulse Analog Triggers: Whether firing a gun or taking hits, feel the action and be in the moment with triggers that not only vibrate during gameplay but are pressure-sensitive for a finer level of precision.
Textured Grips: Just like the latest Xbox controllers, this model comes with textured grips on its triggers, bumpers, and back-case making it feel more natural and easier to hold
Quick Charge: Able to fully charge controllers in under 3 hours, the stand is also designed with overcharge protection to prevent overheating and short-circuiting
Magnetic Contact System: Mount the controller easily and never worry about its charge being interrupted thanks to a magnetic design that secures the controller to the stand

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Tags: MarvelMarvel Cinematic UniverseRazerStar Wars


The Oscars of Mecha Anime – Super Robot Wars 30 Interview With Takanobu Terada and Shohei Mogami

It’s hard to not have fond memories within the 30 years of Super Robot Wars if you’re any kind of mecha fan. After all, the series  has featured all manner of mecha guests, not even limiting itself to the Super Robot genre.

Super Robot Wars 30 Producer：Shohei Mogami
Super Robot Wars series Producer：Takanobu Terada
We asked Super Robot Wars series Produce Takanobu Terada as well as  Super Robot Wars 30 Producer Shohei Mogami about all things Super Robot Wars, as well as some of the bold new steps taken by Super Robot Wars 30 – the latest entry in the game series.

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These include questions about its new features- such as branching routes, as well as how they’d affect some of the more beloved parts of the game, including the hunting down of secret characters to recruit into your team of iconic giant robot pilots.
It should be noted that the interview was conducted via email, with no indication as to whether Terada or Mogami specifically had answered the questions, so all answers should be assumed as a joint statement from the two.
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What’s the team’s opinion on the route branching in the game? Some players might have been worried about missing out recruitable characters
If you eliminate the route branching, the story may not develop well, and the story may become too long. Also, when you play a second round of the game, the story ends up going the same way, so I think route branching is necessary to add a little variety in game’s story. In the past, there have been Super Robot Wars without route branching, but we have received feedback that the storyline is the same and boring.

Could you talk about why Super Robot Wars 30 is introducing Auto-Battle?
Because playing Super Robot Wars takes a lot of time and effort. To make it possible for users who don’t have much time to play to play as much as possible. AUTO Battle has been introduced. In situations where the allies have the upper hand (when the enemy is weak), the You can use AUTO Battle and do other things during that time.
Also, I want to play Super Robot Wars, but I’m too tired to control it. You can also use AUTO BATTLE if you find it troublesome. In addition, you can use AUTO If you don’t use battles at all, there is no problem.
It looks like the new mission structure is more open, instead of being linear. how will that affect things like recruiting secret characters?
It may affect the availability of secret characters.
Looking Back On The Oscars of Mecha Anime
We also took some time to ask some burning questions about the the Super Robot Wars series. Over the years, the series has become a poster child of the pro-localization movement- with many fans wanting the older games to be officially translated. While the team didn’t exactly confirm they were in development, it’s nice to know that they’re aware of the demand.
A lot of fans are clamoring for English translations of older RW games. Any chance we could see those as part of the anniversary?
Currently, there are no plans to release the past Super Robot Wars in English translation. However, we are aware of such requests existing at certain amount.
Even Pop Team Epic, which is about as far removed from a mecha anime as you can get, has been featured in one of the side games complete with a mecha designed by Masami Obari
Super Robot Wars is basically like the Oscars of mecha anime- its a badge of honor to have your series in SRW. Can you talk about what the selection criteria is like?
The first criteria is that the anime must have a robot or something close to a robot and have battle elements. In addition, the robot animation to be put out for Super Robot Wars is decided through meetings that consider the results of user surveys, the development of the original robot animation, and the development of related products.
Super Robot Wars takes a lot of creative liberties, making big changes to characters’ story (like Shinji from Eva). Do the creators of the series have problems/get involved with that?
In Super Robot Wars, there are many characters from robot animations, and characters that would not normally meet each other interact and influence each other in the game.
As a result, the storyline may change from the original storyline, but we try not to spoil the image of the original storyline and try to create a storyline that will satisfy the fans. This is quite a difficult task since we are doing something that would not have been possible in the original robot animation.

For the super attacks etc, do you re-record the lines for the game or use their original recordings? Could we possibly see English dubs of these lines?
The voices used in the battle animation of Super Robot Wars is for the game, They’re re-recorded.

There was a lot they couldn’t talk about- such as potential other mecha picks (which makes sense considering more mecha are coming via DLC) – but it was a fun peek into the heads of the minds behind Super Robot Wars.

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Tags: Shohei MogamiSuper Robot Wars 30Takanobu Terada


New eFootball Gameplay Details Revealed at Gamescom 2021

As part of Gamescom 2021, Konami has detailed numerous on-the-pitch gameplay features for eFootball, an all-new football simulation platform from the makers of PES and Winning Eleven, via a new in-engine trailer.

Seitaro Kimura, the eFootball Producer commented:

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With so much change this year, we believe it is important that people first understand the feel of our football game on the pitch – highly realistic and grounded in a clear passion for real-world football. Decades of experience developing PES and Winning Eleven titles have been poured into eFootball with the aim of reaching a massive audience of football fans around the world. This is the start of a unique journey and we have big plans for the future.
Controlling the ball touch
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Players will be able to control the strength of kicking the ball as well as determining dribbling speed; from a knock-on all the way to a full dash, just as in real football. In addition, on PlayStation®5, eFootball™ will make use of the controller’s haptic feedback and adaptive triggers to feel the difference of player movements*.
*This feature will be added in an update after launch. Please wait for further information.
Tricking the defender
With greater freedom to control how the player will trap the ball, each play becomes a mind game*. A wide array of dribbles and body feints are also available with intuitive commands. In combination, these ensure that every single duel offers an exciting moment for both attacker and defender.
*This feature will be added in an update after launch. Please wait for further information.
Steal the ball and create chances
Players can block their opponent’s shot by throwing their body or by reading the kick and cutting the pass. Naturally, stealing the ball close to the opponent’s goal creates an excellent scoring opportunity.
Physical battles
eFootball™ recreates the “physical defense”, which is so important in real-life football, with a charging command when defending. In addition, the offensive team can also use their bodies to keep the ball in play, making both offensive and defensive play more dynamic.
Perform a Sharp Kick*
An option to charge a “sharp kick”, complete with new animations, will make the game even more technical and exciting. Players will be able to perform special kicks, such as sharp crosses, fast lofted passes and rising shots. These new actions take more time to execute, so players will need to choose the right opportunities during a match.
*This feature will be added in an update after launch. Please wait for further information.
Focus on 1vs1 duels
The eFootball™ development team has analyzed real-life football tactics to create a new set of “1vs1” win/lose rules. With Motion Matching technology, the game evaluates the ball, movement speed, body direction, physical ability, and more in real-time to affect the movement of every player. These win/lose rules work in tandem with player movement to make the game more convincing, including foul decisions, which have been reworked.
Enhanced team playstyles and new controls
Team playstyles are a vital part of football, so the AI controlling the off-the-ball players has been revamped. Combining this with the new attacking and defending controls, players will have much greater freedom to play the way they want.
A new camera: Duel
The new “Duel” camera zooms in when the player is in a 1vs1 situation, allowing the player to enjoy the 1vs1 scene from a closer distance. When the player is in a free situation, the field of view expands, allowing the player to send a long pass at the right moment.
General improvements
The new Motion Matching animation system creates much more natural and fluid player movements. In addition, ball movement has seen further enhancements due to a partnership with a research institute. Finally, the action never stops during a match, due to the Seamless Restart system.

To make things clear, eFootball is the new name for Konami’s Pro Evolution Soccer franchise. Further information about game modes, licenses, mobile, release date and more will be announced during September. This will likely be reveled on the games official website.
eFootball will launch as a free-to-play platform, worldwide first on PS5, PS4, Xbox Series X/S, Xbox One, and PC this Fall. IOS and Android versions will follow soon after.

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Tags: eFootballeFootball PESKonami


Civilization VI Ethiopia Pack developer update

The next Civilization VI update will be the Ethiopia Pack, including a new leader and the titular civilization, along with a new District and additional buildings. This part of the DLC will include a new optional game mode dubbed Secret Societies , which requires either the Rise and Fall or Gathering Storm expansions to play.

Four powerful and mysterious Secret Societies will be added to the world. Discovering one of them will unlock a unique Governor that doesn’t require assigning to a city. When you become a member of a Society, you will be committing to membership for the rest of the game. When you are in an alliance with players of the same Society, Alliance Points will be generated more quickly and likewise will have an improved opinion of you in diplomacy. Conversely, players who are members of a different Society will dislike you once aware of your affiliation.

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Players with the New Frontier Pass will receive he Teddy Roosevelt and Catherine De Medici Persona Packs. Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses and an updated agenda that reflects the changes to the leader’s personality. “Rough Rider Teddy” excels at keeping the peace on his home continent, while “Magnificence Catherine” can use Luxuries to overwhelm the world with Culture and Tourism.
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Civilization VIPublisher: 2K GamesDeveloper: Firaxis GamesRelease Date: 2016-10-21Microsoft Windows, Nintendo Switch, PlayStation 4, Steam, Xbox One
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Explore a new land, research technology, conquer your enemies, and go head-to-head with history’s most renowned leaders as you attempt to build the greatest civilization the world has ever known.

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Tags: CivilizationCivilization 6Civilization VIFiraxis


Yakuza Director Toshihiro Nagoshi Confirmed to be Leaving Sega

After previous rumors in August, Yakuza Director Toshihiro Nagoshi confirms that he will be leaving Sega and Ryo Ga Gotoku Studios.

In an official announcement about the 10th Anniversary of Ryu Gotoku Studios, the Yakuza and Super Monkey Ball developers announced its new structure of upper management and messages from Toshihiro Nagoshi as well as series producer Daisuke Sato on their departure from Sega:

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“As I depart from SEGA, I’m also leaving my position as the head of Ryu Ga Gotoku Studio. Thank you to the fans who have supported us and the Yakuza series for many years. You have my sincerest and deepest gratitude.
I persisted and am here now thanks to what I learned from many people around me. It’s credit to the colleagues who supported such that I could hone my mindset to continuously push boundaries.
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As of today, a new Ryu Ga Gotoku Studio is born where the series will live on. Though I don’t know for sure what they will create, I believe the new generation will further enhance the foundation we built over the years and deliver great games to the world. To achieve that, they too need to continue to learn, challenge themselves, and grow. I ask that you continue your support of the studio’s endeavors.
Once again, I would like to express my deepest appreciation to all of you. Thank you so much for your support. Stay tuned for the many new beginnings!” – Toshihiro Nagoshi

From the tone of the message, it seems that Toshihiro Nagoshi is leaving Sega on good terms. Previous rumors say that he had been approached by Chinese publisher Netease to head a new studio in Japan focused on triple-A console game development, however, this has not been confirmed in this announcement, as it is a Sega studio announcement first and foremost.
A New Beginning for Ryu Ga Gotoku
The announcement also confirms, and really headlines that Ryu Ga Gotoku will continue under a new management structure, depicted in this rather stylish image of its key members.
From Left to Right: Takayuki Sorimachi, Yutaka Ito, Ryosuke Horii, Masayoshi Yokoyama, Hiroyuki Sakamoto, Nobuaki Mitake, Daisuke Fukagawa
The studio will now be headed by new Director/Executive Producer Masayoshi Yokoyama (center of picture) who has acted as a writer for the Yakuza series since the first game.
The Yakuza series Chief Director will be Ryosuke Horii (third from the left) and Chief Producer will be Hiroyuki Sakamoto (third from the right), the director, and producer of the critically acclaimed Yakuza: Like a Dragon.
Masayoshi Yokoyama has also left a message about the future of Ryu Ga Gotoku, stating that he believes it necessary for “Ryu Ga Gotoku to continue to be Ryu Ga Gotoku”:

This time, I boldly stand in front of you with the key members of the studio to express my determination just as we did ten years ago.
Though now that you see me acting all cool in this photo, it’s going be extra uncool if the games don’t live up to our standards, so I’m going to give it my all and stay true to my words.
I’m not going to say, “please believe in us!” We’ll continue to do our best and let our games do the talking.
And I hope that you would support and watch over the future endeavors of Nagoshi and Sato, who are embarking on a new journey just as we are.
Ryu Ga Gotoku’s predecessors have passed down their beliefs and know-how to each and every staff member. You can witness it in the recently released Lost Judgment and will see it in the upcoming sequel to Yakuza: Like a Dragon which will continue Ichiban Kasuga’s story.

Yakuza: Like a Dragon has already been released for PS4, PS5, Xbox One, Xbox One X, and PC, likely meaning that this message was written quite some time ago.
They also used this time to confirm that a sequel to Yakuza: Like a Dragon is in development, showing that the series will continue to go strong even without its original director. Little information was given about the sequel besides that it exists, likely meaning that it is still in early development.
We wish Toshihiro Nagoshi, Daisuke Sato, and Ryu Ga Gotoku Studio all the best in their future endeavors.

Yakuza: Like A DragonPublisher: SegaDeveloper: Ryu Ga Gotoku StudioRelease Date: 2020-11-10Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X|S
Ichiban Kasuga, a low-ranking grunt of a low-ranking yakuza family in Tokyo, faces an 18-year prison sentence after taking the fall for a crime he didn't commit. Never losing faith, he loyally serves his time and returns to society to discover that no one was waiting for him on the outside, and his clan has been destroyed by the man he respected most.

Confused and alone, he embarks on a mission to discover the truth behind his family's betrayal and take his life back, becoming an unlikely hero for the city’s outcasts on his journey.

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Tags: Lost JudgementRyu ga Gotoku StudioSEGAToshihiro NagoshiYakuzaYakuza: Like a Dragon


Super Smash Bros Won’t Be At EVO 2022

The organizers for Evolution Championship Series (EVO) have announced that Super Smash Bros won’t be joining the lineup for EVO 2022, ahead of them announcing the main lineups for the tournament.

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“Since 2007, we’ve seen historic Super Smash Bros. created at EVO ‘s events”, they said in a statement.”We are saddened that Nintendo has chosen not to continue that legacy with us this year”.
From the statement it’s clear that the decision to exclude Smash Bros from EVO 2022 came from Nintendo not to allow their game to be featured at this year’s event, though no specific reason was given.
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Fans had been speculating that this would be the case ever since EVO was partially owned by PlayStation. Despite this however, their initial statement upon purchasing the fighting game tournament series was that they would maintain the multiplatform approach of the tournament’s games.
It should be noted though, that Nintendo is launching its own esports circuit for both Super Smash Bros Ultimate and the much older Melee in North America, which might explain the parting with EVO.

We are proud to announce our partnership with @NintendoAmerica
In 2022 Panda will bring the first officially licensed circuit for Super Smash Bros. Ultimate and Super Smash Bros. Melee to North America.
More details for this short series of events with cash prizes coming later. pic.twitter.com/9PdW9ntfd6
— Panda (@PandaGlobal) November 18, 2021

The Smash series has always seen representation at major EVO events, be it via the latest Smash game or the long running Melee, which has a dedicated fanbase.
The announcement was made ahead of the lineup reveal due largely in part to this passionate fanbase, who would have likely been thrown into a rage had they watched the whole announcement and not seen their favorite game on the list.

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Tags: EVO 2022Super Smash Bros.Super Smash Bros. Ultimate


[ACC 2019] Singing maestro Jason Paige belts it out in this interview!

Most people would need no introduction to Jason Paige. Even if you aren’t sure of him, he comes in like a storm, and with the iconic notes of the original English Pokemon theme song, you’d be able to recognize him at once. Without further ado, let’s learn a little more about the man and the voice.

His start in singing doesn’t have much fanfare. “I started singing the ABCs when I was 2 years old,” he says, simply, and evidently, he hasn’t stopped since. Paige has kept up with the Pokemon ecosystem with his own Pokemon Go song, following that up with a Detective Pikachu song. It’s meant to line up perfectly with the original Pokemon theme song, a duet if you will. He also has a hand in the Japanese theme song translation! As his work evolves, he jokes that he too, will evolve into Super Jason Paige.

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Paige relays the story of the original Pokemon job. He’d begun with his impressive voice range in various projects, and got to work for the company hired to do the Pokemon music, one of his roughly 60 to hundreds of jobs a year. They get shown the Japanese Pokemon show and they’re to create the song. The show becomes popular, and that initial demo became a 3 minute version and a CD that got to the top of the Billboard for Children’s albums. The Pokemon ecosystem just grew on out from there.

Truly, it’s an iconic song, and Paige certainly cherishes the fan reactions, talking about how people have told him of the song’s impact in their lives. He talks about how he’s paid in these reactions, and he’s only just getting started knowing the hours of happiness the song has brought to people.
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It would seem he hadn’t really gotten to know much of Pokemon until recently, with Pokemon Go. Paige describes it as popping out of his own Pokeball, learning about the world through the game. He enthuses about the many unique ways people play and catch Pokemon, and then them sharing their discovery with others. After all, with the way Pokemon Go works, each region has different Pokemon appearances, and it’s a way to get so many cultures to come together. Incidentally, Paige says Mr Mime is his favourite Pokemon, with a great performance in the movie. He, unfortunately, did not manage to get one at the Pokemon Center in Singapore.
Mr Mime in the Detective Pikachu trailer.
He’s last sat in on a tournament session for Pokemon games which he considers fascinating, but does not seem to have played much else. He’s watched some of the older Pokemon TV episodes as a refresher, along with Detective Pikachu and some of the 20th anniversary movie.
As for what keeps him singing? “The love and joy I experience, and also other people,” as easy as that.
Parting words? Gotta catch ’em all!
Check him out in his Facebook and Twitter. He even runs his own website! Remember to check out the other stuff that we covered from Asia Comic Con 2019 as well.

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Tags: ACCACC 2019Asia Comic ConAsia Comic Con 2019Jason Paige


Sony Malaysia reopens PS5 pre-orders July 2021

The next batch of PS5 pre-orders are now open through Sony Malaysia, beginning today from 23 July 2021. The announcement was made through their Facebook page, which can be found here.

There is a wrinkle to this July 2021 batch of PS5 pre-orders in Malaysia, which notes that the PS5 Digital Edition will not be available. Otherwise, you can obtain your own console at MYR 2,299, while the PS5 console with extra DualSense wireless controllers go for MYR 2,648. You can check in with stores or authorized dealers for further information.

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WhatsApp-to-Buy is also unavailable for this batch. Sony Centre Sunway Pyramid would like to assure that those who have already filled up their pre-order forms with associated queue numbers remain secure and valid. They inform that they will be contacting customers via call or WhatsApp.
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If you were hoping for the Digital Edition, you will unfortunately not be able to secure yours this round. In comparison to the Physical Disc Edition, the Digital Edition is thinner, sans HD Blu-Ray disc drive, and is priced at RM 1,869. We should be able to expect prices remain the same throughout, as it has been the case for previous pre-order batches thus far. Stay tuned to see if the Digital Edition will have a separate order session at some point in the future.

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Tags: PlaystationPlayStation 5PS5SonySony Malaysia


Engage Kill hits 150,000 pre-registrations, to launch 2023

Engage Kill is moving along nicely in pre-registrations, with its campaign hitting the 150,000 milestone. Presently, the rewards stop at 200,000, where players will be able to get in-game money, a 10-scout ticket and a 3-star “assist card” item.

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This is the mobile game arm of Project Engage, a multi-media IP. Engage Kiss is the anime that has since concluded its season September 2022. The anime has also gotten a manga adaptation that began publication July 2022 via Square Enix’s Manga UP!.

The game is ostensibly a turn-based RPG but with a twist of Quick Time Event-adjacent mechanics where you can perform actions to guarantee a move so long you hit the right prompts. There will also be multiplayer elements where you can take on boss enemies a la raids.
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It pretty much is a sequel to the anime, with both returning and new characters joining forces to quell the demons that still plague Bayron City. Chloe herself seems to be afflicted with her own curse, and seeks to be rid of it.

Engage Kill is currently slated for a Spring 2023 release, so there’s still some time to go to join in the pre-registrations for the game. You can check out its official website here.

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Tags: AniplexEngage KillEngage KissProject EngageSquare Enix


Another Eden Summer Campaign: 5 million downloads, free 5-star unit

The global version of Another Eden: The Cat Beyond Time and Space has managed to surpass 5 million downloads, with an in-game event to celebrate this milestone. The in-game event will allow players to obtain a free 5-star unit. The latest update to the game also includes Anabel’s Another Style unit and special Encounters.

The special encounters include:

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Fateful Encounter: Special Summer Campaign is available (Paid, 1 Time Only, Until August 20, 2020 (Thurs) 14:59 UTC)

This encounter will be one of the recently featured Normal Style 5-star class characters on the tenth encounter

Fateful Encounter: Divine Paladin Series (Paid, 1 Time Only)

Features Anabel’s Another Style

Encounter: “Ally Encounter Special Summer Campaign Another Style Series Part 1–3” is available until August 20 (Thurs) 14:59 (UTC)

5 characters from recently available Another Styles (15 in total) are featured

Another Style Divine Paladin… Anabel’s Another Style is available from August 20, 2020 (Thurs) 15:00 (UTC)

Initiate the Whisper of Time encounter once a day to receive a Whisper of Time Drop. At 10 Whisper of Time Drops, a Whisper of Time Drop encounter can be initiated once, to obtain a 5-star class guaranteed. This campaign will run from August 6, 2020 15:00 (UTC) – September 16, 2020 14:59 (UTC) with Drops usable until October 14, 2020 14:59 (UTC).
Happy 5 million downloads to Another Eden, here’s to more milestones!
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Another Eden: The Cat Beyond Time and SpacePublisher: Wright Flyer StudiosDeveloper: Wright Flyer StudiosRelease Date: 2017-04-12Android, iOS, Microsoft Windows, Steam

Acclaimed creators from a number of well-known and popular series have come together to bring an exciting and epic RPG to mobile devices. The game have a surprising amount of content for a mobile gaming app, a modernized classic spacetime RPG. An epic story crossing the Antiquity, Present, and Future from master story writer Masato Kato. The main theme written by Mitsuda Yasunori, the game contains over 60 songs recorded with orchestras and folk music.

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Tags: Another EdenAnother Eden: The Cat Beyond Time and SpaceWFS


Genshin Impact Ningguang Scale Figure Announced

miHoYo has announced a scale figure of Ningguang from Genshin Impact, though full photos of the figure have yet to be shown.

Teased only via a silhouette posted to their website, the closeups reveal the figure is undoubtedly Ningguang, with shots of her distinct dress, pipe and hair color.

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This would make Ningguang the first non-5 star character to get this kind of merchandise, as all the previous characters to get figures such as Klee have all been 5 stars.
The scale figure itself looks pretty elaborate, complete with translucent smoke pieces as well as scenery to make her look like she’s sitting in a diorama. Unfortunately while many of the details can be sussed out, the face sculpt remains unseen for now.
It should be noted that unlike the recent Nendoroid announcement it doesn’t look like this figure will be produced by Good Smile Company, but rather will be likely be by the same people who make the Honkai Impact scale figures.
There’s no word on an official release date, or even a follow-up announcement, but your best bet would be the miHoYo Tmall website once it does come out.
Ningguang is an important character in the second arc of Gesnhin Impact’s story, being the leader of the Qixing of Liyue. She’s also to date the only Geo Catalyst user in the game, and was at a time a highly rated pick for good burst DPS thanks to her skills boosting her own damage.
UPDATED 12 June: Pre-orders will open 16 June, with shipping expected in 2022. The figure will also come with a wall scroll.

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Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


Huawei AppGallery New Lineup of Games To Include Ragnarok Origins, MapleStory R: Evolution and More

Huawei AppGallery has announced a lineup of new games and special events to be added to their platform for this summer holiday.

“We are delighted to bring a fantastic array of new games and exciting events to our users this summer. Whether it’s exploring new worlds or engaging in thrilling competitions, HUAWEI AppGallery aims to provide an unforgettable gaming experience for all”, said Rei Xiao, Director of Mobile Ecosystem Business Growth, Huawei APAC Region.

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Pre-order for exclusive discounts: Dragon Nest 2: Evolution and MapleStory R: Evolution
Image Credit: Huawei AppGallery
Dragon Nest 2: Evolution and MapleStory R: Evolution are now available for pre-orders. Dragon Nest 2: Evolution is a new open-world MMORPG, that is an upgraded version of the Dragon Nest series. The title combines classic gameplay, stunning visuals, and an in-game social community which offers players an immersive gameplay experience.
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Meanwhile, MapleStory R: Evolution is an idle RPG that invites players to explore a vast universe filled with captivating stories, diverse gameplay options, and a vibrant costume system. On top of that, players can get to pick from five job classes, have access to a pet system, and the ability to customise personal homes.
“MapleStory R: Evolution combines nostalgic elements with exciting new features, creating a truly remarkable gaming experience. We can’t wait for Huawei users to delve into the MapleStory universe once again.” said Jack Lee, the Publishing Head of SEA.

Newest Titles: Ragnarok Origin and Summoners War: Chronicles
Image Credit: Huawei AppGallery
Ragnarok Origin is an MMORPG that is set in the fantasy world of Rune Midgard, while Summoners War: Chronicles is also an MMORPG that combines strategy and role-player elements, are available to download on the Huawei AppGallery.
For AppGallery users, you’ll be able to get in-game gift codes such as Gold and Unknown Scroll when downloading Summoners War: Chronicles via AppGallery from now until 20th July 2023. The gift code is available once for each user in a first come first served basis. For more information check out here.

Animation-Comic-Game Hong Kong Event

Huawei AppGallery will be participating in the Animation-Comic-Game (ACGHK) event held in Hong Kong from 28th July till 1st August. The event will include a plethora of activities such as e-sports competitions, a gaming experience area, lucky draws, and KOL interactions. Visitors will also have the opportunity to get special edition AppGallery merchandises as well.

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Tags: Dragon Nest 2: EvolutionHUAWEI AppGalleryMapleStory R: EvolutionRagnarok OriginSummoners War: Chronicles