Super Mario Bros Wonder, A New 2D Platformer Announced For Switch

Nintendo has announced a new 2D Mario platformer for the Nintendo Switch called Super Mario Bros Wonder with an all-new art style and powerups. The game will release on the 20th of October 2023.

It was revealed at the recent Nintendo Direct, you can check out the trailer below:

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“Surprise and wonder await at every corner in the next evolution of 2D side-scrolling Mario fun”!
The game features a distinct new art style for the Mario series with an almost semi-watercolor or storybook style. It has also been confirmed that Luigi, Peach, Toad, Yoshi, and even Daisy will be playable characters and that four-player co-op will also be available in the title.
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Super Mario Bros Wonder will be the first 2D Super Mario game since New Super Mario Bros U for the Nintendo Wii U which was released over ten years ago back in 2012.
During the DS, Wii, and Wii U eras the New Super Mario Bros series of 2D platformers were released and while well received were also criticized for feeling too similar to each other. With that in mind, it’s great to see that after taking such a long break, the latest 2D Mario feels very much like its own unique entity.
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Super Mario Bros Wonder will release for Nintendo Switch on the 20th of October 2023.

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Tags: MarioNintendoSuper Mario Wonder


Dreams Universe Review – A creator’s wonderland

The early access for Dreams Universe on PS4 has been out for a few weeks and it has proven to be an interesting game. We got to spend some time trying it out and have included our thoughts of the game in our review below.

Intro
Dreams Universe is made by Media Molecule, the same developer behind LittleBigPlanet and Tearaway series. It is a game where you can build and interact with your creations. However, it lets you do far more than LittleBigPlanet allowed. Using the rich set of tools available to you, you can make character models, animate those models, add a soundtrack, and more. Basically, you can create almost anything you can think of. You could even create an entire game, provided you have the ability and creativity to make one.

Tutorial
To start out, we decided to go through the tutorial. Selecting ‘DreamShaping’ here shows you a bunch of tutorial sessions you can play through. The basic ones are essentially crash courses on using the Move tool. This is what you’ll be using a lot, as it allows you to navigate around the dreamscape and manipulate various objects, such as rotating or resizing them. There are also tutorials on how to create characters, music arrangements, and logic-based conditions for a variety of things.
In terms of difficulty, the tutorial isn’t that hard once you get used to the controls. That said, there’s a lot to keep track of so it can be very confusing at first. The “Imp” you use to create things can also go off-alignment easily so you will need to hold the Option button to center it quite often.
Homespace
The Homespace is your playground, sort of a base you use to make your own little creative space. It’s also a puzzle of sorts when you first start out since there are a few marble balls you need to collect that are locked behind obstacles. Creative use of the tools provided by the game will help you obtain them, making it another fun way to enjoy Dreams Universe.

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Creating
Once done with the tutorial, you can head back over to DreamShaping to try creating something on your own. But being guided through the tutorials and making something on your own are two different things, so don’t expect the creation part to be easy.

In our case, we spend over an hour just to make and connect a winding stairway to a pillar. Even then, the end result wasn’t all that good. That was enough to tell us that we weren’t ready for anything complicated. We were made to realize that the creation process will require a lot of time, effort and planning.
We took over an hour just to make this spiral stairway
Community Sharing
If you’re not much of a creator, no problem! There are already more than a few projects shared by the Dreams Universe community, which you can play on your PS4. The variety is astounding as we’ve seen flight simulators, time attack racing, and even a hammer game where the avatar is literally a hammer.

Controls
You can play Dreams Universe with a Dualshock 4 controller or use a pair of PlayStation Move controllers with a PlayStation VR headset. We managed just fine with the DS4 but found that the second method gives you more control. If you’re seriously planning to create something complex, using the second method is probably a better option.
Final thoughts
Dreams Universe is a game that’s may be easy to learn but difficult to master. And master it you must, if you want to make anything fancy. If all you want to do is play around with what other people have created, that’s fine too. The tutorials are also easy enough to understand so even kids can have fun with it.
There’s no doubt that this game has an amazing toolset and platform for sharing, enabling many of like mind to create and play with. If you have an idea you want to try or just want to flex your creative muscles, this is certainly the game for you.
Intrigued yet? You can get into the Dreams Universe early access now by purchasing it here, or through the PlayStation Store via your PS4. You can also follow the developer’s Twitter account for news.

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Tags: Dreams Universeearly accessMedia MoleculePlaystation 4PS4


Coffee Talk Episode 2 : Hibiscus & Butterfly Review – The Grand Re-opening of Everyone’s Favourite Coffee Shop

In our Coffee Talk Episode 2 : Hibiscus & Butterfly review, we dust off our coffee machine and serve up our warmest smiles to the patrons of the Coffee Talk shop.

I thoroughly enjoyed my time playing through the first game by Toge Productions from its chill vibes and colourful cast of characters. Needless to say, I loved the second episode as well.

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Welcome (Back) to Coffee Talk
For those who might not be familiar with the title, Coffee Talk Episode 2 is a Visual Novel which follows the story of a barista (the player) serving up drinks for various new and familiar faces; all while conversing with them as they discuss their concerns with you and the rest of the customers.
A very straightforward and simple concept, but it just works. As a fan of VA-11 HALL-A, Coffee Talk in general manages to scratch that itch of wanting a chill visual novel where I get to talk with all sorts of different characters in a re-imagination of our real world.
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This might be biased of me to say given that I’m already a sucker for pixel aesthetics; but the visuals in Coffee Talk Episode 2, much like its predecessor, is gorgeous. The art style especially for the patrons looks really smooth, all while still maintaining that pixel charm. I personally was able to appreciate the pixel art more this time around due to the characters being a lot more expressive with the new character animated expressions during some of the more intense scenes.
Speaking of visuals, Coffee Talk Episode 2 also brings in a new revamped message log tab. The message log tab let’s you look at previous dialogue bubbles; and in the first game it looked like your average SMS log on your phone. But this new one looks a lot cleaner and more cohesive where it now adds the portrait of the character talking.
Complementing the beautiful visual style is the super chill LoFi hiphop-esque vibes music by Andrew Jeremy who goes by the alias Aremy Jendrew in the game (also on Spotify). He also did the music from the first game, and I’m glad to see his return in the second. I loved the calming and soothing experience from my first time playing and the feeling is still the same in the second game. It’s really easy to listen and to jam to, but LoFi isn’t to everyone’s tastes.
In for Another Drink
The main gameplay mechanic of brewing up hot drinks is still present in Episode 2, and it’s pretty much the same. You still get to mix up various ingredients and serve up beverages depending on what the customers want. But in Episode 2, you’ll get access to two new bases in the form of Butterfly Pea and Hibiscus (I see what you did there); which also adds a ton of more mixture combinations that both looks visually appealing and appetising.
Much like in the first game, making drinks in Coffee Talk Episode 2 can be both easy and challenging at the same time. It’s pretty easy when the customers literally tells you all of the ingredients that they want in the drink. The tricky part of making the drinks is when the customers get a little abstract when describing the drink they want.
Considering you don’t start off with the full Brewpad unlocked, you’ll have to try and decipher what they’re looking for. And given that the combination sequence between the primary and secondary ingredients matter; you’ll probably need to spend some time trying out different combinations to make the right drinks. For example, a drink that consists of Butterfly Pea as the base, Milk as the primary and Honey as the secondary will create Dreamin’ Blue. While swapping Milk with Honey will result in a Blue Marshmallow instead.
It might be a little annoying at times, but there’s no real punishment when you serve a wrong drink to a customer. Well, if you’re fine with the customer’s disappointment and sometimes harsh comments that is.
I’m sorry Mr Hyde
While most of the gameplay is still the same in the first game, there is however a new feature where customers might leave or hand you some items; which can be given to the respective customers when serving up a drink. It’s mainly to drive the narrative of the game and maybe give some more backstory of the characters. There are some cases where it doesn’t outright tell you who you should give certain items to, some can be a lot more obvious than others.
Although, it can get a little hard to keep track of who to give the items to since the descriptions can be pretty vague, and the only context you get is through the story, so you’ll need to to pay attention and keep a mental note for those.

New and Familiar Faces
Coffee Talk Episode 2 brings in some fresh faces to the Coffee Shop. There’s characters like Lucas, a satyr who is a charismatic and trendy influencer who can be a little too straightforward at times, whether it’s good or not. There’s also Riona the banshee whose main job is a delivery person and aspires to be a soprano singer but when you first meet her, hasn’t found any luck in her auditions.
Some of the customers from the previous game also makes an appearance in Episode 2, but this time with a brand new look. After the three years since the first game, some of them even get development too, like everyone’s favourite lovebirds Lua and Baileys who were originally a couple are now planning to get married.
To me, the main charm of Coffee Talk Episode 2, much like in the previous game, would be it’s diverse and colourful cast of characters, and ironically how human they can be. They’re your everyday kind of people with their own dreams and aspirations, trying to live their lives.
With how many games nowadays feature demigods with supernatural strength that can rival gods, or characters having to survive in a post-apocalyptic wasteland, Coffee Talk is certainly a breath of fresh air. I’m not saying those other games are bad per se, but it’s just nice to see characters going through mundane stuff and all they have to worry about is not breaking NDAs, dealing with family issues, or just trying to find a significant other through a dating app.
It just makes the characters feel like someone you might know in real life, and maybe even relate to them one way or another. All of which makes to game feel heartwarming and fits in the main vibe of the game – a chill experience of serving coffee while listening on to people’s troubles.
The game also sells the realness of these said characters through their conversation with which other. There’s tensions, silent awkwardness, and misunderstandings between the character when they talk with one another. It just makes you want to root for them and see their character development as the story progresses.
Speaking of the customers, the Tomodachill app in the game also has a new feature in the form of stories, where you can check up on a character’s daily lives which will appear on the feed, which will disappear after a day. It’s pretty cute to see the extra flavour text while playing the game, like how you can see Lucas and Rachel who are social media savvy update their statuses much like the influencers you can see on Twitter or Instagram.
It’s also really nice to see how some of the customers talk about the things happening in the world of Coffee Talk and expands upon them. It makes the conversation between characters feel very realistic and at the same time broadening the world building.
One example being with during the game’s first day, the newspaper headline talking about big companies moving out of state, causing mass resignations and protests. Jorji the Police Officer also brings up the topic saying that Police department he’s working in is also suffering from this, and how their department is severely understaffed and they have to deal with the rising tension from the protests due to the tax hike.
It’s the little things like these that make me appreciate the thought and detail that is put into the game from the developers.
Verdict

I said it before and I’ll say it again. I really enjoyed my time playing through Coffee Talk Episode 2 : Hibiscus & Butterfly. The coziness of the game from its amazing sprite work, calming LoFi soundtrack, relaxing gameplay and loveable cast of characters are all mixed together and served up in an aromatic blend that leaves me wanting more.
Although, I will have to admit that Visual Novels in general aren’t particularly everyone’s cup of tea, especially for those who wish for modern AAA graphics or out of the world gameplay mechanics.
Regardless, those who enjoyed the first Coffee Talk game will definitely want to pick this game up and return to the Coffee shop once again when it comes out on 20th April 2023.

                                        Pros

                                        Cons

                                        A cast of diverse and relatable characters

                                        New item giving mechanic sometimes have vague descriptions and can be missed out relatively easily

                                        New ingredients make up for more drink mixing and combinations

                                        The Visual Novel genre might not be everyone's cup of tea

                                        Overall relaxing and chill experience

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Coffee Talk Episode 2: Hibiscus & Butterfly was reviewed on PC via Steam. Review code provided by the publishers.

Coffee Talk Episode 2: Hibiscus & ButterflyPublisher: Toge ProductionsRelease Date: 2023-04-20mac os, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One
In a time where people are isolated from each other, Coffee Talk is a place where we can reconnect over a cup of warm drink.

It’s time to revisit your favorite late-night coffee shop and reconnect with your fantasy friends over a warm drink or two. You are a barista, and your customers aren't always humans, listen to their stories and influence their hearts with a warm cup of coffee or two.

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Tags: Coffee Talk Episode 2: Hibiscus & ButterflyReviewToge Productions


Upcoming Punishing Gray Raven character faces potential censorship

Ayla, the new Tank Construct that is expected to join the global version of Punishing Gray Raven, may face potential censorship. Ayla, alongside fellow A rank Construct Watanabe (Dark element), are the two upcoming Constructs who will be made available during the Fallen Star event, which is the next event following Frozen Darkness.

However, Ayla’s coating, specifically, the Final variant, differs from region to region. Notice the differences between the Chinese and Japanese coatings for Ayla:

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Left: CN | Right: JP
Do note that the game was originally released in China before releasing in Japan. As such, Japanese players have a decensored version of Ayla.
Censorship for mobile gacha games is commonplace in China. Girls’ Frontline and Azur Lane, both of which are made by Chinese developers also faced censorship in the past. The former had damaged skins of characters removed while the latter outright removed certain characters in the game.
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Punishing Gray Raven global already faced censorship upon release, with the Memory Adolphe replaced with Cottie, likely due to imagery alluding to suicide.
Regardless, only time will tell which version of Ayla will global players receive once she launches.
For more Punishing Gray Raven content, check out:

Frozen Darkness event guide
Progression guide
Tier list

Follow the game on Twitter to stay updated.
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Punishing Gray RavenPublisher: Kuro GameDeveloper: Kuro GameRelease Date: 2021-07-16Android, iOS
Punishing: Gray Raven is a fast-paced ultra-stylish Action-RPG.

Mankind is almost extinct. Earth has been conquered by a robotic army—the Corrupted—twisted and warped by a biomechanical virus known as The Punishing. The last survivors have fled into orbit, aboard the space station Babylonia. After years of preparation, the Gray Raven special forces unit leads the mission to reclaim their lost homeworld. You are their leader.

As commandant of the Gray Raven unit, you are tasked with assembling the greatest cyborg soldiers the world has known and lead them into battle. Unravel the dark truths behind the Punishing virus, push back the Corrupted and reclaim the Earth in this stylish Action-RPG.

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Tags: Kuro GamePunishing Gray Raven


Mobile RPG – Skyover is now available on stores

The mobile RPG –  Skyover (スカイオーバー) by Exys and two-six Inc. is now officially live for iOS and Android users in Japan. Skyover is actually a sequel to the developer’s previous mobile RPG, Skylock (スカイロック).

The game shares the same team as its predecessor, which includes the scriptwriter of the anime series Blue Exorcist and Gantz – Yusuke Watanabe (渡邊雄介). Also, Japanese band Noisemaker produces its theme song – Sora. The game tells the story of Totto (CV: Yuki Kaji) who will fight opponents in his adventure.

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If you have pre-registered the game, you can get ★5 Odin, ★5 Walküre Spear and 4,000 Sky Gold as your pre-registration rewards.
Here is our first 15-min gameplay video:
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Tags: AndroidExysiOSMobileSkyovertwo-six Inc.スカイオーバー


Kazuki Takahashi, Creator of YuGiOh Drowned Trying to Rescue Others

Back in July this year, Kazuki Takahashi – creator of the ever popular YuGiOh series had passed away where his death was determined to be caused by drowning, but it was until recently from a U.S. military’s newspaper that reported provided more details behind his unfortunate passing.

In this report from Stars and Stripes, it reports that U.S. Army Officer Maj. Robert Bourgeau had been recognised for rescuing three civilians from a riptide at Mermaid’s Grotto in Onna, Okinawa, a famous dive spot for locals and tourists alike.

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Mermaid’s Grotto
Bourgeau reportedly spotted a Japanese woman who at the time was calling out for help as she pointed towards her daughter and a U.S. soldier who were trapped in a riptide about 100 yards (Approx 91.44 meters) from shore. Bourgeau, was able to bring both civilians to shore, and then directed the US soldier to safety as well.
Unbeknownst to Bourgeau however, Kazuki Takahashi had attempted to aid with the rescue before being caught in a riptide himself based on several sworn witness statements provided by the Army. “He’s a hero,” Bourgeau said of Takahashi. “He died trying to save someone else.”
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According to a spokesperson for the Japan Coast Guard, Takahashi’s body was found two days later, approximately 1,000 feet offshore in Awa, Nago city. It was until later that Takahashi’s rental car was found at Mermaid’s Grotto.

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Tags: Kazuki TakahashiNewsYuGiOh


Battlefield to receive a mobile game in 2022

DICE General Manager Oskar Gabrielson announced in a post that Battlefield will be getting a mobile game circa 2022. The announcement is given as follows:

It’s always been our vision to bring Battlefield to more platforms. So, after years of prototyping, I’m super happy to be able to let you know that our friends at Industrial Toys, working closely with all of us here at DICE, are developing a completely new Battlefield game bringing all-out warfare to smartphones and tablets in 2022.

Make no mistake, this is a standalone game. A completely different game from the one we’re making for console and PC, designed specifically for the mobile platform. It’s being built from the ground up by iToys to make Battlefield-on-the-go a reality and you can expect a fully-fledged, skill-based experience. This mobile game is now entering a testing period ahead of launching next year, so expect more details to come.
Besides Battlefield for mobile, the post also teases on their upcoming PC and console game for the 2021 Holiday season. Promising to bring everything you love about the franchise taken to the next level, with massive battles, game-changing destruction and more for next-gen consoles and PC, the reveal will be coming Soon.

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Tags: BattlefieldDICE


Journey Frog to release a China version – Journey Frog: Journey to China

Released by Hit-Point, Japanese casual mobile game – Journey Frog (Tabikaeru 旅かえる) has received a huge popularity in a short time across worldwide, with China’s users are especially addicted to it. Noticed its potential, Alibaba has brought over the rights to publish the game in China and here it is, the China version of Journey Frog – Journey Frog: Journey to China (旅行青蛙: 中国之旅).

Obviously (from the title), the main theme of the mobile game is now in China. The frog will be going to China’s famous tourist attractions, as well as bringing back China’s specialty or souvenirs. The items purchasable in the shop are all changed to China’s common items such as Seaweed Fried Tofu, Chives Baked Buns and Jade too.
Items available in the Shop
The China version is currently in closed beta via TaoBao mobile application. I wonder will there be more version of the mobile game (with different countries as the main theme) in the future?
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Source: Gamersky

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Tags: AndroidChinaHit-PointiOSJourney FrogJourney Frog: Journey to ChinaMobileTabikaeru旅かえる旅行青蛙旅行青蛙：中国之旅


Granblue Fantasy suspends voice acting due to COVID-19

Japan-based games developer Cygames has just announced that it will be suspending the voice recording works for Granblue Fantasy, its smartphone RPG due to the coronavirus pandemic.

In order to keep its cast and staff safe from the Coronavirus, Cygames has suspended voice recording for the time being. For certain content coming out in the near future, there will be generic lines used in the place of unrecorded lines.

Stay safe, everyone. https://t.co/1vTIKIiZZ0
— グランブルー EN (@granblue_en) April 22, 2020
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The move is in response to the State of Emergency Protocol put in place by the government of Japan. The mandated stay-at-home measures and social distancing will in turn make it difficult to gather staff and voice actors at studios to conduct recording sessions.

Via Twitter, the official game account stated that the game content post 23 April 2020 will only have pre-recorded generic lines instead of fully voice-acted lines. This will of course impact all upcoming story events and possible collaboration events in the foreseeable future. It is worth noting that the game is no stranger to having to implement the whole unvoiced thing, as it started with the passing with one of the actors, before another had to take time off due to a medical issue. Unfortunately the latter, the late Fujiwara Keiji, has since succumbed to cancer.
In any case, Granblue Fantasy isn’t the only game to be impacted, as several other developers and publishers have come out to make similar announcements. It would definitely be something to pay attention to, as developing content for mobage that relies on constant updates. This disruption is after all unprecedented.
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: AndroidCygamesGranblue FantasyiOSRPG


Take part in the Blue Archive Awards contest to win cool prizes

As Blue Archive celebrates its half-anniversary, the game is having a web event called “Blue Archive Awards”—a contest with prizes to be won. The contest is currently open and will be ongoing until May 22.

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To participate, players are encouraged to read the submission guidelines on the official Blue Archive website. They can submit to any of four categories, sharing their individual priceless memories in:

Interior Expert – Players show off how they decorated the interior of their Schale Café;
Academy Wordsmith – Players write about their life in Kivotos, sharing how they deeply feel about Blue Archive
Artist of Kivots – This is all about creative artwork as players submit Blue Archive and 0.5-Year Anniversary-themed writings, artworks, videos, music or figurines for voting;
Schale Field Captain – Players express how Blue Archive fits in their daily life, sharing how meaningful the game is to them.

The community members will serve as the judges, with each player being able to vote for up to five submissions each day. All players who make their submissions will be rewarded with in-game currency Pyroxene. Category winners will be awarded Google Play Gift Cards and more. Winning entries will be showcased on the event website when winners are announced on May 27.
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“The Blue Archive Awards are a special, unique contest that represents the passion and creativity of the entire Blue Archive player community,” Nexon Publishing Marketing Manager Jiseung Choi said. “We hope players have a lot of fun showing off their unique personalities and fun ideas that are at the very heart of the game’s content.”
Stay updated with Blue Archive by following the game on Twitter.
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Blue ArchivePublisher: Yostar Inc, NexonDeveloper: NAT GamesRelease Date: 2021-02-04Android, iOS
You have been appointed as an advisor to the Federal Investigation Club, Schale, located in Kivotos. It's a huge academy city where numerous academies are clustered together.
Resolve the endless incidents that occur in Kivotos with charming allies full of personality, and build special memories with them!

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Tags: Blue ArchiveNAT GamesNexon


Skullgirls’ Studio Ex-Staff Form New Studio

After a tumultuous few weeks, the former staff of Skullgirls Studio Lab Zero have formed a new studio, Future Club. They’ll run the studio as a co-op, and employees will have a say in its direction.

In an interview with Vice, the staff of the new studio have talked about their plans for the worker-owned studio.

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“We really want this team to be rewarded for the efforts they’re putting in towards the game,” says designer Earl Gertwagen. “We want everybody to feel they’re invested in the game and the quality of the product and the survival and sustainability of the team itself.”
Becoming Worker-Owned
What does it mean to be a co-op? Unlike shareholder-controlled companies, employees have more of a say in a Co-op. That means that all employees will have equal status in the company, rather than a hierarchy.
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According to Creative director Mariel Kinuko Cartwright, the studio will still have specialized roles. The studio still has a board of directors, for example. However, the employees vote on who gets to be on this board, and can express their unhappiness by voting them out.
“Since the board is elected by the employees,” says Cartwright, “the employees also have the ability to call for another vote and say, ‘Hey, maybe we need to discuss the board. I’m not sure if I agree with where this has been going.’ They can invite a conversation with everyone.”
Future Club’s establishment is a good step forward for the ex-Lab Zero employees. Previously, several senior staff members at Lab Zero walked out following a lack of action against Studio lead Mike Zaimont. An internal investigation recommended Zaimont resign, which he promptly refused. The investigation found a pattern of inappropriate and sometimes abusive behavior.
Shortly after the staff walkout, the remaining Skullgirls staff were laid off.
It is unknown if Future Club would be officially partnered with Autumn Games, given the publisher’s previous statement of solidarity with the employees.

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Tags: Future ClubLab ZeroSkullgirls


Honor 8 Pro Review – A Potential Flagship Killer

After the release of the fancy but affordable Honor 8 last year, honor releases an upgraded version – Honor 8 Pro this year. We are lucky to get our hands on it, and of course we use it on what we do best – play games.

What is in the box
The Honor 8 Pro package consists of some basic item including the phone itself, a pair of earphones, the charger and USB cable along with a Quick Start Guide. But the box is something else – it comes with a Google Cardboard-style VR headset (we will talk about it later).

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The phone body is all metal with glass that curves at the sides. The model we get is in an elegantly-looking Navy Blue (maybe blue is the new black). A fingerprint scanner and dual camera are mounted at the back neatly. It has a large 5.7 inch Quad HD display (an almost perfect screen size for gaming) and just 6.97mm in thickness too.

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Honor 8 Pro specifications:

OS
Emotion UI 5.1 (compatible with Android 7.0)

Color
Blue,Black,Gold

Display
5.7’’ 2K (2560×1140), Gorilla Glass 3

Chipset
Kirin 960
Octa-Core 4×2.4 GHz (Cortex A73) +
4×1.8GHz (Cortex A53)

Battery
4000 mAh (typical),3900 mAh (rated)

Camera
Main camera: 12 MP + 12 MP Autofocus with LED Flash
Front camera : 8 MP with 77° wide-angle lens

Storage
6 GB RAM, 64 GB ROM

Connectivity
WiFi 802.11 a/b/g/n/ac, 2.4G/5G
Bluetooth 4.2
Type-C USB 2.0

Size
Dimensions: 157 x 77.50 x 6.97 mm
Weight: 184 g (including battery)

SIM slot
TD-LTE/LTE-FDD/WCDMA/GSM
SIM card 1 (SIM only)
SIM card 2 (SIM or microSD card up to 128 GB)

Fingerprint
Yes

NFC
Yes

Sensor
Hall sensor
Infrared sensor
Fingerprint sensor
Proximity sensor
Ambient light sensor
Digital compass
Gravity sensor
Gyroscope
Status indicator

External Interface
Type-C USB 2.0, microSD, 3.5mm headset jack

Other
2.5D curved glass & slim metal body

Output
9V, 2A

Display
As we mentioned earlier, the Honor 8 Pro equips a stunning 5.7-inch display with 2560 x 1440 resolution (good specs for games with high-quality graphics). Offering 515 pixels per inch pixel density, it can display the games detailed to tiny pixel while providing rich and vivid colours. Gorilla Glass 3 protects it from scratches and shatters too, so even though your finger nails are sharp as knife, you won’t damage the screen easily during gaming.

Performance and Battery Life
With its Kirin 960 octa-core processor (one of the most powerful smartphone chips in the market now) and 6GB RAM, you can play games seamlessly (say bye to lagging – unless your internet is bad). The phone does a good job in handling demanding apps and games.
Some of the game we tested with the phone are Mobile Legends, Dead Effect 2 and Asphalt Xtreme. All of them are able to run smoothly (graphic setting is set to highest) on the phone, proving Honor 8 Pro as a good gaming device.
For the storage part, a total of 64GB internal storage comes with the phone originally. Taking the average mobile game size which is 67.7 MB, you can store over 400 games even after deducting the amount of storage taken by the system itself!
It has a 4,000mAh battery that fits perfectly into the slim device body. Along with the latest SmartPower 5.0 technology, you can use the phone up to 2 days without charging (regular use). The comparison below shows how much battery is used after one hour of non-stop gaming:
Before and after playing Mobile Legends for one hour – only 15% battery is used.
We played Mobile Legends continuously for one hour and used up only 15% of battery. This means with 100% battery you can play Mobile Legends for about 6.5 hours!
VR Experience
Usually our phone packages only come with some normal stuff, but Honor 8 Pro gives us something special – a Google Cardboard-style VR headset. You will need to assemble it by yourself, it is easy to assemble but kinda hard to use (difficult to find the right viewing angle and not so comfortable). There is a pre-installed VR apps – Jaunt VR for you to try out its VR functions.
Although the phone could stay cool during gaming, it heats up fast when I am using the VR features.

Conclusion
For a phone priced at MYR 1,999.00(around 467 USD), Huawei Honor 8 Pro is quite a valuable choice (especially for gaming) with its attractive looking and good lineup of features. However the phone lacks an important feature – waterproof ability, which makes a big disadvantage comparing to most of the high-end devices.
There is no stereo sound on speaker as well, so if you care much about the audio performance, you may feel disappointed. But you can offset this by using earphones. For more information, you can check out their official website.

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Tags: AndroidHonor 8 ProHonor 8 Pro ReviewHuaweiMobileMobile Review


Dragalia Digest: Monster Hunter collab, and more!

The 25 December 2019 Dragalia Digest for Dragalia Lost reveals a Monster Hunter collab event, among other things! There isn’t much information on the event right now, so we’ll need to wait closer to the end of January 2020. At least we know our good friend Rathalos will be available!

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A sneak peek of new content previously mentioned during the anniversary Dragalia Digest has also been revealed: The Agito Uprising! The first boss is Volk, who is Wind element. New 6-star weapons will be available to craft, and cannot be dismantled. The weapons have skills that switch effects each time you use them!

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Volk's Wrath: Standard #DragaliaLost pic.twitter.com/hDateTo2OW
— Dragalia Lost (@DragaliaLostApp) December 25, 2019

You will need to have crafted certain weapons in order to craft the new Agito weapons. Following that, the sixth Mana Circle will also be available for certain characters!
5-star Adventurers

Naveed
Ezelith
Cassandra

4-star Adventurers

The Prince
Karl
Botan

3-star Adventurers

Aoi
Renelle
Alain
Joe
Xania
Aurien

Their skills will be upgraded accordingly.
There will be a special Prize Showcase summon. There will be varying levels of prizes that you can obtain when you summon in the showcase as a bonus. Tenfold summons will always guarantee bronze prizes.

Platinum Prizes: Sunlight Stone x 1, Damascus Ingot x 1
Gold Prizes: Golden Key x 2, Sunlight Ore x 4, Twinkling Sand x 7
Silver Prizes: Damascus Crystal x 2, Sunlight Ore x 2, Champion’s Testament x 2, Moonlight Stone x 2
Bronze Prizes: Twinkling Sand x 2, Damascus Crystal x 1, Sunlight Ore x 1
Fifth Prizes: Steel Brick x 2, Consecrated Water x 40, Exquisite Honey x 1, Ethon Ashes x 3
Sixth Prizes: Succulent Dragonfruit x 40, Honey x 2, Ethon Ashes x 2, Rupies x 70,000

There will be free tenfold summons, up to 80 times for free, from 25 December 2019 10PM PT – 2 January 2020 9:59PM PT / 26 December 2019 6AM UTC – 3 January 2020 5:59PM UTC.
A special event “A Sweeping Retrospective” will also commence, with rupies and materials up for grabs from limited time events. Lucky Letters, stickers and more are also available! Lucky Letters will open you up for even more rewards.

With the New Year also comes new characters for the Year of the Mouse! We’ll be seeing the following in New Year’s Tidings: A Clawful Caper:

Chitose
Hanabusa
Daikokuten
Nobunaga
Mitsuhide

Left to right: Chitose, Nobunaga, Daikokuten, Mitsuhide, Hanabusa
The event’s boss will be Ebisu.

Enjoy login bonuses for the new year as well! There’s plenty up for grabs like:

Tenfold Summon Voucher x 2
Exquisite Honey x 20
Blessed Ethon Ashes x 20
Wyrmite x 1200
Champion’s Testament x 2

There will be purchasable packs too. Platinum Showcases likewise will go live, guaranteeing either a 5-star Adventurer or Dragon depending on which one you choose, and can be pulled in up to 3 times each.

Other updates in Version 1.15.1 are:

Changing teams when selecting co-op rooms
Shop layout adjustments
Expert Difficulty Void Battles
Repeat feature in Facility events

Players will also receive 500 x Wyrmite, 30,000 x Eldwater and 3 x Champion’s Testaments for Dragonyule! You can watch the full Digest below.

What do you think? Probably the most hype thing about this Dragalia Digest is the Monster Hunter collab, but there’s plenty of stuff to look forward to too!
 Download

Dragalia LostPublisher: NintendoDeveloper: CygamesRelease Date: 2018-09-27Android, iOS
Follow your heart and pursue the dream to defeat the evil with the bonds between humans and dragons!

Dragalia Lost is a swipe-controlled action RPG about the bonds shared between humans and dragons. Conquer your enemies using an array of powerful attacks and special skills and even by transforming into a dragon yourself!

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Tags: CapcomCygamesDragaliaDragalia DigestDragalia LostMonster HunterNintendoRathalos


Devil May Cry: Pinnacle of Combat Beta Gameplay

Devil May Cry: Pinnacle of Combat is undergoing its closed beta test, and some people have generously uploaded their gameplay experience! You see, the game is currently limited to China residents, requiring a China phone number. One would hope for a global release announcement at some point to avoid this issue. Regardless, let’s check out how the beta gameplay looks!

Via John Fleer’s gameplay, players look like they will start off in a “hub” area of sorts, a bar reminiscent of the Bullseye Bar from the third DMC game. Here, it’s named the Hudson Cocktail Lounge, looking quite fancy with a stage and couches with NPCs you appear to be able to talk to. There’s a virtual joystick to move Dante around the area.

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Global chat appears to be a thing, along with customizing options. Attacks are executed with button taps, with icons presumably changing to match currently equipped weapons. There’s also a dash and jump button. It would seem that the camera moves to the locked-on target. It’s curious to see English subtitles as the battle starts, which one would hope indicates a global release wouldn’t take too long.

As you might expect, there are missions to clear for additional rewards. There are story cutscenes from mission to mission. The gameplay looks quite smooth for a mobile title, all things considered. Well, what do you think so far of the beta gameplay for Devil May Cry: Pinnacle of Combat?
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Devil May Cry: Peak of CombatPublisher: CapcomDeveloper: YunChang GameRelease Date TBCAndroid, iOS
The Devil May Cry series moves to mobile, bringing the good old hack and slash combos on-the-go.

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Tags: CapcomDevil May CryDevil May Cry MobileDevil May Cry: Pinnacle of CombatYunChang Game


Codemasters announces F1 2021 Game with new trailer

Developer Codemasters announced the latest Formula 1 racing game, F1 2021, by uploading a new trailer to their YouTube channel. You can watch the video in question here:

Towards the end of the trailer for the F1 game, a release date of 16th July 2021 can be seen. This new title will be available worldwide on PS4, PS5, Xbox One, Xbox Series X and S and PC via Steam.

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The game features a new story mode titled Braking Point. This mode lets players experience life as a racer in Formula 2 before progressing to the big leagues in Formula 1. Besides the actual racing, players will also be a part of the drama and tension off the track. This mode also brings back Devon Butler from F1 2019.
Besides Braking Point, series staple Career mode returns with a new two-player option. Players can join online races and play cooperatively or against their friends. This mode also has Real-Season Start which lets players play at any point in the season.
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The game also has a Digital Deluxe Edition which gives three days early access for those who purchase it. This edition also includes seven iconic F1 drivers for My Team and 18,000 PitCoins, as compared to the 5,000 PitCoins that come in the Standard edition.
Pre-order the game on its official website.

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Tags: CodemastersEAElectronic ArtsF1 2021


Celebrating the names in esports with Esports Awards 2020

The Esports Awards 2020 were held in an industry first virtual celebration, hosted by Eefje “Sjokz” Depoortere and presented by the likes of WWE Superstar Xavier Woods, renowned DJ Steve Aoki, and Tottenham footballer and EXCEL ESPORTS brand ambassador Dele Alli. Over 30 awards were given out, more than ever before, showcasing the Esports Awards’ commitment to recognising every corner of the industry.

The esports billion-dollar industry sees many of fans, brands and celebrities in the space, and this awards ceremony annually celebrates and honors figures from all areas of the industry. The Esports Awards 2020 is the fifth iteration, its most ambitious event to date, with big-name partners in Lexus and Verizon, as well as a groundbreaking virtual online ceremony in partnership with LiveCGI. The CGI studio is a truly immersive and true-to-life showcase which has been handcrafted by LiveCGI’s unique expertise and top grade technology.

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The full list of Esports Awards winners are:

Esports Mobile Game of the Year presented by Verizon – Freefire
Esports Publisher of the Year In Association with LiveCGI from Esports Supply – Riot Games
Esports Game of the Year in association with The Koyo Store – League of Legends
Esports Supporting Agency of the Year in association with Grind Gaming – CSA
Esports Coverage Website of the Year in association with Sizzle Creative – Esports Observer
Esports Play of the Year in association with Respawn – İsmailcan “XANTARES” Dörtkardeş (BIG)
Esports Creative/Creative Team of the Year in Association with eBeatz – Paper Crowns
Esports Journalist of the Year – Emily Rand
Esports Content Team of the Year – League of Legends European Championship
Esports Content Creator of the Year In Association with Esports Stadium Arlington – UpUpDownDown
Esports Caster of the Year (Play by Play) – Clayton “CaptainFlowers” Raines
Esports Caster of the Year (Colour) – Michael “KiXSTAr” Stockley
Esports Host of the Year – Eefje “Sjokz” Deporteere
Esports PC Rookie of the Year In Association with Matrix Keyboards – Ryu “Keria” Min-seok (T1)
Esports Console Rookie of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire)
Esports Mobile Player of the Year – Made Bagas “Zuxxy” Pramudita (Bigetron RA)
Esports Console Player of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire)
Esports PC Player of the Year – Michał “Nisha” Jankowski (Team Secret)
Esports Team of the Year – Team Secret (Dota 2)
Esports Personality of the Year presented by Lexus – Carlos “ocelote” Rodríguez Santiago
Streamer of the Year Presented by Lexus – Ibai
Esports Organisation of the Year – G2 Esports
Esports Cosplay of the Year – Glory Lamothe
Esports Creative Piece of the Year in association with eBeatz – LOL season opening

The inaugural Esports Awards Prelude gave out ten awards, with the full list as follows:
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Esports Collegiate Award – Tyrelle Appleton
Esports Hardware Provider of the Year – Elgato
Esports Commercial Partner of the Year – Logitech
Lifetime Achievement in Esports – Class of 2020

Johnathan “Fatality” Wendel
Daigo Umehara
Richard Lewis
Craig “Torbull” Levine
Michael Sepso
Lim ‘Boxer’ Yo-Hwan

Esports Photographer of the Year – Rich Loch
Esports Videographer of the Year – Logan Dodson
Esports Coach of the Year – Lee “Heen” Seung Gon (Team Secret)
Esports Analyst of the Year – Chad “SPUNJ” Burchill
Esports Content Series of the Year – Eavesdrop Podcast
Panel’s Choice Award in association with Touch of Ginger – Michal Slowinski
Panel’s Choice Award in association with Touch of Ginger – Steve Dudenhoeffer

“It has been a milestone year, not just for the Esports Awards, but for the esports industry. We have been faced with many challenges and hurdles as well as opportunities to showcase how resilient and talent led our industry is. As we conclude our fifth year with more votes, more viewership, and more mainstream partners than ever before I am pleased that we were able to put together an ambitious virtual event to celebrate those who have really made a difference and continued to push our industry forward.”
Michael Ashford, Managing Director, Esports Awards

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Tags: Esports AwardsEsports Awards 2020


[GameStart 2018] MARVEL Battle Lines will launch on October 24

MARVEL Battle Lines is soft-launched since last July with its pre-registration activity started a few weeks after. During GameStart 2018, it is finally announced that the strategic card battle game featuring iconic Marvel characters will be launched globally on October 24!

In MARVEL Battle Lines, players will compete on a dynamic 3 x 4 battlefield throughout the single-player missions and PvP matches. You will be able to collect and build your ultimate deck from plenty of fan-favorite Marvel characters including Iron Man and Black Panther. New heroes including Captain Marvel, Thor, Venom and Thanos will be added to the game at official launch too.

Also, the game features an original story written by MARVEL writer Alex Irvine for the single-player campaign. Other modes such as real-time PvP Arena mode, Challenge mode that asks you to clear 5 different stages against A.I users and Special Ops mode where you need to achieve various objectives will be available as well.
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The game will be available for Android and iOS on October 24, you can still pre-register the game now if you haven’t! When the game is out, make sure you log in the game continuously for 7 days so you can receive a free Black Spider suit too!
 Pre-register now!

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Tags: AndroidGameStart 2018iOSMarvelMARVEL Battle LinesMobileNexon


Asphalt 9: Legends is available for pre-registrations now

Gameloft’s Asphalt series is one of the best arcade racing mobile game series on the market, and they have announced a new title – Asphalt 9: Legends back in last February. It was supposed to get its official release late June but seems like it is delayed. Nonetheless, you can pre-register the game now for exclusive rewards at launch and get notified instantly when it is live.

Asphalt 9: Legends will be featuring stunning and more detailed graphics thanks to the powerful new engine developed by Gameloft. You can pick your favourite hypercars such as Ferrari, Porsche and Lamborghini to race across spectacular locations against your rivals around the world.

Online multiplayer modes with up to 8 players are available, you can also create your own community of drivers now with the new Club feature. Drive, compete and rise up the ranks of the Club leaderboard to unlock Milestone rewards!
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Asphalt 9: Legends will be launched on PC, iOS and Android soon, we will keep you updated when there is a release date announced so stay tuned! For more information, you can also visit their official site.
 Pre-register now!

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Tags: AndroidAsphaltAsphalt 9: LegendsGameloftiOSMobile


Lego 2K Drive Interview: Art Director Emmanuel Valdez Talks About Creating The World of Bricklandia

Lego 2K Drive will soon be reaching the starting line later this month, bringing players to a whole new brick-made open world full of various Lego vehicles. We were lucky enough to sit down with the game’s Art Director Emmanuel Valdez who told us more about creating the different biomes in the game’s open world: Bricklandia, as well as the vehicles, and mini-figures of Lego 2K Drive.

Emmanuel Valdez
Emmanuel Valdez is the art director at the Lego 2K Drive developer Visual Concepts. He has over 30 years of experience working as an artist and art director, having held positions at High Noon Studios, Appy Entertainment, MZ, and DayBreak Game Company. He is also the creator of the Ready 2 Rumble Boxing franchise with Midway Entertainment. Needless to say, Emmanuel knows how to make a game feel alive with fleshed-out art, worlds, and characters, all of which he brought to Lego 2K Drive.

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An Introduction to The Art of Lego 2K Drive

Emmanuel began our interview by giving us a quick overview of what players can expect in Lego 2K Drive, and what his goals for the game were as the Art Director:
“The game is called Lego Drive because there is more than racing. We have this big open world where you can do mini-games and challenges, and destroy things, I mean destruction is like its own feature in the game.
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As for my position, I’m the Art Director. My goal is to provide the artistic vision of what this game should be and we came up with a unique concept for it. There’s been a lot of games based on Lego properties and we’re the newest one out of the gate so what can we do with our game that can be distinctive and meet people’s expectations of what a Lego game should be?
What we did is that we combined real-world elements with all the Lego creations you see in the game. A lot of it had to do with the fact that we wanted visceral action with the different terrain types. You know there’s real dirt, there’s real water, and every terrain type in between, we wanted that real kind of interaction almost as if this was a kid playing in their backyard with these toys.
That’s been the starting point, but then we started leaning into the fact that this is Lego and you can build anything out of Lego, we really tried to push the wackness of the designs. This was not only for the mini-figure characters but also to give vehicles a little bit more charm and personality since they really personified each character. You can really see that in some of the vehicles like the Spider Car or the Chicken Truck”.
What would you say is the most important aspect of creating a Lego open world with Bricklandia?
Image Source: 2K Games
“The first thing is really getting a feeling for the driving dynamics. We wanted to create a space with an open world that gives players the ability to drive as fast as they can, try and do different things that they wouldn’t necessarily expect like jump and fly off things, and create a space where players can explore. I mean it’s a big open world, there are a lot of different things you can do with the vehicles, and in our game, you can get to just about anywhere and everywhere with a vehicle.
You can get to mountain tops, you can go through canyons, you can go through rivers and everything in between. We wanted to create this world where the vehicle feels really nice, the driving feels really natural and then have this space where players can let go and get that real visceral feeling of driving on the different terrain types”.
This is the first collaboration between 2K, Lego, and Visual Concepts, What would you say makes Bricklandia different stand out compared to past open worlds in Lego games?
Image Source: 2K Games
“Well, I look at the art style first as I am the art director. Especially in a driving game, I think it’s having that sense of scale that provides a really good sense of speed. Players also fly throughout this game so we wanted to have elements not just in the environment but also in the architectural choices that we made and how we set up all the different props and areas to complement that sensation of speed. I think that’s something in our games that makes us feel a lot different from other Lego games.
I think a byproduct of everything being made of Lego is that the vehicles are of course destructible. Having the opportunity to run into a gas station and slam into fire hydrants with the vehicles, I think creates and wholly new and different experience for the game”.
Could you tell us more about how the physics will work in the game? Will different bricks have different amounts of weight to them, especially with the different terrain types?
Image Source: 2K Games
“Vehicles have stats attached to them and they will affect things like acceleration and handling. So when you go to the garage and build a vehicle, you’ll have to look at the scale, and how it is weighted. You could build a car that is front or back heavy or heavy on the left or right side. That will affect the performance of the vehicle a little bit but it should still be drivable enough so players can experiment with how far to push the different options.
But as they play in the game they [the players] can build up those stats in their cars and that will affect how they drive so every player can take any vehicle and customize those modifiers. Then of course just going into the garage and being able to build anything they want, we offer almost unlimited creativity based on the fact that it’s made of Lego right? You can build just about anything you want”.
Was it difficult implementing the different terrain for the vehicles, especially as they all have to be destructible?
Image Source: 2K Games
“Yeah so, going back to driving mechanics, if you’re in an off-road vehicle and your off-roading it will work better than say using a street car which will be a lot more unwieldy. It’s kind of like what you’d expect in real-life terrain.
The boats are their own thing, you can actually drive an off-road vehicle in the water if you wanted to but it’s probably not going to move quite as fast as you want it to in the water [laughs]. You can also jump out of the water and slide a little bit as a boat and then transform into a car if you want to get a little style in there. A lot of this was about getting the right feel between the advantages and disadvantages of the different vehicle types if you’re in a race.
Our game gives you the option to auto transform so it changes between vehicles automatically with different terrain or you can manually do it. When you get to the manual option and you’re in a race, driving in the boat, you can get right up to the edge dirt and you wanna transform into a land vehicle, you can optimally do that if you have control over it which can give you an advantage over the other racers in the game.
So those were some of the things we were really cognizant of, that sort of agency from the player. Some of the advanced players will be able to use that skill to give them a little bit of a boost, a little bit of extra time”.
There’s a Lego line called Technic where you made cars with more complex car-like pieces like gears and pistons. Will we see Technic pieces in Lego 2K Drive or will it mostly be system bricks?
Image Source: 2K Games
“It’s mostly system bricks but we do have a handful of technic parts that we use like some of the pins and some of the wheels for our assemblies. Many of these technic pieces look really cool with the Lego bricks. They give the bricks some really cool detailing.
But our scale is really more to the mini-figures scale so it’s more compared to a Speed Champions [Lego Theme] sort of car. A lot of technic vehicles are built at a larger scale but we do use some with the brick elements, not a whole lot but we use a handful”.
Lego has all these different IPs and themes that they’ve made over the years, we’ll we see any of these familiar IPs in the game and be able to take pieces and characters from them and place them on the cars?
Image Source: 2K Games
“We do have some Lego City vehicles, and some from Lego Creator, some from their 3-in-1 line. We do work closely with Lego and we do plan on getting more official sets in the game in terms of the different themes. That’s still left up for discussion.
That also includes more licensed vehicles. We’d love to have more licensed vehicles in the game, the only one we currently have at launch is our partnership with McLaren so you’ll see some McLaren cars in the game”.
Could you tell us more about the Mini-figures and the kinds of designs, expressions, and customization they’ll have in the game?
Image Source: 2K Games
“Yeah, so we don’t allow players to customize them yet. What we do supply are entire figures and we have a whole line of different mini-figure characters that have been added to our game. All of them right now are original and when you select them you’ll see them all emote. You can spin the camera around, and you can see them react, you can see them moving around in there, and see their expressions”.
One thing that has been advertised is that the game will have a full single-player campaign. Could you tell us more about how the story and story-oriented characters have been integrated into the world and gameplay?
Image Source: 2K Games
“We do have the single-player experience. As a player, your goal is to be a racing legend and win the final race which is called the Sky Cup Grand Prix. One of the main characters is called Clutch Racing Pin. He’s sort of your mentor and he’s a legendary racer in the circuit. So as you progress through the different biomes you unlock checker flags to open up the Grand Prix arenas per biome, those are like the final races. If you come in first place or get the checkered flags in all of the biomes and they unlock the final race”.
“The game also has a certain number of rival characters that you have to compete against. As you defeat each of them, you make your way to The Grand Break Arena you’ll get to race all of the rivals per biome. We had a lot of fun with those characters because they’re full of personality, not only with the mini-figures but their vehicles. There’s this one character in the horror-themed biome that is based around spiders. She has a whole slew of different spider-types of vehicles, it’s great”.
Speaking of the biomes, could you briefly go through each of the different biomes and their features?
Image Source: 2K Games
“Players start off in our sort of introductory biome, it’s called Turbo Acres and it’s really like a racing culture playground. Players basically go there just to learn everything there is to do with the vehicles. You’ll how to participate in different quests and mini-games as well as different activities you’ll find throughout the world.
Then they’ll move over to the desert biome called Big Bute. Here players will be doing a lot of off-roading but we do have small desert towns and there are some waterways throughout there.
And there’s a much different environment from there as you move over to a lusher green environment we call Prospector Valley. It’s like a mining haven where there’s this giant gold nugget that’s on top of this mountain and you have all these mining buildings throughout this old west sort of towns.
The final biome is Hauntsburrow where we went with a total haunted horror world. You go there and it’s perpetually nighttime with a full moon. When you look at the different types of architecture, the characters, the rock formations, and the foliage they all speak of a more scary sort of environment.
So those are the four different worlds that players will get to experience in the game. This last one was fun because everyone loves horror but it is a Lego game so we had to be careful with how much we pushed it”.
Out of all of the many types of vehicles in the game is there any in particular that is your favorite or you’d really like players to try out?
Image Source: 2K Games
“That’s a good question. I do really love Professor Fusion’s Steam Punk Vehicles, especially with the street car, it’s like these drills, a giant monstrosity of a car, with tesla coils on the back and it has that sort of distinctive long head. That was a whole lot of fun to make with that Steam Punk theme, you know it’s Lego and with Lego, you’re able to use your imagination and build things anything you can imagine in your mind and that particular vehicle is exactly how I envisioned it. It just came out right”.
Image Source: 2K Games
Lego continues to be popular among kids and adults alike for allowing you to make anything your mind can imagine. It’s clear that this was the central thought when making the art and world of Lego 2K Drive. It’s always fun playing a more wacky racing game and with the various vehicles you can make in Bricklandia, this game is bound to be among the wackiest.
We thank Emmanuel for speaking with us for this interview and wish him and his team to best of luck as they make their final lap to the release of Lego 2K Drive.
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Lego 2K Drive will launch for Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S, and PC.

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Tags: 2K GamesLEGOLego 2K Drive


Fantasian, game from Final Fantasy creator coming to Apple Arcade soon

Hironobu Sakaguchi, creator of that little RPG series known as Final Fantasy, has begun sharing progress on his new game titled Fantasian. Via Mistwalker‘s official Twitter, they’ve also been posting a variety of concept art since 2019.

The latest screenshot of Fantasian in development can be seen below, as shared on Hironobu Sakaguchi’s Twitter:

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The game will be made available on Apple Arcade supposedly some time this year, after having been in a work in progress for at least the past three years. That background you see? Those are actual dioramas built in real life, later photographed and then have the 3D characters added to them. Sakaguchi says as such back in 2019:
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“Fantasian is a game that shouldn’t exist. Every day is a challenge, creating gaming worlds by hand. We are building dioramas, photographing them, and adding 3D characters. I’m a little scared of how many sets we are going to have to build in the end.”
Hironobu Sakaguchi
Considering it will be available through Apple Arcade, the game sounds like it will be a premium title rather than a free to play one with added microtransactions. Considering the amount of work put into the game, it’ll probably a while yet before any release date and price gets revealed.

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Tags: FantasianHironobu SakaguchiMistwalker


Wild Arms – A reviving project by Sony

In March, Sony announced their new change of name from Sony Computer Entertainment to Sony Interactive Entertainment. They also announced a new company branched out from Sony, ForwardWorks which will is focused on developing new services for the iOS and Android devices. These were all effective since 1st April 2016. Now that months have gone by, they have finally released a lineup of games for the smartphones.

Sony has just announced their lineup of games yesterday they look pretty cool. One of our favourites which they are reviving for the smartphone is Wild Arms. Wild Arms is a western-themed RPG developed by a Japanese company, Media Vision for the PlayStation in 1996. With a western setting and 2D graphics, the game has a pretty interesting story line and gameplay during the time. They even released a sequel in the series for the PlayStation 2.

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From the looks of it, the gameplay will be a turn-based battle system just like the original. So far there are no new info on the game yet. So stay tuned to find out more. ForwardWorks will also be rebooting Arc the Lad for the mobile version. Currently they are focusing on rebooting PlayStation titles for the mobile platform.
Source: mmoculture
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Tags: AndroidArc the LadForwardWorksiOSMobileSonySony Interactive EntertainmentWild Arms


ASUS Zenbook 17 Fold OLED Price and Availability Revealed for Malaysia

ASUS has just revealed the price as well as the availability for the ASUS Zenbook 17 Fold OLED (UX9702) for the price of MYR 14,999 and will be for sale during Q4 2022 in Malaysia.

Being the world’s first 17.3″ Foldable OLED Intel-Certified Laptop, the Zenbook 17 offers two devices in one with multiple modes available. Here is the list of specifications that the Zenbook 17 has:

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                                        CPU

                                        12th Gen Intel CoreTM i7-1250U Processor 1.1 GHz (12M Cache, up to 4.7 GHz, 2P+8E cores)

                                        Display

                                        [Unfolded] 17.3” Foldable OLED 2.5K (2560 x 1920), 4:3 aspect ratio, LED backlit 350 nits, touchscreen. [Folded] 2 x 12.5” (1920 x 1280), 3:2 aspect ratio

                                        Operating System

                                        Windows 11 Home (ASUS recommends Windows 11 Pro for business)

                                        Graphics

                                        Intel Iris Xe graphics

                                        Main memory

                                        16 GB LPDDR5 onboard

                                        Storage

                                        1 TB PCIe 4.0 x4 M.2 SSD

                                        Connectivity

                                        Intel WiFi 6E9, Bluetooth 5.2

                                        Camera

                                        5 MP AI camera with 3D Noise Reduction, HD camera with IR function and Intel® Visual Sensing Controller, Color sensor for automatic color temperature and brightness control

                                        I/O ports

                                        2x Thunderbolt 4 USB-C with ASUS USB-C Easy Charge, display out. 1x audio combo jack

                                        Keyboard & Trackpad

                                        ASUS ErgoSense Bluetooth keyboard and touchpad

                                        Audio

                                        Quad-speaker, Certified by Harman Kardon and Dolby Atmos, Smart Amp. Quad microphone audio array with Cortana and Alexa voice-recognition support

                                        Battery

                                        75 Wh 4-cell lithium-ion battery

                                        AC adapter

                                        Output: 20 V DC, 3.25 A, 65 W. Input: 100-240 V AC, 50 / 60 Hz universal

                                        Dimensions

                                        Unfolded display: 378.5 x 287.6 x 8.7~12.9 mm. Folded display: 287.6 x 189.3 x 17.4~34.4 mm. ASUS ErgoSense Bluetooth keyboard and touchpad: 285 x 182 x 5.5 mm

                                        Weight

                                        Without ASUS ErgoSense Bluetooth keyboard and touchpad: 1.5 kg. With ASUS ErgoSense Bluetooth keyboard and touchpad: 1.8 kg

                                        Pricing

                                        RM14,999

The Zenbook 17 Fold OLED caters to the users’ desire for the balanced mixture between mobility and productivity along with touch of modern minimalist design. By incorporating two screen sizes – a large 4:3 17.3″ 2.5K touchscreen that can be folded in the middle to create two seamless 3:2 12.5″ 1920×1280 display and multiple usage modes into one portable device, users can bring the Zenbook 17 wherever they want to.
Going more in depth with the multiple usage modes, the Zenbook 17 offers a Desktop, Laptop with Bluetooth keyboard, Laptop with virtual keyboard, Tablet, Reader and Extended modes which are enabled by the folding design along with the full-size ASUS ErgoSense Bluetooth keyboard and touchpad. Each screen can additionally be split into multiple windows and the contents arrange with the help of the ASUS ScreenXpert3 window management feature as well as the exclusive Mode Switcher apps.
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The foldable OLED touchscreen has a 0.2 ms response time as well as a 60Hz refresh rate which also comes with a powerful quad-speaker in the form of Harman Kardon-certified Dolby Atmos sound system. The Dolby Vision-certified display has a 100% DCI-P3 gamut as well as being PANTONE Validated for colour accuracy and TUV Rheinland-certified for reducing harmful blue light.

The Zenbook 17 also includes several smart AI-powered features such as the user-presence detection using the HD IR camera along with an integrated colour sensor that automatically adjusts the screen brightness and the colour temperature.
Unfold the incredible
The Zenbook 17 offers an ultra-compact and light 12.5″ Foldable OLED laptop which can be unfolded to a versatile 17.3″ device with 6 modes and weighs around 1.5kg without keyboard. In Desktop mode, the unfolded 17.3″ screen propped up in landscape orientation using the built-in faux leather kickstand which can be used with the ErgoSense keyboard and the touchpad that is attached wirelessly to create a large-screen PC.
While in Laptop mode (with Bluetooth keyboard) while you’re on the go, the keyboard attaches magnetically when placed on the lower half of the folded display. The other Laptop mode (with virtual keyboard) the lower display can be turned into a virtual on-screen keyboard instead.
The Tablet mode allows users to utilise the full touch capabilities of the fully opened up 17.3″ touchscreen, whilst on Reader mode with the hinge aligned vertically, it turns the Zenbook 17 into the perfect reading device.
In Extended mode, when propped up in portrait orientation, the folded two 12.5″ screens are perfect for users to scroll through the upper and lower displays with ease.
Built to last
Precision engineered, the Zenbook 17 has a stepless any-position 180 degree hinge mechanism which is designed to endure up to at least 30,000 open/close cycles. For context, if a user were to open and close the laptop six times a day, this represents a lifespan of over nine years. The Zenbook also features an all-day 75 Wh battery life.
Immersive Entertainment
Designed to deliver an immersive audio and visual experience, the Zenbook 17 features a 60Hz/ 0.2ms 17.3″ 2.5K foldable OLED touchscreen which is Dolby Vision certified, PANTONE Validated and TUV Rheinland certified.
Users can also experience the enhanced and immersive surround-sound capabilities from the Harman Kardon-certifiedd quad-speaker Dolby Atmos audio system. The Dolby Atmos also adds a spatial dimension to sound for a realistic listening experience.
Easy convenience
Featuring a HD infrared (IR) camera that works with the ASUS Adaptive Lock as well as the new Intel Visual Sensing Controller chip that enables new AI-powered features. One of which is the fast face login where it can detect when the user moves away from the laptop. When this happens, it dims the screen to save battery life and locks the laptop for security purposes. When the user returns, it brightens the screen and logs the user back in automatically.
The integrated colour sensor detects ambient light levels and it automatically adjusts the brightness as well as colour temperature of the screen to provide users the best-looking image for the surroundings.
The 5 MP AI webcam features the ASUS 3D Noise Reduction (3DNR) technology has a unique algorithm that sharpens images and performs real-time de-noising to make sure everything would look crisp and clear during your video calls.
Effortless performance
The Intel Evo-certified ASUS Zenbook 17 Fold OLED is built with mutitasking in high-performances in mind where it has components such as a 12th Gen Intel Core i7-1250U processor, Intel Iris Xe graphics, 16 GB RAM as well as a 1 TB PCIe SSD. The laptop also features a USD-C Easy Charge which can be charged quickly with most USB-C chargers and even power banks.
Connecting peripherals to the Zenbook 17 is easy too since there are two USB-C Thunderbolt 4 ports which are up to x8 faster than the USB 3.2 Gen 1 along with support for fast charging or connecting external displays.
Including a Bluetooth version of ASUS’ new ErgoSense keyboard and touchpad, the keyboard has a full-sized 19.05 mm key pitch and a long 1.4 mm key travel. The mechanical keys have a slight 0.2-milimeter dish on the key caps for a better typing experience. The keyboard is also able to connect up to two Bluetooth-enabled devices, switching between them through a dedicated button.
The keyboard also comes with a large ErgoSense touchpad which has a silky-smooth surface for easier navigation and is also protected by a durable anti-fingerprint coating.

For those who are interested, the ASUS Zenbook 17 Fold OLED (UX9702) will be available on the ASUS 2-in-1 Store.

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Tags: ASUSASUS Zenbook 17 Fold OLEDLaptop


The Clown Girl From Ace Attorney Takes The Internet By Storm

Pheonix Wright hasn’t had the best experience with clowns, everyone remembers the pain that was cross-examining Moe in Justice For All, and yet a new clown girl has risen up from the depths of the big top to go on trial in the 2016 visual novel Ace Attorney: Spirit of Justice. And now six years later, she’s started making the internet horny. This is Geiru Toneido, the clown girl from Ace Attorney.

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Geiru Toneido is a 34-year-old balloon artist that appears in the sixth mainline Ace Attorney game, ‘Spirit of Justice’ as part of the fourth episode: Turnabout Storyteller.
So how did she spread clown girl fever six years after the game came out?
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Well, a big part of it is probably the youtube video ‘Disgraced Attorney: Phoenix Wright’ which was released five days ago by animation Youtuber speedoru. It’s a parody that features a more sexualized depiction of Geiru, and Prosecutor Miles Edgeworth getting rather excited over her. It also popularized the term ‘clussy’.

That being said, it seems that clown girls have sort of always been a thing. I was able to find a group on Facebook called ‘Clown Girl Honk Heaven‘ with over 109K members. The group was started in 2020 and seems to still be going strong. Despite how much people say they’re afraid of clowns, I suppose for every phobia there’s a philia as well. Some people just really, really like clown girls.
So what role does Geiru Toneido play in the Ace Attorney saga?
( Warning – Spoilers for Chapter Four of Ace Attorney – Spirit of Justice, skip to the next subheading if you don’t want to be spoiled)

It turns out that she’s not only a clown but a killer clown. Yup, she’s the murderer of the chapter. She was the daughter of a famous deceased Rakugo artist called Uendo Toneido and wished to follow in her father’s footsteps.
Her master Taifu Toneido however gave the title of Uendo Toneido to her childhood friend since her talents in rakugo were lacking. He instead tells her she should consider becoming a balloon artist, thus setting her on her clowney path.
Unfortunately, she didn’t take it very well and decided to kill him as well as frame the now-current Uendo Toneido to take the title for herself.
While in court, defense attorney Athena Cykes was able to see through her lies and eventually get her to confess to being the real killer. In her quintessential Ace Attorney mental breakdown, it is revealed that her pink hair is really a wig and her large boobs were actually balloons, popping when she pulls her suspenders too far and causing them to snap back. This reveals her glamorous clown facade to be fake and she shows her true face.
The Clown Girl Trend
The youtube video has caused Geiru to start trending on Twitter and other parts of the internet, getting terms like ‘Ace Attorney’, ‘Clown Girl’, and well ‘clussy’ to trend with her in the process. This has also resulted in a lot of fan art and memes.

is ace attorney trending cus of the SEXY GODDAMN CLOWN GIRL????? pic.twitter.com/uiL8I9kews
— soap connoisseur (@leeeeeeef_) June 25, 2022

Twitter encouraging everyone to get into smashing girls who look like clowns is so fucking insane
I’m all for it pic.twitter.com/GhJPaeuAu6
— 𝐓𝐞𝐬𝐬𝐨✨ (@Tesso_dan) June 24, 2022

Can we all unanimously agree we have a bad case of clussy syndrome? #AceAttorney #Clown pic.twitter.com/uFbnc878Vl
— ⌜༒⌟ — ⋰𝐋𝐨𝐫𝐝 𝐑𝐮𝐭𝐚𝐛𝐚⋱ — ⌜༒⌟ (@LordRutaba06) June 27, 2022

Edgeworth being known as the clussy connoisseur gotta be like a historical monument getting tarred and feathered
— Mlick (@Mlickles) June 26, 2022

Phoenix Wright: Ace Attorney – Spirit of Justice is available for 3DS and Mobile Devices. The 3DS version will soon be unavailable for purchase since it’s digital-only and the 3DS eShop is closing down soon but considering what we’ve discussed in this article perhaps it’s best that it never sees the light of day.

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Tags: Ace AttorneyCapcomPhoenix Wright: Ace Attorney – Spirit of Justice


Sniper Ghost Warrior Contracts 2 reveals new gameplay trailer

CI Games shows off a new gameplay trailer for Sniper Ghost Warrior Contracts 2, this time focusing on its setting, Kuamar. You can watch the trailer titled ‘Welcome to Kuamar’ here:

Kuamar is an original setting in the modern day Middle East, nestled between the Lebanese and Syrian borders. A brutal dictatorship, led by President Omar Al-Bakr and his wife, Bibi Rashida, has controlled the region for over 20 years… and their reign must now be stopped. With intel from Control, players take on the role of Raven, executing contracts across all-new locations in an attempt to topple this insidious criminal organization and bring them to justice.

Kuamar will provide players with a variety of sniper paradises, evolving the sandbox level and objective design fans loved in the first Contracts release. In Sniper Ghost Warrior Contracts 2,  there are 5 distinct maps that can be approached however a player wishes.  Realistic weapons and gadgets are unlocked throughout the campaign, whilst upgrade points can be used to obtain and upgrade skills to create a custom playstyle. As players expand their arsenals and improve their skills, they can revisit each contract with different approaches to collect more rewards.
Furthermore, the game is currently available for pre-order on Steam.

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Those who pre-order the game will get:

Marcus Tactical: A light sniper rifle with great stability
FFF-45 ACP Luring Pistol: A side arm with special luring ammo
Rock AS100: A punishing magazine-fed shotgun, that fires buckshot or slugs
Blue Servers Skin
Warning Stripes Skin

The game launches on 4th June 2021 for PS4, PS5, Xbox One, Xbox Series X and S and PC.

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Tags: CI GamesSniper Ghost Warrior ContractsSniper Ghost Warrior Contracts 2


Unreal Engine 4 MMORPG Blade II: The Return of Evil Launches In Korea Next Week!

Blade II: The Return of Evil will be launching in Korea next week on the 28th of June, 2018. The game that boasted its Unreal Engine 4 graphics on mobile was first announced back in February 2017, during the annual GDC 2017. Back then, they had showcased the game and we were all captured by its beautiful graphics and smooth action that was optimized for mobile. Though the game has been announced for more than a year already, it is finally being launched, but in Korea only, for now.

The game developed by Action Square and published by Kakao Games had launched a media event which revealed that the game was optimized for the Samsung Galaxy S6 phone to enjoy “smooth gameplay”. Of course, if you own any phone that has higher specifications than that or equivalent to a Samsung Galaxy S8, you will be able to play it smoothly.

They have also revealed a new tag system in the game where players can switch between characters at any time during battle. This way, players can throw in some combinations during battle or just to flare it up a little as to not be bored of using the same ‘ol character. Though currently the game only has 4 characters, Action Square has confirmed that there will be more characters being developed now.
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As Blade II was having issues with getting a publisher to publish the game until recently for Korea, it is still a ways to go before Kakao Games decides to launch it globally (though they already have global rights too other than China). For now, the game will only be available for South Korea and will be expecting the global launch of the game next year.
If you haven’t pre-register yet, you can still pre-register now to reap the rewards when the game is officially launched! For more info, you can also check out their official site.

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Tags: Action SquareAndroidBlade 2Blade IIBlade II: The Return of EvilGDC 2017iOSKakao GamesKoreaMobilePre-registrationUnreal Engine 4


Announcing the UNIQLO UT Billie Eilish x Takashi Murakami Collection

UNIQLO has announced the launch of the Billie Eilish by Takashi Murakami UT collection on 25 May. See the artistic perspectives of both global pop-phenomenon Billie Eilish and contemporary artist Takashi Murakami through graphics designed exclusively for this UNIQLO UT collection.

Eilish and Murakami became friends after messaging one another on Instagram, going on to jointly create the music video for Eilish’s song You Should See Me in a Crown, with Murakami drawing on Eilish’s ideas to animate it in his inimitable style. The video has since garnered more than 68 million views on YouTube.

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The highlights of this UT collection are graphics combining Eilish’s symbol, Blohsh, and Murakami’s iconic flowers. Find designs including a collage of Eilish’s photos, a sketch from her music video and a UT original Billie Eilish logo.
“Billie Eilish x Takashi Murakami. Two of the most influential global creators come together as a new expression of art for all.”
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John C Jay, President of Global Creative for UNIQLO
Eilish herself directed the design of the graphics, including T-shirts and hats. You can get the collection in the online store on 25 May 2020, and 29 May 2020 in stores.

Item

Variations

Size

Price

MEN T-shirt
6 designs
XS-3XL
RM59.90

WOMEN T-shirt
6 designs
XS-XXL
RM59.90

KIDS T-shirt
6 designs
110-160
RM39.90

UNISEX Cap
2 colors
One Size
RM79.90

UNISEX Hat
2 colors
One Size
RM79.90

Show off your style with the Billie Eilish and Takashi Murakami UNIQLO UT Collection!

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Tags: Billie EilishTakashi MurakamiUniqlo


The Quintessential Quintuplets Mobile Game Launches 27 Oct

Developers enish’s upcoming mobile game title “The Quintessential Quintuplets: The Quintuplets Can’t Divide the Puzzle Into Five Equal Parts” launches for mobile devices on 27 Oct.

Game Overview

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The Quintessential Quintuplets: The Quintuplets Can’t Divide the Puzzle Into Five Equal Parts” is the first game adaptation of the “The Quintessential Quintuplets” romantic comedy series which was considered to be one of the more popular series gaining them over 13 million copies for the manga. While the second season of its anime adaptation is set to premier in January 2021. So what better way there is to celebrate such achieves but with a mobile game adaptation?
The mobile game is an adventure puzzle-solving game, which allows players to strengthen bonding with the five heroines, Ichika, Nino, Miku, Yotsuba, and Itsuki. Players will play as the series protagonist, Futaro Uesugi and enjoy the game’s original stories and newly recorded voices.
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Live Stream Event

A special live stream will air at 15 October 8pm JPT. Voice actress Ayana Taketatsu who plays as Nino and Natsumi Takamori who plays as Raiha Uesugi are confirmed to join the live stream. Game demo and the latest information about the game will be revealed in this special live stream event. For those who are interested in checking out the live stream, you can check it over at their official Twitter account or you can do so here:

ごとぱず！情報公開スペシャル https://t.co/zDQNNS76QR
— ごとぱず運営＠🏕星空キャンプガチャ🌌開催中❣ (@5hanayome_pzl) October 15, 2020

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Tags: AndroidiOSThe Quintessential Quintuplets: The Quintuplets Can't Divide the Puzzle into Five Equal Parts


[TGA 2019] Senua’s Saga: Hellblade 2 announced for Xbox Series X

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Her sacrifice is only the beginning, as Senua returns in Senua’s Saga: Hellblade 2 announced for Xbox Series X. This is Ninja Theory’s follow up to Senua’s Sacrifice. It followed shortly after the reveal for the Xbox Series X, and all footage is captured from a build created to make the most out of the new Xbox hardware. Who knows what demons we’ll be facing this time?

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Tags: Senua's SacrificeSenua's Saga: Hellblade 2The Game AwardsThe Game Awards 2019


Rules of Survival – Your Daily Dose Of Battle Royale Out Now In Stores!

Rules of Survival is yet another mobile battle royale game by NetEase. They have begun the open beta test for its global version which is now available for both the iOS and Android. The game was released in China’s market and had gained popularity among mobile gamers there which has concluded their decision to launch it globally.

Like many of the occurring news on battle royale games which are similar or even a clone of the popular PC title PUBG, they all have one motive; survive. Players will need to be the only survivor amongst over 120 others. Trying to survive on a deserted island with resources all scattered around, players will need to hide, obtain weapons for protection and either play it passive aggressively as your goal is to be the only survivor.

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The game is optimized for mobile devices and it plays really smoothly as you can see from the screenshots. The graphics are crisp and fluid which allows players to immerse in the game and experience the intense battle royale. This is not the first battle royale game by NetEase as they have recently also announced their release of the English global version of “Knives Out”.

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Tags: AndroidiOSKnives OutMobileNetEaseRules of Survival


Pokemon GO To Be Released In China This Year!

Though the game by Niantic, Pokemon GO, was hot in the mobile market back when it was first released, the game was still not available in certain regions. This year however, it will be released in China! With Niantic working with NetEase, they will be resolving server issues together before releasing the game in their huge market.

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The news was given out in an interview by CEO of Niantic, John Hanke (which is reported on Financial Times) but there is no solid release date for now.
As we also celebrate Pokemon GO’s 1st Year Anniversary, we look forward to the implementation of a trading system AND new PvP options along with more Gen 3 Pokemon additions. Better yet, let’s prepare for the future if you have any plans visiting China. At least you will actually get to catch some rare Pokemons there too!
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Tags: AndroidChinaiOSMobileNianticPokemon GOTencent


Monster Hunter: World Review – A perfect world for monster hunting

Ever want to fight a gigantic monster? Well, Monster Hunter: World may fulfill your wish. Launched on 26 January (PS4 and Xbox One), Capcom’s Monster Hunter: World is the newest entry to the Monster Hunter franchise, and probably the best one yet. We have got ourselves a set of Monster Hunter: World Limited Edition PS4 Pro and spend some time with the game so here is our Monster Hunter: World review!

The Story and Game World
You, a member of the Fifth Fleet is summoned by the Research Commission to provide more support on the New World – a land filled with powerful monsters. As you are traveling to the New World along with your assistant (the Handler), the gigantic monster, Zorah Magdaros appears to destroy the ships and make its way to the New World. You and your Handler managed to reach the main base for the Research Commission – Astera safely, and is then requested to help clear out the hostile monsters as well as discovering the reasons for Zorah Magdaros to arrive at the New World once every ten years.

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The stunning landscapes in Monster Hunter: World is a feast for the eyes. It is also more huge and complex compared to its predecessors (you will probably get lost in the massive map when there are no Scout Flies to show you the way). The monster hunting regions is now an “open world” that seamlessly connects, you can’t just run to another map to heal and then come back to continue the fight you left off. Chasing monsters is now interesting than ever! The dynamic weather system and day-night cycle may affect the behavior of some monsters during your quest too.
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Besides, the ecosystem in the game is richer than before, you don’t fight monsters all alone anymore. Monsters might fight against each other when they met (even in the midst of your hunt), you will get benefit from their fight but avoid getting damaged by both of them, it hurts.

Gameplay
Your role in Monster Hunter: World is actually simple: to investigate, hunt down or capture the monsters for loots to craft better equipment in order to face more powerful monsters. Aided by the Scout Flies, you will need to track down monsters from the signs they left down such as footprints and feathers. If you have filled up a gauge for the tracked monsters, it will show on the map permanently.
Using the items and weapons you are carrying, you can choose to take down or capture the monster (using traps) once you located it. You can also use a Slinger to fire rocks at the monsters to damage it or use a Mantle to give yourself a buff. In addition, you can make use of the moveable parts in your surroundings strategically such as breaking a natural dam to flood out the monster. Monsters changes tactics when they are weakened, usually being more aggressive or fleeing to their lair for rest/food to recover. You will see a skull icon in the minimap when the monster is near death. It is a newbie-friendly feature but for the veteran, this seems to be idiotic.

Watch your health during the combat as you will get a reduced reward if you faint and set out again. You will fail the quest if you faint for 3 times too. Stamina is important, you will need it to perform most of your actions – especially attack and dodge. Some useful items will help you in recovering health and stamina (remember to bring an efficient amount of them), there is also some “potion bugs” hanging around the map and you can use them to heal up. Healing is much easier now, but this might be not preferable for some of the old players as taking damage from a monster is a good punishment for not learning or understanding monsters behavior.
There is a total of 14 different types of weapons in the game, each with their own unique abilities, strengths and weaknesses. You can change your equipment freely according to your preference or the monsters you are facing before entering a quest. For example, if speed is your call, you can go for Dual Blades while if you would like to use a ranged and destructive weapon, you can go for Heavy Bowgun. Weapon combos are much easier to connect compared to the previous titles, however hunting styles and hunting art from Monster Hunter XX are not featured in the game now (it is a good change).

Weapon and armor stats are important in Monster Hunter: World, you will find it easier to win a battle against the tougher monsters if you have equipped yourself with a set of armor and weapon with proper elemental resistance and skills. You can forge or upgrade armor and weapons using the loots and monster parts you get from hunting monsters.
Different from the previous titles, the new streamlined skill system in Monster Hunter: World grant each piece of armor a number of skill point, and the skill will be unlocked after reaching a certain skill point. As each piece of equipment now grants a skill level, players are able to make a more useful armor sets but it also defeats the purpose of getting a complete set of armor (such as full Akantor set and full Rathalos set). You can downgrade your armor or weapon to get back your skill points now as well.

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Tags: CapcomMonster HunterMonster Hunter: WorldPCPS4ReviewXbox One


Starea Days Wicked new content Mischma β released!

CLINKS Co.,Ltd has just released new content for the game Starea Days Wicked called Mischma β on the July 28.

Starea Days Wicked is a turn-based mobile RPG that features cute “stationary girls” on the task of defeating monsters!

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The new content will be released along with the Ver 3.0 update. This content update will let players battle against the boss “Mischmash”.

Club content “Mischma” is a new content that allows players to fight against the mighty boss “Mischmash”.
This boss battle is a multi-battle where players can join together with other club members in real time. Players can also communicate with one another through a chat system.

In addition with the release of “Mischma”, the game will be selling two types of set items such as the limited-time set item “UR Battle Equipment Exchange Set”.
The UR Battle Equipment Exchange Set is a great-value set item packed with “UR Battle Equipment Selection Tickets” that can be exchanged for specific UR Battle Equipment and “2 Premium 10 Gacha Tickets”.
This sale period will be available after maintenance on Tuesday, July 28th – Tuesday, August 11th 13:59

A free set item “present set” will be also be added to the regular sale.
This present set can be purchased only once by reaching a certain player LVL, and it will be a set item packed with items such as Lula and Cubles that are useful for strengthening combat equipment.
More details on Starea Days Wicked can be found on their official Twitter page.

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Tags: AndroidEventiOSRPGStarea Wicked Days