Blue Archive release delayed to early 2021

Blue Archive will be delayed to early 2021 instead, according to the official Twitter announcement. The game had a closed beta some time back, that gave a good look at the real time action gameplay. While there is no given new release date, players from the closed beta have noted several changes, including:

Revamping artwork for characters
Revamping skill cut-in animations
Smoother UI transitions
Saving dorm set ups
Live2D Memorial Lobby scenes to all characters

Regarding further details about specific mechanics, there are some areas they have yet to address, including:

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Drop rates of “shards” required to upgrade girls
Manual control / commands for certain game modes e.g. raids
Precise gacha mechanics

The game hasn’t announced anything regarding pre-registration bonuses as well, with the official website still pretty barren with regards to actual information on the game. Now that Blue Archive has been delayed, we probably won’t know much about that until they decide they’re ready to launch.
The basic premise of the game sees you take on the role of a teacher who takes their students to apparently solve mysteries in the city they live in. There’s nothing about an international release as of yet, so that’s another round of waiting all of us will need to do.
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Tags: Blue ArchiveYostar


Faeria developer seeking beta-testers

Game developer Abrakam SA is looking for individuals to help them beta test their strategy card game Faeria for a week before bringing it to the smartphones. The game is in fact already out for iPads, but it launched with issues. To ensure that there are no similar hiccups for the jump to the smaller screen, the people working on the game will be needing volunteers.

The campaign is already up and will run until 15 May 2017, where you will be able to try the game for both Android and iOS. Abrakam SA is enforcing rather stringent rules so that they will be able to get proper feedback. The rules can be found on the game’s official website, so if you are interested in giving the game a try to make it better for everyone else in the long run, head over there now.

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For everyone else who just want to play the game in its current state right now, the iPad version can be downloaded right now.
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Tags: Abrakam SAAndroidCCGFaeriaiOSSteam


Kick-Flight to launch end January 2020

Publisher CyberAgent has just announced that its upcoming mobile aerial combat game Kick-Flight is set to launch globally towards the end of January 2020.

To recap, Kick-Flight is a 4 on 4, real-time action game, with battles occurring in the air. Tap, swipe and perform actions by interacting with your device’s screen. The game was originally set for a release within 2019, which has has since been delayed.

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The game will be free to play, with in-app purchases, as is customary. However unlike other gacha-centric games, “Kicker Tickets” appear not to be able to give duplicates, so you can be assured you will always get a new character! Players will lock-on to their opponents when in battle. Special skills are also usable! Dash around in the air as you avoid your opponents’ attacks. Multiplayer team-based games are not particularly uncommon, so it would be interesting to see how this stands out from the pack. Everything appears to be fast and frantic, so if you are the type to be engaged in gameplay at all times, this might just be your cup of tea.  Balancing would be something to take into consideration of course, since that usually makes or breaks such titles that are supported by gacha. Keeping free-to-play users invested while encouraging them and whales to spend have always been a feat to tackle for developers, but given CyberAgent’s experience in the field, there shouldn’t be any real concerns.

Perhaps it’s surprising to see a game not yet available in Japan to be also readily available worldwide. Pre-registrations are currently up, so why not jump on the current? For further game details, be sure to drop by the official website. Given that this is one of CyberAgent’s bigger releases for the year, you can be sure we will be hearing more about just as launch date rolls around.
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Tags: ActionAndroidCyberAgentiOSKick-Flight


Hitman Sniper: The Shadows pre-registration now open

Square Enix has just opened pre-registrations for Hitman Sniper: The Shadows, its upcoming spinoff title for the Hitman series for the Android and iOS platforms.

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A description of the game as follows via the Hitman Sniper: The Shadows store page:
The best sniper game is back! Enter the hidden world of assassination and experience the competitive life of The Shadows – a team of highly-skilled snipers assigned to take down targets in countless creative ways.
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BUILD YOUR SNIPER REPUTATION
Use skill and strategy to compete against other players.
GLOBETROTTING & REPLAYABILITY
Complete assignments around the globe.
New maps. Multiple vantage points. Different time of the day.
CHOOSE THE RIGHT AGENT FOR THE JOB
Build your team of assassins. Each agent has their own backstory, rifle and abilities – allowing you more freedom and flexibility in how you approach each contract.
YOUR KILL. YOUR WAY.
Everything is up to you! Make critical decisions that impact your performance. Manipulate enemies and leverage the environment around you for the perfect shot. Be rewarded for your creative kills and increase your reputation.
DISCOVER AAA LOCATIONS
Play one of the most visually stunning mobile game experiences that has ever been released.

The sniper spinoffs have always been one of the better line of games to have been spun off the Hitman IP, so we expect more of the same good stuff when it officially launches on 3 March 2022.

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Tags: ActionAndroidHitman Sniper: The ShadowsiOSSquare Enix


Razer brings THX Spatial Audio to all gamers worldwide

The RazerTHX Spatial Audio App is now available on Windows 10! Featuring advanced 7.1 surround sound with adjustable virtual speakers for superior positional accuracy, the Razer THX Spatial Audio App enhances gameplay and is available for use with all headphones and earbuds. Now, every gamer can upgrade to the very best spatial audio experience, using their existing 3.5mm, Bluetooth or USB headphones.

“Together with THX, we have developed an immersive audio solution that addresses the core gamers’ needs – dynamic and accurate positional audio.”

“We’ve achieved this by drawing on THX’s cinematic audio expertise, then adding a wide range of customization tools, to fine tune and personalize the listener’s soundscape.”
Alvin Cheung, senior vice president of Razer’s peripherals business unit
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“THX is pleased to work with Razer to offer our THX Spatial Audio technology to enhance the gaming experience.”
“It also provides for more true-to-life sound when enjoying music and movies.”
Jason Fiber, senior vice president and general manager of THX Ltd. mobile technologies
THX Spatial Audio delivers one of the most authentic positional audio experiences, even from stereo sources, thanks to THX’s advanced rendering engine, capable of producing a wider, positionally accurate soundscape from just two channels instead of a traditional multi-speaker audio source. With stereo, 5.1 or 7.1 sources, the THX engine, combined with the unique virtual speaker system, results in a more instinctively natural three-dimensional sound field, bringing games to life.

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Pinpoint your opponents with accuracy with improved sound through the Razer THX Spatial Audio App. No need to strain your hearing and play better, for longer.

FEATURES
THX SPATIAL AUDIO
OTHERS

7.1 Surround Sound
X
X

THX Tuned
X

PERSONALIZATION

Surround Sound Calibration
X

EQ Customization
X
X

Bass Boost
X

Sound Normalization / Leveling
X
X

Application Mixer
X

COMPATIBILITY

WORKS WITH ALL GAMES (Stereo-Up Mixing)
X

Bluetooth and USB Headphone Compatibility
X

Your sound experience can also be customized with a feature-rich suite of customization options, including speaker positioning, volume, and distance, to allow each user to tune the app precisely for their individual hearing preferences. Further customize it with the Equalizer section of the Razer THX Spatial Audio App, users can select from a range of THX Tuned Presets or modify, create, and store their own EQ settings for a personalized, rich listening experience. Swap profiles around when it’s time for music, or for gaming!
The Razer THX Spatial Audio App for Windows 10 has been designed to work with all types and brands of headphones and earbuds, bringing the THX Spatial Audio experience to as many users as possible. Compatible with analogue 3.5mm headsets, USB and Bluetooth headphones. An accompanying widget will also be available via the Windows Game Bar for Windows 10 shortly after release, allowing for quick access to core features such as switching EQ profiles on the fly.
ABOUT THE RAZER THX SPATIAL AUDIO APP

Superior Positional Accuracy from all sources: With sound that goes beyond 7.1 for more precise positional localization
THX tuned: Creating a lifelike, realistic cinematic-quality sound stage
Surround Sound Calibration: Providing the most accurate positional audio, based upon on personalized hearing preferences
EQ Customization and THX Pre-sets: Whether the listener prefers deeper bass or more clarity, the app can be balanced with mid, high and low frequencies
3.5mm, Bluetooth and USB Compatible
$9.99 USD / 12.49€ on upgrade from 7.1 Surround
$19.99 USD / 24.99€ standard purchase

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Square Enix release more information of their upcoming Toji no Miko mobile game

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Announced last month, Toji no Miko (刀使ノ巫女) has its TV anime scheduled to air in next January and its mobile game Toji no Miko: Kizamishi Issen no Tomoshibi (刀使ノ巫女 刻みし一閃の燈火) launching in 2018. Recently, Square Enix reveals a new trailer marking the first appearance of the game original character – Mihono Asakura.

Toji no Miko tells a story about a girl who wants to prove herself at an annual tournament where “Toji” gathers to test their skills. In ancient times, “Toji” is the sword-wielding shrine maidens that protect the human world from incursion by evil beings. While in modern times, “Toji” is a special police organisation that carries swords and train at 5 schools around Japan.

The mobile game will be available in Japan for both iOS and Android next year. You can find more information on the official website.

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Tags: AndroidiOSMobileSquare EnixToji no MikoToji no Miko: Kizamishi Issen no Tomoshibi


Nexon’s Project HP discloses some details ahead of alpha test

Project HP is the working title for Nexon‘s upcoming AAA PC title, with relatively scant details available. With Project HP having an alpha test coming soon from 5 August, 12:00 KST to 8 August, 22:00 KST, some of said details were provided by Nexon via inven (Korean). The alpha test is open to residents of Korea only.

The game is a brand new IP and is aiming high, developed accordingly to the best platform available for the current generation. It focuses on close-range PVP action combat on a large scale, where you can see more than 30 players at once with a medieval fantasy battlefield as their battleground.

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Capture different areas surrounding Farden to gain zone-specific tactical advantages. Hold your ground at the center courtyard to bring home the victory!

Do not let your enemies advance. Fight whilst moving forward to control each zone and conquer the entire Moshbarg map. Storm the territory, and it will be yours in no time.
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The alpha test will be having the above two maps, as previewed on Nexon Korea’s Youtube channel.
Recommended specifications for the title have also been shared through the tester application page:

                                        RECOMMENDED SPECIFICATIONS

                                        OPERATING SYSTEM

                                        Windows 10 (64 bit)

                                        PROCESSOR

                                        Intel i7 8 core or higher

                                        MEMORY

                                        16 GB or more

                                        GPU

                                        NVIDIA RTX 2060 or higher

                                        DISK SPACE

                                        SSD 20 GB or more

We’ll have to see if the game will see a release outside of Korea. As it stands, we can’t be sure when the game would even be released, so stay tuned.

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Tags: NexonProject HP


Radwimps, The Composers of Your Name, Will Be Holding A Concert In Malaysia This Summer

The Japanese rock band Radwimps, known for composing the scores of Makoto Shinkai movies Your Name, Weathering With You, and Suzume having an Asian Tour this summer which will include a live concert in Kuala Lumpur, Malaysia.

The “Radwimps Asian Tour 2023 “Malaysian concert will be held at Zepp Kuala Lumpur on the 25th of July. They will also be holding concerts in Seoul (South Korea), Taipei (Taiwan), Bangkok (Thailand), and Jakarta (Indonesia). More information is available about the concert on the Radwimps official website.

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Radwimps is a rock band from Kanagawa Japan. Their members currently consist of Yojiro Noda on lead vocals and rhythm guitar, Akira Kuwahara on lead guitar, Yusuke Takeda on bass guitar, and Satoshi Yamaguchi on drums.
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They have released 12 albums and 6 singles in total. From this, they have also won many music awards including the Japan Gold Disc Award and Space Shower Music Awards.
Some of their most well-known songs include tunes like Zenzenzense, and Sparkle from Your Name as well as Grand Escape from Weathering With You.
Go to top
The Radwimps Asian Tour 2023 will come to Malaysia on July 25th.
Check out our review of Suzume. This is the latest Makoto Shinkai movie which Radwimps composed the soundtrack for.

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Tags: Makoto ShinkaiRadwimpsSuzumeWeathering With YouYour Name


Razer Devcon, A Conference For Developers Announced

Razer has announced Devcon, a conference specifically for developers looking to make the most of Razer’s strides in gaming technology. The event will be broadcast live on Twitch May 7th, 10am PST (2am May 8th in Malaysia), and will be the first of its kind by the gaming paraphernalia company.

Razer DevCon consists of a series of technology-focused panels packed with over four hours of thought-provoking discussion led by industry veterans from various Razer teams along with support from leading industry partners such as Activision Blizzard, and Renaud Ostrowski, Audio Artist at Vibe Avenue Studios, and Frank Rosay, Game Producer at iLLOGIKA.

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Developers are encouraged to register in advance in order to receive access to Razer’s internal team of developers and engineers that will help provide support and insight into utilizing Razer technologies such as Razer Chroma, Razer Gold and THX Spatial to create a unique gaming experience. Interested members of the gaming community are also welcome to tune in and gain unique insight into the future of the rapidly changing gaming industry.
Razer has always had plenty of interesting ideas, many of which will be discussed at DevCon
Panels will cover:
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Razer Chroma – developers will learn to build an immersive game lighting experience with Razer’s open SDK; from designing lighting effects for games, to implementing it on websites, streaming and cloud platforms.
Razer Gold – developers will learn about enabling the Razer Gold payment gateway to monetize their games and apps, as well as how to engage and reward users through Razer Silver.

THX Spatial Audio – developers will learn to implement THX Spatial audio along with tips and tricks to ensure fully immersive and true-to-life sound replication in game.

Registration is open to all PC, Console, and Mobile gaming eco-system developers. As Razer is expanding into the mainstream consumer space, developers and enthusiasts from outside the gaming world, who want to learn more about the excitement that Razer’s unique offerings have created for millions of fans world-wide, are also invited to join.
In addition to receiving access to the internal Razer team, the first 1000 registered and verified developers who attend the conference will receive an exclusive special attendee’s pack available only at Razer DevCon 2021. Additional prizes and awards to be announced at a later date.
In a statement from Razer, they said the following:
“Razer has established one of the world’s most expansive and complete gaming ecosystems of hardware, software, and services. Razer DevCon 2021 aims to make this unique ecosystem, that has excited gamers for over a decade, more accessible to developers than ever before, to showcase the latest in gaming technology and to collaborate on ideas and concepts that will innovate and inspire the future of gaming.”

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Tags: RazerRazer Devcon 2021


Gamerbraves’s Top 5 new released mobile game of the month – October

It is November now and we are getting closer to 2018! There is a lot of interesting mobile games released last month, here we will select a few of them as our Top 5 new released mobile game. Without further ado, let’s see what are our choices for October:

DIGIMON LINKS Launches English Version!

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Since Bandai Namco announced the English version of Digimon Links for the western fans, we have been waiting eagerly to get the game in our pocket. Now the good news is here – Digimon Links is now available globally on Android!
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FINAL FANTASY AWAKENING IS NOW LIVE IN SINGAPORE AND MALAYSIA

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It has been 2 months since we write about the pre-registration for Final Fantasy Awakening (Southeast Asia version), and now the game has finally made its official debut. Fans from Singapore, Malaysia, Thailand, Indonesia and Vietnam are able to download the game from their respective App Stores.
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GARENA ARENA OF VALOR IS NOW LIVE IN MALAYSIA, SINGAPORE AND THE PHILIPPINES

The much-anticipated Arena of Valor is finally here for Malaysia, Singapore and the Philippines! The mobile MOBA is a localized Western version of China’s smash hit, Honor of Kings (王者荣耀) which has been released in the US and Europe region before its launch in SEA.
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ARCHEAGE BEGINS IS NOW AVAILABLE FOR ANDROID AND IOS!

ArcheAge Begins is now officially available for iOS and Android as Gamevil, the publisher, has announced the global launch recently. Though this game was first announced back in 2015 and a pre-registration was launched in August 2016, it was officially announced back in September on its launch date.
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WITCH SPRING 3 GOES LIVE

Game developer Kiwi Walks has finally made its much-anticipated RPG Witch Spring 3 available for Android and iOS at a premium price of JPY 480 (MYR 18). As implied in the name, this is the sequel to Witch Spring 2, and this time around you take on the role of protagonist “Eirudy”, a witch who escaped the witch hunt and now lives alone in a foggy forest in the “Derkarr” continent.
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Are you playing any of the games above? Share us your choice for October in the comment below too!

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Tags: AndroidArcheAge BeginsArena of ValorDigimon LinksFinal Fantasy AwakeningiOSMobileOctoberTop game in OctoberTop mobile gameWitch Spring 3


Cookie Run Oven Smash coming 2022, new projects also baking

Devsisters are not resting on their laurels, bringing more news to expand the Cookie Run franchise in Oven Smash, “The Witch’s Castle” and Project-B. The company had announced Cookie Run Oven Smash prior, as part of their plans to have their games available on PC via Steam.

OVEN SMASH

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This game will be a multiplayer online battle arena (MOBA), the genre of Pokemon Unite and League of Legends. Players will be competing in a large arena, using their cookie’s skills, strategy and platformer-like gameplay in this title. It is slated to be available on mobile and PC via Steam, projected to launch worldwide in the second half of 2022.
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THE WITCH’S CASTLE

Currently a placeholder title, it is supposed to be a puzzle adventure game where the cookies will have to escape the maze-like witch’s castle. It seems to be an ‘origin story’ of sorts, for Oven Break and Kingdom. It sounds like it might be some form of match-3 or similar, with some ‘dorm’ system and story episodes to uncover the secrets of the witch.
PROJECT-B

Aimed to be a mobile, casual, cooperative action game, it’ll see you defeat monsters and complete missions with other players in a mysterious tower. This title will also see its own set of original cookies, and seems to be a 3D title.
Cookie Run Kingdom is currently celebrating its first anniversary with plenty of codes you can redeem, so if you want to give it a shot, be sure to claim the freebies.
via inven

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Tags: cookie runCookie Run: Oven SmashCookie Run: Project BCookie Run: The Witch's CastleDevsisters


Details on first episode of Layton’s Mystery Journey: Katrielle and The Millionaires’ Conspiracy revealed

Game developer Level-5 has just released new information and screenshots for the first episode of its upcoming Layton’s Mystery Journey: Katrielle and The Millionaires’ Conspiracy game, detailing its story and gameplay.

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One of the hands of the clock on Big Ben has reported to be stolen just before the scheduled visit of a certain Ambassador Melarco. He will be receiving a pendant modelled after Big Ben as a sign of good will, but if the clock tower isn’t completed by then, England’s good name will be tainted. As such, the clock hand will have to be recovered before the start of the press conference.

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If you have played any other installment in the franchise, the gameplay flow is fairly straightforward. Players will have to investigate incidents across various locales and examine “suspicious” places with their magnifying glass. The information you gather will be key to solve incidents while also collecting items which may be helpful in your mission.

As with every release in the Layton franchise, there are mini-games which expand the scope of gameplay as you progress. This time around there is this “The Ideal Dinner” minigame where players must fulfill requests of clients to serve them the ideal meal. More clients and cooking options will be made available to you as you progress.
Layton’s Mystery Journey: Katrielle and The Millionaires’ Conspiracy is scheduled for a release on 20 July 2017  out for 3DS in Japan, and for Android and iOS devices worldwide.

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Tags: 3DSAndroidiOSLayton’s Mystery Journey: Katrielle and The Millionaire’s ConspiracyLevel-5Puzzle


Wu Zetian art and voicelines removed in Chinese client of Fate Grand Order

The Chinese client of Fate Grand Order has since removed various elements of the series’ interpretation of Wu Zetian, a historical figure often referred to as China’s only female emperor. The notice given on the game’s weibo page notes that her name has also been changed to “Assassin of the Nightless City”. The compensation given out was 10 Saint Quartz.

From various comments from Fate Grand Order players, Wu Zetian no longer has her second and third character sprites, her second, third and final Ascension art, and her voice lines are no longer in the game. Only her initial character art, sprite and her in-game skills have been left untouched. In the removed art’s places is the default gold card you get when you summon a Servant of that class / rarity, this case being the Assassin one.

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However, as you can see, in the example below, there are still remnants of the removed art, which you can see in the smaller character icon.
Shared via reddit
As some would point out, there’s plenty of similarly wishfully clad characters, which presumably may be edited or removed in the future. Some characters have already experienced the so-called censorship, so players can probably assume more sweeping changes could follow.
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 Download

Fate/Grand OrderPublisher: AniplexDeveloper: DelightworksRelease Date: 2015-07-30Android, iOS
A new mobile "Fate RPG," presented by TYPE-MOON!
With an impressive main scenario and multiple character quests,
the game features millions of words of original story!
Packed with content that both fans of the Fate franchise and newcomers will be able to enjoy.

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Tags: AniplexDelightworksFate seriesFate/Grand Order


The mobile PUBG – Guns Royale is now live for iOS

With the aim to bring PUBG (Playerunknown’s Battlegrounds) experience to mobile, Wizard Games has come up with Guns Royale. The game falls into the multiplayer battle-royale genre just like the PC version and it is now worldwide available.

Guns Royale comes with simple block-style graphics with a bunch of hilarious block characters for unlocking. Together with the other players, you start a match in a large area, picking up weapons or equipment then try your best to be the last man standing. The game supports AR, where you will have a bird’s eye view of the field that you’re playing in. If you don’t like to play PvP or want to train yourself in a less stressful environment, there is a PvE mode for you too.

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  The game is now available on the App Store, no news on Android release yet. Try out the game if you wonder does it really gives off PUBG experience!

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Tags: AndroidGuns RoyaleiOSMobileWizard Games


Morgana from Persona 5 is in Super Monkey Ball Banana Mania

The feisty non-cat Phantom Thief of Persona 5, Morgana rolls into the world of Super Monkey Ball Banana Mania. This was announced with a new trailer at Gamescom 2021.

He’ll be joining Sonic The Hedgehog, Tails, Beat from Jet Set Radio, and Kazama Kiryu from the Yakuza series as guest characters being squashed into Monkey Balls. Each character has a unique collectible that they grab as they go around the course. In Morgana’s case, it’s suitably treasure chests. He’s here to steal all the treasure.

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He’s technically the first non-Sega character to appear in the game. Atlus is owned by Sega but they’re still considered separate companies. Either way, it’s always cool to see more cool characters running around in monkey balls. Makes you wonder who will show up next.
Morgana will show up in the Super Monkey Ball sometime after its launch on November 2nd.
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Super Monkey Ball: Banana Mania is a collection that remakes the first three home console games in the series. It will also feature new content including a new story mode and updated gameplay mechanics.
It will be available for PS4, PS5, Nintendo Switch, PC, Xbox One, and Xbox Series X and will release on October 5th.

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Tags: AtlusPersona 5Persona 5 RoyalSEGASuper Monkey Ball: Banana Mania


Join in the Playstation Player Celebration for prizes and a platinum trophy?!

Playstation is hosting a Playstation Player Celebration! They’re inviting all players within the Playstation community to join in and win exclusive prizes, from themes, avatars to a real-life Platinum Trophy engraved with their PSN ID.

Players just need to follow the following steps to take part:

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Sign up with your PSN ID from 19 February, and you’ll begin contributing to any upcoming goals as soon as the goal period starts.
Play your PS4 games! Every game played and trophy earned contributes towards the community goal. When the target is hit, everyone who signed up before the goal started wins.

Play a game for at least an hour across as many sessions as you want count.
Every Trophy in any game is counted, with multiplayer Trophies counted as double. Limited to six trophies a day

Win exclusive rewards!

Exclusive themes and avatars are up for grabs with each community goal. There’s also the chance to win an exclusive Playstation kit – which includes the mentioned engraved Platinum Trophy – just for signing up.

Goal 1 will begin 24 February, with a 125,000 games played and 500,000 trophies earned goal. The following goals will unlock as the previous one completes. The Playstation kit will require one more step: answering a skill-based question that will open 17 March, 11:00 AM JST.
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Let us all celebrate with the Playstation Player Celebration!

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Tags: PlaystationPlaystation Player Celebration


Call of Duty: Black Ops Cold War Available Now

Call of Duty: Black Ops Cold War, the latest installment in the popular Call of Duty: Black Ops sub-franchise is now available on PC, PS4, Xbox One as well as their next-gen counterparts.

Possibly the most important feature in this game is its cross play, which allows players across console generations to still play with each other. It also features cross-progression, meaning you can pick up where you left off if you decide to upgrade to a next Gen console.

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The game presents a triple-threat of features to hook you in and keep you playing, including the following:

A campaign set in the era of plausible deniability– The Cold War. This campaign features real-world figures of the era such as US President Ronald Raegan and Russian President Gorbachev. On top of that, it also serves as a direct sequel to the original Call of Duty: Black Ops, and features many returning characters to that series.
The Return of Call of Duty: Zombies– This fun co-op shooter had a meteoric rise to popularity when it was first introduced back in Call of Duty: World at War. While it was absent in the last Call of Duty, it returns in Cold War, along with the new faster-paced Onslaught mode.
Call of Duty’s Famous Multiplayer– The multiplayer itself is made up of several modes, each with their own unique charm. It also brings about a new chapter to Call of Duty Warzone, which will feature new content from Call of Duty: Black Ops Cold War as well as content from Modern Warfare.

Interested to know more about the world of Cold War? Read our special pre-launch interview with the developers here.
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Call of Duty: Black Ops Cold WarPublisher: ActivisionDeveloper: TreyarchRelease Date: 2020-11-13Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X|S
The next generation of global combat is here with the iconic Black Ops Multiplayer experience,
defined by Treyarch’s signature combat, deniable operations, and a connected experience across
platforms and console generations.

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Tags: Call of Duty: Black Ops Cold WarRaven SoftwareTreyarch


Designing the ‘Absurdity’ of The Others: An Interview with Scarlet Nexus’ Designer, Writer and Director

Scarlet Nexus was a surprise new IP from Bandai Namco last year, in part due to its’ “brainpunk-style” post-apocalyptic world, duel person narrative, and the bizarre walking flower aliens that are ‘The Others’

We were lucky enough to be invited to an email interview with three members of the Scarlet Nexus dev team, designer and concept artist Masakazu Yamashiro, writer Takumi Miyajima, and the game’s director Kenji Anabuki who told more about how they crafted the enemies and narrative of the game.

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Creating The Others
The Others in Scarlet Nexus
We first asked about the Others. The bizarre half-hazard creatures that roam through this ruined world. The creature’s concept artist, Masakazu Yamashiro is known for his similarly deranged surrealist artwork. We asked him what the process was of creating these otherworldly Others.
Masakazu Yamashiro
The Others in Scarlet Nexus are fascinating to me, especially looking at how each of them always has this combination of random components to its design that still looks coherent. Could you talk a bit about the thought process when creating them and how much it fits with the game settings?
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Yamashiro: As they are cruel brain-craving monsters that are impossible for humans to communicate with or tell what they are thinking, I designed the Others to be lacking in emotions and thoughtless. However, as simply having them attack mindlessly would be dull, and I needed to design them to be fun to be fought in-game, I added “absurdity” and unique habits to all of them as a counterpoint to their “frightening” nature.
I believe that the reason why the Others, which exhibited the purity of my creativity as it was, were able to “coexist” with the ‘Scarlet Nexus’ world settings is that the art director Mr. Ochiai’s sense of “beauty and ugliness” is very similar to mine. Also, as the Others have specific movements and backgrounds, there are definitely some limitations on how they could be designed. However, the devs had always told me to “feel free to do whatever I want with the design”, so that I don’t feel largely limited while creating them.
A tale of two stories

Our next question was for the game’s scenario writer Takumi Miyajima. A veteran of the Tales Series who also did the screenplay for several episodes of the Fate/Zero anime, we asked her to tell more about how she came up with the game’s unique dual perspective narrative with the game jumping between the stories of protagonists Yuito and Kasane.
Takumi Miyajima Profile Picture
One thing that stood out to me with Scarlet Nexus is the dual perspective storytelling. It reminds me of Tales of Xillia as each route in Scarlet Nexus is more varied in its content. So how did the whole story idea and its structure come to light?
Miyajima: I created the enemy characters because the protagonists of a game need to have a goal, and to achieve that goal, there is always an opponent they need to defeat. With that, the story is imagined, and is typically created from the axis of the “protagonist” and the “final boss”. There are two protagonists in Scarlet Nexus, and we wanted the fights and hostility between them to be an obstacle to their aforementioned goals. As such, I started out with the protagonists in this game.
As I had set the protagonist’s ultimate goal to be “keeping the peace of the world”, it rationally translates into the extermination of the Others who turn the gears and inner workings of the game’s universe. I then constructed what will be the “final boss” that poses a threat obstructing this goal. In the pre-stories, I had also concluded that I didn’t want the “final boss” to be one of the Others, so I searched for another potential enemy that could pose the said threat to the protagonist.
Once I had a rough idea of the protagonist and enemies, the next step was to create a rough overall world perspective as the game’s core. I then worked on incorporating the game elements, such as psionic battles, the various ways to defeat the Others, as well as the fundamental purpose of the battles, while ensuring that the world was constructed based on its history. In addition, I had a rough idea of what the future might look like after the game has been cleared, and thus constructed the entire world to lead to that. Think of it as I’m slicing a piece from the universe’s long history and using that particular piece as the main story that is now enjoyed by our players.
I often get asked questions that revolve around where I started when I created the game, and how did I create certain things in the game, but they’re actually tough to answer. But what I had done was to try to create the main character, the final boss, and the world perspective, including its “history” and “future”, simultaneously based on the particular orders I received at that time. Sometimes I had been tasked to create them separately, but since I felt the setting of the characters and the world in which they take place are all related to the “world perspective”, I ended up creating them all together.
The future of Scarlet Nexus
Finally, we ended our chat with the game’s director Kenji Anabuki who previously directed Tales of Xillia 2 and worked on the Super Smash Bros Games.
Kenji Anabuki
There’s so much new content being added to the game since last year with Photo Mode and Bonding Episodes being my favorite additions. I guess to wrap it up, are there any more surprises in the future, or how possible is the idea for us to see a sequel?
Anabuki: Thank you for keeping up with Scarlet Nexus updates! I really appreciate your love for it.
I can’t say much about what’s to come in the future, but we hope we can keep providing the best experiences for both new and existing players as much as possible. Please leave your constructive criticisms on social media so that we can pick them up and see if we could do something about them!
Scarlet Nexus is still receiving new content and updates with the latest being the Brain Eater Pack which came with new story episodes.
Launching a new big-budget IP can be difficult nowadays, especially with a game with such a bizarre yet rich style as Scarlet Nexus. With that in mind, It’s great to see that the game is still going strong.
Scarlet Nexus is currently available for the PS4, PS5, Xbox One, Xbox Series X|S and PC. Check out our review of the game for more information.

Scarlet NexusPublisher: Bandai Namco EntertainmentDeveloper: Bandai Namco EntertainmentRelease Date TBCPlayStation 4, Steam, Xbox One
Take on the role of Yuito Sumeragi, a new recruit to the OSF aiming to become an elite psionic like the one who saved him as a child. Armed with a talent in psycho-kinesis, explore the futuristic city of New Himuka and uncover the mysteries of a Brain Punk future caught between technology and psychic abilities in SCARLET NEXUS.

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Tags: Bandai Namco EntertainmentScarlet Nexus


Capcom Belt Action Collection to launch this September

Remember the good old days where we would go to arcade parks with our friends and spend hours playing the co-op arcade games? To pay tribute to the classic era of arcade side-scrolling co-op games, Capcom is launching the Capcom Belt Action Collection, which it consists of 7 classic beat ’em ups on 20 September!

The collection includes Final Fight (1989), The King of Dragons (1991), Captain Commando (1991), Knights of the Round (1991) and Warriors of Fate (1992), which you may remember from arcades or previous console releases. While Armored Warriors (1994) and Battle Circuit (1997) are being ported to consoles for the first time and are included in the collection.
Final Fight
All the games will be supporting drop-in local and online multiplayer co-op play. Also, a variety of customizable options are available to tailor gameplay such as the number of lives, continues and difficulty. There will be comprehensive galleries too, featuring a time warp of each game’s history including art design and development documents.
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Battle Circuit
Capcom Belt Action Collection will be available digitally on September 20 for PS4, Xbox One, Nintendo Switch and PC (Steam). A package version will be released from 6 December as well. Do grab the collection if you are a fan of these arcade games!

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Tags: Armored WarriorsBattle CircuitCapcomCapcom Belt Action CollectionCaptain CommandoFinal FightKnights of the RoundNintendo SwitchPCPS4The King of DragonsWarriors of FateXbox One


Azur Lane Ashen Simulacrum returns with new characters

It is once again the time for American-inspired shipgirls in Azur Lane to shine with the rerun of the Ashen Simulacrum event. The game will undergo maintenance on 25th March 2021 at 12.00 am, UTC -7 for 8 hours. After the maintenance, this event and other additional content such as new characters and skins will go live.

Like last time, the Eagle Union ships that feature in this event will enjoy a rate up in the construction pool. They are Baltimore, Alabama, Birmingham and Aylwin. Cavalla will be exchangeable for points earned while taking part in the event maps. Accumulating sufficient points also rewards players with Bataan. Furthermore, consuming 8,000 oil during this event will get players San Juan.

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Together with these returning characters, two new Eagle Union shipgirls will debut in this event. They are Super Rare destroyer Allen M. Sumner and Elite destroyer Stephen Potter. Both shipgirls will be obtainable through the construction pool. Check out how they look below:

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In addition, there will be a special reward, the Wings of Freedom portrait frame. Fully limit breaking Baltimore, Alabama, Birmingham, Aylwin, Cavalla, Bataan and San Juan will earn players the portrait frame.
As usual, there will be new and returning skins as well as several quality of life changes to the game. Don’t forget to get Ark Royal META in Operation Siren.
To stay updated with all things Azur Lane, follow the game on Twitter.
 Download

Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneYostar


Eternal Scarlet will launch soon in Southeast Asia

Game Flier will be publishing cross-platform idle game, Eternal Scarlet, in Southeast Asia soon. Eternal Scarlet will be made available on iOS, Android and PC, featuring over 150 characters with whom players can form friendships and learn more about their stories. With a variety of gameplay modes that you can play on a platform of your choice, this game is one that you can easily check up on wherever you are as long as you have an internet connection.

You’ll definitely find a character you like, with designs to cater to all tastes with unique personalities to match, so get a line up of your liking and adventure with them. The game features three major factions in humans, demons, and demi-humans. Alongside these adventuring partners, you can bring along pets to undertake challenges together. Should you form a close enough bond with a character, you can even exchange vows through a guardian faerie with your favourite partner.

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There’ll be other game modes to offer a variety in game experiences; from simple collection, to class changes, a maid cafe (!), Sky Arena, and more. At the All-Service Bazaar, you can trade with other players for gear or items to get stronger, or also get Crystals without needing real money to further grow your team.
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If any of this interests you, you can check up on updates for Eternal Scarlet through their official Facebook page. There’ll be events to get a host of generous rewards, so don’t miss out.

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Tags: Eternal ScarletGame Flier


NetEase invests in Dead by Daylight developer Behaviour Interactive

NetEase’s online games branch, NetEase Games, have invested in Behaviour Interactive, developer of Dead by Daylight.

Rémi Racine will continue to be president and executive producer of the privately-owned Montreal-based Behaviour. Behaviour’s board will have a NetEase nominated director. Previously, China’s Gaea Interactive had also invested in Behaviour.

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Ethan Wang, NetEase’s vice president, talked about “further developing a relationship with Behaviour, as a pioneer of online games and asymmetrical battle arena leader. We will be leveraging Behaviour’s passion and expertise to enhance R&D developments for more exciting games and products to players globally.”
A glimpse of death in Dead by Daylight.
NetEase Games has had successful game launches in different regions recently. It has invested in France’s Quantic Games and even Dino Patti’s Jumpship and Improbable. Not only does NetEase publish Blizzard’s World of Warcraft in China, it has partnerships with Marvel and the Pokemon Company.
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“NetEase’s investment validates our reputation for excellence and efficiency built over 27 years of online games,” Racine’s statement goes. “Opportunities for accelerating growth are constantly looked for, for new and innovative game R&D and to recruit exceptional talent. NetEase’s position as an industry leader in online games brings reputable R&D, operational capability and experience for future long-term, sustainable growth.”
Behaviour had mostly been an outsourcing company with contributions to over 250 games since 1992. Dead by Daylight is its homegrown success, with over 12 million players. More than 550 employees are at Behaviour, selling 70 million games on every platform.
Pre-registrations are open for Dead by Daylight’s mobile release.
Source: VentureBeat

Dead by DaylightDeveloper: Behaviour InteractiveRelease Date: 2017-02-06Microsoft Windows, Nintendo Switch, PlayStation 4, Steam, Xbox One
An asymmetrical survivor-horror game where 4 survivors must work together to escape one savage killer. If they're not careful, they might just get sacrificed...

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Tags: Behaviour InteractiveDead by DaylightNetEaseNetEase Games


Razer Phone and Mobile Controllers now compatible with Google Stadia

Razer has announced today that the Razer Phone and its mobile controllers are now compatible with Google Stadia. Stadia on 18 February detailed expanded support for new Android devices, with Razer following this up with updates for their controller support on the streaming platform. Play games on Stadia using Razer products like the Junglecat, Raiju Mobile and the new Kishi.

The original gaming smartphone in the Razer Phone, and its successor, the Razer Phone 2, are truly the ideal companions for mobile gamers with their 120Hz displays, dual-firing Dolby Atmos speakers and 4,000mAh batteries.

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The Razer Kishi.
The Razer Kishi for Android is a universal wired mobile controller that was announced earlier this year. It along with the Raiju Mobile and Bluetooth-connected Junglecat will be compatible with Stadia. Experience enhanced gameplay with console-style controls.
Meanwhile, the Razer Cortex Mobile app launcher’s newest update from 7 February 2020 includes a new Analyzer. With the update, a new Analyzer will display Frames Per Second on the Analyzer tab in Gaming Mode during native app gameplay.
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Should you be interested in using these Razer mobile products with Stadia, you can check the various availability through the Razer website. The Razer Kishi for Android has no announced price yet, but you can obtain the Razer Junglecat at $99.99 USD / €119.99 MSRP and Razer Raiju Mobile at $149.99 USD / €149.99 MSRP.

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Tags: Google StadiaRazerRazer JunglecatRazer KishiRazer PhoneRazer Phone 2Razer Raiju Mobile


MHW: Iceborne – Rajang, future content updates

Rajang is out today in Monster Hunter World: Iceborne! Not only that, a developer diary also discusses the current state of updates for MHW: I. You can check out more details below, via RPGSite.

Rajang is naturally the centerpiece for today’s update! The fan-favourite monster makes a thunderous return, and will prove a challenge even to the most seasoned hunter! It will turn golden when enraged, and it’ll be able to unleash even more lethal attacks! Those arms will be swinging hard! If you can take it down, you’ll be getting incredible equipment, like a golden and black palette armour with high offensive skills.

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After you’re done with Iceborne‘s story, you can further your journey into the end-game in the Guiding Lands. Explore even more biomes and landscapes, and tackle even more challenges, monsters for amazing rewards! Investigate and hunt down the monsters, and gradually increase the Region Level of a location. Naturally, the difficulty, and corresponding rewards will increase! Get materials to customize your weapons functions and appearances. Additionally, monsters like Zinogre only appear at a certain Region Level in the Guiding Lands.
The first update will see a brand new volcanic biome in the Guiding Lands. Players can access it by starting a special assignment quest to battle Rajang. Tempered monsters are also added for more challenge; face Tempered Gold Rathian and Tempered Silver Rathalos! Materials from the Guiding Lands can be crafted into layered armour, for players who are fond of the aesthetics of earlier gear. Gameplay adjustments based on player feedback is included in the Guiding Lands. More details are available on the official website.
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The update brings the ability to visit other players’ rooms. See how your fellow hunters have decorated their living spaces! For decorator enthusiasts, paid DLC options have been added.
More updates will be coming soon! The next free update is planned for November. Enjoy a collaboration with popular survival horror icons Leon, Claire and Tyrant. Special quests to craft the winning entries of the weapon and Palico equipment design will be in too!

Playstation 4 players will be getting exclusive access to the first round of the Horizon Zero Dawn: The Frozen Wilds collaboration. Players will be able to craft a Light Bowgun designed like Aloy’s Stormslinger.
A new monster will be arriving in December. Monster Hunter‘s seasonal festivities will also return for both Astera’s and Seliana’s Gathering Hub. The second part of the Horizon Zero Dawn: The Frozen Wilds collaboration will open for Playstation 4 players, as well. Craft a full armour set fashioned after the Horizon Zero Dawn Shield-Weaver armour, new Palico equipment and get Stormslinger upgrades! There will be a new quest for crafting the Banuk armour set. Additional quests to upgrade Aloy’s Bow and Felyne Watcher equipment from MH: World will be available.
Stay tuned for year 2020’s updates too. More information will be shared later.

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Tags: Horizon Zero DawnHorizon Zero Dawn: The Frozen WildsMonster HunterMonster Hunter World: IceborneMonster Hunter: WorldRajangRathalosRathianZinogre


Valkyrie Elysium Release Date Announced

Square Enix and Soleil has announced the release date for their upcoming title, Valkyrie Elysium which, will be coming out to the PS4 and PS5 later this year.

As mentioned previously, Valkyrie Elysium is due to release for PS4 and PS5 in 29th September 2022, while the PC version of the game will be having a later release date which will be on 11th November 2022 via Steam.

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Revealed earlier this year during the State of Play, Valkyrie Elysium is the next entry to the Valkyrie Profiles series where the first title was out on the PlayStation back in 1999, along with other subsequent entries on the PlayStation 2 as well as other handheld and mobile platforms.
Along with the Valkyrie Elysium release date being shown in the trailer, Square Enix had also showcased some gameplay footage of the game.
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Engage in combat in real time
Unlike previous entries, the gameplay for Valkyrie Elysium will now be featuring fast paced real-time combat instead of the original turn-based combat.
This change doesn’t come much of a surprise given the recent shift of gameplay for JRPG titles changing from turn-based to real-time. One of the most notable games to adapt to this change would probably be Tales of Arise and their combat system.
Although, veteran fans will be pleased as returning features from older titles will be incorporated to Valkyrie Elysium such as finishing moves and combos in a combat system which will reward both fast reaction and strategic thinking.

Players will also be able to take advantage on using different varying weapons as well as elemental magic abilities to gain an upper hand against your enemies in this new fast paced combat.
Along with an entire overhaul to the combat system, an accompanying UI system is also present in the new Valkyrie Elysium game which showcases important details during combat such as weapons, consumables and skills.
Recruit Einherjar to join your cause
Another feature from the original games that will be making a return will be the option to recruit Einherjar, brave warriors who died valiantly in battle and have been chosen by Odin, to join with the hero and fight by her side when summoned.
Digital Deluxe Edition
Valkyrie Elysium will also be have a PS4& PS5 deluxe edition which includes the following:

72-hour early access to the full game
In-game item “Svartaljr: Sword of the Goddess of the Underworld
A digital version of VALKYRIE PROFILE: LENNETH (PS4/5 version*), the beloved first entry in the VALKYRIE series available at last on modern consoles.

While the Steam Digital Deluxe Edition includes:
In-game: Svartaljr: Sword of the Goddess of the Underworld
Square Enix have also offered pre-order  bonuses for each platform, as follows:
PS4 and PS5: In-game item “Alscir: Sword of the God of Light”
Steam: 72-hour early access rights, original wallpapers

For more information and future updates on Valkyrie Elysium, do check out the official Square Enix website.

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Tags: Playstation 4PlayStation 5Square EnixSteamValkyrie Elysium


King of Fighters XV announces open beta test on Playstation

As announced on the October 2021 State of Play, King of Fighters XV will be running an open beta test on Playstation, for both PS4 and PS5. The Playstation open beta test will also feature Dolores as one of the eight playable characters in King of Fighters XV.

Details available on the Playstation Blog are given as follows:

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About KOF XV
The King of Fighters (KOF) first came onto the scene in 1994 and became one of SNK’s leading fighting game series. Excluding spinoffs, the series has now reached 15 mainline titles (currently KOF XV), and its classic 3-on-3 team battle system is as robust as ever. KOF is also known for its large roster, and KOF XV does not slack in this department either as it boasts 39 playable characters on launch. Vibrant and powerful special moves shake up the stage as Shatter Strike, a new gameplay mechanic introduced in KOF XV makes fights more exciting than ever. Try out the Open Beta Test when it launches to experience the game and all its crazy fun fighting systems.
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About the New Character, Dolores
Our newest character is quite mysterious, as she’s a medium who can speak to the earth and control holy soil. Also, she’s joined arms with the general Heidern and another new character, Isla. Some may have noticed the details on her clothing are similar to the embroidery found on another character, and so along with that info and the fact that she’s paired up with such a strange team means this story is something you won’t want to miss! Get ready for some awesome fights with the cool and collected mysterious Dolores.
About the Open Beta Test
An Open Beta Test for PS4 and PS5 consoles has been announced to test out the smooth online fighting experience. Naturally, there’s crossplay between both consoles, and so we hope you’ll join us in playing together online.
Begins: November 19 at 7:00pm PST / 3:00am BST (4:00am CET) / 12:00pm JST
Ends: November 22 at 6:59am PST / 2:59pm BST (3:59pm CET) / 11:59pm JST
Open Beta Test Outline
For this Open Beta Test, players can select from eight characters: Dolores, a KOF XV newcomer, Shun’ei, the hero for KOF XV, the team members for Team Orochi—Yashiro, Shermie, and Chris, and finally the team members for Team Sacred Treasures—Kyo Kusanagi, Iori Yagami, and Chizuru Kagura. This is a big chance for many fans to try out the heavily anticipated resurrected characters.
What’s a fighting game without different fighting modes, and this Open Beta Test features plenty to keep you busy. There’s two online and two offline modes; Casual Match and Room Match can be accessed online while Training and Versus are accessible offline. Room Match in particular features KOF XV’s newest feature—Draft Vs, which will undoubtedly take your fights to a whole new level.

See you on online when the KOF XV Open Beta Test kicks off November 19, on PS4 and PS5.

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Tags: King of FightersKing of Fighters 15King of Fighters XVSNKSNK CORPORATIONThe King of Fighters XV


[E3 2018] Daemon x Machina Is A Mecha Action Game By Former Armored Core Developer

Daemon x Machina is a game that was announced earlier that’s coming to the Nintendo Switch. The game developed by Marvelous is a mecha action game powered by Unreal Engine 4. Some of you might be familiar with the design of the mech and that’s normal because the game is led by former Armored Core developer, Kenishiro Tsukuda.

As Kenichiro Tsukuda calls the game an “Armored Core with destructible environments”, the game will provide more features including multiplayer modes. With destructible environments, players can collapse buildings on top of enemies. Once the enemies are destroyed, players will also be able to pick their weapons up and use it. Players can even use other objects that’s around the environment like cars to be lifted up and thrown or even a post sign to be used as a weapon.

Of course, instead of using the environment, players can purchase other weapons like laser swords and bazookas as well as unlocking new mechs with the currency earned from doing “Orders” – mercenary missions. However the Orders carry some weight in the story of the game as it will determine the progression of the story as well as your allies depending on what Orders you choose.
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The game has more depth than it seems just from the trailer. There will be more info released in the coming months and it is due out for the Nintendo Switch worldwide next year, 2019.

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Tags: Armored CoreDaemon x MachinaKenichiro TsukudaMarvelousNintendoNintendo SwitchUnreal Engine 4


Guardian Tales soft-launch in Malaysia and Philippines!

Kakao Games in association with Glohow brings Guardian Tales, a new pixel RPG, with a soft-launch in Malaysia and the Philippines! Developed by Kong Studios, the Facebook page promises 50 over heroes you can collect in the game. More territories will open at a later date.

The features of the game are given on its Google Play Store page as follows:

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▶ ADVENTURE RPG
Challenge yourself and test your wits with mischievous puzzles through your journey.
Leave no stone unturned! Secret path and treasure could be hiding anywhere. Can you uncover them all?
▶ BOSS BATTLES
Do you miss the feeling of boss battles in retro gaming?
Control and utilize the guardians’ combo skills with your fingers.
Find a secret trick to end the fight! Some bosses can be pretty tricky to beat.
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▶ BUILD YOUR SQUAD
Over 40 unique pixelated characters are waiting to join your journey.
More than 800 pieces of equipment to collect. Forget that the guardian will hold only a sword & shield.
▶ TAKE A BREAK IN FLOATING ISLAND
Customize and decorate a heavenly place for your guardians to take a rest after a long journey.
Collect rewards from your guardians, it is a thank you gift from them!
▶ FIFTY PARODIES OF CLASSIC
Are you an easter eggs hunter? There are fifty parodies of classic story for you to discover.
▶ MUCH MORE FUN!!
• Guild: It’s dangerous to go alone. Let’s unite and fight with friends!
• PVP: Show your skill and prove your strength against other guardians in real-time.
• Special Dungeons: Various types of dungeons! Fight your way through every form of challenge.
 Download

Guardian TalesPublisher: Kakao GamesDeveloper: Kong StudiosRelease Date: 2020-02-24Android, iOS
Guardian Tales is a retro Action-Adventure RPG game with complex puzzles & reactive action combat. Available on iOS & Android! "Embark on an epic journey through Kanterbury and encounter new friends as you relive the unforgettable moments from your favourite games growing up!"

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Tags: GlohowGuardian TalesKakao GamesKong Studios


Omelet Gaming Switch Pro Wireless Controller Review: A Well Done Egg At An Affordable Price

One of the many truths of this world is that Nintendo’s First Party products tend to be a little on the pricey side and the Nintendo Switch Pro Controller certainly goes along with that. Thankfully, Omelet Gaming has come in with a unique alternative at a more reasonable price of RM129.90. This is The Omelet Gaming Pro Controller (Omelet Pro for short) for the Switch.

Not only does this Pro controller allow for wire-free gaming but it’s also rechargeable and has a few extra features allowing for a more comfortable and convenient gaming experience.

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Design

The Omelet Pro has a fairly standard controller design you’d see on most consoles. Being primarily a Switch controller (it can be used on PC and Android as well, and strangely enough, Steam detects it as an Xbox controller) it has one analog stick on the upper left of the controller, while the other stick is on the lower right. If you’re used to the Playstation Dualshock, it might take some time to get used to this but as one who’s played on both Nintendo and PlayStation machines, I personally think they work just about the same.
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The controller’s design is unique in that it’s either semi (black or white model) or completely transparent, allowing you to see the motherboard inside the device. It’s pretty cool seeing the machine’s inner workings although it does have a couple of drawbacks. The plastic shell does attract smudges pretty easily (although they’re not too noticeable).
In terms of handling, the hard plastic also isn’t quite as comfortable as the leather grips on the first-party Nintendo Pro controller but it’s still solid in its own right. The Omelet Pro fits firmly into your hands with a good amount of heft. It feels good to hold and not like it’s going the break if you grip it too hard.
In terms of connecting it to the Switch and charging, simply plug it into the Switch’s charging dock (or the USB port on your pc) via the Type-C USB cable that comes with the device the same way you would the Nintendo Pro Controller. It’s a quick and simple set-up that shouldn’t require any hassle.
Buttons
The controller has two clickable analog sticks, a d-pad, four face buttons, and four shoulder buttons. It should be noted that the face buttons on the right-hand side of the controller follow the Nintendo button layout of ABXY with B on the bottom button and X on the top (it’s different on Xbox Controllers).
 If you’re using the controller on a non-Switch device, it may be a little confusing to use the Omelet Pro as the buttons on the controller may not match up to the buttons displayed in the game.

One thing I like about the controller is how big each of the buttons is. This makes it nice and easy to recognize what button you’re pressing from the touch alone. The d-pad in particular has a large shape and feels satisfying to press down on, something that’s particularly useful if you say, keying in fighting game inputs.

I also greatly enjoyed the feel of the analog sticks which have a nice outer rim that helps your thumbs mold into each stick and prevent them from slipping off, even in the midst of a hazardous quick-time event.  Additionally, the sticks have a nice amount of give to them, and definitely feel good for more third-person type games.
Extra Features
Of course one of the highlights of the omelet pro is the various extra features on the controller.
The most prevalent of these are the two buttons on the backside of the grips that are mappable to different functions depending on the game. Having more buttons on a controller is always helpful like being able quickly to pull out weapons and skills that might otherwise take some time to access so it’s good that these were included on the controller. The buttons are also well placed on the grips and feel natural to press and hold on the device.

That being said, they’re unfortunately only useful in games that allow for rebindable keys. You can only customize and rebind keys on the Omelet Pro if the game you’re playing has that as a feature, including the mappable buttons.
If the game does not allow you to change buttons, then you can’t use them. So if you were hoping to use the mappable buttons on say Breath of The Wild, I’m afraid your dreams will remain dreams. I understand this isn’t the controller’s fault since not all console games allow rebindable buttons but it does make it so this cool feature can’t reach its full potential.
Other features of the controller are the adjustable dual vibrations which while not as intricate as the Switch’s native HD rumble, still serve the job of immersing the player into the chaos of whatever game they’re playing. The fact that’s is adjustable is also a nice feature as it allows the player to change it according to their preference.

Finally, the controller also has five LED lights that you can turn on. They don’t add a lot to the overall gameplay experience but they can be pretty fun, adding a little more pizzazz to your gaming experience without blinding you by being too bright.
Play Testing
Upon plugging the controller into the Switch dock, it connected seamlessly and worked pretty much instantly. One of the extra mappable buttons even automatically mapped to the A button on the Switch’s main menu.

I played three games with the controller: Xenoblade Chronicles 3, Metroid Dread, and Kirby’s Dream Buffet, and each one of them controlled completely fine. Each attack and maneuver performed exactly as they would on the Nintendo Pro Controller or Joycons. I’d even go as far as to say they may control better on the Omelet Pro than the joycons thanks to the better shoulder buttons and lack of joycon drift.
This is probably the best compliment I can give the Omelet Pro. For a much lower entry fee, it does pretty much everything Nintendo’s own official controllers do.
One minor issue I did notice however is that if you allow the controller to remain idle for a little while, like around 20-25 minutes without use, it will just shut off on its own regardless of what you’re doing in the game. You’ll need to reconnect it to the console to turn it on again. I doubt there’ll be many occasions where most people will leave the Switch on without using it but it’s something to keep in mind.
Battery
The Omelet Pro takes at least 2 hours to recharge, which is pretty short meaning that you should be able to get back into your gaming fairly quickly.
Closing Thought

The Omelet Gaming Switch Pro Wireless Controller is a great wireless controller that acts as a fine substitute for a first-party controller. The fact that it can do most of what the first-party Nintendo Pro Controller can do at a significantly lower price makes it well worth the purchase if you need another controller for Smash.
It’s well designed, with nice big buttons and comfortable analog sticks that keep gaming on the controller fast and easy. Its extra features are also nice additions even if the mappable buttons can’t be applied to a lot of games.
Overall it’s a well-cooked omelet that will serve your Switch well.

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Tags: Nintendo SwitchOmelet GamingOmelet Gaming Switch Pro Wireless Controller


Why is Persona 3 Portable Getting Ported Over FES?

Personas 3-5 just broke free of the Playstation and landed on Xbox, and fans across the internet have been shooting their own heads off with questions: primarily if the games will also come to Switch (well possibly) but also “why Persona 3 Portable” and not the graphically superior Persona 3 FES.

Well, there are actually quite a few reasons. Persona 3 Portable may not have all the content of FES but it does have the right content to bring the game to a new audience.

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What’s The Difference

So what’s the big deal with Persona 3? Why does it matter that Portable is ported? Well, Atlus has a habit of re-releasing their games with some expanded features. For Persona 4 and Persona 5, this was P4 Golden and P5 Royal. They’re the same game but with extra stuff, so there’s no real point in porting the older original versions since everything they have is included in the new version.
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Persona 3 however has two enhanced rereleases: Persona 3 FES (P3 FES) and Persona 3 Portable (P3P). Persona 3 FES released in 2007 for the PS2. It’s more or less the same game as the original but added a new epilogue chapter for the game called ‘The Answer’. This added a new dungeon, a new playable character, and a more thorough conclusion to the events of Persona 3. Also, you can date the robot now.
Persona 3 Portable was released in 2009 for the less powerful PSP handheld. This version seemed more focused on simply adapting the game to the PSP. In an effort to squash all of Tartarus into one tiny PSP UMD, The Answer was removed and the 3D explorable overworld was replaced with a 2D point-and-click visual novel style. Even the anime cutscenes that were included in the original game were also replaced with still pictures. As such graphically P3P can be considered a downgrade from FES and even the original Persona 3. You can still date the robot though.
Both games have new features that the other doesn’t. This means there’s no “definitive” version of Persona 3 the same way there is for its sequels.
The Strengths of Persona 3 Portable

But before you write P3P off, it makes up for its lack of 3D models with a number of quality-of-life features. Most importantly: you can manually control your party members.
If you’ve only played Persona 5, you may be surprised to know that the original Persona 3 only let you control the main character with the other three-quarters of the team being AI, and they weren’t exactly smart AI. The many accounts about Mitsuru’s unhealthy love of casting Marin Karin can attest to that.
Thankfully P3P fixes this. You can now control each character the way you do in P4 and P5. Players can also guard against enemies and party members will block the main character from fatal blows. There are also two new difficulties added to the game.
Speaking of Persona 5, did you hate how Morgana constantly told you to go to bed in that game? Well P3 FES does that as well but even worse. If you stay up too late, you get tired and if you get tired, you can’t go to Tartarus or work on certain social links. You’ve gotta put a lot more work into your time management skills in FES but all of this is gone with Portable which gives you far more freedom and flexibility.
The biggest difference to P3P however is that the game gives you the option to play as a Female Main Character. While this may not seem like much, playing as a girl creates a ton of new replay value for the game with different character interactions, exclusive social links, and even a new handsome Velvet Room Attendant.
Why Persona 3 Portable Over FES

While there’s no proper evidence yet, I’d say Atlus chose to remaster Persona 3 Portable simply because it’s more accessible and dare I say, more casual friendly.
It needs to be repeated, but the fact that you can control each of your party members makes Portable far less frustrating than playing through FES. Combine that with less stress over time management and more difficulty options, and it’s easy to see why Atlus would want this to be people’s introduction to P3.
We need to keep in mind, that this is going to be the first time that Persona is coming to Xbox consoles. Many people will be playing Persona 3 for the first time and as much as I love the game, it is over 15 years old and parts of it haven’t aged well. Porting the version with the most up-to-date gameplay is probably the best way to bring the game to modern audiences even with the downgraded visuals and presentation.
What about The Answer
The other elephant in The Velvet Room is The Answer not being included in P3P. To be honest, while The Answer provides a decent epilogue to Persona 3, I wouldn’t say it’s really that necessary to the overall experience.
In fact, I would go as far as to say that The Answer’s dungeon crawling was really repetitive and could get incredibly tedious after a while. The Answer also doesn’t let you use the Persona Compendium meaning you have to make use of whatever Personas you find. Did you enjoy experimenting with fusing different Personas? Too bad: that’s your Answer.
By comparison, I’d actually say the female main character adds a lot more replayability to the game as it allows players to experience the far better main Persona 3 campaign with a huge amount of new content. You can now have social links with your individual male party members, even Koromaru! I think this gives the game far more room to learn about the game’s world and characters.
A Fool’s Potential

In an ideal world, Atlus would release a full remake of Persona 3 with content from both Portable and FES but alas, that world is not reality. That being said, I’m happy that Persona 3 is coming to newer consoles for new gamers to play in some capacity, and given the different options, I can understand why Persona 3 Portable was chosen.
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Persona 3 Portable is coming to Xbox Series X|S, Xbox One, PS5, and PC in 2023. The game is currently available for PSP and PS Vita if you have one of those lying around.
Update: Persona 3 Portable has since been announced and released for Nintendo Switch as well.

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Tags: AtlusPersonaPersona 3


ArcheAge Begins Is Now Available for Android and iOS!

ArcheAge Begins is now officially available for iOS and Android as Gamevil, the publisher, has announced the global launch recently. Though this game was first announced back in 2015 and a pre-registration was launched in August 2016, it was officially announced back in September on its launch date.

If you are unfamiliar with the title, it was based on the popular PC MMORPG, ArcheAge. With Gamevil collaborating with XLGAMES, they have given birth this mobile masterpiece in the span of 2 years. The mobile version will have its own storyline (set approximately 2000 years prior to the ArcheAge Chronicles) which explains parts of the missing links in the lore such as the first expedition of the Twelve Heroes.

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As it is a mobile version, combat is almost mostly automated. Players will activate skills using the Card Skill System and choose to use it on a target. It is also crucial to pick the right target as the skills may affect the positioning of your character. Like many of the RPGs, there is Story Mode, PVP and 4 player real-time co-op Raids. There is also a Territory Battle mode where you will be engaging in an all-out-war between 6 factions.
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Players will also experience a housing system where players will be able to do some farming or fishing. The farming and fishing activities come in the form of mini-games which will help players gather additional materials to power up their characters. There is a bit of grind like most RPGs, however if you enjoy the slow character growth and achievements, then this game may float your boat.
Check out the official page or Facebook page of ArcheAge Begins for more future updates and events!
Here is our short gameplay during beta test:

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Tags: AndroidArcheAgeArcheAge BeginsGameviliOSMobileXLGAMES


One Piece Pirate Warriors 4 has sold over Two Million Copies Worldwide

Bandai Namco Entertainment Asia has just announced that One Piece Pirate Warriors 4, including digital downloads, has sold over Two Million copies worldwide, making it fastest title in the series to do so.

About One Piece Pirate Warriors

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A collaboration between the successful “Warriors” series of video games and the One Piece franchise, this popular series of games has now sold over seven million copies globally since the release of the first title in 2012. The series offers fans the chance to relive famous scenes from the One Piece canon and experience the games’ own brand new, original storylines – making it a beloved series for a decade. In terms of gameplay, the series is renowned for its simple controls and the exhilarating satisfaction of cutting down multiple enemies in a single stroke.
One Piece Pirate Warriors 4

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For this title, the development team, Koei Tecmo Games’ Omega Force, has placed particular focus on the recreation of a “realistic One Piece battlefield experience” – faithfully depicting the finest details of buildings destroyed in action, and the fine sand and dust particles produced.
The inclusion of other gameplay elements new to the One Piece Pirate Warriors series also serves to make this title more thrilling and satisfying than any before.

For more information and future updates of the game, do check out the official website here.

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Tags: BANDAI NAMCO Entertainment AsiaOne Piece: Pirate Warriors 4Two Million Copies


Game of Thrones: Beyond the Wall pre-registration is now live

A new mobile game named Game of Thrones: Beyond the Wall has been announced! It is developed by Behaviour Interactive with GAEA and will feature an original story set about “the mysteries Beyond the Wall and the Three-Eyed Raven”.

Game of Thrones: Beyond the Wall is a story-driven tactical RPG. In this game, you get to collect various characters from the series to help you fight in battles.

Game features:

Be the Sword in the Darkness
Using the magic of the weirwood trees, explore the past, present, and future of iconic characters from the show including Jon Snow, Daenerys Targaryen, Jaime Lannister, Melisandre, and Tormund Giantsbane.

Master the battlefield
As the new Lord Commander of the Night’s Watch, assemble your favorite characters from dozens of squad combinations to dominate hand-crafted battlefields in a classic grid combat system updated for mobile playability.
Outmaneuver your enemies and unleash a vast set of special abilities from the rush of the Stormlands Brute to the dragon fire of Dracarys.

Command the Night’s Watch
Recruit characters from around the Known World to guard the realms of men across multiple game modes: crossbowmen from The Westerlands, scoundrels from King’s Landing, spearmen from Dorne, or exotic fighters from The Free Cities. Combine dozens of unique collectible heroes and recruits to create thousands of strategies and dominate the battlefield.

Game of Thrones: Beyond the Wall is expected to be released within 2019. You can learn more about it at the game’s website or pre-register now using the button below.
 Pre-register now
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Tags: AndroidBehaviour InteractiveGAEAGame of ThronesHBOiOSMobilePre-registrationTactical RPG


Fire Emblem Heroes Japan Has 146 Million USD More in Lifetime Revenue Compared to the US

The Fire Emblem franchise is considered to be one of the more well loved titles in Japan and it shows that the mobile game – Fire Emblem Heroes has made 146 Million USD more in lifetime revenue compared to the US counterpart, who are the second highest in terms of revenue.

According to the data on AppMagic, from the cumulative lifetime revenue of 759 Million USD over the 5 years that the game has been out, Japan dominates the chart at over 401 Million USD while the US trails behind at over 255 Million USD.

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This might not be a surprise to much given the franchise’s recent surge in popularity ever since Fire Emblem Awakening was released on the 3DS which sparked the revitalisation of the franchise, and the even more so Fire Emblem Three Houses, where the game has sold over 530k copies in Japan alone, back when the game was released according to Nintendo’s 2019 financial report.
Perhaps one of the merits of Fire Emblem Heroes being a successful mobile gacha game would be that it’s ties being under such a big named IP. As well the game’s relatively generous gacha focus rates, from having normally a base 3% focus rate on standard banners and going as high as 8% with the game’s Legendary and Mythic Banners, coupled with its easy to farm summoning currency just from playing through the game.
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Going back to the revenue comparison between Japan and the US, what’s interesting to note is that despite having more user downloads in the US, having a difference of over 1 million users, Japan still manages to top the charts with its revenue being around 1.57 times more in comparison.
One of the most notably disparities between the two would be when the game’s initial launch way back in February 2017 where Japan has triple the amount of revenue compared to the US with the former having over 24 Million USD and the latter with over 8 Million USD.
Possibly one of the reasons to why Fire Emblem Heroes is such a popular game in Japan would be its element of having a roster of characters ranging from previous Fire Emblem titles coming into one game. As well as providing fans with fan-service by giving popular heroes various of alternate versions to a character, one of the most notable one being Lyn who has 7 different alts, 8 if you include her base version.

Fire Emblem Heroes is a free to play tactical role playing game developed by Intelligent Systems and published by Nintendo for both Android and iOS.

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Tags: AppMagicFire Emblem HeroesIntelligent SystemsNintendo


Celebrate Chinese New Year in Azur Lane

Usher in an auspicious Chinese New Year with Azur Lane. The mobile navy shipgirl simulator paints the town red with prosperous new content.

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Spearheading the celebrations are the new Dragon Empery ships, Chao Ho and Ying Swei. Both Light Cruisers are based on the Chao Ho class of ships which served under the Republic of China’s Navy.

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Joining Chao Ho and Ying Swei in the construction pool is British light cruiser Penelope. She is of the Arethusa class, meaning that she will be the sister of Aurora and Arethusa who are already in the game.
Fortunately, they should not be too difficult to get as they are only Elite rarity. They will be available for a limited time in the light construction pool, where they enjoy a rate up.
Besides gacha-exclusive characters, Chinese New Year in Azur Lane also comes with new events. Players can accumulate points in Happy Lunar New Year 2021. With enough points, players can redeem either Enterprise, Belfast, Taihou, Ping Hai or Ning Hai.
Spring Festival Special Training, Fu Shun’s Great Adventure II and Drawing Book II are three events which have unlockable characters. Completing them will reward players with U-410, Fu Shun and An Shan respectively.
Other events which players can earn reward items are Ying Swei’s Spring Travels and Manjuu Resort. The former even provides players with an outfit for Ying Swei.

One of the biggest additions during this update is the skins. Azur Lane will have 21 new Chinese New Year themed skins. While the L2D skins are certainly impressive, the standout skin from this update is definitely Aurora’s Oath skin. Marrying her now gives players a Chinese wedding dress for the cruiser—a first for the series.
Check out Azur Lane‘s Twitter page for all the latest updates.
 Download

Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneYostar


Pokemon Go New Gen 2 Additions!

Pokemon Go has recently announced with a new video trailer that shows Pichu and Togepi. Niantic has been teasing us with new features like the “nearby Pokemon” feature and Holiday Pikachu with a Santa hat to commemorate this coming holiday season. Throughout the next few months, Niantic will be releasing Pokemons from Johto Region slowly but surely to us.

Data miners of Pokemon Go has already discovered Gen 2 Pokemon data in the recent update. It is only a matter of time Niantic will release it and here it is. In the video, Togepi and Pichu were seen hatching from the eggs within Pokemon Go. Some players has discussed that the release of the few new generation 2 pokemons will be the baby pokemons found in Pokemon Gold and Silver namely Igglybuff, Cleffa, Smoochum, Tyrogue, Elekid and Magby. Since only a select few of them would be released first, we can expect that the baby Pokemons would come to us first before the full Johto region Pokemons were to release.

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This is not a major genereation 2 addition of Pokemons, however we’d expect the new starter Pokemons such as Cyndaquil, Totodile and Chikorita to be revealed soon. Nonetheless, Holiday Pikachu will be available for us this Christmas for capture up til 29th December. So get on out, catch that special Pikachu and share it with #HolidayPikachu!
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Source: toucharcade

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Tags: AndroidGeneration 2Holiday PikachuiOSJohto RegionMobileNianticPokemon GO


Valve’s Source 2 Engine Works On Mobile!

Remember the game by Valve that was announced last week for mobile, Artifact? The game that is based off the DoTA2 universe runs on Valve’s Source 2 Engine. That means Valve had successfully ported the graphics engine to work on mobile! Because of its successful port, Gabe Newell (Lord Gaben) also mentioned that they ran DoTA2 on tablets as well! Though it’s super difficult to control (as expected).

While this is big news and a stepping stone for Valve to work on more mobile games in the future, we were also theorizing if they would port less complicated games over to the mobile like Portal, Team Fortress or others that run on Source 2. With giant publishers like Square Enix porting console games onto mobile as well, it may be high time Valve did the same thing as well. Since it’s nothing new already with Fornite coming to mobile and supports cross-play with Xbox One and PC as well, it’s also possible for games like Portal or Team Fortress 2 or even Left4Dead have that support as well.

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Though playing on mobile may be difficult, but hey, you can always bring your wireless controller as well if you don’t fancy rubbing your thumbs on your mobile screen (here’s how to connect your PS4 controller to your mobile). Since we’ll always bring our mobile phones along everywhere we go and a controller is small enough to bring around, it’s pretty convenient if you’re an avid gamer. Nonetheless, lets keep our fingers crossed for Valve to make their move further into the mobile gaming world.

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Tags: AndroidArtifactDoTA2FortniteGabe NewelliOSLeft4DeadMobilePCPortalSource 2Square EnixTeam Fortress 2ValveXbox One


[Guide] Soul Hackers 2: What You Get On New Game Plus

Like many RPGs, Atlus’ latest game Soul Hackers 2 includes New Game Plus (NG+) which allows players to bring over certain features like levels, items, and demons for their second playthrough.

Soul Hackers 2 has a unique way of doing new game-plus. While some data will automatically be carried over, other features are optional and can be turned off if you would like more of a challenge on your next playthrough.

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What Automatically Carries Over:

Most of the automatic NG+ features involve aspects of the game that won’t really affect the overall challenge of the next playthrough. These include stats on meals and enemies, costumes, and shop items. You’ll still need a fair amount of money to buy said items mind you.
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What is Selectively Carried Over

Data that can selectively be carried over include many of the features that you would expect from an NGP+ mode such as character levels, upgrades, money, and the ever-important Demon compendium for those that want to just summon Satan and break the entire game from the start.

After beating the game, the player will be alerted that New Game Plus has been unlocked. Then, you’ll be given the option of what data you want to be transferred over. This means that if you want your characters to start at level one but still want to have all the money from your last playthrough, you can set the game to start that way.
It’s a nice feature that goes along with Soul Hackers 2’s greater emphasis on being more accessible to new players while also giving more options to series veterans to make the game more challenging.

Soul Hackers 2 is available for PS4, PS5, Xbox One, Xbox Series X|S, and PC via Steam.
For more information on Soul Hackers 2, check out our review of the game here. We’ve also made on guide on how to get each of the endings in Soul Hackers 2.

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Tags: AtlusShin Megami TenseiSoul Hackers 2