Racing Fantasy: Interview With Chocobo GP Developers Hironori Okayama and Akihiko Maeda

Square Enix’s Chocobo GP comes out today and to celebrate, we got the opportunity to interview the game’s producer Hironori Okayama, and Director Akihiko Maeda via email.

The duo had previously produced the prior Chocobo game ‘Chocobo’s Mystery Dungeon: Every Buddy!’. Okayama has also produced Kingdom Hearts: Unchained χ and Maeda has been a planner for Kingdom Hearts II, Final Fantasy IX, and Crisis Core: Final Fantasy VII.

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Regarding Chocobo GP, they told us more about their decision to return the Chocobo series to kart racing, their wish to bring fan-favorite characters into the game, and their plans for future content through DLC:
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Chocobo GP was based on Chocobo Racing on the PS1, why was it decided to revive this spin-off in particular after all this time?

Okayama: We wanted to make the character “Chocobo” more known outside of Japan, especially to young people. As such, we decided to release a new game that would be easy to pick up and went for the Kart Racer genre since it is one of the most popular genres around the world.
We also hope that you’ll see Chocobo GP as a new title that has some common elements as in Chocobo Racing, as opposed to it being directly related to the latter.
Several popular Final Fantasy characters like Terra, Vivi, and Steiner were included in the game as playable characters. Could you tell us more about how you decided on which characters to include in Chocobo racing?
Maeda: As for the characters from the Final Fantasy series, our main criterion was whether they would please the fans. Once it was decided that the characters would appear, we thought about the form they would take in the story, as well as the kind of vehicles that would make them interesting.
Following this, Cloud and Squall have been confirmed as part of the first season of DLC. Will we see more characters from different final fantasy games be added to Chocobo GP?
Maeda: Characters and costumes will be added each season. Development is underway with plans to add several courses as well. We will keep you posted on what will be added, and we hope you look forward to them!
We noticed that many of the tracks were based on stages from various Final Fantasy games. Will there be more tracks in future updates?
Okayama: To follow up, we are considering adding two new characters each season, one that you can get with the full version and one that you can get with the prize pass. The addition of new courses will be available to the entire player base, including the LITE version. Stay tuned.
In the previous game, Chocobo Racing, Bahamut was a playable racer, however, in this game, he is only summonable via magicite. Why was it decided to make him a spell instead of a playable character?
Maeda: Bahamut was one of the strongest characters in Chocobo Racing, and bringing him directly into Chocobo GP would have disrupted the balance of the game. As such, to ensure a balanced line-up, we decided it would be best to have him be summoned with magicite instead of making him a playable racer.
Could you tell us more about the philosophy when designing the different karts, such as why it was decided to turn leviathan into a car?
Maeda: It can be roughly divided into three categories. First, if the original work had a vehicle of some kind, we used that vehicle as a base and redesigned it to fit the worldview of this game. For those without vehicles, we used any elements related to the character as a motif. And for those that have neither, it may be for story reasons, or it may have been an idea derived from characterization.
The game is currently released for Nintendo Switch. Are there any plans to bring the game to other consoles?
Okayama: Some elements such as graphics will be difficult to port at the current state, but we’d like to if there is an opportunity.

When I played Chocobo GP to review earlier last month, I found it to be a surprisingly good Mario Kart alternative with a challenging but ultimately fun gameplay and a lot of fanservice for Final Fantasy fans. It certainly helps that my two favorite games in the series, Final Fantasy VI and IX just so happen to have playable drivers and race tracks in the game.
It’s interesting to hear how the developers came to the decisions of what characters to add to the game. Personally, I would’ve liked to have seen Bahamut be playable but that being said, he is one of the best items in the game so they certainly made him feel as powerful as an all mighty dragon lord is supposed to be.
A big thanks Mr. Hironori Okayama, and Akihiko Maeda for taking some time to answer our interview questions. Now if you excuse me, it’s back to the races!
Chocobo GP is now available for Nintendo Switch

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Tags: Chocobo GPInterviewSqaure Enix


Celebrate winter in Black Desert SEA

Winter doesn’t have to be a dull affair, as the season has officially arrived to Black Desert SEA! The vast world of the game is now covered in snow with more ways for Adventurers to enjoy the game.

As this year has come to an end, it is time for Adventurers to prepare themselves for 2021. New Adventurers who play the game during this period, or those who play it using a Guest Pass Coupon, are eligible to participate in the “Get Black Desert For Free and Forever!” event running until 30 December. By simply having one of their characters reach level 50, eligible Adventurers will get Permanent Access that will allow them to play the game permanently for free.

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Adventurers can also benefit from the Family Inventory, a new convenient bag that all characters within the same Family have access to. This new feature is obtainable by completing quests or purchasing the Family Inventory Slot Coupon at the Pearl Shop. Only consumable items such as scrolls, food, and pet feed can be placed in this inventory.
Adventurers can now explore these new updates as snowflakes fall and magical auroras light up skies across the land of Black Desert SEA during this winter. As always, you can check the official website for more details.
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Tags: Black DesertBlack Desert SEAPearl Abyss


The Kuala Lumpur Major Main Event Day 1 Recap

Day 1 of The Kuala Lumpur Major is done and dusted. We take a look at what happened across the games that took place today.

Team Secret vs PSG.LGD

The day kicked off with two of the best teams in the world facing each other. In the current meta at the major, the question remains. Which team valued the Arc Warden more. The hero avoided the ban phase in Game 1 and Secret snagged the hero as the first pick. LGD responded with a rare Lycan pick as well as a Leshrac. The game began well for LGD as they managed to secure a small lead. However, Secret managed to secure the Aegis twice for Nisha’s Arc Warden. With the Aegis on the hero, LGD could not respond. A final fight outside the Rosh pit ended in Secret’s victory as LGD lost everything after throwing everything they had against the Arc Warden’s first life. Credit to YapZor’s Earth Spirit as he made plays that saved teamfights for Secret.
Game 2 was more even as once again LGD took an early lead. Secret took the Arc Warden again but did not have the same start as last time. Unfortunately, LGD did a few misplays and Secret punished them. Empowered by superior teamfight potential, Secret stormed their way into LGD’s base before LGD conceded.
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Ninjas in Pyjamas vs Virtus Pro

NiP were undoubtedly the underdogs in this match up as they were running without a full team. On the other hand, VP are one of the stronger teams in the tournament. Game 1 saw NiP run with a Drow Ranger lineup while VP drafted a solid lineup around Ramzes’ Terrorblade along with a rare support Sven. After an even start for both teams, a bad Roshan attempt by NiP gave VP the advantage. As NiP fell behind, their draft began to fall apart. VP pressed their advantage and eventually took the game to lead 1-0 in the series.
The 2nd game was more one-sided. A terrible fight for the Ninjas tilted their game as they started to concede kills to Virtus Pro carelessly. Virtus Pro went for kill after kill until there was nothing left in the tank for NiP. It was not long before Virtus Pro took the series 2-0 in convincing fashion.

TNC Predator vs Ninjas in Pyjamas

The last hope of SEA took on against NiP 2 hours after NiP’s defeat to VP. If there was any signs of exhaustion from the Ninjas, they did not show. Both teams went for the late game in Game 1 with TNC picking the Spectre while NiP took the Phantom Lancer. Unfortunately for TNC, the Spectre was shut down early on. NiP went on to dominate and win the game on the back of a superb performance by stand-in Mind_Control.
TNC decided to fall back on the Arc Warden while it was NiP’s turn to take the Spectre in Game 2. TNC made things more interesting by picking Beastmaster, a hero rarely seen in the meta as of late. This seemed like a gamble and desperation from TNC as Beastmaster is no longer as highly valued as previous patches. Unfortunately, a bad start from them did not do them favors as the Ninjas went for aggressive moves, constantly picking off TNC’s heroes. The aggression paid off for NiP as they secured the advantage and went on to win Game 2.

Main Event Day 2
Day 2 of the Main Event features some exciting match-ups. PSG.LGD and Evil Geniuses will face each other for a shot against Ninjas in Pyjamas. For the last match, Team Secret and Virtus Pro will play each other for a spot in the Grand Finals.

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Tags: Dota 2The Kuala Lumpur Major


Iron Marines Launch Date Revealed!

Iron Marines is a game developed by IronHide Game Studios. The last we heard of this game was back in February which the team revealed some sneak peaks of the game and required feedbacks from testers. The game showed us some Star Craft RTS elements and mind you this is a mobile game. While the game was slated to be released in the middle of 2017, it has already come to August now and they have finally released an official trailer for the game.

Check out their trailer below:

From the developers that gave us Kingdom Rush, the game arts are similar to that with an army of cute space marines on your command. Players can also select a General or a Hero just like in Star Craft or War Craft which is powerful and can help boost the morale of your armies in battle. The game’s strategic element requires players to familiarize the terrain and map that they are in in order to make use and defend their bases.

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There are a number of types of soldiers with their roles to be stronger against other types of aliens so players really need to choose carefully the kind of troops they want to deploy. With campaign modes and also a boss fight in the game, an RTS is complete with a player versus player mode. However we do not know if the game supports that yet at this stage as it was not revealed.
There are a number of types of soldiers with their roles to be stronger against other types of aliens so players really need to choose carefully the kind of troops they want to deploy. With campaign modes and also a boss fight in the game, an RTS is complete with a player versus player mode. However we do not know if the game supports that yet at this stage as it was not revealed.
Iron Marines will be launched soon on the 14th of September. Hopefully more info will be released regarding the requirements of the game and if the game has any in-app purchases or more content in the future.
Iron Marines will be launched soon on the 14th of September. Hopefully more info will be released regarding the requirements of the game and if the game has any in-app purchases or more content in the future.

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Tags: AndroidiOSIron MarinesIronHide Games StudiosMobileRTS


Monument Valley 2 for Android opens pre-registration

Monument Valley 2 has launched on iOS about two months ago, and finally the Android users are getting closer to the game release. Although there is no actual release date yet, you can now pre-register the game on Google Play.

Different from its predecessor, this time you will be guiding a mother, Ro, and her child through the tricky puzzles. Monument Valley 2 shares the same universe with its previous title, but it comes with a standalone story.

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Make sure you sign-up the game so you can grab it the moment it arrives!
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Tags: AndroidiOSMobileMonument ValleyMonument Valley 2ustwo games


Echoes of Mana celebrates its half-anniversary with lots of harvest tickets and more

Echoes of Mana is currently celebrating their Half Anniversary offering lots of rewards for players like Spirit Crystals and much more.

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To celebrate its half-anniversary, Echoes of Mana is currently having a giveaway campaign, rewarding players with the following as soon as they login during the half-anniversary:

4-star Memory Gem “The Teardrop Crystal”
Spirit Crystal x 2,700
SP Filler (L) x 50
AP Filler (L) x 50
Default slots +50
Reset Hammer x 5

As part of its celebration, a special Scenario Event is available to play featuring the unreleased Siren Arc scenario from the Legend of Mana. The scenario comes in two parts with part 1, Flora and Fugue, available now.
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The second part of the scenario will be released in the same month but on a later date.
A login bonus campaign is also ongoing, offering 10 harvest tickets daily for up to 7 days. This login bonus is also merely the first part of a 4-part login bonus campaign that rewards premium currency, stamina restorations, upgrade materials and many more.

As a lead up to the airing of the Legend of Mana anime, another login bonus campaign is also available, The Legend of Mana Anime Countdown Login Bonus rewarding up to 10 harvest tickets.

A new Harvest is also available, featuring the 4-star Elazul -Significant Pursuit- and Lady Blackpearl -Darkcore Shatter- that comes with their exclusive weapons and a new battle feature, the Tech Tag.
Tech Tag is a new feature that launches the characters into battle with their ST when subbed in.
More updates include the announcement of the second season for the main story of Echoes of Mana to begin in late October.
The half-anniversary also comes with a bunch of updates for the game which includes:

Reset Hammer, the item used to reset gear upgrades
Training Dungeon Updates, featuring new dungeon Grove Altar Vigil with all altar vigil quests to get new difficulties. EXP amounts obtained from all daily training quest will also be increased.
Coffer Chaos Updates, changing it from an event quest to a regularly available battle that can be played up to 5 times a week.

Echoes of Mana is a free-to-play mobile game by Square Enix available for the iOS and Android.
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Echoes of ManaPublisher: Square EnixDeveloper: Wright Flyer StudiosRelease Date: 2022-04-27Android, iOS
Echoes of Mana is the brand new title to join the lineup of popular Mana series games!
Ally with past Mana series characters in your journey for the search of the legendary Mana Sword!

Dive into the world of the widely acclaimed Mana series action RPG,
fun for both long-time fans and newcomers alike!

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Tags: Echoes of ManaSquare Enix


Genshin “A Wanmin Welcome” web event now live

Genshin Impact is hosting another web event, A Wanmin Welcome. Help out Xiangling to serve the droves of customers! For PC and mobile players, sign in to the event page here with your miHoYo account, then select the correct server to redeem your rewards. PS4 players can access the event through your Mail in the Paimon Menu.

A Wanmin Welcome will run from 13:00, 16 March to 23:59, 25 March 2021 UTC +8. Reward collection will end on 23:59, 30 March UTC +8.

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Details for the event are given as follows:
During the event, you can select from 9 set meals, each of which consists of 6 dishes. Cook these dishes and put different set meals together to obtain the corresponding in-game items as rewards. Additionally, every dish made will be sent to you via in-game mail.
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You can obtain rewards for a total of 3 set meals, and each set meal must be completed before the next one can be made.
For each dish that you make on the event page, 1 serving of that corresponding dish will be sent via in-game mail to the account you have linked.
Each Traveler can obtain rewards for a total of 3 set meals, and only 1 set meal can be made at any given time. You can only continue to select and make a new set meal after having claimed the rewards for the current set meal.
You can continue to cook dishes even after the rewards from the 3 set meals have all been claimed, and if successful, you will continue to be sent in-game dishes until the event ends.
During the update maintenance on March 17 from 06:00 to 11:00 (UTC+8), there will be some delay to the distribution of rewards for this event. Delayed rewards will be sent out via in-game mail within 24 hours after the maintenance ends. Thank you for your patience, Travelers!
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Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


Punch Perfect is a memory and reaction boxing mobile game inspired by Simon Says

Indie game studio, Handprint Games has recently launched their first game titled Punch Perfect for both Android and iOS! The game is a memory and reaction boxing game built around the logic of ‘Simon Says’ where players will train under the no-nonsense boxing coach Simon.

Check out a short preview of its gameplay:

The gameplay is pretty simple, coach Simon will show you a combination of punch combos, you will need to memorize it and throw the punch combos back to coach Simon correctly. However, the punch combos will become increasingly difficult as you progress while coach Simon’s patience will start to run out. The game quickly becomes a real challenge that allows you to effectively train your memory, reactions and coordination while playing!

Here are the game features:

Let coach Simon show you different combinations of jabs, hooks, uppercuts and ducks. Repeat the combos correctly and in time to improve your high score and work your way up to become a boxing star.
Learn, memorise and repeat the combos before coach Simon’s patience runs out. Punch combinations will become increasingly difficult while time starts to speed up for the ultimate brain challenge.
Throw “perfect” punches, “sloppy” punches, or miss the pads entirely, with score multipliers for landing consecutive perfect punches.
Put on your boxing gloves, step in the gym and turn into a boxer with the game’s realistic graphics, sound effects, and original music.

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Punch Perfect is the first of many more original games that Handprint Games is hoping to release in the coming years, so stay tuned if you are interested! You can get the game on Google Play Store or App Store for free now, or visit the official site or Facebook for more information.

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Tags: AndroidArcadeHandprint GamesiOSMobilePunch PerfectSimon Says


[Guide] How to Find Grit in Pokemon Legends

While different from traditional Pokemon in many ways, Pokemon Legends: Arceus still includes EV training, and this is done in the form of grit. But what is grit and how do you find it.

Grit is a new item that can be found in Pokemon Legends that can raise a pokemon’s effort values or EVs. For those that don’t know, EVs and EV training are invisible statistics that each Pokemon have. Raising these values will improve the pokemon’s base stats such as allowing for a higher health stat or speed stat.

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These can help the pokemon become stronger in battle which is especially important in a game where a level 20 Kriketune can still two-shot your level 50 Garchomp.

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There are four types of grit that have different ranges of stat point increases.

Grit Items
Effective Range

Grit Dust
+1 Effort Value from level 0-3

Grit Gravel
+1 Effort Value from level 3-6

Grit Pebble
+1 Effort Value from level 6-9

Grit Rock
+1 Effort Value from level 9

How to Find the Grit
There are multiple ways to find grit in Pokemon Legends: Arceus. You’ll probably find quite a bit just by casually playing through the game, but for those than want to max out their Hisuin Typlosion’s EV, here are the specific ways to get grit.
Releasing Pokemon

Pokemon Legends puts a lot of emphasis on catching as many pokemon as possible, even from the same species, and one way they further incentivize you to catch ’em all is by giving you grit for every pokemon you release back into the wild.
To do this, simply go to speak to Marie, the woman the runs the pastures in Jubilife Village, and select the pokemon you wish to release, you can use the X button to select multiple at a time. Afterward, another NPC named Oscar will arrive and give you the grit. You’ll get more grip depending on the number of pokemon and how high their levels were. Alpha pokemon in particular will bring in higher grade grit.
Trading with Zisu

Zisu is the leader of the security corps that can be found on the left side of Jubilife City. She can teach your Pokemon new moves but she’ll also trade grit with you. She’ll trade you git for a ratio of 10:1, this means that if you give her ten grit dust, she’ll give you one grit gravel. This means that you can trade-in your lower quality grit for some high-quality grit that you can get better use of.
Defeating Alpha Pokemon
Another good way to get grit is to battle alpha pokemon. In fact, battling any pokemon in the field has a chance of them dropping some grit however alpha pokemon, being some of the hardest enemies in the game, are pretty much guaranteed to have some grit on them.
Simply find an alpha pokemon, perhaps one on a lower level area to make sure they don’t get the jump on you and beat them in a battle.
True Grit
Following these techniques should lead to you gaining a greater amount of grit and by extension stronger pokemon. I’d say that of these methods, releasing pokemon or fighting alphas should get you the most grit quickest. Good luck hunting!
For more tips on Pokemon Legends: Arceus, check out our guide on how to find evolution items to evolve your favorite pokemon.

Pokemon Legends: ArceusPublisher: NintendoDeveloper: GamefreakRelease Date TBCNintendo Switch
Featured in the Sinnoh region, Pokemon Legends: Arceus is a new approach to the Pokémon video game series, promised to break new ground for the Pokémon series!

This open-world RPG is coming to Nintendo Switch in early 2022. Showcased in the teaser, there will be a number of iconic monsters including Piplup. There will be a choice of starters including Rowlet, Oshawott, and Cyndaquil.

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Tags: GameFreakNintendoPokemonPokemon Legends Arceus


Fortnite Mobile will launch exclusively on Samsung Galaxy Note 9 next month?

We have been eagerly waiting for Android release of Fortnite Mobile ever since the game went live on iOS last April, but no updates were given except a super general phrase “coming this summer“. However, according to a source via xda-developers, the game might finally get the Android release along with the launch of Samsung Galaxy Note 9 next month.

Image credits to xda-developers
Apparently, Epic Games has partnered with Samsung to release their game exclusively 30 days earlier on Samsung Galaxy Note 9, users will even get $100-$150 worth of V-Bucks bundled with the purchase of the Note 9. The Note 9 launch will probably to be based around Fortnite, while the famed Twitch streamer, Tyler ‘Ninja’ Blevins is in talks to attend the announcement party too.

A screenshot of Ninja playing Fortnite
This could be the main reason behind the delayed release of Fortnite Mobile on Android (so the game could launch together with Note 9). Fans might be disappointed at it, but for both Samsung and Epic Games, the partnership only brings more good than bad. Epic Games would be getting millions of possible new users, meanwhile Samsung needs something truly special to attract more potential buyers into purchasing the new Samsung Galaxy Note 9. What is your opinion? Tell us in the comment section below!
Source: xda-developers
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Tags: AndroidEpic GamesFortniteFortnite MobileMobileNote 9SamsungSamsung Galaxy Note 9


Predator Triton 500 SE Review – Near Peak Preformance on The Go

The Predator Triton 500 SE is the latest model of Acer’s premier gaming laptop. Like with Predator Triton’s previous generations, the device is compact and versatile. It is able to perform well at many different tasks. Deep down, however, it is a gaming laptop that will allow you to take peak performance PC gaming in the go.

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Design
This time the design isn’t quite as “e-sports” as in the past. The overall design is relatively simple, exquisite and modern. There’s is no big logo, only a small Predator symbol on the upper right corner and no RGB lighting effect
Compared with the previous Triton series, the 500 SE Pointer has a different look and aesthetic. If you take it out in public, no one is going to think you’re going out with a gaming laptop as it looks more like an office laptop
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The Predator Triton 500 SE weighs 2.4kg, with a thickness of only 19.9mm. Not quite as slim as its predecessor, the Predator Triton 300 SE was 17.9mm thin and weighing a mere 1.79kg but with its extra power, it’s not much of a loss. Despite this, the Predator Triton 500 SE has not abandoned any ports in its attempt to slim down. It has a very complete connection port, with a power port, an Ethernet port, a USB 3.2 Gen 2 port, a Thunderbolt 4™ port, and a headphone jack on the left of the machine. On the right, there is a HDMI 2.1 interface, USB 3.2 Gen 2 interface, Thunderbolt 4™ interface, and SD card slot
Keyboard and Mousepad

The Predator Triton 500 SE is equipped with a nice 3-zone RGB backlit keyboard. This includes various lighting effects with a variety of customization options at your fingertips.
Whether typing out your university thesis or having a LAN party, the keys are comfortable and well suited for long periods of use. The one exception to this however is the Ctrl button on the left. It’s a little too small and can be difficult to press. With that being said, overall the keyboard functions well and it’s easy for your fingers to get instinctively used to the layout.
There are also some additional PredatorSense buttons on the keyboard to control the laptop’s built-in cooling fans. These include buttons that can monitor the fans, control their speed and put them into overclock. The most convenient of them being the one-key turbo button that makes the fans go nyoooom~
In addition, there is a fingerprint reader in the upper left corner of the touchpad that can be used for some extra security.
Main Display

In a dense sea of 15.6-inch laptops, it’s kind of refreshing to take a look at the 16-inch Predator Triton this time!

This gaming laptop is equipped with a 16:10 WQXGA (2560 x 1600) IPS narrow bezel screen.
The laptop’s screen-to-body ratio is 87%
It supports a 165Hz screen refresh rate and 3ms response time
It is installed with an NVIDIA® G-SYNC® with a 100 %sRGB colour gamut and up to 500 nits brightness
The Thunderbolt 4™ interface can support 4K dual displays or an 8K display through a compatible docking station.
It can also transfer data at a minimum of 32GB/s and a maximum of 40GB/s.

Battery
The Predator Triton 500 SE is equipped with a 99.98 Wh high-capacity battery. It is officially stated that the battery can last up to 12 hours which would provide incredibly portability to the machine.
That being said the battery’s power will shorten depending on what the computer of being used for. Surfing the net of updating social media could bring it down to 6-8 hours. Gaming on the machine at peak performance could shrink the battery to around 1-2 max.
Audio
While the audio isn’t bad, it’s hard to say that it’s all that good either. The audio won’t truly pop unless you drive audio too much higher than necessary. It’s the same problem with a lot of laptops where they just aren’t ideal for playing bass.
With that being said, if you listening to music with moderate modulation, you should still get a comfortable output. As for watching. videos like on youtube or Netflix, dialogue plays clearly, no no problem there at least.
The audio isn’t going to blow you away but it’s not unusable either.
Cooling

One of the major new features of the Predator Triton 500 SE is that it has a more advanced cooling system. The laptop has three built-in fans, including a special fifth-generation AeroBlade 3D fan. There are also 5 heat pipes dedicated to the processor and graphics card to dissipate heat to achieve efficient air intake and output, keeping your pen power at the best performance.
This does come with the side effect of the fans being a bit loud, especially when the Turbo mode is turned on. To be fair though, that goes for lots of fans in laptops so it shouldn’t be too big of an issue.
It also doesn’t feel hot when under heavy use. The heat dissipation system is very well made.
Performance

Even though the appearance of the Predator Triton is no longer that of e-sports, the configuration is still very e-sports. It is equipped with 8 cores and 16 threads and the 11th generation Intel® Core™ i9-11900H mobile processor with a maximum operating frequency of 5.0GHz. This means that the laptop can run most gaming experiences smoothly, even comparable to a desktop computer.
It is equipped with NVIDIA® GeForce® RTX 3080 8GB / 16GB GDDR6 graphics card, 32GB 3200Mhz DDR4 RAM, up to 64GB RAM, and SSD with 2TB storage space, Intel® Killer E3100G Ethernet controller and Intel® Killer Wi -Fi 6 AX1650i network card.
It’s pretty unexpected that under such a clean appearance, the laptop is packed with such a powerful configuration.
The first game we tried on the laptop was Cyberpunk 2077. If all the image quality is turned to its highest setting, the frames level out at around 50-70FPS. If the image quality is adjusted to a higher than average but not maximum output, it will be increased to between 60-80FPS. If the light chase is turned on, then It will be between 30-50FPS.
We then played Watch Dogs: Legion which just launched some new DLC recently. Thanks to PCIe Gen 4.0, getting around London was super smooth, with minimal loading times. The frame specs were around the same as Cyberpunk’s were.
Since the laptop has a high refresh rate of 165Hz, it is most suitable for playing FPS games. For the next one, we tried to play “APEX Legends”. If the picture quality is set to the highest, the average is between 90-110FPS, which brings quite the silky-smooth shooting experience!
Final Thoughts

On the whole, the Predator Triton 500 SE is a whole new stage of evolution for the Predator Triton line.
Although the exterior design seems to be relatively streamlined, it is an unfathomable powerful gaming laptop at heart. Not only equipped with the new 11th generation Intel® Core™ i9-11900H mobile processor, allowing players to have a gaming experience comparable to desktop computers but also NVIDIA® GeForce® RTX 3080 8GB / 16GB GDDR6 graphics card, PCIe Gen 4.0, etc. The configuration is excellent.
Such a high-end and convenient gaming laptop is definitely a good laptop for you to take out to a friend’s house to play. It’s full of power and versatility.
You can learn more about the Acer Predator Triton 500 SE on Acer’s Website.
If you’re interesting in other Predator Triton models, check out our review of the Predator Triton 300 SE

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Tags: Acer Predator Triton 500Predator TritonPredator Triton 500 SE


PORSCHE DESIGN HUAWEI Mate RS will be available in Malaysia soon

HUAWEI first revealed PORSCHE DESIGN HUAWEI Mate RS (Race Sport) alongside with HUAWEI P20 and P20 Pro last March, and now it is officially launching in Malaysia! Starting from 18 May, 200 units of the luxury smartphone will be made available nationwide via HUAWEI Experience Stores.

The PORSCHE DESIGN HUAWEI Mate RS features Porsche Design’s signature functional design language and HUAWEI’s cutting-edge technology and craftsmanship. It has a 6-inches 2K OLED screen with a stylish 8-edged 3D curved glass body, while the world’s first dual fingerprint scanner that allows users to wake the device up by hovering their finger above the display (other than using the back fingerprint sensor) is available too.

Powered by HUAWEI’s AI processor – Kirin 970 and 6GB RAM, you can expect a smooth gaming experience. While on the storage aspect, its 256GB internet storage allows you to store up any apps or mobile game you want.
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Just like P20 Pro, Mate RS comes with Leica triple camera comprised of a 40MP RGB sensor, a 20MP monochrome sensor and an 8MP sensor with telephoto lens. It is equipped with a 4,000 mAh battery that offers long-lasting battery life, quick wireless charging is allowed in Mate RS as well.

Those who purchase the limited edition of the PORSCHE DESIGN HUAWEI Mate RS will be rewarded with an exclusive VIP card with access to an array of offerings with merchants such as Tealive, Celebrity Fitness and Zouk.
The PORSCHE DESIGN HUAWEI Mate RS is available (limited to 200 units) in Black and comes in 6GB + 256GB at RM6,999.00. Grab it before it is too late if you are interested! For more information, you can visit their official site or Facebook.

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Tags: AndroidHuaweiMalaysiaMate RSMobilePorsche DesignPORSCHE DESIGN HUAWEI Mate RSsmartphone


Fire Emblem Heroes – FEH Channel 2nd August 2022

Intelligent Systems has just released a new FEH Channel for Fire Emblem Heroes on 2nd August which will be including various of new features as well as a celebratory Hero Fest Banner for the Summer Event.

This Summer Event also marks the 5 and a half year Anniversary for Fire Emblem Heroes.

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Feh’s Summer Celebration Rewards

Celebratory Log-In Bonus 1
Celebratory Log-In Bonus 2
Celebratory Quests
Aether Raids Quests
Daily Skill Focus Summoning Event Revivals
Grand Hero Battle Revivals
Grand Hero Battle Revival Quests
Celebratory Rewards Maps
Celebratory Gift
Double EXP & SP
Quintuple EXP & SP

Celebratory Log-In Bonus 1 & 2 (2/8 12 AM PT – 15/8 11:59 PM PT)
Summoners who log in during the 10 days are able to receive items such as:

Dragonflowers x 110
Heroic Grail x 550
Divine Code: Part 3 x 555
Sacred Coin x 55

Celebratory Quests & Aether Raids Quests (2/8 12 AM PT – 1/9 11:59 PM PT)
Along with the log-in rewards, there will also be celebratory quests and aether raids quests for summoner to clear and receive items such as:
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Orbs x 2
Divine Code: Ephemera 7 x 120
Forma Soul x 1
Feathers x 555
Divine Dew x 55
Stamina Potion x 5
Dueling Crest x 5
Aether Stone x 500
Summer Aether Stone x 500
Daily Skill Focus Summoning Event Revivals
For each day during the event, FEH will be having a rotation of daily banners, totaling up to 14 banners where summoners can choose to summon on where they can either summon for the unit that they still don’t have or summon them for a particular skill fodder, the banners in rotation are:

A friendly reminder to all summoners is that the first summon on each of the banner is free, so be sure to summon on them to get a free unit, and maybe even get lucky on some.
Grand Hero Battle Revivals & Quests
Along with the banner revivals, 7 GHB maps will also be making a re-run in case if there’s any summoners who have yet gotten their hands on these GHB units.

Celebratory Reward Maps
The top 40 heroes in the previous a Hero Rises 2022 event will be making their appearances in the daily reward maps for a total of 10 days. Each map will feature a Normal and Hard difficulty and summoners can receive up to 20 Orbs by clearing all the maps.

Celebratory Hero Fest
The celebratory hero fest banner will be including heroes from Muspell and Nifl. Do keep in note that the Hero Fest banner will have a special 5* rate of 8% – 5% being for the Focus Units and the other 3% for Non-Focus Units, so this is a really good opportunity for the summoners who wish to summon for these specific heroes.
This is also the first Hero Fest banner that includes Ascended Heroes with Ascended Fjorm and Ascended Laegjarn being in the banner. Hopefully this will be the start of having Ascended Heroes be featured on future Hero Fest Banners.
Summoners who log-in once during the time frame of 2nd August 12 AM PT – 1st September 11:59 PM PT can get their hands on 10 free first summon tickets for the Hero Fest Summoning Event.
Risk and Reward Summoning Banner
The new thief-themed banner will be including 4 different Fire Emblem Characters from different games. These new units feature:
Cath: Caper Captain (Fire Emblem: The Binding Blade) [Blue Tome Cavalry Unit]
Leila: Keen Lookout (Fire Emblem: The Blazing Blade) [Red Tome Flier Unit]
Sothe: Rushing Dawn (Fire Emblem: Radiant Dawn) [Green Dagger Flier Unit]
Rickard: Carefree Culprit (Fire Emblem: Mystery of the Emblem) [Red Sword Flier Unit]
Nina & Kagero Duo Unit (Fire Emblem Fates: Birthright & Conquest) [Colourless Dagger Cavalry Unit]
Cath, Leila, Sothe & Nina will be appearing on the Risk and Reward banner that starts on 9th August 12 AM PT till 8th September 11:59 PM PT while Rickard will be a Tempest Trials unit which spans from 9th August 12 AM PT till 18th August 11:59 PM PT.
Update Information
The FEH channel also announced some new features that we will get to see starting from 8th August. Some of these updates include:
New Arena Maps
Legendary & Mythic Hero Remix with Legendary Alm and Naga getting a revamp for their skills.
Along with a new set of Heroes which will be rotated into the Legendary & Mythic Hero Remix banners.
More heroes will also be added into the weekly revivals which means that these 25 heroes will no longer be in the 5* pool and are demoted to 4* instead.

New Event: Binding Worlds
The Binding Worlds event will play out in a similar fashion to Hall of Forms where summoners will be given a new stamina system that is specific for this event, like the Forma Torch. In this event, there will be a summoning circle that appears on the map, and when players have their units be on the tile, they can summon in heroes that are trained by summoners from different worlds, which also acts as a progression system on how you level up your units in this event.
When switching with another hero, that unit can instantly act again during the player phase, so summoners can use this feature for more strategic planning. Units that are swapped in can go out of the level 40 cap too, with a level limit of 99.

Summoners can each rewards such as Dragonflowers, Divine Codes and also Orbs in this event depending on their tier of the level. The event will be starting on 12 August 12 AM PT and will last till 21st August 11:59 PM PT.

And that sums up this episode of Feh channel, for more information and future updates, do check out the game’s official Twitter Account here.
 Download

Fire Emblem HeroesPublisher: NintendoDeveloper: Intelligent SystemsRelease Date: 2017-02-02Android, iOS
Nintendo's hit strategy-RPG Fire Emblem series, which has been going strong for more than 25 years, continues its journey on smart devices.

Fight battles customized for touch screens and on-the-go play. Summon characters from across the Fire Emblem universe. Develop your Heroes' skills, and take them to new heights. This is your adventure—a Fire Emblem that's like nothing you've seen before!

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Tags: Feh ChannelFire Emblem HeroesIntelligent Systems


Brave Frontier 2 – A UI Guide For Starters

Brave Frontier 2 was just released a couple of days ago (22nd February 2018) and they have already been downloaded more than 50,000 times considering that it is only released in Japan for both iOS and Android. With global players eager to play the game, some may have trouble with navigating and understanding the UI. So we took the liberty to compile a series of pictures with guides for your needs.

The Home Page

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The home page consists of tabs similar to the one from its predecessors so it’s pretty much understood. We did this just in case there are new players out there who’d like to try the game out. Also, here’s a fun tip; hold onto the “Quest” bubble and it will change to a row instead of a “spinny” tab.

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The Unit Page

The Summon Page
For those who did not know, the game does not have a gacha system anymore. Alim has replaced the system. Instead of rolling gachas, players now can purchase the units they want off from a list as seen below:

And of course, they still have the Friend Point summons.

The Friends Page

And that’s pretty much it! Hope you guys find this helpful!

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Tags: A-LimAlimAndroidBrave FrontierBrave Frontier 2GuideiOSJapanMobile


BlazBlue Alternative Dark War and Granblue Fantasy collaboration live in September

The previously announced BlazBlue Alternative Dark War and Granblue Fantasy collaboration event will be happening soon in the former game come 30 September 2021. While some may have expected the collab to go both ways simultaneously, it’s currently only for BBDW. Joining Djeeta will be the Eternals’ Tweyen and the ever popular Narmaya as guest characters for the event.

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Ahead of the collab event going live, BlazBlue Alternative Dark War will be having log in bonus rewards to entice any Granblue Fantasy players in, surely. The usual offering of premium currency and materials will be obtainable starting today until 30 September 2021, 12:59 JST. A livestream event will be held on 27 September 2021, 20:00 JST to provide more details regarding the collab. You can tune in on Youtube.
The livestream will likely inform the method of acquiring the guest characters, with presumably one of them being an event reward and the rest from gacha with any accompanying Grimoires to go with.
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If you want to try out these characters in a fighting game, Djeeta and Narmaya are both playable in Granblue Fantasy: Versus as DLC characters, a game Cygames co-developed with ARC SYSTEM WORKS. Whether or not Tweyen will eventually make it into the roster, stay tuned to find out. For what it’s worth, Vira has already been teased to arrive in December 2021 to GBVS.
 Download

Blazblue Alternative Dark WarPublisher: Arc System WorksDeveloper: Arc System WorksRelease Date: 2021-02-16Android, iOS
This is a story that leads to the Azure. When we take a step out of the ordinary peace, the world begins to end ... a hell called possibility begins.

The BlazBlue series featuring "characters full of individuality and a profound world view" by Arc System Works is now available in an RPG!
The main scenario is completely supervised by producer Toshimichi Mori. You can enjoy it with high quality and a volume of over 2 million characters, which is the largest number in the series.

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Tags: ARC SYSTEM WORKSBlazBlueBlazBlue Alternative: Dark WarCygamesGranblue Fantasy


Pre-registration for Megido 72 opens

Japan-based mobile game platform DeNA has just announced that its mobile game Megido 72 is now open for pre-registration. Alongside the announcement, DeMA also detailed the list of pre-registration rewards that players are entitled to when they sign up for the game when it is out in December 2017.

But first a little on the game itself. Megido 72 is a turn-based dungeon exploration While the trailer itself does not exactly show what it is like, we reckon that this game will be very much in the vein of titles such as Knight Slinger and Slingshot Braves,  as it said have feature slingshot combat elements. You play as young protagonist Solomon who must defend the world from the brinks of destruction at Megido, the site of armageddon, using the legendary ring and his 72 demons.

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 Pre-register Now!

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Tags: AndroidDeNaiOSMegido 72RPG


Super Mecha Champions opens S3 and Korean servers!

NetEase Games’ Super Mecha Champions has opened its Korean server, as well as opening its S3 season! Super Mecha Champions was also chosen as Best Innovative by Best of Google Play 2019 in Thailand and Indonesia. Season 2, Nightfalls, is coming to an end, returning the sun to Alpha City. The Korean server is available as of today, for both iOS and Android.

In its place, winter is coming and will kick off the winter-themed S3 season – Frozen Raid. Pilots will be able to use the snow and ice to fight for the throne! Nightfalls saw dark nights appear randomly. What will the new season bring?

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New features of the new season update include:

S3 Season – Frozen Raid: A new round of mecha madness will begin! Rankings from S2 will be cleared, and Pilots will have a new opportunity to fight for the title of Super Mecha Champion
Winter Mode: It comes just in time for a white winter season. See Alpha City covered in snow, and become powerful weapons and tools for Pilots
New Props: New props will be introduced to the battle royale mode! In teammatch, players can call for a second mecha when in a non-driving state
New skins: Ning and Mecha Arthur receive new skins. Ning’s S-class winter look is cute and girly! Mecha Arthur’s makeover will be available for the S3 season card reward.

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As always, you can check the official website, Facebook and YouTube to learn more about the game! We’ll see you in Super Mecha Champions when S3 begins!
 Download

Super Mecha ChampionsPublisher: NeteaseDeveloper: NeteaseRelease Date: 2019-05-28Android, iOS, Microsoft Windows, Steam
Super Mecha Champions is an action shooter featuring mecha combats, which sets scene in a neo-futuristic Alpha City. An exciting battle is taking place here, you need to overcome opponents with cutting-edge weapons, magnificent mechas and vehicles, aiming for the highest honor of being a champion!

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Tags: NetEaseNetEase GamesSuper Mecha Champions


Street Fighter 6 Beta Shows That You Can Have Different Fighting Games For Different People

Street Fighter 6 and its Closed Beta showed several things- the first, that Capcom has very much allocated the appropriate resources for what will likely be the next half-decade of Street Fighter. The second, was that fighting games need to be able to change for the different types of players playing it.

You see this a lot in the kinds of decisions made for the gameplay in Street Fighter 6- the game’s still at its core a very fundamentals-driven experience, but the game’s Drive System also adds a layer of depth and complexity that gets interpreted differently by players at varying skill levels.

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Shut Up And Drive (Impact)
I really like how the Drive System is implemented in the Street Fighter 6 Beta- while meter for your Super Arts is still carried over between rounds, the Drive System replenishes at the start of every round. It encourages aggressive use of it- and aggressive play if you want to make sure you don’t run out and enter burnout.
The applications of the gauge itself are widely varied- you could probably burn your whole Drive Impact pretending your Daigo and trying to parry everything coming your way. But the most valuable use of the meter is through your offensive tools, which can laughably turn the tide in your favor.
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Take, for example, the Drive Impact. This is easily the most contentious feature added to Street Fighter 6- for just a simple bar off your Drive Gauge, you get a powerful armored move to absorb hits, and inflicts absolutely devastating consequences in the corner as you crumple your opponent.
“Careful not to burnout” is advice that applies to both Art School and Street Fighter 6
On the beginner levels, Drive Impact is incredibly powerful- players can throw it out super easily, and it’s a great way to force your way out of the corner if you’re under pressure. Just mashing Drive Impact became common enough that you can easily find threads of people calling it the most busted move in the game.
However, it’s that exact level of bustedness that makes it change entirely on higher level play. Like a game of Chess, fighting games are about already knowing what the opponent is going to do and being prepared for it. Once you know the most popular situations that call for Drive Impact, you’re probably going to prep its counters (backing off to let it whiff, or just running up and grabbing it). It’s not a game of “I hope they don’t do it”, it’s a game of “when are they going to do it?”.

And that’s just the Drive Impact- the game’s Drive System has plenty of other uses for that magic green bar too, including mechanics like an Alpha Counter to disrupt enemy pressure, as well as offensive moves like enhanced OD moves and Drive Rush to really put the pressure on. Using these are a lot less straightforward than Impact- Drive Rush itself is so technical that newer players will never see a need to use it, but it will be a key factor in ending matches quicker for the more learned players.
It really does feel like the game has a good gradient for players to get used to its rules this way. Naturally, you’d probably learn to use the Impact and how to deal with it first, before advancing to something like the Parry or Alpha Counter once you realize your opponent can’t always be hitting buttons. Finally, you’ll move on to learning how to permanently stop them from hitting buttons altogether via the game’s offensive tools. Sure, you’ll probably climb this gradient through many, many losses but getting slowly better at a fighting game is a much better strategy for retention than having someone hit the skill ceiling early on.

It’s not just the Drive system, either. You see the difficulty curve of Street Fighter 6 expressed in the Beta characters, too. Characters like Guile have perfect versions of some of their charged moves, rewarding you for hitting the buttons at the right time. However while the window for this would usually be much stricter in other games, Street Fighter 6 has a pretty generous window for you to hear Guile’s praise. Instead, it’s the regular Sonic Boom that’s hidden behind a wall of difficulty- you need to time it late enough that it avoids the Perfect window, but not so late that your Sonic Boom doesn’t come out at all.
Now it’s turned Street Fighter 6 into a game about even more deliberate decisions, and those decisions are usually locked behind mechanical complexity. Kock someone down? Your easy setup option is a good Drive Impact. Or maybe you want to do a slower Sonic Boom? Or what about parrying them to make them regret ever getting into fighting games? These kinds of oki setups are in every fighting game, but by layering your options with difficulty I think it’s great for players of every skill level since you don’t have to know every possible option- the mind games around each of the individual options is good enough.
Learning To Play

Of course learning is an integral part of actually getting better at the game. I really like Street Fighter 6’s training mode and how it has you do this- it’s got pages and pages of various settings, all aimed at helping you climb from “I’m just pressing buttons, teehee!” to “How the hell was that plus?!”.
I really like that the various UI options too- the game readily gives you frame data on your moves, and even tells you the inputs for your special moves after you do them (no more guessing what each thing was). Like it really feels like Capcom jumped into this one with the intent to not just make a game for new players or high-level killers: the UX seems entirely centered around players who want to do the climb, and make it more accessible for them.
The Social Aspect

One really underrated feature about Street Fighter 6 is just how social everything feels via the Battle Hub. Fighting game lobbies have been under a lot of scrutiny lately since Guilty Gear Strive proved good games are not exempt from terrible lobbies, after all. Aside from the low bar of just working, I actually really like just hanging out in the Battle Hub. There’s something nice about having everyone’s freaky character creations just walking around, even if they’re not going to run sets.
The soft PA coming on to tell you people are on winning streaks is a nice touch, too. It’s almost like the magic of locals, since you have the opportunity to all just kind of hang out, unlike many lobbies where you’re just en route to getting your ass beat.
If nothing else, it’s a testament to how stupid the idea of the grand corporate metaverse is- people have already found ways to be social online, apparently you just needed fursuits or arcade cabinets to do it.
Closing Thoughts

I’m really excited for what exactly Street Fighter 6 is shaping up to be. The Drive System is a great way to catch the more defense-oriented Street Fighter 6 with other faster titles on the market, all without really losing what makes it inherently Street Fighter.
My main gripe with the Street Fighter 6 Beta was more to do with its roster- 3 of the already-announced characters were missing, and the lack of Zangief at all was disheartening since the public have yet to see how terrifying a Drive Rush into SPD would reshape the way we think about our own mortality.
The other gripe would be that it’s almost too social- with everyone mixing in the same Battle Hub, that ideal learning experience is probably going to be tainted since you’re still at the “Drive Impact is the best” while you’re opponent already sussed out to always grab you on wake up.
But these kinds of problems are normal for fighting games- and we’re only going to see new emergent strategies following balance, and more importantly, roster changes.

Street Fighter 6 Beta accessed on PC, with access provided by Capcom

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Tags: CapcomStreet Fighter 6


Players allegedly banned from Chongqing Major due to racism

The government in Chongqing China has apparently banned two players from participating in the upcoming Chongqing Major. This came after racial remarks were made earlier this month.

Skemberlu. Source: Dreamhack
Earlier this month, Complexity player Rolen Andrei Gabriel ‘Skemberlu‘ Ong caused controversy after making racial remarks against Chinese team, Royal Never Give Up (RNG). The situation occurred during the teams’ match against one another at the Dreamleague Season 10 Minor. Around the same time, Carlo ‘Kuku‘ Palad from TNC Predator made a similar remark in a public game.

Kuku. Source: Starladder
Source: reddit
Although Complexity was quick to punish and fine Skemberlu, Valve did not respond quickly to the situation. Due to this, the Chinese community became upset. Now, it seemed that both the government and tournament organizer have taken matters into their own hands. According to KBBQ, Forward Gaming’s manager, and Cyborgmatt, Director of Operations for Team Secret, they have seemingly issued bans on both Skemberlu and Kuku, preventing them from participating the Chongqing Major.

it's not a rumor, the municipal government met to discuss after outrage and anger grew over what people in China felt was an inadequate or delayed response and reportedly came to the organizer saying: "this event cannot have these two players"
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— Jack Chen (@KBBQDotA) November 24, 2018

It's not a rumor. Skemberlu and Kuku are both banned from attending the Chongqing Major. Col and TNC were both contacted prior to the event and were asked if they wanted to kick the players.
There is still a chance that this ban can be extended and block them from attending TI9.
— Matthew Bailey (@Cyborgmatt) November 24, 2018

As of now, TNC has issued a statement on Kuku’s punishment. However, it is unlikely to see the Chinese government overturn the bans for now (if both players actually received the bans)

It is our best interest to educate our players to own up on their mistakes, take full responsibility and correct their wrong actions. To clarify the term "penalty/fine" we posted last time, 50% of Kuku's winnings from KL Major, Chongqing Major (if we qualify) 1/4
— TNC Predator 🇵🇭 (@TNCPredator) November 25, 2018

Valve’s response
Currently, it is unknown how Valve will step in to handle the situation. Valve issued a response to Xu ‘BurNing‘ Zhilei instead of directly addressing the Chinese community. This probably happened due to BurNing’s respected status in the Chinese community, allowing for better communication between parties. If Valve decides to take drastic measures, it will not be the first time they did so. Last year, they revoked the major status of Galaxy Battles after players complained about the organizers’ issues with privacy and other concerns. Furthermore, the Dota 2 community has raised concerns over the possibility that the Chinese government are allowed to ban players. This comes as no surprise as The International 2019 will take place in China. At the moment, the Chongqing Major will go on as scheduled.

Against the wishes of many teams, the major is still scheduled to go ahead in Chongqing at this moment in time.
The teams also believe that it would not be fair to punish TNC with DPC penalty points (-40% for a standin) if Kuku is refused entry into the country.
— Matthew Bailey (@Cyborgmatt) November 24, 2018

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Tags: ChinaChongqing MajorDota 2Valve


Freestyle 2 x Samurai Shodown crossover update

Welcome the summer to Freestyle 2 with Samurai Shodown! Nakoruru joins as a special guest in partnership with SNK Corporation. She brings with her a Slash and Bust style gameplay. Slash represents Nakoruru’s gentle nature and focuses on defense, while Bust focuses on attacking the rim directly.

Complete the ‘Awaken Fate’s Maiden Nakoruru’ event to obtain Nakoruru! Get exclusive rewards as well as a special costume package for her! Be quick, Nakoruru leaves the court August 6 if you don’t recruit her.

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The highly-requested ‘Mega Pass’ also arrives together with Nakoruru. The month-long event allows players to complete quests for exclusive rewards, like the 4th Mega Pass King Jupiter Set, Flamengo Set and Watermelon Head costume items. Check out the Mega Pass calendar in-game to see what are the daily/weekly objectives! Finish whatever missions you want, or be a completionist. It’s your choice!
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More than 10 other events and item releases will be bundled in the summer update. Free2Land, a virtual in-game park, will be opening. It’s just like a real life theme park with attractions and mini games to earn coins from! Coins will also be obtainable in-game through other means. Exchange them in the Event Shop throughout the month. Have a look at the patch notes video below.

Freestyle 2: Street Basketball is a free-to-play, fast-paced PC sports MMO on Steam. The sequel to Freestyle: Street Basketball has gained over 11 million players worldwide. Challenge other players on the court in a dynamic pick-up game environment, backed with hip-hop music, customizable fashion and gravity defying basketball moves.
For full details, visit the official website or Facebook. Download now on Steam.
 Download

Freestyle 2: Street BasketballPublisher: JoyCity CorporationDeveloper: JoyCity CorporationRelease Date: 2015-04-02Microsoft Windows, Steam
The sequel to Freestyle: Street Basketball. A free-to-play fast-paced PC sports MMO game on Steam!

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Tags: Freestyle 2JoyCityNakoruruSamurai ShodownSNK CORPORATION


Cytus II and Arknights collaboration arriving update 4.4.5

The previously teased Cytus II / 2 and Arknights collaboration has been confirmed, coming soon in update 4.4.5. Assuming update cycles are every two weeks, it should be coming really, really soon. A trailer has also been released, which you can watch below:

As you might expect, Amiya is the collaboration partner. Two songs were also revealed, with Boiling Blood and ManiFesto teaser art. Boiling Blood is Blaze’s character song, and is featured alongside Neko. Meanwhile, ManiFesto is the Hip-Hop EP from the Ambience Synesthesia Arknights concert, with Graff.J and Emperor lounging around.

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Amiya is also alongside PAFF, who appears to be the primary Cytus representative for the story. Other flashes in the trailer hint at Kal’tsit’s and Exusiai’s involvement, besides Rhodes Island as a whole.

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At USD9.99 or your regional equivalent, you will get Amiya as the companion character with a tracklist consisting of:

ManiFesto
Boiling Blood
Operation Pyrite
Keep the Torch
Alive
Operation Blade
Evolutionary Mechanization
El Brillo Solitario
Speed of Light

Amiya reaches level 16

Renegade

Amiya reaches level 18 – 20, 20 million score total

The story sees Aroma receiving a ring from Noah, to enter a virtual block named “Arc Nights”…
The update is now available, so you can enjoy probably the “greatest hits” of Arknights in Cytus 2.
 Purchase

Cytus IIDeveloper: RayarkRelease Date: 2018-01-18Android, iOS
"Cytus II" is a music rhythm game created by Rayark Games. It's our fourth rhythm game title, following the footsteps of three global successes, "Cytus", "DEEMO" and "VOEZ". This sequel to "Cytus" brings back the original staff and is a product of hardwork and devotion.

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Tags: ArknightsCytusCytus IIHypergryphRayarkRayark Games


Puzzle-Solving Game “Moncage” Announced For Mobile, PC & Switch

Developers Optillusion and publishers XD Network had announced their upcoming game title Moncage which will be released on Mobile devices, PC via Steam and the NIntendo Switch.

Game Overview

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Moncage is a vignette puzzle adventure game where players have to explore a strange cube. Each face of the cube is a window which peaks into a unique world, and each of the world shares a relationship to the other. Whether it’s peering into an old factory, a bedroom or lost island, players will need to connect the dots from the clues provided to us to solve the puzzle and unravel the secrets.

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As each different face of the cube is related, players will have to rotate the cube to see it from different perspectives and leverage optical illusions to discover hidden links. Piece the puzzle together and discover the truth hidden deep within the story.

As most puzzle games goes, the concept that Moncage has is certainly a unique one where it requires players to think outside the box (in this case, a cube). Making use of the 3D perspective feature makes the game look pretty fun and distinct.
If you’re interested in checking out more details about the game, you can do so by browsing the game’s official Twitter account for future updates.

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Tags: AndroidiOSMoncageNintendo SwitchPuzzleSteam


Dive Into The World Of Final Fantasy Dimensions II Now!

Get your opposable thumbs ready and download Final Fantasy Dimensions II now! As we’ve mentioned it just last week, the game was slated to be out on the 1st of November and here we are! Nothing is more exciting than another Final Fantasy game by Square Enix to be on your game list.

Like many of the Final Fantasy games, there’s a story to it. You will play as one the hero and heroine, Morrow and Aemo. Then you’ll need to travel through time to gather heroes from different dimensions and save the world; hence the “dimensions”. If you like a good story and world-hopping and have extra money to spare, download it now at the price of RM 66.99!

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Tags: AndroidFinal FantasyFinal Fantasy Dimensions IIiOSMobileSquare Enix


Moonlight Sculptor Mobile Launch Date Confirmed!

On 25th September, Kakao Games and XLGAMES had a press conference to announce their upcoming mobile MMORPG, Moonlight Sculptor. They announced their release date for South Korea (10th of October) and the pre-load day on 9th of October. The Legendary Moonlight Sculptor is one of the best-selling fantasy novels in Korea region. As of today, there are already more than 2 million pre-registrations within only 9 days!

Founder of XLGAMES and the current Head of Development mentioned that the game will be pushing towards the style of an MMORPG like that of 20 years ago. They also said that this game can be a more relaxing game compared to the current MMORPGs in the market.

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Moonlight Sculptor will have 5 classes,

Warrior
Archer
Paladin
Sorcerer
Sculptor

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These are the classes that will be initially released, but like other MMORPG traditions, the developers will also release more classes in the future. In Moonlight Sculptor, there are different elements of the game that are related to the living system like fishing, cooking, gathering, crafting and such. There will also be a day/night cycle lasting 4 real hours each. Quests, monsters and interactions will differ based on the time as well!
There are a few things that we can expect from the game.

PVE mode
PVP mode

Classic player vs player
Knight General Selection

Held once a week and winner will receive titles, equipment, quests and special access to the palace

Instanced Dungeon ‘Entrance of Chaos’
Pets/Adventure companions
Obtainable sculptures that will provide buffs
Unlockable secret class, unexplored locations and hidden quests.

If you are interested with their game and wish to know more about the game, visit them here!
 Download

Moonlight SculptorPublisher: Kakao GamesRelease Date: 2019-10-10Android, iOS
From the developers of the ultimate fantasy sandbox MMORPG, ArcheAge, experience the immersive light novel of The Legendary Moonlight Sculptor come to life!

Get ready to plug yourself into the virtual reality of Royal Road and control your destiny!

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Tags: Kakao GamesMMORPGMobile MMORPGMoonlight SculptorSouth KoreaThe Legendary Moonlight SculptorXLGAMES


Triangle Strategy Is Now Available On PC Via Steam

Square Enix’s recent hit tactical RPG Triangle Strategy is now available for PC via Steam. You can purchase the game on its Steam page.

You can check out the trailer for the game on youtube below:

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Here is a synopsis of the plot of the game:
“Three mighty powers have long waged war on the great continent of Norzelia. This land bears a long and scarred history that includes the Saltiron War, a war that erupted over control of salt and iron resources. A balance of power has been achieved between the Holy State of Hyzante, which controls the salt, the Grand Dutchy of Aesfrost, a land of iron clad in frost and snow, and the forested Kingdom of Glenbook, which lies nestled between the other two powers. However, a certain incident shakes the balance between these three powers, which then begins to crumble away…”
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Triangle Strategy was originally released for the Nintendo Switch in March of this year, quickly gaining critical acclaim as one of the best RPGs on the console. In our own review, we praised Triangle Strategy for its detailed story and unique tactical combat.
The game is a spiritual successor to Final Fantasy Tactics and Square Enix’s second attempt at an “HD-2D” game consisting of highly detailed 2D sprites in a 3D environment.
The Steam version also features a Digital Deluxe Edition which includes a digital mini-artbook consisting of 20 different pages.
Go to top
Triangle Strategy is now available for PC via Steam as well as Nintendo Switch.

Triangle StrategyPublisher: Square EnixDeveloper: ArtdinkRelease Date: 2022-03-04Nintendo Switch
Command a group of warriors as Serenoa, heir to the Kingdom of Glenbrook in a tangled plot where your decisions make all the difference. Key choices you make will bolster one of three convictions—Utility, Morality, Liberty—which together make up Serenoa’s world view and influence how the story will unfold. When faced with truly momentous decisions, multiple characters will weigh in by casting their votes on the Scales of Conviction. In these moments, the allies and decisions you make can determine the fate of whole nations and the continent of Norzelia itself.

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Tags: ArtdinkSquare EnixTriangle Strategy


Call of Duty Vanguard & Warzone season 2 update is huge

Call of Duty: Vanguard and Warzone Season 2 will be dropping on February 14 with new additions to both games, including Zombies in Vanguard. Most of the content in this update is centred around armoured war machines and chemical weapons.

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In Warzone, amongst the new features include Nebula V Ammo and Bombs, equipment that make use of this deadly chemical. Redeploy Balloons akin to Red Balloons in Apex Legends and Bomber plans also let players traverse across the updated Caldera map. Caldera Clash mode will be available at launch while Rebirth Iron Trials will drop midseason.

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As for Vanguard, players can begin Ranked Play which launches alongside the 2022 Call of Duty League season. Two new maps, Casablanca and Gondola will also be available. New Perks, Killstreak and Equipment will also find their way to the Battle Pass. Later in the season, vehicles such as Motorcycles, Squad Transport Vehicles, and Tanks will come to the game.

In Zombies, the new hub map, Terra Maledicta will open alongside new arenas. There will also be a new Artifact, ally, enemy, wonder weapons and new story quests.
For all the new content coming to Call of Duty: Vanguard and Warzone Season 2, visit the Call of Duty blog. In other related news, the Armored Titan from Attack on Titan has been leaked for Call of Duty: Warzone.

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Tags: Activision BlizzardCall of DutyCall of Duty: VanguardCall of Duty: Warzone


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Warwick Light Talks Getting More PlayStation 5 Units To Malaysians, Spider-Man In Bukit Bintang and His Love For Nasi Lemak

PlayStation knows how to do it big. As one of the major players of the console game market, they’ve got a huge reputation to live up to, and they do it on the regular, selling an air of prestige gaming.

While the PS5 was particularly elusive at the start of its life cycle, that’s starting to change- Sony Interactive Entertainment announced an uptick in production for the console, and now it’s more readily available for consumers in Malaysia. They even brought something special to mark the occasion- an art installation for Marvel’s Spider-Man 2, right here in Lot 10 in KL.

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Live From PS5
Warwick Light, VP of Channel Sales Asia-Pacific Region for PlayStation says these installations are important for PlayStation, since they present a way to bring the game world that much closer to ours.
Warwick Light, VP Of Channel Sales APAC, PlayStation
“I think PlayStation is known for being fun and creative”, Warwick says. “Our fans have never been more engaged than what we’re seeing now with PS5. It’s important to us that those fans feel proud to be part of the PlayStation community “.
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“These sort of large scale activations are a way that we could bring PlayStation to life. People can see and engage with something 3 dimensional, and I think what the installation does is to create a real genuine curiosity and they stimulate conversation with gamers and non-gamers. Which is really great”, he adds.

But why Malaysia next? It’s simple- Malaysians just love PlayStation. Despite the region being largely focused on mobile games and casual experiences, the PlayStation ecosystem does a good job of propping up the home console market, particularly with titles like Call of Duty and the FIFA games and exclusives like God of War.
“We’ve proved the reception PS5 has had in Malaysia, and we’re excited to celebrate that with this installation. It’s not the first time we’ve done something like this in Malaysia, and I can promise you it won’t be the last”, he says.
He says these are all part of the Live From PS5 brand- which saw things like giant PS5 console installation in Dubai  as well as a giant Leviathan Axe in London and Seoul.
“At the moment, at PlayStation we’re excited to invite a lot more players around the world to join our community. And that activation is directly linked to our new campaign called Live from PS5, which was inspired by some of the biggest games available on PS that will become fan-favorites, thing like: Marvel’s Spider-Man, Horizon Forbidden West, God of War: Ragnarok, Gran Turismo 7″, Warwick explains.
“This sort of premise behind [the installations] takes you inside some of these game worlds where there’s sort of a breaking news spin to it. And the news items describing some of the extraordinary events taking place that are being linked to an increase of activity on PS5”, he says. “We’ve chosen, especially for Malaysia, Marvel’s Spider-Man 2 for the installation and that’s to emphasize that this game is coming exclusively to the PS5 later this year”.

“We’re obviously very pleased with how PS5 has been resonating with our players and demand is continuing to grow stronger and stronger. And look, I love to use this opportunity if you don’t mind to really thank our fans in Malaysia for the passionate support that they’ve given us since launch in 2020”, he says.
This current #LiveFromPS5 is a loud-and-proud way of showing that- it’s PlayStation not only a love letter to fans in Malaysia, but also a reminder that it’s easier than ever now to buy a PS5.
Escaping Into Virtual Reality

It’s set to be a pretty big year for PlayStation- aside from the ramped up production of the PS5, this year also saw the launch of PS VR2- the successor to PlayStation’s original VR headset. While there’s no doubt that the PS VR2 is an impressive piece of tech, it’s got one particular hurdle: The SEA region is notorious for preferring compactness, something a space-requiring VR headset just won’t comply with.
However, Warwick argues that while that trend holds true, that doesn’t speak for all APAC gamers. The ones who do get a PS VR2 end up quite liking it.
“What’s coming across is how much people love the Sense controllers [and] how comfortable they are, the haptic feedback is great, the adaptive triggers are really immersing people into the gameplay”, he says.

This isn’t empty market-speak either. Warwick shared his experience playing Horizon: Call of the Mountain:
But I think what people want to know is what’s it really like? All I can tell you is my own experience having recently played Horizon Call of the Mountain, which first of all is visually stunning, and there’s a scene where you’re in a canoe drifting down a river and looking at breathtakingly clear water.
And I leaned over and dipped my hand into the water to which sort of immediately interactively left a water trail.
And also during a climbing scene it was so real. You know that sort of sensation you get in your stomach when you’re up high and you look down, and you sort of get that sense of “Woah, I shouldn’t be up this high”. I actually had that feeling, it’s that real. It’s pretty cool but yeah, I agree with you,there’s nothing quite like playing it.
“Horizon Call of the Mountain  was great, we got some thirty games coming in the launch window, and there’s around 100 more in development, so there’s plenty of exciting experiences to come”, he promises.
In The Business Of Play
When talking about regional differences, Warwick gives off the impression of someone who believes in the spirit of the games industry. That is to say, people already have their favorite games, and it’s about giving people a chance to play them on PlayStation.
“Well truthfully, we’re lucky at PlayStation to have equally passionate fans no matter where we are in the world, and that’s something we never take for granted”, he says. “But, I have observed differences in game popularity from region to region. And I think in Southeast Asia for example, games like Monster Hunter, Final Fantasy, and Genshin Impact have got a stronger audience and fanbase there”.
Warwick also reflected on his time with PlayStation- he was part of the effort to launch the original PlayStation in New Zealand, and in the years since has seen the PlayStation brand grow with every new console generation.
“The thing I love about PlayStation is how we’ve continuously pushed the boundaries of play over the years”, he explains. “We’re there for our players, continuously innovating and evolving gaming to make PlayStation more exciting and more immersive. The console generations are a great example of that”.
“We’re relentless in the pursuit of fulfilling the dreams of our players, and we’re super proud of how each of those console releases have shaped the entertainment space over the years”, Warwick continues, referring to innovations like the VR2, DualSense Edge and Project Leonardo accessibility controller.
However, there’s one innovation that isn’t driven by technology- more and more of PlayStation’s first-party titles have been creeping into the mainstream with TV shows like The Last of Us or movies like Uncharted.

“I guess one of the things that I’m proud of is how some of PlayStation Studios’’ most famous franchises are now becoming part of popular culture beyond gaming”, he explains. “We’re talking about the Uncharted movie, The Last of Us becoming an HBO series, and the Gran Turismo movie. I’ve just watched the sneak peek trailer the other day, and of course it looks and sounds absolutely amazing. That’s just been fantastic to watch the generations”.
Contrary to popular belief, this wasn’t about games being “legitimized” by TV. Instead, Warwick’s explanation painted a more appreciative tone for the work developers do- one that says more along the lines of games having TV-worthy stories as just one of the many moving parts in them.
“I think the thing that people love about gaming is that it subsumes other forms of media, right?”, he asks. “What I mean by that is, games are like books, there’s great stories that they tell. They’re like movies, the cutscenes that you get, the cinematography in them in those scenes are amazing. The music that you get are like albums, quality and the soundtracks of movies”.
“So they [games] subsume all these forms of media, yet what’s amazing about them is they allow you to explore your possibility space”, he says. “And that’s what it is to be human as we’re constantly exploring our possibility space and everything that we do every day. And to be able to have an entertainment medium that subsumes those other things but allows that to happen is quite amazing. Every generation improves on that, I think. So I’m always passionate to be able to bring an even more immersive experience to the player”.
Coming To Malaysia
Warwick Light, Enjoyer Of Nasi Lemak
When we were done talking shop, we also got to ask Warwick about what he thinks about Malaysia on a personal level. To no one’s surprise, he quite enjoyed the time he’d spent here, visiting Penang, Langkawi and KL.
“Penang was really interesting as the city’s town planner Francis Light, actually shares my last name. And it was interesting walking around Georgetown and seeing a few things that are named after him, so I quite enjoyed that”, he said.
But what of the food?
“I also have to confess that I got hooked on Nasi Lemak when I was there. And it’s essentially quite hard to find that in London, but it’s great for me now living in Singapore where it’s obviously available everywhere there”, Warwick says. “I like it with either fish or chicken, and not too spicy. But yeah, I’m a big coconut fan, so I love it”.
“I’m hoping to get to Malaysia in May. Because I’m hearing our studio in Malaysia is doing a real cracking job at supporting PlayStation Studios globally, and I’m really keen on getting out there and meeting the team there”, he notes.
Between PlayStation Studios Malaysia and the HQ in Singapore, it’s no surprise that PlayStation as a brand has its eyes set on South East Asia. Like Warwick said, the PS5 should be less of a unicorn hunt now, with more units made available for purchase for fans who’ve yet to upgrade for next gen. For fans of Marvel’s Spider-Man 2, don’t forget to check out the art installation in Lot10, and stay tuned for a very special contest from us.

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Tags: Live From PS5PlaystationWarwick Light


Starlight Fantasy 2023 Event Returns with Kamen Rider Actor as Guest

Malaysian ACG event Starlight Fantasy 2023 is returning on 10th February till 12th February at Berjaya Times Square, Kuala Lumpur.

Sponsored by Berjaya Times Square and Sushi King, Starlight Fantasy 2023 is a free entry event. The event will feature various of performances by vtubers, performers and a special guest appearance.

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A total of 13 vtubers will be debut on the big screen stage and interact with fans and attendees alike. Moreover, Starlight Fantasy will have more than 40 Cosplayers and Doujin Artists setting up booths to sell their work.
Inoue Masahiro, Japanese actor preferably known for his work in Kamen Rider Decade, will be making his appearance in the event with his Tokusatsu project to Malaysia.
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Inoue Masahiro as Tsukasa Kadoya in Kamen Rider Decade
Additionally, Masahiro will be having a live panel session on open stage for free on 11th and 12th February. Production limited event exclusive official merchandises, signing session and photography session will also be available on both days.
Furthermore, in collaboration of several artist communities, Starlight Fantasy has vowed to serve its floor with zero tolerance to piracy to ensure genuine and authentic merchandises.
For more details on the list of performers and booth owners as well as guest appearances, do check out the event’s official Facebook page here.

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Tags: ACG EventMalaysiaStarlight Fantasy 2023


Colopl opens pre-registration for Alice Gear Aegis

Japan-based game developer Colopl has just announced the start of the pre-registration event for their upcoming mobile action game Alice Gear Aegis. Fans of mecha musume will definitely want to give this game a run. Best of all, you have the legend Fumikane himself in charge of designs, so rest assured that the game will be up to par in terms of aesthetics.

Very little is known about the game at this point in time, although the trailer does give a little way of what we can expect from it. As you may be aware, Colopl has worked on several high profile titles such as White Cat Project, White Cat Tennis and the recently-launched Dragon Project.

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Nothing regarding the pre-registration rewards have been disclosed either, but the developer has had a good track record of being rather generous, so if you want a head start in the game with some nifty rewards to begin, here is your chance.
 Pre-register Now!

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Tags: ActionAlice Gear AegisAndroidColopliOS


Razer Barracuda Pro Review – A Sound Investment

The Barracuda lineup from Razer is getting an upgrade in the form of the Razer Barracuda Pro, which we had put to the test for this review. In this review, we’ll also look at whether the Razer Barracuda Pro is worth getting over its predecessor from 2021, the Razer Barracuda X.

Specs

Connectivity
Razer SmartSwitch (2.4Hz and BT), 3.5mm Analog

Frequency response
20Hz – 20kHz

Impedance
32 Ω @ 1 kHz

Sensitivity
96dBSPL/[email protected] by HATS

Inner ear cup diameter
62 x 42mm

Microphone
Dual-integrated Noise-Cancelling Mics

Drivers
Razer TriForce Bio-Cellulose 50mm Drivers

Surround Sound
THX Spatial Audio

Ear Cushions
Plush-Leatherette Memory Foam

Weight
340g

Charging
Type-C Charging

Price
RM1,399

Packaging and Design
While not exactly an enhancement to audio quality by any means, I love the fact that the headset comes with its own hard casing. This makes transporting the headset so much easier as everything from the USB cables to the dongles can be neatly arranged in the casing. I don’t need to mix up my cables anymore and I love it.

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As for its actual design, the Barracuda Pro retains many similarities with the Barracuda X. It features a minimalistic design throughout its matte black body that also does a great job at preventing fingerprints. Note that there is no RGB lighting, so there won’t be any flashing or colourful displays as you play your games.

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However, one thing that definitely needs getting used to is the weight. The Barracuda Pro weighs in at 340g, which is a lot more than the Barracuda X’s 250g. I have a pretty big head for an Asian man in his 20s, and I already found the weight needs getting used to for extended wear. Even for me, you can really feel the headband pushing your head down—a problem that I didn’t really encounter with the Barracuda X.
On the plus side, the ear cups are really comfortable and does a great job at accomodating just about any head shape or ear size. The issue with the headset is its weight—so if you’re someone who’s 180 cm+ tall, it shouldn’t be too much of an issue.
You can find most of the functions and their corresponding buttons on the left side of the Barracuda. These include the charging port, power button, volume adjustment knob and microphone mute button. On the right, there is the button for the SmartSwitch feature, which I’ll get into more in the next part of the Razer Barracuda Pro review.

Functionality and Compatibility
Hands down, one of the best features of the headset is SmartSwitch. Essentially, what it does is that it allows you to seamless switch between several devices that are connected to the headset, without taking it off. For example, you can be listening in on a Zoom meeting on your laptop, answer a phone call on the fly or just swap to music on your phone when it’s not your turn to speak. It’s incredibly convenient and I’m surprised why more headsets don’t have this function built-in
The noise cancellation is also superb. You can choose to set the noise cancellation between 10 levels—with level 1 noise cancellation being on par with that of wireless earbuds and level 10 inflicting the same vacuum-like pressure of being in a soundproof room (like a room in a recording studio) localised entirely in your ears. Level 10 noise cancellation does its job to a T—unless someone is shouting nearby, you won’t hear anything. That said, the pressure caused by the lack of sound can feel overwhelming, so it’s usually better to set noise cancellation to somewhere in between.

The noise cancellation also extends to the headset’s microphone. It’s so effective, during a call with a friend, I was using a hairdryer and the sound from that was cancelled. I was talking with my friend just fine without the noise from the hairdryer being picked up on his end.
That aside, the Barracuda Pro also inherited the Barracuda X’s compatibility with other devices. Just about anything can be connected without any installation or troublesome setup, like PlayStation consoles, Nintendo Switch, PC and mobile devices.

Audio Performance
Basically flawless. It doesn’t matter what kind of sound I challenged the Barracuda Pro to play—it played it with absolute quality. From bass to high pitchy tunes, the headset delivers everything you want in a high-quality product.
The same goes for immersion. For FPS addicts, in-game footsteps sound like they’re coming from the room next door. It’s crisp and accurate.
I already found the base audio settings to be top notch, but for those of you sound engineers out there, you can further tweak the audio settings through the Razer Audio app. Besides playing around with the equalizer, the app is also where you can adjust other features like adjusing the noise cancellation levels or switching around the various modes for the headset, like Do Not Disturb mode to stop pesky calls from interrupting your journey to get Chicken Dinner in PUBG.

Battery Performance
Thankfully, the Barracuda Pro’s battery performance is reflected in its increased weight and size. I was able to use the headset for about 30 hours before being notified to charge it. It takes about 2 hours to fully charge the device.
For those who use their headset intensively, you can even charge it while using it without too much hassle or obstruction.

Closing Thoughts
That is pretty much it for this review of the Razer Barracuda Pro. Its audio quality is one of the best out there and the features that it provides, like SmartSwitch, make it an excellent investment for hardcore gamers. The only things pulling it down are its weight (and by extension, comfort), which I feel is definitely not for everyone as well as its price, which is a whopping RM 1,399.
Compared to the Barracuda X’s price of RM459, and that’s a huge investment. As long as you’re okay with a heavy headset and don’t mind forking out the kind of money that can get you a new Nintendo Switch, then the Barracuda Pro will definitely satisfy all your audio needs, and more.
Learn more about the Barracuda Pro on Razer’s website.

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Tags: RazerRazer Barracuda Pro


28 September 2017 to see the release of Aida of Sky and Sea

As we have previously reported, ForwardWorks, Sony’s mobile game division, is working on its second release following the launch of its Everybody’s Golf smartphone game, in the form of Aida of Sky and Sea. We now have a release date for the game, and it will be coming out for Android and iOS on 28 September 2017.

All we are able to get from Aida of Sky and Sea so far is that it takes place in the future, when there are no longer any fish in the sea. For some unknown reason, humanity then decided to set up huge fish tanks. In space. Enter you, the player, who has been placed in charge of six girls, as you are tasked with catching said fish. In space. The game currently has over 400,000 pre-registrations, which will close on 27 September 2017.

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Also worth noting is that DMM Games will release the PC version of Aida of Sky and Sea sometime during spring 2018.

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Tags: Aida of Sky and SeaAndroidForwardWorksiOSSony


Simure: Viking Saga is available in early access

Simure: Viking Saga is a new mobile simulation RPG title that is currently in early access in selected countries for Android devices. The early access beta is available for a limited time on the Google Play Store in US,  Britain, Germany, Brazil, Indonesia and Russia.

During early access, new characters will be redeemable as part of the daily log-in rewards. Other rewards include in-game currency and resources. Note that all early access accounts will be wiped out after the test period. In addition, any purchase of in-game currencies will get a 200% return upon the official release of Simure: Viking Saga.

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The publisher of the game is GTarcade. Players may recognise the company as the publisher behind popular titles such as Legacy of Discord and Game of Thrones: Winter is Coming. The developer is Youzu (Singapore) Pte. Ltd., the company behind titles such as Dynasty Scrolls and Light of Thel: Glory of Cepheus.
Simure: Viking Saga puts players in the shoes of an 8th century Viking Jarl. As a Viking leader, players will need to lead their clans to fight for survival and glory. Players will be able to experience many various aspects of Viking life.
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Some of the game’s key features include:

Living the life of a true Viking, either as a beloved and respected leader or a feared warlord
Governing your territory properly by collecting resources and training your soldiers to gradually strengthen your power
Recruiting legendary heroes to fight alongside you and grow your influence
Sailing away into the unknown, encountering new cultures and collecting exotic treasures

Follow the game on Facebook and Twitter to stay updated with new developments.

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Tags: GTarcadeSimure: Viking SagaYouzu Singapore