Jump Force Ending Service Next Year

Bandai Namco has announced that Shonen Jump-themed arena fighter Jump Force will be ending service next year, along with the game’s delisting from digital storefronts.

In a Tweet, they said that they would be ending sales of “Full-sales, DLC and Virtual currency” for the title on February 8th, 2022. Considering the Ultimate Edition is only available online, this means that DLC characters will be lost after the game gets delisted.

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In addition, the game’s online services will also be terminated on August 25th of 2022. While this will disable the game’s ranked mode, in the notice given they’ve said you’ll still be able to connect for unranked matches online.
“Our sincere thanks goes out to all Jump Force players and fans for their support; but with all good things, they must come to an end “, the farewell tweet says.
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Jump Force was an ambitious game- combining various characters published in Shonen Jump into one 3v3 fighters. It saw the likes of Kentaro from Fist of the North Star teaming up with Gon and Yami Yugi, all while engaged in big 3d arenas.
The game also had additional DLC characters, with characters like Seto Kaiba and Giorno Giovanna also joining the roster for the game.
That being said, the game was met with criticism by the greater FGC for its bizarre art style choices, and less-than-satisfying controls to play.
From The Perspective of An FGC Member
While opinions of Jump Force weren’t particularly high, there is something problematic about the game’s delisting. For one, the game never had a physical re-release with its various DLC on-disc. That means if you wanted to organize tournaments for the game, you’d have to make sure you bought all the content you wanted before the delisting.
This is different to re-releases like Street Fighter V Arcade Edition or Guilty Gear Xrd Rev 2, which contained complete rosters for their games at the time of release. This means if you wanted to start your own small scene for the games, you could welcome virtually any player- you wouldn’t worry about someone complaining they’re a Dizzy main and that she’s not selectable.
Lots of fighting games thrive despite not being readily available- just ask the Marvel vs Capcom 2 community. But part of that hinges on people’s ability to be able to start even the smallest tournament with it if they suddenly decided they wanted to get into the game- which they can’t do if they only heard about the Jojo vs Fist of the North Star game after its demise.

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Tags: Bandai Namco EntertainmentJump Force


Season Six of Call of Duty: Black Ops Cold War and Call of Duty: Warzone will release October 7

Season Six of Call of Duty: Black Ops Cold War and Call of Duty: Warzone is confirmed to release on October 7.

Season six will depict the conclusion to Call of Duty Black Ops Cold War Zombies, groundbreaking changes in Verdansk, and the final showdown between Adler and Stitch. Plus: The Haunting lurks in the shadows.

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BLACK OPS COLD WAR AND WARZONE INTEL

New Operators — Alex Mason arrives in the Season Six Battle Pass, and Perseus Operative “Fuze” makes an explosive impact during the season.
Five Weapons — A lever-action Shotgun and a reliable Assault Rifle within the Battle Pass system, in addition to a deadly new melee weapon earned via challenge, all available on day one of Season Six. During the season, expect to earn a unique SMG and a set of dual-wield melee tools.
Prepare for The Haunting — We hope you like scary movies… the Halloween event spectacular will take place from October 19 through November 2.
New Prestige Levels — Become a true Prestige Master.

WARZONE CONTENT INTEL

New Points of Interest — Fissures crack open the Stadium and Downtown, strange and previously unknown WWII-era bunkers are revealed.
New Gulag — A return to a familiar 1v1 combat arena.
Regiment Transition Begins – Update your active Regiment by October 5 prior to a freeze to prepare for a shift to the new Clan system.

BLACK OPS COLD WAR CONTENT OVERVIEW

“Forsaken,” the Final Chapter of Black Ops Cold War Zombies — Experience the epic conclusion to Black Ops Cold War Zombies, complete with a new Perk, a new Wonder Weapon, new Main Quest, and more.
Additional Zombies Updates — Ph.D. Slider makes its debut, and the Hand Cannon and ARC-XD arrive as Support Weapons in Outbreak and round-based maps.
Treyarch Black Ops Cold War Zombies Recap — Prepare for a deeper dive into the events leading up to “Forsaken” from Treyarch.
New Multiplayer Maps — Fight through Adler’s broken mind in Deprogram, take to a Soviet version of an American Main Street, and prepare for a Gunfight in the KGB HQ vault known as Gluboko.

Call of Duty Cold War also recently finished their mid-autumn festival bonuses

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Tags: ActivisionCall of Duty: Black Ops Cold War


Masterwork Apocalypse Genesis published as Akasha Book in Japan

Netease Games‘ Masterwork Apocalypse Genesis, as it is published in China, will be brought over to Japan as Akasha Book / Akasha of the End. The name change isn’t out of nowhere, as you are the Guardian of personified books based on the Akashic Records. The characters aren’t all just books; they can be anything of the written kind, just what you expect to find in a library. You can find the trailer for the Japanese release below.

Akasha Book will be recruiting testers for a closed beta test from 21 January until 15 March 2021. You’ll be able to sign up via the official website. If you are accepted, you’ll receive an email when the closed beta period has been decided and will be announced via the official Twitter.

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Recommended specifications for testers are:

iOS: OS 9.0 and above
Android: OS 6.0 and above

In this early stage, no pre-registration period or milestone rewards have been announced.
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For those who haven’t heard of the game before, it’s basically an RPG game where you, as the Guardian, will use these personified books to fight against the perils that await. There’ll be 4 characters to a party with both husbandos and waifus for those who like them, all with 3D models with either Chinese or Japanese voiceover. Combat is turn-based, with skills depending on character / enemy position.

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Tags: Akasha BookMasterwork Apocalypse GenesisNetEaseNetEase Games


Turn-based mobile RPG, Eroica, now accepting pre-registrations worldwide

FourThirtyThree Inc has announced the opening of pre-registrations for its latest turn-based RPG, Eroica, through Google Play. Players worldwide – besides Korea, Japan, and Mainland China – will be able to sign up. iOS pre-registrations were not mentioned.

The game’s overview is given as follows:

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Play now and join the greatest adventure yet with Eroica!
True Japanese anime style RPG fit for everyone who is looking to take off on an outstanding story driven game!
Enjoy the unique world of Eroica and experience how your own choices affect the outcome of the game!
Anime Style
Graphics that are true to the Japanese anime style loved by many.
2D like 3D type graphics that are beautiful and easy on the eye.
Eye candy graphics that only make the gameplay experience better!
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Adventure
Easy to navigate the world of Eroica.
Smooth story flow melted into the adventure which ultimately helps in offering the best JRPG experience on mobile.
Hop on the train the Eroica way and explore this unique fantasy world! Many fun and exciting twists and turns await!
Awesome Characters
Up to 60+ beautifully illustrated characters! Each with there unique background stories!
Fun to match the various characters to increase the team’s chemistry which ultimately affects
the story to the game! All Characters offer a different story line and choices that will keep you entertained!
Collect to Enjoy More
Team Chemistry plays a great part in this epic adventure.
The more characters you collect, the more options you have to create a better Team Chemistry!
Most importantly, it is just super fun to see and experience all the unique and beautifully illustrated characters!
Be the Author to your Story
Play a major role on the outcome of the story in Eroica.
Be the first to experience this exciting SF+Fantasy we like to call High Fantasy!
Your decisions, your story, your game, your Eroica!
Sit back and enjoy the movie quality cinematics that are in store for you!
For more information, check out the game’s Facebook page and Discord.

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Tags: EroicaFourThirtyThree Inc.Funter Studio


Paper Mario: The Origami King to release 17 July

As suddenly as that, Paper Mario: The Origami King has been announced for the Nintendo Switch, to launch 17 July 2020. Here’s the trailer that was dropped with absolutely no fanfare whatsoever:

Here’s the blurb for the game via its page:

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A NEW PAPER-CRAFTED MARIO ADVENTURE UNFOLDS ON NINTENDO SWITCH
The kingdom has been ravaged by an origami menace! Join Mario and his new partner, Olivia, as they team up with unlikely allies like Bowser and the Toads to battle evil Folded Soldiers.
Try to free Princess Peach’s castle from the clutches of King Olly in this comedy-filled adventure, only on the Nintendo Switch system.
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NEW ABILITIES… AND NEW BATTLES!
Use the 1,000-Fold Arms ability to extend your arms to interact with the environment and solve puzzles. In battle, line up scattered enemies and plan your attack to maximize damage with the new, ring-based battle system that requires both puzzle-solving skills and a quick wit.

Paper Mario: The Origami King is now available to pre-purchase digitally on the Nintendo eShop, with pre-orders for physical editions also available, though it is currently not an option for the United States. You can get the game at $59.99 USD / $79.99 CAD or your regional equivalent. The last game in the series, Paper Mario: Color Splash, was released in 2016 for the Wii U.

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Tags: Intelligent SystemsMarioNintendoPaper MarioPaper Mario: The Origami King


Morbius Morbs His Way to Marvel’s Midnight Suns in New DLC

2K has announced that players can now recruit Morbius to their teams for Marvel’s Midnight Suns in the new “The Hunger” DLC. This DLC marks the third post-launch DLC for Marvel’s Midnight Suns and is now available on PC, PlayStation 5, and Xbox Series X|S.

In The Hunger, Morbius, who transformed himself into a bat-like creature in an attempt to cure his rare disease, must now join forces with the Midnight Suns to combat a vampyre threat. And as if that wasn’t enough, Hydra are now creating a squadron of transformed supersoldiers by infusing undead DNA to their troops.

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Morbius who had hoped to reverse engineer their traits to create a serum that would let him withstand the sunlight must now be careful to not have his research be in the wrong hands; as it could make all of vampyre-kind unstoppable.
The Hunger DLC includes:
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New Recruitable Hero: Morbius, a living vampire wielding 11 unique Hero Abilities
New Story Missions: Fight a host of fresh enemy types across challenging new encounters
New Abbey Upgrade: Laboratory
3 Additional Hero Skins, 7 Abbey Outfits, and 2 Swimsuits for Morbius

Players can recruit Morbius by completing his first story mission titled “Weird Science”, which will be playable once players complete the “Spidermaaaans” mission and Spider-Man unmasks in the Abbey during Act One.
Morbius focuses on applying Bleed to enemies and capitalising that effect for increased damage during combat. He can also enter a Bloodlust state after using a few of his abilities, which grants him Block and causing all of his damage abilities to apply Bleed.
Players can pair Blade who distributes Bleed through Chain abilities with Morbius who focuses more on increased single-target damage for a blood fest. Additionally, Morbius’ “A Greater Hunger” Passive from building Friendship lowers the required amount of cards needed to activate his Bloodlust state.
Players can purchase permanent modifications to a hero’s secondary stats as part of Morbius’ unique Abbey Rsearch project called “Laboratory”. Upgrading Laboratory increases the amount of stat options and their rarity. However, these modifications will have their trade-offs.

For more information on Morbius in The Hunger DLC, do check out Marvel’s Midnight Suns’ official website here.

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Tags: DLCMarvel's Midnight SunsMorbiusNews


Microsoft Discontinued The Xbox One To Focus On Series X and S Consoles

Microsoft has quietly discontinued the entire Xbox One line of consoles including the Xbox One X, instead focusing on its two-pronged Xbox Series X and Series S instead.

This comes just after news that PlayStation would be ramping up production of the PS4s to fill the gap left by the PS5 shortage.

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Microsoft confirmed to the Verge that seeing the Xbox One discontinued was directly related to the global semiconductor shortage, allowing the company more resources to focus on the Xbox Series X and Series S consoles instead.

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“To focus on production of Xbox Series X / S, we stopped production for all Xbox One consoles by the end of 2020,” says Cindy Walker, senior director of Xbox console product marketing, in a statement to The Verge.
The Xbox Series S is reportedly not facing the same shortage issues as other next gen consoles.
Senior analyst Daniel Ahmad also chimed in, saying that Microsoft’s decision to release two next-gen consoles is working in its favor.
“As per previous tweets, the dual SKU Series X|S strategy is paying off earlier than expected for MS, partially due to the pandemic. While Microsoft never released sales figures for XB1, we estimate the Xbox One Family sold in around 56 million units, just under half of PS4.“, he says.
Combined with GamePass giving subscribers a healthy library of games to play, he described it as “the service that wraps up all those entry points together, lowering barriers to entry for TV / AAA gaming”.

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Tags: MicrosoftXbox


Far Cry 6 New Expansion Lost Between Worlds Features New Chapter To The Game

Ubisoft has announced Far Cry 6 latest expansion “Lost Between Worlds” which adds a new chapter to the game.

The expansion will be available on December 6th, 2022, for purchase and part of the Upgrade Pass on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC via Ubisoft Store and Epic Games Store.

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Far Cry 6: Lost Between Worlds takes place in a fractured version of Yara. Dani finds themselves transported into twisted space between worlds after following a mysterious meteorite impact site. Upon meeting the non corporeal life form Fai, Dani will need to help repair Fai’s broken spacecraft to escape from the twisted space.

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Here is an overview of what you can experience in the new expansion:

Go through 15 trials called the Rifts where they must defeat the Shardfaces to recover the missing shards to repair the spacecraft.
Shardfaces: Humanoid and animal crystalline enemies that lurks every corner of the space
Rifts: Different places with distinct features, from shattered fortresses suspended in the sky to an underwater Esperanza full of deadly traps filled with otherworldly dangers.
New Powerful Weapons that you can come across in your journey through the space
Collect enough Energy Fragments scattered around, and you can revive and retry a Rift you failed.
Freedom to explore multiple branching paths and exploration the space has to offer.

Upon completing the expansion, you will get Fai’s powerful gear that you can bring back to Yara to help with your ongoing battle against the regime.
Far Cry 6 is also releasing a new free update available now which features the following:

New Game+ mode: Allows player to bring their endgame gear and weapons back to the start of their playthrough
Completionist Aid: Provides players with guided assistance to uncover Yara’s hidden secret

Far Cry 6 is a first person shooter game by Ubisoft and is the sixth instalment in the Far Cry series available for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC via Ubisoft Store and Epic Games Store.
Ubisoft is also currently offering a free trial for the game available now across its available platforms and you can even carry over your progression into the full game should you choose to get it.

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Tags: Far Cry 6Ubisoft


Retroshifter to run its way into Android and iOS

If you are into autorunners, Retroshifter could be worth your attention, as the game is set to make its way to Android and iOS.

Set in a neo-noir cyberpunk world, Retroshifter features reaction-based auto-running gameplay to the tune of electro music. The goal is to escape the laser security system by timing your dives, rolls and jumps to your utmost abilities. To make things a little harder, you will have to synchronise your Retroshifter’s colour according to that of the laser which you are about to sprint through.

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There are hundreds of missions of you to complete, with a slew of unlockables including game modes, upgrades and outfits for you to sink your teeth into. The game is scheduled to come out on 28 May 2017.
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Tags: AndroidiOSMurdercloud StudiosRetroshifterRunner


Atelier Ryza has a new $300 Figure

Atelier Reisalin Stout or Ryza for short has a new figure scale figure from Good Smile Company and Max Factory. This one costs $298.00 USD which is roughly 1261 MYR. You may really need to be an alchemist to get this one.

Here is a closer look at the figure which is based on an illustration from the game’s Premium Box:

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Pre-orders for the figure have launched on the Good Smile Company’s website and will last until the 26th of January 2022. The release period is estimated to be in March 2022.
The figure is a 1/6 scale statue with a stand included. It is approximately 165mm in height.
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The figure is based on Ryza’s appearance in Atelier Ryza: Ever Darkness & the Secret Hideout. The game was considered a breakout hit for the Atelier series with a sequel, Atelier Ryza 2: Lost Legends & the Secret Fairy releasing just over a year after the first one.
Ryza has received a lot of merchandise as a result of this popularity including a Nendoroid, Figma, and other scale figures.
The two Atelier Rzya games by Gust and published by Tecmo Koei are both available for Nintendo Switch, PS4, and PC. For more information check out our review of the first game Atelier Ryza: Ever Darkness & the Secret Hideout.

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Tags: AtelierAtelier RyzaGustKOEI TECMO


Kakegurui characters arrive in SINoALICE Global

2 weeks after the Kakegurui collab arrived in the SINoALICE Japan, the new content and characters have finally made it to global. Check out the English trailer below:

Yumeko Jabami, Mary Saotome, Midari Ikishima, Kirari Momobami and Sayaka Igarashi from Kakegurui, will be available for a limited time. Little Match Girl will also appear wearing the same school uniform as Little Match Girl/Hyakkaou Private Academy.

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Yumeko Jabami/Breaker is available as a log-in reward while Midari Ikishima/Gunner is a paid class, only available through purchasing the new Twilight Crystal Set.
As for the other classes, players can get them through the STEP Grimoire: Wager on the Tank, which is divided into 2 parts. Kirari Momobami/Sorcerer and Sayaka Igarashi/Paladin can be obtained from Wager on the Tank: The First Hand, while Mary Saotome/Crusher and Little Match Girl/Hyakkaou can be pulled from Wager on the Tank: The Second Hand.
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Besides the Kakegurui characters, there will be a new original story in SINoALICE for this collab. Players can take on the collab event, Fairytale Gamblers, to experience it.

Players can also earn in-game rewards like Twilight Crystals and stamps through Purification. Furthermore, the game is also running a giveaway.

Players can take part in the giveaway by following the game on Twitter and retweeting this tweet.
 Download

SINoALICEPublisher: Square Enix, PokelaboDeveloper: PokelaboRelease Date: 2017-06-06Android, iOS
Fairy tale characters fight to "revive their author". Enter the dark world of SINoALICE as imagined by Yoko Taro (Drakengard, NieR).

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Tags: KakeguruiPokelaboSINoALICESquare Enix


Neon Doctrine CCO Vlad Tsypljak Speaks About The Turbulent Process of Publishing Games In China

Level Up KL 2022 saw many of the gaming industry’s best and brightest pass their wisdom on to like-minded up-and-coming developers and one of them was Neon Doctrine CCO and Co-Founder Vladyslav (Vlad) Tsypljak who told us more about the process of publishing games, particularly in China.

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Vlad Tsypljak got his start at EA as a QA specialist but soon found himself as a community manager at Frontera Games in Taiwan. Using what he learned about the Asia-Pacific gaming industry he later co-founded his own game publisher: Neon Doctrine in 2015 where he holds the position of CCO.
In his Level Up KL 2022 Talk Vlad spoke more about what indie developers can do to get their games picked up by publishers but in our interview, he went into more detail about the publishing industry itself, particularly his company’s dealings with China.
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There are a number of strict laws in China regarding video games. Minors in the country are not allowed to play games for more than 3 hours a week and each video game must be approved by the government before it can be published in the region. This can cause a lot of issues for Chinese developers as well as foreign developers looking to bring their games to the Chinese vast market of gamers. Here’s more on the topic from Vlad:

You guys have experience publishing games in China which have strict rules on releasing games. What is the difference between publishing games there and publishing games globally?
Vlad: Oh, man! That’s a whole other talk! It changes every several months but right now [October 2022]  if you’re a foreign developer, you cannot publish games in China. That means you can’t publish the game on local Chinese platforms like Steam China, BiliBili or others. You can still release your game on Global Steam and if it has a good enough Chinese translation and local marketing you could still reach the Chinese audience but it’s becoming more complicated because the official rule that they’re starting to enforce is that the game needs government approval and also needs approval to be advertised, marketed and streamed in the country.
As a foreign developer, you can’t do it, it’s impossible if someone says they can do it for you, they’re lying. So far, they’re still going through the backlog of several years and it’s only Chinese-developed games that can get approval. It’s only about 60-70 games per cour, about 300 a year that get approved for now but they froze it last year and now it’s open again so the situation is super volatile and it’s not getting better.
Also, 80% of the games getting approved per cour are mobile games, 3-4 are PC games, and then another 2-3 are console games. The Chinese Switch E-shop has around 12-15 games on it in total and that’s it. PlayStation and Xbox are just dead in the water. Steam China has like 130 games on it compared to Steam Global, it’s like nothing and the sales aren’t there either, it’s barely 1 percent of the sales in the region. So yeah, the short version is if you’re a foreign developer, you can’t do it.
How has the approval process affected you?

Vlad: We are in a unique situation because we own a company in China and we have an import/export license, we have the government stamp of approval to release games in the Chinese market so we’re in a great position. Honestly though, besides us, there is nobody else from foreign companies.
The process changes every time. Now they have a five-point system where they judge the games based on five different elements: quality, technical ability, religious themes, political themes, and I forgot the other one.
There are a lot of rules and regulations you need to make. There are multiple reasons you might need to change the games. For example, you can only have simplified Chinese in your game, no other languages. If you have any textures or street signs in other languages, they need to be redone in simplified Chinese.
Then you need to implement a lot of SDKs [software development kits] from the government, one is to track the chat since certain words are not allowed to be typed, I’m sure you can guess which ones. Then you need to implement an age gate that will access the person’s webcam so the webcam can activate and check the person’s ID and age. This is because of recent acts that say kids can only play up 3 hours a week. Their other SDKs you have to implement to track that so that they can’t use their parent’s ID to get into the game.
And there is a bunch of other stuff you have to implement into the game. No violence, gore, blood, skeletons, time travel, religious themes, political themes, and more.
For any games that you publish in China, do you have a clause for what happens if it fails approval?
Vlad: We don’t sign games just for China. With foreign games, there is no clause because they can’t get published on Chinese platforms. That’s the end of the story. We still do the PR and marketing and localization but there’s zero chance they can ever go through the process.
With Chinese games that we sign, it’s just a waiting game because developers don’t have any other options either. If they don’t get the approval they can’t really publish it on Steam global either because they’ll go to jail otherwise. It’s just a waiting game.
Sometimes you hear that people in mainline China are playing foreign games, how do they do that if the games are banned

Vlad: Because the ones that got the license back in the day still have the license. It’s new games that can’t get the license and a bunch of them get shot down for all sorts of reasons. For example, Capcom spent so much money trying to get Monster Hunter World to China and they got it. They released it together with Tencent but two days later the Monster Hunter movie comes out. The Monster Hunter movie from America has an offensive joke about China. The Monster Hunter movie gets banned in China and the Monster Hunter game gets removed. Tencent loses billions of dollars from that. There is no clause, if it happens it happens.
People can still get them from Steam and Stuff like that. In the past, the way it worked was just piracy websites. If they ban Steam global, the process will probably just revert back to that. People are just going to pirate games or websites are going to set up paywalls to sell pirated games which they have done in the past.
Can you share some opinions about game preservation between gaming studios and publishers?
Vlad: A lot depends on the contract you sign. If it’s a successful game, as part of your contract, either the developer or the publisher may work on a port. The contract will decide who maintains the code and maintains operations, as well as for how many years are they going to maintain operations because it’s not going to be indefinite.
A lot of it depends on your own agreements with the developers or vice versa with the publishers. They may outsource the ports. There’s a big debate within the industry about saving games after they’ve been released. After 10 or 15 years how can we keep in a file all of these titles that are released so far no one has found a solution other than ROMs which are illegal.
We love a good bit of whimsy in our games, but whimsy sometimes comes in the form of spending too much of your budget on a Hollywood actor or something like that. As a publisher, what is your tolerance for whimsy?
The Legend of Tian Ding, developed by CGCG. One of the latest games publishers by Neon Doctrine.
Vlad: It really depends. We try to make the most of the money we spend when it comes to marketing and promotion and stuff. If it makes sense and it’s something cool we can try out we’ll keep pushing it, if it doesn’t work, then it doesn’t work. Within reason though.
Let’s say that you’re hiring a cameo artist to do a 20-second clip on Twitter. Depends on the game and budget, if it’s a big-budget title maybe we’ll be willing to spend money but if it’s like an indie game perhaps not. It costs around 3-5K USD to make one of those 20-second clips but then they’re like, oh if you wanna use it for marketing and commercials, then the costs just keep on coming and it ends up being 4k so no. If it’s a bigger game we’ll consider it but it depends on the scope and budget of the game and if it makes sense.
You also have to remember that all of the money spend on marketing also goes on to recoup. It’ll have to be paid back eventually. That being said, different publishers operate differently. Some of them have a lot of marketing budget but generally, that’s why you have a minimum spend and a maximum spend in your contract so you can’t over and under-spend.
There’s been a lot of discussion about minimum guarantees, ever since the Epic Game Store came out. What do you think about that kind of lavish minimum guarantee?
Vlad: For us, we always say no. If you want us to pay you for the opportunity to sign your game, well you can just kindly f*** off and find someone else.
From our perspective, we would rather spend that money actually marketing the game and making it better than just giving the developer money just because they want money. If it’s money so they can run their studio, pay the salaries, rent the office, or buy some equipment or software, that’s fine but if it’s just because they want money then no. They can find someone else.
What do you think console storefronts could do better about getting indies out there?

Vlad: Well, one thing is that they can provide more data for us to evaluate like how many wishlists is the game getting and if we’re getting enough visibility. With Nintendo for example, you can’t see the number of wishlists, they have that data but they don’t share it. A lot of it comes down to accessibility and making it more user-friendly because a lot of the backend systems for different console platforms are still the ones that were designed and used in the 90s for physical distribution.
There’s a lot of old stuff in there and some of the certification processes can be very confusing and overwhelming, especially for first-time developers. There’s no tutorial or anything. They [console manufacturers] are trying to improve it, they try to run workshops and things like that so it is getting better but I’d say a lack of knowledge and transparency about how the backends work is one of the biggest hurdles. We also can’t talk about a lot of it because it’s under NDA.
Getting Devkits can also be hard especially if you’re in Southeast Asia. [In some countries] You just can’t get a dev kit, they’ll just take it away at the border. So that’s a big issue. But it’s a bit better because developers can remotely use dev kits in other countries. Still getting the physical ones into this area can be a challenge.
In recent months there’s been a bit of animosity between indie publishers with a lot of bad actors out there. As an indie publisher, what do you think the good ones need to do to restore trust?
Vlad: More transparency. That is one of the reasons we set our contracts public so at least there is some awareness to see what a decent structure looks like with these kinds of things. A lot of the stuff is still being super gatekept so unless you’re in one of the fancy circles you don’t know what’s happening especially in SEA, the Middle East, South America, and Africa. Unless you are a white dude in North America or Europe it’s very difficult to get into the scene. So definitely more transparency and just sharing the knowledge.

We’re thankful to Vlad Tsypljak for taking the time to do this interview. While the game industry is starting to open up more in terms of developers and programmers letting their voices and experiences be known, the publishing side of the industry is still something we don’t often hear about. This is especially true when dealing with regions like China and Southeast Asia.
Vlad’s insight into these subjects is worth noting for any who wishes to develop and publish games in the region or those that just want to know more about the publishing process in general.
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For more information on Neon Doctrine and their publically available publishing contract, check out their official website.

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Tags: ChinaLevel Up KL 2022Neon DoctrineSteam


LEVEL UP SPACEBAR: On global self-publishing for Playstation with John Eternal and Shuhei Yoshida

At LEVEL UP SPACEBAR, one half of the digital events replacing this year’s LEVEL UP KL, saw Shuhei Yoshida (Head of Indies Initiative) and John Eternal (Global Account Director) presenting a panel on “Global self-publishing for Playstation”.

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John Eternal (Global Account Director) and Shuhei Yoshida (Head of Indies Initiative) from Sony Interactive Entertainment (SIE) will share an overview on global self-publishing for PlayStation platform and SIE’s initiatives to support indies in Southeast Asia.
It’s more to the benefit of developers, for sure. Yoshida acknowledges the enormous size of the network of studios under Playstation, that often they do not want to take risks to work on something untried and untested. This is where the indies come in, as Eternal puts it, showing their passion in their work to release it to the world.
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Now that Yoshida has moved to being head of the Indies Initiative, he expresses the importance of needing that diversity of voices, mentioning how Playstation has, since the very beginning, encouraged these kinds of titles – anywhere from PaRappa the Rapper to Journey – to bring something new to the table.

Yoshida can’t provide too much details regarding the opening of the Sony studio within Malaysia, but he can say that its establishment has doubtless been delayed by the ongoing COVID-19. Playstation 5-related questions were also not fielded during the panel’s Q&A session. In regards to the Playstation 4, the console won’t be phased out for its successor anytime soon. Plenty of games are still being released for the PS4, least of all The Last of Us Part II and Ghost of Tsushima, after all.
“There’s 106 million units, so that means there’s 106 million users, or households, I should say… as long as people still play games on the console, it’ll be supported.”
John Eternal
Interested developers, publishers are recommended to reach out to be partners with Playstation to get on the first step. Eternal explains it can take one to two weeks to get you onboard, then working your way through the dev portal, and development itself. Dev kits can be loaned out to those who qualify, as well as providing help in obtaining licenses for game engines to keep the cost as low as possible, outside of developing for a separate platform. You’ll still have to foot the bill yourself somewhere, especially in regards to recruitment, or any use of highly specific tools.
Getting a game on the Playstation store would require your title to pass on the technical level, then QA at the very least. Eternal recommends for developers to reach out as soon as possible if you wish to publish, at least two months at the worst. This is especially important if you want to publish a title in a market like China, which has quite stringent requirements for games in the region. He, with Yoshida, pretty much encourage developers to push out their passion projects, so that they can keep the ecosystem varied.
Within the indie landscape, one can make the argument it allows these developers to tackle more charged, sensitive topics. The general answer is that they will work to adhere accordingly to age ratings (e.g. ERSB) as countries will vary in their reactions to things like LGBT+ issues, racism, and some such. They’ll work within the constraints from region to region.
The bundle had grown in size since the first time we’d covered it. Maybe someday this will be tackled in a game.
In any case, the ongoing COVID-19 situation means there’ll be no foreseeable events in the near future, and Yoshida acknowledges this inability to attend physical events means indies will find it even harder to get attention for their games. Hence, the importance of online events such as this panel as an example, to get your name out there. He hopes there will be more opportunities arising for developers, like how they may get a playable build of their game for people to play at home.

It would seem that there’s still plenty of chances for developers to get their leg up into publishing their works, especially if you can obtain assistance from being a Playstation partner. As it were, the Playstation 5 presentation saw plenty of colourful titles with a mix of both AAA and indies, for a highly varied selection of games on the next-gen console. There really would be a game for everyone, and it can only just go up from there.
Here’s to a bright future for indies, least of all the students whose projects we’ve covered (Blood Moon: Genesis, Don’t Stop the Party). How far will the industry go? Time will tell.

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Tags: John EternalLevel Up KLLEVEL UP SPACEBARShuhei Yoshida


Final Fantasy XIV anime trailer looks gorgeous

The Korean YouTube channel for MMORPG Final Fantasy XIV dropped an anime-style trailer, and it looks absolutely breathtaking.

When translated to English, the title of the video reads “Final Fantasy 14 Special Video – It’s Okay to Take it Easy”. The animated short stretches just over 2 minutes long. You can watch the trailer here:

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The video depicts a Miqo’te character experiencing everyday life in Limsa Lominsa. We get to see various characters and creatures in Final Fantasy XIV drawn beautifully in anime style. From Chocobo racing to street musicians busking, the video advertised many different activities available for players in the game. The animated video certainly highlights the charming and more easygoing aspects of MMORPGs, which has a reputation for being grindy.
Despite releasing in 2013, Final Fantasy XIV is very much alive and kicking. The game is getting a new update in April 13, titled “Death Unto Dawn”. This update also brings with it support for the PS5. Players who own the MMORPG on the PS4 can get a free upgrade for the PS5 version.
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Later this year, Final Fantasy XIV will receive its fourth expansion pack called Endwalker. Endwalker is expected to launch in Fall 2021.
Follow the game on Twitter to stay up to date with the latest developments.

Final Fantasy XIVPublisher: Square EnixDeveloper: Square EnixRelease Date: 2013-08-27mac os, Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation 5, Steam
Take part in an epic and ever-changing FINAL FANTASY as you adventure and explore with friends from around the world.

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Tags: Final FantasyFinal Fantasy XIVSquare Enix


Player gets free digital code for Tales of Arise as Collector’s Edition shipments get delayed

A player on Facebook has shared a screenshot of an email from Bandai Namco Entertainment about receiving a complimentary digital code for Tales of Arise as their Collector’s Edition order has been delayed. The visible part of the email reads as follows:

Dear Customer,

Thank you for your purchase of Tales of Arise Collector’s Edition on Xbox. As we had previously shared, some of our carriers are facing unprecedented delivery delays. At this time, unfortunately we regret to inform you that your order has been delayed.
While this situation is outside of our control, your satisfaction with our service is extremely important to us and we wanted to make sure that you had the opportunity to play the game on Day 1. Please find below a complimentary Xbox digital code of Tales of Arise so that you can start playing the game immediately while waiting for your delivery.
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We anticipate that all Collector’s Edition orders will be released within the next 10 days from our fulfillment center. If you have not received a shipping notification for your Collector’s Edition by Monday, September 20th, please reach out to our customer service team.
Again, please accept our sincere apologies for this delay and thank you for your support. We hope that you enjoy the game and the Collector’s Edition when it arrives!
You can also find the screenshot below:

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Final Fantasy VII Remake had attempted to do something similar where they shipped out physical copies early to pre-empt these problems. Should your copy too have ended up being delayed, perhaps you should check your email as well. Enjoy Tales of Arise, we certainly did.

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Tags: "Tales of"Bandai Namco EntertainmentTales of AriseTales series


MapleStory Blitz adds Aran, the Frozen Master of the Polearm and new contents in latest update

MapleStory Blitz, the mobile trading and battle card game (a spin-off of Maple) by Nexon has recently received a major update where Aran, the powerful Master of the Polearm has made his comeback to the Maple World. Along with Aran, plenty of new features including new cards and new events are added to the game too.

Here are the details of the new features:

New Hero – Aran, the Frozen Master of the Polearm, was one of the six heroes responsible for sealing away the Black Mage. After decades of frozen slumber trapped in ice, Aran returns as a force to be reckoned with.
Exclusive Trading Cards – 39 new cards have been added which includes Maha, the feisty spirit of the Polearm, Lilin, sister of Neinheart, and the kind-hearted penguin Puro.
Celebration Events – Players can receive several coveted rewards by participating in the following special events:

In-game Event – Obtain 5 stamps to earn a gift box and reach Level 10 to obtain the Middle School Lilin Portrait

Attendance Event – Login to claim 5 bonus Aran Exclusive Cards
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New Player Event – New players will receive 300 NCoins and 30,000 Mesos.

MapleStory Blitz is a real-time strategy card game where players will need to build their decks of 30 cards featuring Maple World monsters and skills. The new update is free to download for both Android and iOS now, don’t miss the new update especially if you are a fan of the Maple IP! For more information, you can stay tuned to their official forum or Facebook.

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Tags: AndroidAraniOSMapleMapleStory BlitzMobileNexon


Digimon Survive Appears on The ESRB Ratings Board

Digimon Survive has now appeared on the American ESRB rating system. The game has been rated T for Teen and will be available on Nintendo Switch, PS4, Xbox One, Xbox Series X, and PC.

Here is the summary that was written about the game, apparently there’s gonna be some swear words in it.

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This is a visual novel, with strategy/role-playing game elements, in which players follow Japanese teenagers lost in a world of monsters. As players follow the storyline, they periodically engage in turn-based battles using Digimon (monsters with special powers/abilities). As human and Digimon characters move around grid-like battlefields, players select attack moves/skills from a menu and watch short animations of monsters executing moves. Attacks can include kicking, biting, blasts of energy, and elemental bursts. One cutscene briefly depicts a still image of a bloodstained corpse. Out of a variety of attack moves, Digimon can perform a Poop Toss, which is depicted as a cartoony poo coil thrown at opponents and is accompanied by squishy sound effects. The words “sh*t,” “b*tch,” and “p*ssed” appear in the dialogue.
This appearance on the ESRB comes after months of Digimon Survive appearing on rating boards across the world including Brazil, and Australia before being confirmed to have been delayed to 2022.
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Digimon Survive was originally announced in 2018 as the next game in the Digimon video game series. The fact that is appearing in so many rating boards means that the game must be nearer to completion with at least demos coming out to the ESRB and other boards.
Hopefully, Digimon Survive really will survive to 2022.

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Tags: Bandai NacmoDigimonDigimon Survive


Thailand Drafts New Law Saying Local Games Must Request A Rating If They Want To Be Sold Overseas

Thailand has drafted a new law on movies and video games that says that local productions must first gain a rating from the local government before they can be sold overseas. Failure to do so could lead to fines from ten thousand to five million Thai Baht (over one thousand to over 66 thousand Malaysian ringgit).

According to the Thai news website Gamer555, the new draft was submitted by The Ministry of Culture to Thailand’s House of Representatives on the 19th of April 2023 as a replacement for the Film and Video Act of 2008 in order to cover law on both movies and Video games created in Thailand.

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Here is the relevant section of the new law draft. Please note, this was translated from Thai using Google so it may not be entirely accurate:
“Section 17 – Exporting movies or games produced in the Kingdom to overseas markets must be approved by the Appropriateness Rating Committee in accordance with the rules, procedures, and conditions prescribed by the Minister. Unless the film or game content has been rated appropriately under section 15 or has already been licensed under section 40″.
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“Section 24 Movie or game advertising media must be approved by the Appropriateness Rating Committee in accordance with the rules, procedures, and conditions prescribed by the Minister. Paragraph one shall not apply to advertising media, movies, or games that have been reviewed and permitted by other laws”.
“Section 75 Any person who violates Section 15, Section 17, Section 22, or Section 24 shall be liable to a fine. ranging from ten thousand baht to five million baht”.

The Thai government is also currently holding a public survey to gain more feedback about the law. This will end on the 24th of May. We should note that while the survey can give insight into people’s opinions on the new law, it is ultimately the government’s decision whether the law is passed or not.
The draft law has been criticized by several Thai game developers who believe that the law would give the Thai Government too much power over game developers and stifle creativity.
“We join together in objection to the game law,” says developer Debuz’s Sittichai Theppaitoon. “Because the principles and reasons for enacting this Act have been inherited since the Cold War era. At that time, the state wanted to control and direct the media so that it would not criticize and have the direction that the state wanted”.

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Tags: Thailand


[TGA2022] Bayonetta Origins: Cereza And The Lost Demon Spin-Off Announced

In a world premiere at The Game Awards, Bayonetta Origins: Cereza And The Lost Demon, a new spin-off action platformer has been announced.

Developed by Platinum Games, Bayonetta Origins will launch for the Nintendo Switch on the 17th of March 2023, less than six months after the release of Bayonetta 3.

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Here’s a look at the announcement trailer:

“Turn back the pages of the Umbra Witch’s story to learn where it all began. Take control of Cereza and her first demon Cheshire to fend off faeries and solve puzzles when Bayonetta Origins: Cereza and the Lost Demon releases on March 17, 2023, only on Nintendo Switch. Pre-orders are available on Nintendo eShop after #TheGameAwards.”
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The game shows a young Cereza before she fully becomes Bayonetta seemingly trying to locate her mother and become a full Witch in a world full of demons. Unlike the main series games, this one trades in the hack ‘n slash gameplay for 3D action platforming with puzzle elements. The game certainly plays more into the fairy tale aspect of Bayonetta that was present in the core games with a software watercolor-like art style.
You sort of know your series is popular when it starts getting spin-offs. It’ll be interesting to see how this builds on the world of Bayonetta, especially after how controversial the third entry was.

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Tags: BayonettaBayonetta 3Bayonetta Origins: Cereza And The Lost DemonPlatinum Games


NBA 2K23 Season 4: Chase Legend Status Enters The Court on 13th January

2K Games has just announced that NBA 2K23 Season 4 will be arriving on 13th January 2023, bringing in new content to MyCAREER, MyTEAM as well as The W.

Season 4 features 10 new tracks from the newly 2K Beats partnership with Soulection artists. The new tracks will be featured in the soundtack as well as at Club 2K.

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In NBA 2K23 Season 4, Chicaho Bulls’ All-Star Zach LaVine will be entering the NBA All-Star game, taking place on 19th February. Moreover, this season will deliver All-Star caliber rewards and content in The City and on The G.O.A.T Boat.
Updates
MyCAREER additions include more swag as well as new content for players to unlock as they climb the rewards ladder. The content includes a remote-control drone with warp abilities that players can unlock by reaching Level 40.
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MyTeam will be celebrating the Lunar New Year with multiple two week events that combines Agendas Challenges, and Locker Codes for a Galaxy Opal player card by completing the collection. All-Star Zach LaVine will be taking center stage as a Level 40 reward. Zach will feature in the new Signature Challenge alongside his team of all-time Bulls players, which are hand-picked by himself.
The W also includes new W-related rewards that ranges from Logo Cards, to 2KBreakthrough skins, to clothing bundles and more. NBA 2K23 showcases 60 WNBA player jerseys coming to the City and the G.O.A.T Boat. Season 4 brings in Atlanta Dream Star Erica Wheeler, LA Sparks’ Nneka Ogwumike, Indiana Fever duo Tiffany Mitchell and Kelsey Michell’s jerseys.
2K Beats will bring in 10 new songs from Soulection featuring tracks like eclectic soul, forgotten gems, timeless sounds and more. This season will also feature more of their Soulection Supply apparel in celebration of their 12th anniversary. Additionally, a new Dayne Carter track will debut exclusively in game this season.
The NBA 2K Producer Series adds beats from notable producers like Bizness Boi and Big Duke that allows players to record their own verses over the new beats while playing through the game.

For more details, check out the latest Courtside Report over at the game’s official website here. NBA 2K23 is currently available for PlayStation 5 and PlayStation 4, Xbox Series X|S and Xbox One, Nintendo Switch, and PC .

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Tags: NBA 2K23NewsNintendo SwitchPlaystation 4PlayStation 5WindowsXbox OneXbox Series SXbox Series X


Re:Zero Infinity Will Be Launching for Mobile Devices on 13th October

Developers Level Infinite will be releasing their upcoming RPG mobile card game Re:Zero Infinity which launches for mobile devices on 13th October 2022.

Previously released in China and Taiwan, it seems like ReZero Infinity will finally be making its way to Japan, but there has been no word about a global version of the game as of time of writing.

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Re:Zero Infinity Gameplay
 Re:Zero Infinity features a turn-based system with up to three members in your party, with three regular moves and one ultimate. Action Points is gained from a normal attack and at the end of enemy turns, which can then be spent for stronger attacks. There’s also a meter that can be charged up for an increase for ultimate effectiveness, with elemental type attacks being present having their own strengths and weaknesses.
Players will also be able to build up the bonds with the characters in game which allows you to unlock side stories and backstories.
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Pre-registration Rewards
To celebrate the upcoming launch of the game, Re:Zero Infinity will also be holding a pre-registration milestone event where players can receive free in-game items based on the milestone that was set. The current amount of per-registration has just hit 200k players, which has already blown past the initial milestone was announced on the game’s official twitter account.

 Pre-register

Re:Zero InfinityDeveloper: Level InfiniteRelease Date TBCAndroid, iOS
A new smartphone game based on the TV anime "Re:Zero -Starting Life in Another World-" is released by Level Infinite!
Starting with a powerful turn-based command battle drawn in full 3D, the main story where you can relive Subaru's story, a dreamy journey full of elements, event stories only for this work, etc. Let's enjoy!

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Tags: AndroidiOSLevel InfiniteRe:Zero Infinity


Pokemon can get jobs in Pokemon Sword and Shield!

Last Night, Pokemon Sword and Shield dropped huge information for their upcoming game coming into Nintendo Switch.  Previously, Pokemon Sword and Shield introduced new feature to its series, which Gigantamaxing and Max Raid Battles. In the latest trailer on Galar Research Update, you can apparently get jobs in Pokemon Sword and Shield.

In the Galar region, each Pokemon Center features a new type of PC called a Rotomi. Rotomi serves as like a job board where you can look into a list of available Poke Jobs. There are many places requesting the help of Pokemon including corporations and universitites.

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Once you accepted a job, you can send one of your beloved pokemon from your Boxes to finish the job. You can decided on how long you want to send your Pokemon out on the job. After finishing the job, your pokemon will level up and will be rewarded with Exp, Points or base points.
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Your rewards will depend on how long does it takes to complete the job. The pokemon type that you sent can also affect the jobs rewards.You might get some rare items on the job too.
Pokemon Sword and Shield will be coming on this fall on November 15th. The game will be released just right after Nintendo release a special Pokemon edition Nintendo Switch Lite. You can visit the official website to know more about the Poke Job.

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Tags: Galar regionPoke JobsPokemonPokémon ShieldPokémon SwordPokemon Sword and Shield


Peridot is the next Niantic AR game

Niantic is working on another AR game in their expansive portfolio of similar titles, in Peridot.

Discover the fantastical world of Peridot, an upcoming real-world adventure pet game where you care for one-of-a-kind adorable creatures, raise them to adulthood as you explore the world together, and re-diversify their species to protect them from extinction.

Niantic says that Peridot will be entering soft launch soon, initially available in limited markets for beta testing. Players can register their email address via the sign-up website for updates and for when the app will be available in your region. The overview for the game is given as follows:

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FALL IN LOVE WITH YOUR UNIQUE VIRTUAL PETS
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Foster your magical Peridots, creatures who feel so real, you’ll simply love every moment you spend raising them. Pet, play, feed, and teach them tricks to keep them healthy and help them grow.
EXPLORE THE WORLD TOGETHER DURING DAILY ADVENTURES
Take your Peridots on walks wherever you go and discover new places in your local neighborhood. As you explore together, you’ll uncover helpful items to keep your creatures happy and snap photos and videos to track all of your memories together.
BREED AND DIVERSIFY NEW GENERATIONS OF PERIDOTS
Band together and collaborate with other players around the world to expand the Peridot species. Breed your one-of-a-kind creatures and discover the infinite possibilities of Peridot archetypes. Some can even resemble your favorite animals like cheetahs, dragons, unicorns, and more!

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Tags: NianticPeridot


Ragnarok Spear of Odin CBT Launched In Southeast Asia!

Another awesome news for Ragnarok fans! Recently, Gravity just released their Idle Game entitled Ragnarok: Idle Poring on both iOS and Android stores. Now they have released news for us on one of their many Ragnarok titles specifically, Ragnarok Spear of Odin! The game that was developed by Gravity and Neo Cyon has been announced to launch an English CBT for Android devices today on the 29th September 2017!

Check out the official English trailer below:

Ragnarok Spear of Odin English version was first announced to be launched for a Closed Beta Test in Singapore back in March. However this time, both studios of the game has planned to conduct the CBT for the whole of Southeast Asia on the 29th of September. The game will be seen labeled as Ragnarok Spear of Odin (Unreleased) in the Google Play Store and you will be able to download it.

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With a new update on the game, they have featured more than 200 over monsters into the game along with 15 original dungeons that existed from the Ragnarok Online world. Instead of the traditional MMORPG, this time they have also made it into a hack-n-slash game with market systems and a card system to upgrade pets. And of course, what is Ragnarok without its cute emotes!

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Tags: AndroidCBTGravityiOSMobileNeo CyonRagnarokRagnarok: Spear of Odin


Fans Managed To Get Monster Hunter Rise To Come to PC, Says Producer Sunano Genki

As one of Capcom’s most profitable franchises, its safe to say Monster Hunter Rise has a lot to live up to with its upcoming PC port. The game was very well received by fans, leading it to dominate the Nintendo Switch downloads for that year.

We spoke to Monster Hunter Rise PC producer Sunano Genki, as well as Monster Hunter Series Producer Tsujimoto Ryozo about everything fans can look forward to as Monster Hunter Rise makes its way to PC.

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Monster Hunter Rise PC Producer Sunano Genki
Monster Hunter Series Producer Tsujimoto Ryozo
In the interview, Sunano was quick to quash any hopes that PC players would get any kind of exclusive content for their patience, to rival the amiibo DLC in the Switch version of the game.
“The Steam version of Monster Hunter Rise was developed in response to the many requests from users after the Nintendo Switch version of Rise was announced, and we wanted to make the unique hunting experience of Rise widely available to PC gamers”, Sunano explains. “As a result, the development of this title began with the desire to bring the unique hunting experience of Rise to PC gamers”.
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“For this reason, while we have done the necessary additional development for the Steam version of the game, we do not plan to make any changes to the system, implement any new features, or distribute any quests that are exclusive to the PC version that would significantly change the gameplay or experience of Rise itself”, he continues.
Similarly, he also clarified that none of the amiibo-locked DLC would be coming to the game’s PC port, nor would it use ray-tracing, which fellow RE Enging game Resident Evil Village supported.
“We did consider ray tracing support in the early stages of development, but it turned out to be a very time-consuming process, so we weighed this against our desire to deliver the Steam version to users as quickly as possible, and decided not to support it”, Sunano says.
Full interview below:

Will Monster Hunter Rise on PC support Ray Tracing?
Sunano: “Monster Hunter Rise” is a title that started with the idea of “creating a new Monster Hunter on a portable game console”, and we initially planned to release it only on the Nintendo Switch version. After the Nintendo Switch version was announced, we received many requests from PC gamers in various regions to release the game, and as a result, we decided to create a PC (Steam) version.
In other words, after the development of the Nintendo Switch version was completed to a certain extent, we formed a separate development team for the Steam version and started development, which is why the release dates for the Nintendo Switch and PC (Steam) versions of Monster Hunter Rise are different. The development of ray tracing support is also in progress.
We did consider ray tracing support in the early stages of development, but it turned out to be a very time-consuming process, so we weighed this against our desire to deliver the Steam version to users as quickly as possible, and decided not to support it.”
Since the PC versions support 4k resolution and improved textures, did you have to remake them for the PC port?
Sunano: In the process of developing the graphics for the Nintendo Switch version, we also created the high-resolution textures first, and then decided how to handle them while taking into account the actual performance of the game. For this reason, the “high resolution textures” that can be set in the graphics options of the Steam version use the textures that were created at that time.
In addition, since PC titles can increase the amount of graphics memory available depending on the specs of the equipment, we have added features in the graphics options that can be used to enhance the visuals. In particular, “Image Quality,” an optional feature that allows you to change the quality of the rendering resolution, can greatly change the overall picture creation. In addition, we added a variety of other features, such as the ability to dynamically draw baked shadows (dynamic shadows) and the elimination of culling in monster animations when they are depicted in the distance.

Rise has pretty modest specs, with a lot of different computers being able to run it. How hard was it to get the game like this?
Sunano: “Monster Hunter Rise” was originally developed with the development of the Nintendo Switch as a starting point, so our goal was to create a game of the highest quality that could be expressed on the Nintendo Switch. For the Steam version of “Monster Hunter Rises”, we developed the game with the awareness that it would not be playable only on a high-end PC environment, but would be delivered to users with as wide an opening as possible. While developing the Nintendo Switch version using RE:ENGINE, we prioritized performance while optimizing various aspects of image creation to expand the range of expression.
As RE:ENGINE is a common in-house game development engine, we were able to develop in collaboration with the engine development team, and daily engine development was very active. There were many hardships in developing the first “Monster Hunter” series title using RE:ENGINE, but I believe we were able to achieve comfortable play through repeated trial and error in this environment.”
Considering the PC platform is more open than the Switch, how hard was it to sort out bugs from the game?
Sunano: “Unlike console games, where we can guarantee performance on a specific set of equipment, PC games are played on a wide variety of platforms, and OS and graphics card support, as well as market share, are constantly changing, so we had to carefully consider the scope of guaranteed performance.
As you mentioned, there are many problems that occur only in the specific environment of the PC version, which has a wide range of play environments, so we checked the game with as much equipment as possible in our company before launching it.
Although we support gameplay on PC environments that meet the published system requirements, there may be cases where the game runs differently depending on the customer’s individual environment (e.g., anti-virus software settings). If you encounter any problems, please refer to the troubleshooting that we will be releasing, and if you are still unable to solve the problem, please contact our customer support.”

To what extent will the Steam version of “Monster Hunter Rise” support title updates at launch?
Sunano: We plan to release the Steam version of “Monster Hunter Rise” with content up to the Nintendo Switch version’s update data Ver. 3.6.1 (including Sonic collaboration and other event quests). In addition, the game will be released at the end of February 2022. In addition, we are planning to synchronize the distribution contents with the Nintendo Switch version at the end of February 2022. There will be no new event quests available for the Steam version between the time of release and that time, but when the update is released, all event quests that were previously available for the Nintendo Switch version will be released at once. All subsequent event quests will be released at the same time as the Nintendo Switch version.
There are some players who try to modify their save file to get a powerful armor set, is there any solution to prevent this kind of unfair situation?
Sunano:  We don’t want to give away the details, but we are taking whatever measures we deem necessary to prevent cheating.
There was quite a bit of pushback from the fans about Rise’s post-launch support on Switch, which saw a lot of stickers and titles given as quest rewards. What do you guys think of this?
No comment.
What else can you tell us about the new monster shown at the TGAs?

Tsujimoto: The new monster in the PV is called the Lunagaron, and it’s the first monster to appear in Sunbreak.
However, what we showed in the video is not the whole story of this monster, and it will hunt down hunters with unexpected actions, so please look forward to it.
Also, as mentioned in the video, the story takes place in a new base called Elgado. Elgado is the base of the character who helped the hunters in their time of need in the video, and is also a place associated with Rondine, who also appeared in Monster Hunter Rise.
We hope you’ll look forward to further news on what kind of story awaits us in Elgado.
Is there anything else you want to tell users?
Tsujimoto : We’ve been working hard to make “Monster Hunter Rise: Sunbreak” even more fun to play. We’re planning to prepare revived monsters from the series, action elements, new challenging content, etc., so please look forward to more news in the future.”
With Monster Hunter Rise coming to PC this week, there’s a lot to look forward to- there’s a sizable amount of content to grind out if you’re just starting your trip to Kamura Village this month, especially with Sunbreak on the horizon.
Our thanks to Sunano and Tsujimoto for answering our questions, and Capcom for the opportunity for this interview.

Monster Hunter RisePublisher: CapcomDeveloper: CapcomRelease Date: 2021-03-26Nintendo Switch
The critically acclaimed action-RPG series returns to the Nintendo Switch™!

Set in the ninja-inspired land of Kamura Village, explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. It’s been half a century since the last calamity struck, but a terrifying new monster has reared its head and threatens to plunge the land into chaos once again.

Hunt solo or in a party with friends to earn rewards that you can use to craft a huge variety of weapons and armor. Brand new gameplay systems such as the high-flying ‘Wire Action’ and your canine companion ‘Palamute’ will add exciting new layers to the already robust combat that Monster Hunter is known for.

Whether it’s at home, on the go, online or offline - you’ll always be ready for your next hunt on the Nintendo Switch™!

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Tags: Monster HunterMonster Hunter RiseSunano GenkiTsujimoto Ryozo


LYN: The Lightbringer, An RPG With Collectable Heroes And Epic Stories

An RPG game by Pulsar Creative, LYN: The Lightbringer is an RPG with various characters for players to collect and epic adventure to embark on. Join Lyn and many other heroes in their journey to stop mankind from falling into ruin.

The game boast of its beautiful illustrations by bringing it to life in stunning 3D. Incredible story lines for players to immerse themselves into, go on an epic quest with the heroes you recruit. Players can trade their heroes and items in this unique market system, never seen before in any RPG.

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Compete for the throne in real-time PvP matches with other players or go raiding online against powerful monsters.
Take a look at our previous demo gameplay:

If you find LYN: The Lightbringer interesting, you can download it for free on both Android and iOS. For more information, you can visit their official webpage or you can take a look at their Facebook page for further updates.

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Tags: AndroidiOSLYN: The LightbringerMobileNEXON CompanyRole playingRPG


Burn Your Dread With A Free Giveaway Code For Persona 3 Portable

Persona 3 Portable launches today and we’re holding a giveaway of three codes for the PC version of the game on Steam. Enter our newsletter giveaway and there’s a chance to win a free ticket into SEES to explore The Dark Hour.

To be entered into the giveaway contest, simply sign up for our newsletter with your email address. The newsletter is completely free and will send you a new article every week with different features about video games, fandom, and the gaming industry as a whole.

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The next newsletter will be released on Wednesday 17th of January 2022. When it arrives in your email box, simply open it and read the article. Once that’s done you’ll be eligible for the giveaway.
To sign up for the newsletter, simply enter your email into the link below and you’re good to go:
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If you’re lucky, you’ll win the giveaway and get your hands on Persona 3 Portable, a classic JRPG whose mixture of dungeon crawling and dating sim mechanics would serve as the template of the Persona series going forward.

Once we’ve chosen the winners, we’ll send them an email announcing their victory. If you’ve won, simply reply to the email within 72 hours and give us some feedback on the newsletter, we’re always looking to improve our content. After that, we’ll send you the code.The Persona 3 Portable codes will be for the PC version of the game. You’ll be able to redeem them on Steam.

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Tags: AtlusAtlus USAPersona 3Persona 3 Portable


Netmarble’s Destiny Knights Global Version Is Now Up In Stores!

Destiny Knights is a game by Netmarble that was first released in South Korea known as Destiny 6. As the global version is now released for both iOS and Android devices, the game was renamed as Destiny Knights. The Korean version was released back in June 2018 and there’s no difference compared to the global version except for a few patches behind and an English language support.

As many of you might know, Destiny Knights is a hero collecting RPG. With over 300 heroes to collect, you’ll need to form the best team of four and do battle in the campaign story mode or in PvP mode. There are dungeons and towers to challenge as well like the Tower of Promises, Event Dungeons and the Giant Dungeon.

Here’s our 15-min gameplay of Destiny 6 (Destiny Knights):

The heroes will move and attack automatically forward during battle. However, there are skills that can be activated manually by the players where some will need to be dragged and dropped onto the enemies. While the battles are pretty simple, there are certain instances during boss fights where players will need to drag skills over a “Red Circle” which will disrupt the boss’ charging attacks and “Break” them. Once the boss is broken, players will need to take the chance to unleash all their attacks on the boss. Like most mobile RPGs, there are auto features in the game, so it will be easy to play through if you think your team is strong enough.

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All heroes also have a star rank as well which players can farm the hero shards to increase their star ranks (maximum 6 stars). The heroes can also achieve Awakening to become stronger! If you fancy costumes and appearances, the game has a variety of costumes for certain characters. But of course, they cost Rubies (in-game premium currency).
For more info, you can check out their official site or their Facebook page!

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Tags: Alpaca GamesAndroidDestiny 6Destiny KnightsiOSMobileNetmarble


Alchemy Stars: Dragon Maid’s Break event schedule

The awaited moment is almost here, with the Alchemy Stars collab event, Dragon Maid’s Break, event schedule released.

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Use your Prisms to clear stages and get the Dinner Plate event currency to roll in the Dragon Maid’s Break draw boxes from 13 January 2022, 09:00 UTC +0 to 24 January 2022, 09:00 UTC +0. Noteworthy rewards include 3300 Lumamber, Fafnir and his Solamber, and a Dragon Maid Aurorian Selection Box for your choice of Lucua OR Elma. Associated trial stages and log in events will also be live. Fafnir will be available through the log in bonus as well.

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Kanna and Elma will be in one gacha banner, while Tohru and Lucua will be in the other. Both banners will be available from 13 January 2022, 09:00 UTC +0 to 26 January 2022, 09:00 UTC +0. The pity system added with the half anniversary will be in effect here, where you are guaranteed the featured 6-star if you do not get them as your first 2.
There will be “huge bonuses” to celebrate the game’s first collab, details of which will be revealed in due course. Hopefully this will include some more currency to do pulls with, since we can’t be sure when the event will be rerun after all.

【Aurorian Preview】
Fafnir
⭐⭐⭐⭐
Tohru's friend who guarded a treasure cave in another world. He is very hostile and cynical since he's seen too many greedy people.#AlchemyStars pic.twitter.com/OPAOUpXYtj
— Alchemy Stars (@AlchemyStarsEN) January 10, 2022

The various paid packs for resources and more Lumamber will likewise be on sale, for those who have the cash to spare.
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Alchemy StarsPublisher: TencentDeveloper: TOURDOG StudioRelease Date: 2021-06-17Android, iOS
As ancient forces collide, harness the power of the Light to save the world from darkness!
A revolutionary RPG that pushes the genre to new heights of strategy and suspense presented by Tencent Games and Tourdog Studio

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Tags: Alchemy StarsMiss Kobayashi's Dragon MaidTencent GamesTourdog StudioTOURDOG Works


Dead Plague lurches its way to smartphones

China-based game developer GameSpire has released Dead Plague an action-packed zombie shooter for the Android and iOS.

Gameplay here is more or less straightforward. You are issued a series of timed quests which you have to complete as you mow down undead in your path.  The enemies come in the form of your garden variety crawlers to special infected such as the ones found in games like Left4Dead.

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Being a twin stick shooters, the left side of the screen is for movement, while the right side is for aiming and firing. At your disposal is a larger arsenal of weaponry including rifles, machine guns and grenades. Ammunition here is finite, so you will need conserve them accordingly.

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Tags: ActionAndroidDead PlagueGamespireiOS


Space Harrier II flies into mobile soon

Adding to its ever-growing stable of Sega Forever titles, Sega will be bringing Space Harrier II to Android. The game will most likely launch on 14 September 2017, given that Golden Axe, the previous game under the Sega Forever banner got released on 31 August 2017, putting it on a bi-weekly release cycle.

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So a little backstory in case you have never heard of the game. In Space Harrier II, you play as the superhuman Harrier, who returns to Fantasy Land to fight off an attacking force entirely by himself. And that’s about. The beauty of games like these is that they were designed with gameplay in mind, with the plot just getting in the way. In addition, Space Harrier II is notable for being one of six launch titles for the Sega Genesis console. As for the actual gameplay, Space Harrier is a mix of an endless runner and bullet hell.

If you like the sound of that, be sure to get it when comes out within the week.
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Tags: AndroidArcadeSEGASpace Harrier II


GUNDAM EXTREME VS MAXIBOOST ON now available in SEA

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BANDAI NAMCO Entertainment Asia has announced that GUNDAM EXTREME VS MAXIBOOST ON is now available in the SEA / Southeast Asia region for the Playstation 4. Full name being MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON, the 2 on 2 mecha combat game was originally launched exclusively for Japanese arcades before now available worldwide on PS4 systems for the first time.

Set in the globally iconic GUNDAM universe, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON enables players to take 2-on-2  combat to the next level with Mobile Suits spanning the entire breadth of the franchise’s history. MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON features 185 playable units from 36 different GUNDAM iterations, each with unique abilities designed to match any fan’s personal playstyle. Players can choose from three different EX Burst Systems—Fighting Burst, Extend Burst, and Shooting Burst—to coordinate with allies and lay waste to all that stand (or fly) in their way.

While GUNDAM EXTREME VS MAXIBOOST ON is already available in SEA – indeed, worldwide – the early purchase bonus is still applicable until 23:59 on 31 August, with players entitled to:

PS4 “Mobile Suit Gundam EXTREME VS. Maxi Boost ON” playable unit “Gundam Barbatos Lupus Rex”
Privileged access to Operator Sthesia Awar in PS4 Mobile Suit Gundam: Battle Operation 2.

“Ever since Japanese audiences were first introduced to MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON in 2016 in arcades, we have been looking forward to bringing its iconic combat style to gamers in South East Asia.”
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“We’re so excited for a whole new contingent of fans to finally experience the high-octane arcade-style action of the EXTREME VS series on PlayStation 4.”
Rainel Tan, General Manager at BANDAI NAMCO Entertainment Asia

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Tags: BANDAI NAMCOGundamMobile Suit GundamMobile Suit Gundam Extreme VS. Maxiboost ON


Street Fighter V To Join In Power Rangers: Legacy Wars!

Power Rangers: Legacy Wars by nWay is an action fighting game that was released back in March 2017. The game that was a hit based off the Power Rangers movie released last year as well had fans head over heels on this game. Right now nWay, Saban Brands, Lionsgate and Capcom Co. Ltd. had joined hands to bring a Power Rangers and Street Fighter crossover!

Knowing what Street Fighter is, iconic characters like Ryu, Chun-Li, Guile, Akuma, Cammy and M. Bison will be joining the fray to fight against or with the Power Rangers. The Street Fighter roster of course will be included with their own original models, animations, combos and abilities from the Street Fighter V: Arcade Edition.

Street Fighter characters with their original moves:
Ryu – Shoryuken, Hadoken and Tatsumaki Senpukyaku
Chun-Li – Spinning Bird Kick, Kikoken and Hyakuretsukyaku
Guile – Sonic Boom, Flash Kick and Sonic Cross
Akuma – Gohadoken, Goshoryuken and Zanku Hadoken
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The above Street Fighter characters are already in the game while Cammy and M. Bison will join Power Rangers: Legacy Wars on 1st June and 15th June respectively. Of course, both of these characters will also retain their original move-sets which will be announced later. However the characters are not entirely free. Players will need to either purchase them or collect character shards by opening Morph Boxes.

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Tags: AkumaAndroidCammyCapcom Co. Ltd.Chun-LiGuileiOSLionsgateM. BisonMobilenWayPower Rangers: Legacy WarsRyuSaban BrandsStreet Fighter VStreet Fighter V: Arcade Edition


Konami announces Tokimeki Idol for smartphones

The last time we saw a Tokimeki Memorial game was in 2014, and fast forward three years into the future, we now have a new entry in the series, but not quite. Konami has just announced Tokimeki Idol, an idol communication game where you will help 15 students of a music institute  to achieve their dreams.

Tokimeki Idol is predicated on the concept of gaining a “Tokimeki” from spending everyday with the girls, as they work to become idols. Little else is known about the game right now, although interestingly enough, a portion of the game supports mobile VR.

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As we head towards Tokyo Game Show 2017, Konami will be showcasing more of Tokimeki Idol at its booth on 24 September 2017, where both developers and voice actresses will be present for the announcement. If you are interested, pre-registration for the game is now live.
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 Pre-register Now!

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Tags: AndroidiOSKonamiRhythmTokimeki Idol


Fire Emblem Heroes introduces Valentine’s Day units

Askran royalty will appear in the latest banner of Fire Emblem Heroes in special Valentine’s themed clothing. Nintendo Mobile’s YouTube channel uploaded a trailer for this banner, which you can watch here:

The new Special Heroes event banner, dubbed The Love of a King, will feature variants of Gustav, Henrietta, Alfonse and Lif for a limited time only. These are:

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5★ Gustav (Majestic Love)
5★ Henriette (Overflowing Love)
5★ Alfonse (Uplifting Love)
5★ Lif (Undying Ties Duo)

Amongst these love-filled units, the 4★ version of Alfonse (Uplifting Love) is also available as part of the 4★ focus. If you are in dire need of Alfonse (Uplifting Love), rest assured that raising the 4★ version to 5★ is also an option.
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The highlight of this banner is definitely Lif (Undying Ties Duo). With his partner, Thrasir, this duo unit can buff himself tremendously and weaken enemies’ damage reduction skills. On top of that, he can also inflict drastic debuffs on your enemies.
Note that besides these four units, Valentine’s Veronica is not available from The Love of a King banner. This is because Veronica (Bestowed Love) is a Tempest Trials+ reward.
In addition, there will be a new Paralogue Story which shares the same name as the event banner.
Valentine’s Day might only be a week and a half away, but Fire Emblem Heroes players already showered their immense love to the Gatekeeper from Fire Emblem: Three Houses. You can read more about the lowly Gatekeepers triumph during the latest Choose Your Legends popularity contest by clicking here.
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Fire Emblem HeroesPublisher: NintendoDeveloper: Intelligent SystemsRelease Date: 2017-02-02Android, iOS
Nintendo's hit strategy-RPG Fire Emblem series, which has been going strong for more than 25 years, continues its journey on smart devices.

Fight battles customized for touch screens and on-the-go play. Summon characters from across the Fire Emblem universe. Develop your Heroes' skills, and take them to new heights. This is your adventure—a Fire Emblem that's like nothing you've seen before!

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Tags: Fire EmblemFire Emblem HeroesIntelligent SystemsNintendo


OMG! Gods of Three Kingdoms surpassed over 1,000,000 users

In publisher VNG’s home country of Vietnam, mobile game OMG! Gods of Three Kingdoms (OMG!三国霸王) has racked up over a million users. Furthermore, numerous Vietnamese personalities from top-tier streamers, reviewers, and even singers, including the likes of Hoàng Yến Chibi, Ba Rọi Béo, and Vinh Râu have also collaborated with the title.

Meanwhile in neighboring Thailand, OMG! Gods of Three Kingdoms has gained over 70,000 pre-registrations and 400,000 installs within the first two weeks of launch. Currently, the game has an active user base of nearly 200,000 players.

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OMG! Gods of Three Kingdoms is an excellent combination between card-battle mechanics and tactical RPG combat experience, opening a brand new world of Three Kingdoms legends. Different from many other card-battle games, OMG! Gods of Three Kingdoms offers a new formation of 3×3, in which you can recruit and form teams of legendary heroes such as Guan Yu, Lu Bu and ZhaoYun, depending on your own strategic planning. Each hero has 4 unique abilities and is classified into 6 roles: Commander, Defender, Strategist, Vanguard, Assassin and Supporter. Especially, the main character, who’s however not related to the Three Kingdoms theme, also can take all of those roles just by changing their fashion skins. This feature brings out thousands of formations players can use to compete with each other.
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All new players will receive 50 free draws on the gacha machine once they reach level 6, ensuring that everyone will have a good chance of starting with the warriors they want right from the start. You’ll also want a healthy reserve of heroes you can get, as the game’s unique Campaign system offers a variety of activities for you to do, from battles to farming, and even treasure hunts! Explore all the corners of the campaign map, and you might even find entrances to secret dungeons that offer even more rewards!

Despite various activities to explore, OMG! Gods of Three Kingdoms still respects your time. The game offers an Auto-Battle system that lets players progress even when they’re engaged with something else. Furthermore, no in-game actions will require you to wait for specific durations of time in real life, so you can jump in the game whenever you want. And most importantly, the game is very generous with its rewards, offering free Golden Ingot used for summoning simply by completing the daily tasks and/or reaching campaign milestones, so you’ll always be able to recruit more warriors to your army!
This summer, the ‘hurricane’ named OMG! Gods of Three Kingdoms has already swept through Vietnam and Thailand, and now is coming to Singapore and Malaysia. While waiting to explore this game on June-02, don’t forget to pre-register for OMG! Gods of Three Kingdoms and claim all the special rewards that await. Besides the numerous in-game items, VNG is also offering those who pre-register a chance to win plenty of real-life rewards as well, from the ASUS ROG G14 Zephyrus GA401II to a Nintendo Switch!

So why wait? Pre-register now!
For more information on OMG3 visit the game’s Facebook page, Facebook Group, YouTube channel or website. Alternatively, you can also visit the game’s Facebook group page or contact them via WhatsApp.
About VNG
OMG! Gods of Three Kingdoms is published by VNGGames.
As one of the four key business units of VNG Corporation – Vietnam’s first-ever unicorn start-up (The Asean Post), VNGGames is recognized as one of the leading game publishers based in Vietnam. With 16 years of experience in publishing games in Vietnam markets and some foreign regions including South East Asia, North America & Latin America, VNGGames is now seriously taking further steps to conquer the global stage, starting with SEA markets.
VNG has published a lot of famous online video games, mostly on mobile platforms, which have millions of players around the world. These titles include swordplay role-playing game Vo Lam Truyen Ky (Sword Heroes Fate Series – available on PC and mobile); survival shooter PUBG Mobile VN, MOBA game League of Legends: Wild Rift (Vietnam), card battle game King of Fighters AllStar (KOF AllStar VNG, published in Vietnam, Thailand, Indonesia, and the Philippines) and more.
VNG’s products and services operate in a cutting-edge ecosystem covering four key product groups, focusing on bringing a richer and simpler online experience to your life: online games, platforms, finance and payments, and cloud services.
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OMG! Gods of Three KingdomsPublisher: VNG GamesRelease Date TBCAndroid, iOS
Battle your way to victory in the Three Kingdoms with OMG!三国霸王 新马版 - Gods of Three Kingdoms. Gods of Three Kingdoms is an intense RPG world that allows you to collect cards and take your military to war.

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Tags: OMG! Gods of Three KingdomsOMG!三国霸王OMG3VNG


Dragalia Lost begins countdown to 2.5 Anniversary

The countdown to Dragalia Lost‘s 2.5 anniversary has begun! Time truly flies, doesn’t it? Dragalia will be giving out 2 summon vouchers per day as the countdown bonus to said 2.5 anniversary, for a total of 14 summon vouchers over its duration, beginning 18 March, 23:00 PT.

The 1.5 anniversary celebrations introduced Gala Alex, free 10-pulls, and the following log in bonuses:

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1 x Tenfold Summon Voucher
1 x Mini Zodi
40 x Exquisite Honey
1 x 5-star Wyrmprint: The Red Impulse
1 x 5-star Summon Voucher (Adventurer)
40 x Blessed Ethon Ashes
1 x 5-star Summon Voucher (Dragon)
1 x Damascus Ingot
100,000 x Eldwater
1,200 x Wyrmite

We should be able to expect roughly the equivalent of these goodies, alongside the slew of paid items like special Platinum Showcase Summons for Gala units, bonus drops for quests, and new time limited quests for even more rewards. The next event would probably also be announced at the related Dragalia Digest and whatever new updates the game will see.
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Dragalia LostPublisher: NintendoDeveloper: CygamesRelease Date: 2018-09-27Android, iOS
Follow your heart and pursue the dream to defeat the evil with the bonds between humans and dragons!

Dragalia Lost is a swipe-controlled action RPG about the bonds shared between humans and dragons. Conquer your enemies using an array of powerful attacks and special skills and even by transforming into a dragon yourself!

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Tags: CygamesDragalia LostNintendo