The Sims 4 Growing Together Preview: Maybe Raising Children Can Be Fun After All

The latest expansion for the Sims 4 titled “Growing Together” is launching next week but we’ve gotten to play a sneak peek of what the new update has to offer.

As the name implies, this expansion primarily focuses on growing up, starting a family, childhood, and intergenerational activities. The whole point of The Sims being a simulation of real life, and having kids and experiencing the challenge of raising them is an important part of the experience. The new expansion is able to show the fun and quirky side of taking care of babies alongside new clothes, areas, and items. It almost convinced me having a kid might be a good idea.

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The New Map

The first notable piece of new content in The Sims 4 Growing Together is the all-new map: San Sequoia. This is a bayfront community that has 12 different lots and has three neighborhoods to choose from Anchorpoint Wharf, Gilbert Gardens, and Hopewell Hills. It’s a unique set of levels thanks to the outdoor attractions with a combination of traditional and urban lifestyles.
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Your Sims can have a perfect suburban experience at the park, where they can take a walk together, learn to ride a bike, jog, and even hike along the natural path by Gilbert Garden Lake. There are a number of cool activities to fool around with like using the playground, leisurely fishing, watching movies in a renovated theater, or just grabbing a bite to eat. If you like giving your virtual citizens a lot to do, this place will keep them occupied.
Creating your infant

Of course, the big new attraction is being able to make Sim babies, the youngest sims you can create. The little tykes have a lot of customization compared to the previous versions including far more options for skin tones and even adding birthmarks. There are also far more clothes to dress the rugrats like bunny ear pajamas and baby helmets.
The customization also extends to mother Sims as well. You can also add stretch marks to them and it’s possible for them to optional breastfeed the infant. There are a lot of small details like this to make the act of childrearing seem just a little more authentic.
Raise your infant

Before the update, newborns will instantly spring up into toddlers. After the update, however, newborns will now grow to babies which are around two months old. You can then raise them to 12 months old, where they will then change into toddlers
Like a real-life baby, infants need an adult Sim to take care of their needs like feeding them or cleaning their diapers, otherwise, they don’t last long. The baby Sims have a lot of personalities with different reactions and is sweet to see them laugh or smile as they’re playing or being cared for.
Becoming A Toddler

Once your child grows into a toddler, you now have access to 18 newly discoverable toddler traits that will change their behavior. These traits are gradually discovered over time, making each toddler unique and going beyond their essential characteristics. Some examples include being active, picky eaters, early birds, becoming passionate about singing, and so on adding a lot of replayability to the function as you can take on different paths to see how each kid grows up.
Family Connections

Of course, taking care of a child involves bonding as a family. The relationship between parent and child can be seen through the “family dynamic”, which is categorized into types such as ‘Close’, ‘Distant’, ‘Difficult’, and ‘Jokesters’.
The family dynamic refers to the overall emotional atmosphere and interactions within a family unit, and it can significantly influence the relationships between family members. Therefore you need to be careful cause it might also affect the child Sim in the house. These lead to various different ways in which family members interact with each other, potentially resulting in more complex and nuanced relationships. With this in mind, it will be possible to decide the degree of closeness between two siblings and the level of tension between a spouse and their in-laws, among other factors.
The natural chemistry between two Sims is determined by their social compatibility, which influences their interactions with each other. Sims with good social compatibility is likely to get along easily, while those with bad compatibility may experience more conflicts. It’s an interesting feature that enhances the realism of the gameplay and added another layer of gameplay to consider while playing. It all goes into making the experience feel more authentic and lifelike.
Growing Together

The Sims 4 Growing together Expansion adds another important area of life to the Sims experience, allowing for the little people on screen to raise children. While it’s not quite real life (and that’s probably a good thing) the complex web of family dynamics makes for an interestingly nuanced take on family life that can lead to interesting new interactions.
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The new expansion will be available on the 16th of March 2023 for the PS4, PS5, Xbox One, Xbox Series X|S, and PC.

The Sims 4Publisher: EADeveloper: MaxisRelease Date: 2014-09-02Microsoft Windows, PlayStation 4, Steam, Xbox One
Play with life and discover the possibilities. Unleash your imagination and create a world of Sims that’s wholly unique. Explore and customize every detail from Sims to homes–and much more.

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Tags: EAMaxisThe Sims 4


Spirit Knight Story pre-registration opens mobile

Infraware Japan has just opened pre-registrations for Isekai ni Tobasaretara Papa ni Nattan Daga: Spirit Knight Story (Spirit Knight Story), its upcoming RPG for the Android and iOS platforms on 12 May 2021.

The title is the mouthful, but thankfully, the premise of the game is much easier to register. You take on the role of a the unassuming protagonist who gets transported to another world, before encountering a young lass by the name of Orurea. She asks your help to purify the evil spirits that plague her world, but in order to do so, you have to be her papa. Of course you will not be engaging in this arduous task alone, and as such will be able to recruit from a roster of 45 girls, all of whom have been caringly designed by various illustrators, including Fujima Takuya. All characters are fully voiced and are portrayed in beautiful live 2D animation.

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These heroines who join your cause come in various classes, such as sword fighter, witch and archer, so you will be able to form teams in accordance to your play style. To further increase their effectiveness, you will need to deepen your bonds with these girls through the many scenarios. The combat itself is advertised as being incredibly easy, and it pretty much plays itself. Strengthening characters is a straightforward process, and you can leave them unattended for the most part. If for whatever reason this tickles your fancy, know that you can pre-register for the game right now via the official site, LINE or Twitter. If the game hits 100,000 pre-registrations, everyone will be rewarded with 20x gacha tickets.
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Tags: AndroidInfraware JapaniOSRPGSpirit Knight Story


NetEase’s Identity V started pre-registration for its global version

NetEase’s 1 v 4 asymmetrical horror mobile game – Identity V was launched in China earlier this month and has rapidly grabbed the top spot in China’s app stores. Now its global version is releasing soon, an official website that allows players to pre-register the game (you have to play through the website) has recently gone live too!

If you haven’t heard of Identity V  (第五人格), it is a Dead by Daylight alike mobile game where players can choose to be a Hunter or one of the 4 Survivors. Born with absolute power, Hunter is tasked to seek and kill all the Survivors, while the Survivors will need to work together to find and decipher hidden mechanisms to escape the area.

Here is a gameplay of its released Chinese version:

As we have mentioned earlier, you have to play through the pre-register site to sign up. The mini-game comes with a suspenseful storyline where Orpheus (you), a detective who has lost his memories have to gather clues from the office to complete the tasks. You will be able to sign up after finding all the clues (it is a short game).
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Some screenshots from the pre-registration site:
The global launch of Identity V have no set date yet, we will keep you updated so stay tuned! For more information, you can visit their official Facebook as well.

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Tags: AndroidDead by DaylightIdentity ViOSNetEaseNetEase Games第五人格


Ubisoft Announces Tom Clancy’s Rainbow Six Mobile

Ubisoft announced Tom Clancy’s Rainbow Six Mobile, a new free-to-play, tactical first-person shooter from the Rainbow Six franchise, will be coming to iOS and Android.

Led by a new and dedicated team at Ubisoft Montreal, Rainbow Six Mobile aims to deliver a true Tom Clancy’s Rainbow Six Siege experience, where tactical gameplay meets fast-paced action.

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 Players will face off in 5v5 Player-vs-Player (PvP) matches in the core game mode: Attack vs. Defense. Attackers will deploy observation drones to gain intel and strategically breach through destructible walls, floors, and ceilings, while defenders will barricade all entry points and use spy cameras or traps to secure their location.
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By blending strategy with teamwork, players will experience the thrill of intense close-quarter combat as they alternate between attacking and defending to win it all.
Players will assemble a fully customizable team of highly trained operators from the Rainbow Six universe, each equipped with their own unique skill set, weapons, and gadgetry.

The game will also reintroduce iconic maps from Rainbow Six Siege, including Bank and Border, and feature PvP game modes such as Secure Area and Bomb. With high stakes and only one life to spare, players will need to quickly adapt to their environments and master the art of fortifying locations and breaching enemy territory to lead their team to victory.
Although in the pre-alpha trailer that we can see that Hibana and Rook are going to be in the game, we still can’t confirm how many operators will be in the game’s initial roster. The developers say that they will choose the Operators based on the data and community feedback.
Rainbow Six Mobile has been developed and optimized for mobile platforms, with exclusive modes and customizable controls to fit players’ level of comfort to play on the go. New mechanics include being able to double-tap to melee attack, and lean slider to replace the two buttons much like how it works in PUBG Mobile.
The developers also said that match length will be shorter and the gameplay overall slightly faster than in the console and PC versions of Rainbow. This is to adapt the game to the short burst, on-the-go nature of portable gaming.
The game will be holding upcoming tests. You can sign up to participate on rainbow6mobile.com.
Tom Clancy’s Rainbow Six Mobile will be released for mobile devices sometime in 2022

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Tags: Tom Clancy's Rainbow Six MobileUbisoft


Gundam Metaverse Will Feature Online Stores And Gunpla Battle, Beta Test This Fall

Bandai Namco Entertainment have revealed more information about the Gundam Metaverse project today, with ambitious plans for how to to bring people into the virtual experience.

In a preview video, they teased the lofty goals of the Gundam Metaverse Project- though Chief Gundam Officer Koji Fujiwara has said that it will continuously be developed, adding more of the promised features over time.

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He described the Gundam Metaverse as being made of four space colonies, representing the different types of Gundam fans.
These would be between Anime, games, Gunpla and esports, though Fujiwara has said that they would only start with a test of the Gunpla Colony in 2022, with the Esports Colony expected to launch in 2023 with a focus on Gundam Evolution as well as Gundam Battle Operation 2.
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One of the big features it will have is a live translation, letting you break the language barrier and communicate with other Gundam fans all over the world.
Gunpla Battles In The Gundam Metaverse
The biggest draw for this is the Gunpla Battle System- according to the trailer, you’ll be able to scan your real-life Gunpla into the Gundam Metaverse, and pilot it in battles against other users in an experience explicitly described as being inspired by Gundam Build Divers.

It’s more than just showing off your builds and dominating in robot-on-robot combat though, as the Gundam Metaverse will also feature virtual stores for you to buy your favorite Gunpla kits, with them shipped over to your real address.
They’re calling this the Gundam Base Virtual World, and it will emulate the experience of visiting the Gundam Base stores in Japan.
Of course, like many virtual spaces the project will also feature performance spaces, letting you experience virtual concerts from your phone or PC with other Gundam fans all around the world.

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Tags: GundamGundam Metaverse Project


Acer Predator Orion and Nitro Gaming Desktops updated for 2021

New year, new updates as Acer is refreshing its gaming desktop portfolio for 2021, featuring updates and enhancements to the Predator Orion 3000 and Nitro 50 series.

Predator Orion 3000 Gaming Desktops

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Designed for gamers seeking best-in-class hardware in a mid-tower rig:
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11th Gen Intel® Core™ i7 Processor and NVIDIA GeForce RTX 3070 GPU

Powered by NVIDIA Ampere architecture with enhanced Ray Tracing Cores and Tensor Cores, new streaming multiprocessors and high-speed G6 memory

Up to 2 TB PCIe NVMe SSD (1TB x2) and up to 6 TB HDD (3TB x2)
Up to 64 GB of 3200 Hz DDR4 memory
New Intel® Core™ i7 processor core architecture for hardware and software efficiency
92×92 mm custom-engineered FrostBlade™ fan

Special patented blades that deliver high static pressure and air flow to keep cool
Four RGB LED lights are built into its hub

PredatorSense to customize not just light bars, but also manage and monitor your system in its entirety
Intel® Killer™ E2600 for high-end speeds and Wi-Fi 6 with MU-MIMO functionality
Range of USB 3.2 Gen2 ports, both Type-A and Type-C
Optional EMI-compliant tempered glass side panel

Acer Nitro 50

Either the N50-120 (AMD) or N50-620 (Intel) series is for gamers for across the board improvements:

Up to the AMD Ryzen™ 9 5900 Series desktop processor or the 11th Gen Intel® Core™ i7 processor
NVIDIA GeForce® RTX 3060 Ti GPU
Up to 64 GB of dual-channel 3200 MHz DDR4 memory
Dual 3.5” SATA3 HDD Slots (Up to 3TB x2), M.2 2280 PCIe NVMe SSD Slots
802.11ax/ac/a/b/g/n, Wi-Fi 6, Dragon LAN 1G Ethernet
USB 3.2 Gen 2 Type-C and Type A ports
Black metal case

Built-in wireless charging pad optional (Qi-standard)
DTS:X Immersive Audio, Windows 10 Home, FrostBlade™ Cooling, Wi-Fi 6

NitroSense management software

Pricing and Availability
The Predator Orion 3000 (P03-630) will be available in North America in July starting at USD 1,199; and in EMEA in October starting at EUR 949.
The Nitro 50 (N50-620) will be available in North America in July starting at USD 949; in EMEA in October starting at EUR 799; and in China in June, starting at RMB 5,599.
Keep an eye out for either the Acer Predator Orion 3000 or Nitro 50 this 2021. Exact specifications, prices, and availability will vary by region.

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Tags: AcerNitro 50Predator Orion 3000


Thunderbirds Are Go to blast into smartphones in 2018

In collaboration with UK-based educational games developer Kuato Studios, ITV Studios will be working to release a story-telling app based on the Thunderbirds Are Go TV series.

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The app which will bear the same name will be released for Android and iOS early-2018. Details regarding the app itself were not disclosed, so the contents Thunderbirds Are Go are anybody’s guess. Regardless, fans of the series may want to keep tabs on it.
“Kuato Studios are delighted to be working with ITV on this exciting new adaption of Thunderbirds Are Go,” stated Kuato MD Mark Horneff, who later added that “with its beloved characters, thrilling adventure and quality storytelling, Thunderbirds Are Go is a truly iconic show, and a perfect addition to our Tales Maker series.” While you may not have heard of them, Kuato Studios has previously worked on edutainment titles such as Dino Tales, Safari Tales and Code Warriors, which are well-known to those it concerns.
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Tags: AndroidEducationiOSITV StudiosKuato StudiosThunderbirds Are Go


Guilty Gear Strive Another Story Release Date Announced, Along With A Familiar Character

Arc System Works has announced the release date for the Another Story DLC for Guilty Gear Strive, which adds more story content to the award-winning fighting game.

Another Story will release for Guilty Gear Strive on April 29th, and will be free for owners of the game’s Season Pass 1.

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The story features characters not present in the main story for Guilty Gear Strive- such as fan favorites Ramlethal Valentine, Baiken as well as May.
Here’s a summary of the plot of Another Story:
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While the incident in America triggered by Asuka R. Kreutz’s surrender unfolds…
Special Brigade Commander Ramlethal Valentine heads to the outskirts of Illyria after receiving report of an emergency.
There she finds a girl who closely resembles “Bedman”, who once worked with the Universal Will against mankind.

The scenario also includes a character that had been teased since Baiken’s announcement in December- the character Delilah, sister of the late Bedman.
The appearance  of Bedman’s titular bed also means we could see Delilah filling Season 2’s roster as a replacement Bedman- though that’s purely conjecture on our part especially since during Arc REVO Arc System Works said not every character appearing in the story mode would be a selectable character.

Guilty Gear StrivePublisher: Arc System WorksDeveloper: Arc System WorksRelease Date: 2021-06-11PlayStation 4, PlayStation 5, Steam
Experience the thrill of battle with the in-depth mechanics and gorgeous animations of Guilty Gear -Strive-, the latest entry in the cutting edge Guilty Gear series!

- Graphics so stunning they look like hand-drawn animation!

Graphical advances make for a game so beautiful it could be mistaken for hand-drawn animation. The new generation of graphics are a delight for the eyes down to the tiniest detail!

- The cutting edge of the fighting game genre!

We set out with the goal to innovate the fighting game genre with this title. This game appeals to a wider audience, while maintaining the deep game mechanics that define the Guilty Gear series. The complex mechanics such as the dramatic new wall break system create opportunities for the mind games associated with fighting games. One clash after the next tells a story unique to each battle!

- Their fates come to a conclusion!

The story of Guilty Gear has been told over more than 20 years. At long last, each character's fate comes to a conclusion! What shocking truth awaits them?

Content of the Ultimate Edition :
- Guilty Gear -Strive-
- Guilty Gear -Strive- : Season Pass 1
- Guilty Gear -Strive- : Soundtrack and Artbook
- Guilty Gear -Strive- : Ultimate Edition Special Colours

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Tags: ARC SYSTEM WORKSGuilty Gear -Strive-


Love Live arcade game heads to PS4 worldwide

The Love Live franchise’s arcade game will be heading to PS4, and to the surprise of many, will also be available worldwide! Stylized as Love Live! School Idol Festival ~after school ACTIVITY~ Wai-Wai!Home Meeting!!, Square Enix opened the official teaser website, as well as a teaser trailer for the title you can watch below:

The official website merely states:

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“Enjoy live performances from μ’s, Aqours, and Saint Snow on a “big screen” with the PlayStation 4’s beautiful 3D graphics!”
There’s no mention of the ALLSTARS girls which would include the Nijigasaki cast at present. There’s not much news regarding the English release; if there’ll be any support or bonuses for the arcade cards as the machines are Japan only, possible DLC or even a release date. With the PS5’s release on the horizon, it might also be prudent to keep an eye out to see if the PS4 version of the Love Live arcade game would be available on the next-gen console.
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In any case, even if you haven’t been able to fly out to Japan just to try out the arcade version, you’ll be able to play it in your home Soon, whenever that will be. Stay tuned for more info.

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Tags: Love Live!Love Live! School Idol FestivalLove Live! School idol festival ~after school ACTIVITY~Love Live! School Idol Festival ~after school ACTIVITY~ Wai-Wai!Home Meeting!!


Arena of Valor World Cup to hold in Los Angeles this July with total prize pool of USD 550,000

Those who have been following the updates of Arena of Valor will probably know about Arena of Valor World Cup (AWC) that will take place in Los Angeles this July. A world record-breaking total prize pool up to RM2,200,000 (USD 550,000 / about SGD 720,000) will be given out to the winners, making AWC the largest Mobile MOBA eSports tournament at the time.

Fighting for glory and bounty, 12 teams from 9 regions including Taiwan/Hong Kong /Macau, Thailand, Vietnam, Indonesia, Singapore/Malaysia/Philippines, Korea, Europe, North America, and South America will compete at AWC. The tournament will also introduce Team and Individual awards such as “Most Creative Team”, “Best Killer” and “MVP of AWC” this time.
For the Malaysia, Singapore and Philippines (MSP) region, the upcoming Valor Cup Season 2’s top 4 teams will compete against Valor Cup Season 1’s top 4 teams (Clutch Guild, Wil New Era, M8Hexa.PenangFood and Tamago) for a chance to represent MSP region in AWC 2018.
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Garena AOV is now available on both Android and iOS, you can follow the latest updates at Garena AOV Facebook page.

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Tags: AndroidArena of ValorArena of Valor World CupAWCesportsGarenaGarena AOViOSMobile


Kingston Releases DC1000M: Enterprise-Grade Data Center NVMe SSD for Mixed-Use

Kingston Technology announces the availability of DC1000M, a new U.2 data center NVMe PCIe SSD. The Kingston DC1000M is designed to support a wide range of data-intensive enterprise workloads including Cloud computing, web hosting, high-performance computing (HPC), virtual infrastructures, artificial intelligence and deep learning applications. It joins the DC1000B NVMe bootdrive, VMware Ready DC500 series SATA SSDs and DC450R for the most complete range of superior enterprise-class data center storage solutions in the market.

“Mission critical services and Cloud-based applications depend not only on lightning-fast IOPS and bandwidth, but also on the consistency and predictability of the data being serviced.”

“DC1000M provides the stability and low latency for the evolving data center while powering the workloads that require one drive write per day (1 DWPD) endurance.”
Kingston
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Make the leap from SATA/SAS SSDs to NVMe for your data centers! Implementation is similar, but with much faster data rates and lower latency. The DC1000M offers a whole host of things including:

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high-storage capacity and best in-class enterprise performance
high-performance Gen 3.0 x4 NVMe PCIe interface enabling high throughput and low latency on standardized platforms, delivering up to 540K IOPS of random read performance and over 3GB/s of throughput
built to strict QoS requirements to ensure predictable random IO performance as well as predictable latencies over a wide range of server workloads

The widely accepted U.2 (2.5″) form factor design works seamlessly with the latest generation servers and storage arrays utilizing PCIe and U.2 backplanes. It’s hot pluggable which makes the challenges of serviceable PCIe storage an issue of the past. Additionally, the drive includes enterprise-class features such as end-to-end data path protection, power-loss protection (PLP) and telemetry monitoring for increased data center reliability. DC1000M is available in 960GB, 1.92TB, 3.84TB and 7.68TB capacities; and, is backed by a limited five-year warranty, free technical support and legendary Kingston reliability. Learn more about Kingston on their website.

DC1000M SSD Features & Specifications

Data Center NVMe Performance: Incredible I/O consistency with speeds of up to 3GB/s and up to 540K IOPS.
Enterprise-Class Mixed-Use Storage: An exceptional balance of consistent I/O delivery with high read and write IOPS performance to manage a wide range of transactional workloads.
Reduce Application Latencies: Quality of Service (QoS) delivers ultra-low transactional latency for large data sets and various web-based applications.
On-board Power Loss Protection (PLP): Enterprise-class protection to reduce possibility of data loss or corruption on ungraceful power fails.
Form Factor: 2, 2.5″ x 15mm
Interface: NVMe PCIe Gen 3.0 x4
Capacities1: 960GB, 1.92TB, 3.84TB, 7.68TB7
NAND: 3D TLC
Sequential Read/Write:

960GB – 3,100MBs/1,330MBs
92TB – 3,100MBs/2,600MBs
84TB – 3,100MBs/2,700MBs
68TB – 3,100MBs/2,800MBs

Steady-State 4k Read/Write2:

960GB – 400,000/125,000 IOPS
92TB – 540,000/205,000 IOPS
84TB – 525,000/210,000 IOPS
68TB – 485,000/210,000 IOPS

Latency2 3 4 5: TYP Read/Write: <300 µs / <1 ms
Static and Dynamic Wear Leveling: Yes
Power Loss Protection (Power Caps): Yes
Enterprise SMART tools: Reliability tracking, usage statistics, SSD life remaining, wear leveling, temperature
Endurance:

960GB — (1 DWPD/5yrs)5
92TB — (1 DWPD/5yrs)5
84TB — (1 DWPD/5yrs)5
68TB — (1 DWPD/5yrs)5

Power Consumption:

960GB: Idle: 5.14W   Average Read: 5.25W    Average Write: 9.10W    Max Read: 5.64W     Max Write: 9.80W
92TB: Idle: 5.22W   Average Read: 5.31W    Average Write: 13.1W    Max Read: 5.70W     Max Write: 13.92W
84TB: Idle: 5.54W  Average Read: 5.31W    Average Write: 14.69W   Max Read: 6.10W     Max Write: 15.5W
68TB: Idle: 5.74W  Average Read: 5.99W   Average Write: 17.06W   Max Read: 6.63W     Max Write: 17.88W

Storage temperature: -40°C ~ 85°C
Operating temperature: 0°C ~ 70°C
Dimensions:09mm x 69.84mm x 14.75mm
Weight: 160(g)
Vibration operating:17G Peak (7–800Hz)
Vibration non-operating: 20G Peak (10–2000Hz)
MTBF: 2 million hours
Warranty/support6: Limited 5-year warranty with free technical support

Kingston DC1000M Part Numbers

Part Number
Capacity

SEDC1000M/960G
960GB Data Center DC1000M NVMe SSD

SEDC1000M/1920G
1.92TB Data Center DC1000M NVMe SSD

SEDC1000M/3840G
3.84TB Data Center DC1000M NVMe SSD

SEDC1000M/7680G
7.68TB Data Center DC1000M NVMe SSD

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Tags: DC1000MKingstonKingston Technology


Gawr Gura Nendoroid Is Adorable And Ready For Preorder

The Gawr Gura Nendoroid , a figure depicting the most subscribed Vtuber in the world, is now available for preorder.

The figure can be preordered via the Good Smile website, and will cost 5900 Yen (MYR 226). Preorders will run until 16th September, and the figure is slated for a July 2022 release.

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The Gawr Gura Nendoroid includes plenty of options for fans of the Vtuber, such as a removable Shark hood, as well as her trident and mascot, which can be mounted on a separate stand.
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On top of that she has multiple face plates to swap out between, with different expressions between them including every anime fan’s weakness- the closed-eyes teeth-baring smile.
The Gawr Gura Nendoroid was originally announced alongside a line of Pop Up Parade figures featuring the other members of Hololive EN, the English speaking branch of the popular Vtuber company.

The Most Popular Vtuber
Gawr Gura is undoubtedly the most popular Vtuber under Hololive right now, sitting at 3.18 million YouTube subscribers and overtaking non-Hololive talent Kizuna Ai. She did this in less than a year, having only debuted late 2020.
In fact, she’s popular enough that as of this writing, the Good Smile US website is seemingly having server issues, likely connected to fans trying to purchase the Nendoroid as soon as it’s been announced.

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Tags: Gawr GuraGOOD SMILE COMPANYHololiveVtuberVTubers


Puyo Puyo Quest collabs with Cardcaptor Sakura

Sega’s Puyo Puyo Quest is running a collaboration with Cardcaptor Sakura, specifically with the Clear Card Arc. The collaboration will last until 28 September, with a 6-star Kero-chan available for free. It appears that Sakura and Kero-chan have found themselves in the Puyo Puyo world, in search of Tomoyo who has gone missing. You can check out the collaboration’s website here.

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The Cardcaptor Sakura Puyo Puyo Quest collab gacha will be available until 23:59 JST, 28 September. This gacha will feature:

6-star Sakura Kinomoto

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6-star Tomoyo Daidouji

6-star Yue

6-star Li Syaoran

6-star Li Meiling

6-star Arle Nadja, Sakura version

6-star Ringo, Sakura version

6-star Amitie, Sakura version

In addition, some characters can further be enhanced to 7-stars. These would be Sakura herself, Tomoyo, Arle, Ringo and Amitie.

The log in bonus will be a 6-star Kero-chan.

Last but not least is of course the related collaboration event. Collect Sakura’s photos for a variety of rewards, including Ally dressed as Sakura. You will also be able to obtain materials to raise her to 7-stars.
Ally at 7-stars.
A variety of campaigns are running concurrently, like special purchasable packs to raise the collab characters to 7-stars, event quests and a special collaboration story. Reading the story to completion will reward a 5-star “Kerorisu”.

There’s still some time yet for the collaboration, so go forth!
via 4gamer

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Tags: Cardcaptor SakuraPuyo Puyo QuestSEGA


Ike to finally make his Fire Emblem Heroes debut

Even as Ike won the ‘Choose Your Legends’ campaign held by Fire Emblem Heroes, the protagonist of Fire Emblem: Path of Radiance was never added to the game, at least until now. Via its official twitter page, the developers have announced that Ike will be joining the cast after much deliberation in summer 2017, which is still quite a ways off, admittedly, but hey, better late than never.

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Along with Ike, Roy also won the campaign by taking the second spot, while Lyn and Lucina were the top two heroines. The three made their way to the game immediately, but for some reason Ike was held back.
In any case, Nintendo will be preparing special version of the four characters mentioned above, similar to what we have seen for the spring campaign. As a sneak preview of sorts, you will be able to listen to Ike’s voice in the tweet put out.
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【英雄総選挙】
上位を獲得した、「アイク」「リン」「ロイ」「ルキナ」ですが、ただいま総選挙特別versionの準備を進めており、今年夏以降の登場を予定しております。
本日は、1位「アイク」の総選挙特別versionボイスを先行してお届けいたします♪ #FEヒーローズ pic.twitter.com/y1CHH9hdGz
— ファイアーエムブレム ヒーローズ (@FE_Heroes_JP) April 6, 2017

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Tags: AndroidFire Emblem HeroesiOSNintendoStrategy


FFBE celebrates 45 million downloads with FFII collaboration event [ Final Fantasy Brave Exvius ]

To celebrate Final Fantasy Brave Exvius / FFBE surpassing 45 million downloads world wide, gumi and Square Enix invites players to join in various in-game festivities for many rewards, an all-new Final Fantasy 2 collaboration event and free character summons and limited-time rewards including:

New units: For a limited time, summon Final Fantasy 2 characters Firion (Neo Vision), Dark Knight Leon (NV Awakenable), Emperor (NV Awakenable) and Thoughtful Sister Maria. Aileen is also now Neo Vision Awakenable
Final Fantasy 2 Medal Exchange Event Leviathan: Fight Leviathan in a limited-time raid to earn event points to upgrade 5★ Minwu to 7★, and also obtain a 5★ Minwu through a beginner mission. Exchange Egil’s Torches for 3★ Super Trust Moogles for Minwu, a 5★ Summon Select Ticket and other rewards
Final Fantasy 2 Daily Bonus Challenge: Fight the Roundworm for more rewards
Challenge of the Brave ~Caught Between Virtues and Vices~: Awakening materials for Firion (Neo Vision), Dark Knight Leon (NV Awakenable) and Emperor (NV Awakenable)’s brave abilities by completing this quest
Free Weekly 5★/NV Guaranteed 10+1 Summons: One weekly free 10+1 Summon guarantees a 5-star or Neo Vision now until 28 October
45 million download special login bonus: Just log in to get up to a total of 4,900 Lapis, two NV EX Tickets (5★/NV), an Ascension Pearl (used to awaken Neo Vision units) and more
New Global original event: Try the new Turn Challenge event to get Turn Challenge Medals, which can be exchanged for Super Trust Master Rewards for select units and other valuable items
Additional campaigns: Increased chance of Great/Amazing Success when enhancing units, half energy for story quests from Seasons 1 to 3, Chamber of Gems, Creation, Awakening, Riches and Crystals are all open until 4 November

Congratulations on 45 million downloads, FFBE!

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 Download

Final Fantasy Brave ExviusPublisher: Square EnixRelease Date: 2015-10-22Android, iOS
So begins a new tale of crystals....

A tried-and-true, yet brand new RPG！

SQUARE ENIX’s first title aimed at a worldwide audience;
a brand new FINAL FANTASY game available for smartphones!
Play an entirely new RPG made in classic FINAL FANTASY style!

Includes characters
from past FINAL FANTASY titles!

Enjoy this expansive storyline
right on your phone!

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Tags: FFBEFinal FantasyFinal Fantasy 2Final Fantasy Brave ExviusGumiSquare Enix


Elden Ring Breaks 12 Million Global Sales, Outselling The Entire Souls Series

Less than a month after its launch, Elden Ring has reportedly broke 12 million units in global sales, a new record for the From Software’s Soulsborne series.

According to From Software, over 1 million of the global Elden Ring sales have been from Japan, and the game accomplished these numbers in little more than two weeks since the game’s release.

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“It’s astonishing to see just how many people have been playing “Elden Ring.” I’d like to extend our heartfelt thanks on behalf of the entire development team”, says From Software CEO Hidetaka Miyazaki.
This puts the game as the all-time highest selling game in the Soulsborne series, by a massive margin, as analyst Daniel Ahmad notes:
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“Just to put into context how much the Souls genre has grown. The Dark Soul (sic) series hadn’t even sold 12 million units as a whole until after Dark Souls 3 came out”.

The Souls series had always been seen as a niche genre- there are reports of Miyazaki having to hide details like the genre-defining death punishments in the original Demon’s Souls from PlayStation back during the game’s development, for fear that they’d ask him to remove it to better cater to casual audiences.
With that in mind it’s not hard to argue that Elden Ring is the series first mainstream success in every sense of the word.

Elden RingPublisher: Bandai Namco EntertainmentDeveloper: From SoftwareRelease Date: 2022-02-25PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
THE NEW FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.

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Tags: Elden RingFrom Software


Ubisoft reveals Snowdrop tech showcase for Avatar: Frontiers of Pandora

Ubisoft has released a video showcasing new Snowdrop Tech so that players can see how they’re bringing the alluring world of Avatar: Frontiers of Pandora to life on the new generation of hardware. Watch the video below:

Avatar: Frontiers of Pandora is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft studio, in collaboration with Lightstorm Entertainment and Disney, built using the Snowdrop engine. With its latest iteration of tech, the game will bring to life the alluring world of Pandora with all of its beauty and danger in an immersive, open world experience, developed exclusively for the new generation of consoles and PC.

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In this new, standalone story, play as a Na’vi and embark on a journey across the Western Frontier, a never-before-seen part of Pandora. Explore a living and reactive world inhabited by unique creatures and new characters, and push back the formidable RDA forces.
Avatar: Frontiers of Pandora is coming in 2022 on PlayStation 5, Xbox Series X | S, PC, Stadia and Luna. The Avatar franchise was first brought into the world with the highest grossing movie of all time in 2009, with four sequel movies in the works. The next one is slated for a 2022 release, then in 2024, 2025, and 2028. Frontiers of Pandora was unveiled for the first time at Ubisoft Forward 2021.
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Tags: AVATAR: FRONTIERS OF PANDORADisneyLightstorm EntertainmentMassive EntertainmentUbisoft


LifeAfter: Challenge the Dawn Break Revenants!

With the new Revenant update in LifeAfter, you can challenge a new Stage series in Dawn Break, also the name of a mysterious Revenant organization. Dawn Break is an organization consisting of 7 powerful Revenants and led by The Bloody Lion. In LifeAfter, players can currently challenge three of the Dawn Break members, the Night Panther, the Snow Monkey and the Vigil at the Black Pearl Castle stage and the Levin City Stadium stage. The rest will appear in time.

The Night Panther can be encountered when finding leads to Olivia’s whereabouts to the Black Pearl Castle. You’ll first battle her Gummy Bear, then the boss herself when you find Olivia.

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 Avoid the bomb-filled bears tossed at you while you try to extract Olivia. You’ll still need to take down the enraged and transformed Night Panther, who true to her title, is as agile as the animal, jumping and swinging about the chandeliers waiting for a moment to strike. Fire at the chandelier she’s about to jump to to make her crash to the ground!
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Dawn Break won’t be giving up Olivia so easily, forcing you to go to Levin City Stadium to work out a hostage exchange. By now, you should know they don’t play fair, and you’ll need to face down the duo of Vigil and Snow Monkey. Vigil utilizes the Bone Wings on his back, with area of effect, knockback attacks.

 Meanwhile, the Snow Monkey wields a sword and can rush up to you extremely quickly and damage you with AOE attacks. His incredible strength is further boosted when transformed, capable of killing you instantly if you try to face him directly.

What mysteries does this organization hide? The story will gradually unfold.
 Download

LifeAfterPublisher: NeteaseDeveloper: NeteaseRelease Date: 2018-11-02Android, iOS, Microsoft Windows
A blizzard of devastating virus beleaguered the world, bringing about the catastrophic disintegration of orders and covenants.
LifeAfter, a mobile game depicting the survival of humanity in a post virus apocalyptic world, is officially launched.
Live on, together.

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Tags: LifeAfterNetEaseNetEase Games


Tom and Jerry: Chase makes debut on Top Clans 2020

China-based publisher NetEase launched its new 1v4 competitive game, Tom and Jerry: Chase for the SEA region sometime in August 2020, and it ended up being one of many tournament titles in Top Clans 2020. This is also the first ever esports tournament for the game, so fans of the game will have plenty of reasons to be excited about.

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As a matter of fact, the tournament for Tom & Jerry: Chase SEA Invitational is already in full swing. Registration started from September 21st and ended on Sept. 27th. Although this is new to SEA, hundreds of teams took part in but only 16 top teams with the highest scores (Ranked Mode Qualifiers) will advance to the Next segments. Group stage, elimination match and grand final awaits them, and Top 8 teams will fight for 20,000 USD prize pool.
Tournament calendar summary：
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Ranked Mode Qualifiers：
Sept.28th-Oct.11th 23:59 (GMT+8)
Group Stage:
Between 17:30 and 23:00 from Oct.16th to Oct.17th (GMT+8)
Between 18:00-24:00 on Oct. 18th (GMT+8)
Between 15:00-22:00 from Oct.24th-Oct.26th (GMT+8)
Elimination Stage:
Between 15:00-22:00 from Oct.31st–Nov. 1st (GMT+8)
Tom and Jerry: Chase SEA Invitational will be a critical step for its eco-system building and globalization strategy. With the huge influence of Top Clans 2020, it will not only be a normal esports carnival for gaming fans, but also will have a broader reach on gamers, with a larger scope across platforms and communities. These are not just tense competitions, but smart connections between players and fans to enjoy the charm of games. For more information, head over to the official website.

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Tags: ActionAndroidiOSTom and Jerry: Chase


Magatsu Wahrheit launches globally

The global servers of Magatsu Wahrheit launches today! While ostensibly called a “global” version, it would seem that certain regions may not be able to download the game. The official Facebook announcement says it should be already be available to download, while servers themselves will open at 18:00 GMT +8.

As Magatsu Wahrheit launches, the official Facebook also has a mini event to earn 5 Gems by liking, commenting and sharing the post until 13 November 2020. Rewards will be planned for distribution from 18 to 19 November.

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In any case, check back later and download the game ahead of time if you’re unable to enter the game.

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Tags: GamonsterKLabMagatsu WahrheitMobimon


Digimon: New Century will have original Chinese Digimon

Chinese Digimon mobile game, Digimon: New Century (also known as Digimon: New Generation) will release on October 13, 2021. A recent live stream from the developers revealed the release date, together with features coming to the game.

Of particular note is that the game will introduce new original Digimon into the franchise. While they did not share any visuals or concept art, these Digimon will be based on mythological creatures from the Chinese classical text, Shan Hai Jing also known as The Classic of Mountains and Seas.

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A mythical creature from Shan Hai Jing—a horned leopard with multiple tails.
According to the developers, some of the Digimon will still be cute. Elements of bian lian, or face-changing from Chinese Sichuan opera will also be included in some of these Digimon.
While the names and the looks of these Digimon are still unknown, the developers did reveal three Digimon that will join the game upon launch. They are BlitzGreymon, Justimon and Kerpymon (Evil).
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Check out their official art from the game below:

Besides Digimon, other new additions include more clothing options and accessories for player avatar customisation. In addition, there will also be a night mode for the town hub.

The developers also showcased some of the base-building mechanics that will be part of the game. Players will have their own island which they can build various buildings to generate food and other resources.

Finally, the island will also have an incubation room, where players can incubate and hatch their own Digitama. Friendship points are used to incubate Digitama, resulting in Digimon with different attributes.

For more details, visit the game’s official website. You can also check out our first impressions when we tried out the game.
Source: wanuxi

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Tags: BandaiBandai Namco ShanghaiDigimonDigimon: New CenturyDigimon: New GenerationQixia Interactive EntertainmentTencent Games


DMC: Pinnacle of Combat Developers Interview [Devil May Cry Mobile]

It’s been a while since we heard from the mobile Devil May Cry game in DMC: Pinnacle of Combat, but an interview with the developers have surfaced, so let’s take a look. The closed beta, giving us the first glimpse of the gameplay, occurred in December 2019. The game itself saw a delay of its release to 2020, with no time frame given. There has yet to be confirmation of an international release of the game, currently only limited to China.

Why did Yunchang Game pick the Devil May Cry IP?
Devil May Cry is a cult classic, and several developers on the team are fans of this kind of action game as well as of Dante and Vergil. Hence, they were really excited to get a chance to work on this IP.

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Were they pressured to be working on such a large IP?
Yunchang Games has already been established for aa long time, and has plenty of experience in working on games. Nevertheless, despite the wealth of knowledge, it still can be tough to work on Pinnacle of Combat. They have turned that pressure into motivation, to make the game the best it can be. After the first “Elite Test”, the team is even more convinced and encouraged to make this an incredible game.
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What did they think of the reviews of players of the Elite Test?
It’s an equal mix of pressure, worry and whatever else. They had immediately gone to social media for feedback when the Elite Test started. They’re certainly heartened by the encouragement given through the comments, and hopes that Pinnacle of Combat will be a long lasting game.

Will the system requirements change with feedback from the Elite Test?
From the developers interview, they’re satisfied with the performance of Pinnacle of Combat, but they will continue to optimise the game to run on even more devices. The Elite Test graphical settings couldn’t also be maxed out.
What features have they taken from the original DMC?
The team do want players to experience Devil May Cry as authentically as possible on a mobile device, so they’ve worked hard to import the character models, movements, and the buildings. Actions such as double jump, weapon swapping and a variety of other things will be further polished for Pinnacle of Combat.

What storyline is Pinnacle of Combat based on?
This is an original story happening between the first and third games of DMC, and has been something they’ve been working a lot on alongside Capcom after many drafts and edits.
Is it difficult to develop DMC for mobile devices?
They admit the difficulty is quite steep in regards to development. They not only have to create high definition visuals for even small screens, but need to give that excitement to players when they’re in combat. Not only that, they have to consider the touchscreen controls that are naturally different from a regular controller like a DualShock.

Many fans didn’t like Dante’s revealed initial look, will he be changed?
The design of Dante’s face and body will be adjusted and optimised. Before the next testing phase, there will be a new version of Dante.
How’s the development progress of Pinnacle of Combat?
The Elite Test in December represented only a small part of gameplay. Look forward to more new features, creatures, weapons, maps and many more, as well as implementation of fixes based off the feedback of said first test.
When will the next testing phase be held?
Well, all they can say is that they have yet to confirm the date, but ask fans to be patient as the team works on the improvements.

Devil May Cry: Peak of CombatPublisher: CapcomDeveloper: YunChang GameRelease Date TBCAndroid, iOS
The Devil May Cry series moves to mobile, bringing the good old hack and slash combos on-the-go.

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Tags: CapcomDevil May CryDevil May Cry MobileDevil May Cry: Pinnacle of CombatYunChang Game


Persona 4 Arena Ultimax Producer Kazuhisa Wada Talks “Pioneering” Auto Combos In New Interview

Persona 4 Arena Ultimax producer Kazuhisa Wada reflected on the place of the Persona 4 Arena Ultimax fighting games in our interview with him, talking about how Arc System Works turned a beloved JRPG series into a beloved fighting game.

He particularly touched on one of its features that had a lasting effect on the industry- the auto combo. While many Arc System Works games would go on to feature it in some form, Wada says it all started with Persona 4 Arena.

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“In today’s fighting games, Auto Combo, the standard system that eliminates difficult commands, is standardized. However, P4AU was actually the system’s pioneer”, he says.
Wada says this was from realizing that many Persona fans were not necessarily fighting game fans- and therefore P4AU would need to be crafted in a way that wouldn’t intimidate new players.
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“It was difficult for me to make that aspect easier, but there were still a lot of players who began out as beginners and went on to compete in big tournaments. As a developer, I was very happy to hear that many said their first fighting game was Persona 4 Arena”, he says.
The full responses from Wada are as follows:
Could you talk a bit about your role in the re-release of P4AU?
Kazuhisa Wada, Producer/Director of Persona 4 Arena Ultimax
I’m Kazuhisa Wada, producer of the P4AU remastered version. Currently, I am in charge of the Persona team and work as a creative producer on each title’s production.
Because P4AU is a remastered title, I spent the majority of my time collaborating with Arc System Works on the updated parts. I joined the production as director on the Atlus side during the original game’s development 8 years ago, and oversaw development of the story, world setting, character design, sound, and graphic designs such as UI.
I was also involved in the production of the following Persona series games: Persona 2: Innocent Sin (movie), Persona 3 (design director), Persona 4 (design director), Catherine (design director), Persona 4 Arena series (director), Persona Dancing series (producer), and Persona 5 Royal (producer).
So how did we get from JRPG to fighting game?

Personally, I am a fan of fighting games. I used to play fighting games with character designers like Soejima, Doi, and others, and we always thought to ourselves, “We want to make a fighting game too,” but we never got around to it because we lacked the necessary expertise.
However, there was also the idea that the Persona series should be expanded to have more possibilities than only RPGs. Also, rather than a halfway character-based game, if we make a Persona game, it should be a first-class fighter. Based on these considerations, we began looking for a trusted partner who could work with us to jointly create the game in the fields of specialization rather than simply outsourcing. Then, after consulting with Arc System Works, the only company I trusted to handle the task, we were lucky enough to reach an agreement and begin development.
This game would not exist if Arc System Works had not agreed to take on the project. We hadn’t planned to go that far with the sequel plot at first, but the team worked hard to create new characters and settings, and eventually set the story as a fighting game.
One of the best things about P4AU is the exaggerated ring names, how did that come about?
We attempted to base the ring name on an image that should be somehow related to the character, as the character might be offended by the name. And we modified that image into a funny and exaggerated name.
At the time, all of the writers, including myself, brainstormed ideas and then made decisions, but we struggled with the slight modifications. The ring name should be memorable while not being too insulting of the character, and it should make people giggle a little… Even from the perspective of the character’s fans, you could say we were pushing the design rather aggressively.
In the Persona JRPGs, you never really saw the characters fighting alongside their Personas. How did you go about designing this for P4AU?

This is where Persona’s charm shines most, as some real-time activities and participation with the characters are impossible to depict in an RPG. So, the design process was a lot of fun.
First, for each character and Persona, we expanded the idea from the original setting, fixed the rough type and characteristic, and then came up with ideas and made decisions based on them. We had a lot of solid and fascinating ideas thanks to Arc System Works’ love for the Persona series and expertise in fighting games.
One of the really cool things about P4AU is how it blends Persona’s RPG mechanics into the gameplay (such as status effects). Could you talk about how you guys managed to work that into a 2d fighting game?

We have carefully blended the Persona series’ symbolic systems, such as All-Out Attack, 1 more, and status effects, into Arc System Work’s fighting game system. There are many different types of status effects, each with its own set of disadvantages, making it a challenging factor to deal with for newcomers. In addition, Navigator, a feature of the Persona series, is presented as the shoutcast for fighting game and become a new characteristic too.
On the other hand, you can also enjoy the RPG-like gameplay in the Golden Arena Mode of solo play, where you can acquire EXP and level up in each combat.
Compared to ordinary fighting games, the skills and combos seem easier to perform in P4AU. Is it the thoughtfulness for RPG players who are not used to action games? Is there any other system designed for newcomers?

That’s right. In today’s fighting games, Auto Combo, the standard system that eliminates difficult commands, is standardized. However, P4AU was actually the system’s pioneer.
P4U2 also includes dozens of beginner-friendly systems. An experimental system called the S Hold System, in which you can perform supers by holding the button, is also designed for beginners. Ultimately, for those who can’t beat the CPU, we have added the Auto Mode in which the CPU fights instead.
There are also Training Mode and Lesson Mode for beginners to improve their skills, as well as four different types of Tutorial Movies explained by the characters. We’d like to make fighting games more accessible to newcomers.
The original Persona 4 Arena was a lot of RPG fans’ first experience with fighting games. Was it challenging making the game accessible to newcomers while still complex enough for veteran fighting games enthusiasts?
I remember when we ran the location test at arcade centers at the time, many Persona players who had no previous experience with fighting games came. When they tried to control the game by themselves, they were unsure of what to do, and the screen simply froze at the demo screen. Such incidences led me to realize the importance of being thoughtful of newcomers. Arc System Works also saw the issue as an essential task for the entire fighting game industry, which was becoming increasingly maniacal and radical. We went through various trials and challenges together.
Because the fights were PVP, each player might face an insurmountable barrier. It was difficult for me to make that aspect easier, but there were still a lot of players who began out as beginners and went on to compete in big tournaments. As a developer, I was very happy to hear that many said their first fighting game was Persona 4 Arena.
What’s your favorite character in P4AU?

I like all the characters, but I am especially fond of Labrys and Sho Minazuki, who were both born in this game. Labrys, in particular, is a key character who ties Persona 3, which uses the previous settings, and this work, as well as being the story’s central character. Starting with the character design, I’m a big fan of hers. That huge axe that can be used as a jet wing, which was adopted as requested, is just awesome.
Any messages for your Asian fans?

I’m delighted to be able to give the P4AU remastered version to everyone in Asia after nearly a decade since the original release. Thank you for this opportunity.
I think there are a lot of players who enjoy it as a fighting game. Of course, there are also many people enjoy P4AU as a Persona game. We wish to continue to provide better creation to everyone as the Persona team, so please share your thoughts with us.
We also want to release our future new games in Asia at the same time as they are released in Japan, so we are looking forward to pushing the Persona series forward together with our Asian fans!
In addition, we will add the Rollback Netcode to P4AU this summer, which will allow players from all over the world to easily combat each other online. Please look forward to it as well!
Our thanks again to Kazuhisa Wada for answering our questions. Persona 4 Arena Ultimax is available now on PC via Steam, PS4, PS5 and Nintendo Switch.

Persona 4 Arena UltimaxPublisher: SegaDeveloper: Arc System WorksRelease Date: 2022-03-17PlayStation 4, PlayStation 5, Steam
The stakes are Ultimate, the tension is Maximum, the fight is… the ULTIMAX!

Experience the latest entry into the beloved Persona 4 series with a thrilling fighting twist.

Join the heroes as they combat an army of Shadows in the P-1 CLIMAX!

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Tags: ARC SYSTEM WORKSAtlusKazuhisa WadaPersona 4 Arena Ultimax


Acer will be ESL’s exclusive PC partner for Intel Extreme Masters events in the next 3 years

Acer has announced that they are the exclusive PC partner for Intel Extreme Masters (IEM) for the next 3 years! For those who are new to IEM, it is a global pro gaming tour by ESL, the world’s largest esports company. The competition features the world’s best gamers from famous eSportstitless such as CS: GO, StarCraft II and more!

IEM KATOWICE Teaser
It doesn’t get any bigger than this. IEM Katowice kicks off in 1 day! Come witness the definition of epic. Stay tuned for the latest news from Katowice. https://goo.gl/mJBj8A  #PredatorGaming #IEM
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Posted by Acer Malaysia on Thursday, February 28, 2019

With the partnership, Acer will be the official global partner for 4 four Intel Extreme Masters events seasons 14 through 16. Acer’s Predator will be fully integrated into all aspects of CS: GO tournaments for upcoming IEM seasons.
Also, the latest Predator monitors will be showcased throughout the coming seasons, with Acer laptops stationed at the analyst desk for each event. Both Predator Triton 900 and Predator Triton 500 will be on display at IEM Katowice too.

Congratulations Acer! For more information on Acer’s products, you can visit the official Acer site or Facebook.

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Tags: AcerESLesportsIEMIntel Extreme MastersPCPredatorTech


Pokemon Unite commences network test in Japan

Pokemon Unite is conducting a limited time network test in Japan for the Nintendo Switch. The Pokemon Unite test will run from 24 June 2021, 12:00 JST to 26 June 2021, 23:59 in Japan. People will be able to play it even if they are not subscribed to Nintendo Switch Online, which is typically required for various online functionalities for most other games. Some features are noted to be different from the full version, and data cannot be carried over to the full release.

There’s no mention for a similar test for English speakers at time of writing, but you can opt to check out the various Pokemon being showcased through the official Twitter here. Pokemon Unite is a MOBA-styled game developed by Tencent Games’ subsidiary, TiMi Studios, slated for launch in July for the Nintendo Switch, and mobile to follow in September. You can check out our impressions of the game from an earlier beta test here, along with the list of Pokemon that were available in that test build here.

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According to the official website, if you log in using your Nintendo Account or Pokémon Trainer Club account, you’ll be able to use your game data on any device. With this feature, you’ll be able to enjoy playing at home on your TV screen using the Nintendo Switch version, as well as easily play on the go using the mobile version.

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Tags: PokemonPokemon UniteTiMi Studios


Gundam UC Engage Gameplay Details Revealed

Bandai has revealed more gameplay details for Gundam UC Engage, the recently announced mobile game based on the Mobile Suit Gundam franchise.

A lot of the basics were already covered when the game was first announced earlier this month- you send 6 mobile suits out into battle, where they’ll auto-battle against enemy units.

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What’s new with the gameplay in Gundam UC Engage, however, is that before a match you’ll be given a tactics board so you can position your units to best counter your opponents formation. Given the rest of the fight is automated, you’ll want to make sure your mobile suits are properly upgraded and positioned in a way that works best for them if you want to win.
Each unit will also have an EX skill, which comes with a flashy cinematic of the mobile suit activating, such as with the Full Armor Gundam from Gundam Thunderbolt using its missiles.
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Gacha For that UR Char Aznable
We also have more information about how the game’s gacha system will work. Previously it was believed that only mobile suits would be available via gacha, since one of the pre-registration rewards is a UR RX78-2. We know now that it isn’t the case, since the game will also have you pulling for various pilots, and the individual mobile suits won’t be bound to their canon pilots.
Story
Naturally, the game will also feature its own story, with the various pilots using Live2D models for the cutscenes. It looks like there will also be animated cutscenes featuring the mobile suits.

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Tags: GundamGundam UC EngageMobile Suit Gundam


Ys VI Online offers limited time trial

Ys VI Online: The Ark of Napishtim has released a limited time trial for players to, well, try out the game for themselves ahead of its launch slated for Spring 2021. The Ys VI Online trial will be available until 11 March 2021, 23:59 JST, allowing players to explore up to the early parts of Port Rimorge. This free to play mobile title has been changed significantly from the PC version, one of them being Adol not being your playable main character. Instead, you can choose from four starting classes – Warrior, Mage, Ranger and Assassin – a quartet of original characters, to play the game.

This game seems to be touted as a “rebirth” of the original title. The way the classes work, you’ll be able to promote to another one once you reach a high enough level. Perhaps somewhat strangely, despite being called the Ranger, the class will have healing as its specialty. From the screenshots, it does look reminiscent of a mobile MMORPG.

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In any case, we’ll have to see if the game will ever make it outside of Japan at a later date. One sure wonders where Adol has gone to this time, as the stalwart hero of the series…
via 4Gamer
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Tags: FalcomRestar GamesYs VI Online: The Ark of Napishtim


Far Cry 6 Preview – Guns, Crocodiles and Backpack Rocket Launchers!

With Ubisoft giving Far Cry fans worldwide a taste of Far Cry 6, it would be a sin not to talk about the preview of the upcoming game.

Many thanks to Ubisoft for letting us preview the gameplay features and mechanics of Far Cry 6. You can watch some of the cool highlights that we put together here:

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The world of Yara
Far Cry 6 takes place in Yara, an isolated nation located in the heart of the Caribbean. Inspired by Cuba from real life, Yara is the franchise’s more ambitious open world yet. Yara is a dictatorship ruled by El Presidente Antón Castillo.
The world of Yara is crafted to immerse the player in the feeling that they are exploring a country instead of just a single region. There is a diverse range of landscapes and environments across Yara, from jungles, beaches and swamps to villages, towns and cities. Guerilla military personnel, citizens and non-combatants on top of the island’s wildlife help turn Yara into a living, breathing world.
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Players explore Yara through the shoes of Dani Rojas. Players can pick the gender of Dani, a Yaran who dropped out of the military and rises up to fight Antón. Early on, Dani will encounter Clara Garcia, leader of the revolutionary group Libertad and her mentor, Juan Cortez who also acts as spymaster.

Guerilla gameplay
In Far Cry 6, players will take on Antón and his force guerilla-style. Players are always outnumbered and outgunned. Thus, to even the odds, you have to make the enemy feel like there is a thousand of you even though there is just one Guerilla.
As a result, guerilla camps, where players can prepare for their upcoming battles, are hidden all across the Yaran landscape. The guerilla makes use of many hidden paths around the islands to fight against the military. Players may also also find valuable gear, intel and vantage points while navigating new paths.

In addition, a new feature coming to Far Cry 6, is the ability to holster weapons. This will be very useful as a one-man guerilla army as you can interact a lot closer to the world without constant harassment from Antón’s soldiers if your weapon is holstered. As long as you do not get too close or enter a restricted area, players should be fine, most of the time.
An interesting idea which the developers use to enrich the guerilla experience is the resolver philosophy. Resolver is a real-life concept that originated from Cuba, which means “to resolve”. It is the philosophy of resourcefulness and creativity which many Cubans live by to make the most of what they have as Cuba was largely cut off from the rest of the world for a decade. In-game, the resolver philosophy is taken to another level as this resourcefulness is reflected in some of the gear and weapon options available to the player.

Tools of the trade
Players will have complete freedom to customise their character with every piece of equipment they can find. Be it a stealthy operation or a head-on assault, players will have tonnes of choices to gear themselves up for the task at hand.
Reflecting this freedom is the large roster of weapons. Far Cry 6 boasts over 49 fully customizable military grade weapons, the largest roster of weapons in any Far Cry title thus far. Each weapons is customisable with a lot of different add-ons, such as suppresors, scopes, laser sights and more. Staying true to the resolver philosophy, customisations can also come in the form of DIY modifications, such as explosive arrows and auto pistols

A neat feature from the preview of Far Cry 6 which got us super excited is the resolver weapons. These weapons are crafted from everyday objects such as motorcycle engines, sardine cans, fireworks and even CDs. Nearly anything can be turned into a weapon in this game, and it definitely looks awesome to wield a homemade, crudely put together weapon.

Far Cry 6 also has Supremo Backpacks which will appeal to gamers’ power fantasy. These backpacks let players unleash special abilities, such as blasting fire in all directions or rain down rockets on the enemy.

Vehicles and Amigos
Vehicles can also be customised guerilla-style, turning average every day transport into weapons capable of taking on the military. They can be customised both inside and outside and then delivered to almost anywhere around the world. Note that for planes and helicopters, players will need to deal with the military’s anti-air weaponry first, or they will be shot down almost instantly.

Besides their rides, players will also have companions in the form of Amigos—the players’ animal friends. Honestly, the Amigos are our favourite part of the Far Cry 6 preview. This is because you can pet them. There is Guapo, a soldier-eating crocodile who is also great at navigating through water and Chorizo, an adorable dog who can distract enemy troops for you to take them out.

Final Thoughts
Far Cry 6 looks like a crap ton of fun. We loved the resolver weapons and customisation. The world looks really immersive and we cannot wait to get our feet into it. Last but not least, the Amigos are a huge selling point. Who wouldn’t want to stage team with a crocodile to take down an oppressive dictatorship?
Far Cry 6 will be available on PS4, PS5, Xbox One, Xbox Series X and S, Stadia and PC via Epic Games Store and Ubisoft Store on October 7th 2021 For more information, farcry.com.

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Tags: Far CryFar Cry 6UbisoftUbisoft Toronto


Take on Kael’thas and Lady Vashj in Overlords of Outland, Now Live in World of Warcraft Burning Crusade Classic

Overlords of Outland, the next phase of content for Burning Crusade Classic, makes available two epic raids for the champions of Azeroth: The Eye in Tempest Keep and Serpentshrine Cavern—which are now live on all realms!

The Eye in Tempest Keep
Serpentshrine Cavern
Adventurers with flight unlocked can make their way to The Eye in Netherstorm’s floating fortress of Tempest Keep to take on the fallen blood elf prince Kael’thas Sunstrider and his loyal followers, or swim the depths of Coilfang Reservoir in Zangarmarsh to take on Lady Vashj and her naga army.

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Lady Vashj
Additionally, new daily hubs are now available where players can aid the Shat’ari Skyguard or the ogres of Ogri’la and earn amazing rewards.
Ogres of Ogri’la
Check out a special trailer for Overlords of Outland on the World of Warcraft YouTube page.
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For more information about new live Overlords of Outland, visit the World of Warcraft website. Visual assets can be found in the Blizzard Press Center.
If you’re interested in the World of Warcraft, we interviewed Lead Quest Designer Johnny Cash and Technical Director Frank Kowalkowski for the launch of the World of Warcraft: Chains of Domination update.
War of Warcraft and all of its various expansions are available for PC and Mac.

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Tags: World of Warcraft


Hi-Rez announces Smite Blitz, a card-collectible RPG mobile game

If you’re a fan of SMITE, then you’re in for a treat because Hi-Rez recently announced SMITE Blitz on mobile devices.

It’s an epic tactical RPG which feature Gods from the universe of SMITE and players can collect 60 of them along the journey. Besides that, the game also provides both PVP and PVE modes where players can go on an expedition by teaming up or challenge players from around the world. Other than that, there’s also an Alliance where players from around the world can come together and take the number one spot for great rewards.

Although SMITE and SMITE Blitz are two completely separate games, players can earn rewards in SMITE by playing SMITE Blitz. Now, that there is something unique that you don’t get to see much in most games.

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The game is currently in a Technical Alpha period where players can test out its early stage starting from April 17th to May 1st. So, you can apply for a spot if you’re interested and it’s only available to 10,000 users for both Android and iOS.

For more information, you can head over to their official site. What are your thoughts on Hi-Rez getting its own SMITE-themed mobile game? Let us know down the comments!

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Tags: ActionAndroidCard-collectibleHi-ReziOSMobileRPGSMITESMITE Blitz


Sin Chronicle Closed Beta Impressions: Hoping for the best

After some teasing about a “new mobile RPG”, Sin Chronicle was finally unveiled to the world at Tokyo Game Show 2021, a successor to Chain Chronicle. While the latter game’s global servers are now defunct, it’s still going strong in its home country. Promising a story where your choices will matter, let’s dabble into the closed beta. It actually ended on 21 October, planned to launch 15 December.

PRESENTATION
Story beats are done with 2D sprites that change expressions, some of them also blinking. There are various menus in which these sprites also have Live2D, though at this stage, I can’t tell if this will be applied across the board. The story, besides certain cutscenes, are left unvoiced, which could change. The spritework reminds me a little of older Granblue Fantasy, which isn’t a bad thing.

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As for gameplay, the models are rendered in 3D as showcased at its presentation, with characters and enemies on a plain to move around in and attack. Characters get their cut-ins when you can unleash a special, with appropriately screen-covering effects.
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Looks and music alone, it’s pretty nice. In the closed beta, I did suffer some performance issues where the screen was wildly flickering, but this shouldn’t be in the release.
GAMEPLAY
The core gameplay loop is very simple: you head out to a story chapter, run around and find enemies, gathering items, and in-between story beats to raise affinity. You can try to do pre-emptive strikes, with my character also dealing damage at the start of combat. It didn’t look like it particularly affected my actual turn order, but that’s alright.
In battle, you can try to move to the back of an enemy, though some will just turn around to face you – presumably if they’re already targetting you – so trying to get a back attack is a variable. Otherwise, by default, you will just run up to their face and slap them about. You can do actions limited by your battle points (BP), invoking a pseudo-action game with turn-based elements. Depending on the character’s weapons, a unit can perform a ranged attack with their gun, while your sword guys are probably gonna get up close.

Enemies that are queueing up AOE attacks will have their area of effect marked, and a DANGER! will pop up above your characters. Since the game is turn-based, you’re likely to be tanking that over getting to dodge. The typical elemental weakness chart is also here.
Characters can equip “Spirits” and weapons, the latter being craftable and available in a variety of rarities. These can then be uncapped further. Besides levels, characters can learn skills by spending the series-equivalent job points, some of these being unlocked presumably through limit breaking them. I couldn’t quite tell if it was a shard system of sorts, due to it being in Japanese. Spirits also level up with characters at the end of battle, so stats, stats, more stats!

You’ll be getting a variety of “words” as you kinda fill in the titular Chronicle, coming to a head at a certain point of no return with an end-chapter decision that you’ll be warned in advance for.
GACHA
While characters are ostensibly the biggest selling point of the game – like when you get cut off from one “side” after making a story decision – they, along with the aforementioned spirits, are in the gacha pool. Presumably because I’m outside of Japan, certain things wouldn’t load properly for me either, one of them being the rate-up details. 4-star looks to be the highest rarity, and boy did I get a multitude of spirits over characters…
Once again, due to the lack of Japanese knowledge, I’m not too clear on how much spirits will change the “viability” of a character. The story itself will also give you characters, but I’m sure that everyone will want the shiny gacha ones where they can.
VERDICT
Language barrier and certain performance kinks aside, Sin Chronicle looks to be an intriguing game to look forward to. After all, the driving concept of completely locking you out of certain content because of choices you make is pretty avant garde in a hero collector game.

Should it ever make its way globally, let’s hope it will be much longer lasting than its predecessor. It would be a shame to not experience, in your language, a live service game with lasting consequences on the player’s end.

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Tags: Chain ChronicleSEGASin Chronicle


Play PUBG For FREE With Tencent’s PUBG Mobile Emulator

So PUBG by Bluehole had collaborated with Tencent to bring PUBG Mobile for both Android and iOS. However as the capability of PC goes, there are emulators that can emulate mobile games and played on PC. This has been practiced by many mobile players because it’s just easier to play it on a PC.

With PUBG costing at RM 74.99 on Steam, it’s free for the mobile version of PUBG. Thus, there are players taking advantage of the emulators to play PUBG for free on their PC. Let’s be honest, playing FPS games on mobile is not easy as well as on a controller (I’ll never understand console FPS players). So it’s only natural for players to want to play it on a PC with a keyboard and mouse for better aiming.
Because of that, there has been complains of players using emulators outperforming those who are purely using mobile. With that, we believe Tencent has come up with a measure to prevent that from happening and to provide fair-play on PUBG Mobile with their official PUBG Mobile Emulator.
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For those who are playing on your respective emulators, you might have gotten a message like the one above. So instead of banning players from using emulators to play PUBG Mobile, Tencent has launched their own PUBG Mobile Emulator which enables players to play for FREE! Players using the Emulator will be matched against other players who are also using the Emulator, so mobile players will be matched fairly against other mobile users.

Of course, using the Emulator will have some changes on keys which will take some time to get use to it unless you’re an avid FPS player. Picking up equipments now will give players a choice which can be selected with either the F,G,H keys and more as you scroll further. Players will need to press the C key to change seats while in a vehicle.

If you’d like to play PUBG but you’re either cheap or on a very tight budget, here’s the official PUBG Mobile Emulator link for you.

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Tags: AndroidBlueholeEmulatoriOSMobilePUBGPUBG Mobile EmulatorPUBG: MobileTencent


The Irregular at Magic High School Reloaded Memory new PV

Square Enix has just posted a new PV for its upcoming The Irregular at Magic High School Reloaded Memory game, which is due to release on the Android and iOS platforms. The trailer showcases the game’s original character, Takayama Hina.

The story of revolves around Tatsuya Shiba, the main protagonist who acts as a bodyguard to his sister Miyuki Shiba who is a candidate to succeed the leadership of the Yotsuba clan, one of the Ten Master Clans that govern Japan’s magicians. They enroll into First High School which segregates its students based on their magical abilities. Miyuki is enrolled as a first course student and is viewed as one of the best students, while Tatsuya is in the second course and considered to be magically inept. However, Tatsuya’s technical knowledge, combat abilities, and unique magic techniques cause people to view him as an irregular to the school’s standardized rankings.

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There is still yet to be much revealed by Square Enix about this mobile game but according to the official website, Reloaded Memory is going to be a free-to-play Magic-Battle RPG but will also be having in-app purchases. It does appear at least that the developer is putting a lot of effort to making this as polished as it possibly can, so there is that to look out for. Pre-registrations for The Irregular at Magic High School Reloaded Memory are still open, so be sure to sign up for the usual early bird rewards.
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Tags: AndroidiOSSquare EnixThe Irregular at Magic High School Reloaded Memory


Higurashi: Mei release date announced for 3 September

Higurashi no Naku Koro ni: Mei / Higurashi When They Cry: Mei has announced their release date for 3 September, so not too long now! Pre-registrations remain ongoing. The game overview, as translated by Gematsu, is as follows:

About

Higurashi When They Cry Mei is a smartphone game based on the popular Higurashi When They Cry created by Ryukishi07. The game’s scenario is a completely new story createe in cooperation with Ryukishi07.
Key Features
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New Characters – New characters will appear in addition to previously established characters. Does tragedy await the girls? Or something other…?
Battle with Various Weapons and Outfits – In battle, characters can be equipped with various equipment and outfits—including certain outfits that fans of the original work will appreciate.
Deep and Rewarding Training Elements – Character training elements are diverse and rewarding. Develop your favorite characters and create the ultimate team.

Cast

Kiichirou Kimiyoshi (voiced by Mayu Sagara)
Miyuki Akasaka (voiced by Miyuki Sawashiro)
Nao Houtani (voiced by Rie Takahashi)
Rena Ryuugu (voiced by Mai Nakahara)
Mion and Shion Sonozaki (voiced by Satsuki Yukino)
Satoko Houjou (voiced by Mika Kanai)
Rika Furude (voiced by Yukari Tamura)
Keiichi Maebara (voiced by Souichirou Hoshi)
Jirou Tomitake (voiced by Tooru Ookawa)
Miyo Takano (voiced by Miki Itou)
Kuraudo Ooishi (voiced by Chafurin)
Kyousuke Irie (voiced by Toshihiko Seki)
Mamoru Akasaka (voiced by Daisuke Ono)
Tamurahime no Mikoto (voiced by Yoshino Nanjou)

Staff

Original Plan Cooperation: Ryukishi07
Script: Kiichi Kanou (AlterCiws)
Theme Song: “Frustration” sung by Ayane, and written and composed by Chiyomaru Shikura
Game Music (Battle): Motoi Sakuraba

Going by images of early gameplay from appmedia, it appears reminiscent of games like Princess Connect Re:DIVE and similar 2D-sprite, side-scrolling battle games.

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In any case, the Higurashi: Mei release date is in just a couple of days, so we can soon try it out for ourselves.

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Tags: D-technoHigurashiHigurashi When They Cry MeiRyukishi07Smileaxe


Black Legend Demo Now Available

Gothic fantasy tactics game Black Legend ‘s demo is now available to download. Additionally, a new developer diary is available explaining in-detail the game’s setting and mechanics.

The demo was previously available during the Steam Autumn Festival, but is now permanently available for download. It covers the first hour of the game, and introduces players to the game’s setting and mechanics.

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“The reaction we had from strategy fans during the festival was amazing. Seeing fans of the genre dive into the game and experience this small slice of it for the first time was a huge morale boost to the studio.”, says Black Legend Creative Director and Lead Designer Menno van der Heijden.
“Between our community Discord and Steam, we’ve received a lot of great feedback about the game, but what we’ve been hearing most is ‘This game looks great, I wish I hadn’t missed out on the demo during the festival’ and the best way to fix that is to well, make it available to everyone.”
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The developer diary reveals a lot more of the game’s story, discussing the fog that covers the entire city and your role in trying to remove it.
It also talks about how Black Legend handles critical hits, which utilizes a mix of RNG and strategy to it. While you always have a random chance to land critical hits, every attack that doesn’t crit increases the probability of the next one being a crit.
The game also does away with percentages to hit, instead relying on a “if you can see it, you can hit it” approach.
Black Legend will be released on PC, Nintendo Switch, Xbox One and PS4, as well as their next-gen counterparts Q1 2021.

Black LegendPublisher: WarcaveRelease Date TBCMicrosoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Lead a band of mercenaries into the cursed city of Grant, a metropolis shrouded in a deadly fog that inflicts madness upon anyone in its path. Use steel, alchemy, and close-quarter tactics to battle a deadly cult of fanatics and devout followers of the great alchemist Mephisto, who have taken control of the city.

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Tags: Black LegendWarcave


Hundred Soul – Unity Powered Game to be Published by LINE

Hundred Soul is a game developed by a new Korean mobile game company, Hound 13. Hound 13 was founded in 2014 by a co-founder of Eyedentity Games and has been working on Project 100 which gave birth to Hundred Soul. Hundred Soul is developed with a team of 45 people who are veterans that worked on Dragon Nest, Dungeon Strikers, Rusty Hearts and many others. This is also the reason why there are certain familiar sound effects that you may realize in the gameplay teaser trailer.

Project 100 a.k.a Hundred Sould teaser trailer:

The game is developed using Unity Engine and was first revealed in an Los Angeles Unity event for showcasing last year. With Unity Engine, the game obviously looks amazing as the graphics are crisp and movements are seen fluid in the trailer. The game is comparable to other games that uses Unreal Engine 4, which apparently was said to look somewhat similar to TERA. Check out the gameplay video below to see the similarities!

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The game was set to be launched in Korea first and just recently, Hound 13 announced that they have signed a contract with LINE to publish the game, Hundred Soul, in 13 different countries. It was mentioned that LINE had invested in Hound 13 as well. With a beautifully crafted game using Unity engine, the RPG game revolves around taking down bosses with hundreds of craftable equipment.
Source: mmoculture
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Tags: AndroidHound 13Hundred SouliOSLineMobileProject 100Unity Engine


Live Action Hollywood Version of Gantz Will Be Adapted By Sony Pictures

Sony Pictures will be working on the previously announced live-action adaptation of the popular manga and anime, Gantz.

Deadline says that Julius Avery has been assigned to direct the Live-Action Gantz by Sony Pictures. Based on a manga series written and illustrated by Hiroya Oku, the script will be adapted by Marc Guggenheim, with income from Temple Hill. The project is still in early development and the release date is still unknown.

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Avery has previously worked on the well-received horror action film Overlord (which has no relation to the light novel/anime Overlord).

This series tells the story of Kei Kurono and Masaru Kato who both die in a train accident and become part of a semi-posthumous “game” in which they and several other recently deceased individuals are forced to hunt down and kill armed aliens. With various types of weapons and a copious amount of violence, it’s understandable why Hollywood by interested in the IP.
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Oku however says he regretted making an agreement with a Hollywood studio for the rights to the series. This is because the contract of the Gantz live-action adaptation also prevents any anime adaptations related to Gantz.
Oku revealed that the contract was signed in 2020, and will most likely delay several GANTZ projects including 2D anime, CGI, Live Action, and others for at least another four years.

Gantz received high acclaim for its narrative, character-writing, and brutal action. The manga began in series in 2000 and continued through 2013. Additionally, it was adapted into an anime series in 2004 by studio Gonzo (Last Exile) by director Ichiro Itano, who previously worked on the Macross and Mobile Suit Gundam franchises. The series was also adapted into two Japanese live-action films, released in 2011.
Hollywood seems to be turning even more to anime for adaptations in recent years with the live-action Cowboy Bebop Netflix series releasing this month and a One Piece adaptation also in production.

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Tags: GantzSony Pictures


Romancing SaGa Re;univerSe Celebrates Its 3rd Global Anniversary With New Events

Square Enix and Akatsuki Inc have announced the launch of the Global version’s 3rd anniversary of Romancing SaGa Re;univerSe (also known as SaGa RS).

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 In terms of events, 63,000 free jewels will be given to players as in-game rewards that can be redeemed from the appreciation login bonus as well as an exchange ticket for players to get their favorite Style.

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What’s more, SaGa RS will also be having collaboration content themed around the Saga Prefecture in Japan, which includes brand-new SS Styles of fan-favorite characters and a limited-time Conquest featuring the charm of Saga on the island of Kyushu.
Even if you are unable to visit the actual location, players can always log in to the game to get a glimpse of the Saga Prefecture of Japan as the themed trains that actually run on the railways have made their way into the game.
The anniversary site for the Romancing SaGa Re;univerSe community has been set up starting from Monday, June 8th at 9:00 AM GMT+8 as a token of gratitude for all the support received over the past three years.
SaGa RS is a spin-off of Square Enix’s SaGa series, a classic Japanese RPG franchise that began in the 90s alongside other popular Square Enix series like Final Fantasy and Dragon Quest.
Go to top
Romancing SaGa Re;univerSe is available for mobile devices

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Tags: Romancing SaGa Re;UniverseSquare Enix


Dynasty Warriors: Unleashed beta is now live

The limited beta for Dynasty Warriors: Unleashed is now available on Android smartphones and tablets, after previously being on closed beta. The game makes available 80 characters from the franchise at your fingertips. On your quest to unite the Three Kingdoms, players will have to survive large battles against an onslaught of foes.

You will be able to promote general and build an army to face off in real-time PVP Mode or the challenging Conquest Mode. All warriors come fitted with an assortment of weapons, unique attacks and special abilities which you will have to master in order to claim victory. Android users will now be able to try the game by downloading it now, currently in its unreleased state.

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Source: 2P

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Tags: ActionAndroidDynasty Warriors: UnleashediOS


Monster Hunter Stories 2 Deluxe Edition Details Revealed

Capcom has revealed new details on the Monster Hunter Stories 2: Wings of Ruin Digital Deluxe Edition, showing off the various in-game goods you can get.

Getting the Digital Deluxe Edition of Monster Hunter Stories 2 will get you costumes for one of the game NPCs, as well as layered armor for your own hunter. In addition, you’ll also get stickers, as well as outfits for your Palico.

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Here’s the full list of goodies from the game:
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Rider’s Layered Armor:
Razewing Armor Alpha
Razewing Armor Beta

Ena’s Outfit:
Kuan Coat
Navirou’s Outfits:
Pukei-Pukei Costume
Nergigante Costume
Rider’s Hairstyle:
Spiky Nergal
Sticker Sets:
Adventure Buddies 2
Adventure Buddies 3

Additionally, buying any version of the game at launch unlocks an additional free gift. This is another outfit for Ena, which models her after Hinoa from Monster Hunter Rise.
Linking the game to your save data for Monster Hunter Rise also unlocks an additional set of layered armor for your character, letting them don the Kamura armor set from the game.
You’ll also be able to get new layered armors in the game by using the Nintendo Switch’s Amiibo feature, but it’s not clear if PC players will have their own method of unlocking the gear.

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Tags: Monster HunterMonster Hunter Stories 2: Wings of Ruin


Razer BlackWidow V3 Available For Purchase

Razer announced today the Razer Blackwidow V3 as well as the V3 Tenkeyless. The mechanical keyboards are available for purchase from the Razer website. Singaporeans will also be able to purchase the device via online retailers.

The keyboard comes with various Razer hallmarks, such as dedicated mechanical switches for gaming use. The aluminum keyboards also come with an ergonomic wrist rest, as well as RGB lighting.

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New to the keyboard is the Digital Roller feature. According to Razer, this roller can be used for various functions, such as controlling audio levels without shifting tabs. If you install the Razer Synapse app, the options only expand, as you will now be able to program it to virtually any function.
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Like other Razer products, the device also comes with onboard memory, so you can store profile preferences for the device. You can also use these to customize the RGB lighting on it, so you can make sure you’re gaming the way you want to.
Additionally, the keyboard also features molded-on keys with thick walls to prevent them from wearing away after intense use. The keyboard’s body will also have cable routing options, so you can make sure it works well with your cable management.

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Tags: RazerRazer BlackWidow V3Razer Blackwidow V3 Tenkeyless