Dragon Quest of the Stars will shut down in June

Dragon Quest of the Stars, a touch-based Dragon Quest RPG for mobile devices, will shut down its global servers in June later this year.

This unfortunate news came from the game’s official website for the global version of the game. A notice on the website reads:

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Message to all fans of DRAGON QUEST OF THE STARS and the Dragon Quest Series
Thank you very much for playing DRAGON QUEST OF THE STARS.
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We regret to inform you that on 2021/6/30 23:59 UTC, the DRAGON QUEST OF THE STARS service will come to a close.
The large amount of valuable feedback and support provided by everyone who’s played the game has always been a source of encouragement for the development and administration team. Thanks to all for your amazing support.
Your DRAGON QUEST OF THE STARS Development and Administration Team
The global version of the game first launched on 25th February 2020. As Dragon Quest of the Stars will eventually shut down at the end of June 2021, the game would have only lasted over a year in the West.
Note that the Japanese version of the game, which released on 15th October 2015, will still be live.
While Dragon Quest of the Stars is ending soon, Western players can try out the rather recent Dragon Quest Tact instead. Furthermore, Dragon Quest The Adventure of Dai: A Hero’s Bonds is also getting an English version in the future.

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Tags: Dragon QuestDragon Quest of The StarsSquare Enix


Bloodstained: Ritual of the Night to release on mobile

Netease Games and ArtPlay are co-developing the mobile version of the critically acclaimed action roleplaying adventure (ARPG), Bloodstained: Ritual of the Night. The game will launch globally by NetEase Games as a premium title on iOS and Android.

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Bloodstained: Ritual of the Night is a polished side-scrolling metroidvania experience with ARPG-elements, produced by Koji Igarashi. Labelled as a spiritual successor to the Castlevania series by fans, Bloodstained: Ritual of the Night’s core gameplay allows players to improve their character in a multitude of unique ways by utilising different shards in-game. Combining a strong ARPG heritage with proven fan-favourite gameplay and a gorgeous art style, Bloodstained: Ritual of the Night is set to stand out from the crowd when it launches onto mobile platforms.

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Bloodstained: Ritual of the Night for mobile features all the action, gameplay and content of its console forebear with no compromises on visual quality or gameplay fidelity, in addition to features and improvements unique to the platform. he UI and the 108 different shard icons have been fully redesigned to give players the best possible experience.  Weapons and combos have also been adapted to let players customize their fighting style to suit their play style, even without a controller. Finally, the mobile version includes all console DLC for no extra cost, which makes this release the definitive edition of the game – for playing on the go.

You can check out the Facebook page for further information.

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Tags: 505 GamesArtPlayBloodstained: Ritual of the NightNetEaseNetEase Games


Genshin Impact Livestream Highlights Version 3.0

It’s time for a whole new adventure as seen in the Genshin Impact livestream, giving a preview of what’s to come for Version 3.0.

NEW ELEMENT

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Dendro is officially introduced!

NEW AREA

Sumeru is finally open for exploration
The Lesser Lord Kusanali was born 500 years ago
In the mean time, the sages of Sumeru’s Akademiya have been filling the power void. Knowledge is a resource, distributed via the Akasha Terminal
Head to Sumeru City via The Chasm, traversing the Avidya Forest

NEW MECHANICS
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New elemental reactions with Dendro to react with Pyro, Electro, and Hydro
There will also be environmental items that have different effects depending on the element
New weapons, new artifact sets, new bosses, new enemies

NEW CHARACTERS

PLAYABLE: 5-star Dendro Bow Tighnari, 4-star Dendro Bow Collei, 4-star Electro Claymore Dori
TEASED: Nilou, Dehya, Alhaitham

NEW EVENT WISHES

Phase 1 with Tighnari and Zhongli, Collei on rate-up

Tighnari will be available in the Standard pool in Version 3.1

Phase 2 with Ganyu and Sangonomiya Kokomi, Dori on rate-up

NEW STORY

Sumeru Archon Quests, to span up to Version 3.2
Tighnari Character Story

NEW EVENTS

Graven Innocence event, Collei will be available as a free unit

Fayz Trials domain challenges where you utilize potions and freeze time through your viewfinder, identifying weaknesses to unleash your skills
Tablet Analytics, trial characters to use for combat with random buffs obtainable throughout
Lost Riches, for treasure hunting and a green Seelie

GAME UPDATES:

New Artifact Strongboxes
New Gadgets in Boon of the Elder Tree to obtain wood, Ultra-Hot Burner Lamp Test Model is to increase food making proficiency, and a fishing stabilizer

Last but not least, the redeemable codes for this stream:

8ANCKTWYVRD5
EA7VKTFHU9VR
KT7DKSFGCRWD

The version update schedule will be adjusted to 5 weeks until version 3.3, with the following release dates:

Version 3.0: 24 August
Version 3.1: 28 September
Version 3.2: 2 November
Version 3.3: 7 December

OTHER UPDATES:

Footprints of the Traveler OST, featuring music from the trailers

There’s much to see in Genshin Impact Version 3.0, so stay tuned to actually explore it for yourself.

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Tags: Genshin ImpactHoyoversemiHoYo


New Vivo V25 Pro Smartphone Announced With Enhanced Photography and Color Changing Case

Vivo has unveiled the latest addition to its V25 series: The Vivo V25 Pro at their launch event held at Vogue Lounge in Kuala Lumpur.

The Smartphone features more advanced photography features designed for users who express themselves with a stunning camera, powered by high-performance, energy-efficient hardware, all encased in an exquisite body.

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“The Vivo V25 Pro brings new innovative and technologically advanced features to its users while exuding style and encouraging users to create, have fun, and explore. With the new V25 Pro, it continues to embody the V series concept and provide users with fresh tools and features,” said Mike Xu, Chief Executive Officer of Vivo Malaysia. “
Vivo understands that users want a smartphone that is aesthetically pleasing and has excellent functional attributes. With the Vivo V25 Pro, users can capture the best moments in life with their family and friends anywhere, any time with intuitive camera technologies, while expressing their creativity and emotions through the unique color-changing design.”
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The New Camera

Equipped with a 64MP OIS ultra-sensing rear camera that boasts upgraded OIS and EIS capabilities and an 8MP wide-angle camera, the Vivo V25 Pro delivers an excellent imaging experience and allows users to capture high-quality, super-wide shots with ease.
The Vivo V25 Pro also excels in night photography with the upgraded Super Night Mode feature, which accurately restores the colors and brightness of highly saturated images at night. Coupled with the new Real-Time Extreme Night Vision feature, users can manually adjust the exposure intensity when they preview an image, further improving the brightness, noise control, and details of photos in real-time even in low-light environments. This gives users the freedom to play with the rear camera portrait features at night.
Recording Video

The Vivo V25 Pro creates more possibilities for users to film and record moments with families, friends, or pets at night. The Super Night Video feature is excellent at brightening and noise reduction in dark environments, enabling users to shoot brighter and clearer videos at night. The front camera of the V25 Pro has the Natural Portrait video mode, which enhances the overall skin texture and clarity. Furthermore, the Hybrid Image Stabilisation (OIS+EIS) feature makes video shooting clearer and more stable.
The Vivo V25 Pro also comes with a new Vlog Movie feature that improves the filming experience with video templates and tutorials to guide users on how to shoot in different scenarios, such as night, food, city, and more, as well as an upgraded Multi-Style Portrait feature in the front camera that provides fun filters, enhancing the video shooting experience. The Multi-Style Portrait feature also allows users to unleash their creativity with the Motion Blur effect, a new style that innovatively separates people from the background for a better portrait creation experience.
The Color-Changing Design

The Vivo V25 Pro has a slim body of 8.62mm and features an elegant 3D Curved Screen with a centered punch hole at the top of the front camera. The lightweight and slim body make the device a comfortable fit in the hands of users. To ensure the phones stand out, Vivo incorporated vivid colors for the Vivo V25 Pro, with two colors available: Surfing Blue and Starlight Black.
In addition, Vivo designed the smartphone also includes Color Changing Fluorite AG Glass, which enables the rear panel of the device to display different colors at different angles when exposed to UV light. The Surfing Blue edition of Vivo V25 Pro changes from light sky blue to deep ocean blue.
Powered By Energy-Efficient Chipsets

The new Vivo V25 Pro delivers robust performance and high-power efficiency to support various daily uses of its users. It is equipped with a quasi-flagship octa-core CPU, MediaTek Dimensity 1300, with 12GB RAM + 8GB extended RAM, which powers exceptional 5G capabilities, provides greater AI imaging capacity to effortlessly produce stunning 4K videos, and ensures a smooth gaming experience.
Its performance and user experience are also improved thanks to the new, industry-leading Bionic Cooling System. The Vivo V25 Pro also features a 66W FlashCharge capability and a 4830mAh large battery. It can power up the large-capacity and high-density battery cell from 0% to 71% in 30 minutes.
TWS Air, Lightweight Wireless Earbuds

Apart from the Vivo V25 Pro, Vivo also introduces the Vivo TWS Air, lightweight wireless earbuds designed for music enthusiasts. The TWS Air is Vivo’s lightest true wireless earbuds, with each earbud weighing just 3.5 grams. The earbuds are designed to fit the contours of the face and cannot be easily brushed out. It is available in two colors: White Bubble and Pebble Blue.
The TWS Air offers great sound quality. It features a 14.2mm driver, the largest speaker driver for Vivo’s earbuds to date. The powerful bass takes users on an immersive experience as they play games and watch movies, while the clear mids and highs make vocals stand out and every note from musical instruments come alive. The Vivo TWS Air also offers noise cancellation with its two microphones and the AI Noise Cancellation Algorithm, allowing clear and loud communication even while taking a call on the go. They’re also power efficient, offering 4.5 hours of music playback on a single charge.
Pricing and availability

The Vivo V25 Pro is now available at RM2,499, while the Vivo TWS Air is available at RM179.
Customers can purchase the devices at all Vivo concept stores, authorized dealers, Vivo Malaysia’s official E-Store, and Vivo Malaysia’s official flagship stores on Shopee and Lazada.
From 24 September to 23 October 2022, customers who purchase the new smartphone are entitled to receive free gifts worth up to RM697, including a Foome TWS Earbuds worth RM199, 1-year extended warranty worth RM199, and 1-year screen crack protection worth RM299.

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Tags: Vivovivo V25 Pro


Dust off Your Coffee Machine, Coffee Talk Episode 2: Hibiscus & Butterfly Launches in April

Coffee Talk Episode 2: Hibiscus & Butterfly by Toge Productions will launch as a day one Game Pass launch for Xbox One, Xbox Series X|S, and PC on 20th April 2023.

Coffee Talk Episode 2 on the Game Pass will support streaming via Xbox Cloud Gaming. Additionally, fans can also pre-install the game today on Xbox systems and PC.

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“Xbox Game Pass helped introduce new fans to the first Coffee Talk, and we’re excited that Episode 2 will be on the service from day one,” said Shintaro Kanaoya, founder and CEO of Chorus Worldwide–the console publisher of the game. “With Coffee Talk still on Game Pass, now is the perfect time for Game Pass subscribers to play the original game in time for the release of Episode 2 on 4/20.”
Additionally, a 10% launch discount for the pre-orders are now available on the Nintendo eShop for the Nintendo Switch, along with PlayStation Plus members for PS4 and PS5. Coffee Talk Episode 2: Hibiscus & Butterfly will also be released on Steam, GOG, and Epic Game Store.
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Coffee Talk Episode 2: Hibiscus & Butterfly launches on PC and Mac via Steam, GOG, Epic Games Store, PlayStation 4 & PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch on 20th April 2023, with the base price of US$14.99 (~MYR 67). Physical editions from Serenity Forge including a Collector’s Edition are now available for pre-order from retailers worldwide.

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Tags: Coffee Talk Episode 2: Hibiscus & ButterflyToge Productions


Fatal Frame: Mask of The Lunar Eclipse Is Classic Survival Horror In All Its Light and Darkness

Fatal Frame Mask of The Lunar Eclipse is the long-lost fourth entry into Koei Tecmo’s popular survival horror series. The game was originally released in 2008 for the Nintendo Wii but never released outside Japan, until now with the recent launch of its HD Remaster.

It’s an especially interesting game as well considering it was co-developed by GrassHopper Manufacture with studio president Suda51 as the co-director and co-writer. As a big fan of Suda’s work on Killer 7 and No More Heroes, I was interested to see how he would adapt to a horror game and after playing the game, he adapted it well, but with some caveats. Fatal Frame Mask of The Lunar Eclipse is an old-school survival horror experience, for better and worse. Some aspects represent the best among in genre while others feel like they should have been left in the past.

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Return To Rogestu Island

Fatal Frame: Mask of The Lunar Eclipse takes place on Rogestu Island. Here a Sanatorium treats patients with a chronic illness called Moonlight Syndrome (I see what you did there Suda) which causes the victim to lose their memories and start going insane before eventually dying. Five girls at the hospital are kidnapped and later found by a private detective in a cavern beneath the hospital seeming to perform some sort of ritual. The girls are taken off the island but have lost their memories. Two years after the kidnapping everyone at the hospital died and it was left abandoned, eight years after that, two of the kidnapped girls themselves mysteriously died.
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You now play as three protagonists: Ruka Minazuki, one of the five kidnapped who’s gone back to the island to find her lost memories. Misaki Aso is another one of the five girls who has psychic powers. Finally, there’s Choshiro Kirishima, the private detective who found the girls ten years ago. He’s hired again by Ruka’s mother to bring her back from the island.
Moonlight Syndrome

The story of Fatal Frame Mask of The Lunar Eclipse is an interesting horror mystery with a lot of interesting themes relating to mental illness, memory loss, and death. While there are cutscenes, much of the story is told through notes, journals, and audio recordings you find in the hospital similar to classic Resident Evil games. While many players might not like the high amount of reading, I thought it was really engaging. It really feels like you’re investigating the hospital and it’s satisfying to slowly piece the mystery together.
Some of these letters are also super morbid and insightful. There’s one you get early on that turns out to be a suicide note. The patient says their family died and only lives through her memories, but because she has chronic memory loss, she now feels like she’s killing them all over again and can’t take the strain and guilt. That feels like Suda’s writing at full throttle.
In fact, while I don’t know which exact parts he wrote, I couldn’t help but notice Suda’s hand at work on a lot of the story beats. Like many of his games, the title centers on the idea of killing the past. Each of the characters must regain their memories and confront the trauma and abuse they faced while on the island. They’re not the deepest characters I’ve seen in gaming, but seeing Ruka and Misaki struggle with their lost past was endearing and Choshiro could be pretty badass.
The Abandoned Sanatarium

A good setting and atmosphere are incredibly important for a horror game and Fatal Frame: Mask of The Lunar Eclipse brings them in spades. The visuals and atmosphere in this game are brilliant. The hospital is dark, murky, and claustrophobic with a good amount of detail to make the place feel alive. There are a lot of narrow corridors and small rooms so when a ghost pops up it gives you a healthy dose of nerves with such little space to get away from them.
This also extends to the enemies. These aren’t just random ghosts, each enemy has a name and backstory. Some are nurses that worked at the premises, others are patients. You can even go into some of their rooms and look at how they lived before death.
This is made better by the HD remaster which really brings the game to the modern generation, especially with the character models which are highly detailed and fluid in their animation (not to mention very cute). Also, apparently, the original Wii game was not localized because it had game-breaking bugs. Whatever these were, they seem to be fixed with the remaster, the performance and graphics are all fine.
This doesn’t bring me to one big issue with the game, however.
The Characters Are Too Slow

Much of the game involves exploring the hospital to find keys and solve puzzles to move forward while surviving the ghosts. While this is all good, the characters all walk incredibly slowly. It’s not too bad for combat but it can make exploration feel tedious especially since there’s a lot of backtracking in this game as you explore the hospital.
There is a run button but it’s less of the run button and more of a trot button and doesn’t make you go that much faster. I understand the characters are meant to be scarred teenage girls but it almost becomes immersion-breaking. There are short times when the characters are being chased by an unbeatable pursuer ghost and they’re barely moving to run away, it’s like they want to be caught.
I should note that this is a problem with almost every Fatal Frame game. The first one was even slower than this game but it’s still a problem regardless. I wouldn’t even mind if the regular walking speed was slow if they at least made the run button a little faster.
Smile For The Camera

The combat of Fatal Frame: Mask of The Lunar Eclipse is the epitome of risk vs reward. Ruka and Misaki use the series staple camera obscura where they take a picture of the ghost to exorcise them. This works by pressing the top face button to put you into first-person camera mode. L2 locks on to the ghost while R2 shoots the camera. There is an indicator on the top of the screen that tells you the general direction the ghost is coming from however they can really blend in with the background and float through walls so you have to keep your eyes peeled.
What makes this so effective is that you can’t just shoot wildly. Instead, you’ll notice that there’s a circle in the center of the camera. You want to get the ghosts inside this circle which will build up a meter. The more the meter is charged up the more damage you inflict on the ghost.
The Fatal Frame

As you charge, the ghost will be getting closer to you and you usually do more damage as they get closer. If you managed to shoot them right before they attack, you have a chance of triggering a ‘Fatal Frame’. This is a critical hit that will allow you to take more photos right after for extra damage. Basically, the game dares you to play it more dangerously by letting the ghost get closer. It’s really intense making for a thrilling combat sequence that works well for a horror game.
As the games go on you also realize you can’t camp in one spot and wait for the ghosts to come to you. The girls are even slower in camera mode and have a limited amount of view. As such you have to switch in and out of camera mode, moving and evading the ghosts in third-person mode then shooting them at the right time in first-person. It’s definitely a more slow-burn style of combat compared to Resident Evil or Silent Hill but it does ensure that you feel the terror of each fight.
Another cool thing is that you can also move the camera with the gyro sensor if your controller has one which can help adjust the camera to be more precise when taking shots.
One At A Time
That being said, it’s most fun when you are up against one ghost at a time. When the game tries to throw multiple wraiths at you, it becomes a bit too frustrating. You can attack multiple ghosts with one camera shot but cramped locations and slow-moving combat become more tedious when one can attack hit you from one direction while you’re trying to shoot the other. The best strategy is to move so they’re all chasing you from one position but it’s still a pain since your character moves so slowly.
Choshiro Combat

Unlike the two girls, Choshiro does not have a camera obscura, instead, he uses The ‘Spirit Stone Flashlight’. This torch works very similarly to the cameras but with key differences. Pressing the triangle snaps you into a close-up over shoulder mode and you hold down the R2 trigger to charge the flashlight, letting go unleashes a flash of mystical light that damages the ghosts.
Choshiro moves at a quicker speed and has far more visibility compared to the other two, allowing him to maneuver around the ghosts more easily and hit them faster. The balance to this is that he often has to fight multiple ghosts at once more often but it’s actually not too bad thanks to the aforementioned greater mobility. You can tell they had Resident Evil 4 in mind when making this weapon, as it gives Chisori more action-oriented gameplay compared to the girls while still keeping to a horror tone. It’s a fun new mechanic that offers a nice change of pace from the camera.
Upgrading Your Camera

As you go through the game you have different types of camera film that act as different bullets. Each is a bit more powerful however only the weakest is unlimited. The others have to be found or bought at a save point with spirit points you get in battle.
Also found around the setting are crystals which can be used to upgrade your camera to do more damage or have a wider range amount other helpful buffs. There are also find different camera lenses you can equip that give it different effects like stunning the ghost or pushing them back to give you more room to move away. It’s a pretty simple upgrade mechanic but easy to understand and use.
One divisive thing is that with some items you don’t just pick them up. You have to hold down the button and the character will slowly reach out to get it. During this time there is a chance a ghost will try to reach out to grab you. You if don’t pull back in time, it will grab you and you’ll lose the item. It’s cool the first few times but I can see some people finding it annoying after a while.
Collectibles

In terms of collectibles. During the main story, you often see passive ghosts wandering through the halls. You can snap pictures of them for extra points to buy new items. There are also special Hozuki dolls that you can take pictures of to “lift their curse”. They don’t affect the main story but you can unlock specific items and costumes if you get enough of them.
Speaking of which, you can also unlock new costumes for the characters through various means and while there are no wet clothes options like the sequel, there are some more risque outfits if you’re willing to find them (sadly the Zero Suit Samus costume got cut from the original version).
Finally being a game about taking photos, it appropriately has a photo mode called ‘Snap Mode”. This is new to the HD remaster. It lets you take cool pictures of the character and ghosts in different parts of the building with different filters and more dynamic angles. I didn’t use it much but it seems like a fun extra to fool around with.
The Mask of The Lunar Eclipse

As I said at the beginning, Fatal Frame: Mask of The Lunar Eclipse is an old-school survival horror game for better and worse. In many ways, it feels like the spirit of a game from 2008 that’s been raised from the dead. The slow walk cycle, emphasis on backtracking, and occasionally clunky combat will likely not be for new fans that want something more modern.
That being said as a fan of old-school horror games, I found a lot to love here. The story is intriguing and the use of diary entries and recordings makes it more immersive. The setting is likewise highly atmospheric and while the battle was sometimes a pain, I still found it fun most of the time. The camera system is such a creative way to induce fear in a player, rewarding you for taking risks and letting to ghosts get closer. Not a lot of games can get my heart pounding but this one certainly does.
Go to top
Fatal Frame: Mask of The Lunar Eclipse is available for Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S, and PC.
A review code was provided by the publisher and the game was reviewed on the PS5.

Fatal Frame: Mask of The Lunar EclipsePublisher: Koei Tecmo GamesDeveloper: KOEI TECMORelease Date: 2023-03-09Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
A group of children mysteriously disappeared during a festival on Rogetsu Isle. Although they were found, they had lost their memories. Now they have returned to the island as teenagers. The girls rely on the Camera Obscura, a camera with the power to capture and seal away unthinkable horrors, and the faint beam of their flashlight while exploring various locations and fending off the ghosts that attack them as they attempt to discover the truth of their haunting past.

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The Review

70%
Score

PROS
 Well done atmosphere and visuals Interesting horror mystery story Intense combat and survival horror gameplay

CONS
 Character walk too slowly Combat can be frustrating when there’s more than one ghost

Review Breakdown

70%
0%

Tags: Fatal FrameFatal Frame IV: Mask of The Lunar EclipseKOEI TECMO


Pokemon Legends: Arceus is Now Available

The highly anticipated Pokemon Legends: Arceus has launched today for the Nintendo Switch.

The game is available physically at licensed retail outlets and the Nintendo E-shop digital store.

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After years of sticking to the tried and true formula of gyms, elite four, champions, and evil teams, Pokemon: Legends Arceus the series first attempt at a semi-open-world experience and you interact with the pokemon in real-time.
The game sees your character placed in the Hisui region, a place that in modern times would eventually be known as Sinnoh, at a time when humans and pokemon did not regularly work together in peace.
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You are a member of The Galaxy Team, who has come to study the region, study the pokemon, and uncover surrounding the mythical pokemon Arceus, the being that supposedly created the universe. Several characters in the game bear a striking resemblance to characters from the previous generation 4 pokemon games, Diamond, Pearl, and Platinum. See if you can recognize any of them.
Hisuian Growlithe
The game will also see brand new regional forms and new pokemon evolution such as Hisuin Growlithe, Kleavor (Scyther evolution), and Basculegion (Basculin evolution).
It’s an exciting time to be a Pokemon fan. Pokemon Legends: Arceus is out now for the Nintendo Switch.

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Tags: GameFreakNintendoPokemonPokemon Legends Arceus


Nintendo Game Builder Garage Teaches You Game Programming

Nintendo has announced the new Game Builder Garage, a tool to help gamers learn the ins and outs of programming games on their Nintendo Switch.

The game will allow players to learn the basics of node-based programming, letting them make their own games on the Nintendo Switch. It also includes guided lessons, explaining to players all the mechanics of mapping buttons to actions.

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The short trailer they put out explaining Game Builder Garage also announced the game’s release date, dropping June 11th.

Players will be able to make a variety of different games, from platformers, shooters and even fighting games. They’ll also be able to upload these online a la Mario Maker, so you’ll be able to share your creations with players all around the world.
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One really cool feature they’ve added is that you won’t have to play the games alone. According to the tool’s website you’ll be able to make games with multiplayer support, so you can play with your friends. Additionally, the games you make can also support the Nintendo Switch’s quirks, such as playing with split joycons instead of a whole controller.
It also looks like you’ll be allowed to create your own assets to some degree, as the trailer shows someone creating their own Game & Watch styled sprites.
It’s not surprising that Nintendo would go the route of making a whole game maker, considering the popularity of Mario Maker which was limited to making sidescrolling platformers.

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Tags: Game Builder GarageNintendo


Kena: Bridge of Spirits named as a Tribeca Festival Official Selection

Ember Lab‘s Kena: Bridge of Spirits has been named an Official Selection at the Tribeca Festival, in the event’s inaugural programming track dedicated to games. As an Official Selection, Kena: Bridge of Spirits is eligible for the first-ever Tribeca Festival Game Award. There will be all-new gameplay also premiering at the event, which runs from 9 to 20 June 2021. The game itself is also available for hands-on remote play for some festival ticket holders.

The 20th Tribeca Festival brings together artists and audience to celebrate storytelling across mediums from film, TV, VR, games, music, and online work.

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“It’s always been our mission to tell the most immersive stories possible, whether in our short films, commercial work, or our first game. “We are deeply honored to be acknowledged by a festival as prestigious as Tribeca and thrilled to be part of this premier class of game official selections.”
Mike Grier, co-founder and chief creative officer of Ember Lab
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Kena: Bridge of Spirits will launch 24 August on PS5, PS4 and PC via the Epic Games store. The story-driven action adventure sees you play Kena, a young Spirit Guide, as she uncovers an abandoned village afflicted with corruption. Blending exploration, puzzle-solving and fast-paced combat, move through a narrative of self-discovery.
“This year’s selections showcase the potential for phenomenal storytelling in interactive experiences, with characters and worlds that explore the deep connection we have to ourselves and the world around us. From action/adventure to interactive thriller to intimate point and click narratives, these selections demonstrate a range of story and gameplay as well as visual style. We fell in love with the characters and the worlds that each game presented to us.”
Casey Baltes, Vice President of Tribeca Games
For those interested in playing the Official Selection games, do check out the Tribeca website for information on passes.

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Tags: Ember LabEmber LabsKena: Bridge of SpiritsTribeca Festival


Sakura Kakumei New Trailer Introduces New Characters

Sega and DelightWorks’ upcoming mobile game title Sakura Kakumei: Hanasaku Otome-tachi have released a new trailer that introduces the Imperial Combat Revue’s Aogashima and Kyushu Flower Divisions.

Trailer Overview

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The trailer was released during the fourth “Aogashima Headquarters Report” live stream and showcased several characters who seemed to be playable characters in Sakura Kakumei. Here are the list of characters that was introduced in the trailer along with their voice actresses:
Imperial Combat Revue: Aogashima Flower Division

Shino Sakura (CV Moeka Kishimoto)

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Fuka Aoshima (CV Ayu Matsuura)

Asebi Mikohama (CV Yuuko Natsuyoshi)

Imperial Combat Revue: Kyushu Flower Division

Mamiya Usumi (CV Mitsuho Kambe)

Yu Takachiho (CV Minami Takahashi)

Rin Shiranui (CV Kotomi Aihara)

Mei Kokonoe (CV Yukiko Motoyoshi)

Himeka Tenjin (CV Sachika Misawa)

Angelica Tamano (CV Rina Endou)

Kusuno Imari (CV Hitomi Sasaki)

Pre-registration Rewards

Sega also announced it will host its fifth “Aogashima Headquarters Report” on 13th November over at their official Youtube Channel, and added a new 300,000 pre-registrations goal reward for Hololive Virtual YouTubers Fubuki Shirakami and Marine Houshou to appear in the game as voice actresses. Over 200,000 users have currently pre-registered for Sakura Kakumei.
Sakura Kakumei: Hanasaku Otome-tachi is due out for iOS via the App Store and Android Google Play in 2020 in Japan.

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Tags: AndroidDelightworksiOSSakura Kakumei: Hanasaku Otome-tachiSEGA


Fate/Extra Illustrator Arco Wada Gets Artbook and Exhibition

Illustrator Arco Wada is getting an artbook and art exhibition based on her work in the Fate/Extra games to celebrate the 12th anniversary of the sub-series.

The exhibition will be held from the 21st of July to the 9th of August at the Matsuya Ginza Department Store. The event will sell an early print of the artbook and the department store will sell Type-Moon materials starting from the 29th of July. Tickets for the exhibition will be announced at a later date.

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The Key Art for The Exhibition Featuring Saber Nero
Fate/Extra is a sub-series of Type-Moon’s ever-popular Fate series. The series currently consists of four games: Fate/Extra and Fate/Extra CCC which are RPGs for the PSP, and Fate/Extella and Fate/Extella Link which are musou-style hack ‘n’ slash games for the PS4 and Switch.
The original game is also currently being remade for modern consoles with a new title called Fate/Extra Record.
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The series has also received an anime animated by Studio Shaft called Fate/Extra Last Encore which acts as a sequel/what-if scenario to the original game. I will say from personal experience that it is not very good and doesn’t make a lot of sense unless you’ve played the original game (and even then it still takes a while to wrap your head around).
These games all take place in the same universe, although they split into different timelines. They mainly revolve around a device called the Moon Cell, a magical alien supercomputer that exists on the moon and can summon the series staple heroic spirits, famous figures from history and mythology brought to modern times to do battle.
It is certainly a more out-there premise, but that’s Type-Moon for you.

Arco Wada has acted as the main illustrator and character designer for every game in the Fate/Extra series. Her art has gone a long way in making Fate/Extra feel distinct from the many other Fate series with a regal yet sci-fi feel to it that fits the mixture of legend and technology present throughout the games.

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Tags: Fate seriesFate/EXTELLAFate/EXTELLA LINKFate/ExtraType-Moon


Azur Lane: Bisoku Zenshin! releases today

Yostar is premiering a new Azur Lane anime, titled Azur Lane: Bisoku Zenshin! tonight on online streaming services in Japan.

No, this is not the second season of the Azur Lane anime which aired in 2019. Unlike that series, Bisoku Zenshin! is based on the 4-koma manga of the same name (Azur Lane: Slow Ahead! in English). The Azur Lane English Twitter page has been posting chapters of the manga as of late.

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Even though both Azur Lane and Azur Lane: Bisoku Zenshin! feature the same shipgirls, the latter is a slice-of-life anime, with each episode running for about 10 minutes. In addition, the story will be a lot more light-hearted and comedic, with each episode focusing on the daily life of the shipgirls. Z23 also plays a more prominent role, rather than being relegated to a side character in the 2019 anime.

Yostar Pictures is teaming up with CANDY BOX to animate this new series. Masato Jinbo, who also directed Fate/kaleid liner Prisma☆Illya‘s second, third and fourth seasons is also directing Bisoku Zenshin! The anime’s theme song is “Longing For!” sung by Emi Nitta.
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Azur Lane fans should definitely consider watching Azur Lane: Bisoku Zenshin! With Inverted Orthant and Operation Siren keeping Commanders busy, the anime should be a great way to relax and unwind.
 Download

Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneAzur Lane: Bisoku Zenshin!Azur Lane: Slow Ahead!Yostar


Monster Hunter Rise reveals Rush as a Costume

Rush from Megaman is coming to Monster Hunter Rise as a costume for the Palamutes. This is the latest in a series of collabs for the game called “Capcom Collabs” involving various other Capcom franchises crossover with the world of Monster Hunter Rise.

The Monster Hunter Rise Rush costume will be available on September 24th.

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Rise to the challenge and join the hunt!

The critically acclaimed action RPG series returns to the Nintendo Switch!
Set in the ninja-inspired land of Kamura Village, explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. It’s been half a century since the last calamity struck, but a terrifying new monster has reared its head and threatens to plunge the land into chaos once again.
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Hunt solo or in a party with friends to earn rewards that you can use to craft a huge variety of weapons and armor. Brand new gameplay systems such as the high-flying ‘Wire Action’ and your canine companion ‘Palamute’ will add exciting new layers to the already robust combat that Monster Hunter is known for.
Capcom collab 5 is confirmed to release sometime this fall, as of right now we don’t who will be involved in the crossover. Previous collabs have included a costume based on Akuma from Street Fighter.
Monster Hunter Rise is available for Nintendo Switch and will be coming to PC in 2022. Find more on the official website.

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Tags: CapcomMegamanMonster Hunter Rise


Bravely forward, once more – Bravely Default 2 review

Ever since it was announced, Bravely Default 2 would have definitely been hyped up and looked forward to by many. I will have to preface this by saying that I am completely unfamiliar with the first games, but at least 2 takes place in a new continent with new characters. Unfortunately, this does mean that any references to the previous cast would be lost on me. Well, no point in me rambling about it too much, let’s head into the game.

WELCOME TO EXCILLANT
When you compare it with the 3DS titles, it’s obviously gotten a big upgrade in the looks department; Gloria’s dress has much more details than Agnès had on her sprite, just to pick at one. There’s these subtle touches to the little 3D models too, like how they’re bowed on the overworld if they’ve fallen in battle, Seth taking out a lantern when night falls, and more expressive sprites in cutscenes.

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It’s Seth Haurchefant passed out on the beach.
When you’re in towns, there’s a panorama view where you can check out the entire layout of the city. It makes for really good wallpapers, if you could remove the dialogue bubbles. Revo’s work on the soundtrack would be something you’d want to loop or just have in the background as you work.
For the speedrunning enthusiast, you can skip through all the scenes, and have up to 4x speed in battles! I’ll be personally looking forward to all the any% runs in the coming months.
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Something annoying about starting up the game is that you’re not given immediate access to the options menu. You have the option to play the game in English and Japanese dubbing, so I went straight to Japanese where I could of course, as the certified weeb preference. Sometimes I feel like I’m getting motion sick when I run around in the towns specifically, but that might just be myself. There’s no option to turn off any bloom / motion blur besides depth blur, so if you’re especially sensitive, I’m sorry to report about that. What it does have is one-handed controls!

Last but not least, difficulty levels are from Casual, Normal and Hardcore. I played on Casual, as I didn’t start familiar with the battle system. I still do think it’s suitably challenging if you’re not used to it. If you’re coming from the previous game, or from the demo, feel free to bump it up as you can change it at any point.
EN GARDE! EXPLORATION
Well, it’s time to head out into the world! I’ll cover the exploration first, since many might already know and made their opinions on the combat. Fret not, I’ll talk about it after. The overworld can be considered “kinda” “open world”, as you roam the map dotted with monsters both day and night. You can cut the grass for items and cash money, so I spent an embarrassing amount of time making Seth Haurchefant play lawnmower and I got quite a few things out of there. The grass regrows, so the urge to cut everything down is strong…
The solid yellow marker indicates a Main Story quest. Side quests will be in a variety of other colours.
But anyway, the same thing applied from the previous game: day will see less monsters roam, and they’re also less powerful, and night will see more baddies and are likely to pulse red, indicating they’re more powerful than you. Beating them gets you an underdog EXP bonus, though, so weigh your options. Weaker monsters will scoot away from you for an easy indicator of where you should stop grinding. You can strike a monster’s sprite: if you land a hit on them with their back facing you, you’ll get both a bonus starting Brave Point, as well as a turn advantage. I feel like the range on the strike might be a little awkward, so it’s something to get used to. The dungeon areas have the save point, and quick travel portals, too.
You’ll fairly quickly unlock Expeditions, which can last up to 12 hours once you send it off. You’ll get various items, like JP / EXP bonus orbs, for the busy people who can’t spend too much time grinding, but would of course like to progress through the story anyway. You’re supposed to get better stuff with online connectivity, but don’t quote me on that.

Your party and your guest members will trail behind you on the overworld, which is cute. For the most part, the “walking” speed should be good enough, as I feel the running speed can make it hard to control and you might “slide” around. The game also has auto saving, though the game will recommend you to save often anyway, which you can at any time on the overworld.
EN GARDE! COMBAT
As is the series hallmark, you have your Brave and Default “stances”:

Brave, where you can take multiple actions in a turn. If you have negative Brave Points, you will be unable to act until you reach 0 again
Default, where you defend and gain Brave Points

I have to be honest, I didn’t like how the system worked when I first tried the demo of Bravely Default. “Why can’t I do anything for a turn,” I whined. After having played Octopath, I thought it could have been the Break / Boost system, where you can get Boost Points over time too, with effectively only one turn downtime at most after a Boost. It’s something else to get used to, but I very much like how it works in 2.
Haurchefant will not be able to move for three turns once he unleashes his Brave actions.
You can get special moves with certain conditions to fulfill, but besides that, the game is essentially like a regular turn based JRPG. Enemies naturally have their weaknesses, which you can check at any point during battle once you’ve discovered it. Enemies likewise can Brave and Default, and can also go into the negatives, so that’s something to take advantage of.
As a turn based RPG, you also have your turn gauges, and enemies that intend to act will have exclamation marks. However, for whatever reason, the gauge and indicators are only rough gauges to who goes next, or whether the enemy will act. Why is there a need for this pseudo-randomness? I can see it’s meant to be an additional layer to strategy, but it just seems unnecessary.
Besides your four main party members, you can also be accompanied by guest party members who you cannot control. Their turns are likewise as “random” as yours. I would like to hazard an assumption that the AI is pretty good, like how my first guest member healed once my party members were at half health, resurrected them with Phoenix Downs (that were not from my stash!!!) and attacked every other time.
As you would be aware, you would get more job options through Asterisks. You have both a main job that you will gain JP for, and a sub job where you’ll get access to the skills you’ve unlocked. At certain JP levels, you can also equip up to five passive abilities. When your party members die, they don’t get any EXP or JP, alas. You’re encouraged to chain battles together – as indicated by a blue aura – to farm up JP.

Just one more thing, you’d wanna gear up of course. They have their own weights, and characters have proficiencies with weapons. Not as easy as just slapping on the shiniest thing you can find. Yahoo.
INTO THE WORLD AND BEYOND…
Of course I’m not gonna talk too much about the story since that’s half the fun of the game. For those of you lore enthusiasts and already in love with the characters, they get even further banter through Party Chat, which can also include your guest party members. They’re not voiced, and if you’re not sure how they work, think of them like Tales series skits.
Party chat name blurred out to avoid as much story spoilers as possible.
For someone who had really been unsure about the whole battle system, I got into the rhythm into it but yeah, I’d rather still stay in Filthy Casual mode. All in all, I do like the game, with just a hitch in the slightly questionable combat details. But hey, don’t let that stop you from enjoying the game. I know I did.
For early purchases, you can get your own Bravely Default A4 clear file. For those in Asia, you can get your copy here.

Bravely Default 2Publisher: Square EnixDeveloper: ClaytechworksRelease Date: 2021-02-26Nintendo Switch
Explore a new world as you fight for survival with your customized team of heroes in the Bravely Default II game, a strikingly beautiful RPG adventure. Balance risk and reward in turn-based battles with the Brave and Default commands.

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The Review

                    Bravely Default 2

4.3
Score

Funny how you start off with the Wind Crystal bearer in trouble again... but fate has bound you Heroes of Light together, and it will be a journey to remember.

PROS
 Obvious graphical upgrade Expeditions allows some wiggle room for busy people to play this RPG

CONS
 Unnecessary pseudo-randomness in battle

Review Breakdown

Moving forth bravely, not much defaulting here

Tags: Bravely DefaultBravely Default 2Bravely Default IIClaytechworksSquare Enix


Kingston , MSI Team Up To Bring Better Gaming Solutions

Virtual storage solution company Kingston and PC hardware manufacturer MSI have announced they are working together to bring about the “Ultimate gaming solution”.

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The two companies aim to better serve the gaming demographic by providing a compelling range of products from both companies designed for a variety of gamers. The two companies will also work together to launch channel promotions and digital campaigns across its APAC markets, in addition to product integrations and compatibility.
To provide a compelling and versatile gaming foundation, the two companies have come up with recommended solutions for gamers depending on their usage.
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 Casual gamers can look at a combination of the MSI MAG series motherboard, HyperX FURY DDR4 memory and Kingston A400 SSD to experience top-notch gaming performance.
 High-performance gamers can have a recommended mix of the MSI MAG/MPG series motherboard, HyperX FURY DDR4 memory and a Kingston A2000 NVMe SSD.
For the discerning extreme gamer, a combination of the MSI MEG series motherboard, HyperX Predator DDR4 or HyperX FURY DDR4 RGB memory, and Kingston KC2500 NVMe SSD will deliver an immersive gaming experience with the most exceptional performance and quality ever.

To kick off the collaboration, Kingston and MSI have announced a raffle to win a free PC Upgrade Kit. All they have to do is to participate in the giveaway contest on the official Facebook channels of Kingston and MSI by liking, tagging and sharing the giveaway post.
 Both companies will raffle out a PC upgrade bundle to up to two lucky winners in every country that runs the campaign based on the amount of post shares. The PC upgrade bundle will include one MSI motherboard and a Kingston DRAM+SSD combo.
The giveaway contest will run from December 15th, 2020 to January 15th, 2021.
After participating in the exciting giveaway contest, all gamers can find a bundle that suits their requirements. Follow Kingston and MSI Facebook pages to get all the updates about the exciting offer.

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Tags: KingstonMSI


Pokemon Sword and Shield will launch on 15 November 2019 for Nintendo Switch

Pokemon Sword and Shield have just been confirmed to be launching on 15 November 2019 for the Nintendo Switch. Nintendo first announced the game earlier this year but now we know for sure when it’s coming out.

In the latest Pokemon Direct stream, the developer announced a few new Pokemon, a new feature called Dynamax, and the two new Legendary Pokemon called Zacian and Zamazenta.

Here’s a breakdown for some of the new details:

Dynamax

A new feature that debuts in Pokemon Sword and Shield. Said to be a phenomenon unique certain places in the Galar region, Dynamaxing causes Pokemon to turn into giants. The Dynamaxed Pokemon is not only much larger but also gains increased stats. However, this phenomenon only lasts for three turns so it’s crucial to know when to use it.

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Legendaries

These are the Legendary Pokémon that will be featured on the packages of Pokémon Sword and Pokémon Shield. They are shrouded in mystery and are even unknown to those who live in the Galar region.
Zacian
Zacian attacks so gracefully that its movements can even captivate its opponents. It holds what appears to be a sword in its mouth.

Zamazenta
Zamazenta’s regal and majestic movements overwhelm any opponents that dare face it. Its body is covered in what seems to be a shield.

Want to know more? You can check out all the other details for the upcoming Pokemon Sword and Shield or even pre-order them here!

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Tags: NintendoNintendo SwitchPokemonPokémon ShieldPokémon SwordPokemon Sword and Shield


[TpGS 2019] An interview with the Ubisoft management team for Asia

At the 2019 Taipei Game Show, we were lucky to have met the Ubisoft management team for Asia. They are Steve Miller, the managing director and his colleague, Julius.

Steve Miller and Julius (from right to left)
When asked about whether Ubisoft games will be on the Epic Games Store or back on Steam again, Miller said it is only for The Division 2. They do not see any Ubisoft game back in either stores in the foreseeable future. Miller is not the technical person but from what he understands, Ubisoft is planning to increase its presence in Asia. The market in Asia is getting bigger so everything, such as network infrastructure and servers, has to be increased eventually.

Julius added that there will not only be one server in their server structure and infrastructure in Asia. They have learnt from The Division 1 that their capacity was clearly not enough to manage the number of players in Asia. Miller assured that The Division 2 will do much better in that aspect. Julius mentioned that there is a big tower centre close to the original one to manage the traffic so servers are bound to do much better this time around. He also added that there are no servers in Malaysia yet at the moment. Good news is, Miller’s expression during that moment gave us a hint that there might be Ubisoft servers in Malaysia soon, hopefully!
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When asked about voice localization, Miller said that they only do that for Japan since they are ‘picky’. Though, they have done small bits of localization for some small games. When their games become too big, it is difficult to carry out localizations in different Asian languages. However, they have to do Chinese text localization because the already-huge Chinese market is growing rapidly. Thus, it is only fair to treat the Chinese consumers better. To improve themselves, Miller mentioned that they are always paying attention to their competitors, what consumers want and most importantly, the cost.

They said that they cannot comment on the Prince of Persia rumours. After Far Cry 3 Remastered, they have been working on other Remaster titles. Miller added that Ubisoft would also be happy to listen to ideas from consumers. Julius said one of the difficult tasks in South East Asia is the marketing aspect. Every country is different so they have to implement different strategies for different countries.

In Asia, Ubisoft has a big studio in Singapore and kind of a spinoff studio in the Philippines. Julius added that they are always searching for new venues to build more studios in Asia. However, sufficient resources and hiring talented people come first. When asked about having a studio in Malaysia, Julius said it sounds interesting and that might be possible. He again, commented on the recruitment of talented people if a studio in Malaysia is to come as developing a game is a complex structure.

Miller stated that it is ‘risky’ for Ubisoft to continue working on indie games like they did in the past. He added that they used to treat small team inside their studios as small indie developers. As Ubisoft became more known for creating big open worlds, it would be tough to make the finances work if they were to continue on the development of indie games. Though, he said that he likes the philosophy of the indies but unfortunately, it is a complicated investment.

It is a part of their mandate to do more esports in SEA and Ubisoft is actively working on that. Rainbow 6 is undoubtedly Ubisoft’s main title when it comes to esports. Besides Rainbow 6, there is also Just Dance, which is a combination of sports and esports. Although it is not a classical esports game like Rainbow 6, the Just Dance community in Malaysia is strong, according to Julius. He added that they might organize future local events which could develop into an interesting business for them.

When asked about whether they have anything to say to Malaysian gamers, Miller said “Malaysian gamers, we love you.”, in a cheerful tone before ending the interview session by telling us to keep an eye on Ubisoft in 2019.
Watch the full interview here:

Special thanks to Ubisoft for inviting us to Taipei Game Show 2019!

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Tags: AsiaInterviewMalaysiaSEATaipei Game Show 2019Ubisoft


Pre-registration for Girls Frontline opens

After much deliberation, SUNBORN has finally announced the global pre-registration campaign for their strategy game, Girls Frontline, which will be released for the Android and iOS platforms.

Girls Frontline plays most similarly to a castle defense-esque game where players will have to strategically deploy guns, who are represented by female avatars. Combat in Girls Frontline is divided into the tactical deployment state and real-time battle stage. In the first stage, players need to assign units accordingly with the allocated action points. For the second stage, you will get to adjust the position of the units taking part in battle and issue orders in real time.

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The game is part of a new wave of games co-developed between East Asian countries, where designs are done by artists from China. The girls (guns) themselves are voiced by Japanese seiyuu. As mentioned earlier, pre-registration is now open, so be sure to sign up for goodies.
 Pre-register Now!

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Tags: AndroidGirls FrontlineiOSStrategySUNBORN


Malaysian Cosplayer Visits School For Surprise Birthday Party Dressed as Marin Kitagawa

Popular Malaysian Cosplayer Hsachiko recently posted a set of pictures on her Facebook account showing how she attended a surprise birthday party for her friend’s sister dressed as Marin Kitagawa from the anime ‘Sono Bisque Doll wa Koi wo Suru’ or ‘My Dress Up Darling‘.

In her Facebook post, Hsachiko explains that her sister “summoned” her to a surprise birthday party for her friend who was too shy to ask for a picture with the cosplayer at Nijigen Expo 2.0 last month in her Bishamon costume.

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“Special fan service mission was completed yesterday as Marin Kitagawa!! Sorry for the delayed post as onesaan is really getting old I needed to sleep.

The story, in short, is… my sister summoned me for a birthday surprise for her best friend who’s too shy to ask for a picture with me in Bishamon costume in Nijigen Expo 2.0… (BTW SHE NEVER ASKED A FAVOR FROM ME SO I MUST SAY YES TO HER ONLY REQUEST)
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Happy belated birthday again to @justin.lai.0406

And am so happy to meet my sister’s very good Tomodachi too @honeydeww_w @kxhappy_31

So happy to see other people happy too wwwww I will edit the video soon and post it tonight!! “
My Dress-Up Darling is an anime centered around cosplay culture and the happiness that cosplayers bring to themselves and others through dressing up as their favorite characters.
It’s cool to see a local Malaysian cosplayer like Hsachiko channeling that same philosophy into a real-life cosplay mission and making someone’s birthday even happier.

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Tags: MalaysiaMy Dress Up Darling


Professor Layton and the Lost Future to be out for smartphones

Level-5 has just announced that it will be releasing Professor Layton and the Lost Future HD for the Android and iOS platforms on 13 July 2020. The game first came out for the Nintendo DS back in 2008 in Japan, before being localised for the western market in 2010.

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An overview of Professor Layton and the Lost Future from the official website as follows:
Story
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After solving a multitude of curious conundrums, renowned archaeologist Professor Layton receives a rather peculiar letter. The sender of this letter is none other than his assistant Luke… but from 10 years in the future!
‘Future Luke’ has found himself in quite a predicament. The London he knows and loves has been thrown into absolute chaos. Initially thinking that Luke may have simply been pulling his leg with a harmless jest, the professor cannot help but recall the terrible events that occurred the previous week…
The start of which was an unveiling ceremony of mankind’s first time machine, attended by many prominent figures from throughout the nation. In the midst of a demonstration, the time machine went awry, and engulfed the audience in a terrible explosion. Several of the attendees mysteriously vanished into thin air, including Prime Minister Bill Hawks.
Unable to shake the feeling that the time machine’s explosion may somehow be connected, Professor Layton and Luke set off to the location mentioned in the letter, a clock shop on Midland Road in Baldwin, embarking on what might be the biggest mystery they have ever encountered.

A Case Crammed with Copious Conundrums
Prevail over the plethora of puzzles that pop up in the course of your investigations and conversations. Use intuitive touch controls to uncover puzzles and solve a mystery that spans time itself!
Mini-Games

The Perplexing Picture Book – Throughout your adventure, you may discover stickers for a peculiar picture book. Complete the tales within by placing the correct stickers on the corresponding pages! Can you complete all three?

The Teeny-tiny Toy Car – Becky, the lively maid at the Hotel Duke, gives Luke the keys to this toy car. Use it to tackle 10 taxing courses and show the world who’s king of the road.

The Package-porting Parrot – This terribly talkative parrot has generously volunteered his services as a delivery bird. Guide your feathered friend on his way to help a collection of concerned citizens!

Characters

Professor Layton – Professor Hershel Layton is a famous archaeologist, well known for using his impressive intelligence and powers of observation to solve mysterious cases.

Luke – Like Triton is the professor’s self-proclaimed apprentice. He’s sharp-witted and sharp-eyed, and also has a special ability to talk to animals.

Future Luke – An older version of Luke from 10 years in the future, who requests Laton’s help in eradicating the evil rampant in his London.

Celeste – A young woman who joins Layton and Luke on their search for answers to this mystery. She seems to have insight into a key part of this tale that the professor himself might not have realized yet.

Dimitri Allen – A scientist that Layton and Luke meet on this adventure. His genius mind might even rival that of the professor himself!

Flora – Professor Layton took this young lady under his wing during his previous travels to St. Mystere. Is she going to be accompanying the professor and Luke on this outing, too?

Don Paolo – A brilliant scientist who believes himself to be Layton’s arch-nemesis. What dastardly scheme will he devise to frustrate the professor this time?

Puzzlette – The granddaughter of Granny Riddleton and her successor as the guardian of missed puzzles. Though she is a bit spacey, she also has a certain innocent ruthlessness.

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Tags: AndroidiOSProfessor Layton and the Lost FuturePuzzle


Copy X now available in Mega Man X DiVE

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Mega Man X DiVE as a mobile game has the space to include popular characters from the series, whether they were playable or not, and as such, Copy X is the latest to join the title. The final boss of Mega Man ZERO has skills similar to his boss form as a playable character, possessing four elemental types and the ability to restore his own HP. In Mega Man X DiVE, Copy X can change his element with the use of different Skill Cards. Copy X will be obtainable within Mega Man X DiVE until 18 November UTC +8 in the DiVE Festival.

Besides Copy X, two versions of X as redesigned by Capcom’s own series artist Mizuno Keisuke, X M K. Ver and X M. K. Ver. X-Boost will be obtainable as skins in the game!

The player level cap has been increased to 120, as well as the addition of a new chapter, Chapter 12, Power Control Center, and Hard mode for Chapter 10, Volcano. Two new bosses will be available to be fought, Byte and Chop Register. Fighting Byte will drop Byte Chips that can be installed on melee weapons, which will provide a damage boost up to 3 times when you are hit. Don’t miss out on this massive update!
 Download

Mega Man X DiVEPublisher: CapcomDeveloper: CapcomRelease Date: 2020-03-24Android, iOS
An upcoming spin off for the Mega Man X franchise! Play as Mega Man X and his allies to find and delete the source causing all the errors!

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Tags: CAPCOM TaiwanMega ManMega Man X DiVE


Memento Mori coming to mobile October 18th

Bank of Innovation Inc. has announced that Memento Mori is to be released world wide this October 18th available on both iOS and Android.

The game previously had announced the game to be released within September this year but was later pushed to October.

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The story of the game via their website is as follows.
There are girls who many call “witches.”
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Although they themselves are ordinary, they can wield slightly extraordinary powers. However, when calamity spreads throughout the land, witches begin to be feared and detested.
Before long, the Church of Longinus commenced what would be known as “The Witch Hunt.”
“Witches are to blame for this calamity. If we kill them, then the calamity will vanish along with them!”
Witches are executed one by one.
But one day, as madness seizes control of the world, it is suddenly overrun by “Curses.”
A country incinerated by hellfire. A kingdom consumed by crystals. An empire purged by the Tree of Life.
Such are the woeful desires of those who are called “Witches of Qlipha.”
Without any means to defend themselves, nation after nation falls into ruin, until finally—
The fractured land is sent adrift high into the sky.
Meanwhile, the people have yet to take notice.
From within these girls cursed to be witches, there emanates glimmers of hope.
In order to save their decimated world, these girls set forth liberating the land from darkness.
For they believe that it is the right thing to do…
Memento Mori is a free to play mobile RPG game and the game has exceeded 900,000 pre-registrations across their platform with its release coming this October 18th.

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Tags: Bank of InnovationMemento Mori


Battle Arena: Heroes Adventure now out for smartphones

Battle Arena: Heroes Adventure (BAHA) is a new RPG MOBA by way of developer Red Brix Wall for the Android and iOS platforms. As you would expect, the game has you assembling a team of heroes which will subsequently be sortied out to engage in battles against both AI and other human opponents.

There are a total of over 50 heroes, each with their strengths and weaknesses. Mastery of the game requires understanding on how each character play. This is important as BAHA places great emphasis on tactics above all else. The game also features a built-in clan system where you ca recruit other players to enjoy the game together for better rewards and training purposes.

If you wish to play solo, the game does feature a fairly functional campaign mode which also doubles as a means to practice the game before you get to the main essence that is PVP.

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Tags: AndroidBattle Arena: Heroes AdventureiOSMOBARed Brix Wall


Pokemon: Magikarp Jump adds new league, support Pokemon and more in latest update

It has been more than a month since Pokemon: Magikarp Jump is available in stores worldwide. Now the game is having another major update, which brings us Ultra League, new support Pokemon and more.

Details of the new contents:

New League – Ultra League
New Magikarp Pattern – White and Black
New Support Pokemon – Eevee and Mudkip
New Decoration Item – Clefairy Doll
New Event

Event 30 – The Fun Way Home
Event 31 – Cheap, Cheap
Event 32 – Name Rater
Event 40 – Let’s Push It!

New Training Options

And since there are new contents, so we have updated our guide as well, do check them out if you are interested:

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Which Decoration Item is more valuable?
How to trigger events
Best Support Pokemon to upgrade

It is good for a game to continuously update with new content (especially when many of the players have reached the maximum level) to keep the game challenging. Can’t wait to see more updates coming up!

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Tags: AndroidiOSMagikarp JumpMobilePokemonPokemon: Magikarp Jump


Omega makes his entrance into Mega Man X DiVE

With their plot significance, many bosses tend to be quite memorable, and indeed, Omega makes his debut in Mega Man X DiVE. Omega will be available in Mega Man X DiVE after the 9 December maintenance, hailing from Mega Man Z. Will he be the Messiah to save the world?

Omega surely cheats even in his skills with his Double Charge Shot being able to fire three times! At maximum charge, it will fire two waves of charged shots and a sword wave as its third attack. With Charge Saber, Omega slices and dices with a powerful slash, and can also summon falling rocks at its maximum charge. Both skills can be upgraded to immobilize enemies, with his passive further increasing damage on such foes.

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Omega will be available in the DiVE Festival.

The update will also see the the debut of Sigma X4 3rd Form, who will await your challenge as a Raid Boss. This ultimate form of Sigma packs many punches, so you’ll need to play well and adapt to his attack patterns. If you’re able to defeat him, you can obtain his Sigma X4 3rd Form S-rank card from the event rewards. This boss will be up and available to fight until 15 December.
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 Download

Mega Man X DiVEPublisher: CapcomDeveloper: CapcomRelease Date: 2020-03-24Android, iOS
An upcoming spin off for the Mega Man X franchise! Play as Mega Man X and his allies to find and delete the source causing all the errors!

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Tags: CAPCOM TaiwanMega ManMega Man X DiVE


Dragon & Colonies to end service in February 2020

LEVEL-5 has just announced that its mobile RPG Dragon & Colonies will be terminating its services on 17 February 2020. Bear in mind that the game first came out on 18 June 2019, so this is a rather abrupt end. Many criticisms were levied against it, particularly with its balancing. Unfortunate however as the game actually went through a refresh of sorts.

But first, to first reiterate what the game is about. DraColo takes place in a highly competitive esports world, where many aspire to become pros through the Dragon & Colonies game. The hero is no exception and you will help him reach for the pinnacle. You will be joined by multiple party members, and UR characters have their unique scenarios for you to get to know them better.

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

What the battle system in Dragon & Colonies looks like
The developers expressed their gratitude to all the players who have enjoyed and supported the game during small window of time in its official announcement. To add on,  the decision was made because the team does not foresee itself being able to provide the best possible experience to users moving forward. With regards to the in-game currency, it can be used until the game service ends, and players will not be able to purchase it after 19 December 2019. Users can also seeks refunds for crystals already paid for.

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Dragon & ColoniesPublisher: Level-5 IncRelease Date: 2019-07-19Android, iOS
In a competitive esports world, players battle in Dragon & Colonies to be the best of the best! Combine base building with battles, and reach for the top!

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Tags: AndroidDragon & ColoniesiOSLevel-5RPG


Pokemon Unite Will Be Featured in the 2022 Pokemon World Championships!

Pokemon unite is about to see two major updates: the game will be seeing a new tournament mode and it will also be featured at the 2022 Pokemon World Championships.

The 2022 Pokemon World Championships are an annual event that sees Pokemon fans around the world gather to compete in a number of grand tournaments for various Pokemon games.

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These include the main series of Pokemon video games (in this case for Pokemon Sword and Shield), the Pokemon Trading Card Game, Pokken Tournament, and Pokemon Go.

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Starting this year, Pokemon Unite players and teams will be able to truly unite in their own section of the 2022 Pokemon World Championships. This tournament like be live-streamed across the world and players will compete for cash prizes. More details about the game’s place in the World Championships will be given at a later date.
This will be the first time a Pokemon World Championships has been held since 2019 due to the Covid-19 pandemic. It will take place in London, England this August.
It was also announced that there is a new tournament mode coming to Pokemon unite. Producer Masaaki Hoshino says that the new tournament mode is “designed to even the playing field for competitors, regardless of their held item grades”. Like with the World Championships, more details about the new mode will come in the following months.
Finally, it was also announced that Pokemon Unite will now be available in six new languages: Bahasa Indonesia, Brazilian Portuguese, Hindi, Russian, Thai, and Turkish.
Pokemon Unite is available for Nintendo Switch and mobile devices.

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Tags: NintendoPokemonPokemon UniteTencent


JoJo Magazine Will Have New Spinoff Manga

Jojo’s Bizzare Adventure is getting its own “JoJo Magazine” in Japan and the magazine will feature new spin-off manga going deeper into the lives of the eccentric characters of the Jojo universe.

JoJo magazine will feature the latest chapter of Thus Spoke Kishibe Rohan, a long-running spin-off manga starring the character Rohan Kishibe. It will be 71 pages long as is titled ‘Hot Summer Martha’.

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

It will also feature a story called ‘King of Inifinity’ which will star the character Lisa Lisa and is set in between parts 2 and 3. There will also be a story called ‘Stray Dog Iggy’ about how the chewing gum-eating Boston terrier Iggy met Avdol before the events of part 3.
The magazine was made to celebrate the 35th Anniversary of Jojo’s Bizarre Adventure. It will feature content exclusively about the series including interviews and artwork. The first issue will include an interview with Daisuke Ono and Fairouz Ai, the voices of Jotaro Kujo and Jolyne Kujo in the anime. There will also be a section where cast members who worked on Parts 1-5 of the anime will discuss their favorite scenes in the series.
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The first issue of JoJo Magazine will be launched on March 19th, 2022 in Japan and is priced at 1650 yen which is roughly $15.50 USD or 60 MYR.

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Tags: JoJo MagazineJoJo's Bizarre Adventure


ASUS announces a new lineup of gaming products at Incredible Intelligence 2018

During the Incredible Intelligence 2018 Asia-Pacific region launch event yesterday, ASUS has debuted plenty of new products such as the Zenbo Junior robot, ROG Maximus XI Apex motherboard and ROG Strix XG49VQ gaming monitor. Meanwhile, ROG also presented some of their recently released gaming products including ROG Delta headset and ROG Strix GeForce RTX 2080 Ti / 2080 graphics cards. Check out the details of the new products below!

Zenbo Junior

Zenbo Junior is a new AI-enabled robotics platform that allows developers, system integrators and business partners to create flexible and easily manageable robotics solutions to improve business operations and customer experiences.

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For educational use, Zenbo Junior provides multiple programmable sensors and tools that enable students to develop a solid foundational understanding of robotics and AI concepts while creating fun, interactive projects. While for businesses, Zenbo Junior offers the Zenbo Management Console and App Builder Pro tools to make it easier to create and deploy robotic business solutions.

ROG Maximus XI Apex

ROG Maximus XI Apex is an ATX gaming motherboard featuring the Intel Z390 chipset. The Apex delivers with an enhanced Extreme Digi+ VRM fed by dual eight-pin auxiliary power connectors, plus a condensation detection circuit, finned VRM heatsink and Probelt for extreme overclocking.

It also supports double-capacity DIMMs, which feature a unique memory-trace design enabling up to 32GB per slot for a total memory capacity of 64GB. Maximus XI Apex is also designed for everyday gaming builds with a\plethora of fan headers, 2-way SLI/3-way CFX support, extensive connectivity, integrated Intel® Wireless-AC 9560 (CNVi), tasteful Aura Sync RGB lighting and a pre-mounted I/O shield.

ROG Strix XG49VQ

ROG Strix XG49VQ is a 49-inch 1800R curved HDR gaming monitor featuring Double Full HD (3840 x 1080) resolution, a 32:9 aspect ratio and a 144Hz refresh rate for super-smooth gaming visuals. Adaptive-Sync (Radeon FreeSync 2 HDR) technology provides a greater dynamic refresh rate range, low latency and better brightness and contrast for smooth, breathtaking visuals when gaming or watching videos.

ASUS Shadow Boost technology brightens and enhances details in dark areas without overexposing bright areas for balanced images that appear true to life. XG49VQ also includes DisplayWidget, an intuitive software utility to let users tweak settings or display properties with ASUS Shadow Boost, GameVisual, App Sync, and blue light filter settings.

ROG Strix GeForce RTX 2080 Ti and 2080

The ROG Strix GeForce RTX 2080 Ti and 2080 keep Turing cool with new Axial-tech fans that implement the latest ROG innovations, including a smaller fan hub which allows for longer blades and for the addition of a barrier ring. The new design allows Axial-tech fans to shift more air without increasing noise levels.

All ROG Strix graphics cards are produced using Auto-Extreme technology. Its single-pass soldering process reduces thermal strain on components and avoids the use of harsh cleaning chemicals, lessening environmental impact and manufacturing power consumption while producing a more reliable product.

ROG Rapture GT-AX11000

ROG Rapture GT-AX11000 is the world’s first router offering over 10 Gigabit concurrent Wi-Fi speeds. With support for the latest Wi-Fi 6 (802.11ax) standard, it delivers data rates that are 2.53X faster while increasing network efficiency by 1/4 to reduce latency.

ROG has also revamped the first step of triple-level game acceleration to prioritize gaming packets on the network for gamers using ROG products that support GameFirst V. GameFirst V and Game Boost prioritization on the router reduce ping times by more than 33% versus competitors, and built-in wtfast optimizes connections to game servers around the world. It provides up to 90% lower ping times for smoother online gaming experiences.

ROG Delta

ROG Delta is the first gaming headset in the industry to feature an industry-leading, Hi-Res ESS ES9218 Quad DAC for extremely clear, true-to-life gaming audio. It also features an airtight chamber and exclusive ASUS Essence drivers with audio signal diversion technology design for clear highs and punchy bass. It has circular-rainbow RGB lighting effects for unique gaming style too. The headset features a lightweight, D-shaped ear cup design for improved comfort, making it ideal for long intervals of use.

ROG Balteus Qi

ROG Balteus Qi is an RGB gaming mouse pad that combines a performance surface with the convenience of Qi wireless charging on the desktop. A 370 x 320mm portrait-oriented surface offers ample space for simultaneous charging and gaming, while the micro-textured hard surface enables pixel-precise tracking.
ROG Balteus Qi and ROG Gladius II Wireless
Featuring 15 individually customizable Aura Sync RGB lighting zones for personalization, the mouse pad is also equipped with an on-pad lighting mode button for on-the-fly adjustments and a USB 2.0 passthrough port for easy connections.

ROG Gladius II Wireless

ROG Gladius II Wireless is a versatile optical gaming mouse designed to provide the performance of wired gaming in cordless freedom. Offering dual wireless connectivity with industry-leading signal stability, movements tracked by the 16,000-dpi sensor are perfectly translated to on-screen action via ultrafast 1ms 2.4GHz or low-latency Bluetooth wireless connectivity.

The mouse features ergonomic contours to ensure comfort in the hand, and the ROG-exclusive socket design enables easy switch replacements to customize click force for personalized play. Featuring Aura Sync RGB lighting to match any setup, the Gladius II Wireless is set to become the perfect addition to a clutter-free battle station.

We don’t know the release date and price for the new products yet, you can stay tuned to their official site and Facebook for the details!

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Tags: ASUSGamingIncredible Intelligence 2018PCROG Maximus XI ApexROG Strix XG49VQZenbo Junior


Mobius Final Fantasy ushers in 2018 with a summon festival

Square Enix has just announced an assortment of Mobius Final Fantasy events to usher in 2018. Throughout the entire month, there will be many summon opportunities, regions, areas, and crossovers taking place as part of the New Year Summon Festival 2018.

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For one, a new temporary locale known as Palamecian New Dawn 2018 has been added for players to get their hands on the New Year’s Echo, collect free summons, and other items. Furthermore, the Ninja job class is being permanently added. The Ultimate Heroes roster is added with Cloud and Ranger Lightning.
Moving on, the Chocobo Saint, Mist Dragon, Omniscient, and Prometheus ability cards have been added to Ability Card summoning pool permanently. In addition, the Summon Card lineup has added characters like Final Fantasy VI’s Duncan with Phantom Rush and Final Fantasy VII’s Aerith with Great Gospel. There is also a special promotion which takes place until 5 January, where players who buy 12,000 Magicite or more will be entitled to a Supreme Ticket which guarantees them either one Supreme Card or Ultimate Hero Card they do not already have.
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Tags: AndroidiOSMobius Final FantasyRPGSquare Enix


SD Shin Kamen Rider Rumble Review – A Rider Kick Goes A Bit Too Hard

For those who are unfamiliar with the franchise, Kamen Rider is about a person with the ability to transform themselves into a superhero wearing an insect-like suit who fights supervillains and drives around in a cool bike. So naturally when I was given the opportunity to review SD Shin Kamen Rider Rumble, the elements that I was definitely looking out for were Transformation, Supervillains, and the cool bike.

While some of those elements were present and done very well, there was one however that felt like it got a little bit side-lined, but understandably so. With that being said, does SD Shin Kamen Rider Rumble truly live up to expectations and captivate new audiences like myself as well as fans of the franchise? Read on to find out more.

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Un-Edited Image Credit: Bandai Namco Entertainment
Story Mode
The mode opens up with nice cutscenes of Kamen Rider on his bike Cyclone driving around some desert. The cutscenes also have black bars on them giving you that cinematic feel and as the music swells, the title “SD Shin Kamen Rider” pops up in your face signifying that this is where your adventure will begin. I personally liked the opening, since the game is actually based on the latest Shin Kamen Rider film and having it start out like a feature film really keeps in line with that idea.
Gameplay starts when you meet Ruriko Midorikawa, who takes you to the safe house and explains to you the story of SD Shin Kamen Rider Rumble which involves a terrorist organization called SHOCKER augmenting humans. This process gives them immense power which represents a threat to the safety of everyone in the world, and it is your job as the Kamen Rider to stop SHOCKER and save the day by ensuring that humans stay humans.
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Un-Edited Image Credit: Bandai Namco Entertainment
The story is pretty straight-forward and is told in cutscenes in between battles with the villain characters sometimes explaining their goals or with the Kamen Rider having a dialogue with himself. The game’s narrative actually follows the events that happen in the feature film Shin Kamen Rider, and translates the action scenes into video game format which is where the gameplay aspect comes in.
While the story itself is something you would not remember for years to come, it is still serviceable and manage to draw you in just enough to make you want to beat up the bad guys for threatening the safety of the world.
Gameplay
Before you start your journey to stop the SHOCKER organization, SD Shin Kamen Rider Rumble takes you through a tutorial phase where Ruriko will explain the fundamentals of the game which includes the Safe House. This serves as the Kamen’s Rider base of operations where you can select through the various activities which include:

The Cyclone
Unfortunately you do not get to drive the Bike around and it only lets you access Quick Play mode or Co-op mode. This is where most of your game-time will be spent as the game is quite difficult (even on easy mode) and you would want to farm upgrade materials to further strengthen your Kamen Rider before tackling missions that you may have difficulty clearing.
The Computer
This is where you can enhance your Kamen Rider with various upgrades ranging from increased damage to increase health and additional effects for your skills. To upgrade a skill you must possess the necessary materials required to upgrade (Coins and Crystals) which can be obtained by simply beating up bad guys and clearing stages. The upgrades themselves also needs a specific condition fulfilled such as “Defeat X number of enemies” and so forth.
Pin Badges
Pin Badges are essentially modifiers that you can insert on your Kamen Rider before heading out on missions, the game has a lot of these to unlock with each granting different bonuses such as increase in health and many more. However you can only equip one pin per run, and to upgrade these you must fulfill certain conditions. So choosing the right one to suit the situation definitely plays a factor when you encounter the enemies.
Continue Mission
A simple option that allows you to restart where you left off (or knocked out from).

Un-Edited Image Credit: Bandai Namco EntertainmentUn-Edited Image Credit: Bandai Namco EntertainmentUn-Edited Image Credit: Bandai Namco Entertainment
Combat
On to the main focus of the game, SD Shin Kamen Rider Rumble appears to be a simple beat ’em up similar to that of Captain Commando which I fondly remember playing on my playStation 1 all those years ago, the button mapping’s are pretty straight forward with two buttons dedicated for your Basic Attacks while the other two being dedicated to dodging and jumping.
However, because this is a Kamen Rider game, there exists an additional layer of skills once you transform into your full suit. I genuinely think this was very cool as it is extremely thematic and in-line with what I have seen from different mediums that has Kamen Rider in them. Your character will assume a pose/stance and once in the suit you will gain access to Finishing Moves that uses your SP every cast.
Un-Edited Image Credit: Bandai Namco Entertainment
When fighting enemies, there are two things you will need to take note of to ensure you are being efficient during your encounters. The first would be the Combo Rewards, which will give you coins based on the highest counter you’ve achieved before all enemies are defeated while the second is Stage Evaluation which can be built up through Combos and Damage Dealt.
I personally found this to to be the best feature of the game, as not only does it make you play more carefully and aggressively at the same time, but it also encourages you to utilize everything in your arsenal to score big. While transformed, aside from having access to Finishing Moves, you can also take off your coat while transformed to gain access to a Super Finishing Move that does a lot of damage (hence scoring more points) at the cost of a huge portion of your SP.
Un-Edited Image Credit: Bandai Namco Entertainment
While also having your coat off, you will do more damage at the cost of receiving more in the process. This has you being more strategic with its usage and adds a layer of complexity to the satisfying combat mechanic of SD Shin Kamen Rider Rumble. Personally I only use the Super Finishing Move to end the encounter by wiping out all the enemies in one single blow.
Roguelike Elements
During missions there are multiple things that could happen as you go through the stages. You could have a random event where if you satisfy a condition you will gain an item, a stronger enemy may appear which also drops additional loot. All these extra elements will give your Kamen Rider certain bonuses and buffs like being able to freeze enemies or enhancing attacks so that they can knock people around further.
These bonuses can be upgraded provided that you find duplicates of the items that confer these bonuses as you continue your playthrough. However, should you be knocked out, all these bonuses will be lost to you and you would need to start collecting them from the beginning once more. These bonuses also includes power ups for your Finishing Moves.
Un-Edited Image Credit: Bandai Namco Entertainment
This also comes back to my earlier point in regards to adding complexity to a satisfying combat mechanic which has me deciding if I should risk it all and go for an all out combo for better rewards at the risk of losing all my current power-ups and bonuses or play a little bit more safer to ensure I reach the final boss fully upgraded to improve my chances of winning.
Precious commodities such as Coins are also not safe from dropping if you get knocked out. Luckily you will come across an ATM machine during certain parts of the stages which allows you to deposit your hard earned Coins and keep them safe from being lost.
Un-Edited Image Credit: Bandai Namco Entertainment
You can also find the occasional Vending Machine similar to that of the ATM machine. These Vending Machines sell drinks which give the following bonuses:

Energy Drink – Increase dmg for Standard Attacks by 3% for 3 battles
Viper Drink – Revive at 10% hp if you collapse
Cola Drink – Recover 10% sp when battle starts for 3 battles

All of these drinks cost Coins to purchase, with the Viper Drink being the most expensive as some encounters do get pretty dicey and getting that extra life which allows you to do just a bit more damage can come in pretty clutch and may be the difference between winning and losing. This also connects well with the idea that you will be rewarded by playing more strategically if buying drinks now or saving up for an upgrade later is the better option.
Un-Edited Image Credit: Bandai Namco Entertainment
Towards the end of every stage you will also be given a choice of two rewards to select from. These rewards are random in nature and could be exactly what you need to get through the stage or something you are just going to have to work with given the circumstances.
At the end of each mission you will come across an Elite of the SHOCKER organization, they have their own unique mechanics and move sets that you will need to learn quickly unless you feel like going through a grind. Personally for me, the game is extremely challenging, even on easy mode.
Un-Edited Image Credit: Bandai Namco Entertainment
The first boss had me retrying a few times while also going to quick play mode to get some upgrades before attempting to beat him once more. The feeling is definitely akin to that of a “Souls-like” type of game where the boss battles do require some form of precision and time to master.
Verdict
SD Shin Kamen Rider Rumble is definitely a fun game to play, it has a certain charm to it which reminds me of the good old days of traditional arcade games and playing Captain Commando with friends. Its roguelike nature easily adds to the game’s replayability as you could constantly run the same level but still get a different experience due to having different upgrades and random scenarios.
It is by no means a perfect game however as I find that sometimes the difficulty may be a bit too hard with damage values on the boss units especially being unreasonable despite playing on easy mode. I was definitely thinking twice about going through another grind just to get beaten up by Kumo Augment again for the third time due to a small mistake on my part.
Un-Edited Image Credit: Bandai Namco Entertainment
In any case, who is this game actually for? I believe fans of the Kamen Rider franchise, especially the latest Shin Kamen Rider feature film, would definitely enjoy this the most as the game does follow the narrative beats of the movie and puts you in the shoes of Shin Kamen Rider in the fights against these supervillains.
While I did mention about the unreasonable difficulty spike of the game, that could also be attributed to the fact that I just need to be more precise with my actions and only capitalize on proper openings rather than simple feints. Overall, the game is definitely enjoyable to play and beating up the basic enemies while tossing them around the screen definitely feels satisfying and empowering at times.
SD Shin Kamen Rider Rumble is available now on Nintendo Switch and PC. You may find further details regarding the game at their official website.

SD Shin Kamen Rider Rumble was reviewed on Nintendo Switch and the code was provided by the Publisher.

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The Review

                    SD Shin Kamen Rider Rumble

80%
Score

PROS
 Storyline follows the feature film which fans will enjoy Fun classic beat em up style of gameplay featuring unique stance mechanic Seemingly endless due to its roguelike nature

CONS
 The game may feel a bit too challenging at times

Review Breakdown

80%
0%

Tags: Bandai Namco EntertainmentSD Shin Kamen Rider Rumble