POCO Buds Pro Genshin Impact Edition Unboxing: A Little Backpack Filled With Magic

We were able to pull a rare gem with the POCO Buds Pro Genshin Impact Edition modeled around the fan-favorite character Klee.

The headphones come with a set of earbuds, their charging dock, and a highly detailed carrying case based on Klee’s backpack. It also includes a charger and a collectible box.

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The outside packing is a simple but clean black cardboard case displaying the name of the treasure inside. Opening this gives us our first look at the collector’s box which can be used to store the earbuds and other Genshin memorabilia.

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The collector’s box is modeled after a book or tome, perhaps one you’d find in the library of The Knights of Favonius.
The outside is well designed and authentic to the anime art style of Gensin as well as fairly sturdy if you need it to store various items. It’d look good on any Genshin fan’s shelf.

Opening up the collector’s box, we get to the main prize: the carrying case based on Klee’s backpack. The case is incredibly charming and made with a good quality leather material which makes it feel compact and easy to hold. I also really like the amount of detail on the case with the shiny silver buckles and the pyro symbol in the centre.
Not that you have to hold it as you can attach it to your belt using a small chain that’s included with the set. You can take it around town and have easy access to your earbuds whenever you need them.

As for the earbuds themselves, they’re a nice shade of red and gold and are also feature the four-leaf clover insignia that adorns Klee’s outfit. It’s a nice good reminder of who these earbuds are based on.
The buds themselves are comfortable to wear and have solid sound quality.

Overall the POCO Buds Pro Genshin Impact Edition truly feels like a premium piece of merchandise, only for the highest of Klee fans ready to go backpacking on adventures, albeit with a rather small backpack.
I really appreciate how above and beyond POCO went with this set, from the earbuds to the carrying case to the box the gadget comes in, each piece feels like it had a lot of care put into it so that it would feel authentic to Klee as a character.

You can find out more information about the POCO Buds Pro Genshin Impact Edition on POCO’s official website.
Genshin Impact is available for PC, PS4, and mobile devices.

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Tags: Genshin ImpactmiHoYoPoco Buds Pro


NieR Reincarnation Final Fantasy XIV collab announced

The Japanese version of NieR Reincarnation will be getting a collaboration event with fellow Square Enix IP Final Fantasy XIV. The Japanese Twitter account for NieR Reincarnation made the following announcement earlier today:

【コラボ決定！】

／　2022年 初夏　ファイナルファンタジーXIVとの　コラボが決定！＼#リィンカネ #FF14 #リィンカネ1stAnniversary pic.twitter.com/IyGWJJweEZ
— NieR Re［in］carnation (@NieR_Rein) February 13, 2022
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The tweet also revealed the date for the collab, which will arrive sometime in summer 2022. Beyond that, there is little information regarding the upcoming collab.

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This isn’t the first time that the NieR series and Final Fantasy XIV crossed paths. Previously, NieR: Automata was the highlight of the YoRHa: Dark Apocalypse raids in the MMORPG back in 2017 at the time of the Shadowbringers expansion. Featuring NieR: Automata-themed gear, enemies and even music, this was the first taste of the NieR series for many Final Fantasy XIV players.
As for NieR Reincarnation, 2P, one of the characters added to the game when its global version was released back on July 28, 2021, actually debuted as an NPC ally and even an enemy in Final Fantasy XIV Shadowbringers.
With the Japanese version of NieR Reincarnation set to celebrate its first anniversary on February 18, 2022, players can expect even more content to come. To commemorate the game’s first anniversary, Square Enix previously announced that NieR Reincarnation will be coming soon.
Follow the Japanese Twitter account for NieR Reincarnation for any new updates.
 Download

NieR Re[in]carnationPublisher: Square EnixDeveloper: ApplibotRelease Date: 2021-02-18Android, iOS
The latest game in the NieR series arrives on mobile devices!

NieR Re[in]carnation is a command-action RPG for mobile devices from Square Enix and Applibot.

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Tags: applibotFinal Fantasy 14Final Fantasy XIVNieRNieR Re[in]carnationSquare Enix


Marvel Snap First Impressions –  It’s Snappin Time

Marvel Snap is out now for mobile and PC via Steam and is basically a card battle featuring the characters from the Marvel series, both heroes and villains. These characters also come in lots of different art styles, from your classic Marvel comic art to pixel art.

The game itself looks pretty clean and the interface’s aesthetic makes it look like you are a SHIELD Agent accessing through their database.

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Gameplay
The game will immediately throw into a match as you start it up for the first time to teach you the basics. The gameplay is pretty simple, you have 3 locations between you and your opponent and whoever gets to capture the most locations by the end of 6 turns wins.

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To capture these locations, you’ll need to place down cards on them.
Each card has their own power and needs Energy to play them on the field. You start with 1 Energy and you will gain more energy as the turn passes allowing you to play cards with even higher power.
Some Cards have abilities tied to them that gives you an edge to the game if you played your cards right. For example, I keep abusing the Sentinel card since his ability gives you another copy of him to your hand when you play him.

Locations also have their own abilities tied to them and it will definitely ruin you if you do not pay attention to it. Like the Mirror Dimension that transforms into one of the other locations, and if you are unlucky like me, it will change into a location that swaps the position of the cards.
There’s also the Central Park that adds Squirrels to each location. Squirrels of all animals.

Upgrades
The main selling point of upgrading cards is to get more cards. For each upgrade you make, you will get a collection level and for every increase in level, you will get a new card. The card you upgraded will also receive an upgrade to their visuals.

You need Boosters and Credits to upgrade your cards and you will get those from winning matches and completing your weekly missions. You can even purchase credits from the shop if you like.
Cards
There are two other ways to get cards in this Marvel Snap aside from upgrading the cards you already owned.
The other option is buying them from the shop. Gameplay wise, the paid cards have pretty stacked abilities but it’s not really worth it unless you want to win every single match.

Lastly through their Season Pass. The current Recruit Season has a total of 20 levels and all of them are free. Aside from new cards, the Season Pass also offers Credits and Gold, the premium currency that you use to buy cards.
Completing both Recruit Missions and the Weekly missions will reward you with the experience points to level up the Season Pass.

Some missions will need you to play a few matches or even unlock new cards. More missions will be unlocked as you keep completing them.
Apparently there is a paid Season Pass in Marvel Snap but it’s not something that I could access for now. I hit level 12 for the Season Pass in the time I have played and I still could not see anything past level 20.
Matchmaking
The matchmaking so far has been pretty forgiving, given that the game is new and my account is still fresh. There were a couple of games where I had to fight with players that were using the paid cards but they didn’t stomp me that badly.
The matches are all also going along pretty quick since they set a timer for roughly 30 seconds for each turn.
Current Impression
Marvel Snap is exactly as it sells itself, easy, casual and quick. I am pretty new to the card game genre and I find it quite enjoyable with how quick it is to pick up and play the game.
Progressing in this game feels just nice. It is not too fast nor is it a slog to play through. You win games, you upgrade cards, you unlock cards, switch up your deck if you want and then repeat.
As far as early game goes, I didn’t really have to switch up my decks a lot since the deck you start with is pretty solid.
The monetization in this game isn’t that bad since luckily, there is no gacha to it. The cards are not that too expensive and some of them are art variants, cosmetics of sorts, to the cards you already own.
The game in itself also has some depth to its gameplay. I never experienced it but apparently there is an ability that can remove cards from the field and even move a card to another location. The game has the potential for a lot of combos if you build your deck right and make full use of the locations you need to capture that I am sure hardcore card gamers would enjoy.
If you are a fan of Marvel and would like to have a game that you can play while you idle around, I urge you to play the game as it is a nice way to pass by time. You even get to see awesome artworks of your favourite Marvel heroes.
 Download

MARVEL SNAPPublisher: NuverseDeveloper: Second Dinner StudiosRelease Date: 2022-10-18Android, iOS, Steam
Assemble your MARVEL dream team from a super roster of your favorite heroes and villains—then make your move. MARVEL SNAP is fast-paced, adrenaline-pumping, strategic card battler that puts you in control of it all.

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Tags: Marvel SnapNuverseSecond Dinner


GamerBraves Newsletter Vol. 86 – Mobile Adaptations of Console Games Are Getting Far Better

Mobile games are a big business nowadays, even the worst of titles can still rake in a good income but ever since the platform exploded back in the early 2010s, bigger game publishers have asked the same questions: how do we take our popular console IPs and bring them to mobile?

It’s a question that has been answered in multiple ways over the years, from bad ports to awkward spin-offs but in recent years we’ve gotten attempts with far more effort and authenticity to capture what makes the console versions so good.

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I remember when Apple first launched the iPhone and opened up The App Store. It was a gold rush of weird and wonderful apps trying to become the next big thing and some of the most interesting games on the store were those from big IPs. Did you know Resident Evil 4 used to be on mobile? Well, don’t get too excited. The game had to be heavily altered to fit onto the lower memory and lower power of mobile devices at the time and ended up not looking the best.
It’s not bad but between the low resolution, lack of cutscenes, and well, lack of most of the game really, it wasn’t exactly a faithful recreation of its console counterpart. A lot of early mobile ports were like this, a watered-down version of the full game or a smaller arcade-style title meant more to complement the main series. Series like Marvel Vs Capcom, Metal Gear Solid, and Final Fantasy all threw their hat in the ring to mixed results. For more information, subscribe to our newsletter. You can read the full article for free just by putting your email address in the box below:
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Give it a read and let us know what you think! There will be new newsletter feature articles regarding various topics surrounding video games, entertainment, and more every week.

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Tags: Angry BirdsFire Emblem HereosGenshin ImpactNieR Re[in]carnationPersonaSonic Rush


Warau Ars Notoria will be getting an anime adaptation

Warau Ars Notoria has announced an anime adaptation which will begin airing in July 2022. You can watch the trailer below:

It has an officially localized English subtitle in “Smile of the Arsnotoria”, with the first episode set to air 6 July 2022. As mentioned, this anime is an adaptation, namely of a mobile game of the same name, Warau Ars Notoria, developed by Nitroplus and published by Good Smile Company. You can check out our impressions of the game here.

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The story can be roughly summarized as follows:
“You” have lost most of your memories and somehow manage to arrive at a secret academy impossible for normal people to see. There, girls known as “Pentagrams” socialize and study to become “proper ladies.” Bestowed with the role of “teacher,” you will spend busy days wrapped around these adolescent girls’ fingers.
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The animation will be done by Liden Films with music from Pony Canyon. Besides the anime, there will also be a manga and novelization. The manga, published in Monthly Dragon Age starting July, will follow the story of the anime. The novelization, meanwhile, will be published in Famitsu Bunko, a spin-off story focusing on an anime-original character.
The anime’s official website can be found here.

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Tags: GOOD SMILE COMPANYNitroplusWarau Ars Notoria


Destiny Chaser now live on Google Play for the Philippines and Australia

Soft-launched on the Google Play store in the Philippines and Australia is Spoon Games with its latest idle RPG going by the name Destiny Chaser. The free-to-play title boasts rather appealing 3D graphics with the idle real-time combat system.

The game is set in a troubled mythical world where several universes have collided, and has players taking control of one of three main characters, each with their own unique aesthetic and play style.

Each has their own sets of unlockables which runs into the hundreds, you will be spending a lot of time getting them to their optimum state. Of course, customisation is the name of the game here, so you will be able to tweak your character’s to your heart’s desires.
The further you progress, the more there is to be unlocked in terms of adventures and content. Your assembled party will battle through various arenas, stages, dungeons and raids. That is rather extensive for idle RPG, so be sure to give it a shot if you are into these sort of games. You can check out their official Facebook too if you are interested!
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Tags: AndroidAustraliaDestiny ChaserMobilePhilippinesRPGSoft LaunchSpoon Games


Fire Emblem Heroes Reveals Halloween Alts To Divine Harvest Banner

Positively glowing in their bewitching outfits, Fire Emblem Heroes has just revealed four new Halloween Alts to units from FE Fates, Awakening and Shadows of Valentia Echoes, starting from 6th October 2022 12:00 a.m. PT.

The Halloween Divine Harvest Banner will include both the male and female variants of Corrin, Naga as well as duo unit Duma and Mila who are all dressed in ghastly attire to Fire Emblem Heroes.

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Female Corrin (Blue Manakete Infantry Unit)

Weapon: Moonlight Stone (Mt: 16, Rng:1)

Accelerates Special trigger (cooldown count-1). At the start of turn 1, if foe’s attack can trigger Special, grants Special cooldown count-2. If foe initiates combat or foe’s HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat, grants Special cooldown charge+1 to unit per unit’s attack and inflicts Special cooldown charge-1 on foe per attack (only highest value applied; does not stack), and reduces damage dealt to unit by 8 when foe’s attack triggers Special. (Excludes Miracle). If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.
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Special Skill: Negating Fang (CD: 3)

Reduces damage from foe’s attacks by 30%. After triggering, unit’s next attack deals damage = 30% of unit’s Atk. (Boost resets at the end of combat.)

Slot A: Atk/Spd Finish 4

If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit’s Special is ready or unit’s Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)

Slot B: Dragon’s Wrath 4

Reduces damage from foe’s first attack during combat by 25%. If unit’s Atk > foe’s Res, unit’s first attack deals damage = 25% of unit’s Atk minus foe’s Res during combat.

Slot C: Joint Drive Atk

Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.
Male Corrin (Green Manakete Infantry Unit)

Weapon: Starlight Stone (Mt:16 , Rng: 1)

Accelerates Special trigger (cooldown count-1). If foe initiates combat or foe’s HP ≥ 75% at start of combat, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), restores 7 HP to unit when unit deals damage to foe during combat (triggers even if 0 damage is dealt), and also, if foe can make a follow-up attack, reduces damage from foe’s first attack during combat by 75%. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.

Special Skill: Moonbow (CD: 2)

Treats foe’s Def/Res as if reduced by 30% during combat.

Slot A: Distant Stance

Unit can counterattack regardless of foe’s range. If foe initiates combat, grants Res+5 to unit during combat.

Slot B: Dragon’s Ire 4

At start of combat, if unit’s HP ≥ 25%, inflicts Atk/Res-4 on foe during combat, unit makes a guaranteed follow-up attack, and also, if foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks.
Naga (Colorless Manakete Flier Unit)

Weapon: Serenity Breath+ (Mt: 14 , Rng: 1)

If foe initiates combat or foe’s HP ≥ 75% at start of combat, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.

Assist Skill: Rally Up Atk+ (Rng: 1)

Grants Atk+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.

Slot A: Atk/Res Catch 3

At start of combat, if foe’s HP = 100% or if [Penalty] is active on foe, grants Atk/Res+5 to unit during combat.

Slot C: Atk/Res Rein 3

Inflicts Atk/Res-4 on foes within 2 spaces during combat.
Duo Duma and Mila (Red Manakete Armor Unit)

Weapon: Ghostly Lanterns (Mt: 16, Rng: 1)

Accelerates Special trigger (cooldown count-1). At start of combat, if unit’s HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, neutralizes effects that guarantee foe’s follow-up attacks, foe cannot make a follow-up attack, and also, if foe’s attack can trigger their Special and unit’s Res ≥ foe’s Res+5 during combat, inflicts Special cooldown count+1 on foe before foe’s first attack. (Cannot exceed the foe’s maximum Special cooldown.) If foe’s Range = 2, calculates damage using the lower of foe’s Def of Res.

Special Skill: Glimmer (CD: 2)

Boosts damage dealt by 50%.

Slot A: Distant Ferocity

Unit can counterattack regardless of foe’s range. If initiates combat, grants Atk+5 to unit during combat.

Slot B: Dragon Wall 3

If unit’s Res > foe’s Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Rokkr area-of-effects Specials) by percentage = difference between stats x 4 (max 40%).

Slot C: Woeful Upheaval

At the start of turn 1, deals 7 damage to all foes. Reduces damage from foe’s first attack during combat by percentage = difference between unit’s Atk and foe’s Atk (min. 0) + difference between foe’s max HP and foe’s current HP at start of combat, x 3 (max 30). If a foe uses bow, dagger, magic or staff and initiates combat against an ally within 2 spaces of unit, triggers [Savior] on unit.

The Fire Emblem Heroes Halloween Divine Harvest Banner will begin from 6th October 2022 12:00 a.m. PT and ends on 5th November 2022 11:59 p.m. PT.

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Tags: AndroidFire Emblem HeroesIntelligent SystemsiOS


Pocket City Review – Splines Reticulated

If there is one way to succinctly describe our experience with Pocket City, it would be that is a return to form for a genre pioneered by Sim City. Considering that this was achieved by a one-man game developer based in Canada, it makes it all the more impressive.

The premise of the game is simple – As mayor of a new city, it is your job to strategically lay out residential, commercial, and industrial zones which are essential to its growth. You would then have to complement it with amenities such as power plants, schools, hospitals, police stations and water supply to keep your city running. All fun and no play makes a Jack a dull boy, so it will be important to build parks and museums to keep your citizens entertained.

Truth to be told, there is nothing particularly new here that has been introduced that other similar titles have not. The real difference here however is the fact that Pocket City is a premium release with absolutely no microtransactions. The game boasts just enough depth seen in older Sim City games but manages to keep it simple enough that you play it on the go without dumbing it down to the point of it being a Facebook flash game.
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As you go about building your city, you are given a series of objectives and goals to achieve, which in turn grant you additional funds and experience. Experience is essential to building your level, as it unlocks more amenities for you to build. This is a neat way of guiding players along, as you are never overwhelmed with the numerous construction options at your disposal. Progression comes in the form of fulfilling the needs of your city, and these are presented to you in phases. While the game holds your hand in this way, you are still pretty much given the freedom to go about it how you see fit. The handy chart will tell you what your city needs so you will be consulting it most of the time to find out.

Like most city-building games, the mechanics are primarily centered around constructing the perfect city. You get to play the part of a new city mayor, and you better believe you’ll have a tough road ahead of you as you try to figure out the best ways to keep your residents happy as the city grows. There are three separate zones you will need to stay on top of throughout the entirety of the game. These consist of the already mentioned residential, commercial, and industrial zones. Luckily there is a handy chart available in-game that will tell you exactly how much demand your city has for each. So naturally, if one area is lacking, you’ll want to build out more of that zone.

For its asking price of MYR 20, there is a lot of bang you are getting with your ringgit here, and while the developer can pretty much call it a day here, he is dedicated to updating the game and fixing the minor bugs that is currently plaguing Pocket City. The dedication displayed here alone is worthy of support, but thankfully Pocket City stands out in a crowded genre by simply going back to basics.

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Tags: AndroidCodebrew GamesiOSPocket City


More details revealed about Pikmin 3 Deluxe on Nintendo Treehouse

Pikmin returns to a Nintendo console when Pikmin 3 Deluxe launches on 30 October for the Nintendo Switch. Originally released on the Wii U, Pikmin 3 Deluxe gets a few new additions for the Switch:

We’ve got a first look at splitscreen co-op, new to Story mode #Pikmin 3 Deluxe on #NintendoSwitch! #NintendoTreehouseLive

Tune-in now: https://t.co/90RlFI2r17 pic.twitter.com/BDcLkSF81R
— Nintendo of America (@NintendoAmerica) October 7, 2020
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There will be splitscreen co-op so that you can play with one other person in Story mode. Pretty self explanatory.

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The Piklopedia has been added to #Pikmin3 Deluxe! Anytime you encounter a new creature, they’ll receive an entry in the Piklopedia from each of the game’s brave explorers. #NintendoTreehouseLivehttps://t.co/MajJI8FwOP pic.twitter.com/8N3Re6GAwC
— Nintendo of America (@NintendoAmerica) October 7, 2020

The Piklopedia will let you review notes of the various creatures, Pikmin, fruit and more as your explorers gather up data.

Introducing Side Stories: a brand-new series of missions in #Pikmin 3 Deluxe. These adventures with Captain Olimar and Louie explore what happened before and after the game’s main story. #NintendoTreehouseLivehttps://t.co/pnDA2esMSw pic.twitter.com/2Fv3gmW3qD
— Nintendo of America (@NintendoAmerica) October 7, 2020

Side Stories are new missions in the game that tell stories before and after the main game’s story. Expect challenges abound!

Anything can happen in Bingo Battle. 💔 #Pikmin #NintendoTreehouseLivehttps://t.co/OOWEZ0gLSP pic.twitter.com/8kk66xKCZG
— Nintendo of America (@NintendoAmerica) October 7, 2020

Last but not least are fun multiplayer game modes, with Bingo Battle shown off here. As you might expect, get a Bingo by acquiring the items on your list and win! You can sabotage your opponent, or reroll something on your board if you use the cherries you find scattered around. There’s only one map, so be quick and be smart!

A demo for #Pikmin 3 Deluxe will be available this evening on Nintendo #eShop! The demo version features save-data transfer with the full game! Completing it also gives immediate access to the Ultra-Spicy difficulty mode in the full game, and other perks! pic.twitter.com/rFs5iKSNmC
— Nintendo of America (@NintendoAmerica) October 7, 2020

Last but not least, you can get the demo and carry over your save to the full game and unlock Ultra-Spicy difficulty and other perks. What could they be…?

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Tags: NintendoPikminPikmin 3 Deluxe


“The Division Resurgence is a new canon story” says Fabrice Navrez in an Interview

We got the opportunity to speak with Fabrice Navrez, Executive Producer, Mobile HQ in an interview for the upcoming Ubisoft’s mobile game title The Division Resurgence.

Here are some of the questions that we got to ask Fabrice during the interview:

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Fabrice Navez, Executive Producer, Mobile HQ

Could you describe the process of bringing the more console-focused The Division to mobile?
Fabrice: The core concept of The Division Resurgence was so we could bring the Division Universe to a large audience. Mobile gaming is the best vehicle for that.
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In developing The Division Resurgence, we took a lot of time and care to tailor a game fit for a mobile device, while remaining faithful to the Division Universe. For us, it was also very important for us for The Division Resurgence to be totally accessible for newcomers.
As a game developed for a mobile platform. This means there are big adaptations on the control, the overall legibility of the action (i.e. for a smaller small screen), and change of pace that will allow players to player in shorter sessions. Of course, if you’d like to play for three hours, you still can!

It’s been a year since you’ve mentioned this title as part of The Division transmedia plans. Could you talk about the development process, since it’s been quite a while?
Fabrice: The Division Resurgence is very ambitious game. So we wanted to reach a strong quality for this game – that takes time.
If we had to pick one highlight from our time working on the game, I would say recreating a full Urban Open World is a major achievement, and we are very proud of the results. We are still amazed by how immersive it actually is.

What can you tell us about the story for the game, and where does it fit in with the other Division titles?
Fabrice: The Division Resurgence is a new canon story, spanning from the beginning of the IP – i.e. the early chaotic days of the green poison crisis – all the way to the current events of The Division 2.
The core of the story focuses on the aftermath of Division 1 and exploring what happened in New York.

Could you talk about how monetization will work in the game?
Fabrice: We will share additional about that at a later time. What we can say is that the objective is to keep the game fair and balanced for all players.

How huge is the open world aspect of the game?
Fabrice: 4.5km2
Admittedly, people seem to play The Division for a variety of reasons, either the PvP of modes like Dark Zone or Co Op, can we expect similar diversity in The Division Mobile?
Fabrice: Absolutely, our open world is fully online and shared between players. So you can expect to meet other players as you roam the city, and temporarily team up to clear a world event together.
All missions can be played in coop as in the original games, by teaming up. Dark Zone and other PvP game mode will be included in the game as well.

With Battle Royales being the such a popular genre nowadays, are there any plans to give the game a Battle Royale mode?
Fabrice: Right now, we are focused on the upcoming Closed Alpha for The Division Resurgence.

We would like to thank Fabrice Navez for answering all our questions about The Division Resurgence during the interview. For more information, do check out the game’s official website.
Be sure to also check out our video review for Tom Clancy’s The Division Resurgence as well:

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Tags: Fabrice NavezInterviewTom Clancy's The Division ResurgenceUbisoft


Valorant Impressions: A look at Pearl, coming Patch 5.0

VALORANT will be adding the Pearl to the map pool with the Patch 5.0 update, arriving 22 June. This underwater map looks like a modern take on the lost city of Atlantis, which should make for some excellent beauty shots.

PEARL OF THE ATLANTIS
Pearl is probably one of, if not the most, visually impressive maps that VALORANT has in the pool at present. If it weren’t for the normally high tension matches the games typically are, this could make for a very pleasing, calm stroll. The sheer amount of detail is astounding, anywhere from the larger set pieces to even the covers of the comics in the store windows.

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However, this is still a Valorant map, so surely there’s got to be a little catch in it? In this case, Pearl has actually forgone gimmicks, so you will have to walk those steps with your own feet. Instead of taking advantage of teleporters and other such fixtures, Pearl wants you to be more tactical with your movement. It makes for a fresh change, though some might consider the lack of such mechanics could make a map feel simply ordinary.
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PLAYING THE MAP
At a glance, the Pearl looks quite challenging for Attackers when it comes to B site. You have two options: enter via B Ramp where Defenders have ample of time to set up prior to the round starting, or get mid control for B Link, risking a B Tower counter. Of course, if you wanted to try to push through the Defender spawn for the third option, feel free.
Map overview.
It’s a no brainer that you’re going to have to use your smokes and flashes well, not forgetting needing members for post-plant scenarios. B Tower is unlikely to be under Attacker control unless you have any Jett, Omen, Chamber or Raze who are both still alive and have expended their skills to fly there. Just hope no one can use their skills to reach you, one supposes.
B Hall.
A Site is more “forgiving” for Attackers. Your opponents have a clear shot at you as you come around A Main, but it’s a more challenging angle than the straight line from B Hall to B Ramp. Getting A Link would probably make it easier too.
A Site.
The Mid Plaza is more than likely going to be the hotly contested point, perhaps even more so for Attackers. Losing it could see you getting cornered, or cut off from your team.
CLOSING THOUGHTS
Split has been removed for Pearl, which can bring up some conflicting opinions. On one hand, the increased tactical need for Pearl could see the gunfights get more focus. On the other, the easy rotation between A and B Site for Split via Sewer is surely a tragic loss (maybe).
Mid Connector.
Pearl may look confusing, but once you actually get to playing it, the familiarization should come naturally. It asks for your map awareness, your strategic ability usage, your plan of attack… well, all the stuff you should have but more, really.
Let’s see how you do.

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Tags: Riot GamesVALORANT


Xiaomi Black Shark – The New Gaming Smartphone With Liquid Cooling System

Recently, we covered news on the latest gaming smartphone by Xiaomi in collaboration with Black Shark which comes with a detachable controller on the side of the phone like a Nintendo Switch. They had recently launched the phone last week on the 13th April in Beijing, China which revealed the full specifications of the phone and the price as well. With Xiaomi investing in Black Shark’s technology, Xiaomi is seen dipping their hands into the mobile gaming era to compete with Razer’s gaming smartphone.

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The Black Shark gaming phone has a very familiar color which is black and green just like the leading gaming smartphone by Razer. However the design is unlike Razers. It has a curve on the sides and seems bulky at the back. The reason of it’s bulkiness at the back was because of the gaming customized hardware that are installed in it.

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Equipped with the latest Snapdragon 845 and a massive 4,000 mAH battery, it also has a new type of liquid cooling system, along with a new ISP. At 5.99″, it has a 18:9 IPS LCD that supports Full HD+ resolution with a 97% DCI-P3 coverage. The Snapdragon 845 chip comes with a Kyro 385 cores and an Adreno 630 GPU. As there’s always a heating issue while gaming on high specs, the liquid cooling system boasts an 8° C down on its CPU temperature.

Sadly, the phone does not have a microSD slot. However there are two versions of the phone which are the 6 GB RAM with a 64 GB storage or the 8 GB RAM with 128 GB storage. Equipped with a new image processing chip by MEMC, it brings sharper colors and overall smooth performance for the phone.

Being a gaming phone, the X-shape at the back of the body provides a better grip while gaming. There’s only one speaker on the phone with a mic that has the ability to provide simple usage of voice calls and radio chat which does not interfere during gaming sessions.

As mentioned before, there’s a detachable controller for gaming called the Black Shark Gamepad which is pretty similar to the Nintendo Switch. The device has a 340 mAH battery which can last 30 hours of usage connected via Bluetooth. A dedicated “Shark” button on the left side will optimize your phone’s hardware performance to run the game you are playing.

Running on Android Oreo 8.1, it also uses the JOY UI which is a custom launcher that is shared with Xiaomi’s MIUI. Instead of being just a gaming phone, it also comes with a dual camera on the back with 12MP and 20MP. While the front also has a 20MP camera. Currently the phone is available with two colors, Polar Night Black and Sky Gray at a price of CNY 2,999 (MYR 1855.54/ SGD 626.64) for 6GB RAM/64GB ROM while the 8GB RAM/128GB ROM will be at CNY 3,499 (MYR 2164.90/ SGD 731.12). The Black Shark Gamepad is sold separately at CNY 179 (MYR 110.75/ SGD 37.40).

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Tags: AndroidBlack SharkGamingMobileRazerXiaomi


ASUS ROG premieres ROG Phone 6D series design story video

ASUS Republic of Gamers (ROG) is to premiere the design story video revealing the new ROG Phone 6D titled Dare to be Ultimate: Building a World-Leading Gaming Phone on September 19th, 8PM (UTC+8).

Check out the premier happening today on their official YouTube channel or click here to redirect to the premiere.

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The following are the features for ROG Phone 6D and ROG Phone 6D Ultimate:
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Powered by the latest flagship MediaTek Dimensity 9000+ 5G chipset
Clocks up to 3.2 GHz CPU Speed
16 GB of LPDDR5X RAM
Upgraded GameCool 6 cooling system
Battery: 600mAh battery capacity
GameFX audio system featuring dual speakers
Dirac Virtuo™spatial audio solution
Audio Jack: 3.5 mm headphone jack
Screen: 6.78-inch Samsung AMOLED HDR10+ display
Storage: 256GB ROM (6D) / 512 GB ROM (6D Ultimate)
Accessories: Fully compatible with the existing range of exciting ROG Phone 6 accessories

The ROG Phone 6D series camera is equipped triple-camera system featuring the following:

Sony®IMX766 50 MP main wide-angle camera
Ultrawide 13 MP second camera
Macro camera for third camera

Enhanced software includes

HDR10+ Video Mode
12 MP front camera

ROG Phone 6D Ultimate features the new AeroActive Portal, eat-dissipation ‘door’ that works in conjunction with the AeroActive Cooler 6 and the heat-dissipation fins on the ultrathin vapor chamber to introduce cool air to the chipset for outstanding cooling performance.

The AirTrigger 6 has been upgraded this year for more advanced control possibilities with the sensors fully supporting various gestures such as:

Dual Action
Press
Lift
Gyroscope Aiming

“The pursuit of the ultimate performance and gaming experience has always been central for the ROGPhone. With each iteration, we consistently strive to surpass ourselves, achieving the spirit of For Those Who Dare,”
“We are thrilled that this first collaboration with MediaTek has achieved such stunning performance, and we will continue to strive for continuous performance improvements.”
– S.Y. Hsu, Co-CEO, ASUS
“The rollout of 5G has raised the bar for mobile gaming as users can enjoy super-fast connectivity on the go,”
“MediaTek’s Dimensity 9000+ allows ROG Phone 6D users to enjoy fast and fluid gaming experiences, reliable connectivity, a fast refresh rate and immersive visuals, while also maximizing battery life.”
–  JC Hsu, Corporate Vice President and General Manager of MediaTek’s wireless communications business unit

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Tags: ASUSAsus ROG Phone


Gamers Rejoice! New Game Pins Reloads Now Available At 7-Eleven

7-Eleven has announced that game pins and point cards will now be available for sale at their convenience stores in Malaysia.

Whether you are a PUBGM player or are looking to buy multiple new games on Steam and MyCard, you can now get direct pins or point cards in various denominations from 7-Eleven stores nationwide.

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The Steam Wallet codes are available in six denominations, RM5, RM10, RM20, RM50, RM100, and RM200, whereas PUBG Mobile codes are available in PUBG Mobile 300+25UC (RM22), 600+60UC (RM44), and 1500+300UC (RM110.10), respectively.
What’s more, you can also get MyCard reload code in six denominations, MyCard 150pts (RM21), 350pts (RM49), 400pts (RM56), 450pts (RM63), 500pts (RM70), and 1,000pts (RM140), respectively.
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So now when you’re going to get lunch or even just a quick bar of chocolate during your lunch break, you can also take the opportunity to pick up some wall credit for that game you’ve been thinking of getting. Pretty convenient, as one would expect from a convenience store.
PUBG, Steam Wallet and MyCard game pins reloads are now available at any 7-eleven retail store.
For more information, you can visit the official 7-11 Malaysia website or their various official social media pages at 7ElevenMalaysia.

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Tags: 7-Eleven7-Eleven MalaysiaMalaysiaPUBGSteamSteam Wallet


Ho-Oh to appear Pokémon GO raid battles

Following up on its Global Catch Challenge which saw Farfetch’d unlocked worldwide, Niantic has announced that Pokémon GO will be implementing legendary raids for Ho-oh. This legendary phoenix-like creature can now be hunted down now until 12 December 2017.

Thanks to all your hard work last week, Ho-Oh will appear in Raid Battles until 12/12! #PokemonGOtravel #GlobalCatchChallenge https://t.co/YfyBGwfTux pic.twitter.com/mdGoFByyQl

— Pokémon GO (@PokemonGoApp) November 27, 2017

In case you were not keeping tabs, Ho-oh is the final legendary bird to appear in the game, trailing behind Articuno, Zapdos, Moltres and Lugia which came out in the summer. As Pokémon GO will soon be turning its attention to the third generation of Pokémon, the release of Ho-oh worldwide is rather timely.

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To sweeten the experience, the Global Catch Challenge rewards of double XP, double Stardust, increased spawns will also be active until 1 December 2017 as well, so be sure to take advantage of it. Popping a Lucky Egg on when you are about engaged in a raid will net you a grand total of 40k XP.

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Tags: AndroidiOSNianticPokemon GO


Earth’s Dawn to be launched for smartphones on 25 January 2018

Japan-based game developer Oneoreight has just announced that its action side scroller Earth’s Dawn will be made available for the Android and iOS platforms, in addition to the Nintendo Switch, on 25 January 2018.

The game first came out for the PS4 and Xbox One in Japan in September 2015 before heading to the west on November 2016 for the two aforementioned consoles as well as for the PC.

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An overview of the game lifted straight off its Steam page:
ABOUT
Earth’s Dawn is looming and the fate of the planet hangs in the balance! Become a member of A.N.T.I. – a squad of super-human soldiers powered by alien technology – and fight to reclaim Earth from the alien invasion known as E.B.E!
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Dive into frantic side-scrolling combat and take the fight to the alien horde before destroying hulking bosses! Earn XP to unlock new abilities across a massive skill tree, then create new swords, guns and equipment with materials harvested from the battlefield. Choose your own mission path, discover the truth behind the invasion and save the planet before it’s too late!
FEATURES

Play as an elite soldier using bionic alien implants and reclaim Earth from the invading nightmare!
Create your own unique soldier, customising their skills to your play style and crafting new weapons and equipment
Use a huge range of sword, gun and agility moves in fast-paced battles to build combos and earn rewards.
Discover a unique story that changes depending on the missions you choose to fight through.

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Tags: ActionAndroidEarth’s DawniOSOneoreightSwitch


Mega Man Confirmed For A Release Outside of Japan!

Last week Capcom announced that they will be porting the Mega Man series from 1 to 6 onto our mobile platforms. They have also announced a specific date for Japan’s release which was 6th January. We didn’t know if they would release it outside of Japan until a USA Capcom employee confirmed in blog stating the details of the game’s release.

So here is an overview of each Mega Man title that will be released:

Mega Man® Mobile – The evil Dr. Wily must be stopped in this classic action platformer, the original Mega Man!
Mega Man® 2 Mobile– Dr. Wily resurfaces to threaten the world again! Only Mega Man can stand in his way.
Mega Man® 3 Mobile – Fight berserk robots on uncharted planets. Mega Man must set a course for space to resolve this mysterious crisis.
Mega Man® 4 Mobile – A year has passed since Mega Man’s battle in space. A new enemy appears – Dr. Cossack.
Mega Man® 5 Mobile – Manic robots cause chaos in the city. How is Proto Man involved? Only Mega Man can find out!
Mega Man® 6 Mobile – The Global Robot Alliance is formed, but this newfound peace is threatened by a new foe – the enigmatic Mr. X!

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These games will be optimized for our mobile devices so rest assured that they would seem to be played well just like on a Gameboy. These are classic titles so we’d expect them to be at a cost. Each of the titles are confirmed to cost $1.99 each which we in Malaysia should expect it to be around RM8-9. The game will be released a little later after Japan’s release. So we will be expecting the game to be in our stores in January as well.
They have also opened up a web portal for pre-registration so that you will be notified earlier when the game is released. These games will be a great classic to be ported on the mobile device where we can chill and just play them, showing off to the younger generation what they’ve missed from our early childhood (I’m not that old).
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Source: toucharcade, gematsu

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Tags: AndroidCapcomiOSMegamanMegaman 2Megaman 3Megaman 4Megaman 5Megaman 6Mobile


AIMS and Devil May Cry collab ft. Dante

NHN PlayArt‘s mobile PVP title, AIMS  – All You need is Money – is running a collaboration with Devil May Cry, featuring your regular homeboy, Dante. You can check out the preview trailer for his playable unit in the game below:

The AIMS and Devil May Cry collab will run until 6 January 2021, with Dante available from his applicable summon banner. The gacha itself will have two periods of double UR rate increase, from 17 December to 25 December, and another from 3 January to 6 January. Dante is the only playable character, but you can get support “bullets” featuring Dante (again), Nero and V for the UR line-up, and Nico, Trish and Lady for the SR line-up.

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Alongside Dante are costumes for the existing playable units, and Dante himself has an alternate outfit.

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To coincide with the collab, there will be a relevant log in bonus campaign as well as event missions to earn up to 1000 GC.
For the unfamiliar, AIMS has “cash fighting” as a keyword, a highly competitive title bringing 51 gangsters together in roughly 5-minute battles to go against each other to obtain as much money as they can. If you want some quick battle royale action on your phone, then this game could be something for you. Images via Famitsu.

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Tags: A.I.M.$A.I.M.$ -All you need Is Money-All You Need is MoneyNHN PlayArt


Love Plus Every enters maintenance until end of month

Things are not boding well for Love Plus Every, Konami’s dating simulator for the Android and iOS platforms. Even though the game launched on its promised 31 October 2019 date, it went down several times, before entering a long term maintenance that is scheduled to end 29 November 2019.

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Although unconfirmed, reports are suggesting that users have found an exploit within the game that granted them unlimited gacha rolls for free and unlimited login rewards. As such, the developer has had to roll back progress for everyone and perhaps patch a number of other issues at the same time. Yikes.
Three girls and only one choice
It is worth noting that this isn’t the first time that the series has had a mobile spinoff, as the Konami had previously released Love Plus Collection which saw the debut of a new character in the form of Yukino Akira. That was however made into a card-based game instead of the dating simulator like predecessors.
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The Love Plus Every cast

Love Plus EveryPublisher: KonamiRelease Date: 2019-10-31Android, iOS
A new smartphone entry for the Love Plus series of dating sim games.

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Tags: AndroidDating SimiOSKonamiLove Plus Every


Deathmatch Added to Shadow Arena

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Shadow Arena fans can look forward to a new way to play, with the addition of Deathmatch. This gametype allows players to engage in fights without jeopardizing their rankings.

Deathmatch is a new mode in which up to 10 players are divided into 2 teams that battle
against each other until one team reaches 30 kills within 20 minutes. When players die after
their HP reaches 0, they can respawn after 10 seconds and they can change to another
Hero during this respawn cooldown.

In the Deathmath mode, the game will start when at least 2 players enter the lobby. Players
will be put into either a Red or Blue team and will be given 13 Skill Points along with blue-
grade gear.

To spice up the game mode, Pearl Abyss has also added a new item. The Freeze Bomb does high damage, while also freezing enemies in place for 3 seconds. Players can get this item by defeating monsters.

PearlAbyss is also having a “Perfect Time For Shadow Arena” event, rewarding players for playing ranked solo matches. This event will be on “until further notice”.

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Tags: Pearl AbyssShadow Arena


The Predator League 2022 Malaysia closes with four teams to represent Malaysia in Japan

The Predator League 2022 Malaysia returned in offline format as it is held in ESI Hub, Spacerubix.

A total of 48 teams signed up for Dota 2 and PUBG BATTLEGROUNDS in the Predator League Malaysia.

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The league’s finals celebrate Team RSG, as winner for Dota 2 and Team SGD, as winner for PUBG BATTLEGROUND, taking with them RM11,000 in cash and Predator gaming chairs.

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Team RSG won in the best -of-five for Dota 2, scoring 3-2 victory and Team SGD is the last surviving team in PUBG BATTLEGROUNDS, securing their Winner Winner Chicker Dinner.
Both teams and together with Team Setup, second place in PUBG BATTLEGROUNDS, will be battling it out under the Malaysia Flag in the Asia Pacific Predator League 2022, to win the grand prize pool of $400,000 and the APAC Predator League Shield.
Team SMG will be joining the group in the league to represent Malaysia as well under the invitation of Predator Gaming Malaysia.

The rosters for each team that will be representing Malaysia is as follow:
Team RSG:

       Wong “mks” Sim An
       Ng “xsilearn” Anwei
       Lee “X1aOyu” Qian Yu
       Trần “xiaobonbon” Hoàng Minh Quý
       Roger Tan “Roddgee” Boon Thye,

Team SGD:

       Anderson “Shen” Chong
       Alex Tan “Sophiya” Boon Keung
       Wong “Jervis” Jervis
       Tan “IAMPETE” Chun Chou
       Lee “DreamsYr” Jing Horng

Team Setup

       Muhammad Shafiq Ridzuan “Apikk” binMohdAzmi
       Mohd Fikri bin “Km0N” bin Abd Jalil
       MuhammadAsraf “Zosvatek” bin Mohd Malek
       Muhammad Iqmal Hafiz “MalDKendrix” bin Abdullah.

Team SMG:

       Yeik ‘MidOne’ Nai Zheng
       Kam ‘MooN’ Boon Seng
       Daryl ‘iceiceice’ Koh Pei Xiang
       Tue ‘ah fu’ Soon Chuan
       Wilson ‘poloson’ Koh Chin Wei

The Asia Pacific Predator League 2022 Grand Finals will take place in Japan on 11th November 2022 until 13th November 2022 where 15 countries and territories across Asia Pacific will send out their teams to battle it out and emerge as the victor.

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Tags: Acer Predator League 2022Asia Pacific Predator League 2022Dota 2PUBG


A mobile game based on Call of Duty IP in development

ELEX from Chinese Universe Publishing and Media reached an agreement with Activision Blizzard for developing a Call of Duty IP based mobile game. If you don’t know about ELEX yet, they have been known globally for some successful mobile games such as Clash of Kings and Age of Warring Empire.

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According to the notice of agreement made between ELEX and Activision Blizzard above, they signed a basic 3 years contract with an additional year option after the launch of Call of Duty IP mobile game. Costs and profits of the co-development will be equally shared between the 2 sides. Besides, no IP fee will be needed to pay to Activision Blizzard from ELEX.Can’t wait for the mobile game to be released! Hope it will have the same awesomeness as the original game!
Source: mmoculture
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Tags: Activision BlizzardAndroidCall of DutyELEXiOSIPMobile


Battle Cats Street Fighter V collaboration goes live!

The Battle Cats meet Street Fighter V in this collaboration event! The world’s greatest warriors gather for the greatest tournament in the Cat Empire yet. From 1 November (11:00 AM) to 15 November (11:00 AM), the Battle Cats will collide with the heroes of Street Fighter V: Arcade Edition. Two weeks of special stages, limited edition Cat heroes and dojo event awaits!

Get a powerful Street Fighter hero to get you and your Cats to the final showdown! The special Street Fighter Rare Capsule set will appear in The Battle Cats between 1 – 15 November. Get Street Fighter favourites like Ryu, Ken, Chun-Li, and Blanka as limited edition Uber Rare heroes. All have their top-class abilities that will be useful for all levels of Battle Cats players!

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See iconic heroes from the Street Fighter series in multiple maps available only during the duration of the collaboration. From Easy to Hard, clear the final stage to unlock the limited edition hero Ryu Cat. Move on to New Challenger stages. These stages have randomized opponents until the ultimate final fight. Can you defeat the last boss to get another powerful unit?
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As for the Catclaw Dojo, compete with other players in the new Ranking Stage ‘I Seek the Strongest’! Can you place in the top 10% of the leaderboard?
Login anytime between 1 – 15 November to get a stamp each day for rewards. The fifth stamp will unlock the limited edition Chun-Li Cat, only available during the Street Fighter V: Arcade Edition collaboration!

Last but not least, the Battle Cats and Street Fighter V collaboration has social campaigns running outside the app. Visit the Facebook Page to help the Cats destroy a luxury car, in homage to the classic Street Fighter “Bonus Stage”. Stand a chance to win limited edition Battle Cats X Street Fighter merch! With enough participation, everyone gets a bonus Rare Ticket too.
What are you waiting for?
 Download

The Battle CatsRelease Date: 2015-09-20Android, iOS
Command your Cats with simple controls in a battle through space and time! No need to register to develop your own Cat Army! BATTLE WITH ALL THE CATS!!

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Tags: Battle CatsPONOSStreet Fighter 5Street Fighter 5: Arcade EditionStreet Fighter VStreet Fighter V: Arcade EditionThe Battle Cats


Sega Clarifies Partnership with Microsoft, Says It Wont Lead to Exclusives

Earlier this month Sega announced a partnership with Microsoft to make games for the Azure Cloud Platforms. Now they have further clarified what the partnership will involve and that it won’t result in Xbox exclusive games.

In a report to VideoGameChronicles, they further clarified what this alliance would involve:

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“We already have a very close business relationship with Microsoft. We outsourced the development of their large-scale titles and as a third party, we are supplying a variety of titles [Halo Wars 22 and Age of Empires 4]”
“When we announced the concept of Super Game, Microsoft was sympathetic to that vision and that leads to the announcement this time.
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“About this, we are not talking about releasing games to Microsoft exclusively, but rather to develop Super Game that will be delivered to the world together, with their technical support.”
This ‘Super Game’ initiative is a new project from Sega which will involve the Microsoft partnership. It is a project that Sega is committed to for the mid to long term. It will be a ‘major global title’ and will focus on the ideas of ‘online’, ‘community, ‘global’ and ‘IP Utilization’. Sega states that they are willing to invest up to 1 billion yen in the project.
To this end, Sega’s parent company SegaSammy has stated that will consider making further acquisitions in order to complement its pre-existing development teams.

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Tags: MicrosoftSEGAXbox


hololive Live2D 3.0 Makes More Interactive Vtuber Models

Cover Corp announced last night the new hololive Live2D 3.0, the latest step in their software, further enhancing the tools for livestreaming with a virtual avatar.

【お知らせ】hololive Live2D 3.0を近日公開予定🎉配信活動をするホロライブタレントをもっと身近に感じてみませんか？ぜひお楽しみに❗

感想は「#holoLive2D_Ver3」でお待ちしております✨ pic.twitter.com/l0jbQZ2PNv
— ホロライブプロダクション【公式】 (@hololivetv) April 12, 2022
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While no exact rollout date has been given, the official Hololive Twitter put out a short video briefly going over some of the new features coming to hololive Live2D 3.0.

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The most noticeable of these are the animated hands- any Vtuber fan knows that before this, Live2D models had typically been holding static A poses, with many Vtubers cropping themselves to look like they were being viewed from the waist up and have their hands off-camera.
With the new update, however, it looks like they’ll be able to have canned animations to look as if they’re actually gaming, with animated models for holding a controller or mouse and keyboard.
Interestingly enough this does build up on something that Vtubers had been doing in recent months- commissioning a set of static or animated arms and overlaying them over their models, to look as though they could achieve this same effect.
Other features include improved facial expressions- they didn’t go into specifics about how this would work, but from our own observations it looks like the switch between facial expressions can have actual gradations- allowing for characters to more naturally transition into expressions like blushing.

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Tags: Cover CorpHololive


Kikuru VTuber Agency, YUA and SHIA Sisters Interview!

Virtual YouTubers, usually dubbed “VTubers”, have been carving a niche on YouTube. These are computer generated avatars given voice, and are functionally just like any online personality. Gamerbraves got the exclusive opportunity to ask a few questions of Kikuru VTuber Agency and two of their current members, YUA Fujisaki and SHIA Sisters. We’ve mentioned Kikuru before on our site here. See if this answers some of your burning questions!

To Agency

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GamerBraves (GB): Can you tell us your definition of a VTuber and how important is the role?
Kikuru (K): I think as a Vtuber, everyone has a chance as a soul, an opportunity to do things as another oneself.
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GB: What are the goals of Kikuru?
K: Our goal is that everyone love our Vtubers.
GB: Do you create a character first, or look for the right voice and personality before creating the virtual character?
K: We do each pattern of them.
GB: What is the number one criteria you look for in a potential VTuber?
K: I think it will be her/his motivation toward the Vtuber.
GB: In your opinion, what makes the VTuber concept popular in Japan?
K: It’s a difficult question. At that time, we could increase followers just by singing covers. On the other hand, if some famous illustrators uploaded their drawings, we could get more followers. Currently, there are some companies that are running ads on YouTube but I´m not sure if that´s the right thing to do.
GB: Do you think VTubers can be successful outside of Japan?
K: I think it could work in countries where anime is popular. Especially, there would be a precedent superiority in Korea and China.
GB: So far, the VTubers under your agency are young ladies. Will you be recruiting any young men?
K: Yes, we will.

To YUA Fujisaki
GB: What kind of videos do you like making best?
YUA Fujisaki (YUA): I always enjoy making any kind of video but my favorite one is that I play with my followers and recently, I´m having a lot of fun with making collaboration videos. Those are more difficult to make it though LOL.
GB: If you got the chance to make a new type of video, what would it be?
YUA: I would like to make a video which is like entering inside the game I’m playing actually!
GB: As the veteran in the VTuber scene, what kind of advice do you have for any aspiring VTuber?
YUA: Nowadays, the existence of Vtuber is getting more normal than before, compared to my debut. Please don’t think so hard and just release any products you make, and after that, think over what you would like to do.

To SHIA Sisters
Lami and Vivi. Vivi is stylized as the pink pig-like blob here.
GB: As a relatively new VTuber, what has been your greatest challenge so far?
SHIA Vivi (Vivi): We would like to get people know about Japanese Vtubers through our videos. We are planning to make a fusion between real and virtual in some videos by using VR system. Besides, we also would like to make VR system be closer to people, and we want them to like us and our familiar spirits then get through languages and borders! We are going to invade a whole world!
GB: You operate as a pair instead of the solo VTubers common to the scene. Has there been any difficulties in managing that?
Vivi: My sister Lami is super cute and she is twice as funny as me so I always cannot stop laughing! I am experiencing the hardest time because she is too funny! Ah! There is other thing that couldn’t be seen as “hard”, when it comes to co-operating together, I try to not forget to say the words of gratitude from our mouths. That is usual but tends to be forgotten. We really take care about viewers and our crew and how we communicate with and how we show respects for others.
GB: We notice that you often do “Let’s play” videos for games, what is your favorite game at the moment and why?
Vivi: Definitely “CupHead”! I loved this game at first sight because I like 1930s American animation. I was surprised about how high was the difficulty level of the game despite how amazing the pictures are. But I feel really good when I finally cleared the stage after trying for many times! Besides, the creators of this game are particular about hand-painting (they got a Guinness certification) except coloring and they put so much love to create this game that there was no reason to not like it. I can keep talking about how remarkable this game is but I think it’s better let’s not. Play it in case you haven’t done yet! I love CupHead!
The landscape of VTubers certainly seems quite interesting. Would we one day have less real life streamers and have VTubers instead? What do you think? We wish Kikuru and their members all the best in their ventures!
You can watch YUA here and follow her Twitter here. You can watch the SHIA Sisters here and follow their joint Twitter here.

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Tags: KikuruSHIA SistersVtuberYoutubeYUA Fujisaki


[E3 2019] Fallout 76 is getting free new modes – Wastelanders and Nuclear Winter, a battle royale mode

During the recent Bethesda E3 2019 Showcase, the company has announced two brand new modes for Fallout 76, namely Wastelanders and Nuclear Winter, which is a 52-player PvP battle royale mode. Both the new updates will be free and here are the details!

Wastelanders:

Factions of Raiders and Settlers aim to make the world their own and claim a rumored fortune. Who you side with is up to you, and your choices will determine their fates. Both the Settlers and the Raiders will present you with unique companions, stories and plenty of new weapons and armor to earn.

This huge update introduces a new main quest full of choices and consequences, and a lot of memorable characters (human NPCs) with unique stories for you to interact with. Wastelanders is set to arrive in fall of 2019.
Nuclear Winter:

Nuclear Winter is Fallout 76’s new battle royale mode that pits you against other players like never before. You will take part in a 52-player fight to be the last one standing. Rank up, unlock new and exclusive Perks, deploy a C.A.M.P. and even launch nukes.
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You can carry your Adventure Mode character into Nuclear Winter, however their level won’t affect how much damage you can inflict or receive. You can only raise your damage output and increase defensives by tracking down weapons and armor as the match progresses. Learn more about the new mode here.

Fallout 76 will have a free trial from June 10 – 17 across all platforms, which you can get an exclusive sneak peek of Nuclear Winter.

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Tags: BethesdaE3 2019Fallout 76Nuclear WinterPCPS4WastelandersXbox One


Malaysian Tokusatsu Comic Mighty Knight Bayu Just Launched Its’ First Issue

While classic tokusatsu franchises like Ultraman and Power Rangers rise to new heights, Malaysia has just seen the launch of a new tokusatsu series with ‘Mighty Knight Bayu’, a brand new comic book series.

The comic is being published by Malaysian independent publisher Wiroes Studio Enterprise. The comic will be made up of 80 pages with a size of 148mm x 210mm (A5). It will be priced at RM14 for Peninsular Malaysia and 15.50 for Sabah and Sarawak.

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Here’s an official promo for the comic:

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The plot is your classic tokusatsu premise of a young protagonist who is given the power to transform into an armored hero. Here is the official synopsis:
“Mirul is your ordinary student. One day, he comes across Agent Hana who is being chased by Native Primitives for carrying the elusive MK Driver. Mirul’s world is turned upside down as he is dragged into a conflict regarding forces beyond his wildest comprehension. Without thinking, Agent Hana gives MK Driver to Mirul into the Mighty Knight Bayu. Can Mirul defeat Native Primitive and save Agent Hana?”
I suppose you’ll just have to read and find out.
The artwork for the suit and the kaiju is really vibrant and detailed, you can definitely see the influences from Kamen Rider and Sentai.
Mighty Knight Bayu comic issue 01 is available at ‘Popular’ retail bookstores and Wiroes Studio’s Shopee store.

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Tags: MalaysiaMighty Knight Bayu


House of Ashes Review: Wait for the title drop [ SPOILER WARNING ]

House of Ashes is the latest title to The Dark Pictures Anthology, the third in the series of standalone stories. Once again by Supermassive Games, it’s a new narrative, survival horror game for fans to partake in. While we cannot fully disclose much of the story to keep the excitement and mystery, there may still be potential spoilers for those who want to jump in completely fresh. You can also check out our keynote preview here for further reference.

OPTIONS
Playing on the PS5, there are only Quality and Performance presets. On the PS4, there are none at all. I will assume that there should be more variables for the PC versions. There are also audio presets – Home cinema, Hi-fi, TV, headphones – but the console menu does not offer any equalizer if you wish to tweak it any further.

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As for voice acting, there are dubs in English, French, German, Italian, Spanish and Russian. This also applies to the text, with the addition of Arabic, Portuguese and, unusually to me, Standard Spanish. Due to my unfamiliarity with the language, I hadn’t realized the differences could be large enough for a separate option a la Traditional and Simplified Chinese.
PS5, dyslexic-friendly text on.
The accessibility options return, with toggles for single action buttons, hold instead of mash, and quick time event timers. There’s a dyslexia font option, which admittedly I am unsure how effective it is. You can check the examples below to compare it with the regular font. New additions include subtitle backgrounds with adjustable opacity, and text-size. Unfortunately, you still cannot change the colours for colour-coded text.
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Dyslexic-friendly text on.
Regular font.
There are also no specific options with regards to adaptive triggers or haptic feedback for the PS5. You can choose among Forgiving, Challenging and Lethal difficulties, Forgiving being the easiest. This review is based on a Forgiving playthrough.
I will caution players that you may find performance issues on the regular PS4, which is unfortunate.
PRESENTATION
Captured on PS5.
I am extremely impressed with the details and lighting offered with the PS5 Quality option. I can see the details like veins in the eyes, the sunlight streaming from above, the fire effects… kudos to the team! I’d like to even highlight Ashley Tisdale’s character, Rachel King; her mascara and eyeshadow have been rendered with care, and I’m amazed at the quality of her products. Damn girl, you’re looking pretty good for being out in Iraq for a while! Anyway, the point is that where you can, you should definitely play this game on the best possible display you can get your hands on.
The by-now series standard motion capture is in use, with the characters modelled after their actors. I’ve never had strong opinions on motion capture, just that sometimes it can still look stiff and on the edge of uncanny valley. Putting that aside though, I really enjoy the relatively small details of having the characters also move around in the space instead of standing around waiting for you to hit the plot trigger. It makes them feel more alive.
Captured on PS5.
As promised, the camera is now really free to rotate. Unfortunately, this also comes with its own issues. The camera can struggle in cramped areas, with jitters or your character model phasing in and out as it tries to focus. The camera speed cannot be adjusted, so the slow sweeping is good for a “cinematic” feel, but not so much for quick scanning. I also encountered bugs where a character’s model disappeared from a cutscene, or missing voiceover. I would believe this would be ironed out in time.
GAMEPLAY
Captured on PS4.
Alright, let’s get it out of the way. The actual mechanics aren’t very complicated, and if you’re coming from the previous titles or Until Dawn, expect more of the same. If you’re unfamiliar, think of it as an interactive movie, where you’ll be making narrative choices or actions that can change how a character’s attitude shifts during the story, and affecting the overall ending. You’ll be semi-frequently switching point of views within the playable cast to experience their situation, with the Curator’s Cut offering even more branches. If you get someone killed, then naturally, you will no longer get their POV.
Quick time events (QTEs) are another staple. Every now and again, you’ll have to hit or mash the button prompts depending on the context. At times, you might need to take aim and hit your target, your crosshair turning red to score the hit. In games like these, it can pay to remember that doing nothing is also a choice you can make.
Captured on PS4.
Along the way, there will be items to examine as collectibles or to progress the story, marked by white sparkles as you approach. Due to the nature of player choice, you can come across “premonitions”, which show up as stone tablets in this game. These will give glimpses at a possible “future”, to influence your later actions. You’ll be able to get the gist of the controls in the prologue tutorial.
Just pray that a choice of yours doesn’t suddenly turn someone into goo 2 hours later.
STORY
Once again, I’d like to reiterate that there may be potential spoilers for those who wish to jump into the game blind. There are nonetheless restrictions on how much story we can discuss at this point with the game launching very soon, should you rather wait.
As we’ve learnt from the preview, the prologue sets up a “curse” originating from the ancient lands of Akkad. Our totally very nice king Naram-Sin has been making sacrifices in his lavish temple to regain the favour of the gods after he ransacked their temple. The solar eclipse seems to be set up as a “theme” of sorts, with the game having such a mark on the Curator’s book. It’s the same shape you see in the game’s title / box art.
Captured on PS4.
There’s a background conflict between two warring factions. At this point, your actions hardly seem to matter as everyone here will be doomed to die, curse or not. A glimpse of the monster is afforded to us, before we head into “present day” Iraq, in 2003.
Something is brewing up as US forces prepare to pull out of Iraq. We meet the first of our playable cast – Rachel King, Jason Kolchek, Nick Kay, Eric King – are part of a slightly larger crew holding out at “Camp Slayer”. Their mission is to extract a potential cache of weapons of mass destruction (WMDs), chemical ones to be exact, and they head off at once to secure them.
On the other side, we have Salim Othman, a single-father before he is an Iraqi soldier. His son, Zain, has a bright future awaiting him, though he’s not free from vice. As much as Salim would like to talk to his son, he is pressed into duty once more. With the work that Supermassive has put into the game, I highly appreciate the effort in getting the Iraqis to be speaking Arabic, to make it feel more authentic, much like how they’ve always tried to base their stories in real legends.
Captured on PS5.
While the whole WMD operation seems to be a bust, the plot violently kicks in, an earthquake sending everyone tumbling into the abyss and right into Naram-Sin’s abandoned temple. The monster is still not seen even if you do hear it and can make out its silhouette, invoking “nothing is scarier” as you cautiously tread into the unknown. You would expect the non-playable cast to be killed promptly, but something I like is that these NPCs take up enough screentime, with sufficient personality to not make them completely unforgettable and one-note. I strongly believe that their presence better builds up to the threat that awaits. It’s not the humans you need to worry about, just sayin’.
Captured on PS4.
I fully confess I’ve always seen The Dark Pictures Anthology closer to mystery than actual horror. The presence of veteran soldiers with guns sometimes even made me feel like House of Ashes was an action or thriller flick. That can vary, of course, but what I can say is this: I managed to get everyone out alive, and the story along the way? I think this is the best one in the anthology yet. Please stick with it to the end, I sincerely hope that you enjoy the later acts as much as I did.
VERDICT
I really do want to emphasize how well done House of Ashes feels to me. I can really feel that sense of scale that Supermassive has attempted in this title, with the gradual escalation making me grip my controller in anticipation. I suppose that reflects in my poor regular PS4 struggling at various points in the game.
While I did enjoy Little Hope, the impact of my choices and the changes the character have gone through feels that much more visceral and meaningful in House of Ashes. I will definitely be curious about the next title of the anthology. Yes, you do get a hint for the next game, but I won’t spoil what little you see of it.
Captured on PS4.
The technical issues could dampen the game some, but they weren’t that disruptive to ruin the experience. Most importantly, I did enjoy what I feel has been a well executed story, keeping me hooked till the end. With the anthology’s standalone nature, House of Ashes is worth getting for the ride.
Review code provided by Bandai Namco Entertainment. Played on both PS4 and PS5.

House of AshesPublisher: Bandai Namco EntertainmentDeveloper: Supermassive GamesRelease Date: 2021-10-22Microsoft Windows, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
At the close of the Iraq War, Special Forces hunting for weapons of mass destruction unearth something far deadlier – a buried Sumerian temple containing a nest of unearthly creatures. To survive the night below, they must forge a brotherhood with their enemies from the world above.

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The Review

                    The Dark Pictures Anthology: House of Ashes

4.3
Score

A quite masterfully executed thrill ride in what some may call a proper return to form.

PROS
 Storytelling has stepped up a notch for both characters and narrative Improved sense of scale

CONS
 Still doesn't feel like scary horror Performance issues need to be addressed for future titles on this scale

Review Breakdown

Keep your guns close, and eyes wide, and strap right in for the ride.

Tags: Bandai Namco EntertainmentDark Pictures AnthologyHouse of AshesSupermassive GamesThe Dark Pictures


Black Desert Dev’s K-Pop Infused Creature Collector ‘DokeV’ Gets a New Trailer

Pearl Abyss, the South Korean developer behind Black Desert Online has revealed a new trailer for their latest project. A cute little Creature collector called DokeV, complete with a K-Pop Soundtrack. This was released at Gamescom 2021.

UPDATE 26/8: Previous versions of this story called it an MMO, which Pearl Abyss identified as incorrect. The article has been changed to reflect this,  and we apologize for the confusion.

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DokeV is an upcoming creature-collecting open-world action-adventure from Pearl Abyss. It is filled with intriguing stories and set in a unique, vibrant world.
You will meet Dokebi, whimsical creatures that live side-by-side with humans and encourage people’s dreams from which they gain strength. The colorful world of DokeV is brimming with activities, stories, and experiences, with chances to befriend a ton of Dokebi and embark on an adventure.
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With that slick suburban style and bright colorful gameplay, DokeV looks very cute and polished. Perhaps this will be a good choice for all those still looking for their Pokemon fix.
Their youtube channel also features the game’s theme song ‘Rockstar’ which you should listen to, it’s a bop.
DokeV will release on PS4, Xbox One, and PC. We have yet to get a release date for the game but considering it was first announced in 2019, helpfully it’ll be soon.
Pearl Abyss had its 10th Anniversary last year. Here are more details about what they announced.

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Tags: Black Desert OnlineDokeVgamescom 2021Pearl Abyss


Sea of Solitude Review – Life is sometimes like treading water

Have you ever heard of a face threading water? The idiom means that you have made so much effort yet no progress is made. It leaves you falling to the bottom of the pit, well in this case, the ocean. Leaving you to fight with your demons and this game really captures that. The developers of the game tries to capture the story behind what mental illness is in a media where people could understands easier. This game is made from the Jo-Mei Games, an indie company in Germany and published as one of EA’s original.

In this journey, you will be following the story of Kay trying to remembering her past traumatic events. In the game, the world is shaped by his own reinterpretation of her memories and the game is progressed as the story is slowly unfolded itself. The visuals of the game is easily beautiful but whenever the character speaks, it just ruin the moment of the game. The game starts as Kay is in her boat approaching in the city where there is nobody in sight following a voice. The city at first started as dark to represent a bad memory but you can clear the darkness by using your ability.

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This game is devoted to Kay looking for a glowing ball to open Kay’s memories. Kay can run and jump, and she also has a small wooden boat to navigate the vast ocean around her. The gameplay for the game is a mixture of platforming, stealth, and environmental puzzle-solving. At the beginning of the game, the player will attempt to navigate the environment while avoiding the leviathan, and then the player must sneak through a building filled with children ghosts.

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The game is not so challenging, but everything is designed well. I’m never getting lost or confused while playing the Sea of Solitude. What makes this video game works so well is the way it uses a simple formula to understand to tell the tale. Players will experience a flashback in the life of Kay as her parents quarrel, or her brother wants the attention when exploring, as well as the mind itself.

But the most interesting feature is how her life experience can bring impact into the real world. Mental Illness is not wonderful and it should not be romanticized in the real world. There is one scene in which Kay felt very lonely, and players have to grope in the dark to find what to do next. At other times, Kay remembers his parents quarrel, and transformed into two giant monsters that fight each other. Kay own appearance in the form of a monster, showing what she really felt about herself. The design of the game is indeed brilliant, and managed to create a visual to represent multiple trauma.

Sea of Solitude tells a story from a traumatic experience of a person. The game can be easily finished in 3 to 4 hours. I would definitely recommend this game if you want to play a deep enriching story. Experience the story in Kay’s vision in stylized cell shaded world.

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The Review

3.5
Score

Review Breakdown

We gave Sea of Solitude for

Tags: EAJo-Mei GamesPCPS4ReviewXbox One


PlayStation 5 Sales Reach 10.1 Million Units Sold Worldwide

Playstation 5’s may still be scarce but Sony doesn’t seem to be having problems on their end. In a new financial report about their quarterly earnings which ended on June 30th, Sony announced that the PlayStation 5 has reached over 10.1 million units in sales worldwide. For the record, that makes it the fastest-selling Playstation console and about 3.5 million from beating the Wii U’s lifetime sales in less than a year.

They also revealed that revenue is up in their first quarter and Playstation plus users have risen. There are now a total of 46.3 million PS Plus Subscribers. Although the number of active users has decreased by around 10 million users. This refers to Playstion Plus accounts that have not used their account in the last month of the quarter. It implies that they haven’t engaged with PS Plus for a significant period of time.

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With the Xbox Game pass being such a success, allowing players to gain access to numerous games for a small monthly fee, Sony’s marketing a PS Plus will be important to compete with them. As such, increasing PS Plus engagement will likely be something their marketing will work on in the coming years.
In terms of software Sony has also presented the sales figures for their most recent PS5 first-party titles:
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Marvel’s Spider-Man: Miles Morales: Over 6.5 million copies sold so far. This is available on the PS4 and PS5.
MLB the Show 21: Over 2 million copies sold so far. It is available on the PS4, PS5, Xbox One, and Xbox Series X.
Ratchet & Clank: Rift Apart: Over 1.1 million copies sold so far.
Returnal: Over 560,000 copies have sold so far.

The financial report also says that the combined sales of PS4 and PS5 titles during Sony’s first-quarter add up to 63.3 million with around 10.5 million being first-party games. Around 71% were digital downloads.
A chart breaking down Sony’s game and Network services by segment (By Daniel Ahmad)
The PS5 is allegedly available for purchase however finding one may prove to be difficult due to its stock shortage which Sony unfortunately believes will continue into 2022.
PlayStation Malaysia is currently looking for a concept artist if you’re interested. Here are the details.

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Tags: PlaystationPlayStation 5Sony


Cyberpunk 2077 to reveal more via Night City Wire

More news is set to be revealed for Cyberpunk 2077, via something called “Night City Wire”, coming 11 June 2020. Cyberpunk 2077 itself is set to release this coming 17 September. The previous reveals have been a Deep Dive in 2019, as well as some set pieces shown off at GameStart Asia 2019, which you can respectively check out here and here.

Night City is the setting for the game, so perhaps we can expect something of a broadcast styled like an in-game cutscene. There’s no specifics at this point regarding the contents of the Night City Wire itself, so Cyberpunk fans would have to keep guessing until the date proper. We might be able to see more story on top of more gameplay, since the set pieces at GameStart Asia were behind closed doors only. This broadcast is probably one to replace the now cancelled E3 plans.

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Enthusiasts can opt to obtain the Cyberpunk 2077 Limited Edition Xbox One X this coming June 2020, the final Xbox One X Limited Edition to be ever released. The console itself will be coming out ahead of the game, with the accompanying game to be upgraded for free to the Xbox Series X version once that comes out.
In any case, let’s just sit tight and stay tuned for the announcement.
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via GamerSantai

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Tags: CD Projekt RedCyberpunk 2077


Mobile version of Alice Mysteria to launch on 17 April 2019

DMM GAMES as just announced that its web game Alice Mysteria will be getting a mobile release on 17 April 2019 on its official Twitter account.

To celebrate the launch of the game, between 12 April to 16 April 2019, players (on the browser version) will be given 200 Flare Lights as a login reward. For the uninitiated, Alice Mysteria is a web game developed by eroge developer AUGUST, which has titles such as Daitoshokan no Hitsujikai: Dreaming Sheep and  Sen no Hato – Tsukisome no Kōki under its belt.

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The game first came out in December 2017 although it underwent maintenance in early 2018 for an extended period. It wasn’t long until September 2018, that the game was playable once more. For more information about the game, you can visit the official site.

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Tags: Alice MysteriaAndroidDMM GamesiOSMobile


Pokemon Concierge Stop Motion TV Series Coming To Netflix

At the Pokemon Direct last night it was announced that The Pokemon Company is partnering with Netflix to create a new stop-motion animation TV Series Called Pokemon Concierge.

The show will star Haru, a young woman who works as a Concierge in a Pokemon Resort. The series sees her interact with different pokemon and their owners as they visit the resort as guests.

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“Netflix is looking forward to delighting fans in Japan and around the world with ‘Pokémon Concierge,’ an entirely new visual and storytelling experience featuring ground-breaking stop-motion animation set in the Pokémon world in close collaboration with The Pokémon Company,” said Minyoung Kim, Vice President of Netflix Content in Asia. “We’re also excited to reveal this new series on Pokémon Day and provide fans with even more things to look forward to on this special holiday celebrating the popular franchise.”
The series is being produced by the Japanese stop-motion company dwarf Studio, who previously worked with Netflix on their series Rilakkuma and Kaoru and Rilakkuma’s Theme Park Adventure. From personal viewing, I can say that both of the Rilakkuma anime have a very laid-back and cozy vibe that would fit well with the Pokemon world.
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It has not been announced when Pokemon Concierge will be released. It is currently only listed as “coming soon”.

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Tags: NetflixNetflix AnimePokemonPokemon Concierge


THQ Nordic Digital Showcase 2023 Gets An Official Date

THQ Nordic has revealed the official date for their Digital Showcase which will air on Saturday, August 12th, 2023 at 3:00AM (GMT+8).

Starting things off with a pre-show, HandyGames will showcase their games and give interested parties a glimpse of what to expect from the studio.

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This will then lead us straight to the THQ Nordic showcase which will have a wide range of game announcements and project updates.
This year’s showcase will not only have world premiere announcement, but also news and reveals for previously announced titles like Alone in the Dark, Outcast 2 and the most recently announced Trine 5.
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You may tune in to any one of these Official THQ Nordic Channels to watch the Showcase:

YouTube
Twitch
Steam

For content creators, THQ Nordic are more than happy to co-stream the showcase on their own channels. Simply reach out to them to express your interest.
Besides that, here are the links to the Official THQ Nordic Channels with copyright-free music to avoid any unwanted issues:

YouTube
Twitch

In any case, we’re excited to see what THQ Nordic has in-store for us in the as we move forward through the year.
You may find further information regarding THQ Nordic Digital Showcase at their official website.

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Tags: THQ NordicTHQ Nordic Digital Showcase


Rumor: Is Nippon Ichi Software on the verge of being bankrupt?

Rumors have been floating around the internet about Nippon Ichi Software (NIS) possibly going bankrupt. This news is worrying, as NIS is one of the most prominent games publishers in the industry. NIS is most famous for its Disgaea RPG series.

According to NintendoSoup, a report for NIS shareholders seems to indicate that things are afoot. Specifically, executives are supposedly getting a five times increase in their maximum compensation. This is not long after the company experienced a drop in stock prices, which some say are due to the poor showing of the Disgaea mobile game.
Of course, this does not prove that the company is going bankrupt. But many believe that the executives are attempting to get a final big payout, before closing shop for good.
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Is Nippon Ichi Software actually going bankrupt, or does the company have some other plan in mind? What do you think? If you have any thoughts on the topic, do let us know in the comments below.

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Tags: DisgaeaNippon Ichi Software


Riot’s Project L is A League of Legends Tag Fighter

Riot has finally shed more light on Project L, their previously announced League of Legends Fighting Game with no definite release date.

While a lot of the information given was new, we still don’t have a release date for the fighting game- it’ll simply be ready when it’s ready.

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That being said, RIot have said there will be at least two more updates next year- so it’s not like the game is going to go totally dark until launch.
League of Legends Cross Tag battle
Rather than be a 1v1 2d fighting game (a la Street Fighter) Project L is a 2v2 fighting game, where you’ll build a team of characters and synergize their skills together to best use combos.
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They gave us a short gameplay breakdown for the title, with some notable key features. For example, here’s the currently announced roster:

Ahri
Jinx
Darius
Ekko

From the gameplay breakdown it looks like the game won’t be difficult on an input level- from what they’ve shown it looks like they’re staying away from Motion Inputs, though they’ve yet to confirm or deny outright that they’re gone from the game.
Instead the command lists they have shown seem to only use command inputs, with Darius having a move that has multiple follow ups, all of which being other buttons.
That’s not to say the gameplay is going to be watered down though, as Riot has shown with characters like Ekko having cool gimmicks like a time rewind to extend combos, and Ahri being able to juggle enemies while doing air crossups.
Netcode
The hottest topic for any new fighting game, Riot have confirmed that Project L will be using rollback netcode- meaning it will be better for matches between people over longer distances. That being said it looks like the netcode will feature one-sided rollback, which was a cause of a lot of frustration in other rollback titles like Melty Blood: Type Lumina.
That being said they’ve said they’re using Riot’s own internal systems to award wins against people who rage-quit, so we’ll have to wait until some form of beta before we can make a final judgment on it.

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Tags: League of LegendsProject LRiot Games


Vampire: The Masquerade Battle Royale Game Announced

Swedish developers Sharkmob has just announced a multiplayer battle royale game which will be set in the same universe of Vampire: The Masquerade and will be released in the later half of 2021.

Game Overview

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Here’s an overview of the game by the official Sharkmob website:

Experience the next thrilling evolution of Battle Royale multiplayer action games set in the cult classic Vampire: The Masquerade universe where vampire sects are at war across the streets and rooftops of Prague.
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Choose your playstyle, go solo or together, battling rivals and the hostile Entity who’s hellbent on exterminating all vampires. Use your supernatural powers, weapons and blood to become stronger in order to hunt, fight and survive the night.

The Battle Royale game isn’t the only project they’re working on though, the development team also said that there are also working on two additional projects, which it describes as a highly ambitious, AAA quality projects powered by the Unreal Engine. One is developed by its Malmo studio in Sweden, while the other is developed by its newly opened London studio. It is no secret that we love action-packed, online, social experiences so it is safe to say that these games contain such elements the studio’s website teases.
Sharkmob said that the projects that they are working on will be on PC as well as for next-gen consoles. There are also hiring positions for their animation, programming and marketing departments so if you’re interested you might want to check it out.

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Tags: battle royaleSharkmobVampire the Masquerade