Bunny Girl Asuna Ichinose Scale Figure Opens for Pre-Order

GoodSmile Company has announced that pre-orders for the Bunny Girl Asuna Ichinose Scale Figure is now open from February 14th to April 6th.

Revealed a year ago, this scale figure is based on an illustration by POPQN featuring Asuna and all the C&C girls in a bunny outfit.

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It will be released on January 2024 and pre-orders for the scale figure can be made on the official GoodSmile Online Shop for ¥22,000 (~RM724).
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More details on the product provided by the website is as follows:

Scale: 1/7
Product Size: Approximately 250mm in height.
Specifications: Painted plastic 1/7 scale complete product with stand included.

The scale figure shows off Asuna Ichinose sitting on a card table as she dons an alluring bunny girl outfit. What’s more, the figure highlights her seductive look with a playing card preserved perfectly on her chest.

Asuna Ichinose is a character from Blue Archive and is one of the students studying in Millenium Science School. She is a member of C&C, a Maid Club specialized in removing any threats within the school.
This product was also announced paired with a Karin scale figure, so be sure to stay tuned for more updates. Below is an illustration they are based off if you’d like a sneak peak.

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Tags: Blue ArchiveGoodSmile Company


Rainbow Six Siege Reveals Year 6 Season 3: Crystal Guard

Ubisoft has revealed Tom Clancy’s Rainbow Six Siege Year 6 Season 3, entitled Crystal Gaurd. This comes with a new operator named Osa from Croatia, alongside light reworks of the maps Coastline, Bank and Clubhouse, and many other updates.

In Crystal Guard, players will discover a brand-new attacker, Osa, equipped with Talon-8 Clear Shield: a transparent bulletproof shield that she can deploy on the ground, in doorframes, or in window frames. She can navigate with the shield in her hands if needed, albeit with certain restrictions (weapon stored, no sprint, no prone). Osa is a medium speed, medium armor Operator, equipped with 556 Xl or PDW9 as a primary weapon and the PMM as a secondary weapon.

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Test server for Rainbow Six Siege Year 6 Season 3 Crystal Gaurd will go live on August 17th and Osa will release on August 18th.

In addition, the Bank, Coastline, and Clubhouse maps have been rebuilt from the ground up to enhance balancing, environmental destruction, sound propagation, and lighting. Crystal Guard introduces numerous balancing adjustments to these maps including a 1F Reception bomb site replacing the 1F Service Entrance site on Coastline, new locations, and more entryways – for example, a new alleyway in Bank and a new path in Clubhouse have been edited. In terms of environmental destruction, the Bank and Coastline maps feature new destroyable walls: on Bank, the Railing on 2F Skyline, and on Coastline, the exterior wall in the 2F VIP lounge.
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Additional updates coming with Crystal Guard include:

Elite customization: players are now able to equip any headgear with an Elite Uniform if they own both and belong to the same Operator
Operator balancing (Twitch, IQ, Fuze, Mute)
Flash Detection System
Gadget damage adjustments
Armor rework
RIM lighting that highlights opponents to avoid unfair camouflage

Tom Clancy’s Rainbow Six Siege will also see its second Elite skin from Capcom’s survival horror franchise Resident Evil: Lion “Leon S. Kennedy” Elite. This Elite skin will be available on August 17.

Rainbow Six Siege will also be releasing a new Collector case in Fall 2021. Exclusive to the Ubisoft Official Shops, this case includes exclusive goodies such as a replica of Sledge’s hammer, the Sparkle Tachanka chibi, and digital content for Rainbow Six Siege. You can find links to your local Ubisoft Store on Shopee.
Tom Clancy’s Rainbow Six Siege is available for PS4, PS5, Xbox One, Xbox Series X, and PC. Ubisoft also announced Season 4 of Rainbow Six Operation League with registrations from the 16th of August to the 5th of September.

Tom Clancy's Rainbow Six SiegePublisher: UbisoftDeveloper: UbisoftRelease Date: 2015-12-01Microsoft Windows, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Live the counter terrorist operations in Tom Clancy's Rainbow Six Siege. Master the art of destruction.

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Tags: Tom Clancy’s Rainbow Six SiegeUbisoftUbisoft Singapore


Alice Gear Aegis will get console game in 2022, anime to follow

As part of its fourth anniversary livestream, Alice Gear Aegis has announced a console game as well as an anime to come. Specific platforms were not specified, and as far as its understood, the console game will only be launching in Japan sometime 2022. The anime is also relatively scant on details, besides a promotional video teaser release.

There are two separate portals for these Alice Gear Aegis projects: one for the console game here, and one for the anime project here. The console game will have elements unique to the platform, whatever form that may take.

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Originally a mobile game, the title is a vertical 3D shoot ’em up game, where you’ll be able to control your chosen character and fly around in a 3D space. In fact, the mobile game’s also offering free gacha to celebrate, if you want to jump in and give it a try.
As for the anime, Hanai Hirokazu is named as director, Fumikane Shimada, Ebikawa Kanetake, Yanase Takayuki on the character designs and mech drafts, Okano Rikiya on character design, Sugihara Kenji on series composition with production by Nomad.
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The livestream announced other things including merch like figures, collaboration earphones, and an upcoming drama CD. Whether or not this will encourage a worldwide localization is anyone’s guess.

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Tags: Alice Gear AegisColoplMages IncPyramid


Acer Launches New TravelMate Line Of Business Laptops Suitable For Hybird Workforces

Recently, Acer has just launched the new TravelMate Line of Business Laptops which shares similar features across all models such as:

13th Gen Intel Core vPro Processors
16:10 premium displays of up to OLED resolutions
65 Wh fast charging long battery life
Secured log-in with fingerprint reader or IR camera

All this comes together to fulfill the need for performance on the go for today’s hybrid workforce.

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Acer TravelMate P6 14
The latest TravelMate P6 14 is the premium selection amongst the business laptop suite that caters to the mobile professionals and executives. With its elevated viewing experiences fully utilizing the 2.8K OLED (2880×1800) display panel, Professionals can definitely benefit from the viewing experience on the large screen surface. The panel also comes in a 16:10 aspect ratio that supports 100% coverage of the DCI-P3 color space.

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The TravelMate P6 14 also comes with some significant power as the specifications are as listed below:

13th Gen Intel Core i7 vPro processors
32GB LPDDR5 Memory
65 Wh fast-charging battery
FHD IR webcam
2×2 Wi-Fi 6E and 5G connectivity

Online business meetings and video calls would go smoothly thanks to the FHD IR webcam, AI-powered noise-reduction technology through Acer PurifiedVoice and its upward-facing speakers with DTS Audio. Not only that, the laptop also comes with a PrivacyPanel feature that obscures viewing angles beyond 90° which helps avoid prying eyes which is great for mobile professionals.
TravelMate P6 14TravelMate P6 14TravelMate P6 14TravelMate P6 14TravelMate P6 14TravelMate P6 14
Acer TravelMate P4 14 and Acer TravelMate P4 Spin 14
The TravelMate P4 14-inch and 16-inch models also comes with next-gen performance as it is powered by the 13th Gen Intel Core i7 vPro processors and comes with the NVIDIA GeForce RTX 2050 GPU. The TravelMate P4 14 features a lightweight magnesium-alloy chassis and a 16:10 thin bezel display with up to 2.2K resolution.
Similarly to the TravelMate P4 14, the TravelMate P4 Spin 14 also comes with next-gen performance and is powered by the 13th Gen Intel Core i7 vPro processors as well as the NVIDIA GeForce RTX2050 GPU. The TravelMate P4 Spin 14 also comes with a Corning Gorilla Glass, a touchscreen panel with up to WUXGA resolutions, and a dockable stylus for moments that need a personal touch.
Acer TravelMate P4 14Acer TravelMate P4 16Acer TravelMate P4 Spin 14
Acer TravelMate P2 14 and Acer TravelMate P2 16
The Acer TravelMate P2 series comes in a 14-inch and 16-inch variant with a 16:10 WUXGA (1920 x 1200) screen. The screen is an IPS panel that allows for wide-angle views of up to 170 degrees. These are the more compact business laptops that are powered by 13th Gen Intel Core processors and NVIDIA GeForce RTX2050 GPUs which allows for better usability.

The TravelMate P2 line also comes with additional features such as:

OceanGlassTM touchpad
Keys with a 1.55mm travel distance
180-degree hinge that lets the laptop lay flat when needed
Wi-Fi 6E and 4G

A variety of ports are also available such as a Thunderbolt 4 Type C port that supports 40 Gbps data transfer and dual 4K displays.
All the latest TravelMate business laptops run on Window 11 and feature Acer Dust Defender technology that prevents dust from accumulating and limiting performance. The displays also come with Acer Light Sensing technology that adjusts the brightness and color temperature to project a more natural and optimal viewing experience.
The Laptops also come relatively secure through the use of Acer’s User Sensing technology that locks the screen when you leave, and Windows secured-core PC with TPM 2.0 that provides out of box protection. TravelMate business laptops’ commercial keyboards also provides quieter clicks and larger touchpads with keys that have low travel distance resulting in a fast and smoother typing experience.
In an attempt to reduce their carbon footprint, the laptops’ also incorporates PCR plastic and ocean-bound plastic in the device. While utilizing 100% plastic-free and recyclable packaging.
TravelMate P2 14TravelMate P2 14TravelMate P2 14TravelMate P2 16TravelMate P2 16TravelMate P2 16
Pricing and Availability
The pricing and availability of the TravelMate line are as follows:
Acer TravelMate P614 (TMP614-53)

North America – June, starting at USD 1,249.99 (MYR5543.08)
Europe/Middle East/Africa – July, starting at EUR 1,399 (MYR6813.98)
China – May, starting at RMB 8,999 (MYR5798.44)

Acer TravelMate P4 16 (TMP416-52)

North America – June, starting at USD 1,049.99 (MYR4656.18)
Europe/Middle East/Africa – June, starting at EUR 1,299 (MYR6326.92)

Acer TravelMate P4 Spin 14 (TMP414RN-53)

North America – June, starting at USD 1,149.99 (MYR5099.63)
Europe/Middle East/Africa – June, starting at EUR 1,249 (MYR6803.39)
China – May, starting at RMB 7,999 (MYR5154.10)

Acer TravelMate P4 14 (TMP414-53)

North America – June, starting at USD 1,049.99 (MYR4656.18)
Europe/Middle East/Africa – June, starting at EUR 1,199 (MYR5839.86)
China – May, starting at RMB 6,499 (MYR4187.59)

Acer TravelMate P2 16 (TMP216-51)

North America – June, starting at USD 849.99 (MYR3769.28)
Europe/Middle East/Africa – June, starting at EUR 1,049 (MYR5109.27)
China – May, starting at RMB 5,499 (MYR3543.24)

The Acer TravelMate P2 14 (TMP214-55)

North America – June, starting at USD 849.99 (MYR3769.28)
Europe/Middle East/Africa – June, starting at EUR 999 (MYR4865.74)
China – May, starting at RMB 5,499 (MYR3543.24)

It is important to take note that, exact specifications, prices, and availability will vary by region. To learn more about availability, product specifications and prices in specific markets, you may visit the official website.

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Tags: AcerTravelMate P2 14TravelMate P2 16TravelMate P4 14TravelMate P4 Spin 14TravelMate P6 14


Goblin Slayer: Goblin’s Crown to be available via Crunchyroll

Initially released on 1 February 2020 for Japan, Crunchyroll has announced it will be bringing Goblin Slayer: Goblin’s Crown to the platform on 28 July 2020. Fans who watch the movie within the first weeks will be able to receive a free digital poster as signed by director Ozaki Takaharu and original author Kagyuu Kumo.

As the story goes:

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Goblin Slayer and his party head north after receiving a request from the Sword Maiden. They encounter a mysterious chapel and a village under siege by goblins but something about how these goblins are acting isn’t right…
“Please find any information on the Noble Fencer that disappeared after leaving to slay some goblins.”
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Goblin Slayer and his party head up to the snowy mountains in the north after receiving that request from the Sword Maiden. A small village gets attacked, they encounter a mysterious chapel, and something about how these goblins are acting bothers the Goblin slayer.
“I’m going to take back everything that I’ve lost!”
In order to save the captured Noble Fencer, the Goblin Slayer and his party head to an ancient fortress covered in snow to face off with a powerful foe and a horde of goblins!

The free digital poster will be available from 28 July to 11 August 2020 for viewers on Crunchyroll. Terms regarding this distribution can be seen here. The movie will be available in the following regions:

United States
Canada
UK
Ireland
Netherlands
Denmark
Norway
Sweden
Finland
Australia
New Zealand
South Africa
Central America
South America

Fans should not miss out catching Goblin Slayer: Goblin’s Crown via Crunchyroll!

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Tags: CrunchyrollGoblin SlayerGoblin Slayer: Goblin's CrownKagyuu KumoOzaki Takaharu


Super Mario Run is Now Available in App Store!

The days of Shigeru Miyamoto teasing us with their new Nintendo Super Mario Run game has come to an end. The game has finally launched on the Apple App Store! It is a paid app  that is priced at RM39.90, however this is the first Super Mario game that is on mobile. Shigeru Miyamoto mentioned that he will not be bringing Super Mario Bros to mobile because the community does not like that it is paid. So this might just be the only legit Super Mario game that is on mobile!

Thanks Shigeru Miyamoto for all the Super Mario Bros. over the years. Here’s a video showcasing that Mario has never changed our feelings:

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As the name says, Super Mario Run, isn’t your typical Mario game. You can’t fully control Mario other that performing jumps, spins and other tricks with a tap on the screen while Mario runs automatically forward through your screen. The game is simple yet needs skills and time spent on it to be really good at it. You will need internet connection to play the game as there is a multiplayer mode where you compete with another player to race through the stage to see who collected the most coins and who is the fastest to the finishing flagpole. It is pretty intense when they’ve put a mode like this to compete with the world online.
There are also unlockable characters too namely they are Luigi, Peach, Yoshi, Toad and Toadette. For each character, they all have their distinct “ability” that will definitely help you on collecting coins or reach higher places for the secret coins. I will talk about how to unlock them in the future so stay tuned to find out more!
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Tags: iOSMobileNintendoShigeru MiyamotoSuper MarioSuper Mario Run


NARAKA: BLADEPOINT updates to be unveiled at inaugural NARAKA FEST 2021 event

NARAKA: BLADEPOINT developer 24 Entertainment and publisher Netease Games will be presenting the NARAKA FEST event, its first one, starting 12 December 2021. The event promises an incredible line up of updates coming to the PVP action combat game that combatants can look forward to.

NARAKA FEST 2021 will be showcasing 14 all new trailers to give you a taste of the updates to come. The trailers include reveals of new weapons, new hero crossovers, skins, and of course, whatever other updates and events that the game will be receiving. While you wait for the event itself, here are some teasers for you to start figuring out:

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Fans can tune in to the event in two “rounds”; 12 December 2021 19:30 GMT +8, then 12 December 2021 12:00 PST. The event will be available on either the NARAKA Youtube channel, or Twitch. If you need to catch up on any socials, NARAKA: BLADEPOINT has its official Twitter and Discord community.
Here’s an overview of the game:
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NARAKA: BLADEPOINT is an up to 60-player PVP mythical action combat experience with martial arts inspired melee combat, gravity defying mobility, vast arsenals of melee & ranged weapons, legendary customizable heroes with epic abilities – inspired by the legends of the Far East.

You can check out our review here.

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Tags: 24 EntertainmentNARAKA FEST 2021NARAKA: BLADEPOINTNetEaseNetEase Games


Super Meat Boy Forever Coming To Mobile In 2018!

Super Meat Boy Forever is sequel to a console platformer of Super Meat Boy. The game has been revealed by Team Meat to be released for mobile platforms next year. If you are unfamiliar with the game, it’s a 2D arcade game which compels you to control a chunk of meat through obstacle infested stages. Really the obstacles are no joke and they can be anywhere.

Check out their hilariously put trailer below:

Players will only be able to control the Meat Boy with just two buttons to perform jumps, attacks, dive or slide while it auto-runs through the stages. For every level, the stages are uniquely randomized with obstacles that are never the same every stage. You’ll really need to put your foot down on this one as the stages are intense and may be too challenging for some.

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While the game was from a console, the developers has made it so to be suitable for mobile players. According to the developers, the game is slated to be coming out next year during the first to second quarter of 2018. Not only will it be launching for iOS and Android, the game will also be launched for all consoles including the Nintendo Switch and Steam as well. You can also follow their official site for more info.

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Tags: AndroidConsoleiOSMobileNintendo SwitchPCPlaystation 4SteamSuper Meat BoySuper Meat Boy ForeverTeam MeatXbox One


GRISAIA CHRONOS REBELLION confirmed for a 2019 release

The Grisaia franchise will be getting a new smartphone game in the form of GRISAIA CHRONOS REBELLION, according to its developer, Frontwing.

The official website and Twitter page for the game has gone live, so we get learn a little more about this action RPG. The plot revolves around an academic entity going by the name SORD that nurtures young talent for national defence. As trainer Masaki Arata, you are tasked with assembling a team of talented individuals who also so happen to be pretty girls to thwart terrorist attacks.

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Little else is known about the game at this point, so be sure to stay tuned for more information on this project. Drop by the official page and Twitter for more.
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Tags: AndroidFrontwingGRISAIA CHRONOS REBELLIONiOS


New details for the Fantasy x Life Simulation RPG – Harvestella revealed

Square Enix has just revealed new details regarding the upcoming new title – Harvestella, which is a life simulation RPG which will be coming out for the Nintendo Switch and PC via Steam.

The Town of Spring, Nemea
 A beautiful town, where flowers bloom all year round due to the influence of the nearby Spring Seaslight. Many children live at the orphanage.

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Nemea, Night-time
 Once night falls, the town shows a different side, as cherry blossoms dance against the night sky in a dreamlike display.
Story of Nemea
 A giant egg has appeared on the Spring Seaslight. Ever since, unfamiliar monsters have been flying into town and attacking the townspeople.When the protagonist visits Nemea, they become involved with the investigation of the Seaslight with Asyl, a member of the Argus Brigade that protects the town.
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Resident of Nemea
 Istina, Occupation: Teacher at the Orphanage
Istina, who lives together with the children at the orphanage in Nemea, is intellectual, quiet, and rarely displays her emotions openly. She enjoys reading about different places in the world and often reads aloud to the children.This is how she spends her days, beloved by the townspeople–but it’s said that she only arrived in Nemea a few years ago.Upon meeting the protagonist, she will have to confront the past she’s kept hidden…“I wish to stay here and watch over the children. That is the life I have chosen.”
Adventure: Jobs

Jobs have unique weapons and use characteristic skills.By recruiting a character with a certain job, the player-controlled protagonist will also be able to use the same job.
Socialising: Character Stories
 Characters can join you in battle as allies and there are other important characters with their own Character Story. These stories focus on the problems that each character faces. As you progress through a Character Story, learning more about each character’s thoughts and feelings, your closeness to them will increase. This grants a range of benefits in combat, and you may even receive rewards.

Special Produce
Harvestella also includes some produce that can be harvested all year round, while some kinds of fruit and vegetables can only be harvested in a particular season! Savour the seasonal work on the farm and the cuisine particular to each season.
Daily Life: Fishing
 You’ll be able to go fishing once you buy a fishing rod.Find a Fishing Point and catch some fish!Just like with crops grown on the farm, you can ship fish for money or use them in your cooking.The fish available to catch will depend on location and other conditions. Perhaps you might even catch something other than a fish…? Upgrading your fishing rod will allow you to catch rare fish.
Daily Life: Shipping

 Earn lots of money by shipping the fruit and vegetables harvested from your fields. Use machines you’ve crafted to create processed goods, which ship for an even higher price.

For more information on Harvestella and future updates, do check out the official website here.

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Tags: HarvestellaLife Simulation RPGSquare Enix


Digimon: Soul Chasers Chinese version is coming soon, join their pre-registration event!

Cayenne’s Ark Mobile Co., Ltd. announced that they are now an operating agent for BANDAI NAMCO KOREA Co., LTD’s mobile game Digimon Soul Chaser in Taiwan, Hong Kong, and Macau. The game is officially named accordingly in Chinese, and to celebrate that, an exclusive feature and pre-registration event started on 3rd August.

Here’s the trailer:

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Players outside of Korea will soon have the chance to play this game, provided you know how to read Chinese.
Digimon: Soul Chaser is an adaptation of the original Digimon franchise, it is a monster-breeding mobile RPG game. Aside from keeping your favorite Digimon as your pet, each have specific evolution paths, so you really need to know your Digimon. Those included in the game are the ones like Agumon, Patamon, and many others; you can watch the growth of your Digimon, fight together, and go on an important quest to save the digital world.
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Team formation in Digimon: Soul Chaser
The game revealed several new features, including team formation, improved Digimon evolution, a PvP mode, and giveaways during the pre-registration period. From now until when the game releases, players who join their pre-registration event on their event page can receive 50 red gems and 3 Digi-Eggs. The not so good news? You can only join the pre-registration event using a valid phone number of either one of these countries (If you have friends in TW, HK or MAC it’s time for you to ping them up).
Digimon: Soul Chaser pre-registration event
If you’re interested to breed all your favorite Digimon, go on and sign up!

Source: gnn.gamer.com.tw

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Tags: BANDAI NAMCO KOREACayenne's ArkDigimonDigimon Soul Chaser


The Alliance Alive HD Remastered launches on 1 February 2021

Japan-based developer FuRyu has just announced that it will be officially launching The Alliance Alive HD Remastered for the Android and iOS platforms on 1 February 2021. If you pre-order now, you will be entitled to a 32% discount, putting its price at JPY 2,320.

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The Alliance Alive HD Remastered first came out for the Nintendo Switch and Sony PlayStation 4 in October 2019 before being released for PC via Steam in January 2020. As implied in the name, we are getting a high-definition remaster of the original game, The Alliance Alive, for the Nintendo 3DS in June 2017.
An overview of the game via its Steam page as follows:
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About
The Alliance Alive HD Remastered marks the glorious rebirth of the acclaimed RPG brought to you by FuRyu Corporation. Uniting the talents of writer Yoshitaka Murayama, designer Kyouji Koizumi, art director Masayo Asano, and composer Masashi Hamauzu, this epic adventure combines classic fantasy stories and visuals with modern, innovative gameplay. Players can develop their party’s skills through combat-based character growth, immerse themselves in the game’s lush world via dynamic vehicle-centric exploration, and form alliances with various guilds and factions to access new vehicles, magic, areas, and more!
Story
Humanity has been shattered and enslaved by invading Daemons from another realm. The Dark Current, a cataclysmic event caused by the Daemons’ emergence, has decimated the population and divided land into separate regions, leaving the survivors to be subjugated by Daemonic overlords.
A thousand years have passed since that fateful event, and mankind will remain silent no longer.
To reclaim their home and free their people, an unlikely fellowship of heroes will band together to spark a fiery revolution. They must form alliances with the remnants of resistance throughout the world and make a united stand against the Daemon legions. If they fail, humanity as they know it will remain forever lost to the dark…
Key Features

A Vivid World: From lava-covered wastes to snowy mountains, the numerous themed realms around the world offer their own unique experiences and challenges. Navigate each diverse environment by utilizing an armada of different vehicles, including ships, riding animals, and flying machines.
Forged in Battle: The ferocity and strife of combat can draw forth your inner reserves of power. Build up determination to enter a state of Ignition, which allows you to execute devastating critical attacks. Repeated use of weapons and Ignition attacks also have a chance to “awaken” a new skill for your characters mid-battle.
Stand Together: You cannot challenge the Daemonic invaders alone. Form alliances with Guilds and factions to muster the strength needed to fight. Uniting your forces also grants you access to various resources and tools to aid you in your journey, including new vehicles, areas, magic, and more.

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Tags: AndroidFuRyuiOSRPGThe Alliance Alive HD Remastered


Overlord MASS FOR THE DEAD Global available

Players are reporting that Overlord: MASS FOR THE DEAD Global is now available to play and download, at least for North America at time of writing, for both iOS and Android. The latest update says the game has added a “release campaign”, though currently there’s no official announcement regarding the launch yet.

If you weren’t aware, MASS FOR THE DEAD will have turn-based command battles. Players will also be able to play capture quests and have competition against your friends. For the busy players, the game also has auto-mode capabilities as well as double speed so you can still keep grinding even while you’re away.

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The pre-registration campaign of 1,000 Chaos Stones has already been achieved, so players can look forward to those prizes besides the release campaign. They will be usable in summoning the various Overlord characters, including, of course, our very own Ainz Ooal Gowns.

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Features for the game are listed as follows:
▼ Play the Completely Original Story just for MASS FOR THE DEAD
– The story is based on the idea of Kugane Maruyama.
– “Yggdrasil”, a popular online game, is unfortunately shutting down and you’re unable to logout. Trapped in a defunct MMORPG, ready your team alongside the powerful skeletal ruler, Momonga, and dungeon crawl through this otherworldly dark fantasy RPG.
▼Game System
– Strategize, build, and customize your team in a turn-based battle system, where each action and each turn holds the key to victory or defeat.
– Create a 4-member party, wielding skills and ultimate attacks to clear difficult quests.
– Battle in live 4-player co-op and work with your allies to defeat powerful enemies.
▼2x Speed & Auto-Play Mode
– Breeze through dungeons with Auto-Play and 2x Speed modes. Collecting loot has never been faster.
▼Deepen Your Bond Using a Unique Relationship System
– Build relationships with the characters who join your party to unlock special voice lines or new scenarios.
Download it once Overlord: MASS FOR THE DEAD Global is available for your region!
 Download

Overlord: Mass for the DeadPublisher: Exys IncRelease Date: 2019-02-22Android, iOS
Overlord's first full smartphone game based on the anime has finally arrived!
▼ Play the Completely Original Story just for MASS FOR THE DEAD
- The story is based on the idea of Kugane Maruyama.
- "Yggdrasil", a popular online game, is unfortunately shutting down and you’re unable to logout. Trapped in a defunct MMORPG, ready your team alongside the powerful skeletal ruler, Momonga, and dungeon crawl through this otherworldly dark fantasy RPG.

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Tags: Crunchyroll GamesMASS FOR THE DEADOverlordOverlord: Mass for the Dead


Looking Back On The Fastest Thing Alive – Sonic The Hedgehog 30th Anniversary Interview With Takashi Iizuka

With Sonic turning 30 this year, there’s a lot of history to look back on. Just like his contemporary, Mario, Sonic has had a broad career- going from side-scroller to 3D adventure game to even the silver screen, alongside James “Cyclops” Marsden.

We spoke to Takashi Iizuka, Executive producer of the Sonic series. about all things Sonic- from the beloved classic games to even his own personal experiences with the Fastest Thing Alive.

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Image credit: Nintendo
How do you feel about the Sonic Series reaching its 30th anniversary this year?
Iizuka: I felt like time flew by, in the blink of an eye and it is Sonic 30th anniversary. I’ve been involved in the making of Sonic’s games since Sonic 3 in 1993, it’s been 27 years since I was involved in the making of the games.
When I first joined the making of Sonic games, I never thought it would last this long, but games are like this, there’s always sequels to release, and I always want to make sure that we do better in the next Sonic games. And just like that, we’ve reached the 30th anniversary of Sonic.
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I think the support from the fans of the series, of the character is the reason why Sonic can last as long as it is now. I’m really thankful to the fans, and hope you can continue to support Sonic in the future.
Are there any plans for the Sonic 30th anniversary? Also, any more anniversary events on the horizon?
Iizuka: Every time Sonic has their big anniversary like 20th and 25th anniversary, we have a place for the fans to gather around and have fun together, or some concerts.
But now , because it’s a little… special this year, there’s no way for us to have an offline event like that. Earlier, during Sonic’s birthday, we had a virtual online concert, and we have invited a symphony orchestra to play some of the BGM for this 30-year journey. With this, people from all around the world can enjoy the events simultaneously. Although it’s not the same as previous years, but we’ve found a new way to do it, and I hope we can keep this new way in future events
Sonic’s 30th anniversary has just begun, we have some unannounced projects and events, and I hope that we can enjoy the fun of anniversary events together with the fans.

We’ve seen Sonic collaborate with non-SEGA games for the 30th anniversary, like Fall Guys and Minecraft. How do you decide on which games to collaborate with? Are there any new collaborations in the future?
Iizuka: In April and June, we collaborated with Minecraft and released  DLC events for them. And from what I’ve heard from the people working in Minecraft, the events are getting a lot of positive reviews. So in the future, to let more people know about Sonic, and enjoy more about Sonic, we will continue to collaborate with other games as well.
As for how we decide which games to collaborate with, we are hoping to collaborate with games that have a huge and independent player base, that are outside of the player base of Sonic’s games.
On the 30th anniversary, other than the collaboration with Minecraft, we have prepared some other collaborations with games from other companies as well, please stay tuned for more information in the future.

Are you also involved in the new Sonic title by SONIC TEAM? Can you share anything with us about how that’s coming along?
Iizuka: Yes, I’m involved in the making of the new Sonic game that was announced, that is made in Japan.
Regarding the new information, there isn’t anything for us to talk about, mainly because the SONIC TEAM in Japan, after the release of Sonic Forces, have gone a little quiet on the new game. Sometimes we can see people saying ‘Why is the SONIC TEAM in Japan not working on anything’, so we announced the new game on its 30th anniversary to tell everyone that they are working on making a better game. I hope people will get excited for the new game.
Regarding the new Sonic game, we estimated that the time taken to make the game will be longer than the ‘usual’ project. Because the new game is different from Sonic Forces and Sonic Colors Ultimate, we are no longer following the traditional action game scheme, but we are embracing some new challenges, so it would take longer for us to make the game.
But we believe that the end product will make people enjoy a new Sonic experience, so I hope people can look forward to the release of the game.

With 30 years of Sonic history, which would you say is the most famous? What about the most difficult or memorable projects?
Iizuka: I think the Sonic Classic Series is still the most famous of the Sonic games, that is, the Sonic 1, 2, and 3 on the Mega Drive (SEGA Genesis). It’s a 30 year-old game, but people are still using mobile phones or different platforms to play the games.  Sonic Origins in 2022 will allow Sonic Classic Series to appear again, and we’re grateful to everyone who’s been playing the games.

For me, the most difficult Sonic game to make and the most memorable one are one and the same- it’s Sonic Adventure that was released on Dreamcast. It was mainly a question of  ‘How do we make 2D Sonic become 3D, and make a new fun experience based on the new 3D Sonic?’. The team at that time tried different things in different ways, we also made a lot of mistakes at that time, and it was just the most energy consuming Sonic game ever.

Aside from Sonic The Hedgehog, Who’s Your Favorite Character In The Series?
Iizuka: About this, I think I like Shadow the Hedgehog the most. He’s a new character that we made during the time when I was the director of Sonic Adventure 2, mainly because during that time, we wanted to create a dark hero that has the power that rivals Sonic. I am also kind of into this dark hero type of character, so I still feel strongly about him, and still like Shadow the Hedgehog a lot.
So do you prefer 2D or 3D Sonic?
Iizuka: Well I like both 2D and 3D Sonic. The first Sonic game I made is in 2D, but my most memorable Sonic game is the 3D Sonic Adventure. I’ve joined the making of both 2D and 3D Sonic games, so I really like both of them.

But the thing about 2D is that it’s nostalgic. The pixel graphics and things like that, really bring out the feeling of ‘traditional’ Sonic. I also think to myself, ‘do people still want things like that now’? We released Sonic Mania in 2017, and surprisingly we received a lot of positive reviews from our fans, saying that they enjoyed the release of a 2D Sonic , and they are glad that we made the game. And that’s when I stop worrying about if 2D graphics are outdated and things like that.
The main thing about Sonic as a brand, is that we hope that we can share the focus on 2D and 3D equally, and make the games even better in the future.
What do you think a Sonic game absolutely needs to have?
Iizuka: Of course, it’s speed. When we are making the game, the main focus of us is how to present the speedy feeling of Sonic. No matter if it’s 2D, 3D or a racing game, our team is most focused on presenting the speed of Sonic to the players.
Are there any memorable experiences from the 30 years of Sonic that you want to share with everyone?
Iizuka: This is kind of a hard question, because if we want to talk about memories and stuff like that, it’s gonna be quite personal. When I joined SEGA to make Sonic 3, I went to America and lived there for a year and a half, and that’s the first time I left Japan to live overseas, it’s all because of Sonic.
And after I went back to Japan, for the sake of making Sonic Adventure 2, I again went off to America and lived there for 9 years. After a few years, I went to Los Angeles for Sonic again, and lived there for a while.
In the 30 years of Sonic history, I went and lived in America for 3 times just for Sonic, and it made a huge impact on my lifestyle. I met a lot of foreigners, and improved my English at the same time.
Because of Sonic, I improved in a lot of different things, and gained a lot of experience, and it is the most memorable moment of my life.

Sonic games have some of the the highest standards for game control and mechanical designs among platformers, what do you guys have to do to push the limit this far ahead?
Iizuka: First of all, thank you for giving Sonic games such an impressive review. As for how we push the limit, we just step by step fixing what’s wrong and keep on improving on the not so good stuff, and further improve on the things that are already impressive.
We still think that we haven’t reached the highest standard, there’s not a single game that we think has reached the highest standard. We just have to keep on improving and gathering new experiences.
As for how we reach the standard, after the release of a game, we will look into the review and feedback from our fans very carefully, and improve on things that the fans think is less fun or too difficult in the next game. The most important thing here is to study the mistakes and experience of the current game, and make sure we improve on the experience in the next game.

Sonic games have a lot of gimmicks on the landscape that will affect your movement speed, the angle where you jump and stay in the air and such, quite a lot of them are very similar to pinball machines or a pachinko machine. Do you guys planned these things ahead and refer to those elements, or you guys just spontaneously thought of it while making the game?
Iizuka: The elements of pinball or pachinko machines appeared as early as Sonic 1, where in one of the stages we have featured things like that. The main idea is to make Sonic bouncing around like pinball. The idea came from when Sonic runs he turns into a ball, so the team thought that we can make it act like a pinball bouncing around hitting stuff.
During the time of Sonic Adventure 2, we then have kind of an ‘official’ pinball and pachinko machine mechanics, and we also used stuff like springboard to make the level.
After that, we slowly integrate all these elements into different games and different levels, just to make the game feel more fun.

Could You tell us what’s new with Sonic Colors Ultimate?
Iizuka: This is a remastered game based on Sonic Colors that was released back in 2010. It is a remastered game that used a new way to put it onto new consoles and platforms. One of the major improvements that we have is about the frame rate and graphical stuff, those are improved based on the newest platforms that we have now.
At the same time, to let the new and old player enjoy the fun experience of Sonic, we also make some improvement on the overall aspect of the game.
When exactly did you decide to remaster Sonic Colors?
Iizuka: We decided to remaster Sonic Colors back when the Sonic movie was announced, it was part of the plan for the announcement. Our idea is that the Sonic movie will make more people know about Sonic. And to let people know that Sonic is a game that is easy to play and it’s fun, we then decide to remaster Sonic Colors to let people enjoy the Sonic experience.
Considering you were porting games from the Wii/Nintendo DS to Nintendo Switch, PlayStation 5 and PC, did you face any problems?
Iizuka: I think one of the difficult and time consuming parts of it is that the newer games are already getting used to releasing on multiple platforms at once, but back in the day of Sonic Colors, it’s one game for one platform, so Sonic Colors is like a Wii exclusive game.
So, in order to release Sonic Colors Ultimate on other platforms, we have to delete some Wii exclusive features, and redesign the game from there. That is the energy consuming part of it.
Is there a chance for us to get a new Sonic Colors Series game in the future?
Iizuka: No.
Sonic games have a lot of different gameplay, from platformers like the mainline Sonic games to racing games like Team Sonic Racing. Could you tell us a little bit about the direction of the next Sonic title?

Iizuka: So we will be releasing the new Sonic game in 2022, in terms of the game system, the team has made a new challenge, and it is different from Sonic Colors and all the previous games. I hope everyone will be looking forward to the new game.

Considering the popularity of characters like Knuckles, are there any chances for them to get their own spinoffs?
Iizuka: Currently, the only spinoff game is about Shadow the Hedgehog, but I do want to try to make spinoff games based on other characters. However, we are already going full force for making and publishing Sonic main series games, so we are currently not available for making spinoff games.
So any chance of a Sonic Adventure remake?

Iizuka: We actually notice that the fans actually want a remake of Sonic Adventure, but in terms of remaking past games, Sonic Colors is our first challenge. We’ve never had the experience of re-releasing old games on new platforms, so We’ll have to think about [Remaking Sonic Adventure] based on the reviews and feedback for Sonic Colors Ultimate.

What are your thoughts on the Sonic racing spinoffs?
Iizuka: Other than the action games, the racing genre is actually one of the most famous and the most needed genres in Sonic games. We have released Team Sonic Racing back in 2019.
If there are chances in the future, the team and I really want to take up the challenge of making a racing game again.
From Sonic Mania to Sonic Forces and then to Team Sonic Racing, we can see that the Sonic IP can be integrated into different genres of games. Are there any genres that SONIC TEAM haven’t tried, but wanted to try making a game of that genre?
Iizuka: I think that action games are more towards single player type of games. I really wanted to make something like Sonic Mania where everyone can enjoy the game at the same time or play it together.
What are plans for the Sonic IP going forward?
Iizuka: Well, it might not be as official as Sonic IP Strategic Planning, but other than games, we hope to use other forms of media to further promote Sonic, and to let people across all ages know more about Sonic as a brand.
So other than games, we also have movies, and we are also releasing animation on Netflix. So we hope that we can let more people know about Sonic from all other forms of media other than games, like animation or movies and such.

What do you think of the Sonic The Hedgehog movie? Is there a clear plan on expanding Sonic into different media?
Iizuka: We always have the wish/hope that Sonic can become a Hollywood movie, where the movie can promote Sonic globally to different types of people, and let them know about Sonic. The huge success of the first Sonic movie is actually a surprise for SEGA.
About the expansion of Sonic into different forms of media, it’s mainly to let the fans enjoy more about the fun of Sonic. And if this can lead to more people knowing Sonic, we are positive to make the expansion into different media.
In Lost Judgment (the sequel) we have the Sonic fighting game arcade machine, and regarding the Sonic fighting game, are there any plans on releasing a new game, or releasing it as an independent game? Why choose Sonic as the game to include in the Lost Judgment?

Iizuka: Putting Sonic Fighters into Lost Judgment is actually part of the plan for the 30th anniversary, other than that we also think about this as a way to let people who don’t know about Sonic to know about it, and make them feel interested about Sonic.
As for releasing it as an independent game, it’s a little bit difficult as we released it in Smash Bros. before, so releasing it as an independent game for now is a little bit hard for us.
Do you have any special messages for the fans for Sonic’s 30th anniversary?

Iizuka: Every time when Sonic hits like 10th or 20th anniversary, I always think about the same thing, which is the fact that Sonic can continuously release that many products. It’s not just because we continue to make Sonic products, it’s also because of our games can make people happy and their willingness to support the games, and that is why we can continue down this road.
If nobody likes it, we couldn’t make it happen anymore, so I really appreciate the support coming from fans. This makes it feels like our relationship with fans is us continuously supporting one another.
Other than that, in 2022, other than the movie getting a sequel, we will also be releasing an animated series on Netflix, to let people who are not that familiar with Sonic games can understand more about the IP. At the same time, this also can let our player enjoy Sonic in a different way.
About this year, we will be releasing Sonic Colors Ultimate, and for next year we have Sonic Origin and the brand new Sonic games. I hope everyone can get excited about the games, we will continue to make more products and expansion about Sonic, hope everyone can continue supporting us.

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Tags: SEGASonic TeamSonic the HedgehogTakashi Iizuka


Actraiser Renaissance Now Available On Playstation 4

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Actraiser Renaissance, the remastered edition of the classic 2D action platformer and city-building simulation game, is now available to play on the PS4.
The game is now available on all platforms that were initially announced, including the Nintendo Switch system, PC (Steam), and mobile devices. Actraiser Renaissance delivers beautifully remastered HD graphics and various quality of life updates for both fans of the original and a new generation of gamers alike.

Actraiser Renaissance combines 2D action and platforming with city-building simulation. The player helps humanity prosper by playing as the Lord of Light and their loyal angel in a world beset by evil. The Lord must utilize his miraculous powers to summon lightning and trigger earthquakes to remove obstacles that impede the growth of your civilization. Explore the vast new realm, build, and protect your settlements with the angel’s mighty bow and arrow to ward off the evil monsters that prey on your people.
To watch the Actraiser Renaissance launch trailer now, visit:
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New updates and features include:

Beautifully remastered HD graphics including the characters, map, monsters, and battle backgrounds and effects
Newly designed city-building simulation segments, including a new region and developmental stages for cities
Players can harness new magic, including the ability to cast fire, ice, and other magical elements, in 2D action stages
Players can dodge, attack, and slash with upward and downward motions, for a more dynamic action experience
New real-time strategy “Settlement Siege” feature
Remastered original soundtrack with 15 new music tracks
Ability to toggle between the original soundtrack and newly remastered soundtrack from the original composer, Yuzo Koshiro

In celebration of the 30th anniversary of the original game’s release, players who purchase the game before November 1st, 2021 through the Nintendo eShop and STEAM will receive an early purchase bonus that includes wallpaper and a mini soundtrack consisting of five in-game songs.
In addition to the mini soundtrack, players who purchase via the PlayStation Store before November 1st, 2021 will receive an original PS4 theme with background music.
Actraiser Renaissance is available now digitally for the PS4 computer entertainment system, Nintendo Switch system, PC (Steam), and iOS and Android devices.

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Tags: ActRaiser RenaissanceSquare Enix


LINQS RINGS now available for Android and iOS

After much deliberation, Sumzap launched LINQS RINGS, its multiplayer action game for the smartphones.

LINQS RINGS is a four on four action battle game, where players are split into red and blue factions to take over the territory. Games are broken down into sessions of three minutes, and the faction with the most controlled territory at the end is declared the winner.

There are an assortment of characters at your disposal, each with key traits namely Strength, Speed and Technique. Every character has their own specific skill set and weaponry, adding much-welcomed variety.
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As the game hit its pre-registration goal of 800,000 users, everyone will be getting 1,200 coins and 10 gacha tickets to start off with.

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Tags: ActionAndroidiOSLINQS RINGSMobileSumzap


Dragon Quest Keshikeshi to launch on 1 December 2021

Square Enix has just confirmed the launch date for Dragon Quest Keshikeshi for the Android and iOS platforms.  This puzzle game, developed by NHN PlayArt, is scheduled to come out on 1 December 2021. As part of the announcement, we are also treated to a new gameplay trailer:

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A description for Dragon Quest Keshikeshi via its store page:
◆ Easy puzzle to “trace, align, and poppy” and others!
Familiar characters, monsters, items, etc. appearing in the series are now available as a cute eraser “Dorakeshi”
Align 3 or more “Drakes” vertically and horizontally, and go on an adventure trip while erasing the “scribble” that appears in the adventure book!
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◆ Many kinds of cute “Dorakeshi” are now available!
Each has different skills, and there are also strong and weak attributes, so collect a lot and enjoy various plays
◆ The stage of the adventure is in an old adventure book in a certain shop!
The book of adventure is polluted by the monster “Rakugaki”, and people in the world of book of adventure are in trouble.
Collect and raise “Dragon Poppies” that erase “scribbles” and help people in the world of adventure books!

For more information on the game, be sure to drop by the official website or its official Twitter account.

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Tags: AndroidDragon Quest KeshikeshiiOSPuzzleSquare Enix


Marvel Future Fight gets new update

Netmarble has just put up a new update for Marvel Future Fight, its MCU-themed RPG for the smartphones. The update goes by the named Damnation and introduces Doctor Strange content, alongside new characters, uniforms and an even an extreme mode.

Damnation will revolve around the story of Mephisto having conquered the city of Las Vegas and captured Doctor Strange. A team of heroes will have to assemble and rescue Doctor Strange before liberating the city. Scarlet Spider and Morbius are the two new heroes introduced in the update. A slew of new outfits have been added to the game as well, and it includes a Damnation costume for Dormammu, a Space Suit for Doctor Strange and a Mr Knight outfit for Moon Knight.

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As for the Extreme mode which has been added to the Danger Room, players will be able to use their heroes with stats intact. However, the requirements are for those heroes to be tier three and transcend potential. An additional rating system has been incorporated as well. The rest are minor changes, all of which are detailed in the forum post.
Marvel Future Fight is currently out for the Android and iOS platforms as a free-to-play game with in-app purchases.
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Tags: AndroidiOSMarvel Future FightNetmarbleRPG


Dota 2 pros get permanent bans from Valve for match fixing

As the SEA DPC kicks off a new season, ten Dota 2 pros have gotten permanent bans from Valve after investigations surfaced evidence of match fixing and collusion.

The initial announcement simply named Team Orca as being disqualified from the DPC SEA Spring Tour, with further information to follow. That meant their slot was freed up for an additional closed qualifier, with Thailand’s Team UDV eventually securing their Division II spot.

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Once that was finalized, the details on the permanent bans were then provided, listing the Dota 2 pros who will no longer be able to compete in Valve events. Team Orca had used Team Apex accounts to compete on Apex’s behalf, while Team Orca had also done match fixing in the Beyond the Summit Pro Series and other 3rd party tournaments.
Banned players:
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vtFaded – Cheng Jia Hao
闷油瓶 – Wang Liang (王亮)
Yif – Zhou Yifu (周一夫)
citrus (AhJit) – Lai Jay Son
Gy – Wang Kok Guan
Hunghung – Bùi Văn Hùng
BrayaNt – Pang Jian Zhe
QWE – Namir Mohammad
Datbb – Nguyễn Thành Đạt
JJ – 杨俊杰

Many fans are especially disappointed at AhJit and vtFaded, both having had a stint at the highly coveted The International. vtFaded had actually gotten a temporary ban that was lifted post The International 10, but now he no longer has further chances. Datbb and BrayaNt have been around the SEA circuit themselves.
Match fixing and collusion certainly deserve harsh punishments to preserve the integrity of the professional scene. It’s a pity that the talent has gone to waste. You might see some claiming that the weakness of the “lower divisions” have pushed them into desperate situations, but the fact remains that their actions are against the rules, and that’s that.

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Tags: Dota 2Dota Pro CircuitValveValve Corporation


Holostars Uproar Debut Announced

Cover Corporation have announced the debut dates for Holostars Uproar, the 3rd generation for the male counterparts to Vtuber group Hololive.

In a post on the Holostars subreddit, they announced that Holostars Uproar would debut starting from March 29th.

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“The long-awaited debut of a new unit under HOLOSTARS, the all-male VTuber group operated by hololive production, has been announced. “UPROAR!!” consists of four members: Yatogami Fuma, Utsugi Uyu, Hizaki Gamma, and Minase Rio. Their debut streams will begin from Tuesday, March 29, 2022, at 7 PM JST”, the statement reads.
The unit was first teased at Hololive SUPER Expo last weekend, along with art of the upcoming Vtubers.
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They’ve also released short bios on the new talents, which you can read below:
Yatogami Fuma

I love sweet treats! I love games! I love to chat! A fixer who loves human pastimes.
Is also a bit of a clean-freak. Started UPROAR!! upon receiving an odd-job request.
Utsugi Uyu

The phantom thief infatuated with beauty. Rumor has it “there are treasures only an idol can obtain”.
He is becoming an idol to get his hands on these treasures.
Hizaki Gamma

The party animal manga artist who also runs an underground business.
He used to think manga was the awesomest, but he realized that singing and dancing idols are also awesome. He is aiming to be the most awesome.
Minase Rio

A ghost who passed away while still determined to be an idol. He spent his early ghost days lazing around until, upon Fuma’s invitation, he decided to aim to be an idol once again. He can’t deal with ghosts and scary things, himself excluded.

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Tags: HololiveHolostarsHolostars Uproar


[PL2022]Genius Esports Takes The Chicken Dinner at The Predator League 2022 Grand Finals

During the Grand Finals day of the Asia-Pacific Predator League 2022, the Vietnamese professional PUBG: Battlegrounds team – Genius Esports takes home the gold, winning a grand total of $75,000 (RM 347,062.50).

The Genius Esports roster consisted of:  sxmeth1ngelse, Yuta, Clories, SimonT and Zest were able to collect 5 Winner, Winner, Chicken Dinners (WWCD) out of the 15 matches with a total of 190 points. A substantial amount of difference compared to the second and third placed teams who were only able to collect a total of 125 points.

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The Korean based team – DAMWON Gaming (DWG KIA) had placed second, winning a total of $30,000, while the third place winners from The Philippines – ArkAngel Predator had won $15,000, summing up the Top 3 places here at the Asia-Pacific Predator League Grand Finals over in Japan.
While DAMWON Gaming and ArkAngel Predator had scored a similar 125 points each, DAMWON Gaming ultimately had placed higher due to having 2 more WWCDs along with a higher placement as compared to the Philippine squad.
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Congratulations to all the players in Genius Esports and we wish them the best of luck in future tournaments to come!

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Tags: Asia-Pacific Predator League 2022 Grand FinalsGenius EsportsPUBG: Battlegrounds


Razer announces its online esports competition, Razer Invitational – North America

Razer‘s very own online esports tournament, Razer Invitational, kicks off its 2021 season by debuting in the region of North America. This competition welcomes esports athletes throughout the United States, Canada and Mexico to compete for international recognition.

Ahtletes will go head to head against each other in various titles such as Fortnite (PC, Console, Mobile), Rainbow 6 Siege (PC) and Brawl Stars (Mobile) for a shot at gaming hardware and up to $30,000 USD.

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This tournament will run from the entirety of May to early June, divided into three weeklong legs. Qualifiers for the tournament will begin on 7th May 2021. Registrations are already open and if you are keen on signing up, visit https://mogul.gg/hub/Razer.
According to Khang Thai, Razer’s Senior Global Esports Lead:
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“Razer Invitational was founded on the simple idea of creating a pure and competitive platform where every athlete has a chance to compete regardless of their in-game rank, their sponsorship status, or their team affiliations. It has now grown into a global phenomenon that represents inclusivity within the esports community. After a very successful Season 2020, we continue our vision for esports with an even bigger Season 2021, making competitive tournament play accessible to everyone around the world and cultivating the next generation of esports athletes.”
Even the viewers will have a chance of winning various prizes. To spectate the event, head to YouTube.com/Razer, Twitch.tv/Razer, or Facebook.com/TeamRazer.

For more information on Razer Invitational – North America, please visit https://rzr.to/invitational-na.

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Tags: RazerRazer Invitational


MSI unveils new motherboards and PC components

MSI continuously pushes for innovation and user experience, with new motherboards, power supply unit, liquid cooler and the Project Zero to accomodate the needs of gamers.

MAG B660M MORTAR MAX WIFI DDR4 MOTHERBOARD

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The latest member of the MAG 600 Series has a design inspired by military structures, while packing some heat in features:
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OC Engine and 12 + 2 Duet Rail VRM Power System
Extended heatsinks
2oz thickened copper PCB
M.2 Shield Frozr
2.5 G LAN, Wi–Fi 6E, and USB 3.2 Gen 2×2 Type–C

It will be available in July.
WS WRX80 MOTHERBOARD

The WS WRX80 will be ready for AMD Ryzen Threadripper PRO 5000WX and 3000WX series in 2H 2022. It is powered by Aspeed AST2600 BMC, supporting 8 channel DDR4 memory, 128 PCIe 4.0 lanes and up to 64 cores / 128 threads processor integrated with excellent thermal solution, maximum expansion and flexibility, high stability components and exclusive features.
AMD X670E & X670 MOTHERBOARDS

The brand new duo of motherboards come with the new AM5 socket and support AMD Ryzen 7000 Series processors, integrated with PCIe 5.0 and DDR5 support.
MEG AI1300P / AI1000P PCIE5 80 PLUS PLATINUM PCIE 5.0 AND ATX 3.0-READY PSU

A build can’t be lacking a power supply, and MSI is filling this need with their first PCIe 5.0 and ATX 3.0 ready high end PSUs, coming with the updated 16–pin PCIe 5.0 power connector for up to 600W power. It can automatically detect power loading and internal system temperature to adjust the fan speed as needed, and even stops when the loading is below 55% or below 70 degree temperatures to conserve energy. Additionally, they come with real-time monitoring of output wattage or power efficiency.
AMD SOCKET AM5 LIQUID COOLER SUPPORT

MSI’s coolers will support next-gen AMD Socket AM5, with the AMD Socket AM5 (LGA 1718) next-generation socket for the AMD Ryzen 7000 Series processors (Zen 4), utilizing the same liquid cooler bracket as Socket AM4 with the dedicated AMD Socket AM5 backplate.

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Tags: MSI


HoYo FEST 2022 announced for Southeast Asia [UPDATE]

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HoYo FEST 2022 has been announced for SEA, from the Indonesian Facebook page for Genshin Impact. There will be events planned for Singapore, Malaysia, the Philippines, Indonesia, Vietnam and Thailand. Details for this leg of the event will be announced sometime 21 September 2022, which at the very least will be themed collaboration cafes.

HoYo FEST 2022 segera hadir!
Traveler, kolaborasi kafe bertema HoYo FEST 2022 akan segera dimulai!
= Cakupan Event =
Singapura, Malaysia, Filipina, Indonesia, Vietnam, Thailand
Pada tanggal 21 September (UTC+8) Kami akan memberikan lebih banyak informasi tentang kolaborasi kafe bertema, nantikan ya!
Kami harap dapat berjumpa dengan Traveler di event HoYo FEST 2022~

Genshin Impact Indonesia
Last year, there were cafes for Honkai Impact 3rd, Tears of Themis and Genshin Impact held at myBurgerLab, where people could eat themed burgers, take photos of the decorated venue and attempt to obtain merchandise.
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Going by this year’s key visual, it would seem that fans can expect things related to Honkai Star Rail, Honkai Impact 3rd, Tears of Themis and Genshin Impact, with Zenless Zone Zero not represented. One does wonder if this means more Star Rail related news would be coming soon, but that’s mere speculation. Merchandise is the least that you would probably be able to expect.
In any case, stay tuned for the details, and hope to not have too many technical issues again!
UPDATE, 21 SEPTEMBER 2022: Details are now available for the Genshin Impact leg of themed cafes, with Honkai Impact 3rd and Tears of Themis to follow. This time, Travelers can make their reservations from 22 September 2022, 10:00 GMT +8 to 27 September 2022, 22:00 GMT +8 for their spot at La Juiceria Superfoods at Nadi Bangsar. Two sets will be available:

                                        RM 36

                                        RM 45

                                        Appetizer

                                        N/A

                                        Chicken Mushroom Skewer / Mondstadt Grilled Fish

                                        Main

                                        Adventurer's Breakfast Sandwich + Mondstadt Hash Brown / Satisfying Salad / Northern Smoked Chicken / Imported  Poultry

                                        Drink

                                        Apple Cider / Berry & Mint Burst / Wolfhook Juice

Exclusive merchandise include:

HoYo FEST Genshin Impact / Honkai Impact 3rd / Tears of Themis Chibi Acrylic Stand: RM32
HoYo FEST Guns GirlZ / Lumi Chibi Acrylic Stand: RM22
HoYo FEST Genshin Impact / Honkai Impact 3rd / Tears of Themis Chibi PVC Magnet: RM17

A purchase of RM65 or more of merchandise will get you an additional themed A5 folder.
There will be a social media event on 28 September. On-site activities will include a scratch card for random prizes, a TikTok challenge, and mystery gifts for successful reservations. The Genshin Impact cafe itself will run from 28 September to 9 October 2022.

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Tags: HoYo Fest 2022HoyoFestHoyoversemiHoYo


Pokévision creator writes an open letter to Niantic, resonating the hearts of millions

The past week has been a tough one for all Pokémon players, having Niantic take down its ‘3-step’ tracker in Pokémon GO and also shutting down third-party trackers like Pokévision. Although Niantic gave a response regarding the matter, players are still quite upset about being left to their own devices. Literally.

Pokévision creator Yang Liu has not commented on their site being closed down, until now, writing a long letter to John Hanke, explaining how detrimental it was to the community to have access to neither the in-app or third-party trackers.

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Yang Liu argued that utilizing third-party trackers was not “cheating”, but rather evidence that there was something amiss in Pokémon GO instead, as the number of unique users of Pokévision are a sky-high of 11 million daily.
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Here’s an excerpt of Yang Liu’s letter:
“Pokevision, at this time has grown to almost 50M unique users, and 11 million daily.
Let that sink in for a second.
Half of the player base of Pokemon Go stopped by — and they didn’t do so to “cheat.” The game was simply too unbearable to play in its current state for many (note: many, not all). The main attraction wasn’t that they got to have an advantage with Pokevision, the main attraction was that it allowed them to play Pokemon Go more. This is what everyone wants — to play Pokemon Go more.
When we closed Pokevision out of respect for your wishes, and at your requests— one of which came directly from you, John — we trusted you guys fully in allowing the community to grow. I literally cannot express this more — we just want to play the game. We can handle the bugs every now and then, but please at least tell us you guys care. Yes, Pokevision does give some advantages that may be TOO much; but is it all that bad? Pokemon has survived 20 years — even grown, I would say. And Pokemon Go made it even bigger. If the argument is that “well, if you catch a Snorlax you weren’t supposed to find, but you found it on Pokevision, it might make you play less.” If that was your argument, I’d have to disagree! I’ll still catch a damn Snorlax even if I have 20 of them. Just like how millions of us have caught probably over 100 pidgey’s or zubat’s each.
Pokemon is everlasting. The same 151 Pokemon have been around for 20 years. If 80M people downloaded and played Pokemon Go within a week (before it even released in multiple major countries) isn’t an indication that no one can be sick of Pokemon, I don’t know what is.
After disabling the in-game tracker and Pokevision, the ratings on iOs and Android Google Play store went from 4.0 stars to 1.0–1.5. I am only one person, I admit that my sole opinion is not important, but what about the countless players begging for the game to be restored to its former state? I may be biased in saying that Pokevision being down had an impact on the amount of negative ratings, refund requests and outcry on social media — but could it be true? Nothing has changed between the time the in-game tracker broke and Pokevision went down. Could it just be possible that the tracker — no matter if Pokevision made it, or Niantic made it, is something that players desperately NEED — not want, but NEED — in order to play the game? Could it be possible that this is the very core fundamental feature that drives most players? I understand that there are some that want to walk around and stumble on a random Pokemon — to each their own. But, 50M unique users and 11M daily and the ratings on your App (with no significant change in itself) are big indicators of this desire. Are customers always right? Especially if over half of them are looking for an outside fix just so they can enjoy something they love? People are naturally inquisitive, and in this case, they just want to play more and more, so they sought out something that helps them do so.”
You can read the whole letter here.

Source: Kotaku

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Tags: John HankeNianticPokemon GOPokevisionYang Liu


Taiko RPG arcs revealed! Taiko no Tatsujin Rhythmic Adventure Pack details

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Take the drumming to a whole new level with Bandai Namco Entertainment’s Taiko no Tatsujin: Rhythmic Adventure Pack for some RPG fun! “Don and Katsu’s Great Time Adventure” and “Dokodon! Mystery Adventure” in the Rhythmic Adventure Pack will be on the Nintendo Switch on 26 November 2020.

「Taiko no Tatsujin: Don and Katsu‘s Great Time Adventure」 Arc

Adventures in the past await you in many different eras! Tag along with Don-chan to protect the world, fighting monsters off in Taiko Battles with your drumbeats. Build up your gauge as you fight and use the Charge Attack with your friends and deal great damage to your enemies!
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「Taiko no Tatsujin: Dokodon! Mystery Adventure」 Arc
Join Tia and Popo Kaka, your new friends at the museum, to embark on a worldwide adventure! The Sorcery Society Hexagria has stolen the treasure that protects the world, the OOPArts, which you’ll need to get back. Find out the Mystery Spots’ secrets and save the world with Don-chan and friends. Use Taiko Magic to take on the powerful enemies in Taiko Battles!

Besides taiko-based rhythm battles, you also have your familiar Taiko Mode included in this RPG. Over 130 songs, including new songs such as “Gurenge,” “Marigold,” “Pretender,” and more, can be played together with the existing songs with motion control support.

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Tags: Taiko no TatsujinTaiko no Tatsujin: Rhythmic Adventure Pack


Dragalia Lost to announce end of service

Dragalia Lost will be announcing its end of service date after the conclusion of the story in July 2022. The notification on the official website is given as follows:

The Dragalia Lost main campaign is scheduled to reach its conclusion in July of 2022 with part two of chapter 26, the final and climactic addition to its long-running story. After the main campaign has concluded, service for the game itself will come to a close at a later date. Further details on the end-of-service schedule will be provided in a future notification.

After the final set of new adventurers is added in a summon showcase scheduled for 03/31/2022 at 14:00, the game will not receive any new content updates aside from those for the main campaign and certain quests. Please note that summon showcases for existing adventurers and dragons, as well as event revivals, will continue to be made available until service has ended.

The game is currently running its 3.5 anniversary countdown campaign, which is a fairly respectable time in this saturated gacha game market. People likely already saw this coming, as the recent events have primarily been reruns, and they had previously informed that content updates would be slowed down starting November 2021.

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It’s entirely possible that Dragalia Lost may officially end service on its 4th anniversary which would be in September since they want to finish pushing out the updates first, but we’ll have to see. Goodnight, sweet prince.
 Download

Dragalia LostPublisher: NintendoDeveloper: CygamesRelease Date: 2018-09-27Android, iOS
Follow your heart and pursue the dream to defeat the evil with the bonds between humans and dragons!

Dragalia Lost is a swipe-controlled action RPG about the bonds shared between humans and dragons. Conquer your enemies using an array of powerful attacks and special skills and even by transforming into a dragon yourself!

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Tags: CygamesDragalia LostNintendo


The Idolmaster SideM: Live on Stage pre-registration opens

Some time ago, Bandai Namco announced The Idolmaster SideM: Live on Stage for iOS and Android.

The announcement initially came with a half-minute long trailer, and since then the developer has released a few more trailers and game information. For the uninitiated,  Live on Stage is The Idolmaster SideM’s 3D entry in the series. As you may know, The Idolmaster has long been associated with female idols, but for this version, we are giving the boys a chance instead.

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If you have played The Idolmaster: Cinderella Girls Starlight Stage, you will know what to expect from this, since the game is essentially a rhythm game in similar vein. Bandai Namco has kicked off its pre-registration run, so if you are interested, you may want to sign up for in-game goodies when it goes live.
 Pre-register Now!

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Tags: AndroidBANDAI NAMCOiOSRhythmThe Idolmaster SideM: Live on Stage


New Azur Lane anime, console game and collab with Gridman / Dynazenon announced

The 4th anniversary of Azur Lane JP brought it with a slew of major announcements, including a new anime, console game and collab. Check out the amazing promotional video for the game’s 4th anniversary below:

The 4th anniversary celebration live stream stretches almost 12 hours long. You can watch the live stream here.

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To summarise, amongst the major announcements for the franchise include a new anime. This anime will be based on the Azur Lane: Queen’s Orders manga and marks the third anime for the franchise, after Azur Lane (2019) and Azur Lane: Slow Ahead!

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Queen’s Orders is a slice-of-life manga focusing on HMS Queen Elizabeth and her close confidant, HMS Warspite. Currently, it is unknown which animation studio will be heading the project. It is also uncertain if Queen’s Orders will feature short 9-minute episodes like Slow Ahead! or full 24-minute episodes like the 2019 anime.
In addition, a new collab was also announced for the Azur Lane mobile game, featuring tokusatsu anime series SSSS. Gridman and its sequel, SSSS. Dynazenon. More details will be announced in the future.

Besides the new collab, it was also revealed that a new spin-off console game was also in the works. Compile Heart, the developer that made Azur Lane: Crosswave will reprise their role for the new game.
 Download

Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneSSSS.DynazenonSSSS.GridmanYostar


Once more, into the breach – House of Ashes Keynote Preview [ Spoiler Warning ]

Hope that gameplay reveal for House of Ashes has whet your appetite, because we’re bringing you notes on a keynote preview for the game. Welcome back to the next, and third, title in The Dark Pictures Anthology, brought to you once more by Supermassive Games. If you haven’t seen the gameplay reveal, then don’t miss it below:

Now, for those of you who love speculation, proceed with this preview for House of Ashes. If you’d rather walk into it blind, then here’s your warning that the preview may contain potential spoilers.

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House of Ashes launches “later this year”, for Xbox series X | S, Xbox One, PS5, PS4 and PC Digital.

INTRODUCTION
Presenting today is Will Doyle, a Game Director at Supermassive Games UK. Normally they would have wanted to do roadshows to get the game to you fans out there, but obviously, the current world climate makes that unfeasible. As always, they’re looking for new ways to frighten, challenge and surprise you throughout the Anthology, with the fate of five characters in your hands. I found it interesting he mentions you’d be controlling the fates of five characters, though I’m not sure how much of this is confirmation that each game will always have five playable characters.
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In any case, the branching plots and multiple endings return, and House of Ashes is once again based in real world fact or legend. For reference, Man of Medan is based on Ourang Medan, while Little Hope explores the Salem and Andover witch trials. You can watch the original teaser for House of Ashes from the end of Little Hope below:

In 2003, at the close of hostilities in the Iraq war, a group of US Special Forces, Air Force and CIA are on a mission to unearth an underground chemical weapons depot picked up on satellite, due to suspected weapons of mass destruction (WMDs). You’ve seen Ashley Tisdale’s character – Rachel King – wading through a river of blood and bones, holding a human thigh bone for a torch, with monsters in the shadows for company. Prior to that though, they were simply attacked by holdout Iraqi forces, when an earthquake breaks the ground from under them, whereupon they discover a vast underground temple dating back to the ancient kingdom of Akkad.
Congratulations, you’ve found your WMDs: a lair of ancient monsters. Now here’s a mystery for the ages.
BACKGROUND
Obviously Doyle isn’t going to spoil too much of the story now, but here’s the gist of the setting – the lands of modern-day Iraq were part of Mesopotamia, a historic land considered the cradle of civilization, with written records dating back almost 6,000 years ago. The temple that is center stage in House of Ashes was build by the self-proclaimed God King of the Akkadian Empire, Naram-Sin, who reigned around 2,250 B.C.

Now, with such a lofty title, he had upset the gods, after ransacking a temple belonging to Enlil, god of earth, wind and storms. The gods then retaliated with a curse, bringing war, famine and plague on the kingdom. He built the temple to appease the gods to lift the curse, but they leave him on read. The kingdom falls, and the temple gets buried over time. At first glance, it’s got that mood you can mistake for stereotypical portrayals of Egyptian pyramids, with equally cursed things buried them. In this deadly field trip, our crew are trapped underground with two sets of enemies to face: hostile Iraqi forces, and whatever the hell that’s lying in the shadows. Fortunately, they do get the option to ally with at least one of the Iraqi troops, Salim Othman. The pragmatic man, who’s definitely seen some shit, goes “The enemy of my enemy is my friend.”
Our cast this time are:

CIA officer, Rachel King and her husband, Colonel Eric King
Marines Jason Kolchek and Nick Kay
Iraqi officer, Salim Othman

Rachel’s clearly more familiar with her ancient history, being able to recognize cuneiform writing and Pazuzu’s figure. We’ll see if that can help her survive though.
For House of Ashes, they’ve taken inspiration from the films of Aliens, Predator, and The Descent, alongside the works of H.P. Lovecraft, especially the At the Mountains of Madness novel. Some of you have already recognized The Descent vibes, so watching and reading up on the rest might prove highly interesting if you haven’t already.
ABOUT THE GAME
In the preview, House of Ashes is described as an exploration horror, featuring our group of experts in their respective fields, in a remote location with no back-up, and only monsters in the dark for company. In this story of loyalty, duty, and trust, and facing an unknown threat, these characters will need to decide if they’re saving only themselves, or setting aside their rivalries to survive. What risks will you take so that nobody gets left behind? Will there be place left for compassion when all hell breaks loose?

The threat is real, and Doyle calls the monsters some of the most complicated creatures they’ve made yet, saying they’re a “very believable, threatening”, and there’s a whole nest of them our intrepid explorers have stumbled into. Not only will there be claustrophobic and closed environments in the tunnels you will need to traverse, the game will also often open up into vast spaces. We want you to feel exposed, vulnerable and threatened, to get the feeling you’re being watched at all times by creatures you know nothing about. We also want to reveal a place unknown to the surface, a place of majesty and mystery, undisturbed for millennia.”
GAME MECHANICS
The core game mechanics haven’t drastically changed, but they’re always looking to improve and are grateful for the community’s comments in helping them focus on areas. Here’s the rundown given with the House of Ashes preview:

No more fixed cameras. Cameras are now all 360-degree player-controlled camera for more immersive exploration
Exploration is assisted with a toggle-able flashlight to help you sweep the dark for secrets

Interactable items will still have the glowing mark
Your flashlight can help you uncover new paths, but it will slow you down some. You will be needing it in the darker areas of the catacombs

Difficulty settings added

Easy, Medium, “no-holds-barred difficult”

QTEs

Doyle acknowledges these can get highly divisive among the community
Speed of QTEs can now be customized to suit your needs

First title with enhanced editions for Next Generation consoles

Marked improvement in graphical fidelity

The four main modes are back:

Shared Story: Play it online with a friend
Movie Night: Up to five players in one room
Single Player

Main Theatrical Cut. Nick is your starting POV
Curator’s Cut (pre-order bonus). Start with Jason instead

Curator’s Cut for seeing other perspectives and scenes not normally seen in Theatrical Cut

GAMEPLAY PREVIEW
Details will gradually be revealed through socials, so keep your feet on the ground (ha ha) and stay tuned. Meanwhile, enjoy this textual preview for a sequence of House of Ashes gameplay.

We join the crew looking over the satellite footage. The outline is given, and they set off in the helicopters. When they land and infiltrate the houses there, they find nothing but shepherds, Nick calling it a bust. Before anything else happens, though, one of the extraction helis gets shot down by a rocket, chaos ensues, the ground breaks open, and when we rejoin Nick in the Sand Caverns at 1902 HRS, at a depth of 52 feet. He calls out for his pals, Merwin and Jason, and throws a flare into the dark tunnel before him.
Nick Kay (left) and Jason Kolchek (right)
Calling out again, Jason responds, his voice echoing in the distance. As he continues on, we see something scuttling into the dark. We’re still relatively close to the surface, and sunlight can stream down onto Nick. Something in the dark moves away from Nick once more, and he sure ain’t feeling it. The tunnels open up to the temple ruins, where Nick reunites with Jason. One of the statue’s broken hands lie here, and they admire it briefly. Jason quickly lays out the plan: get back topside, regroup, and call for Medevac. It seems obvious to him there are no weapons to be had, but they’re in enemy territory. Nick seems stunned as he looks around, and Jason snaps him back with a curt “Sergeant Kay!”. In this case, it doesn’t look like Jason is inclined to listen to his buddy.
Nick tries to tell Jason he saw something, with his superior officer sounding very disappointed in him. “I knew you weren’t ready,” while Nick continues insisting about the creature. Jason quite unkindly tells him to zip it, essentially ending the conversation. In the pause that follows, the camera looks around the space, letting you admire the structures around you. Nick once more attempts to get Jason to believe in him, to no avail. They at least work together to pull open a door, flooding your ears with pained screaming. Recognizing the voice as Merwin’s, the duo rush to the scene.

Merwin’s with another squad member, Clarice. Merwin’s hanging upside down by wires, and he doesn’t look good. They fumble for some morphine to help the guy when they cut him down, as Nick tells Clarice to keep watch. She doesn’t know it yet, but she gets snatched into the darkness, followed by clicking noises and screaming. Understandably, they don’t want to stay, and they haul Merwin along with them, as he bleeds all over the ground. There’s a brief shot of a wedding ring on Merwin’s finger; with all the blood and the lines on his face, his odds are extremely low at best.
All the while, Merwin’s constantly groaning, and the sounds are very likely attracting the creature. Nick covers his mouth to try muffle the sound as they try to jab the morphine into him. With the QTEs being failed, Merwin dies from suffocation, even if the bleeding didn’t do the job. Jason and Nick quickly move out, and Merwin’s body gets dragged off-screen.

There are quick flashes of other scenes, from gunfights to a chase sequence, and perhaps even the specter of Naram-Sin himself.

That’s about it for the House of Ashes keynote preview. I hope I’ve done a sufficient job in describing what I saw in the presentation to you fans out there. Once again, I’m not an especially big horror fan, and I like to see these games as ‘mysteries’, spiced up with the fear of the unknown, supernatural, and what have you.
I wonder how many people are going to walk away this time? We’ll soon find out, won’t we?

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Tags: Bandai Namco EntertainmentDark Pictures AnthologyHouse of AshesSupermassive GamesThe Dark Pictures


TUF Gaming will be the official name for ASUS gaming laptop – FX series!

Wanted to buy a nice ASUS gaming laptop but don’t have much budget? Don’t worry as TUF Gaming is here! Starting from FX 504, ASUS gaming laptop FX series will be renamed as TUF Gaming. TUF stands for The Ultimate Force, and will put its focus on entry gaming sectors – entry-level gamers who is C/P value-oriented or end-users who seek stable performance and gaming look laptop.

ASUS FX503 gaming laptop
TUF Gaming series will be working on providing products with stable performance, great gaming features and quality. For stable performance, TUF Gaming series will feature built-in dual fans, anti-dust and fan overboost technology. On the quality aspect, it is having desktop-inspired red-backlit, Keycap curve and overstroke technology keyboard that survives 20 million times keyboard pressure test. Also, the series will be having 120Hz 5ms IPS-level display along with GTX 1050 – GTX 1050Ti graphics card so you could enjoy fast action gaming and gorgeous graphics freely.

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No much information about the series is released yet, stay tuned to ASUS official website or Facebook for more information!
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Tags: ASUSFXFX seriesGaming LaptopPCTUF Gaming


Dragon Nest: Saint Haven Open Beta Now

Dragon Nest: Saint Haven is a mobile MMORPG by METEK and Eyedentity Games. They have come in collaboration to bring us a port from the PC version with a different story line which sends players back into the past to change the future. The game is currently on going with it’s Open Beta phase and is available for download in the App Store and Play Store.

Check out the game trailer:

Just like the PC version, Dragon Nest: Saint Haven is a 3D ARPG with the basic classes; Archer, Warrior, Cleric and Sorceress. Like any mobile ARPGs, players will control their characters and hack-and-slash their way through monsters and bosses in dungeons. Players who have played the PC version will find it very familiar with the graphics, monsters and bosses in the game; same goes for the skills too.

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Being a mobile game, there is a VIP System where players can purchase for benefits like energy refilling, gold and hero gaccha from the game lore. The heroes that you’ve obtained can be brought into your party for raid bosses. Players can also pre-register and receive Golden Gifts in their official website. While there are bugs in the game, do note that it is still in beta phase.
Source: kongbakpao
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Tags: AndroidDragon Nest: Saint HavenEyedentity GamesiOSMETEKMobileOpen Beta


Crysis, remastered, leaked?!

It would seem that the teased Crysis project is Crysis Remastered according to a leak! An image, shared by Twitter user RobotBrush, highlights the following:

“Crysis Remastered brings new graphic features, high-quality textures, and the CRYENGINE’s native hardware- and API-agnostic ray tracing solution for PC, PlayStation, Xbox, and – for the very first time – Nintendo Switch.”

It certainly is interesting that they would be porting the game over to the Nintendo Switch, considering that the game is famed for its incredibly high graphical fidelity. Then again, The Witcher 3 has been successfully ported to the modest console, and Crysis would only be yet another addition to an incredible library of ports. You can see the image in full below:

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The page was supposedly found in the metadata and has since been removed. We’ll see when they release official notice of this honestly pretty momentous possibility. Crysis Remastered may not be a new game, but it could pave the way for one should it being leaked is correct.
Remastered means “new graphic features”, “higher quality textures” and “CRYENGINE’s native hardware and API-agnostic ray tracing solution.” Those of you who’ve gotten the 10th gen processors and such, get ready to push that hardware to its new limit.

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Tags: CrysisCrysis RemasteredCrytekElectronic Arts


Nintendo reportedly does not want mobile gamers to spend too much

Apparently Nintendo is not a big fan of players spending too much on mobile games. It even includes their own mobile titles. Yes, it might seem mind-blowing but it is true. In fact, they have recently asked companies to reduce microtransactions or in-game purchases for their respective mobile titles.

Even mobile games from Nintendo themselves are going to get some stick. There is no escaping the criticism here as Nintendo has apparently ‘seen the light’. The company now sees their mobile games as more of a way to promote its brand than big revenue sources. Also, they do not want to be labeled for being greedy when it comes to mobile games.

Nintendo started their mobile game venture in 2016 with Super Mario Run when mobile games were starting to become a popular trend. The game was free-to-play before a $10 paywall came up. Since then, each of their subsequent mobile games remained as a ‘free-to-play’ but they relied heavily on daily log-ins and gacha mechanics with microtransactions to earn profits.
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An example would be Dragalia Lost. The game contains lottery-like elements which allows players to unlock characters. Unfortunately, the feature was a subject of criticism from the players as the probability of getting a rare character is extremely low. Thus, some players had to spend money to purchase the characters they want. Since then, Nintendo has fixed the issue by increasing the odds to avoid players from spending too much.

According to data, Dragalia Lost earned a staggering $50 million from players in the few months following its release. Fire Emblem Heroes, which is Nintendo‘s most successful mobile game to date, earned an even more staggering $75.8 million in the same amount of time.
That is a crazy lot of money! No wonder Nintendo are trying to do something about it. Of course, we do think it is a good move. There is sure to be delight among the hardcore Nintendo mobile gamers when they hear about this. Well, who likes to spend tons on a mobile game? No one does!

As for other Nintendo news, Dr. Mario World is well on the way and it should be out soon. However, there is no confirmed release date yet. Stay tuned for more!

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Tags: MobileNintendo