Netflix to premiere 40 anime for 2021

At the virtual AnimeJapan 2021 event, Netflix shows its ongoing commitment to anime for both fans and creators, with around 40 new original anime to premiere on the streaming platform this year: close to double the number of titles brought to fans last year.

Titles announced at the virtual stage include:

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Record of Ragnarok (June 2021)
The Way of the Househusband (8 April 2021)
Resident Evil: Infinite Darkness (2021)
Yasuke (29 April 2021)
Eden (27 May 2021)

RECORD OF RAGNAROK – JUNE 2021

“Record of Ragnarok” is the story of 13 gods from across the globe and 13 of the world’s most notable humans fighting it out in one-on-one battles to decide the fate of humanity.  Based on the manga created by Azychika, Shinya Umemura and Takumi Fukui, an earnest battle of transcendental rage begins!

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Based on the manga by Azychika, Shinya Umemura, Takumi Fukui;

Director: Masao Okubo
Series Composition: Kazuyuki Fudeyasu
Character Design: Masaki Sato
Music: Koji Takanashi
Animation Production: GRAPHINICA
Voice Cast: Miyuki Sawashiro, Tomoyo Kurosawa, Tomokazu Seki, Hikaru Midorikawa, Wataru Takagi

YASUKE – 29 APRIL 2021

 In a war-torn feudal Japan filled with mechs and magic, the greatest ronin never known, Yasuke, struggles to maintain a peaceful existence after a past life of violence. But when a local village becomes the center of social upheaval between warring daimyo, Yasuke must take up his sword and transport a mysterious child who is the target of dark forces and bloodthirsty warlords.

Director, Creator, Executive Producer: LeSean Thomas (Cannon Busters)
Character Design: Takeshi Koike
Music & Executive producer: Flying Lotus
Animation Production: MAPPA
Voice Cast (Yasuke) & Executive Producer: LaKeith Stanfield

EDEN – 27 MAY 2021

Thousands of years in the future, a city known as “Eden” is inhabited solely by Artificially Intelligent robots whose former masters vanished long ago. On a routine assignment, within the depths of the city, two maintenance robots accidentally awaken a human baby girl from stasis questioning all they were taught to believe– that humans were nothing more than a forbidden ancient myth. Together, the two robots secretly raise the child in a safe haven outside Eden.

Director: Yasuhiro Irie (Fullmetal Alchemist: Brotherhood)
Producer: Justin Leach
Character design: Toshihiro Kawamoto
Concept design: Christophe Ferreira
Screenplay: Kimiko Ueno
Background art director: Clover Xie
Music: Kevin Penkin
Animation Production: CGCG

THE WAY OF THE HOUSEHUSBAND – 8 APRIL 2021

Feared among the yakuza as “The Immortal Dragon”, Tatsu is a legend of the underworld with an impressive number of defeated rival gangs under his belt. However, hoping to wash his hands of his past, Tatsu gets married and devotes himself fully to the way of the househusband by diligently undertaking the cooking, cleaning, washing and grocery shopping each day. On the other hand, there’s one person who’s not happy about Tatsu’s new domestic life — his tough, former yakuza underling, Masa. As Tatsu tries his best to pursue the way of the househusband, one assassin after another tries their hand at taking him out!

Based on a story by Kosuke Oono;

Director: Chiaki Kon (Nodame Cantabile, Pretty Guardian Sailor Moon Crystal)
Series Composition: Susumu Yamakawa
Theme Song performed by UchikubiGokumonDoukoukai
Opening song, Shufu no michi / ending song, ”Kiwami”meoto kaido
Animation Production: J.C.STAFF
Cast: Kenjiro Tsuda, Shizuka Ito, Kazuyuki Okitsu

RESIDENT EVIL: INFINITE DARKNESS – 2021

In 2006, there were traces of improper access to secret Presidential files found in the White House’s network. American federal agent Leon S. Kennedy is among the group invited to the White House to investigate this incident, but when the lights suddenly go out, Leon and the SWAT team are forced to take down a horde of mysterious zombies. Meanwhile, TerraSave staff member Claire Redfield encounters a mysterious image drawn by a youth in a country she visited, while providing support to refugees. Haunted by this drawing, which appears to be of a victim of viral infection, Claire starts her own investigation. The next morning, Claire visits the White House to request the construction of a welfare facility. There, she has a chance reunion with Leon and uses the opportunity to show him the boy’s drawing. Leon seems to realise some sort of connection between the zombie outbreak at the White House and the strange drawing, but he tells Claire that there is no relation and leaves. In time, these two zombie outbreaks in distant countries lead to events that shake the nation to its very core.

Original Work/Production/Supervision: Capcom Co., Ltd.
Full 3DCG animation production: Quebico
Production: TMS Entertainment

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Tags: EDENRECORD OF RAGNAROKResident EvilResident Evil: Infinite DarknessTHE WAY OF THE HOUSEHUSBANDYASUKE


Nioh 2 “Last Chance Trial” Traditional Chinese, Korean and English release confirmed

Sony Interactive Entertainment Singapore has announced the availability of the Traditional Chinese/Korean and English version of Nioh 2 Last Chance Trial for the Playstation 4. As developed by KOEI TECMO Games, the trial will be available on the Playstation Store for 3 days starting 28 February 2020.

Nioh 2 is the much-anticipated sequel to Nioh, which itself has shipped over 3 million copies worldwide. The sequel is scheduled for a 12 March 2020 release. In the Last Chance Trial, new challenges will await players with new bosses and stages never revealed before. Players who clear the first mission will obtain the Mark of the Demon Slayer, a downloadable content which entitles players to the special Kamaitachi Helmet in the full game.

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Some system data from the Last Chance Trial, namely the saved appearance and character creation code in character creation, and appearance during gameplay, can be carried over to the full game. You can check out the full product outline for the trial below.

Product Name
Nioh 2 Last Chance Trial

Platform
PlayStation®4

Download Platform
PlayStation™Store

Available Period
From
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28th February 2020 (Friday)
To
1st March 2020 (Sunday)
*Please keep in mind that you will not be able to play or download the trial version after the available period.

Clear Bonus
·         Last Chance Trial Mission Clear Bonus
The Mark of the Demon Slayer
*This item will entitle you to the Kamaitachi Helmet, a special item that can be obtained in the full game of Nioh 2.

Carry Over Bonus
*If you possess the save data from Nioh, you can use the Transform function during the trial period to change your character’s appearance to that of William, the protagonist of Nioh.

Remarks
*Some of the system data of the Last Chance Trial, such as the saved appearance and character creation code in character creation, and the appearance during gameplay, can be carried over to the full game.
*Retain your Last Chance Trial System Data to carry it over.
*Please note that game progress and player level cannot be carried over to the full game.

Copyrights
Nioh 2 ©KOEI TECMO GAMES CO., LTD. All rights reserved.
Nioh, and the Team NINJA logo are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD.

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Tags: KOEI TECMONiohNioh 2Nioh 2 Last Chance Trial


GamerBraves Newsletter vol. 56 – How Warhammer Did Idolmaster Before It Was Even A Thing

Having a multimedia IP is a huge deal. Every company gets a special kind of excited at the mere idea that they might be looking at the next Star Wars- a multimedia empire spanning games, movies, comics, cartoons, toys, and even theme park attractions. A good example of these are Idolmaster and Warhammer, two series that may seem very different but might actually have more in common than you think.

While not everyone might reach Star Wars level of saturation, we’ve seen more properties excel at being multimedia brands. Bandai Namco Entertainment and Bushiroad are notoriously good at these: The idol-type genre of games like Bandai Namco’s IdolMaster franchise or BanG Dream by Bushiroad have all leaned into the idea that your franchise doesn’t have to be “primarily” anything- it just needs an access point for fans to jump in and then they’ll simply move to support the brand.

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While looking up “multimedia franchises” might convince you it’s a genre that’s dominated solely by Japanese idol games, that couldn’t be further from the truth- deep in a future that knows only war, Games Workshop’s Warhammer IP (including its 40k offshoot) have also seen success with the method.
Warhammer is basically one of the great grandfathers of high fantasy, especially for those who love a tinge of gothic flavoring in it. Starting out as a series of models for tabletop wargaming, the Warhammer brand exploded, most notably being known for the space fantasy Warhammer 40,000- where humanity is an intergalactic “Imperium” enforced by the now iconic Space Marines, mostly loyal to their Emperor of Mankind and set against a huge background of other races like space elf Eldar or the cosmic threat of the Tyranids. If you’d like to read more about the connection between Warhammer and IdolMaster, consider subscribing to our newsletter so you can read more about it. You can read it for free by putting your email address in the box below:
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Give it a read and let us know what you think! New newsletter feature articles are released weekly every Wednesday at lunchtime regarding various topics surrounding video games and the greater entertainment industry as a whole.

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Tags: GamerBraves Newsletter[email protected]Warhammer


Another Eden celebrates its 5th year anniversary

Another Eden: The Cat Beyond Time and Space is currently celebrating the fifth anniversary of the Japanese version, following up on its previous third year anniversary for the global version. This humble JRPG for the Android and iOS platforms has certainly come a long way.

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In any case, the latest update kicks off the celebrations with a campaign giving out goodies such as 1000 Chronos Stones, a special sale and the usual login bonuses. Users can also look forward to the Whisper of Time Encounter campaign and Whisper of Time Drop campaign where you will be able to recruit new characters.

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Speaking of characters, the Violet Lancer will be joining the roster so you will be able to recruit them as well. Veteran players can look forward to the update as it has also added new high difficulty game content.

Another Eden Japanese Version 5th Anniversary Special🎉
A gift of 1000 Chronos Stones!
Players who log in within the period will receive a one-time gift of 1000 Chronos Stones.
*Period: April 14, 2022 15:00 – May 15, 2022 14:59 (UTC)
*Delivered by the Lynx delivery service pic.twitter.com/TnwiPUyJBX
— Another Eden: The Cat Beyond Time and Space (@AnotherEdenRPG) April 15, 2022

For more details and updates, be sure to drop by the official game website or take a look at their Twitter page.
 Download

Another Eden: The Cat Beyond Time and SpacePublisher: Wright Flyer StudiosDeveloper: Wright Flyer StudiosRelease Date: 2017-04-12Android, iOS, Microsoft Windows, Steam

Acclaimed creators from a number of well-known and popular series have come together to bring an exciting and epic RPG to mobile devices. The game have a surprising amount of content for a mobile gaming app, a modernized classic spacetime RPG. An epic story crossing the Antiquity, Present, and Future from master story writer Masato Kato. The main theme written by Mitsuda Yasunori, the game contains over 60 songs recorded with orchestras and folk music.

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Tags: AndroidAnother EdeniOSRPGWright Flyer Studios


In Sound Mind Preview – Of Sound Demo

In Sound Mind is a great example that graphics don’t make the game. The upcoming horror title may not be the prettiest horror game at the ball, but that doesn’t mean it doesn’t know how to show you a good time.

With its psychiatric-toned world and pretty generic looking setting though, it’s easy to lose it in the tide of exploration-based horror games. From our time with the preview build of the game though, we can see that it’s got a few tricks up its sleeve to set it apart from the crowd.

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Gameplay
One thing I really appreciate about In Sound Mind is that the game is clearly playing to its strengths- it’s not the most visually complex game, and given its budget it probably would have over-extended itself trying to be more actiony a la Resident Evil Village.
So instead of doing either of those it definitely feels like In Sound Mind put its attention into just having good ideas. Exploration in In Sound Mind is really well made, as you interact with the environment in some pretty clever ways to solve puzzles. My personal favorite part was early on in the preview, where you have to turn on an old dryer which will vibrate enough to move it forward, opening a secret passage containing the item you want.
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There’s a lot of really clever ideas like this in In Sound Mind, including more crawl spaces. After PT made waves in the corridor-walking-sim, it’s important that games incorporating these elements think of ways to set themselves apart- and it looks like the developers for In Sound Mind have found a solution that works without breaking the bank on gore or horror to paint over what would have been bland level design.
The other thing I really like in the game is that In Sound Mind isn’t stingy about telling you your progress. Picking up items and exploring all trigger little pop-ups at the top of the screen, telling you how many pills, etc to pick up if you’re a completionist.
It also does something I really enjoy when games do, which is the “show-you-something-you-can’t-access-yet-but-can-once-you-get-the-necessary-item”. These can be pools of toxic waste which require the gas mask, or barriers you’ll need to cut or shoot your way through. Considering how we only got two levels in this demo, I can’t tell if this is going to continue to be the pattern for later levels. That being said, for what we played this formula of gameplay works pretty well, creating a good sense of exploration.

Survival Elements
One thing I’m not too hot on in In Sound Mind is the survival horror elements, which seem almost tacked on. You can gather items to boost parameters like Stamina and Health, but I feel like the fact that there are rarely any action segments make these feel almost more like busywork than anything else.
It’s the same thing with your flashlight, which operates on a battery. Sure, you’re never actually in danger of running out since the game is pretty generous with battery upgrades- But I feel like the game’s level design is good enough on its own without adding things like battery management to make it seem more dire than it really is.
That being said, as collectibles the stat upgrades do wonders for the game. In Tape 2 there’s an encounter that forces you to use the enemy’s behavior to unlock a pill for you, and in a sense the stat upgrade is pretty much the only reward that makes sense rather than doing it all for some concept art.

The Tone
Admittedly, nothing about the presentation of In Sound Mind is particularly new. The game has a psychiatric overtone, where you play as a doctor who’s somehow in this nightmare world, as you pick up hints that he’s not handling the loss of a patient all-too-well. Like we mentioned before the game doesn’t look bad, but it’s also not exactly pushing the envelope in terms of visual style.
The voice acting is also just, well, fine. It’s not offensive or anything, but don’t expect any award winning performances here. Some of the enemies use vocal effects, but they’re not anything particularly fancy or memorable.
Still, there’s a lot to love here. For one the game actually discovered the use of color, as it plays with blue-orange contrasts quite a bit instead of letting everything just be washed out and grey. Considering the entire preview of In Sound Mind takes place at night time I’m glad they didn’t just turn off all the lights and call it a day, since it’s actually possible to take screenshots that aren’t just a big black blot.
The visual effects also leave a lot to be desired, with a lot of things like debris clouds looking straight out of Steam Early Access. If anything it’s almost surprising how much I like the game despite the fact that up close, it’s made up of a lot of wholly unremarkable components.

Closing Thoughts

If you’re a big fan of exploration-type horror games, In Sound Mind is definitely a game you should consider picking up. While it’s far from being the best game visually, it’s got some genuinely cool gameplay ideas executed well.
There’s plenty of criticisms to be had of course, but none of them make the game outright bad- at its worst it’s just another walking horror simulator, at it’s best it’s actually a pretty good time. If it can stick the landing, however, will have to be found out when the game launches on August 3rd.

Preview access provided by Modus Games

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Tags: In Sound MindModus Games


Z/X Code OverBoost – Z/X TCG smartphone spin-off game – available to play

A smartphone game spun off the Z/X -Zillions of enemy X- TCG is here, known as Z/X Code OverBoost! It seems you’re a teacher, and it’s your job to raise these units to be powerful battlers!

If you’ve played games like Princess Connect, you’ll find the mechanics quite similar. Here, you have your home page. Some characters have Live 2D models, and will be idling away. You can tap the heart icon to hear voice lines. There are also seasonal voice lines, like one for autumn!

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You will need to form teams for battles. Units will have markers under them indicating their position in a formation. “Memories” are equippable items. Both units and Memories can be limit broken up to 4 times for better stats, the usual. Teams also can have Leaders set, which are separate and are not actual units on the field.
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Battles will have additional clear missions for more rewards. Other than team battles, you can send out units for expeditions for materials. The game also has a “My Room” area of sorts, and you can watch your units wander around, and bond with them too.
There’s nothing particularly new mechanics wise, but if you are familiar with the card game, you’ll see the units transported here, like Rigel. Yes, this is a gacha game, with rarities from R, SR to UR (current highest rarity). Check out the game for yourself! Would you hope for a global release? Check out the official website here and their Twitter here.

                    Mission select.

                    Team formation.

                    Battle screen.

                    Garden.

                    Gacha screen.

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Tags: AMATABroccoliHappinetZ/X -Zillions of enemy X-Z/X Code OverBoost


Lord of Heroes release date set for 7 September

The official Lord of Heroes Facebook page has announced the game’s release date: currently scheduled for 7 September 2020. The full notice is given as follows:

★ Lord of Heroes is available globally on September 7th!

Thanks to all the players who have waited for Lord of Heroes-global and participated in the pre-registration campaign.
As of today, we are just a tiny bit away from reaching 3M pre-registrations.
As long as we reach 3M pre-registrations, participants will receive Crystals x1,500, Random Artifact Box x1, Mystic Soulstone x1, Replica Gear Box x1, Gold x100,000 to help you start.
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Pre-registration is available!
: Android – https://bit.ly/LOH_Pre_Register
: iOS – If you are an iOS user, please FOLLOW the official FB page, and they will be considered pre-registered.
Period: 2020.06.09 – 2020.09.07
★ Lord of Heroes will release with support for 8 different languages!
Full list of languages includes: English, 한국어, Français, Deutsch, Italiano, Español, Português, Русский.
** Release date can vary depending on the time zone.
In addition, Lord of Heroes won’t be available in several countries listed below, due to a partnership.
– Japan, China, Hong Kong, Macau, Taiwan, Thailand, Indonesia.
We will let you know the launch schedule on said countries in the near future
Thank you!
The page also confirms the game will be running a single global build, and players will be able to keep their data from the Korean release. Nothing left to do but save the release date for Lord of Heroes then, and pre-register if you haven’t already!

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Tags: CloverGamesLord of Heroes


The official PUBG Mobile just got an English version for Android!

We had been waiting for an English version of the official PUBG mobile since its launch in China last month and now our wish has just came true! The English version of Lightspeed & Quantum’s PUBG Mobile – PUBG Mobile: Battlefield (绝地求生: 刺激战场) has just soft-launch in Canada!

As it is officially licensed by Bluehole, most of the features in PUBG Mobile is an authentic port of the PC version. 100 players will be dropped on a massive 8 x 8 km battlefield where you will fight to survive and be the last one standing.

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It features a large selection of firearms, melee weapons and throwables that you will be able to recognize them easily if you have been playing the PC version of PUBG. The game also allows you to travel by vehicles as well as teaming up with your friends.
Check out our noob gameplay on PUBG Mobile:

Unfortunately the game is only soft-launched in Canada now, but we can hope for a global release in the near future so stay tuned!
*Update: It is released globally now, go check out the updated links and details here!

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Tags: AndroidiOSLightspeed & QuantumMobilePlayer Unknown's BattlegroundPUBGPUBG: MobileTencentTencent Games


Atomic Heart Price For Asia Region Revealed

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Developers Mundfish and publishers 4Divinity have just revealed the price for their game – Atomic Heart for the Asia Region.

Atomic Heart is an action-adventure RPG set in an alternate version of the Soviet Union in 1955. Players will enter a world of wonders where humans and AI creations live in harmony… or so it seems.

Features
Skills
In Atomic Hearts, players are able to bind only a pair 2 desired skills and use only the 2 active skills simultaneously. This makes for a high replayability value since it forces players to think on the spot with various assemblies’ effect on opponents by picking the most efficient one.
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Crafting
Located in safe rooms, the players can access crafting machines to improve their weapons, as well as unlocking and setting up glove and suitabilities. By installing certain upgrades on your weapon, you’re able to change the characteristics of the shooting for the weapon.

Upgrades
Weapons in Atomic Hearts have several upgrades that significantly change gameplay. Each of these upgrades have several levels of additional enhancements. These upgrades will require a recipe, which can be discovered by exploring the world.
Prices for Standard and Gold Edition
Steam

                                        STANDARD EDITION

                                        GOLD EDITION

                                        PREMIUM EDITION

                                        Market

                                        SRP (Standard Retail Price)

                                        SRP

                                        SRP

                                        Thailand

                                        THB 1,490

                                        THB 2,090

                                        THB 2,390

                                        Indonesia

                                        IDR 509,000

                                        IDR 719,000

                                        IDR 859,000

                                        Malaysia

                                        MYR 189

                                        MYR 269

                                        MYR 299

                                        Singapore

                                        SGD 69.90

                                        SGD 99.90

                                        SGD 119.90

                                        Philippines

                                        PHP 1,995

                                        PHP 2,895

                                        PHP 3,390

                                        Vietnam

                                        VND 750,000

                                        VND 1,150,000

                                        VND 1,300,000

                                        China

                                        CNY 239

                                        CNY 339

                                        CNY 399

                                        Hong Kong

                                        HKD 388

                                        HKD 548

                                        HKD 659

                                        Taiwan

                                        TWD 1,590

                                        TWD 2,290

                                        TWD 2,690

                                        South Korea

                                        KRW 69,800

                                        KRW 100,800

                                        KRW 119,800

                                        Japan

                                        JPY 8,800

                                        JPY 13,800

                                        JPY 15,800

PlayStation Store

                                        STANDARD EDITION

                                        GOLD EDITION

                                        PREMIUM EDITION

                                        MARKET

                                        SRP

                                        SRP

                                        SRP

                                        Thailand

                                        THB 2,343

                                        THB 3,306

                                        THB 3,627

                                        Indonesia

                                        IDR 999,000

                                        IDR 1,399,000

                                        IDR 1,579,000

                                        Malaysia

                                        MYR 299

                                        MYR 419

                                        MYR 459

                                        Singapore

                                        SGD 97.90

                                        SGD 137.90

                                        SGD 149.90

                                        Hong Kong

                                        HKD 568

                                        HKD 798

                                        HKD 858

                                        Taiwan

                                        TWD 2,090

                                        TWD 2,990

                                        TWD 3,290

                                        South Korea

                                        KRW 77,800

                                        KRW 109,800

                                        KRW 119,799

Retail Standard Edition & Retail Limited Edition

                                        RETAIL STANDARD EDITION

                                        RETAIL LIMITED EDITION

                                        Market

                                        SRP

                                        SRP

                                        Thailand

                                        THB 2,480

                                        THB 3,850

                                        Indoneia

                                        IDR 999,000

                                        IDR 1,690,000

                                        Malaysia

                                        MYR 319

                                        MYR 489

                                        Philippines

                                        PHP 3,950

                                        PHP 6,150

                                        Singapore

                                        SGD 99

                                        SGD 149

                                        Hong Kong

                                        HKD 548

                                        HKD 858

                                        Taiwan

                                        TWD 1,990

                                        TWD 2,990

The retail limited edition of Atomic Heart comes with:

The Physical Copy of Atomic Hearts
Steelbook
Premium Stickers
Artbook
In-game DLC Content
Limited Edition Box

4Divinity Game Fund
As part of supporting the region’s game development community, 4Divinity has amassed a total fund amount of SGD $5,000,000 (USD $3,700,000) in flourishing the scene. The game fund will aid in:
Early-stage development (Vertical Slice/ Alpha)
Late-stage development (Beta / Almost final build) – Publishing / Marketing / Localisation
Platforms – PC, PlayStation, Xbox, Nintendo Switch
Countries – Southeast Asia
Time frame – 12 to 24 months

Atomic Hearts is set to come out on 21st February 2023. For more details, do check out the game’s official Asia website here.

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Tags: 4DivinityAtomic HeartMundfishPlaystation 4PlayStation 5Steam


Genshin Impact “The Chalk Prince and the Dragon” details revealed

The Chalk Prince and the Dragon will descend upon Genshin Impact! The version 1.2 update will be opening up a new area known as Dragonspine, a mountainous, snowy area. Puzzles, quests and mechanics are promised for Travelers to encounter.

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A new environmental mechanic, Subzero Climate, will be encountered in Dragonspine. Characters will continuously accumulate “Sheer Cold”, represented by a bar above your HP. There will be certain conditions, including Snowstorms and swimming that can accelerate Sheer Cold accumulation. Characters will periodically lose HP once Sheer Cold hits a limit.

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There will also be mechanisms that cast special effects on nearby monsters in Dragonspine. Those should probably be taken care of first! The treasure compass will not function in Dragonspine.
Special environmental objects, from bonfires, Ruin Braziers, Teleport Waypoints, Statues of The Seven, and even Warming Seelie can be used to prevent Sheer Cold accumulation. Completing the Dragonspine quest, “Ah, Fresh Meat!” will provide a Goulash recipe that will slightly reduce the rate of Sheer Cold accumulation for some time. Offerings to the Frostbearing Tree will raise its level, which will later provide the blueprints for a Warming Bottle at level 4, a consumable item that grants resistance to Sheer Cold.
Has a 120 second cooldown upon use.
There will also be Scarlet Quartz, a mysterious crystal found in Dragonspine. Collecting this will temporarily halt the accumulation of Sheer Cold and provide resistance to its freezing effects for a set duration. Scarlet Quartz will also enable you to break “peculiar ice” that is otherwise immune to weapons or pyro.
The Frostbearing Tree is an ancient tree that tends to the snowy mountain. Find crystalline Crimson Agate as you explore to offer to the tree. It will give a variety of rewards that include Acquaint Fate, Intertwined Fate, a wind glider, as well as Gadget blueprints.

The offering rewards include:

Level 1: Acquaint Fate, Mystic Enhancement Ore, Mora
Level 2: Acquaint Fate, Mystic Enhancement Ore, Mora
Level 3: Hero’s Wit, Mystic Enhancement Ore, Mora
Level 4: Diagram: Warming Bottle, Mystic Enhancement Ore, Mora
Level 5: Acquaint Fate, Mystic Enhancement Ore, Mora
Level 6: Intertwined Fate, Mystic Enhancement Ore, Mora
Level 7: Hero’s Wit, Mystic Enhancement Ore, Mora
Level 8: Northlander Polearm Prototype, Mystic Enhancement Ore, Mora
Level 9: Namecard: Frostbearing Ancient Tree, Mystic Enhancement Ore, Mora
Level 10: Diagram: Frostbearer Catalyst, Mystic Enhancement Ore, Mora
Level 11: Crown of Insight, Mystic Enhancement Ore, Mora
Level 12: Wind Glider: Wings of Concealing Snow, Mystic Enhancement Ore, Mora

Crimson Wish quests will unlock when the Frostbearing Tree reaches level 8, with five new Crimson Wish quests becoming available every Monday and Friday. Dragonspine Crimson Agate is limited, so these quests can be completed to receive more. Crimson Wish will not refresh once the tree is raised to its max level.
The Peak of Vindagnyr is a new Domain that will unlock on completing the quest, “In the Mountains”. The Blizzard Strayer and Heart of Depth set will be available here. Characters will continuously accumulate Sheer Cold, with platforms intermittently switching between Subzero – accelerate Sheer Cold accumulation – and Warm – diminishes Sheer Cold.

Completing The Chalk Prince and the Dragon storyline will grant the event-exclusive sword, Festering Desire. Completing specified quests during the event period will unlock new effects for Festering Desire, and the character that equips the cursed sword will receive some special buffs while exploring the Dragonspine area.

After unlocking the Dragonspine area, Travelers do not need to consume Original Resin to participate in the event. Rewards will be available for exchange via the Event Shop.

That’s all for the preview for The Chalk Prince and the Dragon event for Genshin Impact! Albedo will be first up for the Wish banner, so good luck to all.
 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactmiHoYo


[Anime Expo 2022]From Panty & Stocking, Trigun to Solo Leveling. Here’s what you missed!

One of the biggest conventions – Anime Expo 2022 Los Angeles that spanned across the 1st of July to the 4th of July had an abundance of hot news from big names that was announced over the weekend.

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While you might not be able to catch up with all of the things that were announced over the 4 days, here are some of the bigger news titles that you might have missed out on:
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Panty & Stocking Season 2
The long awaited sequel to the show filled with crude and sexual jokes was announced during the Studio TRIGGER panel on Saturday. During the panel, the staff showed a short preview trailer featuring an animated shot of fan favourite Anarchy Sisters with their usual banter and antics, but was not shown to the public as of writing.
As of time of writing, there is no other in depth details regarding the sequel other than the second season will be produced by Studio TRIGGER and is directed by Hiroyuki Imaishi who was also the director of the first season of Panty & Stocking with Garterbelt, along with other shows such as Tengen Toppa Gurren Lagann and Promare.
Bleach: Thousand Year Blood War

While the Bleach manga has been completed, the anime is still not done with adapting the manga A trailer along with visuals on the Bleach manga’s 55th Volume – the Thousand Year Blood War arc will be adapted and highlighting it would be the fight between the Shinigami and Quincy.

The cast of staff who will be working on the anime were also announced with the trailer. Chief animation directors:

Michio Hasegawa who worked on Shadows House.
Sei Komatsubara who did Fate/Grand Order Final Singularity – Grand Temple of Time: Solomon
Satoshi Sakai who worked on Akudama Drive.

The series will be premiering this October 2022.

TRIGUN STAMPEDE

The classic sci-fi comedy action Trigun which first aired way back in 1998 will be getting a whole new CG animated remake titled Trigun Stampede. While 3D animation in anime has not gotten the best track record, but it is done by the legendary studio Orange who worked on both Beastars and
In the trailer, they showed off an entire redesign for the main protagonist Vash The Stampede which gives him a more modernised look.
Rather than making it a total reimagining of a new series, the remake will be based on the manga which focuses more on the backstory of Vash from the original series.
The cast of the new remake has also been revealed with:

Vash’s Voice Actor – Yoshitsugu Matsuoka who is also known to voice Kirito/ Kazuto Kirigaya from Sword Art Online
Knives Million who is voiced by Junya Ikeda who also voiced Jo Kido from Digimon Adventure: Last Evolution Kizuna.
Young Vash is voiced by Tomoyo Kurosawa who is also known to voice Phosphophyllite from Houseki no Kuni.
Young Knives by Yumiri Hanamori who voiced Ai Hayasaka from Kaguya Sama.
Rem Saverem by Maaya Sakamoto who also voices Ciel Phantomhive from the Black Butler series.

The First Slam Dunk

新ポスター公開！
♯7#SLAMDUNK #SLAMDUNKMOVIE pic.twitter.com/xAkE7x8B3I
— 映画『THE FIRST SLAM DUNK』公式 (@movie_slamdunk) July 2, 2022

The legendary sports anime Slam Dunk has announced a brand new anime movie. Along with the announcement of the movie, a movie poster was revealed along with it. The First Slam Dunk movie has been set to release in theaters in Japan on December 3rd. But there is no news on an international release for the movie as of now. The trailer for the movie will be released on the film’s official Youtube Channel Page which has yet been announced.
The list of staff also has been announced which features:

Takehiko Inoue who is the original series creator, will be in charge on writing and directing
Yasuyuki Ebara who is in charge of character design and animation director.

Daiki Nakazawa as CG director

Yuta Ogura as CG producer

Kazuo Ogura as Art Director

Yota Tsuruoka, Koji Kasamatsu as sound directors

Katsuhiko Kitada, Naoki Miyahara, Toshio Ohashi, and Yu Kamatani as technical directors.

Solo Leveling

During the Crunchyroll Industry Panel, the long awaited popular korean manhwa Solo Leveling is set to have an anime adaptation by A1 Pictures whose known projects included Kaguya Sama Love is War, 86, Darling in the Franxx, etc.
Along with the announcement came a trailer which featured edited panel strips from the original manhwa as well as the list of cast who will be working along in the adaptation.

The main cast features:

Shunsuke Nakashige as director who was the episode director for Sword Art Online: Alicization – War of Underworld
Noboru Kimura as head Writer who did script writing for Accel World

Tomoko Sudo as character designer who worked on Fate/ Apocrypha
Hiroyuki Sawano who worked as a music composer for Attack on Titan

There is no concrete date for the release of the adaptation but similar to the other teasers, it will be coming sometime next year.
VShojo Japan
During the VShojo panel, the CEO Justin Ignacio, or better known as “The Gunrun” in the community has announced that they will be branching out Vshojo with a Japanese branch with the addition of two new members, one of which is the legendary independent Vtuber – Kson, as well as an entirely new member  Amemiya Nazuna.
Both Kson and Amemiya were introduced in a short video animation that was showcased during the panel:

After the video was released, Kson herself showed up during the panel in person, introducing herself to the crowd in a cosplay of her vtuber model along with her iconic line.

And those are pretty much the biggest highlights of Anime Expo 2022. While the event is still going on until the 4th of July, most of the bigger news have already been announced the weekend. For more information, here’s the link to Anime Expo’s official Twitter Link.
As a fellow weeb, it is extremely heartwarming to see the anime community grow into such a big norm where events such as these garner up huge crowds and I wish the growth of the anime community continues growing!

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Tags: Anime Expo 2022Bleach Thousand Year Blood WarPanty & Stocking With GarterbeltSolo LevelingThe First Slam DunkTrigun StampedeVshojo


Acer Malaysia’s Zero to Nitro campaign starts now!

With the start of Acer Malaysia‘s Zero to Nitro campaign, the face-lifted Nitro 5 and the Nitro QG241YP monitor have been unveiled! The campaign will allow some lucky Malaysians to walk away with a shiny new monitor.

ACER NITRO 5

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The core components for the new Acer Nitro 5 is broken down into several core features:

Dominating Performance

AMD Ryzen Series 5000 mobile processor
Up to GeForce RTX 3080 graphics
Dual slots of M.2 PCIe NVMe SSDs
Up to 32GB DDR4 3200Mhz RAM
4-zone RGB Backlit keyboard

Made For Speed

Superfast Hi Resolution 2K QHD 165Hz
3ms overdrive response time
80% screen to body ratio
Super slim bezels
300 nits high brightness panel

Cooling Perfected

Acer CoolBoost Technology
Quad Exhaust Port Design with Twin Fan design
NitroSense
RGB effects, fan speed, monitoring
Power configs, audio adjustments, LCD overdrive

The Key to Victory

4-Zone RGB Keyboard, NitroSense Key

Breaking the Sound Barrier

Dual 2W speakers
DTS: X Ultra
3D Spatial Soundscape enabled

Master Your Play

SuperFast Internet Connectivity
Low latency gameplay
Killer Ethernet E2600
Wi-Fi 6

Model
AN515-45-R49W
AN515-45-R8XM
AN515-45-RSC7

Processor
AMD Ryzen 9 5900HX
AMD Ryzen 7 5900H

Memory
16GB 3200Mhz DDR4 RAM
(upgradable to 2 x 16GB)

Graphics
GeForce RTX 3080
8GB GDDR6
GeForce RTX 3070
8GB GDDR6

Storage
1TB PCIe NVMe SSD
1 additional HDD Slot
HDD Upgrade Kit included
512GB PCIe NVMe SSD
1 additional HDD Slot
HDD Upgrade Kit included

Display
15.6″ IPS QHD
2560 x 1440
165 Hz
sRGB 100%
15.6″ IPS FHD
1920 x 1080
144 Hz
NTSC 72%

Connectivity
Intel Wireless Wi-Fi 6 AX20
802.11a/b/g/n/acR2+ax wireless LAN
Dual Band (2.4 GHz and 5 GHz)
2×2 MU-MIMO technology
Bluetooth®5.0 & Wi-Fi CNVi Interface
Killer Ethernet E2600 (Wake On LAN Support)

I/O
1 x USB 3.2 Gen 2 port (featuring power-off USB charging)
2 x USB 3.2 Gen 1 ports
1 x USB Type-C™port: USB 3.2 Gen 2 (up to 10 Gbps)
1 x HDMI® 2.1port with HDCP support
3.5 mm headphone/speaker jack

Webcam
720HDWebcam

Dimensions
363.4 (W) x 255 (D) x 23.9 (H) mm

Weight
2.2kg

Warranty
2 Years Local Warranty with 1st Year International Warranty

Price
RM8999
RM6399
RM5799

Model
AN515-45-R4K8
AN515-45-R7QR
AN515-45-R9RJ

Processor
AMD Ryzen 7 5800H
AMD Ryzen 7 5600H

Memory
8GB 3200Mhz DDR4 RAM
(upgradable to 2 x 16GB)

Graphics
GeForce RTX 3060
6GB GDDR6
GeForce RTX 1650
4GB GDDR6

Storage
512GB PCIe NVMe SSD
1 additional HDD Slot
HDD Upgrade Kit included

Display
15.6″ IPS FHD
1920 x 1080
144 Hz
NTSC 72% Display
15.6″ IPS FHD
1920 x 1080
144 Hz

Connectivity
Intel Wireless Wi-Fi 6 AX20
802.11a/b/g/n/acR2+ax wireless LAN
Dual Band (2.4 GHz and 5 GHz)
2×2 MU-MIMO technology
Bluetooth®5.0 & Wi-Fi CNVi Interface
Killer Ethernet E2600 (Wake On LAN Support)

I/O
1 x USB 3.2 Gen 2 port (featuring power-off USB charging)
2 x USB 3.2 Gen 1 ports
1 x USB Type-C™port: USB 3.2 Gen 2 (up to 10 Gbps)
1 x HDMI® 2.1port with HDCP support
3.5 mm headphone/speaker jack

Webcam
720HDWebcam

Dimensions
363.4 (W) x 255 (D) x 23.9 (H) mm

Weight
2.2kg

Warranty
2 Years Local Warranty with 1st Year International Warranty

Price
RM4899
RM4199
RM3699

Malaysians will be able to pre-order these machines over three phases:
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14 – 16 April for GTX1650 series

Free gifts: Touch’n’Go eWallet RM100, Predator Hybrid Backpack

27 – 29 April for RTX3060 series

Free gifts: Predator mousepad, Hybrid Backpack, Headset, Touch’n’Go eWallet RM200

10 – 12 May for RTX3070 / RTX3080

Free gifts: Predator mousepad, Hybrid Backpack, Headset, Touch’n’Go eWallet RM200

Redeem via the Acer Redemption portal here. Submissions through the three phases will also give you the opportunity to #CreateYourDreamSpace makeover by Woody Lab worth up to RM21,000 each, in the Productivity, Learning and Gaming categories.  Pre-order through:

Acer Estore
Acer Official Store (Shopee)
Acer Certified Store – NBP (Lazada)

ACER NITRO QG241Y P

That’s not all! The Acer Nitro QG241Y P can itself also be broken down into:

23.8-inch VA panel
165Hz refresh rate
1ms VRB response time
AMD FreeSync Premium
HDR10 support
Black Boost Technology
ComfyView, BlueLightShield, Low Dimming
VESA mount included

The monitor is available immediately at all Acer official online stores and select Acer authorized resellers nationwide, with an SRP of RM749. From 14 to 16 April, it will be available at a promotional price of RM699 on Shopee and Lazada.

Last but not least, check out the Nitro 5 Missions! Check out the Zero to Nitro page and stand to win some amazing prizes. Keep your eye out for the three phases of promotions coming up as well.

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Tags: AcerAcer MalaysiaAcer Nitro 5Acer Nitro QG241YP


Double the fun and productivity – ASUS ZenBook Duo 14 UX482E review

The main draw of the ASUS Zenbook Duo 14 will certainly be the signature dual screens. Our review model is the ZenBook Duo 14 UX482E, which you’ll be able to find here. Let’s not pre-amble too much and get right into the machine.

DESIGN

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The laptop has a pretty understated design. It looks clean, sleek and minimalistic, in a solid colour with the ASUS logo on the back lid. At 1.69 – 1.73cm thick, weighing in at 1.53kg, it’s not bulky and will easily slip into your bag and won’t feel like you’re carrying a brick around. Due to the Ergolift Hinge, there are some rubber bits sticking out when the monitor is closed. It could be a cause for concern if they come off, so some care is advised.
The hinge does enable the ScreenPad Plus to lift up on opening the lid. Not only does this make the screen easier to see and use, there’s more space given for airflow. An additional stand is provided to further increase the space between the bottom of the laptop and the surface you have it on for that Maximum airflow.
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In terms of ports, there’s:

HDMI 1.4
USB Type-A
2 x Thunderbolt for power and display delivery
3.5mm headphone jack

While simplicity is nice, these are simply not enough ports for more flexible use, more or less limiting you to just one other external accessory. There’s also no apparent indicator to inform you if the laptop is charging or otherwise. The LED on the power button doesn’t light up with the cable plugged in, where it might otherwise stay alight for whatever reason.
KEYBOARD AND MOUSE PAD
The ZenBook’s portability results in a really compact keyboard and mouse pad layout, with minimal gap between keys on the keyboard. Given time, you should be able to get used to the size, and you would need to due to the lack of ports not affording you more options for a full-sized external keyboard. Besides that, the ZenBook’s keyboard is almost entirely silent and is white back-lit, though even on the brightest settings, you’re unlikely to notice it much.

The Fn key has two modes: Hotkey Priority and Function Key Priority. You can toggle between the modes by pressing Fn + ESC, with the Fn key lighting up for Function Key Priority mode. It’s probably more redundant than anything, as you can just hold the Fn key for the Hotkey Priority mode.
The mousepad is positioned on the right side, vertically-oriented, setting it apart from typical center-bottom placements. You have more space for vertical movement, but it’s clearly not designed with lefties in mind.
MAIN DISPLAY AND SCREENPAD PLUS
The main display supports up to 1080P resolution, IPS-level sRGB 100% panel for more vibrant colours, which is pretty good for a 14″ screen. It’s not going to go head-to-head with a 2K / 4K display, sure, but it makes up for it in more flexibility, supporting touch screen and Stylus pen input.

The secondary ScreenPad Plus is a 12.65″ ( 1920 x 515 ) display and is IPS-level, also with Stylus pen input support. It makes the Duo part of the ZenBook 14 Duo, a second screen with functions including handwriting recognition and designed to make creative work easier when it comes to photo and / or video editing. In this respect, it functions excellently. The ease of access is helped by two keys above the mouse pad in relation to the ScreenPad Plus; one is for a quick swap of windows on both displays, and the other is for turning on / hiding / turning off the secondary screen if you need to save on battery.
OTHER FUNCTIONS
BATTERY
They’ve given you the ability to turn off the secondary screen to save on battery, but honestly, that would be a pretty rare occurrence if at all. On initial boot at 50 to 55% battery and various tests 2.5 hours later, it was still holding on at 10% battery.
AUDIO
While the speaker is on the bottom of the laptop, the design is as such that there remains an opening for the sound even when you lay it flat. It’s pretty good quality with accurate stereo effect, so if you’re less of a discerning audiophile, this will suit you just fine.
COOLING
Overheating? Not in the ZenBook Duo 14 UX482E’s house. Throughout the benchmarks and game tests, it never went over 70 degrees Celsius. That ErgoLift Hinge and airflow space at the bottom of the laptop and the ScreenPad Plus keeps the machine from sizzling the ol’ palms.
MYASUS

The built-in suite is pretty much for you to fiddle with a variety of settings so tinker with it as you please, be it from battery charging plans or performance profiles.
PERFORMANCE
Our review ZenBook Duo 14 UX482E model has an Intel Core i7-1165G7 for the CPU and Intel Iris Xe Graphics for the GPU. It’s not meant to be a gaming laptop per se, but it’s still incredibly good for the productivity market. You can check the scores below:
3D MARK

PCMARK 10

Throwing on some games, we have:
COUNTER-STRIKE: GLOBAL OFFENSIVE
High settings.
Low settings.
On default high settings, the laptop can run at an average 34 FPS, with occasional dips to 25 FPS. On the lowest settings, it goes along at a steadier 55 – 60 FPS, sometimes 40 FPS.
RISK OF RAIN 2

Considering all the particle effects as runs go on, the game was tested at its lowest setting for an average of 40 FPS. Sparks won’t really be flying, but you can play it without issue.
BIOSHOCK: INFINITE

At the lowest settings, the game crawls along at 7 FPS, with a random spike to 10 FPS. Needless to say, don’t.
SCARLET NEXUS

The game is quite well optimized for PC, and runs at a modest 30 FPS on average using the lowest settings.
VERDICT
The ZenBook Duo 14 UX482E is geared towards assisting in creative production, specifically for editing and isn’t gaming focused. Thus, it can be surprising that it’s capable of running a variety of games, like a competitive FPS and even a very recent release, though granted they are also accordingly well optimized for PC.
Helping its incredibly portable design is its massive battery life. Benchmarking isn’t the lightest process around, and yet it holds up really well. Furthermore, the cooling ensures one less accessory to bring, even as it lacks in overall port variety.

If you’re looking for a great productivity companion with the occasional gaming session, the ZenBook Duo 14 UX482E will be an excellent option.
SPECIFICATIONS

Color
Celestial Blue

Operating System
(Free upgrade to Windows 11, when available)

Processor
Intel® Core™ i5-1135G7 Processor 2.4 GHz (8M Cache, up to 4.2 GHz, 4 cores)
Intel® Core™ i7-1165G7 Processor 2.8 GHz (12M Cache, up to 4.7 GHz, 4 cores)

Graphics
Intel庐 Iris Xe Graphics,NVIDIA庐 GeForce庐 MX450,2GB GDDR6

Display
Touch screen,14.0-inch,FHD (1920 x 1080) 16:9,IPS-level Panel,Anti-glare display,LED Backlit,400nits,sRGB: 100%,Pantone Validated,Screen-to-body ratio: 93 %,With stylus support

Additional Display
ScreenPad™ Plus (12.65″ 1920 x 515 IPS-level Panel Support Stylus)

Memory
8GB LPDDR4X on board
16GB LPDDR4X on board

Storage
512GB M.2 NVMe™ PCIe® 3.0 SSD

I/O Ports
1x USB 3.2 Gen 1 Type-A
2x Thunderbolt™ 4 supports display / power delivery
1x HDMI 1.4
1x 3.5mm Combo Audio Jack
Micro SD card reader

Keyboard & Touchpad
Backlit Chiclet Keyboard
1.4mm Key-travel

Camera
HD camera with IR function to support Windows Hello

Audio
Built-in speaker
Built-in array microphone
harman/kardon (Premium)
with Cortana and Alexa voice-recognition support

Network and Communication
Wi-Fi 6(802.11ax)+Bluetooth 5.0 (Dual band) 2*2

Battery
70WHrs, 4S1P, 4-cell Li-ion

Power Supply
TYPE-C, 65W AC Adapter, Output: 20V DC, 3.25A, 65W, Input: 100-240V AC 50/60GHz universal

Weight
1.57 kg (3.46 lbs)

Dimensions (W x D x H)
32.40 x 22.20 x 1.69 ~ 1.73 cm (12.76″ x 8.74″ x 0.67″ ~ 0.68″)

Built-in Apps
McAfee
MyASUS
ScreenXpert

MyASUS Features
AppDeals
System diagnosis
Battery health charging
Fan Profile
Splendid
Tru2Life
Function key lock
WiFi SmartConnect
Link to MyASUS

Microsoft Office
Office Home and Student 2019 included

Military Grade
US MIL-STD 810H military-grade standard

Regulatory Compliance
Energy star

Security
BIOS Booting User Password Protection
Trusted Platform Module (Firmware TPM)
McAfee LiveSafe™ 30-day trial
IR webcam with Windows Hello support

Included in the Box
Sleeve
Stand
Stylus

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Tags: ASUSAsus Zenbook Duo 14ZenBook Duo 14 UX482E


Torchlight: Infinite open for Pre-Registration

Purblishers X.D Entertainment has just announced the opening of pre-registration for their upcoming ARPG title, Torchlight: Infinite for Android, while the iOS and PC version will come at a later date.

Bear the Torch
Torchlight: Infinite will be allowing players the ability to create character builds that players prefer in accordance to their own personal playstyles.

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Each playable characters will have their own unique traits, along with over 50 talents nodes as well as numerous amounts of affixes combination that can be used for 230 types of legendary gear.
Torchlight: Infinite also has up to over 200 skills to pick from, allowing players to have more customisation for their favourite playable characters so that each character builds have their own personal flair to compliment the players.
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One of the main focuses of Torchlight: Infinite is its multiplayer and the in game item trading system as the game will be featuring cross play across all devices, allowing players to enjoy playing the game with their friends without any device restrictions.
The developers also has plans to include post launch content which will include regular new content along with a season system to let players have a freedom of progression as well as new content for future updates.
Torchlight: Infinite will be set to launch across iOS and Android devices as well as on PC. X.D Entertainment will be announcing more information including details of the PC version later this month during the TapTap Presents event which will be held on the 27th June 2022.
Key Features

Fluid, intense combat – Goblin Camp, Dwarven Mine, Church Plaza? No matter the location experience thrilling ear-piercing explosions, devastating character jumps and a horde on monsters in some of torchlight’s smoothest, most slick combat to date.
Zero to hero – Every playable hero has endless possibilities, play heroes your way by ultising their traits with a character build you control. Combine your loot, skills, talents and traits to take down legendary bosses.
Open character progression – Have the freedom to build your hero exactly the way you want to by combining skills, talents, traits, gear affixes, legendary gears
Loot, loot and more loot – Infinite Loot, Infinite stamina, No skill cooldowns, means only one thing: more action and more loot.
Looking for trade – Got some stellar equipment but it just ain’t for you? Trade it on the in game marketplace and maybe pick something up that’s more you.
Season of change – Post launch content seasons with all new content, heroes and more coming on a regular basis.
Cross play – Play across PC, iOS and Android.

For more information on Torchlight: Infinite pre-registration and future updates, do check out the game’s official website to keep up to date on the game.
 Pre-Registration

Torchlight: InfiniteRelease Date TBCAndroid, iOS, Microsoft Windows
The development team working on Torchlight: Infinite is comprised of ARPG veterans including developers whose resumes include Diablo, Torchlight and Path of Exile. With this breadth of experience to hand, the team has incorporated beloved mechanics of loot based ARPGs with an emphasis on exciting combat, hero development and progression, strategic content, and the all-important fun factor.

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Tags: AndroidiOSPre-registrationTorchlight: InfiniteX.D Entertainment


Metro Exodus PS5 Review – I nearly spilled my Vodka

It is time to put on your gas masks and return to post-apocalyptic Russia as it is time for a review of Metro Exodus on the PS5.

For those who are unfamiliar, the game is a sequel to Metro Last Light and is based on Dmitry Glukhovsky’s Metro novels. Note that this review of Metro Exodus PS5 will not be going into details about the story or gameplay. It will focus on the new features that come with the upgrade.

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That said, let’s dive into this Metro Exodus PS5 review.

Marvelous Moscow
Metro Exodus was originally released back in 2019 and was already a visually impressive game when it launched. As you might expect, the PS5 upgrade kicks the game’s visually up a notch. Having played the game on PC, it is not that big of a graphical leap. However, PS4 owners are in for a treat as the improvements feel considerably better.
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As a free upgrade to the PS4 version, Metro Exodus PS5 comes with 4K resolution, ray-traced global illumination and emissive lighting effects. While ray-tracing and visual overhauls is the norm now for most PS5 remasters, Metro Exodus PS5’s graphical upgrades are a lot more obvious compared to other remasters. This is thanks to the game’s already incredible atmosphere. The enhanced Lighting effects really brings out the dilapidated scenery of the post-apocalypse. Even little moments like transitioning from a building to a snowstorm outside really amps up the immersion.

There is a gameplay setback from the better visuals, though. Whilst trying to review Metro Exodus on the PS5, the environments look fantastic overall, but dark areas feel way too dark. Understandably, some players might prefer this because of realism, but I found it difficult to navigate through these segments, even with the flashlight or lighter. Having to pick up items and resources in these areas was a chore as they were extremely hard to notice. While this problem can be circumvented by turning the brightness up, the experience will not be the same.

Russian Realism
While PC and PS5 owners can debate over which platform the game looks better on, the PS5 definitely takes the cake for immersion. Thanks to the game’s great implementation of its Dualsense features, firing weapons feel a lot more realistic (not that I have ever shot a firearm before). Different weapons have different resistance to them when shooting. Each weapon has a different feeling to them when firing, which helps to give each gun a layer of personality.

As for the haptic feedback, the game uses rather typical static vibrations. It feels decent, but it’s nowhere near the level of kinesthetic pleasure like that of Ratchet and Clank: Rift Apart. There is also no option to turn haptic feedback off, so if you got tired of it like I did, tough luck for us.

Better realism aside, the PS5 version also comes with much quicker loading times, as one may expect from the superior SSD storage. The game does not have as many loading screens as other games, but it is still a welcome addition. Also, Metro Exodus PS5 has features such as Activity Card which lets us continue the main story instantly and Game Help which provides guidance and pointers when necessary.

Closing Thoughts
Ultimately, it is clear that the PS5 version of Metro Exodus is a vastly improved experience when compared to the PS4 version. If you owned Metro Exodus on PS4, you should definitely make use of the free upgrade. The PS5 version makes an already amazing game even more phenomenal.
However, if you owned Metro Exodus Enhanced Edition for PC, then maybe it is fine to give the PS5 version a pass. In my opinion, the PC version looks better than the PS5 version, but of course, whether that will be true for you depends on your PC’s hardware as well.
Regardless, this game is a fantastic experience for PS5 owners. If you have a PS5 and have not played Metro Exodus, then you should definitely get the game.
Visit Metro Exodus‘ PlayStation Store page for more details.

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Tags: 4A GamesDeep SilverMetro Exodus


Tencent releases debut trailer for official PlayerUnknown’s Battlegrounds mobile game

We reported about the official PlayerUnknown’s Battlegrounds mobile game to be released in China just 3 days ago, and now Tencent has given us another surprise – the debut trailer!

Simply translated as PlayerUnknown’s Battlegrounds: Army Attack (绝地求生:全军出击), the game is powered by Unreal Engine 4 featuring a massive map of 8km x 8km. Just like in PUBG, you will start a match by parachuting from a plane and fight to become the last man/last team standing among 100 players. There is also a new Naval Warfare mode available in the mobile version.

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The pre-registration activity is up on their official website too, where you will need a QQ or Wechat account to sign up. No release date is confirmed yet, stay tuned for latest updates!
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A few images from the official website:

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Tags: AndroidiOSMobilePlayerunknown's BattlegroundsPlayerunknown's Battlegrounds MobilePUBGTencent


Guardians of The Galaxy Game presents Lady Hellbender

Square Enix has revealed the latest trailer for Eidos-Montreal’s upcoming Guardians of the Galaxy game, based on the Marvel characters of the same name. It features a new character, Lady Hellbender.

Lady Hellbender is a fairly new addition to the Marvel Universe. She first appeared in 2015 within the pages of Totally Awesome Hulk #1. She would later appear in venom and Guardians of the Galaxy comics.

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We don’t know much about her past but what we do know is that her full name is Lady Marguerite Hellbender. She’s an alien warrior queen who rules a planet called Seknaf Nine. She has a love for monsters and spends the majority of her time hopping from planet to planet looking for exotic monsters to catch and collect like she’s playing intergalactic Pokemon Go.
She may have also had a thing for The Hulk (Totally Awesome Hulk #4)
The Guardians of the Galaxy game will be a single-player action-adventure game developed by Eidos-Montreal, the developers of the Deus Ex Series.
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Square Enix’s last collaboration with the Marvel brand: Marvel’s The Avenger, a live service game, suffered from a mixed reception and heavy decline in its player base. Perhaps a unique single-player experience like Guardians will be able to remedy the Marvel-Square Enix partnership in the eyes of the public. But time will tell.
Marvel’s Guardians of The Galaxy will be releasing on October 26th for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X and PC. You can find out more on the official website.
This isn’t the first Guardians of the Galaxy game. They also had their own TellTale series a few years back.

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Tags: Eidos-MontréalGuardians of the GalaxyMarvel's Guardians of the GalaxySquare Enix


The sandstorms blow in – Q&A with Black Desert Executive Producer Jaehee Kim with Hashashin’s release

You can really tell how much Pearl Abyss is pushing the Hashashin, first announcing him at their first global Heidel Ball: AT HOME event, and releasing him simultaneously across platforms for Black Desert. The mobile edition of the game has often needed to wait for PC/console content, considering the sheer amount of updates the game has received over the years. Instead of prattling on about the release, we’ll leave it to Black Desert‘s executive producer, Jaehee Kim, to talk about Hashashin’s release, and give a glimpse into the future of the MMORPG.

Black Desert Executive Producer, Jaehee Kim

This seems to be the first time that a new class has been updated simultaneously on PC and mobile. What motivated you to do that?

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Yes, it is. This is our first time attempting such an update, and could only be executed because we saw potential. It has been six years since the first launch of “Black Desert” in Korea, and more than two years have passed since the first release of “Black Desert Mobile” also in Korea. As a result, we have accumulated much more know-how regarding game service. We were in the middle of developing a new class for Black Desert when it was suggested having our mobile studios get involved in the development too. This ended up happening quite quickly. Using this opportunity as an experience, I would definitely like to make further simultaneous worldwide launches in the future.

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It must not have been easy for two different studios to simultaneously update new content. Were there any memorable episodes that you could share with us?
Both the PC and mobile studios have a well-established process that can apply developments quickly. However, for global services, it takes a certain amount of added time to translate text into each country’s native language. In particular, in the case of Hashashin, we prepared translations to apply to all platforms. It would have been difficult had it not been for the skill and dedication of our employees from various departments, such as the Localization Center, who have the know-how accumulated through localizing Black Desert and Black Desert Mobile over many years. I would like to take this opportunity to convey my gratitude to everyone.
In the case of the mobile studios, this was a class that was completely unexpected. I know there was another class that they originally planned, but when we talked about Hashashin, the mobile studios were able to develop the class quickly and within schedule knowing that Hashashin was a better option for our users. I realized then just how much knowledge and experience we had accumulated. In addition, by sharing the concept with each other and creating it at the same time, different styles of the character emerged for each platform.

What was the motivation behind creating the Hashashin class? The name ‘Hashashin’ itself means ‘Assassin’ and originates from Middle Eastern etymology.
As Black Desert and Black Desert Mobile are serviced all over the world, it made us consider the various cultures of the Adventurers we  come into contact with., As such, it was our Adventurers in Turkey & MENA that provided the initial inspiration for the conception of the Hashashin. As a result, we were able to create a charming character that could appeal to users across the world. In addition to Turkey and MENA, we will strive to continue incorporating other diverse cultures in our own way to the world of Black Desert.

We are also curious about Hashashin’s skills. How difficult will it be to control this class?
With Hashashin, we focused more on character management than character manipulation. For example, you can create special ‘areas’ to your benefit within a battlefield by means of his unique skills. For instance, the “Hourglass of Defiance” skill allows you to return to the desired point at any time, while “Hourglass of Death” and “Arid Assault” attack targets in the air. Although the difficulty level of controlling Hashashin is not particularly low, users who enjoy character management will have a new experience that they haven’t had with any of the existing Black Desert classes before.

What efforts are being made to ensure users continue to have a positive, long term experience with Black Desert? What are your plans for future operations and services?
We are always thinking of ways to grow and settle new users into Black Desert, and this is something that we have begun paying even more attention to lately. As the number of streamers and YouTubers has increased recently, they are helping users to engage in creative activities by exerting a positive influence. In the case of North America, I am grateful that there are streamers to introduce the Black Desert IP alongside Black Desert console and mobile.
For PC, stabilization is a top priority for everything from content to service. Since the service has been around for a long time, there is a lot of content, so our concern is to figure out how new content will be incorporated into existing content.
Both Hashashin and the Season Server are providing a new experience for new and existing users alike. Since our intended goals have been well received, I would like to continue presenting various content based further on stabilization.

As mentioned earlier, it’s been quite a while since Black Desert was first released. What can you tell us about future, large-scale updates such as the Great Desert and the Great Ocean?
We’re always on the lookout for new updates that deliver on the needs of our users. The Great Desert and the Great Ocean are both good examples of this.
Take the Great Ocean, for instance. It offers an opportunity for users to expand their reach across a wide area on a ship. But in addition to that, we also plan to introduce new features to take into account the various needs of our users across the globe, like the bartering system we added in the Great Ocean.
We’re also continuously improving our content through focused efforts to optimize and stabilize the game. Not to mention, we’re still discussing ways to introduce new expansions to the world as well. Our team will continue to strive to ensure that all of our content satisfies the needs of our users. However, greater content diversity and the introduction of vast territories will require more attention to the optimization process, which is expected to increase lead time to development. However, we would never give up but continue our efforts to optimize content and introduce new territorial expansions to the game.

Considering the latest development process of all studios, can we look forward to more cases like Hashashin in the future?
Of course. The addition of Hashashin taught us that our organization was capable of so much more. Through Hashashin, we were able to simultaneously introduce content that had previously been released separately at the same time. This has not only allowed us to take on new ideas and challenges but also pushed us to challenge ourselves beyond our limits. I believe that one day, we will be able to add content to all platforms across the world at the same time.

I heard Pearl Abyss’ next-generation game engine will only be applied to its new titles. Will there be any improvements to Black Desert’s engine?
Black Desert’s engine has been improved through optimization, performance and graphics improvement, and provision of various options. In particular, we worked on the Remastered version to provide quality differentiated from the existing one.
Quality improvement is important, but considering that it is an MMORPG genre, a lot of attention should be paid to optimization. This is because the world of an MMORPG requires several new content updates. For example, there was an inquiry reporting a lag that occurred during every Siege War. Although we provided the server specifications, there were some areas that still needed improvement. Therefore, we are looking for a way to optimize the game more fundamentally and radically.

How are you planning to direct the development of the Black Desert IP in the future?
The Black Desert IP is an important asset for Pearl Abyss on all platforms, and is an asset that we will continue to expand. There is still room for improvement and it is our lifelong goal to keep fixing, improving, and providing great performance.
We work hard every week, but sometimes certain issues take as longer to handle than expected. Nevertheless, we never give up. As we never give up, we are able to try new ideas little by little. In the future, we will continue to pursue new ideas while taking care of existing content.

Last but not least, is there anything you would like to say to our Adventurers?
Black Desert is a game IP that can be enjoyed through any platform, such as PC, mobile, and console thanks to the support of all our Adventurers around the world. I would really like to take this opportunity at this point to say thank you to our Adventurers for that. The Hashashin update allows us to reach a larger, more diverse userbase and enable both new and existing Adventurers to enjoy the same character on various platforms together.
Our goal for the future is to provide entertainment while continuing to challenge ourselves with new ideas in a way that only Pearl Abyss can. Adventurers’ feedback is very important for Pearl Abyss and Black Desert to achieve this goal. I would like to ask users to please continue giving us great opinions through our community page on the official website. We will continue striving to become a game and IP loved for a long time.

Between crossover content and branching into Shadow Arena, Black Desert as an IP should remain a major player for years yet to come. With next-gen home consoles also seeing impending release, Black Desert being available there doesn’t seem like a very hard sell, does it? Maybe even a Nintendo Switch version, considering the MMORPG being available on mobile devices? We’ll have to see where else the IP can go!

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Tags: Black DesertBlack Desert MobileBlack Desert OnlineJaehee KimPearl Abyss


Upcoming Demon Slayer Game Releases More Details

The upcoming Demon Slayer game, Demon Slayer: Kimetsu No Yaiba – Hinokami Kepputan will be expanding its platforms on launch, as it was previously only announced for PS4.

Instead, the game will now launch on PS4, PS5, Xbox One and PC. The news was announced via the latest issue of Weekly Jump, which teased more information was on the way.

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On top of that, we also know a bit more about the game, although no gameplay has been shown yet. The game will feature a Story Mode, where you’ll be playing through the game’s story. It’s not currently known if this would be an original story for the game, or whether you’d be playing through the massively popular events of Demon Slayer.
Aside from that, you also have a “Tag Battle” mode, which would let you play as multiple different characters with simplified controls. Aniplex and Cyberconnect2 haven’t explained if this would mean that you’d be playing as more than just Tanjiro in the story mode. According to Gematsu the mode will have simplified controls.
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Information on the Demon Slayer game has been scarce, other than its being developed by anime game specialist Cyberconnect 2 and published by anime stalwart Aniplex. However, more will be coming in the February 15 issue of Weekly Jump.

Demon Slayer: Kimetsu No Yaiba is one of the most prolific anime of the past few years, exploding in popularity. The most recent movie, Mugen Train, currently holds the record as the highest grossing movie in Japan.
Source: Ryokutya2089, via Gematsu.

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Tags: Demon SlayerDemon Slayer: Kimetsu No Yaiba Hinokami KepputanKimetsu no Yaiba


Makoto Shinkai Film – Suzume no Tojimari has Main Character Turn Into a Chair

Makoto Shinkai who’s best known for his works on Your Name and Weathering With You, is currently working on a new film titled Suzume no Tojimari or its English title – Suzume’s Locking Up is set to be released on 11th November 2022.

A new trailer for the film had recently dropped where they showed off more information about the premise of Suzume no Tojirmari. For those who are unfamiliar with the film, a synopsis of the story was revealed over on the anime’s official website. The story goes as follows:

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The film is about Suzume, a 17-year-old girl who lives in a quiet town in the Kyushu region of southwestern Japan. The story begins when Suzume meets a young man looking for a “door”. The two travel together and find an old door at an abandoned house in the mountains. As if pulled by something, Suzume reaches out her hand towards the door and is pulled in. “Doors of Disaster” begin to appear across Japan, which started a series of unfortunate disasters.
The film is a journey through Japan as Suzume needs to close and lock the “Doors of Disaster” one by one to stop the disasters, as well as an adventure and battle in the modern world in search of a girl’s maturity and freedom
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In the new trailer, one of the main information that took us by surprise was how the main male lead of the film – Sota Munakata, voiced by Hokuto Matsumura had been turned into a chair by the mysterious powers of Daijin, a white cat who is capable of human speech.
Judging from the direction of the film, it seems like Suzume no Tojimari is going to be another Makoto Shinkai fashion, emotional tear-jerker roller coaster of a ride and I’m all for it. Not to mention, RADWIMPS will be making their return for this film’s music as this marks their 3rd Collaboration with Makoto Shinkai.
Suzume no Tojimari is set to release on 11th November 2022.

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Tags: AnimeMakoto ShinkaiSuzume no Tojimari


Dungeon&Fighter OVERKILL announced for PC

Developer NEOPLE and publisher Nexon have announced Dungeon&Fighter OVERKILL, a 3D side-scrolling action RPG to be released for PC. As the name suggests, it’s part of the Dungeon&Fighter franchise. At present, you can check out the Dungeon&Fighter OVERKILL teaser website here, with more information such as regional availability or release date to be revealed at a later date. The brief premise for the game is where it will offer an “alternative perspective” on the series. The game will be made with Unreal Engine 4.

The teaser website offers a teaser clip and a variety of screenshots and GIFs you can peruse. At the bottom of the page, it also has a recruitment drive, with positions available for both newbies and more senior staff across divisions including planners, programmers, artists and animators. With that in mind, the game probably won’t be out for a while yet.

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That’s not even forgetting Dungeon&Fighter DUEL announced in December last year that will also see ARC SYSTEM WORKS on board. Information is light on that title too, so fans will have to continue the waiting game. While OVERKILL has been announced for PC in specific, there’s presumably nothing stopping them from launching it on consoles. Stay tuned.
via Gematsu
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Tags: Dungeon&FighterDungeon&Fighter OVERKILLNEOPLENexon


Kingston Ships DC1500M Data Center U.2 NVMe SSD

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Kingston Technology, a world leader in memory products and technology solutions, today announced the availability of the DC1500M, a U.2 data center NVMe™ PCIe SSD for mixed-use workloads. Leveraging a high-performance Gen 3.0 x4 PCIe NVMe design, the DC1500M delivers predictable random IO performance as well as predictable latencies over a wide range of workloads.

“DC1500M adds support for multiple namespaces making it ideal for environments including virtualization and web hosting. From high-performance cloud services, media capture and transport to a range of big-data applications, DC1500M sets the standard for applications where QoS and predictability of performance are paramount. Data centers need drives that are reliable, have serviceable form factors and are equipped with the enterprise-grade features that make it easier to maintain SLAs.”

Kingston
DC1500M is built with long-term performance in mind offering a high-performance Gen 3.0 x4 NVMe PCIe interface to ensure high throughput and low latency in new and existing data center platforms. The drive delivers consistent read/write latencies of <110 µs / <206 µs, respectively. Additionally, adopting the U.2 form factor allows current Gen 3.0 and Gen 4.0 servers and storage arrays to immediately utilize existing PCIe slots and U.2 backplanes while maintaining serviceability with hot-pluggable drives.
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Building on the success of previous Kingston U.2 NVMe SSDs, the new DC1500M drive boasts advanced enterprise-class features to enhance long-term performance in high-availability environments. These include end-to-end data path protection, multiple namespace management, power loss protection (PLP), and telemetry monitoring for increased data center reliability.
The Kingston DC1500M joins the DC1000B NVMe boot drive, the VMware Ready™DC500 series SATA SSDs and DC450R to form the most complete range of superior enterprise-class data center storage solutions on the market.
The drives are backed by Kingston’s legendary pre- and post-sales support and a five-year limited warranty1. DC1500M is available in 960GB, 1.92TB, 3.84TB and 7.68TB capacities2. For more information, visit kingston.com.

Part Number

Capacity

SEDC1500M/960G

960GB DC1500M Data Center U.2 NVMe SSD

SEDC1500M/1920G

1920GB DC1500M Data Center U.2 NVMe SSD

SEDC1500M/3840G

3840GB DC1500M Data Center U.2 NVMe SSD

SEDC1500M/7680G

7680GB DC1500M Data Center U.2 NVMe SSD

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Tags: KingstonKingston Technology


World of Dragon Nest opens pre-registrations

Pre-registrations have opened for World of Dragon Nest! 100 Red Diamonds and milestone rewards will be available. The game’s launch date has also been set for 8 January 2020!

The Facebook page declares five Must-Do Things in the World of Dragon Nest:

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Hunt the Dragon in an open world
Pick your character and gender freely
Swap weapons and create infinite combos
Play various fun events with friends
Enjoy a Life Like system

Registering now will give you a chance to win the exclusive Tricycle mount as well as 50USD worth of items when the game launches.

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Pre-registration rewards include:

15,000: 3 x Normal Resurrection Scroll
35,000: 5 x [Ticket] Cerberus Nest
75,000: 50,000 x Gold
150,000: 1 x Fatigue Potion(s)
300,000: 100 x Red Diamonds

System requirements have also been posted, which you can note below:

Android
iOS

Minimum
4 Core: 2.5Ghz
(Samsung Galaxy S5)
iPhone 6s
CPU

2GB
2GB
RAM

5.0
11.2
OS

Recommended
8 Core: 2.3Ghz
(Samsung Galaxy S7)
iPhone 7 Plus
CPU

4GB
4GB
RAM

6.0.1
13
OS

Space required: 4GB

We previously tried out the Closed Beta Test quite a while back, which you can check out here. Coming in the Grand Launch are a whole host of new features too! They’re as follows:

New character: Slayer
60 FPS gameplay
New Dark Nest
Sea Dragon Nest
Flashy weapon effects
Reset Skill system
Seal Skill system
More effective Debuffs in PVP
Sudden Quest system
Dance Event: Funky Funky Stage
3 New Nests
Monsters with blocking ability
Episode 3

? Get Ready! 8 JAN 2020, Plenty New Feautures await!
? Get Ready!!8 January 2020, available on both iOS & Android! ?.Along with plenty of new features you’ve never seen in the Closed Beta!- New Character: Slayer!- 60 FPS gameplay available!- New Dark Nest!- Sea Dragon Nest!- Various flashy weapon effects!- Reset Skill System!- Seal Skill System!- More effective Debuffs in PVP!- Sudden Quest System!- Dance event ‘Funky Funky Stage’!- 3 New Nests!- Monster with blocking ability- Episode 3 Added!Can’t wait to see you again, Dragon Slayers.Can’t wait!! ⚔
Posted by World of Dragon Nest on Friday, 29 November 2019

Look forward to the release of World of Dragon Nest!
 Download

World of Dragon NestPublisher: Nexon ThailandDeveloper: EyedentityRelease Date: 2020-01-08Android, iOS
An open world mobile MMORPG. Welcome back to the World of Dragon Nest!

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Tags: Dragon NestEyedentity GamesNexon ThailandWorld of Dragon Nest


Ubisoft’s The Division will get a mobile game in a larger universe

Ubisoft has announced plans in the larger The Division universe, which includes a new free to play title, and a mobile game. The mobile The Division game has no details right now, simply that plans are in the works and we’ll know more at a later date.

Meanwhile, The Division Heartland is a free to play game set in The Division universe at Red Storm. The title will be a standalone game that does not need previous experience with the series, providing an all new perspective on the universe in a new setting. The slated release window is set for 2021 – 2022, for PC, consoles and cloud. You have the option to participate in early test phases as well, through here.

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The Division 2 will also be getting new content with development by Ubisoft Massive and support from Ubisoft Bucharest. No specific details have been provided, but the update will include a new game mode, and new levelling methods with emphasis on build variety and viability. News on this update will be revealed at a later point ahead of the late 2021 release.
Last but not least is a film in development with Netflix and Ubisoft Film & Television. Jessica Chastain and Jake Gyllenhaal will star in the production, with Rawson Marshall Thurber as director. The franchise transmedia will be further expanded with an original novel from Aconyte, set after the events of The Division 2.
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You can read up on all the details via the official news post.

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Tags: NetflixRed StormThe DivisionThe Division 2The Division HeartlandUbisoft


Mitra Sphere to be released on 7 August 2017

Originally due for a release in Spring 2017, game developer Bank of Innovation’s mobile game Mitra Sphere has finally been confirmed for a launch next week on 7 August 2017.

In spite of the long delay, there has been very little by way of information regarding the game. What we do know is that it will feature an all star voice cast of Kugimiya Rie and Minase Inori. If these two names mean nothing to you, then you will be glad to know that game looks be very interesting, to say the least.  Among other things, the game is very reminiscent to old school RPG titles of yore, with the addition of five-player co-op play. As with other games in the genre, you will be able to fully customise your character to your liking.

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While there is no summary of the game to be found anywhere, what we are able to infer from the trailer is that the game will be based in a world where the skies have been covered by oceans.

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Tags: AndroidBank of InnovationiOSMitra SphereRPG


For Honor Heroes Clash with the Dead by Daylight Trapper in New Halloween Game Mode

Beginning October 21 until November 11, For Honor will have a limited-time event in partnership with Dead by Daylight, called “Survivors of the Fog”.

During this limited-time event, For Honor players will be able to play the “Survivors” game mode in a spooky environment, based on the Dead by Daylight universe. This game mode is a 4v4 PvP game mode where minions are replaced with a powerful AI, the Trapper, roaming the map looking to prey on the heroes.

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During this event, players will be able to play through a Free Event Pass and gain access to a multitude of rewards such as a new Battle Outfit, an Effect as well as an Ornament. Along with the free event pass rewards, players will also have access to limited-time Dead by Daylight-themed executions, illustrious outfits, and an exclusive signature.
Also, an Amazon Prime Gaming giveaway campaign will begin on October 21, offering bonus packs to Amazon Prime and Prime Video Customers. The bonus packs offer players seven days of champion status, two scavenger crates, and three battle pass tiers. This giveaway will end on November 29.
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For Honor is available on PlayStation 4, the Xbox One family of devices, and Windows PC. For Honor is playable on PlayStation 5 and Xbox Series X|S through backward compatibility.

For HonorPublisher: UbisoftDeveloper: UbisoftRelease Date: 2017-02-14Microsoft Windows, PlayStation 4, Xbox One
Be one of the history's legend and fight FOR HONOR!

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Tags: Dead by DaylightFor HonorUbisoft


Naraka: Bladepoint review – Bring a knife to a gunfight

Naraka: Bladepoint is a battle royale that takes place in an ancient Asian-inspired setting—this review will breakdown whether it stands out. Instead of guns, melee weapons are the primary weapon of choice in the game, which certainly makes it unique in the oversaturated market that is battle royale games.

The game is currently available on PC via Steam and Epic Games Store. A PS5 version and a mobile version will be coming in the future.

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With that out of the way, let’s get right into this review of Naraka: Bladepoint.

Gameplay
While the game features many typical battle royale features such as a huge map and an encroaching circle that damages everyone outside of it, Naraka: Bladepoint has some pretty neat things to its gameplay. For one, it’s similar to Apex Legends in the sense that you choose one character out of a roster of characters with their own special abilities. The disappointing thing is that there are only 6 characters by default. If you include the pre-order bonus and the locked character, that’s 8 in total, but that still feels pretty small, especially when you consider this game costs RM65.
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Thankfully, the game’s combat is pretty solid. Both fighting and darting around on the map feel fluid. Ping is a pretty big factor, even more so than in FPS games, I feel. You can perform counterstrikes which are basically the parry of Soulsborne games, but the timing is extremely strict. Overall, combat has a pretty high skill ceiling. The game takes time to master, but it’s very rewarding once you do.

The game isn’t all about fighting, as the battle royale mechanic of looking around for items is still present. There are weapons and armour and the times to restore their durability, as well as healing items. Looting doesn’t feel as game-changing as in other battle royales, though, which is both a good thing and a bad thing. It means that the emphasis is a lot more on combat rather than skulking around, but at the same time, looting just doesn’t feel as satisfying. I just end up picking and using whatever weapon I find instead of having to carefully decide between a sniper rifle or a shotgun in other battle royale games.
Besides battle royale, I also tried out the other game modes in Naraka: Bladepoint, and I found them just about as fun. There is Bloodbath, which is basically deathmatch. It feels pretty similar to For Honor. Bloodsports is the other mode and it lets players compete in a tournament system. Bloodsports doesn’t allow us to use ultimates or the same characters as the opponent, though.

Graphics
The game looks fine, in my opinion. Aesthetically, it’s similar to Korean MMORPGs like Black Desert. Naraka: Bladepoint even lets you customise things like the character’s face. The character customisation tools are on par with MMORPGs, so if like that in MMOs, you’ll like it in Naraka: Bladepoint as well. The only exception for editing characters’ faces is Yoto Hime, who’s a collab character from Onmyoji.
Character faces aside, the game’s environments are beautiful, especially the traditional Asian scenery and aesthetic. The special effects for skills and abilities look and feel good as well. Occasionally there are graphical glitches in Naraka: Bladepoint, which leads to the next part of this review…

Bugs
Unfortunately, I encountered two game-breaking bugs one after another. In one match, my screen went black the moment my character spawned. I can see some parts of my UI, but the whole screen is dark. My character can still move and attack, but I was unable to see anything. Even though I can open the menu, I couldn’t quit the game—my only solution was to Alt+F4.

In another instance, I was stuck at the pre-game area alongside several other players, unable to actually take part in the fighting. Just like the last time, I couldn’t quit the match normally, so I had to Alt-F4 out.

Monetisation
This is what irks me the most. Even with the bugs, I wouldn’t call the game bad by any means. It’s enjoyable enough. What annoys me is that it costs RM65 to own the game, but wait, there’s more:

Battle Pass System requires money to unlock premium rewards
Lootboxes
You need to pay real money to unlock characters, or grind and spend a lot of in-game currency to unlock it.

As a paid game, I expect to obtain all of the content. If it’s DLC, that’s fine, but when so many other battle royale games are free-to-play, Naraka: Bladepoint seems to be pushing its luck.

Closing Thoughts
Naraka: Bladepoint is by no means a bad game. Sure, they are bugs, but what the game offers is truly unique compared to the majority of battle royale titles. Still, since this is a battle royale game at its core, you can expect most of the common problems prevalent in the genre such as running around for 10 minutes without seeing anyone.
While I do like the fast-paced and exciting combat, the monetisation is a huge downer. It’s possible that the the paid nature of the game will make it difficult for the playerbase to grow in the future.
Check out Naraka: Bladepoint on Steam.

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The Review

                    Naraka: Bladepoint

6
Score

A unique take on the battle royale genre that is sadly hampered by its monetisation practices.

PROS
 Fun combat and movement Unique setting for a battle royale game

CONS
 Unfriendly monetisation  Occasional game-breaking bugs

Review Breakdown

Willing to bet that it would go free-to-play in the future.
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Tags: 24 EntertainmentNARAKA: BLADEPOINTNetEase