Criminal Girls X : Heroines reveal and first look at the game system

Mikage has introduced the first three heroines for Criminal Girls X along the game system routine. Moreover, the game will be undergoing a campaign for a pay-once version on April 26.

From the left, there’s Misora whose voice actor is yet to be known. She’s a calm and easy-to-be-around girl who love animals although she can be shy. Then there’s Nana who will be voiced by Chiwa Saitou, an independent girl with good looks. Beside Nana is the protagonist who will be voiced by Yuuichirou Umehara, A young man who woke up to find himself turned into a cat after reaching Asura to find his beloved. Lastly, there’s Yuiko whose voice actor is yet to be known as well, she’s a straightforward leader-type of girl with her bossy behavior standing out.
This is how the system routine of the game looks like.
It’s known that Criminal Girls X will be different than the past Criminal Girls series as it will adopt a shooting-type mode. However, players are still able to adopt girls’ suggestions with the usual commands.
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Aside from that, Mikage will also be launching a  crowdfunding campaign for the game to get a pay-once version. The idea behind the paid version is to imitate console games because when the service ends for a free-to-play game, there will be nothing left of it.

What’s more is the pay-once version will come in 2 variations, a standard edition and special limited edition with each limited to 9,999 units. The standard edition will be sold for 6,480 yen through Campfire campaign and includes a serial code for items in the F2P version, a download code key for the pay-once version which includes an iOS, Android and PC activation code, and a credit in the game.

As for the special limited edition, it will be sold for 14,980 yen. It will include a serial code for items in the F2P version, a Campfire-exclusive box, a microSD card with pay-once installed along with iOS, Android, and PC activation code, a Campfire exclusive art book, a Campfire-exclusive soundtrack, a credit in the game, and if there are more than 4,000 units sold, there will be an exclusive scene data.
Two new screenshots of Criminal Girls X will be released by Mikage on April 26 along with a VR-supported trailer on May 31. Do take note that the virtual reality will only support iOS and Android while the PC version will not. To keep yourself updated regarding the game, you may follow their official Twitter account.
Update: Here are the new screenshots.

Source: Gematsu

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Tags: AndroidCriminal Girls XiOSJapanMikageMobilePCRPG


Hololive Members Are The Bosses In Little Witch Nobeta

Hololive members Polka, Fubuki and Noel will make their voice-acting debut in Little Witch Nobeta, which sees them voicing the game’s bosses.

Announced at TGS today, the developers of Little Witch Nobeta gave an update on the progress of the game, announcing that the popular Vtubers from Hololive would not only be making cameo appearances, but rather would actually be the game’s bosses.

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With the exception of Vanessa, the other bosses had been shown in previous footage of the game, though at the time they were unvoiced. Considering the similarities in Monica and Fubuki’s design in particular, there’s no way to know how long the collaboration was planned for.
Here’s the list of currently revealed Hololive members in the game:
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Omaru Polka as Tania

Shirakami Fubuki as Monica

Shirogane Noel as Vanessa

This is a relatively big deal for the vtubers, since this would be their first major role where they weren’t just voicing cameos of themselves, such as Fubuki’s cameo in The Detective is Already Dead earlier this year.
In the case of Polka and Noel their characters in the game are drastically different from their on-screen personas as well,
Little Witch Nobeta sells itself as a souls-like game featuirng Nobeta, a cute witch. The game is currently available on Steam Early Access.
The game releases some time in 2022, and will be available on PS4, Nintendo Switch and PC via Steam.

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Tags: HololiveLittle Witch NobetaTGS 2021VTubers


[TGS 2019] Death Stranding Gameplay Breakdown

After Gamescom’s gameplay teaser for Death Stranding, there’s now a whole chunk of it at Tokyo Game Show 2019. 48 minutes of it in fact! What kind of world will we be seeing with Sam Bridges? There’s plenty of information off the Playstation blog as well, so let’s dive right in.

Before starting on every world-saving journey, you need to prepare! It’s the same for Sam. He’s not just balancing the cargo he has on his back. The suit and arm attachments seem to require particular attention as well. We don’t know the full details on how they may change Sam’s capabilities, but you can never be too careful anyway.

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One hell of a load.
Sam also checks out the map. Examine the topographical view for the land’s layout; inclinations, bodies of water, and the like. Place markers to plan a course, and prepare equipment accordingly. See, it’s good to check up on your gear!
Thank you, kind stranger!
You’ll be finding signs of the people who have explored before you. You’ll be able to benefit from the equipment they left behind, and you can give them a like in return. Direct contact doesn’t seem possible from what we’ve seen so far. The likes may not do much in particular either, but you can help make someone feel appreciated.
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After an arduous journey, you and Sam need to take a break. You can take some time-outs in Death Stranding, and it’s encouraged too. Sam can sit in the grass, and prompts will appear asking him to massage his shoulders, stretch his legs or have a quick nap. Hear him play a tune on a harmonica, or see him dip into a Recharging Spring. It makes BB pretty happy too!
Take a break, have a Kit-Kat. Do they still have Kit-Kats?
After that, it’s back on the road again. Equip an “Active Skeleton” to help Sam run faster and further. It’s apparently so active Sam can make impressive jumps even with the huge load on his back! Stealing a MULE truck or hopping onto a motorcycle are possible actions as well. Maybe we can look forward to riding in style?
That load will certainly be easier with the use of a Floating Carrier. Sam can pack things onto this hovering palette and he’ll pull it along behind him. It should allow Sam more flexibility in transporting, cargo amounts and speed wise. If you aren’t using it for cargo, Sam can use it to carry himself too!
Something spooky this way creeps.
Combat is also shown off in the footage. Sam first struggles to free himself from the BT’s tar-covered grip, before encountering something more formidable. You could try running, perhaps. Otherwise, Sam will have to discard some cargo to become lighter during combat. Use the Hematic and EX Grenades or the anti-BT Handgun to defeat the foes you face. Don’t forget to pick the cargo back up should you survive.
We’re all connecting.
The theme of “connections” comes up again here. Sam isn’t alone in Death Stranding’s world. Delivering cargo will have the facility representative thank him for his efforts. Their bases can then be added to an ever growing Chiral network. What will we yet learn of these connections? We’ll have to find out when Death Stranding lands 8 November on PS4.

Death StrandingPublisher: Sony Interactive EntertainmentDeveloper: Kojima ProductionsRelease Date: 2019-11-08PlayStation 4
Connections. In this fractured world, Sam Bridges is working to bring the world together. With his cargo and trusty Bridge Baby, what will he see?

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Tags: Death StrandingKojima ProductionsTGSTGS 2019Tokyo Game ShowTokyo Game Show 2019Tokyo Games ShowTokyo Games Show 2019


Hideo Kojima Shoots Down PlayStation Acquisition Rumors

Hideo Kojima has shot down rumors that Kojima Productions were going to be acquired by Playstation, amid an industry desperately looking for the next big acquisition.

pic.twitter.com/T0LINRiH4G

— 小島秀夫 (@Kojima_Hideo) April 15, 2022

It all started when PlayStation updated their banner to feature Death Stranding, amid a list of first-party titles by PlayStation studios.

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Following the acquisition of studios like Destiny developer Bungie, this had lead fans to assume that an announcement that Kojima Productions was joining the PlayStation Studios group was on the horizon.
However, the Death Stranding director took to Twitter, clarifying that Kojima Productions wasn’t quite in the market just yet.
“It sounds misleading, but Kojipro has been and will continue to be an independent production studio”, Kojima says.
The misleading part was in reference to Kojima himself tweeting the banner, leading many to take it as confirmation of the PlayStation acquisition.
This whole debacle has been a sample of the games industry in macrocosm- as major players like Microsoft and Sony consolidate power by acquiring studios, fanboys for either side are desperate for their “team” to get all the good ones.
It’s no surprise Kojima Productions would be a rumored acquisiton, either. The PlayStation pattern seems to be acquiring studios that develop games for the platform already, often times exclusively, and the release of Death Stranding fits it to a tee.

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Tags: Kojima ProductionsPlaystation Studios


Kingdom Hearts 4 officially announced at series 20th anniversary event

With Kingdom Hearts celebrating its 20th anniversary, a stage event today has unleashed a veritable slew of trailers, including the now officially confirmed Kingdom Hearts 4. Check below for the compilation of trailers released:

It seems that Kingdom Hearts 4 was originally built using Unreal Engine 4, but will be moving to Unreal Engine 5 as it’s an “easy transition”. Additionally, Nomura has apparently stated that he wished to make a Verum Rex game, but opted for a numbered sequel instead because “he was worried for Sora”.

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Number 4 seems to be along the lines of “The Lost Master Arc”, in the world of Quadratum. Sora’s only just woken up since arriving in this world when we join him in the trailer, and is supposedly some “afterworld”. Start breaking out your theories, because this world sure looks like what we’d expect in our “real world”, minus flying, Keyblades and monsters born of darkness.
As for the anniversary event itself, fans can look forward to a recap video at a later date. It’s supposed to be a closed event, and certainly conducted in Japanese, presumably the delayed release will be to include subtitles. Let’s leave off with a message from Nomura himself:
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“The 20th Anniversary Event has just wrapped up. We’ve collated the videos revealed today, so if you weren’t able to come to the event, then please take a look. We’ll be providing more information at a later date. Thank you very much for today.”
Tetsuya Nomura

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Tags: Kingdom HeartsKingdom Hearts 4Kingdom Hearts IVSquare Enix


WeRace – A New Racing Game by Hero Game!

WeRace is a new racing game for the mobile developed by Hero Game. Hero game has recently announced their closed beta test for WeRace on the 5th of May. The game combines PvP gameplay and car racing features. Players will be able to race with various cars and drift with blazing wheels on various tracks as well.

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Currently the game is available for download and will be taken down when the CBT is over. There are only a total of 5,000 spots during this beta test and will be going on for 2 weeks. During this beta test, there are login gifts which will reward players daily. Players will be able to experience the game first hand on the device controls, the fancy fashion or vintage styles of the cars, character design and the racing experience.
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The CBT is only available for Android devices. Once the beta test is over, more information will be released for the official release for both iOS and Android devices.

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Tags: AndroidClosed BetaHero GameiOSMobileWeRace


Cowboy Bebop (Netflix) Review – It’s Got Jazz but It Ain’t as Smooth

Netflix has premiered its live-action adaptation of Cowboy Bebop, considered by many to be one of the best anime of all time.

The series was developed by Andre Nemec and stars John Cho, Mustafa Shakir, and Daniella Pineda as Spike Spiegel, Jet Black, and Faye Valentine. The three are bounty hunters looking for their next paycheck across the galaxy, all while confronting their pasts, particularly, Spike’s past involving the Red Dragon Syndicate and his relations with the assassin Vicious and his wife Julia, who was Spike’s old lover.

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The series acts as a completely new and separate adaptation of the story, meaning that you don’t have to watch the original anime to understand it.
Anime adaptations have a notorious reputation for being bad and in some ways, Cowboy Bebop is a major step up. From the high budget and great cinematography, it is obvious that the creators care deeply for this property and how to adapt it faithfully. That being said the show still has a couple of questionable speed bumps along the road. It often feels restricted by some rather poor writing conventions of Western television writing that prevent it from truly reaching the stars.
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The Visuals
The first thing that is notable about Cowboy Bebop (2021) is its stunning visual style. The show, for the most part, is incredibly faithful to the anime. The characters look like their anime counterparts and the sets have that same retro sci-fi run-down aesthetic the shows did. Even the spaceships look fairly high-budget and accurate to the original. They even recreated the iconic intro.
This even further extends to the cinematography. The show makes great use of very still shots with characters having few movements to create tension, it even includes the use of angled camerawork to create more dynamic shots. This mirrors the style of many anime, relying on more carefully placed dynamic shots with little motion.
Of course, when the action comes, anime burst in sakura-style action, and Bebop does the same with some well-choreographed action scenes combining that same mix of Western-style gunplay, eastern-style martial arts, and the occasional space dog fight that the original pulled off so well. They even managed to recreate some pretty well-known shots from the anime and pull them off nicely.
Finally, there’s the crown of the series, the music. They brought back Yoko Kanno to do the soundtrack and it is a jam! That sweet jazz fits the series just as well as it did the original, perfectly molded for every scene, especially the fight scenes. If you take anything away from the show, it’s how good the OST is.
Life on Mars

The biggest difference between the Netflix show and the anime is that while the anime is for the most part episodic, the Netflix show is slightly more serialized. The crew usually goes up against a new bad guy for the episode but with subplots regarding Vicious and The Syndicate continuing from the previous episodes.
For the most part, the episode-by-episode on-off plots were alright with the mix of action, sci-fi, and cheeky comedy you’d expect. I also really love the exchanges between the crew, especially Spike and Jet who bicker and banter at each other with well-placed dialogue. You can feel how the series wants to embrace its anime origins rather than downplaying them like most anime adaptations.
Bumps In The Attic
That being said, the plot doesn’t capture that same introspective character development that the original did. The anime essentially followed the crew just going through life occasionally encountering remnants of their past and showing how they reflect on them.
While still having fun action and dialogue, Cowboy Bebop Netflix definitely feels more constrained to conventional television drama including easier-to-understand motives and straightforward goals. Jet wants to take care of his daughter (because it’s not a Hollywood show if there is;t at least one character with a kid to take care of), Faye wants to find out about her past, and Spike wants to stop Vicious.
These were all there in the original but here, they’re brought more to the forefront in a far less subtle way making each character’s arc feel more telegraphed and less nuanced. For example, Faye’s mysterious backstory in the original of betrayal and alienation is depicted in a more lighthearted, almost comedic tone, complete with a blunt message about trusting others and the importance of family.
There is also a weird amount of adult humor in this show. Characters are constantly swearing and making sex jokes. I’m not a prude, but it feels jarringly out of place. For example in episode 2, there’s a part where the team needs to go to an S&M club and we see a dom whipping two gimps for a couple of minutes. It feels unnecessarily excessive, like a 14-year-old’s idea of how to make an ‘adult show’.
The Bebop Crew

The original Cowboy Bebop was a very character-driven show. The Netflix Cowboy Bebop however is a mixed bag, with some great portrayals and others that needed to be left in the fridge.
John Cho does a great job as our main man Spike Spiegel. He captures the cool-as-ice demeanor of Spike from his voice to his mannerisms. His interactions with the rest of the cast are also well done with much of the character’s sly wit shining through his dialogue. His martial arts and gunplay are also on point.
Mustafa Shakir likewise does well as the gruff responsible Jet Black with his voice sounding almost identical to Jet’s English dub voice actor Beau Billingslea. A big change with Jet here is that he has a daughter. The change doesn’t feel necessary. It feels like the studio just wanted a character with a family to make them more relatable. That being said it doesn’t affect Jet’s personality too much overall.
The problems start with Faye Valentine. This is not the actress’ fault. The way she is written simply doesn’t feel like Faye. Faye in the anime comes across as a femme fatale, sultry and sleek but underneath is a bit slobby and sarcastic which made her feel very human. Faye in the Netflix Cowboy Bebop is very… Aquafina. She’s this eccentric trash talker, who’s actually super into the bounty hunting stuff, and when I mentioned that there was a lot of swearing in the show, a lot of that comes from her. It feels like they wanted to make her more “badass” but her new characterization just came off as surface-level and annoying.
Finally, there’s the main villain Vicious and he’s also disappointing. In the anime, Viscious appears little but leaves an impact as a stone-cold killer. Here Vicous gets his own subplot exploring his backstory, and watching him plot to take over the Red Dragons. It basically reveals that this iconic villain was really a spoiled rich kid with daddy issues. More screen time means we also see his plans constantly undermined by Spike, Julia, and the elders, often leading to him screaming like a cartoon mobster. It’s a far cry from his anime counterpart and makes him look completely pathetic.
Final Jam

The Netflix Live-Action adaption of Cowboy Bebop is overall a pretty average sci-fi action show. It’s at its strongest when it takes on the more episodic format of the original but at its weakest when it returns to the overarching plot. Here, it simply does not capture to full depth and character development of the anime and some of its choices like the writing for Faye, Vicious, and annoying adult humor are questionable. It may be unfair to constantly compare the two but this is an adaptation. Comparisons are natural especially when the original anime is so beloved.
That being said I do think it’s a decent watch. It is clear that the creators care a great deal for the anime and it shows in the high budget, designs, and good soundtrack. If the original is a grand concert, the Netflix version is like a supporting act and there are worse things than playing support to Cowboy Bebop.

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The Review

                    Cowboy Bebop (2021)

50%
Score

PROS
 Sets and Costumes are accurate and good quality John Cho and Mustafa Shakir are great as Spike and Jet The soundtrack by Yoko Kanno is fantastic

CONS
 Writing lacks the depth of the original Faye and Vicious aren't written well Too Many Forced Adult Jokes

Review Breakdown

50%
0%

Tags: Cowboy BebopNetflixSunrise


Destiny 6 is now available in South Korea!

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If you are a fan of cartoon action RPG, you should try the latest game by Netmarble, Destiny6 (데스티니6). It is now available on iOS and Android platform in South Korea.

The game might look alike with the typical Korean RPG, but there is a difference – it doesn’t promote auto battles. Destiny 6 requires you to control your characters manually for better movement and skill release. You could still do auto-battles, but to maximize your skill effects, you should cast them manually by dragging them to your targeted area instead of just releasing them randomly. You can also steer your character to move away from upcoming attacks. We covered the game previously, so read them here if you want more information.
HERE IS OUR 16-MIN GAMEPLAY ON DESTINY 6:

The game is currently only available in South Korea, but there are hints that Netmarble might release a global version soon. Before the time comes, you can find an APK (Android users) or change your IP to Korea (iOS users) to be able to play it.

We reviewed Destiny 6 with Huawei P10 Plus – The game videos are captured with the fabulous device.

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Tags: AndroidDestiny 6iOSMobileNetmarble


Dragon Quest 3 HD-2D remake announced

Dragon Quest 3 will be receiving a “HD-2D” remake for home consoles! There is no set release date yet, but the Dragon Quest 3 remake is planned for a simultaneous worldwide release. The original has been made available across multiple platforms including mobile to date, as well.

For reference, here’s what the game is about:

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■ Story
On the morning of your sixteenth birthday, you are charged with a seemingly impossible task by the King himself: to assume the mantle of your father Ortega, hero of the land of Aliahan, and slay the Archfiend Baramos, master of darkness! What trials await you, intrepid hero, as you set out on a quest not even your legendary father was strong enough to complete?
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■ Game Features
– Customisable Party System.
Set out on an adventure with a party of up to four characters who can be customised to your specifications at Patty’s Party Planning Place: choose names, genders and jobs.
– Changeable Vocations
Assign your party member any of up to 9 vocations, a choice which will dictate their stats, equipment, spells and abilities.
Though the hero’s role has been decided by fate, the jobs of all the other characters are yours to change as you see fit.
– Embark on an epic RPG adventure with over 30 hours of gameplay with added features to the original release!
Travel across multiple continents and dungeons as you level up your characters and unlock new spells and abilities.
Observe how the personality system changes how your character grows, making your party always unique.
Have fun with mini-games like medal collecting to unlock powerful new items that were not available in the original release.
Discover and explore bonus dungeons and location after completing the main plot.
Experience the multi-million selling series, beloved both in Japan and beyond, and see how the masterful talents of series creator Yuji Horii, combined with the revolutionary synthesizer sounds of Koichi Sugiyama and the wildly popular manga illustrations of Akira Toriyama to create a gaming sensation.

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Tags: Dragon QuestDragon Quest 3Dragon Quest 3 RemakeSquare Enix


Legend of Mana will get physical edition for Switch, PS4

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Legend of Mana will be getting a physical version for Nintendo Switch and Playstation 4. With a physical purchase will be a sticker set inspired from instruction booklet of the original Legend of Mana and a download codes for 2 tracks from the remastered soundtrack as an early purchase bonus.

The remaster features:

High-Resolution Graphics: Background images and some sections of the UI have been redrawn for full HD support. Legend of Mana is now even more beautiful, and can be enjoyed in greater clarity than ever before.
Music: Certain songs have received new arrangements especially for the HD Remaster. Players can choose whether they want to listen to the original songs or the arranged versions.
Gallery Mode & Music Mode: View illustrations and artwork from the time of the original release and listen to the game’s soundtrack any time you like from the options menu.
Turn Off Encounters: Encounters with enemies can be turned off, making it easy to explore dungeon areas.
Save Features: Auto save & Save Anywhere: The HD Remaster includes an auto save function, as well as the ability to save any time from the options menu (excludes certain in-game locations)
Ring Ring Land: The Ring Ring Land mini game is included in all language versions. Use it to obtain rare items more easily than in regular play.

The download code for the 2 music tracks must be redeemed by 23 June 2022. Detailed information for the tracks will be announced at a later date.

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Tags: Legend of ManaLegend of Mana RemasteredMana SeriesSeiken DensetsuSquare Enix


Samsung Galaxy Note20 launches in Malaysia!

18 August 2020 marks the day the Samsung Galaxy Note20 officially launches in Malaysia! The latest powerphone from the company is here to redefine work and play balance for Malaysians.

“The Galaxy Note20 finally becoming official in Malaysia is an especially memorable event for all of us at Samsung. Every detail of the Galaxy Note20 was meticulously thought through all with the aim to allow people to bring every crucial part of their lives, be it work or play, onto one single device. So, with all that’s happening this year in 2020 and us adapting to a new normal, we are absolutely thrilled to release the Galaxy Note20 to Malaysians to redefine the meaning and purpose of the smartphone in this day and age.”

Yonsoo Kim, President of Samsung Malaysia Electronics

Claiming to be the master of all, here’s what the Galaxy Note20 can do.

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POWER TO WORK
The Galaxy Note20 boasts enough power to double up as your computer or notebook. The S-Pen comes much improved, allowing users a more lifelike and fluid writing feel. Samsung Notes has likewise been enhanced, now able to automatically sync with other Galaxy tablets or Windows PCs for seamless information sharing.

This includes even more integration with Microsoft devices with Link to Windows: answer your texts or calls right from your PC if you need to. Your Phone Apps also lets you launch and run multiple apps on your Windows 10 PC.
POWER TO PLAY
Use the Samsung Galaxy Note20 for all your videos, movies, music and of course, your favourite games. Powered by the latest and most powerful Exynos processor yet, 120Hz display and Samsung’s latest Wireless DeX feature for next-generation gaming. Connect your Galaxy Note20 to your Smart TV with Wireless DeX and jump right into your games!

Malaysia unfortunately does not have access to the Game Pass, but should it someday come over, imagine just how much more your phone can do!
POWER TO CREATE
Current and aspiring content creators alike can eagerly get their hands on an upgraded camera system that can capture professional-grade pictures and 8K video. If you’re a visual artist, then the redesigned S-Pen also works with an improved pen-to-paper feel for that touch in digital art. There’s already so many examples on Samsung’s PENUP app, and this can only grow!

POWER YOUR STYLE
New Mystic colour options are now available for the Galaxy Note20, in Bronze, Green, Black, White and Grey with matching S-Pens. Wrapped in neutral tones and a textured haze finish, the device gets that sophisticated, timeless, premium feel. Power is combined with style. It is, of course, part of the Galaxy Ecosystem, and you can use your Galaxy Note20 in conjunction with all your accessories: from the Galaxy Watch3, Galaxy Buds Live to Galaxy Tab S7. All Galaxy devices are automatically synced even if they’re not in the same room.

POWER UP CONNECTIVITY
The Galaxy Note20 is futureproof in that it is 5G ready, so whenever the time comes, Malaysians will be fully equipped to enjoy blazingly fast internet speeds. With the Galaxy Buds, the Galaxy Note20 can even connect up to two Bluetooth devices, so that you can share your media with someone else.

SAMSUNG GALAXY NOTE20 CELEBRATORY LAUNCH PROMO IN MALAYSIA
From 21 August to 31 October 2020, purchasing any Galaxy Note20 smartphone in the series will entitle customers to a FREE UV Sterilizer with Wireless Charger and a Wireless Charger Convertible worth RM508. Get this deal at all Samsung Experience Stores nationwide or the Samsung e-store.
A Galaxy Note20 Trade-Up programme is also available, for their existing smartphone up to RM4,005 for a new Galaxy Note20 series. More details are available on the campaign website. The Galaxy Note20 is available at RM3899, the Galaxy Note20 5G at RM4299 and Galaxy Note20 Ultra 5G at RM5199.

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Tags: SamsungSamsung GalaxySamsung Galaxy Note20


The Demon Slayer The Hinokami Chronicles Tengen Uzui Character Pack Is Available Now

Sega has announced that the Tengen Uzui Character Pack has been released for anime arena fighter Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles.

This additional Character Pack adds a number of new characters from the second season of the Demon Slayer: Kimetsu no Yaiba Manga/anime: the Entertainment District Arc. These characters can be used in the game’s Versus Mode.

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The first pack will include Tengen Uzui, followed by Nezuko Kamado (Advanced Demon Form), Tanjiro Kamado (Entertainment District), Zenitsu Agatsuma (Entertainment District), Inosuke Hashibira (Entertainment District), Daki, and Gyutaro for five packs in total.
In addition to the first Character Pack, a free update has also been implemented. This will add the new Yoshiwara Entertainment District stage to Versus Mode.
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Another set of DLC: the Kimetsu Academy Summer Uniforms Pack has also been released for the PS4, PS5, Xbox One Xbox Series X|S, and PC. This includes Summer Uniforms for five characters in total including Tanjiro, Nezuko, Zenitsu, Inosuke, and Tomioka.
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles and the Tengen Uzui Pack are now on sale for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.
The Demon Slayer anime recently finished its second season at the beginning of this year. A third season based on the Swordsmith Village Arc has been announced and will release in the near future.

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Tags: CyberConnect2Demon SlayerDemon Slayer: The Hinokami ChroniclesSEGA


Konosuba Fantastic Days to see global release in 2021

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We wondered when Konosuba Fantastic Days would see a global release, and just about 8 months later, the wish has come true! Full name KonoSuba: God’s Blessing on this Wonderful World! Fantastic Days, the global release will be published by Nezon, coming to iOS and Android devices sometime 2021.

The Konosuba Fantastic Days global release is brought to you in partnership with series publisher Kadokawa and developer SumZap, with an original storyline featuring the characters from the series. All new exclusive characters created solely for the game will be featured, along with new unique stories. Japanese voice actors Jun Fukushima and Sora Amamiya will also be reprising their roles from the anime series as Kazuma and Aqua, respectively.

Nexon has acquired global publishing rites excluding Japan, China, Taiwan, Hong Kong, and Macau. You can follow their official Twitter and check out their official website as you wait. You can check out our initial impressions on the game when it released here. The global release should come as welcome news to many, as the Japanese release required a VPN before you could access the game.

Now we just have to hope the game doesn’t take too long to come out. Will there be a season 3 of the anime to help with that wait? Who knows.

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Tags: KadokawaKonosubaKonosuba Fantastic DaysNexonSumzap


The Dark Pictures Anthology: Man of Medan For Nintendo Switch Was Hard For Me To Switch Over

The Dark Pictures Anthology: Man of Medan was the first entry for The Dark Pictures Anthology that was released back in 2019 which we gave our first impressions on. Fast forward four years later in 2023, Man of Medan spookily sails its way into the Nintendo Switch which I was excited to try out considering that I enjoyed my overall experience on the PC version which had likeable characters, tense moments that genuinely got me scared and a pretty solid narrative.

For those unfamiliar, Man of Medan is a branching cinematic horror game that can also be played online with a friend. It is similar to games such as Until Dawn or Detroit Become Human which has you making choices be it in the character’s actions or dialogue in key moments. With these choices, certain events will lead up to certain outcomes which will transform the narrative accordingly.

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Un-Edited Image Credit: Bandai Namco Entertainment
Long Story Short
As this is my second time playing the game the main focus of this review will mostly be on the Graphics as well as the Performance of the game on the Nintendo Switch hardware. But for those unfamiliar with the game, a quick rundown of the narrative and the game’s overall premise would be as follows. Man of Medan brings supernatural horror to the South Pacific as five friends set sail on a holiday diving trip, with a rumored WWII wreck to find.
From here you will be introduced to different characters with different personalities and relationships with each other that will be a key element in how the story will be shaped up. You have Conrad, Julia, Felicite DuBois, Bradley Smith and Alex Smith, all of whom are tied to one another in more ways than one. For example, Alex Smith is Julia’s boyfriend and is also Bradley Smith’s older brother.
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Un-Edited Image Credit: Bandai Namco Entertainment
Trouble ensues as the group is boarded by pirates during their trip and they are taken on a slight detour to which lead them to an abandoned ship called the  SS Ourang Medan. While investigating the ship looking for treasure, the main protagonists-now hostages, have to follow the Pirates demands exploring the ship where supernatural occurrences happen which challenges the group psychologically and physically as they attempt to escape the pirates and leave the haunted ship.
I personally found the story quite engaging but relatively short as I finished the entire campaign in less than five hours. The character motivations and actions choices that were presented did felt believable given the situation and if you played well and considered the character’s relationships with each other you could potentially get everyone out. Unfortunately, I made one wrong choice towards the end which did get one of the five main protagonists killed.
Your Actions Matter
Gameplay-wise, aside from the choice system in the character’s dialogue and actions. The game also has you identifying items which may prove useful in the long run where you could pick up certain objects and inspect the item thoroughly. There are also QTE events that are present, mostly in controlling your heartbeat during really tense moments to calm your character down, lest they panic and give away their position during those moments which may spell certain death for them.
Un-Edited Image Credit: Bandai Namco Entertainment
Lost Details
The Graphics in the Switch port of the game unfortunately do feel like they were downgraded a tad too much in certain instances at least for me. The loss of details in both handheld and dock mode when compared to the PC version were quite noticeable and in some instances even resulted in moments as below which looked like the boat was hovering above the water rather than floating on it.
Un-Edited Image Credit: Bandai Namco Entertainment
Thankfully this issue does not persist throughout the game as the moments within the abandoned ship still manages to retain its overall spooky ambience. (which is where a majority of the game will be spent) A cinematic game does rely heavily on its atmosphere to keep players within the moment and I am glad that the ghost ship can still creep me out at times when exploring it.
On a more positive note, the character models still maintain their overall graphical fidelity during gameplay, which is great as the subtle nuances and detailed facial expressions that hint at what the characters are feeling during certain moments could be easily conveyed. I definitely could see and feel the emotions coming from the characters during those close up moments which is a huge appeal of the gameplay for me as it helps with the immersion.
Un-Edited Image Credit: Bandai Namco Entertainment
Performance
While the Switch version of Man of Medan is capped at 24 FPS, it did not affect my overall experience as a whole. The overall slow-burn nature of its narrative and gameplay did not require faster frames to immerse myself in it. While it does feel choppy in some instances, particularly in areas where there are many things happening on screen, those were far and few in between and did not give any major negative impact during my run.
However, there is one issue in its performance that I feel needs to be highlighted. While I cant attribute it fully to the game as it could also be my hardware issue, specifically the Joycons, but the characters in the game are quite cumbersome to move. They require a much forceful push on the analog stick to get them going where you want them to, which in certain moments that require precise movements may result in some frustrating results.
Un-Edited Image Credit: Bandai Namco Entertainment
Verdict
The Dark Pictures Anthology: Man of Medan for the Nintendo Switch unfortunately does provide a less than favorable experience for me since I played it on my PC which could showcase better graphics. However, with that being said, I still think it is a good port regardless for those looking for a cinematic horror type of game to play on their Nintendo Switch.
The Nintendo Switch version also comes complete with the additional contents offered such as the extended chapter “Flooded” and the Curator’s Cut game mode which did not come with the full release on PC when it first launched in 2019.
Un-Edited Image Credit: Bandai Namco Entertainment
While the Nintendo Switch version does have its faults specifically in the Graphical elements of the game with the loss of texture and details in certain areas which may be immersion breaking for some, as well as the issues with character movements, I genuinely believe that the freedom to play the game anywhere you want definitely supersedes those issues and will attract the type of players who take their games-on-the-go.
Overall the experience was just as engaging as it was on the PC all those years ago despite it not looking as great at times but given the choice, I would probably stick to the PC version of the game as it offers a much more immersive and smoother experience.
The Dark Pictures Anthology: Man of Medan is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series XlS and Microsoft Windows. You may find further details regarding the game at their official website.

The Dark Pictures Anthology: Man of Medan was reviewed on Nintendo Switch and the code was provided by the Publisher.

Man of MedanPublisher: Bandai Namco EntertainmentDeveloper: Supermassive GamesRelease Date: 2019-08-30Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Part of The Dark Pictures anthology. Five friends go off on a diving trip, what could go wrong?

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Tags: Bandai Namco EntertainmentThe Dark Pictures Anthology: Man of Medan


Warhammer: Chaos & Conquest, The Upcoming Epic Mobile Fantasy Strategy Game

Warhammer: Chaos & Conquest just dropped their first ever gameplay trailer and they are also kicking off pre-registration for the game!

Check out the gameplay trailer:

This epic mobile fantasy strategy game features the iconic lands, characters and lore from the Warhammer Fantasy Battles universe. Allowing players to build the greatest stronghold and lead the mightiest armies. To break through the rank of their enemies within the dark Warhammer Fantasy Old World.

Warhammer: Chaos & Conquest allows up to 50 players to take part in supporting each other in PvE combat. The players could also go all out against others in PvP battles over precious resources. As players progresses through the game, classic Warhammer races, such as Beastmen, Daemons, Dwarfs and more, will challenge the players in the Old World.
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Players will earn unique bonuses worth $10 including a Warlord Pack and Warpstones when they pre-register for the game to aid them in the battle. Warhammer: Chaos & Conquest is currently in open beta through the Google Play Store in the Philippines and Indonesia , and will be make available to all mobile gamers in the U.S and other territories this year. The game will also be available for iOS when it is out.

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Tags: AndroidGames WorkshopHunted CowiOSMobilePre-registrationStrategyTilting PointWarhammer: Chaos & Conquest


SINoALICE announces NieR: Automata collaboration

Ahead of its launch SINoALICE, Square Enix’s upcoming smartphone game by creative director Yoko Taro, will be getting a collaboration event with NieR: Automata, the much celebrated action game by Platinum Games which you may know has Taro at the helm as well.

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The collaboration event includes a special scenario written by the man himself, featuring the Beauvoir boss from NieR: Automata’s Abandoned Amusement Park level. As you may expect, familiar faces, particularly 2B, 9S, A2, and Emil will be making their way to the game as well. It doesn’t stop there of course, players will have access to weapons from NieR: Automata too. To top it all off, the event will feature the soundtrack from NieR: Automata
As mentioned previously, the game is due for a launch sometime in Spring 2017, but with this event announced, do expect it to be out sooner than later.
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Tags: AndroidiOSPocket LaboratoryRPGSINoALICE


Epic Seven By Smilegate Megaport Is Now Up In Stores!

Epic Seven (에픽세븐) is a game developed by Super Creative. The game was published by Smilegate Megaport who’s also a global publisher. With the game now officially up in stores for both iOS and Android devices, players who pre-registered back in August 2018 will now be able to receive a 4* character since they’ve surpassed more than 1,000,000 pre-registers!

Since the game was announced back in November 2017, the game had garnered plenty of fans. RPG fans of turn-based battle systems will surely enjoy the classic 2D anime-like HD graphics on the mobile. With famous artists who worked on games like Dragon Nest and Magna Carta, the game also boasts its “no loading in-game” which grants smooth and undisrupted gameplay. However, in order to enjoy that, players will need to download a patch.

 With the game now officially launched in South Korea, the game will also be coming to other regions namely the North America, Europe, China and Southeast Asia, later. Though, there’s no official dates yet for the global version and we will need to wait for the global publisher, Smilegate Megaport, to announce it.
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For more info, you can check out their official site or their official Facebook page! If you’re looking for the global version, you can already visit the global version official Facebook page.

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Tags: AndroidEpic 7Epic SeveniOSMobileRPGSmilegate MegaportSuper Creative


Revue Starlight Second Movie Release Date Announced

The second movie for Bushiroad’s mixed media franchise Shoujo Kageki Revue Starlight has had its release date announced.

According to Bushiroad, the film will release in Japan May 21, 2021. While this is a theatrical run for the movie, no digital release has been announced yet.

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Advanced ticket sales for the movie will start December 18th, 2020. Those who purchase them from participating theatres or 7-11 will get a special A4 Clear folder featuring characters from the movie.
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The film is a follow up to the first movie, Rondo Rondo Rondo. Rondo is a compilation movie, summarizing the 12 episode-run of the anime into a two-hour movie. Similar to other compilation movies like Tengen Toppa Gurren Lagann, however, the movie takes a few turns not in the anime.
We’re led to believe that this second movie will follow the events of Rondo, rather than the anime.

While the movie currently has no title beyond Revue Starlight , a short teaser was shown at the end of Rondo, showing the main character, Karen Aijo monologuing about her “stage”.
Outside of its movies and anime, the Revue Starlight franchise also has several musicals, as well as a successful mobile game. The cast of main characters share the same voice actors, even across each medium.

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Tags: BushiroadRevue Starlight


Get free-to-play eFootball PES 2020, in eFootball PES 2020 LITE!

Konami Digital Entertainment is proud to announce eFootball PES 2020 LITE, a free-to-play version of the award winning eFootball PES 2020, which is currently available on PS4, Xbox One and PC Steam. You can already download eFootball PES 2020 Lite, available from 9 December!

Get the same high-quality, authentic gameplay of the full game! LITE has all the full version’s gameplay improvements, including Spanish midfielder Andrés Iniesta’s ‘Finesse Dribble’ technique, and the beautiful, industry-leading graphics that have kept players immersed in the action.

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The biggest clubs and licences from eFootball PES 2020 remain in LITE, including official PES Partner Clubs FC Barcelona, Manchester United, FC Bayern and Juventus, the latter being fully exclusive to PES. LITE players will be able to participate in myClub and Matchday, as well as play real-time online matches against owners of the full version. Try out the time-limited competitive events and enjoy some of the very best high-intensity esports gameplay too!

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Local and co-op matches, as well as eFootball.Open will be available to LITE players. You can get LITE on PS4, Xbox One and PC Steam from 9 December, free to download with optional in-game purchases.
LITE Product Overview
Offline
Modes:

Local Match
Co-op Match
Training Mode
Edit Mode (PS4 and PC STEAM ONLY)

Clubs (also available for Offline training mode):

FC Barcelona
Manchester United
FC Bayern
Juventus
Arsenal
Palmeiras
Flamengo
São Paulo
Corinthians
Vasco da Gama
Boca Juniors
River Plate
Colo-Colo

Stadiums:

Allianz Arena (FC BAYERN MÜNCHEN)
Allianz Parque (PALMEIRAS)
Allianz Stadium

Online
Modes:

myClub
Matchday
Open (requires registration via PS Plus or Xbox Live Gold for console users)
eFootball PRACTICE 1v1
eFootball PRACTICE CO-OP

Clubs:

All clubs available in the full version will be available in LITE online play

Stadiums:

All stadiums available in the full version will be available in LITE online play

Save data from full versions cannot be transferred to eFootball PES 2020 LITE.

eFootball PES 2020Publisher: KonamiDeveloper: KonamiRelease Date: 2019-09-10PlayStation 4, Steam, Xbox One
The next entry into the PES football series. It will see a new game mode (Matchday), various improvements and better graphics than ever before.

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Tags: eFootball PESeFootball PES 2020eFootball PES 2020 LitePro Evolution SoccerPro Evolution Soccer 2020


[TpGS 2019] SD Gundam G Generation Cross Ray – An interview with the development director, Yoshiki Miyagi and producer, Kensuke Tsukanaka

Bandai Namco has recently announced SD Gundam G Generation Cross Ray for PS4, Switch, and PC in Japan and Asia. During the Taipei Game Show 2019, we are lucky to be able to have a talk with the development director, Yoshiki Miyagi and producer, Kensuke Tsukanaka. They have told us some interesting details on the game story and launch window, so check them out below!

Out of our expectations, the different universes in SD Gundam G Generation Cross Ray don’t cross each other. The game content progress along with the storyline so players can experience the story to the fullest. However, you can still battle using mechs from different universes on the same battlefield. The producers tell us that they wanted to add After War Gundam X to the game as well, but it couldn’t make it due to various issues.

SD Gundam G Generation Cross Ray is the first title in the series to get a PC release. When asked about the reason to finally release the title on PC, the producers say that they knew there are many fans on the PC platform as well and they decided to release it on PC so more players would be able to enjoy the game. They would like to challenge themselves a bit by developing the game for more platforms.
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Of course, developing the game for PC is not an easy task as each players’ PC comes in different specifications. The team has been working hard to make sure that every player (with different PC specs) can get the same gaming experience. Although the game features 4 universes, you can choose to start playing from any of the universes you like. For example, if you like the SEED series, you can start the game from the universe of SEED.

The game is featuring the original story plots including the story of Mobile Suit Gundam: Iron-Blooded Orphans. But as most of you know, basically every character dies in the ending of Iron-Blooded Orphans. We are curious about whether the exact ending will be presented in the game, and the producers’ answer is yes. Players will be able to experience the original story including the part where everyone dies.
The producers refused to comment about DLC as they have no detailed plan yet. For now, they are focusing on balancing the number of mechs from the 4 universes. There might be some unannounced mechs or hidden mechs too, but the producers can’t tell us the details yet.

Lastly, the producers are expecting for SD Gundam G Generation Cross Ray to release “before the weather turns cold”, so hopefully we can enjoy the game sooner! SD Gundam G Generation Cross Ray is arriving for Nintendo Switch, PS4 and PC in 2019.

Special thanks to Acer for giving us the chance to attend Taipei Game Show 2019!

SD Gundam G Generation Cross RaysPublisher: Bandai Namco EntertainmentDeveloper: Bandai Namco EntertainmentRelease Date: 2019-11-28Microsoft Windows, Nintendo Switch, PlayStation 4, Steam
SD Gundam G Generation Cross Rays is a tactical role playing game, part of the SD Gundam G Generation series. The game will feature a lot of popular Gundam and pilots from Gundam series such as Mobile Suit Gundam Wing and Mobile Suit Gundam SEED. Player will control multiple number of mecha to combat enemy on a turn-based system. This is also the first SD Gundam G Generation series that will launch at PC platform.

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Tags: BANDAI NAMCOInterviewPCPS4SD Gundam G GenerationSD Gundam G Generation Cross RaySwitchTpGS 2019


[E3 2019] Zombie Army 4: Dead War revealed

A new game has been announced by Rebellion, the studio that created the Sniper Elite series. The new Zombie Army 4: Dead War is a coop shooter where you get to blow up Nazi zombies.

Since it’s created by the people behind Sniper Elite, Zombie Army 4: Dead War will have the same level of visceral graphics that the former is famous for. The X-Ray Kill Cam famous in the Sniper Elite series will be available in this game.

In terms of gameplay mode, It’s supposed to feature 4-player “drop-in, drop out” coop mode and one of the locations already confirmed is a Zombie Zoo.

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The game will also come with skills, attacks, and upgrades that can be unlocked. In addition, you can protect yourself or designated positions with like electrified fences and trip-wires.
Zombie Army 4: Dead War should be out early 2020 and will be playable on PC, PS4, and Xbox One. You can learn more about the game by visiting the website.

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Tags: co-opPCPS4Xbox OneZombie Army 4: Dead WarZombies


Guilty Gear Strive Second Beta Could Be Coming Soon

Fans clamoring for more Guilty Gear Strive following its recent delay could be getting a second beta ahead of its new release date.

AnimeFGC News via VG24/7 reports that at a New Game Plus Expo panel, Arc System Works discussed the possibility of holding a second Open Beta to let fans try out the improvements to Guilty Gear Strive before its launch.

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Unlike with the first beta, this second delay of the game actually had little to do with the game’s gameplay. Many fans were upset with the game’s lobby system, which was bizarrely obtuse and prone to errors that lead to long loading times.
There was also a lack of a quick rematch button, making the fighting-game-etiquette of doing a best-of-three matches much more difficult when compounded with the lobby’s flaws.
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Between the first closed beta and the recent Open Beta, Arc System Works had implemented Rollback Netcode, allowing for smoother online play over long distances, a decision that’s been made with universal praise. It’s now the second Guilty Gear game to have implemented the netcode, after Guilty Gear XX Accent Core Plus R.
At that same panel, Arc System Works explained that they were also looking into implementing rollback in more of their games, which would allow for many more tournaments due to more stable net play.

Since the game’s been delayed, Arc System Works also put out new gameplay for the recently announced characters who were absent for the beta, I-No and Anji. Fan reception has been generally that of excitement, as both retain their play styles from their previous iterations such as I-No’s deadly crossups and Anji’s long-range play.
Guilty Gear Strive’s current release date is June 11th, 2021.

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Tags: ARC SYSTEM WORKSGuilty GearGuilty Gear -Strive-


DMM Games’ Infinite Stratos: Archetype Breaker is now available for download on the smartphones as well as web browsers.

Archetype Breaker has been worked on the staff that handled the TV anime and OVA, so you know the game is true to the original work. As you might expect, the voice actors have returned to repreise their respective roles. Archetype Breaker is considered canon and is an extension to the existing story.

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In case you do not already know the series, Infinite Stratos is written by Yumizuru Izuru and was first published in 2009 before being adapted into an anime not too long after. The world’s strongest weapon, Infinite Stratos (IS), can only be operated by the women folk, who have already conquered all of society at this point. Enter Ichika Orimura your typical teenage male protagonist who is capable of operating said machines. Hijinks ensue.

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Tags: AndroidDMM GamesInfinite Stratos: Archetype BreakeriOSRPG


Paimon From Genshin Impact Takes Over London Via Boat

A giant balloon of Paimon from Genshin Impact was sailed down the River Thames in London, as part of the second anniversary celebrations for Genshin Impact.

As reported by Inside Games, London saw a 6m tall Paimon sail down the River Thames around landmarks such as Big Ben, The London Eye and more before stopping at Tower Bridge.

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After her successful voyage around the city, Paimon has since been parked at Canary Wharf, where she’ll stay until the 4th of October.
In typical Hoyoverse fashion, a festive scene was also set, with banners celebrating Genshin Impact and even cosplayers showing up to cheer on the game’s mascot as she sailed around presumably looking for a similarly scaled Doner truck or some Fish N Chips.
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Social media has been abuzz too, with gacha-playing people in the city posting their sightings of the mascot.

what if we… kissed right… next to… Paimon on the Thames
aha ha, just kidding.. unless..?
w/ @RhysCPFC @wojeh_@GenshinImpact #endlessjourney pic.twitter.com/yjTuNVYzkW
— Prower (@prowerrr_) October 3, 2022

Hoyoverse has been increasing the number of real-world events in the past year- from the return of the regular HoyoFest cafes to more quirky events like the life-sized Teleport Waypoints set up in major cities.
On top of that, they’ve also been showing up to conventions as well, such as AniManGaki in Malaysia and New York Comic Con in the US.
 Download

Genshin ImpactPublisher: miHoYoDeveloper: miHoYoRelease Date: 2020-09-28Android, iOS, PlayStation 4
Step into Teyvat, a vast world teeming with life and flowing with elemental energy.

You and your sibling arrived here from another world. Separated by an unknown god, stripped of your powers, and cast into a deep slumber, you now awake to a world very different from when you first arrived.

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Tags: Genshin ImpactHoyoverse


Negan and Maggie from AMC’s The Walking Dead Shake Things Up in Brawlhalla on September 22

We can’t hold them! Ubisoft, in collaboration with AMC, announced that The Walking Dead will be featured once again in Brawlhalla with Negan and Maggie joining the squad as new Epic Crossovers on September 22.

The latest reunion of fan favorites from The Walking Dead kicks off with an in-game event that features Negan and Maggie joining the previously released Michonne, Rick Grimes, and Daryl Dixon in Brawlhalla. The Walker Attack Game Mode will be featured as the Brawl of the Week, where players must fight off endless waves of walkers for as long as they can.

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Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that transports over 70 million players to a fight for glory in the halls of Valhalla. Choosing from more than 50 unique characters, players can jump into single-player and co-op modes, as well as online and local competitions.
Brawlhalla also supports cross-platform play between the Xbox One family of devices including the Xbox One X, Xbox Series X|S, Nintendo Switch system, PlayStation 4, and PlayStation 5 system, PC, iOS, and Android devices where players can play custom games and queue together for all online matchmaking.
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In its 11th season, AMC’s The Walking Dead remains cable’s #1 drama.  Based on the comic book series written by Robert Kirkman and published by Image Comics, The Walking Dead is produced by AMC Studios and executive produced by Scott M. Gimple, Angela Kang, Kirkman, Gale Anne Hurd, Dave Alpert, Greg Nicotero, Joseph Incaprera, and Denise Huth.
The epic journey to the series finale continues Sundays 9/8c on AMC, with all episodes available one week early on AMC+, part of a massive 24-episode story arc that will bring the show’s decade-long successful run to conclusion.
For more information on Brawlhalla, please visit: brawlhalla.com
For the latest news on Brawlhalla and all of Ubisoft’s games, please visit news.ubisoft.com.
For more information and the latest news on AMC’s The Walking Dead, please visit: TWDU.com
These two are just the latest guest characters to join Brawlhalla with others including the Teenage Mutant Ninja Turtles and Po from Kung Fu Panda.

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Tags: BrawlhallaThe Walking DeadUbisoft


Fans Are Roleplaying Emiya Shirou for Shirou Day

A year after the trend started, Shirou Day continues, with Fate fans flooding Twitter with images of the Visual Novel protagonist on October 20th.

What started as an in-joke in the community has become a global phenomenon, as Twitter finds itself celebrating Shirou Day. As of this writing #ShirouDay is trending globally, with people posting images of the character.

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Of course, while people typically spend the day celebrating all things Shirou Emiya, the core of the tradition involves changing your profile picture to his image, with many fans celebrating everyone adopting his visage for the occasion.
It doesn’t look like there’s any in-universe explanation for the day- it just started from a group of fans collectively adopting the same profile picture of the Fate series protagonist, and subsequent Shirou Days have just been everyone playing along.
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hey.
you.
yes, you.
you know what you have to do.#shirouday pic.twitter.com/xLHyd9y4bC
— day💛 (@nachtwanderlust) October 20, 2021

It’s not the 20th in the US right now, so we haven’t seen the celebrations explode in full earnest yet- right now the tag is just celebrating the sheer number of people ahead of the timezones and already adopting Shirou’s profile picture.
However last year’s celebrations were quite notable, with Funimation and Aniplex USA getting in and acknowledging the meme. As of writing, Aniplex USA has already jumped into the ring for this year’s celebrations:

⚔ *Shirou intensifies* ⚔ pic.twitter.com/4G7mcdksM5
— Aniplex of America (@aniplexUSA) October 19, 2021

Of course, it’s been a bigger year for Type Moon than usual- alongside the big success of the Fate series with Fate GO, we’ve also seen the revival of Tsukihime with the release of Tsukihime Remake and Melty Blood Type Lumina– so naturally one fan has decided Neco Arc should celebrate the festivities, too.

NECO SHIROU#shirouday pic.twitter.com/LeuxVYttCC
— shirou.vxf (@shirouvxf) October 20, 2021

Interestingly enough, if the deluge of memes about a sword-obsessed eroge protagonist has you itching to get into Fate, Unlimited Blade Works is on Netflix. Meanwhile, you can also check out the video that started it all here:

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Tags: Fate series


Witch On The Holy Night Review – A Great Introduction To Type Moon

Never would I think that any Type-Moon visual novel (VN) would make it overseas or that I would be giving it a review, but alas, Kinoko Nasu’s Witch on The Holy Night HD Remaster has now been localized.

A visual novel about a young witch growing up in 1980s Japan, it may not have the notoriety of Fate or Tsukihime, but Witch shows everything that makes Nasu’s writing so enduring. Nuanced, well-developed characters, detailed lore that ties into its shared multiverse, and a good mixture of comedy alongside intense action. If you’ve ever been interested in Type-Moon but can’t be bothered to get a translation patch up and running, this is a good game to start with.

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The Haunted House on The Hill

Witch on The Holy Night centers around Aoko Aozaki, a young mage in training learning to become the head of the Aozaki mage clan alongside her housemate and magic prodigy Alice Kunoji. The two live together in Alice’s old mansion on top of a hill looking over Misaki Town.
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Soon, they’re joined by a third housemate. An odd young man from the country named Soujuurou Shizuki accidentally discovers their occult activities and after trying to kill him, they then force him to live with them until they can wipe his memory. Meanwhile, a rogue entity is attacking Alice’s magic barriers leading the trio to investigate and stop the mysterious assailant.
The Life of a Modern Mage

The visual novel is split up into 13 chapters totaling roughly 20-25 hours total. Unlike previous Type Moon VNs, Witch on The Holy Night is completely linear, meaning it has no multiple routes or branching choices. That may be turned off for those that want a bit more interactivity in their VN but it works for the story that is being told.
Witch is primarily a slice-of-life, coming-of-age story. The vast majority of the novel explores the three main leads, living their lives, going to school, and arguing, a lot, all while occasionally diving into the world of magecraft. I will say the first four chapters of the VN (around 5-6 hours of playtime) might be a little on the slow slide as it takes a lot of time to set up the plot but once you get to further through, it really starts to pick up.
Once the three leads are together, the story moves a steadier flow. It always feels like you’re learning something new. Soujuurou befriending Alice, learning more about Aoko’s past, the lore of mage society, and so forth. That’s not to say there’s no action either. The VN has some draw-dropping fight scenes that make for creative and downright badass action that push the characters to their limit.
The Witch and Her Roommates
A review of Witch on The Holy Night wouldn’t be complete without talking about its three central characters: Aoko, Alice, and Soujuurou. These three are the heart of the novel and Nasu is able to draw a lot of character out of each of them as individuals and as a team.
Aoko Aozaki

I first knew of Aoko through Tsukihime but her younger self here is a very different character. She’s a delightfully flawed protagonist, hot-headed and impulsive yet kind and even mischievous at times. I really like her conflict over being a mage. She can be prideful and remorseless as you’d expect from a Nasuverse magician, yet also rebellious and willing to bend the rules, especially if it involves protecting someone she cares about (not that she’d there admit it of course).
Alice Kuonji

Alice Kuonji was a real surprise. She’s an icy-cold traditional mage at the start of the novel, anti-social, and has no issue killing to protect her magic lineage. As you can imagine, she defrosts as the story goes on but I like that this defrosting isn’t just making her cute (although she does have her moments). The story shows that she can often be quite vindictive, especially when Aoko tries to one-up her. She shows a lot of personality for someone who talks so little and I really liked her subtle mannerism that depict her shifts in mood.
Soujuurou Shizuki

Finally, there’s Soujuurou, the goodest boy. Being born in the mountains without electricity or running water, his lack of modern knowledge makes him naive yet very earnest, being open to both new technology and magic and wanting the believe the best in people even when it’s difficult.
Despite all this though, the guy is not an idiot. As he’s further exposed to the modern world he quickly picks up on new concepts and even if he doesn’t completely understand, he learns better how to maneuver around them. The two girls often take advantage of him but he’s quick to get used to it and even comes with a few snappy comebacks of his own. Overall, with how morally grey Aoko and Alice can be, Soujuurou’s straightforward and down-to-earth earnestness, makes him very sweet and someone you want to see get a happy ending.

It would have been very easy to make these three just the tsundere, the kuudere, and the bland self-insert but like Nasu’s best work, they’re more than that. Each character has nuance in how they speak, their different moods, and how they reflect on each other. Aoko and Alice’s competitive magic talk, Aoko getting embarrassed by Soujuurou not having a clue, and Soujuurou and Alice setting down for tea, realizing they may have more in common than they first thought. It’s enchanting to be around these three and see them go from unlikely allies to true friends.
I can’t talk much about the villains due to spoilers but they’re also a lot of fun in their own right, and lead to some fantastic fight scenes later in the VN.
Unlimited Budget Works

Graphics may not be the first thing most people think of with a visual novel, yet Witch really takes things up a whole new level, it looks stunning. Like the Tsukihime Remake, the sprites are highly expressive with each character giving a good range of emotions and reactions that range from funny, to cute, to heartfelt.
More impressive however are the graphics and effects which are incredibly kinetic. The story goes beyond just one or two sprites on a screen, peppered with the occasional key visual. Instead, Witch implements various effects, animations, panning shots, and dynamic camera movement to add a real sense of motion to the story. You don’t just see an image of a character fighting, you see a quick animation of them swinging their arm, or shooting an all-encompassing laser across the screen. I don’t think I’ve seen a visual novel that popped off the screen the way this one does.
It really shows how important the visual side of the visual novel genre is. The pristine flair of the art and animation enhances the experience and makes it feel even more immersive.
Witch on The Holy Night

To end this review, Witch on The Holy Night is not only a great visual novel but serves as a great introduction to the Type-Moon universe. Not only does it connect to the various themes and factions of the world but gives an overall great impression of Nasu’s writing and characters.
While some may be turned off by the slow pacing and wordy dialogue, the story has a good balance of slice of life with the deeper mysteries of magecraft. The action is well-choreographed with great artwork and overall it’s just fun to be around these characters. Aoko, Soujuuro, and Alice may be among three of my favorite Type-Moon characters, each getting a great amount of personality and development.
Overall if you’re interested in reading more about the Type-Moon Universe, there are few better places to start than with Witch on The Holy Night.
Go to top
Witch on The Holy Night is available for Switch and PS4.
This review of Witch on The Holy Night was conducted on the Nintendo Switch version.

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The Review

                    Witch on The Holy Knight

90%
Score

PROS
 Well written story with great world building The three main characters are interesting and well developed Visuals are dynamic and stunning

CONS
 The beginning may be a little too slow paced for some people

Review Breakdown

90%
0%

Tags: Aniplex USAType-MoonWitch on The Holy Night


Pandas are coming to Azur Lane in new collab with WWF

In an unexpected new collab, Azur Lane will feature the World Wide Fund for Nature (WWF) in their next event, titled The Cutest Companions.

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This event will go live on 12th March 2021 after the upcoming scheduled maintenance. It will add new content, the highlight of which being two new skins for Ning Hai and Ping Hai.

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To those who are unaware, WWF is an international non-governmental organisation (NGO) dedicated to wildlife preservation. Founded in 1961, the organisation is easily recognisable by its iconic giant panda logo.

As for Azur Lane, the mobile gacha game released the following mission statement regarding the collaboration with WWF.
“Azur Lane and WWF are embarking on an aspiring journey to raise awareness and funds for nature conservation. For the past half century, WWF has been working tirelessly to sustain the natural world for the benefit of people and wildlife. Here in Azur Lane, we believe every little effort goes a long away, especially for creating a world where we live together in harmony with nature. With our joint effort, Azur Lane will be introducing a new in-game 13-day event starting on 12 March. The Cutest Companions, which features two new skins for Ping Hai and Ning Hai which are infused with panda elements and a distinct message to invite everyone to join our cause. Furthermore, Yostar on behalf of both EN and JP servers will be donating USD 100,000 that will go towards WWF’s conservation efforts globally.”
Follow the game on Twitter to stay tuned to the latest Azur Lane news.
 Download

Azur LanePublisher: Yostar IncRelease Date: 2017-05-25Android, iOS
An ideal Naval Warfare game like you always imagined！

・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game
・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane
・Organize up to six ships into flotilla, break through enemy gunfire and defeat them!
・Both AI and manually controlled battles are available, choose whatever you like!
・Build your own fleet. Azur Lane has a wide range of warships from all over the world.
・More than 300 ships, each with its unique stats and represented by a beautiful character!
・Live2D interaction technology is available for selected characters

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Tags: Azur LaneWWFYostar


New Film Directed by Ang Lee Will Be About Martial Arts Legend Bruce Lee

SONY PICTURES has announced that the director of “Life of Pi” and “Brokeback Mountain”, Ang Lee, is going to direct a film about Chinese American martial arts legend Bruce Lee.

Bruce Lee was a Hong Kong and American martial artist and actor as well as being a director. He had a very lasting presence in Hollywood with films such as “Fist of Fury”, “Enter the Dragon” and “The Way of the Dragon” that popularized martial arts across the globe in late 1960s and early 70s.

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“I feel compelled to tell the story of this brilliant, unique human being who yearned for belonging, possessed tremendous power in a 135-pound-frame, and who, through tireless hard work, made impossible dreams into reality.”
– Ang Lee
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This film is still untitled but is already in development at Sony’s 3000 Pictures with Mason Lee, Ang Lee’s son, starring for the film as Bruce Lee and Dan Futterman, writer for “Capote” and “Foxcatcher” in charge of adapting the script.
Mason Lee is a Taiwanese-American Actor who has recently starred in the Taiwanese romantic comedy “Stand By Me,” Hong Kong drama “Limbo” and “Who Killed Cock Robin.”
Lawrence Grey, Shannon Lee, Ang Lee, Ben Everard, and Brian Bell are on board as the producers for the film while Elizabeth Gabler and Marisa Paiva will be overseeing the project.

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Tags: Bruce LeeSony Pictures


Amazon Games Partners with Crystal Dynamics to Publish New Tomb Raider Game

Amazon Games has announced that they will be partnering with Crystal Dynamics to publish a brand-new entry into the Tomb Raider video game series.

The title has yet to be revealed but they did mention that the new Tomb Raider game will be a single-player, narrative-driven adventure with Lara Croft as the main character.

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They have also teased a couple of things you can expect in the new game, which includes:

All the amazing elements from past Tomb Raider games
Game Environment that rewards exploration and creative pathfinding
Wide variety of puzzles to solves and enemies to overcome
Will be one of the most expansive Tomb Raider games to date

Crystal Dynamics have also announced that they will be revealing more information about the Tomb Raider game in the future so be sure to check out their official twitter.
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“Transformative is what we’re looking for, and with Amazon Games, we found a team that shares our creative vision, ambitions, and values for a Lara Croft universe across the spectrum of possibilities. They’re uniquely positioned to rewrite what publishing and development collaborations are, and we’re eager to forge this new path together, starting with building the biggest and best Tomb Raider game yet!”
– Scot Amos, Head Studio at Crystal Dynamics
Crystal Dynamics is a video game developer based in San Mateo, California. Their most recent games that they have developed include Perfect Dark and Rise of the Tomb Raider.

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Tags: Amazon GamesCrystal DynamicsTomb Raider


Ex Astris teasers revealed, a new paid title from Arknights’ developer Hypergryph

Hypergryph has announced a new game known as Ex Astris, an upcoming paid title featuring an episodic narrative and 3D, turn-based RPG gameplay. It appears to be a mobile-first title, according to the FAQ. What’s more important is that Ex Astris comes not just with announcement trailers, it also has an English website!

Fans of Arknights should be well familiar with Hypergryph, as well as the apparent lead designer (on Twitter @coneyrivard). Some teaser images have been posted on Weibo, giving a glimpse at whatever world we’re heading into, as well as the currently revealed characters.

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There’s also the story posted on the website:
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When the first satellite passes through the atmosphere, we believe we shall conquer the universe someday. Now I realized, humans are solely extending the boundaries of the earth left the kaleidoscopic world behind.

Traveler.
Have you ever thought that the mourning sea in front of you has lost its warmth?
We are struggling in the shallow waters when tides over the shore. We are stranded on the sandbank when waves recede.
Every single star shall rejoice and lament.

Our destination is on a planet that is tidally locked. Creatures are rarely seen as polar nights and polar days coexist, but a highly advanced civilization exists and remains untouched by any foreign invaders. At this age of discovery, the land would either be crowded with ventures for marketing trading or turned into a deserted battlefield. Fortunately, the situation here is different.
No one would like to settle down on a planet as such, including humans who are satisfied with life on the earth. The planet was abandoned long before the Act on Forbid Unauthorized Landing and Commercial Activity within the Planet Territory comes into effect. This is true, the recession discourages our enthusiasm in exploring unknown terrain, except for some of us… those who seek out the truth.

“Go through the storm, transcend eternity. Dear traveler, enjoy your journey. “

According to the FAQ, Ex Astris sounds like an open-world title, where you can have up to 3 characters to a party with presumably 6 in total. Localization plans have been confirmed, and is signed off by NOUS WAVE STUDIO. It isn’t specified if this takes place in the same “Terra” as Arknights, but developers often have a habit of tying their works together either way.

There were prior rumblings with a number of copyrights applied for by Hypergryph related to this title, but now is the first proper confirmation of an actual game. As of now, they’re in the prototyping stage, so we shouldn’t be expecting this anytime soon.

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Tags: Ex AstrisHypergryphNOUS WAVE STUDIO


UFC 4 available for an authentic MMA experience!

Electronic Arts has launched the newest game in the UFC franchise, EA SPORTS UFC 4, where players can shape their own UFC legacy, or challenge the world in new Blitz Battles or Online World Championships to become the undisputed champion of the Octagon on PS4 and Xbox One.

“For EA SPORTS UFC 4, we wanted to focus on creating authentic MMA gameplay for our fans. From the updates to the clinch game and takedown mechanics, to the new dynamic striking inputs and grapple assist controls, we’re delivering a deeper and more accessible gameplay experience for fans at all levels.”

“We also built an all-new progression system centered on the Created Fighter that rewards players for every fight through the new Connected Fighter Profile to showcase their fighter’s personality and achievements.”
Brian Hayes, Creative Director, EA SPORTS UFC 4
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Pick from a variety of modes to play:

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Rise through the ranks in an enhanced Career Mode experience that includes an all-new fighter evolution system where every choice is integral to shaping your fighter’s skills
Compete to become a world champion in the all-new Blitz Battles
Go up against the world’s best in Online World Championships to become the undisputed champion

Four all-new environments pay homage to fictional and historical styles of combat sports, including The Kumite and The Backyard.

Inside the Octagon, when players put opponents on the canvas, players will see, hear, and feel the impact of every decisive blow with high impact moments and face-rippling replays. EA SPORTS Real Player Motion Tech overhauls the art of the clinch and delivers more dynamic takedowns, while new submissions and devastating ground and pound make finishing the fight more exciting than ever. Grapple assist provides more accessible controls on the ground and a refined striking control scheme allows for better access to combinations and positioning.
This year for the commentary team, former UFC light heavyweight and heavyweight champion, Daniel “DC” Cormier, sits Octagon-side alongside UFC commentator Jon Anik to provide a fresh and entertaining experience.
“Watching my career go from the Octagon to the booth and back again has been incredible.”
“It’s going to be a lot of fun hearing me commentate fights when I’m playing UFC 4, especially when I step into the Octagon to fight as myself.”
Daniel “DC” Cormier
EA SPORTS UFC 4 features an all-new fighter evolution in Career mode, which allows created characters to grow based on the disciplines used in training or bouts. Players can secure more than 1600 new pieces of earnable gear and over 120 emotes that will allow their fighter’s personality to shine like never before as they climb the ranks to become a UFC superstar.

EA Access members can also try the game up to 10 hours as part of their membership as well as a 10% off the purchase of the full game and UFC Points. Get UFC 4 at USD$59.99 or your regional equivalent on PS4 and Xbox One worldwide.

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Tags: EA SportsElectronic SportsUFCUFC 4


The Iron Oath Early Access Impressions – Let Us Merc Together

The Iron Oath enters Steam Early Access today, following its reveal at an earlier Humble Games showcase. Since it is early access, this will be my impressions of going through the game, with any bugs, performance issues, or “missing” content to be taken in stride along the way. If you haven’t put this on your radar yet, here’s an overview from its Steam store page first:

Command, endure, and prosper in The Iron Oath, a turn-based tactical RPG where the fate of your mercenary company rests on your decisions. Lead your band as they age, retire, and die. Build your outfit’s renown across decades in the ever-changing medieval fantasy realm of Caelum.

There is a certain narrative backing this game too, but once you’re out of the prologue and completed your first mission, you’re decently free to roam.

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DOTTING YOUR I’S
There’s the thing about indies being almost always associated with pixel art, and it’s no different here. It looks darker, gritty, so very much suited to its fantasy / medieval setting. The overworld dragon attacks – we’ll get to that in a bit – looks incredible, with the dragon emerging from a dark, swirling rift, breathing fire on an unfortunate town. It leaves as quickly as it arrives, and here is where the effect can be further enhanced with visible destruction on the affected settlement. The text is not heavily stylized, but I think some of the icons might be worth resizing, or perhaps a slider. I think a lot of information is squirreled away in the corners, too.
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Your company’s banner can be customized, unsurprisingly enough. What is is that there’s a decent number of options for characters, even though, all things considered, there really isn’t that much of them to see.

“THAT NAME HAS A NICE RING TO IT.”
The Iron Oath heavily reminds me of Darkest Dungeon in its gameplay. It’s resource management and tactics, juggling factors coming from both the inside and outside – so to speak – with battles done on hexes rather than a side-scrolling venture going from room to room. The last of this is technically here in another form, since there is exploration too. Let’s just go through this one by one.
STARTING A NEW CAMPAIGN

Flavour wise, you can name your company, change the flag, and give yourself a stupid title if you want. Besides 3 basic difficulty presets, you can customize it for yourself, be it easier or harder. Don’t be afraid to mess with those sliders to ease yourself into the learning curve.
COMBAT
So yes, we have turn-based, tactical combat here, with only 4 to a party to start. Characters and enemies take their turns depending on their speed. You can walk normally within the green hexes and perform an action, or head to the greyed ones to sprint and end your turn once you reach there. You can also manually set a path, which ironically, restricts mobility (as in, the number of tiles). Then, you have the terrain to think of, whether it’s an elemental tile, trapped, a debuff zone… I shouldn’t have been surprised, but when I broke a casket in a cave of undead, another skeleton popped up, and I destroyed that partial cover.

While the game doesn’t use a typical “mana” cost, skills have charges instead. That means you’re going to have limited uses of spells outside of your regular attacks. They’re subject to your accuracy, character strength, the usual stuff. Friendly fire is on, by the way. Charges can be restored by way of resting at a camp, subject to the effects of incense, and whether you have provisions to do so to begin with.

Enemies may have their own traits, like how skeletons will resurrect if you don’t completely destroy their little pile of bones. The array of status effects are present, with something like Burn able to set the tile on fire if the enemy dies with it in effect. Units can get grievously injured, a body part here and there affecting their combat performance. Get hit enough, and they can bleed out if you don’t stabilize them on time, so if you’re out of bandages, say goodbye. Don’t forget about unit morale too!

Last but not least, “attacks of opportunity” are a thing, wherein moving away or towards a unit in melee range can trigger an “overwatch” attack. It depends on the direction, but it does add another wrinkle to your positioning, especially when you want to consider flanking, too.
EXPLORATION
There are two “areas” of exploration: the overworld, and the “instances”.

The overworld will have towns and nodes that you can travel to, using up in-game time and gold to whichever direction you’re planning to shuffle over to. The towns may be affected by certain environmental occurrences, be it bandits blocking the road meaning trade is slow, weather, or a dragon attack. You yourself could get caught in an attack, or, business-wise, you’ll have more potential contracts to pick up and swoop in to be their hero. It pays to be friendly with the towns, as you’ll be offered discounts at establishments at high reputation.

Instances are just that: depending on the mission, you may be required to enter some cave or somesuch. You can bring in some provisions with you before diving in. Here, you can find event tiles that could send you into combat or items, for example. If you encounter a roadblock, you might have some tools to make that a non-issue. All the while, the turn timer at the bottom right ticks down, applying modifiers to your party. Maybe you’ll be more susceptible to ambushes, or your party becomes more vulnerable to injury, who can say? Events may affect your standing with your party depending on their personalities.

Camping out resets that timer, and gives you a breathing moment. Burning incense can have primary and secondary effects, with secondary effects not applying to characters you may have set as lookout. Ambushes are also possible during these moments. Scouting ahead will help you avoid ambushes and help you plan your movement, but scouting takes up more of that turn timer. Diving in is stressful, as the tutorial would like to warn you.
CHARACTER DEVELOPMENT
Characters get points on level up to distribute into their raw stats. They also get skill points to improve their own respective slot skills, with the ability to learn new ones at certain level thresholds. Not all the skills’ effects can be learnt at this stage, but they should be easy enough to understand. As far as I can tell, both their initial stat distribution and skills are random, and in fact, the tutorial characters themselves get random, minute changes to their appearances though not their skills. This should be straightforward enough.

MANAGEMENT
Gold gets used in initial recruitment, then for their yearly salaries, for resting at inns, supplies and equipment, and travelling along the road. Did I mention your equipment has durability so you’d need to replace them because there’s no way to repair it, at least to start? Easy enough I’m sure.

Your characters have their own quirks, those little personality traits that affect their performance in combat, or how they react in certain random events. If they’re not loyal enough to you, I expect they’d ditch the company. I wouldn’t know, I get them killed by sheer incompetency before that may happen. If they don’t die, then I have to worry about their fatigue that needs to be recovered at the inn to avoid getting demerits that are too harsh. Some of them might even need a hospital stay to fully recover from any injuries. You can field them regardless, if you’re living life dangerously.

Contracts (missions) will be the easiest way you can build rapport with the various towns and territories, but you can also only take so many on at a time. You will want to raise your reputation throughout so that you can use those points to improve your company in general. There’s the Council system that’s not available in Early Access, so stay tuned for that for yourself.

THOUGHTS
I’m genuinely astounded by how much I can write about the various systems in the game, and I haven’t covered all the finer points. If you’ve been hesitant to try out tactics games, the options afforded to you should help you ease into the game. Aside from the few random factors, there’s enough consistency that you can learn to master to challenge the harder difficulties.

The Iron Oath as is should have plenty to occupy tactics and strategy fans, and I can only hope to see the game become even more refined in the time it spends in Early Access.
Code provided by Humble Games.

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Tags: Curious Panda GamesHumble GamesThe Iron Oath