Arca Last available for download

Arca Last is an adventure RPG developed by Fuji Games. On July 30th, the game was released and available to download. If you are getting the similar vibes from the game Suikoden that was released on 1995, that is because Arca Last is developed by the former staff of Suikoden.

The game revolves 7 realms with each realm have its own protagonist. Each protagonist has been summoned to rebuild the world. All the 7 realms has its own adventure story and set in different universe. You will begin to slowly realize that is not the case and the story somehow relates to each other.

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You will form a 6 people in a team in the semi-automatic battle. Unleash your characters’ ultimate skills by just a tap on the screen. With different team combinations, they can have different team combos as well as new dialogues for each combos for your characters. Challenge yourself with powerful enemies in boss battles. You will need to up your strategy to defeat the boss.
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Over 150,00 players have pre-registered the game and to celebrate that the game offers special log in bonus includes 1500 Beryl and 29 enchancements items. It also includes the pre-registration rewards for those that pre-registered before. Head to their official website to know more about the game.

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Tags: AndroidArca LastiOSRPG


Moe! Ninja Girls RPG opens for pre-registration

Japan-based game developer NTT Solmare has just opened pre-registration for Moe! Ninja Girls RPG, a spinoff title of its previous release, Moe! Ninja Girls. The game will be out for the Android and iOS platforms in May 2020.

NTT Solmare has opened the pre-registration for its English smartphone RPG “Moe! Ninja Girls RPG”, based on its previous game “Moe! Ninja Girls.” The game is scheduled to release in May 2020. Moe! Ninja Girls RPG is set in the same world which the original visual novel was set in. This time however, users will be able to go on adventures and quests with a cast of 15 heroines.

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The campaign has more than 600 chapters to wade through, which is quite a handful, but with cute girls being put front and centre, it becomes much less of a chore than you think.  The majority of the characters here are voiced by famous seiyuu, so if that is your thing, you will be right at home.
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The game itself meanwhile incorporates a rather intuitive real-time battle system, where you will be able to assemble a team of your ninjas of choice. Furthermore, you will be able change the clothes of the girls and give presents to enhance their intimacy levels. In turn, they will perform a lot better in battle.
If you like what you see, be sure to sign up right now for the usual early bird rewards, which will include gacha tickets and in-game currency. For more information, drop by the official website.

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Tags: AndroidiOSMoe! Ninja Girls RPGNTT SolmareRPG


FFVIIR PS4 top cover and neck speaker available for pre-order [Final Fantasy VII Remake]

Get equipped with matching accessories for Final Fantasy VII Remake / FFVIIR with a PS4 top cover and neck speaker available for sale! They’re now available via the Sony Store Japan as pre-order products.

The Playstation 4 Top Cover Final Fantasy VII Remake edition will cost 4,000 yen, in Jet Black colour. The cover is only compatible with the standard PS4. This is slated to ship around 10 April. You can pre-order it from here.

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The other FFVIIR themed item is a wearable neck speaker, available for pre-order at 29,380 yen. This will ship roughly 20 March. You can check it out here.
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FFVIIR itself will be launching worldwide 10 April 2020, so why not get the PS4 cover and neck speaker to celebrate?

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Tags: FF7RFFVIIRFinal FantasyFinal Fantasy 7Final Fantasy 7 RemakeFinal Fantasy VIIFinal Fantasy VII RemakeSquare Enix


Don’t miss out on the Golden Week Sale on Steam!

Steam is currently holding a Golden Week Sale which offers thousands of discounted Japanese Games and DLCs from April 29 to May 6.

So, if you are unfamiliar with Golden Week, it’s a string of national holidays at the end of April in Japan. The Golden Week kickoff the celebration on Showa Day (April 29), the birthday of the former Emperor Showa, who passed away in the year 1989.
The sale literally offers thousands of games and DLCs that features Japanese developers and publishers. Here is our list of picks on the games that we think are totally worth buying in the sale:
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GUILTY GEAR Xrd -REVELATOR- (-67%) Priced at RM18.48

 Get the game on Steam now!
Sword Art Online: Fatal Bullet (-60%) Priced at RM47.60

 Get the game on Steam now!
Danganronpa 1/2/V3 Bundle (-60%) Priced at RM56.92

 Get the game on Steam now!
Dark Souls III (-75%) Priced at RM42.50

 Get the game on Steam now!
SOULCALIBUR VI (-66%) Priced at RM64.26

 Get the game on Steam now!
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto (-68%) Priced at RM91

 Get the game on Steam now!
Resident Evil 2 (-34%) Priced at  RM91.74

 Get the game on Steam now!
Nioh: Complete Edition / 仁王 Complete Edition (-50%) Priced at RM104.50

 Get the game on Steam now!
Shadow of the Tomb Raider (-50%) Priced at RM119

 Get the game on Steam now!
FINAL FANTASY XV EPISODE ARDYN COMPLETE EDITION
(-47%) Priced at RM132

 Get the game on Steam now!
There are still lots of attractive games out there but right now these are the ones that caught our eyes. The Golden Week Sale will last until May 6 so head to Steam now to check out whether the games in your wishlist has made it into the sale!

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Tags: Golden Week SalePCSteam


New FFVIIR screenshots: Wall Market, Honeybee Inn and more [Final Fantasy VII Remake]

Square Enix has shared a new batch of FFVIIR screenshots, covering fan-favourite locations like Wall Market, and the Honeybee Inn, among other peeks and snippets of various familiar characters! Before we check out how cute Cloud is, let’s go through the given shiny screenshots in order:

Tseng

Tseng, leader of the Turks, smouldering with the upgraded graphics of the remake. To refresh your memory, the Turks are a small, elite organization affiliated with Shinra. They do everything the company needs them to: from scouting for SOLDIER candidates, VIP protection, and assassination should it come to it.

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Tseng is the cool-headed leader capable of managing his eccentric subordinates. An old acquaintance of Aerith’s, he’s watched over her since she moved to the slums.
Don Corneo

Your favourite lecherous scumbag is back and bigger than ever, the true ruler of Wall Market. He hosts nightly auditions for the “next Mrs. Corneo”. He may be foul-mouthed to match his visage, but he nevertheless knows the way of people, with even the dregs of society firmly under his thumb.
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Andrea Rhodea

The owner of, and the dancer at, the Honeybee Inn is a man of influence within the quarter, with authority to approve women for Corneo’s auditions. Besides that, he’s able to dazzle the crowd each night with performances that defy description. In his search for perfection, both his mind and body undergoes rigorous training.
Leslie Kyle

This is Don Corneo’s young-looking lackey. His mannerisms belies his youthful look, seemingly some old curmudgeon at heart. With dead-eye stare and general apathy, he nevertheless has pride of place among the don’s men.
Madam M

Madam M is the proprietress of a hand-massage parlor in Wall Market. Alongside Andrea, she has plenty of influence within the quarter, also able to approve women to enter Corneo’s auditions. The woman is a prideful one, as courteous only as the depths of her customers pockets.
Chocobo Sam

Chocobo Sam is yet another one able to approve women for Corneo’s Auditions. He’s both a Chocobo handler in Wall Market, as well as running a delivery service very easily called, Sam’s Delivery. He’s quite the avid gambler too, but is more hooked on the rush than the winnings themselves.
Barret in Battle
If you’ve already played the demo, you’d have time to get used to Barret’s combat style. Nevertheless, here’s the breakdown:

The gun arm naturally makes Barret an ideal long-ranged fighter. Hit the attack button to fire a volley, or hold down the button for an extended salvo.

Hit the triangle button for Barret’s “Overcharge” attack, dealing more damage than his standard shots while also filling a large portion of his ATB gauge. It does take a long time to recharge the attack, but speed it up by pressing triangle again.
Barret’s battle abilities
Fill the ATB gauge so that Barret can use one of his special abilities! The following two are what the post highlights:

Focused Shot: Use alal available ATB charges to deliver a powerful attack. It does good damage as well as fill up an enemy’s stagger gauge. Once staggered, an enemy will be vulnerable to even more damage.

Lifesaver: As you might guess from the name, this skill will have Barret share some of his HP with allies when they take damage.
Command Materia – Enemy Skill
Materia plays a key role in the game, of course, with these orbs giving characters the ability to use magic, special abilities and more. See the screenshot of the Enemy Skill materia:

Equipping this on a party member will give them the chance to learn enemy attacks that are used on them. Characters can only use enemy skills when the relevant materia is equipped.
Wall Market

Now, to Wall Market itself at last! Built on the ruins of the collapsed Sector 6 plate, this is Midgar’s biggest – and most infamous – entertainment quarter.

Run by Don Corneo, this is one of the few, if only, areas almost entirely free of Shinra’s influence.

It’s plenty lively and if you look for them, there’s plenty of intriguing ways to pass lonely nights.
Corneo Colosseum

Make your way over to the Corneo Colosseum, where the brave or foolhardy can engage in brutal battles against man or monster. Get fame, glory, and of course, your rewards, should you win.

The Honeybee Inn

Maybe you’d want to… wind down just a little. The Honeybee Inn is Wall Market’s premier nightclub, where you can have the most unforgettable of nights.

Be dazzled by the Honeybee’s gorgeous cast of honeygirls and boys.

If there’s a performer who’s piqued your interest, then get a private room to enjoy some persona time with them.

Tifa and Aerith will be dressing up to infiltrate the good don’s mansion. Cloud will be joining them as well. Each character will have multiple costumes, so look forward to that!

Beginner’s Hall

At the Beginner’s Hall, learn the basics of weapon enhancement. Find the weapons shop on the ground floor, and the base of the neighbourhood watch on the second floor.

New feature: Jukebox
You may come across areas playing special music as you wander around the town. You can get the songs as music discs from shops or citizens. When you acquire a disc, an icon will appear on the top left of the screen.

Collect these discs and play them on any jukebox. You can find one in Tifa’s bar, Seventh Heaven.
Summon: Leviathan
Summons are powerful Materia, and call on their power in battle! Leviathan is the featured summon this time.

Worshipped as a deity in the Wutai region, this non-elemental summon takes the form of a water serpent. Gaze upon its savage beauty as it rises from the briny depths, with tidal waves to wash foes away.

How’s that for a preview into the game? Its release date is getting closer, so get excited!

Final Fantasy 7 RemakePublisher: Square Enix Co.Developer: Square EnixRelease Date: 2020-04-10PlayStation 4
Take a trip back to 1997 but this time different with all the new and amazing upgrades from the REMAKE version!

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Tags: FF7RFFVIIRFinal FantasyFinal Fantasy 7Final Fantasy 7 RemakeFinal Fantasy VIIFinal Fantasy VII RemakeSquare Enix


PlayStation All-Stars: Why PlayStation Should Give Their Mascot Fighter a New Game

With Super Smash Bros Ultimate unveiling its final character in Sora and series director Masahiro Sakurai admitting he’s not thinking about Smash at this point, perhaps now would be a good time for Sony to take a shot at a new Playstation All-Stars.

Sony’s first attempt at making a mascot fighter may have been on the more forgettable side but the concept is rich with potential especially for a company as big as PlayStation.

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What is the original Playstation All-Stars?

Seriously, this opening gives me chills
Playstation All-Star’s Battle Royale is a 2012 arena fighting game that starred a series of PlayStation’s biggest first and third-party icons: Kratos, Sweet Tooth, Ratchet and Clank, Sackboy, and others. It was a clear answer to Nintendo’s Super Smash Bros, some would even say it rip-off, but it was still a cool idea. Nintendo obviously wasn’t going to put Sony’s characters in Smash so why not have Playstation have its own game and give Ninty a bit of competition?
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Unfortunately, the reception to PlayStation All-Stars was lukewarm at best. It wasn’t a terrible game but it didn’t really stand out and ended up fading into Playstation history. There were multiple problems with the game that prevented it from reaching its full potential but these are all things that not only can be improved on but if fixed could really make Playstation All-Stars a significant force in the fighting game space.
Inviting All-Stars

Fighting games live and die by their roster of characters and Playstation All-Star’s roster was a mixed bag. Yes, you had some big names in it, but then you had odd choices like characters like Fat Princess and Big Daddy, you had choices that were blatantly there to promote their upcoming games like Raiden and DMC Reboot Dante as opposed to the much more iconic original Dante. Finally, there were many popular characters from PlayStation history that would have been good picks, the main ones being Crash Bandicoot, Spyro the Dragon, and a Final Fantasy character, among others.
For a sequel to succeed, it has to pull in more of these classic icons associated with the PlayStation Brand. Although, this is admittedly made a little harder by the fact that a lot of those iconic characters have also been scooped up by Smash.
Cloud, Snake, Sora, and Joker would be easy picks for PlayStation but Nintendo’s got to them first. I don’t think it matters too much though. First of all, there’s no rule saying that characters in Smash can’t be in Playstation, I’m fairly sure Konami is more than happy to loan Snake to anyone willing to pay them enough.
More importantly, though, a lot has changed since the original Playstation All-Stars came out. Sony has crafted a critically acclaimed line-up of first-party Sony-owned IPs whose characters would be perfect to force to fight to the death. Joel from The Last of Us, Jin from Ghost of Tsushima, Aloy from Horizon Zero Dawn, hell put Spiderman from Marvel’s Spiderman in the game, there is nothing saying he can’t be in.

There are so many popular characters associated with the PlayStation brand. A combination is well known classic characters and Sony’s more modern lineup would likely make for an exciting game that fans would be happy with.
The gameplay

The next problem was that PlayStation All-Star’s combat was odd. The game is a four-player arena beat ’em up but in an effort to not completely copy Smash, the game makes use of a super meter system where attacking builds your meter, which then allows you to kill the opponent with a special move. This is the only way to knock an opponent out and the super moves heavily vary in practicality making the game very unbalanced (sorry Sir Daniel).
There is no easy way to solve this. The super meter system just doesn’t seem completely viable but it would be better to make it closer to Smash bros and use the sumo style, hit people of the screen concept. I’m guessing the developers would probably want something more original to build their own identity. They could make it more like a traditional fighting game with a life bar. Ultimately it’ll be up to the developers but it’ll be most important to keep it balanced and relatively accessible.
The Presentation

The final problem with the original PlayStation All-Stars was the presentation was definitely on the bland side. When you look at Smash, at its high-quality character reveal trailers and orchestral music, there’s a sense of grandeur. It always felt like Smash Bros was more than just a game, it was an event, it’s something to pay attention to even if you don’t really like fighting games.
PlayStation All-Stars doesn’t have that. Its menus were plain, its animations were solid but nothing special, and after going a few rounds through the arcade and multiplayer, there wasn’t a lot to keep you going.
They will likely be the biggest overall need for the game. I’m not saying it has to copy smash, the game needs its own identity, but for a game that brings PlayStation’s best and brightest together, a bit more pizzazz would go a long way.
The potential for Playstation

For all the good Smash has done, it has always lacked in one particular area, officially supported E-sports. Nintendo has remained stubborn in support of Smash’s competitive scene much to the chagrin of the community. Sony on the other hand, currently co-owns EVO, often considered the largest annual fighting game tournament in the world. Not to mention, they also have an online service that doesn’t completely suck.
They have connections with Square Enix, Sega, Namco Bandai, and Capcom among others, and the money to support such a project. They have the potential to put out a great fighting game if they are willing to put the time and resources into it.
With both Nickelodeon and Warner Bros making their own Super Smash Bros-style fighting games, the time could be a perfect time for Sony to make a new PlayStation All-Stars Battle Royale.

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Tags: PlaystationPlaystation 4PlayStation 5Playstation All Stars Battle RoyaleSonySuper Smash Bros. Ultimate


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Ovidio Cartagena Talks Wingless Balrogs And More For MTG Lord Of The Rings: Tales of Middle-Earth

There’s few franchises more burned into everyone’s imagination than Tolkien’s Lord of the Rings series. The fantasy epic has captured the imagination of fantasy artists for decades, with everyone having their own idea of what Middle-Earth looks like.

With Ovidio Cartagena, however, there’s a much more herculean task ahead of him. As Lead Art Director on Magic: The Gathering’s Tales Of Middle-Earth set, he had to help all the artists maintain a cohesive artistic vision across hundreds of cards- ranging from iconic characters like Saruman to the quaintest of hobbits.

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For a series that created the popular perceptions of things like Orcs and goblins, Ovidio had the job of ensuring these characters have that same Wizards of the Coast-level of polish that’s defined MTG all these years.
While most people’s imagery of LOTR comes from the Peter Jackson movies, not many people remember the animated film from 1978. Did the team use any cues from this movie for the card art?
Ovidio: Ahead of art directing the set, I did take a look at all the past depictions I could find to study the style. I didn’t reference the animated film for the concept art, but happily there is an upcoming Secret Lair that will feature art from those movies!
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Image Credit: Wizards of the Coast
On that topic, I see the team went with the very divisive depiction of the Balrog without wings. Were you guys aware of the controversy in the community on wings vs no wings?
Ovidio: Certainly! Starting 20 years ago, I thought it was controversial to give wings to the Balrog. And so myself and other members of the team, we were all aware of the discussions around the Balrog and, of course, we made the decision to have a flightless Balrog reflected not only on the character design but on the card design as well!
Image Credit: Wizards of the Coast
One of the unique features of the MTG Lord of the Rings set is these extended art cards, combining multiple cards together to form these big scenes. What can you tell us about those?
Ovidio: It’s one of the most epic undertakings we’ve had. The arts for these scenes were complex from every angle. We provided artists a lot of creative freedom as well, to make the scenes cohesive. There was as much thinking as painting involved in each one of these, and I’m very happy with the overall results. We got some of the most powerful images ever for Magic, and these scenes pushed the edge of what is possible in card art.
Unlike a lot of sets which tend to have a bit more diverse art directions, it looks like the LOTR set is pretty committed to this kind of oil painting aesthetic, is there a particular reason for it?
Ovidio: All of the paintings made for The Lord of the Rings: Tales of Middle Earth™ were digital. But yes, my conceit from the beginning of the set was to think as if the card art is historical paintings commissioned after the end of the War of the Ring to memorialize the events and characters therein. I wanted the set to look classic and historical in the rendering style, with a lot of freshness in the characters and environmental designs.
Image Credit: Wizards of the CoastImage Credit: Wizards of the CoastImage Credit: Wizards of the CoastImage Credit: Wizards of the CoastImage Credit: Wizards of the Coast
I feel like any kind of adaptation of Lord of the Rings can be defined in their interpretation of Sauron. Can you talk about the various looks the Dark Lord is sporting in this set?
Ovidio: In our set, Sauron looks like he’s never looked before. The design of the character was by Tyler Jacobson, someone very familiar with Magic:The Gathering and also with The Lord of the Rings. The awesome card arts by Kieran Yanner, Alex Brock, Yongjae Choi, Yigit Koroglu and Anato Finnstark give us the sense that Sauron is a Dark Wizard, a powerful entity who is far beyond a scary soldier. The fear he inspires and the dread of his presence are clear in every piece.
Image Credit: Wizards of the Coast
I really like the alternate ring art showing characters going through low moments, is there a particular one that’s your favorite?
Ovidio: It’s really hard for me to pick a favorite! All of the artists working in this set gave it their all, and I was continually impressed as the arts came in. A highlight from the group is Marko Manev’s interpretation of Tom Bombadil, bright yet mysterious, the art depicts Bombadil as inscrutable even to the ring itself.

What’s some of your favorite art to come out of this set?
Image Credit: Wizards of the CoastImage Credit: Wizards of the CoastImage Credit: Wizards of the Coast
Ovidio:There were so many arts that I was impressed by in this set! Literally hundreds. Arwen, Mortal Queen by Miranda Meeks was such a great depiction. Valera Lutfullina created the Shadowfax art, and the piece is amazing! Magali Villeneuve and Ekaterina Burmak created so much great art, they were essential to the great look and feel of the set.
A dark and moody piece that is unexpectedly complex was Yigit Koroglu’s Horn of Gondor. It is a piece that could’ve just been a still life, but in Yigit’s hands it became so much more. It narrated the tragedy of Boromir and depicted the last moments of his life as regretful, yet dignified.
Image Credit: Wizards of the CoastImage Credit: Wizards of the Coast
Irvin Rodriguez also contributed some amazing work to this set. His art for Andúril, Flame of the West was beautiful! He has a classical aesthetic that I am very fond of. There was a sort of Baroque tenebrism he handled very well in his works.
Lastly, Marie Magny’s art for Goldberry was just stunning. An impressive work of art that walked the balance between serene, beautiful and powerful. There were so many amazing works in this set, I hope fans get to look at these pieces closely and enjoy them outside the game. All the art team was working hard to make this set look as great as it does. Seeing how the team realized this vision of Lord of the Rings is definitely a privilege, and an achievement I cherish and keep close to my heart.
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Fans of Middle-Earth and Magic: The Gathering don’t have to wait much longer- the Lord of The Rings: Tales Of Middle-Earth set is available now, and Malaysian fans can also check out the Welcome Party at Paradigm Mall to get on board and meet new people learning the set.
Our thanks to Ovidio Cartagena for talking Lord of The Rings with us, as well as Wizards of the Coast SEA for the opportunity to interview him.

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Tags: Magic: The GatheringMagic: The Gathering Lord of the Rings: Tales of Middle-EarthOvidio Cartagena


[ Guide ] Shaman King Funbari Chronicle Launch Tier List

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While it may only be available in Japan at time of writing, there’s no harm having a tier list for Shaman King: Funbari Chronicle if you ever want to get into the game (and hope for a global release). If you’re wondering what that is, it’s a turn-based mobile game, and a stylish one at that. Check out our impressions here.

Launch means there aren’t that many characters, of course, but the starting roster is already a pretty solid one. Many of them have reliable combat and support abilities, so no one will be truly “useless” even if they’re not high rarity.

The scale goes as follows:

S Tier: The “perfect” character to have in your team, especially those who bring status effects that can halt an enemy’s momentum
A Tier: A solid character across roles, with more effort required in finding and building synergies around for maximum effect
B Tier: Still reliable due to high damage potential and / or support skills in buffs / debuffs. Experiment with combinations!

                                        CHARACTER

                                        TIER

                                        TYPE

                                        NOTES

                                        HOROHORO

                                        S

                                        Highly capable in disabling enemies thanks to two ice attacks. Can also lower enemy defense and critical rate.

                                        HOROHORO

                                        S

                                        This version of Horohoro can also debuff enemy defenses. Brings a self-buff to increase hit rate.

                                        ANNA KYOYAMA

                                        S

                                        Buffs attack power and defense of allies. Can also heal, arguably the best initial Support.

                                        FAUST

                                        S

                                        Disables enemies for multiple turns. Brings two attack debuffs for enemies too.

                                        TAMAMURA TAMAO

                                        A

                                        Can disable enemies for a turn. A reliable DPS who can quickly recover from debuffs, which could make or break high difficulty fights.

                                        CHOCOLOVE MCDONELL

                                        A

                                        Can disable enemies for a turn. Can buff allies' attack power.

                                        KANNA BISMARCH

                                        A

                                        Highly flexible character. Especially handy in reducing enemy speed.

                                        MATILDA MATISSE

                                        A

                                        Has one of the best Overbursts. Can also boost the Overburst gauge of allies.

                                        ASAKURA YOH

                                        B

                                        Solid damage potential. Can buff allies' attack power.

                                        MARION PHAUNA

                                        B

                                        Gets bonus attack power when attacking debuffed enemies. Also can debuff enemy defense significantly.

                                        TAO JUN

                                        B

                                        Can buff her own attack power to its maximum value. Can be a more effective support depending on how high her HP is.

                                        LYSERG DIETHEL

                                        B

                                        Can disable enemies for a turn. Has multiple attack types to suit the situation, but you might prefer someone more specialized. Does bring utility in boosting Overburst gauge.

And that’s about it for the Shaman King Funbari Chronicle launch tier list!
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The new Shaman King anime is available legally via Netflix. You can really see the game try to adapt the anime style, so it’ll be a shame if you don’t give either of these a try if you’ve missed out on the original.
via GamerWK

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Tags: Shaman KingShaman King: Funbari ChronicleStudio Z


Silkroad Online now out for Android and iOS

Silkroad Online was one of the more popular MMORPGs in the early 2000s, and now the classic has made its way to the Android and iOS platforms.

Taking on the role of either a merchant, hunter or ranger, one of the more interesting things you could do in the game was lead your own trading caravan between cities to earn a good chunk of change, provided you arrive at your destination safely. Other players were able to rob you and take your wares, which made the entire trip harrowing and dangerous.

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The mobile port seems somewhat watered down, although the core elements seem to have remained intact for the most part. The usual trimmings of PVPs, guild wars are also present. As mentioned, the game is out now, so if you want to go down memory lane, here’s your chance to do so.
For more information about the game, you can visit the official website or Facebook.

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Tags: AndroidICCGAMEiOSMMORPGMobileSilkroad Online


Lahn Succession Update now in Black Desert SEA!

The series of Succession updates is gradually wrapping up, with Black Desert SEA revealing one more for one of its most popular classes, the Lahn. From 19 February 2020, Lahn’s Succession update will be adding yet another dimension to gameplay where Adventurers can enhance their skills to gain more power.

Level 56 Adventurers and above can begin the process to learn Succession skills to enhance their Lahn classes. The skills are unlocked after completing a series of associated Black Spirit quests. To coincide with the update, a special event will also take place until 11 March to celebrate. Adventurers reaching levels 56 through 60 can receive special in-game items depending on level reached.

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The main quests in the Kamasylvia region have also been redesigned. Experience a more coherent narrative with an improved quest path and richer storyline in the region, which includes a whole new perspective on Kamasylvia’s lore and better understand the relationship between key characters and groups. Embark on these quests with a character at level 58 and above.
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If you happen to be a horse enthusiast, four different horse-themed events are also happening this week for breeders to get higher-tier horses. Obtain materials for the “How to Train Your Courser” event through fishing, gathering and defeating monsters. All horses will receive +50% EXP points until 4 March as well. On top of that, tier 6 and higher horses will spawn randomly during the event period. Breeding success rates have also increased. For further special rewards, join in the “Imperial Certified Horses” event.
Get in to Black Desert SEA and go through the Lahn succession along with the rest of the events!

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Tags: Black DesertBlack Desert OnlineBlack Desert SEAPearl Abyss


Tengen Uzui Will be The Next DLC Character Added To Demon Slayer: The Hinokami Chronicles

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Sega announced today that Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles will receive an “Additional Character Pack” DLC starting Summer 2022 and the first character being added to the game is the Sound Hashira, Tengen Uzui.

The “Additional Character Pack” is a series of paid downloadable content featuring several new characters that can be used in the Versus Mode of The Hinokami Chronicles (both locally and online).

The first release for The Hinokami Chronicles, scheduled to launch this summer will feature Tengen Uzui, the Sound Hashira of the Demon Slayer Corps who engaged in a fierce battle against demons in the Demon Slayer: Kimetsu no Yaiba Entertainment District Arc anime. Take a first look at the visual of Tengen Uzui created based on an in-game 3D model below:

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From there, 6 more characters who also appeared in the Demon Slayer: Kimetsu no Yaiba Entertainment District Arc anime will be available for purchase in a series of periodic updates:

Nezuko (Advanced Demon Form)
Tanjiro (Entertainment District)
Zenitsu (Entertainment District)
Inosuke (Entertainment District)
Daki
Gyutaro

Sega says that they will have more to share regarding the additional character pack DLC in the coming months.

Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is available for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

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Tags: CyberConnect2Demon SlayerDemon Slayer: The Hinokami ChroniclesSEGA


Lost Judgment Shows Us More Yokohama Gameplay

SEGA has treated us to new gameplay in Lost Judgment, which takes place in Yokohama similar to Yakuza: Like A Dragon.

Similar to the Yakuza series, Lost Judgment sees you embroiled in a serious crime drama, involving murders and conspiracy that send you into Yokohama.

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You still play as Yagami, the  detective from the original Judgement, where you’ll have to investigate crime scenes to solve the game’s mysteries.
However, being a pseudo spin-off of the Yakuza series., that doesn’t mean Lost Judgement is entirely serious. The game shows off more of the franchises infamous minigames, including boxing, bike riding and even skateboarding. Naturally, the game also includes a rhythm-type minigame as well, where Yagami will have to show his dance moves.
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Of course, the trailer also shows a lot of the game’s action sequences, likely in an attempt to remind fans that in a recent announcement, Ryu Ga Gotoku Studio mentioned that Lost Judgement would succeed the previous Yakuza format of brawler combat, while future Yakuza games would keep to Like A Dragon’s turn-based RPG format instead.
Lost Judgment is the follow-up to Judgement, the newest series from Yakuza creators Ryu Ga Gotoku studio. Aside from its plot, the series has always been Yakuza games in all but name. Lost Judgement releases globally on September 24th, 2021.

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Tags: Lost JudgmentRyu ga Gotoku StudioSEGA


PlayStation Reveals Project Leonardo, A New Controller Designed For Players With Disabilities

At CES 2023, PlayStation revealed Project Leonardo, a new highly accessible controller kit for the PS5 designed so that players with disabilities can play for longer and more comfortably.

The designers worked with disability gaming groups AbleGamers, SpecialEffect, and Stack Up to create a controller for those with more limited motor control.

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“It is built to address common challenges faced by many players with limited motor control, including difficulty holding a controller for long periods, accurately pressing small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a standard controller,” says PlayStation Blog.
Project Leonardo comes with a circular symmetrical design that allows players to reposition the analog stick. The controller is also completely flat, meaning that it does not need to be held and can be laid on top of a wheelchair or table.
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It will also feature extensive button mapping allowing players to change buttons around the controller to their preference and even two functions to the same button, like hitting two face buttons together for a fighting game. Players can save up to three button customizations and can be assessed at any time. It will also be able to work on its own or in tandem with the PS5 Duelsense and third-party controllers.

PlayStation Designer So Morimoto made the following statement about Project Leonardo:
“Project Leonardo is part of the PS5 product family and is based on the same design concept. We were inspired by the idea of all players enjoying the world of PlayStation together. Our team tested over a dozen designs with accessibility experts, looking for approaches that would help address key challenges to effective controller use. We finally settled on a ‘split controller’ design that allows near free-form left/right thumbstick repositionability, can be used without needing to be held, and features very flexible button and stick cap swapping.
“Because players can customize Project Leonardo according to their needs, there is no one ‘right’ form factor. We want to empower them to create their own configurations. The controller can also flexibly accept combinations of accessibility accessories to create a unique aesthetic. I am excited that the design will be completed through collaboration with players rather than presenting them with a single form factor.”
Project Leonardo does not currently have a release window. PlayStation says that it is still in development and that they will continue to gather feedback from the community to make the controller even more accessible.

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Tags: PlaystationProject LeonardoPS5


Introductory Price for Rollerdrome Announced

Private Division and Roll7 has just announced that Rollerdrome will be available to purchase at an introductory price of MYR 85.14 on Steam and PlayStation Plus members

After the introductory price offer, Rollerdrome will be available to purchase for MYR 98 and MYR 129 for Steam and the PlayStation Store respectively.

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Members of PlayStation Plus Premium can feel the flow of Rollerdrome themselves and delve into this wildly imaginative, darkly dystopian shooter-skater hybrid beginning August 16 on PlayStation 5 or PlayStation 4 via game trials.
Roll, roll, rollerdrome

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A behind the scenes developer video has also been released where Roll7 showcases the thrill of fusing fluid movements and stylish tricking mechanics in a unique retro-futuristic universe while an all-new adrenaline pumping soundtrack by musical artist Electric Dragon is pumping.
Learn how the team approached balancing constant movement at the forefront of gameplay with the varied level design of the brutal game arenas.

About Rollerdrome

Rollerdrome is a singleplayer third person action shooter that seamlessly blends high-octane combat with fluid motion to create an action experience like no other. Dominate with style in cinematic, visceral combat where kills net you health and pulling off tricks and grinds provide you ammunition, in this adrenaline-pumping action shooter.
The year is 2030. In a world where corporations rule and the lines between reality and performance are blurred, the public are kept distracted by the violence and excess of a brutal new blood sport — Rollerdrome. Will you have what it takes to become the Rollerdrome champion and unravel the mysteries behind the Matterhorn corporation’s true intentions?
From Roll7, the minds that brought you the award winning and critically acclaimed OlliOlli series comes Rollerdrome, an intense shooter-skater hybrid set in an evocative retrofuture.

For more information and future updates for Rollerdrome, do check out their official website.

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Tags: PlayStation Plus MemberPrivate DivisionRoll7RollerdromeSteam


Medabots S: Unlimited Nova Pre-Registration Starts

Back in June, Imagineer announced that they will be working a new mobile game from TV series anime Medabots. Medabots S: Unlimited Nova features a boy named Arase Osumi, who received a Medabot through an unusual way. Then, he participates the Medalympics which is a Robattle tournament to win! Imagineer also release trailer to announce the newly mobile game.

You will be playing as Arase with his medabot, Cross Messiah along with the help of the heroine, Hisaki Kaguya. In Medabots S: Unlimited Nova, you will be put in a 3v3 command-based system. You’ll get to enjoy the classic battle system just like in the anime. Besides that, you can also customize your own medabot in their customization. The collected parts and the medal can be leveled up, doing so unlocks new Medaforce attacks. Get to meet Hikaru, Ikki, Koishimaru, Azuma, Salt, and Tenma, the previous main characters of the TV anime series, Medabot in the game! There will be story and events where you’ll get to interact with the previous main characters.

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The game is now up for pre-registration! You can pre-register for the game by just simply following their official twitter account. Players can be rewarded with pre-registration rewards when they reached their pre-registration goals. The pre-registration rewards following with the pre-registration:
– 30,000 players – Four rubies and 50,000 coins
– 50,000 players – 20 rubies and P-Rokusho
– 70,000 players – Four rubies and 50,000 coins
– 100,000 players – 40 rubies and G-Metabee

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Medabots S: Unlimited Nova will be available in iOS and Android. The game is set to be launched in Winter 2019. Roll out to their official website to know more about the game!

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Tags: AndroidiOSMedabotsMedabots S: Unlimited NovaPre-registration


Ubisoft opens shop in Malaysia!

Ubisoft announces the official launch of the Ubisoft merchandise shop on Shopee, to the benefit of fans in Malaysia! Fans will be able to purchase figurines, apparel and more of their favourite titles, minus the hefty shipping fees. Fans can also look forward to finding the latest and more Ubisoft products to Malaysia as part of Ubisoft’s commitment. Now that the Malaysia Ubisoft shop is open, check out the opening promo from 10 July to 21 July. Save the date for 13 July for more surprises! Check out the inventory here!

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10% off Assassin’s Creed items
Get your very own Assassin’s Creed merchandise! There are figurines, caps, t-shirts in-store. This promotion runs for the next 11 days. Check out the collection here.
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Time limited offer on Chibi bundle
During this period, fans will be able to purchase 2 Chibi figurine for RM144 (usual bundle price: RM152)!
20% off all other items in store
If you are a lover of Ghost Recon Breakpoint, The Division and Watchdogs, it’s the best time to get your merchandise by entering the discount code UBISJUL20!
The discounts do not apply to promotional items as well as pre-orders.
More news will be coming up on 13 July on Ubisoft Forward, so stay tuned for more!

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Tags: Ubisoft


Black Legend Drops New Trailer Ahead Of Free Demo

Lovecraftian tactics game Black Legend will be getting a free demo, as part of the Steam Autumn Sale. To celebrate, the developers put out a new Gameplay trailer, showing off more of the upcoming title.

The trailer shows off some of the items you can purchase to upgrade your band of mercenaries. This gear includes some sick medieval armor, so you can really give the cultists a beating they won’t expect.

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We’re also treated to more of the actual gameplay, which has a neat focus on verticality. At multiple points in the trailer, we’re shown characters being able to climb up objects. While we don’t know the exact benefit of this, there’s an interesting clue to be had in one of the melee mercenaries sitting atop a crate.
Regular movement will be unrestrained, similar to Divinty: Original Sin. Rather, it only goes into “tactics mode” when you start an encounter with the enemies. This is a cool feature, especially since it means there’s no loading in and out of “fight scenes” .  Instead, entering an enemy’s aggro range will get you into the fight, and you start the fight based on your current position.
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The playable demo for Black Legend will be playable until October 13th, as part of the Steam Autumn Sale.

Black LegendPublisher: WarcaveRelease Date TBCMicrosoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Lead a band of mercenaries into the cursed city of Grant, a metropolis shrouded in a deadly fog that inflicts madness upon anyone in its path. Use steel, alchemy, and close-quarter tactics to battle a deadly cult of fanatics and devout followers of the great alchemist Mephisto, who have taken control of the city.

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Tags: Black LegendWarcave


Hortensia Saga R now available for Android and iOS

Following up on a previous announcement,  f4samura and LongtuGame officially launched Hortensia Saga R for the Android and iOS platforms. To accompany the launch, we are treated to a new promotional trailer to give users an idea of what to expect.

Hortensia Saga R is a full 3D remake of the original Hortensia Saga that launched in 2015, which interestingly enough, is still an ongoing game. It has a currently running anime series, featuring Yoshimasa Hosoya as the main character Alfred Albert and Yui Horie as Marius Casteledo, actually the disguise of Princess Mariel of Hortensia. This tactical RPG has players forming teams of five to engage in various skirmishes, with each unit having various parameters such as HP and ATK. Apart from training them in battle, you will also have to improve the equipment that go along with it.

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In celebration of its release, players will be able to obtain SSR Vera as a reward after completing the newbie missions. Furthermore, users will be rewarded with other goodies such as SSR weapons and uncap items,  simply by logging in the game for a total of eight days between 1 February 2021 and 14 February 2021. For more details, be sure to drop by the official website.

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Tags: AndroidHortensia Saga RiOSRPG


Nexon MMORPG title V4 Now Supports Cross-platform Play!

Nexon had held a press conference for its new and upcoming MMORPG title V4 which will be available for PC, Android and iOS. V4 is the latest work of NAT games who did the titles HIT and OVERHIT, and is the company’s first MMORPG title.

During the launch, Nexon and NAT officials introduced the main system for V4 and it has been revealed that pre-registrations will be available now!

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According to Mr. Keita Nakanishi who is the General Manager of the second division of Nexon, he said that “it is not difficult to succeed in MMORPGs for mobile phones in Japan today”.
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The company has been focusing in mobile apps for the past five years, but it seems that they have learned a lot from various experiences, including failures.
V4 now supports not only on mobile phones but also for PCs. Nexon has many years of operation experience in MMORPG titles for PC, and said that V4, which carries out cross-platform development, is a title that can make the most of the experience cultivated so far.
V4 is advocating “true MMORPG”, and Shimamura, who is in charge of the operations director of V4 cites “Massive”, “Guild” , and “Inter Server World” as three core keywords .
  Massive is said to be an unpredictable story weaved by a large number of players, and Guild is said to share experiences with peers through relationships that are not mechanical connections, but it can be said that the last Inter Server World is distinctive.
Each server in V4 is divided into two areas: “Silnas” in the normal area and “Lunatra” where player characters of other servers can also come and go. Lunatra has a gate called “Dimensional Boundary”, and from there , you can move to another server, Lunatra .
 For more information about the game, players can check out their official Twitter page.
 Download

V4 (Victory For)Developer: NexonRelease Date TBCAndroid, iOS, Microsoft Windows
Raise your weapon and deal critical damage across a gorgeous open world in the newest cross-platform MMORPG!

Explore a breathtaking world rendered in exquisite detail, customize your character exactly the way you desire, and level up your gear to prepare for massive battles across dimensions! Will you bring peace? Or war? Enter the world of V4 and discover victory beyond boundaries!

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Tags: AndroidCross-platformiOSPCV4


Arc the Lad R Launching For Mobiles This Week!

Arc the Lad R, the game that was announced first back in December 2016 for the mobile has finally come to the point of release! The game based off the classic Arc the Lad game for the PlayStation 1 is set 10 years after Arc the Lad II. They had their pre-registrations running since July 31st and they had already exceeded over 300,000 users!

As ForwardWorks made the announcement on their official site, Arc the Lad R will be launched for both iOS and Android devices this week in Japan. Players who have pre-registered before will be able to receive the rewards which includes 1000 Spirit Gems (in-game premium currency), 50,000 Goz (gold), 5 Great Rainbow Crystals and a 4* Tosh!

So if you have not pre-registered yet, pre-register now and don’t miss out on the rewards! Though the game was already announced to be launched this week, they have yet to announce the official release date of the game. If you’re looking for more info, you can check out their official site or their Twitter page!
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Tags: AndroidArc the Lad IIArc the Lad RiOSMobilePlayStation 1Tosh


Monster Crown now in early access

Monster Crown is now available in Steam Early Access. This dark monster taming game is a one-man project developed by Jason Walsh, founder of Studio Aurum. Inspired by Dragon Warrior Monster 2, Keitai Denjū Telefang and the first two generations of Pokemon, the dream conceived in the late 90’s is now a reality. Dive into the good and evil of the human race in Monster Crown.

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Becoming a competitive battler in Monster Crown will need you to breed the perfect monster out of over 200 base monsters roaming the wild. Monsters rule mankind on this land, and you’ll have to make pacts with the monsters to get them on your side, then breed them for offspring that is a mix of both parents. Each new species is unique with appearance, moves, stats, and moves that monsters can learn are all inheritable. A brilliant breeder could find themselves in high demand by competitive battlers and collectors.
Unravel Crown Island’s dark, cruel story as you create your own monster legacy. With a history of sadistic rulers and heroic saviors, the island faces another threat in the form of a malicious young woman seeking power. It’s up to you and the monsters you make pacts with to prevent the return of tyranny. Will your decisions make you a savior, or a dark messiah?
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Features

Make pacts with monsters to receive their protection in return for shelter.
Breed and fuse over 200 base monsters to create your own new species.
Travel across Crown Island with your monster allies to uncover a dark world.
Make a pivotal decision that will drastically change the ending and post-game.
Play online to battle and trade, and have your new species reach across the globe.

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Tags: Jason WalshMonster CrownStudio Aurum


Redmi Note 10 5G Review – Punching Way Above Its Bracket In All The Best Ways

Small, connected, economic, these are just some of the ways you could review the Redmi Note 10 5G. As one half of the recently launched Note 10 series, the phone brings us back to an age where phones weren’t straddling the line between hand device and basically an umbrella, with plenty of modern features that go along with it. How does the phone stack up though? Read on and find out.

A Phone That Feels Good In Your Hands
So, by and away the best thing about the Redmi Note 10 5G is that it’s tiny. It feels so damn good in your hands, being incredibly light without really trading much off for it.It weighs in at 190g, which is just right for feeling really good in your hands if you’re the type to take lazy afternoon naps and then half-asleepedly scroll through Reddit.

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Despite that it sports a 1080 x 2400 FHD+ screen, making it an excellent choice for those who want both portability as well a decent phone to watch cat videos on on your downtime. Considering the screen is only 6.5 inches, that’s not too bad a screen resolution. After all that’s the tradeoff for portability, and the fact you’re still getting a FHD resuolution is actually really impressive.,
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The screen also supports up to 90hz, which is pretty impressive when you consider the price you’re working with. Considering you’re rarely ever gonna get a video to hit 120fps, this is actually pretty great specs for what’s essentially an economy phone. The colors look great too, so make no mistake when I say this phone will excel at most every day situations.

Camera

Possibly my favorite feature on the phone, the Redmi Note 10 5G is one of the best ways to get both 5G connectivity and a triple-lens camera on a tight budget. The camera lenses cover an interesting gamut- it comes with a Wide-lens 48MP main camera, as well as a 2 MP Macro lens to make sure whether outside or indoors, your photos are going to look amazing.
It also includes a built-in Night Mode, letting your night time photos pop. Admittedly, it’s not the best Night mode on the market- some photos can look grainy, or oversaturated as the phone tries to compensate for the lack of light. But given the phone’s price point, it’s pretty great to have these features at all- and you can definitely take some great shots with the tools it gives you.
5G75G8
Performance
While our model came with 4GB of RAM, the retail version available in Malaysia will have 8GB, which will allow you to run most apps seamlessly, some maybe even simultaneously. Even with the 4GB model we had, however, we never really ran into any issues, so we can only expect the retail model to run like a dream.
Of course, it wouldn’t be a review if we didn’t try out any games on it.The Redmi Note 10 5G actually runs games pretty decently, although that’s in part to many of the best mobile games having good optimization settings. It uses the MediaTek Dimensity 700 Chipset, which allows for 5G connectivity and pretty decent gaming performance.

While we could run PUBG Mobile on HD settings with no performance dips, it should be noted that the game itself won’t let you set the settings any higher. THe game’s own 90FPS mode is locked off from you when playing on the Redmi Note 10 5G, so don’t expect to be able to eek out a little bit of a prettier game and then complain online about how you’d been shot in the back and lagged too much to respond.

The game does tend to falter in some more twitch-reliant games, however. We ran into some difficulties with League of Legends: Wild Rift, which can be pretty graphically intensive at the worst of times as lots of objects summon lots of particle effects at a time. The result is that sometimes it feels like the button presses just aren’t going through, as the game will occasionally stutter.
Bear in mind there’s also an equally likely explanation that we’re just not very good, but the former isn’t too far off since the phone’s size would understandably bring some performance issues with it.
It does also come with the Game Genie app, so don’t for a second think gaming was just an afterthought on the phone.

Closing Thoughts
In the grand scheme of things, the Xiaomi Redmi Note 10 5G is just kind of an all right phone. But when you factor in the fact that it clocks in at RM799, a lot of it makes sense. For a phone less than RM1000, it actually performs really well. From its 5G connectivity, Dual Sim and decent camera, you’d usually end up paying much higher for those features.
And that’s kind of where we’re at with the phone. Is it the great phone messiah? Not really. Is it still a massive win for anyone looking for a 5G phone on a budget? Definitely.
Redmi Note 10 5G Specs

Display
6.5 inch 1080p (FHD+) IPS Display 90Hz

Processor
Mediatek Dimensity 700

Memory
8+128GB

Price
RM799

Review unit provided by Xiaomi Malaysia

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Tags: Redmi Note 10 5GXiaomi


Tencent To Publish Fortnite: Battle Royale in China

Tencent being the giant internet company of China with many of its subsidiaries in the games market has recently invested a total of $330M into Epic Games, the developer of Fortnite. They are planning to bring in Fortnite: Battle Royale into the China market with their own dedicated server.

Check out the China Fortnite trailer:

An official launch date is not revealed, however there are bonus rewards that Tencent will be giving out for those who pre-register! Players who pre-register will be rewarded with a modern glider! For those who have invited 3 friends to pre-register will also receive a special falling effect (as seen below).

Most importantly, if you are migrating from other servers into China’s, all your cosmetics and items will also be retained as well receiving an “exclusive” themed costume.
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Tags: Epic GamesFortniteFortnite Battle RoyalePCTencent


Knives Out will launch for PlayStation 4 in Japan next year

NetEase Games’ Knives Out has been gaining a huge success with over 250 million downloads since its global launch last November and PC launch earlier this year. Thanks to its popularity (especially in Japan), NetEase Games is now bringing the mobile title to PlayStation 4 as well!

As a refresher, Knives Out is a battle-royale title similar to PUBG, where 100 players will land on a massive map, picking up resources such as weapons and fight to be the last team standing. You can form a team in Duo Mode, Squad Mode and Fireteam Mode, or play solo to conquer the battlefield.

No actual release date is set yet, but it is confirmed that Knives Out for PS4 will launch in Japan next spring. Hope we will see it arrive for global players at the later date too!
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Tags: AndroidiOSKnives OutMobileNetEaseNetEase GamesPCPlaystation 4PS4


Ensemble Stars Basic & Music Half Anniversary Campaigns

Happy Element’s idol raising mobile game title “Ensemble Stars Basic” & “Music” will be having its half anniversary campaigns starting on the 11th September.

Half Anniversary Campaigns

Start Dash Mission

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The new Start Dash Mission will be available for players to train up their characters. Players who complete all the missions will be able to obtain a 5 Star Subaru Akehoshi, tickets for x10 rolls on gacha draws, 500 diamonds and nurturing materials. The missions will be available for both new and old players.

Free x10 Gacha Draws

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Starting from 11th September till the 15th September October. Players who login during this period of time can obtain free x10 gacha draws. An additional 10 more gacha draws will be presented to players if the numbers of re-tweet over at their twitter of the specific post reaches the milestone. More details regarding the re-tweet campaign will be revealed over at their official Twitter account on the 11th September, so keep an eye on that.

Login Bonus

From 11th September till 15th October, a 14-day Login Bonus will give players 170 diamonds, training tickets as well as some nurturing materials.

New Gacha with 3D costumes in “Music”

From 11th September till 15th October , a new gacha will be available in “Ensemble Stars Music.” There will also be a 10 draw with paid diamonds guarantee a 5 Star card and all 5 Star cards will come with a 3D costume.

Special Gacha in “Basic”

 From 11th September till 15th October, a special gacha featuring “Themed,” “Future” and “Shuffle Unit” past-event costumes will be available in “Ensemble Stars Basic.” 10 draws with paid diamonds will guarantee a 5 Star card.

Main Story Completed Rewards

Players who complete all the main story can receive up to 200 diamonds. This campaign was also held in June and players who have obtained diamonds in June are unable to join this campaign.

New “Unit Getting Started” Function

The two games are getting a new function which allows players to learn more about your favorite units, their story and songs.

Special Diamonds Package

From 11th September till 15th October, there will be 2 types of diamonds package will be on sale.

New Songs Coming to “Music” in September

“Ensemble Stars Music” will feature a new song by fine in September and the official Youtube channel has streamed the MV of the song. fine also takes the first place of the MV Costumes Voting Event and the winning costume will be featured in the game in late September.

The new event featuring Crazy:B’s new single “Honeycomb Summer” will be held on 15th ~24th September 2020. The MV is also revealed.

New Event Gacha

The new event gacha “スカウト！月見語り” will be available on 14th till 29th September. The visual for the 5 STar card has also been revealed.

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Tags: Ensemble StarsHalf AnniversaryMobile Game


Honkai Star Rail Galaxy Explorer Program inviting beta testers

Today, the Honkai: Star Rail Twitter account announced the Galaxy Explorer Program, inviting beta testers to sign up for Honkai: Star Rail.

Galaxy Explorer Program | Beta Tester Sign-Up for Honkai: Star Rail

Hi, Trailblazers! We are initiating the Galaxy Explorer Program, a long-term beta tester recruitment program.
More info: https://t.co/ANVSANTJWR#HonkaiStarRail pic.twitter.com/3il723E6H1
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— Honkai: Star Rail (@honkaistarrail) March 10, 2022

The Galaxy Explorer Program is a long-term beta tester recruitment program. According to the test objectives of different versions, players who have signed up for the Galaxy Explorer Program will be selected in batches to participate in subsequent versions of small-scale confidential beta tests. Note that the Galaxy Explorer Program is different from upcoming closed beta tests.

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As this is a long-term program, sign ups are currently open with no end date scheduled. However, those who wish to take part in the next small-scale confidential beta test will have to sign up before 10 am UTC+8, 14 March 2022. New announcements will be made should there be an end date in the future.
To sign up for the program, players will need to fill up this form.
Given that these beta tests are confidential in nature, legal action may be pursued according to the content of the Testing Service Agreement should participants leak information from the tests.
We wish players all the best in getting chosen to take part in the Honkai: Star Rail Galaxy Explorer Program beta tests! Follow the game on Twitter to stay updated.

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Tags: CognosphereHonkai Star RailmiHoYo


[E3 2019] Contra: Rogue Corps announced by Konami

Good news for Contra fans! A new twin-stick, third-person action shooter to the Contra series – Contra: Rogue Corps was announced by Konami during E3 2019! The game will be available on September 24 for PS4, Xbox One, PC (Steam) and Nintendo Switch.

Here are some details of the game via Konami:
Several years after the events of the Alien Wars, Contra: Rogue Corps follows a former military group living on the fringes as bounty hunters and treasure finders in the Damned City. Survival requires fast reactions, powerful weapons and the occasional organ and cybernetic augmentation. Players will complete missions in PVE campaigns, gathering resources to upgrade their guns to stay alive in the Damned City. If all else fails… bring in a friend online and mow-down enemies together in online multiplayer mode!

Key Features

Action shooter with fast-paced, run and gun style gameplay.
Choose from four diverse characters with their own unique skills and specialty attacks – determine weapons load out, customize and craft unique weapons and create a perfect symphony of destruction throughout the Damned City.
Operation Room – Upgrade characters and abilities, augmenting each with improved organs and cybernetics.
PVE – Deep single player Story campaign mode chock-full of challenging missions among hordes of enemies. Go solo or group with up to 4 friends or random players online* in multi-player.
PVP – Create custom matches (private mode) for one-versus-one, two-versus-two, three-versus-three, four-versus-four, or one-versus-four players.
Local Couch Co-Op modes with up to four players on all platforms.

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More details available at the official site. What are your thoughts about the new Contra game? Tell us your opinions below!

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Tags: ContraContra: Rogue CorpsKonamiNintendo SwitchPCPS4Xbox One


SENRAN KAGURA Peach Ball to launch on Nintendo Switch soon

Marvelous Europe has announced that SENRAN KAGURA Peach Ball, the latest of many titles in the SENRAN KAGURA franchise, will be arriving on Nintendo Switch in the summer (which is less than two months away). The pinball-themed game will be available digitally on the Nintendo eShop once it launches in Europe and Australia. Other regions will have to wait until another announcement comes up.

The shinobi students of SENRAN KAGURA have tried plenty of stuffs in past games including massage therapies for Asuka in Senran Kagura Reflexions which we did a review on. This time, they are going for some intense pinball sessions.

Haruka, the mad scientist of Homura’s Crimson Squad, has failed yet another one of her usual crazy experiments which this time, takes place in a local arcade. The accidental outbreak of the experiments which she stored in the bathroom has infected five of her shinobi friends – Asuka, Yumi, Yomi, Ryona, and Murasaki, turning them into animals mentally.
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As a result, the infected group begins to cause chaos in and around the arcade as Haruka seeks to find a cure. She then finally devises a way to return her shinobi friends back to their senses, with the mystical Peach Ball. When coming in contact with a subject’s body multiple times, the Peach Ball will reverse the effects caused by the experiments with proper vibrational force.

In SENRAN KAGURA Peach Ball, you will act as Haruka’s assistant to operate the pinball table, bumping each shinobi girl with the Peach Ball until you undo the effects caused by the crazy experiments. Like a regular pinball game, you’ll get to flip, bump, spin or ricochet the Peach Ball. With customizable pinball tables, SENRAN KAGURA Peach Ball provides a story mode, special mini games and additional fan-favourite game modes such as diorama and Dressing Room.

If you are in for some pinball action with plenty of fan-service, SENRAN KAGURA Peach Ball might just be the game for you. For more Marvelous games, you can visit their official website, Facebook Page and Twitter account.

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Tags: Marvelous EuropeNintendo SwitchSenran KaguraSENRAN KAGURA Peach Ball


Metal Slug : Awakening To Soft Launch in SEA Including Malaysia, Indonesia, Singapore and More

VNG Games will be soft launching Metal Slug : Awakening licensed by SNK and developed by TiMi Studio. The game will simultaneously launch in 8 regions: Singapore, Malaysia, Taiwan, Hong Kong, Macau, Vietnam, Thailand, Philippines, and Indonesia.

The classic Run n’ Gun platformer will be bringing back iconic characters such as Marco, Tarma, Fio, Eri, and Hyakutaro Ichimonji; along with vehicles such as the Super-vehicle 001, and of course the impressive arsenal of weapons.

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Image Credit: VNG Games
This Metal Slug title will not only continue the classic game element of the original Metal Slug franchise, but also get an upgrade in graphic quality from pixels to 3D.
While maintaining the iconic side-scrolling mode, the game adds new features including combat gameplay as well as the “Hot Pursuit” mode, which is a roguelike element that enables users to obtain three enhancement abilities upon level completion.
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Image Credit: VNG Games
On top of the roguelike mode, the game also introduces The Maze, which is an exclusive power-up challenge that helps users strengthen their damages by obtaining vehicles – strengthening materials to equip for upcoming challenges.
Image Credit: VNG Games
During the time of writing, there’s still no news on the official release date of Metal Slug: Awakening, fans can keep up any future information or updates on the Metal Slug: Awakening Singapore and Malaysia page here.

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Tags: Metal Slug: AwakeningTimi StudioVNG Games


Hololive and NIJISANJI Parent Companies Team Up To Stop Trolls

COVER Corporation and ANYCOLOR Inc, the parent companies of the popular VTuber branches Hololive and NIJISANJI respectively are teaming up to provide countermeasures against slander and defamation of their talents.

Both companies have issued their official statements in regards to their joint cooperation in sharing legal resources as well as information in hopes to stop the growing issue of various individuals unjustly interfering with VTuber activities.

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In ANYCOLOR’s official English translated joint statement, the two companies will strive to protect the affiliated talents from acts of defamation and the like by engaging in public awareness campaigns and other strategies the their fans can enjoy from the various contents that the companies have provided.
Moving forward, COVER Corporation and ANYCOLOR Inc will be implementing these countermeasures on top of further cooperation with other companies in accordance with the circumstances and matters at hand to eliminate acts of defamation, even taking legal action related to cases where the affiliated talents of both companies are victimised. Specifically with the respect to acts of defamation, infringement of privacy rights, acts of “trolling”, attacks such as death threats, stalking and the like are coomitted against the Hololive and NIJISANJI talents.
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The two companies working together will be taking a step forward towards creating an environment where talents can comfortably engage in their activities without needing to worry about any nefarious issues.

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Tags: Anycolor IncCover CorpHololiveNIJISANJIVTubers


Nexomon Launch Date Revealed!

Nexomon has finally revealed their official launch date! The game that we have all been waiting for since it was revealed back in November 2016. With their Beta test having quite the feedback, they are giving out some promo codes that will reward players (probably in-game cash or items) which can you can check it out on their official Facebook page. The official launch date for the game was released with their official trailer.

Check it out right below:

For those of us who are a fan of the Pokemon series, this game could be your next big thing. The game plays like Pokemon but with a whole new set of creatures and legendaries. There’s even an in-depth story to it as well. The game starts off just as how Pokemon did and then you go around battling or catching monsters. There are places to venture and gym badges to collect. It was even rumored that the developers are planning to put in a multiplayer mode!

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New Monsters to catch!
New regions to explore!
While the game is only released exclusively for iOS users, we do not know if an Android version will be part of their plan. If it is, we might need to wait a little longer before it is released for Android. This could be the case like Nintendo’s Super Mario Run, where the game will be released earlier exclusively for iOS and then months later for Android.
I believe it is not a great move to withhold the Android release as they would lose part of the community as well. So let’s keep our fingers crossed and hope that they will release more info on an Android release soon!
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Tags: iOSMobileNexomonPokemon


Aiming announces new MMORPG, ZUNDA to release in 2018

During the recent Aiming FES 2017, Aiming (the developer of Logres: Japanese RPG) announces another MMORPG – ZUNDA (ZUNDA フクロウとよみがえる月). The game is still under development but slated for a release in 2018.

Watch the trailer below (starting from 1:58:29):

ZUNDA will be a fantasy MMORPG with 2 classes available at the moment – Warrior and Wizard. Apparently, the game supports both horizontal and vertical gameplay too. For now, these are all we know, we will keep updated if there is any new information!

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Tags: AimingAndroidiOSMobileZUNDAフクロウとよみがえる月


The Legend of Zelda: Tears of The Kingdom Shows The Freedom of Open World Gaming At Its Best

The Legend of Zelda: Breath of The Wild (BoTW) is a game that took me off guard. I wasn’t a big fan of Zelda or open worlds but something just clicked with that game in its great sense of freedom. Its sequel, The Legend of Zelda: Tears of The Kingdom fully expands on that freedom making for one of the most addicting games I’ve played all year.

Whether you’re a hardcore completionist or a casual fan that just wants to play through the story, Tears of The Kingdom lets you play as you want. Its new mechanics allow its vast open world to be tackled in a number of fashions and with the high amount of content, you can be playing for weeks without feeling bogged down. It’s a good game, at this point, I think most people know that, so let’s take a look at why.

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Return of The Demon King

After the events of BoTW, a strange dark substance called The Gloom is causing damage and destruction across Hyrule. Link and Zelda are exploring a set of ruins under Hyrule Castle that could be connected to The Gloom and discover a mummified corpse pinned down by a severed floating hand.
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This corpse is of course Ganondorf, and the presence of Link and Zelda soon wakes him up. He easily wounds Link and causes the castle to start floating. Link is saved by the floating hand which attaches itself to his own arm after Ganon mortally wounds his original. He wakes up on a plateau floating in the sky and is introduced to Rauru, a goat-looking spirit who was the original owner of the hand. Once you complete the tutorial section, you return to mainland Hyrule and find out there Zelda is missing and several strange phenomena are happening around the Kingdom. Link sets out to investigate.
Finding Zelda

For the most part, the plot of Tears of The Kingdom is your typical Zelda affair. Link travels the land, helps out the different peoples of Hyrule, and looks for Zelda. The main difference that makes it interesting is that Zelda isn’t kidnapped, she’s been spotted all around the world by different characters and even in the flashbacks of characters that lived thousands of years ago. It’s set up a solid mystery surrounding what’s going on with her.
For better or worse, most of the story is told through the main missions and in “Memories”, cutscenes that you can unlock by discovering them throughout the world. This has a similar issue with BoTW in that it means most of the plot has to be found rather than simply told as the main game progresses.
I personally don’t mind however since it fits with the open-world design and gives you more of an incentive to explore new locations. People looking for a more straightforward plot may be less interested but revealing the story through world-building and exploration has always been how Zelda has done things so it’s fairly on brand.
Speaking of which, since this is a sequel to the BoTW I also really like the world-building and seeing what all the characters we met in the previous game have been up to in the last few years. They’re not the most developed bunch but they’re still funny, charming, and overall fun to hang around.
Exploring A Truly Open World

At first glance, Tears has a lot in common with BoTW in terms of open-world exploration. It has roughly the same map as Hyrule after all but that also means it has some of the best parts of that game. Like before, once you’re out of the tutorial section, you’re free to go anywhere you wish, even straight to the final boss if you’re feeling brave.
I recently made an article about what a great gameplay decision this was in BoTW and it applies to Tears as well. The game gives you so much content to partake in but in a way that feels understandable and digestible.
If you want to just do the main quest, it’s just four simple places on the map that are easy to locate. If you want to make cool armor or weapons, it’s all done with a few simple mechanics, see something cool in the distance, just go over there, if you want to torture some innocent Koroks, do it, there’s nothing stopping you. It comes together to create a world where it feels like you’re in charge and anything is possible without covering the map in icons and checklists as a lot of other open worlds do.
The Skies and Depths

Despite the similarities, however, I’m happy to inform you that Tears is not “glorified DLC”. There are far more new enemies, unique locations that have opened up and several old areas have changed. The people of Hyrule are beginning to rebuild after the Apocalypse of Calamity Ganon and you really feel their efforts as the land is far more populated and lively.
Furthermore, there are two big additions to the open world of Tears: The Sky Islands and the Underworld and both add far more dimension to the experience. The Sky Islands bring you up into the clouds, exploring small patches of floating land with Shrine Mini dungeons and various Zonai tech to build more contraptions.
On the other hand, is the underworld: a brand new map the size of the Hyrule map. This dangerous realm is for hardcore players. It’s extremely dark and enemies can permanently take away your health until you reach a checkpoint to cleanse yourself. The main point here is to explore and mark out the area. You don’t get a map but rather build one as you reach and activate new checkpoints. There are no dungeons in the underworld but there are rare items and challenging monsters in the depths. If anyone’s getting tired of the bright lands of Hyrule, a great challenge lurks just below.
And I do mean just below. It’s very easy to quickly travel or just jump down to reach each level of the world. You can literally drop from a sky island, through Hyrule, and into the underground with near-perfect fidelity, and considering how old the Switch is, that’s mighty impressive.
Dungeons and Missions

One of the big questions with Tears of The Kingdom is whether they’d bring back classic Zelda dungeons. they do…kinda. The main missions of the game have you deal with phenomena affecting different areas of Hyrule and looking for Zelda which in turn brings you to new dungeon areas somewhere between classic dungeons and the divine beasts of BoTW.
I’ll say for certain, I prefer Tears’ take on dungeons to the Divine Beasts, seemingly improving on everything issue people had with those. They have far more variety, better suit the area they’re set in (lava, water, sky, etc), and the boss fights are a lot more memorable. Seriously, a couple of them are among my favorites in any Switch game but I won’t say more for spoiler reasons.
Outside of main missions, there are also a number of sidequests throughout the game. Some are simple like fetching a cook some apples while others are fairly lengthy quests that can get you highly advantageous skills or items, like finding the Master Sword, fighting optional bosses, and the Great Fairy sidequest to upgrade armor.
As I said before there’s a lot to do in the game but you never feel any pressure to complete everything. Rather, I often found myself just naturally wandering off to try things just because they looked interesting or hinted at something more. There’s a very breadcrumbs progression philosophy in tears that preys on the player’s natural curiosity. You don’t have to try everything and that makes it more satisfying when you discover things on your own.
Combat

The combat is very similar to BoTW, with three-hand types of melee weapons: one-handed swords (balanced weapon), two-handed swords (slow but strong), and spears (long range but less damage) as well as boomerangs and arrows for ranged attacks. The parry system likewise was taken from BoTW and still functions fairly well making for a good pick-up-and-play combat system.
The one thing that has changed is the monsters you fight. Not only is there a large variety of new foes but they hit way harder. The game is still isn’t too hard but I was surprised how often I was being one-shotted pretty early in the game, even after stacking up on heart containers. The game seems to put greater emphasis on upgrading your armor and planning out your attacks.
In a controversial decision, weapon breaking also returns from BoTW so weapons will get damaged over time and eventually break, requiring you to use another. The thing is though, I don’t think it was that bad in BoTW and it’s improved a lot here. You can hold multiple swords and enemies drop them so regularly you’ll be hard-pressed to find yourself without a blade. Combat is further improved with the new abilities in Tears.
The New Abilities

The game gives the players a number of new skills during the tutorial section that can be used throughout the game: ultra hand, fusion, ascend, and recall. Alongside the open world, these are the true highlight of Zelda: Tears of The Kingdom.
Fusion allows you to take any weapon and fuse various objects to the top of them including sharp enemy fangs, claws, rocks, and blades, all of which greatly heighten the damage output. Every enemy drops items like these so every downed opponent is another chance to experiment with a new tool. Between this and the food crafting system, I felt that every item in the game was actually useful for the journey and gave me a sense of excitement upon picking them up.

Ultra hand is the other important ability as it allows you to pick up almost any item and stick them together. You’ve probably seen more creative players use this to make Gundams, rockets, and crosses to bully the Koroks on social media, and for good reason.
Not only does it allow for crazy new inventions but also gives you a number of absurd but convenient solutions to any situation that have a good chance of actually working. Need to get up a steep cliff. Build a super long ramp and walk across, or build a box with a hot air balloon attacked. You can even make a rocket to throw bombs at enemies. It’s a game-changing mechanic that accommodates almost any decision the player wants to make, allowing for a lot of potential creativity and freedom to enjoy the game. There’s no idea too silly to try.
Off the other two, ascend and recall, the former can be extremely helpful for platforming puzzles and allowing for any easy way to get out of the underworld. Recall I mostly used it for the main missions but I’ve seen other people perform some wild tactics on enemies with it. It’s great that even something I see little use for can be a great tool in another person’s hands.
The Performance Is Mostly Fine

So let’s briefly go over the performance of the game since it’s become quite the sticking point in some circles. Zelda: Tears of The Kingdom runs well but it is a Switch game so expecting it to be on par with say a PS5 game isn’t exactly fair judgment.
Personally, I have no problem with games, in general, being 30fps as long as they play well but Tears plays extremely well, in fact, I’d say it’s one of the most detailed and smoothest of the big AAA first-party switch games (the others being BoTW, Mario Odyssey, Fire Emblem, Xenoblade, etc). Like I previously said, you can jump from the sky islands through Hyrule to the underworld seamlessly which is fantastic in its own right.
The game does however have minor frame drops but they’ve been fairly rare, mostly when there are a lot of enemies and action on screen at once but even then, it’s nowhere near common enough for to it to ruin the game. Overall it’s an issue but a pretty minor one.
Tears of Joy

I can’t emphasize enough just how much The Legend of Zelda: Tears of The Kingdom is a joy to play thanks to its complete sense of freedom. It’s not just about it being open-world or non-linear. There are few games I can think of that has such an accessible yet complex “have it your way” mentality to almost every aspect of the experience.
 Once you’re out of that tutorial area, no matter where you go, what you pursue, or what you’re faced with, you can come up with almost any solution with any of the tools available and there’s a good chance it’ll actually work. It’s empowering and truly makes you feel like you embody the Triforce of Courage.
Combine this with two beautiful new maps, a solid story, and a creative combat system, and Tears makes for a great experience from beginning to end with plenty to do, keeping me addicted for well over 50 hours so far. It almost makes BoTW, a great game in its own right, feels almost like a prototype. Tears feel like the real deal that BoTW was leading up to.
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The Legend of Zelda: Tears of The Kingdom is available for Nintendo Switch.

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The Review

                    The Legend of Zelda: Tears of The Kingdom

90%
Score

PROS
 Beautiful new areas that offer even more to explore New abilities allow for further freedom and tackling the game how you, please. The dungeon areas are more intricate and detailed

CONS
 Occasional frame drops

Review Breakdown

90%
0%

Tags: NintendoThe Legend of ZeldaThe Legend of Zelda: Tears of The Kingdom


Crunchyroll and Funimation Went Down After Attack on Titan Premier

The first episode of Attack of Titan: Final Season Part 2 has premiered and it is getting so much hype from fans that Crunchyroll and Funimation’s servers ended up going down for a bit under the strain of so many people trying to log in and stream it.

Both websites ended up going down a few minutes before the anime series was supposed to air at 12:45 pm PST (4:45 AM MYT).

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Thankfully both servers have since gone back up, with Crunchyroll even leaving a tweet saying that they have resolved the issue with Attack on Titan and were deeply sorry for any inconvenience they’ve caused to the users.

Our service issues have now been resolved. We are deeply sorry for the inconvenience this caused our users. Thank you again for your patience, everyone ~ pic.twitter.com/peXSTlulni
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— Crunchyroll (@Crunchyroll) January 9, 2022

This does sound like PR talk but hopefully, this issue will be resolved by next week when the second episode premiers (although I guess it’s technically the 17th or 76th). As of this article, Funimation has not commented on their website’s outage.
Attack on Titan: Final Season part 2, as its name suggests will be the finale of the Attack on Titan series. We can’t say a lot about it without going into spoilers but needless to say, it has fans and the anime community at large excited.
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Tags: Attack on TitanCrunchyrollFUNimation


Playstation – PS5 – at CES 2020!

At Sony’s CES 2020 conference, the first details of the Playstation 5, handily dubbed the PS5, were revealed! You can see the official logo in the feature image, which hasn’t been changed much from the PS4. The conference also revealed some statistics from the PS4 which you can see below:

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106 million PS4 systems sold
1.15 billion PS4 games sold
5 million PS VR units sold
103 million monthly active users
38.8 million PS Plus subscribers

On to the real meat though. The PS5 reveal at CES 2020 shows we can expect the following:
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3D Audio Sound
Haptics / adaptive triggers
Ultra-high speed SSD
Hardware-based ray tracing
Ultra HD Blu-ray

This doesn’t necessarily confirm the rumours of backwards compatibility that we’ve covered before, but it’s nonetheless an exciting future for the next generation of home consoles. The PS5 itself is still keeping its Holiday 2020 launch, and with the Xbox Series X also on the horizon, one could say the scene is heating up.
We still haven’t seen a confirmed look for the PS5, so we will have to wait longer till Sony decides the hardware is ready to be shown off. We could expect it at E3 this year, but we’ll see.

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Tags: CESCES 2020PlayStation 5PS5Sony


LINE: Monster Rancher, a new, standalone mobile game of the series

Instead of a port of the older games, LINE Corporation and KOEI TECMO has announced LINE: Monster Rancher, planned to release in Japan sometime 2022. Otherwise known as Monster Farm in Japan, LINE: Monster Rancher will be a new application that will feature the creatures from the original games (naturally) with improved graphics.

For this version, you’ll be raising these creatures who you can send off on expeditions, or bring them into competitive battling. You can essentially “generate” monsters with CDs or DVDs for the console versions, for quite the avant garde experience and unique selling point. Since this is a mobile game, the LINE communication platform will be utilized in some way to create your creatures. Exact details on how this will work will be disclosed at a later time.

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This title is meant to appeal to the nostalgic fans of the series. The older games have seen ports to mobile and the Nintendo Switch as premium titles, while the LINE version will be the usual free to start with in-app purchases. Besides the monsters from Monster Rancher and Monster Rancher 2, a new species will be added here.
You can check out the official website and the Twitter account for any further updates.
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Tags: KOEI TECMOLINE CorporationLINE: Monster RancherMonster FarmMonster Rancher


Black Desert SEA receives its last succession update

After a long series of Succession updates, the final one is now in Black Desert SEA, the update giving the last Succession to the Guardian class. As is the usual, Adventurers can make their Guardians stronger alongside various special events taking place simultaneously to mark the end of the Succession updates.

With the last Succession update upon Black Desert SEA, it means Adventurers can further level up their Guardians by learning more powerful Succession skills. The skills are unlockable at level 56 by completing a number of Black Spirit quests. Adventurers reaching levels between 56 and 60 can also get other special rewards depending on the level they reach.

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Find a Mysterious Knight who will appear randomly in hunting grounds until 18 March. Adventurers will be able to gain Skill EXP +300% for 180 minutes from the Knight. Besides that, exclusive items will be rewarded through Challenges for every 30 minutes of gameplay, up to a maximum of 2 hours.
Now that Valentine’s Day has passed, another romantic occasion in White Day is upon Black Desert SEA. Until 18 March, Adventures can obtain Sweet Candy Bags by defeating monsters, fishing, and gathering. Sweet Candy Bags can then be exchanged for valuable items or used for special buffs.
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Last but not least, “Black Desert Creators” are being recruited. If you want to promote the game through content creation, Adventurers can apply to be one of these special creators. Selected creators will then receive exclusive rewards for creating video content or live-streaming Black Desert SEA.

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Tags: Black DesertBlack Desert OnlineBlack Desert SEAPearl Abyss