Square Enix launches Final Fantasy Brave Exvius Tap!

Square Enix has just launched a spinoff for Final Fantasy Brave Exvius in the form of Final Fantasy Brave Exvius Tap! Unlike its predecessor, Square Enix has gone with the cookie clicker clone route for this game, which is not even for mobile devices. Instead, Final Fantasy Brave Exvius Tap! is being available for free on Facebook.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Players once fill in the shoes of Rain, Final Fantasy Brave Exvius’  protagonist, where you must go on to assemble a team of five characters. The pool isn’t particularly large at this point, as you are only limited to ones who are exclusive to Final Fantasy Brave Exvius. There may be more down the line, so we will see. In any case, you are only able to only unlock the other characters by spending Lapis, the currency which you gain from playing the game, which, we would like to remind you, is a cookie clicker. As such expect upgrades and unlocks to be gated behind exorbitant amounts of Lapis.
If cookie cutters still amuse you, then you might want to give it a try by heading to its game page available in the badge below.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Check This Out Next

Tags: AndroidFacebookFinal Fantasy Brave Exvius Tap!iOSMobileSquare Enix


Tom Clancy’s The Division 2 open beta to begin on March 1

After completing the private beta last weekend, Ubisoft has announced the open beta of Tom Clancy’s The Division 2. It will run from 1st until 4th March before it officially launches worldwide on March 15. The open beta will be available for the XBox One family, PS4 and PC.

Watch the trailer here:

Led by Massive Entertainment in collaboration with seven other studios around the world, The Division 2 promises to be another exciting shooter game by Ubisoft. All thanks to the first Division title that helped build The Division community, Ubisoft has had two years to work properly on a second title since then. For more open beta news, you can visit here.

Seven months after a deadly virus struck New York City, the focus is now on Washington D.C. Division agents are pinned in a battle for survival against enemy factions. Failure to secure Washington D.C. would mean the end of everything.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Watch the Black Tusks gameplay here:

To know more about the game, you can read about our previous interview with the senior game designer of The Division 2, James Norris.

For more information about the game, you can visit Ubisoft’s official website. You can also follow The Division’s official Facebook Page. Stay tuned for more exciting news!

Check This Out Next

Tags: Open BetaPCPlaystation 4ShooterThe Division 2Tom Clancy’s The Division 2UbisoftXbox One


Triangle Strategy showcases more characters, potential companions

Triangle Strategy is still a while till release, but we can check out even more of the characters you can meet along the way. For the uninitiated, the game’s “concept” is given as follows:

A brand-new tactical RPG by Square Enix.

Experience a dramatic story told in stunning HD-2D graphics, with a complex battle system reminiscent of retro tactical RPGs.
Players will be forced to make difficult choices as they navigate the war-torn land of Norzelia.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Where will your convictions lead you?

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Regna Glenbrook (Kento Fujinuma / Daniel Riordan) is the current king of Glenbrook and Roland’s father. He is revered as the wise king who brought the Saltiron War to its end, and is the coordinator of the three nations’ joint mining venture which he launched.

Frani Glenbrook (Takumi Saeki / Taylor Clarke-Hill) is the crown prince and eldest son of Regna, learning the art of kingship by his father’s side and manages the Royalists. He’s well liked, but nonetheless is often at odds with his younger brother, Roland, due to differing personalities.

Cordelia Glenbrook (Reina Ueda / Rosie Day) is the third child and only daughter of Regna. The young princess possesses a graceful air, and is more fond of the kind-hearted Roland over the high-strung Frani.

Maxwell Trier (Takehito Koyasu / Demetri Goritsas) is the strongest warrior of Glenbrook, also known as the Dawnspear. Appointed by Regna as Master of Arms due to his combat skills, he’s also Roland’s mentor who he sees as his own son.

Patriatte Konsar (Yoshikazu Nagano / Joseph Balderrama) is a well-recognized nobleman in Glenbrook. He leads the Royalists faction that supports the royal family, dutiful in tending to political matters and is a master in negotiation along with being well-connected, thanks to his work as coordinator.

Avlora (Takako Honda / Ashleigh Haddad) has been orphaned by war. She’s toiled hard to become general and is considered Aesfrost’s strongest by all, including the archduke.

Sorsley Ende (Daichi Hayashi / Joplin Sibtain) is the Saintly Seven’s Minister of Salt. He manages all Source-related things, the titular source of the Holy State’s wealth.

Booker Peynorth (Shinobu Matsumoto / Gavin Hammon) is Sorsley’s most trusted retainer, with many duties that come with the title.

Julio Wrightman (Wataru Komana / Damien Haas) is a former aide of Patratte’s. A certain incident regarding his previous employer’s corruption has led him to be unable to return to the capital.

Medina Alliam (Shiori Mikami / Meaghan Martin) only wishes to help others. The aspiring apothecary studies at the Ministry of Medicine in order to one day help the ailing in its halls. Finding herself unable to accept the Order of Things, she leaves Hyzante.

Ezana Q’linka (Risa Shimizu / Christina Vee) descends from a long line of shamans capable of changing the weather. She wanders the land to search those who she may provide aid to.
Throughout Triangle Strategy, the decisions you make based on the ideals of Utility, Morality and Liberty will determine your Conviction, and thus affect which characters may be in your party. The Debut Demo lets you play Chapters 6 and 7 of the story through which you can experience this for yourself.

Triangle StrategyPublisher: Square EnixDeveloper: ArtdinkRelease Date: 2022-03-04Nintendo Switch
Command a group of warriors as Serenoa, heir to the Kingdom of Glenbrook in a tangled plot where your decisions make all the difference. Key choices you make will bolster one of three convictions—Utility, Morality, Liberty—which together make up Serenoa’s world view and influence how the story will unfold. When faced with truly momentous decisions, multiple characters will weigh in by casting their votes on the Scales of Conviction. In these moments, the allies and decisions you make can determine the fate of whole nations and the continent of Norzelia itself.

Check This Out Next

Tags: ArtdinkProject Triangle StrategySquare EnixTriangle Strategy


Himura Kuraudo, HyperX First VTuber Debuts on Twitch

HyperX has announced that the debut of its first VTuber, Himura Kuraudo, who will be streaming on HyperX’s Twitch channel.

Preferably called Kura, she will be streaming on Wednesdays at 11 AM PST on HyperX’s Twitch channel. The team has also mentioned that she will be streaming a variety of content on the channel, specifically gaming.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

HyperX puts their effort to embrace all gamers, online creators and fans alike, hence Kura’s creation. For her name, the romaji pronunciation of the name “Kuraudo” is a reference to HyperX’s first notable headset, Cloud. Her last name “Himura” means “dark red, scarlet” and “town, village,” which correlates with HyperX’s brand colors
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

As for her overall design, Kura’s was made by the illustrator and designer, Rosuuri. Her rigging for the 2D Model is done by Iron Vertex, a freelance group based in North America.
“I’m excited to work with HyperX and be a part of their growing family.  To be brought into this space of immense creativity and uniqueness with my very own persona created in such an authentic way is truly humbling,”
– Himura Kuraudo
To recap, Himura Kuraudo is HyperX’s first VTuber created to connect with gamers, online creators and fans alike. She be will streaming regularly on Wednesdays at 11 AM PST on HyperX’s Twitch channel.

Check This Out Next

Tags: HyperXVtuber


ARK: Survival Evolved may be the next free Epic Games Store game

ARK: Survival Evolved has been tipped to be the next free game on the Epic Games Store. The tweet from Twitter user Wario64 back in May is already three for four of the titles, namely, Grand Theft Auto V, Civilization VI, and Borderlands The Handsome Collection. Players can look forward to finding out later. It would be a good time for you to claim the game, because there would have been an in-game party event as well as the launch of the Crystal Isles for the PC platform, but the celebrations would have to wait.

According to the announcement made on their website:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Given the situation in the US, and the rest of the world right now, we will be rescheduling the ARK in-game celebration until Thursday, June 11. We understand that our community has much anticipated the ARK in-game party and the launch of Crystal Isles, and we’re looking forward to sharing all we have prepared for you next week. We felt it would be inappropriate to celebrate milestones during the present time as there are bigger things afoot, and that outweighs any plans we otherwise had. We believe now is the time to be respectful and hear the voices of others.
Regardless, a free game is a free game, so see if ARK: Survival Evolved does go free on Epic.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Check This Out Next

Tags: ARK: Survival EvolvedStudio Wildcard


Spells of Genesis now out on mobile

If you are in a need for a new card game to dabble with, Spells of Genesis might just be right up your alley.

Incorporating the collection and strategic elements of other card games, this free to play title takes on some arcade battling mechanics to spice things up. The game takes place in the fantasy realm of Askian, where you will have to set up your ideal deck through the collection of cards and the combining of orb and hand-drawn character cards, before you are able to do battle.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

There are no multiplayer functionalities built into the game yet, which is shame, although with hundreds of character cards and more than 300 different orbs to collect and upgrade, there is a lot of content in Spells of Genesis in its current state to keep you busy, as you power through more than 200 stages.

Check This Out Next

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Tags: AndroidCCGChannel 4 Television CorporationiOSSpells of Genesis


FFVIIR copies to be shipped early amid uncertainties from COVID-19 [Final Fantasy VII Remake]

Amidst the increasing calls for social isolation due to the COVID-19/coronavirus pandemic, copies of FFVIIR/Final Fantasy VII Remake will begin shipping out early ahead of the 10 April 2020 official launch date. This is to facilitate players “in countries currently facing the biggest disruption” to be able to play the game on the launch date. The full statement, under Producer Yoshinori Kitase’s and Director Tetsuya Nomura’s name, is as follows:

The FINAL FANTASY VII REMAKE team have worked extremely hard to make this game and we are incredibly proud of what you are about to play. Our biggest motivator during the development was that so many of you were willing us on, and we felt your enthusiasm and passion every step of the way.

We had some hard decisions to make during the final few weeks before launch due to disruption to distribution channels caused by the spread of the COVID-19 virus. These unique circumstances have made it very difficult to align timing of our global shipping. Our highest priority is that all of you, including those who live in countries currently facing the biggest disruption, can play the game at launch, so we made the decision to ship the game far earlier than usual to Europe and Australia.
As a result, there is a greater chance that some of you in these regions will now get a copy of the game prior to the worldwide release date of April 10. For other western regions, including the Americas, copies will be shipped this week and we feel optimistic that most of you will receive the game for launch day. However, due to the challenging situation we cannot provide delivery dates for each country and each retailer.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

We really want all of you looking forward to FINAL FANTASY VII REMAKE to play the game on April 10 and experience everything we have been working on, together.
To everyone we would like to ask one big favour.
If you get the game early, please think of others and don’t spoil it for them. We know there are potential spoilers that have been out there for over two decades as the original FINAL FANTASY VII was released in 11997. But FINAL FANTASY VII REMAKE is a new game that still has many surprises for everyone. All our fans and players deserve to experience the game for themselves, and we ask for the support of our dedicated community around the world to ensure that.
On behalf of the entire development team, and everyone around the world that has worked on getting FINAL FANTASY VII REMAKE to you all, thanks again for your support, and most importantly, please stay safe.
Yoshinori Kitase (Producer) and Tetsuya Nomura (Director)
FINAL FANTASY VII REMAKE
Basically, thanks to the efforts of the delivery persons and the team, some of us will be able to obtain FFVIIR early so that we’d be able to play during this difficult times. They ask that you do not spoil the game, since early or not, FFVIIR is still a new game, and certainly could be a new generation’s first console Final Fantasy. Stay home, stay safe, and play the game once it comes out!

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Check This Out Next

Tags: CoronavirusFF7RFFVIIRFinal FantasyFinal Fantasy 7Final Fantasy 7 RemakeFinal Fantasy VIIFinal Fantasy VII RemakeSquare Enix


Building the past in the future – designing Black Ops Cold War with David Vonderhaar and Matt Scronce

The denial of plausibility. The Spec Ops are the unsung heroes, as discussed by the next Call of Duty title, Call of Duty: Black Ops Cold War. Going back to the 1980s, a conspiracy is afoot by a “Perseus” wanting to destabilize the world. We bring you David Vonderhaar, Studio Design Director, and Matt Scronce, Lead Designer, to walk us through the building of this game.

David Vonderhaar, Studio Design Director
Matt Scronce, Lead Designer

A whole bunch of you have probably quite enthusiastically jumped on the betas the game has had so far prior to its full release on 13 November. It would seem quite a few of you have the opinion that BOCW‘s guns handle similarly to Modern Warfare. Scronce takes that as a complement, but does state that the team is continuously pushing hard on new technology and these will be tested out accordingly in the beta: weapon tech, recoil, firing animations and aiming down sights to maintain that immersion and fantasy while not interfering with gameplay.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Cold War pays homage to the previous Black Ops games, with the run and gun gameplay making it feel like an arcade shooter, while still having slow and tactical points. Vonderharr confirms this played into what the team had planned for: What made the series well known in the first place, while also not discarding any innovation they’ve made across the previous titles, to make a balance between the “classic” and “realistic” in technical terms.
“We definitely learnt something from Black Ops 4, but we also learnt things from Black Ops 1, 2, and 3, so this is really taking in all those learning experiences to making the best classic Black Ops game we can.”
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Matt Scronce

We’re well into a new era, console and age generation wise, and we’ll be heading to the 1980s in the game, a time when some younger gamers haven’t even been born yet, with references probably seeming quite foreign and ancient to say the least. Simply put, yes, there will be more modern inspirations to make it relevant for the newest generation of gamers, but they haven’t “betrayed” the era, as Vonderharr puts it.
While Black Ops Cold War is the next game in a venerable franchise as Call of Duty, there still remains room for improvement. Vonderharr brings up finding a balance of making a fast and fluid game while still making it grounded, while both Scronce and he agree on accessibility being a big driving force.
You want the game to be fun… we want all players to engage because we’ve made some really badass content that we want the player to get in and have fun with.
Matt Scronce
The story may be all dark and conspiracy-based, but Black Ops as a series is more colourful than the Modern Warfare series. Those who’ve played on the Miami map would attest to this, and may be wondering if there will be more maps with a similar design, while older fans would surely want to know if throwback maps will be available. Vonderharr isn’t at liberty to reveal any future maps, but what he will say is that the map colours and design will depend on the environment, the narrative, the design and the like. Miami should be the vivacious one, while you won’t be expecting a similar treatment for Moscow, would you?

With Warzone being a free to play mode, this could be many gamers’ first experience of the Call of Duty franchise if they haven’t opted to get Modern Warfare. Warzone being a battle royale and Operator-centric, it differs from the main line games. Black Ops Cold War would ideally want to balance the experiences for these types of players. As Vonderharr explains:
“It boils down to 3 major things:

What does the data tell us about the game?
What do we find in our development and play testing?
What are fans saying?”

David Vonderhaar
Balance is done in what they expect and want out of the game, from the weapons, to attachments, perks, attributes, what have you. “We’re looking at these not through the lens of someone else’s game, not even through the lens of our last game.” He jokes about achieving true balance when everyone is unhappy with the end product, but yes, it is basically their three core philosophies as mentioned above.
This balancing act ties into the whole levelling system of the game, like that of gun attachments.
“The beta test is not only to flex our systems, our servers and gather data on weapons, but also to test that progression.”
Matt Scronce
They’ve heard your feedback and are extremely appreciative of those who have sent in detailed ones with suggestions as this helps them gauge where you stand and helps them with what to focus on when it comes to fixes. It’s easy to simply say you want or don’t want a feature after all, so telling them exactly how you feel about it will ensure a better quality result overall. Their plan for the levelling system is meant to ensure you get a constant stream of rewards as you move from game to game without overwhelming you all at once. Scronce cryptically mentions “exciting stuff” and ways to help players get to content, but this will be detailed at a later point.

They’ve been at work to help players know more about the game they’re playing, and one of this is the new gunsmith feature, showing the weapons with in-depth stats, even including vertical sway and laser visibility. We’re told that weapon tuning has been a large, if not the biggest focus in developing in Treyarch. Know what you have so that you can play the way you want!
Speaking of player feedback, the Armada map was brought up in specific to discuss its design concept and story. Vonderharr is incredibly pleased about the map being loved, mentioning how multiplayer is typically player-driven – “as it should,” he notes – instead of being a story experience. Armada is pretty much them pushing how far they can get with map design, proving having a storyline within a map isn’t impossible, where you can get the most “cinematic” moments of gaming in one single map and making you feel, “Am I playing a game, or am I in a trailer?”. Scronce himself is a big fan of the map. The love that both the men feel towards the experiences Armada can give is palpable.
They’re not going for any specific “flavour” of multiplayer, wanting to offer as many modes as they can to cater to whatever to what a player or their friends feel like playing. “It’s about building a portfolio,” Scronce says. You might be wondering about the match-making system at this point, and both men stress that ping is their priority.

Hence, with cross-play, the system will not be working on matching players based on platform at this moment, and in-depth details regarding optimization, especially that for next-gen consoles, will not be covered in this session. Just know that yes, they have put in the work and preparations, and want to make all the features work the same across platforms, so even if you’re not utilizing next-gen technology, you won’t be dramatically missing out. The anti-cheat system is pretty much also not up for discussion to maintain security.
“Ultimately, we’re just not going to sacrifice connectivity for any kind of skill-based matchmaking ever.”
David Vonderhaar
With the next beta commencing, players have brought up inconsistencies with the aim assist: notable as previous games in the Call of Duty franchise have perfect aim assist. Vonderhaar muses it would depend on specific instances, but he reassures that the system is part of their tuning process. It will be addressed, and it would be especially helpful if anyone who has come across such issues also provide clips so that the team will be better able to fix them for everyone’s benefit.
Bonuses for playing the beta.
Players are encouraged to reach level 10 to get a gun blueprint, and well, it’s also a test for cross play. The designers would love to see people enjoying and promoting the game, especially after all the work they’ve put into it. It’s like how people have been excited to see Frank Woods return as an Operator skin you can get with the pre-order bundle. Maybe we could expect other familiar characters returning? Both Vonderhaar and Scronce share a hearty laugh over their future plans, as this is also unfortunately currently kept under wraps until the official announcement. Vonderhaar teases that “the list is so good”, so feel free to let your imaginations go wild.

It’s not that long to go before Call of Duty: Black Ops Cold War launches across platforms. They’re clearly wanting to appeal to players of all walks of life: the traditional single player campaign, the varied multiplayer modes, Warzone support, and yes, zombies. No matter how old you are, be it this being your latest in a long line of Call of Duty games, or your first one seeing all the hype built around it, there surely will be something for you in this title.
Enjoy the beta this weekend, and we’ll see you when the game launches. Nobody may know the sacrifices the operatives make when they’re out on the field, but that doesn’t mean their stories can’t be told.

Check This Out Next

Tags: ActivisionCall of DutyCall of Duty: Black Ops Cold WarDavid VonderhaarMatt ScronceRaven SoftwareTreyarch


Razer CEO commits SGD$10M to gaming and Esports in Singapore

Today, Razer Co-Founder and CEO Min-Liang Tan announced that he will be committing $10 million SGD in funding to gaming and esports in Singapore for the next 12 months. This is the largest financial commitment by Razer to develop the gaming and esports industry in Singapore. Including supporting esports team as well as gaming/esports companies in Singapore or founded by Singaporeans.

Min-Liang’s statement as he posted in Facebook:

As a pioneer in esports since its founding in 2005, Razer has been pushing on multiple fronts to elevate professional gaming across the globe. For the 30th SEA Games 2019, Razer has become the official esports partner where esports will become one the medal sports for the first time in the world.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

As part of its SEA Games endeavor, another of the company’s world first is the Razer Games Esports Bootcamp in Singapore recently from 2nd till 3rd September to gather and train the national esports teams from Singapore, Philippines, Malaysia, Thailand and Indonesia. Razer has invited epsorts powerhouse Evil Geniuses to train the teams in the game of DOTA2. As you may know, that DOTA2 is one of the six official games that will be in SEA Games.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The past weekend also saw over 2,000 fans thronging the official opening of the new RazerStore in Las Vegas, a hotbed of esports activity and growth in the United States. This will be the biggest Razer retail store ever with other 2,400sq feet and it will also host esports events in conjunction with industry partners.
Last month, Razer also received accolades from esports pros and media worldwide for its new Razer Viper gaming mouse. The lightweight mouse was designed with the help of esports athletes and features optical switches for ultra-fast actuation for sheer performance in the top tournaments.

Today, Razer works with 18 professional esports teams from over 25 countries. The athletes include Singapore fighting champion Xian, Team Alliance and Mousesports all collectively known as Team Razer. Razer will also move into its SE Asia headquarters at one-north, Singapore, in 2020, where it will drive new initiatives in esports and gaming.

Check This Out Next

Tags: Min-Liang TanRazerSingaporeTeam Razer


Honkai Impact 3rd is coming to Epic Games Store Soon

Honkai Impact 3rd is coming to Epic Games Store and they will be offering a limited-time Special Reward when the game is available on the launcher.

If we are basing on the Steam version of Honkai, the game will be having the same content as the current global PC version and unfortunately will not have cross-save across the platform.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

However, since no further details of the game’s release on Epic Game Store have been announced, we can only hope for the best, no matter how slim it is.
Honkai Impact 3rd description in the Epic Games Store reads as follow:
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

“Honkai Impact 3rd is a next-gen 3D cel-shaded anime action game. Experience epic stories and intense battles with Valkyries!
Honkai is the shadow of civilization that aims to exterminate it. The Will of Honkai grew with civilization until it wished to inhibit its progress, and thus created Herrschers, humanoid beings that possess unthinkable strength. To resist Honkai and save our home, you will assume the role of a Captain who commands a memorable cast of Valkyries. The bonds you forge will become your greatest weapon against Honkai!”
The specifications for the game on that page is as follow:
Minimum:

       OS: Windows 7 SP1 x64
       Processor: Intel® Core™ i3-6100 or AMD FX-6300
       Memory: 8 GB RAM
       Storage: 15 GB available space
       DirectX: Version 11
       Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870

Recommended:

       OS: Windows 10 1903 and newer versions
       Processor: Intel Core i5-8400 or AMD Ryzen R5-1600
       Memory: 8 GB RAM
       Storage: 15 GB available space
       DirectX: Version 11
       Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480

Check This Out Next

Tags: Honkai Impact 3rdHoyoverse


NetEase Announces New Studio PinCool, Headed By Former Dragon Quest Producer

NetEase has announced a new Tokyo-Based Japanese development studio named PinCool. The President of the studio will be Ryutaro Ichimura, a former producer for the Dragon Quest series who left Square Enix in March of 2023.

Ichimura acted as The Producer for Dragon Quest VIII: Journey of The Cursed King, Dragon Quest IX: Sentinel of The Starry Skies as well as several spin-off titles like Dragon Quest: Monster Battle Road and The Dragon Quest: The Adventure of Dai Game Project.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

He says that the company’s primary goal is to develop games for consoles but aims to branch out into different media in the long term.
“As an entertainment production company, our core business is the design and production of games for consoles, but we’re not stopping there,” says Ichimura on the PinCool Official Website. “We will take advantage of our breadth of experience to do design and production work across the entertainment industry, including mobile games, arcade games, manga, anime, film, toys, theater, and events”.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

“We offer something you won’t find anywhere else. We aim to deliver fun experiences to people across the globe through projects that take advantage of the kind of new ideas that come from untethered creative freedom”.
“We also aim to release smaller titles while we continue our work on large-scale titles. Look forward to what lies in store in the adventure of PinCool”!
This is the latest in the number of acquisitions and studios founded by Netease over the past two years. They have previously formed a new studio with the Yakuza series director Toshihiro Nagoshi as well as acquired Suda51’s Studio Grasshopper Manufacture and French developer Quantic Dream.

Check This Out Next

Tags: Dragon QuestNetEasePincool


Final Fantasy Brave Exvius – 40 Million Download Commemorative Campaign.

Square Enix announced Final Fantasy Brave Exvius have reached 40 million downloads. So first of all, congratulation for the 40 million downloads to Square Enix! To celebrate that, Square Enix opened up a campaign worth 100 million yen. To win the prize, you only need to find Chocobo. Easy, right?

All you have to do is first obviously download the game. Then, you head to Search for Chocobo campaign banner at the home screen. The chocobo wll be hidden throughout the game so you need to sharpen your eyes to find Chocobo If you managed to find King Mog, you have completed the level. In addition, you can also get Summon Tickets from finding Chocobo as well. You can only apply once a day.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The prizes has divided to 3 weekly challenges. First week starting August 1st till August 10th, the winner will have a pair of tickets trip to Germany for 8 days. The 200 follow up runner will have Amazon gift card worth 4000 yen. You can find the Chocobo at the sea shore map. The second week from August 11th to August 20th, the winner will have wagyu beef worth 4000 gram. The next 100 follow up runner will win Amazon gift card worth 4000 yen. The Chocobo will be at the ghost ship map. On the last week, the winner will win Panasonic VIERA. The 100 follow up runners will win 4000 yen worth Amazon gift card. You can find the Chocobo at the desert map.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The campaign will run throughout the whole month of August. You can only win one prize per person. Sadly for those of us that lives outside of Japan, this campaign is only be available for Japan. Visit their official campaign website to find out more on the campaign.

Check This Out Next

Tags: AndroidChocoboFinal FantasyFinal Fantasy Brave ExviusFinal Fantasy Brave Exvius 40 Million downloadsiOSSquare Enix


Evangelion 3.0+1.01 English Release Announced

Amazon Prime Video will be streaming the English release of the latest Evangelion movie, 3.0+1.01 : Thrice Upon A Time, as well as the other three movies in Rebuild of Evangelion.

In a press statement, Amazon says the movies will be streamed to over 240 different countries, with the assumption that Malaysia is on the list considering the service is available here as well. We’ve asked Amazon for comment and will update when they respond.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Evangelion 3.0+1.01 ‘s English release is set for August 13th, where it will release alongside the other three Rebuild of Evangelion movies.
This will also be the debut for the English dub of Evangelion 3.0+1.01, as the movie’s international release also means it will include multiple dubbed languages, as well as 28 different subtitle languages for the international audience.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Evangelion 3.0+1.01 got a theatrical release in Japan, although the movie had to shift release dates due to a State of Emergency in the country. It’s the final chapter of Rebuild of Evangelion- a theatrical reimagining of the original Neon Genesis Evangelion.
Watching The Evangelion Series
Admittedly, it’s a bit of a mess to watch the whole Evangelion series now. Netflix acquired the rights to stream the original Neon Gensesis Evangelion, alongside its movie, The End of Evangelion and the various recap movies. However, the streaming platform never got the rights for the subsequent follow-ups, the Rebuild of Evangelion movies.
Now, on the other hand, Amazon has acquired the rights for the Rebuild Series, which while not directly connected to the original series, many fans have the opinion that they’re best enjoyed having seen the originals.

Check This Out Next

Tags: Amazon Prime VideoEvangelion 3.0 + 1.0: Thrice Upon A TimeNeon Genesis Evangelion


Symphogear XD UNLIMITED to be out globally in winter

Bushiroad and Pokelabo have just announced Symphogear XD Unlimited will be launched globally in winter 2019 in English, Traditional Chinese and Korean for the Android and iOS platforms.

Symphogear XD Unlimited is dubbed as a “symphonic battle RPG” that focuses on the song and fighting elements of the series. A total of nine different characters are available to players, who will then form a team to battle against enemies while performing special moves recreated from the anime. Battle takes place in real time and requires button inputs to execute.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

All special moves are animated to mimic how they do in the anime, so attentive fans will be appreciate the attention to detail, while new fans might find something here than other similar games do not already offer – hotblooded action featuring cute girls. Granted this is not an original concept, but Symphogear takes it to a whole new level.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

More than 100 new pieces of art were drawn exclusively for the game, including new original gear designs. Said original design also have their own skillset. Variations of moves can then be had through the equipping of different gear. The high levels of customisation and strategy involved makes this a fairly deep title to grace the mobile platforms, despite being essentially a spin-off title.

Check This Out Next

Tags: AndroidBushiroadiOSJRPGSymphogear XD UNLIMITED


Grimlight teases Q3 roadmap, upcoming improvements

Ever since its pivot back into open beta, the Grimlight development team has been hard at work providing updates, including a sneak peek of the Q3 roadmap and improvements in response to feedback.

Following open beta, the game will enter a soft launch state and begin adding new content. Plans for future updates can be summarized as follows:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

New Heroes

5-star

Nature Briar Rose: Guardian that can debuff enemy movement and attack speed, and reflects damage

Future Heroes, subject to change

Light Van Helsing, Dark Evil Queen, Dark Kang Rim, Thumbelina, two Mystery Heroes

New Story Update

Chapter 8: Betrayal, level 60+

New Event

Rose Garden: Uses Memory Compass to navigate event. Rewards include hero fragments

Hero Updates

More Awakening skins for Briar Rose, Snow Queen, Ginger, and more

Improvements

Plans for at least One Memory Shard daily
Possibility of Fateful Shards and Keys from missions
Adjustments to difficult missions
More Key acquiring methods
Info on acquiring hero fragments, utilizing unused hero fragments to come

As previously mentioned, the game also has a refund policy following the disastrous initial launch. This is a one-time only process. All refunds and account resets are planned for 21 July 2022 as per the latest update.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

According to the roadmap, Briar Rose will be arriving to Grimlight “later this month”, but at time of writing, the soft launch date has not been announced on the official Discord. Should you be interested in checking out the game before the updates start rolling in, give it a go and see if the servers hold up.
 Download

GrimlightDeveloper: GaudiumRelease Date: 2022-07-07Android, iOS
Awaken to a new beginning in a world of dreams and fairy tales. [Grimlight]

The world of Phantasia is filled with mystery and wonder but has been eroded away by the Dreamless, shadowy entities that seek to corrupt all living things and consume the world into the endless void.

Check This Out Next

Tags: Eight StudioGaudiumGrimlight


Acer Predator Helios 300 (2021) Review – Call this one your ol’ reliable

The Acer Predator Helios 300 receives its customary refresh for the year 2021, so it seems like people would already know what to expect. Without further ado, let’s check in on what the latest model has to offer.

DESIGN AND DISPLAY

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The overall looks has not changed much from the previous year, retaining its black chassis with white and blue trim that you can find on the rear ventilation vents, or on the lid which also has the Predator logo placed squarely on the middle. The logo lights up when the laptop is turned on, though not the blue stripes, which is a shame.
At 255mm (L) x 363mm (W) x 22.90mm (H) and 2.5kg, the laptop is on the heftier side, making it more cumbersome for those looking for more portable machines. If you do decide to take it along, you’ll have quite the array of I/O ports to suit your needs with 3 USB Type-A ports, a USB Type-C that can support charging and display output, 3.5mm audio jack, LAN port, HDMI and mini DisplayPort.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The Acer Predator Helios 300 comes with a 15.6″ display that supports up to 2560 x 1440 QHD resolution, boasting a 165Hz refresh rate on an IPS-level panel. The anti-glare gives it a better shot for being an outdoor-use machine, with vibrant, buttery smooth visuals.
KEYBOARD AND TRACKPAD
If you prefer a quieter keyboard, you’re in luck. The Acer Predator Helios 300’s keys are on the quiet side, with actually good feedback. It’ll work quite well for either typing or gaming, though the distance between keystrokes is quite close and the numpad squashed in together might mean you’ll need some time to get used to it before you fat-finger anything.

The arrow keys, WASD keys and PredatorSense shortcut keys have a slightly different design from the rest, with this border around the keys making the backlight easier to see. These caps have a light blue hue on them, turning different shades accordingly depending on the backlight you choose e.g. green if you opted for a yellow backlight with the blending colours. Speaking of which, the keyboard is a 4-zone RGB keyboard, boasting a number of effects to suit your liking. There’s a dedicated Turbo button for you to press to enter Turbo mode, with a white LED light indicator to make it easier to tell if it’s on or off.
The trackpad is standard stuff, besides a positioning that may be awkward for some. Your palm may be making contact with it more often than you like as you type or game, so you might need to turn it off. It does at least feel nice to use if you ever need it.

As a note, PredatorSense is the standard companion software for these laptops, where you can make tweaks to your hardware, swap to various performance modes, adjust fan speed and of course, customize your RGB lighting. It’s also a general hub for a selection of apps and software.
REGULAR PERFORMANCE
Unfortunately, the battery life is not the reason you’ll get this laptop for. 3 hours for regular usage is hardly anything. Fortunately, the 250W AC adapter charger allows for some quick charging, taking the laptop from 17% to 83% in about an hour.

When you do game, the temperature can push 90 degrees Celsius a lot of the time, which could be quite alarming. The effects are less apparent on you despite that, as you won’t feel the heat from the keyboard and palm rest areas, so it can still be used quite comfortably. As mentioned, there is Turbo mode for max performance: as all cylinders fire away, you will have to make do with the increased noise for this to happen.
Without all the noise factor from Turbo, the audio quality is actually great. While the speaker may be on the bottom of the machine, this ‘slope’ design allows the sound to ‘bounce’ off the surface you’ve placed the laptop on, making for clear, loud sounds, with great stereo.
Peruse the benchmarks below for 3DMark (7627 points) and PCMark 10 (6315 points).
3DMARK

PCMARK 10

GAMING EXPERIENCE
The long and short of it is that the Acer Predator Helios 300 performs excellently in running your games, concerning temperature levels aside.
TALES OF ARISE (MAX SETTINGS)

The performance is consistent throughout, with a slight drop from 100 FPS as time goes by. Nonetheless, at QHD max settings, an average of 95 – 110 FPS is pretty stunning, maintaining this range even as skill effects fly all over the place in combat.
COUNTER-STRIKE: GLOBAL OFFENSIVE (MAX SETTINGS)

While still maintaining a high FPS range between 120 – 150 FPS, it’s not as consistent as you would like especially when it comes to competitive settings. Good, but not as good as you’d like.
FAR CRY 6 (MAX SETTINGS, HDR)

For a new title like this, the laptop can’t quite manage a stable frame rate, ranging between 30 – 50 FPS. It’s nonetheless a smooth experience.
VERDICT
As a whole, the Acer Predator Helios 300’s 2021 refresh is still a very good laptop, with a more futuristic-leaning design for those who like it. The 4-zone RGB keyboard is customizable for extra pizzazz. When you think about the laptop running all the games on a QHD display – double the pixels of the more standard 1080p – its consistent performance should be seen as incredibly impressive.
The drawbacks are mostly its tendency for high temperatures while running – even if you don’t feel it – and a poor battery life, but if that’s something you can live with, 2021’s Acer Predator Helios 300 is a solid option. You can get your own at RM7699.
Review unit provided by Acer Malaysia.

Check This Out Next

Tags: AcerAcer MalaysiaAcer Predator Helios 300Predator Helios 300


Asobimo announces Alpha Test for Gate of Rebellion

Japan-based developer Asobimo has just announced their new game, entitled Gate of Rebellion. What we are looking at is a mobile MMORPG which also serves as the first game by the developer to be made using the Unreal 4 engine.

As such, its requirements are fairly demanding, as you will require at least Android 5.0 is required to run the Alpha client. As you would expect from any MMORPG, you will have several classes at your disposal as you do battle with the environment as well as with other players.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Explore a full fledged 3D environmnt in great detail
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The fighter is one of the many job classes in the game
There is a large variety of monsters for you to defeat, and with an enormous assortment of skills and abilities at your disposal, customise your character to suit your battle style best.

Check This Out Next

Tags: AndroidAsobimoGate of RebellioniOSMMORPG


[CES 2023] Razer Reveals VR Peripherals designed for Meta Quest 2 at CES 2023

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

At CES 2023 Razer revealed two VR accessories for Meta Quest 2: The Razer Adjustable Head Strap System and the Razer Facial Interface.
These are meant to extend VR gameplay and increase comfort. The Adjustable Head Strap System and Facial Interface were built for Meta Quest 2 by Razer in collaboration with ResMed, a leading expert in human factors.

Designed for long-lasting comfort and weight-balanced support, the Razer Adjustable Head Strap System was created with all head shapes in mind. The high-performance nylon material provides reliability, comfort, and durability while the optimized weight distribution allows for more balance during active gameplay. The soft adjustable straps will help gamers find their perfect fit and the quick slip-on design ensures little interruption in resuming gameplay.

The Razer Facial Interface was developed for extended comfort and optimized support. Created with ultra-thin textured and profiled membranes, the Razer Facial Interface eliminates facial pressure, and the use of medical-grade, hypoallergenic materials helps to reduce skin irritation. The interface also blocks light while still providing ventilation, so gamers experience uncompromised immersion. The crevice-free surface allows for better hygiene and easier cleaning maintenance while the contoured 3D profile provides the perfect balance of comfort and support.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Go to top
Razer’s VR peripherals for Meta Quest 2 will be available in the US in Q1 2023 with plans to expand into other regions in the future. For more information, check out Razer’s official website here.

Check This Out Next

Tags: Meta Quest 2RazerRazer Adjustable Head Strap SystemRazer Facial Interface


Three Rare Art Pokemon TGC Cards Will Be Included In the Paldea Evolved Expansion Set

The new Pokemon TCG Expansion Pack Set: Paldea Evolved will be available in Malaysia on June 9th.

In addition to being used by trainers to play and compete, there are three Rare Art cards featuring the three starter Pokemon of the Paldea Region: Sprigatito, Fuecoco, and Quaxly (the following images are in Indonesian but the cards will also be available in English).

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The first is a Sprigatito card, depicting the weed cat sleeping on a potted plant. The illustration was done by Japanese illustrator Kouki Satou. In Pokémon card games or matches, the Sprigatito AR has an attack called Gather Sunlight, where the player can select a maximum of 2 elemental energy sheets from his or her deck to add to a holding card.

The second Art Rare card is Fuecoco in a shopping cart. In this card illustrated by Kantaro, Fuecoco looks comfortable in the trolley, going off to get some snacks I suppose. The Fuecoco AR cards feature the attack Daydream. This attack is used to toss a coin once and if the result is heads, the Pokemon’s HP can be restored by 30.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The third card is the Quaxly card posing in front of the mirror, a little narcissistic but with hair (or feathers) like that, I can’t blame them. This card illustration is by Souichirou Gunjima. The Quaxly AR card has Gel Splash as an attack with 20 damage. On the opponent’s next turn, when the Pokémon that received this attack uses an attack, the opponent tosses a coin once. If the result is the back side, the attack failed.
In all, there are more than 73 Pokemon cards that can be obtained in the Enhanced Booster Pack Paldea Evolved. Each booster pack contains five random cards. Pokemon fans in Malaysia can get these cards in various retail stores.

Check This Out Next

Tags: PokemonPokemon TCG


Battlefield 2042 Is Now Available For Free on Steam For Three Days

Battlefield 2042 is now available for free on Steam for three days from today, the 14th to the 17th of March.

This is to celebrate the release of Battlefield 2042 Season 4: Eleventh Hour which launched on the 28th of February last month.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

EA says that “With the recent launch of Season 4: Eleventh Hour, there’s no better time for new Steam players to check out Battlefield 2042 and its four Seasons of new maps, Specialists, weapons, and more. This offer also comes hot on the heels of the Return to the Class System, creating a more structured and understandable role that players are used to on the Battlefield. Four classic and familiar classes – Assault, Recon, Support, and Engineer – have returned, alongside weapon improvements, balancing, audio/visual enhancements, as well as a rework of the Breakaway map.”
Season 4 of the game will include Camilla Blasco, a Spanish recon expert who will be the final specialist being added to the roster. It will also see new games, vehicles, and gadgets being added to the game. Check out our preview of Battlefield 2042 Season 4 for more information.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

You can download the latest Battlefield title from its Steam Page or its official website.
Go to top
In addition to Steam, Battlefield 2042 and all of its DLC is available for PS4, PS5, Xbox One, and Xbox Series X|S.

Battlefield 2042Publisher: EADeveloper: DICERelease Date: 2021-11-19Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Battlefield™ 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. In a near-future world transformed by disorder, adapt and overcome dynamically-changing battlegrounds with the help of your squad and a cutting-edge arsenal.

Check This Out Next

Tags: Battlefield 2042DICEEA


GSC Movies set to air One Piece: Stampede in Malaysia on 19 Sep 2019

Big news for One Piece fans in Malaysia! GSC Movies will be airing One Piece: Stampede locally on 19 September 2019.

A movie page for the upcoming animated film has surfaced on GSC Movies’ website. It shows that the expected premiere date for the movie and the cast involve. The movie will air first in Japan on 9 August 2019, which means Malaysia is getting it relatively soon.

Here’s a synopsis for the movie:
The movie takes place during the Pirates Expo, “made by pirates, for pirates”, where pirates all over the world, including some of its most infamous ones, join in for a big treasure hunt to find a lost treasure. This time the treasure belonged to none other than Gold Roger!
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

According to the movie page, One Piece: Stampede will be shown only at GSC Movies. You can’t make any ticket bookings yet this far ahead, so make sure to bookmark the movie page or mark it down on your calendar!

Check This Out Next

Tags: GSCMovieOne PieceOne Piece: Stampede


JoJo’s Bizarre Adventure: All-Star Battle R Is Releasing This September

Bandai Namco has announced that JoJo’s Bizarre Adventure: All-Star Battle R will be released for consoles on September 1st and PC on September 2nd. There will be an early access demo for PS4 and PS5 users.

This was announced a brand new trailer for the game, which you can watch below:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

“Can’t pick your favorite character in JoJo’s Bizarre Adventure: All-Star Battle R? Good news is, now you can play as all of them! The game will bring together 50 characters from every story arc so you can experience them all in their full glory.”
While you can pre-order the standard physical edition of the game, you can also order the game’s Digital Deluxe Edition which will give players early access to the game’s season pass and extra cosmetics.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

The season pass comes with four new characters that will be released after launch. These are:

Robert E.O. Speedwagon
Mariah
Pet Shop
Diego Brando

These four characters were originally added to Cyberconnect24’s second Jojo game after All-Stat Battle, Jojo’s Bizarre Adventure: Eyes of Heaven. This game likely uses their models and a lot of their attack animations from that game.

The Deluxe Edition will also come with two extra costumes and an animation special event color set.
JoJo’s Bizarre Adventure: All-Star Battle R will be available for PS5, PS4, Nintendo Switch, Xbox One, Xbox Series X|S, and PC.
For more on Jojo’s Bizzare Adventure, did you know that two spin-off manga based on the series were released earlier this year? Read more about them here.

Check This Out Next

Tags: JoJo's Bizarre AdventureJoJo's Bizarre Adventure: All Star Battle R


PlayStation Takes Over Major Cities With Regional PS5 Launch

With the PS5 launch still ongoing, multiple countries are celebrating by having PlayStation-themed lightshows in major cities all over the world.

With the second wave of PS5 launches today, PlayStation Asia and Playstation Middle East have celebrated their launches, with lightshows in Singapore and Dubai.  They posted the celebratory videos as part of the growing train of PlayStation launch tweets.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

PlayStation 5 brings the Future of Gaming to you – Play Has No Limits.#PlayHasNoLimits #PS5 pic.twitter.com/tzotLwN9fX
— PlayStation Asia (@PlayStationAsia) November 19, 2020
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

In Asia, the Marina Bay Sands Garden Park was lit up in Playstation colors, complete with projection effects. The iconic spires of the gardens had PlayStation’s face buttons projected on them, with a video of the sight posted on their social media.

A new generation of gaming has arrived! Welcome to the Middle East, PlayStation 5! #PlayHasNoLimits pic.twitter.com/vQSuB8ac9D
— PlayStation Arabia (@PlayStation_ME) November 19, 2020

The PS5 also launches in the Middle East today, and thus, the PlayStation Middle East account has also followed suit. The Burj Khalifa, the megastructure of Dubai, was also lit up in a display of brand loyalty to the PS5. Theirs was a lot more elaborate than the Singapore display, featuring the entire tower lit up like a screen to show the new Dualsense controller, as well as the PS5 console itself.
It’s also helped by the fact the Burj Khalifa is the world’s tallest building, and its lightshow spanned the entire length of the skyscraper.
Both these videos featured extensive use of aerial photography, showing the iconic sites lit up from angles not normally possible for people.
While PlayStation Asia has celebrated the launch of the console in the SEA region, the console will not officially launch until December 10th for other Non-Singapore countries.

Check This Out Next

Tags: PlaystationPS5 Launch


Monster Hunter Rise Review – Finally, My Soul Is Not Bound By Gravity

Monster Hunter Rise is an interesting look at the direction of the Monster Hunter series. Since Monster Hunter 3U, the games have constantly explored all manner of new ways to make turning majestic wildlife into a fashion statement, often to some mixed response. Yet, in Rise, we get what appears to be a great culmination of all those games, as well as a few great new ideas thrown on, to boot.

The result is a Monster Hunter game that feels like it just, well, works. While the same can be said for past games Rise is the most blatantly iterative, and ends up feeling like they’ve really refined all the things they want you to do while you’re out hunting dinosaur-dragons.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

The Best Monster Hunter Has Ever Been
Admittedly, when I first heard that Monster Hunter Rise would be a return to handheld consoles, I was doubtful. Generations didn’t run all that well on the 3DS, and come Iceborne World was a game that encouraged you to make a cup of tea in between hunts with its loading screens. Yet, with the move to the new RE Engine, it seems like those doubts were unfounded.
Rise’s maps feel much bigger than World’s albeit less densely populated with stuff. They’ve maintained World’s seamless transitions, not even including those clever stalls to secretly load like swiming or walking through bushes.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

On top of that the game looks great, with relatively detailed models that look good up close in both handheld and docked mode. Rise also has an incredibly stable framerate, always maintaining a stable 30. The only exception to this is the Flooded Forest map, with the game occasionally dropping frames due to all the water.

Another thing I really like with Rise is how it handles its presentation. Monster Hunter Rise’s aesthetic is very much traditional Japan, and this permeates everywhere through the game. Areas and monsters are given old timey vignettes to introduce them, complete with a very traditional voiceover.
Overall it’s definitely the strongest Monster Hunter games in terms of sheer presentation, considering its story has a much less bloated cast, and the fact that the game runs well.
Sent You My Love On A Wire
The most obvious way they’ve done this is with the Wirebug and the systems around it. At its most basic level, the Wirebug is a dramatic shake-up of Monster Hunter’s gameplay. While World’s Slinger allowed you to interact with fixed points on the map, the Wirebug lets you do this anywhere, launching you up, forwards, or even suspending yourself mid-air.

It’s not just the fact that you can do this at all, but also the fact that you do this with quite a bit of speed- it just feels good to do. That’s not even getting into the fact that you can follow it up with either an air dodge or an aerial attack, which chains into this game’s version of the mounting system. The Wirebug interacts with skills like Evade Extender too, meaning that you can really gain a lot of mobility with this new ability, letting you traverse the new maps or dramatically reposition.
Some of the newer monsters like Almudron and Somnacanth are totally built around the idea of you knowing how to use this tool, and it feels really good getting around their sweeping attacks by jumping over and scoring free hits on monsters. Adding high-low mixups to Monster Hunter wasn’t something I thought the game needed, but its’ great since aerial attacks were definitely some of the most fun parts of Generations and Monster Hunter World.

There’s also the case for the Wirefall, the new recovery system. Getting hit lets you spend one charge of your wirebug to immediately get back up, and you can decide what direction to take it so you can safely get back to safety. Those who thirst only for violence can even recover straight towards the monster, getting in another free aerial attack if they’re not knocked out of the sky again.
I absolutely love how the game messes with you with the Wirefall, starting the game letting you feel like it’s almost broken. Monsters aren’t prepared for you to get up so quickly, and it’s easy to curbstomp them even if you get hit as a result. Once you get later in the game though, Wirefall becomes way more tactical, as you’re not totally invulnerable on wake-up. Monsters like Magnamalo can totally pressure you on wake-up, making you down one charge of Wirebug, a lot of health from getting hit twice as well as untold ego damage from falling for it.
Silk, Silk, Milk

One more iterative step they’ve taken is with the SIlkbind attacks, which are basically improved Hunter Arts from Monster Hunter Generations. Each weapon has their own unique Silkbinds, often plugging up gaps traditionally present in the weapon’s playstyle. Hitting with a Silkbind attack always counts as a jumping attack, building up meter to mount monsters.
I really like the selection of Silkbinds you get, with each weapon getting one uncustomizable silkbind, while the other one can be unlocked via the Switch Skill system to be swapped out. Weapons like Heavy Bowgun getting the option to armor up is a great move for the game, as well as weapons like Longsword getting a counter-stance. It really adds more depth to the combat, since you’ll want the reward of getting the mounts to do big damage. Even if you don’t much care for mounting the monster, there’s always the fact that most of these attacks are just plain cool.
They’re also pretty well balanced, with Silkbind attacks also eating your wirebug meter. These make the cooldown way longer than a normal wire dash, and some of the more elaborate Silkbinds will even eat two bars for you, leaving you wide open if you don’t use it carefully.
Mounting Monsters With Your Friends
I remember back in the early days of Monster Hunter Rise’ promotions, where people asked the developers about the mounting system, having been in the game since Monster Hunter 4. The devs explained that Mounting would be gone from the game as we know it, but might be integrated into something new. What they meant about this was the new Wyvern Riding feature, which combines mounting and the Clutch Claw from Monster Hunter World.

After building the mount meter, any player can opt to jump on the monster, riding it using the wirebugs to control the beast. Just like with the clutch claw you can slam monsters into walls this way, doing big damage to the monster you’re riding. You can also expend charges of wirebug to cancel the recovery for these, earning you multiple slams before the monster gets knocked down.
However that’s not all you can do- You can also mount the other monsters roaming the map, since wyvern riding lets you command the monsters to attack. These do big damage and can even inflict elemental blights on your target, making it almost mandatory if you want to finish your hunts quickly. I really like that they’ve done this- I used to think the additional monsters were a bother, even World’s turf wars seemed more like a gimmick than anything valuable.
With Rise though, now you’re getting the ability to weaponize every jobber on the map, helping out the party with a variety of cool attacks before unleashing a Mounted Punisher and knocking your target monster down.
Speaking of Turf Wars though, they’re also back, also integrated into the Wyvern Riding system. Turf War losers will become mountable, meaning you wanna stick around if you want to get a free mount.
The way they’ve balanced this is pretty interesting too, with each monster having a 10-minute cooldown on being mounted. I much prefer this to World’s status meter, because the timer doesn’t change depending on how many people are in a quest. That means if you’re not killing the monster right away you’re getting a maximum of 5 mounts in a quest, and it’s a pretty handy tool for gauging your progress. “This is the third mount, it should be getting weak soon”, and other thoughts.
I feel like Wyvern Riding has really changed the dynamic of a hunt, since now a regular occurrence is watching my fellow hunters seek out the extra monsters to start the hunt with a big damage lead. Public opinion of Rajang has improved drastically, since the monster has some of the best riding attacks in the game and is relatively docile if you haven’t already pissed it off.
Rampage Quests

Another new thing they’ve done with Monster Hunter Rise is the addition of Rampage Quests. These quests are tower defense missions where you have to fight off hordes of huge monsters before they break open your gate. You can run around the stage placing turrets, which can either be manned by you and your fellow hunters or by faceless NPCs.
You can also summon special Defenders, AKA named NPCs with special abilities. I really like that you can do this since it’s the closest thing you’ll have to AI companions from the story. This mode’s really good, which is surprising considering how much I usually dislike gimmick quests. It also helps that the RE Engine is really well optimized on the Nintendo Switch, so even with all the players running around the Switch doesn’t so much as break a sweat.
One complaint about Rampages though is that they are very hard. Outside of the single-player quests, Rampages are totally designed with co op in mind, because once you hit the wave bosses you’ll absolutely need to have a second person helping run damage control and fixing turrets. There’s a mandatory Rampage before you get into High Rank that’s quite hard if you’re trying to slay the boss Monster instead of repelling it, and the speed at which it dismantles turrets is definitely something to look out for.
Hunter’s Best Friend
Naturally, the dog can do tricks
One drastic shake-up they’ve done with Rise is the addition of the Palamute, an entirely new type of companion. The way it works in Rise is that Palamutes have more offensive roles than the Palico,  and can even be ridden around the stage to get across the much larger maps without draining your stamina.
I feel like as offensive tools the Palamutes are about as fine as offensive Palicoes, and their main function is really more about having the mobility of riding your dog.
Meanwhile Palicoes are still as great as they’ve ever been, being able to heal you or even drop bombs against enemy monsters. If you choose to ignore the Palamute completely and go into your hunt with 2 Palicoes, you are required to study the maps a little more, as you’ll need to make use of the map’s shortcuts to make up for the lack of dog-riding to get to your next area.
You can now also bring these animals with you into 4-man hunts, leading to a lot of great team ideas. For the most part I find the Palamute to be the better pick since you get more mobility, but certain Palico skills really help the whole party, such as a mine that functions similar to the Wyrmstake from Iceborne.

The Actual Monster Hunting

Combat is also really fun in Monster Hunter Rise, feeling a lot less clunky than previous iterations. Thanks to the wirebug and Silkbinds, you have plenty of options on how to play your weapon outside of its logline playstyle.
You also have something returning from Monster Hunter Generations, and thats the idea of the customizable moveset. In Generations, you could choose different Hunting Styles, often times radically changing the weapons playstyle such as with Aerial Style giving you a universal jump button and Adept style giving you a parry.

In Rise, what you have now is the Switch Skills. These are three different moves on your weapon that can be swapped out, and 2 of them are unlocked by hitting progress points in the story while the third is unlocked by crafting more weapons. The first Switch Skill is always for your silkbind moves, letting you switch out to a different silkbind.
The other two Switch Skills are way more interesting because they’re both about editing your character’s main moveset. This includes the Greatsword losing its True Charge Slash, and the Switchaxe losing its Amped Discharge attacks in favor of new “super” moves.
It may not seem like much, but these are a huge deal because it creates new playstyles within the weapon itself. Switchaxe, for example, can get 3 attacks that focus way more on individual big damage hits, making them way more viable for waking up monsters. One of these even focuses more on aerial attacks, and adapts way better to the more mobile combat in Rise.
Quality of Life
One consistent change in the past few Monster Hunter games is that we always get an upward trend of Quality of Life features. We went from no feedback on hitting monsters, no item loadouts and environment-specific items to damage numbers, a removal of the Hot Drink mechanic as well as keeping World’s auto-crafting.
On top of that you no longer have to look for monsters, with your Cohoot being able to mark them on the map from you from the start of the quest. The result of these altogether is that you are going straight into the hunt much faster than before, no longer having to run around in circles to mark a monster before it shows up on the map.
While some people might be upset that it’s changing the spirit of Monster Hunter you have to understand- the game’s about more than just one hunt. It’s more about many, many hunts, and usually that means atmospheric things like looking for footprints are just artificially extending how long it takes to get your rare loot. The lack of environment drinks is also super appreciated, since you no longer have to have seprate loadouts for cold or hot climates. While I get it was great for immersion, it ultimately just felt like a tacked on layer of difficulty, since you’d have to disengage and top up your drinks if you weren’t careful.

The other quality of life feature they’ve maintained is the armor system from World. Pre-World, armor skills were applied via eldritch math, only activating when you had more than 10 points in a given skill. In Rise, it’s way more straightforward, and armor pieces just give you skills with higher levels offering better bonuses.
They’ve also removed set-specific bonuses, at least for now. While you do get a slight damage increase for wearing pieces from the same set, it’s a far cry from World’s monster-specific set bonuses, so it can feel a little limiting build-wise.
One thing they didn’t keep from World, though, was its Quest system. Monster Hunter Rise has gone back to the game’s traditional setup, with separate quests for single (Village) and multiplayer (Hub). Even then, it’s not a straight-up copy of the system, since they’ve added the new Special Assignments. If you’ve only been grinding the game’s village quests, you’ll be able to do Special Assignments to boost your Hub rank. These are much harder fights than your average Village Quest, but the reward is not having to fight low-tier monsters when you just want to get to High Rank.
Speaking of multiplayer, one more gripe I’ve personally got with the game is its multiplayer lobbies. World increased the size of multiplayer lobbies from 4 to 16, allowing players to rotate the roster of who goes on a quest easily. That’s not there with Monster Hunter Rise, and we’re back to the 4 man lobbies. Since the loading’s much faster that’s not as big an issue, but I do wish you didn’t feel punished for having more than 3 friends at any point in time.
Closing Thoughts

Monster Hunter Rise is definitely a big step forward for the Monster Hunter series, especially when it comes to the field of being palatable to outsiders. It’s still full of Monster Hunter-isms like hiding important information in menus, sure, but it’s a far cry from how bad it used to be with all sorts of tools for new hunters to learn.
The combat feels great, to the point that I’m almost nervous if they say the wirebug was a once-off since I can’t imagine going back to combat without just how good the game feels now that you’re not always grounded. Every old feature that’s been improved has a supporting new feature, and the result is a Monster Hunter game that feels as big a jump from World as World was to its predecessors.
One caveat you should have going in is that like all first-wave Monster Hunter titles, there is no G rank. Even Elder Dragons are largely not in the game yet. The game’s getting them though, with the first DLC drop due out at the end of the month bringing Chameleos.
But if you don’t mind the wait, Monster Hunter Rise is definitely the best Monster Hunter game on the market right now, and save for a few nitpicks an absolute home run of an entry in the series.

Pros
Cons

Combat is the best it’s ever been
Small multiplayer hubs are disappointing

The game runs amazingly on the Switch

Ramming monsters into each other is fun

Final Score:
9/10

Review copy provided by Maxsoft Asia

Monster Hunter RisePublisher: CapcomDeveloper: CapcomRelease Date: 2021-03-26Nintendo Switch
The critically acclaimed action-RPG series returns to the Nintendo Switch™!

Set in the ninja-inspired land of Kamura Village, explore lush ecosystems and battle fearsome monsters to become the ultimate hunter. It’s been half a century since the last calamity struck, but a terrifying new monster has reared its head and threatens to plunge the land into chaos once again.

Hunt solo or in a party with friends to earn rewards that you can use to craft a huge variety of weapons and armor. Brand new gameplay systems such as the high-flying ‘Wire Action’ and your canine companion ‘Palamute’ will add exciting new layers to the already robust combat that Monster Hunter is known for.

Whether it’s at home, on the go, online or offline - you’ll always be ready for your next hunt on the Nintendo Switch™!

Check This Out Next

Tags: CapcomMonster HunterMonster Hunter Rise


Netflix Exclusive Anime Vampire in The Garden will premier Next Week

Netflix’s latest offering in the world of anime, a new series called Vampire in The Garden will be premiering next week on May 16th.

Here’s a look at the trailer. From the looks of it, the anime will feature a good mix of horror, action, and romance. A bit like Netflix’s Castlevania series I suppose.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

“The fateful meeting of a human and the vampire queen may change the world. From Wit Studio and a team of talented creators comes Vampire in the Garden One cold winter, humanity lost its battle with the vampires, and with it, most of where they called home. A small population of survivors created a wall of light in a small town to protect them and give them a place to live in peace.
The protagonist, Momo, lives a repressed life but still wishes to coexist with the enemy, the vampires. Fine, the vampire queen, once loved humans and disappeared from the battlefield. As war rages through the humans’ town, the two have a fateful encounter. Once upon a time, humans and vampires lived in harmony in a place called Paradise. This is the story of a young girl and a vampire on a journey to find Paradise.”
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

As previously mentioned, the anime is being developed by Wit Studio, the animation studio that worked on critically acclaimed anime like Attack on Titan, Vinland Saga, and Ranking of Kings.
Vampire in The Garden will be available on Netflix next week on Monday the 16th of May.

Check This Out Next

Tags: Vampire in The GardenWit Studio


A timeout occurred
Error code 524


Tales of Asteria Collaborates With Sanrio’s Hello Kitty!

If you loved the Tales of series, then you’d probably know about the mobile RPG Tales of Asteria that was released back in April 2014, in Japan. The game has been ongoing till now and Bandai Namco has been doing a great job at establishing collaborations with other IPs. Just back in January 2018, Tales of Asteria had a collaboration with The Idol Master: Stella Stage, which brought costumes from the Idol Master title for characters like Mint, Meredy and Estelle.

*Note that these were from an old Hello Kitty event back in 2015

Now that it’s months past that, Bandai Namco had announced a new special Hello Kitty collaboration event that will commence during the Tales of Festival 2018 this coming weekend. This is not the first Hello Kitty collaboration even to happen for Tales of Asteria. Of course, we can expect them to bring in more new costumes but there’s no harm in hoping for new content. Currently there are no further info on how Bandai Namco will tie in Sanrio’s Hello Kitty collaboration with Tales of Asteria this time.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Check This Out Next

Tags: AndroidBandai Namco EntertainmentHello KittyiOSJapanMobileRPGSanrioTales of Asteria


Wild Arms: Million Memories Will Officially Launch On September 26th!

Wild Arms: Million Memories is a game that’s based off the old Wild Arms game on the PlayStation back in 1996. The game had received a revival thanks to publisher ForwardWorks and developer Wright Flyer Studios. With the pre-registration launched earlier this month, the game now has an official launch date set on September 26th for both the iOS and Android devices in Japan.

If you don’t know, Wild Arms: Million Memories is set on planet Filgaia with all the characters from the series. They have gathered together to embark on a new journey with a new battle system fit for mobile. The battle system will require players to swipe to move, tap to attack and flick to dodge. By holding the screen, you can unleash a charged attack – a good way to finish off opponents in style.

Just like the original series, you will have a party of three characters which can be swapped during combat by tapping on their portraits. As the battle goes on, you will fill your ultimate gauge which allows you to unleash your Force Ability that’s unique to each character.

With the pre-registration achieving 200,000 pre-registers, players will be able to receive 10x Gimel Coin, 100x Gems and “The One Who Inherited Tears” ARM. As the pre-registration is still on-going, ForwardWorks have added two more pre-registration milestone which will reward players with an extra 400x Gems and a “Brother’s Intentions Carried Out” so pre-register NOW!
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

For more info, you can check out their official site!

Check This Out Next

Tags: AndroidForwardWorksiOSMobilePre-registrationSonyWild ArmsWild Arms: Memorial MemoriesWright Flyer Studios


PUBG: New State second alpha to commence soon

PUBG Studio has just announced that PUBG: New State will be having its second alpha test for the Android and iOS platforms between 27 August 2021 and 29 August 2021.

This alpha test will be available to users in 16 regions, which will include Malaysia. Those looking to try it out can do so by heading over to the official website.  As a spin-off title for PUBG Mobile, New State employs the use of the Global Illumination technology to provide improved graphics on the mobile, and the developer has promised it will be running much better than its predecessor. This iteration will be introducing several new mechanics, such as the ability to customise weapons using kits. For example, players will be able to select between firing modes and use attachments such as grenade launchers.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Here’s the store description for the game:
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

NEW STATE, the newest title by PUBG Studio, the creators of PLAYERUNKNOWN’S BATTLEGROUNDS.
Using diverse weapons and tactics, 100 survivors will face off until only one player or team remains standing.
With an ever-shrinking Blue Zone, players must find weapons, vehicles, and consumables to gain the upper hand.
Only the strongest will emerge as the “”Lone Survivor”” in this epic showdown.
Little else is known at this juncture, so we are going to have to wait for more details. Pre-registrations are also still open, so be sure to sign up.
 Download

PUBG New StatePublisher: KraftonDeveloper: PUBG CorporationRelease Date: 2021-11-11Android, iOS
NEW STATE, the newest title by PUBG Studio, the creators of PLAYERUNKNOWN'S BATTLEGROUNDS.
Using diverse weapons and tactics, 100 survivors will face off until only one player or team remains standing.
With an ever-shrinking Blue Zone, players must find weapons, vehicles, and consumables to gain the upper hand.
Only the strongest will emerge as the ""Lone Survivor"" in this epic showdown.

Check This Out Next

Tags: ActionAndroidiOSPUBG New State


IeSF World Championship 2020 Returns

The International eSports Federation (IeSF) has announced the start of qualifiers for this year’s tournament. The IeSF World Championship 2020 qualifiers are currently ongoing, ahead of the finals in February 2021.

The schedule for the qualifiers is as follows:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

eFootball PES
October 27th

DOTA 2
Nov 9th-10th

Tekken 7
Nov 11th

The Vietnamese leg of the qualifiers are off to a good start, with the following athletes representing Vietnam:

eFootball PES
Le Doan Thanh Tam (Figo)

DOTA 2
Team 496 Gaming, represented by:
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Tran Hoang Minh Quy (Bombi)
Nguyen Thanh Dat (Datbb)
Bui Van Hung (hunghung)
Nguyen Tien Phat (Red)
Do Tran Nhut Tien (Ken)

Tekken 7
Pham Quoc Minh (Minhler)

The winning athletes from the qualifiers are also representing Vietnam in the coming SEA Games, where they will be competing in these games against other countries in the Southeast Asia region including Malaysia and Brunei.
The Vietnamese qualifiers saw players winning 55 Million VND as well as various prizes from Razer. The finals are to be held in Eilat, Israel in February of 2021.

Check This Out Next

Tags: IeSF World ChampionshipRazer


New Monster Hunter Riders Game Arrives on Mobile!

Monster Hunter Riders announced for Android and iOS!
A new Monster Hunter mobile game called Monster Hunter Riders has been announced! Fans of the Monster Hunter franchise rejoice as this new game will be arriving on the Android and iOS this Winter. A new Twitter account under CAPCOM has shown us the promotional video trailer, let’s take a look.

As you can see, it does bear some likeness to the Monster Hunter Stories game on the Nintendo 3DS. From the looks of it, it seems to be a turn-based 3v3 battler (there could be other game modes, of course) and there’s an emphasis on both the Monster and the Hunter/Rider! Lots of flash skills were shown off with an assortment of intricately designed armors. It looks to be off to a good start!

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

In-game screenshot of Monster Hunter Stories for comparison
Sadly, as mentioned earlier, it’s only going to be available This Winter™. Meanwhile, however, we can at least show our excitement and our support by pre-registering. You can preregister for the game on their official website here! Getting a high pre-register count will also give us big bonuses during the launch when it finally comes.
The pre-registration bonuses on the official site
If that doesn’t tickle your fancy enough, there are also some cool screenshots and tweets from the CAPCOM official Monster Hunter Rider Twitter account.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Monster Hunter RidersPublisher: CapcomRelease Date: 2020-02-19Android, iOS
Rider and Monster pair up in the world of Felgia in this mobile Monster Hunter game! What adventures awaits you?

Check This Out Next

Tags: AndroidCapcomiOSMobileMonster HunterMonster Hunter RidersPre-registration


Fortcraft Is A Fortnite Clone For The Mobile by NetEase Games

Fortcraft is a game by NetEase Games and they had just announced their yet another new free-to-play battle royale mobile game. NetEase Games has released a lot of battle royale mobile games like Rules of Survival, Knives Out, Island Strikers and many more. Now adding up their latest installment Fortcraft which is inspired by Fortnite, they have also released Beta testing for both iOS and Android devices.

The game allows players to craft and build structures just like Fortnite. Of course it’s no surprise as well that players will also require to scavenge resources by destroying structures in the game. While the game is pretty much an exact copy of Fortnite, the only difference we find are the weapons of choice. There’s a Flamethrower in Fortcraft which is pretty neat and you don’t find that in Fortnite. With the addition of voice chat later in future updates, it will allow for a better teamwork when playing with squads.

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Though Fortnite is also releasing a mobile version soon, Epic Games, the developer has not released a beta version yet. With the release of beta testing for Fortcraft, it seems to be an undercut move by NetEase to release their game earlier and faster than Epic Games for the mobile. Currently the beta test is region locked to only in the USA and Canada.
Check out our gameplay for Fortcraft:

Check This Out Next

Tags: AndroidBetaCanadaEpic GamesFortcraftFortniteiOSMobileNetEase GamesUSA


[Level Up KL 2022] Neon Doctrine Co-Founder Vladyslav Tsypljak Tells How To Pitch A Game To Publishers

On the second day of Level Up KL 2022, Vladyslav Tsypljak, the co-founder of Taiwanese developer Neon Doctrine took to the stage to speak about how game developers can pitch their projects to publishers.

His company Neon Doctrine has launched over 20 games across the world which in turn have sold millions making them a well-known presence across Asia. If that’s not enough they’ve also worked with larger publishers for whom they’ve acted as a support dev, helping with games like Monster Hunter, Resident Evil Village, and Death Stranding.

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

According to Vlad, they facilitate cross-cultural communication by telling stories from communities through the medium of games. A good example of their work is one of their latest titles The Legend Of Tianding, a game that they co-developed alongside Creative Games Computer Graphics Corporation, a game about a Robin Hood-like a vigilante in Taiwan during the Japanese Occupation.
Fix Your Pitch

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Needless to say, he certainly knows a thing or two about working with and pitching to publishers. Vlad’s first key advice to developers is that they need to “fix their pitch” meaning that fully organize how they pitch their game by asking the following questions:

What are your Needs? What specific needs and goals are looking for the publishers to help you with?
Do you need funding? If so, how much? What for? And how do you estimate you’ll recoup your spending?
What platforms do you wish to port the game to and what sort of support will you need in porting the game? Some studios prefer to do the ports themselves while others wish for external help. It’s up to you to decide what is best for your project.
Finally, you also want to think about localization. How many regions do you want this game to launch in and will it involve translating the game into different languages? Localization can be expensive so it’s best to start with your specific region and then expand into other potentially viable markets.

Development services
He also recommends that you try to find a publisher that offers the exact services that you are looking for to develop your game.

Need help polishing your art? Help find a studio or publisher to help you with that.
If you need Quality Assurance (QA), look to professional QA testers to find any bugs within your game. If the game launches broken, it will get negative reviews which will be bad for PR.
There is also potential showcasing. Showing off your game at events to bring attention to it. This is a big thing for SEA. It’s difficult since everything (traveling, setting the game up at booths) can be expensive so publishers can help you to settle this problem.

The Elevator Pitch

When describing your game to publishers, Vlad says you should be mindful of a technique called an “elevator pitch”. To put it simply, publishers are pitched hundreds, if not thousands of games and often do not have time to read a long detailed synopsis of what your game is about. As such, the description for your title should be short enough to be explained in the time it takes to ride an elevator.
It should be one or two sentences long telling what you do in the game without using other games as examples as you want to sound unique and not derivative of someone else’s work.
Where to reach publishers?
The publisher can be reached through a number of different means including Twitter, Discord, Other Social Media, and Email, as well as both In Person, or at Online Events if they are attending them.
Pitch Breakdown

This brings us to the most important part of pitching a game, the pitch itself. Vlad delivers a full breakdown of everything that should be in that initial email that you send to publishers about why they should fund your game.

Definitely have a gameplay video, you need to show them what it looks like, with 4-5 seconds to show mechanics.
Introduce yourselves with a Team/Studio description. Prove that your team can do well and show structure and chemistry
For the game description, Talk about your game and include a good hook. What is this game’s unique selling point?
What exactly do you need? What support are you looking for to develop the game and what will it roughly cost?
Ideally, you already have an early build to showcase.
Reason to invest your money and time, explain why you want them to invest using easy-to-understand bar charts.
Publishers will pay cash to keep the studio intact (pay for salary and equipment). No need to include localization and marketing in the pitch. That’s handled by the publisher.
Don’t copy-paste paste the pitch and CC everyone. You want to tailor-make the pitch for the publisher with their tastes and business practices in mind.
If you have a demo for your game, make a Steam branch for it. It is best not to use Windows since they can more easily get a virus. It is also easier for the developer to maintain.

Do Your Research
According to Vlad, there are a lot of sketchy publishers so be careful. Make sure you research the company you’re pitching to. Who are they, where are they, what are their goals, and why do they want your game? A Lot of this kind of info is gatekept, so be careful.
Try to speak to other developers that worked with them (both successful and unsuccessful). Make sure you also know your main point of contact. You don’t want to be thrown around by different people, since you’ll have to manage said different people instead of focusing on your game.
You also shouldn’t just believe the hype train. When you pitch, make sure you look at a recent title to see how they did. Look at the general community concerns and what they praise/complain about.
When looking at sales figures, make sure they are adequate. The numbers tend to be inflated and some of them come from bundles and discounts (meaning they’re not earning the full revenue). When a publisher comes to you and says your game will sell, don’t believe that. They are just lying or scamming. Don’t believe their data. Be realistic and cautiously optimistic.
Reach out to the community

It’s small but networking is important. Make friends with the people in the gaming community, both players and other developers. Ask for advice, especially now that the gaming community is opening up a bit more, so people are talking about a wider range of topics. With networking comes power, and shared experiences are important.
Once You Get The Contract, Check And Ask A Lawyer

The pitch doesn’t stop once you get a contract either. Check the contract several times and if you can, ask a lawyer to check it (make sure that the contract is legalized). You should know the minimum guarantee (money that the publisher asks for in advance) and the value of recouping.
Some publishers ask for 100% recoup which is brutal. When your games come out, you get no money till everything is paid back.
Protect your rights and the value of your games. Who sets the discount and who has the final say? You don’t want to throw your game out just like that so make sure you have control over your product. Have a discussion beforehand about the terms of the contract, don’t just give everything to the publisher.
Further Tips
Vlad ended his talk with a few further tips on pitching your game.
Don’t spend 5 or 6 years developing the pitch and initial builds since it’s not going to remain relevant. For a first-timer, make it 1-2 years max. Start by making something small in the beginning, and from there you can grow your portfolio.
Please join gaming conferences and events. F2F is amazing, and networking is good. That being said, it’s harder for SEA devs but online events now can make it easier and more accessible for people to meet rather than spending thousands of dollars
Finally, you should start self-promoting early. Don’t be afraid to post about the game including everything from development to planning. It’s fine if it’s not the best quality or doesn’t have a lot of followers since the community will grow and be important to the people who were around from day one. Those are the kinds of bonds you want to keep.

With all of this, you should have some ideas on how to pitch a game to publishers. It’s certainly sound advice and worth taking to heart if you’re a new indie dev looking to bring your game out into the world.
We wish Vladyslav Tsypljak and the rest of Neon Doctrine the best of luck, as do we to all game devs out there working to bring their games to life.

Check This Out Next

Tags: Level Up KL 2022Neon Doctrine


Total War Warhammer 2: The Silence and The Fury Release Date Announced

SEGA has announced the release date for the final DLC for Total War Warhammer 2: The Silence And The Fury. The Silence And The Fury will release for Total War Warhammer 2 on July 14th, bringing several new features for the Beastmen and Lizardmen factions.

Here’s some of what you can look forward to in the upcoming DLC:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Legendary Lords:
Formed of living brass, the rage-filled Doombull Taurox is nigh-on invincible – save for one areaon his gargantuan neck. The Chaos gods whisper to him of a ritual which can eliminate thisweakness, but the promises of the ruinous powers are seldom what they seem…
Meanwhile Oxyotl, the revered Chameleon Skink and master of stealth, scents the machinations of Chaos and rallies his cohorts. Taurox must be stopped at all costs, lest a new tide of Chaos sweeps the world.
Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Each leads their own faction and features new characters, units, unique gameplay mechanics and narrative objectives.
New Units:
Charging into battle alongside their lords are several new units to bolster both the Beastmen and Lizardmen ranks. Standout units include the grotesque Jabberslythe which is an unholy fusion of multiple monsters, the gargantuan multi-limbed Ghorgon, and the ferocious twin-tailed Troglodon.
Free Content:
A deadly assortment of free content will be coming alongside this pack. This includes a brand new Legendary Lord for the Dwarfs, an additional Hero for the Beastmen and some brutish mercenaries who will be recruitable in-game should your destructive exploits catch their
attention. More information about this content will be revealed very soon.
Old World Update:
Last but not least, this Lords Pack also ushers in Old World Updates for both the Beastmen and Dwarf races. This update dramatically overhauls numerous features for both races, meaning their campaigns are more fun, engaging and offer a more lore-thentic experience.
The DLC was announced alongside a news update for Total War Warhammer 3, where they showed off two new factions for that game, Kislev and Khorne.

Check This Out Next

Tags: SEGATotal War Warhammer II


Join the melee in Brawlhalla’s newest tournament: The Great Brawl! Registrations open!

The Great Brawl in Brawlhalla is open for legendary warriors to compete in! The tournament will see the best 16 players from qualifiers to face off in the finals. They will meet in Paris 1 November, fighting for fame, glory, and a 20 000€ total prizepool. The winner will be crowned the Champion of the Great Brawl. They will move on to the Brawlhalla World Championship in DreamHack Atlanta 15 November.

The format is as follows:

Related Posts

Pokemon Sleep Now Available In Malaysia

GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Online Qualifiers: double elimination bracket with pools – 2 online qualifiers on 6 and 13 October 3PM CEST on PC, Xbox One and Nintendo Switch. Top 6 from each qualifier will access the Great Brawl Finals. Players can register now:-

6 October
13 October

Offline Open Qualifier at Paris Games Week: the 3rd qualifier at Ubisoft’s booth at Paris Game Week 1 November! Registrations will be on first-come, first-served basis. The top 4 here goes to Finals.
Finals on Ubisoft’s Main Stage at Paris Game Week

You can also catch the action on Brawlhalla’s Twitch channel
The top 16 of the qualifiers will go head to head at 1PM CEST on PC, in a double elimination bracket. The Champion of the Great Brawl will be heading to the World Championship with flight and hotel accomodations

Find out more about the Great Brawl on its website!

Check This Out Next

Follow us on Twitter
Follow @GamerBraves
and Tweet us
Tweet to @GamerBraves

Tags: BrawlhallaBrawlhalla The Great BrawlBrawlhalla World ChampionshipUbisoft