Gamer’s Hideout Founder Eddy Yap Says He Wants To Get Get His Store Publicly Listed

Back when I was in school, Gamer’s Hideout was almost an intimidating presence- as someone without as much gaming experience (strict parents, you know how it is), it was a portal to another world with shelves lined with games. Their most distinct feature though, was a couch with games you could just walk in and try.

Considering I was probably half the age of the store regulars, I’d never had the courage to actually go further in the store. Now, more than a decade later, Gamer’s Hideout is one of few major game retailers in the Klang Valley.

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Operating in major shopping malls like One Utama and Mid Valley, the brand also just concluded their Mystartr campaign, which saw them raise over RM600,000 from investors, alongside a government match for a total of almost RM800,000 for the game retailer.
We caught up with Gamer’s Hideout CEO Eddy Yap and managed to interview him about the success of the campaign, as well as his own reflections on being there from the formative years of the games scene in Malaysia.
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Funding Secured
According to Eddy, the whole fundraising experience brought one more benefit with it- the ability to tell the story of Gamer’s Hideout to a wider audience of people.
“I think this is a great experience because this is the 1st time that as a founder, and also as a business owner, we get to go out, tell our story, and really have a graph of like how much people understand [the games industry]”, Eddy says.

“It’s nothing too evil but there are some people who still misunderstand us. Some may not understand gaming as a whole, because some people think, ‘are you making games, are you selling games, are you doing mobile games?’ . So there are misunderstandings, and it’s great for us to go out first to have a better understanding of who they are, who are our investors, who are our demographic, and how much understanding of the gaming industry there is in the public eye”, he adds.
As he explained this, it became clear that the more social aspect of raising funds was almost important as securing the capital itself:
“So for now I do get a lot of insight on how we can run a better restructure to our company also how we represent ourselves in the coming years. So it’s definitely not just a great experience raising the funds on the side but a great experience in terms of talking to people generally in gaming industry”, he says.
Of course, this so-called chat with the customers isn’t just to see how the kids are doing- Gamer’s Hideout is a business, after all, and Eddy wants to know how to better serve the store’s clientele.
Getting Listed For A Big Payday
That being said, the ultimate goal of looking for investors is, well, to find investors. To that end, Eddy says he’s hoping for partners that are along for the greater ride, not just a pump-and-dump.
“So I think by listening to that statement that you’re looking for [a] payday is that you’re not looking for a small return year on year with interest or dividends”, Eddy says. “But at the end of the day we want to get to our vision, we want to get listed. That is where the exit is, that’s the big payday”.
“It feels like the industry has the capability. It feels like all the big developer companies in gaming are already listed, and the publishers, and even the people who make peripherals and hardware, they’re all already listed”.
“So I believe there’s a lot of room in this industry, it’s just who’s going to be the one to reach that”, he says pensively. “We still feel very confident that we are trying to do that. I believe that to whoever invested in us, I wanna say thank you. And we definitely believe that if we’re able to deliver that vision, people will definitely get a good payday”.
Giving Customers An Experience
A huge chunk of the plan revolves around what Eddy describes as the Omnichannel- rather than treating Gamer’s Hideout as two stores, one online and one physical, he says the Omnichannel is more about combining them into one interconnected experience.
Image Credit: Gamer’s Hideout
“The reason is because we humans are actually social animals, we tend to go out to experience stuff”, Eddy says. “I think experiencing things in gaming is a big part of it, you can actually go out to literally try the mouse or headset or keyboard, you’ll see if it’s up to your liking or not, and online you can’t do that”.
“You can’t do the real time product comparison, either. You can only compare pictures, features and text, but the experience is very limited”, Eddy continues. “But this is not something that we just want to do, I think expanding the store is still very important, so with these major funds we can do our mission which is to strengthen our physical outlet and strengthen our online by integrating them into each other”.
While it sounds like a lot of buzzwords, Eddy actually painted a pretty neat picture of how it works. By treating the store almost like a mini-showroom, customers can come and actually see or interact with the products they want. Imagine, say, if you wanted to get your younger sibling a gaming mouse, and you hit the store. It’s great, but you’re not sure if it’s the same one they already have. So rather than buy it now, you head home to check first.
Once you’re home and verify they don’t have the mouse, you can just order it online- you’re not playing the game of “Trust the Shopee Seller” because you’re making that purchase with the knowledge that you’ve already seen the product in realspace- that’s what the OmniChannel is supposed to be.
“The experience actually complements each other- some people said this is a separate identity, but I think it is a joint [experience], that’s why it’s called Omnichannel. So definitely there is a big part of how we want to utilize the fund”, Eddy explains.
Bringing In More Products
Speaking of gaming mice, Eddy says part of the money raised would also go into improving the product selection at Gamer’s Hideout. Anyone who’s been to a brick-and-mortar game store knows that it’s about so much more than buying the next copy of FIFA- the machines you run your games on need accessories, from spare controllers to new keyboards designed with games like Valorant in mind.
“I think the Malaysia market was still underserved in terms of product range”, Eddy says. “So if you think about it right now, most of the gaming products are international brands [That are] still quite pricey”.
Image Credit: Gamer’s Hideout
He describes that items like gaming mice can be quite pricey- and while you’re paying for quality, there also needs to be a lower barrier to entry for the gamer on a budget.
“We want to bring gaming to the masses because gaming right now is still relatively a luxury product: expensive gear, expensive games”, Eddy says. “And we really want to bring the prices down and then to serve a lot of people, and then we can go outskirts”.
Bringing in more products also adds one more boon to Gamer’s Hideout in that it furthers their goal of being a one-stop game store. According to Eddy, this is something that the local scene definitely needs.
“Most of the game stores, stores that sell gaming products, they are very categorized”, Eddy explains. “So console [stores], console [peripherals]. If you go to like PC stuff or PC gaming, you will go to IT store, All IT etc. But there is never have a store that actually has both and complements each other, so this is what we’re doing right now”.
A Space For Mobile Gamers
Eddy says it’s about more than PC and Console- mobile gamers need a place to buy their stuff too. Eddy’s answer to this, of course, is Gamer’s Hideout.
“There’s hardly any store that actually caters to that group of customers to increase their gaming experience”, he explains. “That’s why we are exploring this space as well, because we think mobile gamers pretty make up much half of the gaming market. I think it’s a huge opportunity for us as a business and also it’s a huge population to serve to increase that gaming experience”.
“So actually,  we are exploring bringing in a series of products to actually cater to those customers, but not many. [Not just] Because it is a viable business, but also because we want to fill space for the mobile gamers that no one serves”, he adds.
Image Credit: Mobile Game Corps
Of course, this isn’t just blue-sky thinking. Eddy says they’ve already started the plan to bring more products for mobile gamers.
“So recently we’ve actually been in talk with one of the brands called MGC“, Eddy says. “We are very very focused on what I said just now, it is purely on mobile gaming accessories because it’s not that there is no market, it’s that no one goes to serve it”.
” I think this is the first brand that we bring in. We’ll have thumb grips, sleeves, enhancements in terms of casing, controllers etc.”, Eddy explains.
He also talked about one more product that mobile gamers might be interested in- a pair of headphones with a built-in microphone.
“Most of the gamers play with their standard microphones but there are a lot of the compatibility issues. They able to hear the voice but they unable to talk, so new products are actually able to come in to resolve the problem”, he elaborates. “It should work just as with console gaming or PC gaming. You can hear it, you can listen to the in-game voice , and you also can communicate with your teams”.
Educating The Public Through Experience
Eddy also shared his experience back in the early days of Gamer’s Hideout. Back then, games retail was a lot more of a gray-to-downright-illegal business, with many other retailers having the infamous binder of don’t-ask-don’t-tell authenticity games. Prior to the PS3/Xbox 360 generation, the idea of original games was a luxury rather than the norm. Part of the push for more original games in the market was the multiplayer game craze of that generation- where even immersive sims like Bioshock 2 suddenly found themselves having multiplayer modes tacked on.
“[That generation] started promoting those features, right?”, Eddy says. “People play games online, socially, competitively and that changed a whole social [dynamic] in terms of how gaming is involved with this Internet life. So, the effort that we do has to align with the benefit. We tell [customers]: ‘You can play pirated games, but you cant have all these great features’. Which is play online, social with friends, play together and there’s a lot features”.
While that’s easy to say in hindsight, Eddy admits that bucking the trend did fill him with anxiety at first.
“Early day we definitely had a lot of self-doubt, are we really moving in the right track? Because a lot of people are doing the folder thing, and we just sell original games. People come in the store ask ‘where is the folder’ and we said ‘we don’t have the folder’ . Because they thought they will come out take out from the counter right? So, we said, ‘We don’t have the folder, we sell original games. Maybe you want to try it’ “.
Image Credit: Gamer’s Hideout
Rather than make a self-righteous MySpace post about it though, he says the first job for Gamer’s Hideout was teaching gamers that there was value in actually buying original games at all.
“So, we welcomed them to come in, sat them down and said, ‘this is a thing you can play’. We were very good at [promoting] Xbox 360 because it was the one that built online infrastructure quite well in the early days of console or online gaming”, he says.
“So, we definitely made the effort to set up the shop to allow the customers to play it. From that experience, they would feel ‘Wow, how much is this experience gonna cost me?’ And from there, we tried slowly one by one to convert those gamers”, he explains. “Because they start to see the value itself and having a lot of fun, right? And the main push for it was FIFA Online. So, you know the idea about FIFA Online right? Because of that, the years of integration and improvement of FIFA game and people said “I want that experience. I want to play online. I don’t want to play with your normal or very hard AI. I want to play with human.” And that experience actually took the market to the next level, literally”.

That’s not the only thing that’s changed over time. Eddy reflected on the past nature of Gamer’s Hideout, and mentioned how nowadays, it’s a lot more important to respect the whims of the publisher with regard to regional releases, such as with the Steam Deck which isn’t releasing here just yet.
“We understand that we as a retailer, we can really do so much about presenting the brand, showcasing the brand and promoting the brand because there will be limitations, because we simply don’t have a partner, we simply don’t have the authority to the right of the use of any of those things. It’s a very Gray area”, he says.
This of course, was the case for back then. Now, Eddy says that with publishers having more presence in the SEA reason, it’s a lot less gung-ho.
“We learned that if the brand owner, if the creator has no intention to come in to support the field, to see the potential market, it’s probably not a good time to invest in those or bring those products”, he explains. “Because I know it’s opportunity, but the customer can’t have a complete experience if the creator doesn’t come in to support it”.
The Digital Tsunami

One fear that any brick-and-mortar game store owner might have is the impending rise of digital games. Two years of cautious attitudes towards leaving home mean way more people are likely to just buy their games off digital storefronts and not have to worry about the clutter of extra boxes. Still, Eddy doesn’t think that’s the end of physical stores.
“I believe, the software side of the content of the business of the video game, it always has to be complemented by hardware”, Eddy explains. “Because there’s always so much you can do with the basic hardware with the games. So we believe that if really games are getting was so affordable and easy to access by the whole nationwide majority, I think there’s a huge opportunity for us to retain as a complement the hardware side and that’s one of it”.
As he explains, while people might buy games like Elden Ring digitally, that doesn’t mean they won’t still need new controllers for when they square up against Malenia, Blade Of Miquella. For every person who dives down the hole of PC gaming, that’s a potential keyboard, headset and mouse sale just waiting to happen. While they lose out on actual game sales, they’re still the friend supporting your gaming hobby.
Digital Goods And Surprise! Parenting Stories
“We also can take advantage on terms of digital distribution. I believe that for some of the games we can sell digital assets, like reload cards for people who don’t have credit card or debit cards”, he says.
“Gaming starts very young nowadays”, he says. “My son is 8 years old and has been asking me to reload the Roblox points. I say I would give 5 dollars, if you do chores”.
While some might reflexively clutch their pearls at the idea of a kid working for in-game money rather than real cash, Eddy took a break from being a CEO and wore his parent hat for a quick moment to say it’s important to also respect your child’s financial “freedom”, as long as it’s supervised.

“That is his money, so its okay. [I’d say] ‘Let me do it for you. You see now'”, he laughs. “The young generation already see the value of digital items right? In some way that I cannot fully comprehend or understand. But it’s my job to try and be open minded, right? They see a different value in these things”
Thankfully, Eddy isn’t the only one raising gamer children. According to him, modern parents are a lot more supportive of gamers than the “It’s installing a virus” generation I grew up with.
“I think for the majority of them, especially the city area majority of parents are very open minded in terms of using games as a way to interact, as a way to bond with their kids”, Eddy says. “It’s very encouraging for us having been in the industry for so long. We see finally how people change how they look at gaming. Finally”.
“I still remember the early days when we’d do [games retail]. The parents were like, ‘why is this so expensive? Why do you need to buy this?’ And we need to explain “It’s like this because you can play online’. But right now, ‘You need this roblox reload.. Sure. $50’. It’s totally changed the dynamic. I think gaming generally moving in a good direction in Malaysia. For sure”.
More Than Just Playing Games
Streaming is just another way to enjoy gaming, and comes with its own set of peripherals.
One thing you might notice walking into a Gamer’s Hideout is that there’s also more than just gaming apparel- Gamer’s Hideout also stocks streaming gear, such as stream decks and capture cards for Twitch’s next-big streamer. Eddy says supporting the gaming community is just as important as the gamers themselves, hence the decision to provide these products.
“As some people will just say, I’m a gamer, I play my games and I like to have this kind of accessories to enhance my experience as a single player game, and some people will say, ‘I want to have a better competitive edge’. So, they invest their money into getting better gear, it could allow them to be more competitive”, Eddy says.
“With the streaming gear, one of the reasons they do that is because they want to interact with people through games, but not because they want to say, ‘hey, look at me, I’m very good at games’ and all the stuff. But the main thing is they want to share the experience with some other people”, Eddie says. “So obviously in order to support those needs, we also bring in certain brands that support streaming stuff”.
Expanding The Reach
This goes hand-in-hand with another plan of Eddy’s- reaching more places. While Gamer’s Hideout has a stranglehold on the Klang Valley, it’s not really present outside of it- something Eddy has been thinking of rectifying.
However, there’s more to this than just opening a branch and calling it a day. According to Eddy, a new Gamer’s Hideout branch has to serve specific key functions, and also cater to its community.
“We always want to have selection, we also want to have the best price”, Eddy says. “Because think about it from a consumer perspective- consumer psychology wise, you won’t go to any store where there is no selection because no selection means how can you make a better choice? You also don’t want a go to a place that sells overpriced [merchandise]. That is not something we will do, either. So I think we believe these [values] are what we are building up”.
He also explained that they need to cater to specific communities with annex branches- an outskirts town, for example, may not have need for a store full of consoles if most of its gamers are mobile-oriented. After all, the idea of blowing your expendable income on a gaming console isn’t something someone outside a major city might consider.
With all this in mind, you might think that it might be easier to just run an e-store for out-of-town locations. But that’s obviously not the Omnichannel way, says Eddy.
“Although we can do everything by e-commerce, there is still a lot of stuff that we cannot stop because first the shipping can be an issue right now”, Eddy says.
“Recently Raya or other events, Shopee, Facebook, were dominated by all the bad feedback because the last mile always be the issue”, he says referring to the step of physically getting the product to consumers. “So having a store at that location definitely helps with the last mile. Because we can control that using our GH rider. We can send using GH rider to send the goods immediately”.
He also describes the other key features of the Gamer’s Hideout experience, that he could hypothetically bring to outskirt areas:
“We were not ready.
But now, we’re ready”
– Eddy Yap
“So the second is think about how we get like after sales service, cause you think about if you buy something from Penang, you’ll have to ship it over, and you gonna have to wait for the item to ship back, and you’re not gonna have a lot of mice lying around while you are waiting the new mouse come in right now. We believe that by having the store there you’re able to get support immediately, it is something that we love to do and we want to do. And that is a need for gaming”.
Anyone who’s been to Gamer’s Hideout might also be familiar with their used games program. Arguably one of their most unique features, having stores serving out-of-town areas means getting to introduce even more people to the advantages of second-hand gaming.
“So how we gonna do which second hand really came in, we will collect all the second hand consoles and then we can do it. The reason that we care about second hand so deeply is because without the physical location, from the outskirt, we cannot do a second-hand market at all”, Eddy explains.
“Because second hand was heavily relying on physical touch points, you want someone to go there to test to look at it. Even when you trade in, we need to do tests and that requires a physical transaction, making online a bit tricky”, he adds. “So setting a location serves multiple purposes. I think with the structure that we’ve set right now we are ready to go to the outskirts. The other reason that we hadn’t gone to the outskirts is because we were not ready. But now, we are ready”.
Gaming In The Pandemic
This plan couldn’t have come at a better time- as the world starts to recover from the pandemic-that-need-not-be-named, it’s important to remember that services that kept people indoors like gaming and Netflix made bank while everyone was at home.
Rather than shunning the outside world though, Eddy says people got into things like gaming specifically to fill the niche for social interaction.

“A lot of people come to us to buy gaming products because they want to connect or play with their friends, their relatives, their brother and sister that are overseas, because it’s something they can do together and then still communicate together. I think this is very good”, Eddy explains.
While that sounds like a home run for anyone with a ready stock of Nintendo Switch consoles, Eddy was also quick to clarify that it’s not been a free diamond-crusted ride for them, either:
“Industry-wise we drive a lot of demand because of the social need. But we also have a problem where we cannot fully take advantage of the situation because all the manufacturing, all the logistics pretty much had problems. So definitely we will see a lot of parts will not be enough to fulfill [demand]”, he says. “The demand is way more than supply”.
Worse still, this kind of knowledge isn’t common among your layman-level consumer. Nintendo Switch consoles were infamously in high demand during the pandemic, and the PS5 is still an incredibly elusive piece of hardware. Some less-in-the-know customers, though, might instead take this frustration out on the retailers.
While other necessities like toilet paper and vaccines ended up becoming largely available during the pandemic, the same can’t be said about the PS5
“[Consumers] don’t understand there is a logistical problem and also a supply problem because of the chipset [shortage]”, Eddy says. “So I think the frustrations in the market are definitely something we cannot take advantage of”.
On the consumer side though, Eddy’s also positive that the increased time indoors means more people not only got into gaming, but got into new facets of it as well. He explains that with the added free time, some people might have connected with their friends over new games.
“Maybe in console gaming, they were looking for PC gaming, they looking for mobile gaming because see back to my 1st point instead  because of the social need of interaction”, he says. “Some people just talk to their friend, ‘I just want to have some mobile games, can we play some mobile games together? Because I don’t have a pure PC to play games like PUBG, but we can do PUBG Mobile’. And it allows gamers to actually swap around for the criteria of social effectiveness”.
“I think this is a good way and create opportunities for us is that more people have better understanding on different type of gaming experience: mobile is more about, ‘use it at any time any where, convenient’. PC is more personal and a more immersive experience. And the [Nintendo Switch] which is more like family interactive, party game and all that kind of stuff”.
Controversial Takes And Actions
Of course, no business is immune to controversy. Eddy was very kind to answer our questions on several of the controversies surrounding Gamer’s Hideout. One of it in particular surrounded the Chinese community, who were upset at the lack of Chinese game imports. Since these games were distributed only around Taiwan, Hong Kong and Mainland China, these games would have to be parallel imported, meaning they were always going to be under-represented compared to bespoke SEA region games.
An example of negative feedback from the community. Image Credit: Wanuxi
Another complaint was about complaints of poor customer service. While no explicit details have been given, Eddy had this to say:
“In the early days, there’s been times where we failed to see the demand and requirement to serve people who just want to have Chinese games”, Eddy admits.
“Right now I know we definitely understand why the language is very crucial for them. It changes the very experience of how they interact with games”, he says. “From that point onwards, we think that there’s certain things we can do. We have to admit that we’re not good at selling Chinese games at the time, we’re not good at customer service, but we do a few things to actually address that”.
On the topic of Chinese games, Eddy says the first step was getting the feedback of the community.
“The influx of feedback was really overwhelming, to the point that our team is like “What do we need to do?” because we thought we didn’t get any reactions”, Eddy explains. “It seems a lot of people do care about what we do because we thought that Chinese gamers had given up on us . ‘Don’t go to Gamers Hideout because they don’t have Chinese games’ Then we started to look back at the issue. They do want it, its just that it makes us feel very overwhelmed”.
Elden Ring was particularly popular among the Chinese community, with many wanting imported Chinese copies of the game.
Once they’d gotten their feedback, the next step was actually solving the problem at hand:
“We told the product team to start looking for Chinese games. The last one we did, we got Elden Ring. Elden Ring had high demand in the Chinese audience so we started to bring in more [of it]. What I can promise is that we’re starting to bring in a lot more Chinese games”, he says. “Not in the way that we’ll have everything, but certain major titles definitely will have. Because we still definitely want to serve the Chinese community, that’s why we went in and got feedback, but understanding more means we’ll start stocking more Chinese games”.
As for the customer service side, that took more self reflection on the team’s part. Eddy says that at the end of it, they had to decide what was important to them. In this case, the answer is right in the name: customer service.

“One thing is that we went through a series of changes: changing management, changing our roles, changing our way of doing things. So with customer service, we talked about how it’s important and we have to do it. We have to do customer service right”, he says.
“Price is secondary, let’s do the service first. We encourage our customers to do a review if they like our service”, Eddy says. “So we’ve been constantly doing it. We want to know how bad it is, as management. That’s why we’re starting to do a lot more of those. We need an open channel to welcome our user’s feedback to us, so that we can improve”.
Getting Your Crypto Money Just As The Market Crashes

It’s not just the Chinese community that’s expressed their disappointment with Gamer’s Hideout. Several months ago, the retailer drew negative flak from the English community by seemingly taking a public stance on the blockchain- Their LEET Guild explicitly mentions the use of NFTs, as one of the goals of them getting funded.
There’s been some speculation around how committed they’d even stay to this- for many, crypto was a get rich quick scheme, and the market is currently in the middle of a horrible crash.
“It’s definitely still going”, Eddy confirms. “It’s definitely delayed some of the programmes we have. I think its pretty much still in the picture. When you think about it, there’s always something we have to prepare ourselves and ready ourselves. We don’t know whether it may or may not hit right, exactly. We don’t know the mass market, mass consumer, how we’re gonna interact with it”.
He explains that part of their interest comes from the existence of Web 3.0 games and the pay-to-earn model- if it has any future, Eddy says they should be checking it out. He deflected criticisms of the model comparing it to how people never thought they’d make money streaming or through esports- though never addressing the actual mechanics of how NFT games work.
“Let’s just do it in ways that we’d be involved, but we’re not fully committed”, Eddy explains. “We don’t need to be fully committed to making web 3.0 games or whatnot. What we need is to partner with the people who make those games. And we introduce the game to our customers and consumers and let the consumer decide whether that’s something they want to spend their time with. At the end of the day, we don’t control how you spend your time with. If this something is fun, we have a responsibility to introduce it to our consumer”, he says.
The Future Of Gamer’s Hideout

“Our belief is that a company has to constantly innovate, has to bring new and exciting stuff to the market, to our consumer”, he says. “Sometimes it does fail, we don’t know. But if you never try, our company is pretty much struggling to have another breakthrough. So we believe that we as Gamer’s Hideout have a greater opportunity to try, and I think its important to take the first step and see this through in this space”.
Looking back, Eddy says despite all the ups, downs and straight up questions, Gamer’s Hideout would remain committed to its mission.
“Our intention to serve to bring better gaming products, better price and products in gaming are still very much in our main motto, our main drive to the market”, he says. “We definitely still wanna bring gaming, and drive the gaming market in general. When you think about it, there won’t be much gamers if you can’t buy a gaming mouse right. How am I gonna play games if there’s no space to buy a gaming mouse at all”.
While they’ve certainly had their ups and downs, there’s no doubts that Gamer’s Hideout is one of the big movers and shakers of the local games retail scene. Our thanks to Eddy for chatting with us about all things Gamer’s Hideout, especially as they get ready to take their next big step to getting publicly listed.

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Tags: Eddy YapGamers Hideout


Identity V Death Note Crossover Announced

Asymmetrical horror game Identity V has just announced a Death Note crossover in its growing list of collaborations.

They announced the Identity V Death Note event via Twitter, featuring a cryptic short video with both the emblem for L as well as main character Light Yagami, in Identity V’s unique art style.

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They haven’t given a release date for the crossover event, though it stands to reason that it should be coming to the game in a few weeks. Which characters would be coming and if there would be a new killer hasn’t been confirmed either.
Identity V has had some really interesting crossovers, with games like The Promised Neverland as well as Dangan Ronpa both being featured in the horror-themed multiplayer game.
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What Is A Death Note?
Death Note is an iconic anime from the early 2000s, revolving around a magical book who kills any person whose name is written in the book. The book is given to Light Yagami, who first uses it to kill what he perceives as criminals who escaped the law under the pseudonym of “Kira”. L, a genius detective, is assigned the Kira case and the anime is a cat-and-mouse between the two.
The trailer also showed no sign of Ryuk, the Death God who gives the Death Note to Light in the first place. Considering how many iconic characters Death Note has, it’s anyone’s guess how many of them will make the jump into Identity V.
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Identity VDeveloper: NeteaseRelease Date: 2018-04-02Android, iOS
Join the Thrilling Party! Welcome to Identity V, the first asymmetrical horror mobile game developed by NetEase. With a gothic art style, mysterious storylines and exciting 1vs4 gameplay, Identity V will bring you a breathtaking experience.

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Tags: Death NoteIdentity VNetEase Games


Pseudo-Servants in FGO: Why Can You Summon Fate Characters As Servants

So New Year’s Eve has passed and Rasputin has been revealed as the latest servant to join Fate/Grand Order (FGO), but rather than the bearded love machine we all know, he’s taken the form of the Fate/Stay Night’s sinister minister, Kotomine Kirei, making him a pseudo-servant.

There are a lot of servants like this in FGO. Servants that are supposedly a god or a hero from legends but share a familiar face with one of Fate’s contemporary cast members such as Ishtar, Erishkegal, Zhuge Liang, and many others. Here’s a better look at pseudo-servants and what makes them so interesting.

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GamerBraves Newsletter Vol. 103 – The Glory of The Barbie/Oppenheimer Double Feature

Pseudo-Servants in Fate

Within the Throne of Heroes which collects the souls of humanity’s best warriors, there are certain spirits that cannot be summed as servants. For example, Divine Spirits (ie. Gods) aren’t supposed to be servants and some heroic spirits just don’t qualify for one reason or another. So how do we bring them in as servants?
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The answer to this is that they can be summoned through human hosts who can act as a catalyst for the spirit to be summoned through. This is what is known as a pseudo-servant. The soul of the human host and the divine/heroic spirit merge to make a new singular soul that is primarily based on the spirit’s personality, and skill set but in the body of the host.
Some of these servants may have some character traits from the human host as well. For example, Ishtar, according to the original myths was known for being quite wrathful and violent but Rin’s more kind and caring demeanor underneath her tsundere-ness means that servant Ishtar, while still on the haughty side is a little bit nicer to her allies than god Ishtar might have been. There are some servants however where the roles are reversed such as with Ganesha where the host Jinako Carigiri is the primary personality of the servant.
The Hosts of Pseudo-Servants

The hosts of the pseudo-servant tend to be people that have come into contact with the Holy Grail, usually via a Holy Grail War. This is why so many of them are prior case members from the Fate Series. The Holy Grail can even summon hosts from different Fate timelines such as Zhuge Liang, whose host Lord El Melloi II came from the original Fate/Stay Night timeline.
How Many Pseudo-Servants Are There In Fate?

There are currently 15 pseudo-servants based on characters from across the Fate series that you can pull for in FGO.

Amour – Caren Hortensia
Astraea – Luviagelita Edelfelt
Ereshkigal – Rin Tohsaka
Ganesha – Jinako Carigiri
Ishtar – Rin Tohsaka
Jaguar Man – Taiga Fujimura
Kama – Sakura Matou
Manannán mac Lir – Bazett Fraga McRemitz
Odin – Cú Chulainn
Parvati – Sakura Matou
Rasputin – Kirei Kotomine
Senji Muramasa – Shirou Emiya
Sima Yi – Reines El-Melloi Archisorte
Sitonai – Illyasviel von Einzbern
Yaobikuni – Kiara Sessyoin
Zhuge Liang – Lord El-Melloi II

Why make pseudo-servants?

Now from a business angle, it’s pretty clear why Type-Moon would want to make pseudo-servants. They gotta bring the popular non-servant Fate characters to FGO, we all know just how many people would roll to get Rin, Shirou, or Bazett in their party, so they figured out a way to include them while also giving them new abilities, personality traits, and new costumes.
I have no doubt we’ll see even more pseudo-servants appear on the banners of FGO in the near future. Fate and by extension Type-Moon as a whole have plenty of popular characters to take inspiration from even if they might not necessarily have a seat on The Throne of Heroes.
Does make you wonder though, what would the Shinji pseudo-servant look like?
Go to top
Fate/Grand Order is available for mobile devices in select regions.
 Download

Fate/Grand OrderPublisher: AniplexDeveloper: DelightworksRelease Date: 2015-07-30Android, iOS
A new mobile "Fate RPG," presented by TYPE-MOON!
With an impressive main scenario and multiple character quests,
the game features millions of words of original story!
Packed with content that both fans of the Fate franchise and newcomers will be able to enjoy.

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Tags: AniplexFate seriesFate/Grand OrderType-Moon


Apex Legends: Emergence Battle Pass Has Launched

Apex Legends: Emergence, the season 10 battle pass of Respawn Entertainment’s popular battle royale game has been released.

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Respawn says the Emergence Battle Pass will contain more changes and rewards than ever before. The new content includes will skins, weapons, Music packs, loading screens and quips for players to further customize their experience. The highlights of the pack are Valkerie in her Aerial Evolution skin and Horizon’s Biotic Luminary Skin.
A blog post on Respawn’s website has further highlighted the changes made to Apex Legends: Emergence which can be seen here:
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New Legend Seer: With microdrones and an artist’s eye, Seer spots opportunities that other Legends might miss, and seizes them in the most beautiful way. The 18th Legend to enter the Apex Games, Seer’s addition more than doubles the roster of the initial eight Legends at launch, bringing an entirely unique set of abilities to the arena:

Passive – Heart Seeker: Visualize the heartbeats of nearby enemies when aiming down sights to get a clue to their location.
Tactical – Focus of Attention: Summon microdrones to emit a delayed blast that goes through walls, silencing and revealing enemies (and their health bars!), plus interrupting their actions.
Ultimate – Exhibit: Create a sphere of microdrones that reveal the footsteps of enemies moving quickly or firing their weapons within.
Class Passive – Recon: Scanning survey beacons reveals the next circle’s location.

Map Update: After months of aggressive mining by the Harvester on World’s Edge, the land is overmined, overburdened and pushed to its limit. Hammond is scrambling to contain the damage they’ve caused using weather-controlling machines: the Climatizer rapidly cools the surrounding area to subzero temperatures, and a Lava Siphon stabilizes the caldera.

New Weapon – Rampage: Rampart’s latest creation, the Rampage LMG, blasts onto the scene as a high-powered heavy ammo option. The Rampage excels at mid-range combat and its specially designed chamber allows it to charge up by loading a thermite grenade to overclock the fire rate.
Ranked Arenas: With the launch of Emergence, Respawn is introducing Ranked Arenas. Players begin in 10 placement matches where their performance determines their initial Match Marking Rank (MMR) and starting rank. The arena is a head-to-head fight between two teams of three, so awarding Ranked Arenas Points is more cut-and-dry than in the 20 teams Battle Royale.
New Arenas to Conquer: The Arenas map rotation gets another refresh with three new POI’s that will rotate throughout the season including Hillside, Dome and Oasis. With over 10 maps now available as part of the ongoing three map rotation, Arenas continues to evolve.

Apex Legends: Emergence has been released for the PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch, and PC via Origin and Steam
You can learn more about one of the more recently released Apex Legends characters, Seer, here.

Apex LegendsPublisher: EADeveloper: Respawn EntertainmentRelease Date: 2019-02-04Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X|S
Battle with Legends in this battle royale game! May the best team of 3 win.

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Tags: Apex LegendsRespawnRespawn Entertainment


Everything we know about the upcoming Digimon Card Game

The last time we covered DigiNavi, Bandai Namco revealed that they’ll be releasing a new Digimon Card Game. Not much details were given at a glace, but after doing some sleuthing, I was able to put together how the system works. Here’s EVERYTHING that we currently can tell about the Digimon Card Game.

The Chrono Clash Gauge System
The Digimon Card Game (referred to as DCG from now on) uses what is called the Chrono Clash Gauge system. Despite their posters claiming that it is a “brand new, revolutionary system”, it is actually using the same (or at least, similar) system from the Bandai card game “Chrono Clash”

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Chrono Clash Gauge
How the system works is that each card has a cost. Playing a card will costs Time and will move the marker towards your opponents gauge. You can play as many cards as you’d like, but the moment the marker crosses the “0” and enters the enemy’s gauge, your turn ends. In the example above, I currently have 2 Time. I then play a 5 cost card, which would end my turn and my enemy would start his turn with 3 Time. Using the same example, I have 2 Time and I choose to play multiple smaller costing cards. I could play two 1-cost cards, which would leave the marker at exactly 0. It would still be my turn, and I am free to play another card. I play a 4-cost card and my turn ends with the enemy having 4 Time.
There are multiple IPs in the Chrono Clash system, namely Naruto and Boruto, Godzilla (here’s a link to the rulebook) and the upcoming expansion, Evangalion. However, these are in English and I have yet to see any Chrono Clash cards in Japanese (besides the Digimon previews). An interesting thing to note is that the distributors for Chrono Clash is Carddass, the same ones that distribute all Bandai card games.
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The Rest of the Chrono Clash System
To win the game, you have to either attack the enemy while he has no Guardians or complete 5 Quests. Each player starts with 5 face down cards, which act as Guardians. You can declare attacks at the enemy’s cards or attack them directly. If they have a Guardian, the Guardian will flip over, protect them and fight your character to the death. If you attack an enemy while he has no Guardians, you win the game.
To complete Quests, you can place facedown cards under a character you control. While in this position, that character is Questing and cannot attack. The enemy can disrupt you by attacking the face-down card as though it were a Guardian. At the start of your next turn, if the character was undisturbed, you take the face-down card underneath your Questing character and you gain a Quest Point. If you have 5, you win the game.
The reason I bring this up, is because the terminology used in the cards shown so far seem to match the system almost exactly. While there have been no mentions of Guardians or Quests yet, there are clues that point towards that direction.
What we know about Digimon Card Game
Wargreymon’s Abilities, under him is MetalGreymon’s Abilities
Here we have the evolution system in play. When you evolve a Digimon, you stack their abilities as shown in this image above. In this case, you would have WarGreymon’s ability and MetalGreymon’s ability. WarGreymon’s text says “[On your turn] along with the evolution base, this Digimon gains [Security Attack +1] for every 2 evolution sources. When this Digimon {attacks} a {security} turn over +1 cards”. This likely shows that Security cards will replace Guardians in DCG, and when WarGreymon attacks a Security, he flips over 2 of them instead of 1. MetalGreymon’s ability says “[Once per turn] when this digimon eliminates an opponent’s digimon, place this Digimon in the attack state.” If you’re familiar with card games, this would be the Rested/Active/Untapped state, which means MetalGreymon could destroy an enemy Digimon and then attack again.
There’s also this page taken from V-Jump, which shows a description of the three colors.

Here, it describes Red (Agumon) as an aggressive color that has abilities that raises it’s DP (attack stat). As we can see from MetalGreymon and WarGreymon’s abilities, they are indeed very aggressive. Red has primarily Dinosaur and Dragon-type Digimon.
Yellow (Patamon) is able to manipulate the battlefield by reducing the enemy’s DP. They have Holy Beast, Fairy and Angel-types.
Blue (Gabumon) is said to control the fight by discarding enemy cards. It has primarily Beast, Beastman and Knight-types.
Another very interesting thing to note is that the yellow box reads:
[Tactics that change according to color!] Below the cards, pay attention to the color of the name box! Red, blue and yellow, the colors are based on the Digimon, and the effects they have are unique! If they share the same color, you can evolve them to the Digimon you like!
From the description, it seems that you can Digivolve as you please into higher forms, as long as they are the same color! If this is true, that would be very unique! This is fascinating because this means that you can sort of…craft a Digimon that has all kinds of different passives based on what choices you’ve made when Digivolving. For example, a Gabumon -> Seadramon -> WereGarurumon would have different passives than using Garurumon for the Champion stage (this assumes that Seadramon and WereGarurumon would be Blue cards).
And that’s everything that we have so far about Digimon Card Game. The game is set to release on April 1st. If you want more Digimon love, you can always check out our other articles here.

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Tags: BANDAI NAMCOCarddassChrono ClashDigimonDigimon Card Game


Crystal of Re:union coming to SEA and Oceania this quarter

A new MMO strategy mobile title from Orange Cube Inc. and gumi Inc. – Crystal of Re:union will be heading to Southeast Asia and Oceania. The game will be free-to-play on iOS and Android this quarter, while its pre-registration event will start shortly.

Crystal of Re:union set its story in the magnificent world of Midgard where you will take on the role of King. Alongside with a legendary hero (which is designed by you), you will need to lead the kingdom to greatness. You can build up the kingdom with your own strategy, then battle or defend against the other players. Thanks to its own language translation support (for the in-game chats), you can also form alliances with fellow players around the world and chat freely among each other.

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The game offers rich content and lots of RPG elements, so you can expect to see deep storylines and character progressions in it. As a plus point, the game is featuring more than 20 characters voiced by popular Japanese voice talents, in which every of them has their own unique personality and backstory to be uncovered.
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No specific date on when the game nor its pre-registration will be live yet, so stay tuned with us for the updates!

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Tags: AndroidCrystal of Re:unionGumiiOSMobileOrange Cube


Two Point Hospital Jumbo Edition Review – Jumbo-sized hospital fun

The Jumbo Edition of Two Point Hospital contains the entire base game and DLC for consoles—this review will cover all of that.

For those who are unfamiliar, Two Point Hospital is a management simulator that lets players run their own hospital. I played the PS4 version of Two Point Hospital Jumbo Edition on the PS5 for this review. Note that the Jumbo Edition is also available on Switch and Xbox One.

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With that said, let’s dive into this review of Two Point Hospital Jumbo Edition.

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Presentation
What makes Two Point Hospital stand out from its closest competitor, Project Hospital, is its cartoony art style. Personally, I enjoy the game’s look as it helps to tone down the serious world of saving lives. However, some gamers may naturally dislike a cartoony approach to a simulation game, so do consider how comfortable you are with characters who look like they come from Wallace and Gromit.
Looks aside, the game sounds relaxing with its choice of music. It feels like a morning radio show. After a few numbers, there will be an announcer who says a few lines followed by more music. There is quite a large pool of music to choose from which is great.
While there is no difficulty setting, the game is quite easy, overall. You might be losing money here and there at the start, but making a profit would naturally come after as long as you are following the game’s objectives. While this is appealing to new players, veteran management sim players eager for a challenge ought to beware.

Building a Hospital
As you might already guess, the building aspect of the game is not overly complicated. Beyond the laying down of walls and the placing objects, there is not much to it.
While there is the freedom of designing how you want your hospital to look inside, the game does not let you change the exterior of the establishment. The outer wall is already pre-set, so you cannot alter the size of the hospital. If the map has you playing a hospital in a shape of a cross, then you can only design the rooms within the cross-shaped hospital.
As a result, I do find this to be quite disappointing. Project Hospital allowed players to create just about anything, from a huge swastika-shaped hospital to a tiny hallway of a clinic. If building is something that you are looking forward to, you will be let down.
As a silver lining, the building process itself is streamlined and it is convenient. You can designate a room, draw out the area and place the required items within the room and you are set. Keep in mind that there is a minimum requirement for each room. For example, a GP office needs a 3×3 size space at the least.
In addition, the game lets you copy and paste your rooms which is really convenient. Layouts can be saved into Room Template and can then be pasted onto another hospital. It is a simple yet useful quality of life feature that takes the hassle away from building.

The Management Side
Managing your staff and running the hospital is pretty much the majority of gameplay. Staff is divided into four different categories, namely Doctors, Nurses, Assistants and Janitors (who also double as paranormal investigators).
The staff does a lot more than just their jobs. They have quirky personality traits assigned to them and it can be fun watching your doctor dance while on the job. The game does not take itself too seriously and because of that, running a hospital actually feels fun. Your patient died? No worries—you can still see him kicking about as a ghost.
Besides the fun and quirky behaviour of the characters, the management of the staff covers pretty much all the bases of a management game. You get to do all the of standard stuff like hiring, training, adjusting their salary and setting who works in which rooms and the like. Nothing too revolutionary or too in-depth, but it works pretty well overall. Note that if you decide to leave things to the AI and keep all the work options on, do not be surprised to see your doctors loitering around more often.
Depending on how well you run your hospital, you might be able to complete certain challenges. These challenges pop up from time to time and give you the chance to earn money and even unlock certain items.

Jumbo Edition
Before I get into all the DLC, do note that sandbox mode, which is sort of like a staple for games like this, is only unlocked after completing Flottering, which is Chapter 3 of the campaign. While it does not take too long to get there, players who are keen to just dive straight into playing around in their dream hospital will not be too pleased.
The paid expansions bundled together in the Jumbo Edition of the game are:

Bigfoot
Pebberley Island
Retro Items Pack
Exhibition Items Pack
Close Encounters
Off The Grid

The items packs are just a bunch of themed items to make your hospital look even more exciting. As for the paid expansions, each of them introduce new locations, tonnes of new illnesses, new music and their own unique gameplay mechanics. Overall, the expansions feel varied and unique and provide a fair bit of content to explore.
Unfortunately, it seems that console players will always be behind PC players in terms of content. The Jumbo Edition is still missing Culture Shock and A Stitch in Time expansion packs.

Controls
As mentioned at the start, I played Two Point Hospital Jumbo Edition’s PS4 version on the PS5. Playing the game on a controller does not really feel intuitive to me. Navigating through the menus can get a bit tedious.
For example, the X button has to be held down in order to drag the planned area of a room. It is also possible to tap X rapidly to draw out the room, but regardless of which I option I went with, it feels cumbersome to control. Personally, I prefer to play games like this on PC, so maybe this is just a preference issue of mine.
Moving the camera around is fine, but I also feel that the camera is a bit too close to the hospital. The game also locks you into three different camera positions, but I would personally prefer being able to zoom in and out at my own accord. Not a game breaker, but still a bit annoying.

Closing Thoughts
As my review draws to a close, I feel that the Two Point Hospital Jumbo Edition managed to capture the essence of the game’s PC version. I still feel that playing the game on PC is a better experience, but the Jumbo Edition is still a decent console game.
While it still retains most of the pros and cons of the PC version, the awkward controls and camera positions do take away from the experience slightly. I would recommend the game to management sim players eager to try out a new experience on console. However, if you are not really into these kinds of games, then the game might not be for you.

Review copy provided by SEGA. Two Point Hospital Jumbo Edition PS4 version is reviewed on a PS5.

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The Review

                    Two Point Hospital Jumbo Edition

7
Score

It is missing a few expansions, but packs a punch regardless.

PROS
 Nice art style and atmosphere Building is streamlined and easy DLC is quite worth it

CONS
 Awkward controls on console Needs greater freedom for its building aspect

Review Breakdown

Fun and wholesome game about preventing death
0

Tags: SEGATwo Point GamesTwo Point HospitalTwo Point Hospital Jumbo Edition


Borderlands 3 Breaks 2K’s Sales Records!

Today, Borderlands 3 broke 2K’s sales as the best selling game within 5 days of release. Being compared towards its predecessor – Borderlands 2 – it surpasses Borderlands 2 by 50 percent on September 13th! Other than inner company comparisons, Borderlands 3 also hits the highest selling title for the label on PC in a five-day window. These sales generated more than 1$ billion on Net Bookings and became the second franchise in 2K history to achieve this milestone.

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Borderlands 3 also hit the top position for Most-Watched Game on its launch day and has yet to be challenged off their top 5 spot on Twitch. Borderlands 3 has more than 14 million hours viewing hours on Twitch, more than half of Borderlands 2 total viewership in its seven-year timeline.
Borderlands 3 has earned resoundingly positive critical acclaim since its launch, including:
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“The once and future king – 9/10” – Forbes;

“Its arsenal of fun is unmatched – 9/10” – IGN;

“An absolute masterpiece – 9/10” – Shacknews;

“A hallmark of excellence – 9/10” – Destructoid;

“Destined to become a classic – 9/10” – Meristation;

“An absolute blast – 4/5” – USGamer

With people still boycotting the product being released on Epic Game Store, many fans are still ignoring the segregation to enjoy the game. With that being said, there are still a lot of people who haven’t bought the game yet!
If you want to know more about Borderlands 3, visit their official website here or follow their social media at Facebook, Twitter, Instagram or YouTube.

Borderlands 3Publisher: 2K GamesDeveloper: Gearbox SoftwareRelease Date: 2019-09-13Microsoft Windows, PlayStation 4, Xbox One
It's time to go shooty shooty again with your zany Vault Hunters! The next installment of the Borderlands series will have more guns, more loot and more Claptrap* than ever before!

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Arknights Global runs WWF “Coexistence” charity event

Arknights Global will be running a collaborative charity event with the World Wildlife Fund / WWF, dubbed Coexistence. Previously only for the Chinese server, it gives some hope the other collaborations – besides the KFC one, as that was an offline event – will be made available at a later date.

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From 19 May 2021, 04:00 UTC – 7 to 2 June 2021, 03:59 UTC – 7,  two purchasable packs will be available. Proceeds from the sale of these packs – after a 30% deduction from service fees, taxes, etc. – will be used to support WWF’s conservation efforts. Both packs will cost $0.99, or your regional equivalent accordingly to your platform.

Purestream Pack: 1 x Originite Prime, 60,000 x LMD, 20 x Skill Summary 1, 10 x Skill Summary 2, 1 x 4-star Medic Operator Purestream

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Nature Conservation Pack: 1 x Headhunting Permit, 100 x Furniture Parts, 1 x Originite Prime

Both packs can only be purchased once. Total donation amount will be shared on the official website at the end of the event. Purestream will be added to the Recruitment pool at a later date.

From 19 May 2021, 04:00 UTC – 7 to 2 June 2021, 03:59 UTC – 7, log in for 7 days to obtain a variety of supplies, including Sanity Potions, Rhodes Island Supplies, and a new outfit for 5-star Specialist, Cliffheart.
Both the paid packs are considered incredibly good for value, so you can do your part contributing to WWF through this Arknights collaboration. Hurray!
 Download

Arknights GlobalPublisher: Yostar IncDeveloper: HypergryphRelease Date: 2020-01-16Android, iOS
Take on the role of a key member of Rhodes Island, a pharmaceutical company that fights both a deadly infection and the unrest it leaves in its wake. Together with your leader Amiya, you’ll recruit Operators, train them, then assign them to various operations to protect the innocent and resist those who would thrust the world into turmoil.

Your tactics will determine the future of Rhodes Island. Fight for the Dawn!

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Tags: ArknightsArknights GlobalHypergryphWWFYostar


Tesla and Razer may work together on new project

In the unlikeliest of interactions, the heads of Tesla and Razer have been conversing on Twitter on the possibility of working on some kind of project together.

When Min-Liang Tan, CEO for Razer, tweeted out its upcoming Southeast Asia headquarters in Singapore, he mentioned having a keen interest to test out a solar/battery outfit for the building. Elon Musk interjected and said that he will connect Razer with Tesla Energy.

How this will turn out remains to be seen since interactions online are not in any way binding. Furthermore, it is interesting to note that the Singapore government has been less than supportive of Tesla, as electric vehicles are not particularly given any sort of support in the country. Instead, we are probably more likely to see Razer‘s influence in Tesla’s products in the future, such as an electric sports car that is decked out in Razer liveries.

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Tags: Min-Liang TanRazerSingaporeTesla


Win a PS5 by hunting for Treat Codes

PlayStation just started an online/physical treasure hunt for players to look for Treat Codes, earning them the chance to win a PS5. This was announced over their YouTube channel with the following video:

A total of 14 codes will appear over the next two weeks until 1 March 2022 in unexpected places. As to what exactly these unexpected places are, PlayStation has stated that the codes can appear online, in key locations or at events across areas including, but not limited to: sport, gaming, film and music. These codes are global in nature. Some of them may even appear in more than one place.

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These codes resemble a sequence of 10 PlayStation controller inputs (square, triangle, R1, etc.). Since each code grants a chance to win the elusive console, participants can submit a maximum of 14 entries, with the deadline being 7 March 2022. If the correct code is entered, a question will pop up in which the participant will need to answer correctly in order to stand a chance to win the console.
To take part, all you need is a PSN ID while meeting the legal requirements of your country. Codes can be keyed in via the Treat Codes widget at their PSN account.
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Stay tuned to codes and hints by following the PlayStation Twitter account. We wish you all the best in finding the Treat Codes and hopefully winning yourself a PS5!

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Tags: PlaystationPlayStation 5PS5PS5 Treat CodesSony


The new Acer Nitro 5 AN515-44!

The Acer Nitro 5 AN515-44 got announced tonight, a gaming laptop built to fill the needs of gamers on a budget! It’s gotten a facelift from its older model, with of course, updated specifications like the AMD Ryzen 7 processor. While it doesn’t necessarily equal the other gaming laptops under Acer’s arsenal, it can still be stiff competition!

WHAT’S NEW?
The Nitro 5 gets a 15.6 inch screen compared to its predecessor’s 17.3 inches. It does become a FHD IPS 1920 x 1080 panel, with up to 144Hz refresh rate and response time of 3ms. It’s now also a 300-nits panel compared to the average 275-nits of past year.

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The gaming laptop packs an AMD Ryzen 7 4800H, with NVIDIA GeForce GTX 1650 Ti and 4GB GDDR6. It will also offer two SSD M.2 PCIe slots and already can have up to 1TB HDD and 256GB SSD. The AMD Ryzen 7 4800H is better than the Intel Core i7-10875H too.
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APPEARANCE
The new Acer Nitro 5 hasn’t changed much looks wise, besides getting a darker Acer logo and a black finish that seems to shine. If you observe it from the back, it has a more “aggressive” and “fierce” design with a reddish finish that makes it look more like a “gamer” machine. The hinges are also finer than its predecessor.

The keyboard has the same RGB lightning which stands out more at the WASD and arrow keys. The colour zones are customizable through the NitroSense app, but otherwise maintains the black and red design of the Nitro 5.
MORE ROBUST COOLING TECHNOLOGY
The previous Acer Nitro 5 can get a little heated, and this is more mitigated in its successor with several innovative thermal solutions to maximise the cooling efficiency even under heavy use. The Nitro 5 is equipped with a dual-fan system that utilizes the strategic placings of the intake and exhaust ports, along with four thermal vents to improve the cooling efficiency by 25% compared to the 2019 model.

It can be further optimized with CoolBoost technology that can increase fan speed by 10%, and cools the CPU/GPU by 9%. The 2020 model also carries Intel Wi-Fi 6 AX201 (802.11ax) and Killer Ethernet E2600 for better stability and network performance, so you can enjoy the cooling to its absolute best. If you’ve felt the older Nitro 5 has always been too hot, there shouldn’t be much of an issue with this newer model.
PERFORMANCE
GPU wise, the Nitro 5 is equipped with the NVIDIA GeForce GTX 1650 Ti with 6GB GDDR6 RAM. It doesn’t have RTX support, but it’s still one of the better graphic cards out there. You can check it out in action with FIFA 19 below:

The GTX1660Ti will be more than sufficient for most games, though the settings will have to vary at medium for some titles for more consistent frame rate. If you want something more powerful, you’d be better off looking to the Predator series. Otherwise, the Acer Nitro 5 comes with Intel Wi-Fi 6, 2×2 MU-MIMO technology that will automatically detect your games, videos or livestreams to prioritize the best connection for a lag-free experience. Connectivity options include 1x USB 3.2 Gen 2 Type-C, 1x USB 3.2 Gen 2, 2x USB 3.2 Gen 1, HDMI 2.0 and 3.5mm jack. The power port has also been moved to the back.

CLOSING THOUGHTS
As a whole, the Nitro 5 is geared towards users who are new to gaming laptops, or they’re on a tight budget but still want a gaming laptop. With additional features such as Triple Storage slots, it has its own niche amongst the other Acer gaming laptops, with more than enough storage for most game titles, handy additions and improvements at a reasonable price.

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Tags: AcerAcer MalaysiaAcer Nitro 5


Granblue Fantasy and Kimetsu no Yaiba collab will commence soon

The previously announced Granblue Fantasy and Kimetsu no Yaiba / Demon Slayer collaboration will be kicking off on 8 December, lasting until 20 December. The event itself is called “Scent of Fate at Sky’s End”. The story blurb is given as follows:

At the beginning of days, the world was torn in two. This left a scar on the sky – a sealed gate from which unnatural energies seep like blood from a wound.

Ages pass, and the gate once again creaks open. It attracks a group of wanderers as unwhole as itself: grieving, rancorous, remourseful. There, all must find healing or else drown in the rancid red.
A gentle flame shall repel the crimson and rekindle life in the ashes of the sky.
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The playable characters are:

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Tanjiro, Nezuko, Zenitsu, and Inosuke are all part of a single unit! Their element was not revealed in the preview.

Kyojuro Rengoku will be available from the event shop. If he’s anything other than Fire element, now that would be weird.

Last but not least, Shinobu Kochou will also be playable. She will be recruitable from the second half of the event that begins 13 December. A preview of her art can be seen on the official Twitter.

Giyuu is not a playable character, but he will be a summon. The Nichirin Sword is a Water-element Katana, which interestingly mentions to “equip to a party with Tanjiro”, hinting that the quartet will be Water-element. Both Giyuu and the sword will have a fourth star uncap.

For newer players, the Samurai class and its tier-up, Kengo, will be unlockable for free through the event. If you haven’t started playing Granblue Fantasy yet, the Granblue Fes event is also this weekend where a whole bunch of goodies should be revealed, so you could just hop in for the Kimetsu collab and reap all of that in.
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Granblue FantasyDeveloper: CygamesRelease Date: 2014-03-10Android, iOS, Microsoft Windows
Granblue Fantasy (GBF) is a full-fledged fantasy RPG game with quality that will blow you away. It's time to embark on an adventure in the world of the sky. Play it on your browser in English or Japanese!

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Tags: CygamesDemon SlayerGranblue FantasyKimetsu no Yaiba


Mario’s Ass Is Missing From The New Movie Poster And The Internet Has Spoken Out

Nintendo has announced a new Nintendo Direct about the upcoming Super Mario Bros movie alongside a new teaser poster, and fans have already noticed a problem: where is Mario’s ass.

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Anyone who has played any of the Mario titles would know that Super Mario has quite the rotund caboose.

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He’s a plump little plumber, this is something that has followed the character ever since his earliest debut back in the 80s. The movie Mario however is rather lacking in the overalls which will likely make stomping on goombas far more difficult and potentially painful. How will Princess Peach fall for a hero that lacks any peaches of his own?
The internet has been quick to notice this discrepancy and has spoken out about crimes against Mario’s ass. Some have even used their editing skills to fix the issue.

2019: That’s not Sonic! His face looks ugly!
2022: That’s not Mario! His ass is supposed to be deliciously round and plump!
— Crimson Mayhem (@Crimson_Mayhem_) October 4, 2022

This man spent the last 35 years jumping all day every day, and they’re trying to tell us he doesn’t have a fat, juicy ass? pic.twitter.com/ceKibTkkjS
— Ray (@SirEviscerate) October 4, 2022

I just care deeply about anatomical plausibility in design. This Mario couldn’t even jump 3 feet. Public outrage fixed Sonic, it’s not too late to fix Mario. pic.twitter.com/xp1MqSsNRC
— RJ Palmer 🔜 Lightbox Expo #510 (@arvalis) October 4, 2022

As you can see Mario’s ass is a very important part of the character, that should be properly translated into the new movie to make it as authentic the games as possible.
The Super Mario Movie is a new animated film made in partnership between Nintendo and Illumination Entertainment, the animation house known for making the Despicable Me films. Mario will be played by Chris Pratt, with other celebrities playing the rest of the cast including Jack Black as Bowser, Charlie Day as Luigi, and Seth Rogan as Donkey Kong.
The new Nintendo Direct about the Super Mario Movie will premiere on October 7th at 4:05 AM MYT.

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Tags: IlluminationMarioNintendoSuper Mario movie


Dungeon Fighter Mobile gets release date for South Korea

Dungeon Fighter Mobile has gotten a release date, which at present, only applies to South Korea. Its official website appears to remain region locked, so expect the game to be also mostly inaccessible. However, if you are enterprising enough to bypass that Korean region lock, Dungeon Fighter Mobile will release 24 March 2022.

Going by impressions of the title from a testing period, the game does not really have an “auto” mode, as it sticks to its action game roots, requiring manual inputs with a combo system. The test had included official gamepad support from the get go, as well as some Bluetooth keyboard support.

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Interestingly enough, 4gamer Japan links to the Chinese website for the mobile edition of Dungeon Fighter Online, which appears to be marketed as Dungeon Fighter Mobile anyway. This version was supposed to launch August 2020 before publisher Tencent delayed it, after having garnered a whopping 55 million pre-registrations out of the 4 million needed for all milestone rewards.
For international fans, you’ll have to wait for more concrete news if the mobile game will ever be released globally. Considering the fact Duel is slated for a Summer 2022 release, you could only hope for them to try capitalize on the hype at some point.
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Tags: Dungeon&FighterDungeon&Fighter MobileNEOPLENexon


Street Fighter 6 Reveals Rashid’s Theme But Fans Don’t Think It Holds A Candle To SFV’s

Capcom has revealed the theme music for Rashid, the first DLC character for Street Fighter 6, and while it’s far from bad, a lot of fans don’t think it compares to the highly acclaimed banger that was Rashid’s theme in his debut game Street Fighter V.

If you like hearing it yourself, here’s the Street Fighter 6 Rashid theme from Capcom’s Youtube Channel.

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The new theme “The Turbulent Wind” is far from bad. It has a snazzy jazz tune and traditional Arabian strings that fit Rashid’s upbeat personality and makes for a catchy tune during a match.
The problem is that his Street Fighter V theme is considered one of the best new songs in the game. It’s a fast-paced techno beat that goes all out once the beat drops to the roaring sound of “RASHIDOOOO”!
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It seems as many fans feel the same as the Twitter response to Rashid’s new theme are mostly people singing the praises of the Street Fighter V tune.

It’s not bad but man it definitely doesn’t hit as hard as 5’s
I wish we could use the songs we got from the fighter’s pass in-game, I would totally blast Rashid’s sf5 theme all day. pic.twitter.com/ruprvz1PxX
— Chiz (@ChiztheBomb) July 12, 2023

I genuinely like the sf6 music, but any subsequent theme for rashid after V was destined for failure.
— Masamoon (@AaronLe73331745) July 12, 2023

Street Fighter 6 is actually the first game in the series since Street Fighter III where every fighter has a brand new character theme as opposed to a new cover of their original theme. For the most part, fans have liked the new themes and agree that they help the game feel new and fresh.
In some cases, like with Rashid however, it seems that the new theme just can’t beat the greatness that was the original.
Go to top
Street Fighter 6 is available for PS5, Xbox Series X|S, and PC. Street Fighter V is available for PS4 and PC.

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Tags: Street FighterStreet Fighter 6Street Fighter V


Monster Hunter Stories 2 Announced

Capcom surprised us tonight with not one but two Monster Hunter announcements. Monster Hunter Stories 2 was announced for the Nintendo Switch. The game would be available Summer 2021.

Stories 2 has you playing as a descendant of Red, the protagonist of the first game. Something is happening to the Rathalos, and the game’s characters must figure out what’s causing it.

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They haven’t shown much else about gameplay, or the game’s story.
The game also features monsters from newer Monster Hunter games, such as World’s Anjanath. One of the other riders in the game is also seen using a Legiana.
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Unlike the also announced Monster Hunter Rise, the release date for Stories 2 is a lot more ambiguous. It’s coming some time in the summer though, so we’ll have that to look forward to.

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Tags: CapcomMonster Hunter Stories 2


ET322QK Review – Decent LCD monitor from Acer with an affordable price

Currently looking for a gaming monitor but on the verge of being broke? Worry not because Acer has a new LCD monitor with an absolutely reasonable price which you can definitely afford. It is none other than the ET322QK LCD monitor from the ET2 series.

We have already played some games such as Kingdom Hearts III and Jump Force using the ET322QK monitor and we absolutely enjoyed the experience. Let’s get right into the specs in details, shall we?

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With a resolution of 3840×2160, the ET322QK comes at a size of 31.5″ or 80cm which is quite big for a gaming monitor. Its maximum screen size for horizontal and vertical are 698.4mm and 392.85mm respectively. As for the width, height and depth, they are 729.7mm, 529.4mm and 237.5mm respectively. Weighting at 6.68kg, it is quite easy to carry and move it around.

It provides an extremely comfortable viewing experience as long as you do not sit too far from or too near to the monitor. Other features include the Acer Flicker-less technology, BlueLight Shield, ComfyView anti-glare technology and low-dimming option. It is specially built for long hours of gaming so if you are a hardcore gamer, good for you.

Built with a 60Hz VA panel that features 100% sRGB color gamut, 10-bit color depth, and AMD Radeon FreeSync support, it is able to support HDR content. Input options include HDMI and DP. Other specs include a 60Hz refresh rate, 4ms response time and much more.

Currently priced at RM1499 and with specs like that, the ET322QK is definitely worth a buy if you are looking for a cheap gaming monitor. It is gettable at all Acer’s authorized resellers throughout Malaysia and also on Acer’s official online stores. Happy gaming!

For more information, you can visit Acer Malaysia’s official website and online store here. You can also follow their official Facebook Page for more.

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The Review

                    Acer ET322QK LCD monitor

9
Score

Cheap and affordable, easy to move around, crystal-clear HD display. Do I need to say more?

PROS
 The price.

Review Breakdown

Decent quality overall so I would give it a 9/10.
0

Tags: AcerET322QKLCD monitorMalaysiaReview


Pro Evolution Soccer 2017 opens for pre-registration

The last 2 EA’s FIFA mobile games turned out to be a card-collecting minigame with occasional soccer disappoints lots of soccer fans, but now Konami has come to rescue with its new Pro Evolution Soccer 2017 (PES 2017) mobile game. The game was actually soft-launched in Austraila since last December.

The game is featuring official partnerships with club giants such as FC BARCELONA and LIVERPOOL FC, and official licenses with top Europe, Latin America and Asia teams and players. Contents from console version are all brought in, which means season-long campaigns, multiplayer matches and team building are featured!

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Pro Evolution Soccer 2017 will be coming out on iOS and Android late May while its pre-registration is now opened. Some kick off bonuses including Silver or higher guaranteed SP agents will be given out when the game launches too.
Source: toucharcade
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Tags: AndroidiOSMobilePES 2017Pro Evolution Soccer 2017


Eversoul First Impression – Those Are Some Fine Souls

Eversoul is the mobile RPG developed by Nine Arks and published by Kakao Games with the global version released on January 5th, 2023 for both Android and iOS.

The game follows the story of you, the player, in your quest to protect the world of Eden from the evil forces threatening its peace. Powerful maidens called Souls will come to your aid in this quest and together, you’ll fight to save mankind.

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Without further ado, let’s dive into the world of Eversoul.
The Beautiful Souls of Eden
The first thing I have to point out is the game’s art design. The game went for a more anime style both in terms of 2D and 3D and you’ll mostly be seeing the 3D version of the Souls while the 2D appears during the gacha and character menu. Let me tell you that both of them are simply gorgeous.
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The animations are fluid and they did not feel janky at all. I have always been a fan of having your favourite character appear on the lobby much like Arknights and having the feature in this game just fills me with glee. We can also interact with them by tapping and they’ll have all sorts of reactions to it.

I especially like Mephistopeles’ design and lucky for me, she’s the poster character AND is having a rate up right now. Yes, she is part of the login bonus but having her much earlier is all the better for me. Now if only the gacha gods are forgiving.

The game’s story plays out like a Visual Novel but rather than having 2D sprites, they have the 3D models play it out and even having a few grand cinematic cutscenes here and there. They don’t have a skip button for the cinematics though so that’s a bit of a bummer.
To Play with Souls to Save the World
To simplify the gameplay for Eversoul, it’s basically an auto battler much like Princess Connect: Re Dive where you can occasionally tap the characters when their MP bar is full to execute their main skill. Each character comes with their unique skills that differs in effect and Epic rarity Souls comes with an Ultimate. One big flashy move that deals immense amount of damage.

This feature unfortunately makes Souls lesser than Epic moot in terms of gameplay but you can still use them as fodder to upgrade your Epic Souls. You’ll also still be using them in the early games as you try to get more Epic Souls for your roster.
Battle wise, there’s more in-depth to it like Types and Formations. Souls comes in 6 different types and each type counters one another and having certain number of the same type in one team brings varying buffs. As for formation, it will decide how you position your Souls into battle and much like types, also give varying effects depending on what formation you chose.

You don’t need to worry much about all these things since they do not affect much early. I just stack the strongest Souls I have and let them go crazy. I did test the waters a bit by mixing a few Types and formation to learn the mechanics and luckily the game does not punish you too heavily for it.
The game also comes with Idle mechanics much like Nikke and Memento Mori that stacks up resources depending on how far you have progressed into the game. It makes the game much less of a grind but as an avid grinder myself, it’s a bit frustrating that you are timegated from the resources to max out your Souls.

I Cannot Believe I am Pulling For Souls
Yes, there is gacha in Eversoul. You know the rules and so do I. 4% is pretty much the standard nowadays for the highest rarity and while it might seem a bit low, in the end it all comes down to luck.
If there is one thing about the gacha that I am surprised about though, is that they have a reduced price for when doing a multi. One pull cost 240 Everstones while 10-pull costs 2100 Everstone. 300 Everstones less. What a steal.

The standard banner also comes with a pity of 30 pulls for a random Epic Souls. Generous, don’t you think? We won’t have to pull like over 70 times just to hit the soft pity unlike a certain game. There is a catch to it though.
Duplicates. This game heavily relies on duplicates to make your Souls stronger and they need lots of them. You’ll need two same Souls at the same rarity to ascend its rarity, let’s say from Epic to Epic+ while you need two Souls of the same rarity to transcend its rarity, like from Epic+ to Legendary. There’s still like a couple of more tiers above the supposed high rarity of Epic but that’s pretty much whale territory with how much duplicates it needs.

Thinking of the Souls
To summarize things up, Eversoul is a good side game to have if you enjoy the auto battling and its idle resource gathering. If you are planning to make it your main game however, I highly advise not to unless you’re willing to spend money with how much duplicates you need to TRULY max out your characters.
It’s a shame though because I honestly enjoyed the game’s art and as a hardcore Princess Connect: Re Dive player, the main gameplay is right up my alley. However, with the number of dupes required, I can already see the huge gap between whales and casuals once the honeymoon period is over and the gacha currencies have gotten scarce.

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Tags: EversoulKakao Games


After Life game ends service in December

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Unlike its already dead and effectively immortal characters, After Life (the game) ends service on 31 December 2020. The full notice as provided on their Facebook page is as follows:

Hello Managers,

Today, 11/20 is the day AFTER L!FE began its service 1 year ago.
It was a year full of good and sad times together, but with a heavy heart this anniversary, we must announce the server closure of AFTER L!FE on 12/31 15:00 (UTC+0).

[AFTER L!FE Server Closure Announcement]

1. Shutdown Date
When: 12/31/2020 12/31 15:00 (UTC+0)

2. End of Payments and Game Download
When: 11/27/2020 03:00 (UTC+0)
※ After this above date, the game will be unlisted from the stores and micro-transactions will be disabled. However, players that already have the game installed will be able to continue to log in and play until the server shutdown date.

We sincerely thank everyone that loved and supported AFTER L!FE and are so heartbroken that it could not continue on. We wish we could have had more time with all of you.

-Reaper Management Bureau

There’s even a letter from Nyang for fans to read on both Facebook and Twitter. Since the game still available to download for now, you could check out the Soul Reapers one more time before After Life ends its service for good.

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Tags: After LifeNHN Hangame


Nexon Teases A New Mobile Game – Overhit!

Overhit! The next big thing that Nexon has teased us with a trailer. The game is an upcoming game for mobile that is being developed by the creators of HIT, NAT Games! Crafted with Unreal Engine 4, the game looks incredible rivalling PC graphics and effects. The game will not be a hack-n-slash button-mashing ARPG, but instead it will be a turn-based RPG; very different compared to HIT!

Check out their first teaser trailer below:

Some juicy info, the game reportedly costs 13,000,000 USD just for global publishing rights! It was paid by Nexon of course since they will be publishing the game. This just goes to show how huge this game is going to be in the market later.

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Tags: AndroidHITiOSMobileNAT GamesNexonOverhit


[TGA 2019] Be like Vin Diesel in Fast & Furious Crossroads, coming May 2020

People probably weren’t expecting to see Fast & Furious Crossroads at The Game Awards 2019, and coming out relatively soon in May 2020! The game worked on in collaboration between Bandai Namco Entertainment, Universal Games and Digital Platforms and Slightly Mad Studios, announced this adrenaline pumping racing game. It will launch on Playstation 4, Xbox One and PC Steam 22 May 2020.

With a storyline promised to feature the heroes from the films, alongside their tools, rides and non-stop cinematics, Fast & Furious Crossroads will deliver a heart-pounding story in both single player mode and a to-be-revealed multiplayer mode, with more details at a later time.
The original protagonists of the films like Vin Diesel, Michelle Rodriguez and Tyrese Gibson – as Dom, Letty and Roman respectively – will be in this action-packed game with exotic locales as backdrops! From road to road to a murky international spy ring, expect heists and fast-paced action as they work to take down a new foe.

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“An action filled game with star-studded cast, we want to bring an authentic Fast & Furious experience to be fun for everyone, and an exciting addition to our catalog of games to appeal to fans of all ages.” – Chris Gilbert, Sr VP of Sales & General Manager of Consumer Entertainment Division, Bandai Namco Entertainment
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Keep an eye out for 22 May 2020 for Fast & Furious Crossroads. Keep up to date via its official website, Facebook, Instagram, Twitter and YouTube.

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Tags: Fast & FuriousFast & Furious CrossroadsFast and FuriousFast and Furious CrossroadsThe Game AwardsThe Game Awards 2019


Capcom to bring classic games to the mobile

Capcom has just announced that it will be introducing 1942, Ghosts’N Goblins, Ghouls’N Ghosts, and Wolf of the Battlefield: Commando to the mobile. The company has not specified an exact date, although it does expect that all four games to be out in the upcoming months.

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All the games are promised to maintains fidelity to the originals, while simultaneously offering players to “take full advantage” of touch screen devices. On top of “Classic” and “Casual” gameplay modes, the games offer options such as alternate button layouts and auto-fire. There will also be leaderboards for those looking to see how they fare against other players.
A detailed overview of all the games:
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1942 Mobile – This vertically scrolling shoot ’em up tasks players with battling through the entire enemy fleet. Shoot down enemy planes, avoid enemy fire and perform rolls and loops to avoid certain death in this epic retro nail-biter.
Ghosts’N Goblins™ Mobile – Return to the days of yesteryear in this famously difficult action-platformer. As Sir Arthur, you must battle against demons and undead in order to rescue the princess Prin-Prin.
Ghouls’N Ghosts™ Mobile – Better, bigger and more beloved, this legendary side scrolling platformer pick up where Ghost ‘n Goblins ends.
Wolf of the Battlefield: Commando Mobile – Armed with a sub-machine gun and a limited supply hand grenades, players battle through legions of enemy troops in this classic vertical scrolling shooter.

Source: Market Wired

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Tags: 1942AndroidCapcomGhosts’N GoblinsGhouls’N GhostsiOSWolf of the Battlefield: Commando


Call of Duty Mobile Has Gotten Over 650 Million Downloads

Call of Duty Mobile has managed to get over 650 million downloads worldwide since its release in October of 2019 for Android and iOS.

According to a report from VGC, Call of Duty Mobile surged in downloads following its release in China in 2021. The game not only did well in terms of downloads but also in terms of revenue. Through their last financial report last year in 2021, Activision said that Call of Duty Mobile had a “record year” and managed to gross revenue “well above” $1 billion USD.

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“The number of people experiencing Call of Duty on mobile each month almost matched those playing on console and PC in 2021,” said the report.
Call of Duty Mobile is a first-person shooter mobile game made in the style of its console counterparts. The game not only sees regular updates, bringing in new guns and skins every month. They have also collaborated with other game franchises such as Girls Frontline.
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Call of Duty Mobile is available for Android and iOS devices. The game recently saw the launch of its fourth season of content titled ‘Wild Dogs’. You can check out a trailer for the game here:

Activision-Blizzard has been taking further measures to expand into the mobile market. Aside from Call of Duty Mobile, two more games, Diablo Immortal and Warcraft: Arclight Rumble are being released later this year.
 Download

Call of Duty MobilePublisher: ActivisionDeveloper: TiMi StudiosRelease Date: 2019-10-01Android, iOS
Official CALL OF DUTY® designed exclusively for mobile phones. Play iconic multiplayer maps and modes anytime, anywhere. 100 player Battle Royale battleground? Fast 5v5 team deathmatch? Sniper vs sniper battle? Activision’s free-to-play CALL OF DUTY®: MOBILE has it all.

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Tags: Activision BlizzardCall of DutyCall of Duty mobile


SEGA Ikebukuro Arcade Reopening Right Next To The Old One

Genda SEGA has announced that it will be bringing back its iconic Ikebukuro arcade after it was closed in September.

In a tweet, the SEGA Ikebukuro Twitter account announced the “Ikebukuro Project Vol.1”, with no explanation as to what that would entail.

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However, they also posted images of a new building right across the street from their previous location, with signage indicating that the iconic arcade had simply moved location.
The mega arcade will have multiple floors, with separate floors for videogames and crane machines, as well as a cafe guests can visit and an Ichiban Kuji.
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This doesn’t seem to be the end of SEGA’s plans in the area though, as according to AmNet the Ikebukuro Project has at least two more volumes planned, though it’s not certain exactly what those are going to entail.
The closing of SEGA’s Ikebukuro arcade in September was a huge event, with many people come to pay their respects to the iconic landmark on its last day.
This all started with SEGA selling off its Arcade wing to Genda, a crane game specialist. Although the ownership was transferred from SEGA Samy (the parent company) to Genda, the latter maintained the SEGA Arcade name, keeping its iconic Akihabara location last year.

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Tags: JapanSEGA


Afterpulse Global Launch Today!

Afterpulse is a mobile online third person shooter game that is developed by Digital Legends Entertainment and is published by Gamevil. Recently Gamevil has launched a pre-registration event that is giving out login rewards. If you’ve missed out on our previous written article, check it out here!

Afterpulse was launched by Gamevil for the iOS platform back in 2015. Though it took them about 2 years to actually port the game over to the Android platform due to unknown reason. This 4th of April, Gamevil will finally launch the game globally for the Android platform. Though the game is not unknown or new anymore, the game still packs really amazing graphics for a mobile game.

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Here are the features which you can look forward to:

PvP online matches with dedicated zone server technology
3-5 minutes 8-player Deathmatch and Team Deathmatch games
Training mode with 3-minute single-player missions
Personalized headgear, full body armor, equipment, and grenades and other advanced devices
4 maps of urban environments with intense close quarters combat
7 types of weapons: Handgun, Shotgun, Assault, SMG, LMG, Sniper, and Rockets
35 primary and secondary weapons that can be powered up, combined, and evolved for limitless possibilities
3-second respawn time
Infinite ammo

The game is just like any other third person shooter games that relies on team work. Though the infinite ammo is one less thing to worry about when you’re spamming your opponents, it still heavily relies on your accuracy in the game.
Source: 2P
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Tags: AfterpulseAndroidDigital Legends EntertainmentGameviliOSMobileTPS


Pre-registrations open for MoeGirl Go!

No amount of cute anime girls is enough, so clearly, you should join in the pre-registrations for MoeGirl Go!. Pre-registrations for MoeGirl Go! have opened since 21 December in Southeast Asia, with players able to try their luck to win an iPhone 12.

 PRE-REGISTER

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The game dubs itself as a new generation of idle, cute-style mobile RPG, often popular within Asia. iOS and Android users within Southeast Asia who pre-register will be able to secure themselves the usual milestone rewards that include rare Heroes, resources, and the aforementioned iPhone 12.

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MoeGirl Go! regional pre-registrations are available in Singapore, Malaysia, Thailand, Indonesia and the Philippines. The game is expected to launch in late January 2021. If you’re in any way interested or at least tempted to try for that iPhone 12, now’s your shot. Learn more about the game via the game’s official Facebook page.

Pre-registration has already started!❤
Tap the button to start your romantic adventure with those cute girls!
Tap the…
Posted by Moegirl GO on Tuesday, December 15, 2020

In brief, MoeGirl Go! is an idle mobile RPG so you can check on it anytime when you’re free. As a rookie summoner in a fantasy world on the verge of destruction, you need to summon historical heroes to save your world. Delightfully enough, the heroes are all various cute and beautiful girls with whom you can form deep bonds with. Put in your ticket to this fantasy world!
 Pre-register

MoeGirl Go!Developer: Perfect Speed GamingRelease Date TBCAndroid, iOS
This is a fantasy world of sword and magic and you're the summoner who can summon historical heroes changing into cute girls to fight along your side to save the world!

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Tags: MoeGirl Go!