Final Fantasy VII’s Midgar Comes to PowerWash Simulator This March

Square Enix and FuturLabs have announced a new special pack is coming to PowerWash Simulator that brings you to a cleaning duty in Final Fantasy VII’s Midgar.

The Midgar Special Pack will be releasing for free on March 3rd, 2023 on all of its available platform.

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Moreover, this special pack will include a total of 5 new levels for PowerWash Simulator set in Final Fantasy VII’s Midgar.

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The five different levels you’ll be cleaning are as follow:

The Daytona and Shinra Hauler
The Scorpion Sentinel
The Seventh Heaven
The Mako Energy Exhibit
The Airbuster

Here’s a brief description of the Midgar Special Pack:
You’ll accept jobs from both loyal members of Avalanche, and Shinra bigshots. As you clean, you’ll discover their stories through text messages.
Of course, the city of Midgar is a far cry from the not-really-mean streets of Muckingham – you’ll have to contend with new dirt types, such as bio-residue, as you spray your way through some truly iconic locations.
Final Fantasy VII is an RPG by Square Enix following the story of a mercenary named Cloud Strife released back in 1997. A remake of the game is available now on PlayStation 4, PlayStation 5 and PC.

To recap, PowerWash Simulator will be releasing a free Midgar Special Pack for all of its players on March 3rd, 2023. The game itself is available to play on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch and PC.

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Tags: Final Fantasy VIIPowerWash SimulatorSquare Enix


LRT in Malaysia gets Dislyte paintjob to promote the game’s global launch

Dislyte, a mobile gacha which just released worldwide earlier this week, has taken over one of the trains in Malaysia’s LRT metro system. The Dislyte LRT was unveiled earlier today, 12 May 2022.

For us at GamerBraves, instead of embarking on it to reach our destination, the train itself became our destination. Check out some of the photos we’ve taken of the vehicle:

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The exterior of the train is completely decked out with art of the game, including some of its characters. Featured most prominently are Li Ling and Mona.

The moving advertisement isn’t promoting the game on the outside, the interior of the train is also filled with Dislyte art and messages beckoning commuters to download the game.
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The overhead handles where commuters can rest their hands on also received the same treatment. There’s even QR codes on them for potential players to download the game.
Dislyte released worldwide on the Google Play Store and Apple App Store on 10 May 2022. The game lets players form their team of Espers, who are based on gods and deities from Greek, Chinese, Norse, and Egyptian mythologies. It is developed by Lilith Games, who also made AFK Arena and Rise of Kingdoms.
Follow Dislyte on Twitter to stay updated on the game. If you’re keen on playing the game, you can refer to our reroll guide and tier list.

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Tags: DislyteFarlight GamesLilith Games


Final Fantasy XV: Pocket Edition now out in stores

Good news everyone! Final Fantasy XV: Pocket Edition has arrived on the mobile platforms in time (even earlier than the previously announced launch date)! You can now find it on your Google Play Store or App Store, the first chapter is available for free while the rest requires a premium price.

Featuring the original characters and storyline of the console version of Final Fantasy XV, Final Fantasy XV: Pocket Edition is using a chibi art style and casual touch controls optimized for mobile devices. There is a total of 10 episodes for the main story, and a bunch of side quest available in every chapter.

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Here is the complete list of the price:

Check out our short gameplay too:

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Tags: AndroidFinal Fantasy XVFinal Fantasy XV: Pocket EditioniOSMobileSquare Enix


PUBG Mobile introduces new gameplay management system globally

PUBG Mobile has become a global phenomenon ever since it is launched in March 2018, with many gamers playing the game multiple hours a day. In order to encourage a sustainable and balanced gaming experience, PUBG Mobile is introducing a new “Gameplay Management” system where it will require players under the age of 18 to acknowledge a gaming advisory upon logging in. Also, pop-out notifications will be implemented to remind players to rest after a few hours of gaming.

The new system is now updated in selected areas including Asia and North African countries, while other countries will be receiving the update very soon. As it scales to global deployment, PUBG Mobile also be collecting user feedbacks to enhance it furthermore.

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We are glad to see PUBG Mobile make efforts in building a balanced and sustainable online gaming ecosystem. Hopefully this would be implemented in more mobile games in the future! The game is available now for both Android and iOS, be sure to give it a try if you haven’t!

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Tags: Androidgameplay management systemiOSMobilePUBGPUBG: MobileTencent


[GDC 2023] PICO Head Peter Li Talks Third Party Partnerships and The Future of The VR Industry

While covering GDC 2023, we were able to schedule an interview with Peter Li, the Head of PICO VR, one of the world’s leading virtual reality tech studios.

Peter Li first joined PICO’s parent company ByteDance working in strategy and investment before joining PICO itself to head their VR-based Projects. He has over five years of experience with virtual reality technology and has worked with industry leaders like McKinsey and Procter & Gamble. In this interview, Peter told us more about PICO’s partnerships with third-party companies and the challenges they face in the gaming market.

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Since PICO is from China, you obviously know that the Chinese government has very strict rules in terms of publishing games. Considering China is still recovering from the license freeze, do you think that it actually impacts PICO in any way?

That’s a very tough question. At this moment, we do have a pretty strict compliance requirement for games now on the platforms in China. That does make it a little bit slower for us to launch anything in China. But I think it’s probably worth it because if you want to do safe business, there are rules you need to follow. So I think it’s just like any other gaming company in China, you probably need to be complying with the rules and regulations.
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Companies like MiHoyo, Netease even Tencent themselves, actually have a separate branch in Singapore so that they can use it to publish games globally. Do you think PICO would have any plans for that in the future?
It’s a little bit different between PICO and the other gaming company you just mentioned. So in PICO we actually don’t publish games, we are a platform like PlayStation and Xbox. So we do have foreign entities, but that’s for us to do sales and marketing for the other. I think we do have a Singapore entity for business operations.
Do you have any plans to develop your own first-party titles that are fully exclusive for PICO?

Yes, we do, we have one game that’s currently in development at this moment. It’s gonna be the first first-party video game for PICO, and we do have studios, first-party studios to game development at this moment. For now, the internal studio is mainly focused on how we maximize the features.
The Asian market tends to be more skewed towards games that are easily accessible like mobile games. What is the plan for PICO to entice people to adopt VR?
That’s a really good question. The thing is that a VR headset gives you a very different experience when you are playing the games, the immersive experience is way beyond any other platforms. At the same time, when you are playing a game in a VR headset, you have to actually get your whole body moving, instead of just sitting there and playing with the controller. That’s actually the reason we spent a significant amount of effort and resources in developing the solution for full-body tracking.
We have our full body tracker coming in a few months. With those body trackers, you can actually play a game that’s using your feet. We have been discussing with multiple developers, and almost every single one of them was super interested in the specific specs of the trackers because they have been dreaming about the gameplay that uses both hands and feet. I think that would probably differentiate PICO from other platforms because there is gameplay that you can only play with the VR headset.
Platforms like PlayStation and Xbox have a lot of big games from AAA publishers. Do you have any AAA games that are going to publish their game on your platform anytime soon?

We probably have been talking to every AAA game publisher already, but not all of them have plans for VR games. We are working with some of them on VR on, but I might not be able to disclose the names at this moment, because I’m not sure if it’s covered by our NDA between us and the publisher.
Are you more focused on developing first-party games or reaching out to third-party publishers?
Almost all of the games are third-party games, we have only one first-party game in development. The reason for that, as I just mentioned, is the internal studio is more focused on the games that can maximize the features of the hardware. So it’s like more pioneering the game design to kind of showcase what the device can do, to the other developers.
For example, we have more than 300 games in the PICO store at this moment, none of them are first-party games, but by next year, the number of games could probably be something around 450 games. I can tell you for sure that there will be only one first-party game in the PICO store because that’s what we have been focusing on, just pioneering features.
So a lot of games on PICO right now are third-party games, so that means that you also need to entice developers to produce games for the platform right? What kind of support do you give these developers?
Well, there’s actually quite a lot. From a financial point of view, we discuss different structures that would help the developers to better produce games. It’s my eleventh meeting today and in the previous 10 meetings, we have been discussing early-stage ideas with all the developers, and seeing what kind of structures or funding could be helpful for them to actually finish their game. That’s on the financial side.
On the technical side, we do have a lot of engineers working together with developers to see what would be the easiest way to actually finish their games. For example, we have multiple engineers working on the algorithm of the body trackers, working together with developers to see what kind of gameplay they are designing. If we need to cater to that kind of gameplay, what kind of APIs and algorithms do we need to provide in order for the developer to actually have a better design or an easier way to develop the game?
So, it’s a little bit of case by case thing, it depends on the gameplay, but usually we kind of co-develop the game with the developers from the ‘how we are engineering’ point of view.
Right now mobile gaming tends to have mass popularity in the market. With that in mind, do you think of smartphone gaming as one of your challenges and do you have any strategies to convert smartphone gaming users into PICO users?

I think the goal here is not actually to convert mobile gamers because everyone can be a mobile gamer as long as they have a mobile phone. I think the occasions for VR games and mobile games are very different, in the sense that you can play mobile games whenever you want, while VR games require you to have a living room and a lot of time, so I don’t think mobile games will be a challenge. Also, we actually have a number of good relationships with many mobile game developers.
The VR Gaming market is getting increasingly competitive, especially overseas. Since games are such an important part of a platform’s success, do you have any plans to make PICO’s catalog of games more appealing to consumers?
First of all, I think the fact that our competitors have been doing it for a longer time than us, is actually quite a good thing. Since as a pioneer, they spent a lot of money to incubate the whole market so we should be thankful.
In terms of gaming, platform and console competition is not exactly a new story. Like if we look at Xbox and PlayStation have been there for years. We think that this is a normal way for us to compete, we just go and make our own hardware better, and sell our own better products to the people. I think this is actually quite a nice thing. Like, the competition really drives innovation and high-quality products.
If you look at VR devices, we are still in quite the early stages. If we look at the whole technology road map, I feel excited about the future as there is a lot of new tech to develop for VR like hand gesture recognition, better haptics, full body motion tracking, and shorter and more accurate tracking device, including better controllers.
All these actually have more possibilities for games, but before all this stuff happens, you have to let the developers earn enough money so that they can continue operating on the platform. So going back to just now, I’m actually very appreciative that some companies spend a lot of money on it. Let’s just see how are we going to make this stuff better.
For the PICO how much will you be focusing on multiplayer games compared to single-player games?

Multiplayer games are currently in high demand amongst our users. We are also doing a lot of stuff now, for a lot of games that are in development, one of the tops priority is for them to have a multiplayer mode. As with any other platform though, single-player will still be abundant since the engineering for them is relatively easier, and the game design is less difficult.
I think this is normal for an early-rising platform. As time moves on, you’ll slowly be seeing more and better multiplayer games which will become a significant part of the platform.
A big question about any new hardware is the distribution of devkits. When you release devkits to developers do they have to purchase one or do you simply give it to them?
For most of our developers, we actually send them devkits, but not for all of them since there are just too many of them. The top developers would receive the next generation of our hardware a lot earlier because we need them to get a really good understanding of our hardware to better customize their games.
Since users themselves are able to develop apps, are there any individually developed apps being made?
Yeah, there are quite a few individual developers, and one of the biggest apps in the store is called ‘Virtual Desktop’ which was developed by individual developers. In the future, we would like to have the function to let small developers upload their apps or games directly to a kind of test store, a little bit like the app lab. So it will be so much easier for small developers to test their apps on the end users.
If I want to play mobile games, the entry level is actually very low because it’s very cheap to get a mobile phone. To play a VR game obviously I need to buy a headset which is not the exact cheapest thing. Do you think in the coming future, it would be possible to have more affordable kinds of VR tech?
Yeah, I do think so. Our engineering is actually working on all kinds of solutions to actually make the device more affordable, and easier to wear. So in the future, I think it’s gonna be lighter, easier to wear, and more comfortable.
PICO VR

We are very thankful to Peter Li and PICO for allowing us to conduct this interview. The company is in an interesting spot, launching what is essentially a new console platform in the form of a VR headset. It’s interesting to hear how about they conduct business with third parties and where they believe the VR gaming industry is heading. We wish them the best of luck.

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Tags: PICOPICO 4


Bendy In Nightmare Run Is A Challenging Runner Game On Mobile!

Some of you might know Bendy from the 2017 horror game on Steam by Joey Drew Studios, Bendy And The Ink Machine. The game has a unique cartoonish art-style just like Cuphead in Bendy In Nightmare Run, and it isn’t like your typical runner game for mobile. Joey Drew Studios actually made the runner game genre more challenging where you have to defeat bosses while running.

Bendy In Nightmare Run is packed with action where you play characters from the PC version like Bendy, Boris the Wolf and Alice Angel. You swipe across the screen to move between 3 lanes, jump, dash and counter-attack the bosses. There are four of the largest, nastiest bullies from the classic 1930’s cartoons of Joey Drew Studios.

While you’re running and counter-attacking the boss, you collect Bacon Soups which is the currency you use to exchange for items or unlock chapters. The game is FREE to download and you can play it completely FREE to finish the game. Of course there are micro-transactions but the game does not force you to purchase any of it at all.

One cool thing is that you can purchase their merch in exchange for Bacon Soups. So you can get their merchandise like T-Shirts, Key-chains, Plush toys and many more instead of just paying for the in-game currency.
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For more info, you can check out their official site or their FREE to download (only chapter 1 is free) horror PC game, Bendy And The Ink Machine on Steam!

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Tags: AndroidBendy And The Ink MachineBendy in Nightmare RunCupheadiOSJoey Drew StudiosMobilePCSteam


Warcraft Arclight Rumble Announced For Mobile, A New RTS With No Gacha

Blizzard has announced Warcraft Arclight Rumble, a new Warcraft RTS hero collector game for mobile platforms allowing you to battle in the world of Azeroth on the go.

Warcraft Arclight Rumble is the first Warcraft game designed from the ground up for mobile. It is an action-packed strategy game that invites players to assemble armies with their favorite characters from the world of Warcraft and battle it out in unique missions designed to test their tactical grit. Players command forces of expressive sculpted tabletop miniatures in multi-lane combat across over 70 unique maps.

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The lore of the same is that miniatures are made from gnomish engineering and have become an arcade or pinball style game popular in taverns from Winterspring to Booty Bay. These figures are based on famous monsters, and characters from across the franchise.

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Here are more details about what’s on offer in the game:

Blizzard-Quality Gameplay On The Go—Easy to learn but hard to master, Warcraft Arclight Rumble’s frantic strategy action is immediately gripping, with depth that rewards experimentation. Build forces of minis, starting with Leaders—including heavy-hitters like the Warsong chieftain Grommash Hellscream and Archmage Jaina Proudmore—and fill in Arclight-augmented armies with rank-and-file Troop minis and powerful Spells.
Tons of Content, Gameplay variety, And Replayability—Play through a huge single-player experience with over 70 missions, as well as weekly and monthly challenges in the form of multipart dungeons, epic raids, and more. You can also play with your friends in competitive or cooperative play modes, and join guilds to link up with fellow commanders.
Collect your favorite Warcraft Characters —Over 60 heroes, villains, monsters, and more from the Warcraft universe have been rendered as tabletop-style minis and brought to life for you to collect, level up, and improve with powerful talents. Seek out killer synergies or simply have a blast building armies around your favorite characters. Undertake Conquest missions to earn bonus rewards by replaying levels with leaders from the Five Families: the noble Alliance, savage Beasts, necromantic Undead, powerful Horde, and searing Blackrock.

Another notable aspect of the game is that the developers have confirmed that there are no NFT or gacha mechanics in the game. If you want a certain character you can simply purchase that one character using either real-world money or in-game currency earnt in through battle.
For those that are skeptical of the more lighthearted premise, the game promises an authentic Warcraft experience created by a team with deep roots in the franchise. Everywhere you look, there will be references and game elements directly inspired by beloved characters, locations, and events from the Warcraft PC strategy games and World of Warcraft.
Warcraft Arclight Rumble will be released for mobile devices. There is currently no release date for the game but it will likely be coming sometime in the following year considering the game is already in beta testing.
For more information on the game, check out our article on Everything You Need to Know About Warcraft Arclight Rumble, where we talk to the developers of the game in far greater detail about what it has to offer.
We were also able to play the alpha build of the game, here are our first impressions.
Warcraft Arclight Rumble will be released later this year.

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Tags: Activision BlizzardWarcraft Arclight Rumble


Back to nostalgia form with a new coat of paint – Diablo 2: Resurrected with Rob Gallerani and Maxine Virtue

The rumours of Diablo 2 getting remastered had already floated around, though of course with BlizzConline did we get an actual confirmation of its existence. Diablo 2: Resurrected is a remaster of the original Diablo 2, as you might expect, promising to give a refreshed appearance of what is apparently everyone’s favourite Diablo game. Feel free to raise your hipster objections here. In any case, on board we have Principal Designer, Rob Gallerani and Game Producer, Maxine Virtue, to answer an array of questions regarding the title that will definitely come out sometime 2021! In fact, sign-ups are open for the technical alpha that’s coming soon, so you’ll be able to directly give the devs your thoughts!

Rob Gallerani, Principal Designer
Maxine Virtue, Game Producer

ABOUT RESURRECTED
Gallerani talks about how Diablo 2 is an incredibly important title for the entire series, it celebrating its 20th anniversary, while Diablo itself is 30 years old. “It just seemed like a really great time for it to happen,” what with these milestones. Of course, they want to give the game the justice it deserves. With all that effort behind it, he doesn’t disclose how long they’ve actually been working on the game, but simply that they are “really honoured” to be on the team.

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Why not 1 first instead of remastering 2? Well, when you think about 2 being a fan favourite entry, that answer seems pretty obvious:
“It’s also the one that still has an active community that really loves and still plays the original game. We want to capture that same gameplay that they love and bring it to a modern audience with all the updates we have done, so it’s great for all of us.”
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Maxine Virtue
With remasters for Starcraft and Warcraft 3 behind them, it sounds prudent to ask if they’ve learnt anything from those releases. If you’ve been worried about your original copy of Diablo 2, worry not: Resurrected is on a separate client, a separate game, which is what they felt was right for it.

Virtue talks about how difficult it was to translate the 2D art into its new 3D style. They had to figure out how to make things still readable in 3D with the additions of elevation, being on different planes, and the like. She believes they’ve gotten that right, making for rich and immersive levels, but still being able to tell at a glance regarding your position / condition. Quality of life things have been added to the game too, with the shared stash for one. As much as they wanted to add in these modern conveniences, they also had to make sure it didn’t detract too far from the original, prompting much discussion.
Funnily enough, in the case of Diablo 2, the 3D models came before the 2D sprites, so the team have had access to these concept models to truly understand what the original team were trying to go for. The ratio of 70:30 is given as an example of how they chose to work those models into the remaster:
“The 70 has to hit nostalgically, where you instantly recognize the character or the environment, and the rest we’ve added functional design and story telling elements.”
Maxine Virtue
With all the loving details they’ve poured back in to put their spin into these models, it’s hard to pick any particular favourite that they’ve worked on.
Resurrected isn’t the first Diablo game to be brought to consoles, but it’s definitely been a while since the first game made its home on the Playstation. The challenge lay in making the console controls make sense for Resurrected, when Diablo 2 has certainly been made solely for keyboard and mouse in mind. Plus, there’s now cross-progression for Resurrected, so they had to figure out how to tweak it to make it feel similar to the original while making the controls responsive. It helps that they can refer to the teams of 3, Immortal and 4 to discuss with too.
For the online interactions – like PVP – the modern Battle.net client can provide much better and convenient ways to report any abuses of game systems or toxic behaviour. It’s pretty unlikely it can ever be fully stamped out, but at least it’ll be easier to get bad eggs punished.
CHANGE OR NO CHANGE
There will be no secret cow level. Or will there?! Any fun bugs or glitches that exist will be looked at as a case by case basis.
Besides that though, they touch a little more on the whole QOL changes for Resurrected: removing the inventory grid was considered, but then it wouldn’t feel like Diablo, would it? There’s no potion stacking either, so you’ll still have to do the whole jig with inventory management. You’ll also get item comparing, auto party/auto invite, game finders besides more languages, hotkeys and accessibility options.
All the skills and balancing done will be identical to the current live version of Diablo 2, which would be 1.14. The tweaks have been focused to the controller er, controls, with set defaults depending on the skill you are using. Sorcerer’s have a teleport which you can indicate with a cursor on the PC, but that cursor is not available for a console version. Thus, console players will be given the allowance to teleport a fixed distance, and it will work the same way to similar targetting spells.
A comparison provided on the game’s official website.
If you want to trade items, you’ll just need to be in the same game together. You can link the item in the trade chat even if you’re not in the same world yet, hop on over and just hand over the stuff. Easy! There’ll be both online and offline play in Resurrected, if you were worried about that. Especially considering there won’t be personal loot as it’s considered too big a shift to the economy and systems, you might want to play only with friends.
For those who enjoy the competitive aspect of the game, seasons will be a little shorter, but also happen more frequently, with your placing immortalized over the seasons for you to look back on. Now that it’s on a more modern Battle.net client, that leaderboard’s also going to show players across platforms.
THE REST OF IT
While there is cross-progression, cross-play is not on the cards for now, nor is there news for Mac yet, unfortunately. Otherwise, differences will primarily boil down to graphics and resolution, since, as mentioned, they’ve worked hard to make the controls feel virtually identical across platforms. Consoles get to play around with the trophies on their platforms where applicable for those achievement hunters though.
You have the option to play without the Lord of Destruction expansion, but if you decide to later play that, you can continue using your classic character with the expansion content. They’re currently working on really nailing that authentic experience, so there aren’t plans for any additional content. They sure hope you will love what they’ve done in Resurrected to want more! It promises to be a faithful remaster, just with that extra polish.

For something specific to the PS5’s controller, they’re still figuring out how they’d like to take advantage of that haptic feedback, so they won’t comment on that for now. We’ll see how the latest gen consoles can add to the experience, eh?

As with 2020, 2021 looks to provide the nostalgic comforts of yesteryear with a fresh look. I’ve personally never played much of Diablo myself, and many youngins would also be able to experience this for the first time. We’ll see how it goes when the gates of hell reopen, whenever it will.

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Tags: Blizzard EntertainmentBlizzConlineDiabloDiablo 2Diablo 2: ResurrectedMaxine VirtueRob Gallerani


Sans and Papyrus Undertale Are Getting Nendoroid Figures

Isn’t it a Beautiful Day, birds are singing, flowers are blooming, on days like these… you should buy an expensive piece of plastic shaped like a skeleton, named after a font.

It was announced by Good Smile Company on Twitter that Sans and Papyrus, the popular brothers from the hit indie game Undertale are now manifesting into the physical world with the release of Nendoroid figures.

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We’ve got big news today guaranteed to fill you with DETERMINATION!
We’re excited to announce that Nendoroids of Sans and Papyrus from “UNDERTALE” are in the works!! Stay tuned for more information coming soon!
This is just concept art but chances are we’ll see the plastic model prototypes fairly soon, along with pre-order purchases.
I do wonder what accessories Nendoroid Sans and Papyrus will come with. Considering the wide array of attacks bone brothers have, they have a lot to choose from.
Sans and Papyrus appear as major characters encountered early on in Undertale. The younger brother Papyrus wants to hunt down humans but he’s not the best at it. The older brother Sans is lazier but supportive of Papyrus’s goals. Depending on what route you take they may become allies, enemies, or the hardest boss in the game (are you feeling those sins yet).
Undertale, created by Toby Fox, is available for download on PC, Mac, Playstation 4, PS Vita, Nintendo Switch, and Xbox One. The first chapter of its spiritual sequel Deltarune has also been released on the same platforms for free.

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Tags: GOOD SMILE COMPANYNendoroidUndertale


Genshin Impact Midsummer Adventure gameplay details

Genshin Impact has released gameplay details for its version update event, Midsummer Island Adventure through its official forums. The event will commence after the version 1.6 update, and will run until 28 June, 03:59 server time. Requirements to start the event are:

Adventure Rank 21
Complete Archon Quest “Song of the Dragon and Freedom”
Complete “Trifolium Chapter: Act I – True Treasure”

Klee’s Story Quest. The quest will be accessible at Adventure Rank 21, and will not require a Story Key to unlock

A mysterious group of islands will open during the event, taking place over four acts:

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Act I – Main Cannon, Make Ready… Fire!

Sail the Waverider to monster encampments. Defeat monsters using the Waverider or climb the tower yourselves

Act II – Whirlpool off to Starboard… Full Speed Ahead!

Navigate the Waverider through timed challenge courses

Act III – Samurai Sighted… To Arms!

Battle the Maguu Kenki!
The boss will be available to challenge once the event ends, but will not count towards Event-specific challenges

Act IV – Harpastum Bombs Loaded… Blow ‘Em Away!

Craft Harpastum Bombs with varying effects and clear out monster encampments
Harpastum Bombs will expire once the event ends

Throughout the event, you can get Shiny Floatsam and Mini “Harpastum” to exchange in the Event Shop, for furniture blueprints and other materials.
That’s the basic details for the Genshin Midsummer Adventure! The islands will only be open until the end of version 1.6, so be sure to explore every inch.
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Tags: Genshin ImpactmiHoYo


I’ve Been Killing Slimes … Anime Drops New Staff Information

Fans of absurdly long anime titles can get excited with new information regarding the upcoming I’ve Been Killing Slimes for 300 Years And Maxed Out My Level. The studio put out new promotional art, as well as a trailer for the series. It premieres in Spring of next year.

For Japanese-literate fans, the series is also called Slime Taoshite 300-nen, Shiranai Uchi ni Level Max ni Nattemashita

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Nobukage Kimura, director of Gatchaman Insight is directing the upcoming anime. Keisuke Oto of Fate/Grand Order: First Order fame is the character designer for this series.

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The series is based on the light novel of the same absurdly long title by author Kisetsu Morita and illustrator Benio. It’s about a girl who goes to a fantasy world, and as the title implies, becomes absurdly powerful by killing nothing but slimes for 300 years.
As these anime tend to go she meets a colorful cast of characters, including a dragon who wants to be her apprentice, a high level demon and an Elf.
It was previously released as a CD drama. As a result, many of the CD drama’s cast will be reprising their roles. One such example is Aoi Yuki, who voices the main character Azusa.

The series will debut in Spring of 2021. Impatient fans can also get their hands on the light novels, which are being published in English via Yen Press.

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Tags: AnimeI've Been Killing Slimes


Genshin Impact has an Official Malaysian TikTok Account

Genshin Impact apparently has an official Malaysian TikTok account where they share some clips about the game and recently an announcement for a Southeast Asia quiz show.

The tiktok account currently has a total of 5 posted clips and the highest amount of views of one clip is at 9.8 Million, being the Hashtag Challenge #FilmTevyatIslands. While Genshin Impact is undoubtedly one of the biggest, if not the biggest mobile game here in Southeast Asia, the TikTok account only has a total of 27.4k followers as of time of writing, even though their first clip was posted back in 12th April.

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While the frequency of their posting isn’t as frequent as you would hope to see in a tiktok account, it does seem like they’re planning on changing that since their last two posted clips only have a two day gap between one another. So it’s safe to say that Southeast Asian fans of Genshin Impact would want to give their account a follow to see what kind of cool and interesting stuff that they account might post out in the future.
For those who are interested in checking out the official Malaysian Genshin Impact TikTok account and the content that they posted on there can do so here.
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Tags: Genshin ImpactMalaysiaTikTok


#COMPASS – a 3v3 MOBA mobile game is releasing its Chinese version soon

Developed by NHN PlayArt and niconico, #COMPASS was originally an online arena matchmaking mobile game released in Japanese last December. The game will soon release its Chinese version in Taiwan this month (November), while the pre-registration activity has now started.

The game combines card collection and real-time MOBA features. You will engage in 3 v 3 battles, per match only lasts for 3 minutes and the side who occupy the hardpoint for the longest time will win the match.

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Character cards come with different attributes, for example, some have a higher attack or higher defense while some have HP regen ability. Also, the cards are categorized into 3 element types – Water, Fire and Nature where attacking against the weaker element types will deal up to 1.3 x extra damage.

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The game is now accepting pre-registration for its Chinese version, so sign it up now if you are interested! You can also find more information on their official site.

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Tags: #COMPASSAndroidCompass-戰鬥神意解析系統-iOSMobileNHN PlayArtniconico


Dream Meister and the Recollected Black Fairy launch date confirmed

Japan-based publisher GCREST has just confirmed the launch date for Dream Meister and the Recollected Black Fairy, its latest otome title for the Android and iOS platforms. The game is scheduled for a release on 17 February 2021 in Japan, with pre-registrations already closed. If you have not already, do check out the preview of ‘inverted world’, the game’s theme song by TRUE.

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As previously reported, the game takes place in the same universe of 100 Sleeping Princes & the Kingdom of Dreams, another otome title by GCREST, Dream Meister and the Recollected Black Fairy will feature a brand new story, although details remain scarce at the moment. What we do know is that it will take place in a so-called World of Dream, a realm where people with strong wills are able to harness the power of dreams. Such individuals are known as Meisters, and they are able to evolve and gain new powers by tapping into the powers of said dreams. A mysterious entity known as the Black Fairy one day appears out of nowhere, bringing about impending calamity on the Meisters. Enter the protagonist who must bridge the Meisters and Black Fairy together for reasons yet known.

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Again, it is worth noting that there will be a global release for this game via a joint distribution between GCREST and bilibili, so there is that to look forward to. For more details, head over to the official website.

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Tags: AndroidDream Meister and the Recollected Black FairyGCRESTiOSRPG


Hasbro Opens Its Own Game Studio

Hasbro has opened its own game studio, with the intent to develop its own GI Joe game, Gamerant reports.

Dubbed the New Raleigh-Durham Studio, it will be focused on developing both PC and console games, featuring talent formerly from WB Games.

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The Hasbro game studio is also looking to expand its team, with open positions for Art Directors, Animators, Game Designer and Technical Directors.
This listing also gives a sneak peek at the studio’s first project, described as “multi-platform, Action-Adventure video game set in the GI JOE Universe!”
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In the report, they mention that the studio will be under Wizards of the Coast, the arm of Hasbro that produces physical games like Magic: The Gathering and Dungeons & Dragons.

While this is their first attempt at an in-house Triple-A game, this is far from their first foray into gaming. Hasbro has released games before, such as the widely praised Transformers War For Cybertron series, which was developed by High Moon Studios.
Since that series and the Transformers Devastation action game were delisted however, the company has been using its licenses for more mobile titles, such as the multitude of Transformers mobile game, including the recently announced Transformers: Heavy Metal.
We’ve reached out to Hasbro for comment, and will update once they respond.

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Tags: Hasbro


Borderlands 3 Designer’s Cut Review – Rock You Like A Murdercane

Though Borderlands 3’s Season One DLC is done, it’s far from the end of the road for this game. One of two new DLCs, Borderlands 3 Designer’s Cut, comes out on November 10th, bringing with it new gametypes as well as new skill tress.

New in this DLC is the Arm’s Race gametype, described as a new way to play Borderlands 3 with your friends. It’s explained in-game as a reality show by Axton And Salvador from Borderlands 2, who were both playable characters then.

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This new gametype is great for those who might be a little bored of the Borderlands formula by now. Instead of yet another themed area with slightly different enemies, you’re doing a combat challenge where you enter the arena with no weapons or skills, fighting your way until the bossfight.

Borderlands’ Battle Royale
This definitely feels like the Borderlands equivalent of a Battle Royale, as it even has you avoiding the “Murdercane”, forcing you to stop hiding on the map’s outskirts and idling in place.
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That being said, even if you were to call this the “battle royale” game mode, it makes one change for a very specific niche audience:
There’s no PvP. Instead, everything you kill is just enemies from the game. It makes sense since Battle Royales are meant to have lots of enemies but Borderlands can only hold 4, so instead it’s a fun 4-player PVE romp.
There’s also the previously mentioned Murdercane, which really isn’t kidding about how much you shouldn’t fight it. Being downed in the presence of the Murdercane is an instant death sentence, kicking you back out of the game and stripping you of all your loot.
There’s also supply drops, giving players a chance at getting better gear if they’re brave enough to make the trip. You’ll also get your usual Borderlands-fair dialogue from Salvador as he drops off the stuff for you, which is always a good time. These are also a good way to get Legendary weapons, which are absolutely necessary for clearing the Arms Race.

Just like Battle Royales, there are several points of interest in the map, with the high-risk ones offering better loot. Unlike PvP Battle Royales though, these are infinitely dangerous. Some of these take place in close quarters, and without your skills, enemies can easily overwhelm you. Melee enemies like Spiderants and psychos were built for close-quarters, after all, and you can’t count on them being equally overwhelmed.
Since you and your fellow Vault Hunters are working together, you do get to revive each other when downed, though only at specific points. Just remember to stay out of the way of the Murdercane, and get as much valuable loot as you can.
So if you’re fighting near-endless waves of enemies and you can’t kill your friends, how does it end, you ask? The map has a big red skull, pointing you to a bossfight. You and your friends will take on Heavyweight Harker, and beating him ends the Arms Race and lets you keep any valuable loot you get.

But That’s Not All Folks
Of course, there’s more to the Designer’s Cut than the Arm’s Race. Outside of the Arm’s Race, each Vault Hunter gets a new skill tree.
Amara gets a new skill tree, called Enlightened Force. It’s action skill is Phase Flare, which gives you an elemental orb you can knock around rooms for big damage. It’s great for enclosed areas, especially when there’s lots of enemies around. Don’t worry about calling your shots either, since the orb will do AoE damage on top of its direct hit damage.
FL4K’s new skill is called Trapper, and focuses on survivability for them and their pet. They also get access to a new pet, the Loaderbot. The new Gravity Snare skill also gives FL4K some great crowd control, as it throws enemies up into the air.
Moze’s Bear Mother is great for those of you who like elemental damage. On top of your Iron Bear, Moze also gets an additional Bear Cub, a smaller robot with a single hardpoint that will run alongside you, attacking enemies on its own. The elemental damage helps extend the time that the two Bears can stay out.
Zane’s new skill tree, The Professional, stands out from his other long-cooldown skills. Instead, he gets a more fire-and-forget type skill, with a way shorter cooldown. This one’s also great for sniping, so you can sit back and pop some heads.

Final Thoughts
Borderlands 3 The Designer’s Cut is a great piece of DLC for those who enjoy the game, but might be starting to feel bored with the usual loot grind. Arm’s Race is clearly the centrepiece of the DLC, and lets any players come together for a good 40-minute romp without worrying about optimal builds.
If you still enjoy the loot grind, there’s plenty here for you as well. The new skill trees give new ways to play for each Vault Hunter, giving exciting new playstyles that weren’t open to them before. Alternatively, the new playstyles for other characters might also be a great motivation to start a new character and spec into those.
There’s loot, there’s guns, there’s skills. It’s another great addition to the Borderlands 3 DLC.

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Tags: 2K GamesBorderlands 3Borderlands 3 Designer's CutGearbox Software


Tales of Crestoria to be out in the west in 2019

Bandai Namco has just announced that its upcoming Tales game, Tales of Crestoria, will be making its way to the west in 2019. This mobile RPG for the Android and iOS platforms will feature a new story with a new cast of characters. Tales of Crestoria is being dubbed as an RPG written in blood and betrayal, with the tagline: Live. Even if it’s a sin.

It does sound like the game is taking a grittier direction, something which we last saw in Tales of Berseria. It would be interesting to see if that is the case here, as that is something still fairly uncommon in this long-standing franchise. Alongside the announced, Bandai Namco released a new visual for the game on the official homepage for the game.

Fans can also look forward to a livestream taking place on 14 December 2018, where the developer will be showing off more of the game while providing a solid release date or window.
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 Download

Tales of CrestoriaPublisher: Bandai Namco EntertainmentDeveloper: Bandai Namco EntertainmentRelease Date: 2020-07-17Android, iOS
Live. Even if it's a sin.

TALES OF CRESTORIA is a brand-new Tales adventure for mobile! Step into this epic anime RPG game set in an original Tales series world, featuring a dramatic storyline and brand new characters! Experience this anime/manga adventure as Kanata and his allies fight to survive through the fantasy world of Crestoria while bearing the weight of their past sins.

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Tags: AndroidBANDAI NAMCOEnglishGlobaliOSMobileRPGTales of Crestoria


Xbox Game Pass for Android game list detailed

With the Xbox Game Pass Ultimate Android launch having gone live, we now have a detailed list of the games that will be available on the service. It is a rather extensive list of games, and some of the interesting ones include Nier Automata and Yakuza 0.

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Here is what you will be getting with your USD 14.99 a month Xbox Game Pass subscription:
A Plague Tale: Innocence
Absolver
Afterparty
Age of Wonders: Planetfall
ARK: Survival Evolved
Astroneer
Batman: Arkham Knight
Battletoads
Battle Chasers: Nightwar
Black Desert
Blair Witch
Bleeding Edge
Bloodstained: Ritual of the Night
Bridge Constructor Portal
Carrion
Children of Morta
ClusterTruck
Crackdown 3: Campaign
Crosscode
Darksiders Genesis
Darksiders III
DayZ
de Blob
Dead by Daylight
Dead Cells
Dead Island Definitive Edition
Death Squared
Deliver us the moon
Demon’s Tilt
Descenders
Destiny 2: Shadowkeep & Forsaken expansion (September 22)
DiRT 4
Don’t Starve
Double Kick Heroes
Drake Hollow
Dungeon of the Endless
Enter The Gungeon
F1 2019
Fallout 76
Farming Simulator 17
Felix the Reaper
Fishing Sim World: Pro Tour
For the King
Forager
Forza Horizon 4
Fractured Minds
Frostpunk: Console Edition
Gato Roboto
Gears of War 1: Ultimate Edition
Gears of War 4
Gears of War 5
Goat Simulator
Golf with Your Friends
Grounded
Guacamelee! 2
Halo 5: Guardians
Halo Wars 1: Definitive Edition
Halo Wars 2
Halo: The Master Chief Collection
Halo: Spartan Assault
Hellblade: Senua’s Sacrifice
Hello Neighbor
Hollow Knight (Renewal)
Hot Shot Racing
Human Fall Flat
Hyperdot
Hypnospace Outlaw
Indivisible
Journey to the Savage Planet
Katana ZERO (Coming soon)
Killer Instinct DE
Kona
Levelhead
Lonely Mountains: Downhill
Marvel vs. Capcom: Infinite
Metro 2033 Redux
Middle Earth: Shadow of War
Minecraft: Dungeons
MINIT
Momodora: Reverie Under the Moonlight
Moonlighter
Mortal Kombat X (Not available in Korea)
Mount & Blade: Warband
Moving Out
Mudrunner
Munchkin: Quacked Quest
Mutant Year Zero: Road to Eden
My Time At Portia
Neon Abyss
New Super Lucky’s Tale
NieR:Automata
Night Call
Night in the Woods (Coming soon)
No Man’s Sky
Nowhere Prophet
Observation
Ori and the Blind Forest: Definitive Edition
Ori and the Will of the Wisps
Overcooked! 2
Oxenfree
Pathologic 2
Pikuniku
Pillars of Eternity: Complete Edition
Power Rangers: Battle for the Grid
ReCore: Definitive Edition
Remnant: From the Ashes
Resident Evil 7 Biohazard
Rise & Shine
River City Girls (Coming soon)
Sea of Thieves: Anniversary Edition
Sea Salt
Secret Neighbor
Shadow Warrior 2
Slay the Spire
Sniper Elite 4
Spiritfarer
State of Decay 2: Juggernaut Edition
Stellaris
Stranger Things 3: The Game
Streets of Rage 4
Streets of Rogue
Subnautica
Surviving Mars
Tacoma
Tell Me Why Episode 1 – 3
Terraria
The Bard’s Tale IV: Directors Cut
The Bard’s Tale Remastered and Resnarkled
The Bard’s Tale Trilogy
The Dark Crystal: Age of Resistance Tactics
The Elder Scrolls Online
The Gardens Between
The Jackbox Party Pack 4
The Long Dark
The Lord of the Rings: Adventure Card Game
The Messenger
The Outer Worlds
The Surge 2
The Touryst
The Witcher 3: Wild Hunt
The Escapists 2
The Talos Principle
The Turing Test
The Walking Dead: A New Frontier – Episode 1 through 5
The Walking Dead: Michonne – Episode 1 – 3
The Walking Dead: Season Two
theHunter: Call of the Wild
Thronebreaker: The Witcher Tales
Totally Accurate Battle Simulator
Totally Reliable Delivery Service
Touhou Luna Nights
Tracks – The Train Set Game
Trailmakers
Train Sim World 2020
Two Point Hospital
Undermine
Untitled Goose Game
Void Bastards
Wandersong
Warhammer Vermintide 2 (Coming soon)
Wasteland Remastered
Wasteland 2: Director’s Cut
Wasteland 3
We Happy Few
West of Dead
Wizard of Legend
World War Z
Worms W.M.D
Xeno Crisis
Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
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Tags: AndroidXbox Game Pass


Suicide Squad update in mobile brawler Injustice: Gods Among Us

The Warner Bros. Entertainment mobile brawler, Injustice: Gods Among Us, has revealed a Suicide Squad update in conjunction to the release of the movie. The game will introduce a new character, skins, and special in-game events.

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These are the updates:

New character: Deadshot (played by Will Smith in the movie)
New skins for Harley Quinn and The Joker that match the characters in the movie
Challenge, Multiplayer, and Survivor mode will have exclusive Suicide Squad-themed rewards and new companion cards.

Watch the trailer here:
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Join the action with your favorite DC characters:
[btnsx id=”295″]

Source: GameSpot

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Tags: Injustice: Gods Among UsSuicide SquadWarner Bros. Entertainment


English Version Azur Lane Launches Pre-Registration!

Just last month, Yostar, the publisher for the Japanese Azur Lane, announced that there will be an English version release sometime this year. With that, Yostar has finally launched the pre-registration for the promised English version on their official site! Players who pre-register will receive Magic Cube x5, Rapid Construction x5, Royal Cuisine x5, Diamonds x200 and a Yorktown Class Aircraft Carrier – Yuki Kana!

If you’re not familiar with what Azur Lane is, it was originally developed by Manjuu and Yongshi. The game was published by bilibili for both iOS and Android devices in China back in May last year. It was later released in Japan in September 2017 and was recently released in South Korea on February 2018.

The game features anthropomorphic characters of World War II warships, mainly from the fleets of the United States Navy, Royal Navy of the United Kingdom, Imperial Japanese Navy and Nazi Kriegsmarine. Players will collect these characters and battle against enemy fleets or the Sirens (aliens), who will later present themselves in the plot of the game.
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Players will organize 2 fleets, one in the front row and one in the back row. There are fleet classes with each their strengths and weaknesses namely Destroyers, Light Cruisers, Heavy Cruisers, Battleships, Battlecruisers and Aircraft Carriers. By combining different types of ships, players will be able to create their “dream” team and conquer the battlefield with their unique skill combos.

With a strategically crafted team, during battle, players will be able to control their fleet. At the front row, the Destroyers, Light Cruisers or Heavy Cruisers will automatically fire shells at enemies but torpedoes will be launched manually. While the back row of Battleships, Battlecruisers or Aircraft Carriers will stay stationary and automatically letting off barrages or airstrikes that can be manually triggered. Of course, players can set it to auto-mode where the AI will control everything. Your fleet will also do battle automatically during PvP modes!
For more info, you can check our their official Facebook page or pre-register on their official site!

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Tags: AndroidAzur LaneiOSManjuuMobilePre-registrationYongshiYostar


The GamerBraves Team’s Favourite Games Of 2018

2018 has been a magnificent year for video games in general, particularity those released on the consoles as developers have reached a point where they are able to squeeze as much power as they are able to from the hardware that they have been working on for many years by now. The team at GamerBraves has gone through many such games the past year, so we will be listing some of our favourite games of 2018 here.

Marvel’s Spider-Man

Just like their movie counterparts, games based on superheroes can be a mixed bag. While Spider-Man had great outings in the past, few of the more recent ones were lacklustre or just downright bad. Enter Insomniac Games’ first foray into a licenced property, and spoiler warning, they have done an excellent job. Not only is this one of the best superhero games ever made, this is also perhaps one of the better games made in 2018.
The game strikes a fine balance between making you the superhero you have always wanted to be but also making it challenging enough that if you are caught off guard, you will be beaten down. The open world concept here is nothing new, but Insomniac managed to inject enough life into New York where it really feels alive instead of just being one big map without little to see and do. More often than not, we found ourselves swinging from one end of the city to the other just to check out the city without doing anything else.
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 Read our review here
Hitman 2

Hitman 2016 perfected the formula the series has introduced and fine-tuned since its debut in 2000, but the experience was marred by its episodic nature, at least to some. In hindsight, that was acceptable at least from a gameplay perspective as it pretty much encouraged players to replay whatever little maps they had access to at that time. Hitman 2 addressed most of the criticisms against it and we finally get an entry in the franchise which is at its apex.
More ways to assassinate people and thus more ways to mess up, Hitman 2 is the most fun the games have ever been. Even newcomers should have no issues, as the game includes many assist tools, while veterans can simply disable them as necessary.
 Read our review here
Red Dead Redemption 2

Every game Rockstar releases surpass the previous one, and that is especially true with Red Dead Redemption 2. Not only does this surpass the original in every conceivable way, it is also the most ambitious game by the developer to date.
This prequel has you taking on the role of one of the most interesting and well-written protagonists in recent memory, in the form of Arthur Morgan. Arthur is an enforcer for Dutch van Der Linde’s gang, which you may recall from the first game. This is a humongous game, and it shows in the story as it does not rush you along and wants you to soak in the vestiges of a dying era that is the Wild West.
 Read our review here
Dragalia Lost

In a seemingly one of the most unexpected of collaborations, Nintendo and Cygames put out this gem of a mobile RPG in a market which is arguably saturated by now. Nintendo up to this point already had a string of successful releases in the mobile space, and with Cygames well versed in the genre, this could not have been a better match. The main thing that makes Dragalia Lost stand out from the competition the level of depth and detail that it offers the more hardcore fanbase, while simultaneously being accessible to newcomers.
The lore in Dragalia Lost is several notches above games of its ilk, with the developer putting in the effort to actually make you care about the world and its inhabitants. Cygames has always made you care about the characters that join your party, as they all get a series of short stories. Gameplay is nothing particularly groundbreaking but is polished and serves its purpose, without being dull.
 Read our review here
PUBG Mobile
PUBG Mobile is undoubtedly one of the hottest mobile games in 2018 with over 200M downloads worldwide and countless awards received. Compared to the PC version, the touch controls are newbie-friendly and easy to master. Those who are new can enjoy without having to meet the pros too early thanks to the ranking system as well.
Being a faithful adaptation of the PC version for mobile devices, the game has successfully changed the way people perceive and think about mobile gaming. In 2019, you can expect the PUBG Mobile fanbase to grow even bigger.
 Read our review here
Ragnarok M: Eternal Love
Ragnarok M: Eternal Love has been the most popular game in 2018’s GamerBraves community and of course, it is one of the most downloaded games in 2018. Although it is basically Ragnarok Online on mobile, the mobile version allows fans to enjoy the game whenever and wherever they are. It brings back many memories of our younger days too.
 Read more info here

These are our favourite games of 2018, what are yours? Tell us in the comment section below!

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Tags: AndroidDragalia LostFavourite Games Of 2018HITMAN 2iOSMarvel’s Spider-ManMobilePCPS4PUBG: MobileRagnarok M: Eternal LoveRed Dead Redemption 2Xbox One


Gran Saga Shows Off Voice Acting With New Trailer

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Like a Dragon: The Man Who Erased His Name Voice Actor Yoshiyuki Yamaguchi Interview Released

SEGA and Ryu Ga Gotoku Studio have released a video interview featuring voice actor Yoshiyuki Yamaguchi, who plays the role of Yuki Tsuruno in Like a Dragon Gaiden: The Man Who Erased His Name.

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The special video interview can be found on the Sega Official Youtube Channel:

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Image Credit: SEGA, Ryu Ga Gotoku Studio
Yoshiyuki Yamaguchi’s character – Yuki Tsuruno is a yakuza captain in the Watase Family, a subsidiary within the Omi Alliance.
In the two-minute video interview, Yoshiyuki Yamaguchi shares his thoughts and feelings on joining the cast, the recording session experiences, the script, and his character, Yuki Tsuruno.
Yamaguchi-san expressed that he feels ecstatic to be able to take on the role of Yuki Tsuruno and relate him greatly, describing him as a loyal man that would do anything for his love ones despite his affiliation.
“I’m also somewhat like that. So I was able to sympathize with him a lot.” says Yamaguchi-san.
Like a Dragon: The Man Who Erased His Name is a spin-off of the Yakuza games and will tell the story between the events of Yakuza 6: The Song of Life and Yakuza: Like A Dragon when protagonist Kazuma Kiryu faked his death and took on the guise of a secret agent working for the Daidoji faction under the alias of “Joryu”.

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Tags: Like a DragonRyu ga Gotoku StudioSEGAYakuza


Fortnite Might Not Get Cross-Play With PS4?

We all know Fortnite: Battle Royale by Epic Games will have a mobile port for the iOS and Android. The game that will be coming for mobile soon will also be able to play across platforms between PC, Android, iOS and Xbox One but not PS4. This was stated in an official post by The Fortnite Team which did not include PS4.

After years of battles to bring cross-play of games that are available on other platforms from PC, PS4, Xbox One and Switch, PS4 was almost never included in them. Though Microsoft has been trying to encourage the adoption of cross-platform play to connect players from PC, mobile and all consoles, they have always failed to bring PS4 into the picture.

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This has something to do with Sony themselves. Sony has dodged plenty of occasions where games are all ready for cross platform like Rocket League which was already playable across Windows 10 and Xbox One but not with PS4. In a statement for Gwent, the card game from the Witcher series, CEO Marcin Iwinski said, “Microsoft already confirmed Gwent’s cross-play feature not only between Xbox One and PC, but also other consoles if they allow it. All we need is a green light from Sony.” But till date, Gwent players from Xbox One and PS4 are still walled off from each other.
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Now we don’t know if Fortnite: Battle Royale will be receiving the same fate. As Epic Studios accidentally allowed cross-play between Xbox One and PS4 last year September, they later fixed the issue and mentioned that they had a problem with the configurations. Though we know that Fortnite has the capability to play across platforms AND PS4 now, the question is, will Sony continue to hold their side of the wall?

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Tags: AndroidEpic GamesEpic StudiosFortniteGwentiOSMarcin IwinskiMicrosoftMobilePCPS4SonyThe WitcherXbox One


Borderlands 3 Demo Hands-On Experience Notes!

Ahead of Borderlands 3‘s September launch, we had the chance to try out a demo build of the game at the Borderlands 3 Media Preview in Singapore! Read on to see what we have to say so far.

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At first glance, we can already see much more detail on character models, no doubt thanks to the Unreal Engine 4. The subtitles have been changed to reflect actions an enemy takes (e.g. “Enemy lunges!”). It might not help very much in a more intense fire-fight, but it’s still a nice touch.
Welcome back (?), Claptrap.
Taking a leaf from Pre-sequel, players will get a new movement skill. You can jump and hit a button to ground pound an enemy, much like how you could slam with Oz Kits. You can also perform a crouch and slide while running. Looking forward to powersliding down steep slopes! The map looks like it can show you layers of levels you’re on. Navigation would hopefully be easier.
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The slide in use.
It’s not a Borderlands game without the guns. There’s “a billion” of them for you to loot and grind for, so look forward to that. As it is from the demo, the laser-types from Pre-sequel make their return, there’s homing-type guns, even hold-down-and-charge weaponry. Familiar brands make their return – hi Maliwan! – to provide that extra level of flavour of shooty action.
To supplement those guns, each character can choose 3 action skills. We mentioned about the skill tree builder in FL4K’s introduction. Play around with the talent trees and see what unique style suits you best! Some of these talents will change skill effects and animations as well. You can even preview how the action skill looks when you activate them!
Multiple runs are likely needed if you’re going to unlock all the skills. As you might notice from the screenshot, action skills travel down from all the passives you purchase. There are also augments to action skills, which need to be equipped and takes an action skill slot. The current level cap is 50, but going by previous games, this will likely be expanded on with DLC.
Check out all those tasty skills.
Not just that, there are now alternate firing modes. As an example, we got a sniper rifle that could swap between semi auto to full auto firing. Elemental weapons are back, and easier to use! Get a handgun that can switch between elements at will, and go on killing much more conveniently. No more juggling your four weapon slots mid-encounter while being attacked, one would hope!
Co-op is as fun as ever with friends. Synergize and strategize with others: one can focus on Cyro (slowing and freezing enemies) while another can go on all-out offense. Level syncing and instanced loot will be in the game. Now a higher-levelled player will be scaled down, but also get loot based on their level! In BL2, your lower-levelled friend would be dying repeatedly to overscaled mobs and get loot they can’t use. Definitely friendlier to those who play less frequently now.
Playing around with “The Beastmaster” FL4K, he has both a pet and active skill. The pet plays like an NPC, attacking enemies along side you. However, if it takes too much damage, it will die. You can revive your pet mid-combat, otherwise you’d have to wait for the cooldown to resummon your pet.
Who’s a good boy? You are, Mr. Chew!
Difficulty wise, it feels roughly like Borderlands 2. Monsters and enemies have a decent amount of health, but isn’t too hard to kill. Gear up with friends for New Game Plus mode if you want a challenge.
All in all, it looks like it’s going to be one wild ride as you might come to expect. See you in the Borderlands.

Borderlands 3Publisher: 2K GamesDeveloper: Gearbox SoftwareRelease Date: 2019-09-13Microsoft Windows, PlayStation 4, Xbox One
It's time to go shooty shooty again with your zany Vault Hunters! The next installment of the Borderlands series will have more guns, more loot and more Claptrap* than ever before!

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Tags: BorderlandsBorderlands 3Gearbox Software


Super.com looks to Southeast Asia to expand and support the gaming industry

Super.com is looking for new strategic partnerships in Southeast Asia to help further its international portfolio of innovative and inclusive video game studios and publishers. The global video game publisher, technology and investment firm seeks to accelerate its expansion via select acquisitions.

“We publish outstanding games across all significant modern gaming platforms, but we also invest in upcoming and innovative development studios and technologies. We are looking to add to our family in Southeast Asia and continue investing in new technologies and creative studios.”

 “Super.com is armed with a group of experts who can analyze the games down to the bones, and brand them to successful launches. The company’s unique portfolio of current and future games will not only propel itself as a top-tier publisher in the region’s ultra-competitive market but cement Super.com as the company for users to look to when they are looking for great games.”
Changki Kim, Vice President of Super Com Asia Networks
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Kim himself recently joined the Super.com team. He brings with him more than 24 years experience in the gaming industry, as well as a broad and extensive network within Asia.

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Super.com has established a strong presence in other Asian countries before making its latest move into Southeast Asia, having been in Japan, South Korea, and China, forming partnerships with Smilegate STOVE publicizing Broken Lines and Wonhon: a Vengeful Spirit; Intragames Co. Ltd, featuring Alchemist Adventure; and Teyon Japan, publishing Raji: an Ancient Epic. Currently. Super.com is working with G1 Playground, a South Korean developer, on Zelter.
“Super.com’s unique business model can foster up-and-coming developers to flourish as we support with funding, development, and marketing with our ubiquitous roll-out model and unparalleled service structures. With our partners in Asia, we unite with the common goal to grow the global industry and change it for the better.”
Changki Kim
Mars Vision is one of Super.com’s latest investments,  an innovative new application that will allow the visually impaired to play games without the need for modding. The experienced team helps game developers and tech startups all over the world reach their full potential as a one-stop-shop with business support, hands-on access to development tools and hardware, development support, hiring support, creative freedom, analytics, localization, quality assurance, and funding.

Led by a seasoned team comprising of executives from the video game industry, global investment banks and private equity firms, Super.com publishes award-winning action games as well as invests in various upcoming and innovative development studios worldwide.
You can find them through their official website, Instagram, Facebook, or Twitter.

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Tags: Super.com


Play as Big Chungus in Looney Tunes World of Mayhem

It’s not every day that you see a meme turn into an official character, but lo and behold, Big Chungus will now appear with other Looney Tunes cast. Big Chungus will join the ranks of Bugs Banny, Road Runner and other iconic cartoon characters in Looney Tunes World of Mayhem.

The game’s official Twitter account teased the coming of Big Chungus.

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Your world may not be ready for him.But our World of Mayhem is. pic.twitter.com/0MxoCrYrun
— Looney Tunes World of Mayhem (@LooneyTunesWoM) March 29, 2021
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Some of you might be hoping that this is an April Fool’s joke, but no. Big Chungus drops into the game on 2nd April and will go live until 6th April.
Big Chungus is a Toon of the Legendary rarity and will be obtainable in the Eggstravaganza event. In this Big Chungus-themed Easter event, players will need to collect Big Chungus Eggs and Coins. They will be exchangeable for Big Chungus pieces and other rewards.
Gaining its meme status in 2018, Big Chungus became an internet sensation when the image of the girthy Bugs Bunny went viral thanks to its appearance on a box art of a fake PS4 game of the same name. The character first appeared way back in 1941, in the Wabbit Twouble episode of Merrie Melodies.

To learn more about the Easter event and other upcoming events in Looney Tunes World of Mayhem, refer to this event post.
 Download

Looney Tunes World of MayhemPublisher: ScopelyDeveloper: ScopelyRelease Date: 2018-05-08Android, iOS
Join Bugs Bunny, Daffy Duck, Marvin The Martian, and all the classic toons to build the greatest Toon Team in Looney Tunes™ World of Mayhem!

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Tags: Big ChungusLooney TunesLooney Tunes World of MayhemScopelyWarner Bros.


Tom and Jerry: Chase now available!

Netease’s Tom and Jerry: Chase is at last available within the Southeast Asia region! Here’s how it’s described on the game’s store page:

Game Introduction

Tom and Jerry: Chase is a 1v4 casual mobile game with competitive elements, officially licensed by Warner Bros. and presented by NetEase Games.
The game perfectly recreates the art style of the original classic. Players can choose to play as Jerry or his friends in their effort to steal cheese, or play as Tom to stop them from succeeding. Who will win in this battle of wit and might? Join over a million players and dive into the ultimate game of cat and mouse. Feel the thrill of the chase!
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Game Features
1. [Competitive asymmetric multiplayer game] Play as either cat or mouse. Steal cheese and trick Tom with your friends to win. Or rescue Tom from his fate of never being able to catch Jerry and help him become a mouse-catching expert. The action never stops!
2. [A classic reborn in HD graphics and high performance] Recreating the original animation just the way you remember it. Original music, an authentic retro art style, and lag-free gameplay bring you a truly immersive experience!
3. [Free to play, easy to get started] A single game provides up to 10 minutes of fast-paced action and mayhem. Complete free quests to earn gold, enough for you to shop to your heart’s content!
4. [Distinct characters, diverse items] Tom, Jerry, Tuffy, Lightning. All your familiar friends are here! Each character has their own unique skills. There are also many different items to find on the map, such as forks, ice cubes, photo frames, and various special drinks. Use them wisely to turn the tide of battle!
5. [Interesting game modes and maps] Players can cycle through many unique modes including Classic Mode, Golden Key Match, Fun with Fireworks, Cheese Frenzy Match, and Beach Volleyball. Each mode provides its own distinct gameplay. Combined with a variety of different maps, including Classic House, Summer Cruise, and Night Castle, this ensures that every game is a fresh experience!
6. [Endless fun with friends] Play as a mouse and form a 4-player team with friends. Communicate through the built-in voice chat, change your strategy on the fly and show Tom who’s boss!
7. [Fashionable characters and skins] Dress your characters and become the sharpest looking cat, or mouse, in the house! Get a new look every day!

We’ll see when Tom and Jerry: Chase would be made available globally.

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 Download

Tom and Jerry: ChaseDeveloper: NeteaseRelease Date TBCAndroid, iOS
Tom and Jerry: Chase is a 1v4 casual mobile game with competitive elements, officially licensed by Warner Bros. and presented by NetEase Games.

The game perfectly recreates the art style of the original classic. Players can choose to play as Jerry or his friends in their effort to steal cheese, or play as Tom to stop them from succeeding. Who will win in this battle of wit and might? Join over a million players and dive into the ultimate game of cat and mouse. Feel the thrill of the chase!

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Tags: NetEaseNetEase GamesTom and JerryTom and Jerry: ChaseWarner Bros.


Astro Boy to Get It’s Own Mobile Game!

Astro Boy is a Japanese manga series written and illustrated by Osamu Tezuka. The story follows an Android named Astro boy and a selection of other characters. However the game as seen from the trailer does not show it to be an RPG of any sorts. Check out the trailer below:

It was a totally whole new perspective of how we look at Astro Boy as it was picked up and developed by Chinese studio Longtu and published in Korea. The game is called Atom Catch Catch and it’s the game is about summoning random monsters to fight for you while Astro Boy is seen idling behind. The game is scheduled to launch this month, however there is no news if it is on any other overseas server.

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Source: mmoculture

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Tags: AndroidAstro BoyAtom Catch CatchiOSMobile


Dragon Ball Legends is now globally live

Dragon Ball Legends has been released in several regions such as the US, Europe, Japan, South Korea and Taiwan during the last few weeks, and now it is released worldwide! Unfortunately, it is still only available for Android, but iOS users may get it shortly as mentioned by Bandai Namco at their official site.

*Update: iOS version is now live as well! Check out the link below to download it!

Dragon Ball Legends is featuring characters from the Dragon Ball universe including Goku, Vegeta as well as a brand new Saiyan named Shallot. You will be able to collect these characters thus levelling them up to face stronger opponents. There will be story mode and real-time PvP modes available, while the battles only require you to move your characters and tap for attacks using only one finger.
Check out our gameplay below:

Don’t miss out the game if you are a fan of the Dragon Ball series or strategy action games! We will get you informed when it is out for iOS too so stay tuned!
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 Download the game here!

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Tags: AndroidBANDAI NAMCODragon BallDragon Ball LegendsiOSMobile


Peek into Mafia: Definitive Edition’s Lost Heaven

2K and Hangar 13 will be showcasing various aspects of Mafia: Definitive Edition, starting off with “World of Lost Heaven”. Live through the life of a gangster across a rich and varied single-player campaign, in this prohibition-era Midwestern city teeming with period-authentic details.

The next video will be released next Thursday, 10 September, spotlighting the overhauled shooting and driving mechanics that compose the core gameplay. The following Thursday, September 17, a third video will examine the missions that make up Tommy’s Angelo journey through Lost Heaven’s criminal underworld. And finally, on September 23, see how the game’s stunning orchestral score was created in spite of a global pandemic. To ensure you don’t miss out on the videos, you can follow the official Twitter account or website.

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Mafia: Definitive Edition – a comprehensive, built-from-the-ground-up remake of the original Mafia – launches 25 September. The remake features an updated script filled with rich new dialogue, expanded backstories, and additional cutscenes. Players will also find all-new gameplay sequences and features, best-in-class cinematics, a re-recorded orchestral score, and other enhancements. It’s the Mafia players remember, only much more.

Mafia: Definitive Edition is part of the Mafia: Trilogy, which includes:
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Mafia: Definitive Edition – The built-from-the-ground-up remake of the beloved classic;
Mafia II: Definitive Edition – The ultra HD remaster of the fan favorite;
Mafia III: Definitive Edition – The re-introduction of the award-winning narrative masterpiece.

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Tags: 2K GamesHangar 13MafiaMafia: Definitive Edition


New gameplay trailer shown by Platinum Games

Following up their announcement for the game, Platinum Games has shown off a new gameplay trailer for World of Demons, its samurai action game for the mobile platforms scheduled for a release in summer of 2018.

The following is an overview of the game by the developer:

World of Demons takes place in a fantastical interpretation of medieval Japan in which the demonic Oni have taken over the human world. The previously docile Yokai, monsters from Japanese folklore, have been corrupted by the Oni and have begun attacking humans as well. Only brave Samurai dare to stand up to the threat of the Oni.
If you were hyped by the trailer, know that you will be able to pre-register for World of Demons right now by heading over to its website. The game is shaping up to be great new original IP from the renowned developer from what we have seen so far.
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Tags: ActionAndroidiOSPlatinum GamesWorld of Demons


Rolling Sphere now available for download for smartphones

Miniascape of the Happy Elements group has just launched its latest smartphone game, Rolling Sphere for the Android and iOS platforms.

Pick your character, with designs and names based off constellations! It is able to use a device’s gyroscope, providing a more unique action gameplay experience. Characters known as “アストローク” are long-lived. With their ample time, they’re able to compete in the titular “Rolling Sphere”!

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From what we were able to muster previously, you can form a party of characters. You can use skills that will consume MP. Party composition can be freely changed, so swap around as necessary. There is no virtual joystick, instead utilizing the tilt of the phone/device. The sensitivity of tilt detection can be adjusted in the game. There will be a tilt sensor that you can keep an eye on, so that you can maintain balance.

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Of the three modes, Race mode is pretty self-explanatory. You go up against 2 to 8 people to get first place. Characters with skills to accelerate or “grip” would likely be very important depending on the course. Battle Royale throws you into a field with up to 15 other players and be the last to survive! You will need to have your pre-set team of 3, losing when all are knocked out. The field will narrow over time, and has no walls. Meanwhile, Ball Bout is akin to a soccer game, without offsides. Use your skills to fire at the ball to knock it into the goal, or simply roll it in.
At the end of the day, Rolling Sphere is a gacha game, but it would seem that even the lowest rarity character can still be valuable. They’d also be upgradable to higher rarities, which is always a nice way to reward players who are less than inclined towards spending. You can check out their website and Twitter for more details and information as always.
 Download Now

Rolling SphereDeveloper: MiniascapeRelease Date: 2020-02-22Android, iOS
Take astrological signs for a spin! Get involved in races, a soccer-like mode and... battle royale?!

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Tags: ActionAndroidiOSMiniascape of the Happy ElementRolling Sphere


THQ Nordic Opens Their First Flagship Store in Vienna

THQ Nordic has announced that they’re opening up their first ever flagship store. Located in the heart of Vienna, fans can browse through and purchase merchandises, apparels, and games based on some of the most iconic THQ Nordic franchises.

Franchises such as Gothic Darksides, ELEX, Destroy All Humans!, Titan Quest, Kingdoms of Amalur, SpellForce, Biomutant, Desperados, The Guild, Aquanox, an even SpongeBob SquarePants will be available in the store.

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Additionally, the THQ Nordic Flagship Store in Vienna will feature a range of exclusive items which are only available in the physical store; along with other merchandises such as figurines, keychains, mugs, glasses, plushies, mouse mats, board games, T-shirts, hoodies, and collector’s editions for games. One of the featured exclusive items is the Austrian-handcrafted jewelry for Gothic and Darksiders, which come in the form of fine 925 Sterling Silver ring and a necklace, along with special editions of upcoming games.
The THQ Nordic Flagship Store is currently located at Landstrasser Hauptstrasse 1, which is in Vienna’s 3rd district. The store is conveniently a stone’s throw away from the bustling city center, making it an easily accessible destination for all gamers, as well as fans of the franchises from THQ Nordic.
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If you’re unable to visit the store in person, do check out the official THQ Nordic Merch store here.

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Tags: THQ NordicTHQ Nordic Flagship Store Vienna


When Power Meets Speed: POCO Launches Two Flagship Phones

POCO Global launched two new flagship smartphones, the POCO F3 and POCO X3 Pro. From 24 March, the POCO X3 Pro will be available from RM999, while the POCO F3 will be available from 27 March at RM1,399 onwards.

The lowdown on the POCO F3 sees it carrying a Qualcomm Snapdragon 870 5G Mobile Platform, a 6.67″ E4 AMOLED DotDisplay with 120Hz refresh rate and Dolby Atmos audio. The POCO X3 Pro, meanwhile, has the Qualcomm Snapdragon 860 Mobile Platform and upgraded speed, storage capacity, and RAM options. You can watch the full launch stream below:

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“As of Feb 28, 2021, POCO has shipped a total of 13 million smartphones since the initial launch of POCO F1 in 2018. Specifically, global shipments of POCO X3 NFC alone have surpassed 4 million units within 7 months. This time, we will continue POCO’s success by bringing exactly what you need, and MORE.”
Kevin Qiu, Head of POCO Global
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“We are excited to support the launch of two amazing new products, POCO F3 and POCO X3 Pro, featuring the Snapdragon 870 and 860 respectively. These platforms are designed to deliver a reliable and powerful connectivity experience, elevated game-play, and brilliant camera capabilities to support premium mobile experiences for users around the world.”
Kedar Kondap, Vice President of Product Management, Qualcomm Technologies, Inc
POCO X3 PRO

The POCO X3 Pro also has a Kryo 485 CPU boasting 7nm processing technology for a peak performance of up to 2.96GHz, along with the Adreno 640 GPU for enhanced graphics rendering, enhanced UFS 3.1 for snappy read and write speeds, and LiquidCool Technology 1.0 Plus. The display is the 6.67″ FHD+ DotDisplay with a 120Hz refresh rate and 240Hz touch sampling rate, using DynamicSwitch to optimize refresh rate for different applications and protected with Corning Gorilla Glass 6. The 3D curved back has a rainbow finish, bold chroma POCO logo and vertical finish line. The fingerprint sensor has been mounted on the side.
The lights are kept on with an ultra-large capacity 5,160mAh (typ) battery with built-in MMT technology and a 33W in-box fast charger. Enjoy flagship-level sound with its dual top-and-bottom speaker setup.
For shutterbugs, the quad-camera rear setup carries a 48MP main camera supporting 1.6um 4-in-1 Super Pixels, 119° ultra-wide camera lens with Night Mode, and macro camera and depth sensor for extra capabilities.
POCO F3
The brand’s most powerful device yet, its hardware includes the Snapdragon 870 5G Mobile Platform, upgraded Qualcomm Kryo 585 CPU prime core clock speed of up to 3.2 GHz, Qualcomm Adreno 650 GPU, LPDDR5 RAM and UFS 3.1 storage, high efficiency 7nm processor as well as the LiquidCool Technology 1.0 Plus which allows the device to deliver sustained peak performance.
Connectivity wise, it has the Snapdragon X55 5G Modem-RF System for lightning fast 5G connectivity with support for the majority of global network bands and Wi-Fi 6.
Display wise, you can find a 120Hz high refresh rate, 6.67″ AMOLED display and 2.76mm dots. Further, there’s the 360Hz touch sampling rate and the fine-tuned touch algorithm, and MEMC technology, adding up to 60FPS for smoother video content.

The HDR10+ certified display, along with the True Display and True Color features, provides a truly eye-pleasing viewing experience with vibrant, highly accurate color.  More than that, the upgraded E4 material brings the screen’s peak brightness to 1300 nits, and helps reduce power consumption by 15% compared to the last-generation E3 material.
Crafted from a non-slippery material and measuring only 7.8mm thin and 196g in weight, the device feels comfortable and secure in the hand. At the same time, the Corning Gorilla Glass 5 on both front and back gives the phone sturdy protection.
Rocking a dual speaker setup with a bottom main speaker and a secondary speaker at the top, POCO F3 produces rich, detailed sound. POCO F3 is the brand’s first device to enable Dolby Atmos, leveling up your sound for a thoroughly impressive audio experience for videos, music, and games in the Dolby Atmos format, through both headphones and built-in speakers.
“We, at Dolby, are looking forward to the launch of the POCO F3 series, because not only are we thrilled to extend the extraordinary Dolby Atmos experience to smartphones from POCO, but we are also proud of the spectacular work done by POCO in enabling a world-class entertainment experience on the POCO F3.”
Mahesh Balakrishnan, Vice President of Audio Business, Consumer Entertainment Group at Dolby Laboratories
POCO F3’s AI triple camera setup and myriad of crafty, innovative camera features help unleash photography skills. The rear cameras consist of a 48MP main camera with 1.6μm 4-in-1 large pixel, an 119° ultra-wide lens, and a 5MP telemacro camera that supports 3cm – 7cm autofocus. This finely tuned combo allows for stunning high-resolution and detailed images in lightning time, greatly improving the camera’s versatility. The 20MP front camera also supports Night Mode selfie.

Unlike most of the dual-mic smartphones, POCO F3 has a triple-microphone setup and comes with Audio Zoom feature. When shooting a video, the dedicated third microphone on the rear allows the device to “zoom in” on the sound along with the image, capturing clear audio of far-away scenes and considerably improving sound reception during filming. Meanwhile, the X-axis linear haptic motor provides short, crisp vibrations to complete the flagship-level entertainment experience.
POCO F3 gets its power from no ordinary battery. The 4,520mAh (typ) battery can be powered up at lightning speed thanks to the Middle Middle Tab (MMT) technology, which routes electric current into the device more efficiently. With the 33W in-box fast charger, the device can be charged to 100% in just 52 minutes.
PRICING AND AVAILABILITY
The POCO X3 Pro will be available on Shopee in:

6GB+128GB at RM999

From 24 March (00:00 GMT+8) to 25 March (23:59 GMT+8), you can get it at RM899

8GB+256GB at RM1,299

From 24 March (00:00 GMT+8) to 25 March (23:59 GMT+8), you can get it at RM1,099

The POCO F3 will be available on Lazada in:

6GB+128GB at RM1,399

From 27 March (00:00 GMT+8) to 28 March (23:59 GMT+8), you can get it at RM1,299

8GB+256GB at RM1,699

From 27 March (00:00 GMT+8) to 28 March (23:59 GMT+8), you can get it at RM1,499

POCO F3 and POCO X3 Pro quick specs:

POCO F3
POCO X3 Pro

Display
6.67“ AMOLED, ultra-tiny DotDisplay
E4 material
2400×1080 FHD+
120Hz refresh rate, 360Hz touch sampling rate
Contrast ratio: 5000000:1
Brightness: 900 nits (typ), 1300 nits (peak)
True Color
True Display
HDR10+
MEMC (Motion Estimation and Motion Compensation)
Sunlight display 3.0
360° Ambient Light Sensor
6.67″ FHD+ LCD DotDisplay
2400×1080 FHD+
120Hz refresh rate
240Hz touch sampling rate
DynamicSwitch
Contrast ratio: 1500:1
Brightness: 450 nits (typ)
Sunlight display
Reading mode 2.0
HDR10

Body
Arctic White, Night Black, Deep Ocean Blue
Corning® Gorilla® Glass 5 front and back
Phantom Black, Frost Blue, Metal Bronze
Corning® Gorilla® Glass 6 front
2.5D glass front, 3D curved back

Dimensions
163.7mm x 76.4mm x 7.8mm, 196g
165.3mm x 76.8mm x 9.4mm, 215g

Bands
2G: GSM: 850 900 1800 1900MHz
3G: WCDMA: 1/2/4/5/8
4G: LTE FDD: 1/2/3/4/5/7/8/12/17/20/28/66
4G: LTE TDD: 38/40/41
5G*: n1/n3/n5/n7/n8/n20/n28/n38/n41/n77/n78
2G: GSM: 850 900 1800 1900MHz
3G: WCDMA: B1/2/4/5/8
4G: LTE FDD: B1/2/3/4/5/7/8/20/28
4G: TDD-LTE: B38/40/41

Performance
Qualcomm® Snapdragon™ 870 Mobile Platform
7nm process technology
Qualcomm® Kryo™ 585 octa-core CPU, up to 3.2GHz
Qualcomm® Adreno™ 650 GPU
Qualcomm® Snapdragon™ 860 Mobile Platform
7nm process technology
Qualcomm® Kryo™ 485 octa-core CPU, up to 2.96GHz
Qualcomm® Adreno™ 640 GPU

Storage
LPDDR5 + UFS 3.1
LPDDR4X + UFS 3.1

Heat dissipation
LiquidCool Technology 1.0 Plus
D5 copper heat pipe + multi-layer graphite

Rear camera
48MP main camera
– 1/2″ sensor size, 1.6μm 4-in-1 large pixel
– f/1.79, 6P lens, AF
8MP ultra-wide camera
– f/2.2, FOV 119°
5MP telemacro camera
– f/2.4, AF (3cm-7cm)
48MP main camera
– 1/2“ sensor size, 1.6μm 4-in-1 large pixel
– f/1.79, 6P lens, AF
8MP ultra-wide camera
– f/2.2, FOV 119°
2MP macro camera
– f/2.4, FF (4cm)
2MP depth sensor
– f/2.4, FF

Front camera
20MP in-display camera
20MP in-display camera

Connectivity
Multi-functional NFC
IR blaster
Bluetooth 5.1
Wi-Fi 6
5G*
Multi-functional NFC
IR blaster
Bluetooth 5.0
Wi-Fi 6
Dual SIM, Dual 4G standby

Unlock
Side-mounted fingerprint sensor
Face unlock
Side-mounted fingerprint sensor
Face unlock

Charging
4520mAh (typ) battery
33W in-box fast charger, 52 mins*** to 100%
USB-C
5160mAh (typ) battery
33W in-box fast charger
USB-C

Audio
Dolby Atmos®**
Dual speakers
Hi-Res Audio
Hi-Res Audio Wireless certified
Dual speakers
High-res audio certified
3.5mm headphone jack

Motor
X-axis linear motor
Z-axis linear motor

System
MIUI 12 for POCO based on Android 11
MIUI 12 for POCO based on Android 11

Storage
6GB+128GB and 8GB+256GB

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Tags: PocoPOCO F3POCO X3 Pro