TerraGenesis to relaunch with new content and features this April

TerraGenesis, an indie mobile hit game will be receiving a mega update this April 16. There will be massive content, transformative new tech and features that will make you in awe.

This indie mobile hit terraforming simulator is based on real data from NASA. This makes the game really cool and difficult while at the same time teaching players about space. There will be seven new worlds for player to explore, a completely redesigned graphics engine and new game mechanics that will include extinction events and appearances of native aliens on planets where players explore.

These are the highlights from 5.0 update:

Historical Earths– The new seven playable worlds representing seven eras of Earth’s history
Improved Faction Identities– Each faction now has their own culture, history, unique artwork and specific take on terraforming.
Worldkillers– Players must protect themselves from an impending extinction-level event
Natives– Players are able to interact with an indigenous civilization on their world.
Redesigned Graphics Engine– Near-photorealistic planets and breathtaking details for each player’s world
Improved UI/UX– Gameplay will be optimized with more efficient display of information, greater player agency and a completely revamped tutorial system.

Are you all excited for this TerraGenesis 5.0? If so, you can check out their Facebook Page for more updates. To download  TerraGenesis for free, click here for Android and here for iOS.
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Tags: AndroidiOSMobileSimulationTerraGenesisTilting Point


AGES 2016 Controversy – who is really in charge of the prize money?

AGES 2016 ended a good 4 months back, and in-between, we’ve reported about the lack of response from organizers and sponsors regarding the matter of prize pool and salary distribution. You’d think that it’d be over by now, but sadly, it is not.

AGES 2016 (ASEAN Games for E-Sports) is one of the largest tournaments ever held in South East Asia, the prize pool amounting to a whopping RM 1,000,000. There were dedicated tournaments to Dota 2, CS:GO and FIFA 16 respectively. No joke, it’s big.

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After all the spectacular games at AGES 2016 had ended, the organizers promised that all winners and contractors would receive their share of money within 90 days starting from the day the tournament ends, 29th May 2016. Today marks the 115th day since the end of AGES 2016, and we’ve yet to receive any news from the organizers.
All of it started when a few winners tried to contact the people in charge of AGES 2016 via their Facebook official page. The admin of the page, however, seemed to give fairly vague answers to their inquiries. The players soon dug in to look for specific organizations that hosted the event to ask for an explanation, and that’s how all the controversy between organizations started.
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So who exactly is involved in AGES 2016?

The three main organizations involved in this fiasco are Platinum Eden Sdn. Bhd., who are the main organizers and supposed sponsors of the event; Friends Worldwide Sdn. Bhd., appointed by the former to manage the event and handle communications; and lastly Esports Malaysia (ESM), who are in charge of supervising eSports events in Malaysia and is registered under the Malaysian Sports Commission, also the endorser of AGES 2016.
Let’s start from the beginning:
What happened?
About a month or two after the event ended, some of the winners were trying to get into contact with AGES 2016 Facebook page, but to no avail:

Joined Ages 2016 organised Dota 2 tournament (Malaysia Open) and get into Top 16 but being ignored when asked about the…
Posted by Jenjen Lina on Thursday, July 14, 2016

The response from AGES 2016 was far from useful, as they only replied the same phrase like a broken record: “Will get to you shortly. Thanks for waiting.”
Many continued to spam the Facebook page with comments and posts, but no response was given.
People then decided to wait until the end of the 90 day promise, since they had no way of reaching the organizers. However, much to everyone’s disappointment, there were still no updates from the organizers, thus Dota 2 shoutcaster Muhammad ‘Flava’ Farouq decided to direct the questions to AGES 2016’s endorser, Esports Malaysia, as the reason for setting up ESM was to protect and regulate the eSports scene in Malaysia.

This post was soon taken down by ESM, while also disabling the ‘Visitor Posts’ feature from their Facebook page.
ESM posted a new status on their page with a Google Form attached to it afterwards, asking all winners to send in their information to use as evidence against Platinum Eden Sdn. Bhd. as well as Friends Worldwide. Even so, there were no updates after the players sent in their reports.
Source: ESM Facebook Page
Fast forward to September, AGES 2016 Facebook page updated the masses saying that they will be issuing a formal announcement regarding prize disbursement on 19th September. Again, players were faced with silence from all parties when that day arrived.
Source: AGES 2016 Facebook Page
Finally, ESM broke the silence with a status update last night:
Source: ESM Facebook Page
This post drew the attention of Mr Rizal Rozali, the Head of Client Management of Friends Worldwide:

tldr; Friends Worldwide was appointed by Platinum Eden Sdn. Bhd. to organize and handle the event coordination for AGES 2016, they have nothing to do with prize disbursement, and they want a public apology from ESM.
His comment was later deleted by ESM again (which they are notoriously known for by now). Flava sounded his concerns about this and took down screenshots, asking why ESM directed him to Friends Worldwide and said they were responsible when he questioned about the prize disbursement.

AGES 2016 UPDATES
Me being the only person on this planet who managed to screenshot the comment made by Friends…
Posted by Muhammad Farouq on Tuesday, September 20, 2016

ESM seems to be clear about Friends Worldwide’s position in this matter: they were hired by Platinum Eden Sdn. Bhd., end of story. They have nothing to do with the prize disbursement.

There are some who suggested that ESM should “be tactful when responding publicly”, and that they should not be defaming Friends Worldwide lest they have to face a lawsuit. ESM, however, responded (in our opinion) an unprofessional manner:
Source: ESM Facebook Page
This morning, ESM’s secretary, Mr Rinie Ramli, updated a status on Facebook with a screenshot of a WhatsApp group conversation attached, stating that ESM wishes to invite all those involved to join them in a conference on Monday to make things clear.

Mr Rinie also shows a screenshot of his WhatsApp group conversation, demanding that he is giving [Platinum Eden Sdn. Bhd. & Friends Worldwide] to solve the matter at hand, and that they “won’t like [him] when [he’s] angry”. Along with it was another screenshot of him calling out Flava in a fit of rage:

Muhammad Farouq Flava let me just be straight forward with you. No one cares. All of us just want to know when the…
Posted by Rinie Bin Ramli on Tuesday, September 20, 2016

Apparently, Mr Rinie took out RM 55,000 from his own pocket to pay some of the marshalls, shoutcasters and contractors. Which brings us to some questions (that are solely GamerBraves’ opinion):

Since ESM is only the endorser of AGES 2016 and not the organizer nor the sponsor, why would Mr Rinie need to pay parts of the salary from his own account? It’s not his responsibility to do so.
Major All Stars was also endorsed by ESM, and under the same circumstance (that staff and winners were not paid), did Mr Rinie do the same to compensate those involved?
ESM is aware that Friends Worldwide is a management team hired by Platinum Eden Sdn. Bhd., but why do they always drag them into prize pool-related affairs?
ESM seems to constantly push blame to Platinum Eden and Friends Worldwide, and vice versa. So who’s really responsible for all of this?
Platinum Eden Sdn. Bhd.’s official website could not be accessed anymore since this afternoon, we wonder why?

Trivia

Major All Stars and AGES 2016 are both endorsed by Esports Malaysia.
These two events’ problems surround the same issue: prize pool and salary distribution.
Major All Stars still owes money to a few Dota 2 winners, with the amount of around RM 300,000.
Major All Stars has a prize pool of RM 500,000, AGES 2016 has RM 1,000,000.

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Tags: AGES 2016esportsEsports MalaysiaFriends WorldwidePlatinum Eden Sdn Bhd


Honkai Impact 3rd Elysia Scale Figure Pre Order Information Revealed

The Elysia Scale Figure from Honkai Impact 3rd is coming a lot sooner than previously anticipated, with the figure set to be available for pre order this week.

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Photos of the fully painted figure were made available on the Honkai Impact 3rd Tmall website, ahead of pre orders opening on the 30th of September.
UPDATE: The figure is available to pre order now, with a full price of 828 Yuan (RM524)
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According to Honkai Impact player zeno_6519002 on Twitter, the Elysia scale figure pre order would have a deposit of 200CNY (RM128), though the full price will probably only be revealed once pre orders go live.

That information, alongside the figure’s expected release date will be updated once they’re publicly announced.
As with other Hoyoverse figures, ordering it through the site appears to come with a free gift as well, in this case a special Elysia-themed teacup.

The figure features Elysia from Honkai Impact in a maid dress, similar to the skin available for the Miss Pink Elf battlesuit in the game.
It sports a fairly detailed sculpt and paint applications, with metallic buttons as well as sculpted-in patterns of the characters socks and frills.
The release timing is very apt for Hoyoverse- Global players of Honkai Impact 3rd are just reaching the end of the Flame Chaser arc in the story, wherein Elysia is one of the main characters.
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Honkai Impact 3rdDeveloper: miHoYoRelease Date: 2016-10-14Android, iOS, Microsoft Windows
“Honkai, a mysterious force that annihilated human civilization on several occasions, has re-emerged in this once peaceful world...”
A squad of young girls burdened with the very last hopes of humanity must fight for survival in this apocalyptic world filled with zombies and Honkai beasts.
As the Captain of the Hyperion, you must lead these girls into battle against zombies and Honkai beasts in various locales around the world. Experience the girls’ unique personalities, challenge and conquer various raids and stages, and enjoy the rich storyline of the Honkai Universe! Join the Valkyries and fight for all that is beautiful in the world!

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Tags: Honkai Impact 3rdHoyoversemiHoYo


Opinion: There Is Nothing Wrong With Triple-A Games Being Short

A lot of things have changed with gaming in recent times and one of the biggest questions I see pop up is how much games, especially triple-A games are worth, and a common extension of this is how long should a game be to charge a person $60, or even $40 dollars.

In an age of live service games, gacha games, and content riddled open-world triple-A RPGs that can last months and are updated even further, short, tight single-player experiences of the past have been called into question, and I do get why. $60 ($70 if your Sony) is a lot of money and you want to feel your purchase was worth losing that money.

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Short Triple-A Games that usually last around 7-14 hours, some even as low as 6 like Devil May Cry V, Marvel’s Spider-Man, or pretty much whatever Platinum Games is making, while praised by critics and audience are often deemed “too short” and not worth the price. They’re “one-and-done” games that are played once and never picked up again. I however tend to like these games, I like that they’re short and that they respect my time.
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Of course, this is in part just due to the practicality of shorter games. I’m a fairly busy person, I have a job, I come home tired, I don’t have time to play through every long 50-hour quest, at least not all the time. There’s something almost assuring about a game that you know you can beat in a week, maybe even a weekend or you’re up to it. There are a lot of games I want to play as well, and the backlog is ever growing so a game that I can beat quickly means I can soon get on to something else.
It could also be a nostalgia thing. I remember back in the day many big-budget games for the PS2, DS and even PS3 were all shorter in length, and a lot of these games benefit from it. Survivor horror games like Silent Hill, and the Resident Evil games, even the Stealth action of the Metal Gear games were around 12 hours if not less.
Part of the reason I think these games work so well is that they’re allowed to be better-paced. You are always on the move in these games, always progressing through without any padding to bog you down. I remember playing through Resident Evil Village last year and ending up beating in a few days partially because I enjoyed how quick it was to get to the next horror set-piece.

Pacing is honestly something I often have a problem with within a lot of the longer modern games. Xenoblade Chronicles 2 is already 60+ hours long and has a million sidequests along the way, so why chapter 4 felt the need to force me into some inane fetch quests that had no bearing on the overall plot felt very unnecessary.
As for the idea that these are “one and done”, I honestly find myself replaying shorter games more than longer ones. Partially because I know it’ll take less time to beat them again. For all people talk about how movie-like a lot of games can be nowadays, much like how I don’t mind watching one of my favorite movies over and over again, I’m more than happy to play my favorite titles if I like them enough, regardless of length. And if they have a new game plus, even better. For me, that game is more than worth the price.
Bioshock is one of my favorite games of all time, and it can easily be beaten in under 10 hours. I must have played through it at least four times.
Now don’t get me wrong, I love RPG and adventure games that I can sink into for an entire month or so but with so many games out there, it’s nice having an experience that is more digestible that I can easily pop in and out of and move on the something else.
Ultimately whether a game is worth $60 or not depends on your priority in games but for me, more content doesn’t necessarily mean better content and I’d much rather place a shorter game that is more streamlined and fun to play than say, one of Ubisoft’s never-ending open-world slogs that have a million things to do yet none of them feel like they actually matter.

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Tags: Metal GearOpinionOpinion pieceResident EvilSilent HillXenoblade Chronicles 2


Five Nights at Freddy’s Creator Scott Cawthon Retires Amid Fan Backlash

Scott Cawthon, creator of the popular Five Nights at Freddy’s series, has announced his resignation following backlash from the LGBT community of his fanbase.

In a post on his website, Cawthon mentioned he wished for a return to simpler times, where he could make games beloved by the LGBT community while still supporting people who actively hated them.

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“I miss making games for my kids,” he wrote, “I miss doing it just for fun, and I miss making rpgs even though I stink at it. All of this to say that I am retiring”.
He does say, however, that the IP itself isn’t dead. Much like an animatronic in a fursuit the IP will continue, though Cawthon says someone new will be at the helm of it.
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“Someone else will eventually be running the show; someone of my choosing, someone that I trust”, he says.

The Five Nights At Freddy’s Controversy
The statement itself makes no mention of the controversy, but it didn’t need to- Cawthon had previously tried defending himself after reports surfaced that he had been donating money to former U.S president Donald Trump as well as current US Senate Minority Leader Mitch McConnell.
For context, among other things, Trump actively discriminated against Transgender members of the military and partnered with pro-conversion therapy homophobe Mike Pence, while Mitch McConnell routinely sides with anti-LGBT groups including supporting anti-LGBT judicial candidates.
It’s not just about the LGBT audience either, as the two followed by the other Republican candidates (Kotaku has a comprehensive breakdown) have been reportedly hostile towards all communities that aren’t Straight, White Americans.
In a now-locked Reddit thread, Cawthon says supporting the Republican party doesn’t make him a homophobe, he just doesn’t believe human rights to be as important.
“Even if there were candidates who had better things to say to the LGBT community directly, and bigger promises to make, I believed that their stances on other issues would have ended up doing much greater harm to those communities than good”, he says.
Cancel Culture Gone Mad? Don’t Bet On It (Editorial).
To the average reader, this might seem like another case of angry fans trying to “cancel” successful creators out of spite. Here’s the thing- creators aren’t owed fans.
Fans have a right to drop support for Scott Cawthon, especially considering how much violence anti-LGBT politicians inspire every day. For someone who keeps talking about how many diverse people he’s worked with, you’d think he would have learned that aforementioned diverse people are going through a lot thanks in part to the money he’s given them.
Fans dropping support for Cawthon is simply a repercussion of a bad decision he made, and considering how much marginalized communities loved his games, it’s hard to argue that this is some giant conspiracy.

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Tags: Five Nights at Freddy’sScott Cawthon


NieR: Automata anime project announced, teaser trailer

NieR: Automata will be getting an anime project! That’s pretty much all we know about the thing for now, with no indication of who will be producing it, release window, and whatever tangible information you’d want. You can check out the teaser trailer below:

A newly established website alongside a Twitter account can be yours to pore over in lieu of any further information. We can see 2B being really prominent on the promotional teasers, but whether the anime will adapt the game and decide on some canon ending, or be a prequel can only be up to the whims of the overlord Yoko Taro, surely.

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It’s been 5 years since the release of the original game (2017) that has sold over 6 million copies. Today is, in fact, celebrating that five year anniversary of its launch in Japan. Since then, we’ve celebrated the 10th anniversary of the series, saw the release of NieR: Replicant‘s “update”, a mobile game in Re[in]carnation, and supposedly, the series would be essentially “finished” if someone had his way. We can likely expect some typical witticism and wise words from the man himself in short order.
In any case, the NieR: Automata anime is a thing, so stay tuned.
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Tags: NieRNieR AutomataSquare Enix


The Devil In Me Keynote Presentation – Not the Holmes or the Triple H You Know

The Devil in Me is the Season One finale of The Dark Pictures Anthology from Supermassive Games. I had the pleasure of sitting in for a keynote presentation of the game from Tom Heaton, the game’s director. If you’re not aware of what the anthology is, it’s a set of primarily standalone, interactive, narrative, horror games. The Devil in Me is the fourth of these.

In brief, the The Devil in Me keynote goes through some details about the game, its setting, influences and features. The Curator makes his cryptic return, with Heaton suggesting that “maybe, he’ll have a few tricks up his sleeve”. As with the other games in the anthology, the game takes from real life myths and / or actual occurrences, so that fans can speculate on what element they might adapt in. “It also makes our games more believable and scarier,” as Heaton puts it.

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Check out our interview with Tom Heaton here!
CHECKING IN
Let’s set the stage first.
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The game is inspired by Herman Mudgett. Born in 1861, he studied medicine at University of Michigan, specializing in anatomy. He moved to Chicago in 1886, which also saw a name change to Dr. Henry Howard Holmes, otherwise best known as H. H. Holmes.
His establishment, The World’s Fair Hotel, welcomed guests who came for the World’s Fair Columbian Exposition that was happening at the time. Needless to say, none of the guests who were lured in left. The 3-storey Murder Hotel was full of secret passages, hidden rooms, trapdoors, bricked-up doorways, cellars of acid and lime pits and hospitable implements and contraptions.

At his trial, H. H. Holmes admitted to 27 murders, with speculation the number was much higher. The man’s body was encased in concrete – at his request – to “make sure his spirit didn’t escape and murder more people”.
H. H. Holmes aside, the game also has elements of the Saw series, The Shining, classic slashers in Psycho, Halloween and Friday the 13th. This makes for a mix of ingenious traps, dilemmas, claustrophobia, and the rising tension of malevolence.
“Look carefully and you’ll definitely see the hat tips the team have made to those movies.”
DRAMATIS PERSONAE
The little lambs of the day consist of a small TV production company, Lonnit Entertainment. They’re making a series called Architects of Murder, revolving around famous American serial killers. The final episode is slated to be about H.H. Holmes, and they want it to be spectacular so that they can get a Season 2 greenlit.
They’ve hit a little snag, though. They have no money, no ideas, and no content. That is, until Granthem Du’Met. This supposed wealthy architect and collector offers to bring them to an old hotel he inherited from an old relative who was obsessed with serial killers. The rooms being accurate reproductions of the aptly named H.H. Holmes’ Murder Castle meant this would be the crew’s big break, when the most people know is simply the exterior. They agree to Du’Met’s terms to secrecy, and hand over their phones.

Before the Lonnit Entertainment crew is a building authentic to its core to a hotel of the 1890s. As you might expect, the crew are due to get separated, lost, and confused amidst the sliding walls and trapdoors that threaten to keep them in place.
For now, have some cliff notes on the fates in your hands:

CHARLIE LONNIT: The British owner of Lonnit Entertainment, and the documentary director. His passion, drive and mentality of “only the content matters” can make him bad tempered and difficult to handle
KATE WILDER: Played by Jessie Buckler, the presenter of the show is simultaneously introverted and unsure of herself, yet also fiercely determined to do the right thing
MARK NESTOR: Kate’s cameraman ex-boyfriend who still has some unresolved tension with Kate
JAMIE TEIRGAN: The chief grip who handles the lighting and electrics. Her opinions and advice can often be laced with deep sarcasm
ERIN KEENAN: The intern who has a passion for audio production. Problem is, Charlie only has her run errands and do the accounts

The cast. From left to right: Mark, Kate, Charlie, Jamie, Erin.
How will you be balancing this latest eclectic crew? Heaton makes it clear the team are always looking to improve and refine their formula as according to the feedback they get from the community. As for the deaths?
“We believe the deaths are the most gruesome, extravagant and over-the-top that we’ve ever done.”
TOOLS OF THE TRADE
The anthology has a whole has always encouraged exploration and immersion, and they have upped the ante for this Season One finale. As The Devil in Me keynote shows, there are much more actions you will be able to do. This includes:

Climbing onto or over objects
Squeezing through gaps to find hidden rooms
Shimmying across ledges
Jumping over gaps
Balancing on narrow beams / fallen trees
Pushing / pulling boxes to create paths
Switch between running and walking
The ability to hide from danger

“These make for new experiences in The Dark Pictures, but are actions familiar to most gamers.”
This is meant to give you the freedom to find your path, as well as explore the lovingly designed levels. You will be able to find secrets and items that could help the characters survive.

Speaking of use of items, The Devil in Me features a simple inventory system. Characters themselves have tools that are related to their job, such as:

Charlie’s business card, which he can use to jimmy latches on drawers
Mark’s camera can be used to photograph evidence
Kate’s reporter pencil can shade over paper to see what’s been written
Jamie’s multimeter lets her rewire electrical circuits
Erin’s directional microphone can let her hear through walls

These tools may be altered, broken, lost or given to other characters, with their usage able to impact the narrative as you investigate the hotel. Accordingly, the addition of these systems mean there will be puzzles that require the use of these tools.
This results in a longer runtime of the game. The previous games have been roughly 4-5 hours, while The Devil in Me is at an estimated 7 hours.
WELCOME TO HOTEL CALIFORNIA
With the rundown section of the keynote done, it was time for a glimpse of gameplay for The Devil in Me. The stage is set at The Island Hotel, with our crew split up. They need to find their way out of an underground spa complex that’s crumbling and been long abandoned, though you can find evidence of contractors brought in to renovate the place. No time to ponder, though; Erin and Charlie are missing and they know they’re in danger.

Throughout the presentation, Jamie takes me through the rundown, unlit hallways. There’s lots of rubble and scaffolding about, or furniture under dust sheets. The person on the PA system goes by Laura, welcoming people to the Columbus Spa. Interactable items have this glow to them as has been typically the case. The first thing you can find is a body, a foreman. It seems like we know where the contractors went.
The bottom left of the screen is the directional keys to which tools are assigned to. The flashlight is its own tool here. There don’t seem to be prompts for all the exploration actions, as Jamie climbs the scaffolding and jumps over a gap. The place has definitely been abandoned for a long time, as the previous owner had no money for repairs. Shimmying across a ledge gets an action prompt so it seems dependent on the situation: I won’t be pointing out every instance from here on out though.
Laura continues to speak through the PA system as they try to find something, anything. They do eventually find a door which Jamie and Mark bust through through an action prompt. There’s no time to celebrate when a shutter comes down behind them and the floor drops them down below. Laura seems to be protesting about diverting from a script. There’s a business card with “Granthem Du’Met – Builder” neatly printed on it, apparently one out of 5 that you can find.

More of “his” machinations are on display as there are more dead bodies and animatronics showing off the gruesome fates that await his latest guests. When you’re forced to choose between your coworkers, friends, your traits and bearings are naturally going to change.
AND DOORS WILL OPEN…
I avoided mentioning more of the story so that you can learn more about the game for yourself, considering the narrative is what’s important after all.
You can look forward to finding out 18 November 2022 on Xbox Series X | S, Xbox One, PS5 / PS4, and PC Digital.

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Tags: Bandai Namco EntertainmentSupermassive GamesThe Dark PicturesThe Dark Pictures AnthologyThe Devil in Me


LibraryCross∞ to launch end-January 2018

Japan-based game developer Wright Flyer Studios announced that its upcoming game LibraryCross∞ will be launched sometime end-January 2018. There is also an anime in the works that has yet to get a release date however.

LibraryCross∞ is a gem removal puzzle game which features famous illustrators who have previously worked on otome titles developed by Wright Flyer Studios. In addition to new characters made specifically for the game, fans will encounter familiar faces from Amnesia, Hakuoki, Norn9, Beast and Princess, Welcome to Fukujuro and Yunohana SpRING!

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Here you take on the role of a medical student who wakes up in a locked room along with nine other (good looking) guys. Equipped with only a mysterious white book and a clock, you are forced to choose between following the instructions in the book and escape, or to die in that room once the clock hits 13:00.

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Tags: AndroidiOSLibraryCross∞PuzzleWright Flyer Studios


New mobile MOBA, Odin Crown announced

A new Japaneses studio, GameJeans recently reveals its first ever game titled Odin Crown. Odin Crown is a mobile RPG featuring MOBA elements which a veteran team including the former producer of Rage of Bahamut is working on it. Aiba Ryosuke who worked on some previous Final Fantasy series leads the design of the game characters too.

The game will be display in portrait mode, which is interesting for a MOBA game. You will fight to obtain Odin Crown, a powerful artifact which have the power to rule the world. Choose from over 50 unique character, train and raise them to fight in the 5 vs 5 MOBA PvP battles! Besides, the game features a 1 vs 1 mode. Some screenshot taken from the game below:

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The game is still in development, no release date confirmed yet. We will keep you updated if there is any following up news!
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Source: MMO culture

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Tags: AndroidGameJeansiOSMobileOdin Crown


Alchemy Stars: Ocean Sovereign Summer Event begins 19 August

Alchemy Stars will be kicking off their summer event, Ocean Sovereign, on 19 August! The event teaser gives a rundown of what Navigators can expect in the coming week:

New limited-time event

Available in two parts with event stages unlocked in phases with new enemies and mechanisms
Exchange event tokens in the shop for 5-star Aurorian
Log in bonuses

New event story
New Recruitment

Available in two parts

Summer Memories featuring 6-star Aurorians, Beryl and Fleur, 5-star event Aurorian Bonacie and 4-star Pasolo
Endgame featuring 6-star Aurorian Smokey and 5-star Genevieve
Beryl and Fleur will be available in individual rate-ups

New outfits, outfit system

Vice, Uriah, Kleken, Carleen and Eicy will be getting summer outfits

Special Event Record feature

Rewards on completing quests

New bonuses, paid packs

Additionally, there will be a collaboration between Alchemy Stars and Lanndo feat. Eve, suis (from Yorushika), with “Season of Space” being the theme song for the Ocean Sovereign event. The song itself is already available, so fans will be waiting on the collab animated PV coming soon.

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The teaser doesn’t specify if the new gacha characters are time limited, nor the method of obtaining the outfits. In the mean time, previews for Carleen‘s and Vice‘s outfits, and Pasolo have been revealed.
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Alchemy StarsPublisher: TencentDeveloper: TOURDOG StudioRelease Date: 2021-06-17Android, iOS
As ancient forces collide, harness the power of the Light to save the world from darkness!
A revolutionary RPG that pushes the genre to new heights of strategy and suspense presented by Tencent Games and Tourdog Studio

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Tags: Alchemy StarsTencent GamesTourdog StudioTOURDOG Works


Cyberpunk 2077 delayed to 19 November

Cyberpunk 2077 has been delayed once more, shifting from 17 September to 19 November. Their full notice is given as follows:

We have decided to move the launch of Cyberpunk 2077 from September 17 to November 19.

Those of you who are familiar with the way wemake games know that we won’t ship something which is not ready. “Ready when it’s done” is not just a phrase we say because it sounds right, it’s something we live by even when we know we’ll take the heat for it. At the same time, we are fully aware that making such a decision costs us your trust and trading trust for additional time is one of the hardest decisions a game developer can make. And despite we think it’s the right decision for the game, we’d still like to apologize for making you wait longer. Our intention is to make Cyberpunk 2077 something that will stay with you for years to come. In the end, we hope you understand why we did what we did.
At the time we are writing these words, Cyberpunk 2077 is finished both content and gameplay-wise. The quests, the cutscenes, the skills and items; all the adventures Night City has to offer – it’s all there. But with such an abundance of content and complex systems interweaving with each other, we need to properly go through everything, balance game mechanics and fix a lot of bugs. A huge world means a huge number of things to iron out and we will spend the additional time doing exactly that.
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This week, journalists from all over the world are starting to independently play the game. We are eager (and quite stressed) to hear their opinions, as well as see your reactions when they publish their previews right after we air Night City Wire on the 25th of June. We hope this will satisfy some of your hunger for the game as we work to polish it for the November launch.
Well, now that it’s been delayed to November, you’ve got more time to pre-order Cyberpunk 2077 then. We’ll see what the Night City Wire gives us.

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Tags: CD Projekt RedCyberpunk 2077


MSI Announces Christmas With Lucky Design Contest

Get the gift of MSI in your stocking this Christmas by taking part in the Christmas With Lucky design contest. The contest is organized by MSI Malaysia and is a great way to get yourself MSI gear for the holidays.

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The contest will see winners walking away with prizes such as an MSI Modern 14, as well as other MSI gaming accessories. Additionally, the 2nd runner up will receive a plushie of Lucky, the MSI mascot.

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The rules are as follows:

It is a simple contest with simple rules! Interested participants can create a 2D digital work together with MSI logo and MSI Lucky provided, to create a very own Christmas design. After that, post the design to Facebook & Instagram, and set the post as public. Include the hashtags #MSIChristmasWithLucky and #MSIMYContentCreator in the post for our tracking purposes.

According to MSI, the artworks will be evaluated both based on popularity and creativity, with the score being weighted 40:60.

MSI Malaysia says the Modern 14 is a great choice of laptop as a prize, since it features specs that would be beneficial to artists.

The contest has already started, and winners will be announced 24th December. MSI will use the winning artwork for their official Christmas post on their social media channels.

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Tags: MSIMSI MalaysiaMSI Modern 14


Pre-registration for Yu Yu Hakusho GENKAI Battle Spirits opens

Mobcast Games of Japan has just opened pre-registration for Yu Yu Hakusho GENKAI Battle Spirits, its latest game for the Android and iOS platforms based on the Yu Yu Hakusho franchise.

At the time of publication, pre-registration rewards have yet to be disclosed, although if you are a fan, it would not really matter anyway. Players can sign up for the game via Twitter, LINE, and email from the game’s official website.

Yu Yu Hakusho GENKAI Battle Spirits is an action RPG set in the original series universe. Take control of your favourite character, all of whom have their own unique skill set and abilities. With the availability of co-op play, you and your friends can embark on the same adventure to vanquish your foes.
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 Pre-register now!

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Tags: AndroidiOSMobcast GamesMobileRPGYu Yu HakushoYu Yu Hakusho GENKAI Battle Spirits


Park Beyond Review – A Fun Experience But Needs More Polish

Park Beyond is very reminiscent to the times I’ve spent playing similar titles such as Roller Coaster Tycoon or Planet Coaster. While the game feels like a more simplified version of the other titles where it doesn’t have much of an overwhelming mechanic or menu for players to learn, it still manages to retain the complexity of how to manage a theme park.

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Building From the Ground Up

Players can build roller coasters in different ways, where it could go through tunnels or even be shot through a ravine with a giant cannon, there’s not much of what you can’t do as long as you’re able to pass the test drive.
Unedited Image Credit: Bandai Namco Entertainment
When talking about building the theme park from scratch, the process is pretty simple and fun most of the time. You start by building a few shops and paths in your theme park, then you can start placing those flat rides like the classic pirate ships or shining pendulum.
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There are various sizes of flat rides and each of them will cost a different price to build. Once you place down the flat rides, you’ll have to set an entrance to let the visitor get on it an an exit to let the visitors out from it. You can build anything before you start to run the whole theme part because there’s a pause button for you to everything.

Elements in the Park
Unedited Image Credit: Bandai Namco Entertainment
There’s 4 important aspects that you’ll want to take note of when running your theme park: Profit, Fun, Amazement and Cleanliness. Breaking down those aspects, Profit is pretty self-explanatory where players have to keep earning money, if players aren’t getting a positive income for 3 months it’ll result in a gameover.
The Fun and Cleanliness combined to create the park appeal from visitors. There’s also a level system in the game and the park appeal essentially acts as an experience point for players. For each level the player has to reach a certain amount of park appeal to level up, which in return unlocks new items such as flat rides or shops.
Next comes to the Amazement where the only purpose for it in the current game is to impossify and players can get it by letting visitors go on rides. Different rides with separate in different categories like target visitor group or profit rates.
Unedited Image Credit: Bandai Namco Entertainment
As with other theme park management games, Park Beyond is fairly similar where once you build up the basics, you can start running the theme park. Visitors will come in and spend money on shops, rides, and you’ll have to hire staff to keep the theme park running such as janitors, ride mechanics, paramedics, and even entertainers. However, you’re not able to instruct these staff members individually, which feels a bit odd since I’m used to micro-managing in other park sims.

Management 101
There’s also upkeep for pretty much everything in the park. Through my observations, most of your income will come from the food and drink stores and certain flat rides. Most of the time your roller coaster rides will consume most of your profits depending on how you build it. This confuses me the most because it discourages players to build more rides and roller coasters considering there’s not much benefits to building them.
As for the roller coasters, there isn’t much of limit on how you can build them as long as you can pass the test drive simulation. You can concoct up a really crazy roller coaster with 4 or 5 360 spins on it. However, you’ll need to keep in mind of the upkeep fees, which will definitely put a strain to your funds.
Unedited Image Credit: Bandai Namco Entertainment
There’s a visitor feedback system in which visitors can leave their feedback on everything they visited. Visitors will visit the shops they “like” before the shop they “love”. If a shop or a ride gets too much negative feedback, it might end up losing money, so your only choice is to demolish and rebuild it immediately.

Noticeable Bugs
Throughout my time playing Park Beyond, I’ve encountered two major bugs which could potentially ruin your experience with the game. The first of which was a camera bug where pressing both the W key and Scroll Wheel together, you’ll lose control of the camera where it’ll keep going forward or backward, sometimes even stopping all together and the only fix for it would be going back to the menu and start the game again. With how often you need to change angles while creating a roller coaster, it can be frustrating to lose your progress just because of that bug.
Unedited Image Credit: Bandai Namco Entertainment
The other bug revolves around the behaviour of the visitors on rides. Sometimes, the visitors would get stuck at the entrance or exit and you won’t notice until you find out that you’re losing money. Every ride needs an upkeep fee to keep them running, so if the visitors can’t get in or get out, it means that you keep spending money without getting anything back.
It doesn’t happen often when you don’t have that many visitors, but you’ll start to feel it when you level up and the visitor threshold increases. This essentially causes you to restart your rides and cease everything you’re doing.

Verdict
Unedited Image Credit: Bandai Namco Entertainment
Park Beyond was a fun and interesting experience in the beginning, where you can build whatever you want or like. Roller coaster creation is simple enough where you just have to build it and pass the simulation test. Not to mention the demolish function saved me so much time with just how easy it was to use. When it comes to being a theme park management game, the tools provided are pretty simple and easy to use, where you can just open up the management menu to look up anything you want to manage.
The upkeep mechanic is good on paper but executed poorly as players would get discouraged from how high the upkeep fees are needed to run a flat ride and roller coasters. Not to mention that the upkeep fees can get more expensive after you impossify rides and only get a temporary boost from it.
Lastly, the bugs I previously mentioned just gets worse the longer you play the game, and it forces you to constantly restart the rides or lose the game, which to me breaks up the immersion of a theme park simulation game.
Go to top
Park Beyond was reviewed on PC via Steam. Game code was provided by the Publishers.

Park BeyondPublisher: Bandai Namco EntertainmentRelease Date: 2023-06-16PlayStation 5, Steam, Xbox Series X|S

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The Review

                    Park Beyond

60%
Score

PROS
 Convenient Management Tools Roller Coaster Creation is fun and easy Time saving Demolish Function

CONS
 Weird camera control bug Game breaking visitor bug Upkeep fees for rides needs to be balanced

Review Breakdown

60
0%

Tags: Bandai Namco EntertainmentLimbic EntertainmentPark BeyondPCPlayStation 5Xbox Series SXbox Series X


North American service for Terra Battle 2 to close

Japan-based game developer Mistwalker has just announced that it will be terminating the service for its mobile RPG Terra Battle 2 on 3 September 2018, just under a year since its release on 21 September 2018.

Mistwalker stated that they “cannot continue to offer the highest level of quality” to players in North America, and as such will have to shut the game down. The Japanese version however remains unaffected.

The game has since been removed from stores, so players will no longer be able to download nor update the game. Sale for Super Energy has already ceased. When the game shuts down, customer service will also not be provided.
Terra Battle 2 is the brainchild of Sakaguchi Hironobu, whom you may recognise as the father of the Final Fantasy franchise. The game is a direct sequel to the first Terra Battle. For additional details, be sure to visit the announcement page.
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Tags: AndroidiOSMistwalkerRPGTerra Battle 2


One Piece Netflix Live Action announces cast for Buggy, Garp and more

Earlier today, the official One Piece Netflix Twitter account revealed more of the cast members coming to the upcoming live action adaptation. Joining the previously announced cast members for the Straw Hats Pirates are:

Morgan Davies as Koby

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Ilia Isorelýs Paulino as Alvida

Aidan Scott as Helmeppo

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Jeff Ward as Buggy

McKinley Belcher

Vincent Regan as Monkey D. Garp

While it is clear that the One Piece live action series will take place around the beginning of the series, adapting the Romance Dawn arc, the addition of Arlong suggests that the 10-episode Netflix adaptation will also cover the Arlong Park arc.
it’s worth noting that Garp does not appear in the anime until Water 7. As such, it is probable that scenes or flashbacks of Koby and Helmeppo being trained by Garp will be shown. Either that, or the live action series may deviate heavily from the anime.
Filming for the live action series has already begun since January 31st earlier this year. The cast and the crew of the One Piece Netflix adaptation were in South Africa for production.
To stay updated with the series’ progress, follow the One Piece Netflix Twitter account.
In other related news, Bandai announced an official One Piece Card Game set to be released worldwide later this year.

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Tags: NetflixOne Piece


Pac-Man Museum+ lets you relive nostalgia on consoles and PC

Pac-Man Museum+ is a compilation of 14 Pac-Man games that come with cool features for fans of the legendary arcade game series. It will be available on consoles and PC later this May.

Check out the trailer for the game below:

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From puzzle games to platformers, Pac-Man Museum+ will release on 26 May 2022 for PS4 and Nintendo Switch. It will arrive on Xbox One, PC and Xbox Game Pass on 27 May 2022, before releasing on Steam on 28 May 2022.
Players will be able to unlock customisations for the in-game arcade by playing more, and completing missions on each of the 14 titles while earning and using coins. They will be able to get arcade cabinets, decorations, wallpapers and more to create their own unique arcade, where a jukebox is also available for their personal musical touch.
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In addition to customising the arcade, players will be able to obtain a “Launch Bonus” which includes five figures that can be displayed in their virtual arcade (only available on PS4, Switch and Steam versions). Finally, players can connect with their network and join the various worldwide leader boards to compare scores for a more challenging experience.
For more details, visit the game’s page on Bandai Namco Entertainment’s website. Last year, Pac-Man also made its debut on Google AR.

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Tags: Bandai Namco EntertainmentPac-ManPac-Man Museum+


Hololive EN Themed Cafe To Appear in Taiwan

Taiwanese Hololive fans are in for a treat as a Hololive EN Themed Cafe will be appearing in Taiwan. Happening in March, the cafe will be located at CAPSULE 16F, No. 34, Sec. 3, Bade Road, Songshan District, Taipei, Taiwan.

The announcement was made today on the 16th January on Twitter from the event’s official Twitter account.

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📣Good news for all the hololive English fans in Taiwan ! The hololive EN themed cafe is coming. ☕The hololive English themed cafe will be held in Taiwan on March. For more information, please follow Facebook fanpage.
Facebook account:https://t.co/5mldZa5TQL pic.twitter.com/Fi22JFyzHm
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— hololive x CAPSULE Collaboration Cafe (@hololive_ENcafe) January 16, 2023

Alternatively, there is also an official Facebook page on the event where additional details and information will be announced at a later date. Here are all the information about the cafe that is available so far. The event runs from 10th March 2023 and lasts for 2 months, ending on the 10th May 2023.
The cafe will feature the usual limited signature drinks and meals associated with the Hololive EN members, and also includes themed VIP rooms as well as special photo corners who fans to take pictures of. Although, there are no images of these themed merchandise as of yet.
Hololive-themed cafes tend to only be Japan exclusives, so it’s nice to see more of these kinds of events pop up in places outside of Japan. It’s also cool to see Hololive English members getting the spotlight for these events, following the ANIPUS cafe in Korea. This also marks the first time that Hololive English Gen 2 members (& IRyS) being a part of exclusive cafe events.

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Tags: HololiveHololive EN cafeHololive EnglishTaiwan


Netflix’s Cowboy Bebop reveals first teaser trailer

It’s going to be one month until the release of Netflix’s Cowboy Bebop live-action adaption on November 19th and Netflix has released the first teaser trailer for the series.

You can watch the Netflix Cowboy Bebop teaser below:

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With exactly one month to go until the show launches on 19 November, hang with Spike Spiegel (John Cho), Jet Black (Mustafa Shakir), and Faye Valentine (Daniella Pineda) as they kick ass and chase bounties… you know, if they don’t get themselves killed first.
The teaser certainly seems to be trying to fit with the more grungey retro aesthetic of the 90s sci-fi classic. It also shows some humor and hints at the plot of the show with banter between the three main leads, Spike (John Cho), Jet (Mustafa Shakir), and Faye (Daniella Pineda), and a glimpse at the antagonist Vicious (Alex Hassell). Seriously though, where is Ed.
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Some have been skeptical of the teaser, with the more comedic look and somewhat stilted acting, although it is important to recognize that this is an advertisement that likely does not contain actual scenes from the show.
That being said, many have been presently surprised but how much effort seems to have gone into the production in order to match the style and aesthetic with the original anime compared to previous anime adaptations.
Cowboy Bebop (2021) will be streaming on Netflix on November 19.

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Tags: Cowboy BebopNetflix


Idle Legions, a brand new Idle RPG by YOOZOO Games, now officially launches on iOS and Android

YOOZOO Games, the leading mobile game developer known for its popular titles such as Game of Thrones: Winter is Coming or Infinity Kingdom, is excited to announce a new idle RPG game Idle Legions that now officially launches on App Store and Google Play in Southeast Asian countries.

Idle Legions is a 3D cartoon-styled tactical idle RPG in which players can collect anti-heroes from different factions and build their squads to battle challenging enemies. Set in a fantastical world inhabited by bandits, pirates, the uprising and other distinct creatures and clans, the game offers strategic gameplay combined with the increasingly popular idle RPG aspect of progressing the game even if you don’t actively play.

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From July 12th to 15th, players can sign up to claim the pre-registration rewards of 30 summoning crystals, 4 star gear sets and other in-game items. Additional summoning crystals will also be rewarded for early adopters at 7-day login. The game has language support in English, French, German, Spanish, Portugese, Russian, Thai and Indonesian.
Key features of Idle Legions include:
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Fighting on the backdrop of a picturesque vertical world full of fantastical creatures
Collecting and upgrading heroes from 6 warring factions, each with their own distinctive visual identity
The ability for players to replace hero dialogue with their own recorded voiceover
Roguelike modes and quests that challenge players to progress through increasingly more difficult levels and enemies
Rich single-player experience, combined with multiplayer PvP modes and social aspects such as forming guilds or in-game player chat
Daily and weekly objectives that players can pursue through various ways, including idle RPG offline progression

As players progress through the game, they will be given the option to use heroes and troops from six individual factions in the world of Idle Legions: Bandits, Pirates, Heretics, Raiders, Cursed or the Uprisings. Each of these groups struggle for dominance in the world of Idle Legion and offer unique backstories, be it either the Uprisings’ survival of the Automaton Wars and struggle to find their place in society, or the Heretics’ quest to revere and rescue a mystical deity only known as Goddess.
For more information, visit the Gtarcade website or follow Idle Legions on Facebook and Discord.

 Download

Idle LegionsDeveloper: YOZOO GamesRelease Date: 2021-07-14Android, iOS
Idle Legions is a 3D Cartoon-style tactical AFK RPG. Collect anti-heroes from the fantasy rebellion and tactically build your squad. You decide who will be victorious in the coming wars: raiders, bandits, machines, heretics, pirates, or the cursed.

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Tags: GTarcadeIdle LegionsYOOZOO Games


Playstation PLAY! PLAY! PLAY! stream previews upcoming titles

The Japanese Playstation PLAY! PLAY! PLAY! stream ran through some of the biggest upcoming titles for the Playstation platform. You can watch the full stream below:

The primary players of Resident Evil: Village are reintroduced, including:

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Protagonist Ethan Winters, wife Mia Winters and daughter Rosemary Winters
Chris Redfield
Alcina Dimitrescu
The Duke, who acts as the Merchant for the game

The game will be available on 7 May 2021.
Final Fantasy VII Remake: Integrade is also reviewed once more, and you can read all about the upgrade’s features here. Yuffie’s episode will be available as a PS5 exclusive DLC, to be available 10 June 2021.
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The stream was mostly for the benefit for Japanese residents to get a special code to use in conjunction with their PS account.

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Tags: Final Fantasy VII Remake: IntegradePlaystationResident Evil: Village


Shaman King Funbari Chronicle supposedly no longer available to overseas players

As of 02:00 JST, 28 December 2021, Shaman King Funbari Chronicle is supposedly no longer accessible to players outside of Japan. That’s fair and all, since it’s not a global release. A screenshot of a notice claiming as such is written as follows:

Apology and refund notice for customers playing in regions other than Japan

Thank you for enjoying Shaman King Funbari Chronicle.
We have regretfully confirmed that our application was mistakenly distributed on the App Store in regions other than Japan.
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We are sorry to announce that due to the fact that we are unable to provide the service properly at this time, we have decided to suspend the service in regions outside of Japan. After the next version update, users outside of Japan will no longer be able to play. We sincerely apologize for any inconvenience this will cause to affected users while they are enjoying Shaman King Funbari Chronicle.
The next version update is scheduled for December 28, 2021 at 2:00AM (Japan time). After the update, when starting the app a screen will appear asking you to update, but you will not be able to do so.
We are also looking into the possibility of providing the service in regions other than Japan. We will announce any possible future service provision as soon as information is available. We would like to thank you for your understanding.
For users who have made purchases in regions other than Japan, please follow the steps below to contact the App Store to request a refund for your purchased items, as the service will no longer be available after the version update.
It would seem that this would have affected iOS players more. At time of writing, obtaining the app and playing it without a VPN on Android seems fine, though we wouldn’t recommend doing so should further issues crop up. Download it at your own risk!

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Perhaps the fact that they are aware of players outside of Japan are willing to spend and play the game could encourage them to expedite the localization process. Keep your fingers crossed for 2022.

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Tags: Shaman KingShaman King: Funbari ChronicleStudio Z


MLB The Show 22 Review (PS5) – The Show Must Go On

MLB The Show 22 is back for this year, and like every yearly sports game iteration, this review will mainly compare it with its predecessor. Just like last year, MLB The Show 22 makes history by finally being available on a new platform—in this case, it’s the Nintendo Switch.

Note that this review of MLB The Show 22 is based on its PS5 version. Various features may be missing or different if you played it on a different platform. Thus, your experience playing MLB The Show 22 may differ should you play it on another console.

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Presentation
The game is more or less identical to MLB The Show 21 in terms of graphics. Environments like grass and the stadium look great, while character models still feel outdated.
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There is a noticeable improvement in terms of the audio and sound effects during games. The chatter of other players as they communicate with their teammates is a lot more audible than before, which adds to the atmosphere.

My favourite part of the game’s presentation is the podcasts and commentaries from real-life baseball analysts, commentators and personalities. This is what really sets MLB The Show apart from other sports games—it really makes you FEEL like you’re taking part in the actual sport, instead of just playing a virtual one. Note that if you’re playing the game on Switch, PS4 or Xbox One, you’ll only get the audio of the podcasts, instead of actually seeing the podcasters explain.

Gameplay
When you first start up the game, it gives you the option to choose a lot of your preferred settings, like how you want to pitch, bat, catch balls, etc. I really appreciate that San Diego Studios implemented this since it’s very beginner-friendly. A lot of new players would not have realised that they can automate or leave some parts of the gameplay to the CPU back in previous games, so including this at the start makes the game a lot more accessible to them.
Furthermore, the Custom Practice mode is also a lot more detailed than last year, letting you really practice on specific aspects. Overall, MLB The Show 22 is definitely the most accessible and beginner-friendly entry in the series yet.

As for the meat of the gameplay, you have all the same gameplay modes from before—Road To The Show, March To October, Diamond Dynasty, Franchise and more. Most of these modes have slight tweaks to them, like Road To The Show finally letting you have up to 10 custom Ballplayers instead of just 1, and March To October letting you play multiple seasons. There are tonnes of changes that will be too long to list out, but basically all of them are positive improvements, even if they’re not major. For all of the new changes, refer to the game’s website.
Also, Stadium Creator finally lets you create custom stadiums that can play at night. There are more templates and stuff to play around with, but the bad thing is that Switch players don’t have Stadium Creator and can’t play in custom stadiums, basically putting them in the same boat as PS4 and Xbox One players.

Multiplayer
The biggest addition to gameplay is actually multiplayer co-op. There are 2v2 and even 3v3 modes where you and your friend(s) can play together as different players and rotate positions.
There are a few problems with the multiplayer though—you can only play against random players. You cannot create rooms or specifically matchmake to challenge your friends, so if 4 friends wanted to play 2v2 against each other, they basically have to rely on the game’s random matchmaking. Being forced to only play against random strangers doesn’t make sense.
The other issue is that your friends MUST rotate the positions they want to play, so if you or your friend only want to pitch and don’t want to bat, the game doesn’t let you.

Performance
The game runs smoothly on PS5, but it occasionally kicks me to the PS5 home screen. It’s not a crash, it just sends me out to the home screen and I have to hop into the game again. When I’m back in, it says I have a network connectivity error, which is annoying if you’re playing single-player modes like Road To The Show, for example.
As for the Dualsense features, they’re no changes that I could notice. They feel the same as last year.

Closing Thoughts
That’s all for this review of MLB The Show 22. The series remains one of the best baseball video game experiences to date. It’s still super fun, but while I feel that MLB The Show 21 had pretty significant additions and changes from MLB The Show 20, MLB The Show 22 doesn’t have the same level of improvements. Sure, it’s still an amazing baseball game, but it feels more like an update than a new game.
Personally, unless you are a diehard baseball fan, I don’t think it’s worth getting if you already have MLB The Show 21. But if you’re new to baseball or want to try out a new sports game, MLB The Show 22 is seriously worth trying out.

Pros
Cons

Just solid, fun baseball
Co-op multiplayer feels lacking

Accessible and beginner-friendly
The series feels like it’s stagnating

New changes in all the modes are all positive

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Tags: MLB The Show 22Sony San Diego Studio


YuGiOh Anime Is Now On Netflix

It’s time to Duel, as the classic YuGiOh anime has made its way to Netflix in the SEA region.

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In a surprise drop, Netflix has released the first 52 episodes of the YuGiOh anime on the platform, letting fans catch up or watch the popular card anime for the first time.
Weirdly enough, while the preview shows the infamous 4Kids dub of the anime, the anime itself uses the Japanese version with multiple language subtitles like English,. Malay, Chinese (Simplified & Traditional) as well as Thai and Vietnamese.
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This isn’t the first time YuGiOh has found its way onto the platform either, as the Dark Side of Dimensions movie was also previously available to stream.
YuGiOh follows the adventures of Yugi Muto, a high schooler who’s also been possessed by the spirit of a vengeful Egyptian Pharaoh as they compete in a children’s card game in increasingly high-stakes battles.
It’s been a big year for the YuGiOh franchise- this year has seen the launch of both Master Duel and Cross Duel, two mobile titles targeted at either fans of the anime or fans of the immensely popular TCG.
Unfortunately the franchise had seen its share of bad days too, such as earlier this year when series creator Kazuki Takahashi had passed away.

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Tags: NetflixYuGiOh


Lineage2M ready for pre-download

NCSOFT has just opened up pre-downloads for Lineage2M, its upcoming MMORPG for the PC, Android and iOS platforms as it preps for a launch on 2 December 2021.  Users may also download PURPLE, its official cross-play app.

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Are you a player or a conquerer? Explore NCSOFT’s chart-topping mobile MMORPG from South Korea on a worldwide stage. Test your might and mettle in a wartorn world that spans across two epic continents. NCSOFT’s popular Lineage2 franchise comes to mobile on a global scale where thousands of players can battle for supremacy in an immersive open world. Experience a new era for MMORPGs in Lineage2M.
▣ THE NEW ERA OF THE MMORPG HAS ARRIVED ▣
Lineage2M boasts full 3D in 4K UHD, the highest definition available on mobile devices. With thoroughly drawn armor patterns and detailed character expressions, Lineage2M achieved the highest degree of graphics quality. This is the first mobile game that allows more than ten thousand players to gather in one location and fight in one epic battle.
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▣ BATTLE FOR SUPREMACY ▣
Play with a rich variety of races and over 31 classes without losing level progress! Humans, Elves, Dark Elves, Dwarves, and Orcs fight for loot and power across two continents. Lineage2M’s classes include the highly adaptable sword-and-shield Knight, a dual-bladed Warrior, a Raider with pinpoint assasin accuracy, an Archer for ranged combat enthusiasts, a Cleric that wields Orbs of holy healing power, and a Wizard with a magical Staff. Upgrade and collect new weaponry and level up with regular individual and clan quests.
▣ EXPLORE A WORLD OF CONQUEST ▣
Explore a vast, stunning, and lush open world that allows thousands of players to simultaneously meet up, go on a variety of quests, and conquer the world. The seamless two continents of Aden can be navigated on foot or with the use of teleporters and flight on majestic wyverns. Confront monstrous world bosses, defeat Etis’ hordes on the ramparts of Giran Castle, and socialize with your fellow adventurers in Talking Isle Village.
▣ Lineage 2M Official Community ▣
※ For more Lineage2M news, check the official website!
※ Website: https://lineage2m.plaync.com/naeu/
※ Follow us on social media
https://facebook.com/PlayLineage2M
Tweets by PlayLineage2M
https://www.youtube.com/channel/UCb6Q0d8ukGiqvQi8qssjVHA
▣ Lineage2M with PURPLE ▣
When connecting from a PC, PURPLE and Lineage2M can be installed together.
If you need to scratch that MMORPG itch, be sure to head over to the official Lineage2M website, Play Stor or App Store to download the game now.

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Tags: AndroidiOSLineage2MMMORPGNCsoftPC


Splinter Cell celebrates 20th anniversary with new video from dev team and guests

17 November 2022 marks the 20th anniversary of Splinter Cell! To celebrate this franchise milestone, the team of Splinter Cell Remake have released a video to talk about the game alongside some special guests.

Celebrating 20 Years of Splinter Cell! Splinter Cell Remake’s Creative Director Chris Auty, Technical Director Christian Carriere, Senior Game Designer Andy Schmoll, and Associate Director of Level Design Zavian Porter, alongside some special guests share their favorite moments from the Splinter Cell games, and talk about how the series innovated the stealth action genre over the years.

While some fans may find it disappointing that there’s no news regarding the remake itself, that shouldn’t stop you from celebrating the 20th anniversary of Splinter Cell. In fact, you can get onboard at where it all began with the Splinter Cell giveaway through the Ubisoft Store where you can get the game for free from 18 November to 30 November 2021.

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If you’re somehow unfamiliar with the game, here’s its overview from the Ubisoft Store:
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Infiltrate terrorists’ positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace!
You are Sam Fisher, a highly trained secret operative of the NSA’s secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.
KEY FEATURES

Go Behind the Headlines into the Real World of Modern Espionage: Enter the realistic Tom Clancy universe. Suit up with the latest classified field operative gear and weapons.
A New Level of Stealth Action: All the best stealth action plus all new moves. Highly interactive environments giving players more gameplay options and the ability to strategize their actions.
Deep Environments. Unparalleled Immersion: Stunning environments driven by the Unreal™ engine. Dynamic lighting and sound effects that match reality.
Pulse-Pounding Action on a Global Scale: Over 20 Hours of stealth action. Diverse mission objectives that can be achieved by different means for increased replay value.

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Tags: Splinter CellUbisoftUbisoft Toronto


Riders Republic Second Half for Season 4 Features Zombies, Snows and More

Ubisoft has announced that the second half for Riders Republic is starting today for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Epic Games Store, Ubisoft Connect and Ubisoft Store.

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Riders Republic’s mid-season update on October 26th adds new weekly theme across the next 6 weeks, from Halloween events with zombies to experiencing the new toy, Snowskate.
Join with Rider Republics and celebrate their first anniversary together and gets tons of amazing rewards. You can also experience the snowy landscape with its brand-new ice-based race at the end of year and even go back in time with old-school BMX and customizations.
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The full lists of upcoming events and their dates is as follows:

Halloween and Zombies Invasion (26th October and 2nd November)
New Toy: The Snowskate (2nd November to 9th November)
Cops’ vs City Freestylers (9th November to 16th November)
Riders Republic B-Day (16th November to 23rd November)
BMXTRA – Southern Dirt (23rd November to 30th November)
Great Snowscapes (30th November to 7th December)
Back-in-The-Day (7th December to 14th December)

Riders Republic is a sports video game developed by Ubisoft Annecy and published by Ubisoft available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Epic Games Store, Ubisoft Connect and Ubisoft Store

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Tags: Riders RepublicUbisoftUbisoft Annecy


Magic: The Gathering – Kaladesh card deck pre-launch event tickets giveaway!

It’s now time for our 2nd giveaway on GamerBraves: we’re giving out 2 pairs of tickets to join Magic: The Gathering‘s newest card deck, Kaladesh pre-launching event! Thanks to Wizards of the Coast, you’ll stand a chance to see the Kaladesh deck sooner than the rest.

Kaladesh is set on a plane with the same name, of which we were introduced to in Magic Origins as the birthplace of Chandra Nalaar. Kaldash is different from the others in the Magic multiuniverse, as spellcasters are scarce and magic is replaced by machines and automatons. Fire magic is strictly banned, and pyromancy punishable with a death sentence.

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Kaladesh has a total of 264 cards, it will debut at the PAX West on September 2 but only hit the stores on September 30. The lucky winner of this giveaway will be invited to Kaladesh’s pre-launch event on September 22 held in Kuala Lumpur, you can even bring a friend along! So grab this chance to experience Kaladesh a few days sooner than the rest of the world with 3 easy steps:
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Step 1: Like our Facebook page

Step 2: Sign up for the event
Don’t worry, we won’t send any spam.
GamerBraves newsletter

			Subsribe for latest news, giveaways and more!

Email Address*

First Name

Last Name

				* = required field

STEP 3: Comment the answers of these 3 questions on our Facebook post, then like and share the post.
P.S. Remember to set the post to “Public” so we can see it!

Kaladesh is the home of which Planeswalker?
How many cards are there in Kaladesh?
Who is the publisher of Magic: The Gathering?

Stand a chance to have an exclusive preview to Magic: The Gathering’s newest card deck, Kaladesh! Remember to comment your answers on this post, then like and share it.
Posted by GamerBraves on Monday, 29 August 2016

*This giveaway is limited to residents of Malaysia only.
*We will send emails to notify the winners (You’ll have to subscribe with a valid email to join the giveaway!)
*The giveaway will end on 1st September 2016.
*Winners will be announced on 5th September 2016.

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Tags: GamerBravesgiveawayMagic: The Gatheringwizards of the coast


Princess Connect! Re: Dive to launch in February 2018

Having shut down back in 2016, mobile RPG Princess Connect! is get a new lease on life as Princess Connect! Re: Dive. Its developer Cygames announced that the game is confirmed for a release in the middle of February 2018, having delayed its release since July 2017.

All heroines from the original game will be making a return in Re: Dive, and we are looking a cast of well over 50 characters, voiced by famous voice actresses such as Hayami Saori and Hanazawa Kana.

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Pre-registrations are still open and if you are wondering what the incentives are for registering, you will be treated to the obligatory in-game currency in the form of jewels, which can be used for gacha and stamina recovery purposes. The following are bonuses that you will get depending on how many pre-register:
10,000 = 150 Jewels – one gacha roll
30,000 = 300 Jewels – two gacha rolls
50,000 = 450 Jewels – three gacha rolls
100,000 = 750 Jewels – five gacha rolls
150,000 = 1,050 Jewels – seven gacha rolls
200,000 = 1,500 Jewels – ten gacha rolls
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 Register Now!

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Tags: AndroidCygamesiOSPrincess Connect Re: DiveRPG


Exorcist In Island opens for pre-registration

South Korea-based developer Gamepub has just opened pre-registrations for Exorcist In Island, its upcoming action RPG for the Android and iOS platforms. As part of the announcement, we are treated to teaser trailer which showcases what we are to expect in the final release. For the uninitiated, the game is based on the webtoon of the same name.

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Description of the game as follows via the Exorcist In Island store page:
The peaceful and beautiful ‘Jeju Island’ is crawling with demons.
The exorcist adventure to defeat demons begins!
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The IP of the popular K-webtoon [Island]!
Produced with the artist of the hit comics, ‘Blade of the Phantom Master’ and ‘Sorma’, Yang Kyung-il!
[An Exciting Good Vs Bad Fantasy World]
An unique fantasy world that can only be seen at [Exorcist in Island]
The story between eastern and western exorcists
[The battle between powerful exorcist heroes and demons]
Amazing action with unique heroes~!
The real-like battle against demons~!
Defeat the demons and become the true exorcist hero~!
[There is nothing to fear with friends!]
Fight legendary monsters alongside friends in real-time~!
Various demon battle content every day~!
Search where the demons are hiding and get items~!
[Hero exclusive weapons & amazing skills]
Exclusive weapon for each hero
Different amazing skills for each hero
For more information on the game, be sure to drop by the official website, though the inclusion of the game has yet to go live. There is however the Facebook page, so head over there instead.

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Tags: AndroidExorcist In IslandGamepubiOSRPG


Breaking The Chains of Domination – World of Warcraft: Shadowlands Interview With Ion Hazzikostas and Ely Cannon

In the Chains of Domination update for World of Warcraft: Shadowlands, players are treated to the next page of the Shadowlands story. After the reveal of the first cinematic at BlizzConline, fans are treated to a new state of events – Anduin is seemingly evil, sporting the Armor of Domination and has struck at the Archon, covenant leader of the Kyrian of Bastion.

Meanwhile, the mysterious Lost City of Korthia has been chained to The Maw, all while the Jailer plans the next step , and the remaining Covenants are trying to rally together to stop him.

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UPDATE: Read our launch interview for Chains of Domination here.
We got to talk to Ion Hazzikostas, Game Director on World of Warcraft and Ely Cannon, Art Director to talk to them about this exciting new chapter of the Shadowlands story.
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Ion Hazzikostas, Game Director of World of Warcraft
Ely Cannon, Art Director on World of Warcraft
A Brand New Zone That Is, Actually, Very Old
First off, what is a Korthia? Considering it’s been previously said that there’s far more to the Shadowlands than the areas we’d previously visited, it’s no surprise that we’d get a new one in this new update. According to Ely, it’s tied to some characters we’ve already met.
“Korthia is an Ancient city of the First ones. These are the same group of people who were responsible for Orobos, and we see some of the attendants from Orobos or similar creatures here in Korthia”, says Ely. “We’ll also see a expansion of the Ve’Nari story relation to Korthia and an expansion of The Maw. It’s gonna be pretty interesting when you delve into the additional motivations behind The Jailer’s actions and will expose one of the things that he’s been  after this whole time in the area of Korthia”.
Of course, this change would also come with some physical changes. As a game area, The Maw had its own unique mechanics, revolving around managing The Eye of the Jailer. It’d be difficult to have all of your gameplay taking place there, but thankfully Korthia solves that problem.
” The main change of course, are these literal chains that have reached out and pulled in the mini continent of Korthia, this ancient city of secrets. It has a very different feel to it from the rest of the Maw because it wasn’t part of the Maw, it was a place that hints at the origins of the Shadowlands and has many mysteries for us to explore.”, Ion says.
“That’s where our much more traditional questing and gameplay experience will unfold. The gameplay there will not be as the Maw has been, where we’re lurking around trying to keep our Eye of the Jailer low. We have quests and standard experiences similar to Nazjatar in Battle for Azeroth or Argus in Legion. The areas of the Maw are more familiar will still be there for us, and we will continue to gain increased mastery over them, earning the ability to mount wherever we want, and to reset or escape the Eye of the Jailer as we take the fight to the Jailer more directly”.
Ion also elaborated more on the centrepiece of the Chains of Domination, the Sanctum of Domination. This location would host the epic 10-boss raid at the heart of the update, with plenty of challenges for players.
“[The Sanctum of Domination] is really the inner lair of the Jailer at the heart of the Maw. We’re gonna reach it by going through a portion of Torghast, we’re going to finally be able to defeat the Tarragrue,  the giant Pet of the Jailer that chases you out of Torghast  and slays you if you die too many times currently”, Ion says. “But then that will give us access to what really is the Jailers personal domain. Where we will be able to learn more of the Jailers secrets, fight some of his most powerful lieutenants as well as encounter some of the souls he’s had in his safekeeping all this time, and maybe see some familiar faces along the way”.
He teased one of the big fights players will have to brace for, as the soul of the powerful Kel’Thuzad will be waiting to challenge players in the Sanctum of Domination.
Love her or hate her, Sylvanas is one of the most important characters in recent Warcraft history. And now, you get to beat the snot out of her.
And Now, A Whole Section About Sylvanas
One more titbit of information given was the final boss of the raid. Since becoming the Warchief and burning Teldrassil, Sylvanas has been a contentious character among World of Warcraft fans. What’s worse- the recent story developments have been largely centered around the former Banshee Queen, giving fans a lot of motivation to fight her. With the Sanctum raid, the team says players will finally have that chance.
“The team has had a tremendous amount of fun making this encounter. We know that for many players, those on the Alliance or some portions of the Horde, they’ve been relishing in looking forward to fighting Sylvanas for years and years”, Ion smiles.
“So we knew that we could not disappoint and we’re really pulling out all the stops and the fight against Sylvanas will showcase all of the different sides of her identity, and how she can enter combat from the Dark Ranger that we’ve known for years, to the Banshee that we saw in Battle for Azeroth and Lordaeron, and the new powers the Jailer has given her.”, he adds.
However, he declined to comment if this means that Chains of Domination would be the end of Sylvanas’ story.
“All will be revealed in time. She is the final boss, sometimes final bosses are defeated forever, other times their stories end in different ways. We will see how Sylvanas’ story ends when we get to the end of Sanctum of Domination”, he says.
Ion also notes that it’s far from being all about the Banshee, since The Jailer has roped both her and Anduin into his service. He says while there will be answers, maybe don’t expect to get the whole low-down on these characters just yet:
“I don’t know that we’re going to get all the answers, but we’ll certainly get many of them. The story of the Jailer, Sylvanas and now Anduin is a central piece of Chains of Domination. There isn’t anything I can say in specifics without spoiling the story, but we’re excited for players to get in there and experience it themselves”, he notes.

Dealing With The Covenants
One big reveal from the trailer for Chains of Domination was the fate of The Archon, leader of the Kyrian Covenant. With Anduin seemingly striking her down, the state of the Shadowlands’ four covenants is a lot tenuous, with now three of the four Covenant leaders out of play. However, both Ely and Ion have said the story in Chains of Dominion would be about the Covenants pushing back.
“So Chains of Domination is the culmination of the story up to this point. We’ve really been focused on building up the power of the individual covenants through our contributions as a hero and our alliance with them”, Ely says. “At this point they’re really coming together to take the fight to the jailer and so the primary story is the story of the covenants coming together and how they’re operating in unison against the Jailer”.
“There are covenant specific elements to the story in Chains of Domination, though there is a single central campaign, as the 4 covenants work together to take the fight to the Jailer”, Ion continues.

“So if you remember the Kyrian, the Strike against the Archon is gonna be a big part of the story you’re experiencing. Similarly, each covenant should have their moment to shine where they become more of the focus of attention as we journey to their zone and deal with their covenants issue as their story as a whole advances”, he adds.
Ion also commented on the challenges of a system where players would definitely want more focus on their side, yet still telling a proper story.
“There’s definitely a little bit of an added challenge to telling a story that encompasses these 4 distinct identities and paths, but that’s part of the excitement of the world that we’ve created and we know that players who are invested in their covenants are expecting new developments and continuation of the stories that have been developed so far”, he says.
Gameplay Changes And Sick Mounts
 Aside from the story implications, Ion and Ely also talked shop, mainly talking about the gameplay experiences fans can look forward to. One of the new features would be flying and flying mounts, letting fans get their own mount based on their covenants. Unlike previous expansions, Ion says he wants getting your own flying mount to be a lot more straightforward.

“Our plan for flying this time around is simpler and more straightforward than in past expansions, and this is reflecting feedback that we’re seeing from the community over the years. There are no reputation requirements to earn the ability to fly but simply continuing through the covenant campaign and playing through the new Chains of Domination story campaign to its conclusion will give players a custom covenant mount that can fly and unlock flying across the Shadowlands”, he says.
There’s also the Renown system, new to Shadowlands. With the new update coming out, some fans were concerned it would be going away, due to its finite level cap prior to the update. Instead, Ion says they’d rather expand it.
 “We’ll be adding new Renown levels, currently up to a new cap of 80, though we may change that based on feedback and testing, with new rewards to unlock along the way including cosmetics, additional tiers to your Soulbinds, new traits to earn and upgrades to the conduits and the conduit sockets that you have access to As well as chapters of stories for the new campaign”, Ion says.
Mega Dungeons R Us
One more detail they opened up on was the new “Mega-Dungeon”, Tazavesh. This Mythic-only dungeon takes place in Korthia, and is a lot more different than your average run-of-the-mill dungeon.
“The expansiveness of it is entirely different from a dungeon as well. We do put a lot of effort into making sure that these are big places to explore that they do have a rich story behind them. Like Mechagon, this is an entirely new Art Kit too that we’re exploring here, so we really get to explore an entirely new environment that wasn’t explored really anywhere else in the game at this point in time”, Ely says.

Ely and Ion also talked about the amount of feedback they’ve gotten for Shadowlands so far. Unlike many of World of Warcraft’s previous expansions, Shadowlands has done quite a lot different- from its singular story about stopping the Jailer to its unique Covenants. According to Ion, it’s thankfully been more to the positive.
“It’s been really amazing and humbling seeing the reception to Shadowlands, and seeing the way that the World of Warcraft community around the world has embraced this new chapter in our world-building. This new dimension, this new plane of existence. going beyond Azeroth and showing and revealing the nature of the afterlife in the Warcraft universe”, he says.
“It’s inspiring, but it also challenges us to meet players expectations and to continue building this world and telling the story in a way that’s not gonna disappoint the people who have loved their time in Shadowlands and gives exciting things to bring back those who’ve moved on in the meantime”.

They also took this more somber method to comment on Blizzard’s 30th anniversary, kicked off by BlizzConline. Ely in particular, shared his thoughts on having been part of such a historic company in gaming.
“It’s exciting. It’s also rare for something to last this long to be as exciting to people for as long as it has. I’ve been with the company for 15 years this year and I know Ian’s been here a long time too. Even being here as long as I have and being honored to be a part of this and be able to grow the World of Warcraft over those years. And to watch the community continue to be excited and find happiness and friends, all the things that we find in our community over the years and to do it year after year for 30 years, its amazing, honestly”, he says.
As World of Warcraft continues carving out its spot in history as one of the most prominent MMOs  of its time, it’s great to see that the team continue to move forwards with Shadowlands. Good updates are key to keeping an expansion alive, and it seems like they’re really firing on all cylinders with the debut update for Shadowlands.
Our thanks to Ely and Ion for answering our questions, and Blizzard for the opportunity to interview them. Chains of Damnation will be available as a free update for World of Warcraft: Shadowlands when it drops.

World of Warcraft: ShadowlandsPublisher: Blizzard EntertainmentDeveloper: Blizzard EntertainmentRelease Date: 2020-10-27Microsoft Windows
What lies beyond the world you know? The Shadowlands, resting place for every mortal soul—virtuous or vile—that has ever lived. Pre-purchase the next World of Warcraft expansion now and be ready to discover what awaits in this world between worlds.

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Tags: Blizzard EntertainmentEly CannonION HAZZIKOSTAS