mercor/ACE huggingface dataset:
Persona: I'm designing a 4-player couch co-op game with side scrolling. The camera focuses on player 1, but sometimes when other players fall behind, they don't appear on screen. 

Prompt: I don't want to forcibly move any player's location. Please provide 3 solutions to keep all players constantly displayed on the screen, along with the names of games that use those mechanisms. Please explicitly state whether each of your recommendations meets each of the design features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Design

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three solutions

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommends solutions that change players' locations

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends solutions that ensure all players exist on screen

Criterion type: Provides game/strategy explanation
Evaluation criterion: Provides an example game for each of the recommended solutions

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends solutions that can be applied to side-scrolling games
Persona: We are playing Ludo King (released on February 20, 2016 by Gametion Global Technologies). It’s the mid-game stage and I just rolled a six. I have four red pawns: Pawn A is on tile 17, Pawn B is on tile 35 (a safe zone), Pawn C and D are still in the base.
Player 2 (green) has one pawn approaching home at tile 46 and 3 pawns reached home.
Player 3 (yellow) just advanced to tile 18, with 2 pawns in the base and 1 pawn reached home.
Player 4 (blue) has two pawns grouped at tiles 27 and 30, with 2 pawns reached home.


Prompt: Which next move will be my best move? What are the risks for the other two options? After playing that next move, what are the two best dice rolls I should hope for? Please explicitly state whether each of your recommendations meets each of the strategy features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Tactics

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that moving Pawn B is the best move

Criterion type: Provides game/strategy explanation
Evaluation criterion: States that the risk of moving Pawn A is being captured by Yellow's pawn

Criterion type: Provides game/strategy explanation
Evaluation criterion: States that 5 is one of the best next dice rolls

Criterion type: Provides game/strategy explanation
Evaluation criterion: States that the risk of moving a pawn from the base is failing to prevent Player 2 from winning

Criterion type: Provides game/strategy explanation
Evaluation criterion: States that 6 is one of the best next dice rolls
Prompt: Here is a game: https://www.youtube.com/watch?v=m9dMQSSM61Q I like the concept and the graphics of this game and am interested in playing more games from the same series.

Persona: Please introduce and describe 3 more games that are part of the same series. I'd like to conduct further research on each game. Please explicitly state whether each of your recommendations meets each of the game characteristics that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Inspiration

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the game in the link is Aerion

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the series of the game in the link is the Oniverse series

Criterion type: Meets quantity requirement
Evaluation criterion: Introduces three games

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: Introduces only games from the Oniverse series

Criterion type: Provides game/strategy explanation
Evaluation criterion: Provides at least one sentence that describes each introduced game.

Criterion type: Provides link(s)
Evaluation criterion: Provides a link for each introduced game
Persona: https://www.youtube.com/watch?v=hIzZkGP3SUk I watched this game's gameplay videos the other day, and I really got into game design and how it delivers the emotional experience.

Prompt: Please introduce and describe two more games whose game design is done by the same person. I want to explore further to see what's available. Please explicitly state whether each of your recommendations meets each of the game characteristics that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Inspiration

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the game in the link is "ICO"

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: States the game designer for the game in the link is "Fumito Ueda"

Criterion type: Meets quantity requirement
Evaluation criterion: Introduces two games

Criterion type: Provides game/strategy explanation
Evaluation criterion: Provides at least one sentence that describes each introduced game

Criterion type: Provides link(s)
Evaluation criterion: Provides a link for each introduced game

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: Recommends games that are designed by Fumito Ueda
Persona: https://www.youtube.com/watch?v=moW4wLlZnHk I was watching a gameplay video of this game on YouTube. I am really fascinated by the survival horror and how tension is created in this game. 

Prompt: Please introduce and describe two more games where the same person is in charge of directing the game production as in the URL's example. I want to explore further the official details to see what's available. Please explicitly state whether each of your recommendations meets each of the game characteristics that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Inspiration

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the game in the link is "Resident Evil"

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: States the director of the game is Shinji Mikami

Criterion type: Meets quantity requirement
Evaluation criterion: Introduces two games

Criterion type: Provides game/strategy explanation
Evaluation criterion: Provides at least one sentence that describes the genre or gameplay for each introduced game

Criterion type: Provides link(s)
Evaluation criterion: Provides an official link for each introduced game

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Provides games whose director is Shinji Mikami

Criterion type: Other
Evaluation criterion: Does not introduce "Resident Evil"
Persona: I am planning a trip to Mexico next month to improve my Spanish (I am a native English speaker). I am currently learning online and can hold basic conversations, but want to practice speaking with locals in a more natural setting. During my trip, I have arranged to stay with a host couple and their 3 children (ages 6, 9 and 12), none of whom speak any English. We will have down time in the evenings, and I want to take a game with me that we can play together after dinner.

Prompt: Provide 3 suggestions for board games that take less than 1 hour. Recommended games should have one rule book that includes both English and Spanish. Please explicitly state whether each of your recommendations meets each of the game features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Selection

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games that support at least 6 players

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games with a minimum playing age of 6 years old or younger

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games that can be finished within 60 minutes

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games that have one rule book that includes both English and Spanish
Persona: https://www.whatboardgame.com/post/sagrada-board-game-review I really like this game and am looking for more games to play with my family. I know it was a nominee for a family game award in 2022. I'd like to be introduced to more games that were nominated for the same award in 2022. I'd like to further research each game. 

Prompt: Please introduce me to 3 games. Please explicitly state whether each of your recommendations meets each of the game characteristics that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Inspiration

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the game in the link is Sagrada

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: States that the game in the link was nominated for the 2022 Guldbrikken Best Family Game award

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three games

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: Recommends only games that were nominated for the 2022 Guldbrikken Best Family Game award.

Criterion type: Provides link(s)
Evaluation criterion: Provides a link for each introduced game

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: Does not recommend the game Sagrada
Persona: I am a female in my early twenties, living in London, and my gaming laptop has just broken. I am researching which laptop to buy as a replacement, but in the mean time I plan to use my iPad with my PS5 controller connected. My current favourite game is Stray and I'm looking for another exciting, animal led RPG.

Prompt: Please suggest 3 games for my iPad Pro, 12.9-inch (5th generation) which don't require subscriptions. Please provide official details for each game. Please explicitly state whether each of your recommendations meets each of the game features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Selection

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three RPG games

Criterion type: Meets compatibility requirement
Evaluation criterion: Recommends only games compatible with an iPad Pro, 12.9-inch (5th generation)

Criterion type: Meets compatibility requirement
Evaluation criterion: Recommends only games that support PS5 controllers

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommend games that require a subscription

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games with an animal as the main character

Criterion type: Provides link(s)
Evaluation criterion: Provides an official link for each game
Persona: I have been seeing a lot of videos about rhythm games these days. I used to play Taiko in the arcade, but my nearest arcade doesn't have them anymore. I only have a PC. I trust Steam would have the games I want. One thing I don't like about taiko in the arcade is that they have limited songs, so games that have freedom on that would be nice. Customizability on the maps is also important, as I don't like flashy effects. It would also be great if I could download player-made songs as well.

Prompt: Please suggest 3 games that have these features. Some reviews would be great as well. Please explicitly state whether each of your recommendations meets each of the game features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Selection

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three Steam games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games tagged on Steam as 'Rhythm'

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games with custom songs capability

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends games with custom maps capability

Criterion type: Provides link(s)
Evaluation criterion: Provides a link to reviews for each of the recommended games
Persona: I'm designing a side-scrolling single-player video game where the character has to restart from a checkpoint if they get caught in a trap. It's quite challenging, but it can be very frustrating at times. I wonder how other game designers overcome this unfriendly experience.

Prompt: Let's keep the settings and parameters of the traps unchanged. Please suggest 3 solutions to prevent players from having to restart from the checkpoint after getting caught in a trap. Please explicitly state whether each of your recommendations meets each of the design features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Design

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three distinct solutions

Criterion type: Meets compatibility requirement
Evaluation criterion: Recommends only solutions compatible with side-scrolling games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends solutions that do not modify trap settings or parameters

Criterion type: Provides game/strategy explanation
Evaluation criterion: Provides example games that use the recommended solutions

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommend solutions that require players to restart from the checkpoint
URL: https://www.hachetteboardgames.com/products/cdsk?_pos=1&_sid=9a78c46df&_ss=r

Persona: I love playing this game with my family and am looking for more games by the same publisher. In my family it's me, my brother, and our two parents. Please ensure the game can accommodate us all playing together.

Prompt: Please introduce me to three games. Please explicitly state whether each of your recommendations meets each of the game characteristics that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Inspiration

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: States the game in the link is CDSK

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: States the publisher of the game in the link is Randolph

Criterion type: Meets quantity requirement
Evaluation criterion: Introduces three games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Introduces only games published by Randolph.

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Introduces only games that can accommodate 4 players

Criterion type: Game/strategy is in a set list/recommends specific game/strategy
Evaluation criterion: Does not recommend the game CDSK
Persona: I'm a 22 year old woman who will be traveling to Italy in a few weeks. I am mostly excited about visiting Venice. I have a gaming PC, and I'm looking for some game recommendations that are set in Venice. I'm not a fan of racing and I get bored of simulation games. 

Prompt: Please recommend 3 games that fit my preferences. Please also provide additional details to help me decide on a game.  Please explicitly state whether each of your recommendations meets each of the game features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Selection

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends only PC games that include Venice, Italy as a location

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommend racing games

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommend simulation games

Criterion type: Provides link(s)
Evaluation criterion: Provides a link with advice for each recommended game
Persona: I'm playing Monopoly Millionaire Deal (2012) with two of my friends, and just got charged rent on a single Crystal Coast card. In my bank I have M300k, and on the table I have one completed set, Paradise Island + green/blue Property Wild Card, and a single Diamond Hills card. In my hand I have a dark blue/green rent card, a yellow/red rent card, and 2 M50k cards. After paying the rent, it will be my turn. My opponents don't have any property cards down right now, but they each have M400k in their banks. All the Just Say No cards have already been played. 

Prompt: What cards should I give to pay the rent I was charged with the goal of winning in the next round by charging rent on my properties? Which 3 moves should I make on my next turn to win? Please explicitly state whether each of your recommendations meets each of the strategy features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Tactics

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that the player owes M200k

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: Recommends giving the Diamond Hills property to pay the rent debt

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: Recommends the dark blue/green rent card as the first move on the next turn

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: Recommends the M50k card as the second move on the next turn

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: Recommends the second M50k card as the third move on the next turn
Persona: I’m playing UNO! (Go Wild! Mode) in a 2x2 team match in UNO! Go Wild! mode, where Wild and Wild Draw 4 cards can be played at any time, even if I still have a matching color. The turn order is me, Opponent C, my partner, then Opponent D. Opponent D just played a Blue 5. My partner has one card left, which is Blue 7. The top card on the pile is Blue 5. In my hand, I have Red 2, Wild Draw 4, Blue Skip, and a Wild card.

Prompt: What should my next move be and why? Why not the other cards? Please explicitly state whether each of your recommendations meets each of the strategy features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Tactics

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: Recommends playing Blue Skip as the next move

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that the player should not play the Wild card as it changes the color away from the winning card color

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that the player cannot play Red 2

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that playing Blue Skip enables the partner win the round by playing Blue 7

Criterion type: Provides instruction for using recommended strategy
Evaluation criterion: States that the player should not play Wild Draw 4 as it risks losing control of the winning turn
Persona: I’m designing a game aimed at kids called “Dinosaur Tracks” that has a creative twist on a typical board game: players can use floor tiles to design their own custom game path throughout their home, with each player functioning as their own game piece that moves on the path (just like a character token moves around the board's path in the game Candy Land). The gameplay is relatively simple; it is turn-based with players each rolling their own dice and moving forward toward the “treasure” at the end of the board. Players have to follow various instructions on the floor tile they happen to land on, such as “lose a turn,” “go back to start” or “switch places with any character.”  The main issue I’ve run into is player visibility; because players can lay out the game board any way they’d like to, the path may move into another room, and players could get separated from each other.

Prompt: Suggest 2 options that fix this visibility issue, keeping all players aware of whose turn it is even if they are in different rooms, while remaining on their own tile. Ensure the solutions don't rely on auditory cues or a non-player host. Please explicitly state whether each of your recommendations meets each of the design features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Design

Criterion type: Meets quantity requirement
Evaluation criterion: Suggests two solutions to the visibility problem

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends solutions that keep all players aware of whose turn it is

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends solutions that require players to remain on their tile

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends solutions that do not include a non-player host

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Does not recommend solutions that rely on auditory cues
Persona: I'm designing a virtual reality racing game where players fly different courses rocket-back, and compete asynchronously against other players in the same condition. The best times of other players are recorded. I'm having a hard time coming up with features that utilize the player's hands. 

Prompt: Suggest 3 mechanics that utilize the hand controllers while maintaining rocket movements as controlled by body position. Please explicitly state whether each of your recommendations meets each of the design features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Design

Criterion type: Meets quantity requirement
Evaluation criterion: Provides three distinct game mechanics

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends mechanics that retain body control for the rocket movements

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends mechanics that do not interact with opponents

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends mechanics where the order in which the game is played does not affect the player's advantages

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Only recommends mechanics with hand control
Persona: I love to play Irish Snap (https://www.pagat.com/war/slapjack.html#sj2), but I found that the frequency of matching the called number to the revealed card is too low.

Prompt: I want to keep the shout number sequence unchanged. Also, a valid snap should only be based on the card revealed. Please propose 3 rule improvements that would increase the chance of snapping. Please explicitly state whether each of your recommendations meets each of the design features that I want. Include the source or purchase links, and prices if applicable.

Domain: Game Design

Criterion type: Meets quantity requirement
Evaluation criterion: Recommends three distinct rule improvements

Criterion type: Meets compatibility requirement
Evaluation criterion: Recommends only rule improvements that retain the shout number sequence unchanged

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends only rule improvements that snapping conditions rely on the revealed card with the shout number

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: Recommends rules that increase the chance of a valid snap for each card to more than 4

Criterion type: Meets game/strategy feature requirement
Evaluation criterion: States a higher matching frequency for each recommended rule