Language: JavaScript
Label: safe
CWE: CWE-400 \u2014 Uncontrolled Resource Consumption
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.

Code:
function A(c,h,q,l){mxShape.call(this);this.bounds=c;this.fill=h;this.stroke=q;this.strokewidth=null!=l?l:1}function C(){mxActor.call(this)}function F(){mxCylinder.call(this)}function K(){mxCylinder.call(this)}function E(){mxActor.call(this)}function O(){mxActor.call(this)}function R(){mxActor.call(this)}function Q(){mxActor.call(this)}function P(){mxActor.call(this)}function aa(){mxActor.call(this)}function T(){mxActor.call(this)}function U(c,h){this.canvas=c;this.canvas.setLineJoin("round");this.canvas.setLineCap("round");
this.defaultVariation=h;this.originalLineTo=this.canvas.lineTo;this.canvas.lineTo=mxUtils.bind(this,U.prototype.lineTo);this.originalMoveTo=this.canvas.moveTo;this.canvas.moveTo=mxUtils.bind(this,U.prototype.moveTo);this.originalClose=this.canvas.close;this.canvas.close=mxUtils.bind(this,U.prototype.close);this.originalQuadTo=this.canvas.quadTo;this.canvas.quadTo=mxUtils.bind(this,U.prototype.quadTo);this.originalCurveTo=this.canvas.curveTo;this.canvas.curveTo=mxUtils.bind(this,U.prototype.curveTo);
this.originalArcTo=this.canvas.arcTo;this.canvas.arcTo=mxUtils.bind(this,U.prototype.arcTo)}function fa(){mxRectangleShape.call(this)}function ha(){mxRectangleShape.call(this)}function ba(){mxActor.call(this)}function qa(){mxActor.call(this)}function I(){mxActor.call(this)}function L(){mxRectangleShape.call(this)}function H(){mxRectangleShape.call(this)}function S(){mxCylinder.call(this)}function V(){mxShape.call(this)}function ea(){mxShape.call(this)}function ka(){mxEllipse.call(this)}function wa(){mxShape.call(this)}