Language: JavaScript
Label: vulnerable
CWE: CWE-400 \u2014 Uncontrolled Resource Consumption
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.

Code:
Math.min(1,A)),ha=[new mxPoint(B+v,ha),new mxPoint(B+K-v,ha),new mxPoint(B+K,c),new mxPoint(B+K-v,ha+xa),new mxPoint(B+v,ha+xa),new mxPoint(B,c),new mxPoint(B+v,ha)]);na=new mxPoint(na,c);p&&(x.x<B||x.x>B+K?na.y=x.y:na.x=x.x);return mxUtils.getPerimeterPoint(ha,na,x)};mxStyleRegistry.putValue("hexagonPerimeter2",mxPerimeter.HexagonPerimeter2);mxUtils.extend(S,mxShape);S.prototype.size=10;S.prototype.paintBackground=function(c,m,x,p,v){var A=parseFloat(mxUtils.getValue(this.style,"size",this.size));
c.translate(m,x);c.ellipse((p-A)/2,0,A,A);c.fillAndStroke();c.begin();c.moveTo(p/2,A);c.lineTo(p/2,v);c.end();c.stroke()};mxCellRenderer.registerShape("lollipop",S);mxUtils.extend(P,mxShape);P.prototype.size=10;P.prototype.inset=2;P.prototype.paintBackground=function(c,m,x,p,v){var A=parseFloat(mxUtils.getValue(this.style,"size",this.size)),B=parseFloat(mxUtils.getValue(this.style,"inset",this.inset))+this.strokewidth;c.translate(m,x);c.begin();c.moveTo(p/2,A+B);c.lineTo(p/2,v);c.end();c.stroke();