Language: JavaScript
Label: safe
CWE: CWE-400 \u2014 Uncontrolled Resource Consumption
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.

Code:
function y(c,l,x,p){mxShape.call(this);this.bounds=c;this.fill=l;this.stroke=x;this.strokewidth=null!=p?p:1}function F(){mxActor.call(this)}function C(){mxCylinder.call(this)}function H(){mxCylinder.call(this)}function G(){mxActor.call(this)}function aa(){mxActor.call(this)}function da(){mxActor.call(this)}function ba(){mxActor.call(this)}function Y(){mxActor.call(this)}function qa(){mxActor.call(this)}function O(){mxActor.call(this)}function X(c,l){this.canvas=c;this.canvas.setLineJoin("round");
this.canvas.setLineCap("round");this.defaultVariation=l;this.originalLineTo=this.canvas.lineTo;this.canvas.lineTo=mxUtils.bind(this,X.prototype.lineTo);this.originalMoveTo=this.canvas.moveTo;this.canvas.moveTo=mxUtils.bind(this,X.prototype.moveTo);this.originalClose=this.canvas.close;this.canvas.close=mxUtils.bind(this,X.prototype.close);this.originalQuadTo=this.canvas.quadTo;this.canvas.quadTo=mxUtils.bind(this,X.prototype.quadTo);this.originalCurveTo=this.canvas.curveTo;this.canvas.curveTo=mxUtils.bind(this,
X.prototype.curveTo);this.originalArcTo=this.canvas.arcTo;this.canvas.arcTo=mxUtils.bind(this,X.prototype.arcTo)}function ea(){mxRectangleShape.call(this)}function ka(){mxRectangleShape.call(this)}function ja(){mxActor.call(this)}function U(){mxActor.call(this)}function I(){mxActor.call(this)}function V(){mxRectangleShape.call(this)}function Q(){mxRectangleShape.call(this)}function R(){mxCylinder.call(this)}function fa(){mxShape.call(this)}function la(){mxShape.call(this)}function ra(){mxEllipse.call(this)}