Language: JavaScript
Label: vulnerable
CWE: CWE-400 \u2014 Uncontrolled Resource Consumption
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.

Code:
EditorUi.prototype.createSvgDataUri=function(c){EditorUi.logEvent("SHOULD NOT BE CALLED: createSvgDataUri");return Editor.createSvgDataUri(c)};EditorUi.prototype.embedCssFonts=function(c,e){EditorUi.logEvent("SHOULD NOT BE CALLED: embedCssFonts");return this.editor.embedCssFonts(c,e)};EditorUi.prototype.embedExtFonts=function(c){EditorUi.logEvent("SHOULD NOT BE CALLED: embedExtFonts");return this.editor.embedExtFonts(c)};EditorUi.prototype.exportToCanvas=function(c,e,g,k,m,p,v,x,z,y,L,N,K,q,E,A){EditorUi.logEvent("SHOULD NOT BE CALLED: exportToCanvas");
return this.editor.exportToCanvas(c,e,g,k,m,p,v,x,z,y,L,N,K,q,E,A)};EditorUi.prototype.createImageUrlConverter=function(){EditorUi.logEvent("SHOULD NOT BE CALLED: createImageUrlConverter");return this.editor.createImageUrlConverter()};EditorUi.prototype.convertImages=function(c,e,g,k){EditorUi.logEvent("SHOULD NOT BE CALLED: convertImages");return this.editor.convertImages(c,e,g,k)};EditorUi.prototype.convertImageToDataUri=function(c,e){EditorUi.logEvent("SHOULD NOT BE CALLED: convertImageToDataUri");