Language: JavaScript
Label: safe
CWE: CWE-78 \u2014 Improper Neutralization of Special Elements used in an OS Command ('OS Command Injection')
The product constructs all or part of an OS command using externally-influenced input from an upstream component, but it does not neutralize or incorrectly neutralizes special elements that could modify the intended OS command when it is sent to a downstream component.

Code:
arguments));this.originalClose.apply(this.canvas,arguments)};ea.prototype.quadTo=function(c,m,v,p){this.originalQuadTo.apply(this.canvas,arguments);this.lastX=v;this.lastY=p};ea.prototype.curveTo=function(c,m,v,p,t,C){this.originalCurveTo.apply(this.canvas,arguments);this.lastX=t;this.lastY=C};ea.prototype.arcTo=function(c,m,v,p,t,C,D){this.originalArcTo.apply(this.canvas,arguments);this.lastX=C;this.lastY=D};ea.prototype.lineTo=function(c,m){if(null!=this.lastX&&null!=this.lastY){var v=function(na){return"number"===
typeof na?na?0>na?-1:1:na===na?0:NaN:NaN},p=Math.abs(c-this.lastX),t=Math.abs(m-this.lastY),C=Math.sqrt(p*p+t*t);if(2>C){this.originalLineTo.apply(this.canvas,arguments);this.lastX=c;this.lastY=m;return}var D=Math.round(C/10),ha=this.defaultVariation;5>D&&(D=5,ha/=3);var I=v(c-this.lastX)*p/D;v=v(m-this.lastY)*t/D;p/=C;t/=C;for(C=0;C<D;C++){var va=(Math.random()-.5)*ha;this.originalLineTo.call(this.canvas,I*C+this.lastX-va*t,v*C+this.lastY-va*p)}this.originalLineTo.call(this.canvas,c,m)}else this.originalLineTo.apply(this.canvas,
arguments);this.lastX=c;this.lastY=m};ea.prototype.destroy=function(){this.canvas.lineTo=this.originalLineTo;this.canvas.moveTo=this.originalMoveTo;this.canvas.close=this.originalClose;this.canvas.quadTo=this.originalQuadTo;this.canvas.curveTo=this.originalCurveTo;this.canvas.arcTo=this.originalArcTo};var kb=mxShape.prototype.beforePaint;mxShape.prototype.beforePaint=function(c){kb.apply(this,arguments);null==c.handJiggle&&(c.handJiggle=this.createHandJiggle(c))};var Pa=mxShape.prototype.afterPaint;