Language: JavaScript
Label: vulnerable
CWE: CWE-400 \u2014 Uncontrolled Resource Consumption
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.

Code:
EditorUi.prototype.init=function(){var a=this.editor.graph;if(!a.standalone){"0"!=urlParams["shape-picker"]&&this.installShapePicker();mxEvent.addListener(a.container,"scroll",mxUtils.bind(this,function(){a.tooltipHandler.hide();null!=a.connectionHandler&&null!=a.connectionHandler.constraintHandler&&a.connectionHandler.constraintHandler.reset()}));a.addListener(mxEvent.ESCAPE,mxUtils.bind(this,function(){a.tooltipHandler.hide();var e=a.getRubberband();null!=e&&e.cancel()}));mxEvent.addListener(a.container,
"keydown",mxUtils.bind(this,function(e){this.onKeyDown(e)}));mxEvent.addListener(a.container,"keypress",mxUtils.bind(this,function(e){this.onKeyPress(e)}));this.addUndoListener();this.addBeforeUnloadListener();a.getSelectionModel().addListener(mxEvent.CHANGE,mxUtils.bind(this,function(){this.updateActionStates()}));a.getModel().addListener(mxEvent.CHANGE,mxUtils.bind(this,function(){this.updateActionStates()}));var c=a.setDefaultParent,f=this;this.editor.graph.setDefaultParent=function(){c.apply(this,
arguments);f.updateActionStates()};a.editLink=f.actions.get("editLink").funct;this.updateActionStates();this.initClipboard();this.initCanvas();null!=this.format&&this.format.init()}};EditorUi.prototype.clearSelectionState=function(){this.selectionState=null};EditorUi.prototype.getSelectionState=function(){null==this.selectionState&&(this.selectionState=this.createSelectionState());return this.selectionState};