Year: 1894

page_text: Date of Application, 28th Nov., 1894
Complete Specification Left, 28th Aug., 1895-Accepted, 26th Oct., 1895
I, WILLIAM WOOD 12 Upper Camp Street Higher Broughton Salford
Manchester Commercial Traveller do hereby declare the nature of this invention
to be as follows:-
The game is called "Defence Draughts" and is played on an ordinary draught-
board having sixty-four squares, thirty-two of a light color and thirty-two of a dark
color, or it may be played on a board having more or less than sixty four squares
provided the pieces are in the ratio to the number of squares.
The game is played by two or more players forming two sides.
Each side of players have pieces termed " "Principal' ""Emperor" and "Defence"
pieces which are of two distinct colors to distinguish one side of players pieces from
the other sides.
The pieces consist of sinall blocks, made of wood or other suitable material, and
are of three sizes, and may be made in the shape of a disc, square or other suitable
shape or pattern.
The "Principal" piece which forms the basis for the style and size of the
"Emperor" and "Defence" pieces, is made in thickness one-fourth of its diameter,
and has a pattern or design on the top and bottom to distinguish it in certain parts
of the game.
"
The Emperor" piece is same in diameter as the "Principal" piece, but is twice
as thick and has a pattern or design on the top and bottom, but different to the one
on the "Principal" piece, to distinguish it in certain parts of the game from the
Principal" piece.
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The Defence" piece is half the diameter of, and an eight of an inch thinner
than the "Principal" piece, and is made to the same pattern or design on one side
only as the "Principal" piece, but on the other side is left plain.
The object of the game is for one side of players to take all the pieces of the
other side.
"
KULE 11.
Each side of players take four "Emperor" pieces and place them on the four
dark squares Dearest to them, they also take eight "Principal" pieces and place
them on the eight dark squares immediately in front of the four "Emperor" pieces.
In addition to the four "Emperor and the eight "Principal" pieces they also
take twelve "Defence" pieces, and place them the pattern side up (not the plain
side) on the twelve light squares between the twelve dark squares, thus filling the
twenty four squares nearest to them and leaving the eight light and the eight dark
squares across the centre of the board vacant. The foregoing pieces are used when
playing on a board having sixty four squares, when a board is used having

page_text: one hundred squares, each side of players take five " "Emperor" ten "Principal"
and fifteen "Defence" pieces and place them similar to above on the thirty squares
nearest to them, leaving the twenty light and the twenty dark squares across the
centre of the board vacant.

page_text: ८
"
It can take several pieces at one series of moves providing there is the necessary
vacant square between each piece, the "Principal" and "Defence pieces on two
adjoining dark squares counting as one piece to the "Emperor" piece in taking.
Paragraph e. An "Emperor" piece can be taken by a Principal single piece
moving forwards, or by a "Principal" King piece moving backwards or forwards, or
by an Emperor" piece moving either backwards or forwards, by the opponent
same as the other pieces.
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RULE VIII.
"
If a player A wishes to stop a "Principal or "Emperor" piece of his
opponent B from taking one of his "Principal" or "Emperor" pieces, and he has
"Defence" piece on one of the light squares adjoining the dark vacant square in
which his opponent B would place his piece after having leaped over his, he can
play it as follows.
at
Paragraph a.' The "Defence" piece being in play on the adjoining light square
it is taken from the light square and placed on the dark square, this blocks or fills
up that square and stops his opponent B from taking his piece, this counts a move
for A and is called the "Defence " move. It defends an "Emperor" piece
against being taken by another "Emperor" piece or by a "Principal" piece, it
defends 65
Principal" piece from being taken by another "Principal" piece, but
it does not defend a "Principal piece against being taken by an Emperor'
piece (Paragraph 'c' Rule VII).
66
To stop an Emperor" piece taking a
Principal piece the player must have two "Defence " pieces beside his
Principal" piece in a line on the dark squares, but it does not matter whether
the "Principal" piece be at one end or between the "Defence " pieces.
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"6
"
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Paragraph b. If the "Defence" piece is a single piece it can only be played
from the light square forward on to the dark square, or from one of the light
squares on either side, but not brought backwards from the light square in front,
if it is a King piece it may be brought from any of the light squares adjoining the
dark square the player wishes to block.
33
B
If the
"
Paragraph c. When a player A. has played a "Defence move, his opponent
may move any piece he has in play, or tell A to withdraw his "Defence.'"
opponent B tells A to withdraw his defence, this counts as a move to B and it
is A's next move, should the player A at once withdraw his defence he must place
it on the square he took it from, when it is in play again as before. By with-
drawing his defence this does not count as a move to A, he may withdraw his
defence and then make any move open to him, except, playing another "Defence
on that particular square just then, but if he has a Principal piece playable on to
that square he may play it. If however the player A does not wish to remove
his "Defence" piece, he may declare it "Dead" by turning it over to the plain
side up, this applies to both single and King "Defence" pieces, but by declaring a
piece "Dead
this counts as a move to A, and he cannot move that piece again till
his opponent B tells him to take it off the board. When B tells A to take his
"Dead" piece off, whether immediately after A has turned it over, or some moves
after, that counts as a move to B, and A must at once remove the "Dead piece
from the board, but the act of removing the "Dead" piece does not count as a
move, A has still his move to make, but cannot play a "Defence" piece on to the
square from which he has just removed his " Dead" piece, but if he has a
"Principal" piece playable on to that savere he mev plev it

page_text: RULE X.
A player can bring a "Defence" piece from a dark square into play again on
the light square, if the square is vacant, if it is a single piece then on to a light
square at the side of the dark square from which it is taken, or the light square
backwards, but not forward, if it is a King piece, then on to any of the light 5
squares adjoining the dark square, this counts a move.
RULE XI.
"
A "Defence piece cannot be moved from one dark square to another dark
square, it is only used to defend a "Principal" or "Emperor" piece, it can be
brought into play again as per last rule.
1
RULE XII.
A player omitting to take a piece he is entitled to take, and makes another move
instead, forfeits the piece he should have taken it with.
RULE XVIII.
When a player has taken all his opponent's "Defence" pieces, he cannot
unnecessarily prolong the game by playing what "Defence" pieces he has left
indiscriminately about the board, he can play them one move at a time on the
light squares down to his own end after which they become dead excepting for
counting.

page_text: RULE IX.
""
66
It is optional to a player to play either his "Defence" pieces against his
opponents " Defence pieces on the light squares
" and
Principal
or his "
"Emperor" pieces against his opponents Principal" and "Emperor" pieces on
the dark squares at any part of the game, but he can only play a "Defence" move
Principal" or Emperor piece by not playing his "Defence"
when he would lose a
and he has a "Defence" piece playable.
A player can bring a "Defence" piece from a dark square into play again on
the light square if the square is vacant, if it is a single piece, then on to a light 1
square at the side of the dark square from which it is taken or the light square
backwards but not forward, if it is a King piece, then on to any of the light
squares adjoining the dark square, this counts a move.
RULE XI.
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65
A "Defence piece cannot be moved from one dark square to another dark
it is only used to defend a 'Principal" or Emperor" piece, it can be
brought into play again as per last rule.
square,
RULE XII.
A player omitting to take a piece he is entitled to take and makes another move
instead forfeits the piece he should have taken it with.
RULE XIII.
A player can compel an opponent to take a piece he is entitled to take, if he
points it out to him, and bis opponent wishes to evade it, forfeit, and make another
move instead.
RULE XVII.
Should the game so develope that neither side of players can take all the
opponents pieces the game is decided as a win in favor of the side which has the 3
highest number of points left on the board. In counting points the following is
the table or value of the various pieces in points. An "Emperor" piece counts
three points, a "Principal" King piece counts two points a Principal single
counts one point, a "Defence" King counts one point a "Defence" single piece
counts half a point.
"
وو
4

page_text: able to defend.
.
Paragraph d. An "Emperor" piece cannot take two "Principal" pieces or
two "Defence" pieces together, it can only take two pieces at once as per preceding
paragraph. It can take several pieces at one series of moves, providing there is
the necessary vacant square between cach piece. The "Principal" and "Defence "
pieces on two adjoining dark squares counting as one piece to the "Emperor" piece
in taking.
66
Paragraph e. An "Emperor" piece can be taken by a "Principal" single piece
moving forwards or by a Principal" King piece moving either backwards or
forwards by the opponent same as the other pieces.
a
RULE VIII.
"
66
If a player A wishes to stop a "Principal or Emperor" piece of his
opponent's B from taking one of his "Principal" or "Emperor" pieces, and he has
"Defence" piece on one of the light squares adjoining the dark vacant square
in which his opponent B would place his piece after having leaped over his, he cau
play it as follows-
Paragraph a. The Defence piece being in play on the adjoining light square,
it is taken from the light square and placed on the dark square, this blocks or fills
up that square, and stops his opponent B from taking his piece, this counts a
move for A.
<<
"
Paragraph b. If the Defence piece is a single piece it can only be played from
the light square forward on to the dark square, or from one of the light squares on
either side, but not brought backwards from the light square in front, if it is a
King piece it may be brought from any of the light squares adjoining the dark
square the player wishes to block and is called the "Defence Move." It defends
an "Emperor" piece against being taken by another "Emperor" piece or by a
Principal" piece. It defends a "Principal" piece from being taken by another
Principal" piece but it does not defend a "Principal" piece against being taken
by an "Emperor" piece (Paragraph 'c' Rule VII). To stop an "Emperor" piece
taking a "Principal" piece, the player must have two "Defence" pieces beside
the "Principal" piece in a diagonal line on the dark squares, but it does not matter
whether the " Principal" piece be at one end or between the "Defence" pieces.
Paragraph c. When a player A has played a " Defence move his opponent B
may move any piece he has in play or tell A to withdraw his "Defence." If the
opponent B tells A to withdraw his "Defence "this counts as a move to B, and it
is A's next move. Should the player A at once withdraw his "Defence" he must
place it on the square he took it from when it is in play again as before. By
withdrawing his "Defence" this does not count as a move to A he may withdraw
his "Defence and then make any move open to him except playing another
"Defence ,,
on that particular square just then, but if he has a "Principal" or an
"Emperor" piece playable on to that square he may play it. If however the
player A does not wish to remove his "Defence" he may declare it Dead by
turning it over to the plain side up. This applies to both single and King
"Defence" pieces, but by declaring a piece Dead this counts as a move to A and
he cannot move that piece again till his opponent B tells him to take it off the
board. When B tells A to take his Dead piece off, whether immediately after
A has turned it over, or some moves after that counts as a move to B and A must
at once remove the Dead piece from the board, but the act of removing the Dead
piece does not count as a move A has still his move to make, but cannot play a
"Defence" piece on to the square from which he has just removed his Dead piece,
but if he has a "Principal
66
or an Emperor" piece playable on to that square he
66
may play it.
"
"

page_text: take twelve "Defence" pieces and place them, the pattern side up (not the plain
side) on the twelve light squares between the twelve dark squares, thus filling the
twenty-four squares nearest to them and leaving the eight light and the eight dark
squares across the centre of the board vacant.
The foregoing pieces are used when playing on a board having sixty-four
squares, when a board is used having one hundred squares each side of players
take five "Emperor" ten "Principal" and fifteen " Defence" pieces and place
them similar to above on the thirty squares nearest to them, leaving the twenty
light and the twenty dark squares across the centre of the board vacant.

page_text: RULE XIX.
If each side has the same number of points left on the board it is a drawn
game.
A Game.
WILLIAM WOOD 12 Upper Camp Street Higher Broughton Manchester
Manufacturer's Agent do hereby declare the nature of this invention and in
what manner the same is to be performed, to be particularly described and
ascertained in and by the following statement :-
The game is played on an ordinary draught board having sixty-four squares,
thirty-two of a light color and thirty-two of a dark color, or it may be played on a
board having more or less than sixty four squares provided the pieces are in the
ratio to the number of squares.
The game is played by two or more players forming two sides.
1966
Each side of players have pieces termed "Principal "Emperor" and "Defence "
pieces which are of two distinct colors to distinguish one side of players pieces
from the other side's.
The pieces consist of small blocks made of wood or other suitable material and
are of three sizes, and may be made in the shape of a disc, square, or other suitable
shape or pattern.
66
The "Principal" piece which forms the basis for the style and size of the
Emperor" and Defence pieces, is made in thickness one fourth of its diameter and
has a pattern or design on the top and bottom to distinguish it in certain parts of
the game.
The "Emperor" piece is same in diameter as the "Principal" piece but is twice as
thick and has a pattern or design on the top and bottom but different to the one on
the "Principal" piece to distinguish it in certain parts of the game from the
"Principal" piece.
6
The "Defence" piece is half the diameter of and an eight of an inch thinner
than the "Principal" piece, and is made to the same pattern or design on one side
only as the "Principal" piece but on the other side is left plain.
The object of the game is for one side of players to take all the pieces of the
other side.
RULE II.
Each side of players take four "Emperor" pieces and place them on the four
dark squares nearest to them, they also take eight "Principal" pieces and place
them on the eight dark squares immediately in front of the four "Emperor" pieces.
In addition to the four "Emperor" and the eight "Principal" pieces they also

page_text: RULE XVIII.
"
When a player has taken all his opponents "Defence' pieces he cannot
unnecessarily prolong the game by playing what "Defence" pieces he has left
indiscriminately about the board he can play them one move at a time on the
light squares down to his own end after which they become dead except for
counting.
Having now particularly described and ascertained the nature of my said inven-
tion and in what manner the same is to be performed I declare that what I
claim is:-
66
That the game played with the pieces termed "Emperor "and Defence pieces
made as described herein and played in combination with the pieces termed
Principal" pieces which are similar to the pieces generally used for the game
of ordinary draughts, that all the said pieces played according to the rules as
set forth herein constitute a new game.
.וני.
021 1
0 A
1005
WILLIAM WOOD.