A New Game and Apparatus for playing the same.
Year: 1899

page_text: Date of Application, 29th Sept., 1899
A New Game and Apparatus for playing the same.
I, BRICE HENRY BUDDING, Junior, of 1, Addington Road, Canning Town, in
the County of Essex, Engineer, do hereby declare the nature of this invention to
be as follows:-
This invention relates to a new game and apparatus for playing the same.
My improved game is designed to represent a yacht race, the race being con-
ducted over predetermined courses and means being provided for taking into
consideration the supposed direction of wind and the respective qualities of the
yachts engaged in the race.
In carrying out the invention I advantageously use a board or the like upon
which is mapped out, by means of miniature buoys for example, the course to be
taken by the competing yachts. In connection therewith means, such as flags
on the buoys marking the course, are provided for indicating the direction in
which it is assumed the wind is blowing.
A scale of speeds is also arranged in connection with the apparatus. In
practice I find it advantageous to calculate the various speeds by means of a
compass card which is used in conjunction with a predetermined north line
marked upon the board. The compass card has marked upon it in connection
with each point of the compass two speeds for yachts running in the direction
indicated by each point, the two speeds being for high and low winds respec-
tively. A scale is also furnished for enabling the yachts to be set forward the
distances determined by the card.
In addition to the competing yachts other boats may be employed by other
players either for obstructing the competing yachts or to represent pleasure
boats.
The game may be played either as a game of skill purely in which case the
players move alternately or it may be played with dice as a game of chance.
Dated this 29th day of September 1899.
G. FREDFERN & Co.,
4, South Street, Finsbury, London, Agents for the Applicant.
I, BRICE HENRY BUDDING, Junior, of 1, Addington Road, Canning Town, in
he County of Essex, Engineer, do hereby declare the nature of this invention

page_text: .
and in what manner the same is to be performed, to be particularly described
and ascertained in and by the following statement:-
This invention relates to a new game and apparatus for playing the same.
My improved game is designed to represent a yacht race, the race being con-
ducted over predetermined courses and means being provided for taking into
consideration the supposed direction of wind and the respective qualities of the
yachts engaged in the race.
In carrying out the 'invention I advantageously use a board or the like upon
which is mapped out, by means of miniature buoys for example, the course to be
taken by the competing yachts. In connection therewith means, such as flags
on the buoys marking the course, are provided for indicating the direction in
which it is assumed the wind is blowing..
A scale of speeds is also arranged in connection with the apparatus. In
practice I find it advantageous, to calculate the various speeds by means of a
compass card. The compass card has marked upon it in connection with each
point of the compass two speeds for yachts running in the direction indicated
by each point, the two speeds being for high and light winds respectively. A
scale is also furnished for enabling the yachts to be set forward the distances
determined by the card.
:
The game may be played either as a game of skill purely, the players moving
alternately, or it may be played with dice as a game of chance.
In the accompanying drawing;-
Figure 1 is a plan of the board upon which the game is played.
Figure 2 is an elevation of one of the yachts.
Figure 3 a plan of the compass card.
Figure 4 is an elevation of one of the flag buoys; and
Figure 5 is a view of the scale.
Figures 2 to 5 are drawn to a larger scale than Figure 1.
is the board, the said board being marked with a circle b the space within
which is advantageously made to represent an expanse of sea. The said circle b
is graduated and marked with the points of the compass. A second circle c,
concentric with the circle is marked upon the board, and upon the circum-
ference of this circle are placed the miniature buoys d marking the course to be
taken by the competing yachts; d' are the flags upon the buoys to indicate the
direction in which it is assumed the wind is blowing. The board may be marked
with a number of small circles e, e the centres of which are upon the circum-
ference of the circle c to indicate positions for the buoys. f,f are circles which
are marked upon the board a within the circle b, the said circles being designed
to represent areas of light winds and within these circles are advantageously
marked other circles g, concentric with the circles f, the spaces within the
circles being designed to represent areas wherein calms prevail.
The miniature yachts employed may be of any suitable description, such for
example as that illustrated in Figure 2, the bottom of the hull of which is
flattened to enable it to rest upon the board; Figure 4 represents a suitable form
of buoy which may be employed for marking the course.
Figure 3 illustrates the compass card which is used to indicate the amount a
yacht is to be put forward according to the direction in which the wind is blow-
ing relatively with the yacht.
The game may be played with the following rules:-
1. First decide the course over which the yachts are to sail. Place the
buoys with their flags d' attached in their several positions over the small
circles e, one on each. Two are required for the out and home race (a straight
course with the wind blowing down it one way), which will require the yachts
to beat out against the wind by tacking or repeatedly changing their course
until they get round the staked buoy and then to run home straight before
the wind. A course for another race will be a triangular one for which three

page_text: buoys are required; the yachts must sail over the course together going round
outside of the staked buoys.
2. Next decide the direction and quality of the wind, i.e. the point of the
compass from which the wind is assumed to blow and whether it is to be a
high wind or a light wind, also whether the wind will remain in the same quarter
throughout the game or change at a certain number of minutes from the start of
the race; the changed direction of the wind is to be stated in the points of the
compass.
3. The flags on the buoys are pointed in the direction the wind is assumed to
be blowing, that they may be always before the eyes of the players, to guide
them in steering the yachts, that is to say, in reckoning the directions of their
moves.
4. The scale (Figure 5) serves to estimate the
scale being dependent on the force of the wind.
speeds;-
-
TABLE OF SPEEDS.
magnitude of each move, the
The following is a table of
When the wind is blowing on either side &c of yachts.
Speed, for high winds, in knots
per hour.
On either bow
Speeds for light winds in knots
per hour.
On either bow
== 2
ور
"1
"
"
beam
quarter
6
7
"
"
= 8
"
"
beam
== 16
"
"
quarter
stern
=
"
"
18
12
stern = 4
The points of the compass that represent the above terms for position are,
counting from the head of the yacht on the compass card, bow 3 points, beam
8 points, quarter 10 points, stern 16 points.
5. How to use the compass card (Figure 3) when about to move. Hold the
card directly above the yacht in the same position as shewn by the diagram on
the card, the O at the head of the yacht, and the 16 at the stern; now turn
both round together until the point of the compass is reached from which you
want the wind to blow on to the yacht; move the yacht forward in a straight
line a number of divisions by the scale corresponding to the speed given in the
above table for that position (one of the players holding the scale on the board
to shew the exact distance to move.)
6. Before beginning the game, the positions the yachts assume are thrown for
by dice, the player throwing the highest number placing his yacht in the most
windward position and so on.
7. If the greater part of a yacht enters within the circles g it is becalmed
and the player loses one. move; when the player's turn comes round again he
can only move half the distance he would do if he were outside the circles and
so on till outside. If the greater part of a yacht enters between the inner and
outer circles the player only moves half the distance forward until outside the
circle again as it is assumed a very light wind is here blowing.
8. If a player moves a yacht close up alongside or within 6 divisions of another
yacht and it is directly between the wind and the said yacht, the wind is taken
out of its sails or is "blanketted"; therefore when it is its turn again to move,
it will only go forward half its proper distance and will continue so to move
until the other yacht is 6 divisions from it.
9. In starting the race an imaginary line must be drawn at one of the buoys
and the yachts placed head to line, after having thrown for positions on the
board, relative to the wind.
10. Other points of the compass than those indicated on the card may be sailed
on by those who understand yachting and the distance they move will be pro-
portional to that point which they can work out from the table.
11. In playing the game with dice the only difference is, that whatever
number you throw, you add to the number given in the table of speeds.

page_text: In practice it is advantageous to provide the compass card (Figure 3) with a
double set of figures, one set corresponding with a light wind and the other set
with a strong wind.
Having now particularly described and ascertained the nature of my said
invention, and in what manner the same is to be performed, I declare that what
I claim is:-
-
1. The combination and arrangement of parts forming the apparatus hèrein-
before described and illustrated in the accompanying drawing.
2. The new game played by means of the apparatus herein before described and
illustrated in the accompanying drawing.
Dated the 20th day of November 1899.
G. F. REDFERN & Co.,
4, South Street, Finsbury, London, Agents for the Applicant.