A New and Original Parlour Game.
Year: 1892

page_text: Date of Application, 1st Oct., 1892.
Complete Specification Left, 3rd July, 1893-Accepted, 2nd Sept., 1893
PROVISIONAL SPECIFICATION.
A New and Original Parlour Game.
I GEORGE HUTTON TAYLOR of 45 Eastbourne Terrace, Paddington in the
County of Middlesex Merchant do hereby declare the nature of this invention
a communication to me from abroad by James McKay Taylor of Mooltan in the
Empire of India Executive Engineer to be as follows:-
The game is founded upon a legend entitled "Orlek & Valmar or The Bridge of
Sighs." It is played by two persons with pieces to the number, and named as
hereafter set forth, upon an oblong board divided into certain divisions and
certain minor circles or spaces viz. 74 circles or spaces all connected with each
other by perpendicular horizontal and diagonal lines. The pieces move along
these lines according to the direction which by the rules of the game they are.
permitted to move.
The game is played lengthways of the board at each end 9 of the circles or..
spaces forming a triangular shape is divided from the other spaces by a border
of some distinguishing color. The said divisions of the board are called citadels
and entitled respectively the top division.
Orlek" and the bottom division
"Valmar." In each of these divisions the 9 circles are marked as follows. The
two circles or spaces in front "Knight." The right centre circle or space "King
the centre
66 Princess and the left "Queen" the right and left rear circles or
spaces "Knight" respectively the two inner circles to them as follows, the right.
hand circle or space "Bishop" and the left "Prince."
"
"""
In front of these divisions or citadels 5 out of the 9 circles or spaces along the
front and sides of the citadels are marked by crosses in some distinguishing
color, viz. the circle or spaces to the right and left of the King and Queen.
respectively and which are all connected by a line drawn through them and the
three circles or spaces along the fronts of the citadels.: Pieces called Yeomen:
are placed on these spaces. "Across the centre of the board certain of the circles.
or spaces are distinguished by the words "Bridge of Sighs." On right and left
of the board 6 of the circles are connected by a semi-circular border of some:
distinguishing color forming divisions of the board on which there are no spaces
for the pieces. No pieces are moved on them and both these divisions are.
distinguished by the words "River of Despair.".
66
Two sets of figures are used which figures may be made of any suitable material.
and of any fancy shape. They are named as follows. Princess," "Prince,'
"King,"
66 Queen," "Knight" "Bishop" and "Yeomen." Each set is differently
colored, and consists of 14 figures in each set, as follows-1 Princess 1 King,
1 Queen, 1 Prince, 1 Bishop, 4 Knights and 5 Yeomen.
The moves of these pieces are regulated as follows.
None of the pieces are made prisoners during the game.
The Princesses are to remain stationary throughout the game.
A King may move in any direction and along any one of the lines on the
board.
This figure can require any figure on the opposite side (except the King and
Queen) to be retired a step in a.straight line, A. King may leap over any number
of Yeomen in succession provided there is a vacant space between each one of them..
A Queen may move in any direction and any piece on the opposite side except
the Queen may be required to retire a step either in a straight line or at right.
angles. This figure may not leap.
P!
A Prince may move in any direction and may cause a Knight or Yeoman on the
opposite side to retire in a straight line.
:

page_text: A Knight may move in any direction except backwards and may require a
Yeoman to retire a step in a straight line.
A Bishop may move in any direction but none of the pieces on the opposite side
are retired for this figure.
A. Yeoman may tuove in any direction except backwards but none of the figures
on the opposite side are retired for this figure."
A figure is made to retire by being displaced by a figure on the opposite side
able by the rules of the game to displace it. This happens when there is a vacant
space beyond the figure liable to be retired by the rules of the game.
The object of the players is to move their own pieces according to the rules
of the game across the board by means of the spaces and lines on the board
previously described into the opponents citadel and the first to achieve this is
the winner of the game.
This is not accomplished until all the figures placed on those parts of the board
called citadels have got into the opposite citadel and into their corresponding
positions.
The pieces called Yeomen are not moved into the citadel and are not to be
moved past that portion of the board called The Bridge of Sighs.
No piece which has once been moved into the opponents citadel can be moved
out again.
The game will be called Orlek and Valmar or The Bridge of Sighs.
Dated Thirteenth September 1892
"
COMPLETE SPECIFICATION.
A New and Original Parlour Game.
GEORGE HUTTON TAYLOR now of 6 Elysium Row Calcutta in the Empire of
India formerly of Eastbourne Terrace Paddington in the County of Middlesex
Merchant a communication to him from James McKay Taylor of Roorkee in the
North West Provinces of the Empire of India Civil Engineer do hereby declare
the nature of this invention and in what manner the same is to be performed,
to be particularly described and ascertained in and by the following statement:-
The game is founded upon a legend entitled "Orlek & Valmar or The Bridge of
Sighs." It is played by two persons with pieces to the number and named as
hereafter set forth upon an oblong board divided into certain divisions with certain
minor circles or spaces viz.; 77 circles or spaces all connected with each other by
perpendicular, horizontal and diagonal lines. The pieces move along these lines
according to, the direction which by the rules of the game they are permitted to
move. The game is played lengthways of the board at each end 9 of the circles
or spaces forming a triangular shape is divided from the other spaces by a border
of some distinguishing colour. The said divisions of the board are called citadels
and entitled respectively the top division "Orlek" and the bottom division
" Valmar."
"
In each of these divisons the 9 circles are marked as follows. The two circles
or spaces in front "Knight." The right centre circle or space "King" the centre
"Princess" and the left "Queen" the right and left rear circles or spaces "Knight
respectively the two inner circles to them as follows the right hand circle or space
"Bishop" and the left "Prince."
66
In front of these divisions or citadels 5 out of the '9 circles or spaces along the
front and sides of the citadels are marked by crosses in some distinguishing
color viz., the circles or spaces to right and left of the King & Queen respectively
and which are all connected by a line drawn through them and the three circles or
spaces along the fronts of the citadels. Pieces called Yeomen are placed on these
spaces 3 of the circles or spaces across the centre of the board are distinguished
by the words "Bridge of Sighs." On right and left of the board 6 of the circles

page_text: are connected by a semi circular border of some distinguishing color forming
divisions of the board on which there are no spaces for the pieces. No pieces are
moved on them and both these divisions are distinguished by the words "River of
Despair.'
22
" 6
Two sets of figures or pieces are used which figures may be made of any suitable
material and of any fancy shape. They are named as follows; "Princess,"
"Prince," "King," "Queen Knight" "Bishop" and Yeomen. Each set is
differently colored and consists of 14 figures in each set as follows:-1 Princess,
1 King, 1 Queen, 1 Prince 1 Bishop, 4 Knights and 5 Yeomen.
The moves of these pieces are regulated as follows;-
None of the pieces are made prisoners during the game.
The Princesses are to remain stationary throughout the game.
A King may move in any direction and along any of the lines on the board.
This figure can require any figure on the opposite side (except the King and
Queen) to be retired a step in a straight line. A King may leap over any number
of Yeomen (of the other side only) in succession provided there is a vacant space
between each of them.
A Queen may move in any direction and any piece on the opposite side except
the Queen may be required to retire a step either in a straight line or at right
angles. This figure may not leap.
A Prince may move in any direction and may cause a Knight or Yeoman on the
opposite side to retire in a straight line.
A Knight may move in any direction except backwards and may require a
Yeoman to retire a step in a straight line.
A Bishop may move in any direction but none of the figures on the opposite side
are retired for this figure.
A Yeoman may move in any direction except backwards but none of the figures
on the opposite side are retired for this figure.
A figure is made to retire by being displaced by a figure on the opposite side
able by the rules of the game to displace it. This happens when there is a vacant
space beyond the figure liable to be retired by the rules of the game.
The object of the players is to move their own figures according to the rules of
the game across the board by means of the spaces and lines on the board previously
described into the opponents citadel and the first to achieve this is the winner of
the game.
This is not accomplished until all the figures placed on those parts of the board
called citadels have got into the opposite citadel and into their corresponding
positions.
The figures called Yeomen are not moved into the citadels and are not to be
moved past that portion of the board called The Bridge of Sighs.
No figure which has once been moved into the opponents citadel can be moved
out again.
The game will be called "Orlek & Valmar or The Bridge of Sighs."
Having now particularly described the nature of my said invention and in what
manner the same is to be performed I declare that what I claim is
A board covered by 77 circles or spaces all connected with each other by
perpendicular, horizontal and diagonal lines as herein substantially shewn and
described.
The use of 28 figures divided into two sets of 14 for each player as herein shewn
and described.
The manner of playing the game on the said board and with the said figures as
herein substantially set forth.
Dated 12th June 1893.
GEO. HUTTON TAYLOR.