A New or Improved Table Game.
Year: 1890

page_text: Date of Application, 19th Feb., 1890
Complete Specification Left, 12th Nov., 1890-Accepted, 10th Jan., 1891
PROVISIONAL SPECIFICATION.
A New or Improved Table Game.
I, JAMES LIND SHERWILL, of 13 Athole Street, in the City and County of Perth,
Gentleman, do hereby declare the nature of my invention to be as follows:-
This invention bas reference to and comprises a new table game suitable for being
played by two parties with small uniform sized counters, preferably square, which will
be sufficiently interesting and absorbing to the mind as to induce the game being very
generally played.
In this game the one party plays with three coloured counters to get as many of
these three coloured counters sequentially in straight line as possible either vertically
or horizontally, laying them down in line or at right angles to each other, sequentially
one at a time, although he may leave one or more spaces between when he choses, to
be filled up or not afterwards. While his opponent plays or places his counters, which
are all of one colour, one at a time after the other player, either parallel or diagonal
to the previous counters played, with the object of preventing his adversary from
being able to place his three coloured counters in sequential straight line, or to leave
as few thus placed as possible. After both players have played all their counters, the
person playing with the three coloured counters counts and scores one for each row of
the three coloured counters he has placed in sequence; and the opposite player then
takes the coloured counters and plays his game in like manner, his adversary taking
the single coloured counters, and whichever player thus scores the most tri-coloured
lines wins the game.
The nature and novelty of the game consist in each of the two players having an
equal number of spare counters, as say thirty, the one having an equal number of
three different colours, as say ten red, ten white, and ten blue counters, and the other
having thirty of the same colour as say yellow, each playing a counter sequentially
after each other on any flat table or board or sheet material either with or without
squares marked on it. That is to say the first player plays a red coloured counter
and bis adversary a yellow counter in line close parallel or diagonal to the first, or at
one or more squares apart. Then the player next plays a white counter parallel to his
red counter in any direction, either close up to it or at one or more squares distant
from it, declaring the number of squares left between. The adversary then plays
another yellow counter in any position parallel or diagonal to the former player, in the
position he may consider best to prevent the first player obtaining his sequence of
red, white, and blue close in line with his following blue counter, which he plays
with the object of getting it in sequential line with his former or future counter.
In this way they go on playing, the one player trying to place as many triplicates
of red, white, and blue in line as possible, and the other trying to prevent him getting
these, until they have played all their counters, when they add up the number or
score of red, white, and blue placed in line. The game is then reversed, each player
taking his opponent's counters, and whichever player scores the most red, white, and
blue lines wins the game. The red, white, and blue lines will count whether they are
placed in horizontal parallel line in one direction or the other, and the same counter
may be used to take part or count in two or more directions when so situated as to
come in line with the other two, but they must always be in the proper rotation of red,
white, and blue, that is if the white counter is not placed between the other two, no
score is made.
Dated the 10th Tahun 1900
W. R. M. THOMSON & Co.,
Agents.

page_text: COMPLETE SPECIFICATION.
A New or Improved Table Game.
I, JAMES LIND SHERWILL, of 13 Athole Street, in the City and County of Perth,
Gentleman, do hereby declare the nature of my invention and in what manner
the same is to be performed to be particularly described and ascertained in and by
the following statement in writing, that is to say :-
My said invention has reference to and comprises a new table game suitable for being
played by two parties with small uniform sized counters, preferably square, which will
be sufficiently interesting and absorbing to the mind as to induce the game being very
generally played.
In this game the one party plays with three sets of different coloured counters to
get as many of these three coloured counters sequentially in straight line as possible,
either vertically or horizontally, laying them down in line or at right angles
to each other, sequentially one at a time, although he may leave one or more
spaces between when he choses, to be filled up afterwards. While his opponent
plays or places his counters, which are all of one colour, one at a time after
the other player, either parallel or diagonal to the previous counters played, with the
object of preventing his adversary froin being able to place his three coloured counters
in sequential straight line, or to leave as few thus placed as possible. After both
players have played all their counters, the person playing with the three coloured
counters counts and scores one for each row of the three coloured counters he has
placed in sequence; and the opposite player then takes the coloured counters and
plays his game in like manner, his adversary taking the single coloured counters,
and whichever player thus scores the most triplicates of the coloured lines wins the
gaine.
And in order that my said invention and the manner of performing or carrying the
same into effect or practice may be properly understood, I have hereunto appended
an explanatory diagram drawing in which
Figure 1, represents a board or sheet A divided into squares on which the game is
played with the coloured counters and showing a number of coloured counters as placed
thereon to illustrate my new or improved game.
Figure 2 represents enlarged views of the playing squares or counters a be being
used by one of the players, and are differently lined to indicate three different colours
as say red, white, and blue respectively. While D represents a square or counter used
by the opponent as say yellow, indicated in dotted lines.
Referring to these drawings, the game consists in each of the two players having
an equal number of counters, as say thirty, the one having an equal number of three
different colours, as say ten red, ten white, and ten blue counters, and the other having
thirty all of the same colour as say yellow, each playing a counter sequentially after
each other on any flat table or board or sheet material with squares marked on it as
shown in Figure 1, but it might be without squares. That is to say the first player
plays a red coloured counter a¹ and his adversary a yellow counter D' in line close
parallel or diagonal to the first, or at one or more squares apart. Then the player next
plays a white counter 62 parallel to his red a¹ in any direction, either close up to it or
at one or more squares distant from it, declaring the number of squares left between.
The adversary then plays another yellow counter D' in any position parallel or
diagonal to the former player, in the position he may consider best to prevent the first
player obtaining his sequence of red, white, and blue or a b c close in line with his
following blue counter c³ which he plays with the object of getting it in sequential
line with his former counters a¹ 62 or future counters in this case, leaving one space
between it and his first counter a'. In this way they go on playing, the one player
trying to place as many triplicates of red, white and, blue or a, b, c, in line as possible,
and the other with bis yellow counters D, trying to prevent him getting these, until
they have played, all their counters, when they add up the number or score of red,
white and blue or a b c placed in line.

page_text: As shown in Figure 1, the player has scored seven by the seven scores or rows of
red, white, and blue counters in line, unobstructed by the yellow counters D of the
opponent, as indicated by the arrows a, b, c. The game is then reversed each player
taking his opponent's counters, and whichever player scores the most triplicates of
red, white, and blue counters a b c wins the game. The red, white and blue lines a,
b, c, will count whether they are placed in horizontal parallel line in one direction or
the other, but not diagonally, and the same counter may be used to take part or count
in two or more directions when so situated as to come in line with the other two
colours of the sequence, but they must always be in the proper rotation of red, white,
and blue, that is, if the white counters 6 is not placed between the other two a and c
no score is then made.
Having now particularly described and ascertained the nature of my inven-
tion and in what manner the same is to be performed, I declare that what
I claim is :-
A table game, consisting in the combination and use of four sets of coloured
counters, three sets or colours being used by one player to get them sequentially in
tri-coloured line and the other set or colour by the opponent to prevent same, substan-
tially as and in the manner herein described, in reference to and by way of application
shown in the accompanying drawings.
Dated the 11th November 1890.
W. R. M. THOMSON & Co.,
96, Buchanan Street, Glasgow, Agents.