Year: 1896

page_text: Date of Application, 3rd Feb., 1896
Complete Specification Left, 2nd May, 1896-Accepted, 13th June, 1896
OWEN KOBERTS,
Commercial Road
rionicester, JO
EN ROBERTS,
8 Parliament Street Gloucester, Inventors, Manufacturers &c. of Parlour and other
Games, do hereby declare the nature of this invention to be as follows:-
A new game consisting of
(1) Magnets (horse shoe or other shapes), suspended from small sticks by a string,
these are called the Rods.
(2) Small pieces of iron or steel of any shape, these may be representations of fish.
animals or any desired object. Half of these should have a distinctive mark to
the other half.
(3) A square piece of paper (opague) weighted to keep it down on the table, or
a piece of linen, or calico, weighted with lead at the 4 corners.
The game may be played in various ways.
(1) The players should sit either side of a table, & place their small pieces
of iron or steel, which for the purpose of describing the game, we will call "fish,"
at the right hand, and call them the Pools or Ponds.
The two players sitting opposite each other, take a rod each, & endeavour to fish
in each other's pond. Fish must be caught two at a time (no more or less) & they
must not both be touching the magnet, but one must be suspended from the other.
The player that accomplishes this first, calls, "hooked" & must then proceed to
carry them across the table on the magnet, & place them in his pond; should he
drop one in so doing, they must both go back again into the pond just fished from,
& the players fish again, when two "fish" are safely transferred the next 2 players
proceed. When one player looses all his "fish," the winners are the side who have
most "fish."
(2) A slight variation of this game may be played by "hooked" not being called
until the "fish" are transferred from opponents to own pond, should the player
drop one, he is allowed to pick it up again, if he can.
(3) Place all the "fish" of both colours, scattered anyhow in the centre of the
table, & place the weighted paper or linen over them. The game is to fish two or
four at a time by drawing the magnets over the top of the paper_or linen, &
endeavour to attract some of the "fish" out from under the paper. Each "fish"
caught thus, counts so many points, according to the colour, say 2 for red, & 4 for
blue.
The player who catches the most in value wins the game.
JOSEPH GAZARD.
HARRY O. ROBERTS.
J. O. ROBERTS.
JOSEPH GAZARD of 24 Shrubbery Street, Kidderminster, Designer, HARRY
OWEN ROBERTS of 4 Commercial Road, Gloucester, and JOHN OWEN ROBERTS,
of 8 Parliament Street Gloucester, Inventors, Manufacturers &c. of Parlour and
Price 8d1

page_text: other Games, do hereby declare the nature of this invention and in what manner
the same is to be performed, to be particularly described and ascertained in and by
the following statement:-
A new game consisting of
(1) Magnets, horse-shoe or other shapes suspended from small sticks by a string,
these are called the "rods."
(2) Small pieces of iron or steel of any shape, these may, or may not, be
representations of fish, animals, or any desired object. These for the purposes of
the game should be of varying colours, or have distinctive marks.
(3) A square or oblong piece of paper weighted to keep it down on the table, or
a piece of linen or calico, weighted with lead at the 4 corners, or instead of being
weighted the pieces of paper or linen may be pinned to the table covering.
(A) The game may be played in various ways. The players should sit either
side of a table, and place their small pieces of iron or steel, which for the purpose
of describing the game, we will call "fish," at the right hand, and call them the
"pools" or "ponds.'
The two players sitting opposite each other take a rod each, and endeavour to
fish in each other's pond. Fish must be caught 2 at a time, no more or less-and
they must not both be touching the magnet, but one must be suspended from
the other.
The player that accomplishes this first, calls "hooked" or "landed" and must-
then proceed to carry them across the table on the magnet, and place them in his
"pond"; should he drop one in so doing, they must both go back again into the
pond" just fished from, and the players fish again. When 2 fish are safely
transferred the next 2 players proceed. When one player looses all his fish, the
winners are the side who have most fish.
16
A slight variation of the above may be played by "hooked," not being called
until the "fish" are transferred from opponents to own pond, should the player
drop one, he is allowed to pick it up again, if he can.
(B) Place all the fish of all the colours, scattered anyhow in the centre of the
table, and place the weighted or pinned paper or linen over them.
The game is to fish two or more at a time by drawing the magnets over the top
of the paper or linen, and endeavour to attract some of the "fish" out from under
the paper or linen.
Each fish caught thus, counts so many points according to the colour, say 2 for
red, 3 for blue 4 for green, & so on.
The player who catches the most in value wins the game.
From the foregoing it will be seen that several other variations of the game can
be played. The fish may be put in a heap & the players endeavour to get them
away singly &c &c.
Having now particularly described and ascertained the nature of my said inven-
tion, and in what manuer the same is to be performed, we declare that what we
claim is
The hereinbefore described combination of articles used in the manner and
method herein described for the purpose of a game and variations thereof.
Dated this 29th day of April 1896.
JOSEPH GAZARD.
HARRY O. ROBERTS.
JOHN OWEN ROBERTS.