mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
f : X ⟶ Y
⊢ 𝟙_ (Arrow C) ◁ f ≫ (λ_ Y).hom = (λ_ X).hom ≫ f

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Braided.Reflection

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝⁶ : Category.{v_1, u_1} C
inst✝⁵ : Category.{v_2, u_2} D
inst✝⁴ : MonoidalCategory D
inst✝³ : SymmetricCategory D
inst✝² : MonoidalClosed D
R : C ⥤ D
inst✝¹ : R.Faithful
inst✝ : R.Full
L : D ⥤ C
adj : L ⊣ R
tfae_3_to_4 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ▷ d'))) → ∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))
tfae_4_to_1 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))) →
    ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
h : ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
d d' : D
c : C
w₁ :
  ⇑(ConcreteCategory.hom ((coyoneda.map (L.map (adj.unit.app d ▷ d')).op).app c)) =
    ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d ⊗ d'))) c).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c))) ∘
        ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d ⊗ d'))) c)
w₂ :
  (coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c) =
    ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op ((L ⋙ R).1 d)) (Opposite.op d'))).hom ≫
      (coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c) ≫
        ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op d') (Opposite.op ((𝟭 D).1 d)))).hom
⊢ ⇑(ConcreteCategory.hom ((coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c))) =
    ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d))) (R.obj c)).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d).op).app ((ihom d').obj (R.obj c)))) ∘
        ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d))) (R.obj c))

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
f : X ⟶ Y
⊢ pushout.inr (((curriedTensor C).map X.hom).app (𝟙_ (Arrow C)).left)
        (((curriedTensor C).obj X.left).map (𝟙_ (Arrow C)).hom) ≫
      Arrow.Hom.left (f ▷ 𝟙_ (Arrow C) ≫ (ρ_ Y).hom) =
    pushout.inr (((curriedTensor C).map X.hom).app (𝟙_ (Arrow C)).left)
        (((curriedTensor C).obj X.left).map (𝟙_ (Arrow C)).hom) ≫
      Arrow.Hom.left ((ρ_ X).hom ≫ f)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
f : X ⟶ Y
⊢ Arrow.Hom.right (f ▷ 𝟙_ (Arrow C) ≫ (ρ_ Y).hom) = Arrow.Hom.right ((ρ_ X).hom ≫ f)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
f : X ⟶ Y
⊢ f ▷ 𝟙_ (Arrow C) ≫ (ρ_ Y).hom = (ρ_ X).hom ≫ f

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
W X Y Z : Arrow C
⊢ pushout.inl (((curriedTensor C).map ((W ⊗ X) ⊗ Y).hom).app Z.left)
        (((curriedTensor C).obj ((W ⊗ X) ⊗ Y).left).map Z.hom) ≫
      Arrow.Hom.left ((α_ W X Y).hom ▷ Z ≫ (α_ W (X ⊗ Y) Z).hom ≫ W ◁ (α_ X Y Z).hom) =
    pushout.inl (((curriedTensor C).map ((W ⊗ X) ⊗ Y).hom).app Z.left)
        (((curriedTensor C).obj ((W ⊗ X) ⊗ Y).left).map Z.hom) ≫
      Arrow.Hom.left ((α_ (W ⊗ X) Y Z).hom ≫ (α_ W X (Y ⊗ Z)).hom)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
W X Y Z : Arrow C
⊢ Arrow.Hom.right ((α_ W X Y).hom ▷ Z ≫ (α_ W (X ⊗ Y) Z).hom ≫ W ◁ (α_ X Y Z).hom) =
    Arrow.Hom.right ((α_ (W ⊗ X) Y Z).hom ≫ (α_ W X (Y ⊗ Z)).hom)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝¹ : Category.{v₁, u₁} C
inst✝ : MonoidalCategory C
A B : Mon C
M : Bimod A B
X Y : Mon C
P Q : Bimod X Y
f : P.X ≅ Q.X
f_left_act_hom : P.actLeft ≫ f.hom = X.X ◁ f.hom ≫ Q.actLeft
f_right_act_hom : P.actRight ≫ f.hom = f.hom ▷ Y.X ≫ Q.actRight
⊢ Q.actLeft ≫ f.inv = X.X ◁ f.inv ≫ P.actLeft

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝¹ : Category.{v₁, u₁} C
inst✝ : MonoidalCategory C
A B : Mon C
M : Bimod A B
X Y : Mon C
P Q : Bimod X Y
f : P.X ≅ Q.X
f_left_act_hom : P.actLeft ≫ f.hom = X.X ◁ f.hom ≫ Q.actLeft
f_right_act_hom : P.actRight ≫ f.hom = f.hom ▷ Y.X ≫ Q.actRight
⊢ Q.actRight ≫ f.inv = f.inv ▷ Y.X ≫ P.actRight

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
W X Y Z : Arrow C
⊢ (tensorRight Z.right).map
        (pushout.inl (((curriedTensor C).map (W ⊗ X).hom).app Y.left)
          (((curriedTensor C).obj (W ⊗ X).left).map Y.hom)) ≫
      pushout.inr (((curriedTensor C).map ((W ⊗ X) ⊗ Y).hom).app Z.left)
          (((curriedTensor C).obj ((W ⊗ X) ⊗ Y).left).map Z.hom) ≫
        Arrow.Hom.left ((α_ W X Y).hom ▷ Z ≫ (α_ W (X ⊗ Y) Z).hom ≫ W ◁ (α_ X Y Z).hom) =
    (tensorRight Z.right).map
        (pushout.inl (((curriedTensor C).map (W ⊗ X).hom).app Y.left)
          (((curriedTensor C).obj (W ⊗ X).left).map Y.hom)) ≫
      pushout.inr (((curriedTensor C).map ((W ⊗ X) ⊗ Y).hom).app Z.left)
          (((curriedTensor C).obj ((W ⊗ X) ⊗ Y).left).map Z.hom) ≫
        Arrow.Hom.left ((α_ (W ⊗ X) Y Z).hom ≫ (α_ W X (Y ⊗ Z)).hom)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝¹ : Category.{v₁, u₁} C
inst✝ : MonoidalCategory C
A B : Mon C
M : Bimod A B
X Y : Mon C
P Q : Bimod X Y
f : P.X ≅ Q.X
f_left_act_hom : P.actLeft ≫ f.hom = X.X ◁ f.hom ≫ Q.actLeft
f_right_act_hom : P.actRight ≫ f.hom = f.hom ▷ Y.X ≫ Q.actRight
⊢ { hom := f.hom, left_act_hom := ⋯, right_act_hom := ⋯ } ≫ { hom := f.inv, left_act_hom := ⋯, right_act_hom := ⋯ } =
    𝟙 P

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝¹ : Category.{v₁, u₁} C
inst✝ : MonoidalCategory C
A B : Mon C
M : Bimod A B
X Y : Mon C
P Q : Bimod X Y
f : P.X ≅ Q.X
f_left_act_hom : P.actLeft ≫ f.hom = X.X ◁ f.hom ≫ Q.actLeft
f_right_act_hom : P.actRight ≫ f.hom = f.hom ▷ Y.X ≫ Q.actRight
⊢ { hom := f.inv, left_act_hom := ⋯, right_act_hom := ⋯ } ≫ { hom := f.hom, left_act_hom := ⋯, right_act_hom := ⋯ } =
    𝟙 Q

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Braided.Reflection

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝⁶ : Category.{v_1, u_1} C
inst✝⁵ : Category.{v_2, u_2} D
inst✝⁴ : MonoidalCategory D
inst✝³ : SymmetricCategory D
inst✝² : MonoidalClosed D
R : C ⥤ D
inst✝¹ : R.Faithful
inst✝ : R.Full
L : D ⥤ C
adj : L ⊣ R
tfae_3_to_4 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ▷ d'))) → ∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))
tfae_4_to_1 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))) →
    ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
h : ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
d d' : D
c : C
w₁ :
  ⇑(ConcreteCategory.hom ((coyoneda.map (L.map (adj.unit.app d ▷ d')).op).app c)) =
    ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d ⊗ d'))) c).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c))) ∘
        ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d ⊗ d'))) c)
w₂ :
  (coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c) =
    ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op ((L ⋙ R).1 d)) (Opposite.op d'))).hom ≫
      (coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c) ≫
        ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op d') (Opposite.op ((𝟭 D).1 d)))).hom
w₃ :
  ⇑(ConcreteCategory.hom ((coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c))) =
    ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d))) (R.obj c)).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d).op).app ((ihom d').obj (R.obj c)))) ∘
        ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d))) (R.obj c))
⊢ (coyoneda.map (adj.unit.app d).op).app ((ihom d').obj (R.obj c)) ≫
      (coyoneda.obj (Opposite.op d)).map (adj.unit.app ((ihom d').obj (R.obj c))) =
    (coyoneda.obj (Opposite.op ((L ⋙ R).obj d))).map (adj.unit.app ((ihom d').obj (R.obj c))) ≫
      (coyoneda.map (adj.unit.app d).op).app ((L ⋙ R).obj ((ihom d').obj (R.obj c)))

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
⊢ (tensorLeft R.X).map (P.actRight ▷ Q.X) ≫ (α_ R.X P.X Q.X).inv ≫ P.actLeft ▷ Q.X =
    ((α_ R.X (P.X ⊗ S.X) Q.X).inv ≫ (α_ R.X P.X S.X).inv ▷ Q.X ≫ P.actLeft ▷ S.X ▷ Q.X) ≫ P.actRight ▷ Q.X

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: case a.a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| (R.X ⊗ P.X) ◁ Q.actLeft ≫ P.actLeft ▷ Q.X

pp: case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| R.X ◁ (α_ P.X S.X Q.X).hom

pp: case a.a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| (α_ R.X P.X (S.X ⊗ Q.X)).inv

Tactic:
whisker_exchange

Goal state after:
case a.a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| P.actLeft ▷ (S.X ⊗ Q.X) ≫ P.X ◁ Q.actLeft

case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| R.X ◁ (α_ P.X S.X Q.X).hom

case a.a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| (α_ R.X P.X (S.X ⊗ Q.X)).inv
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
W X Y Z : Arrow C
⊢ (α_ W X Y).hom ▷ Z ≫ (α_ W (X ⊗ Y) Z).hom ≫ W ◁ (α_ X Y Z).hom = (α_ (W ⊗ X) Y Z).hom ≫ (α_ W X (Y ⊗ Z)).hom

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
A B : Mon C
M : Bimod A B
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
⊢ (tensorLeft R.X).map ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft) ≫ (α_ R.X P.X Q.X).inv ≫ P.actLeft ▷ Q.X =
    ((α_ R.X (P.X ⊗ S.X) Q.X).inv ≫ (α_ R.X P.X S.X).inv ▷ Q.X ≫ P.actLeft ▷ S.X ▷ Q.X) ≫
      (α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
⊢ pushout.inl (((curriedTensor C).map (X ⊗ 𝟙_ (Arrow C)).hom).app Y.left)
        (((curriedTensor C).obj (X ⊗ 𝟙_ (Arrow C)).left).map Y.hom) ≫
      Arrow.Hom.left ((α_ X (𝟙_ (Arrow C)) Y).hom ≫ X ◁ (λ_ Y).hom) =
    pushout.inl (((curriedTensor C).map (X ⊗ 𝟙_ (Arrow C)).hom).app Y.left)
        (((curriedTensor C).obj (X ⊗ 𝟙_ (Arrow C)).left).map Y.hom) ≫
      Arrow.Hom.left ((ρ_ X).hom ▷ Y)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
⊢ Arrow.Hom.right ((α_ X (𝟙_ (Arrow C)) Y).hom ≫ X ◁ (λ_ Y).hom) = Arrow.Hom.right ((ρ_ X).hom ▷ Y)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
⊢ R.X ◁ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft) ≫ actLeft P Q =
    (α_ R.X P.X Q.X).inv ≫ P.actLeft ▷ Q.X ≫ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| 𝟙_ C ◁ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft) ≫
    η ▷ coequalizer (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft)

pp: case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| actLeft P Q

Tactic:
whisker_exchange

Goal state after:
case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| η ▷ (P.X ⊗ Q.X) ≫ R.X ◁ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft)

case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| actLeft P Q
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y : Arrow C
⊢ (α_ X (𝟙_ (Arrow C)) Y).hom ≫ X ◁ (λ_ Y).hom = (ρ_ X).hom ▷ Y

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ pushout.inl (((curriedTensor C).map (X ⊗ Y).hom).app Z.left) (((curriedTensor C).obj (X ⊗ Y).left).map Z.hom) ≫
      Arrow.Hom.left ((α_ X Y Z).hom ≫ (braiding X (Y ⊗ Z)).hom ≫ (α_ Y Z X).hom) =
    pushout.inl (((curriedTensor C).map (X ⊗ Y).hom).app Z.left) (((curriedTensor C).obj (X ⊗ Y).left).map Z.hom) ≫
      Arrow.Hom.left ((braiding X Y).hom ▷ Z ≫ (α_ Y X Z).hom ≫ Y ◁ (braiding X Z).hom)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ Arrow.Hom.right ((α_ X Y Z).hom ≫ (braiding X (Y ⊗ Z)).hom ≫ (α_ Y Z X).hom) =
    Arrow.Hom.right ((braiding X Y).hom ▷ Z ≫ (α_ Y X Z).hom ≫ Y ◁ (braiding X Z).hom)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
⊢ η ▷ X P Q ≫ actLeft P Q = (λ_ (X P Q)).hom

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Bimod

Goal state before:
pp: case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| (R.X ⊗ R.X) ◁ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft) ≫
    μ ▷ coequalizer (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft)

pp: case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| actLeft P Q

Tactic:
whisker_exchange

Goal state after:
case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| μ ▷ (P.X ⊗ Q.X) ≫ R.X ◁ coequalizer.π (P.actRight ▷ Q.X) ((α_ P.X S.X Q.X).hom ≫ P.X ◁ Q.actLeft)

case a
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
inst✝² : MonoidalCategory C
inst✝¹ : HasCoequalizers C
R S T : Mon C
P : Bimod R S
Q : Bimod S T
inst✝ : ∀ (X : C), PreservesColimitsOfSize.{0, 0, v₁, v₁, u₁, u₁} (tensorLeft X)
| actLeft P Q
Module: Mathlib.CategoryTheory.Monoidal.Braided.Reflection

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝⁶ : Category.{v_1, u_1} C
inst✝⁵ : Category.{v_2, u_2} D
inst✝⁴ : MonoidalCategory D
inst✝³ : SymmetricCategory D
inst✝² : MonoidalClosed D
R : C ⥤ D
inst✝¹ : R.Faithful
inst✝ : R.Full
L : D ⥤ C
adj : L ⊣ R
tfae_3_to_4 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ▷ d'))) → ∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))
tfae_4_to_1 :
  (∀ (d d' : D), IsIso (L.map (adj.unit.app d ⊗ₘ adj.unit.app d'))) →
    ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
h : ∀ (c : C) (d : D), IsIso (adj.unit.app ((ihom d).obj (R.obj c)))
d d' : D
c : C
w₁ :
  ⇑(ConcreteCategory.hom ((coyoneda.map (L.map (adj.unit.app d ▷ d')).op).app c)) =
    ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d ⊗ d'))) c).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c))) ∘
        ⇑(adj.homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d ⊗ d'))) c)
w₂ :
  (coyoneda.map (adj.unit.app d ▷ d').op).app (R.obj c) =
    ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op ((L ⋙ R).1 d)) (Opposite.op d'))).hom ≫
      (coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c) ≫
        ((yoneda.obj (R.obj c)).mapIso (β_ (Opposite.op d') (Opposite.op ((𝟭 D).1 d)))).hom
w₃ :
  ⇑(ConcreteCategory.hom ((coyoneda.map (d' ◁ adj.unit.app d).op).app (R.obj c))) =
    ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((𝟭 D).obj d))) (R.obj c)).symm ∘
      ⇑(ConcreteCategory.hom ((coyoneda.map (adj.unit.app d).op).app ((ihom d').obj (R.obj c)))) ∘
        ⇑((ihom.adjunction d').homEquiv (Opposite.unop (Opposite.op ((L ⋙ R).obj d))) (R.obj c))
w₄ :
  (coyoneda.map (adj.unit.app d).op).app ((ihom d').obj (R.obj c)) ≫
      (coyoneda.obj (Opposite.op d)).map (adj.unit.app ((ihom d').obj (R.obj c))) =
    (coyoneda.obj (Opposite.op ((L ⋙ R).obj d))).map (adj.unit.app ((ihom d').obj (R.obj c))) ≫
      (coyoneda.map (adj.unit.app d).op).app ((L ⋙ R).obj ((ihom d').obj (R.obj c)))
⊢ (↾fun f ↦ R.map ((adj.homEquiv d (L.obj ((ihom d').obj (R.obj c)))).symm f)) ≫
      (coyoneda.map (adj.unit.app d).op).app ((L ⋙ R).obj ((ihom d').obj (R.obj c))) =
    𝟙 ((coyoneda.obj (Opposite.op d)).obj ((L ⋙ R).obj ((ihom d').obj (R.obj c))))

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ (α_ X Y Z).hom ≫ (braiding X (Y ⊗ Z)).hom ≫ (α_ Y Z X).hom =
    (braiding X Y).hom ▷ Z ≫ (α_ Y X Z).hom ≫ Y ◁ (braiding X Z).hom

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ pushout.inr (((curriedTensor C).map X.hom).app (Y ⊗ Z).left) (((curriedTensor C).obj X.left).map (Y ⊗ Z).hom) ≫
      Arrow.Hom.left ((α_ X Y Z).inv ≫ (braiding (X ⊗ Y) Z).hom ≫ (α_ Z X Y).inv) =
    pushout.inr (((curriedTensor C).map X.hom).app (Y ⊗ Z).left) (((curriedTensor C).obj X.left).map (Y ⊗ Z).hom) ≫
      Arrow.Hom.left (X ◁ (braiding Y Z).hom ≫ (α_ X Z Y).inv ≫ (braiding X Z).hom ▷ Y)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ Arrow.Hom.right ((α_ X Y Z).inv ≫ (braiding (X ⊗ Y) Z).hom ≫ (α_ Z X Y).inv) =
    Arrow.Hom.right (X ◁ (braiding Y Z).hom ≫ (α_ X Z Y).inv ≫ (braiding X Z).hom ▷ Y)

Tactic:
by

Goal state after:
Module: Mathlib.CategoryTheory.Monoidal.Arrow

Goal state before:
pp: C : Type u
inst✝⁵ : Category.{v, u} C
inst✝⁴ : HasPushouts C
inst✝³ : HasInitial C
inst✝² : CartesianMonoidalCategory C
inst✝¹ : MonoidalClosed C
inst✝ : BraidedCategory C
X Y Z : Arrow C
⊢ (α_ X Y Z).inv ≫ (braiding (X ⊗ Y) Z).hom ≫ (α_ Z X Y).inv =
    X ◁ (braiding Y Z).hom ≫ (α_ X Z Y).inv ≫ (braiding X Z).hom ▷ Y

Tactic:
by

Goal state after: