mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
⊢ 0 < m

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
⊢ m.gcd (r * s) = 1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
⊢ ∑' (b : Primes) (b_1 : ℕ), (χ ↑↑b * ↑↑b ^ (-s)) ^ (b_1 + 1) / (↑b_1 + 1) =
    ∑' (p : Primes) (k : ℕ),
      χ (↑↑p ^ (k + 1)) * ↑(↑p ^ (k + 1)) ^ (-s) * ↑(Λ (↑p ^ (k + 1))) / ↑(Real.log (↑↑p ^ (k + 1)))

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
⊢ PythagoreanTriple (x / ↑(x.gcd y)) (y / ↑(x.gcd y)) (z / ↑(x.gcd y))

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hp : h.IsPrimitiveClassified
⊢ h.IsClassified

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
⊢ 2 ∣ b

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: case e'_2
x y z : ℤ
h : PythagoreanTriple x y z
hc : ⋯.IsPrimitiveClassified
⊢ ↑(x.gcd y) ∣ y

Tactic:
exact Int.gcd_dvd_right ..

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
b' : ℤ
hb2' : b = 2 * b'
⊢ 4 ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : ⋯.IsPrimitiveClassified
⊢ h.IsClassified

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : x.gcd y = 1
this : 0 < z * z
⊢ z ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
b' : ℤ
hb2' : b = 2 * b'
⊢ b' ^ 2 = m * (r * s)

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : x.gcd y = 1
⊢ x.gcd y ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = m * (r * s)
⊢ r * s ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = m * (r * s)
hrsz : r * s ≠ 0
⊢ b' ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : x.gcd y = 1
⊢ z ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : m.gcd (r * s) = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = m * (r * s)
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi : m = i ^ 2 ∨ m = -i ^ 2
⊢ ¬m = -i ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
p : Primes
k : ℕ
⊢ χ (↑↑p ^ (k + 1)) * ↑(↑p ^ (k + 1)) ^ (-s) * ↑(Λ (↑p ^ (k + 1))) / ↑(Real.log (↑↑p ^ (k + 1))) = f (↑p ^ (k + 1))

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : x.gcd y = 1
hx : x = 0
⊢ h.IsPrimitiveClassified

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : ℝ
s : ℂ
hs : 1 < s.re
⊢ HasSum (fun n ↦ ↑(Real.sin (2 * π * a * ↑n)) / ↑n ^ s) (sinZeta (↑a) s)

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
n : ℕ
⊢ -2 * ↑n - 1 + 1 = -(2 * ↑n)

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
n : ℕ
⊢ hurwitzZetaOdd a (-2 * ↑n - 1) = 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: x y z : ℤ
h : PythagoreanTriple x y z
hc : x.gcd y = 1
⊢ y.gcd z = 1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
n : ℕ
⊢ sinZeta a (-2 * ↑n - 1) = 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
s : ℂ
hs : ∀ (n : ℕ), s ≠ -↑n
⊢ 1 - s + 1 = 2 - s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x : K
⊢ (2 * x / (1 + x ^ 2), (1 - x ^ 2) / (1 + x ^ 2)).1 ^ 2 + (2 * x / (1 + x ^ 2), (1 - x ^ 2) / (1 + x ^ 2)).2 ^ 2 = 1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hs : b' ^ 2 = -d ^ 2 * m
hd : r * s = d ^ 2 ∨ r * s = -d ^ 2
h1 : r * s = -d ^ 2
⊢ -d ^ 2 * m = -(d ^ 2 * m)

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x : K
⊢ (2 * x / (1 + x ^ 2), (1 - x ^ 2) / (1 + x ^ 2)).2 ≠ -1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x : K
⊢ 1 + 1 = 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x : K
h2 : 1 + 1 = 2
⊢ 2 ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
s : ℂ
hs : ∀ (n : ℕ), s ≠ -↑n
⊢ hurwitzZetaOdd a (1 - s) = 2 * (2 * ↑π) ^ (-s) * Complex.Gamma s * Complex.sin (↑π * s / 2) * sinZeta a s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x : K
⊢ (fun p ↦ (↑p).1 / ((↑p).2 + 1)) ((fun x ↦ ⟨(2 * x / (1 + x ^ 2), (1 - x ^ 2) / (1 + x ^ 2)), ⋯⟩) x) = x

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x✝ : { p // p.1 ^ 2 + p.2 ^ 2 = 1 ∧ p.2 ≠ -1 }
x y : K
hy : (x, y).2 ≠ -1
hxy : x ^ 2 + y ^ 2 = 1
h2 : y + 1 ≠ 0
⊢ (y + 1) ^ 2 + x ^ 2 = 2 * (y + 1)

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hs : b' ^ 2 = -d ^ 2 * m
hd : r * s = d ^ 2 ∨ r * s = -d ^ 2
h1 : r * s = -d ^ 2
⊢ b' ^ 2 ≤ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2✝ : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hs : b' ^ 2 = -d ^ 2 * m
hd : r * s = d ^ 2 ∨ r * s = -d ^ 2
h1 : r * s = -d ^ 2
h2 : b' ^ 2 ≤ 0
⊢ 0 ≤ b' ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x✝ : { p // p.1 ^ 2 + p.2 ^ 2 = 1 ∧ p.2 ≠ -1 }
x y : K
hy : (x, y).2 ≠ -1
hxy : x ^ 2 + y ^ 2 = 1
h2 : y + 1 ≠ 0
h3 : (y + 1) ^ 2 + x ^ 2 = 2 * (y + 1)
⊢ 2 ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = r * s * m
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hd : r * s = d ^ 2 ∨ r * s = -d ^ 2
⊢ ¬r * s = -d ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
n : ℕ
hn : 1 < n
this : 0 < Real.log ↑n
⊢ 0 ≤ ↑n

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.LSeries.HurwitzZetaOdd

Goal state before:
pp: a : UnitAddCircle
s : ℂ
hs : ∀ (n : ℕ), s ≠ -↑n
⊢ sinZeta a (1 - s) = 2 * (2 * ↑π) ^ (-s) * Complex.Gamma s * Complex.sin (↑π * s / 2) * hurwitzZetaOdd a s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
n : ℕ
hn : 1 < n
this : 0 < Real.log ↑n
⊢ (-s).re ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : r.gcd s = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = r * s * m
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hd' : ¬r * s = -d ^ 2
hd : r * s = d ^ 2
j : ℤ
hj : r = j ^ 2 ∨ r = -j ^ 2
⊢ j ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: K : Type u_1
inst✝ : Field K
hk : ∀ (x : K), 1 + x ^ 2 ≠ 0
x✝ : { p // p.1 ^ 2 + p.2 ^ 2 = 1 ∧ p.2 ≠ -1 }
x y : K
hxy : (x, y).1 ^ 2 + (x, y).2 ^ 2 = 1
hy : (x, y).2 ≠ -1
⊢ (fun x ↦ ⟨(2 * x / (1 + x ^ 2), (1 - x ^ 2) / (1 + x ^ 2)), ⋯⟩) ((fun p ↦ (↑p).1 / ((↑p).2 + 1)) ⟨(x, y), ⋯⟩) =
    ⟨(x, y), ⋯⟩

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a : R[X]
⊢ wronskian 0 a = 0

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a : R[X]
⊢ a.wronskian a = 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
⊢ ∑' (p : Primes) (k : ℕ),
      χ (↑↑p ^ (k + 1)) * ↑(↑p ^ (k + 1)) ^ (-s) * ↑(Λ (↑p ^ (k + 1))) / ↑(Real.log (↑↑p ^ (k + 1))) =
    ∑' (n : { n // IsPrimePow n }), f ↑n

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 0
hn : n % 2 = 1
H : ¬(m ^ 2 - n ^ 2).gcd (m ^ 2 + n ^ 2) = 1
p : ℕ
hp : Nat.Prime p
hp1 : ↑p ∣ m ^ 2 - n ^ 2
hp2 : ↑p ∣ m ^ 2 + n ^ 2
⊢ ↑p ∣ 2 * m ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 0
hn : n % 2 = 1
H : ¬(m ^ 2 - n ^ 2).gcd (m ^ 2 + n ^ 2) = 1
p : ℕ
hp : Nat.Prime p
hp1 : ↑p ∣ m ^ 2 - n ^ 2
hp2 : ↑p ∣ m ^ 2 + n ^ 2
h2m : ↑p ∣ 2 * m ^ 2
⊢ ↑p ∣ 2 * n ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a b : R[X]
ha : a ≠ 0
hb : b ≠ 0
⊢ max (a * derivative b).degree (derivative a * b).degree < a.degree + b.degree

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a b : R[X]
ha : a ≠ 0
hb : b ≠ 0
⊢ (a.wronskian b).degree < a.degree + b.degree

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a b : R[X]
hw : a.wronskian b ≠ 0
⊢ a ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
hpow_le : ∀ (p : Primes), ‖χ ↑↑p * ↑↑p ^ (-s)‖ < 1
f : ℕ → ℂ := fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) * ↑n ^ (-s)
⊢ ∑' (n : { n // IsPrimePow n }), f ↑n = ∑' (n : ℕ), χ ↑n * ↑(Λ n) / ↑(Real.log ↑n) / ↑n ^ s

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a b : R[X]
hw : a.wronskian b ≠ 0
ha : a ≠ 0
⊢ b ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
⊢ ∑' (p : Primes), -Complex.log (1 - χ ↑↑p * ↑↑p ^ (-s)) = L (fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n)) s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 0
hn : n % 2 = 1
H : ¬(m ^ 2 - n ^ 2).gcd (m ^ 2 + n ^ 2) = 1
p : ℕ
hp : Nat.Prime p
hp1 : ↑p ∣ m ^ 2 - n ^ 2
hp2 : ↑p ∣ m ^ 2 + n ^ 2
h2m : ↑p ∣ 2 * m ^ 2
h2n : ↑p ∣ 2 * n ^ 2
hmc : p = 2 ∨ p ∣ m.natAbs
hnc : p = 2 ∨ p ∣ n.natAbs
h2 : p = 2
⊢ (m ^ 2 + n ^ 2) % 2 = 1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: N : ℕ
χ : DirichletCharacter ℂ N
s : ℂ
hs : 1 < s.re
⊢ cexp (L (fun n ↦ χ ↑n * ↑(Λ n) / ↑(Real.log ↑n)) s) = L (fun n ↦ χ ↑n) s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 0
hn : n % 2 = 1
H : ¬(m ^ 2 - n ^ 2).gcd (m ^ 2 + n ^ 2) = 1
p : ℕ
hp : Nat.Prime p
hp1 : ↑p ∣ m ^ 2 - n ^ 2
hp2 : ↑p ∣ m ^ 2 + n ^ 2
h2m : ↑p ∣ 2 * m ^ 2
h2n : ↑p ∣ 2 * n ^ 2
hmc : p = 2 ∨ p ∣ m.natAbs
hnc : p = 2 ∨ p ∣ n.natAbs
h2 : p = 2
h3 : (m ^ 2 + n ^ 2) % 2 = 1
⊢ (m ^ 2 + n ^ 2) % 2 = 0

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝ : CommRing R
a b : R[X]
hw : a.wronskian b ≠ 0
⊢ (a.wronskian b).natDegree < a.natDegree + b.natDegree

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: s : ℂ
hs : 1 < s.re
⊢ cexp (L (fun n ↦ ↑(Λ n) / ↑(Real.log ↑n)) s) = riemannZeta s

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: s : ℝ
hs : 1 < s
⊢ 1 < (↑s).re

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: s : ℝ
hs : 1 < s
⊢ ↑(Λ 0) / ↑(Real.log ↑0) = 0

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝¹ : CommRing R
inst✝ : NoZeroDivisors R
a b : R[X]
hc : IsCoprime a b
hw : a.wronskian b = 0
⊢ derivative a = 0 ∧ derivative b = 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : s.gcd r = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = r * s * m
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hd' : ¬r * s = -d ^ 2
hd : s * r = d ^ 2
j : ℤ
hj : r = j ^ 2 ∨ r = -j ^ 2
hj0 : j ≠ 0
k : ℤ
hk : s = k ^ 2 ∨ s = -k ^ 2
⊢ k ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 0
hn : n % 2 = 1
⊢ (m ^ 2 - n ^ 2).gcd (m ^ 2 + n ^ 2) = 1

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.EulerProduct.DirichletLSeries

Goal state before:
pp: s : ℝ
hs : 1 < s
p : ℕ
⊢ 0 ≤ ↑p

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.PythagoreanTriples

Goal state before:
pp: m n : ℤ
h : m.gcd n = 1
hm : m % 2 = 1
hn : n % 2 = 0
⊢ -(m ^ 2 - n ^ 2) = n ^ 2 - m ^ 2

Tactic:
by

Goal state after:
Module: Mathlib.NumberTheory.FLT.Four

Goal state before:
pp: a b c : ℤ
h : Minimal a b c
ha2 : a % 2 = 1
hc : 0 < c
ht : PythagoreanTriple (a ^ 2) (b ^ 2) c
h2 : (a ^ 2).gcd (b ^ 2) = 1
ha22 : a ^ 2 % 2 = 1
m n : ℤ
ht1 : a ^ 2 = m ^ 2 - n ^ 2
ht2 : b ^ 2 = 2 * m * n
ht3 : c = m ^ 2 + n ^ 2
ht4 : m.gcd n = 1
ht5 : m % 2 = 0 ∧ n % 2 = 1 ∨ m % 2 = 1 ∧ n % 2 = 0
ht6 : 0 ≤ m
htt : PythagoreanTriple a n m
h3 : a.gcd n = 1
hb20 : b ^ 2 ≠ 0
h4 : 0 < m
r s : ℤ
left✝ : a = r ^ 2 - s ^ 2
htt2 : n = 2 * r * s
htt3 : m = r ^ 2 + s ^ 2
htt4 : s.gcd r = 1
htt5 : r % 2 = 0 ∧ s % 2 = 1 ∨ r % 2 = 1 ∧ s % 2 = 0
htt6 : 0 ≤ r
hcp : (r * s).gcd m = 1
b' : ℤ
hb2' : b = 2 * b'
hs : b' ^ 2 = r * s * m
hrsz : r * s ≠ 0
h2b0 : b' ≠ 0
i : ℤ
hi' : ¬m = -i ^ 2
hi : m = i ^ 2
d : ℤ
hd' : ¬r * s = -d ^ 2
hd : s * r = d ^ 2
j : ℤ
hj : r = j ^ 2 ∨ r = -j ^ 2
hj0 : j ≠ 0
k : ℤ
hk : s = k ^ 2 ∨ s = -k ^ 2
hk0 : k ≠ 0
⊢ r ^ 2 = j ^ 4

Tactic:
by

Goal state after:
Module: Mathlib.RingTheory.Polynomial.Wronskian

Goal state before:
pp: R : Type u_1
inst✝¹ : CommRing R
inst✝ : NoZeroDivisors R
a b : R[X]
hc : IsCoprime a b
hdab : derivative a = 0 ∧ derivative b = 0
⊢ a.wronskian b = 0

Tactic:
by

Goal state after: