mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
x : σ → K
⊢ x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
hS : ∀ (x : σ → K), x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0
F : MvPolynomial σ K := ∏ i ∈ s, (1 - f i ^ (q - 1))
x : σ → K
hx : x ∉ S
⊢ ∃ i ∈ s, (eval x) (f i) ≠ 0

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
hS : ∀ (x : σ → K), x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0
F : MvPolynomial σ K := ∏ i ∈ s, (1 - f i ^ (q - 1))
⊢ ∀ (x : σ → K), (eval x) F = if x ∈ S then 1 else 0

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
⊢ (f₁ s a).totalDegree + (f₂ s a).totalDegree ≤ p - 1 + (p - 1)

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
⊢ p - 1 + (p - 1) < 2 * p - 1

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
⊢ (f₁ s a).totalDegree + (f₂ s a).totalDegree < 2 * p - 1

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
hs : #s = 2 * p - 1
this : NeZero p
N : ℕ := Fintype.card { x // (eval x) (f₁ s a) = 0 ∧ (eval x) (f₂ s a) = 0 }
⊢ (eval 0) (f₁ s a) = 0 ∧ (eval 0) (f₂ s a) = 0

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
hS : ∀ (x : σ → K), x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0
F : MvPolynomial σ K := ∏ i ∈ s, (1 - f i ^ (q - 1))
hF : ∀ (x : σ → K), (eval x) F = if x ∈ S then 1 else 0
⊢ ∑ x, (eval x) F = ↑(Fintype.card { x // ∀ i ∈ s, (eval x) (f i) = 0 })

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.Randomisation

Goal state before:
pp: G : Type u_1
inst✝¹ : Fintype G
inst✝ : AddCommGroup G
c : AddChar G ℂ → ℝ
d : AddChar G ℂ → ℂ
hcd : AddDissociated {ψ | d ψ ≠ 0}
⊢ 𝔼 i, ∏ x, (↑(c x) + ↑(d x * x i).re) =
    ∑ t, (𝔼 a, ∏ ψ ∈ t, (d ψ * ψ a + (starRingEnd ℂ) (d ψ * ψ a)) / 2) * ∏ ψ ∈ tᶜ, ↑(c ψ)

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.Randomisation

Goal state before:
pp: G : Type u_1
inst✝¹ : Fintype G
inst✝ : AddCommGroup G
c : AddChar G ℂ → ℝ
d : AddChar G ℂ → ℂ
hcd : AddDissociated {ψ | d ψ ≠ 0}
⊢ (𝔼 a, ∏ ψ ∈ ∅, (d ψ * ψ a + (starRingEnd ℂ) (d ψ * ψ a)) / 2) * ∏ ψ ∈ ∅ᶜ, ↑(c ψ) = ∏ ψ, ↑(c ψ)

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
hs : #s = 2 * p - 1
this : NeZero p
N : ℕ := Fintype.card { x // (eval x) (f₁ s a) = 0 ∧ (eval x) (f₂ s a) = 0 }
zero_sol : { x // (eval x) (f₁ s a) = 0 ∧ (eval x) (f₂ s a) = 0 } := ⟨0, ⋯⟩
hN₀ : 0 < N
⊢ 2 * p - 1 = Fintype.card ↥s

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
hS : ∀ (x : σ → K), x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0
F : MvPolynomial σ K := ∏ i ∈ s, (1 - f i ^ (q - 1))
hF : ∀ (x : σ → K), (eval x) F = if x ∈ S then 1 else 0
key : ∑ x, (eval x) F = ↑(Fintype.card { x // ∀ i ∈ s, (eval x) (f i) = 0 })
⊢ (q - 1) * ∑ i ∈ s, (f i).totalDegree < (q - 1) * Fintype.card σ

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.Randomisation

Goal state before:
pp: G : Type u_1
inst✝¹ : Fintype G
inst✝ : AddCommGroup G
c : AddChar G ℂ → ℝ
d : AddChar G ℂ → ℂ
hcd : AddDissociated {ψ | d ψ ≠ 0}
t : Finset (AddChar G ℂ)
ht : t ≠ ∅
u : Finset (AddChar G ℂ)
x✝ : u ∈ t.powerset
⊢ 𝔼 a, (∏ ψ ∈ u, d ψ * ψ a) * ∏ ψ ∈ t \ u, (starRingEnd ℂ) (d ψ) * (starRingEnd ℂ) (ψ a) =
    ((∏ ψ ∈ u, d ψ) * ∏ ψ ∈ t \ u, (starRingEnd ℂ) (d ψ)) * 𝔼 a, (∑ ψ ∈ u, ψ - ∑ ψ ∈ t \ u, ψ) a

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
hq : 0 < q - 1
S : Finset (σ → K) := {x | ∀ i ∈ s, (eval x) (f i) = 0}
hS : ∀ (x : σ → K), x ∈ S ↔ ∀ i ∈ s, (eval x) (f i) = 0
F : MvPolynomial σ K := ∏ i ∈ s, (1 - f i ^ (q - 1))
hF : ∀ (x : σ → K), (eval x) F = if x ∈ S then 1 else 0
key : ∑ x, (eval x) F = ↑(Fintype.card { x // ∀ i ∈ s, (eval x) (f i) = 0 })
i : ι
x✝ : i ∈ s
⊢ max (totalDegree 1) (f i ^ (q - 1)).totalDegree ≤ (f i ^ (q - 1)).totalDegree

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
s : Finset ι
f : ι → MvPolynomial σ K
h : ∑ i ∈ s, (f i).totalDegree < Fintype.card σ
⊢ p ∣ Fintype.card { x // ∀ i ∈ s, (eval x) (f i) = 0 }

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
ι : Type u_3
inst✝⁶ : Fintype K
inst✝⁵ : Field K
inst✝⁴ : Fintype σ
inst✝³ : DecidableEq σ
inst✝² : DecidableEq K
p : ℕ
inst✝¹ : CharP K p
inst✝ : Fintype ι
f : ι → MvPolynomial σ K
h : ∑ i, (f i).totalDegree < Fintype.card σ
⊢ p ∣ Fintype.card { x // ∀ (i : ι), (eval x) (f i) = 0 }

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
f : MvPolynomial σ K
h : f.totalDegree < Fintype.card σ
⊢ p ∣ Fintype.card { x // (eval x) f = 0 }

Tactic:
by

Goal state after:
Module: Mathlib.FieldTheory.ChevalleyWarning

Goal state before:
pp: K : Type u_1
σ : Type u_2
inst✝⁵ : Fintype K
inst✝⁴ : Field K
inst✝³ : Fintype σ
inst✝² : DecidableEq σ
inst✝¹ : DecidableEq K
p : ℕ
inst✝ : CharP K p
f₁ f₂ : MvPolynomial σ K
h : f₁.totalDegree + f₂.totalDegree < Fintype.card σ
⊢ p ∣ Fintype.card { x // (eval x) f₁ = 0 ∧ (eval x) f₂ = 0 }

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.SimpleGraph.Regularity.Chunk

Goal state before:
pp: case refine_1
α : Type u_1
inst✝³ : Fintype α
inst✝² : DecidableEq α
P : Finpartition univ
hP : P.IsEquipartition
G : SimpleGraph α
inst✝¹ : DecidableRel G.Adj
ε : ℝ
U V : Finset α
inst✝ : Nonempty α
hPα : #P.parts * 16 ^ #P.parts ≤ Fintype.card α
hPε : 100 ≤ 4 ^ #P.parts * ε ^ 5
hε₁ : ε ≤ 1
hU : U ∈ P.parts
hV : V ∈ P.parts
hUVne : U ≠ V
hUV : ¬G.IsUniform ε U V
t : (star hP G ε hU V).product (star hP G ε hV U) ⊆ (chunk hP G ε hU).parts.product (chunk hP G ε hV).parts
hε : 0 ≤ ε
sp : ∀ (a b : Finset (Finset α)), a.product b = a ×ˢ b
⊢ 3 / 4 * ε ≤
    |(∑ x ∈ star hP G ε hU V ×ˢ star hP G ε hV U, ↑(G.edgeDensity x.1 x.2)) /
          ↑(#(star hP G ε hU V) * #(star hP G ε hV U)) -
        (∑ x ∈ (chunk hP G ε hU).parts ×ˢ (chunk hP G ε hV).parts, ↑(G.edgeDensity x.1 x.2)) / ↑((4 * 4) ^ #P.parts)|

Tactic:
simpa using edgeDensity_star_not_uniform hPα hPε hε₁ hUVne hUV

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
a : M
⊢ a ∈ A.subsetSum ↔ ∃ B ⊆ A, ∑ b ∈ B, b = a

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
⊢ 0 ∈ A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
a : M
ha : a ∈ A
⊢ {a} ⊆ A ∧ ∑ b ∈ {a}, b = a

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A B : Finset M
hB : B ⊆ A
hx : ∑ b ∈ B, b ∈ A.subsetSum
⊢ 0 = 0

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
⊢ (A.erase 0).subsetSum = A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
a : M
a_notin_A : a ∉ A
B : Finset M
hB : B ⊆ A
⊢ insert a B ⊆ insert a A

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
a : M
a_notin_A : a ∉ A
B : Finset M
hB : B ⊆ A
⊢ ∑ b ∈ insert a B, b = a +ᵥ ∑ b ∈ B, b

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝¹ : DecidableEq M
inst✝ : AddCommMonoid M
A : Finset M
a : M
a_notin_A : a ∉ A
⊢ a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
A_nonneg : ∀ x ∈ A, 0 ≤ x
⊢ ∀ x ∈ A.subsetSum, 0 ≤ x

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
⊢ Disjoint (insert 0 A) (a +ᵥ A.subsetSum)

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.Randomisation

Goal state before:
pp: G : Type u_1
inst✝¹ : Fintype G
inst✝ : AddCommGroup G
c : AddChar G ℂ → ℝ
d : AddChar G ℂ → ℂ
hcd : AddDissociated {ψ | d ψ ≠ 0}
t : Finset (AddChar G ℂ)
ht : t ≠ ∅
u : Finset (AddChar G ℂ)
x✝ : u ∈ t.powerset
h : (∀ a ∈ u, d a ≠ 0) ∧ ∀ a ∈ t \ u, (starRingEnd ℂ) (d a) ≠ 0
⊢ t \ u ∈ {t | ↑t ⊆ {ψ | d ψ ≠ 0}}

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.Randomisation

Goal state before:
pp: G : Type u_1
inst✝¹ : Fintype G
inst✝ : AddCommGroup G
c : AddChar G ℂ → ℝ
d : AddChar G ℂ → ℂ
hcd : AddDissociated {ψ | d ψ ≠ 0}
⊢ 𝔼 a, ∏ ψ, (c ψ + (d ψ * ψ a).re) = ∏ ψ, c ψ

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
⊢ insert 0 A ⊆ (insert a A).subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
insert_subset : insert 0 A ⊆ (insert a A).subsetSum
vadd_subset : a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum
⊢ #A + #A.subsetSum < #A + 1 + #A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
insert_subset : insert 0 A ⊆ (insert a A).subsetSum
vadd_subset : a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum
⊢ #A + 1 + #A.subsetSum = #(insert 0 A) + #A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
insert_subset : insert 0 A ⊆ (insert a A).subsetSum
vadd_subset : a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum
⊢ #(insert 0 A) + #A.subsetSum = #(insert 0 A) + #(a +ᵥ A.subsetSum)

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
insert_subset : insert 0 A ⊆ (insert a A).subsetSum
vadd_subset : a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum
⊢ #(insert 0 A) + #(a +ᵥ A.subsetSum) = #(insert 0 A ∪ (a +ᵥ A.subsetSum))

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
disjoint : Disjoint (insert 0 A) (a +ᵥ A.subsetSum)
insert_subset : insert 0 A ⊆ (insert a A).subsetSum
vadd_subset : a +ᵥ A.subsetSum ⊆ (insert a A).subsetSum
⊢ #(insert 0 A ∪ (a +ᵥ A.subsetSum)) ≤ #(insert a A).subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
a : M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
hA : ∀ x ∈ A, 0 < x
hAa : ∀ x ∈ A, x < a
ha : 0 < a
⊢ #A + #A.subsetSum < #(insert a A).subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A✝ : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
a : M
A : Finset M
A_lt_a : ∀ x ∈ A, x < a
ih : (∀ x ∈ A, 0 < x) → (#A + 1).choose 2 < #A.subsetSum
A_pos : ∀ x ∈ insert a A, 0 < x
A_pos' : ∀ x ∈ A, 0 < x
⊢ 0 < 2

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
A_pos : ∀ x ∈ A, 0 < x
⊢ (#A + 1).choose 2 < #A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
A_pos : ∀ x ∈ A, 0 ≤ x
⊢ (#A).choose 2 ≤ (#(A.erase 0) + 1).choose 2

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
A_pos : ∀ x ∈ A, 0 ≤ x
⊢ #(A.erase 0).subsetSum = #A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.SubsetSum

Goal state before:
pp: M : Type u_1
inst✝³ : DecidableEq M
inst✝² : AddCommMonoid M
A : Finset M
inst✝¹ : LinearOrder M
inst✝ : IsOrderedCancelAddMonoid M
A_pos : ∀ x ∈ A, 0 ≤ x
⊢ (#A).choose 2 < #A.subsetSum

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
r : ℕ
⊢ Sized r ∅

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
s : Finset α
r : ℕ
⊢ Sized r {s} ↔ #s = r

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
ι : Sort u_2
r : ℕ
f : ι → Set (Finset α)
⊢ Sized r (⋃ i, f i) ↔ ∀ (i : ι), Sized r (f i)

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
ι : Sort u_2
κ : ι → Sort u_3
r : ℕ
f : (i : ι) → κ i → Set (Finset α)
⊢ Sized r (⋃ i, ⋃ j, f i j) ↔ ∀ (i : ι) (j : κ i), Sized r (f i j)

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
inst✝ : Fintype α
𝒜 : Finset (Finset α)
r : ℕ
A : Finset α
⊢ A ∈ 𝒜 → A ∈ powersetCard r univ ↔ A ∈ ↑𝒜 → #A = r

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
inst✝ : Fintype α
𝒜 : Finset (Finset α)
r : ℕ
h𝒜 : Set.Sized r ↑𝒜
⊢ #𝒜 ≤ (Fintype.card α).choose r

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.SimpleGraph.Regularity.Chunk

Goal state before:
pp: α : Type u_1
inst✝³ : Fintype α
inst✝² : DecidableEq α
P : Finpartition univ
hP : P.IsEquipartition
G : SimpleGraph α
inst✝¹ : DecidableRel G.Adj
ε : ℝ
U V : Finset α
inst✝ : Nonempty α
hPα : #P.parts * 16 ^ #P.parts ≤ Fintype.card α
hPε : 100 ≤ 4 ^ #P.parts * ε ^ 5
hε₁ : ε ≤ 1
hU : U ∈ P.parts
hV : V ∈ P.parts
hUVne : U ≠ V
hUV : ¬G.IsUniform ε U V
⊢ ↑(G.edgeDensity U V) ^ 2 - ε ^ 5 / 25 +
      ↑(#(star hP G ε hU V)) * ↑(#(star hP G ε hV U)) / 16 ^ #P.parts * (9 / 16) * ε ^ 2 ≤
    (∑ ab ∈ (chunk hP G ε hU).parts.product (chunk hP G ε hV).parts, ↑(G.edgeDensity ab.1 ab.2) ^ 2) / 16 ^ #P.parts

Tactic:
by

Goal state after:
Module: Mathlib.Data.Finset.Slice

Goal state before:
pp: α : Type u_1
𝒜 : Finset (Finset α)
inst✝ : Fintype α
⊢ ∑ r ≤ Fintype.card α, #(𝒜 # r) = #𝒜

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.SimpleGraph.Regularity.Chunk

Goal state before:
pp: α : Type u_1
inst✝³ : Fintype α
inst✝² : DecidableEq α
P : Finpartition univ
hP : P.IsEquipartition
G : SimpleGraph α
inst✝¹ : DecidableRel G.Adj
ε : ℝ
U V : Finset α
inst✝ : Nonempty α
hPα : #P.parts * 16 ^ #P.parts ≤ Fintype.card α
hPε : 100 ≤ 4 ^ #P.parts * ε ^ 5
hU : U ∈ P.parts
hV : V ∈ P.parts
⊢ 16 ^ #P.parts = ↑(#((chunk hP G ε hU).parts ×ˢ (chunk hP G ε hV).parts))

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: ⊢ bitIndices 0 = []

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: ⊢ bitIndices 1 = [0]

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ZMod p
hs : #s = 2 * p - 1
⊢ ∃ t ⊆ s, #t = p ∧ ∑ i ∈ t, a i = 0

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: n : ℕ
⊢ (2 * n + 1).bitIndices = 0 :: map (fun x ↦ x + 1) n.bitIndices

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: n : ℕ
⊢ (2 * n).bitIndices = map (fun x ↦ x + 1) n.bitIndices

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: b : Bool
n : ℕ
hs : n.bitIndices.SortedLT
this : List.Pairwise (fun a b ↦ a < b) n.bitIndices
⊢ (bit b n).bitIndices.SortedLT

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
p : ℕ
inst✝ : Fact (Nat.Prime p)
s : Finset ι
a : ι → ℤ
hs : #s = 2 * p - 1
⊢ ∃ t ⊆ s, #t = p ∧ ↑p ∣ ∑ i ∈ t, a i

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: b : Bool
n : ℕ
hs : n.bitIndices.SortedLT
⊢ ∀ {a b : ℕ}, a < b → a < b

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: n : ℕ
⊢ n.bitIndices.SortedLT

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.Additive.ErdosGinzburgZiv

Goal state before:
pp: ι : Type u_1
s : Finset ι
a : ι → ℤ
hs : 2 * 0 - 1 ≤ #s
⊢ ∅ ⊆ s ∧ #∅ = 0 ∧ ↑0 ∣ ∑ i ∈ ∅, a i

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: k n : ℕ
⊢ (2 ^ k * n).bitIndices = map (fun x ↦ x + k) n.bitIndices

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: k : ℕ
⊢ (2 ^ k).bitIndices = [k]

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: b : Bool
n : ℕ
hs : (map (fun i ↦ 2 ^ i) n.bitIndices).sum = n
⊢ ((fun i ↦ 2 ^ i) ∘ fun x ↦ x + 1) = fun i ↦ 2 * 2 ^ i

Tactic:
by

Goal state after:
Module: Mathlib.Combinatorics.SimpleGraph.Regularity.Chunk

Goal state before:
pp: α : Type u_1
inst✝³ : Fintype α
inst✝² : DecidableEq α
P : Finpartition univ
hP : P.IsEquipartition
G : SimpleGraph α
inst✝¹ : DecidableRel G.Adj
ε : ℝ
U V : Finset α
inst✝ : Nonempty α
hPα : #P.parts * 16 ^ #P.parts ≤ Fintype.card α
hPε : 100 ≤ 4 ^ #P.parts * ε ^ 5
hU : U ∈ P.parts
hV : V ∈ P.parts
⊢ ↑(G.edgeDensity U V) ^ 2 - ε ^ 5 / 25 ≤
    (∑ ab ∈ (chunk hP G ε hU).parts.product (chunk hP G ε hV).parts, ↑(G.edgeDensity ab.1 ab.2) ^ 2) / 16 ^ #P.parts

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: n : ℕ
⊢ (map (fun i ↦ 2 ^ i) n.bitIndices).sum = n

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: i n : ℕ
⊢ i ∈ n.bitIndices ↔ n.testBit i = true

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: a : ℕ
L : List ℕ
hL✝ : (a :: L).SortedLT
hL : List.Pairwise (fun x1 x2 ↦ x1 < x2) L
haL : ∀ (a' : ℕ), a' ∈ L → a + 1 ≤ a'
x y : ℕ
hx : x ∈ L
x✝ : y ∈ L
⊢ x - (a + 1) < y - (a + 1) ↔ x < y

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: a : ℕ
L : List ℕ
hL✝ : (a :: L).SortedLT
hL : List.Pairwise (fun x1 x2 ↦ x1 < x2) L
haL : ∀ (a' : ℕ), a' ∈ L → a + 1 ≤ a'
x : ℕ
hx : x ∈ L
⊢ ((fun x ↦ x + a + 1) ∘ fun x ↦ x - (a + 1)) x = x

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: a : ℕ
L : List ℕ
hL✝ : (a :: L).SortedLT
hL : List.Pairwise (fun x1 x2 ↦ x1 < x2) L
haL : ∀ (a' : ℕ), a' ∈ L → a + 1 ≤ a'
⊢ ∃ L₀, L₀.SortedLT ∧ L = map (fun x ↦ x + a + 1) L₀

Tactic:
by

Goal state after:
Module: Mathlib.Data.Nat.BitIndices

Goal state before:
pp: a : ℕ
L₀ : List ℕ
hL₀ : L₀.SortedLT
hL✝ : (a :: map (fun x ↦ x + a + 1) L₀).SortedLT
hL : List.Pairwise (fun x1 x2 ↦ x1 < x2) (map (fun x ↦ x + a + 1) L₀)
haL : ∀ (a' : ℕ), a' ∈ map (fun x ↦ x + a + 1) L₀ → a + 1 ≤ a'
⊢ ((fun x ↦ 2 ^ x) ∘ fun x ↦ x + a + 1) = fun i ↦ 2 ^ a * (2 * 2 ^ i)

Tactic:
by

Goal state after: