mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ (ψ ≫ g) ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    (ψ ≫ ((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁) ≫
      (Functor.commShiftIso G 1).inv.app T.obj₁

Tactic:
assoc,

Goal state after:
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    (ψ ≫ ((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁) ≫
      (Functor.commShiftIso G 1).inv.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    (ψ ≫ ((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁) ≫
      (Functor.commShiftIso G 1).inv.app T.obj₁

Tactic:
assoc,

Goal state after:
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    ψ ≫
      (((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁) ≫
        (Functor.commShiftIso G 1).inv.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    ψ ≫
      (((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁) ≫
        (Functor.commShiftIso G 1).inv.app T.obj₁

Tactic:
assoc,

Goal state after:
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    ψ ≫
      ((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫
        (Functor.commShiftIso G 1).hom.app T.obj₁ ≫ (Functor.commShiftIso G 1).inv.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    ψ ≫
      ((adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃) ≫
        (Functor.commShiftIso G 1).hom.app T.obj₁ ≫ (Functor.commShiftIso G 1).inv.app T.obj₁

Tactic:
assoc,

Goal state after:
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this : Mono ((adj.homEquiv Z T.obj₃) h)
Y : C
φ : Y ⟶ G.obj T.obj₃
ψ : Y ⟶ Z
hψ : φ ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ = ψ ≫ g
α : Y ⟶ G.obj T.obj₃
hα : α = φ - ψ ≫ (adj.homEquiv Z T.obj₃) h
⊢ ψ ≫ g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ =
    ψ ≫
      (adj.homEquiv Z T.obj₃) h ≫
        G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁ ≫ (Functor.commShiftIso G 1).inv.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.TStructure.AbelianSubcategory

Goal state before:
pp: C : Type u_1
A : Type u_2
inst✝⁹ : Category.{v_1, u_1} C
inst✝⁸ : HasZeroObject C
inst✝⁷ : Preadditive C
inst✝⁶ : HasShift C ℤ
inst✝⁵ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁴ : Pretriangulated C
inst✝³ : Category.{v_2, u_2} A
ι : A ⥤ C
hι : ∀ ⦃X Y : A⦄ ⦃n : ℤ⦄ (f : ι.obj X ⟶ (shiftFunctor C n).obj (ι.obj Y)), n < 0 → f = 0
X₁ X₂ : A
f₁ : X₁ ⟶ X₂
X₃ : C
f₂ : ι.obj X₂ ⟶ X₃
f₃ : X₃ ⟶ (shiftFunctor C 1).obj (ι.obj X₁)
hT : Triangle.mk (ι.map f₁) f₂ f₃ ∈ distinguishedTriangles
K Q : A
α : (shiftFunctor C 1).obj (ι.obj K) ⟶ X₃
β : X₃ ⟶ ι.obj Q
γ : ι.obj Q ⟶ (shiftFunctor C 1).obj ((shiftFunctor C 1).obj (ι.obj K))
hT' : Triangle.mk α β γ ∈ distinguishedTriangles
inst✝² : ι.Full
inst✝¹ : Preadditive A
inst✝ : ι.Faithful
B : A
k : Q ⟶ B
hk : f₂ ≫ β ≫ ι.map k = 0
l : (shiftFunctor C 1).obj (Triangle.mk (ι.map f₁) f₂ f₃).obj₁ ⟶ ι.obj B
hl : β ≫ ι.map k = 0
hm : ι.map k = (Triangle.mk α β γ).mor₃ ≫ 0
⊢ ι.map k = ι.map 0

Tactic:
by rw [hm, comp_zero, ι.map_zero]

Goal state after:
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g = (adj.unit.app Z ≫ G.map h) ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁

Tactic:
assoc,

Goal state after:
case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g = adj.unit.app Z ≫ G.map h ≫ G.map T.mor₃ ≫ (Functor.commShiftIso G 1).hom.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g =
    adj.unit.app Z ≫
      (G.map (F.map g) ≫
          G.map ((Functor.commShiftIso F 1).hom.app (G.obj T.obj₁)) ≫
            G.map ((shiftFunctor D 1).map (adj.counit.app T.obj₁))) ≫
        (Functor.commShiftIso G 1).hom.app T.obj₁

Tactic:
assoc,

Goal state after:
case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g =
    adj.unit.app Z ≫
      G.map (F.map g) ≫
        (G.map ((Functor.commShiftIso F 1).hom.app (G.obj T.obj₁)) ≫
            G.map ((shiftFunctor D 1).map (adj.counit.app T.obj₁))) ≫
          (Functor.commShiftIso G 1).hom.app T.obj₁
Module: Mathlib.CategoryTheory.Triangulated.Adjunction

Goal state before:
pp: case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g =
    g ≫
      adj.unit.app ((shiftFunctor C 1).obj (G.obj T.obj₁)) ≫
        (G.map ((Functor.commShiftIso F 1).hom.app (G.obj T.obj₁)) ≫
            G.map ((shiftFunctor D 1).map (adj.counit.app T.obj₁))) ≫
          (Functor.commShiftIso G 1).hom.app T.obj₁

Tactic:
assoc,

Goal state after:
case refine_3
C : Type u_1
D : Type u_2
inst✝¹⁵ : Category.{v_1, u_1} C
inst✝¹⁴ : Category.{v_2, u_2} D
inst✝¹³ : HasZeroObject C
inst✝¹² : HasZeroObject D
inst✝¹¹ : Preadditive C
inst✝¹⁰ : Preadditive D
inst✝⁹ : HasShift C ℤ
inst✝⁸ : HasShift D ℤ
inst✝⁷ : ∀ (n : ℤ), (shiftFunctor C n).Additive
inst✝⁶ : ∀ (n : ℤ), (shiftFunctor D n).Additive
inst✝⁵ : Pretriangulated C
inst✝⁴ : Pretriangulated D
F : C ⥤ D
G : D ⥤ C
adj : F ⊣ G
inst✝³ : F.CommShift ℤ
inst✝² : G.CommShift ℤ
inst✝¹ : adj.CommShift ℤ
inst✝ : F.IsTriangulated
T : Triangle D
hT : T ∈ distinguishedTriangles
this✝¹ : G.Additive
Z : C
f : G.obj T.obj₂ ⟶ Z
g : Z ⟶ (shiftFunctor C 1).obj (G.obj T.obj₁)
mem : Triangle.mk (G.map T.mor₁) f g ∈ distinguishedTriangles
h : F.obj Z ⟶ T.obj₃
h₁ : F.map f ≫ h = adj.counit.app T.obj₂ ≫ T.mor₂
h₂ :
  F.map g ≫ (Functor.commShiftIso F 1).hom.app (G.obj T.obj₁) ≫ (shiftFunctor D 1).map (adj.counit.app T.obj₁) =
    h ≫ T.mor₃
h₁' : f ≫ adj.unit.app Z ≫ G.map h = G.map T.mor₂
h₂' : g ≫ (Functor.commShiftIso G 1).inv.app T.obj₁ = (adj.homEquiv Z T.obj₃) h ≫ G.map T.mor₃
this✝ : Mono ((adj.homEquiv Z T.obj₃) h)
this : IsIso ((adj.homEquiv Z T.obj₃) h)
⊢ g =
    g ≫
      adj.unit.app ((shiftFunctor C 1).obj (G.obj T.obj₁)) ≫
        G.map ((Functor.commShiftIso F 1).hom.app (G.obj T.obj₁)) ≫
          G.map ((shiftFunctor D 1).map (adj.counit.app T.obj₁)) ≫ (Functor.commShiftIso G 1).hom.app T.obj₁
Module: Mathlib.Combinatorics.Enumerative.DoubleCounting

Goal state before:
pp: R : Type u_1
α : Type u_2
β : Type u_3
r : α → β → Prop
s : Finset α
t : Finset β
inst✝³ : Semiring R
inst✝² : PartialOrder R
inst✝¹ : IsOrderedRing R
m n : R
inst✝ : (a : α) → (b : β) → Decidable (r a b)
hm : ∀ a ∈ s, m ≤ ↑(#(bipartiteAbove r t a))
hn : ∀ b ∈ t, ↑(#(bipartiteBelow r s b)) ≤ n
⊢ ∑ a ∈ s, ↑(#(bipartiteAbove r t a)) = ∑ b ∈ t, ↑(#(bipartiteBelow r s b))

Tactic:
by
      norm_cast; rw [sum_card_bipartiteAbove_eq_sum_card_bipartiteBelow]

Goal state after:
Module: Mathlib.Combinatorics.Enumerative.DoubleCounting

Goal state before:
pp: R : Type u_1
α : Type u_2
β : Type u_3
inst✝³ : Semiring R
inst✝² : PartialOrder R
inst✝¹ : IsStrictOrderedRing R
r : α → β → Prop
s : Finset α
t : Finset β
m n : R
inst✝ : (a : α) → (b : β) → Decidable (r a b)
hs : s.Nonempty
hm : ∀ a ∈ s, m < ↑(#(bipartiteAbove r t a))
hn : ∀ b ∈ t, ↑(#(bipartiteBelow r s b)) ≤ n
⊢ ∑ a ∈ s, ↑(#(bipartiteAbove r t a)) = ∑ b ∈ t, ↑(#(bipartiteBelow r s b))

Tactic:
by
      norm_cast; rw [sum_card_bipartiteAbove_eq_sum_card_bipartiteBelow]

Goal state after:
Module: Mathlib.Combinatorics.Enumerative.DoubleCounting

Goal state before:
pp: R : Type u_1
α : Type u_2
β : Type u_3
inst✝³ : Semiring R
inst✝² : PartialOrder R
inst✝¹ : IsStrictOrderedRing R
r : α → β → Prop
s : Finset α
t : Finset β
m n : R
inst✝ : (a : α) → (b : β) → Decidable (r a b)
ht : t.Nonempty
hm : ∀ a ∈ s, m ≤ ↑(#(bipartiteAbove r t a))
hn : ∀ b ∈ t, ↑(#(bipartiteBelow r s b)) < n
⊢ ∑ a ∈ s, ↑(#(bipartiteAbove r t a)) = ∑ b ∈ t, ↑(#(bipartiteBelow r s b))

Tactic:
by
      norm_cast; rw [sum_card_bipartiteAbove_eq_sum_card_bipartiteBelow]

Goal state after:
Module: Mathlib.Combinatorics.Additive.AP.Three.Defs

Goal state before:
pp: case refine_2
n : ℕ
k : Fin (n + 1)
⊢ ∀ (x : Fin n.succ), ↑x < ↑k → ∃ x_1 < ↑k, ↑x_1 = x

Tactic:
exact fun x hx ↦ ⟨x, hx, by simp⟩

Goal state after:
Module: Mathlib.Combinatorics.Additive.CovBySMul

Goal state before:

Tactic:
A ⊆ (F₁ : Set M) • B := hFAB
      _ ⊆ (F₁ : Set M) • (F₂ : Set N) • C := by gcongr
      _ = (↑(F₁ • F₂) : Set N) • C := by simp

Goal state after: