Module: Mathlib.Computability.TuringMachine.StackTuringMachine

Goal state before:
pp: case pop.nil
K : Type u_1
Γ : K → Type u_2
Λ : Type u_3
σ : Type u_4
inst✝ : DecidableEq K
k : K
q : TM1.Stmt (Γ' K Γ) (Λ' K Γ Λ σ) σ
v : σ
S : (k : K) → List (Γ k)
L : ListBlank ((k : K) → Option (Γ k))
hL : ∀ (k : K), ListBlank.map (proj k) L = ListBlank.mk (List.map some (S k)).reverse
f : σ → Option (Γ k) → σ
e : S k = []
⊢ ∃ L',
    (∀ (k_1 : K), ListBlank.map (proj k_1) L' = ListBlank.mk (List.map some (update S k [].tail k_1)).reverse) ∧
      (bif ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L))).head.1 then
          TM1.stepAux q (f v none) ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))
        else
          TM1.stepAux q
            (f v ((Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.2 k))
            (Tape.write
              ((Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.1,
                update (Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.2 k
                  none)
              (Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))))) =
        TM1.stepAux q (f v [].head?) ((Tape.move Dir.right)^[[].tail.length] (Tape.mk' ∅ (addBottom L')))

pp: case pop.cons
K : Type u_1
Γ : K → Type u_2
Λ : Type u_3
σ : Type u_4
inst✝ : DecidableEq K
k : K
q : TM1.Stmt (Γ' K Γ) (Λ' K Γ Λ σ) σ
v : σ
S : (k : K) → List (Γ k)
L : ListBlank ((k : K) → Option (Γ k))
hL : ∀ (k : K), ListBlank.map (proj k) L = ListBlank.mk (List.map some (S k)).reverse
f : σ → Option (Γ k) → σ
hd : Γ k
tl : List (Γ k)
e : S k = hd :: tl
⊢ ∃ L',
    (∀ (k_1 : K), ListBlank.map (proj k_1) L' = ListBlank.mk (List.map some (update S k (hd :: tl).tail k_1)).reverse) ∧
      (bif ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L))).head.1 then
          TM1.stepAux q (f v none) ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L)))
        else
          TM1.stepAux q
            (f v ((Tape.move Dir.left ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L)))).head.2 k))
            (Tape.write
              ((Tape.move Dir.left ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L)))).head.1,
                update
                  (Tape.move Dir.left ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L)))).head.2 k
                  none)
              (Tape.move Dir.left ((Tape.move Dir.right)^[(hd :: tl).length] (Tape.mk' ∅ (addBottom L)))))) =
        TM1.stepAux q (f v (hd :: tl).head?)
          ((Tape.move Dir.right)^[(hd :: tl).tail.length] (Tape.mk' ∅ (addBottom L')))

Tactic:
·

Goal state after:
case pop.nil
K : Type u_1
Γ : K → Type u_2
Λ : Type u_3
σ : Type u_4
inst✝ : DecidableEq K
k : K
q : TM1.Stmt (Γ' K Γ) (Λ' K Γ Λ σ) σ
v : σ
S : (k : K) → List (Γ k)
L : ListBlank ((k : K) → Option (Γ k))
hL : ∀ (k : K), ListBlank.map (proj k) L = ListBlank.mk (List.map some (S k)).reverse
f : σ → Option (Γ k) → σ
e : S k = []
⊢ ∃ L',
    (∀ (k_1 : K), ListBlank.map (proj k_1) L' = ListBlank.mk (List.map some (update S k [].tail k_1)).reverse) ∧
      (bif ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L))).head.1 then
          TM1.stepAux q (f v none) ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))
        else
          TM1.stepAux q
            (f v ((Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.2 k))
            (Tape.write
              ((Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.1,
                update (Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))).head.2 k
                  none)
              (Tape.move Dir.left ((Tape.move Dir.right)^[[].length] (Tape.mk' ∅ (addBottom L)))))) =
        TM1.stepAux q (f v [].head?) ((Tape.move Dir.right)^[[].tail.length] (Tape.mk' ∅ (addBottom L')))