Module: Mathlib.Combinatorics.SimpleGraph.Regularity.Equitabilise

Goal state before:
pp: case pos
α : Type u_1
inst✝ : DecidableEq α
m : ℕ
m_pos : m > 0
s : Finset α
ih :
  ∀ t ⊂ s,
    ∀ {a b : ℕ} {P : Finpartition t},
      a * m + b * (m + 1) = #t →
        ∃ Q,
          (∀ x ∈ Q.parts, #x = m ∨ #x = m + 1) ∧
            (∀ x ∈ P.parts, #(x \ {y ∈ Q.parts | y ⊆ x}.biUnion id) ≤ m) ∧ #({i ∈ Q.parts | #i = m + 1}) = b
a b : ℕ
P : Finpartition s
hs : a * m + b * (m + 1) = #s
hab : 0 < a ∨ 0 < b
n : ℕ := if 0 < a then m else m + 1
hn : n = if 0 < a then m else m + 1
hn₀ : 0 < n
hn₁ : n ≤ m + 1
hn₂ : n ≤ a * m + b * (m + 1)
hn₃ : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #s - n
u : Finset α
hu₁ : u ∈ P.parts
hu₂ : m + 1 ≤ #u
t : Finset α
htu : t ⊆ u
htn : #t = n
ht : t.Nonempty
hcard : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #(s \ t)
R : Finpartition (s \ t)
hR₁ : ∀ x ∈ R.parts, #x = m ∨ #x = m + 1
hR₂ : ∀ x ∈ (P.avoid t).parts, #(x \ {y ∈ R.parts | y ⊆ x}.biUnion id) ≤ m
hR₃ : #({i ∈ R.parts | #i = m + 1}) = if 0 < a then b else b - 1
h : 0 < a
⊢ #({i ∈ R.parts | #i = m + 1}) = b

pp: case neg
α : Type u_1
inst✝ : DecidableEq α
m : ℕ
m_pos : m > 0
s : Finset α
ih :
  ∀ t ⊂ s,
    ∀ {a b : ℕ} {P : Finpartition t},
      a * m + b * (m + 1) = #t →
        ∃ Q,
          (∀ x ∈ Q.parts, #x = m ∨ #x = m + 1) ∧
            (∀ x ∈ P.parts, #(x \ {y ∈ Q.parts | y ⊆ x}.biUnion id) ≤ m) ∧ #({i ∈ Q.parts | #i = m + 1}) = b
a b : ℕ
P : Finpartition s
hs : a * m + b * (m + 1) = #s
hab : 0 < a ∨ 0 < b
n : ℕ := if 0 < a then m else m + 1
hn : n = if 0 < a then m else m + 1
hn₀ : 0 < n
hn₁ : n ≤ m + 1
hn₂ : n ≤ a * m + b * (m + 1)
hn₃ : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #s - n
u : Finset α
hu₁ : u ∈ P.parts
hu₂ : m + 1 ≤ #u
t : Finset α
htu : t ⊆ u
htn : #t = n
ht : t.Nonempty
hcard : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #(s \ t)
R : Finpartition (s \ t)
hR₁ : ∀ x ∈ R.parts, #x = m ∨ #x = m + 1
hR₂ : ∀ x ∈ (P.avoid t).parts, #(x \ {y ∈ R.parts | y ⊆ x}.biUnion id) ≤ m
hR₃ : #({i ∈ R.parts | #i = m + 1}) = if 0 < a then b else b - 1
h : ¬0 < a
⊢ #(insert t ({i ∈ R.parts | #i = m + 1})) = b

Tactic:
·

Goal state after:
case pos
α : Type u_1
inst✝ : DecidableEq α
m : ℕ
m_pos : m > 0
s : Finset α
ih :
  ∀ t ⊂ s,
    ∀ {a b : ℕ} {P : Finpartition t},
      a * m + b * (m + 1) = #t →
        ∃ Q,
          (∀ x ∈ Q.parts, #x = m ∨ #x = m + 1) ∧
            (∀ x ∈ P.parts, #(x \ {y ∈ Q.parts | y ⊆ x}.biUnion id) ≤ m) ∧ #({i ∈ Q.parts | #i = m + 1}) = b
a b : ℕ
P : Finpartition s
hs : a * m + b * (m + 1) = #s
hab : 0 < a ∨ 0 < b
n : ℕ := if 0 < a then m else m + 1
hn : n = if 0 < a then m else m + 1
hn₀ : 0 < n
hn₁ : n ≤ m + 1
hn₂ : n ≤ a * m + b * (m + 1)
hn₃ : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #s - n
u : Finset α
hu₁ : u ∈ P.parts
hu₂ : m + 1 ≤ #u
t : Finset α
htu : t ⊆ u
htn : #t = n
ht : t.Nonempty
hcard : (if 0 < a then a - 1 else a) * m + (if 0 < a then b else b - 1) * (m + 1) = #(s \ t)
R : Finpartition (s \ t)
hR₁ : ∀ x ∈ R.parts, #x = m ∨ #x = m + 1
hR₂ : ∀ x ∈ (P.avoid t).parts, #(x \ {y ∈ R.parts | y ⊆ x}.biUnion id) ≤ m
hR₃ : #({i ∈ R.parts | #i = m + 1}) = if 0 < a then b else b - 1
h : 0 < a
⊢ #({i ∈ R.parts | #i = m + 1}) = b