mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.CategoryTheory.Limits.Shapes.KernelPair

Goal state before:
pp: case refine_5.h₀
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ m ≫ pullback.fst f (a₁ ≫ g) =
    pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
      pullback.fst f (a₁ ≫ g)

pp: case h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ m ≫ pullback.snd f (a₁ ≫ g) =
    pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
      pullback.snd f (a₁ ≫ g)

Tactic:
·

Goal state after:
case refine_5.h₀
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ m ≫ pullback.fst f (a₁ ≫ g) =
    pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
      pullback.fst f (a₁ ≫ g)
Module: Mathlib.CategoryTheory.Limits.Shapes.KernelPair

Goal state before:
pp: case h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ m ≫ pullback.snd f (a₁ ≫ g) =
    pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
      pullback.snd f (a₁ ≫ g)

Tactic:
·

Goal state after:
case h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ m ≫ pullback.snd f (a₁ ≫ g) =
    pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
      pullback.snd f (a₁ ≫ g)
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝³ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝² : HasPushout g₁ g₂
inst✝¹ : HasPushout g₃ g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ IsColimit
    ((PushoutCocone.mk (pushout.inl g₁ g₂) (pushout.inr g₁ g₂) ⋯).pasteHoriz
      (PushoutCocone.mk
        (pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
          (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯)
        (pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯)
      ⋯)

Tactic:
simpa [PushoutCocone.pasteHoriz] using PushoutCocone.mkSelfIsColimit (pushoutIsPushout _ _)

Goal state after:
Module: Mathlib.CategoryTheory.Limits.Final

Goal state before:
pp: case refine_1
J : Type u_1
C : Type u_2
inst✝² : Category.{v_1, u_1} J
inst✝¹ : Category.{v_2, u_2} C
D : J ⥤ C
c : Cocone D
hc : IsColimit c
j : J
inst✝ : (Under.forget j).Final
this : Nonempty (Under j)
c'' : Cocone
  (Under.lift (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)) :=
  Under.liftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯
hc'' : IsColimit c'' :=
  Under.isColimitLiftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯ ((Functor.Final.isColimitWhiskerEquiv (Under.forget j) c).symm hc)
⊢ Under.lift (Under.forget j ⋙ D)
      ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D) ≅
    Under.post D

pp: case refine_2
J : Type u_1
C : Type u_2
inst✝² : Category.{v_1, u_1} J
inst✝¹ : Category.{v_2, u_2} C
D : J ⥤ C
c : Cocone D
hc : IsColimit c
j : J
inst✝ : (Under.forget j).Final
this : Nonempty (Under j)
c'' : Cocone
  (Under.lift (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)) :=
  Under.liftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯
hc'' : IsColimit c'' :=
  Under.isColimitLiftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯ ((Functor.Final.isColimitWhiskerEquiv (Under.forget j) c).symm hc)
⊢ (Cocone.precompose (Iso.inv ?refine_1)).obj c'' ≅ c.underPost j

Tactic:
·

Goal state after:
case refine_1
J : Type u_1
C : Type u_2
inst✝² : Category.{v_1, u_1} J
inst✝¹ : Category.{v_2, u_2} C
D : J ⥤ C
c : Cocone D
hc : IsColimit c
j : J
inst✝ : (Under.forget j).Final
this : Nonempty (Under j)
c'' : Cocone
  (Under.lift (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)) :=
  Under.liftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯
hc'' : IsColimit c'' :=
  Under.isColimitLiftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯ ((Functor.Final.isColimitWhiskerEquiv (Under.forget j) c).symm hc)
⊢ Under.lift (Under.forget j ⋙ D)
      ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D) ≅
    Under.post D
Module: Mathlib.CategoryTheory.Limits.Shapes.KernelPair

Goal state before:
pp: case h₁.h₀
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ (m ≫ pullback.snd f (a₁ ≫ g)) ≫ (IsPullback.cone h).fst =
    (pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
        pullback.snd f (a₁ ≫ g)) ≫
      (IsPullback.cone h).fst

pp: case h₁.h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ (m ≫ pullback.snd f (a₁ ≫ g)) ≫ (IsPullback.cone h).snd =
    (pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
        pullback.snd f (a₁ ≫ g)) ≫
      (IsPullback.cone h).snd

Tactic:
·

Goal state after:
case h₁.h₀
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ (m ≫ pullback.snd f (a₁ ≫ g)) ≫ (IsPullback.cone h).fst =
    (pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
        pullback.snd f (a₁ ≫ g)) ≫
      (IsPullback.cone h).fst
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inl g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄ ≫ (pushoutAssoc g₁ g₂ g₃ g₄).hom =
    pushout.inl g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯

pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inl g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄)

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inl g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄ ≫ (pushoutAssoc g₁ g₂ g₃ g₄).hom =
    pushout.inl g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inl g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄)

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inl g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄)
Module: Mathlib.CategoryTheory.Limits.Shapes.KernelPair

Goal state before:
pp: case h₁.h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ (m ≫ pullback.snd f (a₁ ≫ g)) ≫ (IsPullback.cone h).snd =
    (pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
        pullback.snd f (a₁ ≫ g)) ≫
      (IsPullback.cone h).snd

Tactic:
·

Goal state after:
case h₁.h₁
C : Type u
inst✝² : Category.{v, u} C
X Y Z A : C
g : Y ⟶ Z
a₁ a₂ : A ⟶ Y
h : IsKernelPair g a₁ a₂
f : X ⟶ Z
inst✝¹ : HasPullback f g
inst✝ : HasPullback f (a₁ ≫ g)
s : PullbackCone (pullback.fst f g) (pullback.fst f g)
m : s.pt ⟶ pullback f (a₁ ≫ g)
hm :
  ∀ (j : WalkingCospan),
    m ≫
        (PullbackCone.mk (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₁ (𝟙 Z) ⋯ ⋯)
                (pullback.map f (a₁ ≫ g) f g (𝟙 X) a₂ (𝟙 Z) ⋯ ⋯) ⋯).π.app
          j =
      s.π.app j
⊢ (m ≫ pullback.snd f (a₁ ≫ g)) ≫ (IsPullback.cone h).snd =
    (pullback.lift (s.fst ≫ pullback.fst f g) (h.lift (s.fst ≫ pullback.snd f g) (s.snd ≫ pullback.snd f g) ⋯) ⋯ ≫
        pullback.snd f (a₁ ≫ g)) ≫
      (IsPullback.cone h).snd
Module: Mathlib.CategoryTheory.Limits.Final

Goal state before:
pp: case refine_2
J : Type u_1
C : Type u_2
inst✝² : Category.{v_1, u_1} J
inst✝¹ : Category.{v_2, u_2} C
D : J ⥤ C
c : Cocone D
hc : IsColimit c
j : J
inst✝ : (Under.forget j).Final
this : Nonempty (Under j)
c'' : Cocone
  (Under.lift (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)) :=
  Under.liftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯
hc'' : IsColimit c'' :=
  Under.isColimitLiftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯ ((Functor.Final.isColimitWhiskerEquiv (Under.forget j) c).symm hc)
⊢ (Cocone.precompose
          (NatIso.ofComponents
              (fun k ↦
                Under.isoMk
                  (Iso.refl
                    ((Under.lift (Under.forget j ⋙ D)
                            ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)).obj
                        k).right)
                  ⋯)
              ⋯).inv).obj
      c'' ≅
    c.underPost j

Tactic:
·

Goal state after:
case refine_2
J : Type u_1
C : Type u_2
inst✝² : Category.{v_1, u_1} J
inst✝¹ : Category.{v_2, u_2} C
D : J ⥤ C
c : Cocone D
hc : IsColimit c
j : J
inst✝ : (Under.forget j).Final
this : Nonempty (Under j)
c'' : Cocone
  (Under.lift (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)) :=
  Under.liftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯
hc'' : IsColimit c'' :=
  Under.isColimitLiftCocone (Under.forget j ⋙ D)
    ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)
    (Cocone.whisker (Under.forget j) c) (c.ι.app j) ⋯ ((Functor.Final.isColimitWhiskerEquiv (Under.forget j) c).symm hc)
⊢ (Cocone.precompose
          (NatIso.ofComponents
              (fun k ↦
                Under.isoMk
                  (Iso.refl
                    ((Under.lift (Under.forget j ⋙ D)
                            ((Functor.constComp (Under j) j D).inv ≫ Functor.whiskerRight (Under.forgetCone j).π D)).obj
                        k).right)
                  ⋯)
              ⋯).inv).obj
      c'' ≅
    c.underPost j
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄ ≫ (pushoutAssoc g₁ g₂ g₃ g₄).hom =
    pushout.inr g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯

pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄ ≫ (pushoutAssoc g₁ g₂ g₃ g₄).hom =
    pushout.inr g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₁ g₂ ≫
      pushout.desc (pushout.inl g₁ (g₂ ≫ pushout.inl g₃ g₄))
        (pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)) ⋯ =
    pushout.inl g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄)
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄) ≫ (pushoutAssoc g₁ g₂ g₃ g₄).inv =
    pushout.inr g₃ g₄ ≫
      pushout.desc (pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄)
        (pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄) ⋯

pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₃ g₄ ≫
      pushout.desc (pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄)
        (pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄) ⋯ =
    pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₃ g₄ ≫ pushout.inr g₁ (g₂ ≫ pushout.inl g₃ g₄) ≫ (pushoutAssoc g₁ g₂ g₃ g₄).inv =
    pushout.inr g₃ g₄ ≫
      pushout.desc (pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄)
        (pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄) ⋯
Module: Mathlib.CategoryTheory.Limits.Shapes.Pullback.Assoc

Goal state before:
pp: C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₃ g₄ ≫
      pushout.desc (pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄)
        (pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄) ⋯ =
    pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄

Tactic:
·

Goal state after:
C : Type u
inst✝⁴ : Category.{v, u} C
X₁ X₂ X₃ Z₁ Z₂ : C
g₁ : Z₁ ⟶ X₁
g₂ : Z₁ ⟶ X₂
g₃ : Z₂ ⟶ X₂
g₄ : Z₂ ⟶ X₃
inst✝³ : HasPushout g₁ g₂
inst✝² : HasPushout g₃ g₄
inst✝¹ : HasPushout (g₃ ≫ pushout.inr g₁ g₂) g₄
inst✝ : HasPushout g₁ (g₂ ≫ pushout.inl g₃ g₄)
⊢ pushout.inr g₃ g₄ ≫
      pushout.desc (pushout.inr g₁ g₂ ≫ pushout.inl (g₃ ≫ pushout.inr g₁ g₂) g₄)
        (pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄) ⋯ =
    pushout.inr (g₃ ≫ pushout.inr g₁ g₂) g₄
Module: Mathlib.CategoryTheory.Limits.Shapes.Diagonal

Goal state before:
pp: case h₀
C : Type u_1
inst✝² : Category.{v_1, u_1} C
X Y Z : C
inst✝¹ : HasPullbacks C
U V₁ V₂ : C
f : X ⟶ Y
i : U ⟶ Y
i₁ : V₁ ⟶ pullback f i
i₂ : V₂ ⟶ pullback f i
inst✝ : HasPullback i₁ i₂
⊢ ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          fst (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₁) ≫
      fst f i =
    ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          snd (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₂) ≫
      fst f i

pp: case h₁
C : Type u_1
inst✝² : Category.{v_1, u_1} C
X Y Z : C
inst✝¹ : HasPullbacks C
U V₁ V₂ : C
f : X ⟶ Y
i : U ⟶ Y
i₁ : V₁ ⟶ pullback f i
i₂ : V₂ ⟶ pullback f i
inst✝ : HasPullback i₁ i₂
⊢ ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          fst (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₁) ≫
      snd f i =
    ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          snd (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₂) ≫
      snd f i

Tactic:
·

Goal state after:
case h₀
C : Type u_1
inst✝² : Category.{v_1, u_1} C
X Y Z : C
inst✝¹ : HasPullbacks C
U V₁ V₂ : C
f : X ⟶ Y
i : U ⟶ Y
i₁ : V₁ ⟶ pullback f i
i₂ : V₂ ⟶ pullback f i
inst✝ : HasPullback i₁ i₂
⊢ ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          fst (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₁) ≫
      fst f i =
    ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          snd (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₂) ≫
      fst f i
Module: Mathlib.CategoryTheory.Limits.Shapes.Diagonal

Goal state before:
pp: case h₁
C : Type u_1
inst✝² : Category.{v_1, u_1} C
X Y Z : C
inst✝¹ : HasPullbacks C
U V₁ V₂ : C
f : X ⟶ Y
i : U ⟶ Y
i₁ : V₁ ⟶ pullback f i
i₂ : V₂ ⟶ pullback f i
inst✝ : HasPullback i₁ i₂
⊢ ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          fst (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₁) ≫
      snd f i =
    ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          snd (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₂) ≫
      snd f i

Tactic:
·

Goal state after:
case h₁
C : Type u_1
inst✝² : Category.{v_1, u_1} C
X Y Z : C
inst✝¹ : HasPullbacks C
U V₁ V₂ : C
f : X ⟶ Y
i : U ⟶ Y
i₁ : V₁ ⟶ pullback f i
i₂ : V₂ ⟶ pullback f i
inst✝ : HasPullback i₁ i₂
⊢ ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          fst (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₁) ≫
      snd f i =
    ((snd (diagonal f) (map (i₁ ≫ snd f i) (i₂ ≫ snd f i) f f (i₁ ≫ fst f i) (i₂ ≫ fst f i) i ⋯ ⋯) ≫
          snd (i₁ ≫ snd f i) (i₂ ≫ snd f i)) ≫
        i₂) ≫
      snd f i