Module: Mathlib.CategoryTheory.Monoidal.PushoutProduct

Goal state before:
pp: case refine_1.refine_4
C : Type u
inst✝⁶ : Category.{v, u} C
inst✝⁵ : HasPushouts C
inst✝⁴ : MonoidalCategory C
X₁ X₂ X₃ : Arrow C
W : C
inst✝³ : PreservesColimit (span (X₁.hom ▷ X₂.left) (X₁.left ◁ X₂.hom)) (tensorRight X₃.left)
inst✝² : PreservesColimit (span (X₁.hom ▷ X₂.left) (X₁.left ◁ X₂.hom)) (tensorRight X₃.right)
inst✝¹ : PreservesColimit (span (X₂.hom ▷ X₃.left) (X₂.left ◁ X₃.hom)) (tensorLeft X₁.left)
inst✝ : PreservesColimit (span (X₂.hom ▷ X₃.left) (X₂.left ◁ X₃.hom)) (tensorLeft X₁.right)
⊢ pushout.desc
        (Arrow.Hom.left (whiskerLeftIso X₂ X₃).hom ≫
          pushout.desc
            (pushout.inl (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
              (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
            (pushout.inl (((curriedTensor C).map X₁.hom).app X₂.left) (((curriedTensor C).obj X₁.left).map X₂.hom) ▷
                X₃.right ≫
              pushout.inr (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
                (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
            ⋯)
        ((α_ X₁.left X₂.right X₃.right).inv ≫
          pushout.inr (((curriedTensor C).map X₁.hom).app X₂.left) (((curriedTensor C).obj X₁.left).map X₂.hom) ▷
              X₃.right ≫
            pushout.inr (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
              (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
        ⋯ ≫
      pushout.desc
        ((α_ X₁.right X₂.right X₃.left).hom ≫
          X₁.right ◁
              pushout.inl (((curriedTensor C).map X₂.hom).app X₃.left) (((curriedTensor C).obj X₂.left).map X₃.hom) ≫
            pushout.inl (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
              (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
        (Arrow.Hom.left (whiskerRightIso X₁ X₂).hom ≫
          pushout.desc
            (X₁.right ◁
                pushout.inr (((curriedTensor C).map X₂.hom).app X₃.left) (((curriedTensor C).obj X₂.left).map X₃.hom) ≫
              pushout.inl (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
                (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
            (pushout.inr (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
              (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
            ⋯)
        ⋯ =
    𝟙 (X₁ □ X₂ □ X₃).left

Tactic:
·

Goal state after:
case refine_1.refine_4
C : Type u
inst✝⁶ : Category.{v, u} C
inst✝⁵ : HasPushouts C
inst✝⁴ : MonoidalCategory C
X₁ X₂ X₃ : Arrow C
W : C
inst✝³ : PreservesColimit (span (X₁.hom ▷ X₂.left) (X₁.left ◁ X₂.hom)) (tensorRight X₃.left)
inst✝² : PreservesColimit (span (X₁.hom ▷ X₂.left) (X₁.left ◁ X₂.hom)) (tensorRight X₃.right)
inst✝¹ : PreservesColimit (span (X₂.hom ▷ X₃.left) (X₂.left ◁ X₃.hom)) (tensorLeft X₁.left)
inst✝ : PreservesColimit (span (X₂.hom ▷ X₃.left) (X₂.left ◁ X₃.hom)) (tensorLeft X₁.right)
⊢ pushout.desc
        (Arrow.Hom.left (whiskerLeftIso X₂ X₃).hom ≫
          pushout.desc
            (pushout.inl (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
              (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
            (pushout.inl (((curriedTensor C).map X₁.hom).app X₂.left) (((curriedTensor C).obj X₁.left).map X₂.hom) ▷
                X₃.right ≫
              pushout.inr (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
                (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
            ⋯)
        ((α_ X₁.left X₂.right X₃.right).inv ≫
          pushout.inr (((curriedTensor C).map X₁.hom).app X₂.left) (((curriedTensor C).obj X₁.left).map X₂.hom) ▷
              X₃.right ≫
            pushout.inr (((curriedTensor C).map (X₁ □ X₂).hom).app X₃.left)
              (((curriedTensor C).obj (X₁ □ X₂).left).map X₃.hom))
        ⋯ ≫
      pushout.desc
        ((α_ X₁.right X₂.right X₃.left).hom ≫
          X₁.right ◁
              pushout.inl (((curriedTensor C).map X₂.hom).app X₃.left) (((curriedTensor C).obj X₂.left).map X₃.hom) ≫
            pushout.inl (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
              (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
        (Arrow.Hom.left (whiskerRightIso X₁ X₂).hom ≫
          pushout.desc
            (X₁.right ◁
                pushout.inr (((curriedTensor C).map X₂.hom).app X₃.left) (((curriedTensor C).obj X₂.left).map X₃.hom) ≫
              pushout.inl (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
                (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
            (pushout.inr (((curriedTensor C).map X₁.hom).app (X₂ □ X₃).left)
              (((curriedTensor C).obj X₁.left).map (X₂ □ X₃).hom))
            ⋯)
        ⋯ =
    𝟙 (X₁ □ X₂ □ X₃).left