Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case zero.zero
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
⊢ ↑(f 0 0) = Nat.bitwise g 0 0

pp: case zero.pos
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
n : PosNum
⊢ ↑(f 0 (pos n)) = Nat.bitwise g 0 ↑(pos n)

pp: case pos.zero
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
m : PosNum
⊢ ↑(f (pos m) 0) = Nat.bitwise g (↑(pos m)) 0

pp: case pos.pos
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
m n : PosNum
⊢ ↑(f (pos m) (pos n)) = Nat.bitwise g ↑(pos m) ↑(pos n)

Tactic:
·

Goal state after:
case zero.zero
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
⊢ ↑(f 0 0) = Nat.bitwise g 0 0