Module: Mathlib.Analysis.Convex.Between

Goal state before:
pp: R : Type u_1
V : Type u_2
P : Type u_4
inst✝⁶ : Ring R
inst✝⁵ : LinearOrder R
inst✝⁴ : IsStrictOrderedRing R
inst✝³ : AddCommGroup V
inst✝² : Module R V
inst✝¹ : AddTorsor V P
inst✝ : IsTorsionFree R V
t : Affine.Triangle R P
i₁ i₂ i₃ : Fin 3
h₁₂ : i₁ ≠ i₂
h₁₃ : i₁ ≠ i₃
h₂₃ : i₂ ≠ i₃
h3 : ∀ (i : Fin 3), i = i₁ ∨ i = i₂ ∨ i = i₃
hu : Finset.univ = {i₁, i₂, i₃}
r₁ : R
hr₁0 : 0 < r₁
hr₁1 : r₁ < 1
h₁ : Sbtw R (t.points i₂) ((lineMap (t.points i₂) (t.points i₃)) r₁) (t.points i₃)
r₂ : R
hr₂0 : 0 < r₂
hr₂1 : r₂ < 1
h₂ : Sbtw R (t.points i₁) ((lineMap (t.points i₁) (t.points i₃)) r₂) (t.points i₃)
w : Fin (2 + 1) → R
hw : w i₁ + ∑ x ∈ {i₂, i₃}, w x = 1
hp : (Finset.affineCombination R Finset.univ t.points) w ∈ affineSpan R (Set.range t.points)
h₁' :
  (Finset.affineCombination R Finset.univ t.points) w ∈
    line[R, (Finset.affineCombination R Finset.univ t.points) (Pi.single i₁ 1),
      (Finset.affineCombination R Finset.univ t.points) (Finset.affineCombinationLineMapWeights i₂ i₃ r₁)]
h₂' :
  (Finset.affineCombination R Finset.univ t.points) w ∈ line[R, t.points i₂, (lineMap (t.points i₁) (t.points i₃)) r₂]
h₁s : SignType.sign (w i₂) = SignType.sign (w i₃)
h₂s : SignType.sign (w i₁) = SignType.sign (w i₃)
hss : SignType.sign (w i₃) = 1
hs' : SignType.sign (∑ i, w i) = SignType.sign (w i₃)
hs : ∀ (i : Fin 3), 0 < w i
⊢ i₂ ∉ {i₃}

pp: R : Type u_1
V : Type u_2
P : Type u_4
inst✝⁶ : Ring R
inst✝⁵ : LinearOrder R
inst✝⁴ : IsStrictOrderedRing R
inst✝³ : AddCommGroup V
inst✝² : Module R V
inst✝¹ : AddTorsor V P
inst✝ : IsTorsionFree R V
t : Affine.Triangle R P
i₁ i₂ i₃ : Fin 3
h₁₂ : i₁ ≠ i₂
h₁₃ : i₁ ≠ i₃
h₂₃ : i₂ ≠ i₃
h3 : ∀ (i : Fin 3), i = i₁ ∨ i = i₂ ∨ i = i₃
hu : Finset.univ = {i₁, i₂, i₃}
r₁ : R
hr₁0 : 0 < r₁
hr₁1 : r₁ < 1
h₁ : Sbtw R (t.points i₂) ((lineMap (t.points i₂) (t.points i₃)) r₁) (t.points i₃)
r₂ : R
hr₂0 : 0 < r₂
hr₂1 : r₂ < 1
h₂ : Sbtw R (t.points i₁) ((lineMap (t.points i₁) (t.points i₃)) r₂) (t.points i₃)
w : Fin (2 + 1) → R
hw : ∑ i ∈ {i₁, i₂, i₃}, w i = 1
hp : (Finset.affineCombination R Finset.univ t.points) w ∈ affineSpan R (Set.range t.points)
h₁' :
  (Finset.affineCombination R Finset.univ t.points) w ∈
    line[R, (Finset.affineCombination R Finset.univ t.points) (Pi.single i₁ 1),
      (Finset.affineCombination R Finset.univ t.points) (Finset.affineCombinationLineMapWeights i₂ i₃ r₁)]
h₂' :
  (Finset.affineCombination R Finset.univ t.points) w ∈ line[R, t.points i₂, (lineMap (t.points i₁) (t.points i₃)) r₂]
h₁s : SignType.sign (w i₂) = SignType.sign (w i₃)
h₂s : SignType.sign (w i₁) = SignType.sign (w i₃)
hss : SignType.sign (w i₃) = 1
hs' : SignType.sign (∑ i, w i) = SignType.sign (w i₃)
hs : ∀ (i : Fin 3), 0 < w i
⊢ i₁ ∉ {i₂, i₃}

Tactic:
·

Goal state after:
R : Type u_1
V : Type u_2
P : Type u_4
inst✝⁶ : Ring R
inst✝⁵ : LinearOrder R
inst✝⁴ : IsStrictOrderedRing R
inst✝³ : AddCommGroup V
inst✝² : Module R V
inst✝¹ : AddTorsor V P
inst✝ : IsTorsionFree R V
t : Affine.Triangle R P
i₁ i₂ i₃ : Fin 3
h₁₂ : i₁ ≠ i₂
h₁₃ : i₁ ≠ i₃
h₂₃ : i₂ ≠ i₃
h3 : ∀ (i : Fin 3), i = i₁ ∨ i = i₂ ∨ i = i₃
hu : Finset.univ = {i₁, i₂, i₃}
r₁ : R
hr₁0 : 0 < r₁
hr₁1 : r₁ < 1
h₁ : Sbtw R (t.points i₂) ((lineMap (t.points i₂) (t.points i₃)) r₁) (t.points i₃)
r₂ : R
hr₂0 : 0 < r₂
hr₂1 : r₂ < 1
h₂ : Sbtw R (t.points i₁) ((lineMap (t.points i₁) (t.points i₃)) r₂) (t.points i₃)
w : Fin (2 + 1) → R
hw : w i₁ + ∑ x ∈ {i₂, i₃}, w x = 1
hp : (Finset.affineCombination R Finset.univ t.points) w ∈ affineSpan R (Set.range t.points)
h₁' :
  (Finset.affineCombination R Finset.univ t.points) w ∈
    line[R, (Finset.affineCombination R Finset.univ t.points) (Pi.single i₁ 1),
      (Finset.affineCombination R Finset.univ t.points) (Finset.affineCombinationLineMapWeights i₂ i₃ r₁)]
h₂' :
  (Finset.affineCombination R Finset.univ t.points) w ∈ line[R, t.points i₂, (lineMap (t.points i₁) (t.points i₃)) r₂]
h₁s : SignType.sign (w i₂) = SignType.sign (w i₃)
h₂s : SignType.sign (w i₁) = SignType.sign (w i₃)
hss : SignType.sign (w i₃) = 1
hs' : SignType.sign (∑ i, w i) = SignType.sign (w i₃)
hs : ∀ (i : Fin 3), 0 < w i
⊢ i₂ ∉ {i₃}