mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.Computability.StateTransition

Goal state before:
pp: σ : Type u_1
f : σ → Option σ
a b : σ
h : b ∈ eval f a
c : σ
x✝ : Reaches₁ f b c
bc : Reaches₁ f b c := x✝
⊢ False

Tactic:
let ⟨_, b0⟩ := mem_eval.1 h
    let ⟨b', h', _⟩ := TransGen.head'_iff.1 bc
    cases b0.symm.trans h'

Goal state after:
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.one.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
⊢ ↑(p 1 1) = Nat.bitwise g (Nat.bit true 0) (Nat.bit true 0)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.one.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
⊢ ↑(p 1 1) = Nat.bit (g true true) (Nat.bitwise g 0 0)
Module: Mathlib.Computability.TuringMachine.Tape

Goal state before:
pp: case refine_2.inr
Γ : Type u_1
i✝ : Inhabited Γ
L₁ L₂ : ListBlank Γ
l₁ l₂ : List Γ
H : ∀ (i : ℕ), l₁.getI i = l₂.getI i
h✝ : l₁.length ≤ l₂.length
i : ℕ
h : i < l₂.length
h₂ : i < (l₁ ++ List.replicate (l₂.length - l₁.length) default).length
h' : l₁.length ≤ i
⊢ (l₁ ++ List.replicate (l₂.length - l₁.length) default)[i] = l₂[i]

Tactic:
· rw [List.getElem_append_right h', List.getElem_replicate,
      ← List.getI_eq_default _ h', H, List.getI_eq_getElem _ h]

Goal state after:
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.one.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
n : PosNum
⊢ ↑(p 1 (PosNum.bit true n)) = Nat.bitwise g (Nat.bit true 0) (Nat.bit true ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.one.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
n : PosNum
⊢ ↑(p 1 (PosNum.bit true n)) = Nat.bit (g true true) (Nat.bitwise g 0 ↑n)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.one.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
n : PosNum
⊢ ↑(p 1 (PosNum.bit false n)) = Nat.bitwise g (Nat.bit true 0) (Nat.bit false ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.one.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
n : PosNum
⊢ ↑(p 1 (PosNum.bit false n)) = Nat.bit (g true false) (Nat.bitwise g 0 ↑n)
Module: Mathlib.Computability.TuringMachine.Tape

Goal state before:
pp: Γ : Type u_1
Γ' : Type u_2
inst✝¹ : Inhabited Γ
inst✝ : Inhabited Γ'
f : PointedMap Γ Γ'
l : ListBlank Γ
⊢ (map f l).head = f.f l.head

Tactic:
← ListBlank.cons_head_tail l

Goal state after:
Γ : Type u_1
Γ' : Type u_2
inst✝¹ : Inhabited Γ
inst✝ : Inhabited Γ'
f : PointedMap Γ Γ'
l : ListBlank Γ
⊢ (map f (cons l.head l.tail)).head = f.f (cons l.head l.tail).head
Module: Mathlib.Computability.TuringMachine.Tape

Goal state before:
pp: Γ : Type u_1
Γ' : Type u_2
inst✝¹ : Inhabited Γ
inst✝ : Inhabited Γ'
f : PointedMap Γ Γ'
l : ListBlank Γ
⊢ (map f l).tail = map f l.tail

Tactic:
← ListBlank.cons_head_tail l

Goal state after:
Γ : Type u_1
Γ' : Type u_2
inst✝¹ : Inhabited Γ
inst✝ : Inhabited Γ'
f : PointedMap Γ Γ'
l : ListBlank Γ
⊢ (map f (cons l.head l.tail)).tail = map f (cons l.head l.tail).tail
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit1.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit true m) 1) = Nat.bitwise g (Nat.bit true ↑m) (Nat.bit true 0)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit1.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit true m) 1) = Nat.bit (g true true) (Nat.bitwise g (↑m) 0)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit1.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit true ↑m) (Nat.bit true ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit1.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit true n)) = Nat.bit (g true true) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit1.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit true ↑m) (Nat.bit false ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit1.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit false n)) = Nat.bit (g true false) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true 0)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bit (g false true) (Nat.bitwise g (↑m) 0)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bit (g false true) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit false ↑n)

Tactic:
Nat.bitwise_bit gff

Goal state after:
case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bit (g false false) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Computability.RegularExpressions

Goal state before:
pp: case nil
α : Type u_1
inst✝ : DecidableEq α
P Q : RegularExpression α
⊢ (P + Q).rmatch [] = true ↔ P.rmatch [] = true ∨ Q.rmatch [] = true

Tactic:
| nil =>

Goal state after:
Module: Mathlib.Computability.RegularExpressions

Goal state before:
pp: case cons
α : Type u_1
inst✝ : DecidableEq α
head✝ : α
tail✝ : List α
ih : ∀ (P Q : RegularExpression α), (P + Q).rmatch tail✝ = true ↔ P.rmatch tail✝ = true ∨ Q.rmatch tail✝ = true
P Q : RegularExpression α
⊢ (P + Q).rmatch (head✝ :: tail✝) = true ↔ P.rmatch (head✝ :: tail✝) = true ∨ Q.rmatch (head✝ :: tail✝) = true

Tactic:
rw [rmatch, deriv_add]
    exact ih _ _

Goal state after:
Module: Mathlib.Computability.RegularExpressions

Goal state before:
pp: case nil.mpr
α : Type u_1
inst✝ : DecidableEq α
P Q : RegularExpression α
h₁ : [] = [] ++ []
h₂ : P.matchEpsilon = true ∧ Q.matchEpsilon = true
⊢ (P.matchEpsilon && Q.matchEpsilon) = true

Tactic:
simp [h₂]

Goal state after:
Module: Mathlib.Computability.RegularExpressions

Goal state before:
pp: case nil
α : Type u_1
inst✝ : DecidableEq α
P Q : RegularExpression α
⊢ (P * Q).rmatch [] = true ↔ ∃ t u, [] = t ++ u ∧ P.rmatch t = true ∧ Q.rmatch u = true

Tactic:
| nil =>

Goal state after:
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case succ
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
n : ℕ
d : Dir
q : Stmt Bool (Λ' Γ Λ σ) σ
v : σ
i : ℕ
IH : ∀ (T : Tape Bool), stepAux ((Stmt.move d)^[i] q) v T = stepAux q v ((Tape.move d)^[i] T)
T : Tape Bool
⊢ stepAux ((Stmt.move d)^[i] q) v (Tape.move d T) = stepAux q v ((Tape.move d)^[i] (Tape.move d T))

Tactic:
IH

Goal state after:
case succ
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
n : ℕ
d : Dir
q : Stmt Bool (Λ' Γ Λ σ) σ
v : σ
i : ℕ
IH : ∀ (T : Tape Bool), stepAux ((Stmt.move d)^[i] q) v T = stepAux q v ((Tape.move d)^[i] T)
T : Tape Bool
⊢ stepAux q v ((Tape.move d)^[i] (Tape.move d T)) = stepAux q v ((Tape.move d)^[i] (Tape.move d T))
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case nil
Γ : Type u_1
n : ℕ
enc : Γ → List.Vector Bool n
inst✝ : Inhabited Γ
enc0 : enc default = List.Vector.replicate n false
R : ListBlank Γ
a : Γ
L : ListBlank Γ
L'✝ R'✝ : ListBlank Bool
l₂ : List Bool
e : (enc a).toList = [].reverseAux l₂
⊢ (Tape.move Dir.left)^[[].length] (Tape.mk' (ListBlank.append [] L'✝) (ListBlank.append l₂ R'✝)) =
    Tape.mk' L'✝ (ListBlank.append (enc a).toList R'✝)

Tactic:
| nil =>

Goal state after:
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case succ
Γ : Type u_1
n : ℕ
enc : Γ → List.Vector Bool n
inst✝ : Inhabited Γ
enc0 : enc default = List.Vector.replicate n false
L R : ListBlank Γ
L✝ : Tape Bool
i : ℕ
IH : (Tape.move Dir.right)^[i] ((Tape.move Dir.left)^[i] L✝) = L✝
⊢ (Tape.move Dir.right)^[i] ((Tape.move Dir.left)^[i] L✝) = L✝

Tactic:
IH

Goal state after:
case succ
Γ : Type u_1
n : ℕ
enc : Γ → List.Vector Bool n
inst✝ : Inhabited Γ
enc0 : enc default = List.Vector.replicate n false
L R : ListBlank Γ
L✝ : Tape Bool
i : ℕ
IH : (Tape.move Dir.right)^[i] ((Tape.move Dir.left)^[i] L✝) = L✝
⊢ L✝ = L✝
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case nil
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
n : ℕ
enc : Γ → List.Vector Bool n
inst✝ : Inhabited Γ
enc0 : enc default = List.Vector.replicate n false
q : Stmt Bool (Λ' Γ Λ σ) σ
v : σ
L' R' : ListBlank Bool
l₁ l₂' : List Bool
e : l₂'.length = [].length
⊢ stepAux (write [] q) v (Tape.mk' (ListBlank.append l₁ L') (ListBlank.append l₂' R')) =
    stepAux q v (Tape.mk' (ListBlank.append ([].reverseAux l₁) L') R')

Tactic:
| nil =>

Goal state after: