mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: case mk
C : Type u
inst✝ : Category.{v, u} C
J : HasZeroMorphisms C
zero✝ : (X Y : C) → Zero (X ⟶ Y)
comp_zero✝ : ∀ {X Y : C} (f : X ⟶ Y) (Z : C), f ≫ 0 = 0
zero_comp✝ : ∀ (X : C) {Y Z : C} (f : Y ⟶ Z), 0 ≫ f = 0
w : ∀ (X Y : C), Zero.zero = Zero.zero
this : zero = zero
⊢ { zero := zero✝, comp_zero := comp_zero✝, zero_comp := zero_comp✝ } = J

Tactic:
;

Goal state after:
case mk
C : Type u
inst✝ : Category.{v, u} C
J : HasZeroMorphisms C
zero✝ : (X Y : C) → Zero (X ⟶ Y)
comp_zero✝ : ∀ {X Y : C} (f : X ⟶ Y) (Z : C), f ≫ 0 = 0
zero_comp✝ : ∀ (X : C) {Y Z : C} (f : Y ⟶ Z), 0 ≫ f = 0
w : ∀ (X Y : C), Zero.zero = Zero.zero
this : zero = zero
⊢ { zero := zero✝, comp_zero := comp_zero✝, zero_comp := zero_comp✝ } = J
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
a b : ∀ {c : Cone K} (hc : IsLimit c), Nonempty (IsLimit (F.mapCone c))
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
a b : ∀ {c : Cone K} (hc : IsLimit c), Nonempty (IsLimit (F.mapCone c))
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesColimit K F), a = b

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesColimit K F), a = b
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
a b : ∀ {c : Cocone K} (hc : IsColimit c), Nonempty (IsColimit (F.mapCocone c))
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K✝ K : J ⥤ C
F : C ⥤ D
a b : ∀ {c : Cocone K} (hc : IsColimit c), Nonempty (IsColimit (F.mapCocone c))
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
⊢ ∀ (a b : PreservesLimitsOfShape J F), a = b

Tactic:
;

Goal state after:
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
⊢ ∀ (a b : PreservesLimitsOfShape J F), a = b
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
a b : ∀ {K : J ⥤ C}, PreservesLimit K F
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
a b : ∀ {K : J ⥤ C}, PreservesLimit K F
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
⊢ ∀ (a b : PreservesColimitsOfShape J F), a = b

Tactic:
;

Goal state after:
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
⊢ ∀ (a b : PreservesColimitsOfShape J F), a = b
Module: Mathlib.CategoryTheory.Limits.Shapes.Images

Goal state before:
pp: C : Type u
inst✝³ : Category.{v, u} C
f g : Arrow C
inst✝² : HasImage f.hom
inst✝¹ : HasImage g.hom
sq : f ⟶ g
inst✝ : IsIso sq
⊢ image.lift ((Image.monoFactorisation g.hom).ofArrowIso (inv sq)) ≫ image.ι g.hom ≫ Arrow.Hom.right (inv sq) =
    (image.ι f.hom ≫ Arrow.Hom.right sq) ≫ Arrow.Hom.right (inv sq)

Tactic:
← MonoFactorisation.ofArrowIso_m,

Goal state after:
C : Type u
inst✝³ : Category.{v, u} C
f g : Arrow C
inst✝² : HasImage f.hom
inst✝¹ : HasImage g.hom
sq : f ⟶ g
inst✝ : IsIso sq
⊢ image.lift ((Image.monoFactorisation g.hom).ofArrowIso (inv sq)) ≫
      ((Image.monoFactorisation g.hom).ofArrowIso (inv sq)).m =
    (image.ι f.hom ≫ Arrow.Hom.right sq) ≫ Arrow.Hom.right (inv sq)
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
a b : ∀ {K : J ⥤ C}, PreservesColimit K F
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝³ : Category.{v₁, u₁} C
D : Type u₂
inst✝² : Category.{v₂, u₂} D
J✝ : Type w
inst✝¹ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
inst✝ : Category.{w', w} J
F : C ⥤ D
a b : ∀ {K : J ⥤ C}, PreservesColimit K F
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesLimitsOfSize.{w', w, v₁, v₂, u₁, u₂} F), a = b

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesLimitsOfSize.{w', w, v₁, v₂, u₁, u₂} F), a = b
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
a b : ∀ {J : Type w} [inst : Category.{w', w} J], PreservesLimitsOfShape J F
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
a b : ∀ {J : Type w} [inst : Category.{w', w} J], PreservesLimitsOfShape J F
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesColimitsOfSize.{w', w, v₁, v₂, u₁, u₂} F), a = b

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
⊢ ∀ (a b : PreservesColimitsOfSize.{w', w, v₁, v₂, u₁, u₂} F), a = b
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
a b : ∀ {J : Type w} [inst : Category.{w', w} J], PreservesColimitsOfShape J F
⊢ ⋯ = ⋯

Tactic:
;

Goal state after:
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J : Type w
inst✝ : Category.{w', w} J
K : J ⥤ C
F : C ⥤ D
a b : ∀ {J : Type w} [inst : Category.{w', w} J], PreservesColimitsOfShape J F
⊢ ⋯ = ⋯
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
c : Cone { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }
h : IsLimit c
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)) (j : J),
    h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫ ((𝟭 C).mapCone c).π.app j = s.π.app j

Tactic:
;

Goal state after:
case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
c : Cone { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }
h : IsLimit c
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)) (j : J),
    h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫ ((𝟭 C).mapCone c).π.app j = s.π.app j
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)) (j : J),
    h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫
        ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j =
      s.π.app j

Tactic:
;

Goal state after:
case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)) (j : J),
    h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫
        ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j =
      s.π.app j
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
X✝ Y✝ : C ⥤ D
η : X✝ ⟶ Y✝
H : C ⥤ D
X : C
⊢ (η ≫ 0).app X = NatTrans.app 0 X

Tactic:
;

Goal state after:
C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
X✝ Y✝ : C ⥤ D
η : X✝ ⟶ Y✝
H : C ⥤ D
X : C
⊢ (η ≫ 0).app X = NatTrans.app 0 X
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
X✝ Y✝ : C ⥤ D
η : X✝ ⟶ Y✝
H : C ⥤ D
X : C
⊢ η.app X ≫ NatTrans.app 0 X = NatTrans.app 0 X

Tactic:
;

Goal state after:
C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
X✝ Y✝ : C ⥤ D
η : X✝ ⟶ Y✝
H : C ⥤ D
X : C
⊢ η.app X ≫ NatTrans.app 0 X = NatTrans.app 0 X
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
F G H : C ⥤ D
η : G ⟶ H
X : C
⊢ (0 ≫ η).app X = NatTrans.app 0 X

Tactic:
;

Goal state after:
C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
F G H : C ⥤ D
η : G ⟶ H
X : C
⊢ (0 ≫ η).app X = NatTrans.app 0 X
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
F G H : C ⥤ D
η : G ⟶ H
X : C
⊢ NatTrans.app 0 X ≫ η.app X = NatTrans.app 0 X

Tactic:
;

Goal state after:
C : Type u
inst✝² : Category.{v, u} C
D : Type u'
inst✝¹ : Category.{v', u'} D
inst✝ : HasZeroMorphisms D
F G H : C ⥤ D
η : G ⟶ H
X : C
⊢ NatTrans.app 0 X ≫ η.app X = NatTrans.app 0 X
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)
j : J
⊢ h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫
      ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j =
    s.π.app j

Tactic:
;

Goal state after:
case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C)
j : J
⊢ h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } } ≫
      ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j =
    s.π.app j
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝¹ : Category.{v, u} C
inst✝ : HasZeroMorphisms C
X : C
h : 𝟙 X = 0
Y : C
f : X ⟶ Y
⊢ 0 = default

Tactic:
;

Goal state after:
C : Type u
inst✝¹ : Category.{v, u} C
inst✝ : HasZeroMorphisms C
X : C
h : 𝟙 X = 0
Y : C
f : X ⟶ Y
⊢ 0 = default
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk.mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝¹ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝¹).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝¹).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝¹, π := { app := app✝, naturality := naturality✝ } }
j : J
pt✝ : C
π✝ : (Functor.const J).obj pt✝ ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C
⊢ h.lift { pt := { pt := pt✝, π := π✝ }.pt, π := { app := fun j ↦ { pt := pt✝, π := π✝ }.π.app j, naturality := ⋯ } } ≫
      ((𝟭 C).mapCone { pt := pt✝¹, π := { app := app✝, naturality := naturality✝ } }).π.app j =
    { pt := pt✝, π := π✝ }.π.app j

Tactic:
;

Goal state after:
case mk.mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝¹ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝¹).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝¹).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝¹, π := { app := app✝, naturality := naturality✝ } }
j : J
pt✝ : C
π✝ : (Functor.const J).obj pt✝ ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C
⊢ h.lift { pt := { pt := pt✝, π := π✝ }.pt, π := { app := fun j ↦ { pt := pt✝, π := π✝ }.π.app j, naturality := ⋯ } } ≫
      ((𝟭 C).mapCone { pt := pt✝¹, π := { app := app✝, naturality := naturality✝ } }).π.app j =
    { pt := pt✝, π := π✝ }.π.app j
Module: Mathlib.CategoryTheory.Limits.Shapes.ZeroMorphisms

Goal state before:
pp: C : Type u
inst✝¹ : Category.{v, u} C
inst✝ : HasZeroMorphisms C
X : C
h : 𝟙 X = 0
Y : C
f : Y ⟶ X
⊢ 0 = default

Tactic:
;

Goal state after:
C : Type u
inst✝¹ : Category.{v, u} C
inst✝ : HasZeroMorphisms C
X : C
h : 𝟙 X = 0
Y : C
f : Y ⟶ X
⊢ 0 = default
Module: Mathlib.CategoryTheory.Limits.Shapes.Images

Goal state before:
pp: C : Type u
inst✝⁶ : Category.{v, u} C
f g : Arrow C
inst✝⁵ : HasImage f.hom
inst✝⁴ : HasImage g.hom
sq : f ⟶ g
inst✝³ : HasImageMap sq
h : Arrow C
inst✝² : HasImage h.hom
sq' : g ⟶ h
inst✝¹ : HasImageMap sq'
inst✝ : HasImageMap (sq ≫ sq')
⊢ HasImageMap.imageMap (sq ≫ sq') = imageMapComp sq sq'

Tactic:
;

Goal state after:
C : Type u
inst✝⁶ : Category.{v, u} C
f g : Arrow C
inst✝⁵ : HasImage f.hom
inst✝⁴ : HasImage g.hom
sq : f ⟶ g
inst✝³ : HasImageMap sq
h : Arrow C
inst✝² : HasImage h.hom
sq' : g ⟶ h
inst✝¹ : HasImageMap sq'
inst✝ : HasImageMap (sq ≫ sq')
⊢ HasImageMap.imageMap (sq ≫ sq') = imageMapComp sq sq'
Module: Mathlib.CategoryTheory.Limits.Shapes.Images

Goal state before:
pp: C : Type u
inst✝² : Category.{v, u} C
f : Arrow C
inst✝¹ : HasImage f.hom
inst✝ : HasImageMap (𝟙 f)
⊢ HasImageMap.imageMap (𝟙 f) = imageMapId f

Tactic:
;

Goal state after:
C : Type u
inst✝² : Category.{v, u} C
f : Arrow C
inst✝¹ : HasImage f.hom
inst✝ : HasImageMap (𝟙 f)
⊢ HasImageMap.imageMap (𝟙 f) = imageMapId f
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
c : Cone { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }
h : IsLimit c
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C))
    (m : s.pt ⟶ ((𝟭 C).mapCone c).pt),
    (∀ (j : J), m ≫ ((𝟭 C).mapCone c).π.app j = s.π.app j) →
      m = h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } }

Tactic:
;

Goal state after:
case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
c : Cone { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }
h : IsLimit c
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C))
    (m : s.pt ⟶ ((𝟭 C).mapCone c).pt),
    (∀ (j : J), m ≫ ((𝟭 C).mapCone c).π.app j = s.π.app j) →
      m = h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } }
Module: Mathlib.CategoryTheory.Limits.Preserves.Basic

Goal state before:
pp: case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C))
    (m : s.pt ⟶ ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).pt),
    (∀ (j : J),
        m ≫ ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j = s.π.app j) →
      m = h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } }

Tactic:
;

Goal state after:
case mk
C : Type u₁
inst✝² : Category.{v₁, u₁} C
D : Type u₂
inst✝¹ : Category.{v₂, u₂} D
J✝ : Type w
inst✝ : Category.{w', w} J✝
K : J✝ ⥤ C
J : Type w
𝒥 : Category.{w', w} J
obj✝ : J → C
map✝ : {X Y : J} → (X ⟶ Y) → (obj✝ X ⟶ obj✝ Y)
map_id✝ : ∀ (X : J), map✝ (𝟙 X) = 𝟙 (obj✝ X)
map_comp✝ : ∀ {X Y Z : J} (f : X ⟶ Y) (g : Y ⟶ Z), map✝ (f ≫ g) = map✝ f ≫ map✝ g
pt✝ : C
app✝ :
  (X : J) →
    ((Functor.const J).obj pt✝).obj X ⟶ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.obj X
naturality✝ :
  ∀ ⦃X Y : J⦄ (f : X ⟶ Y),
    ((Functor.const J).obj pt✝).map f ≫ app✝ Y =
      app✝ X ≫ { obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ }.map f
h : IsLimit { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }
⊢ ∀ (s : Cone ({ obj := obj✝, map := map✝, map_id := map_id✝, map_comp := map_comp✝ } ⋙ 𝟭 C))
    (m : s.pt ⟶ ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).pt),
    (∀ (j : J),
        m ≫ ((𝟭 C).mapCone { pt := pt✝, π := { app := app✝, naturality := naturality✝ } }).π.app j = s.π.app j) →
      m = h.lift { pt := s.pt, π := { app := fun j ↦ s.π.app j, naturality := ⋯ } }
Module: Mathlib.CategoryTheory.Limits.Shapes.Equalizers

Goal state before:
pp: case mk
C : Type u
X Y : C
inst✝ : Category.{v, u} C
f✝ g : X ⟶ Y
t : Fork f✝ g
pt✝ : C
π✝ : (Functor.const WalkingParallelPair).obj pt✝ ⟶ parallelPair f✝ g
f : { pt := pt✝, π := π✝ } ⟶ t
⊢ f.hom ≫ t.ι = ι { pt := pt✝, π := π✝ }

Tactic:
;

Goal state after:
case mk
C : Type u
X Y : C
inst✝ : Category.{v, u} C
f✝ g : X ⟶ Y
t : Fork f✝ g
pt✝ : C
π✝ : (Functor.const WalkingParallelPair).obj pt✝ ⟶ parallelPair f✝ g
f : { pt := pt✝, π := π✝ } ⟶ t
⊢ f.hom ≫ t.ι = ι { pt := pt✝, π := π✝ }