mathlib-initiative/mathlib-tactics huggingface dataset:
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit1.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit false n)) = Nat.bit (g true false) (Nat.bitwise g ↑m ↑n)

Tactic:
]

Goal state after:
case pos.pos.bit1.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit true m) (PosNum.bit false n)) = Nat.bit (g true false) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true 0)

Tactic:
]

Goal state after:
case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true 0)
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case some
Γ : Type u_1
inst✝³ : Inhabited Γ
Γ' : Type u_2
inst✝² : Inhabited Γ'
Λ : Type u_3
inst✝¹ : Inhabited Λ
Λ' : Type u_4
inst✝ : Inhabited Λ'
M : Machine Γ Λ
f₁ : PointedMap Γ Γ'
f₂ : PointedMap Γ' Γ
g₁ : PointedMap Λ Λ'
g₂ : Λ' → Λ
S : Set Λ
ss : Supports M S
f₂₁ : Function.RightInverse f₁.f f₂.f
g₂₁ : ∀ q ∈ S, g₂ (g₁.f q) = q
c : Cfg Γ Λ
a₂✝ : Cfg Γ' Λ'
cs : c.q ∈ S
val✝ : Cfg Γ Λ
e : step M c = some val✝
⊢ Cfg.map f₁ g₁.f val✝ ∈ Option.map (Cfg.map f₁ g₁.f) (some val✝)

Tactic:
]

Goal state after:
case some
Γ : Type u_1
inst✝³ : Inhabited Γ
Γ' : Type u_2
inst✝² : Inhabited Γ'
Λ : Type u_3
inst✝¹ : Inhabited Λ
Λ' : Type u_4
inst✝ : Inhabited Λ'
M : Machine Γ Λ
f₁ : PointedMap Γ Γ'
f₂ : PointedMap Γ' Γ
g₁ : PointedMap Λ Λ'
g₂ : Λ' → Λ
S : Set Λ
ss : Supports M S
f₂₁ : Function.RightInverse f₁.f f₂.f
g₂₁ : ∀ q ∈ S, g₂ (g₁.f q) = q
c : Cfg Γ Λ
a₂✝ : Cfg Γ' Λ'
cs : c.q ∈ S
val✝ : Cfg Γ Λ
e : step M c = some val✝
⊢ Cfg.map f₁ g₁.f val✝ ∈ Option.map (Cfg.map f₁ g₁.f) (some val✝)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bit (g false true) (Nat.bitwise g (↑m) 0)

Tactic:
]

Goal state after:
case pos.pos.bit0.one
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
⊢ ↑(p (PosNum.bit false m) 1) = Nat.bit (g false true) (Nat.bitwise g (↑m) 0)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit false ↑m) ↑(pos (PosNum.bit true n))

Tactic:
]

Goal state after:
case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit false ↑m) ↑(pos (PosNum.bit true n))
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true ↑n)

Tactic:
]

Goal state after:
case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit true ↑n)
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : p a
⊢ p a

Tactic:
]

Goal state after:
α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : p a
⊢ p a
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : r ((g ∘ f) a)
⊢ r (g (f a))

Tactic:
]

Goal state after:
α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : r ((g ∘ f) a)
⊢ r (g (f a))
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
i₁ : Injective f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
i₂ : Injective g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : p a
⊢ p a

Tactic:
]

Goal state after:
α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
i₁ : Injective f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
i₂ : Injective g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : p a
⊢ p a
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bit (g false true) (Nat.bitwise g ↑m ↑n)

Tactic:
]

Goal state after:
case pos.pos.bit0.bit1
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit true n)) = Nat.bit (g false true) (Nat.bitwise g ↑m ↑n)
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
i₁ : Injective f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
i₂ : Injective g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : r ((g ∘ f) a)
⊢ r (g (f a))

Tactic:
]

Goal state after:
α : Type u_1
β : Type u_2
γ : Type u_3
inst✝² : Primcodable α
inst✝¹ : Primcodable β
inst✝ : Primcodable γ
p : α → Prop
q : β → Prop
r : γ → Prop
f : α → β
c₁ : Computable f
i₁ : Injective f
h₁ : ∀ (a : α), p a ↔ q (f a)
g : β → γ
c₂ : Computable g
i₂ : Injective g
h₂ : ∀ (a : β), q a ↔ r (g a)
a : α
h : r ((g ∘ f) a)
⊢ r (g (f a))
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u_1
β : Type u_2
inst✝¹ : Primcodable α
inst✝ : Primcodable β
p : α → Prop
q : β → Prop
h₂ : ComputablePred q
f : α → β
c : Computable f
hf : ∀ (a : α), p a ↔ q (f a)
⊢ ComputablePred fun a ↦ q (f a)

Tactic:
]

Goal state after:
α : Type u_1
β : Type u_2
inst✝¹ : Primcodable α
inst✝ : Primcodable β
p : α → Prop
q : β → Prop
h₂ : ComputablePred q
f : α → β
c : Computable f
hf : ∀ (a : α), p a ↔ q (f a)
⊢ ComputablePred fun a ↦ q (f a)
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u
inst✝³ : Primcodable α
inst✝² : Inhabited α
β : Type v
inst✝¹ : Primcodable β
inst✝ : Inhabited β
p : α → Prop
q : β → Prop
⊢ { r := ManyOneEquiv, iseqv := _proof_1 } (toNat p) (toNat q) ↔ ManyOneEquiv p q

Tactic:
]

Goal state after:
α : Type u
inst✝³ : Primcodable α
inst✝² : Inhabited α
β : Type v
inst✝¹ : Primcodable β
inst✝ : Inhabited β
p : α → Prop
q : β → Prop
⊢ { r := ManyOneEquiv, iseqv := _proof_1 } (toNat p) (toNat q) ↔ ManyOneEquiv p q
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit false ↑m) ↑(pos (PosNum.bit false n))

Tactic:
]

Goal state after:
case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit false ↑m) ↑(pos (PosNum.bit false n))
Module: Mathlib.Computability.Reduce

Goal state before:
pp: case h.h.h
p✝² p✝¹ p✝ : Set ℕ
⊢ of p✝² ≤ of p✝¹ → of p✝¹ ≤ of p✝ → of p✝² ≤ of p✝

Tactic:
apply ManyOneReducible.trans

Goal state after:
Module: Mathlib.Computability.Reduce

Goal state before:
pp: α : Type u
inst✝³ : Primcodable α
inst✝² : Inhabited α
β : Type v
inst✝¹ : Primcodable β
inst✝ : Inhabited β
d₁ d₂ : ManyOneDegree
a b c d : ℕ → Prop
hl₁ : a ≤₀ b
hr₁ : b ≤₀ a
hl₂ : c ≤₀ d
hr₂ : d ≤₀ c
⊢ failed to pretty print expression (use 'set_option pp.rawOnError true' for raw representation)

Tactic:
]

Goal state after:
α : Type u
inst✝³ : Primcodable α
inst✝² : Inhabited α
β : Type v
inst✝¹ : Primcodable β
inst✝ : Inhabited β
d₁ d₂ : ManyOneDegree
a b c d : ℕ → Prop
hl₁ : a ≤₀ b
hr₁ : b ≤₀ a
hl₂ : c ≤₀ d
hr₂ : d ≤₀ c
⊢ failed to pretty print expression (use 'set_option pp.rawOnError true' for raw representation)
Module: Mathlib.Data.Num.Lemmas

Goal state before:
pp: case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit false ↑n)

Tactic:
]

Goal state after:
case pos.pos.bit0.bit0
f : Num → Num → Num
g : Bool → Bool → Bool
p : PosNum → PosNum → Num
gff : g false false = false
f00 : f 0 0 = 0
f0n : ∀ (n : PosNum), f 0 (pos n) = bif g false true then pos n else 0
fn0 : ∀ (n : PosNum), f (pos n) 0 = bif g true false then pos n else 0
fnn : ∀ (m n : PosNum), f (pos m) (pos n) = p m n
p11 : p 1 1 = bif g true true then 1 else 0
p1b : ∀ (b : Bool) (n : PosNum), p 1 (PosNum.bit b n) = bit (g true b) (bif g false true then pos n else 0)
pb1 : ∀ (a : Bool) (m : PosNum), p (PosNum.bit a m) 1 = bit (g a true) (bif g true false then pos m else 0)
pbb : ∀ (a b : Bool) (m n : PosNum), p (PosNum.bit a m) (PosNum.bit b n) = bit (g a b) (p m n)
this : ∀ (b : Bool) (n : PosNum), (bif b then ↑n else 0) = ↑(bif b then pos n else 0)
this' : ∀ (b : Bool) (n : PosNum), ↑(pos (PosNum.bit b n)) = Nat.bit b ↑n
m : PosNum
IH : ∀ (n : PosNum), ↑(p m n) = Nat.bitwise g ↑(pos m) ↑(pos n)
n : PosNum
⊢ ↑(p (PosNum.bit false m) (PosNum.bit false n)) = Nat.bitwise g (Nat.bit false ↑m) (Nat.bit false ↑n)
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case goto
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
S : Finset Λ
l : Γ → σ → Λ
hs : ∀ (a : Γ) (v : σ), l a v ∈ S
⊢ SupportsStmt S (goto l)

Tactic:
exact hs

Goal state after:
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case move.inl
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
S : Finset Λ
a✝ : Dir
q : Stmt Γ Λ σ
hs : SupportsStmt S q
IH : move a✝ q ∈ stmts₁ q → SupportsStmt S q → SupportsStmt S (move a✝ q)
⊢ SupportsStmt S (move a✝ q)

Tactic:
exact hs

Goal state after:
Module: Mathlib.Computability.TuringMachine.PostTuringMachine

Goal state before:
pp: case write.inl
Γ : Type u_1
Λ : Type u_2
σ : Type u_3
S : Finset Λ
a✝ : Γ → σ → Γ
q : Stmt Γ Λ σ
hs : SupportsStmt S q
IH : write a✝ q ∈ stmts₁ q → SupportsStmt S q → SupportsStmt S (write a✝ q)
⊢ SupportsStmt S (write a✝ q)

Tactic:
exact hs

Goal state after: