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1560761326 | The Drow of the Underdark: Forgotten Realms Accessory, 2nd Edition (Advanced Dungeons & Dragons) | Ed Greenwood | They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore: new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark - and much, much more. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.63485 | null | null | A Dungeons & Dragons® Roleplaying Game Supplement
ISSUE 383 | JanUary 2010
Features
Contents
5
Player’s Handbook 3 debut: tHe Hybrid
By Mike Mearls
Get the scoop on the post-playtest versions of hybrid characters, straight from
PH3!
25
invoker essentials
By Robert J. Schwalb
Learn the secrets to building and playing the invoker, divine controller.
35
devotees oF tHe Gibbous Moon
By Robert J. Schwalb
Learn about these wild shaping druids and the primal spirits they command.
40
tHe art oF bindinG
By Russell Jones and Jeramy Pappas
Vestiges are some of the most mysterious entities in the multiverse. Learn
about several new vestiges here!
44
Hoard to Get: draGon lair iteMs
By Jennifer Clarke Wilkes
First introduced in Adventurer’s Vault 2 first introduced lair items. Learn
about these dragon-lair-inspired items that you can add to your own home
base.
49
Class aCts: ranGer
Peter Schaefer
New options for your bow ranger.
®
52
Class aCts: Wizard
By Peter Lee
Learn the sec |
1556343493 | Gurps Traveller | Steve Jackson Games | Marc Miller's Traveller is one of the most fully realized game backgrounds ever created...a vast empire of over 11,000 systems, with a turbulent history dating back thousands of years. Locales can range from a crowded spaceport to a lonely frontier outpost, from the teeming cities of the Core to the unexplored worlds on the edge of the Great Rift. Characters can be merchant princes, diplomats, soldiers, politicians, nobles, criminals...or all of them at once. Political intrigues, trading schemes, mind wrenching alien enigmas, mercenary raids, wars...almost anything is possible. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.619003 | null | null | An e23 Sourcebook for GURPS
®
STEVE JACKSON GAMES
Stock #37-0120
Version 1.0 – October 2, 2007
®
Written by DAVID L. PULVER
Edited by JAKE STEINMANN
Illustrated by STEVE CROMPTON, GLEN GRANT,
MICHAEL GOODWIN, DENIS LOUBET, FRED RAWLES, DAN SMITH,
MICHAEL SURBROOK, and GEORGE “SPEED” WEBBER
TM
CONTENTS
2
CONTENTS
Lead Playtester: Jeff Wilson
Playtesters: Anthony Jackson, Charleson Mambo, Christopher R. Rice, David Scheidt, Douglas Cole, Frederick Brackin, Jake Steinmann, John W. Nowak, Jon Glenn,
Jon Walters, Jonathan Bennett, Karl Gallagher, Kyle Bresin, Nelson Cunnington, Paul Blankenship, Paul Chapman, Peter V. Dell'Orto, Robert Gilson,
Roger Burton West, Sam Young, Shawn A. Fisher, Thomas Gamble, Thomas Jones-Low, and Tim Ray.
GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid, Spaceships, e23, and the names of all products
published by Steve Jackson Games Incorporated are registered trademarks or trademarks o |
B00005WAVQ | The lost oasis : a Doc Savage adventure | Kenneth Robeson | ROBESON, Kenneth: The Lost Oasis-A Doc Savage Adventure (# 6). New York, Bantam Books, 1965. Book # E3017. Paperback, 123 pp. Originally published in Doc Savage Magazine, September, 1933. Bantam edition published April, 1965. Subject: Novel / Pulp Fiction / Science Fantasy / Adventure / Doc Savage Series, Book # 6. Book condition: Very Good / Fine. Reading crease along the book-spine. Tiny bit of edge-wear along the front cover's bottom and lower left-hand corner of front cover has a tiny chip. No other noticeable defects all pages intact, clean and unmarked. Terrific and thrilling cover art. Collector price originally valued at $9.00 - in about fine condition (quoted from the I-Guide.net's Collectible Paperback Price Guide). Exciting adventure from the golden age of the pulps a must for all adventure and science-fantasy fans! | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.599155 | null | null | THE SECRET IN THE SKY
A Doc Savage Adventure by Kenneth Robeson
Table of Contents
THE SECRET IN THE SKY.............................................................................................................................1
A Doc Savage Adventure by Kenneth Robeson......................................................................................1
Chapter 1. THE FRIEND WHO DIED....................................................................................................1
Chapter 2. THE HIGH−PRESSURE GHOULS......................................................................................9
Chapter 3. THE MAN FROM OKLAHOMA.......................................................................................16
Chapter 4. OKLAHOMA ACTION......................................................................................................21
Chapter 5. FLAME THREAD............................................................................................................ |
1438001045 | 101 Top Tips for Fantasy Painters | Kevin Crossley | (Back Cover ) <br /> Fantasy painting, which has long been a vibrant and thriving genre in the visual arts, offers a unique challenge to artists. It demands technical skill, a rich imagination, and, most important, the ability to convey the illusion of fantasy convincingly to your audience. <br /> <br /> <b> 101 Top Tips for Fantasy Painters </b> aims to demystify the process of creating fantasy art, whether you're painting visionary landscapes, dynamic characters, or a split-second moment in a cinematic action scene. Acclaimed fantasy artist Kevin Crossley distills a lifetime of honing his craft into 101 illuminating tips and practical techniques. He also draws on the work of several other leading fantasy artists to demonstrate the many imaginative possibilities available to students of fantasy art. <br /> <br /> <b> 101 Top Tips for Fantasy Painters </b> covers every detail, starting with preparation, materials, and finding inspiration, and going on to instruct in technique, composition, and color. Instruction covers both digital and traditional art media. Suitable for both newcomers taking their first steps in the fantasy field as well as more experienced artists looking to launch their artwork into the professional arena, <b> 101 Top Tips for Fantasy Painters </b> is an accessible and comprehensive guide that will show you how to produce fantasy art of the highest professional quality. <br /> <br /> (front flap) <br /> | [
"Arts & Photography",
"History"
] | [
"Arts & Photography",
"History & Criticism"
] | Arts & Photography | 0.538097 | null | null | 300325
1300325
530085
30085
BesTiary 2
BesTiary 2
BesTiary 2
®
™
300325
1300325
530085
30085
1300326
130032
530086
530086
®
™
BesTiary 2
BesTiary 2
BesTiary 2
1300326
130032
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Credits
Designers: Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock,
Brandon Hodge, James Jacobs, Steve Kenson, Hal Maclean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson,
Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan
Developers: Jason Bulmahn, James Jacobs, and Sean K Reynolds
Cover Artist: Wayne Reynolds
Interior Artists: Eric Belisle, Branko Bistrovic, Christopher Burdett, Anna Christenson, Concept Art House, Mike Corriero,
Alberto Dal Lago, Eric Dechamps, Julie Dillon, Matt Dixon, Mariusz Gandzel, John Gravato, Kelly Harris, Andrew Hou,
Imaginary Friends, Kekai Kotaki, Peter Lazarski, Eric Lofgren, Jorge Maese, Damien Mamm |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.574966 | null | null | 2014-2015
Catalog
2
3
PATHFINDER ADVENTURE CARD GAME
AN ADVENTURE LIKE NO OTHER!
Take adventure by the hand in the Pathfinder Adventure Card Game, a cooperative strategy game
that pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the
Pathfinder Roleplaying Game’s award-winning Rise of the Runelords Adventure Path! Choose your
character’s class; build a deck of allies, equipment, and magic; and explore lethal locations as you
journey through multiple scenarios in an exciting fantasy adventure. Characters grow stronger after
each game, adding unique gear and awesome magic to their decks as they progress.
The Pathfinder Adventure Card Game: Rise of the Runelords Base Set includes:
• Nearly 500 cards, featuring 7 character classes, a richly customizable assortment of equipment and
magic items, and dozens of allies, monsters, and villains
• The Burnt Offerings Adventure Deck, with 5 exciting scenarios to kick off your campaign
• A set of 5 poly |
1510706003 | Ghastly Battle: An Unofficial Minetrapped Adventure, #4 (The Unofficial Minetrapped Adventure Series) | Winter Morgan | <div> <B>Winter Morgan</B> is the author of numerous children’s books including national bestseller <I>The Quest for the Diamond Sword</I>. She is the author of four other series for Minecraft fans: an Unofficial Gamer’s Adventure, the Unofficial League of Griefers Adventure, the Lost Minecraft Journals, and the Unofficial Minecrafters Academy. Morgan has a Minecraft-addicted son, who inspires her. She lives in Brooklyn, New York.<BR> </div> | [
"Teen & Young Adult & College",
"Children's Books"
] | [
"Children's Books",
"Growing Up & Facts of Life"
] | Teen & Young Adult & College | 0.456926 | null | null | The Crimson Legion has gained a foothold in the Dragonback Mountains. Having taken over
Trollback Keep, they've gathered wealth, power and now seek to expand their territory. Villages
of man and gnome have been sacked or enslaved. And now the Crimson Legion may be close
to discovering the lost Shrine of Deralugos. Lord Brie and his men are busy fighting the raiding
bands that are ravaging the area. He's offering gold and glory to those who can find the source of
this incursion and help put a stop to it!
This adventure is designed for 4th-7th level characters and is compatible with the For Gold and
Glory rule set or any OSR or D20 system.
Trollback Keep
By
Jon Bertani and Aaron Fairbrook
Author: Jon Bertani and Aaron Fairbrook
Editor: Justin Davis
Cover Art: Dean Spencer
Backcover Art: Emmanuel Martinez Lema
Interior Art: Some artwork © 2018 Dean Spencer, used with
permission, all rights reserved, Maciej Zagorski-The Forge, Vshane,
© 2011 Headless Hydra Games– Justin Hernandez. Willi |
0697384950 | Cartography: Thematic Map Design | Borden D. Dent | This introductory textbook introduces students to the different types of map projections, map design, and map production.Cartography is generally a sophomore or junior level course for geography majors and many professors are beginning to introduce computer cartography throughout the course. It includes a CD-ROM, containing 120-day time-limited version of ArcView GIS, including text specific exercises, is packaged free with every text. In addition, a Map Projection Poster is also included free of charge. | [
"References & Guides & Self-Help ",
"Geography & Cultures"
] | [
"Reference",
"Atlases & Maps"
] | References & Guides & Self-Help | 0.50596 | null | null | Cartography by Jared Blando
®
TM
InteractIve Maps
Forest oF spIrIts
Part 4 of 6
The house of WiThered Blossoms
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Grid Off
munsukaru’s Penance - level 1
munsukaru’s Penance - level 2
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|
0439538203 | El Capitán Calzoncillos y la furia de la supermujer macroelástica (Spanish Edition) | Dav Pilkey | <DIV><P>As a child, Dav Pilkey was diagnosed with dyslexia and ADHD. Dav was so disruptive in class that his teachers made him sit out in the hall every day. Luckily, Dav loved to draw and make up stories, so he spent his time in the hallway creating his own original comic books.</P><P>In the second grade, Dav Pilkey created a comic book about a superhero named Captain Underpants. His teacher ripped it up and told him he couldnt spend the rest of his life making silly books. Fortunately, Dav was not a very good listener.</P><P>Dav has gone on to create award-winning and bestselling books for children. His Captain Underpants series has more than 80 million copies in print worldwide and has been translated into more than 28 languages. In 2017, DreamWorks Animation brought the character to the silver screen in the feature film adaptation <I>Captain Underpants: The First Epic Movie</I>, and Netflix is now streaming <I>The Epic Tales of Captain Underpants</I> TV show.</P><P>Davs latest creation, Dog Man, continues to be a #1 <I>New York Times</I> bestselling series with more than 13 million copies in print worldwide and translations available in more than 21 languages. Dav is also the creator of the Dragon series, the Dumb Bunnies series, <I>Dog Breath</I>, and <I>The Paperboy</I>, which is a Caldecott Honor Book.</P><P>Dav lives in the Pacific Northwest with his wife.</P></DIV> | [
"Literature & Fiction",
"Children's Books"
] | [
"Children's Books",
"Literature & Fiction"
] | Literature & Fiction | 0.571993 | null | null |
ÍNDICE
CAPÍTULO 0: PRESENTACIÓN DEL MANUAL
- EUROMAN RESPONDE
- AGRADECIMIENTOS
CAPÍTULO 1: EL MUNDO DE SUPERHÉROES INC.
- PRÓLOGO 1: BAJO UNA MÁSCARA
- PRÓLOGO 2: UN MOMENTO EN LA VIDA
- PRÓLOGO 3: AL OTRO LADO…
- EL UNIVERSO DE SUPERHÉROES INC.
- EL MUNDO
- ORGANIZACIONES
- LOCALIZACIONES Y SECRETOS
- CRONOLOGÍA METAHUMANA EN ESPAÑA
- ENTIDADES CÓSMICAS
- PANTEONES
CAPÍTULO 2: SISTEMA DE JUEGO
- JUGANDO A SUPERHÉROES INC.
- CÓMO CREAR UN PERSONAJE
- TABLA GENÉRICA DE PNJS HUMANOS
- DIRIGIENDO SUPERHÉROES INC.
- LAS PARTIDAS DE SUPERHÉROES INC.
- HISTORIAL Y TRASFONDOS
- EVENTOS EXTRAORDINARIOS
CAPÍTULO 3: PERSONAJES
- ORÍGENES
- DIVINO / MITOLÓGICO
- GUARDIANES
- MAGOS
- MUTANTE
- NO HUMANO / ALIENÍGENA
- SIN PODERES
- SOBRENATURALES
- TECNIFICADO
- T |
1452519145 | Metamorphecise: The Transformation Within | Lisa Dwoskin | Lisa Dwoskin has a degree in both Psychology and Exercise Physiology from the University of Miami. She has owned and operated Metamorphecise Spa and Health Club in Pembroke Pines, Fla. for the past 13 years. She is a life coach, personal trainer, and group exercise instructor. As Lisa became more experienced in working with clients one on one, she realized that many people were suffering and staying stagnant in one place due to the fact that they could not program their minds to be positive. Lisa felt that she had to teach individuals that with a positive mind, they can change their bodies and their lives. This is when she incorporated mind and spiritual workouts into her clients regimens. Lisa has been in the health and wellness industry for about 25 years, since she was 18 years old. She built up a great reputation for herself and people want to hear what she has to say. She leads seminars twice a month to educate people on self-love, healing, and meditation. She talks about fitness, nutrition, spiritual enlightenment, and healthy living. She not only teaches what she preaches, but she lives it as well 100 %. Lisa lives, breathes, eats and sleeps fitness! Anyone that knows Lisa is drawn to her by her positive, magnetic personality and her knowledge and love for fitness, and well being. "Life is a gift and you must give back to truly enjoy it! "Lisa lives her life to help people, she believes that your mind is in control of your body, train your mind to be strong and positive is her motto: "If you believe, you will achieve greatness! | [
"Medicine & Health Sciences",
"Health, Fitness & Dieting"
] | [
"Health, Fitness & Dieting",
"Alternative Medicine"
] | Medicine & Health Sciences | 0.575805 | null | null |
DEC 2005
In this issue:
• Creatures
• Features
• Transvestites
• Transformers
• Transporters
• D-E-X
• E-S-P
• D-I-Y
the secret special page
DIGITAL HERO #34
1
Table of Contents
HHEERROO HHIIGGHHWWAAYY
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games.
This issue – multiple manuscripts manifesting
Metamorphs, Masterminds, and Madmen.
2
HEROGLYPHS
See how Steve Long himself answers
rules questions. This issue – characters of
distinction explore Distinctive Features.
4
YOU GOTTA HAVE CHARACTER
Kristina Wasa was the 17th-Century
swashbuckling philosophizing cross-dressing
queen of Sweden.
LEFTOVER HERO
Some of the shapeshifters from The
Ultimate Metamorph shifted right between
the pages of the book, and ended up here.
13
CCHHAARRAACCTTEERR CCOORRNNEERR
MYTHIC HERO
The battle between Beowulf and
Grendel has |
0312242964 | Easy Enchantments: All the Spells You'll Ever Need for Any Occasion | Lexa Rosan | Featured on <i>20/20</i> and CNN, and in <i>The New York Times</i> and <i>USA Today</i>, Lexa Rosean, the flamboyant author of <i>Easy Enchantments</i>, has been practicing witchcraft in New York City for over 16 years. Her comprehensive witch's cookbook is based on the tradition of kitchen witchery, meaning that all of the ingredients are probably sitting in your cupboard or desk. After giving readers 13 dos and don'ts for all magical procedures--e.g. "do what ye will, but harm none"--and explaining the importance of the phases of the moon, Rosean delves right into 178 pages of spells that anyone can easily accomplish. For example, to draw together two lovers living in different cities, all you need is a map, pink taper candles, white pushpins, cinnamon chewing gum, and hot chili pepper oil. But how do you get them to move to your city? <i>--P. Randall Cohan</i> | [
"Religion"
] | [
"Religion & Spirituality",
"New Age & Spirituality"
] | Religion | 0.449374 | null | null | *btr 100 new spellS for qc(erics, ~ ... ~ ... ~
~tr 100 netn;fflonstrrs to tmifp
35 greater ·~ami~ bemons of btU anb
.
11 lesser, but still beablp~brmons of gruesome bells!
i!ttn .$agikal 3Jtem5 to pleast tbtn tl)e grrrbirst of
rbaractent
6 .Jiietn rbamcter dassts, indubing~assins anb
.:lforresters.
m totallp new,plapablt c!)aracter bit point 9pstem--
tbe best eber.
S. ctrbararter ~ocial ~tatu5, l.egacp anb ~ills ruleS!
9.
~ow to age plaptr cl)aractrr5!
10.
~lapable anb reali5tic rulr5 for tntrgp (bisintegratr,
la5em~ ret.) tppebegtrudion!
~urig5, 1Deobantb5 anb ~braints as plapercbarartem!
~olitical tbents anb fami{!11)apptning5 forrampaign plap!
~rut (fltmmtaWindubing tbttt nrtn tppes!
~b mud). mucb~ mote!
I
OPENING COMMENTS
Thia, the third and final volume of the Arduin Trilogy, is truly the most infor-
.. tion-p.cked of them all.
The hundred new spells bring a variety unheard of pre-
viously to Magee, Clarice and other magik-uaing types .
The 100 new monste |
055306424X | The boss of terror: A Doc Savage adventure | Kenneth Robeson | "Men by the name of Smith were being knocked off all over town. And they were all killed by lightning - lightning that entered a room without leaving any marks, on a day when there was no lightning. As The Man Of Bronze penetrated ever closer to the heart of this mystery, he was scared. For he knew he was closer to death than possibly at any other time in his hair-raising career. * To the world at large, Doc Savage is a strange, mysterious figure of glistening bronze skin and golden eyes. To his amazing co-adventurers - the five greatest brains ever assembled in one group - he is a man of superhuman strength and protean genius, whose life is dedicated to the destruction of evil-doers. To his fans he is one of the greatest adventure heroes of all time, whose fantastic exploits are unequaled for hair-raising thrills, breathtaking escapes and bloodcurdling excitement." | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.660448 | null | null | HE COULD STOP THE WORLD
A Doc Savage Adventure By Kenneth Robeson
Table of Contents
HE COULD STOP THE WORLD....................................................................................................................1
A Doc Savage Adventure By Kenneth Robeson.....................................................................................1
Chapter I. RAIN OF DEATH..................................................................................................................1
Chapter II. ASHES AT UNION SQUARE.............................................................................................6
Chapter III. LOST RADIO WAVES.....................................................................................................13
Chapter IV. MESSAGE FROM THE DEAD........................................................................................17
Chapter V. WHEN THE SNOW BURNED......................................................................................... |
1588461564 | Rappan Athuk: The Dungeon of Graves--The Upper Levels (Sword & Sorcery) | White Wolf | Very Good in Stapled Wraps; 4to; Paperback; 47 pages + advertisements; B/W Illustrations; Necromancer Games; 2000; First Thus; Minor shelf wear; Text unmarked; text smells of smoke. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.543468 | null | null | Aundair
Karrnath
Lhazaar
Principalities
Talenta
Plains
Valenar
Zilargo
Thrane
Q'barra
Mournland
Mror
Holds
Droaam
Shadow Marches
Eldeen Reaches
Breland
Demon Wastes
Darguun
Griffonclaw
Taer Elladorn
Taer Valinor
Stonefeather
Spire
Shaazarak
Broken Stone
Vostethatra
Desolate
Icehorn Mountains
Karrn Bay
Starkcrag Rock
Ashtakala
Festering Holt
The Lair Of
The Keeper
Shaazarak
Broken Stone
Vostethatra
Desolate
Icehorn Mountains
Starkcrag Rock
Ashtakala
Festering Holt
The Lair Of
The Keeper
Burning Keep
Kashakanta
Fiendfell
The Shadowcrags
Blood
Crescent
Ghaash Dar
Maruk Dar
Rotting Blade
The Labyrinth
Lake Of Fire
Burning Keep
Kashakanta
Fiendfell
The Shadowcrags
Blood
Crescent
Ghaash Dar
Maruk Dar
Rotting Blade
The Labyrinth
Lake Of Fire
The
Gloaming
The
Towering Wood
The
Twilight Demesne
Wolf's Paw
Alvirad
Redleaf
Riverweep
Mossmantle
Owl's Perch
Merylsward
Greenheart
Delethorn
Havenglen
Varna
Cree
Niern
The
Gloaming
The
Towering Wood
The
Twilight Demesne
Wolf's Paw
Alvirad
Redleaf
River |
1481849662 | Art of Patrick Brown: Video Game Art & Character Design: MadArtistPublishing.com Presents MASTER SERIES COLLECTION (MASTER COLLECTION SERIES) | Mad Artist Publishing | Find The Founder & Editor-in-Chief Marcin Migdal's latest bio information at www.Linkedin.com/in/marcinmigdal Patrick Brown is well known online for his amazing digital art. Drawing inspiration from movies, television, comics, video games and the like, he creates striking images using pencil, paper, digital tablet and illustration programs to bring it all together. Patricks best known for his unique comic-like look that encompasses raw action and movement. Much of his work encompasses popular video-game characters including GTA series, Hitman series, Assassins Creed series, Uncharted series. Patrick has had numerous magazine features over the years, in 2010 he had worked with The Official Playstation Magazine France and had a monthly 2-page feature in which he created artwork based on the latest games. In June, 2010, he was awarded for Fan Artist of the Month by DeviantART.com, in which he did an online interview for. He also had a number of online features with websites such as Kotaku, Geektyrant, Gods-of-Art and more. In July, 2011, Patrick had a live podcast interview with Coolshite to speak about his artwork and its relation to gaming and was featured in Anthony Geoffroys World Famous Caricature Collection book. In 2012 Patrick worked with the creators of Hitman, IO Interactive, and made 6 pieces of fan art to help amp up the release for Hitman Absolution. In early 2012 Patrick also did some T-shirt designs for movie star Scott Adkins (Expendables 2, Undisputed 2 and 3) featuring his character Boyka from Undisputed 3. Patrick Browns passion for illustration only grows stronger, he finds new challenges in each new piece he creates, aiming to improve to his maximum potential. To keep track of his progress, check out patrickbrown.deviantart.com or www.facebook.com/PatrickBrownArt. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Other Media"
] | Arts & Photography | 0.504561 | null | null | By Ian McGarty
FROG GOD GAMES ADVENTURES
Seanche
eanche’s
Lament
Lament
Seanche’s
Lament
Seanche’s
Lament
Seanche’s
Lament
PATHFINDER 1E
COMPATIBLE
Author:
Author:
Ian McGarty
Editor:
Editor:
Jeff Harkness
LAyout:
LAyout:
Suzy Moseby
Art dirEctor:
Art dirEctor:
Casey Christofferson
Front covEr Art:
Front covEr Art:
Thuan Pham
©2020 Frog God Games All rights reserved.
Reproduction without the written permission of the
publisher is expressly forbidden. Frog God Games
and the Frog God Games logo, Seanche’s Lament is a
trademark of Frog God Games, All rights reserved. All
characters, names, places, items, art, and text herein
are copyrighted by Frog God Games. The mention
of or reference to any company or product in these
pages is not a challenge to the trademark or copyright
concerned.
Compatibility with the Pathfinder Roleplaying
Game requires the Pathfinder Roleplaying Game
from Paizo Publishing, LLC. See http://paizo.com/
pathfinderRPG f |
1442452005 | The Ability | M.M. Vaughan | Gr 5-8-Twelve-year-old Christopher Lane's life is grim. His father is dead, his mother is severely depressed, and Chris has been expelled from school. Enter Miss Sonata of the Myers Holt Academy, a top-secret school under the auspices of Britain's MI5. Here Chris joins five other children, all of whom have been chosen for their unique ability to access and control people's minds. And of course, someone needs to be controlled. The only problem is that no one is quite sure who it is. Whoever is responsible for wreaking havoc on former students must be stopped, and Chris and his fellow classmates are the world's only hope. The Ability is another in a string of middle-grade tales replete with dysfunctional families, villains, heroes, and gruesome deaths. However, what could be a thoroughly engrossing, fast-paced adventure is marred by run-on sentences and awkward writing. This is unfortunate as Chris is an engaging hero; readers will want to sympathize with him, root for him, and celebrate with him as he finds his place in the world. Plus, there's the added bonus of not one, but three despicable villains, one of whom dies and sets up what is sure to be a sequel.-Mary Beth Rassulo, Ridgefield Library, CT(c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. | [
"Teen & Young Adult & College",
"Children's Books"
] | [
"Children's Books",
"Growing Up & Facts of Life"
] | Teen & Young Adult & College | 0.488295 | null | null | Second Edition
Second Edition
By Greg A. Vaughan
Life’s Long
Shadows
LEVEL 10
(DC 27)
T
RA
I
T
S
:
AN
I
M
A
L,
E
A
R
T
H
CHECKS: ATHLETICS +22,
NATURE +16
THIS STA
TUE
JU
G
G
LE
S WILD
BEASTS!
NEVER HA
VE YO
U S
E
E
N
STO
NE WITH SUC
H
AGILITY OR
SUCH
M
A
S
TE
RY OV
ER ANIMALS!
TRAITS:
E
M
OT
IO
N,
LEVEL 10
(DC 27)
MAGICAL
,
M
US
ICA
L
CH
EC
KS
: D
IP
L
OM
ACY +18,
NAT
U
R
E
+20
SEE
TH
E
S
H
O
ON
Y WHO SINGS TO
T
HE DE
AD!
WA
TC
H
AS
T
H
E
SPIRIT
S OF THE D
E
P
ART
ED FLY
AND
D
A
N
CE
TO HIS
MELODIO
U
S
VO
ICE!
TRAI
T
S:
AG
ILE,
LEVEL 10
(DC 27)
INJU
R
Y,
PR
OP
C
H
E
C
K
S:
A
CROB
ATIC
S +
19,
AT
HLE
TICS +19
SEE TH
E WO
RLD’S MOST A
CROBATIC
LU
MBERJACK,
Din
go
Dray, perform asto
un
din
g leaps
and
flips with hatchet
s in
ha
nd!
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
paizo.com
AUTHOR
Greg A. Vaughan
ADDITIONAL WRITING
Anthony Bono, Jacob W. Michaels,
Andrew Mullen, Patrick Renie, Alex Riggs,
Timothy Snow, and Ambe |
1588467929 | The Tome Of Horrors III (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) (v. 3) | Scott Greene | Tome of Horrors III contains over 200 never-before-seen monsters, to threaten and surprise your partners from the first monster to the last monster. Completely compatible with revised 3.5 rules. Tome of Horrors III is also 100% Open Game Content. Requires the use of the Dungeons and Dragons Players Handbook. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.649312 | null | null | Tome of Horrors 4
257
ISBN: 978-1-62283-194-4
Tome of Horrors 4
1
Lead Designer
Scott Greene
Designers/Contributors
Erica Balsley, Casey Christofferson,
Jim Collura, Matthew J. Finch,
Lance Hawvermale, Patrick Lawringer,
Phillip Larwood, Bill Webb
Cover Artists
Charles A. Wright & MKUltra Studios
Interior Artist
Chris McFann
Managing Editor
Skeeter Green
Development
Bill Webb, Scott Greene, Skeeter Green
Publisher
Frog God Games
Playtesters/Feedback
Kristi Arenas, Erica Balsley, Rebecca Charles,
Chris Gann, Danielle Gordon, Scott Greene,
Meghan Greene, Shane Griffin, Claire Hatch,
Matt Hicks, Justin Heaton, Aaron Holloway,
Shelly Isaacson, John Lloyd, David Lomas,
Hannah Parks, Randy Polston, Brandon Reed,
Russ Shuler, Keith Tallent, Michael Tallent,
Eileen Wick.
Special Thanks To
Amy, Mark, Peyton, Tracey, Meghan, Erica,
Dave, Sammy, Elijah, Abby, Kevin “Boz”
Baase the Creature Catalog guru, Erik Mona
and the Paizo gang for keeping the game
going, the “One Step at a T |
1782065946 | Dark Paths: The Legends of the Alfar Book III (The Legends of the lfar) | Markus Heitz | <b>Heitz keeps on delivering</b> . . . I would recommend <i>Righteous Fury</i> to everyone looking for exciting Tolkien-inspired fantasy<b><i>Upcoming4me on Righteous Fury</i></b><br /><br />There is adventure, fighting, death, one truly gruesome act and a people going to war. I enjoyed this book and I want more about the lfar.<b> Because at the end, stuff is going down</b><b><i>Books for Life</i></b><br /><br />The prose is sharp, the action sequences bloody and all in this has been <b>a real joy to read</b>. Throw into the mix some cracking double-dealing, some political machinations and all in this series has been a p<b>ure joy from start to finish</b> and <b>definitely one I'd recommend to other fantasy fans</b><b><i>Falcata Times</i></b><br /><br />Driven by<b> unrelenting action</b>, [the book] springs to life through the <b>vivid, vigorous writing</b><b><i>Kirkus on the Legends of the Alfar</i></b><br /><br />A Tolkienesque fantasy adventure novel needs a solid villain for the readers to loathe, and in Markus Heitz's <i>Righteous Fury</i>, we find a quite impressive one . . . <b>If your bookshelf is already home to Tolkien, Martin, and company, <i>Righteous Fury</i> will find a comfortable spot to fit in</b><b><i>Booklist on Righteous Fury</i></b><br /><br /><b>Tolkien with a dash of Gemmell and a sprinkling of George R.R. Martin</b><b><i>Malazan Empire on Markus Heitz</i></b><br /><br /><b>A welcome return</b> to the world of Markus Heitz's <i>Dwarves</i> series<b><i>Dominish</i></b> | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.556905 | null | null | The Thematic Campaign
Guide: Campaign Archetypes
silven trumpeter
the official magazine of Silven Crossroads
Issue 20 - April 2005
http://www.silven.com
We review...
The World’s Largest Dungeon
page 32
Mystic Secrets - The Lore of Word and
Rune
page 34
COVER STORY
by Dana Driscoll
page 13
Page 2
Contents Page
Fiction
The Adventures of Starlanko the Magnificent
by Matthew J. Hanson
page 3
No Requiem for the Shadows
by Chris McCoy
page 7
Three Drabbles
by Nghi Vo
page 10
His Greatest Mistake
by Øivind Stengrundet
page 29
General RPG
Lights, Camera, Action!
by J. Carpio
page 13
The Art of Concealing Your Sources
by James Shelton
page 16
The Thematic Campaign Guide
by Dana Driscoll
page 18
Xenoform Invasion
by Jerel Hass
page 22
Ithrae Navan
by Landon J. Winkler
page 26
Interviews
Interview with Shawn S. Altorio
by Dana Driscoll
page 11
Reviews
Review - World’s Largest Dungeon
page 32
Review - SSA-X2 Character Sheet
page 33
Review - Mystic Secrets : The Lore of Word and
Rune
page 36
Re |
0810988321 | Graffiti World/Graffiti Women Two-Pack: A Special Set for Amazon.com Shoppers | Nicholas Ganz | Nicholas Ganz, aka Keinom, is a young German graffiti artist who has traveled worldwide to become the leading authority on the graffiti scene. He lives in Essen, Germany. | [
"Humor & Entertainment",
"Arts & Photography"
] | [
"Humor & Entertainment",
"Pop Culture"
] | Humor & Entertainment | 0.526239 | null | null | Figure Flats
Art by Jordan Peacock
Permission is granted to photocopy and print this document for personal use.No
electronic distribution is given or implied.
Look for all our exciting products at:
www.tripleacegames.com
TAG31001
Figure Flats
Art by Jordan Peacock
In this set:
Nazi Storm Trooper Gasmask, Mafia Thug Grey, Mafia Thug Green, Mafia
Thug Brown, Weird Evil Mastermind Dark Suit, Femme Fatale Blonde,
Femme Fatale Redhead, Nazi Brute, Reporter, Millionaire Madman, Pulp
Hero, Pulp Hero, English Dilettante Blonde, English Dilettante Bru-
nette, Mad Scientist, Scrappy Kid, Oriental Mastermind, Ninja Assas-
sin Blue Grey, Ninja Assassin Brown, Ninja Assassin Red, Native Cultist
Gold Body Paint, Native Cultist Gold No Paint, Native Cultist Ivory
Body Paint, Native Cultist Ivory No Paint, Native Cultist Red No Paint,
Native Cultist Red Body Paint, Native Witchdoctor Body Paint, Native
Witchdoctor No Paint, Native Champion Body Paint, Native Champion
No Paint, Nazi Officer, |
1929173075 | Paddling with Kids: AMC Essential Handbook for Fun and Safe Paddling | Bruce Lessels | <DIV><b>Bruce Lessels</b> is an international paddling champion - winner of the World Whitewater Championship individual bronze and team gold medals in 1987. He and his wife, Karen, are long-time instructors, owners, and operators of Zoar Outdoor Adventures in Deerfield, Massachusetts, and contributors to Canoe Journal. Bruce is the author of the AMC Whitewater Handbook.<br></div> | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Water Sports"
] | Health, Fitness & Dieting | 0.423842 | null | null | ™
Special Thanks to our Patrons: Jason Alexander, George Andrews, Joel Arellano, Kenneth Austin, Andrew Baggott, Michael Baker, Dennis Baker, Stefan
Beate, Mark Bibler, Richard Blair, Alain Bourgeois, Terrance Bowlby, Sean Bradley, Leslie David Brown, Daniel Brumme, Jesse Butler, Jason Carl, Tom
Carpenter, Christopher Carrig, Nathaniel Chaddock, Michael Chambers, Jeremy Coffey, Bill Collins, Bradley Colver, Alex Coyner, Daniel Craig, Patrick Curtin,
Matthew C. Cutter, Adam Daigle, Mark Daymude, David DeRocha, Rob Doran, Matthias Drexler, Andrew Eakett, Nikolaus Ehm, Simon English, Duncan
Eshelman, Jarrod Farquhar-Nicol, Richard Flanagan, Gary Francisco, Mike Franke, Dale Friesen, Scott Gable, Mark Gedak, Thilo Graf, Jim Groves, Brian
Guerrero, Patrick Halverson, Günther Hamprecht, Geraint Harries, Geoffrey Hart, [FAO] Louise Hayes, Lyle Hayhurst, Issak Haywood, Brandon Hodge, Lutz
Hofmann, Ronald Hopkins, Keil Hubert, Phillip Ives, Laurent Jeanmeure, Craig Johnston, Clare Jones, |
0195146115 | Creating Better Futures: Scenario Planning as a Tool for a Better Tomorrow | James A. Ogilvy | <br><strong>James A. Ogilvy</strong> is a co-founder of Global Business Network, a member of the Monitor Group of Companies. Prior to his career in consulting, Dr. Ogilvy taught philosophy at Yale University. He lives in the San Francisco Bay area.<br> | [
"Politics & Social Sciences"
] | [
"New, Used & Rental Textbooks",
"Social Sciences"
] | Politics & Social Sciences | 0.516383 | null | null | Rosencrantz
Guildenstern
are
&
Adventure
Scenario
by
Clark
Valentine
How to Run an Adventure in Bulldogs!
i
There’s something of a trick to running an adventure scenario
using the FATE system. This is a brief introduction for GMs like
you who are going to present an adventure to your players.
Unlike a lot of game systems, FATE allows players to take a very
flexible and often unpredictable approach to problem solving. For
example, a party confronted with a reluctant witness is going to
handle the obstacle very differently if it is led by an incorrigible
con artist than if the party is led by a veteran pit fighter.
Because of this, the scenarios that we’re releasing for Bulldogs!
present not a step-by-step plot, but instead a series of challenges
called Problems that you, as the GM, use to confront the players
with opposition.
Each Problem includes a situation and possibly some characters
that create an obstacle for the player characters. Guidelines on
how to handle some of |
0993980406 | I Dreamt of Trees | Gilles DeCruyenaere | Gilles DeCruyenaere lives in Winnipeg, Manitoba, Canada with his wife Joanne and their fur-baby Yogi. A graduate of the Digital Media Design program at Red River College, Gilles recently served as film editor for the feature-length animated film Emma's Wings: A Bella Sara Tale. | [
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Science Fiction"
] | Science Fiction | 0.62973 | null | null | zJourneywz
whisperingtree
By Jamila R. Nedjadi ♦ A Sword Queen Game
Once upon a time, the Dreaming Forest was
beautiful, perfect. Fae and Human alike
wandered into the Forest in their sleep,
walking the maneyed path to the Whispering
Tree. Here, at the Heart of the Forest, the
Tree whispered all manner of things. But
whatever wish you whispered in return, it
would come true when you woke up! That is,
until the Lightning Beast came, hungry and
despairing. Everything is twisted now, dark,
and terrifying. Flashes of nightmares roam the
forest. But you need this wish to come true, no
matter what. And so you venture forth, into
the forest twisted by nightmarish beasts, the
Tree waiting for you…
U
S Journeying Through The TreesT
When you navigate the twisted paths of the
Dreaming Forest, roll + Fae Favors (0-3).
On an 11+ you dream with the forest, discover a
new part of the forest, choose one:
•
A twisted wish from my heart resides
here and offers a dark bargain
•
Something |
0615192130 | Fair Game | The Pathfinder | Riveting!, November, 2008 By Tiffany "Tiff" (California) This book is definitely a page turner. I could not put it down. I was so engrossed in the story, I needed to know what was going to happen next. The protagonist's story was riveting from the beginning to the end. The emotions that I felt reading this book were many. One moment I was laughing with her, next moment I'm in tears. I would definitely reccomend this book to anyone who is looking for a good read. --Tiffany (California)<br /><br />It was hot!, November, 2008 By bxprincess "Rene" (Bronx, New York) Don't think I'm tryin to be nice by givin this book five stars, it deserved it. For anybody out there who likes suspense, drama, or if you just like to read you will like this book. I'm the type of person who does not usually like to read, the only way to get me to read is to find a book that will have somthing to interest me in and this book had it. You'll pick it up and you won't stop reading until it's done. --Rene aka Bronxprincess<br /><br />Wonderful! November, 2008 By Slim Jones (brooklyn) Yo that book was like whoa! I like the book so much that I couldn't put it down. Some of the characters were mad crazy. Especially Dana, because she went through stuff that was off the chain. All ya'll readers need to read this urban book cause ya'll won't put it down. Trust me! --Slim Jones, Brooklyn | [] | [
"Mystery, Thriller & Suspense",
"Thrillers & Suspense"
] | [] | 0.497188 | null | null |
Slave Pits of absalom
by Lou AgrestA
TM
2
Slave PitS of abSalom™
PAthfinder society scenArio 08
Design: Lou Agresta
Development: Joshua J. Frost
Editing: Christopher Carey, Joshua J. Frost, and Alison McKenzie
Art Director: Drew Pocza
Interior Artist: Christophe Swall
Cartographer: Rob Lazzaretti, Corey Macourek
Managing Art Director: James Davis
Vice President of Operations: Jeff Alvarez
Events Manager: Joshua J. Frost
Paizo CEO: Lisa Stevens
Corporate Accountant: Dave Erickson
Sales Manager: Chris Self
Technical Director: Vic Wertz
Publisher: Erik Mona
Pathfinder Society Scenario 08: Slave Pits of Absalom is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers:
1–2 and 4–5). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any
world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most
popular fantasy roleplaying game. |
076361727X | Gruesome Guide to World Monsters | Judy Sierra | Grade 4-6Drescher's crudely drawn, luridly colored, mixed-media Monsters from the Id-style portraits, which provide perfect jumping-off points for susceptible young imaginations, are matched with Sierra's brief introductions to dozens of ugly customers from world folklore. Along with the few that will provoke shivers of recognition, such as the Australian Bunyip, she offers wonderfully provocative warnings against creatures as diverse as the giant skunk Aniwye, the blood-sucking bat Mansusopsop, and Bloody Mary, an evil specter who lives on the other side of mirrors, especially the mirrors of elementary-school bathrooms. Though the author does not provide specific source notes, she does give each entry a general area of origin, as well as a skull-and-crossbones Gruesomeness Rating and a Survival Tip, if any. This crowd pleaser is a perfect lead-in to Daniel Cohen's spine-chilling tales, or more broadly focused reference titles, such as Rosemary Ellen Guiley's <i>Encyclopedia of Vampires, Werewolves, and Other Monsters</i> (Facts On File, 2004).<i>John Peters, New York Public Library</i> <br />Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. | [
"Children's Books",
"Geography & Cultures"
] | [
"Children's Books",
"Geography & Cultures"
] | Children's Books | 0.550769 | null | null | The MurdeHobo
Murdeous Monste
Bestiary
by Brent P. Newhall
USING THIS GUIDE
This is a collection of monsters for the MurderHobos tabletop role-playing game.
Each monster's stat block should be considered an average for its species. Feel free to adjust the scores up or down a little for
each creature encountered, but rarelyL change them dramatically.
Table of Contets
Using This Guide................................................................................................................................................................................................1
Wilderness Beasts................................................................................................................................................................................................3
Giant Centipede............................................................................................................................................................................................3
Gi |
1601255020 | Pathfinder Item Cards: Reign of Winter Adventure Path | Paizo Inc. | <ul> <li>Claim the frigid power of winter, the stars, and realms beyond with <i>Reign of Winter Item Cards</i>. Among these riches wait all the rarest relics and most mysterious magic items of the <i>Reign of Winter Adventure Path</i>. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.</li> <li><font face="Calibri">“Price Includes VAT” </font></li></ul> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming",
"Pathfinder"
] | Activities, Crafts & Games | 0.47137 | null | null | A PATHFINDER RPG ADVENTURE FOR LEVEL 6
BY BRANDON HODGE
S
F
S
C
1 SQUARE = 5 FEET
G. Hook Street House
G1
SECOND FLOOR
FIRST FLOOR
CATACOMB LEVEL
THIRD FLOOR
DROWNED
PRESBYTERY
G2
G5
G4
G3
G6
G7
G19
G9
G8
G10
G15
G14
G16
G11
G17
G12
G18
G20
G21
G13
This product is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game or
the 3.5 edition of the world’s oldest fantasy roleplaying game.
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version
1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.),
dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as
Open Game Content or are in the public domain are not included in this declaration.)
Open Content: Except for material designated as Product Identity (see above), the game mec |
067104138X | Star Trek: Stardate 2001 Calendar | Star Trek | Includes Star Trek birthdays and over 300 color photos--a page per day. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.565119 | null | null |
1
TIMELINE OF STAR TREK HISTORY
Editing and Compilation By Alex Rosenzweig
(All Years--Old Earth Calendar)
(The notes in brackets [] explain the background, sources, and thought-processes for this Timeline of Star Trek History. Each listing includes the
year, then any sources or deductions that led to the entry in the Timeline for that year. Further questions, or comments, may be sent to the
author.)
1969--First Terran sets foot upon Luna. [Reality]
1972--Apollo Program concludes. [Reality]
1975--Apollo/Soyuz Test Project marks first cooperative effort between United States and Soviet Union. [Reality]
1981--United States launches first space shuttle. [Reality]
1986--Space shuttle Challenger explodes 73 seconds after liftoff, killing all aboard and setting the U.S. space program back by more than 2
years. Soviets launch Mir space station. [Reality]
1992-1996--Eugenics Wars (World War III?) resu |
1781808031 | Qabalah: Discover Powerful Tools to Explore Practical Magic and the Tree of Life (Hay House Basics) | David Wells | David Wells is an astrologer, past-life therapist, author, teacher and television presenter. For 25 years he has studied the wisdom of Qabalah to learn more about himself and fulfil his life purpose. David now teaches others to use Qabalah to help them make positive and powerful changes in their lives. www.davidwells.co.uk | [
"Philosophy",
"Politics & Social Sciences"
] | [
"Politics & Social Sciences",
"Philosophy"
] | Philosophy | 0.516098 | null | null | Apothecaria
Solo Potion Making
RPG
1
Table of Contents
Introduction
1
Foraging Rules
2 & 3
Ailments Explanation
4
Potions
4
Tools
6
Upgrades
8 & 9
Familiars
10 & 11
Ailments
Novice Ailments
12 & 13
Intermediate Ailments
14 & 15
Advanced Ailments
16 & 17
Expert Ailments
18 & 19
Reagents
Reagents Explanation
20
Forest Reagents
22 & 23
Loch Reagents
24 & 25
Mountain Reagents
26 & 27
Dungeon Reagents
28 & 29
Locales
Exploration
30
Visiting High Rannoc
31
Festivals
32 & 33
The Village
34 & 35
Glimmerwood Grove
36 & 37
Blastfire Bog
38 & 39
Meltwater Loch
40 & 41
Dreamwater Depths
42 & 43
Moonbreaker Mountain
44 & 45
The Cloud Isles
46 & 47
Hero’s Hollow
48 & 49
The Strange
50 & 51
The Witch
The Search
52
First Steps
53
About The Witch
54
The Plot Thickens
55
The Finale
56
1
If you’re reading this, I’m probably missing…or dead. Let’s hope just missing.
I wish I could be there to explain all this in person, but life takes unexpected
paths. Hopefully this journal will be enough to guide you. |
0786936576 | Lords of Madness: The Book of Aberrations (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) | Richard Baker | <div>RICHARD BAKER is a senior designer for Wizards of the Coast, Inc. His most recent roleplaying game design credits include Complete Arcane™ and Monster Manual™ v.3.5. Richard is also the New York Times bestselling author of the novel Condemnation.<br><br>JAMES JACOBS is the associate editor of Dungeon® Adventures and has also published numerous articles in Dragon® Magazine. His most recent credits with Wizards of the Coast, Inc. are co-authoring Races of Faerûn™ and Frostburn™.<br><br>STEVE WINTER has worked on numerous products as editor, designer, developer, and manager. His most recent credit with Wizards of the Coast, Inc. is Monster Manual™ II.<br></div> | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.585813 | null | null |
Dungeons & Dragons 3.5 Edition Index – Personal Magic Items – Sorted by Source
http://www.crystalkeep.com/d20
Collected by Chet Erez (cerez@crystalkeep.com) and Charles Evans
Report Suggestions or Errors at http://www.crystalkeep.com/forums/index.php
February 28, 2006
Table of Contents
Page
Dungeon Master’s Guide .......................................................... 2
Book of Exalted Deeds ........................................................... 29
Complete Adventurer.............................................................. 30
Complete Arcane..................................................................... 33
Complete Warrior ................................................................... 37
Races of the Wild.................................................................... 38
Frostburn.............................................................................. |
0399116249 | The seven of swords: A novel | R. E Harrington | Book is used and has been withdrawn from service from a Library. Book has a Library Binding and the usual Library Stamps, Stickers, Card Holder, Library Markings. May or May Not have a Dust Jacket. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.553193 | null | null | 1
Big Daddy Thwak Productions
in association with
Alderac Entertainment Group™
presents
The Magnificent 7th Sea!
by
Patrick S. Parrish
and
James Silverstein
CONTENTS
Tips for Running
Background
Act I – The Call
Act II – First Meetings
Act III – Counter-Attack
Act IV – The Final Confrontation
Major NPCs
Pre-generated Characters and Backgrounds
Appendix: Lucani School
Tips for Running
You will need a copy of The Player’s Guide™ and The Game Master’s Guide™ to run this
adventure. Several of the Swordsman’s schools used herein are located in the various nation
books, and copies of those may also be helpful. The Lucani School was introduced in The
Swordsman’s Guild™ sourcebook, which is no longer in print. The full description of this school
is included at the end of this adventure. This scenario is about “larger-than-life” heroics. The
characters included are of nearly legendary stature, and the opposition they face is stiff. Some of
the characters in this scenario will pr |
0756404428 | Goblin Hero (Goblin Series) | Jim C. Hines | Jim C. Hines has been a paid juggler, earned a black belt in two different martial arts, performed yo-yo tricks at the top of the Eiffel Tower, and lived with a brain-damaged squirrel. (Only three of those are true.) One of his earliest stories earned first place in the Writers of the Future contest. Hes published more than forty short stories as well as numerous fantasy novels, including the humorous <i>Jig the Dragonslayer </i>trilogy, the <i>Princess </i>series, which re-imagines traditional fairy-tale princesses as butt-kicking action heroines, and the <i>Magic Ex Libris </i>series, about a centuries-old secret society dedicated to the use and control of book magic. In 2012, he won the Hugo for Best Fan Writer. Jim lives in Michigan with his wife, two children, and an unstable number of pets. He can be found online at www.jimchines.com. | [
"Literature & Fiction",
"Action & Adventure"
] | [
"Literature & Fiction",
"Action & Adventure"
] | Literature & Fiction | 0.454218 | null | null | 1
Design and Layout: Rick Hershey
Fat Goblin Hoarde: Eric Hindley, J Gray, Jeffrey Swank, John Bennett, Justice Mora, Kalyna Conrad, Kiel
Howell, Lucus Palosaari, Nick Esposito, Rick Hershey, Richard Bennett, Troy Daniels, Michael Ritter, Ismael
Alvarez
Publisher: Rick Hershey
The Gamemaster’s Monster Memoir© 2016 Fat Goblin Games. All Rights Reserved.
About FAt Goblin GAmes
Based in South Carolina, USA, Fat Goblin Games was founded in 2011 to create
Pathfinder Roleplaying Game compatible products. With a focus on high quality
production values and providing a creative environment for our writers, Fat Goblin
Games has quickly become a recognized force in the world of third party publishers.
With hundreds of support books, visual aids, campaign settings, and quality stock
art, Fat Goblin Games continues to provide exciting content and fantastic worlds in
which gamers can immerse themselves.
Visit us on Facebook, follow us on Twitter and check out our website at
fatgoblingames.co |
B00MTW3IXI | Harper's Bazaar Magazine (September, 2014) | Glenda Bailey | Vintage back issue adult magazine. Contains beautiful nude women, pictorials, articles and erotic art from various publishers like Penthouse,Playboy, Cheri and Score. | [
"Literature & Fiction",
"Erotica"
] | [
"Literature & Fiction",
"Erotica"
] | Literature & Fiction | 0.627057 | null | null | 1
HARPer’s Bazaar
Volume #1, Issue #5
HARPER’S
B
AZAAR
Volume #1, Issue #5
Table of Contents
Introduction
Credits
Author: Tim Dugger
Editing, Pagemaking, & Layout: Tim Dugger
Artwork: Joel Biske, John Dollar, Jeff Laubenstein, Jennifer Meyer,
Cara Mitten, Jeremy Dylan Mohler, Colin Throm
ICE Staff
CEO: Bruce Neidlinger
President: Heike Kubasch
Office Manager/Cust. Service: Lori Dugger
Editor/Jack-of-All-Trades: Tim Dugger
Pagemaking: Sherry Robinson
Web Mistress: Monica L. Wilson
Office Cats: Rajah, Pheobe, & Matsi
My House Cats: Bandit, Coco, & Rascal
Winter 2005
WARNING! All Items in this PDF should be
considered optional and completely unofficial.
HARPer’s Bazaar Copyright © 2005 by Aurigas Aldbaron LLC. All rights reserved. No reproductions without permission. Produced
and distributed by Mjolnir LLC, dba Iron Crown Enterprises 112 Goodman Street, Charlottesville, Virginia 22902.
Web: www.harphq.com and www.ironcrown.com.
Welcome to the fifth issue of the HARPer’s Bazaar!
In this i |
2259202861 | Les Rois maudits, Tome 3 : Le lis et le lion ; Quand un roi perd la France | Maurice Druon | Maurice Druon est n en 1918 Paris. Pendant la guerre, il rejoint Londres et les Forces Franaises Libres. Avec Joseph Kessel, il est l'auteur du Chant des partisans. Prix Goncourt pour Les Grandes Familles, il est lu en 1966 l'Acadmie franaise dont il est le Secrtaire perptuel jusqu' sa dmission en 1999. Il a reu en 1966 le prix de Monaco pour l'ensemble de son oeuvre. | [
"Literature & Fiction",
"Contemporary"
] | [
"Literature & Fiction",
"Contemporary"
] | Literature & Fiction | 0.533726 | null | null | Ansonsten gilt:
2,50 Euro .-..,{"
Unabhängiges Journal für�ichtsschreiber und Chro�f1gelehrter am Hof zu
kaiserlichen Provinzen des Mit-
sten; Postille der zwölfgöttlichen
Gareth,
nimmt aber dankend
tel reiches sowie die Länder No-
Geweihten, der Ordensbruder-
Reise- und Erlebnisberichte fah
stria und Andergast. Offizieller
und Schwesternschaften.
render Aventurienkundler ent
Anzeiger für den Kontinent
Verteilung am Hof zu Gareth ko-
gegen.
Hexen, Gauner, Thorwals Recken,
lesen ihn an allen Ecken,
97
Magier, Priester, Edelleute,
Aventurien und die angrenzen-
stenlos, ansonsten nur gegen
Im übrigen versteht sich das
den Gebiete; Kurier des Kaiser-
teuer Geld!
Journal als Wahrer der Guten
hauses zu Gareth; Mitteilungs-
Der Bote erscheint regelmäßig
Sitten, Hüter von Recht und Ord
blatt der Magiergilden Aventu-
nach Ablauf mehrerer Monde
nung, Kämpfer für die Reinheit
riens sowie der Grafschaften
und unterliegt der redaktionellen
der aventurischen Sprache und
ke |
B0007DKSKC | The Mother Tongue (Linguistics) | Lancelot Hogben | "A fascinating exploration of our linguistic heritage that provides a passport to the mastery of more than a dozen European languages." | [
"References & Guides & Self-Help ",
"Words, Language & Grammar"
] | [
"Reference",
"Words, Language & Grammar"
] | References & Guides & Self-Help | 0.522982 | null | null | (Then, you get Pidgen →)
LANGUAGE
(↓ If you have Basic ↓)
Black
Tongue
Courtier
Colonial
Erenlander
Danisil
Halfling
High
Elven
Norther
Old
Dwarven
& Clan
Dialects
Orcish
Snow
Elf
Patrol
Sign
Sundered
Tongues
Sylvan Trader's
Tongue
Black Tongue
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Courtier
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Colonial
-
-
-
√+
-
-
-
-
-
-
-
-
-
√
Erenlander
-
-
-
-
-
-
-
-
-
-
-
-
-
√
Danisil
-
-
-
-
-
√
-
-
-
-
-
-
-
-
Halfling
-
-
-
-
√
-
-
-
-
-
-
-
-
√
High Elven
-
-
-
-
√
-
-
-
-
-
-
-
-
√
Norther
-
-
-
√+
-
-
-
-
-
-
-
-
-
√
Old Dwarven & Clan Dialects
-
-
-
-
-
-
-
-
-
-
-
-
-
√
Orcish
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Snow Elf Patrol Sign
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Trader's Tongue
-
-
-
-
-
-
-
-
-
-
-
-
-
-
NOTE: A "+" denotes that if both Colonial AND Norther are at "Basic" proficiency, the "Pidgen" Bonuses to Erenlander stack to give "Basic" Erenlander.
Language Levels
PIDGEN
BASIC
FLUENT
Black Tongue
1
Courtier
2
3
Colonial
1
2
3
Erenlander
1
2
3
|
0980175801 | A Patient's Guide to Chinese Medicine: Dr. Shen's Handbook of Herbs and Acupuncture | Joel Harvey Schreck | Dr. Shen's Handbook will be an inspiration as well as a comprehensive and practical guide for all who are drawn to the deep wisdom and enormous health benefits of Chinese traditional medicine ... clearly articulated and interesting. (Efrem Korngold, OMD, LAc, co-author Between Heaven and Earth, A Guide to Chinese Medicine) | [
"Medicine & Health Sciences",
"Health, Fitness & Dieting"
] | [
"Health, Fitness & Dieting",
"Alternative Medicine"
] | Medicine & Health Sciences | 0.552062 | null | null | 1
By Casey C Burge (keshan_mccoy@yahoo.com) July 23, 2002
New Skills for Thrash 2.0, version 1
Insight
Expert: Chinese Healing Methods
This is the skill of Analyzing an opponents style
This is the skill of using Herbs and
in order to predict their next movements and see
Acupuncture to heal people. This skill teaches all
openings in their defenses. This skill can be used
the chi centers of the body, and what herbs and
to determine their style of fighting, level of skill,
Acupuncture techniques effect what chi flow. Each
etc.
To
use
Insight
you
roll
Insight
Herb has a specific use, some heal certain
Level+Intelligence+1d10
vs
the
opponents
poisons and others make you stronger or make
Intelligence+Insight Level+Style Level. If you don’t
you immune to pain (pain killers).
the Skill Expert: Specific Martial Art with the
This skill can be used to heal damaged energy
Opponents style you get a -3 penalty on the skill
centers in the body. This works just like Chi
roll. |
1593272588 | The Guild Leader's Handbook: Strategies and Guidance from a Battle-Scarred MMO Veteran | Scott F. Andrews | For the past three years, <b>Scott F. Andrews</b> has been helping other guild leaders and officers with his weekly advice column "Officers' Quarters" for http://www.wow.com/. A veteran of the MMO genre, he leads one of the oldest surviving guilds in <i>World of Warcraft</i>. | [
"Computer Science"
] | [
"Computers & Technology",
"Networking & Cloud Computing"
] | Computer Science | 0.566588 | null | null | VERSION 2.0
STARFINDER SOCIETY ROLEPLAYING GUILD GUIDE
YEAR OF A THOUSAND BITES
Welcome to an exciting science fantasy campaign!
There are many similarities between the Pathfinder Society Roleplaying Guild and Starfinder Society
Roleplaying Guild organized play campaigns, such as the diverse play experience, the typical length of
scenarios, the use of subtiers, the means of tracking character advancement, and more. Paizo has also
created a Starfinder Quick-Reference Rules Sheet that summarizes noteworthy differences not only
between Pathfinder and Starfinder but also between the two games’ respective organized play experiences.
A NEW ORGANIZED PLAY EXPERIENCE!
AUTHORS
Mike Brock, John Compton, Thurston Hillman,
Erik Mona, Mark Moreland, and Tonya Woldridge
DEVELOPMENT LEAD
Thurston Hillman
EDITING LEAD
Adrian Ng
EDITORS
Judy Bauer, Lyz Liddell, and Adrian Ng
COVER ARTIST
Graey Erb
INTERIOR ARTISTS
Graey Erb, Josef Kučera, Mikaël Léger,
Pixoloid Studios (Mark Molnar, David Metz |
1556343337 | GURPS Black Ops (GURPS: Generic Universal Role Playing System) | Jeff Koke | Wrestle enraged gargoyles on rain-slick ledges high over dark city streets! Endure the rew psychic fury of the dreaded soul dog! Above all, watch out for the insidious Greys, as they kidnap human women and steer the destiny of entire nations! | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.594038 | null | null | STEVE ~ACKSDN GAMES
A Campaign Setting and Adventure for GURPS Fantasy
By Aaron Allston and J. David George
Edited by J. David George and Monica Stephens
Cover by Darla Tagrin; Interior Art by Guy Burchak
Maps and Graphics by Carl Manz. Czeslaw Sornal, and C. Mara Lee
Production by Carl Manz, Czeslaw Sornal, Melinda Spray I and Monica Stephens
Beverly Hale, Managing Editor; Ken Trobaugh, Art Director
GURPS System Design by Steve Jackson
System Development by David Ladyman
Playtcslcrs: The Hcxworld Bunch -
Terence L. Blakely. Richard Boriskic. J. David George. Michael Moe. Luray Richmond.
Mark Richmond. and David Siokes. The Wrecking Crew -
Ray Carter, Eric Jerome. Dean Kcnady, David Ladyman,
Dan Ormiston, Larry Stohr, Mike Vmgc!, Bill Williams. Cindy Yarbrough and Todd Yarbrough.
BlindlcslCrs: W. G. ArmintrOlll, Jim dcLongpre, Al Gaspar, John and Melody Hamrick, Sieve Jackson, N. W. Alex Koponen,
Dave Marquart, Bob Meyer, Dan Moertl, Joseph G. Paul, Glenn Pederson, Mike Sell, Joe Schw |
8772880570 | Illerup Adal: Die Lanzen und Speere (JUTLAND ARCH SOCIETY) (v. 1 & 2) | Jorgen Ilkjaer | Text: German (translation)<br /> Original Language: Danish | [
"History",
"Geography & Cultures"
] | [
"History",
"Europe"
] | History | 0.42413 | null | null | ••••••••••••••••••••
••••••••••••••••••
DAS MAGAZin zvm SCHwAR.ZEn AVGE
..../
DerBOleerscheintregelmäßignachAblaufmehrererMondeundunterliegt
Auch diesmal gilt:
Einzelpreis
derrcdaktionellcnVerantwortungberufenerSchrifigeiehner, nimmtabcr
dankend Reise- und Erlebnisberichte fahrender Aventu rienkundler
Wehe a11 euch finstren Mächten:
2,50 EUR
entgegen. ImÜbrigenverstehlsichdasJoumalalsWahrerclerGutenSirren,
Feierlaune ist geboten!
Ausgabe
132
Hütervon Recht uncl Ordnung, Kämpfer rurdie Rein heit der aventuri~
Es trotzen allen dunklen Nächten
sehen Sprache und Feind allen Dunkelsinns!
die Leser des Aventurischen Boten!
OktoberlNovember 2008
tlornturischcr :Bote, C6fferd ]031 :BF
als das dunkle <ais des
nordens mch
Tmottmannl 1}ol,
ende ßahja 1o~o BF
Seitdem der Heerzug vor einigen Wochen
in den dunklen Nornja vorgedrungen war,
schien er unter einem seltsamen Stern zu
stehen.
Statt, wie erwartet, eisigscharfem Wind und
endlosem Schwarzen Schnee hatte das
Heer |
0880383143 | Adventures in Blackmoor (Dungeons & Dragons Module DA1) | Dave L. Arneson | On every side the storm clouds gather. To south and east, the Great Empire of Thonia plots to end Blackmoor's independence and reclaim its lost province. To the west, the implacable Afridhi are on the move. To the north, the evil Egg of Coot prepares to cross the thundering sea and once again bring fire and sword into the heart of the small kingdom. Beyond the realm of the Egg, the hated Skandaharian Raiders are building longships and preparing to fall upon Blackmoor's unprotected coast while its tiny army turns to meet these other threats. | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.503385 | null | null | dead in thay
™
dreams of the red Wizards™
an adventure for CharaCters of 6th – 8th LeveL
Scott Fitzgerald gray
aGe 12+
IntroductIon
Dead in Thay is a D&D Next adventure for 6th- to 8th-
level characters. The adventure is designed for play
at home or in stores as part of the D&D Encounters
program. Participants in D&D Encounters receive
supplementary material, including maps, stickers for
tracking progress, NPC cards, and a unique d20 corre-
sponding to this adventure. (If you use this adventure in
a home game, the material for playing with and coordi-
nating multiple groups is irrelevant to you.)
This season of D&D Encounters kicks off on May
10 – 11 with a cooperative launch weekend event, and
then runs every Wednesday from May 14 until July 23.
Dead in Thay is a tribute to Tomb of Horrors, The
Ruins of Undermountain, and other killer dungeons. The
monsters, traps, and hazards in the adventure create a
deadly challenge.
Background
Near the village of Daggerford on the S |
078694725X | Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | Chris Sims | CHRIS SIMS is an associate editor who works in Roleplaying Games R&D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.558527 | null | null | Requires the use of The Pathfinder®
Roleplaying Game Core Rulebook™
by Paizo Inc.
21st Century Expansion
Rules and Settungs for
The Pathfinder® Roleplaying Game™
Table of Contents
Modern Adventures
1
Magic
3
History
6
Races
9
Classes
24
Class Availability
24
Base and Core Classes
25
Modern Classes
35
Charmer
35
Entertainer
45
Gadgeteer
55
Investigator
68
Scholar
78
Stranger
92
NPC Classes
99
Skills
101
Feats
116
Modern Feats Clarification
118
Starting Cash
120
Equipment
121
Ranged Weapons
121
Melee Weapons
139
Armor
140
General Equipment
143
Vehicles
158
Cost of Living
165
Combat
167
Spells
169
Modern Spells Clarification
174
Futuretech
176
Gizmos
177
Afflictions
199
Diseases
199
Poisons
200
Campaign World:Fifth Realm
206
Sample Fifth Realm Adventure
219
Campaign World: Silicon Gothic
225
Sample Silicon Gothic Adventure
227
panikproductions.com
e-mail an |
0571161162 | The Complete Herbal Handbook for Farm and Stable | Juliette de Baracli Levy | This fascinating book is a valuable guide for farmers and the general public concerned about the overuse of nonnatural medicine, herbicides, and insecticides in farm management and animal husbandry. The author, Juliette de Baïracli Levy, offers detailed directions for treating all farm animals with natural methods, while stating her evidence that "mechanized" farming methods have led to the demise of domesticated animals' overall health. She asserts that poor and inadequate natural habitat, unnatural feeding practices, and a reliance on medicine to fight individual symptoms of disease without addressing the whole animal have weakened farm animals' innate disease-fighting ability. Her argument for a return to reliance on the natural and away from the synthetic and artificial rearing and feeding methods of farm animals becomes more urgent and relevant given the outbreaks of "mad cow disease" and other ailments caused by these practices. This book, used in conjunction with proper consultation with a veterinarian, can help animal owners and farmers move back to natural and healthy farming practices. <I>--Julia King</I> | [
"Hardware & DIY & Home",
"Biology & Nature & Biological Sciences"
] | [
"Crafts, Hobbies & Home",
"Pets & Animal Care"
] | Hardware & DIY & Home | 0.656048 | null | null | Copyright © 1994-2000 Dialog Publishing. All rights reserved.
Page 1
Herbs and Plants of Barsaive
“Being a compilation, in part, never intended to be complete, detailing those miracles of nature that aid us in defending ourselves against the
ravages of disease and decay, and especially efficacious against the Horrors. May Jaspree protect all who use the advice contained herein.”
– Klarvik Dom, herbalist to the Court of Throal
Contents
INTRODUCTION.............................................................................................................................................. 2
TERMINOLOGY................................................................................................................................................ 2
Method...............................................................................................................................................................................................................2
Type........................ |
0990511340 | Crossword Puzzles for Sports Lovers A to Z (Crossword Puzzles A to Z) (Volume 5) | Liz Sartori | The author has a keen sense of appreciation for sports, both participating and viewing. She played basketball, baseball, and field hockey all through college and coached young women's teams in baseball, volleyball, archery, canoeing, and backpacking. She encouraged many students to achieve goals in sports. Liz has been a teacher for 35 years and loves to motivate students in achieving good goals. A Tae Kwon Do champion friend taught Lizs second graders and four of those children went on to get black belts! With great enthusiasm, Liz enjoyed cheering for her students in organized soccer games after school. She became interested in football while watching games with friends who explained the actions on the field. Tennis was her favorite sport in high school even though she was often soundly beaten by her friend. Creating this crossword puzzle book has brought back many pleasant memories of all the concerts, award events and singing along h. Other books by the author: Crossword Puzzles for Cat Lovers A to Z Crossword Puzzles for Country Music Lovers A to Z Crossword Puzzles for Dog Lovers A to Z Crossword Puzzles about the Mountain Men A to Z Crossword Puzzles for Sports Lovers A to Z Mountain Men and the Rendezvous The Clueless Investigator | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.481196 | null | null | Name:
Player:
Chronicle:
Attributes
Strength___________
Dexterity____________
Stamina____________
Physical
O O O O O
O O O O O
O O O O O
Charisma___________
Manipulation____________
Appearance__________
Social
O O O O O
O O O O O
O O O O O
Perception___________
Intelligence__________
Wits_____________
Mental
O O O O O
O O O O O
O O O O O
Breed:
Auspice:
Tribe:
Pack Name:
Pack Totem:
Concept:
Abilities
Alertness___________
Athletics____________
Brawl_____________
Talents
O O O O O
O O O O O
O O O O O
Animal Ken___________
Crafts____________
Etiquette___________
Skills
O O O O O
O O O O O
O O O O O
Culture___________
Enigmas____________
Investigation_________
Knowledges
O O O O O
O O O O O
O O O O O
Dodge____________
Empathy____________
Expression_________
O O O O O
O O O O O
O O O O O
Firearms___________
Leadership___________
Melee_____________
O O O O O
O O O O O
O O O O O
Law_____________
Linguistics__________
Medicine___________
O O O O O
O O O O O
O O O O O
Intimidation___________
L |
1477203486 | The Truth About Scuttlebutt | M. Gayle Rubino | Gayle Rubino is a practicing dental hygienist living near the beach in Kailua, Hawaii. A wife, mother, and grandmother, she is sought after to tell children's stories. Playing with the grandkids, birding, gardening, and walks on one of the world's most beautiful beaches are some of her favorite things. | [
"Children's Books"
] | [
"Children's Books"
] | Children's Books | 0.503242 | null | null | Die Schattenlande
T
r
a
n
s
y
s
i
l
i
e
n
W
a
r
u
n
k
e
i
F ü r s t k o m t u r e i
T o b i m o r a
|
013221721X | Grading (2nd Edition) | Susan M. Brookhart | <p style="margin: 0px;">Whatever his/her feeling about grades, nearly every teacher must give them. That's the rationale behind this straightforward text–helping prospective teachers to <i>understand</i> grading and learn to <i>do it well</i>. <i>Grading, Second Edition</i> continues to be the resource staying true to its original intent–to help current and future teachers begin to see themselves as competent graders. The text focuses on explaining how grades function in schools and schooling, and on developing skills in grading work and creating report cards. Based on current research and informed by the author's experience, the text is replete with detailed explanations, stories and illustrations, student work samples, sample report cards and other school artifacts, and references for further study. Organized into three major parts (Understanding Grading, Integrating Assessment and Instruction, and Combining Grades Into Marks for Report Cards), with the added encouragement of self-reflection at the onset and throughout, the text fully prepares current teachers and those working toward that goal to refine and perfect a simple, yet compelling function in the process of school, grading. | [
"Education & Teaching"
] | [
"Education & Teaching",
"Schools & Teaching"
] | Education & Teaching | 0.469633 | null | null |
CHARACTER NAME
CLASS AND LEVEL
SIZE
AGE
GENDER
HEIGHT
RACE
REGION OF ORIGIN
DEITY
WEIGHT
EYES
HAIR
SKIN
ABILITY NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
DEX
CON
INT
WIS
CHA
Character Record Sheet
TOTAL
WOUNDS/CURRENT HP
SUBDUAL DAMAGE
HIT DIE TYPE
HP
HIT POINTS
AC
=10 +
+
+
+
+
+
+
SPEED
TOTAL
ARMOR
BONUS
SHIELD
BONUS
DEX
MODIFIER
DEFENSE
BONUS
SIZE
MODIFIER
NATURAL
ARMOR
MISC
MODIFIER
TOUCH
ARMOR CLASS
FLAT-FOOTED
ARMOR CLASSSS
CLASS SKILL?
SKILLS
MAX RANKS
(Class/Cross Class)
/
INITIATIVE
MODIFIER
=
+
SKILL NAME
KEY
ABILITY
SKILL
MODIFIER
ABILITY
MODIFIER
RANKS
MISC
MODIFIER
TOTAL
DEX
MODIFIER
MISC
MODIFIER
Appraise
Int
=
+
+
Balance
Dex*
=
+
+
Bluff
Cha
=
+
+
Climb
Str*
=
+
+
Concentration
Con
=
+
+
Craft: _______________________ Int
=
+
+
Craft: ______________ |
054598209X | 100 Blagues! Et Plus... N? 24 (French Edition) | Julie Lavoie | Sixi?me d'une famille de six enfants, Julie Lavoie a pass? son enfance ? suivre ses fr?res et s?urs. Elle passait ses ?t's sur le bord du fleuve St-Laurent, tout pr's de Rimouski, un endroit qu'elle adore. Elle a quitt? Rimouski ? l'?ge de 18 ans pour aller ?tudier ? l'Universit? de Moncton (N.-B.). Apr's avoir obtenu un baccalaur?at en Journalisme et une ma?trise en Administration publique, elle a travaill? en politique dans la magnifique ville de Qu?bec, puis en relations publiques dans la tr's anim?e ville de Montr?al. Elle s'est ensuite consacr?e ? sa famille pendant son s?jour de quatre ans ? Washington D.C. Elle habite aujourd'hui ? Toronto o? elle partage son temps entre sa famille et son travail aux ?ditions Scholastic. | [
"Children's Books",
"Humor & Entertainment"
] | [
"Children's Books",
"Humor"
] | Children's Books | 0.495859 | null | null | ERFAHRUNGSSTUFEN
4-7
ABENTEUER 21
Folge dem Drachenhals
von
Bernhard Hennen
Ein Abenteuer der Erfahrungsstufen 6-8
für den Meister und 4-6 Helden ab 14 Jahren
Gewidmet alt jenen wackeren Heldinnen und Helden,
die mit mir auf der Suche nach der versunkenen Kultur des hohen Volkes
an zahllosen Spielabenden die eisigen Einöden Nordaventuriens durchstreiften.
Ralf Heckers
Andrea Dulige
Petra Grüttemaier
Harald Hennings
Thomas Janßen
Peter Kuhn
Andrea Lugt
Tina Müller
Ingo Steiler
und
Roland Tacke
Das Schwarze Auge
'cr'o'· 'lt. <7110"
,
Inhalt
Einleitung .......................................................................................................................................... 7
Vor dem Aufbruch ............................................................................................................................. 9
Der letzte Tag ................................................................................................................. |
1611800625 | The Swordsman's Handbook: Samurai Teachings on the Path of the Sword | William Scott Wilson | WILLIAM SCOTT WILSON is the foremost translator into English of traditional Japanese texts on samurai culture. He received BA degrees from Dartmouth College and the Monterey Institute of Foreign Studies, and an MA in Japanese literary studies from the University of Washington. His best-selling translations include <i>Hagakure</i>, <i>The Book of Five Rings</i>, <i>The Unfettered Mind</i>, and <i>The Life-Giving Sword</i>. He is also the author of <i>The Lone Samurai</i>, a biography of the legendary samurai Miyamoto Musashi. | [
"Health, Fitness & Dieting"
] | [
"Health, Fitness & Dieting",
"Exercise & Fitness"
] | Health, Fitness & Dieting | 0.554402 | null | null | Samurai
The Samurai is a fearsome warrior who obeys strict mental discipline and is a true master of the
traditional arts of kenjutsu, kyujutsu, soujutsu and tsuijutsu. The fastest path to this class is through the
Strong Hero basic class.
Requirements:
To qualify to become a samurai, a character must fulfill all the following criteria.
Base Attack Bonus: +3
Skills: Knowledge (tactics) 6 ranks, Taijutsu 6 ranks.
Feats: Armor Proficiency (light) and Archaic Weapons Proficiency or Exotic Melee Weapon
Proficiency or Nin Weapons Proficiency.
Class Information
The following information pertains to the Samurai advanced class.
Hit Die
The Samurai gains 1d10 hit points per level. The Constitution modifier applies.
Action Points
The Samurai gains a number of action points equal to 6 + one-half his character level, rounded down,
everytime he attains a new level in this class.
Class Skills
The Samurai's class skills are as follows.
Chakra Control (Wis), Climb (Str), Jump (Str), Knowledge (tac |
0823011461 | Tibor Kalman: Design and Undesign (Cutting Edge) | Liz Farrelly | This volume traces the trajectory of Kalman's design "anti-career" from his beginnings with M&Co in the early 1980s to the creative directorship of "Artforum" and "Interview" and the editorship of "Colors" magazine, in which Kalman tackled issues such as AIDS, poverty and racism. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Graphic Design"
] | Arts & Photography | 0.4855 | null | null | RAGING SWAN PRESS
THE THINGONOMICON
SYSTEM
NEUTRAL
GM'S MISCELLANY
YOUR TIME IS PRECIOUS
MAKE YOUR CAMPAIGN PREP. EASIER
JOIN RAGING SWAN PRESS’S PATREON CAMPAIGN
PATREON.COM/RAGINGSWANPRESS
ragingswan.com
gatekeeper@ragingswan.com
THE THINGONOMICON
C R E D I T S
Design: Alexander Augunas, Aaron Bailey, John Bennett,
Creighton Broadhurst, Ronald Calbick, Seamus Conneely,
Kalyna Conrad, Jeff Gomez, Eric Hindley, Cole Kronewitter,
Jacob W. Michaels, David Posener, Paul Quarles, Alex Riggs,
David N. Ross, Amber Underwood and Mike Welham
Additional Design: Liz Smith
Art: Luigi Castellani, Paul Daly, Pawet Dobosz (The Forge Studios),
Scott Harshbarger, Rick Hershey, William McAusland, Bradley
K. McDevitt, Jeremy Hohler, Matt Morrow, Frank Pape, Marc
Radle, Dean Spencer and Maciej Zagorski (The Forge Studios).
Some artwork copyright Willi |
1934072540 | Journey Into Spirit Filled Living - A Study of Ephesians (NIV Edition) | Tommy C. Higle | More than any other book in the Bible, Pauls epistle to the Ephesians tells us how to live the Spirit-filled life. Lesson titles in this thirteen-lesson study of Ephesians include: Beginning the Spirit-filled Life, Letting God Transform You, Finding Gods Purpose for Your Life, Experiencing Gods Awesome Power, The Mystery of the Ages, Praying Powerfully, Living a Worthy Life, How To Grow Spiritually, Becoming More Christlike, Living in Love, Living the Spirit-filled life, Being Spirit-filled at Home and at Work, and Winning the Spiritual War. | [
"Religion"
] | [
"Christian Books & Bibles",
"Bible Study & Reference"
] | Religion | 0.569722 | null | null |
1
The Summoned
A
Adventure
“For we are not fighting against people made of flesh and blood, but against persons without bodies-the
evil rulers of the unseen world, those mighty satanic beings and great evil princes of darkness who rule this
world; and against huge numbers of wicked spirits in the spirit world.” Ephesians 6:12 TLB
By: Brent D. Wisdom
For ages 12 & up
Spiritual Warfare the RPG on-line
www.spiritualwarfarerpg.com
All Material © Copyright 2000-2002 Golgotha Games All rights reserved.
2
Introduction
If you want to be a player in this adventure then you should stop reading now. The information inside is
for the Game Shepherd’s (GS) eyes only.
The Summoned is designed for Spiritual Warfare the RPG (SWRPG). You will need the SWRPG
Handbook in order to run this adventure.
If you are planning on running th |
0880388412 | Mutating Mutants (Marvel Super Heroes Adventure MLBA1) | Bruce Nesmith | A mutant role playing game from Marvel Comics. "Being a mutant is tough. Being a New Mutant is even tougher. I think I'll pay those kids a friendly visit. Y'Know. I may be Wolverine, but I don't have many friends who aren't out to use me. These kids haven't gotten hard-bitten and cynical like this old warrior. Yep, time for a drop-in..."
"Somebody is after these kids. Trying to hurt them and hurt 'em bad. Somebody just made a big mistake and I intend to see that they find out just how big. Somebody's gonna pay for what they've done to the kids..."
Wolverine watches as the New Mutants slither, crawl, and hop toward their goal. He knows they'll never be the same again. What's worse he also knows He'll never be the same again | [
"Activities, Crafts & Games",
"Humor & Entertainment"
] | [
"Humor & Entertainment",
"Puzzles & Games"
] | Activities, Crafts & Games | 0.461775 | null | null | ERRATA
ERRATA
MUTANTS&MASTERMINDS™ ROLEPLAYINGGAME
PAGE 1
E.002.00
TITLE PAGE:
Under Playtesters “Brian Meyers” should be spelled “Brian Myers”
P. 8: USING THIS BOOK
Remove the words “or not” from the first sentence.
P. 9: IMPORTANT TERMS
check: Change the word “characteristic” in the second sentence
to “attribute.”
damage: Change to read as follows: “Any harm caused to a character
by an attack, power, illness, or other source.”
Hero Points: Change “characters” to “players.” Characters don’t
spend Hero Points, players do.
stack: Add “(or penalty”) after the word “bonus” in the last sentence.
P.10-17: HERO ARCHETYPES
See the Revised Hero Archetypes file for updates.
P. 21
Insert the following sidebar at the end of this page:
P. 25: INTELLIGENCE
Delete the words “a lot of skills, particularly” from the second sentence.
P. 36: INTIMIDATE
Add “or STR” to the parenthesis after the skill name. Super-strong charac-
ters should be pretty darn intimidating.
P. 45: EVASION
Change to read: “When |
0060736143 | The Fairies of Nutfolk Wood | Barb Bentler Ullman | Grade 4-6–After her parents' divorce, Willa and her mother move into a run-down trailer in the country, near Willa's Uncle Andrew. The 10-year-old keeps her mind off her dad's absence by helping out at her elderly neighbor Hazel's while her mom is at work, but whenever she goes near the woods, she is plagued by sparkly visions of tiny houses and people. These images mesh with tales that Hazel tells her of a community of woodland fairies who live in and around an old tree stump, and after a scary incident involving a neighbor and his dirt bike, Willa meets the Nutfolk. This story is a bit unsatisfying as a fantasy; most of the information about the Nutfolk comes secondhand, from Hazel's stories. Willa has minimal interactions with the fairies, and even those come late in the book. A mystery regarding some lost paintings falls rather flat. More satisfying are Willa's friendships with old Hazel and with a local boy named Vincent, and her efforts to deal with her parents' divorce. The pacing is slow and the dialogue can be a bit folksy (gee and heck), but there are enough satisfying moments to hold readers.<I>–Eva Mitnick, Los Angeles Public Library</I> <BR>Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. | [
"Teen & Young Adult & College",
"Children's Books"
] | [
"Children's Books",
"Growing Up & Facts of Life"
] | Teen & Young Adult & College | 0.425014 | null | null | Traits
Toughness
Craftiness
Sturdiness
Fierceness
Nimbleness
Alertness
The Way
The Bane
�������������������
�������������������
�������������������
��������������������
��������������
��������������
��������������
������������������ REDFLANK �������������
�������������
�������������
����������������� (LORD) STAG
Injuries
Notes
Redflank is the Lord of The
Wood. He has been around as
long as most animals in The
Wood can remember.
Character Sketch
21
21
3
3
2
Abilities
Tooth & Claw (FI)
Intimidate (FI)
Lores
Wood (CR)
Man (CR)
Wisdom (CR)
Gnome Skills
6
1
4
Unspent points
Traits
Toughness
Craftiness
Sturdiness
Fierceness
Nimbleness
Alertness
The Way
The Bane |
0515080543 | Infantry in Vietnam: Small Unit Actions in the Early Days 1965-66 | Albert N. Garland | From the back cover: "It was called a 'Platoon Leader's War.' It was like like no other was America had ever fought--beneath the dense canopy of jungle, in underground tunnels and foxholes, against an unseen, elusive enemy. Vietnam was not a 'general's' war fought on the grand scale, but one which placed a premium on individual and small unit actions; one which daily created new tactics like 'organic fire support' and 'counterambushes,' not only to survive but to reverse the roles and take initiative. Written by the officers in command of the companies and platoons involved, Infantry in Vietnam analyzes the small unit discipline, initiative, perseverance, physical conditioning, morale and esprit which carried the war in the early days." | [
"Literature & Fiction",
"Contemporary"
] | [
"Literature & Fiction",
"Contemporary"
] | Literature & Fiction | 0.677764 | null | null | GORDON L ROTTMAN
ILLUSTRATED BY ADAM HOOK
US ARMY LONG-RANGE
PATROL SCOUT IN
VIETNAM 1965–71
© Osprey Publishing • www.ospreypublishing.com
WARRIOR • 132
US ARMY LONG-RANGE
PATROL SCOUT IN
VIETNAM 1965–71
GORDON L ROTTMAN
ILLUSTRATED BY ADAM HOOK
© Osprey Publishing • www.ospreypublishing.com
CONTENTS
INTRODUCTION
4
LRP units
CHRONOLOGY
8
RECRUITMENT
10
TRAINING
12
Jump school
APPEARANCE
18
EQUIPMENT AND WEAPONS
22
Radios
Weapons
CONDITIONS OF SERVICE
32
BELIEF AND BELONGING
37
ON CAMPAIGN
39
Deployment to LRP units
Living conditions on base
Planning and types of missions
EXPERIENCE IN BATTLE
46
Mission preparation
Insertion
Contact
AFTERMATH OF BATTLE
60
COLLECTIONS, MUSEUMS, AND RE-ENACTMENT
62
BIBLIOGRAPHY
63
INDEX
64
3
© Osprey Publishing • www.ospreypublishing.com
INTRODUCTION
When US Army conventional infantry units began to arrive in the Republic
of Vietnam (RVN, or South Vietnam) in May 1965 they found a country
of rugged mountains and hills, open plains, dense forest |
1588469484 | Wilderlands Of High Fantasy (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Campaign Setting) | Necromancer Games Staff | THE MOST DETAILED FANTASY SETTING OF ALL TIME! ~ The Wilderlands of High Fantasy Boxed Campaign Set is the definitive Judge's Guide to the Wilderlands. A companion to the Player's Guide to the Wilderlands, this boxed set is unmatched in scope and detail. ~ This box contains: 2 large paperback books and 9 double-sided fold-out maps | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.48544 | null | null | Demography
of the
Wilderlands
This is a fan created material based on the
Wilderlands of High Fantasy Boxed Set by
Necromancer Games and Judges Guild
DEMOGRAPHY OF THE WILDERLANDS
2
What This PDF Contains
This PDF contains data collected from the
Wilderlands of High Fantasy boxed
set by Necromancer Games and
Judges Guild. Every hexes containing
cities, castles and citadels were used to
produce this PDF. With all the data collected,
it has been possible to estimate the various
racial populations in each regions of the
Wilderlands. Also, the largest settlements
and the most technological settlements are
presented for each region.
Other Things to Remember
Note that a lot of minor corrections from
the boxed set have been made. The Town
Size attribute being the most common
error corrected in regard of Table 5-2
from the Revised DMG. Also, some racial
breakdown problems had to be fix.
For the purpose of this PDF, Wilderlands’
specifics humanoids races such as Altanians,
Am |
1420834770 | A Superior Journey: Trail Reflections from Isle Royale | Greg M. Romaneck | Greg M. Romaneck is an avid backpacker who has visited Isle Royale a number of times. In addition to hiking Mr. Romaneck has been involved in research and publication in a variety of areas. Mr. Romaneck works as a school administrator and has written anumber of articles and books dealing with leadership, curriculum, and special education. Mr. Romancek also has studied and written about various historical subjects with a primary emphasis upon Civil War topics. Mr. Romaneck also serves as a featured writer for two historical journals as well as being a long-standing reviewer in the area of children''s literature. Mr. Romaneck, his wife, Jane, and their three children reside in DeKalb, Illinois. | [
"References & Guides & Self-Help "
] | [
"Reference",
"Writing, Research & Publishing Guides"
] | References & Guides & Self-Help | 0.541644 | null | null | Runebearer
Adventures in the World of Bostonia
Random Encounter Cards
Random Encounter Cards
Random Encounter Cards
Random Encounter Cards
Characters in fantasy role-playing campaigns are often on
the road, traveling to the next town or tracking down an
adventure. Most often, the trip is uneventful, handled in a
few moments of GM description and then the PCs arrive
at their destination. This is fine since it gets players to the
action as quickly as possible and keeps the GM's plot
moving.
However, I can't help but remember fondly those old
AD&D modules where the landscape around a dungeon
was as interesting (often more interesting) as the site itself.
The land was detailed with encounters, mini-dungeons,
random events and NPCs. Some of it may have had
something to do with the "Plot At Hand", but much of it
was simply an interesting diversion. Getting there was
literally half the fun.
In retrospect, I suppose my fond memories of those
"wilderness
encounters"
comes
more
from
gaming
n |
1588464768 | The World of Darkness: Storytelling System Rulebook | White Wolf Game Studio | Where the Shadows Grow Long <br /> We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies - 'There are no such things as monsters' - or stir our morbid curiosity. Only a few, however, can overcome their fear and dare to look deeper. <br /> Abandon Hope All Who Enter <br /> The World of Darkness Rulebook introduces a version of our contemporary world where the supernatural is real. Players join to tell tales of mystery and horror, where theme, mood and plot are more important to a character's experiences than his weapons or equipment. Inside are rules for character creation, task resolution, combat and any activity your character attempts as he delves into the shadows. Hardcover. Page Count: 224 | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.679562 | null | null | Written by David Nurenberg Developed by Eddy Webb Edited by Genevieve Podleski Layout by Jessica Mullins
Art: Eric Canete, Shane Coppage, Franchesco!, Andrew Hepworth, Imaginary Friends, Josh Spinell, Chris Stevens,
Andie Tong, UDON and Emily Warren
An adventure for Exalted
using the Storytelling Adventure System
White Wolf Publishing, Inc.
2075 West Park Place Blvd
Suite G
Stone Mountain, GA 30087
Morality is contraband in war.
- Gandhi
StorytElling AdvEnturE SyStEm
mEntAl
ooooo
PhySicAl
ooooo
SociAl
ooooo
© 2009 CCP hf. All rights reserved. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews, and one printed copy which may be reproduced for personal use only. White Wolf, Vampire and World of Darkness
are registered trademarks of CCP hf. All rights reserved. Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening, Promethean the Created, Changeling the Lost, Hunter the Vigil, Exalted, |
6065882666 | Cele cinci limbaje ale iubirii. Cum sa-i arati partenerului ca esti implicat trup si suflet in relatie - Editia a IV-a revizuita | Gary, Campbell, Ross Chapman | Casniciile nefericite se datoreaza adesea unui motiv simplu, dupa parerea autorului Gary Chapman: vorbim limbaje diferite de iubire. In experienta sa de peste 30 de ani in calitate de consilier matrimonial, dr. Gary Chapman a identificat cinci limbaje de iubire: cuvintele de incurajare, timpul petrecut alaturi de cel drag, cadourile, serviciile si contactul fizic. Cartea le abordeaza pe fiecare in parte, intr-un stil accesibil, din care nu lipseste umorul.
Cum puteti descoperi limbajul de iubire al partenerului dumneavoastra? Cartea include chestionare scurte, pe care le puteti completa, precum si intrebari aplicate, la care puteti medita si raspunde pe larg.
Desi unii cititori gasesc foarte dificila ideea de a iubi un partener la care nu mai tin in speranta ca va veni cu timpul si afectiunea Gary Chapman promite ca rezultatele vor rasplati efortul. Iubirea este o alegere, spune autorul. Si fiecare partener poate incepe procesul acesta chiar acum.
Pentru ca toti ne nastem, crestem, ne indragostim, ne casatorim, iubim, inselam, facem copii, divortam, plangem, uitam si iertam. Pentru ca suntem singuri sau impreuna, pentru ca suntem parinti sau copii, pentru ca ne pasa de cine suntem, de cei din jur, si mai ales pentru ca fiecare dintre noi are o familie pe care o iubeste si vrea sa o protejeze.
O colectie intima de sfaturi, probleme si solutii pentru fiecare membru al familiei; o familie cu adevarat fericita. | [
"References & Guides & Self-Help "
] | [
"Parenting & Relationships"
] | References & Guides & Self-Help | 0.549395 | null | null | X12
Avventura per 4-6 personaggi dal 5° all’8° livello
9188
Lo Specchio di Skarda
di Aaron Allston
Traduzione: Stefano Mattioli
Avventura Livello Expert
1
Crediti .............................................................................................................................................................. 1
Introduzione per i Giocatori ...................................................................................................................... 3
Introduzione per il Dungeon Master ....................................................................................................... 5
Episodio Uno: La Torre di Retameron...................................................................................................... 7
Episodio Due: Attraverso lo Specchio ................................................................................................... 14
Episodio Tre: Nei Sotterranei .......................................................................... |
1499076037 | Engaging the Extraterrestrials: Forbidden History of ET Events, Programmes and Agendas | Noel Huntley | The author, a physicist, in addition to physics-related studies, has also conducted extensive research into the many New-Age fields, philosophies and religions and how the information relates to many important events in our history. Formerly employed at the AWRE, Aldermaston, Dr. Huntley also obtained doctorates in experimental psychology and parapsychology externally. He has developed the fundamentals for a new science, which embraces all fields of experience, such as the universe, mind, consciousness, the paranormal and religion. He has written many books of a varied nature; the most recent: The Emerging New Science and The Original Great Pyramid and Future Science. | [
"Religion",
"Occult & Paranormal"
] | [
"Religion & Spirituality",
"Occult & Paranormal"
] | Religion | 0.523623 | null | null | Written by Ben Redmond, Designed by Ben Redmond and Nigel McClelland, Layout by Ben Redmond
Copyright 2008 Nigel McClelland and Ben Redmond. Front image
copyright Skorrtched Urf Studios and are used with permission.
Gateway copyright 2008 Nigel McClelland and Ben Redmond
Ninety Years On
January 15th, 2016. The day the world changed.
It was the day of First Contact.
At the end of 2015, having picked up some
unusual
activity,
The
scientific
community
turned its most powerful telescopes on Mars
to investigate an found extraterrestrial activity.
Messages were sent, and on the 15th of Janu-
ary Earth received a reply.
The extraterrestrials called themselves the
Chahun and their message was one of peace
and commerce. They had come
to trade.
A meeting was hastily ar-
ranged and, on the 21st Janu-
ary, in front of millions, and
even more watchiong on TV,
the Chahun landed in the UN
building Plaza, New York City.
From the assembly cham-
bers the Chahun delivered
their |
1974352730 | The Beast of the Western Wilds: A Witch Hunter Tale | Domien De Groot | Domien De Groot is an author and audio producer from Belgium. His fantasy novels and audio dramas include Witch Hunter, The Will of the Woods and The Beast of the Western Wilds. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.521706 | null | null | Wyrmkeep Dungeons BW3
The Beast Below
Written by Joe Pearce
AN ADVENTURE FOR CHARACTER LEVELS 1-3
Shops in the town of Barrowash report being ransacked by a terrible Beast that appears from
apparently nowhere. A few of the shopkeepers have even gone missing! Those townspeople that
have learned of the attacks offer wild guesses to the cause: the malignant effects of an ancient
curse, a new cult infiltrating the town seeking victims for sacrifices, or it’s all just part of a petty
squabble between feuding guilds.
A party of fledgling adventurers becomes embroiled in these events after trying to assist a
shopkeeper. Can these bold characters unravel the mystery of The Beast Below™ and defeat
the forces arrayed against them? What is the story behind the ruins that can be found under
Barrowash itself? And finally, what is the proper attire for an informal gala… featuring treachery!
This module features a five-chapter adventure which will challenge the characters and players
w |
0877851999 | SWEDENBORG'S DREAM DIARY (SWEDENBORG STUDIES) | LARS BERGQUIST | <DIV><P>Lars Bergquist is an acclaimed Swedish novelist, essayist, and translator. Among his works published in Swedish are Per Brahes undergang och bargning, Isvandring med Nordenskiold, and Den heliga pyramiden. He has also translated into Swedish the poetry of the French poet Rene Char, Chinese Tang poetry, and novels by the Italian Leonardo Sciascia. In addition to Swedenborgs Dreambok, which was published in Sweden in 1988, Mr. Bergquist has written a major biography of Swedenborg, Swedenborgs heimlighet Om Ordets betydelse, anglarnas liv och tjansten hos Gud, published by Natur och Kultur in 1999.</P><P>Mr. Bergquist also served in the Swedish Ministry of Foreign Affairs from 1960 until his retirement in 1993. During his time in the diplomatic service, he was the Swedish ambassador to China and Italy and held posts in Paris, Moscow, Warsaw, and London.</P></DIV> | [
"Religion"
] | [
"Religion & Spirituality",
"Religious Studies"
] | Religion | 0.445647 | null | null | Core Rulebook
“In the ruins of Symbaroum a dream sight revealed
a well, a cauldron, a sinkhole.
Out of its depth a blightling came sidling,
filth forged in flesh, cruelty carved in bone,
a decoction of the World Serpent’s marrow.
The blight beast ogled me hungrily
and in its burning eyes I saw the death of all.”
The creaTion of Symbaroum was governed by one
primary principle – that we ourselves should enjoy both
playing and reading it. We had achieved great success
using that formula before, so our hopes were high when
the Swedish version of the game finally launched, in the
summer of 2014. Looking back, the hopes we harbored
back then are starting to appear more and more modest
as time goes by.
It has been an adventure. Really. Not only have we
faced daunting challenges, many of which seemed
impossible when first encountered, and gained
Experience allowing us to hone our skills and acquire
many new ones. We have experienced heartbreaking
losses and gratifying victories; |
1893095649 | PowerUP: The Twelve Powers Revisited as Accelerated Abilities | Paul Hasselbeck | Rev. Dr. Paul Hasselbeck is the former Dean of Spiritual Education and Enrichment at Unity Village, MO. He is an ordained Unity minister, author and speaker, currently traveling the country teaching workshops. He can be heard on unity.fm with Metaphysical Romp II. | [
"References & Guides & Self-Help "
] | [
"Self-Help",
"Personal Transformation"
] | References & Guides & Self-Help | 0.426179 | null | null | The last Secret of Fire revealed the methods that an individual
dragon or a combined brood can use to achieve an awakened rank
beyond AR 5. This time, we’ll show you what these most
powerful scions of the modern age can do with their new-
found power.
NO LIMITS
The most obvious effects of advancing beyond
AR 5 are the linear progression of a scion’s lega-
cy strength and in his maximum karma
expenditure. For instance, the TH of his
legacies increase, he can spend more
karma per turn to activate legacies. A
higher AR means higher humanity and
heritage ranks, as well, so more karma
can be spent in one day to increase an
area’s karma rating and in one turn to manifest draconic form (see
Fireborn Player’s Handbook, pg. 171).
However, while the limits dependent on a scion’s
AR increase, the number of superhuman aspect
points and draconic form points do not
increase. A scion reaching an awakened
rank of 6 or higher still receives 5 of each
whenever he achieves the new rank.
PURE FORM
More im |
0935696202 | Dungeon Module Q1: Queen of the Demonweb Pits (Advanced Dungeons & Dragons) | David Sutherland III | The first of a new series of other-planar adventures, this module includes several new monsters, maps of the Web and lair of Lolth, and notes on eight alternate worlds, suitable for expansion and addition to existing AD&D campaigns. 32 pages, plus 2 cover folders. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.515671 | null | null |
100% CRUNCH:
RAGING SWAN PRESS
ZOMBIES
G M ’ S R E S O U R C E S
100% Crunch: Skeletons
$5.99
�
100% Crunch: Zombies
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Antipaladins
$3.99
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Bandits of the Rampant Horror
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Barroom Brawl
$1.99
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Caves & Caverns
$10.99
�
Cultists of Havra Zhoul
$4.99
�
Dark Oak
$4.99
�
Dark Waters Rising
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Dungeon Dressing: Altar
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Dungeon Dressing: Pits
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Dungeon Dressing: Pools
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Dungeon Dressing: Secret Doors
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Dwellers Amid Bones
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Fellowship of the Blackened Oak
$3.99
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Frost Giant Pirates of the Icy Heart
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Gibbous Moon
$2.99
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Portentous Dreams
$1.99
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Random Hill Encounters
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Random Marsh Encounters
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$3.99
�
Random Woodland Encounters II
$3.99
�
Random Urban Encounters
$3.99
�
Scions of Evil
$13.99; print $19.99
�
Shadowed Keep on the Borderlands
$9.99; print $13.99
�
So What’s For S |
0615533868 | Deconstructing Lucifer: Reexamining the Ancient Origins of the Fallen Angel of Light | David W. Lowe | David W. Lowe is a certified public accountant working in the field of corporate income tax, and lives in Wichita, KS with his lovely wife Vivienne. He is the author of two books dealing with eschatology and the resurrection of the dead: Earthquake Resurrection (2005), and Then His Voice Shook the Earth (2006). | [
"Religion"
] | [
"Christian Books & Bibles",
"Theology"
] | Religion | 0.551686 | null | null | The Fallen Angel
TM
James Buchanan with Robertson
The Fallen Angel
James Buchanan with Robertson
The Fallen Angel
C R E D I T S
The Fallen Angel
C R E D I T S
Author: James P. Buchanan
Additional Design, Development, and Editing: David Chart, John Nephew, Roderick Robertson, and Jeff Tidball
Layout: Jeff Tidball
Copyreading: Ellen Robertson, Marc Philipp Messner, John Nephew
Cover Illustration: Dom Reardon
Interior Illustrations: Eric Hotz, Jeff Menges, John Scotello, and Tonia Walden
Cartography: Eric Hotz
Special Thanks: Bob Brynildson, Jerry Corrick, and Link Martineau
Fans of Ars Magica discuss the game on an e-mail discussion list. To subscribe,
send the command “subscribe ars-magica” (no quotes) in the body of an e-mail
message to Majordomo@soda.Berkeley.EDU. To subscribe to a digest version of
the list, send the command “subscribe ars-magica-digest” (no quotes) to the same
address.
Project: Redcap archives and links to many of the fan-created Ars Magica pages
on the World Wide |
1556343493 | Gurps Traveller | Steve Jackson Games | Marc Miller's Traveller is one of the most fully realized game backgrounds ever created...a vast empire of over 11,000 systems, with a turbulent history dating back thousands of years. Locales can range from a crowded spaceport to a lonely frontier outpost, from the teeming cities of the Core to the unexplored worlds on the edge of the Great Rift. Characters can be merchant princes, diplomats, soldiers, politicians, nobles, criminals...or all of them at once. Political intrigues, trading schemes, mind wrenching alien enigmas, mercenary raids, wars...almost anything is possible. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.655375 | null | null | An e23 Sourcebook for GURPS
®
STEVE JACKSON GAMES
Stock #37-0121
Version 1.0 – May 9, 2008
®
Written by DAVID L. PULVER
Edited by ANDY VETROMILE
Illustrated by BEN ANGLIN, PAUL DALY, JOHN HARTWELL,
DAN SMITH, and JOHN D. WALTRIP
TRADERS, LINERS, AND TRANSPORTS
TM
CONTENTS
2
CONTENTS
Lead Playtester: Jeff Wilson
Playtesters: Frederick Brackin, Kyle Bresin, Peter V. Dell’Orto, Ben Diedrich, Shawn Fisher, Karl Gallagher, Thomas Gamble, Martin Heidemann,
Anthony Jackson, John Nowak, Christopher R. Rice, David Scheidt, Christopher Thrash, and Jon Walters
GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid, Traders, Liners, and Transports, e23, and the names
of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license.
GURPS Spaceships 2: Traders, Liners, and Transports is copyright © 2008 by Steve Jackson Games Incorporate |
150081573X | El Verdadero interior del Cerebro FEMENINO (Write in White) (Interlingua Edition) | Skinbombo Creative Factory | Skinbombo Creative Factory, una nueva editorial con una nueva forma de decir las cosas. Solo para gente inteligente, comprometida y con mucho sentido del humor. Otra manera de defender las causas justas Skinbombo Creative Factory, a new editorial with a new form of saying the things. Alone for intelligent, committed people and with a lot of sense of humor. Another way to defend the fair causes | [
"Health, Fitness & Dieting",
"Politics & Social Sciences"
] | [
"Health, Fitness & Dieting",
"Psychology & Counseling"
] | Health, Fitness & Dieting | 0.529551 | null | null | BAJO UN SOL NEGRO
®
TM
JUEGO DE ROL
TM
JEFE DE PRODUCCIÓN
Katrina Ostrander
ESCRITO Y DESARROLLADO POR
Jeff Hall
EDICIÓN Y REVISIÓN DE TEXTO
Michele Carter, Christine Crabb y Mark Pollard
TRADUCCIÓN
Alfred Moragas
RESPONSABLE DE PRODUCCIÓN DE JDR
Chris Gerber
DISEÑO GRÁFICO DE LA LÍNEA
EDGE Studio, David Ardila y Chris Beck
DISEÑO GRÁFICO
Shaun Boyke
COORDINADOR DE DISEÑO GRÁFICO
Brian Schomburg
ILUSTRACIÓN DE PORTADA
Scott Schomburg y Mark Molnar
ILUSTRACIONES INTERIORES
Jacob Atienza, Ryan Barger, Caravan Studio, Christina
Davis, Tony Foti, Tom Garden, David Kegg, Adam Lane,
Ralph McQuarrie, Jacob Murray, Matthew Starbuck,
Christer Wibert e imágenes de archivo de Lucasfilm
DIRECTOR ARTÍSTICO EJECUTIVO
Andrew Navaro
DIRECCIÓN ARTÍSTICA
Zoë Robinson
COORDINADOR DE PRODUCCIÓN
Eric Knight
COORDINADOR DE LICENCIAS
Y DESARROLLO
Deb Beck
DISEÑO DE JUEGO EJECUTIVO
Corey Konieczka
PRODUCTOR EJECUTIVO
Michael Hurley
EDITOR
Christian T. Petersen y Jose M. Rey
PRUEBAS DE JUEGO
Samuel Bailey |
0520016718 | Edward the Confessor | Frank Barlow | GOOD-PLUS HARDBACK. VERY-GOOD EXCEPT NO DUSTJACKET; SMALL FAINT WATER STAIN TO BOTTOM OUTER CORNER OF FRONT COVER. | [
"History",
"Geography & Cultures"
] | [
"History",
"Europe"
] | History | 0.56673 | null | null | Having fallen on tough times, the crew has signed
on to a new ship, The Invincible, run by Captain Jacob
“Black Heart” Barlowe. Though a fair captain, he is a
strange character with tiny wicker cages dangling all
over his body. Some of his longtime crewmembers say
he keeps the souls of those he killed in those cages,
to keep the spirits of the angry dead from plaguing
him. Rumor also says Barlowe dabbles in the dark arts
of Vodou. He often scans the horizon, and more than
once the crew has heard the name “James Cavanaugh”
muttered under Barlowe’s breath.
The crew doesn’t know that Cavanaugh and Bar-
lowe were former allies. When they took a ship hold-
ing a fortune in Inca silver, they fought over what to
do with it. Barlowe sunk Cavanaugh’s ship, leading
Cavanaugh to place a curse on Barlowe that he could
never set foot on dry land. He was able to steal back the
silver from Barlowe and hide it. Barlowe has spent a
year seeking a way to reverse his curse, finally learni |
0953998029 | The Excellent Prismatic Spray (Volume1: Issue 2) | Jim Webster | A job well done, and a must have for any Dying Earth GM --Italy Horev, rpg.net | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.540769 | null | null | Ascolais
&
the Land of The Falling Wall
The Excellent Prismatic Spray DOUBLE ISSUE
An adventure supplement for the Dying Earth RPG
VOLUME I NUMBER 4/5 • $24.99/£15.95
ADVENTURES, BACKGROUND MATERIAL & ADVICE of Supreme Quality, including:
Vance’s Spell of the Ineffably Prolonged Hour and What It Did To Me: Ed Greenwood on
the effect of long exposure to the Dying Earth
The Den-Phu Cranes: Robin D. Laws sets an opportunity for adventure and advancement in Kaiin
Efred, City of Sanctuary: David Thomas is your guide to a city and its scenarios
Forrell’s Port: return to the jewel of Sousanene in company with Lizard
The Laughing Magician II: an elegant instructional experience courtesy of Steve Dempsey
The Encroaching Green: a selection of scenarios suitable for almost any occasion
� The Excellent Prismatic Spray �
Being
a
Commodious
Compendium
of
erudition,
intelligence,
advice,
narrative
and
insight
of
inestimable
value
to
those
of a DISCERNING TEMPERAMENT and ADVENTUROU |
0615452566 | Applied Ballistics for Long Range Shooting : Understanding the elements and application of external ballistics for successful long range target shooting and Hunting | Bryan Litz | This new edition of Bryan Litz's comprehensive volume on long-range ballistics includes two additional chapters covering extended long-range shooting and monolithic bullets. Nearly every other chapter has been updated; the chapter on wind deflection has almost doubled in size. Bryan provides experimentally determined ballistic coefficient data for over 235 long-range bullets. Bryan thoroughly explains the fundamentals of longrange ballistics to help anyone wishing to become an accomplished long-range shooter. Topics covered include ballistic coefficients, gravity drop, wind deflection, uphill/ downhill shooting, the Coriolis Effect, spin drift, effective sight use, and bullet stability, with performance analysis for hunters, competitive shooters, and tactical/lethality type shooting, all in a reader-friendly writing style so you can develop the necessary tools to calculate precise trajectories for long-range shooting. Includes a CD with the Point Mass Ballistics Solver (Ver. 2.0) software that lets you calculate potential ballistic coefficients on your computer. | [
"Arts & Photography"
] | [
"Arts & Photography"
] | Arts & Photography | 0.507623 | null | null | RANGED ATTACK TARGET NUMBERS
�
S � M �
L* � Ext*
Standard �
4 �
5 � 6 (8) � 9
Laser Sight†�
3 �
4 � 5 (7) � 8
Smart Goggles§�
3 �
4 � 5 (7) � 8
Smartlink �
2 �
3� 4 (6) � 7
Smartlink–2
with Range Finder �
2 �
3 � 3 (5) � 5
Image Magnification
Level 1 �
4 �
4 � 5 (5) �6 (8)
Level 2 �
4 �
4 � 4(4) � 5
Level 3 �
4 �
4 � 4 (4) � 4
Image Magnification
with Laser Sight†
Level 1 �
3 �
3 � 4 (4) � 4
Level 2 �
3 �
3 � 3 (3) � 4
Level 3 �
3 �
3 � 3 (3) � 3
* The number in parantheses in this column is for
grenade launchers, mortars and missile
launchers. Note that the only modifier applicable
to indirect fire is the –1 modifier from a
smartlink-2 system.
† Standard laser sights have an effective range
of 50 meters during the day and 150 meters at
night; Extended laser sights have an extended
range of 150 meters during the day and 500
meters at night.
§ Or any smartlink system that is not completely
cybernetic.
weapon record sheet
Name:
Type:
Concealability:� �
Le |
076365387X | How to Be a Werewolf: The Claws-on Guide for the Modern Lycanthrope | Serena Valentino | Serena Valentino is the author of How to Be a Zombie, as well as the Nightmares & Fairy Tales and GloomCookie comic book series. She lives in San Francisco. | [
"Teen & Young Adult & College",
"References & Guides & Self-Help "
] | [
"Teen & Young Adult",
"Education & Reference"
] | Teen & Young Adult & College | 0.670798 | null | null | Werewolf Cheat Sheet
So you’re a Werewolf now! Welcome to a world of duty, obligations, and trying to murder
things, but not too much, because you might flip the fuck out and start destroying anything around
you. Including all those squishy not-werewolves that happen to get in the way!
Overview
Glossary
History
Legends and Lies
Auspices
Irraka (New)
Benefits
Ithaeur (Crescent)
Benefits
Elodoth (Half)
Benefits
Cahalith (Gibbous)
Benefits
Rahu (Full)
Benefits
Tribes
Blood Talons (Suthar Anzuth)
Bone Shadows (Hirfathra Hissu)
Hunters in Darkness (Meninna)
Iron Masters (Farsil Luhal)
Storm Lords (Iminir)
Ghost Wolves (Thihirtha Numea)
Being a Motherfucking Werewolf
Primal Urge
Experience Costs
Regeneration
Senses
Tracking
Shapeshifting
Hishu - Human Form
Dalu - the Wolfman
Gauru - The Warform
Urshul - the dire wolf
Urhan - The Wolf
Hunter’s Aspect
Renown
Cunning
Glory
Honor
Purity
Wisdom
Essence
Reaching
Silver
Lunacy
Kuruth, or How I Sto |
0999382934 | Lantern: The Complete Collection | Chess Desalls | <b>Praise for the Lantern Novellas</b><br /><br />"In these three novellas, unhappy teens find themselves displaced in time and saved by love. . .Desalls casts a different slant on each telling of her Halloween scenario, and among these-simply written yet garnering a combined weight of experience-a shared tale emerges of how lives may develop and love may burgeon. From Havenbrim to the here and now, many YA readers will likely stare at the moon and dream." <b>-<i>Kirkus Reviews</i></b><br /><br />"Lantern is a ghostly tale with a difference which I thoroughly enjoyed and recommend."<b> -</b><i><b>Readers' Favorite</b> 5 Star Review of Lantern</i>, Hilary Hawkes<br /><br />"Serah is a character you cannot help but root for. . .A wonderful, wonderful read!"<b> -</b><i><b>Readers' Favorite</b> 5 Star Review of Beacon</i>, Melissa Tanaka | [
"Children's Books",
"Science Fiction"
] | [
"Children's Books",
"Science Fiction & Fantasy"
] | Children's Books | 0.496384 | null | null | Pawn Collection
Pawn Collection
CAULBORN
© 2013 PAIZO PUBLISHING, LLC
GNAEUS GNARU
© 2013 PAIZO PUBLISHING, LLC
GONGORINAN
© 2013 PAIZO PUBLISHING, LLC
CASAMIR AZMEREN
© 2013 PAIZO PUBLISHING, LLC
DAGHOP
© 2013 PAIZO PUBLISHING, LLC
FACELESS ANGEL
© 2013 PAIZO PUBLISHING, LLC
DARK RIDER
© 2013 PAIZO PUBLISHING, LLC
GEIN KAFOG
© 2013 PAIZO PUBLISHING, LLC
AXIOMITE OF XIN
© 2013 PAIZO PUBLISHING, LLC
AXIOMITE OF XIN
© 2013 PAIZO PUBLISHING, LLC
CLOCKWORK SERVANT
© 2013 PAIZO PUBLISHING, LLC
ASHAMINTALLU
© 2013 PAIZO PUBLISHING, LLC
AXIOMITE OF XIN
© 2013 PAIZO PUBLISHING, LLC
CARYATID COLUMN
© 2013 PAIZO PUBLISHING, LLC
CARYATID COLUMN
© 2013 PAIZO PUBLISHING, LLC
CAULBORN
© 2013 PAIZO PUBLISHING, LLC
GONGORINAN
© 2013 PAIZO PUBLISHING, LLC
ARDATHANATUS
© 2013 PAIZO PUBLISHING, LLC
CARYATID COLUMN
© 2013 PAIZO PUBLISHING, LLC
FACELESS ANGEL
© 2013 PAIZO PUBLISHING, LLC
FENSTER THE BLIGHT
© 2013 PAIZO PUBLISHING, LLC
GATHUSPIA
© 2013 PAIZO PUBLISHING, LLC
ABRA LOPATI
© 2013 PAIZO PUBLISH |
0786913932 | SEA OF FALLEN STARS (Advanced Dungeons & Dragons : Forgotten Realms Campaign Expansion) | Steven E. Schend | <b>Sea of Fallen Stars</b> is the first fully developed underwater setting for AD&D campaign play. It provides a focus for the use of the rules supplements Of Ships and the Sea and Sea Devils, but neither of these products is needed to use this book. Contained in these pages is everything you need to adventure in this exciting world. Bring your game beneath the waves with rules and magic that make is easy and fun to do, or create sea elf, merman, triton, locathah, or shalarin PCs using the character-creation rules herein. Either way, get ready to explore Netherese ruins, sunken ships, and abyssal trenches in the Sea of Fallen Stars! | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.565608 | null | null | 5/29/2019
Beyond the Stars | GM Binder
https://www.gmbinder.com/documents/print/-LS2hb182xZaL4qZmhEQ
1/82
1
Beyond the Stars
Beyond the Stars
Beyond the Stars
Beyond the Stars
Beyond the Stars
5/29/2019
Beyond the Stars | GM Binder
https://www.gmbinder.com/documents/print/-LS2hb182xZaL4qZmhEQ
2/82
Preface
Beyond the Stars or BTS is an eldritch far-realm themed
compendium put together due to my love for lovecraft and
D&D. It is a homebrew that takes an amgalamation of D&D
inspired, lovecraftian themed or darker twisted astronomical
flavored ideas and intergrated into 5e. The content of this
compendium are intended to be balanced for play in a regular
Dungeons & Dragons 5th edition group.
Concept Credits
Author/Designer/Developer: Jonathan DiBenedetto
Cover: Sorcerer of the Old Gods by Didier Nguyen;
Table of Contents image (lovecraft in space) by
Belthazubel;
Part one: Character options image (Lovecraftian
Landscape) by Ola Larrson;
Barbarian: Warhammer Marauder by Ted Beargeon |
1596930500 | Understanding Voice over Ip Security (Artech House Telecommunications Library) | Alan B. Johnston | Alan B. Johnston is a consulting member of the technical staff at Avaya. He holds a B.E.(Hons) in electrical and electronic engineering from the University of Melbourne, Australia and a Ph.D. in electrical engineering from Lehigh University. He is a co-author of the SIP specification RFC 3261 and several other SIP-related RFCs and servers on the Board of Directors of the SIP Forum. <P>David M. Piscitello is president and principal consultant of Core Competence, Inc. A 30-year network, Internet and security veteran, he provides advisory and consulting services to security and broadband access companies, service providers, and Fortune 100 companies. Mr. Piscitello has published hundreds of articles, product reviews, and editorials for print and online publications. He is a Fellow with the Internet Corporation for Assigned Names and Numbers on the Security and Stability Advisory Committee. | [
"Computer Science"
] | [
"Computers & Technology",
"Certification"
] | Computer Science | 0.506135 | null | null | Each PC receives a message from
a source they trust (if the PCs are
already “grouped”, then only one
of them receives the message).
The message states simply that
the source has a job for them, and
that they are to meet Mr Purple at
a park in the downtown core. A
Common Knowledge roll lets them
know that this particular area is
not the safest of places, and has
in fact been the location of several
gang fights in recent weeks. The
meeting is scheduled for twelve
noon sharp, and according to the
co-ordinates provided, is in a wide
open, publicly accessible area of
the park.
If the PC inquires about pay-
ment, or other compensation,
the “voice” on the other end goes
silent for a short period. The
voice assures the PC that the
compensation will be more than
adequate for the task expected
of them (offer any amount to get
the PC interested). Once the PC
agrees, the final co-ordinates and
information is input into whatever
device they use for portable infor-
|
1942021461 | Enchanting Mandala Mazes: Puzzles to Ponder and Solve (Majestic Mazes) | Elizabeth Carpenter | "A striking addition to anyone's coloring book or puzzle collection. Each mandala maze has been printed twice, so that puzzlers have a repeated chance to solve them, as well as to color in the images once each maze has been successfully navigated to the end." 5 STARS -Mike Ploetz, Red City Review | [
"Arts & Photography"
] | [
"Arts & Photography",
"Graphic Design"
] | Arts & Photography | 0.479712 | null | null | MINOTAUR CLASSICS
M&M MISCELLANEA
Options, Variants & Additions for
Originally published in the
2012 Silver Jubilee edition
New Class: Sacred Healers
New Class: Pankratiasts
Unarmed Critical Hits
Feats of Marksmanship
Magicians in Battle
Written by Olivier Legrand
Rivendell and Luke G. Reynard
MINOTAUR CLASSICS
M&M MISCELLANEA
Options, Variants & Additions for Revised Mazes & Minotaurs
Originally published in the Minotaur webzine from 2008 to 2012; updated for the
edition of the Revised Mazes & Minotaurs roleplaying g
New Class: Sacred Healers
Feats of Strength Redux
New Class: Pankratiasts
Tricks & Stratagems
Critical Hits
Optional Fate Points
rksmanship
New Options for Elementalists
Alternate Advancement Rules
Olivier Legrand, Colin Chapman, Christian Schwietzke
Luke G. Reynard. Some illustrations © Clipart.com
M&M MISCELLANEA
Mazes & Minotaurs
to 2012; updated for the
roleplaying |
1588801004 | 3D Game Art f/x & Design | Luke Ahearn | Luke Ahearn has authored and co-authored several books and articles for the computer game industry including Awesome Game Creation: No Programming Required! (Charles River Media) and Designing 3D Games That Sell! (Charles River Media). Luke started Goldtree, a computer game development company, where he designed and developed several game titles including Dead Reckoning and Sorcerer. Currently, Luke is serving as Art Director/Development Consultant on The Army Game Project; as well as, employed as a professor of computer science at the Naval Postgraduate School. | [
"Computer Science",
"Activities, Crafts & Games"
] | [
"Computers & Technology",
"Games & Strategy Guides"
] | Computer Science | 0.518503 | null | null | A Campaign
Threefold Created by Malcolm Sheppard
Lead Design & Development: Malcolm Sheppard
Design: Meghan Fitzgerald, Crystal Frasier, Jaym Gates,
Howard David Ingham, Steve Kenson, Alejandro
Melchor, Neall Raemonn Price, Jamie Wood
Adventure Game Engine (Age) Created By Chris Pramas
Editing: Samantha Chapman Proofreading: Jessica Poore
Art Direction and Graphic Design: Hal Mangold
Cover Art: Mauro Belfiore
Interior Art: Natalie Bernard, Biagio D’alessandro,
John Anthony Di Giovanni, Stanislav Dikolenko, Felipe Gaona,
Claudia Inanniciello, Alyssa McCarthy, Victor Leza Moreno,
Mirco Paganessi, Isuardi Therianto, and Andrey Vasilchenko
Publisher: Chris Pramas
Team Ronin: Joseph Carriker, Crystal Frasier, Jaym Gates, Kara Hamilton,
Troy Hewitt, Steve Kenson, Nicole Lindroos, Hal Mangold, Jack Norris,
Chris Pramas, Evan Sass, Marc Schmalz, Malcolm Sheppard, Will Sobel,
Dylan Templar, Veronica Templar, and Barry Wilson
Green ronin PublishinG
3815 S. Othello St.
Suite 10 |
1844162265 | Warhammer Fantasy Roleplay: Old World Bestiary, Vol. 1 | T.S. Luikart | <b>Green Ronin Publishing</b> was founded in 2000 by game industry veterans Chris Pramas, Nicole Lindroos, and Hal Mangold. The company has published over 50 books since then, establishing a reputation for innovation and quality that is second to none in the RPG industry. Its award-winning products include <i>Mutants & Masterminds, Book of the Righteous,</i> and <i>Freeport: The City of Adventure</i>. Point your browser to www.greenronin.com for more info. | [
"Teen & Young Adult & College",
"Science Fiction"
] | [
"Teen & Young Adult",
"Science Fiction & Fantasy"
] | Teen & Young Adult & College | 0.600468 | null | null | 1
Heralds of Woe
An Adventure for WFRP 2nd Edition by Hectorius
2
This is a completely unofficial, fan-written adventure for Warhammer Fantasy
Roleplay 2nd Edition.
All relevant trademarks and copyrights are used without permission and in no way
intended to challenge their ownership by Fantasy Flight Games and Games
Workshop.
Warhammer Fantasy Roleplay © Games Workshop Limited 1986, 2005. This edition
© Games Workshop Limited 2012. Games Workshop, Warhammer, Warhammer
Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks,
logos, places, names, creatures, races and race insignia/devices/logos/symbols,
vehicles, locations, weapons, units and unit insignia, characters, products and
illustrations from the Warhammer World and Warhammer Fantasy Roleplay game
setting are either ®, TM and/or © Games Workshop Ltd 1986-2014, variably
registered in the UK and other countries around the world. This edition published
under license to Fantasy Flig |
0245542760 | Philippines Map | Reise Knowhow | Philippines 1:1,200,000 Travel Map, waterproof, GPS-compatible, 2011 edition, REISE | [
"Geography & Cultures"
] | [
"Travel",
"Asia"
] | Geography & Cultures | 0.504519 | null | null | Per Aspera Ad Inferi
Canto Primo
Game Accessory
The Silent Valley Area Map
Draugr Tomb Players Map
Draugr Tomb GM map
|
0935696237 | World of Greyhawk, folio edition (Advanced Dungeons & Dragons) | Gary Gygax | This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons & Dragons fantasy role-playing games. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.60861 | null | null | Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS &
DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form
without permission of the author. To learn more about the Open Gaming License and the d20 system
license, please visit www.wizards.com/d20
DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the
Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED.
This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA
Network.
AHL7−04
Der siebte Tempel
Ein zweiründiges D&D LIVING GREYHAWK®
Herbergsbad/Adri−Regional−Abenteuer
Version 1.1a
von Frank Roters
Circle Reviewer: Pieter Sleijpen
Meta Regional Reviewer: Pierre van Rooden
Spieltes |
1451528205 | How to Look for Trouble: A Stratfor Guide to Protective Intelligence | Stratfor | STRATFOR is a world leader in private global intelligence: political, economic, military and security. STRATFOR provides our members with insights, analyses and forecasts on important issues and developments worldwide. STRATFORs Web site allows our members to receive rapid updates on significant global events. | [
"Politics & Social Sciences"
] | [
"Politics & Social Sciences",
"Politics & Government"
] | Politics & Social Sciences | 0.438484 | null | null | Alertness_________
Drive____________
Computer_________
Athletics_________
Etiquette_________
Cosmology_________
Awareness________
Firearms__________
Enigmas___________
Brawl____________
Leadership________
Finance___________
Dodge___________
Meditation________
Investigation________
Empathy_________
Melee____________
Law_______________
Expression________
Performance_______
Linguistics__________
Intimidation_______
Security__________
Medicine__________
Streetwise________
Stealth___________
Occult_____________
Subterfuge________
Survival__________
Science____________
Strength__________
Charisma___________
Perception___________
Dexterity_________
Manipulation_______
Intelligence___________
Stamina__________
Appearance________
Wits________________
Attributes
Abilities
Current Name:
Concept:
Occupation:
Known Name:
Nature:
Year of Birth:
True Name:
Demeanor:
First Death:
Physical
Social
Mental
Talen |
0195148665 | Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence | Andy Clark | Cyborgs have long been a part of America's cinematic imagination (think Arnold Schwarzenegger's Terminator), but Clark says they're very much a reality. Not only that; pretty much everyone is a cyborg already, according to the author, who heads up Indiana University's cognitive science program. With our laptops, cell phones and PDAs, we're all wired to the hilt and becoming more so every day. As Clark points out, "the mind is just less and less in the head"; when we need information, we usually fire up our PC and access it elsewhere. Clark is at his best when he's writing for a wide audience, distilling arcane technological advances into their essential meaning. But sometimes his sheer enthusiasm for the subject takes over, and the book feels as if it's intended only for tech wonks who can appreciate the minutiae of various mind-machine experiments. Clark gives a passing nod to the negative consequences of an increasingly cyborg world-social alienation, information overload-but retains his essentially positive take on the "biotechnological merger" that is transforming so many people's lives. <br />Copyright 2003 Reed Business Information, Inc. | [
"Computer Science"
] | [
"Computers & Technology",
"Computer Science"
] | Computer Science | 0.597684 | null | null | THE BRAIN
HERO NAME
REAL NAME (IF DIFFERENT)
Look
• ambiguous, man, shifting, transgressing, woman
• Asian or South Asian, Black, Hispanic/Latino, Indigenous, Middle Eastern, White
• tall and skinny body, short and round body, tight and trim body, artificial body
• vintage clothing, scientific clothing, geeky clothing, futuristic clothing
• no costume, colorful costume, adaptive costume, robotic exo-suit, sleek costume
Abilities
You don’t have any powers of your own, besides your incredible intellect. All of your amazing
abilities come from inventions that you have created. You’re best known for one particular
invention that you use regularly; choose one.
❑ prosthetic self-altering limbs
❑ power armor or cyborg body
❑ size-change device
❑ robotic sidekick
❑ force field belt
❑ hi-tech vehicle
Moment of Truth
Sooner or later, all the super powers, elite training, and experience are helpless in the face of evil
or disaster. That’s when somebody like you, gifted a |
0745327966 | Cyberchiefs: Autonomy and Authority in Online Tribes | Mathieu O'Neil | <DIV>Mathieu O'Neil is Adjunct Research Fellow at the Australian National University in the Australian Demographic and Social Research Institute, and Principal Researcher at Australia's Department of Broadband, Communications and the Digital Economy. He has contributed articles to Le Monde diplomatique, Manire de voir and Factsheet 5. He has also worked as a magazine editor and designer, as an editor on the collective New Media Art weblog Under the Sun, and has curated international digital art exhibitions.</DIV> | [
"Engineering & Transportation",
"Business & Money"
] | [
"Business & Money",
"Industries"
] | Engineering & Transportation | 0.497372 | null | null | 1
1. A philantropist
dream
Faktory-27 is an old industrial graviter, an
enormous unique production facility, tailored
on a rigid castal society, at the top of which sits
the Cybercount Manager, owner of the factory
and a member of the Krabala family. The cur-
rent Cybercount, Olon, is a young very educat-
ed and progressive man. He decided to improve
the life quality of the Workers, the lower caste
members, through a simple solution: mecha-
nization and robotization. But Faktory-27 isn’t
prepared for such a change. A devious sect
of luddites, destroyers of complex technology,
spawned in response to the Cybercount massive
innovations. They say to fight for the rights of
the Workers, but in truth they worship a god
more evil than technology…
2. A desperate call
One of the heroes was a close friend of Olon,
before his ascension to the high position. He is
contacted by Deckard, personal steward of the
Cybercount. His Highness, despised by the mild
success of his innovati |
1862070180 | Landor's Tower | Iain Sinclair | British writer Sinclair is best known on this side of the Atlantic for two cultishly popular works of nonfiction Lights Out for the Territory, a virtuosic London travel narrative, and Rodinsky's Room (with Rachel Lichtenstein), the history of an obscure Jewish scholar. This is Sinclair's U.S. fiction debut, and it is as distinctive as his inimitable nonfiction, distinguished by the same vital, labyrinthine prose. The novel's multiple plots are rooted in the plight of Norton, an overcommitted London poet and general hack, assigned to write a study of the half-forgotten Victorian writer, Walter Savage Landor. Since Landor attempted a utopian experiment in Llanthony, Wales, Norton makes an investigative journey there. Meanwhile, he is barraged with tapes from an investigator named Kaporal, who is trying to find the key to the mystery of Jeremy Thorpe, a real-life '70s Liberal leader who was disgraced when he was accused of conspiring to murder his lover, a male model. After Norton has a brief affair with a bookstore owner named Prudence, who disappears, he himself is apprehended by the police for Prudence's murder. Norton doesn't recognize the victim as Prudence, though he does recognize the details of the murder, which imitates a bootleg snuff film starring Britt Ekland and various political worthies shown to him by Kaporal. Finally, the Thorpe conspiracy somehow begins to dovetail with a slew of suspicious suicides in the West Country in the '80s. Sinclair is reminiscent of Pynchon in both his encyclopedic set of references and his discomfort with the palliative function of plot. Rather than resolving the complications of his story, Sinclair is determined to ramify them until they form a dense counterworld of memory and chance. B&w illus. (Sept.)Forecast: It remains to be seen whether Sinclair's fiction will hit the same nerve as his nonfiction, but Sinclair's U.S. profile will undoubtedly rise upon publication of Landor's Tower. Major review attention may safely be expected, and Granta is sending the author on a U.S. tour. | [
"Literature & Fiction",
"Contemporary"
] | [
"Literature & Fiction",
"Contemporary"
] | Literature & Fiction | 0.437617 | null | null | The Lost Tower
of Viondor
by Jason Nelson
SQG1001
Lost Tower of Viondor
2
THE LOST TOWER OF VIONDOR
An Adventure for Characters of Levels 7–9
CREDITS
Design: Jason Nelson
Development: Richard Baker
Editing: David Noonan
Cover Art: Klaus Pillon
Interior Illustrators: John Kaufmann, Justin Mayhew
Cartography: David Noonan
Graphic Design: Mackenzie Schubert, Corey Macourek
Production: David Noonan
Based on the Primeval Thule Campaign Setting by Richard Baker, David Noonan,
and Steve Schubert
Lost Tower of Viondor is published by Sasquatch Game Studio. Sasquatch Game Studio LLC and Primeval Thule
are trademarks of Sasquatch Game Studio, LLC. All characters and the distinctive likenesses thereof are prop-
erty of Sasquatch Game Studio LLC. This material is protected under the copyright laws of the United States
of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited
without the express written permission of Sasquatch Game Studio LLC. |
078694725X | Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | Chris Sims | CHRIS SIMS is an associate editor who works in Roleplaying Games R&D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.597599 | null | null |
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the
Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20.
This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS &
DRAGONS game events of all sizes, visit our website at www.rpga.com.
DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and
Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the
United States of America. Any reproduction or |
1465414533 | Starfinder: The Complete Beginner's Guide to Exploring the Night Sky | Carole Stott | "[C]an help you see stars — and a whole lot more. The cover states it's for beginners, but this book also covers the solar system, dozens of constellations and monthly star guides. Because it's DK, it's richly illustrated and aimed right at third graders and older, along with their parents." – <b>Raising Arizona Kids</b> | [
"Science & Math",
"Astronomy & Space Science"
] | [
"Science & Math",
"Astronomy & Space Science"
] | Science & Math | 0.590387 | null | null | 11
Preface
When /u/YukiHyou approached me with the idea of doing some
sort of PDF release for the Custom Planets Compendium I was
floored. In this first volume we collect just a little under 15 new
worlds for you to use, from barren prison moons to lush oceans
and shattered worlds held together by mutant vines. Hopefully
these places can act as seeds for your own dramatic adventures,
or even just as backdrops to help liven up your descriptions and
cantina scenes. Starfinder is all about exploration and discovery.
It’s about flying off into the unknown, about getting by with
nothing but your wits and an Azimuth Artillery Laser. There is an
infinite amount of space in this setting, ready to be filled by an in-
finite amount of new content. We make that happen, the content
creators and players of the Starfinder world, so I am proud to take
what the community has made, what you have made, and have it
compiled into a wonderful reference document to use tableside. I
hope you e |
1874572704 | The A-Z of Judo (Special Interest) | Syd Hoare | The A-z of Judo (Special interest) by by Syd Hoare (Paperback) | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Individual Sports"
] | Health, Fitness & Dieting | 0.486083 | null | null | CHARACTERISTICS
BODY
MIND
Strength (3)
Wits (3)
Dexterity (3)
Perception (3)
Endurance (3)
Biotech (1)
Tech ( )
SPIRIT
Extrovert ( )
/
( ) Introvert
Passion ( )
/
( ) Calm
Faith ( )
/
( ) Ego
Symbiosis ( )
/
( ) Mundane
LIFEFORCE O O O O O O O O O O O O O O O O O
O O O O O O O O O O O O O O O O O
©2001 Holistic Design. Permission granted to photocopy for personal use only.
BENEFICES/AFFLICTIONS
Type
Pts
BLESSINGS/CURSES
+/-
Trait
Situation
LEARNED SKILLS
LVL
NATURAL SKILLS
Charm (3)
Dodge (3)
Fight (3)
Impress (3)
Khiglazi (3)
Melee (3)
Observe (3)
Shoot (3)
Sneak (3)
Vigor (3)
ARMOR
Name:
Caste:
Former Name:
Species:
Gender:
Hive:
Age:
Rank:
VITALITY
O O O O O O O O O O O O O O O O O
Wound penalties: -10
-8
-6
-4
-2
VICTORY
CHART
Successes Dice
1-2
0
3-5
+1
6-8
+2
9-11
+3
12-14
+4
15-17
+5
18
+6
Critical
success = x2
COMBAT
STR/
Action
Roll
Init Goal DMG RNG Shots SIZ
Fist
Dx + Fight
2d
Kick
Dx + Fight -1
3d
Grap |
1564967522 | This Way: Signage Design for Public Spaces | James Grayson Trulove | A 'must' for any library involved in commercial signage art. -- <i>Midwest Book Review, December 2000</i> | [
"Arts & Photography"
] | [
"Arts & Photography",
"Decorative Arts & Design"
] | Arts & Photography | 0.463784 | null | null | The Boarding House at Arkham Street
1
The Boarding House
at Arkham Street
A Pulp Horror Scenario inspired
by the works of H.P. Lovecraft and Others...
These T-Shirts drive
Cthulhu MAD!
Visit our webshop to
get the T-shirts that
will drive you mad
faster!
You can also choose
from our selection of
Mugs and Mousepads.
http://www.threefourteengames.com
http://www.threefourteengames.com
We Sell T-Shirts (and mugs...)
The Boarding House at Arkham Street
3
has been
written by
revised by
graphically designed
by
tested by
Acknowledgements
Enrique Camino
Unai Epelde
JSDS
Matías Ricardo Timm,
Emiliano Andrés
Cappiello, Andrés
Martín Gosis, Adriana
María Borstner, El
Círculo de Zerom, Quim
Ball·llosera, César
Bernal, Luis Ceballos,
Oscar Estevez, Salvi
Fogueras, Enrique
Medina, Diego
Tabakian, Gaston
Duverges, Carlos
Missirian, y Nicolás
Tachdjian
Karloff, Gaffer,
jasonw1239, Fu_Manchu,
A42, piousagustus,
Necrothesp, Yunuswesley
All the contents in this book, bot |
0990946304 | The Avalon Relics: Lilith Links | JL Clark | J.L. Clark began her writing career in the fourth grade, when her teacher took the detective story she wrote for class and turned it into a small book as a gift to her. The encouragement of her teacher, as well as her love for telling stories, kept her writing about the worlds that existed in her imagination. <br /><br /> J.L. now lives with her husband and three dogs in Houston, Texas, and stays busy during the day working as a physician. In the evenings, her storytelling alter ego takes over, and she writes furiously in hopes of sharing the magic of reading a great book with others. | [
"Children's Books",
"Science Fiction"
] | [
"Children's Books",
"Science Fiction & Fantasy"
] | Children's Books | 0.475045 | null | null | BY KIEL HOWELL
MEETING OF QUEENS
STARFINDER SOCIETY SCENARIO #2–05, TIER 1–4
YEAR OF A THOUSAND BITES
Starfinder Society Scenario #2–05: Meeting of Queens is a Starfinder Society Scenario
designed for 1st- through 4th-level characters (Tier 1–4; Subtiers 1–2 and 3–4). This scenario
is designed for play in the Starfinder Society campaign, but it can easily be adapted for
use with any world. For more information on Starfinder Society, how to read the attached
Chronicle sheets, and how to find games in your area, check out the campaign’s home page
at StarfinderSociety.club.
Paizo Inc.
7120 185th Ave NE, Ste 120
Redmond, WA 98052-0577
paizo.com
GM ResouRces
How to Play
Meeting of Queens makes use of the Starfinder Core Rulebook, Starfinder Alien Archive
(AA), and Starfinder Armory (AR). This adventure assumes the GM has access to these
sourcebooks. It also refers to aliens that appear in Starfinder Alien Archive 2 (AA2) and
Starfinder Pact Worlds (PW), but these sources are not ne |
0913056022 | V-Eight Affair: An Illustrated History of the Pre-War Ford V-8 (The Ford Road Series, Vol. 3) | Ray Miller | Over 900 photographs present on 310 pages the details and individual characteristics of various 1932 to 1936 Ford automobiles. This book is of especial interest to Restorers and to Historians. | [
"Engineering & Transportation"
] | [
"Engineering & Transportation",
"Automotive"
] | Engineering & Transportation | 0.580702 | null | null | Stopgap Volume 2
05.04.2016
The material presented here is the original creation of the author, intended for use with the GURPS system
from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games. All rights are reserved by SJ Games. This
material is used here in accordance with the SJ Games online policy.
Ground Vehicles
Family Cars
1932 Ford Model B (USA, 1932-1934)
In 1932, Ford replaced its Model A cars with
new model, available with multiple body options
and two engine options – 4-c11ylinder Model B
and Model-18 with V-8 engine (also known as
Ford V-8). Both variants were comparable in
power, and V-8 was mostly chosen for marketing
reasons. Ford Model 18 was one of the first
affordable V-8 cars; all 1932-1934 models also
became popular with hot-rodders. 1934 Ford V-8 is
infamous as “death car” of the Bonnie and Clyde.
4-cylinder Model B was also license-built in USSR
|
0977881466 | Counting the Cost | Liz Adair | <i>Counting the Cost</i> is a novel that will break your heart and elevate your spirits. It presents a closely etched picture of life in a hard country in hard times, filled with memorable people and a love story as poignant as it is beautiful. --Ronald Shook, PhD, Associate Professor of English, Utah State University<br /><br />This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i><br /><br />This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i><br /><br />This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i> | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.466954 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
-
XP
XP lost or spent
XP
Subtotal
+
XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 or 2 TU
TU Cost
-
TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
Cross off all items NOT found MIC – Magic Items
Compendium
APLs 4-6
�
Heart of Tharizdun (Metaregional, see above).
�
MCrystal of return, least (Metaregional, MIC, p. 65)
�
MCrystal of bent sight (Metaregional, MIC, p. 25)
�
MBracers of quick strike (Adv, MIC, p. 81)
� |
1588461904 | Maze of Zayene Dimensions of Flight (Sword Sorcery) | Robert Kuntz | Very Good in Stapled Wraps; 4to; Paperback; 48 pages; B/W Illustrations; Necromancer Games;2001; Third Edition Rules, First Edition Feel(as stated on title page); Minor shelf wear; text unmarked; Text smells of smoke. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.595295 | null | null | Seven voyages
Of Zylarthen
Rules for Original Style Sword and Sorcery
Campaigns Playable with Paper and Pencil
and Imagination
OAKES SPALDING
THE CAMPAIGN
VOLUME 4 OF FOUR BOOKLETS
PUBLISHED BY
CAMPION & CLITHEROW
SEVEN VOYAGES
OF ZYLARTHEN
VOLUME 4
THE CAMPAIGN
BY
OAKES SPALDING
AFTER
GARY GYGAX AND DAVE ARNESON
Illustrations by John Dickson Batten
©COPYRIGHT 2014 ! CAMPION & CLITHEROW
INDEX
&
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Starting a Campaign . . . . . . . . . . . . . . . . . . . . . . .
3
The Underworld . . . . . . . . . . . . . . . . . . . . . . . . . 3
Features of the Underworld . . . . . . . . . . . . . . . . . . . . . 5
Monster Determination Matrix by Dungeon Level . . . . |
0847840085 | Elegant Rooms That Work: Fantasy and Function in Interior Design | Stephanie Stokes | "If you are a fan of elegant, traditional decor, then Stephanie Stokes’ new decor book <i>Elegant Rooms That Work</i> is one you will want to pick up and devour. Organized by room (libraries, dining rooms, bedrooms, small kitchens and more), she shares ideas on chic storage and comfortable living - an idea prompted by her clients who continually wanted more and more of her expertise." ~<i>thesimplyluxuriouslife.com<br><br></i>"With stunning photography and useful tips, Stokes' book is a must-have for anyone who thought their home couldn't be both pretty and practical." ~<i>Colorado Homes & Lifestyles Magazine</i> | [
"Hardware & DIY & Home"
] | [
"Crafts, Hobbies & Home",
"Home Improvement & Design"
] | Hardware & DIY & Home | 0.48716 | null | null | 100 Dungeon Room Descriptions
1. A crack in the ceiling above the middle of the north wall allows a trickle of water to flow down to the floor. The water
pools near the base of the wall, and a rivulet runs along the wall an out into the hall. The water smells fresh.
2. Thick cobwebs fill the corners of the room, and wisps of webbing hang from the ceiling and waver in a wind you
can barely feel. One corner of the ceiling has a particularly large clot of webbing within which a goblin's bones are
tangled.
3. Tapestries decorate the walls of this room. Although they may once have been brilliant in hue, they now hang in
graying tatters. Despite the damage of time and neglect, you can perceive once-grand images of wizards' towers,
magical beasts, and symbols of spellcasting. The tapestry that is in the best condition bulges out weirdly, as though
someone stands behind it (an armless statue of a female human spellcaster).
4. Rats inside the room shriek when they hear the door open, |
1941582192 | Shadowrun Anarchy | Catalyst Game Labs | Shadowrun Remains One Of The Most Beloved Gaming Settings Of All Time. The Cyberpunk-Crossed-With-Fantasy Setting Has A Wide And Enduring Appeal, And Anarchy Provides Rules For A New Style Of Play In This Great World. Storytelling Come To The Fore In This Book, Allowing Gamemasters And Players To Work Together To Craft A Fun, Fast-Moving Gaming Experience. Whether You'Re Brand New To Tabletop Role-Playing Or A Long-Time Shadowrun Player Just Looking For A Different Way To Enjoy Your Favorite Setting. Shadowrun: Anarchy Offers A Fun, Fantastic Storytelling Game. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.565717 | null | null | Autor: Adam Large
Redaktion: Peter M. Andrew, Jr.
Illustrationen: Kat Hardy
Art Direction: Brent Evans
Zusätzliche Designs: David Kegg, Jarrod Owen
Layout & Design: Matt Heerdt
Chefredaktion: Jason M. Hardy
Deutsche Chefredaktion: Tobias Hamelmann
Übersetzung: Benjamin Plaga
Deutsches Lektorat: Lars Schiele,
Stephanie von Treyer
Layout: Ralf Berszuck
Pegasus Spiele GmbH, Straßheimer Str. 2, 61169 Fried-
berg, unter Lizenz von Catalyst Game Labs und Topps
Company, Inc. © 2014 Topps Company, Inc. Alle Rechte
vorbehalten. Shadowrun und Topps sind Handelsmar-
ken und/oder eingetragene Marken von Topps Compa-
ny, Inc. in den USA, in Deutschland und/oder anderen
Staaten. Catalyst Game Labs ist eine Handelsmarke von
InMediaRes Productions, LLC.
Besuchen Sie uns im Internet:
www.shadowrun5.de
www.pegasus.de
www.pegasusdigital.de
IMPRESSUM
>> SHADOWRUN <<
PARANORMALE
CRITTER
DIE WELT AUS BIOLOGISCHER SICHT
Die Erde hat eine durch den Menschen verursachte, einzigartige Phase der Ausrot |
1629794260 | Animal Crackups: 1,001 Beastly Riddles, Jokes, and Tongue Twisters from Highlights™ (Highlights™ Laugh Attack! Joke Books) | Highlights | Highlights™ is the trusted brand that believes children are the world’s most important people. From our award-winning magazines—<i>Highlights</i>™, <i>High Five</i>™, and <i>Hello</i>™—to our bestselling puzzle books and groundbreaking educational books, the Highlights promise of helping children become their best selves can be found in all of our exceptional, high-quality products for children. | [
"Children's Books",
"Humor & Entertainment"
] | [
"Children's Books",
"Humor"
] | Children's Books | 0.472567 | null | null |
Playtest Kit v1.0
Playtest Adventure
Updated
16:37
29th
April
2
The Red Pit
“What do I know of cultured ways, the gilt, the craft and the lie?
I, who was born in a naked land and bred in the open sky.
The subtle tongue, the sophist guile, they fail when the broadswords sing;
Rush in and die, dogs — I was a man before I was a king.”
– The Road of Kings
The hammer falls; with it, the rust-pitted iron manacles that have been the symbol of your enslavement
clatter to the ground. The sudden release from their chafing weight elicits a low and dangerous chuckle from the
back of your throat — like the cough of a leopard that has caught the scent of its prey.
The gap-toothed trustee squints up at you, then over his shoulder at that hulking fool, Nazarus. “Don’t get
used to it, swine!” the Kothian chief of the trustees bellows. “You’ve done well, aye, and Master Abdibaal rewards
those who keep their backs bent and their noses clean. But you’r |
184887037X | The Well-dressed Ape: Homo Sapiens: A User's Guide | Hannah Holmes | The Well-Dressed Ape is an entirely engrossing and eye-opening study of that oddest and yet most engaging of primates: ourselves. It will change the way you look at yourself - and other animals - forever. | [
"Science & Math"
] | [
"Science & Math",
"Mathematics"
] | Science & Math | 0.604565 | null | null | 1616
I: Overview
I: Overview
D
eep in the steamy jungles
of the south live beasts that
are spoken of only in whispers by
civilised people. Among the jagged
mountains of eastern Zamora and
Hyrkania lurk the hunched forms of
creatures so terrible that travellers
do not dare traverse the crags
alone. They are the man-apes: the
degenerate reminders to present-day
Hyborians of their primitive relatives.
Modern observers would call them
the ‘missing link’, the stepping-
stone between true apes and humans.
The truth about their past, however,
is far more disturbing. Whatever
their origins, they are fearless and
ferocious, possessing Herculean
strength and posing a constant threat
to any adventurer travelling in their
shadow.
General Physical Appearance:
From a distance, or from behind,
man-apes might be mistaken for
muscular, squat humans. The stance
of all man-apes is somewhat hunched,
but, unlike true apes, only rarely
do they walk upon their knuckles.
Inst |
0325004773 | The Costume Technician's Handbook 3/e | Rosemary Ingham | Liz Covey is a freelance costume designer whose work has been seen in England's and America's leading theatres. She has taught at Barnard College, Columbia University, Marymount Manhattan College, and Bennington College. Rosemary Ingham is a costume designer and writer. Her design work has been seen at regional theatres across the country for more than three decades. | [
"Education & Teaching"
] | [
"Education & Teaching",
"Schools & Teaching"
] | Education & Teaching | 0.497319 | null | null | GEAR
1 Astir III
Touch Spells I (melee / bane)
2 Arcanist Gear
Clothing appropriate for your look
ARCANIST GEAR
Telescoping Staff I (ranged)
Reagent Knife I (melee / mundane)
Sidearm I (ranged / defensive)
Shield Broach I (ward)
YOU LOOK:
smart
bookish
wily
anxious
imposing
YOU WEAR:
Pilot jumpsuit
military uniform
dress uniform
fancy robes
YOUR MAGIC IS LIKE:
roaring elements
bright and neon
abstract and formless
formulaic and defined
NAME
risk
peril
risk
peril
risk
peril
DEFY
SENSE
CLASH
TALK
KNOW
CHANNEL
THE ARCANIST
Disciplined students of arcane magic, who hone their talents for years before graduating to the cockpit of an Astir.
Prepare Rituals
You have a practiced set of rituals you use to enhance
your piloting talents. Discuss what they are with your
GM and where you perform them. When someone
leads a sortie, choose 2 rituals you had time to
perform;
• A realigning ritual - Increase one of your Traits by 1
and reduce another by 1 (no Trait may be higher or
lower than -/+3)
• A |
0880380284 | The Final Enemy (Advanced Dungeons and Dragons Adventure Module U3, An Adventure for Character Levels 3-5) | Dave J. Browne | At last - an oppurtunity to avert the threat to the little town of Saltmarsh! The real enemies have been identified - evil, cruel creatures, massed in force and viciously organized. | [
"Fantasy",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Fantasy"
] | Fantasy | 0.583066 | null | null |
KET3-03
INTO THIN AIR
A TWO-ROUND D&D LIVING GREYHAWK
®
KET REGIONAL ADVENTURE
BY JIM REA
Triad Edit: Chris Chesher
Circle Edit: David Christ
A newborn baby is a time for joy and celebration. Great Heroes like Arad Darkeye come out to kiss them and shake
hands. But for each new birth, terror and silent conspiracy have brought death. Praise the goals of the future, for the
tasks of the past are unspeakable. A Two Round adventure for APL 4-8. Part One of the Things Best Forgotten Series.
Based on the original DUNGEONS & DRAGONS
® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed
by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To
learn more about the Open Gaming License and the d20 system license, please visi |
1519693753 | Prison 101: A Tutorial for the Uninitiated | Paul L. Martin M.Sc. | Paul Martin has a long history of involvement with the criminal justice system. His first contact was with the juvenile system in Virginia. Then, after a stint in the Marine Corps, he served a couple of years in prison in the state of Florida. He spent several years on parole and probation prior to his incarceration in 1991. He was incarcerated in Virginia from 1991 to 2015. Over the years of his incarceration, he learned many valuable lessons which he shares in this work. | [
"Politics & Social Sciences"
] | [
"Politics & Social Sciences",
"Social Sciences"
] | Politics & Social Sciences | 0.565897 | null | null | 1 OF 15
Inside Vossburg Supermax
by Charles Rice
INTERIOR ART
Joseph Wigfield
cartography
Clayton Bunce
NPC Statistic Blocks
Paul King
PROOF READING
CHARLES Baize
LAYOUT
CHRIS DAVIS
d20 Modern(tm) is a trademark of Wizards of the
Coast, Inc., a subsidiary of Hasbro, Inc., and is
used with permission. Dungeons & Dragons(R)
and Wizards of the Coast(R) are registered
trademarks of Wizards of the Coast, Inc., a
subsidiary of Hasbro, Inc., and are used with
permission.
WWW.RPGObjects.COM
Welcome to Inside Vossburg Supermax, where we
take you inside one of the most dangerous places
imaginable: a Level 6 super-maximum security prison.
This sourcebook will give you all the information
you need to use the Vossburg prison as a recurring
location in your campaign, the setting for a one-time
adventure, or as the focus of an entire campaign.
To bring Vossburg Supermax to life we provide
you with new allegiances, advanced classes, prestige
classes, skills and feats for those who gu |
1976182670 | Precision Long Range Shooting And Hunting: Getting started, caliber and equipment choices (Volume 1) | Mr Jon Gillespie-Brown | <span>"I would recommend this book to people that are looking to get into shooting. It is packed full with information about all that is shooting. From rifles and ammunition to binoculars and weather meters. It's definitely a useful tool to help the shooter understand and choose what products to purchase and how to use them. It is a ton of information but it is also one of the most thorough books I have seen. It will definitely help the new shooters with understanding, choosing, and using their equipment."</span><br /><span><b>Daman Pinson, Advanced Long Range Reloading & Shooting Techniques</b></span><br /><span>"A truly comprehensive guide for anyone looking to get into long range shooting sports."</span><br /><span><b>Pete Myers, Precision MarksmanshipHQ</b></span><br /><span>"Jon and his team have put an amazing amount of knowledge into this book without getting too technically advanced for new shooters. If you have been searching for a foothold of knowledge to begin this hobby, or just wanting to step up your game, then look no further."</span><br /><span><b>Nate Demiter, Long Range Shooters and Precision Marksman group</b></span><br /><span>"A great read for not only the person wanting to venture into long range shooting but especially for the person who just wants to get into shooting from scratch. Well written. I wish I would have had this book 35 years ago when I got into shooting. It would have saved me a lot of hassle and greatly increased my learning curve. The book touches on everything you want to know and many other things you didn't know you wanted to know. A very welcome addition to my Library."</span><br /><span><b>Rodney Downs, Marksman Challenge, Match Director</b></span><br /><span>"I liked how Precision long range shooting and hunting covered everything from picking a rifle, to optic, then to more specifics like barrels, hand loads, MOA vs. MILS, I felt the book did a great job at touching on everything to make a new shooter think. We need the next generation of hunter/long range shooters to be well educated, I think this book did just that. This book has a wealth of good information, I would highly recommend it to anyone looking to get into the sport!"</span><br /><span><b>Abe Friesen, Savage Stealth Precision Rifle Group</b></span><br /><span>"As an experienced shooter and competitor, along with being an instructor, I find a lot of the information in this book valuable to those looking to get into the long range disciplines. Although this book does not cover every topic in depth, what it does do is give the reader an excellent foundation to continue their research on the best way to pursue their long range interests. Reading this book will put interested beginners on the right path to knowing which questions to ask. This should be on the bookshelf of every beginning long range shooter."</span><br /><span><b>Mike Rogan, K&M Precision Rifle Training</b></span><br /><span>It's wonderful to find information on long range shooting that wasn't aimed over my head. Being as I'm new to shooting, and never able to find enough time at the range I really think this course will help to establish a foundation that I can build some solid knowledge upon. And I think that it will actually help to make it easier to absorb and retain that knowledge more efficiently! I'm rapidly approaching the " geezer " phase of life so learning and retaining Info isn't very easy at this stage. So I loved the way the material was presented to make it more understandable!</span><br /><span><b>Ron Longmore, Ruger Precision Rifle Forum</b></span><br /><span>Precision Long Range Shooting and Hunting (Vol 1 & 2) is an absolute must for any long range shooter. It covers it all, from basic requirements and definitions to arriving at complex shooting solutions for long range targets. It's written in a way that will peak the interest of the most inexperienced, as well as the experts. A valuable addition to any long range shooter's library!</span><br /><span><b>Jason PawPaw Ray, Long range 101: learning and perfecting the art</b></span> | [
"Health, Fitness & Dieting"
] | [
"Sports & Outdoors",
"Hunting & Fishing"
] | Health, Fitness & Dieting | 0.678592 | null | null |
Long-range Shooting in Millennium’s End
By Rob Thomas
In Millennium’s End, there is often a proliferation of long-range shooting. Characters armed
with high-powered rifles, often Barrett M82s, fitted with high magnification scopes, frequently
make headshots at extreme ranges. While these types of shots are very much within the realm of
possibility, they should come only after careful preparation and a fair amount of time. Snap
shots at a kilometer just are not possible. Below are some of the factors that should be taken into
consideration prior to long range shooting. With proper preparation by the character, they should
result in few additional dice rolls.
Knowledge of the Weapon
Any character, planning on long range shooting, should have spent hours on the range recording
the ballistic performance of the particular rifle/scope/ammunition combination before taking the
weapon on assignment. On the rare occasion when the character has to operate with a weapon
th |
095730823X | Pros & Cons: Supposed a knave | Kieran Meehan | Kieran Meehan is the syndicated cartoonist of the daily comic strip 'Pros & Cons' upon which the graphic novel 'Supposed A Knave' is based. King Features Syndicate has distributed Pros & Cons worldwide since 2005. Meehan also created the 'Nowt so Daft' pocketbook of single panel cartoons and his work has been nominated three times by the National Cartoonists Society. | [
"Comics & Graphic Novels"
] | [
"Comics & Graphic Novels",
"Graphic Novels"
] | Comics & Graphic Novels | 0.510113 | null | null | Knave
KNAVE is a rules toolkit created by Ben Milton for run-
ning old school fantasy RPGs without classes. Adding,
subtracting and modifying rules is both expected and en-
couraged. Knave’s features include:
High compatibility with OSR games. If you have a library of
OSR bestiaries, adventure and spell books, little or no con-
version is needed to use them with Knave.
Fast to teach, easy to run. If you are introducing a group of
new players to OSR games, Knave allows them to make
characters and understand all the rules in minutes.
No classes. Every PC is a Knave, a tomb-raiding, adventure-
seeking ne’er-do-well who wields a spell book just as easily
as a blade. This is an ideal system for players who like to
switch up their character’s focus from time to time and
don’t like being pigeonholed. A PC’s role in the party is
determined largely by the equipment they carry.
Abilities are king. All d20 rolls use the six standard abilities.
The way that ability scores and bonuse |
1510727191 | Saving Xenos: An Unofficial Graphic Novel for Minecrafters, #6 | Cara J. Stevens | <b>Cara J. Stevens</b> has a deep love for video games, science fiction, and writing. She has written ten books for kids, including <i>Revenge of the Zombie Monks</i> and <i>The Ender Eye Prophecy</i>. When shes not writing or hanging out at the beach, she can be found playing pinball, Wii U, and classic Atari games. <br /><br /> <b>Walker Melby</b> is an avid gamer and illustrator who lives in Los Angeles. | [
"Activities, Crafts & Games",
"Children's Books"
] | [
"Children's Books",
"Activities, Crafts & Games"
] | Activities, Crafts & Games | 0.490062 | null | null |
ORIGIN OF THE SPECIES:
LIGHT OF OLYMPUS
Crafty Games Product Number: 20401
Spycraft, Bag Full o
h permission from
All characters, names, places
, LLC.
Reproduction without Crafty Games’ written permission is expressly forbidden.
www.crafty-games.com
f Guns, and all related marks are ® ™ © 2006 and used wit
Alderac Entertainment Group, Inc. All rights reserved.
, and text herein is copyrighted by Crafty Games
Origin of the Species: Light of Olympus
INTRODUCTION
Welcome to Origins of the Species, your destination for non-human races in Spycraft. Each
installment in this series of toolkit products contains everything you need to incorporate a collection of
fantasy or futuristic, mutant, or
games. These character options
are timeless and setting-free, allowing you to drop them into any location, time period, or backdrop.
All that’s required is GC approval that they fit within the cosmology of the world.
d
procliv |
0786916141 | The Apocalypse Stone (Advanced Dungeons & Dragons Adventure) | Wizards Team | To everything there is a season. Every campaign has to come to and end sometime, so why not go out with a bang? The Apocalypse Stone is an epic adventure to challenge high-level characters, but beware - it will destroy your world! This adventure has it all: gods and devils, plague and pestilence, rains of fire, and world-shattering conflicts. Here is an opportunity for PCs to display undreamt-of heroism...or fall to ultimate defeat. | [
"Activities, Crafts & Games",
"Science Fiction"
] | [
"Science Fiction & Fantasy",
"Gaming"
] | Activities, Crafts & Games | 0.490549 | null | null | By Mike Shel
Legacy of the StoneLordS
PATHFINDER SOCIETY SCENARIO #6–00
TIER 1–11
Publisher • Erik Mona
Paizo CEO • Lisa Stevens
Chief Operations Officer • Jeffrey Alvarez
Director of Sales • Pierce Watters
Sales Associate • Cosmo Eisele
Marketing Director • Jenny Bendel
Finance Manager • Christopher Self
Staff Accountant • Ashley Gillaspie
Chief Technical Officer • Vic Wertz
Software Development Manager • Cort Odekirk
Senior Software Developer • Gary Teter
Campaign Coordinator • Mike Brock
Project Manager • Jessica Price
Licensing Coordinator • Michael Kenway
Customer Service Team • Erik Keith, Sharaya Kemp,
Katina Mathieson, and Sara Marie Teter
Warehouse Team • Will Chase, Mika Hawkins, Heather
Payne, Jeff Strand, and Kevin Underwood
Website Team • Christopher Anthony, Liz Courts,
Crystal Frasier, Lissa Guillet, and Chris Lambertz
Author • Mike Shel
Contributing Artists • Tyler Walpole and Kieran Yanner
Cartographer • Sean Macdonald
Creative Director • James Jacobs
Editor-in-C |
1616554878 | The Art of the Uncharted Trilogy | Naughty Dog | Created and written by Naughty Dog Studios The author lives in Santa Monica, CA.. | [
"Arts & Photography"
] | [
"Arts & Photography",
"Graphic Design"
] | Arts & Photography | 0.491702 | null | null | DHR1020SW
Frontier towns
Fort GriFFin
DOG HOUSE RULES
CreDits
Author: Christopher S. Warner
Contributing Author: Geoff Spakes
Senior Editor: Thomas L. Gregory
Associate Editors: Bradley W. Hindman, Mark Olson
Layout and Graphic Design: Karl Keesler
Cartography: Karl Keesler, Geoff Spakes, Kirk Veitch, Christopher S. Warner
Cover Design: Karl Keesler
Original Artwork: Manoel Magalhães
Proofreader: Dana Warner
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group
at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of
Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty
as to the quality, viability, or suitability for purpose of this product.
Copyright © 2017, 2010 Dog House Rules LLC. Christopher S. Warner,
Bradley W. Hindman, Karl Keesler, Thomas L. Gregory, Geoff Spakes.
All rights reserved under international copyright conventions.
DHR1020SW
T A B L E O F C O |
0375721274 | The Coin Collector's Survival Manual | Scott A. Travers | <b>Scott A. Travers</b> ranks as one of the most knowledgeable and influential coin dealers in the world. His name is familiar to readers everywhere as the author of six bestselling books on coins: <i>One-Minute Coin Expert</i>, <i>How to Make Money in Coins Right Now</i>, <i>Travers' Rare Coin Investment Strategy</i>, <i>Scott Travers' Top 88 Coins Over $100</i>, <i>The Insider's Guide to U.S. Coin Values</i>, and <i>The Investor's Guide to Coin Trading</i>, and the forthcoming <i>Coin Collector's Survival Manual</i>. All of them have won awards from the prestigious Numismatic Literary Guild (NLG). In 2002, NLG awarded him its highest bestowable honor, the lifetime achievement Clemy. He was elected vice president (1997-1999) of the American Numismatic Association, a congressionally chartered, nonprofit educational organization. He is contributing editor to <i>COINage</i> magazine and a regular contributor to other numismatic periodicals, and has served as a coin valuation consultant to the Federal Trade Commission. His opinions as an expert are often sought by publications such as <i>Barron's</i>, <i>Business Week</i>, and The <i>Wall Street Journal</i>. A frequent guest on radio and television programs, Scott Travers has won awards and gained an impressive reputation not only as a coin expert but also as a forceful consumer advocate for the coin-buying public. He serves as numismatic advisor to a number of major investment funds and has coordinated the liquidation of numerous important coin collections. He is president of Scott Travers Rare Coin Galleries, LLC, in New York City. Please visit him online at <u>www.pocketchangelottery.com</u> | [
"Hardware & DIY & Home",
"Arts & Photography"
] | [
"Crafts, Hobbies & Home",
"Antiques & Collectibles"
] | Hardware & DIY & Home | 0.475223 | null | null |
GP
Starting GP
Lifestyle
�
None
�
Standard (12 gp x TU)
�
Rich (50 gp x TU)
�
Luxury (100 gp x TU)
Lifestyle Cost
Other Coin Spent
Total Coin Spent
-
GP
GP Spent
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
+
GP
GP Gained
GP
Subtotal
-
GP
GP Spent
GP
FINAL GP TOTAL
Items Sold
Total Value of Sold Items
Add ½ this value to your gp value
Items Bought
Total Cost of Bought Items
Subtract this value from your gp value
XP
Starting XP
- XP
XP lost or spent
XP
Subtotal
+ XP
XP Gained
FINAL XP TOTAL
XP
TU
Starting TU
1 or 2 TU
TU Cost
- TU
Added TU Costs
TU REMAINING
ITEMS FOUND DURING THE ADVENTURE
(Cross off all items NOT found)
APLs 8, 10 (all of the following):
� Adamantine Rapier (Adventure; DMG)
� +1 Ghost Touch Scimitar (Adventure; DMG)
� +1 Merciful Bane (Humans) Repeating Light Crossbow
(Adventure; |
0679755543 | The Snake Pit: The Master of Hestviken, Vol. 2 | Sigrid Undset | These are volumes 1 (1928) and 2 (1929) of the Nobel prize-winning Undset's "The Master of Hestviken" series. Set in medieval Norway, the books follow Olav and Ingunn, who, though raised as brother and sister, have become lovers in a world caught between the fading sphere of pagan worship and vendettas and the expansion of Christianity. Volumes 3 and 4 will be released in July.<BR>Copyright 1995 Reed Business Information, Inc. | [
"Literature & Fiction",
"Science Fiction"
] | [
"Literature & Fiction",
"Genre Fiction"
] | Literature & Fiction | 0.465597 | null | null | Being the Explorations of a Locale in the Worlds of Narcosa
Writing, Production & Cartography
D y s o n L o g o s
Illustration of the Tainted Lifestone
K a i t l y n n P e a v l e r
(used under the CC-A license)
Illustration of Vilnid’s Slime Pits & Tower
L u k a R e j e c
Narcosa Concept & Development
R a f a e l C h a n d l e r
Background
The slime pits are just one of the strange experiments created and then aban-
doned by Vilnid the Master. Vilnid has not been seen near the slime pits in at
least a decade, but his loyal servants still maintain the “great works” he began
here. The few who do remember him in person can describe a great sorcerer
who never was seen outside of his suit of pale blue armour.
Vilnid the Master left the slime pits in the care of the Ageless Children - serv-
ants of halfling stock that he modified as part of the experiments here. They
in turn command the majority of the other residents of the slime pits, most of
whom are of human |
1544259662 | The Campaign Coach's Campaign Blueprint: From campaign kickoff through Election Night and beyond: the how-to guide for local candidates | Craig W. Turner | Craig Turner has worked in government, politics, PR, media and economic development in Western New York for more than 20 years, and is the founder of The Campaign Coach program for local political candidates. Craig is the president of Momentum Public Affairs, a Buffalo-based PR and government affairs firm, and is the author of the WILTONS GOLD time travel trilogy. | [
"Politics & Social Sciences"
] | [
"Politics & Social Sciences",
"Politics & Government"
] | Politics & Social Sciences | 0.508615 | null | null | CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
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CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
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CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SETTING GUIDE
CAMPAIGN SE |
0306486091 | Neural Engineering (Bioelectric Engineering) | Bin He | About the Series: Bioelectric Engineering presents state-of-the-art discussions on modern biomedical engineering with respect to applications of electrical engineering and information technology in biomedicine. This focus affirms Springers commitment to publishing important reviews of the broadest interest to biomedical engineers, bioengineers, and their colleagues in affiliated disciplines. Recent volumes have covered modeling and imaging of bioelectric activity, neural engineering, biosignal processing, bionanotechnology, among other topics. Key Features of this Volume: Neural Engineering, Bioelectric Engineering Volume 2, contains reviews and discussions of contemporary and relevant topics by leading investigators in the field. It is intended to serve as a textbook at the graduate and advanced undergraduate level in a bioengineering curriculum. The topics include: Neural Prostheses Neural Interfacing Neural Robotics Functional Neural Stimulation Neural Imaging Neural Computation Neural Networks Neural System Identification and Prediction Retinal Neuroengineering This principles and applications approach to neural engineering is essential reading for all academics, biomedical engineers, neuroscientists, neurophysiologists, and industry professionals wishing to take advantage of the latest and greatest in this emerging field. About the Editor: Bin He, PhD., IEEE Fellow, is a leading figure in the field of bioelectric engineering. An internationally recognized scientist with numerous publications, Dr. He has served as the President of the International Society of Bioelectromagnetism and as an Associate or Guest Editor for nine international journals in the field of biomedical engineering. Dr. He is currently Professor of Biomedical Engineering at the University of Minnesota. | [
"Medicine & Health Sciences"
] | [
"Medical Books",
"Medicine"
] | Medicine & Health Sciences | 0.472801 | null | null | DEVIL’S WORKSHOP
• M&M Superlink template • M&M Superlink template • M&M Superlink template •
w
r
i
t
t
e
n
b
y
J
o
h
n
P
o
l
o
j
a
c
LPJ9967
Blood streams teeming with nanites- microscopic machines that repair all
wounds, cell by cell. Nervous systems modified to transmit impulses with the
speed of a fiber-optics network. Living tissue interwoven with impact resistant
polymers, made far stronger and more durable than mere human flesh. These are
the characteristics of molmechs; organic beings (usually humans or super-
humans) integrated with technology through means both more
subtle and more fundamental than crude bionic limb grafts or
sensor implants. The term “molmech” stands for molec-
ular-machine, and as the name implies, this man-
machine fusion extends all the way down to the
molecular level. Sophisticated cybernetic
systems control metabolism,, nervous system
responses, even the formation of new tissues.
Molmechs are also sometimes known as
Cy-Breeds, or Techno-Organ |