Abstract:
The invention relates to a poker game method and device. According to two different game rules, the poker game method can come to two diverse results for every game between each player and the dealer. And, a variety of odds is established in accordance with conditions that may happen to a hand. With diverse game rules and regulations in the poker game method, a great deal of fun is created. And, with the poker game device, the poker game can always go smoothly.

Description:
BACKGROUND OF THE INVENTION 
       [0001]    1. Field of the Invention 
         [0002]    This invention relates to a poker game, particularly to one including a method and a device for comparing a hand&#39;s value combination and a hand&#39;s suit combination respectively. 
         [0003]    2. Description of the Prior Art 
         [0004]    Commonly, in conventional Poker games, such as baccarat, show hand or blackjack, the rules of judging whether a player wins or not are merely to compare the combination of suits in a player&#39;s hand or the sum of the point counts of each card in a player&#39;s hand with that of the dealer. And, there is only fixed odds established for a result. In addition, the processes of shuffling, dealing and calculating payment for players in accordance with a regulation of odds are almost carried out manually, causing a slow going to waste time. 
       SUMMARY OF THE INVENTION 
       [0005]    The objective of this invention is to offer a poker game method and device. 
         [0006]    According to two different game rules, the poker game method can come to two diverse results for every play between each player and the dealer. And, a variety of odds is established in accordance with probability that may happen to a hand. With diverse game rules and regulations in the poker game method, a great deal of fun is created. And, with the poker game device, the poker game can always go smoothly. 
     
    
     
       BRIEF DESCRIPTION OF DRAWINGS 
         [0007]    This invention is better understood by referring to the accompanying drawings, wherein: 
           [0008]      FIG. 1  is a block diagram of a poker game device of a first preferred embodiment of a poker game method and device in the present invention; 
           [0009]      FIG. 2  is a displaying panel of an operating interfacial unit of the first preferred embodiment of a poker game method and device in the present invention; 
           [0010]      FIG. 3  is a flowing chart of a poker game method of the first preferred embodiment of a poker game method and device in the present invention; 
           [0011]      FIG. 4  is a flowing chart of game rules of the poker game method of the first preferred embodiment of a poker game method and device in the present invention; 
           [0012]      FIG. 5  is an odds table for a hand&#39;s value combination of the poker game method of the first preferred embodiment of a poker game method and device in the present invention; 
           [0013]      FIG. 6  is a table of judging if a dealer wins or not while the dealer is even to a player for the poker game method of the first preferred embodiment of a poker game method and device in the present invention; 
           [0014]      FIG. 7  is a perspective view of the poker game device of the first preferred embodiment of a poker game method and device in the present invention; 
           [0015]      FIG. 8  is a perspective view of a poker game device of a second preferred embodiment of a poker game method and device in the present invention; and 
           [0016]      FIG. 9  is a perspective view of a poker game device of a third preferred embodiment of a poker game method and device in the present invention. 
       
    
    
     DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT 
       [0017]    As shown in  FIGS. 1 and 2 , a first preferred embodiment of a poker game method and device in the present invention includes a poker game device  100  programmed with a poker game method  200 . The poker game device  100  is provided with a system main body  110 , a dealing device  120  and plural playing terminals  130 . 
         [0018]    The system main body  110  is mainly provided with a server computer  111  stored with the program of the poker game method  200  and other compatible programs. 
         [0019]    The dealing device  120  is connected with the system main body  110 , provided with a random value unit  121  and a dealing unit  122 . The random value unit  121  is employed to shuffle cards randomly. The dealing unit  122  is to deal cards to the players and the dealer orderly. And, the random value unit  121  is able to identify the values and the suits of cards dealt to the players and the dealer. 
         [0020]    Each of the playing terminals  130  is connected with the system main body  110 , provided with an operating interfacial unit  131  for a user to set chips for the players selected, and displaying relative information. In the present embodiment, four users can play simultaneously. 
         [0021]    As shown in  FIG. 3 , the poker game method  200  includes four procedures as described below. 
         [0022]    (a) Shuffling  210   
         [0023]    With the random value unit  121 , the dealing device  120  is to shuffle cards randomly. 
         [0024]    (b) Dealing  220   
         [0025]    By operating the operating interface  131  of the playing terminal  130 , a user can play at least as one player and set chips for each player in advance. Next, choose one card to decide dealing order. Then, the dealing unit  122  is to deal cards to each of the players and the dealer in accordance with the dealing order, with five cards for each hand. 
         [0026]    (c) Making a Result According to Game Rules 
         [0027]    The poker game method  200  stored in the system main body  110  can compare the hand of each player with that of the dealer, and then make a result and select corresponding odds, which vary with different combinations of a player&#39;s hand, to calculate payment for the player if the player wins. The poker game method  200  includes a comparison of a hand&#39;s value combination  231  and a hand&#39;s suit combination  232  between each player and the dealer. 
         [0028]      FIG. 4   a  shows how to compare the hand&#39;s value combination  231  between the player and the dealer. Each hand is required to be divided into two groups respectively expected to obtain a sum that is a multiple of 10. The hand&#39;s value combination  231  is further described below. 
         [0029]    (I) Picking Three Cards Summed Up as a Multiple of 10 
         [0030]    When three cards out of a hand have a summation that is a multiple of 10, step (II) is consecutively proceeded. If the summation of the three cards is not a multiple of 10, the hand is the least one called “NO POINT” and step (IV) is consecutively proceeded. It is noted that J, Q and K are regarded as a multiple of 10. 
         [0031]    (II) Checking Whether the Summation of the Other Two Cards is a Multiple of 10 
         [0032]    If the summation of the other two cards is a multiple of 10, step (III) is consecutively proceeded, and if not, the hand is bigger than “no point” and step (IV) is consecutively proceeded. 
         [0033]    (III) Checking if Each of the Five Cards in the Hand is a Multiple of 10 
         [0034]    Check if each of the five cards in the hand is a multiple of 10 and go to step (IV). 
         [0035]    (IV) Making a Result Between the Dealer and Each Player and Deciding the Odds 
         [0036]    If a hand is only composed of 10, J, Q and K, it is a supreme one called “FIVE OF KING”. If a hand is not a “FIVE OF KING” but has its two groups respectively being a multiple of 10, it is called “ZERO-ZERO”, only smaller than “FIVE OF KING”. When a hand has only three cards summed up to be a multiple of 10, it is smaller than “ZERO-ZERO”. If a hand does not have any combination as described above, it is the least one called “NO POINT”.  FIG. 6  shows plural regulations to decide the winner while the player is even to the dealer. Regulation  1  is selected in the first embodiment, that is, the dealer wins if he is even to the player. Next, as shown in  FIG. 5 , when the result has been decided, the system main body  110  continues to choose a corresponding odd according to the result. The odd is varied with the probability that all combinations of a hand cards having the same summation may happen. 
         [0037]    As shown in  FIG. 4(   b ), the hand&#39;s suit combination  232  is to make the hand of the player or the dealer properly arranged with suits, and then to decide who the winner is. The hand&#39;s suit combination  232  is further described below. 
         [0038]    (I) Rearranging a Combination with Suits 
         [0039]    The comparison of the hand&#39;s suit combination  232  is done after having compared the hand&#39;s value combination  231 . The hand cards are rearranged to be “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” or “HIGH CARD”. 
         [0040]    (II) Making a Result Between the Dealer and Each Player and Deciding the Odds 
         [0041]    The sequence of the hand&#39;s suit combination  232  is “STRAIGHT FLUSH”, “FOUR OF A KIND”, “FULL HOUSE”, “FLUSH”, “STRAIGHT”, “THREE OF A KIND”, “TWO PAIRS”, “ONE PAIR” and “HIGH CARD”. When the result has been done, the system main body  110  continues to choose corresponding odds according to the result. The odd is varied according to the conditions that combinations of the cards of a hand may have.  FIG. 6  shows plural regulations to make no tie while the player is even to the dealer. 
         [0042]    (d) Calculation  240   
         [0043]    With the chips betted for each player by the user and the corresponding odds, the server computer  111  of the system main body  110  can calculate the chips collected by the dealer and paid for each player, and display them on the operating interfacial unit  131 . In addition, the user is also asked if to continue the poker game or not. 
         [0044]    Next, as shown in  FIG. 7 , the random value unit  121  of the poker game device  100  uses a mechanical random value generator able to simulate manual shuffling as a random value generator. A floating ball machine is employed as a random value generator in the first embodiment. The number and the suit of the floating balls inside the random value unit  121  are exactly the same as a poker. And, the random value unit  121  can also identify and transmit the number and the suit of the floating balls to the server computer  111 , which is then to process with the poker game method  200  and other compatible programs to display information on the server computer  111  and the operating interfacial unit  131 . 
         [0045]    As shown in  FIG. 8 , a second preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit  121  uses a computerized random value generator to replace manual shuffling, and the dealing unit  122  is a computerized dealing device to replace manual dealing. 
         [0046]    As shown in  FIG. 9 , a third preferred embodiment of a poker game method and device in the present invention has the same functions as the first embodiment does, except that the random value unit  121  is an automatic shuffling machine and the dealing unit  122  is a mechanical dealing device simulating manual dealing. 
         [0047]    While the preferred embodiment of the invention has been described above, it will be recognized and understood that various modifications may be made therein and the appended claims are intended to cover all such modifications that may fall within the spirit and scope of the invention.