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9gWe1QI8-1
https://paperswithcode.com/paper/on-the-minimal-teaching-sets-of-two
On the minimal teaching sets of two-dimensional threshold functions
It is known that a minimal teaching set of any threshold function on the twodimensional rectangular grid consists of 3 or 4 points. We derive exact formulae for the numbers of functions corresponding to these values and further refine them in the case of a minimal teaching set of size 3. We also prove that the average cardinality of the minimal teaching sets of threshold functions is asymptotically 7/2. We further present corollaries of these results concerning some special arrangements of lines in the plane.
1307.1058
http://arxiv.org/abs/1307.1058v2
http://arxiv.org/pdf/1307.1058v2.pdf
[]
[]
[]
M1kGtE6A1m
https://paperswithcode.com/paper/gradient-boost-with-convolution-neural
Gradient Boost with Convolution Neural Network for Stock Forecast
Market economy closely connects aspects to all walks of life. The stock forecast is one of task among studies on the market economy. However, information on markets economy contains a lot of noise and uncertainties, which lead economy forecasting to become a challenging task. Ensemble learning and deep learning are the most methods to solve the stock forecast task. In this paper, we present a model combining the advantages of two methods to forecast the change of stock price. The proposed method combines CNN and GBoost. The experimental results on six market indexes show that the proposed method has better performance against current popular methods.
1909.09563
https://arxiv.org/abs/1909.09563v1
https://arxiv.org/pdf/1909.09563v1.pdf
[]
[]
[]
yusO5UR4MN
https://paperswithcode.com/paper/learning-data-manifolds-with-a-cutting-plane
Learning Data Manifolds with a Cutting Plane Method
We consider the problem of classifying data manifolds where each manifold represents invariances that are parameterized by continuous degrees of freedom. Conventional data augmentation methods rely upon sampling large numbers of training examples from these manifolds; instead, we propose an iterative algorithm called M_{CP} based upon a cutting-plane approach that efficiently solves a quadratic semi-infinite programming problem to find the maximum margin solution. We provide a proof of convergence as well as a polynomial bound on the number of iterations required for a desired tolerance in the objective function. The efficiency and performance of M_{CP} are demonstrated in high-dimensional simulations and on image manifolds generated from the ImageNet dataset. Our results indicate that M_{CP} is able to rapidly learn good classifiers and shows superior generalization performance compared with conventional maximum margin methods using data augmentation methods.
1705.09944
http://arxiv.org/abs/1705.09944v1
http://arxiv.org/pdf/1705.09944v1.pdf
[ "Data Augmentation" ]
[]
[]
bsbiMfdWcf
https://paperswithcode.com/paper/guided-stereo-matching-1
Guided Stereo Matching
Stereo is a prominent technique to infer dense depth maps from images, and deep learning further pushed forward the state-of-the-art, making end-to-end architectures unrivaled when enough data is available for training. However, deep networks suffer from significant drops in accuracy when dealing with new environments. Therefore, in this paper, we introduce Guided Stereo Matching, a novel paradigm leveraging a small amount of sparse, yet reliable depth measurements retrieved from an external source enabling to ameliorate this weakness. The additional sparse cues required by our method can be obtained with any strategy (e.g., a LiDAR) and used to enhance features linked to corresponding disparity hypotheses. Our formulation is general and fully differentiable, thus enabling to exploit the additional sparse inputs in pre-trained deep stereo networks as well as for training a new instance from scratch. Extensive experiments on three standard datasets and two state-of-the-art deep architectures show that even with a small set of sparse input cues, i) the proposed paradigm enables significant improvements to pre-trained networks. Moreover, ii) training from scratch notably increases accuracy and robustness to domain shifts. Finally, iii) it is suited and effective even with traditional stereo algorithms such as SGM.
1905.10107
https://arxiv.org/abs/1905.10107v1
https://arxiv.org/pdf/1905.10107v1.pdf
[ "Stereo Matching", "Stereo Matching Hand" ]
[]
[]
_2ljQq7YEb
https://paperswithcode.com/paper/learning-physical-intuition-of-block-towers
Learning Physical Intuition of Block Towers by Example
Wooden blocks are a common toy for infants, allowing them to develop motor skills and gain intuition about the physical behavior of the world. In this paper, we explore the ability of deep feed-forward models to learn such intuitive physics. Using a 3D game engine, we create small towers of wooden blocks whose stability is randomized and render them collapsing (or remaining upright). This data allows us to train large convolutional network models which can accurately predict the outcome, as well as estimating the block trajectories. The models are also able to generalize in two important ways: (i) to new physical scenarios, e.g. towers with an additional block and (ii) to images of real wooden blocks, where it obtains a performance comparable to human subjects.
1603.01312
http://arxiv.org/abs/1603.01312v1
http://arxiv.org/pdf/1603.01312v1.pdf
[]
[]
[]
7HTdD4Wl8_
https://paperswithcode.com/paper/audio-visual-olfactory-resource-allocation
Audio-Visual-Olfactory Resource Allocation for Tri-modal Virtual Environments
Virtual Environments (VEs) provide the opportunity to simulate a wide range of applications, from training to entertainment, in a safe and controlled manner. For applications which require realistic representations of real world environments, the VEs need to provide multiple, physically accurate sensory stimuli. However, simulating all the senses that comprise the human sensory system (HSS) is a task that requires significant computational resources. Since it is intractable to deliver all senses at the highest quality, we propose a resource distribution scheme in order to achieve an optimal perceptual experience within the given computational budgets. This paper investigates resource balancing for multi-modal scenarios composed of aural, visual and olfactory stimuli. Three experimental studies were conducted. The first experiment identified perceptual boundaries for olfactory computation. In the second experiment, participants (N=25) were asked, across a fixed number of budgets (M=5), to identify what they perceived to be the best visual, acoustic and olfactory stimulus quality for a given computational budget. Results demonstrate that participants tend to prioritise visual quality compared to other sensory stimuli. However, as the budget size is increased, users prefer a balanced distribution of resources with an increased preference for having smell impulses in the VE. Based on the collected data, a quality prediction model is proposed and its accuracy is validated against previously unused budgets and an untested scenario in a third and final experiment.
2002.02671
https://arxiv.org/abs/2002.02671v1
https://arxiv.org/pdf/2002.02671v1.pdf
[]
[]
[]
xeJi-WhMmM
https://paperswithcode.com/paper/david-dual-attentional-video-deblurring
DAVID: Dual-Attentional Video Deblurring
Blind video deblurring restores sharp frames from a blurry sequence without any prior. It is a challenging task because the blur due to camera shake, object movement and defocusing is heterogeneous in both temporal and spatial dimensions. Traditional methods train on datasets synthesized with a single level of blur, and thus do not generalize well across levels of blurriness. To address this challenge, we propose a dual attention mechanism to dynamically aggregate temporal cues for deblurring with an end-to-end trainable network structure. Specifically, an internal attention module adaptively selects the optimal temporal scales for restoring the sharp center frame. An external attention module adaptively aggregates and refines multiple sharp frame estimates, from several internal attention modules designed for different blur levels. To train and evaluate on more diverse blur severity levels, we propose a Challenging DVD dataset generated from the raw DVD video set by pooling frames with different temporal windows. Our framework achieves consistently better performance on this more challenging dataset while obtaining strongly competitive results on the original DVD benchmark. Extensive ablative studies and qualitative visualizations further demonstrate the advantage of our method in handling real video blur.
1912.03445
https://arxiv.org/abs/1912.03445v1
https://arxiv.org/pdf/1912.03445v1.pdf
[ "Deblurring" ]
[]
[]
MApq3NnxKg
https://paperswithcode.com/paper/adversarial-machine-learning-an
Adversarial Attacks and Defenses: An Interpretation Perspective
Despite the recent advances in a wide spectrum of applications, machine learning models, especially deep neural networks, have been shown to be vulnerable to adversarial attacks. Attackers add carefully-crafted perturbations to input, where the perturbations are almost imperceptible to humans, but can cause models to make wrong predictions. Techniques to protect models against adversarial input are called adversarial defense methods. Although many approaches have been proposed to study adversarial attacks and defenses in different scenarios, an intriguing and crucial challenge remains that how to really understand model vulnerability? Inspired by the saying that "if you know yourself and your enemy, you need not fear the battles", we may tackle the aforementioned challenge after interpreting machine learning models to open the black-boxes. The goal of model interpretation, or interpretable machine learning, is to extract human-understandable terms for the working mechanism of models. Recently, some approaches start incorporating interpretation into the exploration of adversarial attacks and defenses. Meanwhile, we also observe that many existing methods of adversarial attacks and defenses, although not explicitly claimed, can be understood from the perspective of interpretation. In this paper, we review recent work on adversarial attacks and defenses, particularly from the perspective of machine learning interpretation. We categorize interpretation into two types, feature-level interpretation and model-level interpretation. For each type of interpretation, we elaborate on how it could be used for adversarial attacks and defenses. We then briefly illustrate additional correlations between interpretation and adversaries. Finally, we discuss the challenges and future directions along tackling adversary issues with interpretation.
2004.11488
https://arxiv.org/abs/2004.11488v2
https://arxiv.org/pdf/2004.11488v2.pdf
[ "Adversarial Attack", "Adversarial Defense", "Interpretable Machine Learning" ]
[]
[]
c9wMXjAWKi
https://paperswithcode.com/paper/headless-horseman-adversarial-attacks-on
Headless Horseman: Adversarial Attacks on Transfer Learning Models
Transfer learning facilitates the training of task-specific classifiers using pre-trained models as feature extractors. We present a family of transferable adversarial attacks against such classifiers, generated without access to the classification head; we call these \emph{headless attacks}. We first demonstrate successful transfer attacks against a victim network using \textit{only} its feature extractor. This motivates the introduction of a label-blind adversarial attack. This transfer attack method does not require any information about the class-label space of the victim. Our attack lowers the accuracy of a ResNet18 trained on CIFAR10 by over 40\%.
2004.09007
https://arxiv.org/abs/2004.09007v1
https://arxiv.org/pdf/2004.09007v1.pdf
[ "Adversarial Attack", "Transfer Learning" ]
[]
[]
l-E3TWSB2x
https://paperswithcode.com/paper/on-the-performance-of-a-canonical-labeling
Analysis of a Canonical Labeling Algorithm for the Alignment of Correlated Erdล‘s-Rรฉnyi Graphs
Graph alignment in two correlated random graphs refers to the task of identifying the correspondence between vertex sets of the graphs. Recent results have characterized the exact information-theoretic threshold for graph alignment in correlated Erd\H{o}s-R\'enyi graphs. However, very little is known about the existence of efficient algorithms to achieve graph alignment without seeds. In this work we identify a region in which a straightforward $O(n^{11/5} \log n )$-time canonical labeling algorithm, initially introduced in the context of graph isomorphism, succeeds in aligning correlated Erd\H{o}s-R\'enyi graphs. The algorithm has two steps. In the first step, all vertices are labeled by their degrees and a trivial minimum distance alignment (i.e., sorting vertices according to their degrees) matches a fixed number of highest degree vertices in the two graphs. Having identified this subset of vertices, the remaining vertices are matched using a alignment algorithm for bipartite graphs.
1804.09758
https://arxiv.org/abs/1804.09758v2
https://arxiv.org/pdf/1804.09758v2.pdf
[ "Graph Matching" ]
[]
[]
gW-cPCmFMj
https://paperswithcode.com/paper/a-privacy-preserving-dnn-pruning-and-mobile
A Privacy-Preserving-Oriented DNN Pruning and Mobile Acceleration Framework
Weight pruning of deep neural networks (DNNs) has been proposed to satisfy the limited storage and computing capability of mobile edge devices. However, previous pruning methods mainly focus on reducing the model size and/or improving performance without considering the privacy of user data. To mitigate this concern, we propose a privacy-preserving-oriented pruning and mobile acceleration framework that does not require the private training dataset. At the algorithm level of the proposed framework, a systematic weight pruning technique based on the alternating direction method of multipliers (ADMM) is designed to iteratively solve the pattern-based pruning problem for each layer with randomly generated synthetic data. In addition, corresponding optimizations at the compiler level are leveraged for inference accelerations on devices. With the proposed framework, users could avoid the time-consuming pruning process for non-experts and directly benefit from compressed models. Experimental results show that the proposed framework outperforms three state-of-art end-to-end DNN frameworks, i.e., TensorFlow-Lite, TVM, and MNN, with speedup up to 4.2X, 2.5X, and 2.0X, respectively, with almost no accuracy loss, while preserving data privacy.
2003.06513
https://arxiv.org/abs/2003.06513v2
https://arxiv.org/pdf/2003.06513v2.pdf
[ "Model Compression" ]
[ "ADMM" ]
[]
DRh5XlkOBI
https://paperswithcode.com/paper/an-alternative-cross-entropy-loss-for
An Alternative Cross Entropy Loss for Learning-to-Rank
Listwise learning-to-rank methods form a powerful class of ranking algorithms that are widely adopted in applications such as information retrieval. These algorithms learn to rank a set of items by optimizing a loss that is a function of the entire set---as a surrogate to a typically non-differentiable ranking metric. Despite their empirical success, existing listwise methods are based on heuristics and remain theoretically ill-understood. In particular, none of the empirically-successful loss functions are related to ranking metrics. In this work, we propose a cross entropy-based learning-to-rank loss function that is theoretically sound, is a convex bound on NDCG---a popular ranking metric---and is consistent with NDCG under learning scenarios common in information retrieval. Furthermore, empirical evaluation of an implementation of the proposed method with gradient boosting machines on benchmark learning-to-rank datasets demonstrates the superiority of our proposed formulation over existing algorithms in quality and robustness.
1911.09798
https://arxiv.org/abs/1911.09798v4
https://arxiv.org/pdf/1911.09798v4.pdf
[ "Information Retrieval", "Learning-To-Rank" ]
[]
[]
-sSCd2zCEx
https://paperswithcode.com/paper/coercive-functions-from-a-topological
Coercive functions from a topological viewpoint and properties of minimizing sets of convex functions appearing in image restoration
Many tasks in image processing can be tackled by modeling an appropriate data fidelity term $\Phi: \mathbb{R}^n \rightarrow \mathbb{R} \cup \{+\infty\}$ and then solve one of the regularized minimization problems \begin{align*} &{}(P_{1,\tau}) \qquad \mathop{\rm argmin}_{x \in \mathbb R^n} \big\{ \Phi(x) \;{\rm s.t.}\; \Psi(x) \leq \tau \big\} \\ &{}(P_{2,\lambda}) \qquad \mathop{\rm argmin}_{x \in \mathbb R^n} \{ \Phi(x) + \lambda \Psi(x) \}, \; \lambda > 0 \end{align*} with some function $\Psi: \mathbb{R}^n \rightarrow \mathbb{R} \cup \{+\infty\}$ and a good choice of the parameter(s). Two tasks arise naturally here: \begin{align*} {}& \text{1. Study the solver sets ${\rm SOL}(P_{1,\tau})$ and ${\rm SOL}(P_{2,\lambda})$ of the minimization problems.} \\ {}& \text{2. Ensure that the minimization problems have solutions.} \end{align*} This thesis provides contributions to both tasks: Regarding the first task for a more special setting we prove that there are intervals $(0,c)$ and $(0,d)$ such that the setvalued curves \begin{align*} \tau \mapsto {}& {\rm SOL}(P_{1,\tau}), \; \tau \in (0,c) \\ {} \lambda \mapsto {}& {\rm SOL}(P_{2,\lambda}), \; \lambda \in (0,d) \end{align*} are the same, besides an order reversing parameter change $g: (0,c) \rightarrow (0,d)$. Moreover we show that the solver sets are changing all the time while $\tau$ runs from $0$ to $c$ and $\lambda$ runs from $d$ to $0$. In the presence of lower semicontinuity the second task is done if we have additionally coercivity. We regard lower semicontinuity and coercivity from a topological point of view and develop a new technique for proving lower semicontinuity plus coercivity. Dropping any lower semicontinuity assumption we also prove a theorem on the coercivity of a sum of functions.
1506.08615
http://arxiv.org/abs/1506.08615v1
http://arxiv.org/pdf/1506.08615v1.pdf
[ "Image Restoration" ]
[]
[]
w54mOkXDrR
https://paperswithcode.com/paper/reasoning-about-human-object-interactions
Reasoning About Human-Object Interactions Through Dual Attention Networks
Objects are entities we act upon, where the functionality of an object is determined by how we interact with it. In this work we propose a Dual Attention Network model which reasons about human-object interactions. The dual-attentional framework weights the important features for objects and actions respectively. As a result, the recognition of objects and actions mutually benefit each other. The proposed model shows competitive classification performance on the human-object interaction dataset Something-Something. Besides, it can perform weak spatiotemporal localization and affordance segmentation, despite being trained only with video-level labels. The model not only finds when an action is happening and which object is being manipulated, but also identifies which part of the object is being interacted with. Project page: \url{https://dual-attention-network.github.io/}.
1909.04743
https://arxiv.org/abs/1909.04743v1
https://arxiv.org/pdf/1909.04743v1.pdf
[ "Human-Object Interaction Detection" ]
[]
[]
Hitgt7mynu
https://paperswithcode.com/paper/the-practicality-of-stochastic-optimization
The Practicality of Stochastic Optimization in Imaging Inverse Problems
In this work we investigate the practicality of stochastic gradient descent and recently introduced variants with variance-reduction techniques in imaging inverse problems. Such algorithms have been shown in the machine learning literature to have optimal complexities in theory, and provide great improvement empirically over the deterministic gradient methods. Surprisingly, in some tasks such as image deblurring, many of such methods fail to converge faster than the accelerated deterministic gradient methods, even in terms of epoch counts. We investigate this phenomenon and propose a theory-inspired mechanism for the practitioners to efficiently characterize whether it is beneficial for an inverse problem to be solved by stochastic optimization techniques or not. Using standard tools in numerical linear algebra, we derive conditions on the spectral structure of the inverse problem for being a suitable application of stochastic gradient methods. Particularly, we show that, for an imaging inverse problem, if and only if its Hessain matrix has a fast-decaying eigenspectrum, then the stochastic gradient methods can be more advantageous than deterministic methods for solving such a problem. Our results also provide guidance on choosing appropriately the partition minibatch schemes, showing that a good minibatch scheme typically has relatively low correlation within each of the minibatches. Finally, we propose an accelerated primal-dual SGD algorithm in order to tackle another key bottleneck of stochastic optimization which is the heavy computation of proximal operators. The proposed method has fast convergence rate in practice, and is able to efficiently handle non-smooth regularization terms which are coupled with linear operators.
1910.10100
https://arxiv.org/abs/1910.10100v2
https://arxiv.org/pdf/1910.10100v2.pdf
[ "Deblurring", "Stochastic Optimization" ]
[ "SGD" ]
[]
1wfEKvtXlg
https://paperswithcode.com/paper/personrank-detecting-important-people-in
PersonRank: Detecting Important People in Images
Always, some individuals in images are more important/attractive than others in some events such as presentation, basketball game or speech. However, it is challenging to find important people among all individuals in images directly based on their spatial or appearance information due to the existence of diverse variations of pose, action, appearance of persons and various changes of occasions. We overcome this difficulty by constructing a multiple Hyper-Interaction Graph to treat each individual in an image as a node and inferring the most active node referring to interactions estimated by various types of clews. We model pairwise interactions between persons as the edge message communicated between nodes, resulting in a bidirectional pairwise-interaction graph. To enrich the personperson interaction estimation, we further introduce a unidirectional hyper-interaction graph that models the consensus of interaction between a focal person and any person in a local region around. Finally, we modify the PageRank algorithm to infer the activeness of persons on the multiple Hybrid-Interaction Graph (HIG), the union of the pairwise-interaction and hyperinteraction graphs, and we call our algorithm the PersonRank. In order to provide publicable datasets for evaluation, we have contributed a new dataset called Multi-scene Important People Image Dataset and gathered a NCAA Basketball Image Dataset from sports game sequences. We have demonstrated that the proposed PersonRank outperforms related methods clearly and substantially.
1711.01984
http://arxiv.org/abs/1711.01984v1
http://arxiv.org/pdf/1711.01984v1.pdf
[]
[]
[]
5PT8XF_ubk
https://paperswithcode.com/paper/rain-code-forecasting-spatiotemporal
Rain Code: Multi-Frame Based Forecasting Spatiotemporal Precipitation Using ConvLSTM
Recently, flood damage has become a social problem owing to unexperienced weather conditions arising from climate change. An immediate response to heavy rain and high water levels is important for the mitigation of casualties and economic losses and also for rapid recovery. Spatiotemporal precipitation forecasts may enhance the accuracy of dam inflow prediction, more than 6 hours forward for flood damage mitigation. This paper proposes a rain-code approach for spatiotemporal precipitation forecasting. We propose a novel rainy feature that represents a temporal rainy process using multi-frame fusion for timestep reduction. We perform rain-code studies with various term ranges based on spatiotemporal precipitation forecasting using the standard ConvLSTM. We applied to a dam region within the Japanese rainy term hourly precipitation data, under 2006 to 2019 approximately 127 thousands hours, every year from May to October. We apply the radar analysis hourly data on the central broader region with an area of 136 x 148 km2 , based on new data fusion rain code with multi-frame sequences. Finally we got some evidences and capabilities for strengthen forecasting range.
2009.14573
https://arxiv.org/abs/2009.14573v4
https://arxiv.org/pdf/2009.14573v4.pdf
[]
[ "Sigmoid Activation", "Convolution", "Tanh Activation", "ConvLSTM" ]
[]
ZHTGFi4qnT
https://paperswithcode.com/paper/educe-explaining-model-decisions-through
EDUCE: Explaining model Decisions through Unsupervised Concepts Extraction
Providing explanations along with predictions is crucial in some text processing tasks. Therefore, we propose a new self-interpretable model that performs output prediction and simultaneously provides an explanation in terms of the presence of particular concepts in the input. To do so, our model's prediction relies solely on a low-dimensional binary representation of the input, where each feature denotes the presence or absence of concepts. The presence of a concept is decided from an excerpt i.e. a small sequence of consecutive words in the text. Relevant concepts for the prediction task at hand are automatically defined by our model, avoiding the need for concept-level annotations. To ease interpretability, we enforce that for each concept, the corresponding excerpts share similar semantics and are differentiable from each others. We experimentally demonstrate the relevance of our approach on text classification and multi-sentiment analysis tasks.
1905.11852
https://arxiv.org/abs/1905.11852v2
https://arxiv.org/pdf/1905.11852v2.pdf
[ "Sentiment Analysis", "Text Classification" ]
[]
[]
mKNlGtMien
https://paperswithcode.com/paper/computed-tomography-image-enhancement-using
Computed Tomography Image Enhancement using 3D Convolutional Neural Network
Computed tomography (CT) is increasingly being used for cancer screening, such as early detection of lung cancer. However, CT studies have varying pixel spacing due to differences in acquisition parameters. Thick slice CTs have lower resolution, hindering tasks such as nodule characterization during computer-aided detection due to partial volume effect. In this study, we propose a novel 3D enhancement convolutional neural network (3DECNN) to improve the spatial resolution of CT studies that were acquired using lower resolution/slice thicknesses to higher resolutions. Using a subset of the LIDC dataset consisting of 20,672 CT slices from 100 scans, we simulated lower resolution/thick section scans then attempted to reconstruct the original images using our 3DECNN network. A significant improvement in PSNR (29.3087dB vs. 28.8769dB, p-value < 2.2e-16) and SSIM (0.8529dB vs. 0.8449dB, p-value < 2.2e-16) compared to other state-of-art deep learning methods is observed.
1807.06821
http://arxiv.org/abs/1807.06821v1
http://arxiv.org/pdf/1807.06821v1.pdf
[ "Computed Tomography (CT)", "Image Enhancement", "SSIM" ]
[]
[]
Fc7B0QREM-
https://paperswithcode.com/paper/finite-time-analysis-of-stochastic-gradient
Finite-Time Analysis of Stochastic Gradient Descent under Markov Randomness
Motivated by broad applications in reinforcement learning and machine learning, this paper considers the popular stochastic gradient descent (SGD) when the gradients of the underlying objective function are sampled from Markov processes. This Markov sampling leads to the gradient samples being biased and not independent. The existing results for the convergence of SGD under Markov randomness are often established under the assumptions on the boundedness of either the iterates or the gradient samples. Our main focus is to study the finite-time convergence of SGD for different types of objective functions, without requiring these assumptions. We show that SGD converges nearly at the same rate with Markovian gradient samples as with independent gradient samples. The only difference is a logarithmic factor that accounts for the mixing time of the Markov chain.
2003.10973
https://arxiv.org/abs/2003.10973v2
https://arxiv.org/pdf/2003.10973v2.pdf
[]
[ "SGD" ]
[]
Sd4BJb4o3L
https://paperswithcode.com/paper/video-rainsnow-removal-by-transformed-online
Video Rain/Snow Removal by Transformed Online Multiscale Convolutional Sparse Coding
Video rain/snow removal from surveillance videos is an important task in the computer vision community since rain/snow existed in videos can severely degenerate the performance of many surveillance system. Various methods have been investigated extensively, but most only consider consistent rain/snow under stable background scenes. Rain/snow captured from practical surveillance camera, however, is always highly dynamic in time with the background scene transformed occasionally. To this issue, this paper proposes a novel rain/snow removal approach, which fully considers dynamic statistics of both rain/snow and background scenes taken from a video sequence. Specifically, the rain/snow is encoded as an online multi-scale convolutional sparse coding (OMS-CSC) model, which not only finely delivers the sparse scattering and multi-scale shapes of real rain/snow, but also well encodes their temporally dynamic configurations by real-time ameliorated parameters in the model. Furthermore, a transformation operator imposed on the background scenes is further embedded into the proposed model, which finely conveys the dynamic background transformations, such as rotations, scalings and distortions, inevitably existed in a real video sequence. The approach so constructed can naturally better adapt to the dynamic rain/snow as well as background changes, and also suitable to deal with the streaming video attributed its online learning mode. The proposed model is formulated in a concise maximum a posterior (MAP) framework and is readily solved by the ADMM algorithm. Compared with the state-of-the-art online and offline video rain/snow removal methods, the proposed method achieves better performance on synthetic and real videos datasets both visually and quantitatively. Specifically, our method can be implemented in relatively high efficiency, showing its potential to real-time video rain/snow removal.
1909.06148
https://arxiv.org/abs/1909.06148v1
https://arxiv.org/pdf/1909.06148v1.pdf
[]
[ "ADMM" ]
[]
lIG1ZLJY12
https://paperswithcode.com/paper/towards-generalizable-neuro-symbolic-systems
Towards Generalizable Neuro-Symbolic Systems for Commonsense Question Answering
Non-extractive commonsense QA remains a challenging AI task, as it requires systems to reason about, synthesize, and gather disparate pieces of information, in order to generate responses to queries. Recent approaches on such tasks show increased performance, only when models are either pre-trained with additional information or when domain-specific heuristics are used, without any special consideration regarding the knowledge resource type. In this paper, we perform a survey of recent commonsense QA methods and we provide a systematic analysis of popular knowledge resources and knowledge-integration methods, across benchmarks from multiple commonsense datasets. Our results and analysis show that attention-based injection seems to be a preferable choice for knowledge integration and that the degree of domain overlap, between knowledge bases and datasets, plays a crucial role in determining model success.
1910.14087
https://arxiv.org/abs/1910.14087v1
https://arxiv.org/pdf/1910.14087v1.pdf
[ "Question Answering" ]
[]
[]
CV9ag41Hh2
https://paperswithcode.com/paper/visualizing-group-dynamics-based-on
Visualizing Group Dynamics based on Multiparty Meeting Understanding
Group discussions are usually aimed at sharing opinions, reaching consensus and making good decisions based on group knowledge. During a discussion, participants might adjust their own opinions as well as tune their attitudes towards others{'} opinions, based on the unfolding interactions. In this paper, we demonstrate a framework to visualize such dynamics; at each instant of a conversation, the participants{'} opinions and potential influence on their counterparts is easily visualized. We use multi-party meeting opinion mining based on bipartite graphs to extract opinions and calculate mutual influential factors, using the Lunar Survival Task as a study case.
null
https://www.aclweb.org/anthology/D18-2017/
https://www.aclweb.org/anthology/D18-2017
[ "Decision Making", "Opinion Mining", "Speech Recognition" ]
[]
[]
Awl7-xmHGl
https://paperswithcode.com/paper/reconstructing-the-world-in-six-days-as
Reconstructing the World* in Six Days *(As Captured by the Yahoo 100 Million Image Dataset)
We propose a novel, large-scale, structure-from-motion framework that advances the state of the art in data scalability from city-scale modeling (millions of images) to world-scale modeling (several tens of millions of images) using just a single computer. The main enabling technology is the use of a streaming-based framework for connected component discovery. Moreover, our system employs an adaptive, online, iconic image clustering approach based on an augmented bag-of-words representation, in order to balance the goals of registration, comprehensiveness, and data compactness. We demonstrate our proposal by operating on a recent publicly available 100 million image crowd-sourced photo collection containing images geographically distributed throughout the entire world. Results illustrate that our streaming-based approach does not compromise model completeness, but achieves unprecedented levels of efficiency and scalability.
null
http://openaccess.thecvf.com/content_cvpr_2015/html/Heinly_Reconstructing_the_World_2015_CVPR_paper.html
http://openaccess.thecvf.com/content_cvpr_2015/papers/Heinly_Reconstructing_the_World_2015_CVPR_paper.pdf
[ "Image Clustering" ]
[]
[]
--FwyMzdrd
https://paperswithcode.com/paper/is-a-data-driven-approach-still-better-than
Is a Data-Driven Approach still Better than Random Choice with Naive Bayes classifiers?
We study the performance of data-driven, a priori and random approaches to label space partitioning for multi-label classification with a Gaussian Naive Bayes classifier. Experiments were performed on 12 benchmark data sets and evaluated on 5 established measures of classification quality: micro and macro averaged F1 score, Subset Accuracy and Hamming loss. Data-driven methods are significantly better than an average run of the random baseline. In case of F1 scores and Subset Accuracy - data driven approaches were more likely to perform better than random approaches than otherwise in the worst case. There always exists a method that performs better than a priori methods in the worst case. The advantage of data-driven methods against a priori methods with a weak classifier is lesser than when tree classifiers are used.
1702.04013
http://arxiv.org/abs/1702.04013v1
http://arxiv.org/pdf/1702.04013v1.pdf
[ "Multi-Label Classification" ]
[]
[]
93YLlz8KjX
https://paperswithcode.com/paper/multi-scale-structure-aware-network-for-human
Multi-Scale Structure-Aware Network for Human Pose Estimation
We develop a robust multi-scale structure-aware neural network for human pose estimation. This method improves the recent deep conv-deconv hourglass models with four key improvements: (1) multi-scale supervision to strengthen contextual feature learning in matching body keypoints by combining feature heatmaps across scales, (2) multi-scale regression network at the end to globally optimize the structural matching of the multi-scale features, (3) structure-aware loss used in the intermediate supervision and at the regression to improve the matching of keypoints and respective neighbors to infer a higher-order matching configurations, and (4) a keypoint masking training scheme that can effectively fine-tune our network to robustly localize occluded keypoints via adjacent matches. Our method can effectively improve state-of-the-art pose estimation methods that suffer from difficulties in scale varieties, occlusions, and complex multi-person scenarios. This multi-scale supervision tightly integrates with the regression network to effectively (i) localize keypoints using the ensemble of multi-scale features, and (ii) infer global pose configuration by maximizing structural consistencies across multiple keypoints and scales. The keypoint masking training enhances these advantages to focus learning on hard occlusion samples. Our method achieves the leading position in the MPII challenge leaderboard among the state-of-the-art methods.
1803.09894
http://arxiv.org/abs/1803.09894v3
http://arxiv.org/pdf/1803.09894v3.pdf
[ "Pose Estimation" ]
[]
[ "MPII Human Pose" ]
5M1BetUzB8
https://paperswithcode.com/paper/incorporating-pragmatic-reasoning
Incorporating Pragmatic Reasoning Communication into Emergent Language
Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they correspond to stochastic games with reinforcement training and stage games with opponent awareness. Given that their combination has been explored in linguistics, we propose computational models that combine short-term mutual reasoning-based pragmatics with long-term language emergentism. We explore this for agent communication referential games as well as in Starcraft II, assessing the relative merits of different kinds of mutual reasoning pragmatics models both empirically and theoretically. Our results shed light on their importance for making inroads towards getting more natural, accurate, robust, fine-grained, and succinct utterances.
2006.04109
https://arxiv.org/abs/2006.04109v1
https://arxiv.org/pdf/2006.04109v1.pdf
[ "Multi-agent Reinforcement Learning", "Starcraft", "Starcraft II" ]
[]
[]
ULXkCXfnf7
https://paperswithcode.com/paper/two-phase-object-based-deep-learning-for
Two-Phase Object-Based Deep Learning for Multi-temporal SAR Image Change Detection
Change detection is one of the fundamental applications of synthetic aperture radar (SAR) images. However, speckle noise presented in SAR images has a much negative effect on change detection. In this research, a novel two-phase object-based deep learning approach is proposed for multi-temporal SAR image change detection. Compared with traditional methods, the proposed approach brings two main innovations. One is to classify all pixels into three categories rather than two categories: unchanged pixels, changed pixels caused by strong speckle (false changes), and changed pixels formed by real terrain variation (real changes). The other is to group neighboring pixels into segmented into superpixel objects (from pixels) such as to exploit local spatial context. Two phases are designed in the methodology: 1) Generate objects based on the simple linear iterative clustering algorithm, and discriminate these objects into changed and unchanged classes using fuzzy c-means (FCM) clustering and a deep PCANet. The prediction of this Phase is the set of changed and unchanged superpixels. 2) Deep learning on the pixel sets over the changed superpixels only, obtained in the first phase, to discriminate real changes from false changes. SLIC is employed again to achieve new superpixels in the second phase. Low rank and sparse decomposition are applied to these new superpixels to suppress speckle noise significantly. A further clustering step is applied to these new superpixels via FCM. A new PCANet is then trained to classify two kinds of changed superpixels to achieve the final change maps. Numerical experiments demonstrate that, compared with benchmark methods, the proposed approach can distinguish real changes from false changes effectively with significantly reduced false alarm rates, and achieve up to 99.71% change detection accuracy using multi-temporal SAR imagery.
2001.06252
https://arxiv.org/abs/2001.06252v1
https://arxiv.org/pdf/2001.06252v1.pdf
[]
[]
[]
Qh7EgPiJFX
https://paperswithcode.com/paper/calibrated-surrogate-losses-for-adversarially
Calibrated Surrogate Losses for Adversarially Robust Classification
Adversarially robust classification seeks a classifier that is insensitive to adversarial perturbations of test patterns. This problem is often formulated via a minimax objective, where the target loss is the worst-case value of the 0-1 loss subject to a bound on the size of perturbation. Recent work has proposed convex surrogates for the adversarial 0-1 loss, in an effort to make optimization more tractable. In this work, we consider the question of which surrogate losses are calibrated with respect to the adversarial 0-1 loss, meaning that minimization of the former implies minimization of the latter. We show that no convex surrogate loss is calibrated with respect to the adversarial 0-1 loss when restricted to the class of linear models. We further introduce a class of nonconvex losses and offer necessary and sufficient conditions for losses in this class to be calibrated.
2005.13748
https://arxiv.org/abs/2005.13748v1
https://arxiv.org/pdf/2005.13748v1.pdf
[]
[]
[]
Rj85mABmSX
https://paperswithcode.com/paper/deep-learning-for-plasma-tomography-using-the
Deep learning for plasma tomography using the bolometer system at JET
Deep learning is having a profound impact in many fields, especially those that involve some form of image processing. Deep neural networks excel in turning an input image into a set of high-level features. On the other hand, tomography deals with the inverse problem of recreating an image from a number of projections. In plasma diagnostics, tomography aims at reconstructing the cross-section of the plasma from radiation measurements. This reconstruction can be computed with neural networks. However, previous attempts have focused on learning a parametric model of the plasma profile. In this work, we use a deep neural network to produce a full, pixel-by-pixel reconstruction of the plasma profile. For this purpose, we use the overview bolometer system at JET, and we introduce an up-convolutional network that has been trained and tested on a large set of sample tomograms. We show that this network is able to reproduce existing reconstructions with a high level of accuracy, as measured by several metrics.
1701.00322
http://arxiv.org/abs/1701.00322v1
http://arxiv.org/pdf/1701.00322v1.pdf
[]
[]
[]
NJSwt5K8ru
https://paperswithcode.com/paper/a-multiple-radar-approach-for-automatic
A Multiple Radar Approach for Automatic Target Recognition of Aircraft using Inverse Synthetic Aperture Radar
Along with the improvement of radar technologies, Automatic Target Recognition (ATR) using Synthetic Aperture Radar (SAR) and Inverse SAR (ISAR) has come to be an active research area. SAR/ISAR are radar techniques to generate a two-dimensional high-resolution image of a target. Unlike other similar experiments using Convolutional Neural Networks (CNN) to solve this problem, we utilize an unusual approach that leads to better performance and faster training times. Our CNN uses complex values generated by a simulation to train the network; additionally, we utilize a multi-radar approach to increase the accuracy of the training and testing processes, thus resulting in higher accuracies than the other papers working on SAR/ISAR ATR. We generated our dataset with 7 different aircraft models with a radar simulator we developed called RadarPixel; it is a Windows GUI program implemented using Matlab and Java programming, the simulator is capable of accurately replicating a real SAR/ISAR configurations. Our objective is to utilize our multi-radar technique and determine the optimal number of radars needed to detect and classify targets.
1711.04901
http://arxiv.org/abs/1711.04901v2
http://arxiv.org/pdf/1711.04901v2.pdf
[]
[]
[]
5bRPe2qvaY
https://paperswithcode.com/paper/deep-learning-based-anticipatory-multi
Deep Learning Based Anticipatory Multi-Objective Eco-Routing Strategies for Connected and Automated Vehicles
This study exploits the advancements in information and communication technology (ICT), connected and automated vehicles (CAVs), and sensing, to develop anticipatory multi-objective eco-routing strategies. For a robust application, several GHG costing approaches are examined. The predictive models for the link level traffic and emission states are developed using long short term memory deep network with exogenous predictors. It is found that anticipatory routing strategies outperformed the myopic strategies, regardless of the routing objective. Whether myopic or anticipatory, the multi-objective routing, with travel time and GHG minimization as objectives, outperformed the single objective routing strategies, causing a reduction in the average travel time (TT), average vehicle kilometre travelled (VKT), total GHG and total NOx by 17%, 21%, 18%, and 20%, respectively. Finally, the additional TT and VKT experienced by the vehicles in the network contributed adversely to the amount of GHG and NOx produced in the network.
2006.16472
https://arxiv.org/abs/2006.16472v1
https://arxiv.org/pdf/2006.16472v1.pdf
[]
[]
[]
jtdhhVlMeC
https://paperswithcode.com/paper/stylometric-analysis-of-parliamentary
Stylometric Analysis of Parliamentary Speeches: Gender Dimension
Relation between gender and language has been studied by many authors, however, there is still some uncertainty left regarding gender influence on language usage in the professional environment. Often, the studied data sets are too small or texts of individual authors are too short in order to capture differences of language usage wrt gender successfully. This study draws from a larger corpus of speeches transcripts of the Lithuanian Parliament (1990-2013) to explore language differences of political debates by gender via stylometric analysis. Experimental set up consists of stylistic features that indicate lexical style and do not require external linguistic tools, namely the most frequent words, in combination with unsupervised machine learning algorithms. Results show that gender differences in the language use remain in professional environment not only in usage of function words, preferred linguistic constructions, but in the presented topics as well.
null
https://www.aclweb.org/anthology/W17-1416/
https://www.aclweb.org/anthology/W17-1416
[]
[]
[]
nhS3mL86_h
https://paperswithcode.com/paper/modeling-electromagnetic-navigation-systems
Modeling Electromagnetic Navigation Systems for Medical Applications using Random Forests and Artificial Neural Networks
Electromagnetic Navigation Systems (eMNS) can be used to control a variety of multiscale devices within the human body for remote surgery. Accurate modeling of the magnetic fields generated by the electromagnets of an eMNS is crucial for the precise control of these devices. Existing methods assume a linear behavior of these systems, leading to significant modeling errors within nonlinear regions exhibited at higher magnetic fields. In this paper, we use a random forest (RF) and an artificial neural network (ANN) to model the nonlinear behavior of the magnetic fields generated by an eMNS. Both machine learning methods outperformed the state-of-the-art linear multipole electromagnet method (LMEM). The RF and the ANN model reduced the root mean squared error of the LMEM when predicting the field magnitude by around 40% and 80%, respectively, over the entire current range of the eMNS. At high current regions, especially between 30 and 35 A, the field-magnitude RMSE improvement of the ANN model over the LMEM was over 35 mT. This study demonstrates the feasibility of using machine learning methods to model an eMNS for medical applications, and its ability to account for complex nonlinear behavior at high currents. The use of machine learning thus shows promise for improving surgical procedures that use magnetic navigation.
1909.12028
https://arxiv.org/abs/1909.12028v1
https://arxiv.org/pdf/1909.12028v1.pdf
[]
[]
[]
VHHEFloBeg
https://paperswithcode.com/paper/non-parametric-bayesian-modeling-of-complex
Non-parametric Bayesian modeling of complex networks
Modeling structure in complex networks using Bayesian non-parametrics makes it possible to specify flexible model structures and infer the adequate model complexity from the observed data. This paper provides a gentle introduction to non-parametric Bayesian modeling of complex networks: Using an infinite mixture model as running example we go through the steps of deriving the model as an infinite limit of a finite parametric model, inferring the model parameters by Markov chain Monte Carlo, and checking the model's fit and predictive performance. We explain how advanced non-parametric models for complex networks can be derived and point out relevant literature.
1312.5889
http://arxiv.org/abs/1312.5889v1
http://arxiv.org/pdf/1312.5889v1.pdf
[]
[]
[]
Jd_Ceu_dSP
https://paperswithcode.com/paper/ordered-tree-decomposition-for-hrg-rule
Ordered Tree Decomposition for HRG Rule Extraction
We present algorithms for extracting Hyperedge Replacement Grammar (HRG) rules from a graph along with a vertex order. Our algorithms are based on finding a tree decomposition of smallest width, relative to the vertex order, and then extracting one rule for each node in this structure. The assumption of a fixed order for the vertices of the input graph makes it possible to solve the problem in polynomial time, in contrast to the fact that the problem of finding optimal tree decompositions for a graph is NP-hard. We also present polynomial-time algorithms for parsing based on our HRGs, where the input is a vertex sequence and the output is a graph structure. The intended application of our algorithms is grammar extraction and parsing for semantic representation of natural language. We apply our algorithms to data annotated with Abstract Meaning Representations and report on the characteristics of the resulting grammars.
null
https://www.aclweb.org/anthology/J19-2005/
https://www.aclweb.org/anthology/J19-2005
[]
[]
[]
XHAoZ20bJ7
https://paperswithcode.com/paper/enhancing-the-robustness-of-deep-neural
Enhancing the Robustness of Deep Neural Networks by Boundary Conditional GAN
Deep neural networks have been widely deployed in various machine learning tasks. However, recent works have demonstrated that they are vulnerable to adversarial examples: carefully crafted small perturbations to cause misclassification by the network. In this work, we propose a novel defense mechanism called Boundary Conditional GAN to enhance the robustness of deep neural networks against adversarial examples. Boundary Conditional GAN, a modified version of Conditional GAN, can generate boundary samples with true labels near the decision boundary of a pre-trained classifier. These boundary samples are fed to the pre-trained classifier as data augmentation to make the decision boundary more robust. We empirically show that the model improved by our approach consistently defenses against various types of adversarial attacks successfully. Further quantitative investigations about the improvement of robustness and visualization of decision boundaries are also provided to justify the effectiveness of our strategy. This new defense mechanism that uses boundary samples to enhance the robustness of networks opens up a new way to defense adversarial attacks consistently.
1902.11029
http://arxiv.org/abs/1902.11029v1
http://arxiv.org/pdf/1902.11029v1.pdf
[ "Data Augmentation" ]
[ "Convolution", "GAN" ]
[]
seqTST7IOd
https://paperswithcode.com/paper/a-classification-point-of-view-about
A classification point-of-view about conditional Kendall's tau
We show how the problem of estimating conditional Kendall's tau can be rewritten as a classification task. Conditional Kendall's tau is a conditional dependence parameter that is a characteristic of a given pair of random variables. The goal is to predict whether the pair is concordant (value of $1$) or discordant (value of $-1$) conditionally on some covariates. We prove the consistency and the asymptotic normality of a family of penalized approximate maximum likelihood estimators, including the equivalent of the logit and probit regressions in our framework. Then, we detail specific algorithms adapting usual machine learning techniques, including nearest neighbors, decision trees, random forests and neural networks, to the setting of the estimation of conditional Kendall's tau. Finite sample properties of these estimators and their sensitivities to each component of the data-generating process are assessed in a simulation study. Finally, we apply all these estimators to a dataset of European stock indices.
1806.09048
http://arxiv.org/abs/1806.09048v3
http://arxiv.org/pdf/1806.09048v3.pdf
[]
[]
[]
5dOopSyS6U
https://paperswithcode.com/paper/measuring-human-perception-to-improve
Measuring Human Perception to Improve Handwritten Document Transcription
The subtleties of human perception, as measured by vision scientists through the use of psychophysics, are important clues to the internal workings of visual recognition. For instance, measured reaction time can indicate whether a visual stimulus is easy for a subject to recognize, or whether it is hard. In this paper, we consider how to incorporate psychophysical measurements of visual perception into the loss function of a deep neural network being trained for a recognition task, under the assumption that such information can enforce consistency with human behavior. As a case study to assess the viability of this approach, we look at the problem of handwritten document transcription. While good progress has been made towards automatically transcribing modern handwriting, significant challenges remain in transcribing historical documents. Here we describe a general enhancement strategy, underpinned by the new loss formulation, which can be applied to the training regime of any deep learning-based document transcription system. Through experimentation, reliable performance improvement is demonstrated for the standard IAM and RIMES datasets for three different network architectures. Further, we go on to show feasibility for our approach on a new dataset of digitized Latin manuscripts, originally produced by scribes in the Cloister of St. Gall in the the 9th century.
1904.03734
https://arxiv.org/abs/1904.03734v4
https://arxiv.org/pdf/1904.03734v4.pdf
[]
[]
[]
79KLqw-hbC
https://paperswithcode.com/paper/a-unified-framework-for-lifelong-learning-in
A Conceptual Framework for Lifelong Learning
Humans can learn a variety of concepts and skills incrementally over the course of their lives while exhibiting many desirable properties, such as continual learning without forgetting, forward transfer and backward transfer of knowledge, and learning a new concept or task with only a few examples. Several lines of machine learning research, such as lifelong learning, few-shot learning, and transfer learning, attempt to capture these properties. However, most previous approaches can only demonstrate subsets of these properties, often by different complex mechanisms. In this work, we propose a simple yet powerful unified framework that supports almost all of these properties and approaches through one central mechanism. We also draw connections between many peculiarities of human learning (such as memory loss and "rain man") and our framework. While we do not present any state-of-the-art results, we hope that this conceptual framework provides a novel perspective on existing work and proposes many new research directions.
1911.09704
https://arxiv.org/abs/1911.09704v4
https://arxiv.org/pdf/1911.09704v4.pdf
[ "Continual Learning", "Few-Shot Learning", "Multi-Task Learning", "Transfer Learning" ]
[]
[]
kIMUgDxbiQ
https://paperswithcode.com/paper/conditional-sparse-linear-regression
Conditional Sparse Linear Regression
Machine learning and statistics typically focus on building models that capture the vast majority of the data, possibly ignoring a small subset of data as "noise" or "outliers." By contrast, here we consider the problem of jointly identifying a significant (but perhaps small) segment of a population in which there is a highly sparse linear regression fit, together with the coefficients for the linear fit. We contend that such tasks are of interest both because the models themselves may be able to achieve better predictions in such special cases, but also because they may aid our understanding of the data. We give algorithms for such problems under the sup norm, when this unknown segment of the population is described by a k-DNF condition and the regression fit is s-sparse for constant k and s. For the variants of this problem when the regression fit is not so sparse or using expected error, we also give a preliminary algorithm and highlight the question as a challenge for future work.
1608.05152
http://arxiv.org/abs/1608.05152v1
http://arxiv.org/pdf/1608.05152v1.pdf
[]
[ "Linear Regression" ]
[]
slMLk236o8
https://paperswithcode.com/paper/investigating-task-driven-latent-feasibility
Investigating Task-driven Latent Feasibility for Nonconvex Image Modeling
Properly modeling latent image distributions plays an important role in a variety of image-related vision problems. Most exiting approaches aim to formulate this problem as optimization models (e.g., Maximum A Posterior, MAP) with handcrafted priors. In recent years, different CNN modules are also considered as deep priors to regularize the image modeling process. However, these explicit regularization techniques require deep understandings on the problem and elaborately mathematical skills. In this work, we provide a new perspective, named Task-driven Latent Feasibility (TLF), to incorporate specific task information to narrow down the solution space for the optimization-based image modeling problem. Thanks to the flexibility of TLF, both designed and trained constraints can be embedded into the optimization process. By introducing control mechanisms based on the monotonicity and boundedness conditions, we can also strictly prove the convergence of our proposed inference process. We demonstrate that different types of image modeling problems, such as image deblurring and rain streaks removals, can all be appropriately addressed within our TLF framework. Extensive experiments also verify the theoretical results and show the advantages of our method against existing state-of-the-art approaches.
1910.08242
https://arxiv.org/abs/1910.08242v3
https://arxiv.org/pdf/1910.08242v3.pdf
[ "Deblurring" ]
[]
[]
cQPubv4dPD
https://paperswithcode.com/paper/serialrank-spectral-ranking-using-seriation
SerialRank: Spectral Ranking using Seriation
We describe a seriation algorithm for ranking a set of n items given pairwise comparisons between these items. Intuitively, the algorithm assigns similar rankings to items that compare similarly with all others. It does so by constructing a similarity matrix from pairwise comparisons, using seriation methods to reorder this matrix and construct a ranking. We first show that this spectral seriation algorithm recovers the true ranking when all pairwise comparisons are observed and consistent with a total order. We then show that ranking reconstruction is still exact even when some pairwise comparisons are corrupted or missing, and that seriation based spectral ranking is more robust to noise than other scoring methods. An additional benefit of the seriation formulation is that it allows us to solve semi-supervised ranking problems. Experiments on both synthetic and real datasets demonstrate that seriation based spectral ranking achieves competitive and in some cases superior performance compared to classical ranking methods.
null
http://papers.nips.cc/paper/5223-serialrank-spectral-ranking-using-seriation
http://papers.nips.cc/paper/5223-serialrank-spectral-ranking-using-seriation.pdf
[]
[]
[]
HI3g66v63s
https://paperswithcode.com/paper/assessing-the-quality-of-scientific-papers
Assessing the Quality of Scientific Papers
A multitude of factors are responsible for the overall quality of scientific papers, including readability, linguistic quality, fluency,semantic complexity, and of course domain-specific technical factors. These factors vary from one field of study to another. In this paper, we propose a measure and method for assessing the overall quality of the scientific papers in a particular field of study. We evaluate our method in the computer science domain, but it can be applied to other technical and scientific fields.Our method is based on the corpus linguistics technique. This technique enables the extraction of required information and knowledge associated with a specific domain. For this purpose, we have created a large corpus, consisting of papers from very high impact conferences. First, we analyze this corpus in order to extract rich domain-specific terminology and knowledge. Then we use the acquired knowledge to estimate the quality of scientific papers by applying our proposed measure. We examine our measure on high and low scientific impact test corpora. Our results show a significant difference in the measure scores of the high and low impact test corpora. Second, we develop a classifier based on our proposed measure and compare it to the baseline classifier. Our results show that the classifier based on our measure over-performed the baseline classifier. Based on the presented results the proposed measure and the technique can be used for automated assessment of scientific papers.
1908.04200
https://arxiv.org/abs/1908.04200v1
https://arxiv.org/pdf/1908.04200v1.pdf
[]
[]
[]
B3MUkQzXiv
https://paperswithcode.com/paper/multi-scale-fcn-with-cascaded-instance-aware
Multi-Scale FCN With Cascaded Instance Aware Segmentation for Arbitrary Oriented Word Spotting in the Wild
Scene text detection has attracted great attention these years. Text potentially exist in a wide variety of images or videos and play an important role in understanding the scene. In this paper, we present a novel text detection algorithm which is composed of two cascaded steps: (1) a multi-scale fully convolutional neural network (FCN) is proposed to extract text block regions; (2) a novel instance (word or line) aware segmentation is designed to further remove false positives and obtain word instances. The proposed algorithm can accurately localize word or text line in arbitrary orientations, including curved text lines which cannot be handled in a lot of other frameworks. Our algorithm achieved state-of-the-art performance in ICDAR 2013 (IC13), ICDAR 2015 (IC15) and CUTE80 and Street View Text (SVT) benchmark datasets.
null
http://openaccess.thecvf.com/content_cvpr_2017/html/He_Multi-Scale_FCN_With_CVPR_2017_paper.html
http://openaccess.thecvf.com/content_cvpr_2017/papers/He_Multi-Scale_FCN_With_CVPR_2017_paper.pdf
[ "Scene Text", "Scene Text Detection" ]
[ "LINE" ]
[]
QtaBAsUcXi
https://paperswithcode.com/paper/lrcn-retailnet-a-recurrent-neural-network
LRCN-RetailNet: A recurrent neural network architecture for accurate people counting
Measuring and analyzing the flow of customers in retail stores is essential for a retailer to better comprehend customers' behavior and support decision-making. Nevertheless, not much attention has been given to the development of novel technologies for automatic people counting. We introduce LRCN-RetailNet: a recurrent neural network architecture capable of learning a non-linear regression model and accurately predicting the people count from videos captured by low-cost surveillance cameras. The input video format follows the recently proposed RGBP image format, which is comprised of color and people (foreground) information. Our architecture is capable of considering two relevant aspects: spatial features extracted through convolutional layers from the RGBP images; and the temporal coherence of the problem, which is exploited by recurrent layers. We show that, through a supervised learning approach, the trained models are capable of predicting the people count with high accuracy. Additionally, we present and demonstrate that a straightforward modification of the methodology is effective to exclude salespeople from the people count. Comprehensive experiments were conducted to validate, evaluate and compare the proposed architecture. Results corroborated that LRCN-RetailNet remarkably outperforms both the previous RetailNet architecture, which was limited to evaluating a single image per iteration; and a state-of-the-art neural network for object detection. Finally, computational performance experiments confirmed that the entire methodology is effective to estimate people count in real-time.
2004.09672
https://arxiv.org/abs/2004.09672v2
https://arxiv.org/pdf/2004.09672v2.pdf
[ "Decision Making", "Object Detection" ]
[]
[]
zLE0kUDaml
https://paperswithcode.com/paper/intervention-harvesting-for-context-dependent
Intervention Harvesting for Context-Dependent Examination-Bias Estimation
Accurate estimates of examination bias are crucial for unbiased learning-to-rank from implicit feedback in search engines and recommender systems, since they enable the use of Inverse Propensity Score (IPS) weighting techniques to address selection biases and missing data. Unfortunately, existing examination-bias estimators are limited to the Position-Based Model (PBM), where the examination bias may only depend on the rank of the document. To overcome this limitation, we propose a Contextual Position-Based Model (CPBM) where the examination bias may also depend on a context vector describing the query and the user. Furthermore, we propose an effective estimator for the CPBM based on intervention harvesting. A key feature of the estimator is that it does not require disruptive interventions but merely exploits natural variation resulting from the use of multiple historic ranking functions. Real-world experiments on the ArXiv search engine and semi-synthetic experiments on the Yahoo Learning-To-Rank dataset demonstrate the superior effectiveness and robustness of the new approach.
1811.01802
https://arxiv.org/abs/1811.01802v3
https://arxiv.org/pdf/1811.01802v3.pdf
[ "Learning-To-Rank", "Recommendation Systems" ]
[]
[]
npwvy5DOXX
https://paperswithcode.com/paper/powerful-transferable-representations-for
Powerful, transferable representations for molecules through intelligent task selection in deep multitask networks
Chemical representations derived from deep learning are emerging as a powerful tool in areas such as drug discovery and materials innovation. Currently, this methodology has three major limitations - the cost of representation generation, risk of inherited bias, and the requirement for large amounts of data. We propose the use of multi-task learning in tandem with transfer learning to address these limitations directly. In order to avoid introducing unknown bias into multi-task learning through the task selection itself, we calculate task similarity through pairwise task affinity, and use this measure to programmatically select tasks. We test this methodology on several real-world data sets to demonstrate its potential for execution in complex and low-data environments. Finally, we utilise the task similarity to further probe the expressiveness of the learned representation through a comparison to a commonly used cheminformatics fingerprint, and show that the deep representation is able to capture more expressive task-based information.
1809.06334
http://arxiv.org/abs/1809.06334v1
http://arxiv.org/pdf/1809.06334v1.pdf
[ "Drug Discovery", "Multi-Task Learning", "Transfer Learning" ]
[]
[]
TeWWKlmaFv
https://paperswithcode.com/paper/using-machine-learning-to-develop-a-novel
Using Machine Learning to Develop a Novel COVID-19 Vulnerability Index (C19VI)
COVID19 is now one of the most leading causes of death in the United States. Systemic health, social and economic disparities have put the minorities and economically poor communities at a higher risk than others. There is an immediate requirement to develop a reliable measure of county-level vulnerabilities that can capture the heterogeneity of both vulnerable communities and the COVID19 pandemic. This study reports a COVID19 Vulnerability Index (C19VI) for identification and mapping of vulnerable counties in the United States. We proposed a Random Forest machine learning based COVID19 vulnerability model using CDC sociodemographic and COVID19-specific themes. An innovative COVID19 Impact Assessment algorithm was also developed using homogeneity and trend assessment technique for evaluating severity of the pandemic in all counties and train RF model. Developed C19VI was statistically validated and compared with the CDC COVID19 Community Vulnerability Index (CCVI). Finally, using C19VI along with census data, we explored racial inequalities and economic disparities in COVID19 health outcomes amongst different regions in the United States. Our C19VI index indicates that 18.30% of the counties falls into very high vulnerability class, 24.34% in high, 23.32% in moderate, 22.34% in low, and 11.68% in very low. Furthermore, C19VI reveals that 75.57% of racial minorities and 82.84% of economically poor communities are very high or high COVID19 vulnerable regions. The proposed approach of vulnerability modeling takes advantage of both the well-established field of statistical analysis and the fast-evolving domain of machine learning. C19VI provides an accurate and more reliable way to measure county level vulnerability in the United States. This index aims at helping emergency planners to develop more effective mitigation strategies especially for the disproportionately impacted communities.
2009.10808
https://arxiv.org/abs/2009.10808v1
https://arxiv.org/pdf/2009.10808v1.pdf
[]
[]
[]
_12LRw1xc3
https://paperswithcode.com/paper/effective-cloud-detection-and-segmentation
Effective Cloud Detection and Segmentation using a Gradient-Based Algorithm for Satellite Imagery; Application to improve PERSIANN-CCS
Being able to effectively identify clouds and monitor their evolution is one important step toward more accurate quantitative precipitation estimation and forecast. In this study, a new gradient-based cloud-image segmentation technique is developed using tools from image processing techniques. This method integrates morphological image gradient magnitudes to separable cloud systems and patches boundaries. A varying scale-kernel is implemented to reduce the sensitivity of image segmentation to noise and capture objects with various finenesses of the edges in remote-sensing images. The proposed method is flexible and extendable from single- to multi-spectral imagery. Case studies were carried out to validate the algorithm by applying the proposed segmentation algorithm to synthetic radiances for channels of the Geostationary Operational Environmental Satellites (GOES-R) simulated by a high-resolution weather prediction model. The proposed method compares favorably with the existing cloud-patch-based segmentation technique implemented in the PERSIANN-CCS (Precipitation Estimation from Remotely Sensed Information using Artificial Neural Network - Cloud Classification System) rainfall retrieval algorithm. Evaluation of event-based images indicates that the proposed algorithm has potential to improve rain detection and estimation skills with an average of more than 45% gain comparing to the segmentation technique used in PERSIANN-CCS and identifying cloud regions as objects with accuracy rates up to 98%.
1809.10801
http://arxiv.org/abs/1809.10801v1
http://arxiv.org/pdf/1809.10801v1.pdf
[ "Cloud Detection", "Semantic Segmentation" ]
[]
[]
dsuv7boVNM
https://paperswithcode.com/paper/how-to-organize-your-deep-reinforcement
How to Organize your Deep Reinforcement Learning Agents: The Importance of Communication Topology
In this empirical paper, we investigate how learning agents can be arranged in more efficient communication topologies for improved learning. This is an important problem because a common technique to improve speed and robustness of learning in deep reinforcement learning and many other machine learning algorithms is to run multiple learning agents in parallel. The standard communication architecture typically involves all agents intermittently communicating with each other (fully connected topology) or with a centralized server (star topology). Unfortunately, optimizing the topology of communication over the space of all possible graphs is a hard problem, so we borrow results from the networked optimization and collective intelligence literatures which suggest that certain families of network topologies can lead to strong improvements over fully-connected networks. We start by introducing alternative network topologies to DRL benchmark tasks under the Evolution Strategies paradigm which we call Network Evolution Strategies. We explore the relative performance of the four main graph families and observe that one such family (Erdos-Renyi random graphs) empirically outperforms all other families, including the de facto fully-connected communication topologies. Additionally, the use of alternative network topologies has a multiplicative performance effect: we observe that when 1000 learning agents are arranged in a carefully designed communication topology, they can compete with 3000 agents arranged in the de facto fully-connected topology. Overall, our work suggests that distributed machine learning algorithms would learn more efficiently if the communication topology between learning agents was optimized.
1811.12556
http://arxiv.org/abs/1811.12556v2
http://arxiv.org/pdf/1811.12556v2.pdf
[]
[]
[]
KwXhL56cMl
https://paperswithcode.com/paper/binary-to-bushy-bayesian-hierarchical
Binary to Bushy: Bayesian Hierarchical Clustering with the Beta Coalescent
Discovering hierarchical regularities in data is a key problem in interacting with large datasets, modeling cognition, and encoding knowledge. A previous Bayesian solution---Kingman's coalescent---provides a convenient probabilistic model for data represented as a binary tree. Unfortunately, this is inappropriate for data better described by bushier trees. We generalize an existing belief propagation framework of Kingman's coalescent to the beta coalescent, which models a wider range of tree structures. Because of the complex combinatorial search over possible structures, we develop new sampling schemes using sequential Monte Carlo and Dirichlet process mixture models, which render inference efficient and tractable. We present results on both synthetic and real data that show the beta coalescent outperforms Kingman's coalescent on real datasets and is qualitatively better at capturing data in bushy hierarchies.
null
http://papers.nips.cc/paper/5161-binary-to-bushy-bayesian-hierarchical-clustering-with-the-beta-coalescent
http://papers.nips.cc/paper/5161-binary-to-bushy-bayesian-hierarchical-clustering-with-the-beta-coalescent.pdf
[]
[]
[]
kgUCdfW3y2
https://paperswithcode.com/paper/tfw-damngina-juvie-and-hotsie-totsie-on-the
TFW, DamnGina, Juvie, and Hotsie-Totsie: On the Linguistic and Social Aspects of Internet Slang
Slang is ubiquitous on the Internet. The emergence of new social contexts like micro-blogs, question-answering forums, and social networks has enabled slang and non-standard expressions to abound on the web. Despite this, slang has been traditionally viewed as a form of non-standard language -- a form of language that is not the focus of linguistic analysis and has largely been neglected. In this work, we use UrbanDictionary to conduct the first large-scale linguistic analysis of slang and its social aspects on the Internet to yield insights into this variety of language that is increasingly used all over the world online. We begin by computationally analyzing the phonological, morphological and syntactic properties of slang. We then study linguistic patterns in four specific categories of slang namely alphabetisms, blends, clippings, and reduplicatives. Our analysis reveals that slang demonstrates extra-grammatical rules of phonological and morphological formation that markedly distinguish it from the standard form shedding insight into its generative patterns. Next, we analyze the social aspects of slang by studying subject restriction and stereotyping in slang usage. Analyzing tens of thousands of such slang words reveals that the majority of slang on the Internet belongs to two major categories: sex and drugs. We also noted that not only is slang usage not immune to prevalent social biases and prejudices but also reflects such biases and stereotypes more intensely than the standard variety.
1712.08291
http://arxiv.org/abs/1712.08291v1
http://arxiv.org/pdf/1712.08291v1.pdf
[ "Question Answering" ]
[]
[]
jIubXJAqsv
https://paperswithcode.com/paper/graph-representation-for-face-analysis-in
Graph Representation for Face Analysis in Image Collections
Given an image collection of a social event with a huge number of pictures, it is very useful to have tools that can be used to analyze how the individuals --that are present in the collection-- interact with each other. In this paper, we propose an optimal graph representation that is based on the `connectivity' of them. The connectivity of a pair of subjects gives a score that represents how `connected' they are. It is estimated based on co-occurrence, closeness, facial expressions, and the orientation of the head when they are looking to each other. In our proposed graph, the nodes represent the subjects of the collection, and the edges correspond to their connectivities. The location of the nodes is estimated according to their connectivity (the closer the nodes, the more connected are the subjects). Finally, we developed a graphical user interface in which we can click onto the nodes (or the edges) to display the corresponding images of the collection in which the subject of the nodes (or the connected subjects) are present. We present relevant results by analyzing a wedding celebration, a sitcom video, a volleyball game and images extracted from Twitter given a hashtag. We believe that this tool can be very helpful to detect the existing social relations in an image collection.
1911.11970
https://arxiv.org/abs/1911.11970v1
https://arxiv.org/pdf/1911.11970v1.pdf
[]
[]
[]
Ygz6wiZA5w
https://paperswithcode.com/paper/interpretable-sequence-classification-via-1
Interpretable Sequence Classification via Discrete Optimization
Sequence classification is the task of predicting a class label given a sequence of observations. In many applications such as healthcare monitoring or intrusion detection, early classification is crucial to prompt intervention. In this work, we learn sequence classifiers that favour early classification from an evolving observation trace. While many state-of-the-art sequence classifiers are neural networks, and in particular LSTMs, our classifiers take the form of finite state automata and are learned via discrete optimization. Our automata-based classifiers are interpretable---supporting explanation, counterfactual reasoning, and human-in-the-loop modification---and have strong empirical performance. Experiments over a suite of goal recognition and behaviour classification datasets show our learned automata-based classifiers to have comparable test performance to LSTM-based classifiers, with the added advantage of being interpretable.
2010.02819
https://arxiv.org/abs/2010.02819v1
https://arxiv.org/pdf/2010.02819v1.pdf
[ "Intrusion Detection" ]
[]
[]
fWZS9WcF6H
https://paperswithcode.com/paper/geometrical-morphology
Geometrical morphology
We explore inflectional morphology as an example of the relationship of the discrete and the continuous in linguistics. The grammar requests a form of a lexeme by specifying a set of feature values, which corresponds to a corner M of a hypercube in feature value space. The morphology responds to that request by providing a morpheme, or a set of morphemes, whose vector sum is geometrically closest to the corner M. In short, the chosen morpheme $\mu$ is the morpheme (or set of morphemes) that maximizes the inner product of $\mu$ and M.
1703.04481
http://arxiv.org/abs/1703.04481v1
http://arxiv.org/pdf/1703.04481v1.pdf
[]
[]
[]
fknxeYWN8R
https://paperswithcode.com/paper/team-kermit-the-frog-at-semeval-2019-task-4
Team Kermit-the-frog at SemEval-2019 Task 4: Bias Detection Through Sentiment Analysis and Simple Linguistic Features
In this paper we describe our participation in the SemEval 2019 shared task on hyperpartisan news detection. We present the system that we submitted for final evaluation and the three approaches that we used: sentiment, bias-laden words and filtered n-gram features. Our submitted model is a Linear SVM that solely relies on the negative sentiment of a document. We achieved an accuracy of 0.621 and a f1 score of 0.694 in the competition, revealing the predictive power of negative sentiment for this task. There was no major improvement by adding or substituting the features of the other two approaches that we tried.
null
https://www.aclweb.org/anthology/S19-2177/
https://www.aclweb.org/anthology/S19-2177
[ "Bias Detection", "Sentiment Analysis" ]
[ "SVM" ]
[]
P6UNsMG0OI
https://paperswithcode.com/paper/geometrization-of-deep-networks-for-the
Geometrization of deep networks for the interpretability of deep learning systems
How to understand deep learning systems remains an open problem. In this paper we propose that the answer may lie in the geometrization of deep networks. Geometrization is a bridge to connect physics, geometry, deep network and quantum computation and this may result in a new scheme to reveal the rule of the physical world. By comparing the geometry of image matching and deep networks, we show that geometrization of deep networks can be used to understand existing deep learning systems and it may also help to solve the interpretability problem of deep learning systems.
1901.02354
http://arxiv.org/abs/1901.02354v2
http://arxiv.org/pdf/1901.02354v2.pdf
[]
[]
[]
wFoeR5Qbrq
https://paperswithcode.com/paper/semantics-modelling-and-the-problem-of
Semantics, Modelling, and the Problem of Representation of Meaning -- a Brief Survey of Recent Literature
Over the past 50 years many have debated what representation should be used to capture the meaning of natural language utterances. Recently new needs of such representations have been raised in research. Here I survey some of the interesting representations suggested to answer for these new needs.
1402.7265
http://arxiv.org/abs/1402.7265v1
http://arxiv.org/pdf/1402.7265v1.pdf
[]
[]
[]
V9yaFJy03j
https://paperswithcode.com/paper/data-augmentation-for-low-resource-sentiment
Data augmentation for low resource sentiment analysis using generative adversarial networks
Sentiment analysis is a task that may suffer from a lack of data in certain cases, as the datasets are often generated and annotated by humans. In cases where data is inadequate for training discriminative models, generate models may aid training via data augmentation. Generative Adversarial Networks (GANs) are one such model that has advanced the state of the art in several tasks, including as image and text generation. In this paper, I train GAN models on low resource datasets, then use them for the purpose of data augmentation towards improving sentiment classifier generalization. Given the constraints of limited data, I explore various techniques to train the GAN models. I also present an analysis of the quality of generated GAN data as more training data for the GAN is made available. In this analysis, the generated data is evaluated as a test set (against a model trained on real data points) as well as a training set to train classification models. Finally, I also conduct a visual analysis by projecting the generated and the real data into a two-dimensional space using the t-Distributed Stochastic Neighbor Embedding (t-SNE) method.
1902.06818
http://arxiv.org/abs/1902.06818v1
http://arxiv.org/pdf/1902.06818v1.pdf
[ "Data Augmentation", "Sentiment Analysis", "Text Generation" ]
[ "Convolution", "GAN" ]
[]
ZU8mltEoIW
https://paperswithcode.com/paper/deep-quality-a-deep-no-reference-quality
Deep Quality: A Deep No-reference Quality Assessment System
Image quality assessment (IQA) continues to garner great interest in the research community, particularly given the tremendous rise in consumer video capture and streaming. Despite significant research effort in IQA in the past few decades, the area of no-reference image quality assessment remains a great challenge and is largely unsolved. In this paper, we propose a novel no-reference image quality assessment system called Deep Quality, which leverages the power of deep learning to model the complex relationship between visual content and the perceived quality. Deep Quality consists of a novel multi-scale deep convolutional neural network, trained to learn to assess image quality based on training samples consisting of different distortions and degradations such as blur, Gaussian noise, and compression artifacts. Preliminary results using the CSIQ benchmark image quality dataset showed that Deep Quality was able to achieve strong quality prediction performance (89% patch-level and 98% image-level prediction accuracy), being able to achieve similar performance as full-reference IQA methods.
1609.07170
http://arxiv.org/abs/1609.07170v1
http://arxiv.org/pdf/1609.07170v1.pdf
[ "Image Quality Assessment", "No-Reference Image Quality Assessment" ]
[]
[]
Wn3weo5FHg
https://paperswithcode.com/paper/unconstrained-motion-deblurring-for-dual-lens
Unconstrained Motion Deblurring for Dual-Lens Cameras
Recently, there has been a renewed interest in leveraging multiple cameras, but under unconstrained settings. They have been quite successfully deployed in smartphones, which have become de facto choice for many photographic applications. However, akin to normal cameras, the functionality of multi-camera systems can be marred by motion blur which is a ubiquitous phenomenon in hand-held cameras. Despite the far-reaching potential of unconstrained camera arrays, there is not a single deblurring method for such systems. In this paper, we propose a generalized blur model that elegantly explains the intrinsically coupled image formation model for dual-lens set-up, which are by far most predominant in smartphones. While image aesthetics is the main objective in normal camera deblurring, any method conceived for our problem is additionally tasked with ascertaining consistent scene-depth in the deblurred images. We reveal an intriguing challenge that stems from an inherent ambiguity unique to this problem which naturally disrupts this coherence. We address this issue by devising a judicious prior, and based on our model and prior propose a practical blind deblurring method for dual-lens cameras, that achieves state-of-the-art performance.
null
http://openaccess.thecvf.com/content_ICCV_2019/html/Mohan_Unconstrained_Motion_Deblurring_for_Dual-Lens_Cameras_ICCV_2019_paper.html
http://openaccess.thecvf.com/content_ICCV_2019/papers/Mohan_Unconstrained_Motion_Deblurring_for_Dual-Lens_Cameras_ICCV_2019_paper.pdf
[ "Deblurring" ]
[]
[]
2r9t-QH2rM
https://paperswithcode.com/paper/feature-selection-and-extraction-for-graph
Feature Selection and Extraction for Graph Neural Networks
Graph Neural Networks (GNNs) have been a latest hot research topic in data science, due to the fact that they use the ubiquitous data structure graphs as the underlying elements for constructing and training neural networks. In a GNN, each node has numerous features associated with it. The entire task (for example, classification, or clustering) utilizes the features of the nodes to make decisions, at node level or graph level. In this paper, (1) we extend the feature selection algorithm presented in via Gumbel Softmax to GNNs. We conduct a series of experiments on our feature selection algorithms, using various benchmark datasets: Cora, Citeseer and Pubmed. (2) We implement a mechanism to rank the extracted features. We demonstrate the effectiveness of our algorithms, for both feature selection and ranking. For the Cora dataset, (1) we use the algorithm to select 225 features out of 1433 features. Our experimental results demonstrate their effectiveness for the same classification problem. (2) We extract features such that they are linear combinations of the original features, where the coefficients for each extracted features are non-negative and sum up to one. We propose an algorithm to rank the extracted features in the sense that when using them for the same classification problem, the accuracy goes down gradually for the extracted features within the rank 1 - 50, 51 - 100, 100 - 150, and 151 - 200.
1910.10682
https://arxiv.org/abs/1910.10682v2
https://arxiv.org/pdf/1910.10682v2.pdf
[ "Feature Selection" ]
[ "Gumbel Softmax", "Softmax" ]
[]
kLwD13kEUV
https://paperswithcode.com/paper/evaluating-and-rewarding-teamwork-using
Evaluating and Rewarding Teamwork Using Cooperative Game Abstractions
Can we predict how well a team of individuals will perform together? How should individuals be rewarded for their contributions to the team performance? Cooperative game theory gives us a powerful set of tools for answering these questions: the Characteristic Function (CF) and solution concepts like the Shapley Value (SV). There are two major difficulties in applying these techniques to real world problems: first, the CF is rarely given to us and needs to be learned from data. Second, the SV is combinatorial in nature. We introduce a parametric model called cooperative game abstractions (CGAs) for estimating CFs from data. CGAs are easy to learn, readily interpretable, and crucially allow linear-time computation of the SV. We provide identification results and sample complexity bounds for CGA models as well as error bounds in the estimation of the SV using CGAs. We apply our methods to study teams of artificial RL agents as well as real world teams from professional sports.
2006.09538
https://arxiv.org/abs/2006.09538v1
https://arxiv.org/pdf/2006.09538v1.pdf
[]
[]
[]
wlo-DHOrBy
https://paperswithcode.com/paper/driver-distraction-detection-and-recognition
Driver distraction detection and recognition using RGB-D sensor
Driver inattention assessment has become a very active field in intelligent transportation systems. Based on active sensor Kinect and computer vision tools, we have built an efficient module for detecting driver distraction and recognizing the type of distraction. Based on color and depth map data from the Kinect, our system is composed of four sub-modules. We call them eye behavior (detecting gaze and blinking), arm position (is the right arm up, down, right of forward), head orientation, and facial expressions. Each module produces relevant information for assessing driver inattention. They are merged together later on using two different classification strategies: AdaBoost classifier and Hidden Markov Model. Evaluation is done using a driving simulator and 8 drivers of different gender, age and nationality for a total of more than 8 hours of recording. Qualitative and quantitative results show strong and accurate detection and recognition capacity (85% accuracy for the type of distraction and 90% for distraction detection). Moreover, each module is obtained independently and could be used for other types of inference, such as fatigue detection, and could be implemented for real cars systems.
1502.00250
http://arxiv.org/abs/1502.00250v1
http://arxiv.org/pdf/1502.00250v1.pdf
[]
[]
[]
srh3Rn440W
https://paperswithcode.com/paper/similarity-based-approach-for-outlier
Similarity- based approach for outlier detection
This paper presents a new approach for detecting outliers by introducing the notion of object's proximity. The main idea is that normal point has similar characteristics with several neighbors. So the point in not an outlier if it has a high degree of proximity and its neighbors are several. The performance of this approach is illustrated through real datasets
1411.6850
http://arxiv.org/abs/1411.6850v1
http://arxiv.org/pdf/1411.6850v1.pdf
[ "Outlier Detection" ]
[]
[]
uEilrQvvgG
https://paperswithcode.com/paper/f2a2-flexible-fully-decentralized-approximate
F2A2: Flexible Fully-decentralized Approximate Actor-critic for Cooperative Multi-agent Reinforcement Learning
Traditional centralized multi-agent reinforcement learning (MARL) algorithms are sometimes unpractical in complicated applications, due to non-interactivity between agents, curse of dimensionality and computation complexity. Hence, several decentralized MARL algorithms are motivated. However, existing decentralized methods only handle the fully cooperative setting where massive information needs to be transmitted in training. The block coordinate gradient descent scheme they used for successive independent actor and critic steps can simplify the calculation, but it causes serious bias. In this paper, we propose a flexible fully decentralized actor-critic MARL framework, which can combine most of actor-critic methods, and handle large-scale general cooperative multi-agent setting. A primal-dual hybrid gradient descent type algorithm framework is designed to learn individual agents separately for decentralization. From the perspective of each agent, policy improvement and value evaluation are jointly optimized, which can stabilize multi-agent policy learning. Furthermore, our framework can achieve scalability and stability for large-scale environment and reduce information transmission, by the parameter sharing mechanism and a novel modeling-other-agents methods based on theory-of-mind and online supervised learning. Sufficient experiments in cooperative Multi-agent Particle Environment and StarCraft II show that our decentralized MARL instantiation algorithms perform competitively against conventional centralized and decentralized methods.
2004.11145
https://arxiv.org/abs/2004.11145v1
https://arxiv.org/pdf/2004.11145v1.pdf
[ "Multi-agent Reinforcement Learning", "Starcraft", "Starcraft II" ]
[]
[]
74-q0S9hCt
https://paperswithcode.com/paper/an-analysis-of-sketched-irls-for-accelerated
An Analysis of Sketched IRLS for Accelerated Sparse Residual Regression
This paper studies the problem of sparse residual regression, i.e., learning a linear model using a norm that favors solutions in which the residuals are sparsely distributed. This is a common problem in a wide range of computer vision applications where a linear system has a lot more equations than unknowns and we wish to find the maximum feasible set of equations by discarding unreliable ones. We show that one of the most popular solution methods, iteratively reweighted least squares (IRLS), can be significantly accelerated by the use of matrix sketching. We analyze the convergence behavior of the proposed method and show its efficiency on a range of computer vision applications.
null
https://www.ecva.net/papers/eccv_2020/papers_ECCV/html/1659_ECCV_2020_paper.php
https://www.ecva.net/papers/eccv_2020/papers_ECCV/papers/123570596.pdf
[]
[]
[]
NMj-9kFeBs
https://paperswithcode.com/paper/pose-estimation-for-non-cooperative-1
Pose Estimation for Non-Cooperative Rendezvous Using Neural Networks
This work introduces the Spacecraft Pose Network (SPN) for on-board estimation of the pose, i.e., the relative position and attitude, of a known non-cooperative spacecraft using monocular vision. In contrast to other state-of-the-art pose estimation approaches for spaceborne applications, the SPN method does not require the formulation of hand-engineered features and only requires a single grayscale image to determine the pose of the spacecraft relative to the camera. The SPN method uses a Convolutional Neural Network (CNN) with three branches to solve for the pose. The first branch of the CNN bootstraps a state-of-the-art object detector to detect a 2D bounding box around the target spacecraft. The region inside the bounding box is then used by the other two branches of the CNN to determine the attitude by initially classifying the input region into discrete coarse attitude labels before regressing to a finer estimate. The SPN method then uses a novel Gauss-Newton algorithm to estimate the position by using the constraints imposed by the detected 2D bounding box and the estimated attitude. The secondary contribution of this work is the generation of the Spacecraft PosE Estimation Dataset (SPEED). SPEED consists of synthetic as well as actual camera images of a mock-up of the Tango spacecraft from the PRISMA mission. The synthetic images are created by fusing OpenGL-based renderings of the spacecraft's 3D model with actual images of the Earth captured by the Himawari-8 meteorological satellite. The actual camera images are created using a 7 degrees-of-freedom robotic arm, which positions and orients a vision-based sensor with respect to a full-scale mock-up of the Tango spacecraft. The SPN method, trained only on synthetic images, produces degree-level attitude error and cm-level position errors when evaluated on the actual camera images not used during training.
1906.09868
https://arxiv.org/abs/1906.09868v1
https://arxiv.org/pdf/1906.09868v1.pdf
[ "Pose Estimation", "Spacecraft Pose Estimation" ]
[]
[]
x8JaXUtzLu
https://paperswithcode.com/paper/neural-odes-with-stochastic-vector-field
Neural ODEs with stochastic vector field mixtures
It was recently shown that neural ordinary differential equation models cannot solve fundamental and seemingly straightforward tasks even with high-capacity vector field representations. This paper introduces two other fundamental tasks to the set that baseline methods cannot solve, and proposes mixtures of stochastic vector fields as a model class that is capable of solving these essential problems. Dynamic vector field selection is of critical importance for our model, and our approach is to propagate component uncertainty over the integration interval with a technique based on forward filtering. We also formalise several loss functions that encourage desirable properties on the trajectory paths, and of particular interest are those that directly encourage fewer expected function evaluations. Experimentally, we demonstrate that our model class is capable of capturing the natural dynamics of human behaviour; a notoriously volatile application area. Baseline approaches cannot adequately model this problem.
1905.09905
https://arxiv.org/abs/1905.09905v1
https://arxiv.org/pdf/1905.09905v1.pdf
[]
[]
[]
-oxBRhZuaE
https://paperswithcode.com/paper/a-narration-based-reward-shaping-approach
A Narration-based Reward Shaping Approach using Grounded Natural Language Commands
While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of reward sparsity. This is especially true for tasks such as training an agent to play StarCraft II, a real-time strategy game where reward is only given at the end of a game which is usually very long. While this problem can be addressed through reward shaping, such approaches typically require a human expert with specialized knowledge. Inspired by the vision of enabling reward shaping through the more-accessible paradigm of natural-language narration, we develop a technique that can provide the benefits of reward shaping using natural language commands. Our narration-guided RL agent projects sequences of natural-language commands into the same high-dimensional representation space as corresponding goal states. We show that we can get improved performance with our method compared to traditional reward-shaping approaches. Additionally, we demonstrate the ability of our method to generalize to unseen natural-language commands.
1911.00497
https://arxiv.org/abs/1911.00497v1
https://arxiv.org/pdf/1911.00497v1.pdf
[ "Starcraft", "Starcraft II" ]
[]
[]
wQtRuhyhcH
https://paperswithcode.com/paper/weighted-nonlocal-total-variation-in-image
Weighted Nonlocal Total Variation in Image Processing
In this paper, a novel weighted nonlocal total variation (WNTV) method is proposed. Compared to the classical nonlocal total variation methods, our method modifies the energy functional to introduce a weight to balance between the labeled sets and unlabeled sets. With extensive numerical examples in semi-supervised clustering, image inpainting and image colorization, we demonstrate that WNTV provides an effective and efficient method in many image processing and machine learning problems.
1801.10441
http://arxiv.org/abs/1801.10441v1
http://arxiv.org/pdf/1801.10441v1.pdf
[ "Colorization", "Image Inpainting" ]
[]
[]
CCkyLhGo9Z
https://paperswithcode.com/paper/mixture-modeling-on-related-samples-by-stick
Mixture modeling on related samples by $ฯˆ$-stick breaking and kernel perturbation
There has been great interest recently in applying nonparametric kernel mixtures in a hierarchical manner to model multiple related data samples jointly. In such settings several data features are commonly present: (i) the related samples often share some, if not all, of the mixture components but with differing weights, (ii) only some, not all, of the mixture components vary across the samples, and (iii) often the shared mixture components across samples are not aligned perfectly in terms of their location and spread, but rather display small misalignments either due to systematic cross-sample difference or more often due to uncontrolled, extraneous causes. Properly incorporating these features in mixture modeling will enhance the efficiency of inference, whereas ignoring them not only reduces efficiency but can jeopardize the validity of the inference due to issues such as confounding. We introduce two techniques for incorporating these features in modeling related data samples using kernel mixtures. The first technique, called $\psi$-stick breaking, is a joint generative process for the mixing weights through the breaking of both a stick shared by all the samples for the components that do not vary in size across samples and an idiosyncratic stick for each sample for those components that do vary in size. The second technique is to imbue random perturbation into the kernels, thereby accounting for cross-sample misalignment. These techniques can be used either separately or together in both parametric and nonparametric kernel mixtures. We derive efficient Bayesian inference recipes based on MCMC sampling for models featuring these techniques, and illustrate their work through both simulated data and a real flow cytometry data set in prediction/estimation, cross-sample calibration, and testing multi-sample differences.
1704.04839
http://arxiv.org/abs/1704.04839v1
http://arxiv.org/pdf/1704.04839v1.pdf
[ "Bayesian Inference" ]
[]
[]
wNBECFCaZp
https://paperswithcode.com/paper/deep-direct-regression-for-multi-oriented
Deep Direct Regression for Multi-Oriented Scene Text Detection
In this paper, we first provide a new perspective to divide existing high performance object detection methods into direct and indirect regressions. Direct regression performs boundary regression by predicting the offsets from a given point, while indirect regression predicts the offsets from some bounding box proposals. Then we analyze the drawbacks of the indirect regression, which the recent state-of-the-art detection structures like Faster-RCNN and SSD follows, for multi-oriented scene text detection, and point out the potential superiority of direct regression. To verify this point of view, we propose a deep direct regression based method for multi-oriented scene text detection. Our detection framework is simple and effective with a fully convolutional network and one-step post processing. The fully convolutional network is optimized in an end-to-end way and has bi-task outputs where one is pixel-wise classification between text and non-text, and the other is direct regression to determine the vertex coordinates of quadrilateral text boundaries. The proposed method is particularly beneficial for localizing incidental scene texts. On the ICDAR2015 Incidental Scene Text benchmark, our method achieves the F1-measure of 81%, which is a new state-of-the-art and significantly outperforms previous approaches. On other standard datasets with focused scene texts, our method also reaches the state-of-the-art performance.
1703.08289
http://arxiv.org/abs/1703.08289v1
http://arxiv.org/pdf/1703.08289v1.pdf
[ "Multi-Oriented Scene Text Detection", "Object Detection", "Scene Text", "Scene Text Detection" ]
[]
[]
PrYTtVa-uW
https://paperswithcode.com/paper/understanding-car-speak-replacing-humans-in
Understanding Car-Speak: Replacing Humans in Dealerships
A large portion of the car-buying experience in the United States involves interactions at a car dealership. At the dealership, the car-buyer relays their needs to a sales representative. However, most car-buyers are only have an abstract description of the vehicle they need. Therefore, they are only able to describe their ideal car in "car-speak". Car-speak is abstract language that pertains to a car's physical attributes. In this paper, we define car-speak. We also aim to curate a reasonable data set of car-speak language. Finally, we train several classifiers in order to classify car-speak.
2002.02070
https://arxiv.org/abs/2002.02070v1
https://arxiv.org/pdf/2002.02070v1.pdf
[]
[]
[]
CqtlF_ZgEh
https://paperswithcode.com/paper/resolution-and-throughput-enhanced
Resolution- and throughput-enhanced spectroscopy using high-throughput computational slit
There exists a fundamental tradeoff between spectral resolution and the efficiency or throughput for all optical spectrometers. The primary factors affecting the spectral resolution and throughput of an optical spectrometer are the size of the entrance aperture and the optical power of the focusing element. Thus far collective optimization of the above mentioned has proven difficult. Here, we introduce the concept of high-throughput computational slits (HTCS), a numerical technique for improving both the effective spectral resolution and efficiency of a spectrometer. The proposed HTCS approach was experimentally validated using an optical spectrometer configured with a 200 um entrance aperture, test, and a 50 um entrance aperture, control, demonstrating improvements in spectral resolution of the spectrum by ~ 50% over the control spectral resolution and improvements in efficiency of > 2 times over the efficiency of the largest entrance aperture used in the study while producing highly accurate spectra.
1606.09072
http://arxiv.org/abs/1606.09072v2
http://arxiv.org/pdf/1606.09072v2.pdf
[]
[]
[]
mPHSOJxTsq
https://paperswithcode.com/paper/cooperative-initialization-based-deep-neural
Cooperative Initialization based Deep Neural Network Training
Researchers have proposed various activation functions. These activation functions help the deep network to learn non-linear behavior with a significant effect on training dynamics and task performance. The performance of these activations also depends on the initial state of the weight parameters, i.e., different initial state leads to a difference in the performance of a network. In this paper, we have proposed a cooperative initialization for training the deep network using ReLU activation function to improve the network performance. Our approach uses multiple activation functions in the initial few epochs for the update of all sets of weight parameters while training the network. These activation functions cooperate to overcome their drawbacks in the update of weight parameters, which in effect learn better "feature representation" and boost the network performance later. Cooperative initialization based training also helps in reducing the overfitting problem and does not increase the number of parameters, inference (test) time in the final model while improving the performance. Experiments show that our approach outperforms various baselines and, at the same time, performs well over various tasks such as classification and detection. The Top-1 classification accuracy of the model trained using our approach improves by 2.8% for VGG-16 and 2.1% for ResNet-56 on CIFAR-100 dataset.
2001.01240
https://arxiv.org/abs/2001.01240v1
https://arxiv.org/pdf/2001.01240v1.pdf
[]
[ "ReLU" ]
[]
nYTKjVNHXF
https://paperswithcode.com/paper/neural-user-simulation-for-corpus-based-1
Neural User Simulation for Corpus-based Policy Optimisation for Spoken Dialogue Systems
User Simulators are one of the major tools that enable offline training of task-oriented dialogue systems. For this task the Agenda-Based User Simulator (ABUS) is often used. The ABUS is based on hand-crafted rules and its output is in semantic form. Issues arise from both properties such as limited diversity and the inability to interface a text-level belief tracker. This paper introduces the Neural User Simulator (NUS) whose behaviour is learned from a corpus and which generates natural language, hence needing a less labelled dataset than simulators generating a semantic output. In comparison to much of the past work on this topic, which evaluates user simulators on corpus-based metrics, we use the NUS to train the policy of a reinforcement learning based Spoken Dialogue System. The NUS is compared to the ABUS by evaluating the policies that were trained using the simulators. Cross-model evaluation is performed i.e. training on one simulator and testing on the other. Furthermore, the trained policies are tested on real users. In both evaluation tasks the NUS outperformed the ABUS.
1805.06966
http://arxiv.org/abs/1805.06966v1
http://arxiv.org/pdf/1805.06966v1.pdf
[ "Spoken Dialogue Systems", "Task-Oriented Dialogue Systems" ]
[]
[]
3Via22vdQ0
https://paperswithcode.com/paper/universal-intelligence-a-definition-of
Universal Intelligence: A Definition of Machine Intelligence
A fundamental problem in artificial intelligence is that nobody really knows what intelligence is. The problem is especially acute when we need to consider artificial systems which are significantly different to humans. In this paper we approach this problem in the following way: We take a number of well known informal definitions of human intelligence that have been given by experts, and extract their essential features. These are then mathematically formalised to produce a general measure of intelligence for arbitrary machines. We believe that this equation formally captures the concept of machine intelligence in the broadest reasonable sense. We then show how this formal definition is related to the theory of universal optimal learning agents. Finally, we survey the many other tests and definitions of intelligence that have been proposed for machines.
0712.3329
https://arxiv.org/abs/0712.3329v1
https://arxiv.org/pdf/0712.3329v1.pdf
[]
[]
[]
nB44hUZyh8
https://paperswithcode.com/paper/learning-a-behavioral-repertoire-from
Learning a Behavioral Repertoire from Demonstrations
Imitation Learning (IL) is a machine learning approach to learn a policy from a dataset of demonstrations. IL can be useful to kick-start learning before applying reinforcement learning (RL) but it can also be useful on its own, e.g. to learn to imitate human players in video games. However, a major limitation of current IL approaches is that they learn only a single "average" policy based on a dataset that possibly contains demonstrations of numerous different types of behaviors. In this paper, we propose a new approach called Behavioral Repertoire Imitation Learning (BRIL) that instead learns a repertoire of behaviors from a set of demonstrations by augmenting the state-action pairs with behavioral descriptions. The outcome of this approach is a single neural network policy conditioned on a behavior description that can be precisely modulated. We apply this approach to train a policy on 7,777 human replays to perform build-order planning in StarCraft II. Principal Component Analysis (PCA) is applied to construct a low-dimensional behavioral space from the high-dimensional army unit composition of each demonstration. The results demonstrate that the learned policy can be effectively manipulated to express distinct behaviors. Additionally, by applying the UCB1 algorithm, we are able to adapt the behavior of the policy - in-between games - to reach a performance beyond that of the traditional IL baseline approach.
1907.03046
https://arxiv.org/abs/1907.03046v1
https://arxiv.org/pdf/1907.03046v1.pdf
[ "Imitation Learning", "Starcraft", "Starcraft II" ]
[]
[]
aG2LlX_n9b
https://paperswithcode.com/paper/toward-the-engineering-of-virtuous-machines
Toward the Engineering of Virtuous Machines
While various traditions under the 'virtue ethics' umbrella have been studied extensively and advocated by ethicists, it has not been clear that there exists a version of virtue ethics rigorous enough to be a target for machine ethics (which we take to include the engineering of an ethical sensibility in a machine or robot itself, not only the study of ethics in the humans who might create artificial agents). We begin to address this by presenting an embryonic formalization of a key part of any virtue-ethics theory: namely, the learning of virtue by a focus on exemplars of moral virtue. Our work is based in part on a computational formal logic previously used to formally model other ethical theories and principles therein, and to implement these models in artificial agents.
1812.03868
http://arxiv.org/abs/1812.03868v2
http://arxiv.org/pdf/1812.03868v2.pdf
[]
[]
[]
hKwtKTb1km
https://paperswithcode.com/paper/identifying-notable-news-stories
Identifying Notable News Stories
The volume of news content has increased significantly in recent years and systems to process and deliver this information in an automated fashion at scale are becoming increasingly prevalent. One critical component that is required in such systems is a method to automatically determine how notable a certain news story is, in order to prioritize these stories during delivery. One way to do so is to compare each story in a stream of news stories to a notable event. In other words, the problem of detecting notable news can be defined as a ranking task; given a trusted source of notable events and a stream of candidate news stories, we aim to answer the question: "Which of the candidate news stories is most similar to the notable one?". We employ different combinations of features and learning to rank (LTR) models and gather relevance labels using crowdsourcing. In our approach, we use structured representations of candidate news stories (triples) and we link them to corresponding entities. Our evaluation shows that the features in our proposed method outperform standard ranking methods, and that the trained model generalizes well to unseen news stories.
2003.07461
https://arxiv.org/abs/2003.07461v1
https://arxiv.org/pdf/2003.07461v1.pdf
[ "Learning-To-Rank" ]
[]
[]
2R6sUo_4c_
https://paperswithcode.com/paper/safetynet-detecting-and-rejecting-adversarial
SafetyNet: Detecting and Rejecting Adversarial Examples Robustly
We describe a method to produce a network where current methods such as DeepFool have great difficulty producing adversarial samples. Our construction suggests some insights into how deep networks work. We provide a reasonable analyses that our construction is difficult to defeat, and show experimentally that our method is hard to defeat with both Type I and Type II attacks using several standard networks and datasets. This SafetyNet architecture is used to an important and novel application SceneProof, which can reliably detect whether an image is a picture of a real scene or not. SceneProof applies to images captured with depth maps (RGBD images) and checks if a pair of image and depth map is consistent. It relies on the relative difficulty of producing naturalistic depth maps for images in post processing. We demonstrate that our SafetyNet is robust to adversarial examples built from currently known attacking approaches.
1704.00103
http://arxiv.org/abs/1704.00103v2
http://arxiv.org/pdf/1704.00103v2.pdf
[]
[]
[]
0aE50C1UeL
https://paperswithcode.com/paper/optimal-resampling-for-learning-small-models
Interpretability with Accurate Small Models
Models often need to be constrained to a certain size for them to be considered interpretable. For example, a decision tree of depth 5 is much easier to understand than one of depth 50. Limiting model size, however, often reduces accuracy. We suggest a practical technique that minimizes this trade-off between interpretability and classification accuracy. This enables an arbitrary learning algorithm to produce highly accurate small-sized models. Our technique identifies the training data distribution to learn from that leads to the highest accuracy for a model of a given size. We represent the training distribution as a combination of sampling schemes. Each scheme is defined by a parameterized probability mass function applied to the segmentation produced by a decision tree. An Infinite Mixture Model with Beta components is used to represent a combination of such schemes. The mixture model parameters are learned using Bayesian Optimization. Under simplistic assumptions, we would need to optimize for $O(d)$ variables for a distribution over a $d$-dimensional input space, which is cumbersome for most real-world data. However, we show that our technique significantly reduces this number to a \emph{fixed set of eight variables} at the cost of relatively cheap preprocessing. The proposed technique is flexible: it is \emph{model-agnostic}, i.e., it may be applied to the learning algorithm for any model family, and it admits a general notion of model size. We demonstrate its effectiveness using multiple real-world datasets to construct decision trees, linear probability models and gradient boosted models with different sizes. We observe significant improvements in the F1-score in most instances, exceeding an improvement of $100\%$ in some cases.
1905.01520
https://arxiv.org/abs/1905.01520v2
https://arxiv.org/pdf/1905.01520v2.pdf
[]
[]
[]
-y92KByUzL
https://paperswithcode.com/paper/distributed-exploration-in-multi-armed
Distributed Exploration in Multi-Armed Bandits
We study exploration in Multi-Armed Bandits in a setting where $k$ players collaborate in order to identify an $\epsilon$-optimal arm. Our motivation comes from recent employment of bandit algorithms in computationally intensive, large-scale applications. Our results demonstrate a non-trivial tradeoff between the number of arm pulls required by each of the players, and the amount of communication between them. In particular, our main result shows that by allowing the $k$ players to communicate only once, they are able to learn $\sqrt{k}$ times faster than a single player. That is, distributing learning to $k$ players gives rise to a factor $\sqrt{k}$ parallel speed-up. We complement this result with a lower bound showing this is in general the best possible. On the other extreme, we present an algorithm that achieves the ideal factor $k$ speed-up in learning performance, with communication only logarithmic in $1/\epsilon$.
1311.0800
http://arxiv.org/abs/1311.0800v1
http://arxiv.org/pdf/1311.0800v1.pdf
[ "Multi-Armed Bandits" ]
[]
[]
GORjwHFhDx
https://paperswithcode.com/paper/a-novel-scene-text-detection-algorithm-based
A Novel Scene Text Detection Algorithm Based On Convolutional Neural Network
Candidate text region extraction plays a critical role in convolutional neural network (CNN) based text detection from natural images. In this paper, we propose a CNN based scene text detection algorithm with a new text region extractor. The so called candidate text region extractor I-MSER is based on Maximally Stable Extremal Region (MSER), which can improve the independency and completeness of the extracted candidate text regions. Design of I-MSER is motivated by the observation that text MSERs have high similarity and are close to each other. The independency of candidate text regions obtained by I-MSER is guaranteed by selecting the most representative regions from a MSER tree which is generated according to the spatial overlapping relationship among the MSERs. A multi-layer CNN model is trained to score the confidence value of the extracted regions extracted by the I-MSER for text detection. The new text detection algorithm based on I-MSER is evaluated with wide-used ICDAR 2011 and 2013 datasets and shows improved detection performance compared to the existing algorithms.
1604.01894
http://arxiv.org/abs/1604.01894v1
http://arxiv.org/pdf/1604.01894v1.pdf
[ "Scene Text", "Scene Text Detection" ]
[]
[]
6Ixtrelcl4
https://paperswithcode.com/paper/a-sparse-code-for-neuro-dynamic-programming
A sparse code increases the speed and efficiency of neuro-dynamic programming for optimal control tasks with correlated feature inputs
Sparse codes in neuroscience have been suggested to offer certain computational advantages over other neural representations of sensory data. To explore this viewpoint, a sparse code is used to represent natural images in an optimal control task solved with neuro-dynamic programming, and its computational properties are investigated. The central finding is that when feature inputs to a linear network are correlated, an over-complete sparse code increases the memory capacity of the network in an efficient manner beyond that possible for any complete code with the same-sized input, and also increases the speed of learning the network weights. A complete sparse code is found to maximise the memory capacity of a linear network by decorrelating its feature inputs to transform the design matrix of the least-squares problem to one of full rank. It also conditions the Hessian matrix of the least-squares problem, thereby increasing the rate of convergence to the optimal network weights. Other types of decorrelating codes would also achieve this. However, an over-complete sparse code is found to be approximately decorrelated, extracting a larger number of approximately decorrelated features from the same-sized input, allowing it to efficiently increase memory capacity beyond that possible for any complete code: a 2.25 times over-complete sparse code is shown to at least double memory capacity compared with a complete sparse code using the same input. This is used in sequential learning to store a potentially large number of optimal control tasks in the network, while catastrophic forgetting is avoided using a partitioned representation, yielding a cost-to-go function approximator that generalizes over the states in each partition. Sparse code advantages over dense codes and local codes are also discussed.
2006.11968
https://arxiv.org/abs/2006.11968v2
https://arxiv.org/pdf/2006.11968v2.pdf
[]
[]
[]
pYKZHsiu_f
https://paperswithcode.com/paper/attenuation-correction-for-brain-pet-imaging
Attenuation correction for brain PET imaging using deep neural network based on dixon and ZTE MR images
Positron Emission Tomography (PET) is a functional imaging modality widely used in neuroscience studies. To obtain meaningful quantitative results from PET images, attenuation correction is necessary during image reconstruction. For PET/MR hybrid systems, PET attenuation is challenging as Magnetic Resonance (MR) images do not reflect attenuation coefficients directly. To address this issue, we present deep neural network methods to derive the continuous attenuation coefficients for brain PET imaging from MR images. With only Dixon MR images as the network input, the existing U-net structure was adopted and analysis using forty patient data sets shows it is superior than other Dixon based methods. When both Dixon and zero echo time (ZTE) images are available, we have proposed a modified U-net structure, named GroupU-net, to efficiently make use of both Dixon and ZTE information through group convolution modules when the network goes deeper. Quantitative analysis based on fourteen real patient data sets demonstrates that both network approaches can perform better than the standard methods, and the proposed network structure can further reduce the PET quantification error compared to the U-net structure.
1712.06203
http://arxiv.org/abs/1712.06203v2
http://arxiv.org/pdf/1712.06203v2.pdf
[ "Image Reconstruction" ]
[ "Concatenated Skip Connection", "ReLU", "Max Pooling", "U-Net", "Convolution" ]
[]
zTD6GPWa7l
https://paperswithcode.com/paper/fully-convolutional-recurrent-network-for
Fully Convolutional Recurrent Network for Handwritten Chinese Text Recognition
This paper proposes an end-to-end framework, namely fully convolutional recurrent network (FCRN) for handwritten Chinese text recognition (HCTR). Unlike traditional methods that rely heavily on segmentation, our FCRN is trained with online text data directly and learns to associate the pen-tip trajectory with a sequence of characters. FCRN consists of four parts: a path-signature layer to extract signature features from the input pen-tip trajectory, a fully convolutional network to learn informative representation, a sequence modeling layer to make per-frame predictions on the input sequence and a transcription layer to translate the predictions into a label sequence. The FCRN is end-to-end trainable in contrast to conventional methods whose components are separately trained and tuned. We also present a refined beam search method that efficiently integrates the language model to decode the FCRN and significantly improve the recognition results. We evaluate the performance of the proposed method on the test sets from the databases CASIA-OLHWDB and ICDAR 2013 Chinese handwriting recognition competition, and both achieve state-of-the-art performance with correct rates of 96.40% and 95.00%, respectively.
1604.04953
http://arxiv.org/abs/1604.04953v1
http://arxiv.org/pdf/1604.04953v1.pdf
[ "Handwriting Recognition", "Handwritten Chinese Text Recognition", "Language Modelling" ]
[]
[]
85U17RpJE3
https://paperswithcode.com/paper/dinfra-a-one-stop-shop-for-computing
DINFRA: A One Stop Shop for Computing Multilingual Semantic Relatedness
This demonstration presents an infrastructure for computing multilingual semantic relatedness and correlation for twelve natural languages by using three distributional semantic models (DSMs). Our demonsrator - DInfra (Distributional Infrastructure) provides researchers and developers with a highly useful platform for processing large-scale corpora and conducting experiments with distributional semantics. We integrate several multilingual DSMs in our webservice so the end user can obtain a result without worrying about the complexities involved in building DSMs. Our webservice allows the users to have easy access to a wide range of comparisons of DSMs with different parameters. In addition, users can configure and access DSM parameters using an easy to use API.
1805.09644
http://arxiv.org/abs/1805.09644v1
http://arxiv.org/pdf/1805.09644v1.pdf
[]
[]
[]
HOO5CbJho3
https://paperswithcode.com/paper/new-graph-based-features-for-shape
New Graph-based Features For Shape Recognition
Shape recognition is the main challenging problem in computer vision. Different approaches and tools are used to solve this problem. Most existing approaches to object recognition are based on pixels. Pixel-based methods are dependent on the geometry and nature of the pixels, so the destruction of pixels reduces their performance. In this paper, we study the ability of graphs as shape recognition. We construct a graph that captures the topological and geometrical properties of the object. Then, using the coordinate and relation of its vertices, we extract features that are robust to noise, rotation, scale variation, and articulation. To evaluate our method, we provide different comparisons with state-of-the-art results on various known benchmarks, including Kimia's, Tari56, Tetrapod, and Articulated dataset. We provide an analysis of our method against different variations. The results confirm our performance, especially against noise.
1909.03482
https://arxiv.org/abs/1909.03482v1
https://arxiv.org/pdf/1909.03482v1.pdf
[ "Object Recognition" ]
[]
[]
waqicJJPSe
https://paperswithcode.com/paper/minimal-exploration-in-structured-stochastic
Minimal Exploration in Structured Stochastic Bandits
This paper introduces and addresses a wide class of stochastic bandit problems where the function mapping the arm to the corresponding reward exhibits some known structural properties. Most existing structures (e.g. linear, Lipschitz, unimodal, combinatorial, dueling, ...) are covered by our framework. We derive an asymptotic instance-specific regret lower bound for these problems, and develop OSSB, an algorithm whose regret matches this fundamental limit. OSSB is not based on the classical principle of "optimism in the face of uncertainty" or on Thompson sampling, and rather aims at matching the minimal exploration rates of sub-optimal arms as characterized in the derivation of the regret lower bound. We illustrate the efficiency of OSSB using numerical experiments in the case of the linear bandit problem and show that OSSB outperforms existing algorithms, including Thompson sampling.
1711.00400
http://arxiv.org/abs/1711.00400v1
http://arxiv.org/pdf/1711.00400v1.pdf
[]
[]
[]
ycDaU_Ok9s
https://paperswithcode.com/paper/shading-based-shape-refinement-of-rgb-d
Shading-Based Shape Refinement of RGB-D Images
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from Kinect to help resolve ambiguities in shape-from-shading. In our framework, the partial depth information is used to overcome bas-relief ambiguity in normals estimation, as well as to assist in recovering relative albedos, which are needed to reliably estimate the lighting environment and to separate shading from albedo. This refinement of surface normals using a noisy depth map leads to high-quality 3D surfaces. The effectiveness of our algorithm is demonstrated through several challenging real-world examples.
null
http://openaccess.thecvf.com/content_cvpr_2013/html/Yu_Shading-Based_Shape_Refinement_2013_CVPR_paper.html
http://openaccess.thecvf.com/content_cvpr_2013/papers/Yu_Shading-Based_Shape_Refinement_2013_CVPR_paper.pdf
[]
[]
[]
GCikW5vTIB
https://paperswithcode.com/paper/ensemble-of-heterogeneous-flexible-neural
Ensemble of heterogeneous flexible neural trees using multiobjective genetic programming
Machine learning algorithms are inherently multiobjective in nature, where approximation error minimization and model's complexity simplification are two conflicting objectives. We proposed a multiobjective genetic programming (MOGP) for creating a heterogeneous flexible neural tree (HFNT), tree-like flexible feedforward neural network model. The functional heterogeneity in neural tree nodes was introduced to capture a better insight of data during learning because each input in a dataset possess different features. MOGP guided an initial HFNT population towards Pareto-optimal solutions, where the final population was used for making an ensemble system. A diversity index measure along with approximation error and complexity was introduced to maintain diversity among the candidates in the population. Hence, the ensemble was created by using accurate, structurally simple, and diverse candidates from MOGP final population. Differential evolution algorithm was applied to fine-tune the underlying parameters of the selected candidates. A comprehensive test over classification, regression, and time-series datasets proved the efficiency of the proposed algorithm over other available prediction methods. Moreover, the heterogeneous creation of HFNT proved to be efficient in making ensemble system from the final population.
1705.05592
http://arxiv.org/abs/1705.05592v1
http://arxiv.org/pdf/1705.05592v1.pdf
[ "Time Series" ]
[]
[]
Trboxg8Ad1
https://paperswithcode.com/paper/fast-immune-system-inspired-hypermutation
Fast Immune System Inspired Hypermutation Operators for Combinatorial Optimisation
Various studies have shown that immune system inspired hypermutation operators can allow artificial immune systems (AIS) to be very efficient at escaping local optima of multimodal optimisation problems. However, this efficiency comes at the expense of considerably slower runtimes during the exploitation phase compared to standard evolutionary algorithms. We propose modifications to the traditional `hypermutations with mutation potential' (HMP) that allow them to be efficient at exploitation as well as maintaining their effective explorative characteristics. Rather than deterministically evaluating fitness after each bit-flip of a hypermutation, we sample the fitness function stochastically with a `parabolic' distribution which allows the `stop at first constructive mutation' (FCM) variant of HMP to reduce the linear amount of wasted function evaluations when no improvement is found to a constant. The stochastic distribution also allows the removal of the FCM mechanism altogether as originally desired in the design of the HMP operators. We rigorously prove the effectiveness of the proposed operators for all the benchmark functions where the performance of HMP is rigorously understood in the literature and validating the gained insights to show linear speed-ups for the identification of high quality approximate solutions to classical NP-Hard problems from combinatorial optimisation. We then show the superiority of the HMP operators to the traditional ones in an analysis of the complete standard Opt-IA AIS, where the stochastic evaluation scheme allows HMP and ageing operators to work in harmony. Through a comparative performance study of other `fast mutation' operators from the literature, we conclude that a power-law distribution for the parabolic evaluation scheme is the best compromise in black box scenarios where little problem knowledge is available.
2009.00990
https://arxiv.org/abs/2009.00990v1
https://arxiv.org/pdf/2009.00990v1.pdf
[]
[]
[]
RfGbQxiX1j
https://paperswithcode.com/paper/mapping-paradigm-ontologies-to-and-from-the
Mapping paradigm ontologies to and from the brain
Imaging neuroscience links brain activation maps to behavior and cognition via correlational studies. Due to the nature of the individual experiments, based on eliciting neural response from a small number of stimuli, this link is incomplete, and unidirectional from the causal point of view. To come to conclusions on the function implied by the activation of brain regions, it is necessary to combine a wide exploration of the various brain functions and some inversion of the statistical inference. Here we introduce a methodology for accumulating knowledge towards a bidirectional link between observed brain activity and the corresponding function. We rely on a large corpus of imaging studies and a predictive engine. Technically, the challenges are to find commonality between the studies without denaturing the richness of the corpus. The key elements that we contribute are labeling the tasks performed with a cognitive ontology, and modeling the long tail of rare paradigms in the corpus. To our knowledge, our approach is the first demonstration of predicting the cognitive content of completely new brain images. To that end, we propose a method that predicts the experimental paradigms across different studies.
null
http://papers.nips.cc/paper/5168-mapping-paradigm-ontologies-to-and-from-the-brain
http://papers.nips.cc/paper/5168-mapping-paradigm-ontologies-to-and-from-the-brain.pdf
[]
[]
[]
RZ8q6JlpBs
https://paperswithcode.com/paper/classification-of-hyperspectral-imagery-on
Classification of Hyperspectral Imagery on Embedded Grassmannians
We propose an approach for capturing the signal variability in hyperspectral imagery using the framework of the Grassmann manifold. Labeled points from each class are sampled and used to form abstract points on the Grassmannian. The resulting points on the Grassmannian have representations as orthonormal matrices and as such do not reside in Euclidean space in the usual sense. There are a variety of metrics which allow us to determine a distance matrices that can be used to realize the Grassmannian as an embedding in Euclidean space. We illustrate that we can achieve an approximately isometric embedding of the Grassmann manifold using the chordal metric while this is not the case with geodesic distances. However, non-isometric embeddings generated by using a pseudometric on the Grassmannian lead to the best classification results. We observe that as the dimension of the Grassmannian grows, the accuracy of the classification grows to 100% on two illustrative examples. We also observe a decrease in classification rates if the dimension of the points on the Grassmannian is too large for the dimension of the Euclidean space. We use sparse support vector machines to perform additional model reduction. The resulting classifier selects a subset of dimensions of the embedding without loss in classification performance.
1502.00946
http://arxiv.org/abs/1502.00946v1
http://arxiv.org/pdf/1502.00946v1.pdf
[]
[]
[]
3aBJKVq0Vc
https://paperswithcode.com/paper/recent-advances-on-inconsistency-indices-for
Recent advances on inconsistency indices for pairwise comparisons - a commentary
This paper recalls the definition of consistency for pairwise comparison matrices and briefly presents the concept of inconsistency index in connection to other aspects of the theory of pairwise comparisons. By commenting on a recent contribution by Koczkodaj and Szwarc, it will be shown that the discussion on inconsistency indices is far from being over, and the ground is still fertile for debates.
1503.08289
http://arxiv.org/abs/1503.08289v3
http://arxiv.org/pdf/1503.08289v3.pdf
[]
[]
[]
JUCLpqhn7O
https://paperswithcode.com/paper/irit-at-trac-2020
IRIT at TRAC 2020
This paper describes the participation of the IRIT team in the TRAC (Trolling, Aggression and Cyberbullying) 2020 shared task (Bhattacharya et al., 2020) on Aggression Identification and more precisely to the shared task in English language. The shared task was further divided into two sub-tasks: (a) aggression identification and (b) misogynistic aggression identification. We proposed to use the transformer based language model BERT (Bidirectional Encoder Representation from Transformer) for the two sub-tasks. Our team was qualified as twelfth out of sixteen participants on sub-task (a) and eleventh out of fifteen participants on sub-task (b).
null
https://www.aclweb.org/anthology/2020.trac-1.8/
https://www.aclweb.org/anthology/2020.trac-1.8
[ "Aggression Identification", "Language Modelling", "Misogynistic Aggression Identification" ]
[ "Weight Decay", "GELU", "Attention Dropout", "Linear Warmup With Linear Decay", "WordPiece", "Residual Connection", "Label Smoothing", "BERT", "Multi-Head Attention", "Adam", "ReLU", "Dropout", "BPE", "Dense Connections", "Layer Normalization", "Softmax", "Scaled Dot-Product Attention", "Transformer" ]
[]
HIlPEgiHPr
https://paperswithcode.com/paper/axioms-for-graph-clustering-quality-functions
Axioms for graph clustering quality functions
We investigate properties that intuitively ought to be satisfied by graph clustering quality functions, that is, functions that assign a score to a clustering of a graph. Graph clustering, also known as network community detection, is often performed by optimizing such a function. Two axioms tailored for graph clustering quality functions are introduced, and the four axioms introduced in previous work on distance based clustering are reformulated and generalized for the graph setting. We show that modularity, a standard quality function for graph clustering, does not satisfy all of these six properties. This motivates the derivation of a new family of quality functions, adaptive scale modularity, which does satisfy the proposed axioms. Adaptive scale modularity has two parameters, which give greater flexibility in the kinds of clusterings that can be found. Standard graph clustering quality functions, such as normalized cut and unnormalized cut, are obtained as special cases of adaptive scale modularity. In general, the results of our investigation indicate that the considered axiomatic framework covers existing `good' quality functions for graph clustering, and can be used to derive an interesting new family of quality functions.
1308.3383
http://arxiv.org/abs/1308.3383v2
http://arxiv.org/pdf/1308.3383v2.pdf
[ "Community Detection", "Graph Clustering" ]
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