Richard bent forward, reached into the gully that ran down the center of the conference table, and extracted a video cable, which he threw across to Corvallis, who plugged it into his laptop. The projection screen at the end of the room lit up with a display consisting mostly of a terminal window: just lines of (to Richard) inscrutable text, the results of various queries that C-plus had been typing into a database. At the moment two character profiles were being displayed. These were just long strings of numbers and words. Corvallis typed a command that caused two windows to appear on the screen, each displaying a character profile in a more user-friendly form: a 3D rendering of a creature in T’Rain, the character’s name in a nice little cartouche, tables and plots of vital statistics. Like a police dossier as art-directed by medieval clerics. One of the windows depicted a female character, whom Richard recognized as belonging to Zula. The other was presented in a window whose palette, typeface, and art all said Evil . The portrait was not fixed, but kept shape-shifting among several different species, one of which was a redheaded T’Kesh.