Okay, I know something. I know somebody had a tap on Finnigan’s line, traced the call to the cel phone built into the pocket secretary, and sent a team to respond. (Bag or ice? What are their orders? Take me alive or geek on sight? After the two previous attempts on my life, I’ve got to assume they want to color me dead.) Fast response time, which means either extensive assets or just my bad luck that a team happened to be in the area. It’s not more than five minutes since I got off the horn with Finnigan, and I don’t think the call itself lasted much more than three. Eight minutes from the time I made the connection. Estimate a minute, maybe two, to lock onto the cel phone and refine the locater signal enough to pick out a specific building. Another minute, maybe, to contact a mobile team. (You don’t jack with the cellular network from portable gear, let me tell you.) That gives the team five fragging minutes, maybe six, to roll and reach The Promise. Tight, tight timing, but still probably not enough to figure out that I’m not in room 2LR at the moment.