Richard picked Don Donald up at Sea-Tac and drove him to his downtown hotel, assuming he’d want to crash for at least a day to recover from jet lag and whatnot, but he ended up leaving his Land Cruiser at valet parking and stepping into the hotel restaurant with his guest for "a bite," which, after D-squared noticed the row of tap handles projecting above the bar, improved to "a pint," during which Richard basically explained the entire premise of the game. This led to a second pint during which Don Donald, showing zero symptoms of jet lag or intoxication, achieved missile lock on what he had identified as the central matter of interest, namely Pluto’s terrain-generating code, and plunged into that topic so deeply that Richard had been obliged to begin making phone calls to Pluto and eventually sent a taxi around to collect him. Pint number 3 was all about getting to know Pluto (who drank club soda). After a pause for a trip to what D-squared identified as "the W.C.—it is an abbreviation for water closet— the toilet, if you please," he devoted pint numbers 4 and 5 to disgorging an entire cosmogonical schema that he had either just made up or been carrying around in his hip pocket in case someone asked for one.