The tea takes some time in coming and Lord Woadmire does not seem to be in any particular hurry to win the war either, so Waterhouse makes a circuit of the room, pretending to care about the paintings. The biggest one depicts a number of bruised and lacerated Romans dragging their sorry asses up onto a rocky and unwelcoming shore as splinters of their invasion fleet wash up around them. Front and center is a particular Roman who looks no less noble for wear and tear. He is seated wearily on a high rock, a broken sword dangling from one enervated hand, gazing longingly across several miles of rough water towards a shining, paradisiacal island. This isle is richly endowed with tall trees and flowering meadows and green pastures, but even so it can be identified as Outer Qwghlm by the Three Sghrs towering above it. The isle is guarded by a forbidding castle or two; its pale, almost Caribbean beaches are lined with the colorful banners of a defending host which (one can only assume) has just given the Roman invaders a bit of rough handling which they will not soon forget. Waterhouse does not bother to bend down and squint at the plaque; he knows that the subject of the painting is Julius Cæsar’s failed and probably apocryphal attempt to add the Qwghlm Archipelago to the Roman Empire, the farthest from Rome he ever got and the least good idea he ever had. To say that the Qwghlmians have not forgotten the event is like saying that Germans can sometimes be a little prickly.