ART was right, a hit from the launcher would stop the ag-bot. (It wouldn’t stop a CombatBot, but it might make one reconsider for .03 seconds before it came at you again. A CombatUnit would be unlikely to let you get into position to use a slow-loading tool like this in the first place, but you could definitely kill the shit out of a normal SecUnit with it. Note to self: don’t let the ag-bot take it away from you and shoot you with it. Talk about adding insult to injury.) But I knew how fast the ag-bots could move. I had skimmed through the transponder’s instructional feed module on the shuttle ride down and the launcher was not meant to be used in a hurry, and it only had two reloads.