"It started with a woman who was an interface designer," Chia said, glad to change the subject. "Her husband was a jeweller, and he'd died of that nerve-attenuation thing, before they saw how to fix it. But he'd been a big green, too, and he hated the way consumer electronics were made, a couple of little chips and boards inside these plastic shells. The shells were just point-of-purchase eye-candy, he said, made to wind up in the landfill if nobody recycled it, and usually nobody did. So, before he got sick, he used to tear up her hardware, the designer's, and put the real parts into cases he'd make in his shop. Say he'd make a solid bronze case for a minidisk unit, ebony inlays, carve the control surfaces out of fossil ivory, turquoise, rock crystal. It weighed more, sure, but it turned out a lot of people liked that, like they had their music or their memory, whatever, in some-thing that felt like it was there ... And people liked touching all that stuff: metal, a smooth stone... And once you had the case, when the manufacturer brought out a new model, well, if the electronics were any better, you just pulled the old ones out and put the new ones in your case. So you still had the same object, just with better functions."