Despite the complexity and high data content of Peg's tac database, there were few enough things that we really had to remember. Basically, two major rules. Listen to the Wrecking Crew, and if they said to do something, do it now, no questions asked. And, if things went to hell, meet at the perimeter directly opposite the main gate. Peg would have the alarms disabled and enough computer-mediated chaos to make sure the security guards were heavily involved elsewhere.