(What I use when I fight/do security is a minimum level of response, which is meant to minimize damage to humans and augmented humans and the company’s property, which means taking into account a lot of factors. For example: what is an intentional attempt by a client to injure another client versus what is just humans being stupid and needing to be made to stop. Which is why you need SecUnits and not combat bots. And why humans doing their own security is a terrible idea, since they’re actually way more likely to flip out and shoot everybody for no reason than combat bots are. Anyway, what I’m getting at here is it’s not fair, because you don’t want to give a hostile a chance to stop you, right? That’s stupid. But you don’t want to kill/injure a client for walking in the wrong door.)