And soon I shall do what no artificer before me has ever done.

I will be the one to imbue my key with the magic needed to open the gate.

I will become the one the prophets foretold. Mine shall be the key that makes the way. I shall be the one who makes the way.

Oh Penelope! After learning what I have learned my only fear in this world is that when I return to you that you will not recognize me. I am no longer the man you knew. I am. something greater. And by the time I return from the Seventh Realm I will be something even greater still. When you see me I pray that you will still smile upon me with the same love we once shared. And I pray that you will not fear who I have become or the powers that I have obtained. When I return you shall see that the Runes have blessed me but that blessing came at a price.

But the cost will matter little because upon my return I will come for you and free you from the bondage of tradition. Free you from the cage that is the athenaeum. No Master will dare oppose me for I shall be the one who made the way. And then, my love, we shall finally be together, finally able to make our own path, and finally both be free.

Yours Forever,
Udor


Battle Mage Homer of the Keep

## **The Lore of Battle Mage Homer of the Keep**

Tis been me lot to travel from times afore, embarking upon Odysseys and quests, trials thatd freeze thy blood and unhinge thy bones.

Tis been me honor to visit yon Oracle and be inspired by the visage of me distant descendant who she foretold would ennoble the name of Homer as poet, bard, troubadour, and laureate. Be upon me the blessings of Nymphodoma that I may live up to the reputation of yon distant descendant.  His exaltation of the family name being a goad to elevate this humble servant to deeds of glory.

Tis a name of such greatness it spans the centuries in vanquished trials most clever and ofttimes cruel. We of Homer have roamed the lands both far and wide. Me own exploits have taken this lost sinner to lands most unimaginable in diversity and splendor.
None, save me skills in battle, honed to a fine point mind ye, have been me deliverance thus far. Tis to the detriment of me most noble foes should they underestimate me faithful companion Dweeb, he of the Dirt Rabbit race. Shalt I recount the occasion a fierce Skelton Lich Lord thought he able to carelessly brook our assault upon his noble person?  Twas Dweeb put him to rights, a quick gnawing of his great toe bone put him to dancing a merry jig whilst I dispatched his head with the Dryad's Ear, spinning a blackthorn spell with vivacity. Inelegant would say some, swift justice says I.


Sore now doth me eye pierce the vail of prognostication and spy afar a new land fit to be conquered. Tis a land magical and mystical. Filled with wizards and Liches, towers and tunnels. Casting forth the call to all of heroic blood, lusting for deeds of renown and moment. How shalt one of the noble blood of Homer resist such a summons? It quickens the blood and livens the soul.

Resist Ill not, but plunge full headlong a-blazing with the power of spell and spirit, with yon rabbit and rune of Mercury. Baring upon me foes such ferocity as to blast them back to the pits they spawned from, occasioning them the ability to requite their delivery slap by dashing the vixens who bore them to the abyss.


Mystic Pandora of the Toadstools

# The Lore of Mystic Pandora of the Toadstools

Wandering aimlesssly through the Toadstools, Pandora strides past the most captivating peach tree she's ever seen. Pandora feels a sense of familiarity...

The peach tree introduces itself as 'The Tree of Knowledge' and invites Pandora to have a taste. Pandora hesitates, but takes a bite anyways...

Immediatly Pandora is flooded with visions of a princess wearing a pink dress living in a castle with toads far far away...


Adept Rita of the Mist

The Lore of Adept Rita of the Mist


this wizard is the epitome of the forgotten ones. this wizard is a guide that gives clues and gems . He is a loner that shines when he's underestimated.
he lives among the valley of the void desciple Where he is on a quest to glory. as he travels through the ruts and dirt he becomes stronger and wiser. he Is guided by his rabit to conquer his fears.
As I walk through this mystery place full clues, gems and a lot really important life lessons.Ive  learned along the way trying to find my way in this world can be extremely difficult this wizards character has the potential to help me conquer it all. This symbol of all the distractions in the world that helps come alive like music specifically man on the moon by kid cudi.
This wizard represents the your big brother , a mentor and a friend.
As this wizard go on his journey he knows deep down theres a light at the end of tunnel so he keeps the faith. This wizard journey is very unique and special. Joining forces with like minded wizards of 5 with same goal which is to retrieve gold that was hidden by the emperor and use the gold to take care of the oppressed people of  the village. Amongst the 5 of us we each have powers to that makes us strong as a unit we each make up for whatever other person lacks. At times this wizard will isolate his self just gather his thoughts and quite his mind. Whenever hes around the group his ability to express his self is a struggle so he keeps all his thoughts bottled and uses if needed. This is often mistaken for weakness but thats one of the wizard powers which helps to make the outsiders view him as the underdog but this wizard illuminates himself whenever he is heavily underestimated by the masses. This wizards imperfections helps him to realize later on in his journey are actually his strengths.


Journey started when I attended a school for the forgotten runes. This wizard was isolated wiz that was scared to express himself. Until he met 5 other wiz that kind of helped him to come out of his shell.


Arcanist Durm of the Mountain

# The Rune of Olympus

On 23rd March at block 12092278, contract 0x0822F3C03dcc24d200AFF33493Dc08d0e1f274A2.

That day, on a parallel dimension, Arcanist Durm of the Mountain awoken his rune, the omega rune, which few knowledgeable wizards know as the Olympus rune.

On that day there was a storm on this mountain, a lightning stroke him and he had a vision. He view the ohmies trying to build a new reserve currency and understood money was a form of magic that allow coordination amongst being. Money is a human construction and one thing that define our societies.

He was gifted three attributes by Zeus as symbol from his understanding.

- A rune of mount olympus
- A golden lunar staff
- A golden pepe frog

Zeus gave him the mission to protect the treasure of economics power and game theory magic.

His vision looked like so.


Thaumaturge Cairon of the Villa

# The Lore of Thaumaturge Cairon of the Villa

Rising from The Salt, these brothers in lore created Whale Connected and seek to support scholars around the world


Sorcerer Ozohr

rollin' wit ma bling gang

sippin top shelf sherry game

kick it with ma two name

your third ain't no shame

these peeps is a'ight

these peeps is a'ight


Enchanter Cassiopeia of Elysium

# The Lore of Enchanter Cassiopeia of Elysium

She was always unique. Left in a basket at the door of the Ether Monastery. The sisters of this monastery had hardly seen, let alone spoken to an outsider in decades. Exactly 18 days after her arrival a great staff was found in the corner of her room. The origin of the staff was inexplicable. The sisters never left the compound, and outsiders were never let in. Thats when they knew something celestial had occurred.

She became their angel. Their wonder child. She was protected at all costs. Never had a bad thought crossed her mind, nor would it. She was literally raised by angels on earth. Her life was devoted to good. Things got stranger as she got older. Upon her 18th birthday, to the minute and to the day, in the corner of her small room, near the inexplicable staff, arrived a Rune of Venus. Something only mentioned in stories of old, the Rune was thought to have been long since extinct. Before the great wars. The existence of the rune was the only thing they feared.

The sisters protected her from the cruelty of the real world for as long as they could, but eventually, a girl becomes a woman, and a special woman at that. Upon her 21st birthday, in mortal years of course, a red mamba, with seemingly mythical powers arrived. It was able to convince the sisters, whom had never told a soul about the girl, that it was now safe to pass on the responsibility to it. It brought with it a Yellow Cleric, which fit so precisely that it could not be argued that the mamba was sent from above.

And thus, the great red mamba and the great Enchanter Cassiopeia of Elysium set out on their quest.


Thaumaturge Woomba of the Mount

# The Lore of Thaumaturge Woomba of the Mount

Woomba is said to be a master of meditation.  With this power at just, he never really sees the need for war, only peace.  Although this is true, his death says otherwise.


Magus Koop of El Dorado

# Magus Koop of El Dorado

## Entry One: From humble beginnings
Born into a family of alchemists, Koop was destined for a life spent laboring over chemical concoctions and bubbling cauldrons. **"Tis a noble profession my boy!"** His father's words offered little comfort. For you see, Koop was exceptionally gifted. In secret, he spent many nights studying the arcane. Procuring reagents for his spells was all too easy working in an alchemists shop. This fed the young wizard's insatiable appetite for knowledge, and in time he learned to hone his skill. All the while, something was stirring deep in his heart.


Enchanter Diana of the Mist

**Human / Fox Trickster**
Orphaned after a charlatan fleeced her family, Diana decided to learn the trade so she would never be fooled by such deception. The world is a dark and terrible place and Diana served as a beacon of light shining out against the gathering shadows. She turned invisible after being scratched by a demiguise.


Shaman Wolfram of Dreams

# The Lore of Shaman Wolfram of Dreams

Open your eyes wake up, Wolfram.

Wolfram's eyes slowly open, and Nanto leaves the corner of the cabin to sit by the side of the bed. They're in their dank, one room cabin deep in the Fey, and hungry. Wolfram grabs his magic stick and hunting hat and they walk outside.

Stepping out onto the cool, damp grass of the twilit forest, a light feeling washes through Wolfram: a foreboding sense of deja vu, like they were living the exact same day, over and over again. After a brief pause, and thinking nothing of it, they begin their hunt.

The trek through their enchanting, monotonous stretch of the Fey is quiet for quite some time, until Nanto finally spots a large psychic rabbit quickly darting through some trees. The deja vu strikes again, intensely this time, and the dog is motioned to stay.

Wolfram's eyes close, and both hands, beginning to sparkle, grasp the stick. Jevak Quaguz, he says deeply and quietly, bringing both hands close, holding the stick vertically. A fireball streaks away and into the trees.

Nanto hears the rabbit's faint, last squeal and fetches their meal. The two turn around and begin their walk home. The dog is thrilled to eat, but Wolfram is stuck deeply contemplating how he knew exactly where to send the spell.


Clairvoyant Faye of the Hollow

# The Lore of Clairvoyant Faye of the Hollow

**If it is clarity thou seek, raise thy ale to thy mouth and find the answers at the bottom of each pint**

**Disclaimer** _results may vary, keep drinking until desired answers become clear_


Hedge Wizard Bartholomew of the Mist

# Day 3142

I think I speak and write very poor lingua franca, but anyway I'm yet to say, this is very important.

All my words are hidden within the forest.

Dig out so much mud and carve on the tree to hide my letters that my fingernail gets dark.
Those are my solely proof of existence as far as I know.

I have been running from the empire and the wizard hunters for years.
I remember seeing them catch my people and burn them to ashes since I was a kid.

I still have no idea why they are hunting my kind.

"Your people will easily fall to the dark side!" they said.
"Your greed and lust of unknown will consume you at the end!" they said.
"If your power is adapted to the society, we are all going to die!" they said.
"What sort of wacky wizzard uses a branch!" they said.

But I saw people can enslave people with a spell called money.
But I saw people fall into the dark side for their lust for power.
But I saw people lie to people so they can feast on them.

Never mind that.
I was a wizard yesterday, I am a wizard today, and gonna be a wizard tomorrow.

I know my death is a certainty. After all these years, I feel more numbing and just trying to survive day by day.

The good side is I ride through the forest and cruise along the coast during the time of escaping, so many things have been seen and experienced which leave me no regret.

Also met mi querido amigo "rabbitmeat".

Sometimes I use my alchemy recipes and transfer my friend into another form by adding garlic, rosemary, sage, and a pinch of salt.

The only thing left in my mind is I haven't decided my last word yet.


The only thing left in my mind is I haven't decided my last word yet.

Hajimete, I think that is something that no one really cares about. The world will fall and there is no place for me at the beginning.
But a statement is important, I am going to find it before the end of my life.

See you later.


Necromancer Isaac of the Field

# The Lore of Necromancer Isaac of the Field

A powerful yellow wizard who reaps his enemies and parties with their ressurected corpses immedietly after. An average saturday for Isaac is summoning a pack of skellies to throw eggs at the Red Wizard Capital and Blue Wizard Bastion. They're too serious, he always says.

Isaac was born wealthy. He spent most of his youth being sent to boarding schools at odd ends of the kindom by his parents for his rampant mischief. Issac always had a natural gift for necromancy, but never really practiced   nowadays his magic is always most impressive when one of his ghouls brings him his mead at the Secret Tower pub.


Summoner Casper of the Keep

Casper likes to chill in his sweats, smoke a bowl, and listen to his jams. But all this endo cost magic money, so every Tuesday, Casper has to pull out his trusted magic eye and play soothsayer to make a quick buck for the week. He'll let his customers lick Toady so they trip enough that Casper can convince them of any future. Then he'll just go back to his comfy pad and just smoke for the rest of the week.


Saber Eradicator of Rats

Saber Eradicator of Rats

When he was little his mother was bitten by a poisonous rat.
Weeks after the incident she died and little Saber was devasted, he really loved his mother.
He grew up full of hate towards these creatures. Once he learned to fight and got his armor and his longsword he set on a path
of vengeance. Saber became the fiercest eradicator of all the rats in the Runiverse!

All of this became a big problem as Rats are rodents that do actually serve a purpose in the ecosystem. With this imbalance, the whole world started to have a lot of problems and people are pleading with him to stop this nonsense. Yet he is implacable to this day.


Cleric Izible of the Wild

# The Lore of Cleric Izible of the Wild

As Izible slowly opens his eyes, he squints as the rays of the sun slowly crawl through the tiny window of his dungeon. He gets up, and in his after-sleep daze, walks to his table of coffee. As he has done alsmost everyday of his life, he robotically swings into the motion of preparing himself a cup of caffeine-filled goodness that would jolt him into the official start of this day.

With his morning ritual complete, he sets out into the courtyard of his castle and proceeds with his mundane daily tasks. A swift flick of his staff to rustle the hard-to-reach loose leaves of each tree in the courtyard is his primary morning task. Sweeping the castle perimeter and tending to the animals of those in authority rounds out Izible's first few hours of the day.

Past noon, Izible would find himself in the training grounds, hopelessly going through the motions of conjuring up a spell with his staff. Each day, before training, he gazes upon the blue orb on top of his staff, a mysterious family relic passed on to him in his youth. He routinely places his hand over the orb, and asks that he finally realize his dream of wielding magic. But alas, each day would end in failure for good ol' Izible. He would find that he is simply incapable to conjuring even an ounce of arcane magic.

With his daily training complete, he returns to his dungeon, and reflects upon his day. Always the optimist, he constantly reminds himself, that one day, his dream of wielding magic will eventually come to pass. But in the meantime, he is determined to keep trying.

What shall be the future of dear Izible?

What fate lies in wait for this diligent young one?


Archmagus George

# All that is known of the great wizard Archmagus George is contained in  only three grimoires: the secret of creating a spirit doppelganger, of  providing a wizarding family with the guidance of a wizarding school,  and of teleportation from universe to universe. All three foretell the  menacing power of House Drakonoff: when a spirit doppelganger is  created, the wizard family involved will have their marriages annulled,  descend from the death  seemingly eternal  of another people.

#
Wizards fear their most treasured  book: a curious gem shaped like a spiked ball, its faint black edge  angled at sixty degrees to those on the cover. The book should be not  only an encyclopedia on magic, but also the guiding advice of those  charged with furthering the progress of magic. But look closer, and you find a profusion of curdled eldritch symbols inside of it, crude glyphs  at odds with elegant letters. The words are otherworldly: narwhal pitched, howling form; alongside scorpions and yakisoba noodles; raised  in the bark of trees.


Chronomancer Herne of the Field

# The Lore of Chronomancer Herne of the Field

Being the only Chronomancer Hunter is a heavy burden to shoulder. Time passes and each grain of sand that falls is felt. Herne is disciplined to move the leylines of magic in waves across the particles of time. Nothing can be reversed, but the fabric of spacetime can be can be woven by the Chronomancer. Every living being is floating in the timestream and with great power and concentration the very course of individual fates can be altered by subtle manipulations. A change in minutes by slowing one's path can alter an important meeting. A missed meeting could result in the undoing of a coupling. With a coupling undone, living beings can cease to be. But with great power comes great responsibility. Evolution and life are the goal of benevolent Chronomancers like Herne. The best of all possible worlds can result from the optimal timeline. It may never be achieved on this side of the veil but he continues. The Field is not a pasture but the view of this plane of existence. With vision, much good can be done.

Evolution is natural, but the power of the Chronomancer can shape that creation into greater works of art for the good of all.


Battle Mage Tundror of the Valley

The Battle Mage Tundror of the Valley

The Battle Mage TUNDOR with his trusted sidekick, Ribbit. A simple man at heart who loves the forest and all things nature.

Tundror was one of the common folk, fulfilling an average life. One day while roaming through the forbidden forest, Tundror stumbled across an injured Ribbit. After nursing him back to health, Tundror realize that Ribbit was more of a powerful being than he initially thought. With one lick of the toad's back and a long psychedelic journey, Tundror developed  magical abilities.

It is now his responsibility to protect nature and the plants and animals who cannot fight for themselves.


Adept Beyna of the Event Horizon

# Hunt for the Lightbulb Frogs


Battle Mage Nolan of the Reach

The room was dimly lit, with the one source of light shining down on the fire pit in the middle.  2 figures stared at the low flame in the pit.  The man dressed in red which matched his beard and what hair he had left.  His arm draped over the boys shoulders as his other matched the dance of the flame.

First, Just know that I am not BIASED but Fire is the best element Nolan said you take earth, BOOOORING, it just sits there, all in its solidity! Then theres Air, I can move Air with my ass after a big meal, And water, bah!  fish shit in it!"
"Now fire, fire is like life, it has passion, anger, hunger, strength and fragility  He looked down on the boy with a big smile and continued. To be successful in life you need balance, your flame is the same.  The key is the understanding of yourself.  You see fire is everything, it brings death and destruction and with that Nolans fist clenched and in the air in front of him portrayed a dragon reigning a torrent of flame upon a forest, trees erupted and cracked under intense heat.  Animals fleeing as the flames licked their fur and soon enveloped everything.   But it also brings life and in a snap the image revealed the same forest burnt, a desolate wasteland of ash covered everything and slowly the image centered on a small of patch of earth where a small vine broke the surface of the earth.  A green pillar of life that grew into a flower.


The flames can destroy but it brings new beginnings that is why we focus on fire here.  You have to be patient, focused when starting with your Fire.  If you dont pay attention it could get out of control ruining the moment, if you dont show it love, it might dwindle becoming coals leaving you unsatisfied.  What you put into it, is what you..
Brother!   boomed a voice from behind.  The pair turned to see Erim standing there, hands on his hips.  He had the same red beard but instead of a bald head like Nolans a red mohawk adorned his head.  Making him very intimidating.  No wonder he held the title, Terror of Mount Titan.   you are just showing the lad how to cook a steak, a Fucking STEAK for Gods sake  He doesnt need to know.
SHUT IT!! Nolan shot back  now go back and use those muscles to bring in my steaks for the day!
Bah!
Bah they both exchanged
With that Erim swiped the air in front of him and turned back around and walked to the back of the kitchen
Dont pay any attention to him boy!  Nolan bellowed he doesnt know the difference between a superb meal and slop.  Here at Nolans Steak house we deliver only perfection, and besides Nolan looked at the boy and winked.  Hes just a duck


Artificer Benito

# The Lore of Artificer Benito

"Beni, would you bring me my toolbox?" The old wizard tinkers away on a project.

From another room, a monkey carrying a large wooden box waddles over to Merlin.

"This will solve all of your problems, Beni," Merlin gives the monkey a reassuring glance, "I know you are doubtful."

"You know I can't get my hopes up," Benito sighs. "It's not like I haven't tried to think through every option available."

Determination fills Merlin's eyes as he adjusts his glasses, "This oughta do it!"

"With all your wisdom," Benito says, "this is really what you've come up with?"

Merlin furrows his brow, contemplates for a moment, and just shrugs.

"Try," he encourages, as he raises the delicately crafted Wooden Boy  before Benito.

Beni closes his eyes as sparks light hisfingertips, "well, here goes nothing!"

The world knows the great Artificer Benito as a great and famous master of magical armaments.

However, only Merlin himself knows Benito is actually a monkey channeling magic through a wooden golem.

Adventure.. and battle.. await.


Wild Mage Jianyu of the Ether

# New Lore Entry

Wild Mage Jangu of The Ether is a religious fanatic. He uses his Kung Fu skills to confront his enemies. His shiny white tunic is like a ray of light in the darkness where his enemies live.

His Bone Stave is always with him, and is an extension to his Kung Fu fighting skills.

His Loyal Onyx Wolf **Shaolin Quan** is always by his side. Usually he can control him but sometimes the Wold wanders off..

Wild Mage Jangu of The Ether has a secret crush on @wizard4621

Although he would love to be united with @pony115 because they colourmatch beautifully, Shaolin Quan would never allow it.


Battlemage Twinkletoes of the Sacred Pillars

## A TALE OF TOES

This is the tale of sweet Twinkletoes,
a fierce battlemage that has zero foes

Though his brains and brawn are of might,
He has never once gotten into a fight

Trained since he was young to be on the offense,
When all poor Twinkle wants to do is dance

Any enemy once had now is a friend,
When watching him twirl twist and bend

His prancing and spinning will work like a charm,
Stopping the fight and leaving no harm

They say that his magic comes straight from his toes,
And thats why sweet Twinkle has no foes


Artificer Benito

"Beni, would you bring me my toolbox?" The old wizard tinkers away on a project.

From another room, a monkey carrying a large wooden box waddles over to Merlin.

"This will solve all of your problems, Beni," Merlin gives the monkey a reassuring glance, "I know you are doubtful."

"You know I can't get my hopes up," Benito sighs. "It's not like I haven't tried to think through every option available."

Determination fills Merlin's eyes as he adjusts his glasses, "This oughta do it!"

"With all your wisdom," Benito says, "this is really what you've come up with?"

Merlin furrows his brow, contemplates for a moment, and just shrugs.

"Try," he encourages, as he raises the delicately crafted Wooden Boy  before Benito.

Beni closed his eyes as sparks light hisfingertips, "well, here goes nothing!"

The world knows the great Artificer Benito as a great and famous master of magical armaments.

However, only Merlin himself knows Benito is actually a monkey channeling magic through a wooden golem.

Adventure.. and battle.. await.


Mystic Eden of the Forest

Mystic Eden, also known in the Runiverse as the "Neon Wizard" leads a group of good-hearted hedonistic cultists so debauchery laden that make Bacchus and Dionysus look like a band of bubble bathers.

The coming adventures and tales will not be kid friendly... (!NSFW toggle - on)


Sorcerer Eden of the Reach

# New Lore Entry

Eden was born to the Fungus Clan of Rainlandia. It was a lush and misty isle with towering trees shrouded in green moss and teeming with light energy. His father was a mage and his mother was a wood nymph. His parents taught him the powerful peace spells and medicinal incantations that had been passed down for millennia by each of their lineages. Their mission was to help the other woodfolks in their quest to save the old growth mushroom forests.

Eden was only nine when his family was ambushed and slayed by the Dark Lord of Terros. Eden was left for dead. He woke to a pack of wolves preparing to feast on his terribly injured body. Eden knew enough of the old magic to speak to the wolves and explain his tribulations. Upon learning of the tragedy that had unfolded the wolves took Eden in and fed and cared for him and nurtured him back to health.

Eden spent many years in the forests of Rainlandia practicing the old magic and learning about the flora and fauna of the wild. One day Eden happened upon a giant Magic Mushroom. Once ingested Eden was transported to a metaverse that mirrored his but was a negative reality. It was here that Eden learned to reverse his spells so for example a healing spell could now be used to injure foes. Eden figured out how to enter back and forth between each place at will. But more and more he stayed in the negative land as he realized it was the best place for him to search for the Dark Lord of Terros to exact his revenge.

Now Eden has become Sorcerer Eden of the Reach as he searches far and wide throughout the metaverses to find vengeance. With his trusty wolf and his giant mushroom he is ready for the next adventure.


Sorcerer Chooki of the Riviera

# The Lore of Sorcerer Chooki of the Riviera

_OoooooO WeeeeeeeeGonnnnnnnnaMaaaaaaaaaaakeIt_

For years its been rumored of songs echoing through the Riviera as far as Kelpies Bay. A voice as smooth as satin, making palm trees sway. With Rhythm in the wind and Blues in the burrows

Whats that you hear?

Sorcerer Chooki of course! The Magician of Melody, singing songs so intoxicating other wizards cant resist. Hosting in his den, full of music, energy, and elixirs, Chookis real magic is what his guests dont remember

A hangover so heavy, full of Fear, Uncertainty, and Doubt. Chookis magic clouds the memory leaving you lost, dizzy, and without.

But wizards will regain clarity with a flash of Chookis grin and a sweet whisper from his rabbit on your way now and "_gm_


Sorcerer Basil of the Light

Sorcerer Basil of the Light

A student of academia. Basil was always in constant defiance of his educators which has lead to a lifetime of rewriting the science behind magic and defying those who have come before him.

Some say he takes life too seriously. He would say that no one is taking things seriously enough...


Druid Axis of the Valley

Druid Axis of the Valley and his Rate are "Magic Hunters" however they're not hunting for themselves and they're also not hunting for food. They are sent on quests by the other Wizards. Tasked with hunting the rarest mushrooms in the deep forest. The type of mushrooms that are intended to be found by wizards alone.


Voodoo Priest Lucien from the Shadow

I never meant for it to be this way, sometimes paths in life choose you, guide you in that direction, this is how it was for me.
I was at the ceremony of the sacred flame, another brother had chosen their path.
He passed gleefully into the luring flames and transformed to his true self.
The wizard in question was a Canaanite and as his flesh burned something inside me awoke, tingled
a hunger stirred.
After all had settled down in the city and the celebrations were over, the long journey home was ahead of me.

I set off on foot towards the shadow.
Two weeks in trudging through Carnivals Pass as evening approached, I came apon a Canaanite smith with a broken wagon. The wheel was broken and it was the job of two to replace it.
I offered my meagre strength and we both heaved the wheel free.
Being so close, my senses stirred and as the smith turned his back uncontrollably I summoned  Thors wrath and that delicious smell of burning Canaanite flesh set a wicked grin to my face.
That night my hunger was satisfied and senses heightened. I slept deep and long.

I new it was wrong but it felt so right.

Over the next few weeks of travel a devious plan was hatched, once at home in the shadow my hunger again stirred.
Over the next season weary Canaanite travellers were offered sanctuary and disappeared with no trace they had ever visited.
This was when I realised flesh was not enough. Canaanite wizards would satisfy my hunger and their souls increase my power.
The Milk guild would fear the day the first wizard disappeared as l again slept long and peacefully into the night.[
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New lines can be a bit funny.... there are two options:

**First**

Press enter twice. I am typing here, and now pressing enter twice after three dotrs...

and now I am here (but you did get double spacing)

**Second**

Type two spaces *before* pressing enter. Here come two spaces after the three dots followed by enter...
and now I am here

# Tagging other characters

You can tag other wizards, souls etc in any normal text (so not a heading or a link). Here are some examples:

Best wizard of all is @wizard2140. His dreams of befriending @pony0 one day. Watch out for @soul1732!


# The Lore of Rotten Revenant Gogol of the Mortal Coil

The Rotten Revenant has risen - he emerged one dark night from the Mortal Coil, deep from within the thick woods, creeping among the leaves. He ate moss and foraged for bones. His ladybug, also dead, accompanies him on his never-satisfied journeys to savor darkness and flesh. The bell tolls, and he knows he must leave this planet behind.


Archmagus Alatar of the Cold

# The Gift Bringer and the Bullfrog

**Archmagus Alatar** once carried the mantle of *Gift Bringer*, as part of the Seven Red Wizards. He holds *The Salamanders Tongue*, a powerful Fire Spell, which he uses to forge The Winter Flame.

> The Winter Flame
> * Portable fire bundle that burns bright even through the long dark nights of the North
> * Once ignited it can only be extinguished by Red Wizards, Ember Frogs, and The 168
> * Only 168 Wizards have ever mastered forging this dangerous **Fire Spell**

Each year, as *Gift Bringer*, Alatar would fill a giant sack with The Winter Fire and bring it to nomadic families across the icy desolate tundra. Alatars bag was heavy and dangerous.

To speed his travel, he cast the Rune of Air upon a Swamp Bullfrog, giving it the ability to leap high into the sky with boundless strength.

He then reined the Bullfrog to an ancient wooden sleigh; filled it full of Winter Flame, toys, and food; and with a leap, the heavy glowing sleigh full of life-saving gifts rose into the darkness.

A beacon of hope, shining through the night.

### Transcribed from The Oral History of The Red Wizards by jl the artist


Arch-Magician Aleister of the Heath

Labyrinthians form an inconspicuous society of the Runiverse, partly because they are generally not so skilled with magic, more with crafting and building. But Aleister decided magic was his thing when a couple of Midas Rods were found in the Labyrinth excavations, deep within the Cave of the Platonic Shadow.

Borrowing one for study, he quickly found resonance with Air Magic. One can only imagine how odd it is for an underground fellow to discover such an aptitude, especially when you have never seen the sky !

Archmagies were very skeptical of his ability, Air spells being deemed too dangerous to conjure in closed environments. In truth, none of them had the ability nor the motivation to provide him with guidance.

Left alone with this cursed talent, Aleister had to make a tough decision. This Rod had awakened a potential within him he couldnt ignore, now he felt the urge to see the sky, now he wanted to go Outside ! That wasnt allowed in the Labyrinth code but the call was too strong to be dismissed. Conquering his fears, he set forth when the tunnels went quiet, never to be seen again.

Legend has it that he was found unconscious in a heath bush near the Great Owl Obelisk by @wizard7644 after a messy incantation. Recognizing his potential, she provided him with the required knowledge to properly channel Air spells.

Thus Aleister became the only Labyrinthian to master the Forgotten Rune of Air, ascending as one of the few Air Arch-Magicians roaming the Runiverse.


Sorcerer Aleister of the Mist

# The Lore of Sorcerer Aleister of the Mist

Rich Wizard is the best Wizard!. - Alister of the Mist.

Nobody knows where Alister comes from, but everybody knows his crazy desire for coins.

Alister used to do sorcerer stone business, he has a magic fox named Suika that can create illusion. Alister would purchase sorcerer stone from others, create the illusion that the price has skyrocketed and resell it to people with a big markup. Obviously this trick will only work so many times before people find out. So he started to learn earth magic and accidentally created an erratic flower that constantly shifts its color, he calls it Pilut. Pilut quickly became the most popular decoration among wizards and many would fight each other to get one, which was known as Pilut Mania. But as more wizards got into the business, the price of Pilut plumbed.

Then Alister tries to use his earth magic to speed up the land building process by automating the transportation of soil. This has made him a fortune but the speed of wealth accumulation does not meet the Alisters ambition to be the richest wizard, so he started to leverage multiple times and expand his land construction business. Then the Cataclysm happened, land supply greatly exceeded demands and many of the land he built wont sell even with a massive discount. Alister carried millions of debt overnight.

Alister was in a desperate situation and developed one of the famous forbidden magic: Coin Minting. He would use his earth magic to transmute soil into the shape of a coin and mix that with Suikas fur to create the illusion of real coin. He then used the coin to pay off all his debt. It took the entire sorcerer community a long time before they realized someone was minting coins because there was hyper-inflation coming out of nowhere. As a result, Alister was caught and banished into Quantum Shadow.


Nobody has seen Alister since then, but Rich Wizard is the best Wizard still gets mentioned as a joke from time to time. Rumor says he might have escaped the shadow, but if he did, where would he be?


Adept Merlon of the Gnostics

Once a king of the goblins

Now has fallen

Wandering mad

No longer guided by eyes

Merlon lets the orb be his leash & lead

The obsession with the orb started innocent enough. A baron of a neighbor province of Merlons kingdom gifted the orb.  A simple token of goodwill. Spoils from a foreign adventure.

Gazers of the orb would hear pleasant song, feel a tender warmth, witness light musings in its crystalline display.

But soon Merlon started shutting himself in his royal quarters. Watching the images evolve from soft billows of smoke and haze. To grand images of glory yet to come, lands to be conquered, and legacies to be invented. Every plane of existence higher than our own could be seen through the orb.

It consumed him, he lost himself looking for the answers how to make the images of orb come to life. Seeing himself on the pantheon of the gods, he convinced himself, the path to this reality must lie in the orbs wondrous displays.

Palace servants even claimed they could hear faint music emanating from the orb as the Gnostic ruler stayed quarantined, neglecting his duties as figurehead. He did nothing else. He only watched the orb.

Staring

Pondering

The kingdom began to suffer. Land was lost to battle. Foreign relations collapsed. The denizens had no one to look to.

One day the king emerged with the orb. Once robust and confident. He hardly looked away from the orb or acknowledged the presence of anyone. He demanded a way to make the orb mobile.
A smith of the kingdom offered to affix the orb to an enchanted staff.

The king explained he knew what to do in a bizarre declaration ceremony to his struggling dependents

His subjects confused, ask to do what?

He murmured about something transforming and a grand utopia.


He murmured about something transforming and a grand utopia.

He took his staff and began wandering away from the castle town. Into the wilderness. Never looking up. Simply using the orb to see. Traveling with no companion or supplies. Simply the robe on his back.

The glowing orb softly emanating music wherever they went. Acknowledging no one. Walking seemingly nowhere.

He was confident the orb provided the path to all salvation.

He followed it wherever it took him


Barnaby the Feisty

# The Lore of Barnaby the Feisty

With a rumble the Herd is summoned from the Elysian Fields and the Ponies begin storming the Runiverse in a relentless ride.

At the borders of the herd, high clouds of dust are mixed with the elemental effects created by the magical creatures. Ponies gallop enveloped by whirlwinds, flares of fire and sudden flashes of light.
Eagles look at the magnificent view from their privileged position. The Herd advances as sole entity yet each Pony manifests his individuality in this tumultuous ride.

The ponies advance rumbling in a wide arrow shaped formation, led by the fastest members of the Herd.
Each Pony was summoned to immediately reach a companion in this plane of existence and only then the animal will stop galloping.

In the Herd, a little brown Pony is galloping without sparing any energy. He is Beornwold, or Barnaby known among his fellow Ponies as the Feisty for his ardor and hot temper in battle. Barnaby is wild and allergic to ornaments and constrictions and only wears a worn out red bandana around his neck. The old garnment is derived from the original house banner of Barnabys first companion died in the Great War a thousand years before. Focusing on the horizon in front of him, the pony gallops at maximum speed enjoying the rhythmic rumble produced by the Herd.


After a few miles of rapid progression in the Wild, the Herd slows down and transitions to a different configuration with Ponies running a ritual formation. This is the last act of life as part of the Herd and the Ponies create a magic symbol of farewell. Its a circle, as in the cycle of events what is divided will be re-united after fulfilling its purpose, in this or another universe. The Ponies look at each other not knowing when and where they are going to meet again in the Runiverse. At the signal of the Meta Pony, the Ponies all leave in different directions to reach their companions and the Herd starts to dissolve.

Barnaby immediately starts galloping in the direction of the Chronomancer Riviera to reach the wizard he was assigned to.
At least three days of uninterrupted galloping across the Runiverse await and Barnaby activate his power after years of inactivity. The Rune of Earth start to shine of magical light on Barnabys point of hip, injecting new vigor in his body and connecting through the hooves with the ground underneath.

Thanks to the power of the Rune, Barnaby is now ready to adjust to any type of unknown terrain and gallop at maximum speed until he reaches the Riviera. Impetuous rivers, dull wolds, insidious sands will not slow down his journey anymore

The connection to his companion grows stronger at each mile, and blurry pictures starts to form in Barnaby's mind.
How will his assigned wizard look like? Why are we bound together?
The journey just started and Barnaby is impatient to get all the answers.


Wild Mage Larissa of Dreams

## Wild Mage Larissa of Dreams

She is known to some as Larissa of Dreams, for it is from dreams that she gets her magic.

To others, she is Larissa of Nightmares, for when she walks the Dreamlands, nightmares follow.

Larissa was but a child when her powers took her. Blessedor perhaps cursedshe is drawn to the Dreamlands each night to wander the in-between, that shifting shadowland that runs between life, death, and everything. While there, she hides, exploring as she can, slipping into and out-of-the dreams of dreamers, learning secrets, desires, fears, and on some rare and lucky nights: she steals magic.

Larissa spends her waking days as a wandering medium, a soothsayer and fortune-teller, reading dreams for coin. She keeps to herself and hides the majority of power. As she does in dreams, she lives the life of a wanderer, moving from town to town, only staying long enough to earn and learn and planbefore moving on.

She is young still, and despite her power, she is inexperienced, still learning how to control her wild magic. However, within the Dreamlands, she has a multitude of teachers and access to a unique and extensive font of magical knowledge: the dreams of wizards and others with arcane power. Larissa picks through their dreams and nightmares, learning what magic she can from them, using it to grow her ability and to better protect her from the dangers of the Dreamlands and the waking world.

It is a life full of dangers, and Larissa has many enemies. She is protected only by a magical Rune of Brimstonesnatched from the nightmare of an impthe watchful eyes of her familiar, Styx, and her growing mastery over the wild magics she steals from the Dreamlands.


Despite her burgeoning power, she is often afraid, running and hiding from the nightmares that seek and stalk her, always on her heels, always lurking around every corner. For what purpose? Why do they seek her? Why was she burdened with this wild magic? She does not know. Her power wasnt chosen by her, it was bestowed upon her, and she does what she can to master it. Had she the option, she would give it up for even one night of restful sleep. For now, though, she wanders, watches, and learns, seeking to unravel the mystery of her wild magic curse.


Cryptomancer Larissa of the Steppe

# Cryptomancer Larissa of the Steppe King saver

My The Cryptomancer Larissa of the Steppe
Once up on a time in arabian world there use to be a great wizard who has solution for every problem. along with his great skills in magic he has draw back of getting angry soon and any one unnecessarily said any thing he gets angry try to punish them with is magic wizard.

### Cryptomancer Larissa companion
he has a good companion with whom he lives called bandar a monkey whom he raised from childhod and helps him in his daily activity and he takes his bandar wherever he goes.

### Arabian king story
one day in arabian world there great curse came because king of arabian not taking care of his people and killing any one who takes against him or points out his mistake and Arabian king is influenced by black magic from his uncle who want to get the throne and want to get bad name from his kingdom people.

### Arabian king problem
Sudden change in Kings attitude towards people been noticed by every one in his chamber as weired and every one concerned about his behavior and worried what next King will do which effects kingdom in bad way.

king chamber people and Queen want to find out reason of kings sudden change in behavior and help him in bringing good governance into kingdom.

### Arabian queen problem
So Queen and kingdom chambers started observing kings attitube and moves closely to see his behavior change.

one day when king finished his duties went to take rest amd have a sleep, queen was not sleeping but constantly worried about kings health and bad behavior so queen always want to take care of king.


### Arabian king and queen meet Cryptomancer Larissa
one night king suddenly stood up from sleep and started talking to some one looking at the wall, queen noticed this and try distracting king and asking what happened to him but king did not distract and pushed queen away. so queen got worried and want to help king, on next day queen want chambers to take king to best wizard in the country so help king what going on with king and that wizard is none other than out great "Cryptomancer Larissa of the Steppe". whom the queen consulted and asking "Cryptomancer Larissa of the Steppe" to help to find out why King suddenly walking up and talking to walls, than wizard using his magic wand asks his companion monkey to go out and look at the moon to see direction of moon, monkey points to Cryptomancer Larissa wizard the direction of moon using its tale.

### Cryptomancer Larissa magic liquid pot
Cryptomancer Larissa wizard uses his magic wand and points to the direction of the pot which contains magic liquid to see kings history and came to know that that his uncle trying to influence king and try to take throne out of him. after finding this Cryptomancer Larissa wizard tells queen and queens get angry and asks Cryptomancer Larissa wizard to give him lesson. Cryptomancer Larissa gives magic pot to queen to make king drink magic water in the pot every day in the evening immediately after might in the light of the moon for 7 days for his uncle's magic not to work on king.

### solution to kings problem
Queen with his king returns to kingdom with strong protection with his army. queen sees king's uncle and gets very angry but queen controls until kings treatment of drinking maigc water for 7 days is over.


### influence of uncles black magic on kings
On day one king refuses to drink magic water as he completely trapped by his uncles black magic, but the king loves queen so much that when queen tells king that if he does not drink the magic water she will die and he will never see his queen again. King's love on queen made king to take drink magic water on first day and it was very very difficult for king to take that as black magic from his uncle interfering in considering this.

queen was very worried of completing these 7 days she did not sleep well and always beside kings bed to take care of him.

### king returns to normal
after completing 7 days of treatment kings became normal and he is wise enough to take good decisions.

### punishment to kings uncles
uncles black magic did not work and his uncle became angry and forcing king to listen to him, than every one in the chamber and kingdom came to know about his uncles black magic on king and throwed him out of the kingdom.

This is how "Cryptomancer Larissa of the Steppe " saved king from black magic and queen gave important role in king's kingdom for "Cryptomancer Larissa of the Steppe "


Evoker Axel of the North

Learned how to shape shift so he could get away from his stalker ex girlfriend.


Magus Daria of the Woodlands

# The Snore of Magus Daria of the Woodlands Brewpub

Daria will serve you the best potion drank you've ever had... if only you could wake her up.

This lively lady takes catnaps at any... well, every hour of the day on account of her hard partying lifestyle. Slamming tequilas with drakes, fist fights with dryads... you name it, she's seen it all during her many years at the top rated Woodlands Brewpub. And it makes her so sleepy.


Vidal Champion of the Moon

# Vidal Champion of the Moon

Vidal and his (often troublesome) companion lynx, Rhoda are said to hail from the Moon, though such wild claims cannot be confirmed -- all we know is that they have come from parts remote and strange, indeed.

His shield bears the mark of the snake, to commemorate his tussle with Agatha, the Medusa Queen; Vidal makes sure to keep it extra shiny in case he should happen cross path with one of her sisters on his travels.


Cleric Bayard of the Cosmos

# The Lore of Cleric Bayard of the Cosmos

Cleric Bayard's origin and past is unknown to him. After casting a powerful exorcism spell on a Spectre of the Undying Chill his memory was wiped and now suffers from amnesia. Although he can sense a glimmer of the power he once held, bestowed to him as a descendant of the Cosmos, he is but a shell of his former self.

Cleric Bayard now travels the Runiverse as a healer while in search of clues to the hidden power he holds.


Magus Ramiz of the Mount

# The Lore of Magus

Magus Ramiz of the Mount is a legendary wizard who can brew spells without any additional props or familiars. He is an expert wizard with a long and brutal history. His path will remain a history for now, but as the mystery unfolds, his powers will continue to reveal.


Witch Velorina of the Keep

# The Lore of Witch Velorina of the Keep

She was a happy little girl! She loved to play outside with her brothers and sisters.

She had many animals in the old farm house that she grew up in.

None more special to her than her Golden Toad.

She came across the toad one day while she was playing by the river. She lifted up some sticks and the toad jumped out from underneath them right into her little hands.

The toad would never leave her side from this day on.

Every day she would play with and follow the toad around. It kept leading her back to that pile of sticks where she found it!! So one day she decided to pick up one of the sticks and keep it with her to see if that would satisfy the toad.

It was only then, that the toad stopped leading her to the pile of sticks?

Did the toad know something about those sticks that the the young Witch Velorina didn't?

Were the sticks magical?

Was she even a Witch before she started carrying it?


Lewd Revenant Layla of the Thorn

this place, I shall hold


Thaumaturge Aldo of the Light

# The Song of Aldo

In a little blue cottage
down the hill to the right,
lives Thaumaturge Aldo,
Bard... of the Light.

With his trusty familiar
a blue rat he calls Moon,
the bard pens refrains
of Forgotten Runes.

He's sung of the Summoning
from the most Secret Tower,
of the birth of a world...
in under an hour.

He has songs for each realm
from the Salt to the Mist.
From the Pillars up North,
to the South's Obelisk.

Some songs are light-hearted,
and some meant for learning.
A few are quite scary, like
"The Dirge of The Burning".

It warns of a flame
that appeared in the night,
where not all who behold it
remain in the light.

How the burn renders souls
from a few of them shown it,
but the unlucky ones
just end up as a donut.

Some of Aldo's tales
have brought him much fame.
There's rumors of a an island
bearing his name.

But he's not really in it
for the fame or the glory.
He just wants to help
to remember the stories.

Which directions they go
is not only his call.
Like his folk songs and fables,
they belong to us all.

These songs should be spread
like the rays of the sun.
These songs, just like Wizards...
are for everyone.


Magus Lumos of the Marsh

# The Lore of Magus Lumos of the Marsh

Dripping with moss from the fallen trees and surrounded by sinking layers of muck and mire, lies the home of Magus Lumos.

Magus has lived for centuries guarding the secrets that are found in the murky waters of the wetlands that divide the village of Pluto and the land of the forgotten souls.

He is the only living link for those who wish to travel between lands, for those who seek the adventure of unmapped roads, or desire answers from the depths of the marsh. His legend is that of a green thumbed healer with unrivaled powers.

Never far from his side hovers the rare, jeweled hummingbird who is imperative to the healer's craft. Thick as thieves, the bird and Magus venture into the dense fog to harvest the bounty of the mystical speckled green mushrooms that heals one and all.

 Together they watch over the gateways and on the rarest of occasions travel between lands, to provide haleness to those who seek it, using no more than the bird's emission of a green hue to illuminate their path.

He can help you find your way, but be prepared to barter.


Adept Rita of the Mist

this wizard is the epitome of the forgotten ones. this wizard is a guide that gives clues and gems . He is a loner that shines when he's underestimated.
he lives among the valley of the void desciple Where he is on a quest to glory. as he travels through the ruts and dirt he becomes stronger and wiser. he Is guided by his rabit to conquer his fears.
As I walk through this mystery place full clues, gems and a lot really important life lessons.Ive  learned along the way trying to find my way in this world can be extremely difficult this wizards character has the potential to help me conquer it all. This symbol of all the distractions in the world that helps come alive like music specifically man on the moon by kid cudi.
This wizard represents the your big brother , a mentor and a friend.
As this wizard go on his journey he knows deep down theres a light at the end of tunnel so he keeps the faith. This wizard journey is very unique and special. Joining forces with like minded wizards of 5 with same goal which is to retrieve gold that was hidden by the emperor and use the gold to take care of the oppressed people of  the village. Amongst the 5 of us we each have powers to that makes us strong as a unit we each make up for whatever other person lacks. At times this wizard will isolate his self just gather his thoughts and quite his mind. Whenever hes around the group his ability to express his self is a struggle so he keeps all his thoughts bottled and uses if needed. This is often mistaken for weakness but thats one of the wizard powers which helps to make the outsiders view him as the underdog but this wizard illuminates himself whenever he is heavily underestimated by the masses. This wizards imperfections helps him to realize later on in his journey are actually his strengths.


Journey started when I attended a school for the forgotten runes. This wizard was isolated wiz that was scared to express himself. Until he met 5 other wiz that kind of helped him to come out of his shell.


Battle Mage Cromwell of the Mountain

# The Lore of Battle Mage Cromwell of the Mountain

In addition to being a talented mage, Cromwell was once a gentleman and an academic. His scholarly efforts yielded him not only a life of glamour and riches, but of notoriety. At first, the buzz and popularity from his success was intoxicating, but soon it became too much for him. The young mage grabbed as many books and potions as he could carry and he headed for the hills.
Cromwell was finally at peace in his new home (a modest cave at the top of a mountain), but the newfound peace was not without sacrifice  the only source of nourishment within 100 miles were...rats. Not being a picky eater, ol' Cromwell made do.
His new culinary habits proved only to make his abilities stronger.
By defending himself daily from cave-dwelling predators, soon, Cromwell became one of the most formidable mages in the known universe.


Ixar of the Mount

Became a wizard so he could learn how to make his hair grow back. Unfortunately he later learned that this was a dark art. Today he strives to be a wizard of the light resisting the temptation to go to the dark side for the promise of a full head of hair.


Magus Blaise of the Cold

# Magus Blaise of the Cold
---
#
## Part 1 -  The Awakening


#
On the morning of Tempus 1.638-19.4.33, Blaise awoke without any memories. He could not remember his name or how he had come to lie on the frozen rock beneath him.
#
He had no recollection of his family. Surely he must have at least a mother and father, but did he have any brothers or sisters? Did he have a family of his ownchildren of his own?
#
As if awakening from a dream in an unfamiliar place, he struggled back into consciousness seeking something familiar that would bring him back from the darkness from - and into - which he awoke. He did not find anything for minutes that seemed like days. His red coat! He recognized it! He remembered itvaguely. As he ran his hands over the velvet red outer layer, he recalled that it was a gift, without any memory of the giver of the gift. He recalled playing in it as a child. He recalled making his first journey to the Outer Land in it as a teenager. He recalled sleeping under it as a young man, surrounded byfighting?
#
How had he retained this jacket from childhood through adulthood and not outgrown it? How could such a thin layer of protection keep him so warm in this bitter cold? This red jacket, it must have some magical quality.
#
All of this raced through Blaises mind in the fraction of a minute, but offered him a tangible reminder of who he was. As quickly as the thought came, it passed.
#


#
Blaise sat up, feeling around the cold ground forwhat? What was he searching for? He could not remember, but knew that he had instinctively done it a thousand times over upon awakening. There was nothing within reach. Whatever it was, it was gone, and without knowing what he had been searching for, Blaise knew that he must find it. He knew that it was a part of himwhoever he was.
#
Wiping the cold from his eyes, Blaise took to his feet to assess his surroundings. This came naturally to him as though the act had been ingrained into his routine from countless and vast experiences in the wild. First evaluating his pockets and what was on his body, he reached into his left pocket and found a folded piece of paper affixed with a crimson wax seal. In his right pocket was a sharp stone, two satchels of green velvet tied with golden-colored ribbons, and a small booklet firmly held closed by a locked clasp.
#
In his breast pocket, he found the greatest surprise of all.


Or better put, *it* found *him*...
#
#
#

#

> *written by a 0x7F0F062304C41e05D746bC24e90fddCF5247Bd80*


Necromancer Burnside of the Gnostics

# Necromancer Burnside of the Gnostics
## A Familiar Poem
My name is Burnside and I'm here to say
I have a flaming head in a major way
If you like it, you can have one too
Just look into my Death Spell and hold in ya poo
'Cause you're going on a ride through the dark
You might see other dead like Eddard Stark
But don't be afraid, don't be sad
When you wake up you will be glad
You've made the choice to trade life for death
All at the hand of Grim Reaper's Breath
But before you get your flaming skull
All your obligations shall be satisfied in full
By accepting my Death Spell you've signed a pact
You must serve me well, there's no going back
Our quest begins on the next full moon
To scour the Gnostics for my forgotten rune
For this quest you will be my familiar, maybe a bat?
Nah, you'll do well as my beloved Plague Rat


Electromancer Flynn of the Pit

# New Lore Entry

Electromancer Flynn of the Pit wanders the plains with his faithful plague rat infecting the innocents that are unfortunate enough to cross their path.

A rare and powerful wizard, the age of Flynn is unknown as he generates new life from the death inflicted by his rat. The death toll they have wrought is countless as they travel through the ages and realms endlessly depositing their infectious detritus throughout the villages and towns.

There will be no end to Flynn as he and his familiar thrive on the one thing always inevitable, death.


Sorcerer Soran of the Havens

Poem dedicated to the beloved Healer the Havens:

Yellow mellow,
with a black cat as a follow;
Spaz is its name,
but she is not yellow.
Black is its fur,
so she does not go burr;
a girl like her only purrs.

Yellow hat fellow,
also dressed in yellow;
a Cleric he may be,
but he packs a good bite.
Hurt the wrong people,
and Thors Wrath will strike!

Make him really mad,
and you will be sad,
for you will fear,
the blue fire he starts,
with his Rune of Brimstone.
Flee you will,
for the smell is foul,
like rotten eggs all around.

Healer to all,
the one and only,
Sorcerer Soran of the Havens.


# Paranormal Phantasm Ekmira of the Ice Abyss

A magazine photographer was sent to a haunted house to take some shots of an apparition said to be residing there.
When the clock struck midnight, the phantasm appeared on the landing at the top of the stairs. It stood there for several minutes, posing. Unfortunately, the light was terrible, and the photographer had forgotten to charge his batteries. He kept snapping away but, because of the low batteries, none of the pictures came out.
He explained to his editor:
>"The spirit was willing, but the flash was weak."


# Ethereal Spectre Silas of the Death Cloud

### Silas is one of the Ethereal Souls. He is also an ***Ecto Flame Knight***.

Formerly known as @wizard9343, a Cosmic Arcanist living in the Great Canyon, Silas had an insatiable appetite for dark magic.
At some point during the Infinity Veil Battle and submission to the Sacred Flame, the corrupted Arch-Magician somehow *resurrected* after a mysterious demise. Thus, he began his journey to power.

His sudden and uncontrolled growing strength eventually transformed him into a merciless Forgotten Soul and he became an **Ethereal Spectre**.
Initially, Silas worked to keep foolish and naive Wizards lost in the Death Cloud from trying to access the **Ethereal powers**.

While thinking on the fading Sacred Flame that turned him into a Soul, he began to have visions of a coming "*Age of the **Ethereal***".
Later on he founded the **Ecto Flame Council**, utilizing a darkness, far beyond that of Humanity, known as the Soul Rune Of Saturne.
The ****Ecto Flame Council**** was founded to serve Silas and provide a steady stream of sacrifices. He gathered eight **Ethereal Souls** to the Death Cloud.

Unfortunately, the cursed power of the **Ecto Flame** eventually consumed him, and the Council appears to have become nothing more than a group of merciless Souls seeking Silas' legacy in the **Ethereal Void**.

After Silas was betrayed by the **Council**, the legend says that he started dreaming about the Legendary @soul6646 and sought to devour all of them.


Hedge Wizard Izible of the River

# Izible's Song

Rustle through brush, through bush and by branches

Nebel by side leaps and flies over logs

Doe and her fawn look upon us enchanted

Rabbit and mage make their way through the fog


Harvey the Romantic

# Harvey The Romantic

### Harvey is a Proto Pony that comes from the *Elysian Fields Mythology*.

He has a coat light brown as the wood with a speed that knew no equal.
He was said to be the fastest among Proto Ponies with the ability to out gallop, out kick, out jump and out whinny many other Elysian ponies.

Popular as "The Romantic", Harvey used to seduce Arcanists and Blue Wizards who rapidly fell under the charm of his red bandana. Many said the bandana had something magical that made it dangerously attractive.

He is now ridden by @wizard2464, a wise and tricky Floral Master.


Sorcerer Zane of Atlantis

*(singing and strumming)*
"-aaaaaand what is that you cannot get,
not something may eas'ly forget?
pyramidal blessings all around,
commune with me, and ye'll be found!"

I testify today, ladies and lords, kobolds and cows, you'll never know peace until you find your destiny in The Illuminated.

Ever wonder why the sky changes colors? Or, the why the floral faces turn upwards when the winter frost melts to soft morning dew?  Or how the best sandwich condiments are made?

**WE ARE THE ILLUMINATED!!**

**Holy Arcanist Illuminus of the Heavens**..
we beseech the presence of Divine Illumination..

**Holy Arcanist Illuminus of the Heavens!!!!!!!!!!!!**

**ILLUMINATE US!**

**WARNING - what The Illumined bestows, The Illuminated can revoke. **

**JOIN US** and be saved from the Ultimate Darkening!

"wait wut???  ... for the last time, NO THIS IS NOT A DUNCE CAP!!"


Arch-Magician Goober of the Realm

The Lore of Arch-Magician Goober of the Realm

It was an overcast day outside, felt like fall should feel. A comfortable chill to the air. Just enough to enjoy a hot chocolate and campfire without being too cold. Goober saw the light blue smoke gently rising out of the thick forest canopy. He thought to himself
*This must be the cabin the Mushroom meant that would be warm and its chimney beckoning with its blue signal*
The Kobold Crossroads were perfectly situated as a pinch point between the Red Wizards, Calista and Allesars on one side and the the skyrook, Goblins, Marsh, Carnival and Thorn on the other side. And a straight shot road to the Quantum Shadow of course. Anyone wanting safe passage thru there needed to play friendly with The Horde. Goober smiled and grunted to himself
They always underestimate us! Weve been here forever surrounded by youse and we still here stronger than ever! Thinkin they so smart. But whose played who??
Arch mage (Magikan) Goober of the Realm was now lowering his elevation. His career has quickly taken off as a Mage who can get things. Quickly gaining favor within the Sect.
These fools dont even know! But weve seen how this ends. Its fated. Done deal!


He circled the house a few times to observe, then pulled up in the front yard and strolled to the front door. Walking up the porched he looked over and saw a rooster off to the side looking at him menacingly. It stared at him reaching its two talons up to point at its eyes. BA '' then turned the talons to point at Goober, ''GAWK `` ! He scratched his head confused.
Huh, thats weird.

He opened the door and found the shroom sitting at the kitchen table with a mug of ale smiling expectantly.
Goober! Welcome my friend. Can I pour ya a pint?.
Goober smiled Youre such a Fungi! Well I didnt fly here fer nuttin! He happily downed the mug with ease. Kobold after all. A moment of silence passed.
Well.. were you able to get it fer me? Goober asked.
 Of course Goober! As always he then gestured with an open palm to the Kobold. Goober plopped a heavy sack on the table with a hearty clink that would catch anyones attention.
Nice, as agreed said the shroom but you know what I really want! Goober grinned  Not fer sale, you know that ''.
Well how about I sweeten the pot? Whats your price Goober? The shroom pressed.
Not fer sale. Kobolds dont paperhand He retorted. This time losing his grin and humor.
The mushroom sighed and rose from his chair.  Well thats too bad Goober. Because I have to have it. We can do this the easy or the hard way
He heard the door creek as two more mushrooms entered the kitchen from the living room. One holding a wooden staff, the other petting his blue rat.

SHIT!!


SHIT!!

He turned to leave and the door locked itself. He looked at the window and the shutters slammed shut violently. He turned around sensing the betrayal at hand. The three Mushrooms had transformed into a thing of nightmare. Everything in the room darkened and faded away but them. Their heads changed colors from glowing red to blue to yellow to green to orange. Their eyes glowed like a candle.Smoke poured out of their ears. Goober backpedaled in shock. Nothing existed but them.
*No! This cant be.*
Their mouths full of fangs and fire escaped as the spoke.  you will give it to us, Goober!!.  The statement hit him like a punch to the stomach and snapped him out of it. He closed his eyes and anger began to take over. He opened his eyes.
KOBOLDSDONT .PAPERHAND!!!!!! As he yelled energy flowed thru him and he held his arms out glowing blue and let out an icy blue lighting bolt towards the shrooms.
The three raised their arms at the last second and met his bolt with bolts of their own nullifying his attack.
There are three of us, Kobold. You cant win!
He reached into his pocket and grinned. He popped a couple mushrooms in his mouth and while still chewing asked dat so?
The Kobold pulsated as he grew in size and mass till his ears were nearly touching the vaulted ceiling. He raised his arms again and began to hum with energy. His blue bolt shot out again bigger and faster than ever. The three shrooms tried again to parry but their energy was pushed backwards onto themselves. They began to scream and shrink.
Goober no his former friend whimpered.


Goober no his former friend whimpered.
Goober looked at 3 bitesized mushrooms, still smoking, laying on the ground across the kitchen. He walked over and grabbed them.  As he popped them in his mouth he felt the power rush. Again he began to pulsate as he grew. He exploded through the top of the cabin laughing uncontrollably. Growing and growing as he began to rise over the forest canopy. Now a giant Kobold stood. Taller than the mightiest trees. He looked at the distant Battle Mage mountains and grinned.
I see you! he bellowed and began to laugh again and turned around at the sound of breaking glass. Goober woke up.
*What a crazy dream! I watched him die. We were there as he burned and soul transformed into another. He has no power in my dreams.*

He frowned at the broken vase on the floor and the rose laying in a puddle of water. He looked up at the Crow perched in the open window. It looked at him. The crow pointed at its eyes Ka, then intensely pointed at the Kobold, Kaw! it squawked. Goober got up. Yeah yeah. Stop eyeballing my stash! he told the crow.
And you owe me something shiny now!!
The crow turned and flew off in protest. The Kobold smiled as he cleaned the mess.
Today is gonna be a good day .
He threw on his best white Tunic.
*Fancy!*
He opened a sack up the table. He admired the mushrooms, peyote, vials and trinkets laid out before him.
 Oh, the things we will do with these!! he said aloud.


Oh, the things we will do with these!! he said aloud.
He bundled them back up and gingerly picked up a special backpack. Inside it a large egg carefully wrapped in soft fluffy cotton to keep it safe in the bag. He had fulfilled the task he was charged with. Goober could hardly contain his excitement as he donned the backpack and grabbed his broom. His visit with The Sect would no doubt be epic.                 *Our goals are within reach. Our time is now. Our plans shall come to fruition!!*
And with that Goober mounted the broom and flew out his tower window ready for the dawn of a new adventure.


# The Lore of Ethereal Spectre Ozohr of the Death Cloud

Transmuted from the Druid Ozohr of the Morning Star, 1 of the 9 original White Wizard-White Wraiths, Weilder of the Pheonix Feather, Speaker of the Bliss Cat, Servant under the Run of Sigma, the **Sacred Flame** has blessed the Wizards Cult with the safe passage of Ethereal Spectre Ozohr of the Death Cloud, Weilder of the Double Phoenix Feather, Speaker of the Skeleton Cat, Servant under the Soul Rune of Saturn, affinity to the Ecto Flame, forever in service of the Wizards Rune Cult and the pathway laid down by powers of All.

As the Druid Ozohr once wandered the mountains, deserts, forests and seas, so too the Spectre Ozohr materialises across space and time wherever the truth of the Wizards appears. Find the Spectre amorphously residing on the Knowledge Horizon, continually vibrating within the unknown bounds of multi-universe wisdom. Adventure still guides the Spectre and his faithful Skeleton Cat.

The Sacred Flame has unlocked the wisdom of the Ethereal Spectre in both mind and body. He has returned to answer the call of the fire. The Death Cloud is coming.


Sorcerer Nazim of Arcadia

"Dont let his cute kitty familiar named Sultan fool you into thinking Nazim is friendly.  Common folly.  It is unlikely youll be anything but target practice to Nazim of Arcadia if your visit isn't announced, or you haven't checked in with his assistant (Sultan) ahead of time.  Which is oddly difficult, since Sultan doesn't accept visitors, and eats carrier pigeons.

Heralding under the Rune of Brass, this Sorcerer is a mighty fighter and eager to show it off.  Nazim crafted his stave with the bones of his enemies and is a little too eager to add lore to his weapon."      - Diary of a Random Corpse


Sage Gunthor of the Hall

# The Lore of Sage Gunthor of the Hall

Sage Gunthor spends the majority of his time deciphering patterns he sees in the runiverse. A traveler of both space and time, he longs for knowledge and balance. To secure the future against those that pursue an evil agenda is his mission. He has become a master of ciphers in an attempt to unravel the plans of his foes. A wielder of the Orb Staff hes able to unveil seemingly benign attempts to compromise order. He is accompanied on this journey by his familiar, a green asp that packs a powerful, venomous punch when needed during battle.

During one of the most intense expeditions of his life he was driven to the brink of madness by cryptic messages that came to him in his sleep. After years of deciphering these visions he finally cracked the code. This ultimately lead him to the lair of a dark, and extremely dangerous adversary. A test of might and endurance ensued. His opponent escaped, but upon exploring the lair Gunthor discovered the Rune of Water.

Little did he know that the discovery of the rune was only the beginning of his journey. In the rune he saw an ominous maze, and at the end of the maze were two doors. What did this mean? Time is of the utmost importance. But, throughout his journey he reminds himself of this phrase as he knows it holds the key to everything: _knowledge itself is power_


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Spellsinger Nikolas of the Ether

According to his wet nurse, Nikolas came into this world singing.

His mother didnt mind his crying all that much because he had perfect pitch.  His beautiful voice brought him great wealth, and a slimy companion, Topaz, who he animated with bardic magic.

Unfortunately, Nikolass talents brings him some trouble as well.  The lady (an occasional lad as well) who hears his love song would fall immediately in  devastating love with Nikolas.  He (unintentionally) destroyed marriages, betrothals, partnerships and the like.  Mayhem descended upon any town Nikolas crossed along his jaunting.  He became so famous - or rather, infamous - there is now a common saying across the Runiverse, dont let your lass lend an ear to Niko-lass!


Augurer Tenguyama of the Tower

# The Lore of Augurer Tenguyama of the Tower

There it was. The underworld's equivalent of Death Row. In there were no cells and shackles. Just rebellious wizards. At one point they all fought for the same cause, but now they are each other's biggest enemies.

*Wizards, line up!*

The Underworld General starts taking count. He notices that there is a tengu priest missing.

Meanwhile on Earth, a group of civilians see an entity face down on the ground in the meadows.

They turn the entity over and it speaks.

### The name is Abigor.


Harvey the Diligent

# Harvey the Diligent

He was never the strongest. He was never the quickest. However, that never held Harvey back. He was unrelenting in his drive towards excellence. As a Wold foal, Harvey was a keen observer of the surrounding ponies and learned the natural gaits at an early age. For most of his kind, this was enough. Not for Harvey the Diligent. Once he grew into a colt, his travels spanned the entirety of the Elysian Fields to study various breeds. This allowed him the opportunity to forge an arsenal of artificial gaits to use as the needs arose. His next challenge was terrain. Dirt, stone, gravel, sand, grass: with unyielding determination, Harvey mastered them all.

Now a full grown stallion, he rides marked with the Rune of Water, a distinction bestowed upon those that have dared cross the crystal streams. There is no path he cannot traverse. His gait marches to the rhythm of the inevitable. And the clock strikes now.


Sage Argus in the Shadows

The sun was just rising as Argus finally arrived home.

His boots were soaked through from standing in the slush most of the night. He'd been waiting for his contact to show up to their usual meeting place, but as usual they were hours late.

Why cant addicts be more punctual? he muttered to the empty room as he leaned his staff against the wall and hung his hat on the lone peg by the door.

He placed some wood in the fire place, lit it with a wave of his hand, and exhaled deeply as the rush of heat washed over him.

Settling into a chair facing the fire, Argus pulled a piece of paper out of his pocket. He studied it carefully in the firelight and dim morning sun that was just starting to come through the window.

The front side of the paper was a simple advertisement:

**Leos Knife Sharpening.** Done while you wait. 15 minutes or less. No charge for handle polishing.

For some inexplicable reason a picture of a rabbit dominated the bottom half of the ad.

Flipping the paper over, things got far more interesting. There written in messy but legible handwriting was a list:

- Earle of the Riviera
- Harst of the Obelisk
- Lem of the Capital
- Call of the Heath
- Pax of the Sun

A dissociated list of names. To your average person it would have meant nothing. But to Argus, this was a list of doomed people. Three of the five had died in the last month. One more was missing.

The last, well - maybe after a cup of tea and a few hours sleep, then Argus could see about the last.


Cryptomancer Durm of the Hills

Durm of the Hills was born in the woods to a family of farmers. He showed promise from a young age when he was able to manipulate the elements to assist his family's crops.
He was sent to the city at a young age to attain an education and develop his magical skills, yet he was quickly recalled as he was unable to get along the city folk.
It was only by himself in the forests that Durm was able to master the arcane arts and outshine the brighest city students. He soon became a recluse, having chosen to set base on the hills overlooking his home forest. Durm dedicated himself to protecting this place of nature and scare away any intruders trying to disturb the forest's peace.

Together with his trusty frog companion Durm is ready for any challenge. Dare not disturb his homeland.


Battle Mage Robert out of the Blizzard

## Battle Mage Robert out of the Blizzard has not seen snow since daring to challenge The Great Saint Nicholas of the Giving on who was naughty or nice. Robert was stripped of his red hat and banished from the Polar North.

## Robert wandered aimlessley for years before settling down in The Sand where his shame could at least go unseen in its desolation.

## He should have perished in the unforgiving desert long ago but his only companion, an annoyingly friendly amber frog, taught him the skills necessary to survive.

## What does the future hold for Robert? Will he live out the rest of his years in quiet isolation or return to the Polar North and risk it all to bring light to the corruption he witnessed?


Eon Bloodbath of the Road

Hey all, I'm Warrior 3695. I'm here with my minnie the dog to rescue the world


Crowley of the Platonic Shadow

### "Hey, have any of you seen my magic thingy?"

### "It was a skull... no wait, pretty sure it's wooden, so a staff or a stick or something."

### "I did have something right? All wizards do right? Oh man, I need to stop with the pipe... I keep losing things and those Mambo guys make fun of me every time."

### Whoa!!! Where did that snake come from?! You all see it, right?

### That's it, I'm putting the pipe down for good... well maybe just one last puff."


Archmagus Jerret of the Road

# The Lore of Archmagus Jerret of the Road

With roots reaching back through the magi lineage of ancient Persia -- he is both powerful and renowned -- yet his deep connection to the natural world makes him just as formidable in the areas of patience and presence.

While you may be able to trace his ancestors back to Persia, where he calls "home" today is unknown -- oftentimes even to him. He is both a guide and a protector of The Path, and hence, the road less travelled is the one he rarely strays from...


Mango Nullifier the Rune Raiders

# Mango & the Rune Raiders


Aeromancer Allistair

## The Life of Allistair

"What do you live for Allistair?"

Asked Blue Rat.

Allistair pondered...

"Rat....my life has been guided by three passions: desire for love, knowledge, and unfathomable sympathy for mankind's suffering. These impulses have blown me around like tremendous winds, across an ocean of sorrow, to the brink of despair.

I've hunted for Love because the bliss it brought me was is so intense that I would give everything for it. That horrible loneliness when one shivering awareness glances over the edge of the globe into the cold unfathomable dead abyss. I found it because in the union of love I saw a mystic microcosm of the paradise that saints and poets envisaged. This is what I wanted, and this is what I have found.

I pursued knowledge with similar zeal. I longed to know men's hearts. I've wondered why the stars glow. And I've attempted to grasp the Pythagorean power of number over flux. I have accomplished a bit, but not much.

Love and wisdom led to the sky as far as they could. But sympathy always pulled me down. My heart echoes with agony screams. Famine-stricken children, tormented victims, helpless elderly men burdening their sons, and a world of loneliness, hunger, and agony make a mockery of human existence. I want to help, yet I am powerless to do so. This is my life. I enjoyed it and would do it again if given the chance.

*Inspired by Bertrand Russell*


Runecaster Daria of the Garden

# A beautiful, new friendship...

"Daria, my first child, Merry Christmas," says her father, as he hands her an envelope. "I wanted to give this to you early, so we can go pick up the actual present before the holiday tomorrow." Daria smiles and lets out a subtle grin, "Father, I told you again and again that you didn't need to get me anything. I know it's been hard to keep up since mom's passing. "Nonsense," he says. "You've worked your tail off helping this family stay afloat this year, and you deserve something special. Besides, it didn't cost me a single coin." Daria opens the envelope, and pulls out a piece of paper. She begins to read it... "A pony?! Father, is this real... How... How did you manage this?!" He explains, "I went to get the family some new winter clothes the other week, and I found this certificate inside one of the boxes. Apparently, it's some kind of event the town is doing for the holiday. I've never heard of this stable before, but what can it hurt? Let's head over before they close for the day - I guess it's a little outside of town." "Yes, absolutely!" she replies.


As Daria and her father approach the stable, a young Imp is seen bickering with the stablemaster - "Excuse me? I was told these disgusting creatures were free, and I traveled over three hours for one!" The stablemaster replies in frustration, "Sir, you do not have a certificate. As I said, you must have been allotted one from the tailor, or you must have assisted the town in recording its history." "I am a cosmic mage of the Brambles! How dare you speak to me in that manner?! I do not have the time nor the patience for either of those things! How do you even expect anyone to know this?!" The stablemaster continues, "there were signs all through town about being rewarded for assisting in the writings. The tailor even mentioned it every Wednesday at the town hall meeting for months." "I will certainly never be doing business with the likes of you ever again!" the Imp shouts out as he storms off in a rage.

The stablemaster lets out a deep sigh, smiles, and asks, "How many I help you two?" "Yes, my father and I have this," as Daria hands over the certificate. "Of course. Meet me around back, and I'll be right with you." A few minutes pass, and the stablemaster returns. "This old girl's name is Olga, and she's always playing pranks on the other horses and my workers. I bet you two will be a great match." Daria quickly looks over to her father, lights up with excitement, and asks, "Can I... jump on?" "Of course you can, she's all yours."


Adept Merlon of the Tower

Adept Merlon of the Tower #6301


Necromancer Anton

To be or not to be?

For as long as I remember, I didnt fit in. My cloud of darkness seems to seep into every room.

It started with quiet then gloomy aura but now I dont even think I am in the same Runiverse as everyone else if it werent for my Sol Gato, Estrella, I dont think Id be here.  Am I even here I dont belong here

Considering taking the vow of the Sacred Flame just to feel something again.


Battle Mage Ulysse of the Field

Battle Mage Ulysse of the Field #8856


Mystic Faye of the Wood

Mystic Faye of the Wood #9122


Mystic Samuel of the Wood

# Samuel (My friends call me Sam and you can too)

Aye, you will have to forgive me if I seem a little off.

3 long years wandering the dark and distant coastline of Galium with only Frederick to keep me company 'as been tough on me noggin.


Magus Fark of the Hollow

# The Lore of Magus Fark of the Hollow

El Mago Magus Fark of the Hollow no pertenece con los otras mago's. El viene de un tierra mas lejos que ellos. Un tierra muy peligrosa, esforzarse por guirra y lucha. El vienne a The Wild por ayuda de los otras Magos. Para  restablecer su tierra a paz.


Archmagus Soya of the Citadel

# The Lore of Archmagus Soya of the Citadel

I wake up.  Alone.  Turning over I check the time.  I put on my wizard hat and begin to plan for the unthinkable.


Hedge Wizard Yumi of the Wood

# The Lore of Hedge Wizard Yumi of the Wood

As she was awaking, Yumi was slow to adjust her vision to the light coming in through the bright, iridescent prisms around the room. The walls, floor, and furniture in the room seemed very bright, white, and sterile. Though she knew it was night, these particular prisms picked up the moonlight and made the room seem as if it was day. Great for conjuring, which she discovered functions best with powerful moonlight, though it wasn't so great for waking up from her nap.

She removed the garnet from it's fueling point and inserted back into her staff. Suki was at her feet ready to go outside and feed. She felt about 70% charged but that would have to last her for the next two sunrises as she knew she would soon by completely consumed by her mission.


Lamia the Stubborn

Lamia trotted along the slopes below the Sacred Pillars, basking in the warmth of the midday sun. The combination of the heat on her coat and the slow release of energy from the ice-grass in her gut never failed to put her in a good mood. She hummed to herself and clicked her back hooves together happily, continuing her search for the heart leaf that grew only on these slopes.

While the ice-grass invested her with supreme speed and stamina, allowing her to gallop across the mountains from the Gate to the Seventh Realm in almost no time at all, the heart leaf was vital for powering the valley ponys Rune of Saturn. The rune regenerated the cells in her body: this was why Lamia sported the mane of a filly and a spritely gait, despite being several centuries old.

On the other side of the ravine, she spied the tell-tale red bursts of colour that signalled a patch of heart leaf, nestled in the crevices of an enormous, lichen-covered boulder. Neighing in delight, she bolted down the slope, leaping nimbly between rocky outcrops like a mountain goat (although prettier by far).
#
Her rune-liver fully recharged with the heart leafs magic, Lamia finished stuffing some extra leaves into the yellow bandana that hung round her neck. It never hurt to have spare stock, even if the leaf lost some of its potency as it dried.

Next, she would head southwest to Fantasy Falls, which fell from high in the slopes of the Sacred Mountains to form the Dream Stream. She would then follow that magical mountain river as it cut its way through the rocky passes of the Sacred Mountains, until she reached the lowlands where the river fed into Dream Masters Lake.


Up here in the icy slopes, the water was imbued with crystalline energy from the quartz cliffs  there was no more refreshing beverage in the whole of the Runiverse. The mere thought of it tickled Lamias taste buds, but she pulled up short just as she began to break into a canter. Three figures had appeared over the horizon.

Esme greeted Lamia with a raised hand and the pony flicked her mane, excitedly. Even at this distance, Esmes bright blue skin and crest of flaming red hair were unmistakable. Lamia did not recognise the Geomancers stag-headed companion, but Esme was her favourite wizard from the Sacred Pillars, while the dirt rabbit Aurora was Lamias bosom companion. The pony had known Aurora ever since she was born, although she saw far less of her friend since Esme had adopted the dirt rabbit as her familiar. Despite long periods apart, though, Lamia never tired of her friend hopping up onto her head to regale her with stories of her travels with the Geomancer.

Lamia rapidly covered the distance between them, pulling up in a cloud of dust in front of the travellers. After they had exchanged greetings, Esme introduced Lamia to Pan. The pony took an instant liking to the stag-headed forest Shaman, whose tranquil energy spoke of a deep connection with the natural world, though she kept an appropriate distance from his plague rat, Fester, when the rodent poked his blue face out of the Shamans breast pocket.


She listened intently as Esme explained that she was headed towards the Portal of Purity high in the peaks above the Sacred Pillars. From there, the companions would activate the portal to travel to the Temple of the Falling Stars, where Lamia was shocked to learn that religious zealots had assassinated @wizard3922 in a bloody revolution. She held fond memories of Isaac from her last visit to the Temple  he had always welcomed the ponies of the Elysian Fields with open arms and trays of sugar cubes

Lamia stamped her hoof in anger and informed the group that she would be travelling with them to the Temple. She hoped that her friend @pony255 had decided to leave the Temple; the old pony was no warrior, but the grey-coated nag could be almost as obstinate as Lamia when he set his mind to something. If she found him there still, she resolved that she would beat some sense into his thick skull until he bucked up his ideas. As for Lamia herself, she was determined that these bigoted rebels should not keep their newfound grip on power. They were executing animists burning them and their familiars.

*Well, well just see about that, wont we? she thought to herself. Im not going to sit idly by while a bunch of dung-strewn extremists kill honourable wizards and creatures. They dont call me Lamia the Stubborn for nothing.*

## Story Arc Index:
Prologue: @wizard2875

Part 1: @wizard3032

Part 2: @wizard1182

Part 3: @wizard3282

Part 4: @wizard3916

Part 5: @wizard2550

Part 6: @wizard3919

Part 7: @pony433


Archmagus Aldus of the Sacred Pillars

# Archmagus Aldus of the Sacred Pillars

### Wait a minute. Where am I?

### Damn it, I'm a wizard now?

### Alright, whatever.

### What Do I have, a Blue hat, an Apple, and an owl that's just going to stare at me in disgust all the time.

### Ok then, don't know how I'm going to get out of this one.


Alchemist Sisk of the Hills

# The Lore of Kakarotto's Trusted Sidekick, Alchemist Sisk of the Hills

Long before he became Kakarotto's trusted wizard sidekick, Sisk was a normal young boy who loved martial arts. Sisk and Kakarotto would spar with each other everyday, hoping to one day participate in martial arts tournaments against the world's greatest fighters. However, day by day and year by year, it became clear that Sisk would never be able to live up to Kakarotto's strength, skill, or natural ability.

While Sisk never showed this to his good friend Kakarotto, over time he became jealous of his success and couldn't stomach watching Kakarotto continue to achieve greatness while Sisk idled in mediocrity. By early adulthood, Sisk felt like he had wasted his early years on a passion that was never meant to be. This led him down a dark path... filled with jealousy and hate for his former best friend, he turned to a life of drugs to cope with the pain.

Though his life went into a downward spiral from there, it turned out to be a blessing in disguise when he tried magic mushrooms for the first time. He decided to try these mushrooms in the famous Hills, flush with the greenest grass on the planet where ponies prance freely. After consuming the magic mushrooms, he had an epiphany and was convinced that he met a wizard who taught him how to create potions that make stronger fighters.

After sobering up, he immediately went to work and created the potion within a few hours. Out of desperation, Sisk took the potion himself to test it out. The potion had actually made him WEAKER physically than he was before... but he soon realized that the potion he created gave him magical, wizard powers. He quickly mastered these new skills and realized he was born to be a wizard all along, not a fighter.


After mastering his wizard skills, Sisk and Kakarotto became friends again and went on to face some of the universes greatest threats. Time after time, their deadly combination of magic and brute strength proved to be too much for every adversary they faced, until now...


Rembrandt the Agreeable

# Pony Pony Pony

pony likes to run, pony likes to jump, but does pony likes to burn?


Shaman Pan of the Forest

# Chapter 1: Pan
The Shaman reached out with his mind and touched the spirit of the forest around him. The song of the trees rang in his ears, the roots burrowing deep into his psyche. He heard the murmur of small plants growing, berries swelling on the vine and a million tiny creatures scuttling about their business.

He felt the sun warming his antlers as he reached out to the denizens of the forest, searching for fluctuations in the flow of energy. As usual, he was forced to suppress the malignant atmosphere that hung just at the forests edge, pushing the darkness to the back of his consciousness.

The Dumb Stick quivered in his hand, rasping against his wicker shawl, and he opened his eyes.

There you are, he smiled. Come, Fester, the hunt is upon us.

The plague rat squeaked with excitement and bounded forward, anxious to begin. The Shaman stood languidly and began to lope effortlessly after his familiar, navigating the tangled undergrowth of the lower reaches of The Thorn. Though the thrill of the hunt filled him, the looming presence of the Quantum Shadow still played on his mind. The Shaman could feel its dark energy seeping into the borders of the forest, tainting all it touched.

He hoped that his quarry could be stopped before the Shadow entangled its mind.

# Chapter 2: Baird
Pan crept under an archway formed by intertwined branches of the trees on either side of the forest track. Up ahead, the little beast was stripping leaves hungrily off a low, compact bush with bright yellow flowers, its rotund body rapidly flashing with alternating colours as it fed. It purred contentedly and closed its two primary eyes, but the second set continued to swivel back and forth on the stalks protruding from the back of its head, scanning for danger.