Lewd Revenant Gunthor of Phantasmagoria

# A Competing Power

The feeling of elation was pure as the patience of 500 years bore macabre fruit.

In a small village, a fledgling healer had become known for treating the bites of poisonous animals, and news of this skill had traveled far to a local academy. With the mission to assess this healer's skills and ensure their veracity- a dean had been sent to observe.

The skill and alchemy the doctor wielded were undeniable, the dean affirmed easily after speaking with villagers. He learned that the local had produced an alchemical product, an anti-venom, that was nearly panacea and could treat a variety of poisonous wounds.  The dean (a skilled doctor in his own right,) was understandably envious of the results and gave way to wickedness. Being a man of healing, he could not bring himself to harm the inventor but instead snuck into his home and managed to copy many notes by way of calligraphic magic.

While the books reproduced, he set to the task of finding any ingredients and samples that might prove helpful. Finding and examining a rack of several compounds, the dean absently failed to note and correct the capsule's order in the darkroom of his espionage. With the copies complete, he departed the village post-haste; without ever actually speaking with the healer. He would go on to produce and self-credit for the creation, unbeknownst to the true inventor who would go on to face a very different kind of life altogether.

Returning to his work later, the young healer knew not their imminent doom.  Through alterations in the alchemy caused by the mistake of ingredients, he was consumed in a cloud of magic. When the villagers entered the study to investigate the healer's disappearance (and ultimately declare an assassination,) they found the presumed cause of death: a red snake that fled the now-open door.


The Snake would spend the next 500 years in a state of undeath- unable to die from poison, regenerating freely, and advancing their theories of necromantic and healing magicks. The mistake of the dean both cursed and blessed the healer.. but without a suitable body, there would be little to do over eternity.

In another life, the Sacred Flame came to the attention of the Stellar Mage Gunthor, whose pursuit of flame and light magic had become obsessive, risky, and now led them to darker experiments.  After months of stalking the insane, proud Gunthor, the Snake interfered in the Mage's final moments...holding his skull between life and death as the fire and the phantasm realm converted the body and affects of the Mage.

With the skull unyielding to the Quantum Shadow as long as the Immortal Snake resides within, the old healer has a body to command, seated at the gate-throne of the skull, whose roots reach into Phantasmagoria.


Pyromancer Eizo of the Field

# The Lore of Pyromancer Eizo of the Field

In a dark magical tower there lived a mystic, blue Pyromancer named Eizo of the Field. Not a grand idyllic, simple tower, filled with spells and a worrying smell, nor yet a sticky, hairy, minuscule tower with nothing in it to sit down on or to eat: it was a Swamp Bullfrogs-magic tower, and that means warmth and spells.

One day, after a troubling visit from the Elf Raito and Alchemist Aleister of the Mount , Pyromancer Eizo of the Field left his cold, moisty tower and set out in search of three enchanted maps. A quest undertaken in the company of his favorite frog.

During his travels, Eizo rescued a Hobgoblin's Flame, an heirloom belonging to his good old friend the Swamp Bullfrog.

"A search for three enchanted maps was always going to be compelling. The addition of giants, gnomes and goblins just makes it even more awesome."


Druid Eden of the Light

# The Lore of Druid Eden of the Light

Druid Eden of the Light came from the heavens with the support of the great magistry behind him. His objective - to bring greater clarity and evolution to all. The sacred serpent works with him to harmonize and transform any energies he points to with his Pheonix Feather.


Wild Mage Yookoo

# The Lore of Wild Mage Yookoo

Little is known of the earliest days of the Wizard known throughout the land as Wild Mage Yookoo. From wherest he was begotten, or whence he entered into them realm of being was not known for many ages, even to the Wild Mage himself.

One tale told throughout the land, surmises that Yookoo was spit up from the belly of the earth itself. His sweet smell of bog and peat fire, a remnant of the days primordial slime, from which, all life is thought to have emerged. The name Yookoo is said to be the sound that enamated from the hollow of the earth accompanying his arrival.

However, the most widely circulated tale tells of a small impish suckling left in the swamps to be devoured, who instead was nourished by the very serpents, for whom he was left for prey. There in the bog he remained, until one day he was found by a simple stable master searching in the swamp for the sacred vine.


Spellsinger Lux of the Sea

# The Lore of Spellsinger Lux of the Sea

Lux and his ape companion George travel the lands in search of fellow Bell bearers.


Archmagus Aleister of the Cosmos

# The Lore of Archmagus Aleister of the Cosmos

Archmagus Aleister is a wizard of contradictions.

On some days, he is as selfless and empathetic as can be. But on others, he is cruel and vindictive. On some days, he is intelligent, measured, and rational. But on others, he is impulsive, mindless, and foolish. On some days, he is strong, confident, and positive. But on others, he is weak, doubtful, and timid. On some days, he looks longingly into the Sacred Flame, and on others, he cannot fathom why one would want to transmute their soul.

The wizard you meet depends on the day you meet him, and on any two consecutive days, you could be talking to two completely different people with no rhyme or reason as to why.

For hundreds of years, he has been this way, and he has discovered no spells or potions to affect his fickle nature. If you happen upon him, make sure to keep your fingers crossed that you meet the right Aleister...


Conjurer Eliphas of Xanadu

# The Lore of Conjurer Eliphas of Xanadu

Eliphas discovered gravity when an apple fell on his skinless head


Sorcerer Ifran of the Hills

# The Lore of Sorcerer Ifran of the Hills

One does not simply come across a dryad's ear

But lo'nd behold, Ifran, he may look slightly queer,

Yet aligned with the red planet his strength is

A silent assassin is that viper of his.

Let me tell you this son, as it is  so true,

The most unlucky bastard you are if pass through

The Hills, in the latest hour you must. Dear God.

Think of two floating sparks in the dark. You poor sod.

Run to your wife, for just one more chance to hold her.

When in his way, you'd rather fight a beholder,

Or you'll be consumed by sorceries most gloom.

Your poor soul's body shall be but some ash and fume.


Battle Mage Cromwell of the Wood

# The Lore of Battle Mage Cromwell of the Wood

He was left to die in the woods, feared the inevitable oncoming of death.

In struggle to escape what all humans are destined to confront, he found a magic crature, that was a sourse of eternal power.


Wraith Captain Alizam of the Spooklight

# The Lore of Wraith Captain Alizam of the Spooklight

Alizam of the Grotto began his journey into Wizardhood at a late age, yet his quick blossoming ambition lead him to step into the flame. Alizam has now transmuted; and at his command is a legion of cunning Wraiths. His ambition now is set solely on further spreading the Spooklight.


Spellsinger Danny of the Marsh

#
Spellsinger Danny of the Marsh King saver

My The Lore of Spellsinger Danny of the Marsh
Once up on a time in arabian world there use to be a great wizard who has solution for every problem. along with his great skills in magic he has draw back of getting angry soon and any one unnecessarily said any thing he gets angry try to punish them with is magic wizard.

Spellsinger Danny companion

he has a good companion with whom he lives called bandar a monkey whom he raised from childhod and helps him in his daily activity and he takes his bandar wherever he goes.

Arabian king story

one day in arabian world there great curse came because king of arabian not taking care of his people and killing any one who takes against him or points out his mistake and Arabian king is influenced by black magic from his uncle who want to get the throne and want to get bad name from his kingdom people.

Arabian king problem

Sudden change in Kings attitude towards people been noticed by every one in his chamber as weired and every one concerned about his behavior and worried what next King will do which effects kingdom in bad way.

king chamber people and Queen want to find out reason of kings sudden change in behavior and help him in bringing good governance into kingdom.

Arabian queen problem

So Queen and kingdom chambers started observing kings attitube and moves closely to see his behavior change.

one day when king finished his duties went to take rest amd have a sleep, queen was not sleeping but constantly worried about kings health and bad behavior so queen always want to take care of king.


Arabian king and queen meet Spellsinger Danny

one night king suddenly stood up from sleep and started talking to some one looking at the wall, queen noticed this and try distracting king and asking what happened to him but king did not distract and pushed queen away. so queen got worried and want to help king, on next day queen want chambers to take king to best wizard in the country so help king what going on with king and that wizard is none other than out great "The Lore of Spellsinger Danny of the Marsh". whom the queen consulted and asking "The Lore of Spellsinger Danny of the Marsh" to help to find out why King suddenly walking up and talking to walls, than wizard using his magic wand asks his companion monkey to go out and look at the moon to see direction of moon, monkey points to Danny wizard the direction of moon using its tale.

Spellsinger Danny magic liquid pot

Danny wizard uses his magic wand and points to the direction of the pot which contains magic liquid to see kings history and came to know that that his uncle trying to influence king and try to take throne out of him. after finding this Danny wizard tells queen and queens get angry and asks Danny wizard to give him lesson. Danny gives magic pot to queen to make king drink magic water in the pot every day in the evening immediately after might in the light of the moon for 7 days for his uncle's magic not to work on king.

solution to kings problem

Queen with his king returns to kingdom with strong protection with his army. queen sees king's uncle and gets very angry but queen controls until kings treatment of drinking maigc water for 7 days is over.


influence of uncles black magic on kings

On day one king refuses to drink magic water as he completely trapped by his uncles black magic, but the king loves queen so much that when queen tells king that if he does not drink the magic water she will die and he will never see his queen again. King's love on queen made king to take drink magic water on first day and it was very very difficult for king to take that as black magic from his uncle interfering in considering this.

queen was very worried of completing these 7 days she did not sleep well and always beside kings bed to take care of him.

king returns to normal

after completing 7 days of treatment kings became normal and he is wise enough to take good decisions.

punishment to kings uncles

uncles black magic did not work and his uncle became angry and forcing king to listen to him, than every one in the chamber and kingdom came to know about his uncles black magic on king and throwed him out of the kingdom.

This is how "Spellsinger Danny of the Marsh " saved king from black magic and queen gave important role in king's kingdom for "Spellsinger Danny of the Marsh "


Mystic Pumlo of the Sacred Pillars

# The Lore of Mystic Pumlo of the Sacred Pillars

He never felt slighted by the cold irony of being born as a Seer without the ability to see. Plus what they say is true, not having one of your senses empowers the others. Its especially true with the mystic senses.

With his heightened hearing and smell, his clan has stuck him with the graveyard shift of guard duty since he was old enough to wield a staff (and a whistle). But the ancient elders chose the most remote island in hostile seas to safeguard their sacred pillars. Thus rendering these nights quiet besides the comforting crash of the waves and booming of the storms.

Pumlo instead spent the solitary nights honing his skills, and learned to harvest mystic energy from the moon. He crafted his Lunar Staff over a span of 12 full moons, and has begun to use it to control the surrounding tides.

Although he can use these incredible powers to smash any incoming invaders into the rocky cliffs, more powerful wizards from afar have come to realize he can also calm the surrounding seas. Its only a matter of time until his mental fortitude is tested. For powerful psychics are abundant, and the sacred pillars are the key to immeasurable power.


Sorcerer Salah of Atlantis

# The Lore of Sorcerer Salah of Atlantis

Dried bones mark the ground of the empty ocean basin in front of Salah. Shimmering walls hold back the water all around as he treads softly over the sand. He crouches down to pick up the skull of some long gone beast and turns it over in his hands. "This will do..." he mutters and straightens up. He looks around and grabs a length of driftwood. Whispering to himself, he moves his hands in ways that should not be possible, causing the wood to expand and seemingly pass through him and the skull. After a short time a staff appears in his hands, with a skull that seems different than the one it was moments before. Larger, with markings that don't seem to stay the same when you look twice. He turns and clicks his tongue at a small cat off to his left, who is near the walls of water looking at the fish swimming through them. "Come on" he says and begins walking towards a portal behind him. The cat stretches and follows. Both make their way over the threshold and the water collapses behind them, all that can be seen now is waves.


Shadow Mage Calliope of the Ether

# The Lore of Shadow Mage Calliope of the Ether

The floating moon is where Calliope draws her magical powers from.


# The Lore of Shadow Mage Calliope of the Ether

Calliope mysteriously appeared straight out of the Ether.

Little to nothing is known about her, only that she is such a powerful Mage.

The Moon may play an important role in her life.


Lich Baron Sonja of the Death Cloud

# The Lore of a Soul

On her journey to master the arcane arts Sonja traveled the Runiverse,  through the pico tops of the sacred pillars all the way down to danger streets of Goblintown. Hundred miles powered by full walk cycles here discoveries were stupendous and blessfully psychal. Upon arrival at the Secret Tower she question true survival...

**My magic is as boundless as the brine sea,** **My love as deep; the more I give to thee,** **The more I have, for both are infinite.**


Evoker Hadrien of the Ether

# The Lore of Evoker Hadrien of the Ether

Evoker Hadrien of the Ether is a powerful and thoughtful wizard. He has ventured across the realm with his trusted steed - Grover the Cordial. He's learned magic, produced potions, and cured disease. He's a wizard of many talents.

During his ventures, he has made many friends along the way. Most notably, he mentored a young and ambitious Sorcerer by the name of Jabir of the Cosmos.

Sorcerer Jabir was a quick learner. Jabir quickly gained skills that took Hadrien years to master and control. Jabir trained with Hadrien for many weeks, but one day, Jabir up and left. Hadrien never saw Jabir again...

Hadrien and his magical creature, Welling, are tremendous adventurers together. Hadrien found Welling in the southern marshes and immediately realized the creature's intelligence. Welling has magical properties that allow Hadrien to cast poison and rejuvenation spells from his sun staff. The two make quite the duo.

Hadrien likes to philosophize about the world and continual tinkers with new magic, spells, and potions. Hadrien loves shiny gemstones and keeps a collection with him at all times. The precious gems help power his sun staff and give him powers others could only dream of.

One day he will discover something unbelievable and unlock a world of power...


Archmagus Soya of the Ether

# The Lore of Archmagus Soya of the Ether

Wizards of the Ether are used to feeling lost. As inhabitants of neither Here nor There, they are accustomed to traversing the formless mists of the Ether without a plan. Explorers at heart, most wizards of the Ether spend their time discovering the unexpected: a new species of wraith, a rainbow toadstool, a wayward seraph. Most have no purpose except the delight of the journey.

But Soya of the Ether was not most wizards. Soya of the Ether was searching for death.

Soya did not become an Archmagus because of talent. Originally from Frog Master Marsh, he was a runeless thelamist - in other words, a wizard of no particular talent. Told by his masters that he would amount to nothing, he came to the position of Archmagus through sheer ambition and hard work.

When he was an apprentice, Soya read in an ancient grimoire of a witch of the Wild named Delilah who immolated herself in the Sacred Flame and emerged as a being of immense power: White Lady. Another grimoire hinted the Sacred Flame was in the Ether. Finally Soya found a way to liberate himself from his humble beginnings. He dreamed of the fire rising up his body, transforming his mediocre flesh into ash, and thus recasting him into a being of consequence: a mighty Forgotten Soul. Soya found his purpose - to find the Sacred Flame in the Ether and be reborn in fire.


As he continued his quest, Soya privately wondered to himself what he would do if he ever found the Sacred Flame. Would he be strong enough to plunge himself into the fire? Or would he, like others before him, turn away from the blaze and choose the simple certainty of life? Unsure of the answer, he continued to wander the Ether, ignoring the myriad wonders around him as he hunted for the Sacred Flame.


Charmer Beyna of the Forest

# The Lore of Charmer Beyna of the Forest

One thing that Beyna is not, is a people person.

Now, this can be a fairly common occurance, but the unusual thing here is that Beyna is also an accomplished Charmer.  A what now you say?  Someone who has the ability to charm others; be it humanoid, kobold, canaanite or creature of the dark!

However, this doesn't necessarily mean that Beyna needs to actually _like_ her work?  Just because she has the aptitude to beguile and seduce others with magical arts, doesn't mean it leaves her with a feeling of wholeness and satisfaction.

Mostly for this reason, slap bang in the middle of Hedge Wizard Wood is where Beyna has chosen to set up her modest little home.  Miles away from most others, aside from the occasional wanderer, or worse - kobold - that passes by.

The bigger irony though, is that Beyna's favourite pasttime is burning things.  Ideally, in the most explosive and fun way possible.  So why on earth live in the middle of a forest?  Isn't she setting herself up for one massive forest fire to happen at some point?  Well, maybe she is yes - but that's half the fun isn't it.  If you're an arsonist, might as well make it even more spicy by living in the one place that is the most dangerous.

So if at some point you are in the vicinity of Hedge Wizard Wood, and you can smell smoke, or see a massive blaze about to engulf the entire region - I think you'll know who to blame.


Mystic Faye of the Wild

# The Lore of Mystic Faye of the

`No more monkey business!" Shouted Faye, as she pulled her monkey, Simon, off the plate of steamed buns he was devouring.`

`"You'll have to save some of those for our guests!"`

`She waved her bonk staff, which magically recreated the 3 meat buns previously devoured by Simon. It was hard to keep anyone away from any buns she enchanted with her joyous spells. In actuality, she was a terrible cook but utilized her magic to hide that fact. Part of her always felt bad for deceiving people, but the end result was the same regardless.`

`"Well, what they don't know won't hurt them.`


# The Lore of Mystic Faye of the Wild

`"No more monkey business!" Shouted Faye, as she pulled her monkey, Simon, off the plate of steamed buns he was devouring.`

`"You'll have to save some of those for our guests!"`

`She waved her bonk staff, which magically recreated the 3 meat buns previously devoured by Simon. It was hard to keep anyone away from any buns she enchanted with her joyous spells. In actually, she was a terrible cook but utilized her magic to hide that fact. Part of her always felt bad for deceiving people, but the end result was the same regardless.`

`"Well, what they don't know won't hurt them."`


Night Ghoul of the Pile

# The Lore of Night Ghoul of the Pile

For years, a wizard who-must-not-be-named roamed the Desert. Hearing his name would crush ones ears into dust. Seeing it written would turn eyes into magma.

Until one day the wizard was captured by a roaming band of Kobolds who had an interest in hasenpfeff. The wizard, along with his companion, was tied to a stake and was lit on fire with the ashes of the wizard's pipe.

What emerged from the fire was so terrifying it even caused the Kobolds to flee.

Half man, half monster it was... The Night Ghoul of the Pile.


Diabolist Jadis of the Road

# The Lore of Diabolist Jadis of the Road

Jadis wants to make it clear that, while she dons a cape, has a cat, and is a woman, she is not Catwoman.


Sorcerer Jahid of the Wild

# The Lore of Sorcerer Jahid of the Wild

**Down to earth Jahid of the Wild & his Egg**

**A Short Story**

Jahid Wild looked at the egg in his hands and felt angry.

He walked over to the window and reflected on his surroundings. He had always loved the Wild with its strewn, empty egg shells. It was a place that encouraged his tendency to feel angry (the only emotion he was able to muster, as lego men are known to do).

Then he saw something in the distance, or rather some_one_. It was the figure of Egg Face. Egg Face was a splendid monster with incarnations of all varieties of egg.

Jahid gulped. He glanced at his own reflection. He was a down to earth, arrogant, egg nog drinker with fat elbows and skinny ankles. His friends saw him as much more than that. Once, he had even helped an upset fragile egg cross the road.

But not even a down to earth person who had once helped an upset fragile egg cross the road, was prepared for what Egg Face had in store today.

The snow flurried like scrambled eggs, making Jahid alert.

As Jahid stepped outside and Egg Face came closer, he could see the smile on her face.

Egg Face glared with all the wrath of 777 yokes. She said, in hushed tones, "I want your turban and I want your egg."

Jahid looked back, still fingering the cracked egg. "Egg, eggs for me' lady," he replied.

They looked at each other and like two fools sitting at a delightful dinner party, which had reggae music playing in the background and two cowardly uncles laughing to the beat, they faced off.


Suddenly, Egg Face lunged forward and tried to punch Jahid in the face. Quickly, Jahid grabbed the egg and brought it down on Egg Face's skull.

Egg's round ankles trembled. Then she let out an agonising groan and collapsed onto the ground. Moments later Egg Face was dead.

Jahid Wild went back inside and made himself a nice drink of egg nog.

THE END


Druid Delilah of the Brambles

# The Lore of Druid Delilah of the Brambles

Delilah, Princess of grass


Lich Despot Solomon of the Death Cloud

# The Lore of Lich Despot Solomon of the Death Cloud

The worst kinds of despots are those that are dead.

Prior to passing through the Flame, Solomon had no ambitions for power. Now the idea of controlling others consumes him.


Bard Celah of the Hills

# The Lore of Bard Celah of the Hills

My place of residence resides at the foothills of the mountains just North of Dream Master Lake. It is here where I find peace and solitude away from the chaos in the world. There is a wonderful view of both the water and the mountains from my cottage. I am a poet at heart and I write my wistful and mystical thoughts into a leatherbound book. A rare golden toad has taken a liking to me and he now follows me everywhere I go.  I named him Arthur. His company is pleasant. As the sun goes down, Arthur will often roam the foothills searching for bugs to catch with his golden tongue. Before dusk I will make sure to ring my magic bell and he will come bouncing in before he loses his way.


Witch Evangeline of the Sacred Pillars

# The Lore of Witch Evangeline of the Sacred Pillars

Many in the Forgotten Runes know the myth of Witch Evangeline, she who was touched by divine grace and makes the Sacred Pillars her home. Visitors to the Pillars sometimes whisper they could glimpse a flash of her azure skin or bubblegum pink hair out of the corner of their eye, but the moment they turn to look, there's nothing there. The urban legend goes: if you visit the Sacred Pillars on Halloween, make a gift offering of candy (she is particularly fond of Snickers, but only if you're not a cheapskate and offer the full size version), and ask for a trick, she will reach into her bag of tricks and bestow a blessing upon you. But beware, because Witch Evangeline's tricks are unpredictable, you might win the lottery the next day, or wake up to find yourself transformed into a frog.

Few know of Witch Evangeline's dark secret: she is actually a vampire, afflicted with the curse of the immortal bat. Once upon a time, she gave in to her ravenous hunger for blood and terrorized unsuspecting villages in the Runiverse, but she is now trying to atone for those sins. These days, she only drinks cranberry juice. Unfortunately, one does not escape one's past so easily, and over the course of her very long life, she's made many powerful enemies, that she takes special care to always keep one step ahead of every day. From insidious vampire lords seeking to make an example out of her for abandoning her own kind, to vampire hunters who would like nothing more than to drive a stake through her heart, there is always someone who wants to kill Evangeline lurking around every corner, so she has made constant vigilance a way of life.


Evangeline's dream in life is to join a coven of like-minded witches for some magical girl power, but unfortunately she has not yet found one that accepts vampires yet. She has grown terribly lonely from walking these lands in solitude, having outlived all her mortal friends, but she tries to keep a positive attitude and greet each day with a smile. Meanwhile, she has her trusty bat companion Bruce Wayne by her side, who is her best friend and she loves more than any other creature in the world. Evangeline doesnt know that Bruce is actually also a vampire stuck permanently in bat form, possibly with an agenda of his own.


# The Lore of Wraith Knight Rafiq of the Ethereal Realm

One must have a key to read the lore of Wraith Knight Rafiq. Those chosen few will be able to decipher the following lore and unlock the mysteries of Wraith Knight Rafiq...

... , ... // . ,., ///. ,,., //. /. /.., // ..... , ,, ... , ... . ,.,, \


Arch-Magician Arabella of the Mount

# The Lore of Arch-Magician Arabella of the Mount

Great magic is simply the action of the mind's imagination at the highest level...


Chronomancer Milo of the Tower

# The Lore of Chronomancer Milo of the Tower

How long has it been? Where is my journal? I mustn't forget. They said I would find her in The Thorn, but when? Before the dawn? Or was it the dusk? Curses, I'll only have the energy for one trip.

Oh no, no, it's happening again. This may be my last chance. I must remember, I must remember when!


Sage Iprix of the Toadstools

# The Lore of Sage Iprix of the Toadstools

Born to an affluent Wizard family, Iprix wanted nothing to do with the limelight. Instead of being an active member of wizarding society at the Capital, he longed to cultivate toadstools in the countryside. As soon as he was of age, Iprix left home in the middle of the night. All he grabbed was his blue elven cloak (which was his grandfathers, Humbog the Greats, prized possession), his joy staff and his emerald slime pet Goygboz.

Iprix left the Capital on a full moon night and journeyed on the Omega Oxbow road until he reached Kobolds Crossroad. From there he traveled along the outskirts of the Hedge Wizard Wood, dipping into the forest on the Carnival Pass and traversing The Fey until he arrived into a clearing at Porcrut, a tiny farming village in the remote countryside.

Even though he was of famous blood, the locals had no clue who he wasIprix was finally free to obligations of family or society. He could start anew and be who _he_ wanted to be. And that, by in large, was the cultivator of toadstools.

While not a hermit in demeanor (Iprix was always friendly to everyone he met in the village), the sage kept to himself and focused on harvesting the best toadstools that Porcrut has ever seen. Soon, the town was renowned for his potent potablewizards, sorcerers, witches and mages from all around dispatched sentries to the remote township to retrieve this magical ingredient. Life was good for Iprix. He was doing what he was always meant to do, free from the expectations of being from royal wizarding blood.


This respite from the real world was shattered one morning of the winter solstice when Iprix was suddenly jarred from a deep sleep after hearing a crash of the barn door followed by the loud, guttural whinnying of a black unicorn. Iprix sprang to his feet, grabbed his cloak and staff and burst through the front door, eyes ablaze with an ancient magic he had thought was long forgotten.

But he was too late. In the distance he saw the flame of the intruders lantern flickered as the black unicorn galloped away. Black magic permeated the dense, foggy morning and Iprix knew that he toadstools were stolen by a dark force full of evil energy. Concerned of what this dark sorcerer was planning, Iprix knew that it was time to leave the country and to ascend to his birthright as one of the most powerful mages this world has ever known.

Iprix left the countryside, his adventure just beginning.

(Lore was crafted by niftypins with tons of help from my seven-year-old daughter Feather Wing Wind and five-year-old son Fast Shoesthey chose their web3 names!)


Archmagus Aleister of the Riviera

# The Legend of Archmagus Aleister of the Riviera

He was once in his village of Cap D'ail. He decided to climb the cliffs surrounding the lagoon. When he reached the top of the cliff, he cast a spell on the lagoon. The spell made the water in the lagoon turn into a yellow and blue color. The land of blue and yellow was born. The freedoms held in the land of blue and yellow where the most wonderful freedoms. People in the land of blue and yellow could do and say as they pleased. The people looked upon Archmagus Aleister as a benevolent leader on the Riviera. He preferred to til the land than to bother in political affairs. And so he did and still does until this day.


Archmagus Duzzle of the Grotto

# The Lore of Archmagus Duzzle of the Grotto

Coming from the depths of the Grotto, this Archmagus emerged from the dark town to find resources to help his people. Traveling along side him is his trusty Onyx wolf.

Together they start their journey and hope to one day return to the Grotto with the town needs.


Artificer Mushy of the Mountain

# The Lore of Artificer Mushy of the Mountain

Mushy - a fly agaric mushroom that lived on top of a hill as most toadstools do. His family and his clan lay together for many years, unbothered, moisturized, happy, in their patch, focused, flourishing. Only for one day a wizard of an unknown tower would drop a cruel mixture on their mountain to claim as their own.

Mushy uprooted himself on that day and swore vengeance through only one means - by dumping his bags on pu**ies.


Shaman Ilyas of the Citadel

# The Lore of Shaman Ilyas of the Citadel

I think it's time to leave. I've spent far too long here at the Yellow Wizard Haven. Although, it is hard to leave this warm weather. Not to mention, Atlanta's Pool has been an amazing place towell Wizard watch. I'd been too nervous to make any acquaintances and it wasn't any easier being a Stranger.

At least I have found what I came for. There had been rumors that the Wizards here knew more information about secret treasures and the Gate to the Seventh Realm. I've been in desperate need for an adventure.

I'd overheard a man named Sorcerer Hadrien speak of being in possession of a key to the Gate of the 7th Realm. I will eventually need to get one of those for myself. This Hadrien also spoke of a treasure near Dream Master Lake that he and his companions were setting out for soon. I need to find more information on this. During my eavesdropping I heard murmurs of a tavern in Goblin Town. I'm not sure what it is I need to look for there but I will find out. Plus, at least it is somewhat on the way to Dream Master Lake.

Just have to get over these cursed BattleMage Mountains. Perhaps I could avoid conflict and take a pleasant boat ride through Kelpie's Bay

Yes, that sounds better. One more relaxing day at Atlanta's Pool then I'll find a skipper to take me to Goblin Town. Better enjoy it.this next adventure will be anything but relaxing.


Adept Basil of the Belfry

# The Lore of Adept Basil of the Belfry

Bats in the belfry? Basil thinketh not. Then again, maybe he thinketh so... One can never be to sure when one is cray like Basil.


Blight Zombie Nicolas of Dread Tower

# The Lore of Blight Zombie Nicolas of Dread Tower

Came up out the gutter to run the wizard game. Smoked, to the dome, a blunt so fat and dank that he is forever bound to the spirit realm.


Arcanist Cassiopeia of the Arctic

# The Lore of Arcanist Cassiopeia of the Arctic

There was a melanated mother who derived from the North

With a lot of beauty and red hot like a torch

She always looked up and stared at the skies,

Until her constellation became her new disguise.


Sorcerer Kazem of the Keep

# The Lore of Sorcerer Kazem of the Keep

The heartiest of GMs to all. Spread love and WGMI with frens and internet anons


Magus Hecate of the Astral Plane

# The Lore of Magus Hecate of the Astral Plane

Previously asleep with thoughts left asunder, a rift between worlds suddenly opened and Magus Hectate of the Astral Plane was finally awakened.

He now walks the mortal planes in search of warriors and mages that can stand by his side in his quest to free the rest of his fellow magus that lay trapped in the emerald dream that haunts the astral plane...


Artificer Katherine of the Hall

# The Lore of Artificer Katherine of the Hall

Katherine's age is unknown, but her kindred spirit and love is known across all lands and sung in songs.


Wraith Knight Zubin of Goblin town

# Wraith Knight Zubin

Through fire and water and time itself, Zubin emerged much the same and ... much different.

The sand in his hourglass still moved, but, no longer beholden to physics of the living, it sifted upward.

Zubin felt upside down as well, but, for the first time, he felt right.


Runecaster Zaros of the Wild

Zaros heart leapt as the ground opened underneath him. It swallowed him whole, casting him into sudden darkness.

He screamed, trying to catch himself by dragging his staff along the dirt walls of the cavernous hole. His body twisted and turned, trying to fight against gravity.

Above him, a small orange cat named Apollo poked in his head. He meowed, the sound echoing down to his master.

I am aware! Zaros growled at his companion. He muttered a curse under his breath.

His drawing supplies were far below him. Teeth gritted, Zaros tore open a previous wound, a scar zigzagging down his forearm. He dipped a finger into the blood and traced a rune into his palm.

Aflame, the rune lit up, illuminating the hole. Zaros breathed a sigh of relief as he stopped plummeting. He traced another rune into his hand. The sharp shape caused him to float upward.

Zaros floated to the edge of the hole where his cat waited. It sarcastically meowed again, conveying a message only he could understand.

His mouth twisted into a sardonic smile. Theyve improved the defenses in my absence. Not sure whether to be annoyed or impressed.

Come on. He gestured for the fiery kitten to follow him.

The two traveled around the traps trigger. Zaros bent down to inspect and reset it. He whistled, impressed.

They entered the Marsh.

He continued down the hidden path to the Masters home. Carved into a tree every few feet were soft, curling sigils. An invisibility spell set by Zaros many years ago, when he first came upon the Masters Marsh.

He grinned as he approached the house, but the smile disappeared as it came into view. The house sagged heavily. The trees drooped to meet the ground. The air smelled sour.


Apollo wrinkled his nose in disgust and meowed. Zaros bent down, picking him up and placing him on his shoulder.

I know. What is going on?

Itd been about a year since Zaros had left, resolving to travel the world and see what it had to offer. Which the Master had told him he was free to do. But as Zaros grew closer and closer to the house, he could see the state of the Marsh was poor. Even in the worst of times, the Master tended to the swamp. For it to be in this state of disarray was unbelievable.

The door opened outwards just before Zaros knocked, pushing him back a few steps. Jahid stepped out, carrying a large flask. He had used his back to open the door, before pouring a putrid substance off the front porch.

Zaros caught himself. Jahid? Is everything okay?

Jahids complexion was pale, dark circles under his eyes. The Alchemist was clearly suffering. He didnt seem to notice Zaros. Robotically, he continued back to the lab, with Zaros following close behind.

Jahid? he repeated. Whats going on? He put his hands on the mans shoulders and shook gently.

This seemed to snap Jahid out of his state. His eyes cleared, realizing Zaros stood before him. He smiled, but it didnt light his eyes.

The Master is sick. I cant find a way to help. Hes dying, Jahid admitted.

Zaros looked around the room. Dirty pots and vials covered the entire lab in a cluttered mess. A fire burned in the hearth, a large pot boiling. He leaned his head over and gagged.

He cant be, Zaros replied in denial.


He cant be, Zaros replied in denial.

Jahid looked down sadly. I cant fix it! Its an illness weve never seen before. Ive tried everything. He pulled his hair at the scalp, clearly exhausted.

Zaros first instinct was to panic, but from the state of Jahid, he knew someone needed a clear head.

Were going to see Uysses.

----
## Story Arc Index:
Part 1: @wizard4856

Part 2: @wizard399

Part 3: @wizard8004

Part 4: @pony308

Part 5: @wizard8441

Part 6: @pony312


Hunted Stag Umber of the Blur

# The Lore of Hunted Stag Umber of the Blur - The Soul Hunter

A hired assassin, known simply as the Soul Hunter, to the Wizard community has the ability to find and terminate the Undead.  The Soul Hunter has only one ethos it lives by, it will hunt and kill any soul for a price, but it must be a noble death and it must be for the benefit of the community.

When considering assasin offers, the bounty must be high, the Soul must be evil and the challenge must be great.

Should any wizard approach the Soul Hunter with an inadequate compensation or propose a Soul assassination for personal gain or ill intent, the Soul Hunter may just come for that wizard.

Tread carefully, when approached death is imminent, theirs or yours.


Enchanter Aiko of the Bastion

# The Lore of Enchanter Aiko of the Bastion

Born to the nomadic river folk of the Kamo, Kyoto. Aiko was born with two bright red birthmarks on her forehead as if by fate. The girl Aiko Okuni quickly learned what it was to be an outsider and has discovered her unique ability to foresee the future of one's life.

Everytime when ACE is drawn from Aiko's pocket she would have a choice to burn one hour of her lifespan to change the future's outcome.


Magus Nazim of the Veil

# The Lore of Magus Nazim of the Veil

The most fashionable wizard of them all.


Archmagus Jahid of the Ether

# The Lore of Archmagus Jahid of the Ether

Chief Drip Officer. Looks so cold, it froze over Sauron


Wild Mage Bolin of the Desert

# The Lore of Wild Mage Bolin of the Desert

Bolin began working with his owner after a very unfortunate hacking incident. He is hell-bent on helping his owner seek revenge, and will do whatever it takes to achieve this end.


Archmagus Amir from the Shadow

# The Lore of Archmagus Amir from the Shadow

Amir searched longengly through the void.  He searched for the perfect Hops. The Hops to hop all other hops.  The India Pale Ale that would rule them all.  One day, he found it, but the search had driven him mad. His beard had grown long, and his pet goo had grown weary.  Now a days he tends a bar in a backwoods town crafting the perfect brews for any traveller that comes through.  Every time they drink his IPA they exclaim it to be the greatest they ever had, but can never find their way back or remember where they bought it from.  They just have a vague memory of the most delicious brew they ever tasted and are haunted by not being able to recall where they got it from.


Artificer Benito out of the Void

Raised in a household with strong religious convictions entering the service of the gods seemed natural. Although wild and undisciplined as a youngster, he realized the error of his ways. Benito applied to a monastery and became a monk as a way to live a life of discipline. When his mother suddenly passed away Benito left the Monastery. Depressed and with no ambition to go one he wandered into a village tavern and developed a taste for smoking Toad Venom and drinking Green Dragon Ale.


Night Ghoul Maia of Nasty Town

# The Lore of a Soul

Nasty Town is no place for the faint of heart. It makes Mordor look like Disneyland. Few who venture here ever return.

There are whispers of a Night Goul named Maia who was born in the dark and has spent her entire life in Nasty Town. If you see her on the street, your best bet is to keep your head down and pray to the Gods she doesn't look directly into your eyes.

Rumor has it only the rarest of Souls can tame her Skeleton Frog and win Maia's undying love. Godspeed.


Sorcerer Zelroth of the Desert

# The Lore of Sorcerer Zelroth of the Desert

He awoke alone in the desert with no memory of who he was or where he came from. A troupe ofscalliwags and rapscallions took him in. He helped around the nomadic camp in exchange for rice and a cot.

On the seventeenth night of him joining the troupe, a group of Klaskian raiders stormed into the camp. They set fire to many of the shelters.

When a mounted Klaskian reached the man's camp, the raider drew a scimitar to strike the man down. Just before the man was struck down, a bright light blasted out from his upheld hands and pulverized the Klaskian. The man was in awe and fearful, but knew what he had to do. He ran through the camp, and introduced the same fate to dozens of the Klaskians before the rest fled.

It was that night the others started calling him Zelroth, after the ancient tale of a sorcerer that could harness the power of the sun.


Marie Laveau

# The Lore of Marie Laveau

# THE ORACLE

Know thyself.

The clairvoyant powers of the Oracle are renowned in the Kingdom. Trusted by all of the noble wizards, Marie as her friends are known to call her, possesses the ability to see the future. However, it is unclear whether the future is deterministic or probabilisitic. It is of great debate and the mystery alludes all but the powerful Merlin.

Many wizards consult the Oracle, but some wizards fear her powers. Is the possession of knowledge of the future, enough to change that very future?  The Oracle simply conveys what she sees but it is her belief in free will which will determine the ultimate outcome.

The Souls mission is to destroy the Oracle and it is up to the Wizards of the Runes to hide her and protect her. While she is a Soul, she is one of the greatest assets to the Wizard community who must fight off the evil powers trying to take over their world.

When wizards make the sojourn to see the Oracle to consult her on their path she often comments "you didn't come here to make the choice. You've already made it. You're here to try to understand why you made it.__

Everything that has a beginning has an end.


Conjurer Zane of Elysium

# The Lore of Conjurer Zane of Elysium

From a young age, Zane knew he could use his immense conjuring powers to control the fates of men. But instead, he dedicated his life to a life of service and spent his days healing the sick and wounded.

Zane's deeds did not go unnoticed and the God's awarded him with a life of immortality in the magical Elysian Fields, on the shores of Oceanus. There he spends his days teaching youngsters sleight of hand tricks, playing the mandolin and honing his chess game.

However, he has a recurring dream. In the dream his great grandfather is lying on his death bed and with his final words he warns young Zane to never take a bite of Isaac's Apple. But Zane simply cannot resist and when he bites into the apple, he feels a thick cold blackness coming for him and the edges of his vision begin to blur...


Enchanter Diana of the Fey

# The Lore of Enchanter Diana of the Fey

Like a few others of her kind, Diana of the Fey has the power of clairvoyance. But unlike the others, hers is supernatural. She can see centuries into the future and she can see all possible realities. For this reason, many in the Wizard community seek her out in the hopes of finding their fortune or their true love.

But wizards must seek out Diana at their own peril. For she carries with her the deadly Mandrake Potion. There is only one way to create a Mandrake potion and that's by using the beating heart of a fully grown male Mandrake. The problem is, when you pull a Mandrake out of the earth, it's scream instantly kills any who hear it.

To this day no one knows how Diana came to own her Mandrake Potion.


Hedge Wizard Aslan of the Tower

# The Lore of Hedge Wizard Aslan of the Tower

"I am the mountain, I am the way" exclaimed Hedge Wizard Aslan of the Tower, also known as Mountain CHAD, with a branch of "Yggdrasil" in his right hand. His curious yet devoted companion Ratleaf - in sitting meditation by his side


Magus Gorgana of the Keep

# Boollish Bumbadinga

I'm BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLISH


# The Lore of Lecherous Ghoul Sisk of Unparalleled Vulgarity

As his name suggests, Sisk's vulgarity is .... well... unparalleled.  No woman, no man, no sheep, no living being (and even some not amongst the living) are safe from him.  When it comes to the carnal, he is truly a king-among-kings in this area.

Though his appearance might be a frightening to some, his seduction skills are also unparalleled.   Get him prancing around in his fluorescent loin cloth in front of a flock of barmaids, and more than a few have fallen under his spell and sucumbed to him.

A cavalry of knights were once sent to dispatch with him, and even they fell under his charm:

"He may appear to be a deamon, with all sorts of demonic pursuits, but what fun we had all of us together frequenting the taverns" one knight remarked whistfully.

Is the world is a better or worse place with Sisk in it?

On the one hand, you never know when he might show up at your front door, ready to guide you back to his lair by the titillating purple light of his candle.  On the other hand, once at said layer, his definition of "debauchery" and "fun" are often quite different from anything most mortals can imagine.

One thing that is certain, whoever shall possess him shall receive the same unparalleled suduction skills that Sisk has.  So before you acquire this skillset remember the agade that great responsibility comes with great privilege.

Unfortunately Sisk has long since forgotten this adage.


Runecaster Hagar of the Veil

# The Lore of Runecaster Hagar of the Veil

He has a large array of magical assets up his proverbial sleeve and a cloak of levitation that enables him to fly by casting this spell - Wingardium Leviosa.

You may wonder when exactly he will appear.. little did you know he is always protecting the town with his magical powers. Not only that, he can also create portals to enter to the other world.

Have you seen one with magical powers yet a superhero wizard? He is one you wouldn't missed.

And this is where magic begins....


Hedge Wizard Blaise of the Woodlands

# The Lore of Hedge Wizard Blaise of the Woodlands

  Transmuted through space and time Hedge Wizard Blaise of the Woodlands finds himself in yet another unknown enchanted universe, but yet, somewhat familiar magical place and chain.

He knows now, yet again, he has been summoned to some other land to prepare to do battle against the dark forces that roam this world.

  Blaise goes forward into the unknown with his powerful horseshoe in hand and the rune of Neptunes magic to guide his spirit. He is prepared for whatever quest may manifest for him to accept.


of the Atheneum

# The Lore of   of the Atheneum

A nameless gentleman who is one of the longest employed members of the Atheneum. When he's not watching over the reference desk or finding a rare manuscript from the depths of the archives he can be found roving the reaches of the realm on the Atheneum's highest priority overdue book collection jobs. He has a reputation for being highly efficient and tenacious in his collections, once interrupting a wedding ceremony over a particularly rare scroll that was 5 months overdue.

The Atheneum's patrons may not know his name, but they know it's bad news if they have overdue books and see him coming in their direction.


Hedge Wizard Caligula of the Bastion

# The Lore of Hedge Wizard Caligula of the Bastion

It rained again.  Right according to plan, 90% of the rain was blocked by this fine shrubbery I had found myself in last night.

According to plan, the other 10% was absorbed by my dinner suit.  Sure, it'd been months since I'd been to a formal party.  But by George, I'm prepared for the next one.

If there's anything can be said about Caligula, it's that I am always prepared for a fancy party!  I'm always dressed well.

"Clean?" well that's an entirely different proposition..


Battle Mage Eric of the Cosmos

# The Lore of Battle Mage Eric of the Cosmos

An 27-year old man lost his job following by the divorce of his wife.

Upon some self-introspection at night at a bar, he concludes that his life was ultimately pointless.

After leaving, he starts to walk down a street and sees a speeding truck heading towards a small child crossing the road, in an attempt to do something meaningful for once in his life. He manages to pull the child out of harm's way before getting himself in the way of the truck and dying.

Awakening in a new body, he realizes he has been reincarnated in a world of sorcery, the world of the Forgotten Runes. He have decided to become a changed man and prosper in his new life, discarding his past identity for his new life. Due to inherited affinity and early training, he becomes highly skilled at magic with help from his previous life's intuitions and experiences.


Horned Phantasm Caligula of the Smell

# The Lore of a Soul

It began with the Gathering, wizards from across the land called to the sacred flame. For a brother would take the leap of faith and journey on to the next realm.

The wizards stood silently all in attendance and the flame began to flicker.

From high above a mist like midnight slithered down consuming the crowd and creating pandemonium, the flame a burning beacon.

This was how they hid their dark deeds. I felt the blow which cracked my skull and lunged me through the flame, consuming my body and altering my destiny. My loyal fox leaped to aid me but he too disappeared into the light.

This is the lore of a Soul, of the journey to solve a wrong and punish foul deeds.

It is also a quest to return to the land of life and flesh about rumours and writings of the ancients of the Phoenix Flame. Believed to be able to reverse the sacred flame.

Of traveling west over the great Salt Sea, passed the Alchemist Archipelago and on to Forgotten lands and salvation.


Much had changed in the time Caligula had been away, had it been that long.
It wasnt only the realm that had changed Caligula wasnt the same creature from his first travels.
The light and hope that had burned bright for a cure to his metamorphosis from the burning flame had faded, snuffed out. There was no turning back and with the realization that all the searching was a waste a darkness crept in.
It was at this time of change and loss of hope that Caligula was lost forever to the red ring. It amplified the darkness, gave him strength and focus. His magic grew stronger and gnarly, his corruption was complete.
He stepped forward the grass browning under his step.
The Smell was a distant journey, soon though he would be home to the welcoming smell of sulphur, his haven and nothing would be the same


Pyromancer Eizo of the Field

# The Lore of Pyromancer Eizo of the Field

In a dark magical tower there lived a mystic Pyromancer named Eizo of the Field. Not a grand idyllic, simple tower, filled with spells and a worrying smell, nor yet a sticky, hairy, minuscule tower with nothing in it to sit down on or to eat: it was a Swamp Bullfrogs-magic tower, and that means warmth and spells.

One day, after a troubling visit from the Elf Raito and Alchemist Aleister of the Mount, Pyromancer Eizo of the Field left his cold, moisty tower and set out in search of three enchanted maps. A quest undertaken in the company of his favorite frog.

During his travels, Eizo rescued a Hobgoblin's Flame, an heirloom belonging to his good old friend the Swamp Bullfrog.

"A search for three enchanted maps was always going to be compelling. The addition of giants, gnomes and goblins just makes it even more awesome."


Shadow Mage Katherine of the Marsh

# A Charming Darkness

A faint enticing smell lingers in the air, the sweet aroma reminiscent of roses. A ticklish laugh echoes across the walls as a fluttering finger crosses the dim foggy veil into a half-misty vision.

The hand soon follows. Porcelain skin smoothly flows from each finger to their collective limb, the wrist narrowing slightly to a shapely curve around which is wrapped a crimson band. Then the forearm leads to a relaxed elbow. The joint angles slightly as the arm leads to a bare shoulder glowing faintly from a phantasmic light.

Next come the feet, clad in deeply russet mid-calf boots. The solid heels clank against an unseen floor; the sounds reverberate across the seeming void. Shapely legs appear, bending sprightly at the knees with vigor. The thighs are lithe but robust, the tight form-fitting rose colored fabric accentuates the powerful shapely lower limbs.

A girdle made of tough leather covers the wider hips that narrow to an hourglass waist. The toned stomach shows hints of strong lines defining the muscles that run along it, up to a moderate bosom only partially covered by the crimson rose fabric favored by the wearer. The path upwards leads to a similar red colored scarf that entwines around a neck neither too long nor too short.

Atop the shoulders rests a head, from which the flowery fragrances emanate. A soft chin with full cheeks and a modest jawline reveal scarlet lips upturned in a flirtatious smile. The supple lips lead up to an adorable button-like nose. One sapphire blue eye gazes, heavily lidded, while the other eye is hidden behind neck length golden yellow hair. Three blossoms adorn the young womans locks, giving off wafts of entrancing perfume. And then the hand, the first vision obtained in this umbral world, caresses your cheekbone.


Your cheekbone? You try to look around frantically but your gaze is fixed, moving only as far as the womans hand holding your head allows. You cannot feel the rest of your body. You cannot even really feel your face. You only think that you do, at least probably, still have a head that is currently being held in the ladys grasp.

Oh, are you awake my dearest? The radiant maidens face beams at you. We had so much fun last night I hope you remember it. We will remember it! Forever.

You search the rapidly fleeing memories in the sieve that is now your ghostly skulls remains and can only mutter weakly, Katherine

Yes, she giggles. Her eyelashes flutter and her eyelids remain half-hooded over her eyes as she gazes into the remnants of your fading vision in your empty eye sockets. But you can call me Kitty. Lets enjoy our wonderful darkness. Together.

Your final consciousness fades as you only briefly feel the light flicker of her lips against your ethereal forehead. And then you feel nothing as you dissipate completely into her shadows.


Druid Leah of the Circle

# The Lore of Druid Leah of the Circle

Leah,

A Member of the Circle since as long as she can remember.

Leah never met her real family.

The Circle is the only family she will ever know.

Together with her slime, Stupendous, she attempts to balance the forces of nature.

Not to be trifled with. Short tempered but strong willed. Leah is a friend to all but a fearsome foe when crossed.

Leah will stop at nothing to have her slime become a druid as well.

Long live the Circle.


Pyromancer Isaac of the Astral Plane

# The Lore of Pyromancer Isaac of the Astral Plane

Isaac is a simple wizard, he loves fireworks and fruitarianism and if you so much as think of eating an animal, or a fruit from a plant that has not consented to the picking of said fruit, HOW DARE YOU!  But I digress, Isaac is a simple wizard, he is a wizard who keeps to himself, and can oftentimes be found in The Fey or The Carnival Pass, speaking with his favorite apple tree, Gerald McIntosh.  On this particular day, he and Gerald are having their usual chat of why totalitarian governments could make interrupting nature a crime punishable by minimum sentencing, when a Crone in a purple outfit walks by, not noticing him.  A few minutes later, a peculiar army of frogs cross in the same direction, a couple moments pass, and the Crone begins to scream.


Battle Mage Tundror of the Grotto

# The Lore of Battle Mage Tundror of the Grotto

Harm or heal. This is the conflict that Tundror faces. Raised by a bunch of rough and tumble nomadic battle mages in The Wild, Tundror has never had much time to think. After all, who can think when you are trying survive the elements, attacks and starvation? Not to mention three older brothers ready to pound you to dust.

But in brief moments of calm, Tundror questions his role in waging war. Arent the enemies made of the same flesh, bone and blood as he? Dont they have mothers and fathers wishing for their safe return home? But questioning war makes a weak warrior, so Tundror escaped the battlefield on a sojourn to the Dream Master Lake to have a break from fighting.

He met Archmagus Milton (#101) there, who, before passing through The Sacred Flame and becoming a Soul, taught Tundror the art of potion making. But instead of focusing on the Passion Potion of his mentor, Tundror was drawn to the healing power of the Astral Potion, a concoction that was more than magic, it was atonement.

After inflicting so much pain on the world, Tundror left the Dream Master Lake a new man. A man who set out to heal the world through his magic instead of tearing it apart.


Pyromancer Zaros

#      The Lore of Zaros, the Pyromancer

##       In the desolate lands of a world now divided into
        covens, Zaros lived, a nomadic wizard who did
                              not belong to any coven.

     With more than 16 years old Zaros had to choose his place in the world and thought that music would be his home, but it was not so; in the coven of musician wizards he could not integrate, could not find an instrument but above all he could not find his voice.

                                             The law says:

##    **_If a magician does not find the gift chosen by him he
  must declare himself null, that is, devoid of all magic
                              and outside any coven._**

     After many years to date, Zaros is a lonely man, without a home but above all without aim: wandering through the woods looking for the reason of its existence.

      One day, as he was passing the unapproachable Hedge Wizard Wood, so called because only those who possess a gift, could absorb new magic formulas that the ancient master trees whissued in the wind, he met a magical pony that started to follow him.

     The two didnt open their mouths until Zaros noticed the strange light the Pony rune was constantly emanating:

_

     _Who are you? What do you want from me? - Z_aros asked, interrupted by
     the hard sound that his voice took on, he hadn't heard it in several
     years, he had never talked to anyone.

     _Darcy the keen from the big lineage six magic ponies_ - the pony
     introduced himself as if he were in front of someone very important.

     _Well, what do you want from me?_ - asked the poor man, tired of too
     many words.


_Please be silent, I was given a prophecy that says: the key is the nomad
     and the lock is the light that will illuminate your path in search of
     what no one can see except from friendly flames but I didnt
     understand much about it, but I found you who are nomad!_

_

     _I dont want to meddle in any trouble, goodbye heavenly friend_

So he did left, without looking back, but after a few hours he realized he was still in the company of the pony but pretended nothing, until he heard a whisper, it looked like the whisper of the wind, but he couldn't understand what he was saying.

     _Damn, Ill be crazy! Only wizards can hear master trees from the wind...
     -_ trying to convince himself that it was all the fruit of his imagination

     _Oh no my dear nomad, its you. The chosen one. He who will have the
     power to see beyond, in friendly fire!_

     _Go back to where you came from!_

##                      **Look at the flame inside you,**

##                    **take it and make it your rebirth**

     _I have to, I have to do it, theyre driving me! Darcy are talking to me! -
     t_he man couldnt believe it._

     _Go_

With his consent the new nascent wizard began his inner journey, to find the flame and light himself once and for all.

_(Courtesy of Forgotten Runes Wizard's Cult)_


Sorcerer Hashim of the Obelisk

# Dark Days for Sorcerer Hashim of the Obelisk

When you're born without a face, even your own mother can't objectively say if you're cute or not. Such is the case for Hashim. Thankfully, there is no gore revealed on their visage  simply an impenetrable darkness... but a loveless one. Anonymity seems like it'd be coupled with the feature, but it turns out having no face is more distinct than having a handsome or ugly one.

So that's Faceless, loveless and conspicuous. All for simply being born. Born in the shadow of the Obelisk   approximately 3 minutes after their mother fornicated under said Obelisk. Is Hashim cursed? Blessed? They have no idea but are currently of the mind that they dislike being faceless.

Thus Hashim spends their waking hours pouring over old tomes, combing through decrepit libraries and fornicating under the Obelisk in search of the sacred knowledge of the faceless. These studies have brought them intimate knowledge of magical potion-craft and might be consider Hashim's specialty... after the fornicating.

Hashim's latest azure concotion was developed from bat guano and other ingredients found deep within the caves below the Obelisk. It was intended to reveal a missing face, but upon ingestion has in fact made the rest of their body a matching dark shroud. Interesting. Hashim imagines that there is perhaps a desire for this effect elsewhere and is determined to distribute it far and wide.

Hashim is now of the mind that if they can't amend this trait, they shall normalize it and be the peddlar of the Dark Visage. Surely no ill-effects could come of this!

"C'mon Guano, let us move on." Hashim announces to his familiar as they depart the looming Obelisk in the dead of night.


Orpheus of the Glacier

# The Lore of  Orpheus of the Glacier

Born a noble, laid softly into luxurious satin sheets, Lord Belmore of the Valley was no stranger to privilege. His father a Nobel landowner and dedicated tax collector made life hellish for the peasants of the realm, taking more than his share in order to shower his only son with gifts greater than any boy could dream. Belmores mother had been taken by the plague of the undead which had swept the valley only one year after the boys birth and therefore he never knew a womans touch, only an old mans greed.

As he came of age Belmore learned the ways of his father and fell in stride. He took what he wanted without a thought, gold, horses, land, women. His lust for all things beautiful became known beyond the Valley and throughout the kingdom. His parties were lavish, bacchanals of earthly delights, where guests satisfied their most carnal needs. And yet he was not satisfied.

On the eve of his eighteenth birthday, a sorceress from the Veil appeared to him in a dream. She told Belmore that she would grant him any wish he desired, as she knew it was desire alone that had long plagued the young Lord's heart. His wish to the sorceress was to be as powerful and wealthy as his father, for in his small sphere it was only his father who had more power than he. Upon waking the next morning he heard the cries of the maids through the castle. His father's heart had given out in the night and the Lord of the Valley was dead. Belmore ran to his bedside and held his father's head against his own, begging for forgiveness and cursing the sorceress as he wept.


He left the Kingdom that very day with nothing. Not a horse, not a skin of mead, not a song in his heart. He walked into the dark wood and aimlessly he wandered. Days passed, months, years, and he was lost to the world. Rumors of the mad boy who killed his father swept through the realm. Belmore the greedy, Belmore the broken, and in time even those tales began to fade into dust.

Just as a tree is known by its fruit; a man by his deeds. And Belmore could not face the man he had become. He could not bear to see his reflection in the springs he drank from, nor hear the whispers of his demise in the rustling leaves. Belmore knew he could no longer go on in this world and so he went to the vampire cliffs and there he stood ready to leap to his death.

But he didnt leap, for the strangest thing occurred. A fox, no larger than a mink, with hair as red as the evening sky appeared at the edge of the tree line. The fox stood on his hind legs and beckoned for Belmore to follow him. Belmore stood still. Once again the fox beaconed and this time gave a small yelp.


Belmore stepped away from the cliffs and followed the fox back into the woods. He hurriedly chased after the small animal struggling to keep up. Just when he thought he had lost the magical creature he stepped into clearing and there he saw the most wonderful vision. A meadow filled with colorful mushrooms unfolded in from of him. The fox dug at the base of one of the mushrooms and broke it free from its earthly bed. Using his nose and paws the small creature rolled the mushroom to Belmore and laid it at his feet. Belmore leaned down and picked up the mushroom, the fungi glowed from the inside out and seemed to breathe its own breath, in and out, matching that of the young man.

The fox once again stood and gave a small yelp, pushing the mushroom upward with his nose, encouraging Belmore to eat. So eat he did. The mushroom did not taste bitter, nor sweet, it was a flavor he had never known, a taste he could not pinpoint nor equate to anything else. He closed his eyes and savored the flavor and when he opened them again the world around him had changed. The colors of the clearing filled his eyes with beauty beyond any he had ever known, the forest danced around him, a unified entity all part of the same life force.

He felt strength in his body and mind, more strength than he had ever known. His eyes saw further, his ears heard more, his senses heightened. He felt capable of anything and empowered as never before. When Belmore looked down the fox had grown to the size of a wolf. He stood tall onto his hind legs, and spoke to Belmore plainly.


Belmore, your life still has purpose. Your path is not yet at its end. You must strip yourself further, bare your soul to the sky and become the rock and the wind and the ice. You will go to the glacier to find your true meaning. Only the mountain can harness the power you now possess, and there you will learn to wield this power, like the mushroom Wizards of old. You will learn their ways, their songs, their stories and then, and only then, will you find your destiny. Hence forth you will be known as Orpheus of the Glacier.

And so it was, and so it shall be.


Sage Setsuko of the Sands

# The Lore of Sage Setsuko of the Sands

Sage Satsuko wandered the desert in search of the secret of sand bending. Eventually, she came across a cave where another Sage had come before to meditate. She thought, "I will learn the secret of sand bending or I will die on this spot"


Magus Oiq of Cuckoo Land

# The Lore of Magus Oiq of Cuckoo Land


Druid Diana of Avalon

# The Lore of Druid Diana of Avalon

Druid Diana is a member of the learned class among the ancient Celts.  She is amble to harness nature's raw energy for an incredible breadth of offensive and defensive abilities, as well as the ability to restore life to the wounded.

A guardian of the wilderness, Druid Diana is a master of the natural order.


Sorcerer Soya of the Desert

# Sorcerer Soya of the Desert

From an early age, Sorcerer Soya of the Desert studied horticultural arts to become a master botanist, grower, and apothecary. Through a deep connection with the earth and the flora within its biodiverse ecosystems, Soya has made it his lifes work to cultivate the most potent and beneficial plants in a sustainable manner.

He is the proprietor of Soyas Herbals, well known for its unique medicines, potions and herbs, most notably Cannabis. For many years Soya travelled the world, seeking out and collecting the most exotic and powerful heirloom varieties.

With this bounty of genetic riches, Soya set to work in his garden. Cultivating the genomes over decades and breeding some of the most exotic strains in existence. One of his more famous Cannabis strains, an Indica dominant hybrid named Wizards Kiss, is legendary for its healing and protective properties.

Soyas core tenant is that sacred herbs should be accessible to those in need and not only for those with means. Soyas Herbals operates as a non-profit that allows clients to pay what they can afford for their medicine. Because of this Soya is revered for his generosity, and Soyas Herbs is seen as a beacon for the community at large.


Runecaster Caligula of the Mist

# The Lore of Runecaster Caligula of the Mist

Caligula knows that he is fated for a life alone, no pets, no ponies and no friends. His creator was appalled with Caligulas appearance and tried to destroy Caligula but some evil in this new world saved the wizard. Instead of companionship, Caligula desires power. To gain power Caligula will lie, cheat and destroy. Do not feel bad for this wizard, his appearance is a mirror into his soul. All those who cross his path have crossed the path of evil and must cross into the Cuckoo Land and the Psychic Leap in order to cleanse the evil from their present and future.


Artificer Numpty of the Mount

# The Lore of Artificer Numpty of the Mount

<,<<,<<< represents different voices in his head

As I sit here on my stoop thinking of a time that was simple.
How did I end up here? How did I think it would work?

I tried I swear. but..I just watched as they burned.

I couldn't save a single one. I just sat there and watched as my friends burned.

They promised us riches and fame.But all that became of them was ash and bones.They all joke about how these vial donuts are rare but they have no clue the sacrifice my friends made.I made

How can I fix this? I've tried everything: blood of the immortal one, unicorn hairs, every incantation I know.

<Why didn't you stop us?

STOP! I can't take responsibility for that!

<<You just sat there crying. Tears do nothing for us now that we are gone!

NO!I HAVEN'T BEEN ABLE TO SLEEP IN WHAT SEEMS LIKE WEEKS TRYING TO BRING YOU BACK!!!

<<<You're too weak

How can I stop them?

<Seems like you know what you must do

I must grow. I must get stronger. The flame, it speaks to me. Where can I go?

<Do it
<<Do it
<<<Do it

NO! I WON'T JOIN IN AND RISK MY LIFE FOR SOME FANTASY!

<Do it
<<Do it
<<<Do it

Please don't make me do this.

<<There's only one thing to make us stop

Why would you do this to me?

<I am not doing anything this is all inside you

What can I do to save you? Destroy the flame?


What can I do to save you? Destroy the flame?

<<Only one way to find out

Do you know what they will do to stop me?

<We must rest now but we will be back to see your work

I made mistakes, but in my heart.....
well.... if I had a heart.

I would get one by doing what had to be done.

It might take 2 lifetimes, it might take 3

But this was the one, because it wasn't my first time. I'm different.
I'll prove you don't have to risk your life to make a name for yourself.

How many more friends will I lose to this flame?<,<<,<<< represents different voices in his head

As I sit here on my stoop thinking of a time that was simple.
How did I end up here? How did I think it would work?

I tried I swear. but..I just watched as they burned.

I couldn't save a single one. I just sat there and watched as my friends burned.

They promised us riches and fame.But all that became of them was ash and bones.They all joke about how these vial donuts are rare but they have no clue the sacrifice my friends made.I made

How can I fix this? I've tried everything: blood of the immortal one, unicorn hairs, every incantation I know.

<Why didn't you stop us?

STOP! I can't take responsibility for that!

<<You just sat there crying. Tears do nothing for us now that we are gone!

NO!I HAVEN'T BEEN ABLE TO SLEEP IN WHAT SEEMS LIKE WEEKS TRYING TO BRING YOU BACK!!!

<<<You're too weak

How can I stop them?


<<<You're too weak

How can I stop them?

<Seems like you know what you must do

I must grow. I must get stronger. The flame, it speaks to me. Where can I go?

<Do it
<<Do it
<<<Do it

NO! I WON'T JOIN IN AND RISK MY LIFE FOR SOME FANTASY!

<Do it
<<Do it
<<<Do it

Please don't make me do this.

<<There's only one thing to make us stop

Why would you do this to me?

<I am not doing anything this is all inside you

What can I do to save you? Destroy the flame?

<<Only one way to find out

Do you know what they will do to stop me?

<We must rest now but we will be back to see your work

I made mistakes, but in my heart.....
well.... if I had a heart.

I would get one by doing what had to be done.

It might take 2 lifetimes, it might take 3

But this was the one, because it wasn't my first time. I'm different.
I'll prove you don't have to risk your life to make a name for yourself.

How many more friends will I lose to this flame?


Mystic Angus of the Plains

# The Lore of Mystic Angus of the Plains

It wasnt easy being a bear. You need to eat, alot. Fish was good, but that meant open rivers, and open rivers meant hunters. It wasnt always like this, there was a time before men spread through the world claiming all of it as their own. There was a time when nature ruled.

Angus took another drag of his pipe, the hazy smoke drifting lazily through the small wooden cabin up to the patchwork leaf roof, escaping through the multitude of cracks within. The old shapeshifter spent far too long in his human form these days, mainly out of necessity. It was a dangerous world for a bear, especially one as abnormally large as him.

A small fire burned in the centre of the single room, a pot casually hung above it bubbling, he couldnt remember whether it was filled with food or tea, the greydawn leaf he was smoking made his mind wander. The old wizard took another drag from his pipe and felt his mind drift further from this world and into the next.

Spirit walking was a skill not all possessed, Angus loved the freedom it gave him. Chronomancers may be able to affect time itself, but Angus could walk amongst the aeons from the comfort of his favourite chair. Roaming the ancient lands was his favourite pastime, but hed often stop by to see old friends.

Usually the paths Angus needed to walk were obvious to him, but it seemed as though his feet were following a road of their own. The feeling was disconcerting but a curiosity to a wizard is like the fabled moth and flame. Rather than steering the dream he let the dream guide him. Walking the spirit realm like this can be dangerous, many have got lost in other peoples experiences and world, unable to find their way home, Angus always kept the bubble of the pot in his mind, the anchor to his home.


He recognised the tower, somewhere he had not been for centuries, not since he had been summoned. Magic flowed freely here, chaos ruled. There was a light from a lower window, a shimmering orange flow, fire.

Curiosity would have led him into that room, but he had no choice, he was been dragged into it. A slight panic rose in Angus throat, he gripped the sound of the bubbling pot and held it close. The warmth of the fire, the smell of smoke, the ribbit from his familiar. Escape was still possible, even though he wasnt in control.

Through the window he went, a solitary woman, her blonde hair glimmering in the light of the flames. He could sense another presence in the room with him, the malevolent air radiating in the chamber. Only now did he notice the flame, it wasnt ordinary fire, this was magical, sacred. Knowledge raced back to him, something long forgotten, the flame that would summon souls to the aid of Bringer of the End Times.

The witch and her familiar began walking toward the flame, a voice urging them on, enticing them to join the flames, become more powerful than ever before. It was liquid temptation in Angus ears, almost impossible to resist, the woman could not. He screamed and grabbed at her helplessly, unable to stop her in the waking world.

She disappeared into the flames screaming in anguish, her body, mind and soul torn asunder. Out stepped a spectre. The evil dripping out of every pore, this spirit had drawn the witch into the flame and taken her place in the world of the living. Angus stared and the soul stared back, it smiled from its featureless face.

Escape. The room around him was familiar, the pot, the fire, the familiar, but it felt somewhat colder than it should have.


Runecaster Alatar of the Hills

# The Lore of Runecaster Alatar of the Hills

Alatar was "of the Hills" by namesake, but, in practice, he was more "of the Tavern." He and his rodential traveling companion shared ales across The Wild, sampling the best and worst the watering holes of the world had to offer.


Sorcerer Nazim of the Sun

# The Lore of Sorcerer Nazim of the Sun

Fuckin' cats, man


Archmagus Hadrien of the Heath

# The Lore of Archmagus Hadrien of the Heath

Archmagus Hadrien of the Heath and his cat, Tabitha, wander the realm together.


Arch-Magician Pumlo of the Bastion

# The Lore of Arch-Magician Pumlo of the Bastion

Pumlo grew up in the Bastion, so for much of his life, he thought his destiny was to conduct intensive research into the intersection of magic and technology. He was at the top of his class in the Bastion Academy, and he started a promising career as one of the Blue Wizards. Over the years, he led increasingly bigger and more substantive projects, until he was a director at the Blue Wizards Research Center.

However, this did not come without a cost. Not a magical cost, as might be assumed. Blue Wizards are very sparing with direct magic usage, as they highly value their own intellects and do not wish to lose their grip on reality. But as with many a high achiever, there was a personal cost. After years of long nights and weekends in the research lab, Pumlos wife decided shed had enough. One morning, after another all-nighter finishing a beta trial for a magic-powered mini-copter, Pumlo returned to an empty home and a note. Apparently, Tabitha had met a warrior and left the Bastion with him.

Pumlo sat and stared blankly at the letter. He reconsidered what he was doing with his life. It didnt help that the mini-copter had suffered a critical error and smashed into the side of the Bastions main tower. He decided that some time away was in order.

A couple months later, the Blue Wizards in the research center observed Pumlo returning, and he seemed a changed man, compared to the one who had stumbled off south towards the Riviera. He had traded his blue hat for a yellow one and announced that he was officially a Yellow Wizard now. He was also accompanied by a golden toad which he declared as the blingy-est toad you ever did see, appropriately called Midas.


After that, Pumlo was a wild card in the lab. He had received tenure shortly before his leave of absence, so he couldnt be sacked without some type of gross misconduct. But his priorities and behavior had dramatically changed. He declared that he was only interested in party tech to help his new Yellow Wizard brethren in their quest for over-the-top festivities. And he kept trying to convince his colleagues to close early and enjoy a happy hour (or two) with him. Soon, he was regarded as a nuisance and mostly ignored. But he did help a few wizards forget their troubles with a wild night out when they faced some frustrations at the lab or at home.

What will Pumlo come up with next? Can he help the Yellow Wizards hold the ultimate party?


Artificer Thor of the Moors

# The Lore of Artificer Thor of the Moors

The mighty Thor wields a powerful intellect.

His inventions are known far and wide for their intricate details.

What began with watches and clocks gave way to mechanical spiders and cats. Many a-wizard sought his handiwork to craft their familiar from gears and bolts.

One day the artificer sat in his laboratory as his newest invention spun to life. With a _whirr_ and a _clank_ clockwork wizard spoke its first words: I pity thee, fool!

The little slime rubbed his slimey hands as a grin of satisfaction stretched across his slimey face.


Archmagus Ozohr of the Wood

# A humble druid

The life of a druid is full of simple pleasures:
* a walk through a thorny bramble maze
* a nap resting against a royal oak
* briefly locking eyes with a doe and sharing a quiet moment

A druids magic flows from the land, not within. On a calm day, one can barely tell the two apart. A druid melds into nature, leaves and bark covering its skin. Each step slowly sprinkles seeds and saplings onto the forest floor before settling into a deep slumber.


Shadow Mage Larissa of the Field

# The Lore of Shadow Mage Larissa of the Field

Far away in The Deep, Shadow Mage Larissa toiled. Her cauldron bubbled bright and loud. Her voice carried through the damp limestone walls, an incantation that called on the darkest corners and crevices:

*Oh I left a good job in the citadel

Working for the man every night and day
And I never lost one minute of sleeping
Worrying about the way the things might've been*

The fire from her torch shrunk as the shadows crept closer to the cauldron. With each verse of her chant, it grew darker still. Deeper and denser.

When every speck of light had been snubbed, she tapped her staff twice on the cold hard stone. A thick black void crept into the head of her staff, bringing a swirling cold with it.

As the flame returned to her torch, she grinned, the corners of her mouth dancing in the flickering light. Mary would be proud, she whispered, turning her back to the now tepid cauldron and starting her long journey home.


Glitch Poltergeist is here...

# The Lore of Glitch Poltergeist is here...

Once, I was a man. I called the forest home, the animals dwelling there my brothers and sisters. My days of making war were over. I simply tended my garden. I practiced new spells of healing and protection in the dew-sprinkled glade behind the waterfall next to my cottage. I was finally at peace.

Just before dawn on that fateful daythe last of my humanityI was awakened by a chilling Noise Id never heard before. The Noise now rings forever in my haunted mind, like a great fire crackling, slowly incinerating my love for the world to which I once belonged. I know not from whence it came, only that it had come for me, and me alone. Somehow, in that ghastly cacophony, I heard the Noise say: Join us. And there was nothing I could do but to obey.


Pyromancer Florah of the Steppe

# Chapter 0

It was a lonely night like many others, the moon shining brightly over the Steppe. One would not suspect it being different than any other, yet it was truly the start of her story.

Florah, while a sharp child, did not make friends easily. There was something... strange... about the child that, while you couldn't see it, you could feel in her presence. Florah's parents were unassuming, but did their best to give Florah all comforts and support a child needs. They too knew Florah was different, but as good parents do, they loved her all the same.

Late into that night Florah was awake as was normal. She rarely slept as a child, often suffering from what normal people might call insomnia. She snuck out of her room, quietly tiptoeing past her parents door and down the stairs, pulled from within towards a mysterious force. This wasn't the first time she had felt this pull, but to her surprise, down near the fireplace, there was what could easily be mistaken for a flame. Yet, instead of fire it only had a shimmer and a twinkle. Bemused, Florah moved closer and slowly reached out her hand.

With a FLASH she was blown backwards, unconscious.

When she awoke she was laying outside in the dirt -- her home ablaze in front of her with many townsfolk gathered around looking on in despair.

"What have you done child!" her neighbor screeched. "You killed them! You cursed pyromancer, why would you do this?" As her neighbor turned back towards what was left of the burning house, Florah skittered away.

Still dazed and distraught, she looked on from a distance to see the final flames of her past life go out. But she felt it. Something had changed within. Reaching out her right hand and opening it, there it was.


Clairvoyant Celah of the Rock

# The Lore of Clairvoyant Celah of the Rock and his White Cat Mr. Tickelsworth

Celah & Mr. Tickelsworth bring out the fun and energy at The Rock.  Known to have one too many beers at the Wizards Tavern, and hosting card games late into the evening, Celah always seems to be drumming up the fun.


Hedge Wizard Liliana of the Reach

# The Hound of Liliana of the Reach

Name: Haun

The hound Haun has been re awoken into a new digital world. His quest has changed, he wants to speak for the fourth time. Roaming this new world, he must guard Hue Masters Pass from the evil of Caligula of the Mist and those who been tainted by Caligulas evil. Where is Haun now and where will his journey take him? Haun Thanks Tolkien for his creation and his place in the Silmarillion is not to be re written but instead re awoken into Hauns new life in the digital world.  Haun will speak for the first time in this new world if he comes into contact with Caligula of the Mist. Haun died in the Silmarillion, will this new world claim his life again?

Hauns master Liliana was created in the pony stables. When the ponies were created there was an error, some secret spell also created a hound. Liliana is able to tend to both ponies and hounds.


Necro Frog Poppy of the Mist

# Noble Leon bid me fond farewell as I stepped into Flame. Burnt to a crisp, emerged. He had departed. Crumbled shell of ash cascaded. Nary was a wisp of smoke to show that Id once been of flesh instead of undead swamp-dweller. I ranged, held diamond-light. Grass turns to wheat in thresh, and though the sacred fire remakes us strange, the Quantum Shadow sings the voodoo-songs as sweetly as our grandmothers who learned them from spirits direct. Our lives are long and though regret departs when we are burned we hang our heads in shame when we are low. Divine cant tell us where our spirits go.


Magus Qasim of the Riviera

# The Lore of Magus Qasim "the Unquenchable"

The Djinn Qasim was first dubbed Unquenchable by his wet nurse Morgan. Sadly this Unquenchable nature did not extend to his studies, and he neither earned a rune, nor a familiar,  or even a sacred weapon. He did however, through excessive drinking, earn an Affinity for Fermentomancy; the ability to turn alcohol into raw magical power, and to hasten the natural fermentation process.

Despite this, he still managed to accrue such a massive bar tab across the Riveira that when he manifested the Sacred Flame, he was forced to sell it to settle his arrears. The Tavern owner was even so kind as to throw in his tavern as part of the deal before running off with the priceless treasure.

Qasim now mans the Bar at the newly renamed Drunken Djinn, serving Fermented oddities, as well as traditional ales and lagers.


Artificer Kurama of the Steppe

# The Lore of Artificer Kurama of the Steppe

Millenia ago on a hot, humid day, Kurama followed his nose into a dried-out ravine. He was always a curious one but this bordered on reckless. Ignoring the dangers of the rocky cliffside, he started to dig uncontrollably. It seems to have no bottom, but he smelled something more enticing than he had ever encountered before. It was a new scent, putrid like the pony-eating flowers of Korrofok, yet it was still a gentle, inviting stench. Training the sense of smell was the secret of his village; each member worked tirelessly to perfect their magic and their senses but few had reached Kurama's power.


As the sun beat down on the hot, rocky slope, Kurama began to dig, burrowing deeper and deeper searching for the scent. \*THUD\* He had hit something. Wood. Not a root, not even some branch. This was polished wood with grain more stunning than marble. He lugged open the path to his entrance and the smell overtook him, clouding him in a sea of irresistible fumes he choked and gasped for air, slowly drifting into a fearful rest.  He heard a voice. "I've been waiting for you...." it said as Kurama struggled to open his eyes. "And I will give you the power to fulfill your destiny." It was an old woman. As she spoke she removed a large item wrapped in dusty cloth from her robe and then kicked a tattered basket forward in the candle-lit cavern he had awoken in toward him. The basket began to hiss, there was something inside it trying to get to him. Unphased he started to open the cloth, unfolding the dusty handkerchief a snake writhed toward him. it was a horseshoe... A purple horseshoe. "Take these." She said. "...and find the forgotten runes"


Druid Atlas of the Court

# Druid Atlas of the Court

Alex who is Druid Atlas of the Court that has a magic tree branch. He has a slimey magic pet named Slimey that can also be a trap because if a bad guy steps on it then he will be stuck until the owner comes Slimey makes the bad guy run away and the bad guy was never to be seen again.


# The Lore of Lewd Revenant Tengukensei of the Inifinite Nothing

In the Beginning there was the Infinite Nothing. The Wizards appeared in order to build the world. There was much toil in building a world and they used the same magic that created them to build the new world. Some of the wizards disagreed with the way the world was being built. Even though they worked so hard, some wizards felt like they had no say in the future. These wizards started the first battle. In order to punish these wizards there came a flame. Out of this flame came Tengukensei. It is yet to be decided who was correct in these ancient times. Tengukensei is fighting for what he believes just like those who oppose him.


Shadow Mage Sarah of the Belfry

# The Lore of Shadow Mage Sarah of the Belfry

The Quantum Shadows have produced many things evil, Sarah of the Belfry has twisted spells of lust. Using the unexpected rodent to deliver potions in unexpected places, Sarah has broken strong bonds with lustful deceit. She uses her beauty and magic in order to obtain her goals. She can get anyone into her bed and some dont ever leave. She uses her body to lure in the weak and lustful. She punishes those that are looking, if you are not looking then you need not worry. Those who lust are doomed to wander the afterlife after Sarah is done with them. Male or female, Sarah is on the hunt. The Vile of the Virgins Blood allows her to dye her hair the color of the red priestess. Remove her yellow cleric to see the firm breasts of a goddess. Her crevice tastes of the Chroma Crystal. If Sarah induces sexual climax, then her spell is bound. The only way to break her spell is to take her virginity and make her scream in pleasure. No entity has ever entered Sarah, but many have tried.


Cosmic Mage Zelroth of Elysium

# The Lore of Cosmic Mage Zelroth of Elysium

Through the nothingness he walks with his doggo by his side. The Cosmic Mage Zelroth. Where is he going? No one knows. The Cosmic Mage Zelroth does not even know.


Leena Eliminator of Goblins

Leena, Eliminator of Goblins, has been on a mission to find the goblin that took her eye. Along with her trusty companion, Stick, she's laying waste to goblins one camp at a time.


Hedge Wizard Argus of the Belfry

# The Lore of Hedge Wizard Argus of the Belfry

Argus helms from the deep hinterlands of the Belfry, a quite secluded but prosperous region. The Hedge Wizard rose up from modest circumstances through hard work and grit to become the head of the most acclaimed wizard of his time.

The Hedge Wizard is commonly known to have secured a victory for Belfry in the Battle of Vandalay by capturing the mystical magical double blue diamond bag from enemy hands.

Argus speaks 7 languages and can even understand the whistles of a unicorn and the dribble of his pet rock Chronicon the 3rd. Argus resides on the top of the highest point in Belfry with his beautiful wife Katania and 3 sweet boys Jeremiah, Leviticus, and Zachariah.

Argus wears a cloak that has been handed down over 10 generations. It may appear like a normal cloak, but this garment has magical powers. When shrouded, the cloak turns Argus completely invisible, and therefore is the most important magical garment out of all of the Wizards in the world.


Hunted Stag Muntjac of the Haze

# Cosmology of the Haze

# A pamphlet written by Hunted Stag Muntjac of the Haze

1. What is the Haze?

The haze is the layer that sits on top of your reality. Most are unaware of its presence. Those that are spiritually sensitive can tug at the corners of the haze; peeking through; temporarily inhaling whiffs of that plane.

The rare few who have the sharpest spiritual proclivity can temporarily lift up the veil of reality and inhabit this realm. However, their living vessel cannot freely roam the haze for long.

Even less occurrent, are those who pass through the sacred flame with the intention of occupying the haze. These souls are bound to the haze.

2.  But really, what is the Haze?

Time for a thought experiment: think about the most simple element, Hydrogren. There are 5.291772 x 10^-11 meters of empty space between the nucleus of a hydrogen atom and its electron (when in the grounded state). Most of the space an atom 'occupies' is empty. Scientists often gloss over defining what this empty space is.

Those who occupy the Haze know there is no such thing as 'empty space'. It is actually the physical manifestation of the Haze. It occupies all that is 'in-between'. The topology of the Haze undulates in harmony with physical matter. It is not that physical matter pushes the Haze, or the Haze warps physical matter; it's more accurate to say they move because of each other.

3. Another fact about hazy spaces.

On a continuous spectrum, there are infinitely many points in the space between two points. Everything has always been in the spaces you thought were empty. In all of them. Each and every one of them.

4. How did this pamphlet arrive from the Haze?


4. How did this pamphlet arrive from the Haze?

If you are reading this, it means that my theories are correct: it is indeed possible for Haze Dwellers to materialize inanimate objects from the Haze to the physical world. I have tried, and failed many times.

Plasmatic electrolysis: failure.

Destructive condensation: failure.

I have a hunch that my more recent attempts at phantasmagorphic smoke distillation through inhalation will achieve materialization of this pamphlet in your world. If you are reading this please send a smoke signal to the subspace address of: 0x13ED8515eA47b0B2dc20c7478F839E92b48f6A3b


Sorcerer  of the Marsh

# Scared Old Man

Once upon a time, a man was terrified of snakes. He lived in a marsh and made bagels with the marsh water. One day a witch asked for a cinnamon raisin bagel with cream cheese, and he made fun of her and threw her out of the store and into the deep murky water of the marsh. Everyone in the store laughed at the witch, including the reanimated elephant tiger that often visited the store on Sundays.

The witch was so embarrassed and hungry that she swore revenge on the marsh bagel maker. To get back at him, she cast a spell so that whenever he looked down, he would see his greatest fear, a snake. Additionally, she cast another spell so that he always had to carry a not homemade continental breakfast style bag of raisin bagels in his right hand. For this reason, he could never make bagels again. The end.


Jeldor of the Atheneum

# Jeldor of the Atheneum: The Greatest WIZARD of all TIMMMMMEEEEE. YEAH!

Jeldor is totally so awesome. Watch out for Jeldor ladies and gentlemen. Jeldor is the coolest. JELDOR! JELDOR! JELDOR!

JELDOR STATS:

Age: 22

Height: 6.4

Handsome Rank: 1 out of roughly 10,000

Rarity Score: #1

Weight: Perfect

BATTLES WON: 999999

BATTLES LOST: 1 (Sub Mariner - purposely lost to save Atlantis, a sign of true sacrifice)

Special Abilities: Can write in the book of lore.


Sage Cedric of the Moors

# The Lore of Sage Cedric of the Moors

Raising the dead? He would rather talk to them. Help with their transition. Son of a fisherman, but never taken with the vast depths of the sea. His domain was a mere six feet under.