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Valentina Guardian of the Road

The crunch of boots through the snow on the black stone road sounded like cracking bones. The crisp winter air no longer smelled of pine and ice but ash and blood, the stench of desperation slowly clawing its way to the forefront of her senses.
    Umbras tail twitched next to her; the giant, onyx panther poised to pounce at her command.
    Hold, she whispered to her familiar as she pulled back the string of her bow. The beast flicked its tail in response, letting her know it understood.
    She took aim, the milky moonlight of the full moon that bathed the road making it easy for her to track her target from where she and Umbra were perched high in the branches of the sycamore tree. The intruder was at least six foot tall, dressed in black leather armor with twin swords at his hips. She couldnt make out exactly where he was wounded beneath the dark cloak that shrouded the back of his figure, but the trail of blood he left was telling that he must be in bad shape. Not to mention his choice of trespassing on this particular road, on this particular night.
Only those who wished for death risked passage through here during The Hunt.
    And thats exactly what she would give him.
    The intruder trudged another two feet forward and she inhaled steadily as she pointed her nocked arrow down, waiting for him to hit the exact mark on the ground
    Now, she exhaled, releasing her arrow as well as the invisible leash on Umbra.


Now, she exhaled, releasing her arrow as well as the invisible leash on Umbra.
    The panther hit the ground in one graceful leap as her bolt zipped through the air and plunged itself clean through the mans right shoulder blade and nailed him to the trunk of a tree on the other side of the road. A roar of pain ripped out of his throat as he slammed back into the wood, hand coming up to try and pull the shaft of the arrow out of his body. She fixed her bow across her torso and swung down to the ground from her perch, landing with an easy thud on the ground right next to Umbra.
    Valentina, the man hissed, eyes widening as he realized who was before him.
    Valentine grinned viciously as she unfurled herself to her full height, flicking a strand of her amethyst hair off her shoulder as she strode toward him. Umbra mirrored every move she made, thought the familiar never took its eyes off the man for even a second.
    Noctus, she purred as she stepped up to him. Its been a long time since Ive gotten to sink one of my arrows in you. Though, I must say Im surprised to see youre foolish enough to have crossed this way during such a lethal time.
    I came for help, he growled as he finally broke the shaft of her bolt and shifted himself forward to release himself from where he was pinned to the tree. Do you really think Im daft enough to cross here during The Hunt if I didnt have to?
    Valentina shared an amused glance with Umbra as she answered, Yes.
    Noctus bared his teeth. You think youre funny now, but when the briar wolves tracking me down catch the scent of my blood, well see who will be laughing then.
    Valentina sucked in a sharp breath. You led briar wolves here? You fool.


Valentina sucked in a sharp breath. You led briar wolves here? You fool.
    Noctus shoved a hand through his short, midnight hair, his sharp jaw clenching with ire at her insult as he turned his head towards the direction he came from and said, It wasnt meIm just the lone survivor. It was a reckless mage. He was leading a group for The Hunt through the lower valleys and stumbled on the briar wolf pack. Nyx and I heard the slaughter and tried to help butNyx died causing a distraction for me to get away.
    That sacrifice was in vain if they have your scent, she sneered at him. What the hell am I supposed to do if an entire pack of briar wolves comes through here? If they get ahold of the Token before The Hunt is over
    A howl sliced through the dark in the distance.
    Umbras ears flattened back at the haunting sound and Valentina cursed. Noctus tried to sidestep from between her and the tree, but before he could move an inch, her hand shot out with lightning speed and grasped onto his neck. His emerald eyes blazed with fury as she held him in place, and she knew if he truly wanted to, he could rip himself out of her grip. Even wounded, he would still have a considerable amount of strength over her, his muscular frame a testament to that fact. Thankfully, Umbras sharp canines only inches away from ripping off his favorite bits kept him from doing so.
    Listen to me carefully, she seethed. Unless you want me to rip out your throat and leave you here for the briar wolves to devour, youre going to do exactly as I say.


Noctus huffed out a laugh and called her bluff. Huntress if you killed me now the wolves will come running, and after theyve cleaned every last bit of flesh from my bones, theyll look for their next target and what makes you think that wont be the Token?
    He was right and she knew it.
    If you cooperate, both of us can get away and warn the others before that happens. Win-win right?
    Noctuss expression turned serious as he thought over her offer, and for a moment she couldnt help but realize how attractive he was. Disgust erupted in her belly at that thought and she gritted her teeth as she waited for his answer.
    Alright, he finally drawled. Whats your plan?


Battle Mage Dutorn of the Valley

# The Lore of Battle Mage Dutorn of the Valley

You are not your job, you're not how much money you have in the bank. ... "

                                                                                Tyler Durden

Dutorn, a fierce and battle-worn magi, notorious throughout the Valley for his ill-manner and misanthropic tendancies due to his ever growing daily frustration of corporate greed desroying the Earth wanders the plains in search of knowledge. After residing to the fact that his nihilistic urges have taken control, Dutorn quit his funded PhD position to retire and begin sampling his wide selection of various monsterbud NFT strains; trying to ultimately procure the true 'magic' present throughout the metaverse for every souls' cannabanoid receptors enjoyment for eternity on the blockchain.

Selfless sensible Dutorn.... Maybe some day he will be known as something along those lines.... yeah...... That would be noice.......

`((     ) (          )             (     ) (   )>    > \/^/) )) (   ( /(.      ))     ))._/(__))./ (_.  (  _../ ( \))    )   \ (  / \.  ./ ||  ..__:|  _. \  |  \__.  ) |   (/  /: :)) |   \/   |(  <.._  )|  ) ) ))  _./   |  )  ))  __  <  | :(     :))   .//( :  : | (: <     ):  --:   ^  \  )(   )\/:   /   /_/ ) :._) :  \..)   (_..  ..  :    :  : .(   \..:..    ./__.  ./             ^    ^      \^ ^           ^\/^     ^ JaL`


# The Lore of Battle Mage Dutorn of the Valley

EXTREMELY frustrated with his proofreading skills and the current, ridiculous gas prices, Dutorn; the valiant, the able, soldiers on effortlessly, aginst the perils this world  cosistantly barriages its inhabitants, himself incluyded.

Nearing his hearth, Dutorn ponders quesations on existential angst and wonders whe

ther it is because he is nearing his peak in age and health.

Dutorn looks solemenly at the state of affairs, shrugs his shoulders, smokes a bong of Jedi Critical and jumps back on Solanalysis.

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+====+ +====+ +====+ +====+ +====+ +====+ +====+ +====+ +====+ +====`


Arcanist Celeste of the Moors

# The Lore of Arcanist Celeste of the Moors


Jules Paragon of the Wheel

This is the Lady of the Oasis, who comes from the wild. She uses Bush Spear and her Hyena to survive. Red aspis protects her from enemies. When the enemies see the Divine Battle Garment, they are intimidated. Rune of pluto leads her in all battles


Hedge Wizard Merlon of the Capital

# The Lore of Hedge Wizard Merlon of the Capital

Little is known of Hedge Wizard Merlon.  While he posses the wisdom of the White hats, his cape and feather give him the pomp associated with the Red.

The extent of his powers is unknown, but we do know he has the ability to enhance the powers of those he surrounds.  Spell #510


Necromancer Asmodeus of the Sea

# The Lore of Necromancer Asmodeus of the Sea

Every legend has its commonplace:

the whiskey before battle. Deep I drank

and checked the telescopes for faintest trace

of mighty kraken. The last ships it sank

were full of warning ghosts. They called my name -

Asmodeus - and roused me from my sleep.

Even heroes suffer fright and shame.

One moment, all the stillness of the deep,

the next, the sounding of every alarm.

So quickly I incanted, raised my staff,

ship's breaking ribs wrapped in a mighty arm,

and blasted - and my soul was ripped in half.

Sat in my namesake surf, I grimace wide:

so many things to do! But, still, I died.


Sorcerer Aleister of the Ether

# **An Introduction:**

Aleister had always felt natures calling upon his soul. His memory was no longer clear, perhaps from his age (which he no longer kept track of), or maybe it was from years of failed experiments with foreign fungi, but his earliest memories were of being in nature. He often day dreamed of times he had spent with loved ones, exploring and admiring creation. He remembered traversing remote ranges in search of treasures that were only gifted to those with curious minds.Bathing in cool mountain streams, uncovering bones of creatures long-forgotten, extracting rare crystals from the belly of the earth, hiking peaks beyond where even trees could set their roots:he went where eagles dared. Life is simple there. Every living creature has a purpose which they eagerly carry out, and time is irrelevant. In that place, one can easily understand the Creators intentions, and that is where he hoped to spend the last of his last days.

Alas, life brought him to the city, which was exciting, for a season, but a place he never hoped to be.It was a hectic place,surrounded by concrete and filth, it was there that he began to lose his innocence. Seeing suffering on daily basis callused his once overly-warm heart to the point where he was accustomed to walking by his kind sleeping on the street, begging for their existence. You see, he was from a community where wizards helped other wizards in their time of need. While seeing desperation on a daily basis became more common, it was never normal to him.


He used the distractions of the city to occupy his mind from the destruction that surrounded him. His experiments brought him to cities around the world, where he learned of new cultures and their ideas. He was able to feast upon the finest chanterelles and truffles, adorn himself in the rarest of clothes, and socialize among the most powerful wizards in the land. His mind expanded beyond the simplicities he knew in the forest. While the excitement of city life was enough to keep him temporarily entertained, the allure of material wealth quickly lost its luster. It seemed those around him were never satisfied on their quest to accumulate worldly possessions. What he felt to be the shortsighted mindset of most, ultimately left him feeling cold and alone. Quite simply, he did not fit in with most wizards, nor with the world they created.


He found the red wizards to be too consumed with wealth and power. While he found the occasional political banter interesting, he saw that history often repeated itself, and so did their conversations. He spent his youth partying with the yellow hats, but that too ran its course. Wine flowed day and night, the music never ended, and leisure was the top priority. He quickly realized their way of life was not sustainable for his well-being, and produced nothing of value. They did not miss him when he moved on. After all, he was from the country. A place that was known for their green and brown hats. They could see the calluses on his hands, they knew he was not one of them. The green and brown did not fully accept him either, as he was clearly different than them too. He was constantly hatching schemes and questioning everything.Chaos was woven into his being.They thought he was intentionally trying to disrupt their way of life, but it was just who he was. In fact, their rejection of who he was, is what brought him to the city in the first place. He left his home in search for acceptance, which he hoped to find among the blue wizards:the academics. Their minds were truly special,but they were closed off to outsiders. If you did not attend an academy they deemed worthy, there was no chance of entering their circle. The blue hats knew what he was the moment he opened his mouth and his clumsy words escaped. He considered himself a misfit, a title he became more proud of as he aged.

While his time in the city was mostly filled with disappointment, he knew there was value in every experience and interaction, he just had to find what it was.


On what he assumed was a meaningless night, he sought entertainment to distract him from the displeasures of his life away from home. On that fateful night, he met a Grey Pilgrim. It was clear that he was also far from home. Together, they shared a good pipe. The pilgrim shared tales of his journeys. Wisdom poured from his mouth. While he does not remember everything (years of mushrooms), one specific sentence became embedded into his brain, death is just another path, one that we all must take. In that moment, he know that our journey does not stop when our corpses are placed into the ground. Life was bigger than he ever thought. He began to examine the state of humanity, and in that moment he vowed to be kinder to all who cross his path, with the intention of spreading love to those who have struggled to find it in this life.

Living in displacement became a heavier burden by the day. The morally bankrupt were multiplying, and he was becoming a stranger in foreign land. He saw that those who looked for wealth and power were clearly dividing the population. The leaders plagued their population withdeath and hatred to mankind, poisoning their brainwashed minds. Seeking an escape from what felt like eternal torture, he retreated to back to his safe space.


At last, he returned to his home, away from civilization. Being where he felt he always belonged felt comfortable, it felt easy, it felt right. His body was different though, he could no longer enjoy the land as he once did. He was old. He hurt in areas that he never knew existed. But time slowed and his body adjusted, he became more comfortable with his older form. Perhaps, he was too comfortable. His mind and body began to atrophy, he knew this was the first stage of death. He was not ready to become one with the mycelium and begin his journey in the next life. There was still too much to do in this realm, and he had not left his mark. He realized discomfort brought personal growth, and that he needed to continually challenge his ways to thinking and existing. The hardships he faced made him who he was. By choosing what was easy, he was choosing not to grow, he was choosing death.

With age, came wisdom. In his twilight years, he was finally ready to use his wisdom to complete his purpose on this journey. He was ready to be the change he hoped to see in the world. It was time to fight back with love. It was time to return to the filth, and be a light in the darkness.

It is here that his story really begins


Solar Mage Fire Eater of the Light

# The Lore of Solar Mage Fire Eater of the Light

There is no end to darkness, until the day you give in to the light, and be consumed by the solar fire.


Druid Udor of El Dorado

# The Lore of Druid Udor of El Dorado

Born to the golden capital of El Dorado but orphaned as a baby. Udor was found with his golden Medallion stamped with the sigil of El Dorado.  Found by a traveling band of gypsy wizards, Udor was taken in by the Gypsy mother Marin who just recently lost her son to sickness.    Udor filled the hole in her heart and the gypsy understood the opportunity that Udor provided with the medallion of El Dorado.   Under the gypsies Udor trained in their magic, song and dance.  Udor built up his skills so he could be strong enough to take up the quest to solve the mystery of his abandonment and to learn more of his ancestry.


Archmagus Azahl of the Sun

# The Lore of Archmagus Azahl of the Sun

      The reclusive Archmagus Azahl of the Sun taking in the
    sunrise from the sequestered mountains he now calls home.


Enchanter Circe of the Wood

# The Lore of Enchanter Circe of the Wood

Enchanter Circe of the Wood grew up in the forest loving animals. Soon a slime became her familiar and best friend.

"I love watching slimes bounce!"


Sage Azahl

# The Lore of Sage Azahl

Azahl is an odd Wizard, lacking a location of belonging. Born in Aldo's Isle to two Wizards, he always moved around as a child, tagging along on his parents' adventures.

One night in the forest, after his parents had already fallen asleep, Azahl met a tiny dark wolf, starving and alone. He fed her some Kobold meat that his parents had hunted, and after spending some more time with her, he grew fond of her and named her Obsi, after the strikingly black volcanic glass.

As Azahl grew older, and Obsi with him, he went on many adventures of his own, made many friends, some rivals, and fewer enemies.

---

One day, while wandering through the Quantum Shadow, Azahl encountered Magus Devon, who was searching for her lost familiar, Spinor. Azahl decided to help.

As he and Magus Devon searched for Spinor, they witnessed something frightening: a village being attacked by a hoard of dragons in the Skylord Rookery!

Together, they managed to fight off this hoard long enough to evacuate the villagers, but eventually they had to flee as well. Magus and Azahl helped the villagers rebuild their homes with their magic, and as a symbol of gratitude the villagers gifted Azahl a prized heirloom: a Ruby Staff. This staff had been passed down from generation to generation, and was always given to the village's most skilled wizard. Now, however, all of the villagers had lost interest in magic, and so there was no one to weild the staff.

---

Today, in his old age, Azahl mentors young aspiring wizards, and likes to take long walks with Obsi. His students gave him the title 'Sage', referring to the wisdom he regularly shares with them.


Sorcerer Hadrien of Elysium

# The Lore of Sorcerer Hadrien of Elysium

Hadrien had taken a long path to be the man he is today. As a child, he spent all his time playing with his familiar named Fia. They both created certain havoc by lighting fire at unwanted places using the inner magic that he commanded at his own will. Fia helped foster in him the need to play with her and with fire at the same time, and he occasionally got over-excited when playing with her.

His foster parents decided that Red Church was going to provide him the right path, considering his unique abilities. So, at the tender age of eight years, he joined the red church. He was raised to be a cleric, yet his critical and rational mind made this process a challenging one for multiple reasons.

The most prominent challenge was his drive to study religion from a neutral perspective without judging the good forces nor the evil ones. He discovered that his innate abilities were uncommon, and they could be maximized by channeling brimstone. This boosted his abilities beyond his control, which resulted in some serious injuries.

Another major challenge was his willingness to study and openly discuss both accepted and dangerous books and manuscripts. This led to identifying how to properly use the goblet of immortality, which enabled him to increase its effects, and use it to heal his self-inflicted injuries among other applications.


Once he was bestowed a red cleric, he proposed to go to a mystic place known as Elysium, where gods and heroes live. The Red Church set him in a nearly impossible task if he was to be awarded the position at Elysium: retrieving a cult object for the Red Church in the deepness of a volcano. He managed to do this by taking advantage of his innate fire domain, his rational ability, and his immortality. He was awarded the position at Elysium. He is now serving the inhabitants of Elysium and providing them with Red Church wisdom and teaching. He is secretly looking forward for a chance to go for an adventure.


Alchemist Miyo of the Marsh

# The Lore of Alchemist Miyo of the Marsh

ssssss... Miyo + professor snake are searching the marsh at dusk... sniffing for ingredients for their next potion...looking for something just beyond their reach.

Here the duo poses for a cute drawing by the one + only @supersaiyanmaya :-)


Hedge Wizard Ursula of the Steppe

# The Lore of Hedge Wizard Ursula of the Steppe

The year is 2021. Hedge Wizard Ursula of the Steppe is dancing in the forest freely with her Trickster Fox. They hear a rustle in the bushes and the Fox immediately jumps to protect Ursula. While this is yet another over-reaction, (the rumble is merely her spirit animal, a Bear), Ursula finds the gesture endearing. She has known the Fox for only a short time, but their passion, fire and drive for change connects them and has forged an unbreakable bond. She has never been one to allow herself to feel vulnerable, but with the Fox, she feels safe. Ursula opens her hip pack and pulls out some beef jerky tossing it to her sly Protector, herself enjoying a joint. She then sets off on a stroll towards Kelpies Bay, reflecting on what has gotten her here today.

See Ursula has lived many lives. She was born in the mid 1400s. Her family was persecuted during the Witch Trials and it was with great luck that she and her sister managed to escape. What had they done to deserve this untoward fate? Her mother was a very kind Witch who had practiced healing methods that worked at a time when mainstream medicine was completely ineffective. She had healed and eased the suffering of the same people who eventually turned on her. Her mother had threatened the power of the clergy and the flow of money to the church, in the same way that Ursula today challenged modern society, establishment, and in many ways, the patriarchy.

Her grandmother had bestowed upon her the title of Wizard and a coveted Phoenix feather before facilitating her retreat to the Hedge where she still resides today. "Remember Ursula," she had said, "no matter what happens in this lifetime, from the ashes, a fire shall be woken, a light from the shadows shall be sprung."


Ursula spent those first few years making a home in the Hedge but living in fear and isolation. She was a clumsy novice who was constantly miscasting spells and worried a Witch Hunter would come to execute her. It was the memory of her family that gave her strength during those long days and lonely nights to persevere and fight battles with her heart. She has never been the strongest or the most gifted Wizard, but she is the most passionate, and has found beauty in her own imperfection.

As she arrives at Kelpies Bay she takes a look at her reflection in the stream. While to an unaware onlooker she appears youthful, (thank goodness her Witchcraft has stopped her from going grey), her once slender head is now shaped as a crone. Her crown head, unique to a select few in the Hedge, and a physical mark of the wisdom that now emanates from her.

Everything around her possesses symbols and meaning. Even something as simple as her stylish and jazzy outfit. The red is a commemoration of the blood spilled by her family and the many Witches and Wizards before her. The green symbolizes her resurrection. Her purple hat, her royalty in the Hedge and the respect she now garners.

Her age accumulated knowledge, insights and intuition give her the courage to stand up for people that cannot stand up for themselves. And while the odds are often stacked against her, (as a female Wizard she works 2x as heard to earn half the compensation, and she has just started looking into freezing her Wizard eggs)  she is a strong proponent of Hedge Wizards rights, and is making headway in changing the culture within the Metaverse. The Phoenix gives her strength and reminds her that no matter how many times she bursts into flames (literally and figuratively) - she can, has, and will always rise from the ashes.


Isaac of the Hall

# Servant of the Flame

Isaac was a dutiful servant to the master of the hall. He was the bearer of keys, cleaner of the lord's latrine and bringer of snacks. He swelled with pride knowing that when he completed his tasks he would be rewarded with the warm glance of his beloved patron and the satisfaction of a job well done.

On that fateful winter evening, Isaac had put extra care to prepare for the lord's evening eliminations. He would spit polish the porcelain bowl and warm the seat himself. Finishing with the task he pulled the red silk cord which rang a small bell off in the distance. The familiar signal that the "frozen throne" was clean and had warmed to body temperature as his master preferred.

When he saw his patron's approach moments later he felt the warmth leave his body. There was a paleness to his face and an urgency in his steps. His eyes seemed to hold the coldness of the dark still night. A chill rose up through Isaac's spine as he stood by not daring to breath. His master strode past closing the lavatory door behind him.

"He must have eaten something foul. I will surprise with him a cup of tea to ease the strain in his belly," Isaac muttered to himself, pushing any probing thoughts from his mind.

He hurried down to the kitchen and put the kettle on to boil. Isaac warmed himself next to the stove when he heard the sound of hooves coming up the cobblestone path. He peered through the small round window and saw the dark shape of a coach and rider led by two ponies.


Gaunt and perhaps even sickly, the steeds looked strange to Isaac's old eyes. Wretched creatures, yet they must be strong as they did not breath heavily under the weight of the yolk. Their burden easing as the carriage slowed. The driver dismounted, placing a small step stool on the ground between the large wooden wheels. He opened the door and deep red glow emerged from the cabin and onto the ground.

The visitor stepped out from the vessel and into the courtyard. Dressed in a dark hood and cloak that flowed in the mist, their identity was obscured from sight. In their gloved hand they revealed the source of the unearthly light. A lantern whose glass, darkened with soot, concealed a crimson flame that smoked excessively.

Isaac noticed his master was peering at the newcomers from the safety of the doorway. After a moment of uncharacteristic hesitation he regained composure and walked out and down the stone steps to greet the cloaked figure.

The driver moved to block the path of his approach. An exchange of emphatic words and furtive gestures were made. The lord revealed a small but heavy pouch and handed the item to the other man. After a moment of inspection, the driver stepped aside and bowed in a flourish, possibly of mocking deference.

The lord of the hall hesitated for a second time. Slowly then all at once he moved forward, took the lantern from outstrechted hand of the anonymous guest and turned to scurry unceremoniously back up the stairs disappearing from sight. The courtyard returned to darkness once again.

Isaac heard the crack of the driving whip a moment later. A hallow whinny and the ponies strained forward, lurching the carriage from stillness. They turned and headed towards the road. The night concealing their exit.


The whistling of the kettle snapped Isaac back to his present moment and he set to complete his forgotten task with some urgency.

He prepared the tea and hurried to find his master. It was not his business, but Isaac was determined to learn something of the nature of this treasure, or perhaps it was the visitors themselves that perplexed him most.

A smell of burning filled the hall air, somewhat noxious but not unpleasant. The same deep red light came from the door at the end of the hall much much brighter than before and for a moment Isaac thought his master's study room was on fire.

He saw the flame. Or perhaps they saw eachother. The deepest of red glows, it sang to Issac through the fibres of his being. It was small, but luminous when uncovered. It's light filled Isaac's vision completely. It spoke to him through the void: "Isaac. You are the one."

His master was standing over the lantern, lost in the act of gazing into the light. Suddenly he looked up to see his servant standing in the doorway. He moved quickly, replacing the sooted lantern glass over the hungering light. His eyes glared at Isaac with malevolence and and he shut the door with force knocking the tray from Isaac's hands. Isaac was left in the cold dark of the hall to pick up pieces of the wasted gift.

Returning to his quarters that night, Isaac's mind drifted back to the lantern. The smell and song of the flame persisted even as he lay sleepless in his bed. The flame would glow so brightly if only it were allowed. Its light would illuminate the world with the help of a skillful servant. Isaac's master was no such servant, he was too full of his own sense of self-importance to serve the flame fully. It needed sacrifice. It needed Isaac.


Shadow Mage Nixie of the Riviera

# The Lore of Shadow Mage Nixie of the Riviera

Many moons ago, Shadow Mage Nixie settled in the Riviera. Despite his best intentions of staying secluded in the shadows he still managed to make a name for himself throughout the land of wizards and magic.

While many know of Shadow Mage Nixie of the Riviera, ironically, not many people know much about him. He settled in the Riviera one day, is a respected member of The Horde, travels the roads with Bella his Bliss Cat, has some sort of connection to Saturn, and is one of the few wizards to possess a bone staff.

While Nixie often keeps to the shadows and doing Kobold things, he does enjoy visiting his friend Artificer Jabir of the Steppe and Alchemist Aden of Avalon where they enjoy some mischievousness and friendship.


Alchemist Aden of Avalon

# The Lore of Alchemist Aden of Avalon

Not much is known about Alchemist Aden of Avalon.

He sits on one of the highest locations in Avalon in a hut for most of his days with signs that state "Danger Ahead". No one has been brave enough to venture close enough to examine the magic that occurs at his hut...

There have been sightings of a topaz slime follower by his side.  There are also mandrake potions throughout his hut scattered outside of his living space.  A tale as old as time leads people to believe that any thing that comes close enough to his hut (At arms length) allows Aden to combine his potions, magic and your soul to create a transversive friendly slime creature by his side. The indistinguishable color between potion and slime creature resemblance is uncanny.

There is one thing that is known throughout Avalon - Aden is not to be trusted.


Lunar Mage Patch of the Bastion

# The Lore of Lunar Mage Patch of the Bastion

We find our hero Patch in a location unknown but familiar by reputation. He is slowly waking up against the wall of a Kobold great hall.

Who did I cross? How did I end up here? Thankfully Delatar is still by my side. I have that going for me at least. On the other hand Im now trapped inside of a Kobolds body; fortunately I still have my mind. And I suppose if I think about it, being stuck in camp with the Kobolds isnt a bad place to be. Theyre a like-able sort. Not the smartest but apparently neither am I, if I were Id probably be back in my own body. I suppose Ill fall in while I figure out what to do next.

Ok, lets think for a bit, what do I remember? I think Necromancer Billy in the Shadows was there? At least in the Shadows? Ahhh! I cant remember anything. I think I remember speaking with the Grey Pilgrim at some point, maybe? Someone passed me a pipe. Surely that happened? Or was it peyote? No, I definitely remember taking a bite of the  sacred mushroom offered me by Magus Jezebel of the Hills. But Magus Jezebel is a friend and ally. What happened after we parted ways? Thats the question that needs answered next. For now though, I need to eat. Horde. Horde.


Augurer Ixar of Atlantis

# The Lore of Augurer Ixar of Atlantis

(Illustration by dangerlam)

## Meet Augurer Ixar of Atlantisan exalted epicurean philosopher who foretells good fortune

(for those with the wit to hear it)

Hes not as conventionally renowned as other fortune tellers, as he tends to focus more on finding good fortune in friendship, knowledge, and meaningful work (rather than the fleeting joys of material wealth). Still, his warm alacrity and enduringly affable nature has made him a friend to many across the lands and seas.

Ixar rarely practices actual magic; his cards and other props are simply for effect. Its not actually fortune people seek; its therapy, the Augurer of Atlantis says.

Wizardsparticularly male wizardswill literally go insane before going to therapy, Ixar observes. But sometimes what they really need is a friend who will just listen, without judgement and take interest in their story.

And so, Ixar does just that. Be it a game of cards, a pint of beer or just a long walk, Ixars magic is in that he genuinely cares about the people around him. Or at least, so it would seem. Hes useless in a fight, and will often proclaim any hardship as character building.

Almost all conflict is a result of an unmet need; and most of these unmet needs come down to relationships we have with ourselves and each other, he says. Hoho, or something like that! Anyways, enough of mewhat of you?

Keen observers will note this general deflection. Ixar tends not to dwell on his own past. What dark secret might he harbour?

And whilst he does not actively practice magic; he is still a powerful augurer. He can still read the Signs.


He knows something is amiss. His flying fox familiarPercivialhas an acuity for quantum interference. A kind of shared echolocation (?) except not. Its hard to say. Ixar is not a religious man, but he knows that the godsor some pantheon of hidden powersare watching. Waiting.

One must cultivate an amused indifference to their fate, if ever we are to be free of it, Ixar winks over an ale, in the dark of night. Only then might we subvert it.

Ixar charges in favoursthis may sometimes take the form of gold, but rarely will any large sum be paid direct to him. Instead, the terms of the tribute itself form part of the therapy. Youll see.

Should you need, Ixar can be found in the coastal ports betwixt Asmodeuss Surf and the Alchemists Archipelago. Simply ask for Ixar; most will know whom you mean.


Alchemist Carly of the Circle

# The Lore of Alchemist Carly of the Circle

He is a wizard who travels in search of the unknown.
He has visited countless places, and yet he never gets tired of it and continues to travel.
Some of the most interesting places he has visited are the peeled moon, the river of aligned fish, the land of praying flowers, the sand filled with voices, the school made of glaring darkness, the maze with no entrance, and the terror made of candy.

He and his partner, the frog, have been able to overcome many crises with their magic. His personality is cheerful, witty, and friendly. He is also popular with the opposite sex for his sometimes distressed look.
However, one of his few vices is that he does not eat with others.

On his way to a new destination, he found a spring and thought it would be a good time to set up camp.
There was a guest there. It was an old man.
He wondered why there was an old man here, so he asked him.
The old man had an interesting story to tell him.

This spring was called a wish-fulfilling spring.
In a nearby village, there was a boy and a girl who were childhood friends. The boy knew that it was just a pond. Still, there was something very sacred about the way the girl prayed.

One day, she sank into the spring with a wish. She never came back.

After that day, the boy began to make various efforts. He was willing to bear the hardships. At the very least, he wanted to make her wish come true.
As time went by and the boy became a young man, an incident occurred.


One day, a group of children from the village drowned in a spring. Fortunately, they didn't die, but it was decided to bury the spring because it was too dangerous. One of the people who agreed to the plan was a woman who looked a lot like a girl he had known since childhood.
The young man did everything he could to silence those who supported the plan. As he washed his red, wet hands and looked at his face in the mirror, he remembered her wish.

May there be no more conflict in this world.

After leaving the old man

The old man must have been the boy in the story. I wonder if he still lives near the spring because of his memories of her. Is he protecting the spring?
Well, now that we've heard a very interesting story, let's continue our journey.
Hey, buddy.
He muttered to himself, and his eyes looked emotionless and thirsty.


Summoner Isaac of the Marsh

# The Lore of Summoner Isaac of the Marsh


Druid Mina of the Forest

# The Lore of Druid Mina of the Forest


Charmer Circe of the Heath

# Charmer Circe of the Heath - Book of Lore

Charmer Circe of the Heath

Forgotten Runes Wizard Cult #0912

The name 'Circe' means 'falcon.' She is a beautiful woman, whose braided red hair resembled flames.   Rumors abound that Circe is a goddess of magic (or sometimes a nymph, witch,   enchantress or sorceress). By most accounts, Circe is said to be the daughter   of Helios, the god of the sun. Circe is renowned for her vast knowledge of   potions and herbs. Through the use of magical potions she transforms her   enemies, or those who offend her, into animals.

Circe (sonnet)

Tired, I awoke upon a lonely island beach
 And gazed on a Goddess above the shore,
 With sea foam hair, coral skin, what dream,
 My salt eyes, blinded, open, wanting more,

 Conspiring with rays of summer she shone
 So bright, this daughter of the sun, we stood
 I and my castaway crew, to that siren prone
 As she led us to her mansion in the woods.

 Her potions tamed the forest wolf and lion,
 Spellbinding warrior poets to liven feasts.
 Why then must she turn damned men to swine,
 By what she most desired contented least?

 Desert falcon, my moly held Pharaohs' breeze
 And what nil escape above the wine dark seas.

- Sen Mac Falls


Aleister of the Keep

# The Lore of  Aleister of the Keep

No darkness lasts forever. And even there, there are stars.


Summoner  of the Gnostics

# The Lore of Summoner  of the Gnostics

Legend has it that the forename of the Summoner is so repugnant that hearing it uttered causes deafness and reading it causes blindness.

He chose his only friend, a blue rat, in large part because it couldn't read or speak- thus avoiding any awkwardness in introductions.


Archmagus David of the Valley

# The Lore of Archmagus David of the Valley

Archmagus David of the Valley is a man from a forgotten era.

David inherited his name from his homeland, the Valley of the Void Desciple. It was here during his childhood that David became a philosopher and began to question the triviality of life.

This began as a boy when Davids father, a violent man who incessantly chugged ale, cast him into The Cave of the Platonic Shadow. It was in this cave that Archmagus David began to better understand the meaning of life, or lackthereof.

David emerged from the cave a changed manwith a veil of nihilism cast over his auroa he asked himself, What does it all even mean? A question David continues to ask himself to this day.

A tormented man, at least David isn't alone. Archmagus David of the Valley can be found traveling with his brother, Medium Blaise of the Sun. Blaise shares David's everlasting thirst for meaning. The pair of wanderers satiate this desire with several dozen pints of ale daily.

When the brothers aren't chugging ale at Alessar's Keep and harassing unsuspecting onlookers, you'll find them hunting wild boar in The Thorn where they now reside.

If you cross paths with these two, be prepared for a night you'll hardly remember and wont soon forget. Cheers.


Beyna of the Atheneum

# The Lore of  Beyna of the Atheneum

Beyna of the Atheneum is a powerfull but benevolent wizard.

As a young wizard she was exceptionally empathetic, she could pick up on the emotions of others almost as if they were her own.
This made her very popular, however she often became preoccupied with and burdened by other peoples problems.

Beynas powers grew and the emotions she was picking up on became fleeting thoughts. Knowing their thoughts, she found she could read and manipulate people easily, however, she had difficulty distinguishing between her own thoughts and  those of others in her vicinity and it began to drive her insane.

For many years Beyna became a recluse taking refuge in her cabin deep within the snow-capped BattleMage mountains with little more than a log fire and her rat familiar to keep her company. Through powerful magic her and her familiars minds have been bound together as one. She sees, hears and feels what he does and can summon him with her thoughts alone.

You may now be thinking: but what use is rat mind-control ? Well you'd be surprised what gossip a strangely-coloured rat in the corner of the tavern can pick up!

Her rune of Uranus gifts her the ability to control water and ice. She can summon a thick mist and some even claim a shower of icicles !

Beyna began to venture down to the Atheneum regularly and taught herself meditation this calmed her mind and allowed her to socialise and make good friends with other Wizards.

Beyna was gifted the Caduceus staff which super-charged her telepathic power. She found she could not only interrupt her own thought flow but that of others too ! Although she could no doubt abuse this power she prefers to put it to use -
calming troubled souls.


Runecaster Faye of the Plains

# The Lore of Runecaster Faye of the Plains

Faye lived in the Plains of the Wild. She read the future in the tracks of the snakes, but only wasteland was in her path.

The runes will keep her secret.


Druid Quddus of the Hollow

# Quddus of the Hollow

> honoring my lost mentor.

> fondly reminiscing the seasons we spent calmly exploring the Brinal coast.

> godspeed, mage.

Ramiz of the Bastion


Archmagus Soran of the Arctic

# The Lore of Archmagus Soran of the Arctic

Born to high-placed red wizards in the Capital, Soran was raised among the systems of privilege and power found there.

As expected, Sorans parents ensured that he received admission to the best wizarding school in the Capital. Although specific magic spells cannot be taught, the mentors at the school work with the students to help them discover their inborn talents and affinities, and potentially, unlock the power of a Rune. Unfortunately for Soran, he did not appear to have much in the way of inborn magical ability. And no Runes were forthcoming.

However, Soran did discover another talent - the ability to network, scheme, and maneuver in order to achieve his goals. He purchased a bag of tricks from an artificer to enhance his ability to adapt to any situation. This, combined with his familys influence and connections, allowed him to graduate from the school with honors. In his senior yearbook, he was voted Most Likely to Succeed in a Non-Magical Realm. He decided to take that as a compliment. Soon afterward, he was hired to Capital Resources, LLC, one of the largest wizard-owned corporations in the land.

Capital Resources primary business is to survey the land, locate important stores of magical resources, and extract those resources for sale. Certain magical schools in particular, such as alchemy and artificing, rely on such ingredients. Soran found that he was adept at figuring out likely locations for resources, organizing exploratory expeditions, and ensuring that local interests did not get in the way of resource harvesting and extraction.


Soran possesses a keen eye for reading a situation and knowing the appropriate strategic move. This came into play during his stint as head supervisor at the CR cinnabar mine at an undisclosed location. Soran fostered the conditions for maximum cinnabar extraction while also minimizing costs, and his balance sheet looked excellent. However, he knew the rate of miner turnover (through fatalities, not quitters, the debt-inducing miner contracts ensured that) and the excessive depth of the mines would lead to disaster soon. Soran secured a transfer mere weeks before the mines collapsed through a mysterious lava eruption. Sorans replacement didnt survive the incident.

As a result of his efforts, Soran has recently been promoted from Magus to Archmagus (the standard career path for wizards in Capital Resources). Still, this amounts to middle management, and Soran is not satisfied. However, this resourceful wizard believes his current project is really going to make him stand out to the higher-ups. Donning his tundra wear and calling his snake familiar (purchased from a poacher during another project in a tropical region), he headed north.

Acquiring alchemical minerals and phoenix feathers is all well and good, but magical energy is where the real money is. In the Expanse, Soran discovered vast stores of magical energy, trapped in the ice. By thawing the ice, the energy could be extracted and sold. True, the process gradually turned the ice into a sea, but that seemed an acceptable loss - Soran figured the polar bears and nomadic tribes had plenty of time to move elsewhere.

Everything was going swimmingly, and Soran anticipated a call from the Capital any day now, announcing his promotion to Sage and a corner office at headquarters. However, one evening, as Soran worked after hours to finish up some accounting, a pair of wraiths appeared at the door to his office.


The next day, the plant workers could not find any trace of Soran. There were no signs of foul play. Only a small card on his desk, with a Rune of Cinnabar drawn on it in red ink.

Soran better get himself out of whatever predicament hes in, or the head office will not be pleased

(to be continued)


Sage Trollin of the Keep

# Trollin the Troll

Trollin the Troll is the owner and bartender of the most popular... erm, populous tavern of the Keep.

He is known across the city as he's probably the only barman who uses his magic tricks on his own clients, just for fun.

Why has his tavern not emptied yet? Who knows! Maybe wary travelers and wizards like to laugh, even at their own expense, after all. Sometimes people refer to him as Sage Trollin, which is of course to be taken with a pinch of irony. Around town, it has become a joke of sorts - when people refer to someone as a "sage", dubious ones may reply with a "aye, a Sage Trollin at best".


Sorcerer Jabir of the Tundra

# The Lore of Sorcerer Jabir of the Tundra

Jabir is currently seeking revenge on his nemesis (whom he has dubbed a "Street Rat") for foiling his plans to help better his community through enhancing his magical abilities.

Othello, his blue pet rat, is currently seeking out the aforementioned Street Rat in order to help Jabir return to prominence.


Druid Merlon of Dreams

# The Lore of Druid Merlon of Dreams and Bun-Bun of the Dirt:

Merlon, a middle-aged wizard trained in the classical Druidian magical arts. He has perfected the spells that create barriers that reflect attacks, cast weapon enchantments which temporarily steal magic power from others, and spells granting temporary invincibility. Merlon is a master of force-use magic and can move objects of great size by a powerful, neon green, force beam that he emits from his dumb stick. He is often called upon by town folk and other wizards in an advent of a disaster or emergency to aide with clearing paths, removing rubble, building crossing structures or the like. He is happy to help.

Merlon loves to travel and has visited many Forgotten Rune realms and other worlds. He is able to enter other worlds and metaverses through traveling though portals in his dream by waking up at the desired destination. This world traveling ability was learned from a top wizard associate at the Druid Academy, whose identity has never been revealed.

When Merlon was a young wizard, fresh out of the Druid Academy he had the opportunity to care for the great Mana Tree in the Land of Mana as part of his post-wiz certification.  Not long after his arrival great evil events were set in motion that resulted in the Mana Tree being destroyed.  Merlons role in those events are still unclear and he is reluctant to speak about it. Merlons dumb stick is actually a branch of the Mana Tree and wields tremendous magical power from the Mana Spirit of Wood, Dryad.

Merlon is a very friendly wizard and loves to meet new people. Merlon adores children and will stop and answer their questions or tell grand stories whenever he has the opportunity.  The children love his little rabbit.


Merlons familiar is a brown rabbit named Bun-Bun of the Dirt. This rabbit has been known to speak, but only does so when she has something very important to say. It is unknown where and when the language enchantment was placed on Bun-Bun. Some say that there is no enchantment on the rabbit whatsoever but that the rabbit is from Watership Down, a place where rabbits could talk and once ran free until men razed it and built homes on the land.  Merlon won Bun-Bun in a card game some years ago. They have been best friends ever since.

You can usually find Merlon and Bun-Bun near the Dream Master Lake where he has a nice cabin not too far from the local town.  Stop in and see Merlon and Bun-Bun.  Thier door is always open for a visit.

Known Associates:

Sorcerer Hadrien of the Hills #113

The One Who Rings


Summoner Jabir of the Mount

# The Lore of Summoner Jabir of the Mount

Jabir lives on a mountain with his pet spirit rat. The eye he holds is the eye of the unnamed beast that almost killed him. That was the day he became a wizard. If that beast hadn't attacked, as horrible as it was, Jabir would never have waken the ancient power living inside of him. He'd still be stuck on that farm treated like a slave. Now he has a cabin on a mountain where he lives alone, practicing daily his summoning magic.


Illusionist Blaise of the Lake

Blaise of the Lake, also known as the Illusionist of Goldanor, was a famous member of the order of the Technicrons.

During his early years, he mastered the knowledge of the order and imprinted some of his intuitions in a series of spells called "The Illusionist's Handbook".

The book was popular in Goldanor and the surrounding kingdoms. So popular that several wizards decided to challenge Blaise to a spell fight.

Blaise defeated three of the most important fire wizards, a time master, a necromancer, and finally the Druid Faiz of Arcadia.

After several years of challenges, fame, and power, Blaise decided to retreat to a Fortress in the land of CastleDAO.

He selected a fine castle to live in, up in a hill, surrounded by a clear water lake. Unfortunately, the Goblins saw him and decided to attack his fortress in search of gold and treasury.

Little did they know they were facing the mighty Illusionist. Blaise saw the goblins approaching and prepared a set of spells to scare them, confuse them and finally make them go away.

Over the years, the people of the kingdom started talking about a famous wizard living in a Castle, surrounded by a lake. Some went to learn from him, others to give him praise, many called him Blaise of the Lake.

---

Between the most famous spell recipes of Blaise, covered in his book, we can find:

- Disengage: Fades a weapon into pieces
- Multiply: Multiplies any object or entity several times
- Fire bird: A wild dragon appears into the combat
- Looks like Gold to me: Converts any item into gold for some days.
- Weather form: Transforms the sky, weather, and land around a 100km radius area.


Most of the spells covered in the book are just illusions that do not transform reality in any way but to the eyes of those who watch them. But some they say, in his late days, Blaise found a secret, a secret that allowed him to transmute reality permanently...


Paranormal Phantasm Carly of the Spike

*zip*

glittering,shining,bright,burninglightallaroundcan'tmakeoutwhereiamohwaittheresaspacegogogo-

*zip*


Arch-Magician Louis of the Citadel

# The Lament of Arch-Magician Louis of the Swamp Citadel

A man's got to have a code... and so does his rat.

This nefarious duo live by a set of arcane Rules passed down through generations of swamp dwelling mystics. Some are simple: killing strikes with the left. Others are more complicated: when stealing a fellow wizard's potions on a Wednesday, always leave a clove of garlic as a token of thanks.

This pair don't make The Rules, they just follow them. No matter what.


Voodoo Priest Lucien of the Valley

# The Lore of Voodoo Priest Lucien of the Valley

From where this Voodoo Priest first came from is unknown, nor does anyone truly care  they only now wonder why he came.

He appears to be a young, hearty man of thirty but stories of Lucien extend back nearly one-hundred years. His face is handsome, charming to all. Yet set behind his dark mirror-like eyes are the memories of tortuous spells and twisted magic.

Those that need Lucians services must journey deep into The Valley on the evening of a new moon and follow the howls and hissing songs of his camp. Only then will one be granted an audience with the Priest where one can ask for anything and be granted it  but not free of cost.


Hedge Wizard Sturgis of the Reach

# A hedgeling of the Reach

Sturgis came from humble stock: god-fearing farmers who had worked the fertile land of the Reach for millennia.

They weren't oppressed labourers;  his people shared a symbiotic bond with the earth that they cultivated.

Sturgis however, although having the same unbreakable bond with the land, never quite felt that the path his forefathers took would be his own. There was always a nagging anxiety he felt when he was around other people. He loved his family of course, but he was truly at peace when enveloped by the solace of the wild.

Every spare hour he had, he would venture into the forests of the Reach. Never with a direction, never with a purpose. Always with a longing, but for what?

It constantly landed him in hot water with friends and family. The forests of the Reach were an impenetrable canopy, with many dangers. One of which was a legend, that the forest of the reach was the ancestral home of werewolves. A myth or was their truth in the fables?

He would get lectured : 'you'll get lost', 'you won't find your way back', 'why do you put your family through the worry!?'. They didn't understand though, and he could not explain it to them. He always made his way home through an innate ability to tackle one of the most dangerous terrains of the world.

'It's almost a miracle,' someone quipped when he returned time and time again.

' It's almost magical' another added...

To be continued...


Spellsinger Aldus of the Realm

# The Lore of Spellsinger Aldus of the Realm

To my precious Bao-Bao,

They are letting me send this out; I hope it gets to you. I am unharmed, but I am a captive. I wont say who or where because I dont want you to get involved. Suffice it to say that this Great Burning business has unfortunately brought out the worst in some of us wizards.

I dont know what my future holds, but I wanted to use this chance to tell you that Im so proud of you. I still remember those days when I taught you my craft, how to use your voice to breathe magic into the world. I remember your first halting notes piercing the air before you could walk, imitating the tones from my bell. Your frustration as you struggled to get all the minor scales perfect and to expand the edges of your range. And your delight when you first used the dulcet tones of the Twilight Aria to make a jar of water glimmer in the night. These moments we will always have.

I regret how things went later. I was too dogmatic, too resistant when you wanted to study alchemy. I didnt understand why you wished to leave the Capital, why you rejected the career I had planned for you. I still think you would have been legendary, performing your spellsinging in the Grand Palace of the Arts. Ah, it would have been glorious to see your talent acknowledged by the best and the brightest, the adoration you would have received from the multitudes!

But, here I am again, harping on what could have been; this is supposed be my apology! I can see now, what I didnt see then. You are a pioneer, not a diva. When I saw one of your nightshade potions, and realized what you had accomplished, I knew that history will remember you, just not in the way I had anticipated.


I looked for you, you know. I realized my error, but you are not to be found. Even in the 7th Realm, I was searching before being apprehended. The reach of the Quantum Shadow is long.

They are looking at me impatiently. Bao-Bao, please know that whatever happens, I love you and cherish you. Im so happy and grateful I got to raise you and learn about the woman youve become. You are strong, and you will be OK.

Please dont try to find me.

-Dad


Arcanist Luther of the Circle

# The Lore of Arcanist Luther of the Circle and then the Flame

**In his youth Luther was a curious and attentive student. He was lauded with great promise and hope to follow the proper path of a young wizard destined for prestige. He came from a strong family and developed many friendships with both wizard and man alike. It was often said of Luther that to finds him all one needed was to follow the sound of the deep laughter of man and the banging of wizards staffs  for he would never be too far with a story (maybe a bit stretched and over the top) and a pint of ale.**

**The arcanist was rather successful at first as would be expected to make it into this prestigious Book of Lore, but as time would have it he would be tested like not many wizards were brought to challenge before. It was shortly after the Great Cataclysm at the Circle where Luthers luck would change. His powers began to fail him, he lacked focus and began to fall away from both the worlds of wizard and man.**

**At first, they wondered and worried for Luther but eventually, as goes life Luther was left to his wife alone to care for him. He would try desperately to regain control and precision over his powers once again. Wizards came from far and wide to try to spark his power, but as one wizard would say, I can do not for Luther, for Luther must do for himself. Eventually, the wizards stopped coming.**


**One morning during his walk, Luther saw an old wagon drawn by two black Clydesdales. As he approached, he saw his reflection in their dark eyes and it memorized him, for he was not a man of thirty-five no longer but instead he was his younger self as he was during his time studying at the Western Library. And just as he leaned in further to see this boy of himself their eyes began to burst into flame causing Luther to lurch back and fall to the ground.**

**What have you seen there Archanist? Some memory? Some future? said a young woman in a tall red hat.**

**Oh nothing, I just lost my feet that is all. Will be on my way now. Good eve young lady!**

**Stop, Luther do not flee. I am here for you need me now. I do not bring supreme news nor treasure. However, I might be able to give you fame and a new start to this life that has lost you so.**

**But how do you know**

**My child, I might look young to you but I remember when you great-grandfa was knee high and spell-less. I am a forgotten pyromancer, of the old ways, and we dont have much time. Now close your mouth and listen to thes words of mine.**

**The time grows near to start again,
to grab your own future in your hand.
For when this Hallows Eve doth come,
by flame your future shant be undone.**


**As Luther tried to speak, his words were lost and his throat tightened. His eyes stared at the woman and then he turned toward her wagon towards her horses. When his eyes finally traveled down the side of her wagon to the horses they were gone. His head snapped around to the young pyromancer. Yet when he reached where she once stood all that was left was a black spot on the grey dirt with two boot prints. He spun around three times looking for both her and the horses, but there was no trace. Just the old wooden wagon, that now Luther realized was broken, stripped of two wheels and overrun by weeds and roots cracking through the boards.**

**--- ---**

**Luther arrived home to his wife but could not share this story for fear she might think him mad. She made them both a pot of tea which they enjoyed by the fire before bed. Luther looked at his wife, her stomach showed that the baby would soon come and the raspberry tea should bring it sooner.**

**The next day was much like the ones before. Tending to the garden and studying. It all must have been in his head from fatigue. There was no pyromancer. Luther returned home with a basket of carrots and turnips from the garden to find his wife on the floor  their baby was coming.**

**After three hours of toil the young babe finally arrived and joy fell over both Luther and his wife. Looking at their young daughter was a dream and new start perhaps  she will be Sophia Diane. That evening they shared a simple meal of roasted carrots and hard loaf and nursed their new born until they all fell asleep in bed for a peaceful rest. The Arcanist of the Circle was now a father.**

**--- ---**


**--- ---**

**A low drumming noise woke Luther in the middle of the night and got him out of bed. He shuffled across the stone floor to the door. Looking back at his wife and daughter that lay peacefully, he slowly opened the door to the main chamber where the drumming grew louder. He opened the front door and looked around for its source there in the distance was the Secret Tower glowing ablaze. Flames reflected in Luthers eyes as he walked out the door. He could hear other footsteps in the woods around him but could not see another soul. The footsteps were heading toward the tower. The footsteps continued to grow louder until Luther realized it was his own feet crunching on the leaves and sticks below.**

**He felt comfort that he was choosing himself for them, for Sophia, but Luther did not realize this was never his choice.**


Geomancer Dante of the Brambles

# The Lore of Geomancer Dante of the Brambles and his Faithful Companion Nardy,

Seeker of Strength, Brute of the Brambles, Challenger of Kings... He goes by many names.

At the age of 12 young Dante watched in horror as his family was crushed by a giant boulder. In the shambles of the aftermath, Dante discovered a lone baby rodent whimpering near the remains of its smashed mother. For the first time tears of rage trickeled down Dante's face as he took in the rodent and named it "Nardy". He later learned that the attack was ordered by a crime lord known as "The King of Brambles"

Dante swore a pact of vengeance against The King. But to succeed, he needed strength... Tough absolute strength like the boulder that took his family away.

Fascination soon turned to obsession as he dedicated years of his life training in the mountains along with his beloved friend, Nardy. Countless hours were spent pounding his fists against rocks, and challenging any who would fight him.

After years of constant training, the power to manipulate rocks awakened within Dante. Along with this, came the power to inflict sickness. However, as if fate were taunting him, he discovered he could only inflict sickness upon himself. In the wild, a sick and injured animal has been said to viciously attack when cornered... While it may be a double edged sword, he may have use for this ability yet.

Seeker of Strength, Brute of the Brambles, Challenger of Kings... Fueled by vengeance and unwaivering rage, Dante of the Brambles and his Faithful Companion Nardy begin their journey...


Archmagus Pumlo of the Veil

# The Lore of Archmagus Pumlo of the Veil

"Ah, don't worry about it. I will do it yesterday" - The Archmagus, when asked to clean his quarters.

With such incredible mastery over the art of time manipulation, nobody really knows what he's up to. The only thing we know is that he always has his frog companion with him, wherever (or whenever) he goes.

The past, the present, and future make no difference to the Archmagus, and thus he does not have an age. You may be meeting him for the first time, and also for the 100th time, all at the same time.

He seemingly has access to infinite knowledge... After all, he can travel back a million years to have a chat with the Genesis Wizard, or travel thousands of years into the future to learn secrets that have yet been revealed.

"What does one do with such vast knowledge and power? It must be a big responsibility to carry." you think to yourself.

And you are right. A powerful mage like him MUST have a big responsibility. Or none at all.

See, the only thing he ever seems to be doing is drinking and partying away at the Chronomancers Riviera.

He laughs, as he chugs down mugs upon mugs of Wizard's Ale. "Nothing like the present eh!", he shouts.

But as you look deep into his bright yellow eyes, you can feel the darkness. Perhaps beneath his colorful personality and his infinite knowledge, is the fact that the \*\*only thing\*\* he could not, and will never understand, is himself.


Illusionist Gaspard of the Oasis

# The Lore of Illusionist Gaspard of the Oasis

This lore is based on the oral traditions & spiritual practices that are passed down generation to generation, spirit to spirit, from my ancestors to yours on the magical island of Haiti ( the Oasis )

Preface:) Alpha & Omega


Since the beginning of time there have been whispers of the Garden of Eden. whispers of a place where nirvana exists whispers of a place where peace, love, and harmony resonate in abundance throughout the astral planes.whispers of a place where Mardi gras never ends; The Oasis, A Dream within a Dream.  In this state, time & space are one; thought forms are manifested into physical matter right before your very being.  This is the spirit world where our souls are left to frolic & play freely without the physical limits or judgements of a human vessel; true free will. This is the place where energy itself was conceived and manifests its presence on the physical plane as a humans thoughts & imagination; purity still exists here, all souls are in an eternal childlike state, yet within them contain secrets of the universe older than time itself.  Energy can neither be created nor destroyed; All source of knowledge, power and inspiration comes from this space within time; it is the fountain of youth that legends are told of.


As youd imagine, the  primordial souls that inhabit this plane are both wise & highly advanced.  These souls are our ancestorsthe first wizards to experience life & death the first spirits to leave oasis and have a physical existence they understand what its like to be human because they are the first.  Theyve reincarnated time & time again, accumulating infinite amounts of knowledge,wisdom and experience with every life lived, only resurrecting again in order to restore peace & harmony on Earth. As with every great tale there is a problem, each time a soul is born it forgets its previous lives, thus forgetting all knowledge & purpose in the process.  The Ancestors needed to create a solution to this problem and did exactly that; they figured out a loop hole.  Our Ancestors were able to figure out that if they built a monument while they were alive that would stand the tests of time, and be around to span a multitude of life times, that each time they reincarnated, their previous monument left would trigger all past life memories upon contact; our ancestors discovered the first save point, the first check point in a sense; Thus Pyramids were born.  A great tool used for remembering their higher selves who they truly are and why they returned to this place.


.:.Pilot: As above, So below.:.

One day balance is broken. A great evil is brewing in the universe...

A new hero must be born from the soul of an Ancestor.
This timeline tells the tale of Illusionist Gaspard of the Oasis.

While the ancestors are living in harmony on the Astral Island of Oasis, the menacing order of Thelema  are on Earth performing rituals of black magic in order to resurrect the Evil Ones.  With the promise of immortality & power beyond belief, they are loyal to the demons that feed on their ego.  The Evil Ones are an ancient group of negative energies that lye dormant in  the most sinister parts of the universethe darkest crevices of every human psyche.  Goat headed by nature,they solely exist to spread lies, destruction, and illusions of suffering.
For over 2000 years the order of Thelema has been unsuccessful. unsuccessful until the soul of Aleister Crowley awakes from its slumber from within the darkest depths of the universe.  He is the first human to commit the act of murder; the first dark wizard.
~The Greatest Good and the Greatest Evil are born Simultaneously
~Aleister grows up to lead the order of Thelema, forming his own inner sanctum within the society consisting of only the darkest,most powerful wizards from across the land.The Illuminatus. Its mission being to successfully be the first to resurrect the Evil Ones.

2000 years ago a mysterious comet landed on the planet and became known to man as the Sacred flame.  The Sacred flame can never be extinguished for reasons still unknown.


Aleister & his henchmen Illuminatus plan on sacrificially burning the thelemist neophytes alive using this very flame, in order to complete the ritual.
The spirit of Gaspard needs travel through time once again in order to prevent the sacred flame for getting in the wrong handsshatter the illusion of suffering casted over the landsStop the Evil Ones, this time for good.


There is an enchanter by the name of Circe of the Riviera whom Gaspard used to play with when the little child would dream at night.  She had a pure soul, her heart was big and her kindness was unconditional.  Circe would give her only pair of shoes away to a stranger in need if she had to even though her and her family had little to nothing. She never viewed herself as someone in need, at an early age she realized nature was abundant and became akin to the magical art of growing mushrooms.  Circe could feed an entire village from her Harvests.  Gaspard would watch her acts of kindness from the spirit world, beaming with admiration he knew that he would one day chose her to be his mother.
Circe grows up and eventually falls in love with an ArchMagus by the Name of David, he was the towns most trusted voodoo priest.  People would come from all over the land to have their afflictions healed by this man.  Most would come with nothing and leave with a full heart.  David understood that 99.9% of afflictions stemmed from a broken spirit so would go above and beyond to make sure everyone he came in contact with, left his presence feeling good.  The simple things meant the world to David, he lived to see people smile; he knew what it felt like to feel sadness and never wanted anyone to feel what he felt.  Gaspard recognized these acts of kindness from the spirit world, he knew that he would one day chose David to be his father.


It is October 31st 1947 3:33am, Mars & Saturn are in conjunction at last, the forces of good and evil are finally at their resonant frequency. The stars have literally aligned.  Gaspard is preparing to Manifest his self through Circe, while demonic forces are molding Aleister in the womb of a wicked witch by the name of Properpine of the Valley., Aleisters father is currently unknown.
The Greatest Good and the Greatest Evil are born Simultaneously.


January 12 1967 Aleister & the Illuminatus manage to acquire the sacred flame, after burning 666 Thelemist neophytes as a sacrifice to the Lords of Darkness, they successfully invoke the Evil Ones from the other side. This immediately causes havoc across the land. The negative vibrational force being emitted from the freshly awoken Evil Ones causes a massive magnitude 666.666 Earthquake to ripple through the planet.  All hell literally breaks loose.  What was once one continent is now 7.  Gaspards  tiny town of Zaros is absolutely in shambles.  Gaspard awakes from the rubble in a state of confusion & disarray.  He doesnt know what hit him and cant see because theres soot in his eyes.  When he finally manages to gain his ground and rub enough soot from his eyes in order to squint just enough to see.. what he witnesses sends him deeper into a state of fear, shock, and confusion.  His Bestfriend


fear, shock, and confusion.  His Bestfriend Jean whom hed been walking with before the earthquake struck was suddenly a lifeless body, entrenched among a pile of rubble.  Gaspard was discombobulated by this site, he refused to accept it.  He refused to accept his best friend was suddenly gone.  In that instant Gaspard broke the illusion, Gaspard sits criss cross style in meditation & remembers what his parents always taught himour body is a temporary vessel, it is the spirit thats eternal. As Gaspard opens his eyes from his meditation, a white cat walks by. Gaspard thinks to himself, a miracle! this tiny kitten has survived! This must be a sign from the ancestors. In a last ditch effort to save his best friend ,Gaspard does what hes always watched his father do and  calls upon the power of life over death though his ancestors.  He begins to chant the sacred words Ayibobo Ayibobo.. Ayibobo.. it


words Ayibobo Ayibobo.. Ayibobo.. it appears nothing has happened. So as a final act of desperation, Gaspard says it louder.. Ayibobo!!!Ayibobo!!Ayibobo!!!  Suddenly the kittens tale stands up, eyes turn red and is floated over by forces unknown, over to Jeans lifeless body;  Jeans spirit was being transferred to a new vessel; his body was destroyed, but his soul had still been hovering over it.  After several minutes of maddening anticipation, the static in the air dies down the white kitten walks over to Gaspard..flexing a smile so creepy it was almost cuteGaspard knew it was his friend Jean. Gaspard made it right on time, for if he was a minute later, Jeans spirit would have been sent back to the spirit world with no way of returning for another 777 years. Thus his familiar is born.


In the midst of the chaos & confusion Gaspard is able to save his friend, but forgets something very important.. Mom!, Dad! Gaspard thought to himself in a frantic manner.  His heart is racing & he now has a pit in his stomach, Gaspard can feel something is dreadfully wrong.  His village was left unrecognizable, there was no way hed be able make out the place where his home had once been...suddenly gravity shifts.the hairs on Jeans back are standing up Gaspard is feeling a menacing vibe that hes never experienced beforehe sees his parents in sky being kidnapped by a goat headed figure An Evil one.  Gaspard is no longer in fear he is enraged!!! There are no ends to hell do to get his parents back.  Gaspard is aware at his current stage there would be no way to defeat the Evil Ones. Gaspard is aware there would be no way to do this alone as well, his family always taught him strength in numbers, hes going to need friends So in this moment Gaspard along with his familiar, embark on his journey to save his parents, meeting friends along the way, piecing together the mystery behind Aleister, the Illuminatus, and the Evil Ones. Solving the mysteries of the universe & learning about the forces of nature along the way. In this world anything is possiblewho knows what else occursTO BE CONTINUED


#  The Lore of Illusionist Gaspard of the Oasis

This lore is based on the oral traditions & spiritual practices that are passed down generation to generation, spirit to spirit, from my ancestors to yours on the magical island of Haiti ( the Oasis )

.:.Preface:) Alpha & Omega.:.


Since the beginning of time there have been whispers of the garden of eden. Whispers of a place where nirvana exists whispers of a place where peace, love, and harmony resonate in abundance throughout the astral planes.whispers of a place where Mardi gras never ends; The Oasis, A Dream within a Dream.  In this state, time & space are one; thought forms are manifested into physical matter right before your very being.  This is the spirit world where our souls are left to frolic & play freely without the physical limits or judgements of a human vessel; true free will. This is the place where energy itself was conceived and manifests its presence on the physical plane as a humans thoughts & imagination; purity still exists here, all souls are in an eternal childlike state, yet within them contain secrets of the universe older than time itself.  Energy can neither be created nor destroyed; All source of knowledge, power and inspiration comes from this space


of knowledge, power and inspiration comes from this space within time; it is the fountain of youth that legends are told of. As youd imagine, the  primordial souls that inhabit this plane are both wise & highly advanced.  These souls are our ancestorsthe first wizards to experience life & death the first spirits to leave oasis and have a physical existence they understand what its like to be human because they are the first.  Theyve reincarnated time & time again, accumulating infinite amounts of knowledge and experience with every life lived, only resurrecting again in order to restore peace & harmony on Earth.BUT as with every great tale there is a problem, each time a soul is born it forgets its previous lives, thus forgetting all knowledge & purpose in the process.  The Ancestors needed to create a solution to this problem and did exactly that; they figured out a loop hole.  Our Ancestors were able to figure out that if they built a monument while they were alive


that if they built a monument while they were alive that would stand the tests of time, and be around for them during a multitude of life times, that each time they reincarnated, their previous monument left would trigger all past life memories upon contact; our ancestors discovered the first save point, the first check point in a sense; Thus Pyramids were born.  A great tool used for remembering their higher selves who they truly are and why they returned to this planet.


.:.Pilot: As above, So below.:.

One day balance is broken. A great evil is brewing in the universe.

A new hero must be born from the soul of an ancestor.

This timeline tells the tale of Illusionist Gaspard of the Oasis.

       While the ancestors are living in harmony on the Astral Island of Oasis The menacing order of Thelema  are on Earth performing rituals of black magic in order to resurrect the Evil Ones.  With the promise of immortality & power beyond belief, they are loyal to the demons that feed on their ego.  The Evil Ones are an ancient group of negative energies that lye dormant in  the most sinister parts of the universethe darkest crevices of every human psyche.  Goat headed by nature,they solely exist to spread lies, destruction, and illusions of suffering. For over 2000 years the order of Thelema had been unsuccessful. unsuccessful until the soul of Aleister Crowley awakes from its slumber from within the darkest depths of the universe.  He was the first human to commit the act of murder; the first dark wizard.


~*Flash forward* The Greatest Good and the greatest evil are born simultaneously; both Gaspard & Aleister find a vessel to reincarnate through. Aleister grows up to lead the order of Thelema, forming his own inner sanctum within the society consisting of only the darkest,most powerful wizards from across the land.The Illuminatus.  Its mission being to successfully resurrect the Evil Ones by sacrificing the unknowing neophyte Thelemist that follow them.  2000 years ago a mysterious comet landed on the planet and became known to man as the Sacred flame.  The Sacred flame can never be extinguished for reasons still unknown.  Aleister & his henchmen Illuminatus plan on sacrificially burning the neophytes alive using this very flame.  The spirit of Gaspard needs travel through time once again in order to prevent the sacred flame for getting in the wrong handsshatter the illusion of suffering casted over the landsStop the Evil Ones, this time for good.

       There is an enchanter by the name of Circe of the Riviera whom Gaspard used to play with when the little child would dream at night.  She had a pure soul, her heart was big and her kindness was unconditional.  Circe would give her only pair of shoes away to a stranger in need if she had to even though her and her family had little to nothing. She never viewed herself as someone in need, at an early age she realized nature was abundant and became akin to the magical art of growing mushrooms.  Circe could feed an entire village from her Harvests.  Gaspard would watch her acts of kindness from the spirit world, beaming with admiration he knew that he would one day chose her to be his mother.


Circe grows up and eventually falls in love with an ArchMagus by the Name of David, he was the towns most trusted voodoo priest.  People would come from all over the land to have their afflictions healed by this man.  Most would come with nothing and leave with a full heart.  David understood that 99.9% of afflictions stemmed from a broken spirit so would go above and beyond to make sure everyone he came in contact with, left his presence feeling good.  The simple things meant the world to David, he lived to see people smile; he knew what it felt like to feel sadness and never wanted anyone to feel what he felt.  Gaspard recognized these acts of kindness from the spirit world, he knew that he would one day chose David to be his father.  It is October 31st 1947 3:33am, Mars & Saturn are in conjunction at last, the forces of good and evil are finally at their resonant frequency. The stars have literally aligned.  Gaspard is preparing to Manifest his self through Circe, while demonic forces are molding Aleister in the womb of a wicked witch by the name of Properpine of the Valley; Aleisters father is currently unknown.


January 12 1967 Aleister & the Illuminatus manage to acquire the sacred flame, after burning 666 Thelemist neophytes as a sacrifice to the Lords of Darkness, they successfully invoke the Evil Ones from the other side. This immediately causes havoc across the land. The negative vibrational force being emitted from the freshly awoken Evil Ones causes a massive magnitude 666.666 Earthquake to ripple through the planet.  All hell literally breaks loose.  What was once one continent is now 7. Gaspards  tiny town of Zaros is absolutely in shambles. Gaspard awakes from the rubble in a state of confusion & disarray.  He doesnt know what hit him and cant see because theres soot in his eyes. When he finally manages to gain his ground and rub enough soot from his eyes in order to squint just enough to see.. what he witnesses sends him deeper into a state of fear, shock, and confusion.  His


state of fear, shock, and confusion.  His Bestfriend Jean whom hed been walking with before the earthquake struck was suddenly a lifeless body, entrenched among a pile of rubble.  Gaspard was discombobulated by this site, he refused to accept it. He refused to accept his best friend was suddenly gone.  In that instant Gaspard broke the illusion, Gaspard sits criss cross style in meditation & remembers what his parents always taught himour body is a temporary vessel, it is the spirit thats eternal. As Gaspard opens his eyes from his meditation, a white cat walks by. Gaspard thinks to himself, a miracle! this tiny kitten has survived! This must be a sign from the ancestors. In a last ditch effort to save his best friend ,Gaspard does what hes always watched his father do and  calls upon the power of life over death though his ancestors.  He begins to chant the sacred words Ayibobo Ayibobo.. Ayibobo..


sacred words Ayibobo Ayibobo.. Ayibobo.. it appears nothing has happened. So as a final act of desperation, Gaspard says it louder.. Ayibobo!!!Ayibobo!!Ayibobo!!!  Suddenly the kittens tale stands up, eyes turn red and is floated over by forces unknown, over to Jeans lifeless body;  Jeans spirit was being transferred to a new vessel; his body was destroyed, but his soul had still been hovering over it. After several minutes of maddening anticipation, the static in the air dies down the white kitten walks over to Gaspard..flexing a smile so creepy it was almost cuteGaspard knew it was his friend Jean.


Gaspard made it right on time, for if he was a minute later, Jeans spirit would have been sent back to the spirit world with no way of returning for another 777 years. Thus his familiar is born. In the midst of the chaos & confusion Gaspard is able to save his friend, but forgets something very important.. Mom!, Dad! Gaspard thought to himself in a frantic manner.  His heart is racing & now has a pit in his stomach, Gaspard can feel something is dreadfully wrong.  His village was left unrecognizable, there was no way hed be able make out the place where his home had once been...suddenly gravity shifts.the hairs on Jeans back are standing up Gaspard is feeling a menacing vibe that hes never experienced beforehe sees his parents in sky being kidnapped by a goat headed figure An Evil one. Gaspard is no longer in fear he is enraged!!! There are no ends to hell do to get his parents back.  Gaspard is aware at his current stage there would be no way to defeat the Evil Ones. Gaspard is aware there would be no way to do this alone as well, his family always taught him strength in numbers, hes going to need friends So in this moment Gaspard along with his familiar, embark on his journey to save his parents, meeting friends along the way, piecing together the mystery behind Aleister, the Illuminatus, and the Evil Ones. Solving the mysteries of the universe & learning about the forces of nature along the way. In this world anything is possiblewho knows what else occursTO BE CONTINUED


Illusionist Layla of the Hall

# The Lore of Illusionist Layla of the Hall and her Mysterious Rose

No one really knows where the Illusionist Layla of the Hall comes from.

No one knows why the menacing green snake follows her where ever she goes.

But everyone know that she possesses the most mysterious rose that the wizard world have ever seen.


Witch Lenora in the Shadows

# The Lore of Witch Lenora in the Shadows

From New Fate Woods

As old as the woods she comes from (~901 years)

Known to only appear during the twighlight hours

She is a friend to all woodland creatures but merciless to humans who trespass and threaten the natural balance of the woods.

Uses her Phoenix feather to cast forever fire

Communes using Murtle her psychic rabbit as a proxy.

Has been known to prey on young farm hands from the bordering farm lands


Shadow Mage Calliope of the Ether

# The Lore of Shadow Mage Calliope of the Ether

Calliope mysteriously appeared straight out of the Ether.

Little to nothing is known about her, only that she is such a powerful Mage.


Artificer Artis of the Belfry

# The Lore of Artificer Artis of the Belfry

Born in Dragon Hovel and part of the Belfry guardian clan

Age 30

Banished from her home lands of Dragon Hovel after she was found working with dark rune magic.

She wanders from town to town enchanting young men with her bag of tricks.

Her animal companion the wise owl anchors her to this world as without it the dark realm would engulf her soul.


Witch Gwendolin of the Villa

# The Lore of Witch Gwendolin of the Villa

An odd apple in the batch. Sour, yet sweet. This Ol' Witch has the personality of a naive child, but the magic of a god. Fond of sarcasm, Gwendolin can out-wit even the wittiest of them all with a single tap of her lips. If not gathering reagents for her powerful spells, Gwendolin prefers to relax with a glass of wine, and a fire pit.


Pyromancer Florah of the Steppe

# apes ... i have failed

please ... send ... help . . . .


Archmagus Sisk of the Rock

# The Lore of Archmagus Sisk of the Rock

Attempt #315: Another day of frustration and failure. I can still only conjure a faint hint of flame atop a common candle. I will continue my practice. The incantation is correct, my pronunciation perfect. I can envision the wildfire tearing through hills and valleys, feel the heat peeling back my skin, hear the roar of the flames, and yet... only a flicker.

I am missing something. I have the will and the knowledge, but there is something else. Perhaps something external. A being. A power. An otherworldly energy that I must discover to complete my quest to dominate the flames. I will find it.


Witch Gwendolin of the Villa

# The Lore of Witch Gwendolin of the Villa

At first glance, Gwendolin can be mistaken as a mischievous individual. She's commonly seen dressed in dark colored garments, and always by her side is,"Scustor" (named after all her fallen familiars before). Gwendolin of the Villa, holds the Rune of Brass, even though Witches cringe at the sight of it. Gwendolin was able to obtain a potion with blood from the "Blood God", Khorne. Negating the effects that would usually make a Witch go insane. Gwendolin resides in a cottage outside her Villa incase any evil beings want to pay them a visit. They will have to pass through, Gwendolin the Witch of the Villa.


Arch-Magician Nazim of the Keep

# The Lore of Arch-Magician Nazim of the Keep

Many, many decades ago, or it may have been last week, it is hard to keep track these days, Arch-Magician Nazim found himself in a precarious situation. Maybe it is best if we backtrack a bit.

Legend has it that in the long ago an elder monster, known as the Terror Beast ravaged the land, engulfing the countryside in chaos and suffering. It took the joint efforts of 10 rival arch mages to finally capture the beast and seal it in a magic tomb deep within the Quantum Shadow. The wizards knew the tomb would not hold the beast forever and sent forth a guardian spirit to keep an eye on it so that future heroes might unite to stop it once again if it were to escape. Well good thing too because eventually, the wards decayed and, the Terror Beast escaped!

It just so happens that Arch-Magician Nazim was scheduled to perform a minor miracle in Goblin Town that day  his old adventuring friend, Zolg and his partner Glurk, were celebrating the birth of their 17thchild. As everyone knows, the birth of a 17th child is a major event in Goblin Town and calls for an extravagant (and costly) celebration. Unfortunately, Zolg and Glurk cared deeply about keeping up social appearances and their neighbor Utog, just last month hired an entire troglodyte dancing troupe to choreograph and lead the customary neighborhood birthing dance  needless to say, the dance went viral! Zolg and Glurk were prepared to go to any lengths to outdo Utog and they knew just who to call for help.


Back to Nazim. A raven arrived one crisp Autumn morning carrying a message sealed with the traditional yak dung emblem used most commonly in Goblin Town. Nazim knew the message must be from Zolg as few knew the location of Nazims hidden keep, camouflaged as it were by powerful illusions deep within the Thorn. Because Zolgs handwriting was absolutely atrocious, Nazim couldnt tell if his old friend was asking him to help liven up a childs birthday party or help vanquish a horde of rancorous cannibal gargoyles (youd be surprised how similar these sentences look with the Goblin alphabet). He was hoping it was the birthday celebration as gargoyles were known to have terrible hygiene and honestly, he wanted to dust off an old favorite spell of his that used to wow the ladies: his trademark Nazims Ultimate Funky Jubilation Extravaganza Spell (you have to see it to believe it). Either way, Nazim owed Zolg and Glurk a favor after they rescued him from the Mindwarper Dungeon when he was imprisoned for turning the High Priests cat into a gold paper weight after a bender one night at the Prancing Ogre Inn.

So there Nazim was on his way to either help with a birthday party or defeat a horde of gargoyles when he saw it. The Terror Beast rose above the hills, a nightmare manifested into reality. The ground swelled and cracked and the liquified inferno of the earths core oozed and sputtered out as if the world were a pot boiled too long. The Beast approached, ignorant of the gnat that was Nazim.


Now, Nazim was no slouch when it came to magic and had defeated many horrible denizens of darkness over the years. Yet, in this moment, he was afraid, not only for his own life but also the lives of all citizens and wizards throughout the land. Nazim decided he must act to stop the beast.

Drawing on all his accumulated knowledge and capabilities, Nazim began unleashing terrible magics upon the creature. Lances of energy, bolts of lightning, and clouds of poison were thrown again and again at the monster. Battalions of undead were summoned from the grounds and demons called forth from bowels of hell itself but to no avail. The beast marched onward.

Defeated, Nazim slumped to the ground, exhausted, alone and scared. All felt lost.

Then, quite suddenly, Nazim heard a small whisper urging him to get up, to try once more, and to quit being such a baby. Startled, Nazim looked around but could not locate the voice. It might have been a trick of the light or a side effect of his disintegrating nerves reacting to the encroaching river of magma. Wherever the voice came from, and whatever it was, Nazim found renewed strength to try one more time. He rose to his feet and staggered into the path of the monster. The voice returned and again whispered to him: The beast cannot be harmed by fell magic, its weakness is a childs innocence and the purity of simple pleasures. Nazim groaned and replied to this invisible being, what does that even mean? Do I need to go find a child to feed the monster or something? There was a short pause then what sounded like someone slapping themselves exhausted on the head, um no, try your simpler spells. The big flashy ones dont really work on the Terror Beast. Hes sort of a drama queen and really hates it when people dont take him seriously.


Nazim reflected on the days when he was first learning magic. His only hope was a spell he had learned when he was a child, and one he had not cast since he turned his uncle into Frank into a goat -- a simple transformation spell that was no longer taught at wizard schools, deemed too insignificant even for apprentice wizards.

Although it had been ages since Nazim uttered the words necessary for the spell, the arcane words bubbled out of Nazim effortlessly as if by instinct. The incantation began as a whisper then grew louder until finally it seemed that all the people in all the world were shouting the incantation together (Again, this was likely just the frayed nerves but who knows?).

Now this caught the beast off guard for it was quite ready (and capable) of wreaking havoc upon the world and hadnt really noticed Nazim standing so insignificantly before it. Just as the monster was about to let loose its demonic energy to decimate Nazim, it burpedand then burped again. It really felt quite awful  its ears burned, its eyes itched, and its stomach ached  it couldnt stop burping. And each time it did it got smaller and smaller until at last, it was no bigger than a little bunny.

Nazim couldnt believe his eyes. The Terror Beast looked exactly like a little bunny  a cute little bunny.


Nazim and the bunny stared at each other, for a long time, both unable to say anything and neither able to move. Finally, the Terror Beast  err, cute little bunny, blinked and looked around. It shrugged and sat down. It was dumbstruck. It didnt have quite the same terrible rage inside and didnt really feel like decimating the countryside. Nazim approached the bunny and sat down beside it. He also lost the urge to hurl deadly lightning bolts. They both sat together in silence until Nazim found himself petting the bunny. He couldnt help it; it was so adorable.

Zolg and Glurk saw Nazim a few days later. His clothes were a little tattered and he seemed a little out of sorts but there he was, their old friend. Zolg yelled, Ah, you received our message about the birthday!

Thank God, replied Nazim, I thought for sure I had to fight a bunch of smelly gargoyles. Zolg and Glurk didnt get it but laughed with Nazim to make him feel better (he did look rather awful). Whos your furry little friend? Glurk asked. Oh, this? said Nazim. Hmm, I think I shall call him Bubbles.

Nazim and Bubbles would go on to have many incredible adventures together  but these tales are for another time.


Runecaster Milton of the Sun

# The Lore of Milton, Of The Sun

Milton, is $BASED.

End.


Necromancer Diana of the Reach

# The Lore of Necromancer Diana of the Reach

Once upon a time, Necromancer Diana stumbled through a long forgotten district of old Tokio. She was just crossing a corner when she discovered a little shop, a shop that could produce custom shoes and bags for her - a blessing, since her clothes were completely ripped after the last fight she took against the toadlord.

She harvested the toadz souls, she gave them nothing but took from them everything. The toad war escalated because of an old, but very important man. Wagmi-San.

Not expecting anything, she entered the shop to see if the owner could produce her some new custom shoes...and lo and behold, the owner was said to be Wagmi-San. However, the shop was a complete chaos, the toadz stole almost all materials and kidnapped the master. Only a few pieces of clothes were left behind to be collected by Diana.

Enraged, she left the shop again to get help from her friends at the secret tower...burn those toadz, once and for all.