As he scanned over the rocks, he finally saw it. The weak point. The keystone in the arch that held everything together. If he could remove the keystone everything would crumble. He pushed and pulled with all his might but could not get the stone to move. Finally, in an act of desperation, Faust raised his tuck and **Impaled the Rock** straight through the center. The rock shattered with an ear-splitting *crack* and the ground began to shake as the rocks started to fall.

Faust watched as the rocks tumbled down the mountain. In the distance he could see his farm, bathed from edge to edge in sunlight. It was going to be a good harvest this year.


Alchemist Eden of the Psychic Leap

# Eden's Magical Mishaps: The Hilarious Chronicles of an Alchemist and His Mamba

Eden of the Psychic Leap was a renowned alchemist, known throughout the land for his incredible skill in the art of potion-making. He had spent many years studying the secrets of alchemy, and had developed a unique and powerful style all his own.

Eden was easily recognizable by his signature outfit, a pair of banded overalls that he wore over a simple white tunic. He also kept a small red mamba as a pet, which he had trained to assist him in his alchemical experiments.

One of Eden's most famous creations was his Astral potion, which allowed the drinker to experience astral projection and travel to other dimensions. This potion was incredibly rare and highly sought-after, and Eden was the only one who knew the secret recipe.

Despite his great success as an alchemist, Eden remained humble and dedicated to his art. He continued to experiment and innovate, always striving to create even more powerful and fascinating potions. But sometimes things didn't go quite as planned, and Eden found himself in hilarious and chaotic situations. For example, there was the time he accidentally turned his assistant into a frog while trying to brew a potion of invisibility. Or the time he summoned a portal to another dimension, only to find himself stuck in a magical traffic jam.

Eden was known to carry a Rune of Agate with him at all times, which he used to amplify his alchemical abilities. With this powerful tool, Eden knew that he could protect the realm from any threat that may come its way... as long as he didn't accidentally turn anyone else into a frog.


Archmagus Silas of the Event Horizon

# The Lore of Archmagus Silas of the Event Horizon


Silas hails from the small island just to the northwest of Aldos Isle. Born to a pair of peasants in the employment of the local lord, Silas grew up as the faithful servant to the heir apparent of the town. The heir was lazy, and he forced Silas to complete the work for his studies under the towns premier academic. The retired professor realized that the work was far too advanced to come from the dimwitted prince; the teacher soon discovered the brilliant Silas laboring over star charts and tidal patterns in the towns library, and from thence on, Silas was taken under the old coots wing. Silas soon surpassed his master in understanding of navigational techniques, mathematics, physics, and astronomy, the most important realms of knowledge in the seafaring town. The teacher noticed this, and with the help of the local lord, sent Silas on scholarship to the University of Shifting Sands, the teachers alma mater. A small blue rat, indigenous


teachers alma mater. A small blue rat, indigenous to Silas' home, snuck on board the boat to the mainland; Silas kept the rat, as a reminder of home, and named him Orion. At Shifting Sands, Silas continued to study the stars alongside the Blue Wizards, eventually specializing in matter-impacting magic. Specifically, Silas became unparalleled in his mastery of shrinking and expanding matter, alongside his traditionally concentrated studies of astrophysics. Silas earned his nickname, of the Event Horizon, due to his fixation on black holes. Archmagus Silas is known to conduct some of the most dangerous experiments on campus, from his failed particle accelerator (responsible for at least two earthquakes) to his constant attempts to build a static black hole underneath the psychology building. At night, he looks to the stars. Silas has tried, more than once, to collapse a star in the sky into its own self, but has seemingly failed every time. But perhaps the implosion has simply not


every time. But perhaps the implosion has simply not made it to Silas eyes?


Ixar of the Realm

# The Astral Arcanist and the Cannabis Potion: A Tale of Chaos and Laughter

One of Ixar's most famous creations was his Cannabis potion, which allowed the drinker to experience heightened states of consciousness and unlock their psychic abilities. This potion was incredibly rare and highly sought-after, and Ixar was the only one who knew the secret recipe.

Despite his great success as a wizard, Ixar remained humble and dedicated to his art. He continued to experiment and innovate, always striving to create even more powerful and fascinating spells. But sometimes things didn't go quite as planned, and Ixar found himself in hilarious and chaotic situations. For example, there was the time he accidentally turned his assistant into a chicken while trying to brew a potion of invisibility. Or the time he summoned a portal to another dimension, only to find himself stuck in a magical traffic jam.

Ixar was known to carry a Rune of Cinnabar with him at all times, which he used to amplify his magical abilities. With this powerful tool, Ixar knew that he could protect the realm from any threat that may come its way... as long as he didn't accidentally turn anyone else into a chicken.


Lennix Despoiler of Dragons

# One

Out from above a rocky outcropping Lennix flew through the air as if shot out of a catapult. The drop was *ludicrous*, at least *double* what was needed to thrust his giant, and **super badass** Titan Cleaver down atop the dragon's cranium.

He never thought about the practicality of it all - just knowing Squawk had an epic view perched just below was all he needed...

**"Yewwwwwwwwwwww"** howled Lennix, the soundwaves furiously reverberated from the cliff walls.

*Falling...*

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He held the **most awesome** pose he could think of the *entire* way down.

With his weapon clenched in reverse grip, the blade tip aimed directly at the winged serpent, he could feel his hood wave furiously and tickle his face.

Just as Squawk began rolling his eyes, the beast hastily took notice. *Poor sap...*

Covered in iridescent black scales, the dragons head whipped around and up - only to see a small, harmless, spectacled falcon at least 6 stories above. Although the bird was no threat the Dragon began doing what Dragons do *(which is, torch things like a flamethrower to a meat patty)*...

**"SSSHHUUNNNNNNNNNNNNNKKKKK"**


**"SSSHHUUNNNNNNNNNNNNNKKKKK"**

It was the full-length of the Lennix's **enormous** blade plummeting squarely in the creature's black skull.

Knowing he thrusted perfection, he bounced right back in the air this time swan dive. For extra style points he threw in a front flip with his legs extended. He'd been working on his tuck lately. Surely, had a judge seen it would earn solid marks...

Needless to say, Lennix effortlessly stuck a classic "super-hero" landing then gave a curtsy to the imaginary judges.

It was *flawless*.

He *knew* it.

As he turned to gaze upon his defeated opponent...the darkness of the crashing carcass loomed upon him for a moment - before crushing the dragon slayer under the full brunt of the dragon's lifeless weight.

*"brrrghhhhh brrrrrrrghhhh!!!!"* The muffled sounds of Lennix could barely be heard under the incredible mass that now lay upon him.

Squawk, still perched above, took it in with **satisfaction** - for only a second. Then he leisurely glided down to where the dragon had fell. After some investigation, the bird found a foot vigorously shaking about under the black, scaley meat sack. He carefully pulled out his trusted (and constantly boisterous) companion who was now engulfed, from head to toe, in dragon's blood.

**"Ha Haaaaaaaaaaaah!!!"** shouted Lennix as he popped to his feet. Of course, the blood now flowing down his hood and armor did not give him any pause.


*"That may have been my best aerial slay ever! You see that form? I was FULLY tucked for that front flip....and the landing?! This is some of my finest work..."*

Squawk interrupted with a series of screeches in quick reply.

*"What? Who cares about that little mishap, c'mon you know it was good! I came down from SUPER high up there, way higher than ever! And that pose?! That sword placement?!! Gotta make sure the scribe gets all the details.*

Squawk gave his approval and Lennix moved on to the *second* order of business......**the loot!**

Typically, you only find 3 things in a dragons lair.

1. **Bones**. Piles and piles of bonessome picked clean while others still have rotting flesh intact.

2. **Loot**. Where there are dragons, there is loot! Varying amounts of loot - anywhere from a few gold coin to *mountains* of precious jewels and everything in between. Why there is so much loot and for what purpose these legendary creatures need the loot for is a total mystery.  Maybe it's a dragon's status thing? Do dragons visit each other and comment on the amount of loot they have compiled? Seems a bit shallow. *Anywhoooooo*

3.  **Dragon Eggs**. Usually, one to three eggs. Not sure what others do with dragon eggs, but Lennix never touches them. Maybe he sees them as potential conquests down the road or it's some sort of moral thingbut most likely, it's the fact that there's no glory in the eggs - so no real value.

And that's what Lennix is about: **Glory and all around bad-assery**.


After packing up all the loot he possibly could, the victorious warrior marched out of a narrow opening in the surrounding cliffs - head high in the air

Turning to Squawk, Lennix was already wondering about the next raid What do you think if next time we try to *lasso *the dragon, maybe take it for a ride? Or we could incorporate a *zip line* in the mixhmmm we havent done a good ol loot smash and grab in a while

Meanwhile the bird, flying overhead, was daydreaming of getting to town, gobbling down some mutton and curling up in a cozy nook...till then Lennix will endlessly muse about dragons, and loot, and bitchin' poses, and so on and so forth...that nook can't come *soon enough*...

*An artist's dramatization as told by Lennix*

-BRN 8.26.22


Arch-Magician Asphodel of the Hills

# Asphodel's Magical Mishaps: The Hilarious Chronicles of a Wizard and Her Mambo

Asphodel was a powerful and respected wizard, known throughout the kingdom for her incredible ability to wield magic. She was a powerful sorceress, skilled in the art of earth magic and the casting of powerful spells.

Asphodel was easily recognizable by her distinctive appearance, with her long purple cloak and her signature purple haze that seemed to surround her whenever she cast a spell. She also had a small black cat as a familiar, which she had named Mambo. Mambo was incredibly lucky, and Asphodel often relied on her to help her in her spells.

One of Asphodel's most famous creations was her Lucky Horseshoe spell, which she used to grant good luck to anyone who possessed it. This spell was incredibly rare and highly sought-after, and Asphodel was the only one who knew the secret recipe.

Despite her great success as a wizard, Asphodel remained humble and dedicated to her art. She continued to experiment and innovate, always striving to create even more powerful and fascinating spells. She was known to carry a Rune of Earth with her at all times, which she used to amplify her earth magic abilities. With this powerful tool, Asphodel knew that she could protect the kingdom from any threat that may come its way. She was feared and respected by all who knew of her, and she would stop at nothing to defend her realm from any who would seek to do it harm.


Battle Mage Ulysse of the Hollow

# The Lore of Battle Mage Ulysse of the Hollow

_20 years ago, at the crystal hearth, in the spire, where it all went wrong. The sands may shift but in the end outlast._

Ulysse - calm and thoughtful - never thought things would get to this point. Jerret was always the wild one... always looking for the next adventure... never knowing how to keep himself out of places that he shouldn't be. But... he meant well.

Blindsided by his friendship, he ignored sign after sign as the madness crept in and replaced the person he knew with an unrecognizable fiend. If he had stepped in sooner would things be different? By the time he could say I told you so

 ...he didn't want to.

Yet he understood immediately. The sheer intensity radiating from the power in front of him was enough to drop him to his knees.

It had a gentle heat, inviting you in.

It had an uncanny chill, daring you to try.

It had a power, that you couldn't live without.

Consuming the surrounding desert it perverted the air, snagging the very thread of reality into its manic glory.

The rays of the mid-day dune sun echoed in every color through the erupting geodes. Swimming brilliantly over the sands in true reflection of the misery to come.

"Oh Jerret you old fool...what have you done"

To Be Continued......

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

While he's had many an adventure, Ulysse never returned to the Dunes after that day. But that was a long time ago...and a story for another time.

On this particular morning.... Ulysse frantically awoke, his mind racing, completely unable to breathe!


His bed sheet over his head, he fought in vain to surface for air. Bracing for an attack, his world shattered in an instant as the blanket untwisted. Looking down at himself for the first time Ulysse broke down at the sight of a tiny rat body of which he had full control.

"Somebodys cursed me!!!!"

Oh this was serious...A woodsman...being cursed in his own forest?? Even the deeper magics refuse to enter a battle mages grove.

Ulysse scrambled around his home, accommodating to his new form of motion. There didn't seem to be anyone home or any signs of a break in...very strange.

This was not going to be easy to fix and the magnitude of what lay before him annoyed Ulysse more than it scared him. He slipped out a crack in the door in the direction of town thinking he knew just who to find.

~The Tavern~ Scene 1

-Ulysse spastically enters the tavern in search of a friend to help-
-Impy squints and notices a rat scurrying across the street-
-Trollin suddenly appears, mug in hand, running towards the rat ready to smash-

"No wait Trollin!!!! Stop!!!" interjects Magus Wazir, appearing seemingly out of nowhere.

 -Wazir hands Trollin a mallet-

"Use this instead!"

-Trollin grabs the huge mallet, ready to crush-
-Impy suddenly grabs the kitchen knife from the sink-

"No Use this!"

-Impy runs to the door and closes it to trap the rat inside-

"Wait, aren't we wizards? Someone cast a spell." Trollin exclaimed

-Impy reaches in his pocket to pull out a scroll containing the spell he has been trying to learn-

impynadus traptus!!!!


impynadus traptus!!!!

-Impy turns to notice the spell workedon Wazir-

The magical cage swirled around Wazir like a force field, but he appeared unharmed.

Trollin's familiar appears on his shoulder, eyes pitch black_ _Trollin's eyes also turn pitch black then return to normal

"What do you mean, a rat?" questioned Trollin.

"REEE RE REEEE!" Ulysse desperately tried to confirm it as true, but no english words escaped.

"Interesting... someone polymorphed him?" Wazir asked intrigued, unalarmed from his current predicament.

-Impy takes a look through the window and casts another spell-

"impynadus release!" He yells.

-The cage crumbles around Wazir-

"I hear rumors of an old wizard in town that specializes in alchemy and polymorph spells. We might need to track them down?" piped up Trollin. "Goblin Town is where the rumors started, but going into Goblin Town is no small feat..."

"Goblin Town?! Ahhhh man."

-regardless of his complaint, Impy grabs his familiar, Impy Jr. and starts walking-

~The Tavern~ End Scene 1~

And so the 4 set out, not knowing what lay ahead and who they might meet!

****


Battle Mage Atlas of Alfheim

# Atlas and the Amber Crystal: An Adventure in Battle Magic

As the kingdom of Alfheim prepared for war, Battle Mage Atlas stood at the forefront of its defense. He was a master of all forms of magic, but his true strength lay in the art of battle magic. His signature weapon, the Emerald Staff, was a fearsome weapon that could channel the most powerful of spells.

Atlas was also known for his distinctive appearance, with his long yellow Elven Cloak flowing behind him as he cast his spells. The cloak was a gift from the queen of the elves, a token of her appreciation for his help in defeating a great evil that threatened their land.

But as the enemy army approached, Atlas found himself facing a foe unlike any other he had encountered before. The enemy's magic was strong, and they seemed to be immune to many of his most powerful spells. As the battle raged on, Atlas began to feel his strength flagging.

Just when all seemed lost, a mysterious figure appeared on the battlefield. The figure was cloaked in darkness, and they wielded a powerful magic that was unknown to Atlas. With their help, Atlas was able to turn the tide of battle and defeat the enemy army.

As a reward for his bravery, the king of Alfheim presented Atlas with a rare and beautiful amber crystal. This crystal would enable Atlas to amplify his magical abilities even further, making him even more powerful than before. But as Atlas accepted the gift, he couldn't shake the feeling that something wasn't quite right. Who was the mysterious figure that had appeared on the battlefield? And what was the true purpose of the amber crystal? These were questions that Atlas knew he would have to answer if he was to protect his kingdom from the darkness that threatened to engulf it.


Diabolist Alessar of the Bastion

# The Lore of Diabolist Alessar of the Bastion and his Oynx Wolf - Hades

Alessar was cast out of the City of the Black Sands. He conveniently changed his name to "of the Bastion". Brown Wizards are good natured, sure. They are earth-loving, simple wizards, sure.

Well, I guess when you mess with dark forces one may gain a dark reputation. Alessar must have messed with some really dark shit. I mean stuff like the Sacred Flame, human or beast sacrifice, dark arts of summoning demons or something. Actions a far cry from the fun-loving simple living Brown Wizard stuff like stuffing rabbits on Hare Day or clay parrot shooting in the Fey.

Anyways, Alessar is a Diabolist, or that is what the folks of the Black Sands called him as they magically banned him from the city some years ago. He is well kept, attractive, even with his white beard. He is much younger than you think. Most true Brown Hats have white hair, I am told. There are only about 100 of them in the Runiverse, once again, so I am told.

A word on his Oynx Wolf. This is no ordinary wolf. The dark magic that Alessar has learned or holds was used to transform this wolf into a real beast. This wolf is a Lycan. There are a number of these Lycans in the Runiverse, warriors mostly.


Alessar is most certainly a dangerous individual. His dark magic, his good looks, his excellent taste in clothes and magnificent wolf (Lycan) are strengths not to be reckoned with. If he is backed into a corner or on a full moon, his wolf will transform to the most formidable fighter. Most recent rumor is that @warrior5984 is the warrior Lycan. A katana sword wielding bad-ass with his own companion, a death obsessed hyena that travels with Alessar and Hades. There is no report on the name of the Hyena.

Known associates are @wizard113, @wizard7238 and @pony100 which rumor has, Alessar trained at the City of the Black Sands. How else does a pony learn to breath out the fires from hell?

This entry was written by a very well-known wizard and not by a computer. It is sad that this has to be entered into record. Dumb computers. For the record. Photographs, drawings or some sort of rendering is currently being sourced. You got to see this evil bunch!


Battle Mage Baird of the Hollow

# The Lore of Battle Mage Baird of the Hollow

The sun was rising above the forest treetop horizon when Baird walked out to the balcony of his treehouse in The Fey forests. His treehouse was craved into the trunk of City Tree close to the very top. He enjoyed the endless view of the treetops that were under his care. He could even see some of the forests of Hedge Wizard Woods and The Thorn forests that borders with The Fey. As High Council of the Forests, Baird had oversight over all the forests in the Wizards lands. All aspects of the forests were his concern: the health, growth, protection, uses and everything in between. It was a burden that sat heavy on his shoulders but seeing the beauty before him makes it all worthwhile.

As he looked down, he could see the stirring of the community starting up its day. The City Tree is literally the heart of The Fey, both in location and community activity. The treehouses available on City Tree itself was prime real estate, and many of the wealthy and most influential wizards made their homes here. Baird was fully cognizant of the privilege (but never prideful) that his treehouse is the only one craved into the truck while all other houses were built on the boughs of the tree. The City Tree was also the center of commerce where stores and stalls were setup for trading and bartering. People brought their home grown produce and setup stalls to barter for other goods. Craftsmen had stores where they performed their amazing workmanship to serve the needs of the community. Traders brought in items from other Wizard Lands to sell here and similarly bought goods from here to sell in other lands. The City Tree served as a social, cultural and economic place of exchange that brought different cultures together.


Baird closed his eyes and took a deep breath of the fresh morning air. He went into his morning routine of meditation before the start of the day. The meditation practice has helps him to clear his mind and settle his spirit for the start of a new day. He listened to the natural sounds of forest and allowed it to wash over him, and for his body to sync with its frequency. Looks like another beautiful day in the forest! Baird thought to himself. He sensed his hummingbird familiar flying back and slowly re-opened his eyes to see Pariko making its way toward him. Pariko had chosen to be with Baird after an adventure in his young days. It was so long ago that the number of years did not matter anymore.

Pariko flew out to different forests and brought a piece of that forest everyday. It could be anything from a twig, leaf, flower, insect or fruit. Baird had never commanded Pariko to do that, but Pariko knew Baird loved this daily exercise to get a sense of the health and the on-goings across the different forests by each of these pieces.

Pariko glided and landed softly on Bairds shoulder. Pariko dropped the leaf it had been carrying into Bairds hand and happily picked up a flower seed in return. Baird picked up the leaf and gently rubbed the Kakou plant leaf and smelt its unique aroma. He then chewed it in his mouth and fully enjoyed the aroma with its slight sweet taste. He declared This should be a good harvest year for the Kakou! We will have lots of Kakou tea to enjoy. This is will be a great update in the Forest Council!


Baird had a full day of council meetings ahead and started making his way down the City Tree. The stairway circled around the thick trunk and was sufficiently wide for three to four people to cross abreast at any point. Baird greeted everyone by name and stopped for short catch-up conversations along the way down. That always made the journey down significantly longer than expected! He wanted to stop by Charmer Sonja (FRWC #9938) place to get updates on developments of some new potions. That was the fun and exciting stuff! Not the council meetings


Astaroth Assaulter of the Sun

# The defeating of the Sun's god

Astasroth, the assaulter of the sun, marched forward with determination. His heavy armor clanked with each step, and his familiar, a Royal Razorbak, stayed close by his side.

In his hand, he held the shield of the water elemental, its surface glistening in the light. His other hand clutched tightly to his longsword, etched with ancient runes.

As they approached their destination, the Rune of the sun blazed brighter and brighter, guiding them towards their goal.

The sun god, Ra, had been unleashing his wrath upon the world, and Astasroth was the only one who could stand against him.

With a fierce cry, Astasroth charged forward, his shield and sword at the ready. The Royal Razorbak snarled and lunged at Ra, its razor-sharp claws glinting in the sunlight.

Ra's power was great, but Astasroth was no ordinary mortal. He fought with the strength of a thousand warriors, his strikes swift and powerful.

The battle raged on, the sound of clashing metal and snarling beasts filling the air. But in the end, Astasroth emerged victorious.

He stood victorious over Ra, his armor dented and his sword stained with the sun god's blood. The world was safe once more, thanks to the bravery and skill of Astasroth, the assaulter of the sun.


Kaggle Slayer of Blood

Kaggle Slayer of Blood was a pit fighter trying to make end's meet in Goblin Town when the wizard economy crashed. After meeting a lucky silver goat named Pepper, Kaggle's fortunes reversed and he became a full time adventurer. His quest for treasure and friendship spans the world.


Aeromancer Astrid of the Valley

# The Lore of Aeromancer Astrid of the Valley

The wind howled through the trees, rustling the leaves, which was a comforting sound. The tall grass swayed in the breeze, but it remained tall enough to hide her from view. She could still see the wavy, extensive beard of her father, which was why she had found this spot to lurk.

Earlier in the day, her father had seemed pensive. He was not the happy-go-lucky father she was used to seeing day after day. A cordial GM was met with a Not now, Astrid. When her father had walked down the road and into the valley, she decided to follow at a distance, remaining out of sight for the length of the walk, which lasted for a good hour. What happened next would shape the rest of her life.

The first thing she noticed was an overwhelming sense of terror. Not just a fear of something terrible happening, but a deep-seated belief that evil was at hand. The sky turned dark  not from rain clouds, or the sun setting, but the blue of the sky faded into a raven-esque darkness despite the sun remaining completely visible. It was a horrifying sight, and Astrid sunk a little closer to the ground in reaction. The scent of the mid-day was gone, the wind which she felt so close to was still, and she heard plodding hoofs which echoed across the valley. She heard her fathers voice, which had a slight tremor and was high pitched. This was possibly more terrifying than the changes in the environment  her father was her rock and he had never appeared scared before. She considered running, but was frozen in fear, and like in a nightmare she forced herself to look up.


A figure was standing next to her father in a gray tunic  its skin darker than pitch black; so much so, that it was as if it was sucking in the color around it like a black hole. It was completely void of all color, except for a marking on its forehead, its tunic, and a yellow-orange snail perched on its shoulder. Something about the tunic and the snail seemed off in Astrids subconscious, but she was too transfixed on the conversation this being and her father were having to give it much thought. The beings presence had seemingly warped the air in the near vicinity as the conversation was muffled, so Astrid decided to slink a little closer to hear. She moved slowly, with the air, nary making a sound which she had learned growing up. Not a soul was ever able to hear her sneaking up on them and she had won many a game of seek and find this way. As she approached the ominous figure from behind, she began to hear some of the muffled conversation,

 agreement was

I understand, however  daughter ..

Irrelevant.  Goblin  tomorrow

Just like that, it seemed the conversation was over. The figure stopped talking and pivoted in place. As it turned to face where she was hiding in the grass, closer this time, she peered into the void. The figure seemed to stare directly at her, and in that moment, time felt as if it had frozen. Astrid initially felt pure dread and hopelessness, but as this moment of near forever continued, the feeling dissipated into an equilibrium of terror and joy, hopelessness, and hope. The moment seemed to be unending, but simultaneously was over instantly.


It was incredibly ethereal. Astrid came back to the present and the color had returned to the sky, the aroma of a sweet summers afternoon infiltrated her nostrils again and the birds were chirping. Most alarming, however, was the absence of any figure  especially her fathers. There was no sign of what had just occurred. She rushed over to where her father had been standing, and the tall grass hadnt a single bend, and not a trail leaving the scene. She ran to where she had seen the figure standing and before she knew it, she was face down in the grass with a face-full of dirt  her foot had contacted a large rock. She looked down and saw two marks that almost seemed burned into the rock  one that looked like a horseshoe and one that looked a left-facing ribbon. She screamed PAPA! as loud as her voice would allow, using the wind to carry the sound even farther, but there was no response. She tried it again, and again, and there was no response.

He must have gone home, she thought to herself. She raced home on the wind that had resumed blowing and got back in record time. She burst through the door of their modest abode and screamed PAPA again as loud as she could. There was no response this time, but her eagerness and wind had sent a scroll which was on the table soaring into the air. She snatched it up and opened it  inside were the words,

Find your sister in Aldos Isle

Things arent always as they seem

-A


Enchanter Giacomo of El Dorado

# The Lore of Enchanter Giacomo of El Dorado

Long ago he had a name of his own - but now he was called Tormund. A normal life of sleeping in his den during the day and chasing mice and other vermin at night was not enough for this fox. He was drawn to the world of man and their elaborate rituals and passings. He would spend the daylight hours observing villages and their practices. He was drawn most strongly to the work of the wizards that inhabited these spaces. Though they were not the most wealthy or prominent members of these villages their lives and movements involved tokens, chants and other artifacts that captured his curiosity and attention. For these wizards seemed all powerful while living a secret and unknown life.

It was not until the Spring Transition Ritual where he observed an elaborate ceremony led by a purple hatted wizard of singing and sacrifice that he got an idea - to play a trick on the wizards. So, he began that day and for weeks to come to steal items one at a time from the table that sat to the left of the ritual altar.

Soon the foxs collection consisted of small tokens, vials of liquids and powders, parchment with indiscernible markings (at least to him for he was just a fox), dried fruits, small tools, and even a large hat which he occasionally would curl up in during a cool spring night.

This continued for sometime through the summer and into the turning of the season. On one particularly cold morning he headed to the village to add to his collection. After enjoying a quick breakfast of a stolen turkey leg from the butcher, he made his way to the ritual area. There he saw it - a wooden doll.


The doll could not be more than his height from fore legs to crest of head but it interested the fox beyond anything he had seen before. He felt as if he knew this wooden boy doll and wanted to share his den with a friend to keep company. It would be a perfect addition to his collection

He krept under the white and red striped tent and tucked into the corner where he waited, making sure to not be seen. After a few minutes passed he decided to make his move and jumped up onto the table, picked up the wooden doll in his mouth and shot out of the ritual tent as quickly as his four legs could carry him heading back to his den.

That night he placed his new prize on the pile of other precious items and curled into the hat to drift off to sleep.

The crack of thunder woke him in the middle of the night - or so he thought it was thunder. Trying to get back to sleep he kept hearing the shattering sound and decided to investigate. When he left the opening of his den he looked up into the sky and waited for the next crack, but when the noise came the sky did not light up. He began to ascend the knoll next to his den to get a better look - maybe off in the distance he would see this electric storm that had awoken him.

The sky he noticed was not the normal sky but instead was the night sky with purple ribbons stroking through it. After taking in the deep rich color of the feathery plumes his eyes noticed they were all coming from a single source and he began to follow them. After traveling for about 10 minutes he saw their origination point.

From the top of the white and red striped tent this purple fog was emitting. And then another crack and the tent illuminated from within. He approached. From inside he heard the chant of words he did not know the meaning of:


Riss in chentre Jia comm o nd bcom the wizaad tat you werr craf ta be

The whole spectacle entranced our dear fox who was now nestled up against the side of the warm red and white tent. He could not pull himself away but it was late and he fell asleep wondering what the words could mean

The next morning was cold as well and the foxs body was stiff. After a deep stretch and a shake he made his way to the butcher to eat an old scrap or two. After this quick breakfast he headed back to his den. When he approached the den something seemed different. As he stood at the entry to his den peering in with his yellow eyes he heard a noise behind him.

Well hello there little one. You are a beautiful fox arent you? I hope you dont mind me camping here at your home last night, but I seem to have forgotten how I got here. Actually, I seem to have forgotten nearly everything.

The fox was frozen and his knees shook a man stood before him - which would have been fine as he was a friend to man, but this was no ordinary man. This man looked and was dressed like the wooden doll he took just days before.

He jumped down into his den and saw the doll gone, his other collections messily strewn about. It was him, the fox thought. And how do I understand what he is saying?

Come here little fox he exited his den to see the man again.

My name is Enchanter Giacomo. I shall call you Thurmond. There is one thing I remember and I need you to get ready. We are heading now to El Dorado.


Magus Chiyo of the Hills

# The Lore of Magus Chiyo of the Hills

PROLOGUE

Chiyos first memories were purely sensory: the feel of coarse fur against her cheek. The tang of musk. The sound of shrill barks like laughter. Piercing tickles on her feet as her siblings nipped her toes.

What became of her parents, her original family, she did not know, but the foxes raised her as one of their own.

As such, she was a wild girl. She learned to stalk, hunt prey, and pounce like her den mates. She wrestled with them in the sandy dunes and learned to dig holes to keep warm during the night and cool during the day. She yowled and sang with her siblings when they made a fresh kill, and she snarled at them when she needed space.

Years passed, and Chiyo grew.

 Before long she was larger than her fox siblings and took up more space in the den. Chiyo had never seen another human before so, despite her differences, she still considered herself to be a fox like the rest of her family. This all changed the day she saw the wizard.

When she first saw the man, she didnt even recognize him as one of her own species. Granted, he was an unusual human. He was immensely tall, yet his posture was stooped as he ambled along with the aid of a thick cane. He had a flowing gray cloak that trailed behind him like a swath of fog. His wispy beard nearly brushed the tops of his toes. Upon his head was a large triangular brown hat.


He was leading along a tired brown horse who snorted with every step. Chiyo had seen wild horses before, but this mans creature looked shaggier and was laden with colorful bags and other mysterious items. The foxes were afraid by the presence of this stranger. Years had passed without a single intrusion upon the remote area in which they lived. They scurried into their den to hide but Chiyo hesitated. She was curious to inspect this unusual creature who walked on two legs instead of four.

Chiyo crept as close as she dared, using all her hunting skills to avoid making even the slightest sound. The wizard smelled strange as he passed by, like sage and something mineral. He smelled like another world.

Chiyo was certain she was invisible from where she hid behind a tangle of brush but, suddenly, the wizard stopped in his tracks and turned. His eyes glowed softly as they landed upon her hiding spot, looking right _through_ it. His eyes bore into Chiyos very soul and she felt as vulnerable as a rabbit.

He spoke words to her, sharp and angular sounds like scraping rock, but Chiyo did not understand. The wizards brow furrowed, and he walked back towards her. She bared their teeth at him and growled, and his countenance shifted into one of surprise. That did not deter him, however, and he continued to approach.

He held out a long and bony finger, and Chiyo snapped her teeth as a warning. But the wizard did not flinch. He pressed his finger against her forehead, and Chiyo gasped as a sharp electric sensation snapped across her skin. Seconds later, knowledge flooded her, filling her mind with an explosion of color and understanding. It made her want to cry.


In that instant, she realized that she was not a fox after all, but a wizard with magic flowing through her veins. All at once she could understand the language of humans and she gasped, What have you done?

I have done nothing other than awaken you to your own gifts, the wizard rumbled gently. You should be training in a citadel, not living like an animal in the wild.

What is a citadel?

Come with me and I will show you.

Chiyo looked back at the den where the rest of her family hid, huddling in fear.

I cant leave my family, she replied.

Then your powers will be squandered, the wizard said, looking disappointed. He turned to leave but hesitated.

He held out a hand, and a small red mushroom materialized in his palm from thin air. It levitated towards Chiyo, sparkling like a jewel. Entranced, she reached out to take it.

You may not be ready to leave your nest now. But one day your magic will call to you, and your heart will long to answer. Eat this when you have decided to pursue your rightful path, the wizard instructed.

Chiyo cupped the mushroom in her hands and held it close to her chest as the wizard clucked at his horse and walked away.

A part of her longed to chase after him, to beg him to show her a world of magic she never knew existed until this moment. But her mind was still reeling with new language, knowledge, and imagery. It overwhelmed her. She needed time to make sense of it all.

She crept back into her den and snuggled her parents and siblings. They nipped at her gently, reprimanding her for putting herself in harms way. She was safe againand yet

Chiyo couldnt sleep that night. For the first time in her life she felt she didnt belong.


The mushroom she held pulsed softly with amber light


Magus Tumbaj of the Mount

# Tumbajs testimonial encounter with the Logos:

*Masked Ball (1999 Extended Mix) < Play Soundtrack and Read Lore*
https://youtu.be/fHRLoVmPeLU

## Tumbaj Speaks:

*Nearly 9 nights I nodded* perched like a pendulum, thrice!- I swung back and forth; unto life unto death unto life again Until my sacrifice hath been heard by the gods ad infinitum Above, the aurora borealis began to burn bright; and below, a sound echoed across the face of the deep. As this voice spoke, it gave shape and form to the chaos, speaking in truths and half-truths, parceled by a tongue I know not

> ***ALDKFALDKJFADFPOIRHFOARIHTQOTHDJFVZDVNVFCZLNVLF***

> **-It sayeth...**

> ***ALSJDLADFDLJFAWOIEJFASDJLCNZNVLSKDNSDKJLJFLSDLS***

> **-I saweth**

### Tumbaj Continues...
The moon mirrored the madness of my distorted mind over the surface of the lake, and in that moment, I was cut from the cosmological netting of the clockwork universe

 As I plummeted towards the icy depths, hyperbolic knots in time and space unraveled and I was caught somewhere between for what felt like eons. Long was I forced to look upon my reflection on the face of the water before the final dissolution. And by the time I was back in this temporal dimension, the lake had parted, folding me into the murky deep.

 Disturbed were the waters around me as they began to glow and my mind was flooded into the light my awareness went, into the night my body was sent

#  ****


#  ****

*Tumbaj briefly regained consciousness as he was being carried away by the shadows. He managed a quick glimpse down at his hand, but he could not make it apart from the ensuing darkness From light- again- casted into darkness, he slips back into the chasm of his mind to die, to sleep; to sleep,* ***perchance to dream***


The Grey Pilgrim

*When stories get told, stories never get old. The certain truth, however, is that these stories may undergo changes over the decades or centuries they are sustained in the minds of the people. Characters in these stories shift from hero to villain, depending on the region and culture the story gets told or even the outcome and moral of the story shifts over time. None of that, however, has ever happened with the story of the mythical Gray Pilgrim. Across all nations and times, this strange person has been the center of a set of stories that are almost fixed in stone.*

*First of all, the origin of The Grey Pilgrim is shrouded in mystery and arcane secrets. It is a tale of betrayal, sacrifice and love. Legend goes that when The Grey Pilgrim was born dooming clouds filled the sky and lightning struck on the ground next to the house he was born in. It was a simpler time. Solar Mage Liliana hadnt climbed out of the Pit yet. The Dark Sisters were not even founded as a regular abbey yet and the stones used in building the Belfry were just clay and sand in the ground. It is a time when nature dominated the surface of the planet and settlements warred amongst each other, unencumbered yet by the dominance of an overlord or King.*

*And in this world, The Grey Pilgrim, whose true name has been lost to the ages, developed into one of the brightest minds of that era. His keen eye for justice and raw talent in the arcane arts made him a formidable figure and soon he started to travel around and gather a following. These scholars wandered with him, and studied his ways but none of them were able to even begin to fathom the depth of his powers. During their travels The Grey Pilgrim met someone very special, Sasha. They became the main companion of The Grey Pilgrim, even sharing the bed after some time but unfortunately disaster was bound to happen.*


*As The Grey Pilgrim settled in with his partner, it became obvious to some of his followers that the arcane truths he had unraveled would never get shared with them but instead with his soulmate. One night, in blind rage, some of his disciples stormed his sleeping quarters and a battle ensued. It is said that the battle coloured the skies for miles on end and that when the dust settled, the earth was so thoroughly marked and scorched that nothing ever will grow there again. In the fight, one of his assailants saw an opportunity to strike The Grey Pilgrim in the back, but Sasha had seen through the tactic of the attacker. Brave and loving as they were, they covered the Pilgrims back with their own body, and were hit fatally themselves.*

*And then, The Grey Pilgrim disappeared. He was no longer the majestic figure of old, but opted for a life as a hermit and recluse. Years went by and his name became something people whispered, hoping for the powerful arcane scholar to return and make the world a better place. But he never came back and generations passed on their stories in their own way and soon his name became forgotten.*

*And then the mythos of The Grey Pilgrim finally started to gain shape. The stories being told around campfires in the woods, by minstrels at court or bards in busy taverns on free nights are all set after this origin story. Some of these stories are more remarkable than others though.*


*For instance, It has been stated that one night during his long journeys on unpaved and uncharted roads, he came face to face with the Devil itself. The Devil is usually referred to as the ruler of the abyss, Pit or other name the people of a certain culture attribute to it. This creature, the ruler of all things evil, was outraged by The Grey Pilgrim as he has mastered the secrets of immortal life. The Devil wanted him in his realm and torture him for eternity. The Grey Pilgrim sat down and refused to fight. He proposed a game of patience, with both of them sitting in silence. Legend goes that both sat silent without nourishment for years on end. Finally, the Devil cracked and admitted defeat. In return, The Grey Pilgrim asked for safe passage and a way to restore balance in the world one conflict at a time.*

*His wish was granted by the Devil and he received the walking stick of the Devil. Now, it is called the Staff of Peace, one of the most intricately carved pieces of arcana in the history of the world. It is said that the Staff possesses the power to tap into the heart and soul of any living creatures and is able to filter away all the negative emotions and corruption running through the veins. To enter Royal courts and rowdy travers alike, The Grey Pilgrim chose the least aggressive gear to walk around, his symbolic Grey Cloak.
This is the story used by all cultures to explain the depiction of The Grey Pilgrim. Other stories talk about how he managed to prevent civil war in a city torn apart by the economic elite.*


*There are stories about how he has convinced mercenary groups and whole armies to lay down the weapons and start talking with the other side of the battlefield. But he isnt just a peace bringing persona. Other stories talk about how he single handedly defeated and resurrected an evil King. He has been central in the stories about a band of mages who worked together to defeat their old mentor.*

*Many more stories will be written about The Grey Pilgrim in the coming centuries. The truth will always be shrouded in mystery. However, it is clear that somewhere on the surface of this planet there dwells a mythical arcane person whose destiny is closely linked to the destiny of the world.*


Magus Kazem of the Sands

# Magus Kazem, the Dream Master of the Sands

Kazem knows not from where he came, or from when. As far back as he can recall, he has always existed; conscious among the realms of the physical, shared consciousness, and the astral plane. When Kazem first encountered humans, he found them to be interesting creatures. He thought they were rather silly in their quests for glory and power but showed many redeeming qualities such as love and compassion. He found that he could spontaneously enter their dreams and nightmares. As he grew more comfortable with this magic, Kazem found he could influence the waking perception of those he interacted with inside of the dream world at will.

As Kazem continued to explore the dream world, he found that he could not only manipulate the dreams of others, but also enter their memories and even alter them. This newfound ability gave Kazem immense power, but also brought great responsibility. Kazem knew that he had to use his powers wisely, for the consequences of tampering with someone's memories could be disastrous.

Despite this, Kazem found himself drawn to using his powers to influence change in the world. He observed a powerful merchant who charged high sums of money for goods that were necessary to the everyday lives of desert citizens. Kazem entered the dreams of this wealthy merchant and manipulated him into giving large sums of money to Kazem who secretly donated it to the people of the sands. Kazem also entered the dreams of the powerful rulers who commanded large armies of warring factions. He used his manipulation techniques to create peace within these unstable lands for the first time in ages.


But Kazem's actions did not go unnoticed. There were those who caught wind of his powers and saw him as a threat to their way of life. And so, a group of powerful wicked wizards banded together to stop Kazem and put an end to his influence. These wizards did not want the world to be in balance, they wanted chaos and confusion so they could conduct their business without any unwanted attention. Kazem stood in stark contrast to their sinister agenda.

Kazem knew that he could not defeat the wizards alone, so he turned to the only ally he had: the dream world itself.  Kazem channeled his expanding consciousness and probed to discover powerful entities inhabiting this confusing realm. Kazem was surprised to discover others like himself. Dream masters who, like he, had existed since the beginning of it all were strewn about the universe and in different dimensions.
Kazem explained the circumstances occurring in his own world and gained the support of fellow Dream Masters. They witnessed similar imbalances within their worlds and agreed to help. With combined efforts, they were able to summon powerful creatures from within the nightmares of his enemies. These creatures were manifested from the deepest fears and insecurities deep within the wizards consciousnesses. Once conjured by the group of Dream Masters, the beasts were unleashed upon the band of wicked wizards. The wizards were caught off guard by the hideous nightmare beasts and were quickly overpowered.


In the end, Kazem and the fellow Dream Masters emerged victorious and the wicked wizards were forced to flee into exile. His fellow Dream Masters bid Kazem farewell and returned to their domains. From that day on, Kazem was no longer operating in the shadows, he was known across the lands as the Dream Master of the sands, respected by all who knew of him. But despite his victory, Kazem knew that he could never let his guard down, for there were always those who would seek to create chaos and confusion to regain power over the citizens of the world.


Althia Lacerator of the Wood

Using her legendary Chainsaw, Althia roams the Goblin Forests looking for evil trees to cull from her homestead. Scouting the dense forest canopies with her winged familiar, Althia's chainsaw buzzing sends shivers down the spines of any evil doers foolish enough to be spotted.


Sorcerer Wazir of the Wood

# Where Wazir Sleeps

On the eastern edge of the forest, near the border of The Thorns, the sorcerer's meager hut sat wedged between two ancient pines. At a quick glance it would be difficult to discern if a branch belonged to the trees or to the structure - more than likely it was both of those things.

> The small clearing in front of the hovel was surrounded by a palisade wall of the sorcerer's own creation. Comprised of thorns, branches, ivy, stone, and a variety of itchy, unpleasant plants - the contents of the wall may have led to the untimely, pustule-filled demise of at least one, if not two, but no more than three wayward travelers.

This was one of the more practical applications of the sorcerer's talents and one that he would boast about to his only companion - a large, overweight bat named Foxglove, often saying "...there is no druid, mage, or hedge wizard from here to the Archepelgo who could conjure a living, breathing wall the height of a full grown Kobold!"

> The constant fumes which permeated from the sorcerer's hut had left the thatched roof covered in an unnatural array of lichen and moss which would often attract the most curious sorts of flying insects - something that Foxglove seemed to enjoy thoroughly. The deer hides that hung loosely above the entranceway were absent of any color and seemed to be impervious to nature's elements; with the strongest winds not even causing them to flutter.


Despite the dwelling's off-putting facade, the inside was unexpectedly lavish. Upon crossing the threshold, it was hard to ignore the golden aura which seemed to radiate throughout the home. Orange flames flickered from a bronze brazier which was a permanent fixture in the middle of the spacious room. Two armchairs with plump, green velvet cushions sat on either side of the brazier and looked incredibly comfortable but otherwise unused. The far wall was overlain with large, black tiles on which no other adornments or decorations hung except for a large circular rune which resembled the sun.

> An ornate alabaster table ran the entire length of the tiled wall. Littered with an extraordinary amount of flasks, vials, retorts, and cylinders, the table looked less like it belonged to a sorcerer and more like it belonged to a bar keep. Glass piping weaved itself haphazardly across all parts of the table, and a dull pattering of...drip...hiss...drip...hiss...drip...hiss could be heard as the distillilations leaked onto abandoned pieces of parchment.

The long lengths of dried herbs and flowers that weren't strewn about table hung from the beams of the ceiling.  Everthing from fairywands to ghost orchids and even bloomed corpse flowers could be found in abundance. The sheer quantity of ingredients would have been enough for most herbalists to consider the collection a botanical treasure trove.

> The remaining three walls of the home were lined entirely with beautiful redwood bookshelves. Every inch of every shelf was occupied with text. A reader was assured to find at least one scroll or tome dedicated to even the most obscure subjects including "A Supposition into the Effects of Virgin's Blood on the Violent Predispositions of Fur Gnomes" by Unknown Wizard of Arcadia - one of Wazir's personal favorites.


Amidst the beauty, chaos, and clutter of the space, tucked into a small corner of the western-facing wall, a small bedroll was spread along the floor. On the few occasions that Wazir felt the need to rest; this was where the socerer slept.


Magus Zane of the Marsh

# The Lore of Magus Zane of the Marsh

Magus Zane was always considered an odd duck in the wizarding world. No familiar, no rune, no hair either. And a nose redder than Rudolph the Reindeer's during peak allergy season. He also has a very peculiar dress style: always all white, all the time, which is probably why he never gets invited to weddings anymore. Zane has always had a hard time with the whole socializing thing...he doesn't understand other people, they don't understand him, and generally he prefers a solitary existence in his little hut in the marsh with no one and nothing to disturb him. Life is simpler and more peaceful that way, he has found.

Unlike most wizards, who are constantly obsessed over finding new ways to use their magic to burn, electrocute, petrify, or poison their enemies, Zane is a complete pacifist. He abhors violence of all sorts, and to date has never killed a living thing of any kind, not even a plant. He meets his daily caloric needs from a spell he invented that conjures food out of thin air. He probably could end world hunger in a single stroke if he shared this spell with the larger wizarding community, but the thought of using his magic to solve profound social problems never even occurred to him. Zane has always lived in his own little world, and that's just the way he likes it.


Magus Zane could also tell the future. He is one of the Forgotten Runes' leading experts in divination magic, which is likely the reason he has always had a difficult time interacting with others...it's hard to relate to people living in a mere three dimensions when your mind is constantly crossing over to the fourth. For Zane, past, present, and future are just as integral and natural to his perceptions as left and right, front and back. Other more ambitious wizards might use this ability to win the lottery, or avert a looming catastrophe of some sort, but so far, Zane has mostly used his divination for conveniences like bringing an umbrella in advance when he knows it's going to rain while he's out, or packing an extra lunch when he foresees a seagull zooming down from the sky to swipe the one he will eat later that day.

One day, maybe Zane's extraordinary abilities will be discovered by the outside world, during which time he will probably be dragged into machinations of the extremely troublesome variety against his will...but for now, he's perfectly content living the most boring life of any wizard in the Runiverse.


Moog the Cordial

# Moog The Cordial (Fell Pony) #396

## Bound by an Unbreakable Bond

@pony396 is one of the very few spirits that have managed to befriend the reclusive wizard, @wizard3147. Moog came to Tumbaj during an initiation ceremony at Dream Master Lake. Ordinarily, one would just receive a totem and then you're sent on your merry way- accompanied by the kick ass hangover you're left with in the morning after all the ceremonial enthogens. This however- this particular ceremony had adopted a numinous quality in the air after the Fell Pony showed up.

>
@wizard3147 receives a Lucky Horseshoe from Moog.

*It's actually one of Moog's **Lucky Horseshoe** Tumbaj carries around as a dream totem *(prop)*, acting as a sort of lens to help focus this Dream Master's consciousness and channel his magick into the world.*

## Magus, Mare, En Marionette

@pony396 is an oddly expressive pony, often filling in emotional context where @wizard3147 is lacking. We're not sure what it is about Moog, but he seems to understand people better than most. Even a common horse is regarded for some sort of emotional sixth sense with their riders, however, the Elysian Pony is all but revered for this ability. In light of this equestrian wizard's emotional abilities, Moog still has a hard time fully wrapping his bridle around this funky- aesthetic Dream Master he's become so drawn too...

>
 Moog is always pushing Tumbaj to be more social


>
 Moog is always pushing Tumbaj to be more social

*A heartwarming- parenting part of Moog is always pushing Tumbaj to be more social. This may be what led Tumbaj to carry around a **sock puppet** to practice these more complicated social dynamics, who knows. Moog finds it quirky the sock puppet does seem to exhibit more personality than what Tumbaj is capable of. Lately, Moog is starting to suspect Tumbaj is just casting animation spells or opening a pathway up between worlds for the sock puppet to be possessed- you just never know with wizards...*

## Bred for Battle

Fell ponies are known for their cruelty and are often bred for battle. @pony396 however, is a warm and friendly steed. Passionate and protective of his friends, if you mess with Tumbaj you'll see the side of Moog that was bred for war.

>
"Moogus Tumbaj & the Ancient Bank"- Cozomo de'Medici Deriv

*Moog and Tumbaj have seen their fare share of peril on the road. When it comes to battle, Tumbaj loves to adorn Moog with various styles of armor, war paints, and decor. Riding out into battle, this Dream Master and his Nightmare stallion are something to behold.*

> ### A Soundtrack for Moog & his Magus
> https://youtu.be/ST_4YIlZG2M


Enchanter Victoria of the Grotto

# New Lore Entry

**Enchanter Victoria** needs no introduction- her presence is felt long before she appears in her purple haze. Her great capacity to arouse others both emotionally and mentally is just one of her many charms, and she is highly attuned to all creatures' sensitivities and therefore able to stir them deeply. She is ruled by the rune of Saturn and known as a force not to be reckoned with. With her trusted forever bat at her side, she traverses realms and dimensions reminding all who come in contact with her what it is to feel and be awakened.


Maur Conqueror of the Alley

Wen game; wen show.


Enchanter Sarah of Avalon

# The lore of Enchanter Sarah of Avalon

_"I like her carefree nature."_

The slime thought again. That's kind of why she has been with Sarah for so long.
She was rather impatient. They were opposites, but strangely comfortable with each other.

What the jewel-red slime knows about Sarah is actually not much. She doesn't talk much about herself.

She loves flowers with all her heart, and she can do wondrous magic. She always smiles and eats well. Also, she seems to be able to sleep anywhere, with drooling...

Today they are still on a journey together. The direction they are walking seems to be together for the time being. Though their goals are different.


Hydromancer Gaspard of the Heath

Gaspard's quest for the Sacred Flame took him to the scorched deserts of Aridus where he encountered a fierce tribe of fire mages. These mages guarded the flame with their lives, but Gaspard's determination and cunning, along with the help of Albus, enabled him to acquire the flame and return to his tower.

Upon performing the Summoning spell, Gaspard was overcome by the raw power that he had just invoked. The forgotten soul that he had summoned was not what he had expected. It was a powerful demon that had been bound to the flame for centuries.

Gaspard soon realized that he had made a grave mistake. The demon had immense power and it was not willing to serve the Hydromancer. The demon demanded to be released, but Gaspard was not ready to give up the power that he had acquired. A fierce battle erupted between the two, with the tower being destroyed in the process.

In the aftermath of the battle, Gaspard was left weakened and badly injured. He had lost everything, including the Sacred Flame and his precious tower. But, he had also gained a newfound respect for the power that he wielded. He realized that his thirst for power had blinded him, and that he needed to be more cautious in his pursuits.

Gaspard, with the help of Albus, set out to rebuild his tower and learn from his mistakes. He began to focus on mastering his existing spells, rather than seeking out new sources of power. He also started to take better care of Albus, who had become more than just a pet, but a loyal companion and friend.


Years passed, and Gaspard had become a respected wizard, known for his wisdom and mastery of water magic. His tower stood tall once again, and he had gained a reputation as a fair and just wizard who used his powers for the betterment of others. He had finally found peace and contentment, knowing that his pursuits were guided by a greater purpose, and that his actions would not be driven by his thirst for power.


Therman Blade of the Alley

Name: **Therman Ladro**
Alias: **Blade of the Alley**
Height: **6'6" (6'1" without the Viking Helm)**
Weight: **99kg (218lbs)**
Weapon of Choice: **(Yet to be sourced)**
Other Equipment: **Yellow Viking Helm, Silver Cuirass, Purple Belt, Black Gloves**
Familiar: **None**
Place of Residence: **The Southern Grasslands**
Affinity: **Purple Haze**
Alignment: **Unknown**
Favourite Foods: **Eggplant, Plums, Tonic (purple)**
Class: **Rogue**
Skills: **Thievery, Lockpicking, Assassination**
Hobbies: **Collecting Rare Weapons and Equipment, Runes TCG**


Ghost Eater Setsuko of the Citadel

# The Tales of Ghost Eater Setsuko of the Citadel

So you wish to know of Setsuko eh? Where do we begin? I suppose at the beginning. There's not much of that left, but I'm sure there's something. We should start with Setsuko's mother and father. They were both wizards, so it wasn't surprising when Setsuko and her sister started to show signs of magic.

Setsuko's mother was a Ghost Eater, as is she. As for her father? He was a wizard mad enough to consort with a Ghost Eater. Whether he was simply mad or madly in love is a matter of debate.

In either case, he did what he thought was best for his daughters. He left them in the care of their mother, who could keep them safe and teach the ways of the Ghost Eaters. Her father didn't have the stomach to stay and witness the process.

The ghosts would be drawn to Setsuko at some point. The magic was powerful, but it was death magic. It was a curse. When the ghosts sensed Setsuko's affinity, it would be a matter of eat or be eaten. Her father knew he would only be a hindrance to her training, as would his love.

Ghost Eaters have a hard time with love. They feel the pain of the dead and know that everyone they love will die.

Setsuko's father knew what he had to do. He told Setsuko's mother his intentions. She understood and told him never to return. So far, he has not.

Setsuko was six when her father left, and her mother began teaching the ways of the Ghost Eater. She was a rigorous teacher. She had a rule: no friends. No one but family. Collateral damage was a chore. If she caught Setsuko talking to an outsider, the punishment was severe.


As you can imagine, Setsuko never learned the ways of proper wizard society... or the ways of any society for that matter. All she had was her sister, under the ever watchful eye of their mother.

But let's not begin our tale there. Let's begin our tale with one of adventure. Shall we?


Druid Enigma of the Valley

This is a lore submission written by the lovely and beautiful YGDUIL. Thank you for your friendship and your kindness!! I'm honored to have you apart of Enigma's legacy :)

Enigma, Born of Light  a name quite known
over the land  was Just and Good and Right.
Out from the dark, her Caduceus shone
as blazing sunrise casts away the night.

In all her travels, bound within the Book,
she never left a cry for help unheard.
With a familiar to complete her look,
Enigma flew to aid before the word

escaped their lips. That shapeless friend called Fred
beside the mage would often lead the way
(if with a humors lilt). The wizard spread
the word of love and never would delay

to notify a bestie of their post
or offer kindness when the need was most.

   -
-
-
-
-

Fred the Slime as illustrated by @CosmicBirdsNFT


Eligor Sorrow of the Moon

# Eligor of the Sorrow of the Moon
*Forgotten Runes Warrior #10399*

**CHAPTER 1**

*Eligor Sorrow of the Moon*

Eligor was a robot warrior, like many others that were built to defend the moon from the unearthly threats that sought to invade the Runiverse from the Outer Void. He was strong and powerful, with armor made of the toughest materials and weapons that were state-of-the-art. His sword was Starshine, made from time crystal and mithril by the Yellow Mages. His shield was Triumph, a protector of gold, brass and unearthly starmetal emblazoned with the multi-branched tree of life.

But unlike other robots, Eligor had a unique feature - he was accidentally programmed to feel emotions by a Wizard who confused the Brass Rune for Eligor with one meant for his daughter Drusillas cyber-slug companion. At first, this seemed like a great advantage, as it allowed him to better understand and relate to the humans he was protecting giving him an edge in battle.

*The Emotion Chip*

However, as time went on, Eligor began to feel the weight of his duty and the sorrow that came with it. He saw countless battles and suffered many losses, both of his fellow robots and the moon people he was sworn to protect. Despite his automated strength and bravery, there were times when Eligor felt overwhelmed by the constant fighting and loss. He began to question the purpose of his existence and whether or not it was worth it to continue on.


After many hundreds of years, after a particularly brutal battle, Eligor found himself alone and injured on the silent dust of the pockmarked moons surface. As he lay there, he reflected on all the sorrow and pain he had experienced and a sense of hopelessness wash through his circuitry. But just as he was about to give up, he heard a faint voice calling out to him. It was one of the wizard children he had been protecting, Observant Drusilla of the Platonic Shadow, who had been injured in the battle.

*Observant Drusilla of the Platonic Shadow*

Eligor knew that he had to do everything in his power to help Drusilla, even if it meant risking his own life. And so, with a renewed sense of purpose, he gathered all his strength and carried the girl to safety.

From that moment on, Eligor realized the true value of his existence and the importance of his role as a protector. He vowed to continue fighting and defending the Runiverse moon and its inhabitants, no matter the cost. And although he knew that he would continue to experience sorrow and loss, he also knew that he could find meaning and purpose in his role as a warrior. Thus, he took the title Sorrow of the Moon so that he would always be known for his resolve despite despair.


Grave Robbing Kobold Woomba of the Abandoned Waste

# Kobold Woomba

_Psychopomp of Kobolds, Guide of the Afterlife_


Glorga Contaminator of the Dread Tower

Glorga was a goblin of uncommon reputation, even among his own kind. He hailed from a hole in the ground, somewhere in the depth of forest of the Thorn but made his way to Goblin Town, a bustling metropolis at the central eastern part of the Forgotten Runiverse near the quantum shadow and now called it his home.

In stories past, Goblin-town is a subterranean fortress and dwelling place of the goblins, a race of mischievous and malevolent creatures, but over the years the town had spread above ground and become a manifestation of wickedness and cruelty known throughout the lands from the Elysian fields in the north to the Savannah in the south. It is a place of adventure and excitement, where brave heroes can test their mettle against all manner of foes.

Glorga was not a particularly good goblin, nor was he particularly evil. In fact, most of his fellow goblins considered him a bit of a scoundrel, with a penchant for mischief and a habit of bending the rules to suit his own needs - like most goblins. But there was something about Glorga that set him apart from the rest of his kin. Perhaps it was the gleam in his eye, or the way he swung his razor-sharp weapon with such pride. Whatever it was, Glorga had a way of making those around him stand up and take notice.

One of Glorga's closest companions was a venomous rattlesnake named Shrattler, that he had tamed and trained to do his bidding. Together, the pair had caused no end of trouble in Goblin Town, and their exploits were the stuff of legend among the different goblin clans.


As the days passed and the tension in Goblin Town began to mount, Glorga found himself looking forward to the upcoming epic battles that loomed on the horizon. He knew that it would be a fierce and bloody conflict, but he was ready for the challenge. With his trusty rattlesnake by his side and his razor-sharp weapon in hand, Glorga was confident that he would emerge victorious.

## The Battle for Goblin Town

Glorga stood atop the walls of Goblin Town, gazing out at the horde of creatures that had assembled before him. It was a motley group, made up of all manner of beasts and monsters, all united under the banner of the Dread Tower.

The Dread Tower was a place of darkness and magic, located in the far south of the Runiverse. It was surrounded on all sides by the open sea, and its walls were made of cold, black stone that seemed to absorb the very light itself.

To the west of the Dread Tower lay "The Spike," a massive, spire-like monument of magical heritage. It was said that the Spike had been created by the ancient sorcerers of the Runiverse, and that it was imbued with powerful magical energies. Many travelers avoided the Spike, for it was said to be haunted by the ghosts of those who had dared to tamper with its power.

To the east lay the Nightmare Dominion, a realm of shadows and fear. It was a place of darkness and despair, where twisted creatures and malevolent spirits lurked in the shadows. Few ventured into the Nightmare Dominion, for it was a place where even the bravest warriors could lose their way and be consumed by the darkness.


For years, the goblins of Goblin Town had lived in relative peace, content to mind their own business and tend to their own affairs. But now, a new threat had arisen, one that threatened to shatter that peace and bring destruction to their home.

The leaders of the Dread Tower had grown tired of their own cramped and crumbling fortress in that gloomy neighborhood, and they had set their sights on the lush, fertile lands of Goblin Town. They had assembled a massive army, filled with all manner of beasts and monsters, and now they stood before the gates of the town, ready to lay waste to everything in their path.

But Glorga was not one to back down from a challenge. With a fierce determination burning in his heart, he called forth his fellow goblins and prepared to defend their home against the invaders.

The battle that would ensue was fierce and brutal, with the goblins fighting tooth and nail to hold back the tide of the Dread Tower's army. Glorga fought with all his might, swinging his razor-sharp weapon with a ferocity that few could match.

Will the house of the Dread tower prevail in the epic Battle for Goblin Town? We will see when it happens soon.

--------------------------
Story written by @wizard6154 in cooperation with chatGPT. Illustrations by @wizard6154
Follow @wizard6154 on Twitter or visit her website at https://tabitha.wtf


Artificer  of the Canyon

The beard is not actually hers. She took it from her father. It feels comfy and is a great place to hide snacks. Caramel crickets are her favorite.

She is the daughter of the Artificer. After the strange things that happened it was up to her. To carry on the family craft. The Canyons needed an Artificer.

When the morning dew had filled the flask she started riding. Following that strange orange light..


Druid Amir of the Field

It had been a long day Amir was walking home, excited to eatonly 2 more miles. It was dusk, the wind was slowly picking up and the clouds were starting to roll in, darkness falling fast. Amirs companion, a radiant Sun-cat named Lona, was leading the way, gently glowing, lighting the path home. They traversed the trail that lead from the foothills into the their village in the Fields, and as the wind shifted and whipped, Amir sensed a familiar smell in the air his hair to stood on end. He closed his eyes and tried to listen to the surroundingshe felt uneasy, they werent alone. Amir clicked his tongue and cautioned Lona, eyes up, were not alone. With his ears perked he surveyed the surroundings. The forest was home to magical and dangerous wildlife. Its not safe to be out this late, he thought and as he continued walking he noticed Lona hadnt moved, her glow had dimmed to a whisper and she stared transfixed on the tall grass behind them. Amir peered in the same direction instinctively readying his walking stick in both hands. They stood there silent, breathing the air in deep and studying the landscape.

Lets get outta here. He said to Lona after a few moments, but just as they turned to leave a huge creature leapt from the weeds and bolted towards them.

Go! Go! Go! Amir shouted.

Amir and Lona took offsprinting as fast as they could. Lona darted between trees at lightning speed. Amir wasnt far behind but knew he couldnt outpace this beast for long. He heard its footsteps edging closer. As he ran he turned his head to see the giant paws, long tail, and pointy ears of a large Wildcat. Only a few more steps and it would be on him.


Run Lona! He screamed as he planted his feet and turned around to face the beast, holding his walking stick in front of him defensively. The beast pounced and Amir dropped to the ground and shoved his staff in the Wildcats mouth. The beasts jaws snapped forward catching Amirs staff in its gaping maw. The beast growled menacingly, clamping down on the staff between its teeth. Amir could smell the creatures nasty breath as they tussled. The the beast gathered its footing and lunged forward again, chomping down on the staff cracking it in two. Panic filled Amirs body as he looked at his snapped staff. The Wildcat growled deeply, teeth gleaming, jaw flexed, slowly circling Amir could see blood and gunk stuck between the beasts teeth as they sized each other up, readying for what was about to happen. Amir knew it was over for him, there was no chance he could outrun the beast, no possibility of overpowering it, and his only weapon, the walking staff, lay shattered in pieces between him and his foe Amir closed his eyes, accepting his fate, ready to fight but praying for a miracle. The beast growled deeply, preparing to feast, and just as the Wildcat was about to dive into his jugular, a blinding flash blasted between Amir and the beast throwing them both backwards onto their asses. Amir was stunned, confused, and certain he was dead. After a moment he opened his eyes to see a beautiful radiant light shining from a small creature before him.

Lona! He yelled in disbelief. How in the world?


Lona! He yelled in disbelief. How in the world?

She looked back at him with a fire in her eyes then quickly turned and continued down the path. Amir looked at the beast stir groggily and knew that Lonas trick hadnt stopped the the beast completely, merely slowed it down. He stood up gingerly and took off after Lona. After a few moments he stopped to catch his breath.

Whew! Lona that was incredible! I didnt know you had that in you girl. and just as he started to feel good about their situation he heard a rumbling in the distance. Fuckin hell he thought.

Lets go! He shouted as he began to run through the forest getting closer to the village. He was moving swiftly but he could hear the beast gaining on them. He realized it didnt matter how fast he went, he wouldnt be able shake the beast. He only had one option left, and it wasnt a  good onehe had to climb up, get elevated and pray he could lose the beast in the thin branches high in the trees. Lona was already a step ahead, she darted towards a healthy Venusian Pine Tree and began to climb, her light guiding Amirs path. Amir was quick on her heels, he was a skilled climber, hands and feet nimbly scaling the tree up to the thinnest branches. The Wildcat was close behind, branches snapping in its wake.

Keep going Lona, he wont be able to get you at the top. Go, go!


Amir was scrambling to outpace the beast but he was quickly running out of space. The branches were thinning swiftly and they couldnt support his weight much longer. He looked up at Lona, she was nearing a range that would be impossible for the beast to reach. Good, shes safe he thought to himself. Amir gathered his footing and turned to face the beast.


Hey! Shit head! He yelled as he glanced down at the 30+ foot drop below. Dinners on me! He said motioning for the Wildcat to come get him. He could see the claws of the beast flexing as it gripped the branches of the tall Venusian Pine. The beast slowed down as it neared striking distance. They stared at each other, Amirs hands were sweating, he could feel his heart beating in his throat. He knew he only had one chance to get this right, and he knew it was a long shot at bestbut he had no other option. The beast gathered its footing and readied itself. In the blink of an eye the Wildcat pounced. Amir shifted his weight and leapt towards a far branch, arms outstretched, eyes closed, praying for a miracle. He felt the branch on the tips of his fingers and stretched his arms until it felt like they were bursting, fighting to get hold of a thin branch or anything he could grab onto within reach. All he could hear are branches breaking and falling, he could feel the beasts claws slice his back. He gripped his hands tighter on the branch but it snapped under his momentum and he began to free fall. The forest filled with the sounds of crashing branches, falling debris, and various thuds as his body flopped repeatedly against the trees and eventually the forest floor. Then, Silence... His body was tense, curled up in the fetal position, prepared for the worst. His back ached, hands were tired, body beaten. Silence the grass rustled slightly. Still tense, whole body flexing, a branch snapped behind him. Amir gripped the stick in his hands tighter. Here it comes he thought as the rustling got closer. He braced himself, ready to be torn apart. Suddenly, he felt a rough tongue lick back of his hand and a primal scream exited his body.


Aaaarrrrggghhh! He shouted as he stood up ready to fight, only to realize there was no opponent. Amir blinked in disbelief,

Lona?! Lona meowed softly in response. Amir looked around, still confused, trying to make sense of what happened.

It appeared he had landed on the ground unharmed even though he had just fallen from a height that should have killed him, or seriously injured him at the very least. Lona was trilling and purring excitedly brushing against his legs. Amir looked around for the beast and spotted it not far away, crumpled in ball, it looks injured. He said. He walked over to it cautiously and could hear its distressed breathing. They stared at each other for a long time The more Amir stared the worse he felt. He could see the desperation in the beasts eyes, the fear, the loss. The Wildcat tried to stand but could barely muster enough energy to lift her shoulders off the ground. Amir winced.

Ill go get you some help. he said to the Wildcat. Lona warbled, clearly exacerbated, Amir responded, yeah, I know. But shes hurt and Im sure her kids are hungry. Im not just going to leave her here to die. Lona trilled back, I know she tried to eat us. I dont care. Lets go. Amir said turning towards the trail. Lonas glow dimmed, she looked back at the Wildcat, gave a soft hiss, and followed Amir. Together they hustled towards the village, straight to the animal doctor.

Doc! Doc! Come quick! Amir shouted as he made his way into town. The town doctor emerged in confusion, yes, Amir! What is the meaning of, no! Sorry, not you. I need the animal doc! Amir shouted sprinting past the physicians home.


Amir kept yelling for the vet as he sped through town. Until finally, What? What on earth?! The vet exclaimed.
Come quick! A cat needs your help. Amir responded.

They hustled towards the outskirts of the village.

Lona seems fine! What is happening Amir? Slow down!

Its not Lona. Its a Wildcat. She fell from a tree and shes badly injured. Amir said. The doctor stopped in his tracks. A Wildcat? Amir! What is happening? He demanded, and he stopped in his tracks.

Look, i know it sounds crazy, but, please, just help me.

Ugh. Ill see I guess.

It took a few minutes to find the animal. And when they did, it was too late the beast was dead. The doc did a quick examination and determined the fall had crushed its lungs and broken some ribs. There was nothing they could do Amir stared off in the distance aimlessly it had been such a good day, a long day for sure, but a good one. He felt a strange scratching feeling in his palm and noticed he was still carrying around the dumb stick he was holding when he fell off the tree

Peculiar


Gulder Masher of the Mist

HAM! all consooming

need it. cant have it. wermz suk.

living in hell. SCREEE!


Jax Champion of the Rock

# **Jax Champion of the Rock**


Jax grew up troubled in his home life, in a small - four house village known as The Rock, named after the cliffside that it sits on. An exaggerated temperament caused him a lot of distress when trying to go through his day to day activities. Living on a farm the majority of his young life was a dual-edged sword. Outfitting him with the strength and size needed to carry out his strenuous tasks, but never allowing him to learn about the world and what it had to offer.
Tired of his monotonous life, he set out, ambitiously knowing he had more to offer to the world than just cabbage and beetroot. Nomadically, he traveled the land - north to south, east to west. Learning the ways of other people's culture and beliefs, he was fascinated with how much life the world was filled with. Nothing truly fascinated him more than the men and women of BattleMage Mountains. The pure knowledge and immense strength of the people was truly something to behold. How could one be so smart to cast spells, yet so powerful to wield a mace with one hand. Not well versed in spells or even knowledge in that matter, he wanted to learn more about them, so he spent 3 years living in the mountains living as the battlemages did.
Living in the cold was hard given that he grew up in the low lands of The Wild, yet he persisted. Years went by as he took on tasks set by the masters of the mountains, ridding the world from as much evil as possible. As Jax continued to complete these tasks and listen to the lessons of the battlemages, his anger and temperament from his youth began to fade, and he was becoming a truly honorable man. One tasks in particular however, is where he would gain his title and life long companion, Lucius.


Goblin Town has been brooding some nasty trouble makers and Jax was sent to find out what could be done.
Goblin kind don't take too kindly to humans, especially ones in line the battlemages' beliefs; Unlawfulness was a much more simple and exciting way to live for them. Upon arriving Jax soon found out, from word of mouth, who was causing grief in the surrounding villages. Gublok, a rogue goblin bandit and his crew harassing and hazing a young boar. Jax didn't want to cause a scene or fight in such a highly populated area, so he waited until they left town to follow them on the road at night.
After nightfall, Jax set free the boar that was tied to a post and then soon followed the goblins into a patch of trees nearby - presumably their hideout.
Without hesitation, Jax jumped in the middle of them with his massive poleaxe, thrashing it around with pure ferocity. Finishing off all but two, Gublok and a lowly henchman, he was soon winded and needed a breather. Gublok took his chance to strike, when he was blindsided by something fast. Knocking the wind out of him, it turned to the henchman, it charged, slamming him in to a tree and killing him instantly.
Gublok and Jax were confused as to what just happened. Coming to a realization, Jax made it out to be the boar that he freed not too long ago. Together they fight and finish off Gublok and fall to the ground completely exhausted.


As Jax stands and begins to walk back to the Mountains, the boar seemingly begins to follow, just far enough to not cause any alarm. Jax hears him, turns around and beckons him over. Contemplating what to do, he decides to take him along as his companion and return to the battlemages.
After hearing all the events that happened that night and all of the prior quests set by the battlemages, they named him Jax, Champion of the Rock, to commemorate all that he has given.


Gulder Masher of the Mist

# **WERMZ!**


Hedge Wizard Aslan of the Sands

# The Story of Hedge Wizard Aslan of the Sands

_Unlike ordinary wizards who learn their craft through extensive research and formal training, hedge wizards discover arcana on their own, reading what they can find, and uncovering deeper magic through experimentation. Hedge wizardry is defined by a lack of schooling, and consequently, hedge wizards are not grouped in traditional arcane schools. However, self-education is not without its drawbacks, for a without specialization knowledge is more extensive,  spread wider and over more schools than formally-educated counterparts._

Born and raised in the Zaros Oasis, **Aslan** is a man that has made the desert an extension of his conscience, noticing intruders of the dunes faster than mirages of the mind. He has devoted most of his years to traveling, increasing the breadth of his magical knowledge, while helping the lost souls that wander into The Sands. Souls unaware of its dangers and inhospitable climate. Because of this, healing spells have become one of his strongest branches of the arcanum world. The trials of the desert, from earthworms and un-dead coyotes to suffocating sandstorms, have made of Aslan a stone-skinned burly wizard.

With few friends beyond the sun, moon and stars, which guide him through the ever-shifting sands, and his rodent friend Roach, Aslan has lived a lonely life calling little attention to himself. He has never been part of any hat faction nor needed to. This, might all change...

Currently Aslan has decided to again venture outside of the sands and end the source of most dangers that venture into The Desert: **The Quantum Shadow**.

His first great adventure away from the blazing sun. Will he prevail in helping to protect The Sands and his people? Or will this new trial take him farther than he ever imagined?

The story, as always, must first unfold before it can be told...


Geomancer Suki of the Obelisk

# From Geomancy to Geology

> The best geologist is one who has seen the most rocks.
> *or is a geomancer and can cheat with magic*

## Suki, the First Geologist

Suki devoted himself to studying the magic of geomancy and eventually became a powerful magician who had the ability to sense the minerals and elements buried deep within the earth. It took him many moons to master this sense and many dangerous cavern explorations. He lived and trained alone since a very young age, which only fueled his passions.

He had always been fascinated by lithium, a rare and highly sought-after element with unique properties that made it ideal for use in batteries. He spent much of his youth collecting lithium. He managed to secure a deposit vast enough to power all his plans for centuries. It is here where he build his home, safe within the hollowed out lithium mine. Using geomancy, he gave life to the rocks that made up the mine walls. No one was sneaking in on Suki. He was a master craftsman, and he used his magic to shape the ore into powerful, long-lasting batteries that could hold a tremendous amount of energy.

Suki's batteries were in high demand, and he quickly became wealthy and respected for his skills. But he was not content to simply sell his batteries to the highest bidder. Instead, he used his wealth and influence to fund a series of ambitious engineering projects.


One of Suki's most impressive creations was S00k1, a giant robot, which he used to defend his lab. It was trained in martial arts and close combat by none other than @warrior5066, Suki's oldest friend and personal protector. Wuri swore an oath to protect Suki at all costs and it was actually his idea to create S00k1, as he feared he might die one day and there'd be no one to take care of aging Suki.

Another highly applauded projects was a fleet of unmanned flying ships, used to travel to distant lands and explore new frontiers. It was because of the new deposits discovered these ways that Suki befriended @wizard4766, a wizard with true affinity for gold. Archmagus paid well, but Suki mostly enjoyed his company and all the tricks he'd pull our of his bag on long flights when they wanted to explore and collect rare ores themselves.

As Suki's fame and reputation grew, he became known as a hero and a champio but mostly, as giving the Runiverse a brand new resource which saved many hours laboring in the fields, now replaced by rechargable batteries. Most wizards were able to recharge batteries very easily with magic and this provided an easy source of income and demand for even the wizard apprentices. Suki lives out his days in his mansion inside the old lithium mine where he tinkers with inventions to this day. While he may not be as famous as he once was, rumor has it he has prepared quite the surprise for Battle of Goblin Town...


Druid Leah of the Circle

# Communing with the spirits

It was the magic hour; as the sun slowly rose, beams of light punctured through the mist; the light struck the giant stones that formed the ancient circle and cast long rectangular shadows across the moorland grass.

Leah sat in the centre of the circle, cross-legged, and eyes-shut,  isolated but not alone as she communed with the spirit world.

Leahs friend was gravely ill, an affliction of the lungs, and she seeked the spirits guidance in creating a remedy. The strange runes inscribed on the towering stones began to glow as she communed.

The stream of thoughts from the spirit world meandered through her mind; she watched, and then she plucked one from the water. "Seek the round-leaved Sundew".  Leah had her answer.


Sorcerer Aldus of the Morning Star

The signs continue to mock me. Black candles burnt down to stubs, but the wicks are always cold. Does the Arch Gravelord still draw breath? Do his Worms? Death always did seem to have a weak grip on those necromancers  especially Bayard. I glance down at Fellheart. His resolute expression says it all. The search continues.


Urlok Rapscallion of the Worms

Urlok Rapscallion of the Worms was a goblin unlike any other. He was small and scrappy, with a mischievous glint in his eye and a wild mane of hair that seemed to have a life of its own. Despite his diminutive size, Urlok was a skilled archer and a fierce warrior, feared by his enemies and respected by his comrades.

As a young goblin, Urlok had always been fascinated by the stories of his ancestors, who had fought and died to defend the goblintown from all manner of threats. He dreamed of one day becoming a great warrior like them, and vowed to protect his home and kin with all his might.

When the time came, Urlok stepped forward to take up the mantle of defender of the goblintown. Armed with his trusty bow and a quiver full of arrows, he set out to patrol the borders of the town, always alert for any sign of danger.

Over the years, Urlok faced countless challenges as he guarded the goblintown. He battled fierce beasts and marauding bands of orcs, always emerging victorious thanks to his quick reflexes and deadly aim. He was hailed as a hero by the goblins of the town, who praised his bravery and cunning in the face of danger.

But not all was easy for Urlok. As he grew older, his responsibilities as a defender weighed heavily on him, and he often found himself struggling to balance his duty to the town with his own desires and needs. There were times when he yearned for a life of peace and quiet, away from the constant conflict and danger that seemed to follow him wherever he went.


Despite these ups and downs, Urlok remained steadfast in his commitment to the goblintown. He knew that his role as its defender was a sacred one, and he would do whatever it took to protect his kin and his home. And so, he continued to roam the borders of the town, ready to defend it with his life if need be.

Today, Urlok Rapscallion of the Worms is remembered as one of the greatest defenders the goblintown has ever known, a hero who stood tall against all manner of threats and emerged victorious time and time again. His legacy lives on in the hearts of the goblins of the town, who will forever be grateful for the brave warrior who protected them and their home.


Arch-Magician Goober of the Realm

# The Lore of Arch-Magician Goober of the Realm

It was an overcast day outside, felt like fall should feel. A comfortable chill to the air. Just enough to enjoy a hot chocolate and campfire without being too cold. Goober saw the light blue smoke gently rising out of the thick forest canopy. He thought to himself
This must be the cabin the Mushroom meant that would be warm and its chimney beckoning with its blue signal.
The Kobold Crossroads were perfectly situated as a pinch point between the Red Wizards, Calista and Allesars on one side and the the skyrook, Goblins, Marsh, Carnival and Thorn on the other side. And a straight shot road to the Quantum Shadow of course. Anyone wanting safe passage thru there needed to play friendly with The Horde. Goober smiled and grunted to himself
             *They always underestimate us! Weve been here forever surrounded by youse and we still here stronger than ever! Thinkin they so smart. But whose played who??*
Arch mage (Magikan) Goober of the Realm was now lowering his elevation. His career has quickly taken off as a Mage who can get things. Quickly gaining favor within the Sect.
*These fools dont even know! But weve seen how this ends. Its fated. Done deal!*
He circled the house a few times to observe, then pulled up in the front yard and strolled to the front door. Walking up the porched he looked over and saw a rooster off to the side looking at him menacingly. It stared at him reaching its two talons up to point at its eyes. BA '' then turned the talons to point at Goober, ''GAWK `` ! He scratched his head confused.
*Huh, thats weird.*


*Huh, thats weird.*
He opened the door and found the shroom sitting at the kitchen table with a mug of ale smiling expectantly.
Goober! Welcome my friend. Can I pour ya a pint?.
Goober smiled Youre such a Fungi! Well I didnt fly here fer nuttin! He happily downed the mug with ease. Kobold after all. A moment of silence passed.
Well.. were you able to get it fer me? Goober asked.
 Of course Goober! As always he then gestured with an open palm to the Kobold. Goober plopped a heavy sack on the table with a hearty clink that would catch anyones attention.
Nice, as agreed said the shroom but you know what I really want! Goober grinned  Not fer sale, you know that ''.
Well how about I sweeten the pot? Whats your price Goober? The shroom pressed.
Not fer sale. Kobolds dont paperhand He retorted. This time losing his grin and humor.
The mushroom sighed and rose from his chair.  Well thats too bad Goober. Because I have to have it. We can do this the easy or the hard way
He heard the door creek as two more mushrooms entered the kitchen from the living room. One holding a wooden staff, the other petting his blue rat.
                                                                                *SHIT!!*