Hedge Wizard Ursula of the Brambles

# The Lore of Hedge Wizard Ursula of the Brambles

A rustling comes from deep within The Thorn and Ursula emerges, in her perfectly unscathed cape and also wearing a wry smile.   Though she might appear to be a simple witch from the brown hat clan -- dependable and loyal to her friends -- she and her venomous green toad make formidible allies.

"Her magic spells have a way of forcing her into your thoughts, and she'll seem remain lodged there, often for years" commended the innkeeper from the nearby village, a worried expression creasing his brow.

The sky begins to darken, is a tempest about to roll in from the stormy sea or is this the work of the witch?

Her wooden stave, fashioned from the Tree of Life might look like just another "dumb stick" but several villagers who made the mistake of mocking it seemed to come down with a variety of obscure illnesses and conditions not long after their insults were so cavalierly hurled.

Her familiar green toad has a venom on his skin that, when touched, causes a condition the townspeople call "The Green Veil" whereby a persons skin, hair, and even eyes all turn a deep green shade of green.   Might Ursula's prolonged contact with the toad explain her own green complexion or are there other more sinister magics at work?


Witch Zelda of the Wood

# The Lore of Witch Zelda of the Wood

A frog was hopping around a farmyard, when it decided to investigate the barn.

Being curious, he ended up falling into a pail half-filled with fresh milk.

As he swam about attempting to reach the top of the pail, he found that the sides of the pail were too high and steep to reach.

He tried to stretch his back legs to push off the bottom of the pail but found it too deep.
But this frog was determined not to give up, and he continued to struggle.

He kicked and squirmed and kicked and squirmed, until at last, all his churning about in the milk had turned the milk into a big hunk of butter.
The butter was now solid enough for him to climb onto and get out of the pail.

zelda found him and now he is her friend and she also collected the butter and used it for her magic toast.


Magus Dutorn of the Obelisk

# The Lore of Magus Dutorn of the Obelisk

Since he was young, Magus dreamed of becoming a superhero as he fully embraced the cape look. One day as he was doing his daily wander through the forest, he discovered a discolored, red mushroom. He named it Shroomy and it has been by his side through childhood and into adulthood. People coin him as the Shroom Hero as nobody else has been able to keep a red mushroom from spoiling for as long as he has.


Adept Ramiz of the Wood

# The Lore of Adept Ramiz of the Wood

For many years Ramiz has wandered.

The depths of Dream Master Lake, the peaks of The Rookery, the inhospitable dunes of The Sand...

He wanders.

His simple garb belies his intricate powers, and all that cross him on the road are quick to realize there's magic behind those eyes.

Every few paces he stops and casts his eyes up at the sky... watching... waiting... wondering... "when will He return?"


Magus Kingsley of the Wood

# The Lore of Magus Kingsley of the Wood

Magus wants you to know you should never over-improve your weaknesses. If you're not good at something, work on it until it no longer prevents your progress, but the bulk of your time is better spent maximizing your strengths.


Arcanist Amir of the Mist

# The Lore of Arcanist Amir of the Mist

He's still lost in the mist.


Shaman Angus of Elysium

# The Lore of Shaman Angus of Elysium

A man and his monkey.

A journey within.

They wander aimlessly.

To find their brother akin.

Where shall they go?

Only time will tell.

A man with his monkey.

His rod, his hat, his spells.


Void Disciple Zafar of the Dunes

# The Lore of Void Disciple Zafar of the Dunes

Lore of Void will drop some knowledge here:

Water does not resist. Water flows. When you plunge your hand into it, all you feel is a caress. Water is not a solid wall, it will not stop you. But water always goes where it wants to go, and nothing in the end can stand against it. Water is patient. Dripping water wears away a stone. Remember that, my child. Remember you are half water. If you can't go through an obstacle, go around it. Water does


Chronomancer Taqi of the Veil

# The Lore of Chronomancer Taqi of the Veil

His beady eyes shot across the inn as the doors swung open.

He pulled his staff and snake in a little closer.

A young and handsome warrior burst through the doors with a strut to his step.

"A friend or foe", he thought.

The strapping young man sat down next to Taqi as he ordered a tall beer.

"You from around here", Taqi quietly mumbled.

"My trusty steed has carried me from the far, dark lands. There is a battle with the dark forces and we need help. I've come to recruit help. Would you like to join?" He responded tiredly.

Taqi was always down for a good fight.

So they rode off together to join the fight in the far lands.


Wild Mage Samuel of the Villa

# The Lore of Wild Mage Samuel of the Villa

Samuel grew a young boy in a small home in Villa .... till tragedy struck. The Baroness Marge of Belfry, having no children of her own kidnapped the little boy. They lived happily, till Marge conceived a child of her own, and discarded little Sammy to the dungeons.

He learnt the secret arts of the Mages from his cell mate, Will and adopted on of the visitors to his dungeon, the rat, Blinky.


Artificer Dutorn of the Road

# The Lore of Artificer Dutorn of the Road

Jace Dutorn hails from the House of Dutorn, famed for its powerful key enchantments. No lock across the lands is difficult or complex enough to guard itself against the prowess of the House of Dutorn.


Archmagus Voidoth of the Wold

# Sins of the Archmagus

When the carriage stopped rolling, Voidoth clambered out the door that was now a ceiling-hatch, staff first.

While his protective spells had kept him from any harm more significant than having his mask knocked astray, the ambush had laid waste to the carriage, the horses, the driver and the surrounding trees, which smoldered all around him.

The spell had struck without triggering any of Voidoth's clairvoyant runes of warding, which meant that it had been launched by an adept of significant power... or one familiar with his preparations. Neither was a comforting possibility.

He stood erect on the akimbo carriage to survey the landscape for threats. Lifting his staff he cast a spell to illuminate the smoky battleground with a stark blue-white light.

There, a hundred yards down the road, stood a figure he recognized, if only by the pale mask it wore... a mirror of his own.

"Aamon," he breathed.

"So sorry to startle you from your reverie," the other called back. "But how else could I get your attention... brother?"


Augurer Ali of the Tower

# The Lore of Augurer Ali of the Tower

You thought that shit in LOTR was fake?  It was a documentary.  Middle earth was the prior epoch.  Listen up.

 Im augerer Ali, the master of your dreams.  Here at the pub to learn ya some lore.  Were about 1,333 years in the future.  Were in the Runiverse.  We used dream masters to make it so folks from 2021 could ascend here, although Id say some moroney-like dumbshit like only 177k would ascend as saints or something, but I truly dont know.  I do dreams, not keys.

Who am I?  A piece of shit mostly.  Dreaming.  Always dreaming.  And right.  Righteous in fact.  Thats who I was.  Thats certainly who I was

Not so perfect anymore Id say.  I dont know what hurts more.  Is it how far Ive fallen or how many years I spent with my head in the clouds with the apathetic?  Living in Elysium not considering the world below.  They kick you out of the nest, or you kick yourself out because holy shit their brew of Elysian Fields is the worst one.  High and mighty.  Right.  Righteous.  FUCK.  OFF.

The last one of me was way better.  A carpenter.  I didnt have to do anything because I was reincarnated in the metaverse.  I wont ever have to feel the pain of toiling in the soil like the browns.

No one could blame em.  Simple life is happinessif you can be happy with it.  The fact not all can is why we cant have nice things.  Or at least not ALL of us canyet.

Who am I?

I am.

Ali.


Who am I?

I am.

Ali.

Drilling holes in your brain all the way down to the meme.  A fucking wizard of memes.  A wizard in your dreams.  Taking fat shits like Cleveland steams.  Shitting knowledge that is, and its getting a bit late.  Perhaps we continue this tale at another date.


Nosferatu

# Nosferatu

What is evil?

It's not love.

We are...

Choices?


Battle Mage Nicolas of the Tower

# The Lore of Battle Mage Nicolas of the Tower

It ain't much, but it's honest work.

I've always worn that reality as a feather in my cap.

Me, my cock, and ball.  Or should I say "once upon a time"...two paths, both leading to great stories.

How long can we sustain a binary existence.


Arcanist Zelda of the Wood

# The Lore of Arcanist Zelda of the Wood

Zelda's exact whereabouts are currently unknown -- and may never be known -- but prophecy suggests that whoever possesses her will be rewarded with riches on a cosmic scale

As time passes, memories of her have faded to legend and townfolk continue to speculate about the myth of Zelda over their cups of ale, late into the night as a fire roars in the hearth at the Inn.

"The last explorer to find her was granted a wish of an entire castle made from solid gold" one villager whispers urgently to the next.

Can anyone truly possess this mythical arcanist?  It is said that she works with fire magic (using candles frequently) to grant wishes for those fortunate enough to locate her.

"In past ages she was known to inhabit the deep woods to the south and west of Dream Master Lake" said the town blacksmith to a table of captivated listeners.

Everyone has stopped drinking their ale and is paying careful attention.  The room has gone silent.

A cloaked stranger who has been smoking tabac silently from the edge of the table -- face cast in shadows -- finally speaks up.   The stranger is stroking a small brown pet rat.

"And if you did manage to find Zelda.  What would you wish for?"


Sorcerer Wazir of the Wood

# Wazir's Way

The Kobold smirked as he opened the small box to reveal a slender, severed finger.

"Lord Sharx of the Nightmare Dominion sends his regards... for your wife."

Wazir's features were hidden behind his helm. But his yellow eyes flickered for a moment.

"Should you wish to see the rest of her unharmed, it would be wise if you follow my directions to the letter." The Kobold closed the box and replaced it in his bag. He withdrew a scroll with a series of instructions in spiky, spidery lettering, but hesitated as the sorcerer began to perform a series of ominous hand movements.

The air between them began to shimmer.

"Wait!" cried the Kobold. "I am just the messenger!"

Wazir completed the spell. Immediately there was a surge of terrific heat, followed by screams.

"Now you're the message."


Pyromancer Eden of the Mist

The being of the forest gathers to hear what the old wizard had to say. Every full moon he comes to the forest to play.

Stories of old and stories of new. The old wizard begins his tale when the moon turns blue.


Aeromancer Allistair

# The Life of Allistair

"What do you live for Allistair?"

Asked Blue Rat.

Allistair pondered...

"Rat....my life has been guided by three passions: desire for love, knowledge, and unfathomable sympathy for mankind's suffering. These impulses have blown me around like tremendous winds, across an ocean of sorrow, to the brink of despair.

I've hunted for Love because the bliss it brought me was is so intense that I would give everything for it. That horrible loneliness when one shivering awareness glances over the edge of the globe into the cold unfathomable dead abyss. I found it because in the union of love I saw a mystic microcosm of the paradise that saints and poets envisaged. This is what I wanted, and this is what I have found.

I pursued knowledge with similar zeal. I longed to know men's hearts. I've wondered why the stars glow. And I've attempted to grasp the Pythagorean power of number over flux. I have accomplished a bit, but not much.

Love and wisdom led to the sky as far as they could. But sympathy always pulled me down. My heart echoes with agony screams. Famine-stricken children, tormented victims, helpless elderly men burdening their sons, and a world of loneliness, hunger, and agony make a mockery of human existence. I want to help, yet I am powerless to do so.
This is my life. I enjoyed it and would do it again if given the chance.

Inspired by Bertrand Russell


Orpheus of the Veil

# The Lore of  Orpheus of the Veil

1 In the beginning Orpheus created the heavens and the Runiverse.

2 Now the Runiverse was formless and empty, darkness was over the surface of the deep, and the Spirit of Orpheus was hovering over the waters.

**3**And Orpheus said, Let there be light, and there was light.

**4**Orpheus saw that the light was good, and he separated the light from the darkness.

**5**Orpheus called the light day, and the darkness he called night. And there was evening, and there was morningthe first day.

**6**And Orpheus said, Let there be a vault between the waters to separate water from water.

**7**So Orpheus made the vault and separated the water under the vault from the water above it. And it was so.

**8**Orpheus called the vault sky. And there was evening, and there was morningthe second day.

**9**And Orpheus said, Let the water under the sky be gathered to one place, and let dry ground appear. And it was so.

**10**Orpheus called the dry ground land, and the gathered waters he called seas. And Orpheus saw that it was good.

**11**Then Orpheus said, Let the land produce vegetation: seed-bearing plants and trees on the land that bear fruit with seed in it, according to their various kinds. And it was so.

**12**The land produced vegetation: plants bearing seed according to their kinds and trees bearing fruit with seed in it according to their kinds. And Orpheus saw that it was good.

**13**And there was evening, and there was morningthe third day.


**13**And there was evening, and there was morningthe third day.

**14**And Orpheus said, Let there be lights in the vault of the sky to separate the day from the night, and let them serve as signs to mark sacred times, and days and years,

**15A**nd let them be lights in the vault of the sky to give light in the Runiverse. And it was so.

**16**Orpheus made two great lightsthe greater light to govern the day and the lesser light to govern the night. He also made the stars.

**17**Orpheus set them in the vault of the sky to give light in the Runiverse,

**18T**o govern the day and the night, and to separate light from darkness. And Orpheus saw that it was good.

**19**And there was evening, and there was morningthe fourth day.

**20**And Orpheus said, Let the water teem with living creatures, and let birds fly in the Runiverse across the vault of the sky.

**21**So Orpheus created the great creatures of the sea and every living thing with which the water teems and that moves about in it, according to their kinds, and every winged bird according to its kind. And Orpheus saw that it was good.

**22**Orpheus blessed them and said, Be fruitful and increase in number and fill the water in the seas, and let the birds increase in the Runiverse.

**23**And there was evening, and there was morningthe fifth day.

**24**And Orpheus said, Let the land produce living creatures according to their kinds: the livestock, the creatures that move along the ground, and the wild animals, each according to its kind. And it was so.


**25**Orpheus made the wild animals according to their kinds, the livestock according to their kinds, and all the creatures that move along the ground according to their kinds. And Orpheus saw that it was good.

**26**Then Orpheus said, Let us make Wizards in our image, in our likeness, so that they may rule over the fish in the sea and the birds in the sky, over the livestock and all the wild animals,[a] and over all the creatures that move along the ground.

**27**So Orpheus created Wizards in his own image,`
 `in the image of Orpheus he created them;`
 `male and female he created them.

**28**Orpheus blessed them and said to them, Be fruitful and increase in number; fill the earth and subdue it. Rule over the fish in the sea and the birds in the sky and over every living creature that moves on the ground.

**29**Then Orpheus said, I give you every seed-bearing plant on the face of the whole Runiverse and every tree that has fruit with seed in it. They will be yours for food.

**30**And to all the beasts of the Runiverse and all the birds in the sky and all the creatures that move along the groundeverything that has the breath of life in itI give every green plant for food. And it was so.

**31**Orpheus saw all that he had made, and it was very good. And there was evening, and there was morningthe sixth day.

**32**Thus the heavens and the Runiverse were completed in all their vast array.

**33**By the seventh day Orpheus had finished the work he had been doing; so on the seventh day he rested from all his work.


**34**Then Orpheus blessed the seventh day and made it holy, because on it he rested from all the work of creating that he had done.


Archmagus Lumos of the Quantum Downs

# The Lore of Archmagus Lumos of the Quantum Downs

In the humble dawn of the shadow, our planet sleeps, waiting for its jury to arrive. One fine day, a hero emerges from the light.

Though he be but a humble servant, he carries in his wake an exciting and excruciating secret. Some kind of trickery to bend space and time itself.

His long-awaited awakening triggers a thousand new births and deaths in simultaneity, singing his praises and lamenting his arrival.

"Bow to your benevolent leader," he says. "I am Lumos. See me roar."


Aeromancer Allistair

# The Life of Allistair

"What do you live for Allistair?"

Asked Blue Rat.

Allistair pondered...

"Rat....my life has been guided by three passions: desire for love, knowledge, and unfathomable sympathy for mankind's suffering. These impulses have blown me around like tremendous winds, across an ocean of sorrow, to the brink of despair.

I've hunted for Love because the bliss it brought me was is so intense that I would give everything for it. That horrible loneliness when one shivering awareness glances over the edge of the globe into the cold unfathomable dead abyss. I found it because in the union of love I saw a mystic microcosm of the paradise that saints and poets envisaged. This is what I wanted, and this is what I have found.

I pursued knowledge with similar zeal. I longed to know men's hearts. I've wondered why the stars glow. And I've attempted to grasp the Pythagorean power of number over flux. I have accomplished a bit, but not much.

Love and wisdom led to the sky as far as they could. But sympathy always pulled me down. My heart echoes with agony screams. Famine-stricken children, tormented victims, helpless elderly men burdening their sons, and a world of loneliness, hunger, and agony make a mockery of human existence. I want to help, yet I am powerless to do so. This is my life. I enjoyed it and would do it again if given the chance.

Inspired by Bertrand Russell


Necromancer Moloch of Xanadu

# The Lore of Necromancer Moloch of Xanadu

Every day was a busy day for Moloch.  Necromancy by night, general administration for the Forum of Lactose Intolerant Canaanites and Kobolds by day.  Today was one of those busy days too, not only was there the new slogan to be brainstormed for FLICK, but there was a long list of corpses to raise once the sun was down.  Time for any grazing, was there heck!

"Pipistrello!"

Pip opened one eye and glanced over at her master, who was sat upside down in his seat.  "Ah, no, maybe it's me that's hanging upside down...", thought Pip.

"Be a love, and pop to the shops to get me some skull-wax please?  Tell them to put it on the slate."

Moloch watched as the ever obediant Pip flapped her way out of the window, over the tree tops and through the valley to the little cluster of shops just to the south of his tower.

"For hoof's sake, stop procrastinating", thought Moloch.  He turned his attention back to the slogan.  It needed to be something memorable, something to really distill that discomfort and the bloating, this wasn't a joking matter.  The irony wasn't lost on Moloch though, having an intolerance to your own secretions was disappointing to say the least - especially given his addiction Brown Cow's psychedelic cappuccinos.

Cappuccino's your kick, but makes you feel sick?  Canaanite or Kobold, come join us at FLICK!

Awful.  Simply awful.

Milk make you gassy?  No need to feel sassy.  NO.  That's actually worse.

It was going to be a long day...


Druid Lamia of the Brambles

# The Lore of Druid Lamia of the Brambles

Troubles began to stir in the Brambles, a small village west of Aldo's Isle where a vast financial hub had developed that funded entities and kingdoms across the land.

Bankruptcy was driving all sorts of people to madness, and that madness was manifested through violence.

Lamia stayed at the family estate, which was a relic of greater days where lavish parties were held, all sorts of artistic wizardry was displayed. Stunning events by any measure.

To this day the people of Brambles and all surrounding islands still talk about the overgenerous events held at the estate.
"The Manic Mansion" they use to call it, in reference to the all the manic themes, entertainment and things that party attendees were exposed to.

Today the Manic Mansion looked beatdown, unfettered , and run down by all sorts of wild weeds and shrubbery.

Lamias parents, who had left the house in her care while they were away to attend to a family friend in times of hardship, were still getting used to the troubled times that had befallen the country.

It was a quiet evening when Lamia heard a knock on the door of the Mansion, upon opening the door Lamia was greeted by a messenger shroud who deposited a letter and disappeared promptly afterwards.

The Letter did not go through the post office, she concluded that it was a private shroud that had delivered this, only owned by some of the most powerful families in the land.

Upon opening the letter a look of dread had befallen Lamias face.

Dear Lamia, it with a heavy heart that I must inform you of the incompetence of your parents. I would have liked them to tell you this themselves but after being given ample chance had refused to do so.

Your parents have been smuggling money out of the country in order to escape paying back their debts, debts they owned ME.


This letter is to inform you that you will have 2 moons to come up with the 100 bars of Tungsten that are owed or the next delivery will include to neatly packaged Druid heads.

Sincerely,
Narcissa

The Coldness of the letter was the most terrifying thing about it, it seemed like the person behind it was someone who wasnt a stranger to violence. She had never heard of the name Narcissa, but she wasnt going to take any chances on wether or not this was serious.

100 bars of Tungsten was practically impossible to find in 2 moons, but first she needed to contact her family friend and make sure this wasnt a prank.

After multiple attempts of scrying for her parents, she had finally found them, this wasnt good news, the Crystal was pointing to the Vampire Mist.


Hedge Wizard Oberon of the Keep

# The Lore of Hedge Wizard Oberon of the Keep

This wizard was once a famous magician performing at many gatherings across the country with his cat Blone. However one performance after another he became bitter and greedy. On the day of his biggest performance, he vanished from the stage and no one saw him again...


Arabella of the Wild

# The Lore of  Arabella of the Wild

You stand at the border between the Kingdom and the wilds. A breeze presses past you into the jungle. You notice a slight purpling in the air. You've heard the stories... what would you like to do?


Illusionist Zaros of the Hall

# The Lore of Illusionist Zaros of the Hall

Little is known about the mysterious Zaros. In a previous life, he was just a humble apple merchant, but after a certain wicked queen nearly murdered a certain beloved princess with a poisoned apple,  apples fell out of vogue in favor of oranges and his shop went bankrupt.  Completely destitute, with only a single gold piece to his name, Zaros responded to an ad posted in the local tavern that went something like "Learn magic in 1 week! Only 1 gold piece! Also, we buy houses all cash!" With nothing left to lose, Zaros went to the workshop, invested his remaining gold, and miraculously DIDN'T get horribly ripped off. They actually taught him something useful, some basic illusion magic that was just flashy enough to impress a layman.

Zaros polished up his skills with a bit more self study and tried for a career as a performer at children's birthday parties. Unfortunately, this enterprise didn't take off either. Apparently it's something about his pallid complexion and grim expression that put off the kids, they said he looked like a zombie, and when he tried smiling to make himself seem more affable, half the time that just made them burst into tears. After so many setbacks in life, Zaros was on the verge of giving up on everything. He had actually climbed to the top of the Sacred Pillars and was about to hurl himself off to say goodbye to this cruel world, but at that very moment, a magic talking crow flew down from the heavens. They had a deep philosophical conversation about the finality of death, and the crow persuaded Zaros that no matter how tough things got, his life was valuable and worth living.


Ignited with refreshed vigor, Zaros took his next job as a suicide hotline operator at Blue Wizard Bastion, a profession at which he proved to be very adept. There was something about his even keel and deadpan demeanor that was extremely soothing to people in the grip of extreme emotion to help them calm down. After only a few months there, he won the "Employee of the Month" award...never having ever won any such award before, Zaros was ecstatic (one of his coworkers swore they saw the corner of his lip twitch). Unfortunately, the suicide hotline was forced to close shortly thereafter due to an aggressive lobbying campaign by the Necromancer's Guild, but Zaros didn't mind, he had discovered that he could actually be good at something, and that was the kind of thing that puts a permanent spring in a man's step. For his next chapter in life, he decided to redouble his efforts in developing his magical abilities, and maybe try to catch his big break interning for one of the legendary blue wizards of the Bastion.


Electromancer Baird of the Psychic Leap

# The Lore of Electromancer Baird of the Psychic Leap

Thus began the tale of Xolius Eqium...


Ashpile

# The Lore of Ashpile

...


Enchanter Daphne of the Valley

# The Lore of Daphne

**As an Enchanter, Daphne is able to imbue objects with arcane power. Her gift is in her ability to imbue items with any spell she knows. Daphne is a magic-user and can cast any spell she knows.**


Magus Rumpleskin of the Hollow

# The Lore of Magus Rumpleskin of the Hollow

Magus Rumpleskin dwells deep within the Thron, he is a complex being and from where or whom he was born nobody knows, not even himself. He does not perceive time and has no known age in this world.

Rumpleskin has an ability to move into different dimensions but is always drawn back to the one where he was first born using an enchanted horseshoe, his lucky horseshoe, as he calls it. The strange dimensions he visits are a mystery to everybody.

He is also a powerful Warg and uses his powers to control and see through the eyes of his plagued rat. It is through this ability he is able to avoid being found within the dense Thorn. Only few sightings of him have ever been made in this dimension which have lead to him being considered more of a myth than a true being in this realm.

Recently, however, sightings of Magus Rumpleskin have become more common. Something is drawing him closer to the borders of the Thorn but what this is and his intentions here are currently only known to him.


Shaman Embrose of the Palms

# The Descent of Shaman Embrose of the Palms

Beat your meat for the billionth time and you'd be sick to not jump.  So he did.  Surprisingly (or maybe unsurprisingly) he is the only known "survivor" of the great leap.  Could be he was the only one who ever tried to survive.  They really are pieces of shit up there.

It hurts when a mortal avatar passes through the infinity veil without enhanced magicks of protection or travel.  Skin melting as the schleemosphere slows the descent, skull illuminating the dim morning sky.   A horrific and beautiful falling star.

A shepherd to seek and save the lost, bearing a staff of peace and a froglike demon of memes.  Those who want to be found are usually found first, but eventually he will catch em all.  Throwing lil meme balls in faces, always hoping to catch another to convert to the cause.

The memelords take great pleasure in the deluge of dongs heralding the gospel of freedom and justice.  Joy.  Chaos.  Purpose.

This is the cult of Nosferatu.  Reminding you of the ultimate price paid by Harambe and the battle cry he inspires in us all: dicks out.  A metaphorical phallus to impregnate hearts with the eternal burning light of hope.

Ask, seek, knockand the gates of the Citadel of Memes shall be opened unto you."

-Excerpt from the Apocrypha


Alchemist Epher of the Wood

# The Lore of Alchemist Epher of the Wood

Old woodcutters in the frontier village of Westerhaven tell a tale of an otherworldly flower that only blooms beneath the darkness of a new moon.  The Duskdew Orchid grows deep in the Thorn, and its petals, blacker than the Quantum Shadow, are imbued with a potent healing magic, but its magic comes at a price.  Touching the flower obscures all memory of how and where the flower was found.  Eating it makes one forget much more.

Epher was an alchemist like his father, and his fathers father before him.  He was regarded as a bit of a curiosity by the good folk of Westerhavena strong, practical, and industrious young man with a peculiar pet rat named Poppy that accompanied him on his daily trips to gather herbs for the village. He was not particularly superstitious, but anyone who knew the Thorn and its strangeness never tarried on a black moons eve, and this young man knew it better than most.

On one such trip Epher returned early to the village to find all of Westerhaven fast asleep.  Despite his efforts, he could not wake a single person.  Fearing a curse or a sickness had been placed upon his beloved home, he recalled the tale of the Duskdew Orchid and made for the Thorn.

Epher ran through the trees for what felt like hours, stopping only to gather a flask of water from a swift stream, and at long last he found what he had been searching fora flower so black it looked as if it were shaped from elemental shadow.  He seized the flower, packed it into his flask, and turned towards home.  Then, as if by magic, he promptly found himself at the forests edge.  Epher sat down for a moment to catch his breath.


Come on, Epher, we must hurry if were to save the villagers!, a small voice said.

Poppy? You can talk?

I have always been able to talk, Epher. You just didnt have ears to hear me.  I will explain later, now lets hurry on to the village.

Epher and his companion arrived in Westerhaven and found all the villagers just as they had left them.  They stopped at each slumbering villager, and gave them a sip from the flask.  Each time, the result was the same.  All awoke from their sleep, and screamed in horror.

Its me, Epher!  Why dont you recognize me?

I do not know an Epher, and I pray you leave our village in peace, monster!

Bewildered by the villagers reactions, Epher ran to a fountain to grab a few handfuls of water, and caught a glimpse of his reflection.  He saw what the villagers saw.

Your time spent in the Thorn during those strangest of hours left an impression of the forest upon you, Epher.

He was perhaps a length larger than before, with the head of a stag.

Westerhaven was saved, but it was lost to Epher.  With no more village to call home, and no living soul that remembered him except his pet rat Poppy, he set out to begin life anew as Epher of the Wood.


Wraith Knight Qasim of the Dread Tower

# The Lore of Wraith Knight Qasim of the Dread Tower

Hedge Wizard Qasim of the Obelisk witnessed his surrogate father be slain by an unkown ghoul in the Valley of the Void Desciple. He entered a depressive state with no drive to continue his learnings at Yellow Wizard Haven. The Sacred Flame was the only alternative to suicide.

Emerging from the burning, Wraith Knight Qasim feels nothing but vengeance in his heart for the Ghoul who seperated him from the only family he'd ever known.


Arcanist Toka of the Keep

# The Lore of Arcanist Toka of the Keep

a wanderer of the night, is he

chaos and confusion is where his pleasures be

a dealer of deals

a teller of tales

for him a night without fun

is a ship without sails


Arcanist Qasim of the Sands

# The Lore of Arcanist Qasim of the Sands

Arcanist Qasim is from a long line of wizard bodyguards who escort merchant Caravans across The Sands. Being one of the few wizards of the sands to forgoe the aid of a familiar, Qasim takes pride in his solitude and ability to accomplish his contracts unassisted.

When he can, Qasim collects the rare stems of slain flesh eating plants near Zaros Oasis. He uses these stems for his incantations which can reveal hidden messages of the stars. These rituals often frighten his clients, and he has been known to harm those who interrupt him, or worse, ask what he hopes to learn from them.


Druid Ofaris out of the Blizzard

# The Lore of Druid Ofaris out of the Blizzard

Entry 2:

It was beginning to be an arduous journey to Goblin Town considering Ive been on my feet for longer than I can remember. I havent seen a proper bed since before the Great Blizzard. At least 2 years.

As I was venturing through The Thorn, I spotted a stupendous shimmer ahead amongst the dead tree forest. Was it a spirit? It wasnt moving just lying there faced away from me.

Approacing closer, I realized it was a pony. It couldnt be. was it one of the fabled ponies from The Elysian Fields?

This beautiful, deep purplish-maroon colored pony, with a clouded ivory mane and . spectacles?! That must have been the shimmer I saw from afar.

Upon approach, the sleeping pony abruptly awoke, very startled. It was even more brilliant than Ive read in the lore.

I noticed the pony had a fresh wound on its back leg. A brand of some sorts? Or perhaps this was an ancient Rune? Regardless, I used some !magic to speed the healing of this recent branding and shared some of my (limited) rations with the pony while gently petting him. I noticed his ears shift forward, a sign of respect.

He seemed to appreciate it quite much as he knelt down in front of me. Gods, this sacred creature wants me to hop on?!

My feet, seemingly having a mind of their own, obliged and I hopped right on. Well, I now have a ride for the latter half of my journey to Goblin Town. More than that, a companion to share the journey with. A companion. It has been so long since my last true companion.

I think Ill name him Dryad. It seems fitting since he first appeared to me as a spirit in the trees.

Yes, Dryad the Stupendous.


Alchemist Gary of the Mount

# The Lore of Alchemist Gary of the Mount

Gary went walking in the woods one day.  He stumbled across a frog and tried to capture his based essence.  The experiment went wrong, the vial exploded, and now Gary is banished to his mountain hideout with green streaks in his hair and pants to match.  Don't be a Gary, let the frogs be...


Charmer Althea of the Canyon

# The Lore of Charmer Althea of the Canyon and Her Bat

The slutty Charmer Althea of the Canyon is as ruthless as she is beautiful


Battle Mage Hansel of the Hall

# The Lore of Battle Mage Hansel of the Hall

You don't want to be near the Battle Mage Hansel of the Hall. Imagine the smell......


Magus Aleister of the Wood

# The Lore of Magus Aleister of the Wood

Aleister had left the Blue Wizard Bastion after the Archmagus was taken down by one of his closest friends.
He did not see the point of the needless conquests that the Order was waging, he longed to unlock and amplify his connection to the Forgotten Runes and complement the land around him.

He wanted a return to the quiet life, and had found a place to call home in Western part of the Fey.
Here he could focus on his own experiments. Although knowledge is what he seeks, he found that isolating himself would hone his focus on his own goals and prevent his bottomless curiosity from being consumed by other Wizards intrigue, experiments.

Aleister had travelled the land on his trusty steed Newton The Polite (#118), and carried around with him a Lucky Horseshoe that Newton had on his hoof when they wandered through the Wild.

A few months after building his hut, Aleister had covered more ground than he anticipated, Glenda the dirt rabbit that roamed around his hut was becoming more and more thirsty for the water that Aleister conjured through his Rune. The water seemed to enchant whoever drinks it and could quench ones thirst for longer than any river ever did.

The Water rune was growing into a powerful tool for Aleister, honing that skill would prove rather useful both in war and peace time,

He had figured out that through his enchanted water, his garden would be in constant abundance, providing sustenance to him and his furry friend, by heating that water on his fire, he could create enough fog around his habitat to keep the creatures of the forest at bay that might come too close to his domain


Aleister has always been a pacifist but is also rather stoic, and after all, fog would not lead astray an intruder with intent. this led him down the path of weaponizing his water rune and conjuring ice shards to puncture undesirables, as well as an eternal ice prison to lock away his foes in a cold icy coffin.

Water is the source of all life, and Aleister was not keen on using his powers to harm others, but in the case that someone would intrude on his quiet part of the Fey, they would be met with an icy grave.


Alchemist Uday of the Dunes

# The Lore of Alchemist Uday of the Dunes

Uday of the Dunes is a friend of the Voodoo Gang.


Nikolas of the Realm

# The Lore of  Nikolas of the Realm, Ancient Geomancer

Most of Nikolas' origin is unknown, even to him. Sometime in his past, over 3000 years ago, an accident happened to him that gave him his immortality and ability to manipulate earth, rock, and metal to his bidding.

Nikolas travels the realm, searching for answers about his past and a meaning to his future.

As a green hat wizard, he tends to prioritize the lives of plants and animals over humans, so if you cross his path pray he does not deem you a threat to the earth's biosphere. Though he might appear insouciant, Nikolas can unleash a tremendous force that harnesses the full might of the ancient earth itself, if he deems it necessary.


# The Lore of Chronomancer Apollo of the Platonic Shadow

Chronomancer Apollo slowly opens his eyes while seated on the cool cave floor in the Platonic Shadow.   Smiling wearily he pets his feline familiar Starbuck as she bumps him gently with her head.  Early morning sun fills the cave with a gentle light.  They've just returned from a quest, from far away and long, long ago.

Through years of training of highly guarded magic that manipulates time and space, he is bound to protect The Realm from evil and chaos.  But what is evil and chaos, and who decides?  He's been contemplating this a lot these past few decades.  Nonetheless, he does his best to abide The Council which sets him upon these quests.   He returns here after each mission and regains his strength before wandering The Realm and ultimately re-visiting The Council.

"What shall we do today, little one?


Magus Setsuko of the Wood

# The Lore of Magus Setsuko of the Wood

`**`**Her Ladybug was no thug, despair was not for bug**`**`

While Stesuko walked through the valley of the void disciple she realized that not only her ladybug was more than a pet but her powers where somehow connected.

Raised in the woods of the Thorn and on her way home, dressed only with some basic brown outfit made of shippaw wool.

Her red cape was the only protection she had against the cold wind, she asked Belle the ladybug what she thought of the incoming crossing of the quantum shadow and some strange unintelligible buzz was the answer.

You might have guessed by now that our young magus has a little issue with magic mushroom, some would say hooked, others would say habit. Nonetheless she has the ability to talk to any living being, sometimes just to beings.

Her dad `_`Mystic Hansel of the moors`_` with his rat Rizzo was waiting for her in their family Cabin close to Frog Master Marsh, and her journey in the magic realm was about to really begin


Mystic Hansel of the Moors

# The Lore of Mystic Hansel of the Moors

There were few things in life that Hansel really appreciated.

Really few.

Rizzo the rat his best friend and support knew all the darkness that laid under this hat, if it was not for his daughter Magus Setsuko of the wood it would have been a long time that Hansel would have walked down the dark path

In his youth, he witnessed things that no human beings should ever be able to see, he met with souls, forgotten ones, he saw wizards walking through sacred flame, with hysterical companions around them, cheering and chanting dark spells.

Some things should not be told, even less seen.

And now you are about to witness so much more.


Wizard Trollin of the Steppe

# The Lore of Wizard Trollin of the Steppe

Trollin, born to a wealthy family of traders, discarded at birth for his green skin and impish looks. He would spend his life wandering the Steppe alone, studying the dark arts, waiting for the time to come when he would have his revenge. And he will have his revenge...


Magus Jahid of the Realm

# The Lore of Magus Jahid of the Realm

404


David of the Fey

# The Lore of  David of the Fey and his topaz slime familiar Salmander the Strange

In the cloud prophet capital city of Stratus, David used his innate talent of alchemical creation to bring familars to life. Unlike the art of necromancy, David hoped to tap into the raw formulas of magic, called by some "mathscience" to create sentient helpers for himself and other wizards. His mentor Vance passed on this knowledge allowing David to build on the body of research and make a host of creations: homunculus, golem, and magic automata. In an attempt to make a sentient orange salamander familiar, David accidentally created the salamander orange topaz slime he ironically calls Salamander the Strange. He has proven to be David's most amazing creation.


Archmagus Alessar of the Tower

# The Lore of Archmagus Alessar of the Tower

Tale One | The Making of a Name

The night was dark. Not a star shone through the heavy clouds that made their way through the valley earlier in the evening. Barely the tip of his nose was visible, illuminated by the faint ember glow of the crackling pipe just in front of him. Puff. Puff. As the smoke filled his lungs, the wind grew stronger and stronger. It is here, atop The Secret Tower just north of Skylord Rookery, where Alessar sat, piecing together all that had transpired, leading him here. Cold. Dark. Alone. Yet accomplished.

The story begins but a few days prior. Alessar was there in his keep, a light breeze and the faint scent of salt joining him for his morning coffee. Life was good for old Alessar, at a mere 115 years of age, he had experienced more than most in The Runiverse. But now, life was quiet. It was still. And that was alright with Alessar. He spent every morning here, seated on the balcony, quill in one hand and his pipe in the other, marking down the years past, the stories come and gone, so that those who wonder may know for ages to come.

Although seemingly a typical morning at the Keep, it would not stay this way for long.

Far off to the west the sky began to darken, the morning breeze grew fierce. Devos, Alessars Psychic Rabbit, began to stir, hopping around, knocking things over in a fright. In this moment, Alessar knew it would be many a days until he had another morning here at the Keep. The Darkness was coming, and he must prepare. For what? He would soon find out.


A dark figure began to grow nearer and nearer, as it came into view, Alessar realized it was a Crackerjack Crow, bringing the news of what lie ahead. As he broke the Capitals Seal and unfolded the letter, there it was inscribed, Cleric Bathsheba of the Hills had been taken by The Darkness. The Darkness is not one person, it is not one thing, it is all that bring evil upon this world. A collective force that must be fought against.

Alessar swiftly grabbed his quill and more paper, writing urgently a letter to those he entrusted most. The letter called for a meeting. All were to meet at the west end of Hedge Wizard Wood the morning following. It is here they would craft their plan to take back Cleric Bathsheba from The Darkness.

Packing only the necessities, he pushed them into the saddlebags and mounted his trustful stead, Dunny the Keen. With a kick of his heels they were off. Dust clouds the result of their urgency as they made their way north. Passing through the home of the Kobolds, Alessar came and went. There was no time for lingering with the horde. The Darkness grew greater, the crows flew wilder. Alessar arrived at the meeting point half past moonrise. He tied up Dunny to a nearby tree, collected some wood, and lit a fire to keep those who would arrive yet tonight warm.


It wasnt long until Drako appeared. Battlemage of the Obelisk. Flame in hand, lighting his way over to where camp was set. He laid down his bag, said his hello, but not much more. A rustling in the trees began just outside of view. Emerging from the brush atop their steads were Enchanter Lumos and Aeromancer Allistair. They, too, had long journeys that day. Greetings were made and eyes were shut, for they knew it would be days until that luxury was upon them again.

The sun began to rise the next morning. Though the clouds still covered the land, only allowing for a faint grey light to awake the company. While Alessar, Allistair, Lumos, and Drako were asleep, Magus Impy and Magus Jahid, along with Adept Voidith, arrived by night cover. Alessar pulled some chickens eggs and a loaf of rye from his saddle bags and crafted the last proper meal for the weary travels. Lumos had some left over brie in his coat pocket. Passing it over to Alessar, brkfstsndwchs were crafted for all. A final fueling of the souls and the minds before their journey commenced.

As they sat and ate, a Crackerjack Crow flew down carrying another note from The Capital. Written beneath the seal was a message to head northwest to the Skylord Rookery. It was here that The Darkness was holding Bathsheba hostage. Without a second thought, they trampled out the fire, packed their bags, and mounted their steads. Dust and dirt flying up from the hooves of their companions, they were off. Off to save the soul of Cleric Bathsheba before The Darkness could have its way.


You might be wondering why Adept Voidith of the Cosmos was along on this journey for their magic is but of darkness. The truth is, only darkness can call upon darkness as it draws near. It was with Adept Voidiths power that The Darkness would be summoned. With The Darkness Summoned, Cleric Bathsheba would not be far away.

Nearing the Skylord Rookery, it began to grow darker by each stride. It was here that the company chose to split up, half going west and half going east around the foothills. Those going west rode along The Salts edge in search of The Darkness call. Those going east, Adept Voidith, Magus Jahid, and Archmagus Alessar had a treacherous path ahead. Between the Fur Gnome Wold and the foothills they rode, nearing closer and closer to where The Darkness was sure to be.

With the elevation changing and the temperatures growing more frigid by the minute, a Crackerjack carrying a message for Magus Jahid landed upon his saddle. This message was calling him home, there were urgent matters to attend to in The Sand. Knowing his mount was of greater endurance than Alessars, he offered up Marengo the Triumphant. Humbly, Alessar accepted this not-to-be-forgotten deed and handed over the reins to Dunny the Keen. With a nod of their heads the three became two as Magus Jahid turned around atop Dunny and headed south.


Adept Voidith and Alessar broke through the tree line and entered into the clouds. Dark. Cold. Damp. They kept riding. Higher and higher. As rocks turned to snow, they knew they were getting close. Slowing their steeds to a stop, Voidith called out into the darkness, summoning its master. The pull was impossible to withstand. As if a chain were wrapped around his neck, it wrenched him forward into the snow. It was calling them further north, directly to The Secret Tower. A place neither Voidith or Alessar had ever endeavored. As Voidiths deed was done, he shared his desire to depart. Granting this desire, Alessar, atop Marengo, hurried along the ridge line. As the crow flies, the tower was only a few leagues away. It was nearly time to meet The Darkness.

A faint light began to grow more clear as Alessar and Marengo ventured on. As the tower came into site, Alessar realized the light was coming from the lower levels, from the basement. This must be where The Darkness had taken her, Cleric Bathsheba of the Hills, to be offered to The Darkness itself in a burnt offering. Knowing there mustnt be much time left, Alessar dismounted and with a puff of his pipe, was launched forward to the opening of the corridors ember glow. Peering forward, he witness Bathsheba standing, shaking, atop the pedestal, flames surrounding her, no way to escape.


With another puff of his pipe, Bathsheba was lifted up and pulled into Alessars arms. Just in time. It was in this very moment that the flames exploded in size, consuming the entire room, launching Alessar and Bathsheba back outside the opening. With an unexpected landing of soft fur, they looked back to see Marengo lying there, breaking their fall. Out of breadth, sweat falling from their brows, they looked at Marengo, at each other, and sighed. Bathsheba was at a loss for words, she was sure her soul was to be lost forever, never to live again. Alessar assured her that no thanks were in order, it was his calling. Standing up, he gave her his hand and pulled her to her feet. Marengo followed. They climbed atop the noble steed and made their way to the staircase that lead up The Secret Tower. Bathsheba whistled in the oddest of pitches, noting that something would be waiting for her up there. As they neared the top a great white eagle appeared through the parting clouds.

The eagle and the party of two arrived to the towers top as the sun began to shine through. The Darkness was departing. The quest was complete. Giving a kiss on his wind-blown cheeks, Bathsheba dismounted Marengo and climbed atop the eagle. With a flap of its wings, they lifted off together. An eagle and a soul, still whole, to live another day, to tell another story.

It was here that Alessar would stay for some time. To ponder and reflect. Until another quest was called upon him. It is here where Alessar got his name. From now until the end of time, the world will know him as none other than Archmagus Alessar of the Tower.


This Kelpie Pup's story is just beginning...


Lumos of the Road

# The Lore of  Lumos of the Road

uh..lemme see...used to work in marketing, kinda mid level. Walkin in the woods one day and some like frog creature says "hey, check this out!". So I'm like....cool, sure. Next thing I know he punches me in the foot, pretty hard. I trip, fall into a kinda swirly portal I guess? Now I'm a wizard I think. should probably find a way home. My cat is gonna get hungry.


Alchemist Cairon of the River

# The Alchemist

Researching the past to predict the future.

Brewing potions to find the cure.

Gathering plants to concoct a mixture.

All solutions are always in nature.

Death is upon us better stir.

Anything to find the elixir.

If all fails, give the philtre.

Alchemist Cairon of the River


Enchanter Devon of the Toadstools

# The Lore of Enchanter Devon of the Toadstools

The Wiserd Wizard with deer horn who decide to foget the rune. Traveling the word to find the secret rune with the friend of his green bird. By the way, he like pumpkin.


Punk Rock Arcanist Joey

# The Lore of Punk Rock Arcanist Joey

In the year 1175 a band of nomads wand'r'd throughout the landeth yarning fusty tales of l're and singing songs of m'rriment.  Those gents w're known through the kingdom f'r their collied longeth braids and clothing of denim and leath'r and their sullen drunkenness and womanising.

The people nam'd those folk ramones a fabl'd and ancient w'rd from the dark ages yond meanteth troubleth.

It wast twilight on all hallows eve at which hour joey chanc'd upon an elven mage by the f'rbidden brook.  The mage did tempt joey with a goblet of bats blood yond wouldst bringeth that gent et'rnal life, pow'r and wisdom.  Joey did gaze f'r a moment upon the goblet and the deep rouge blood yond glisten'd in the moonlight and without hesitation that gent tooketh yond chalice and swigg'd t down.

Betimes th'r's wrath wast did summon and an almighty lightning bolteth did strike joey and the spelleth wast done.

The mage did cry thee s'r art nam'd punk rocketh arcanist joey and thou art a s'rvant of the f'rgotten runes wizards cult.

Anon turneth yee backeth on amorous rite, drugs and rocketh and rolleth and hencef'rth bringeth thy valorous charm to yond'r metav'rse.


Arch-Magician Voidoth of the Crag

# The Lore of Arch-Magician Voidoth of the Crag

Arch-Magician Voidoth and the fabled Golden Council have permeated through the lands for epochs.  Popping in and out of many noteworthy historical events whilst always maintaining some level of influence on the realm. The Golden Councils intentions are often unknown and hard to trace as they have been known to calculate their actions in millennia instead of years or days. Even less is known surrounding the origin of this council and its members. However, two facts are certain regarding these beings. First, many if not all members have attained immeasurable wealth and it is even said these beings exist as matter of pure gold. Some Wizards rumor that Golden Skeletons exist in a cursed state a living hell of cold metal doomed by their own greed whilst others proclaim the Golden creatures chose this way of life. Second, the Golden council aims to influence major factions of the realm for their personal gain often wielding their immense amount of gold to achieve their bidding. Many more rumors surround this organization often mixing small details of fact with common wise tales and legends creating further confusion and misunderstanding of the Golden Council. However, one legend stands out as the most widely repeated and revered story. You have likely even heard the story yourself at a local tavern or perhaps around a warm fire as a child. The legend of the great Mine.

Many say the Golden Council originally formed from Twenty-Six members. Each member having harnessed their full Wizard psyche in an effort to unveil an ancient mine known only from _the first manuscripts of the realm_. At the brink of near psychological ruin, the group achieved their mission unveiling the location of the lost ruin. The mines treasures are rumored beyond imagination including mountains of gold ore, ancient golden artifacts, and rivers flowing of molten gold. So powerful the sight of this golden ruin, each member who entered returned transformed and changed.


Brooks Shatterer of the Citadel

# Oddity#: MCP-100

> **Magic Containment Paradox**

> *On troubled nights when skies rumble,
> you'll hear the green-bellied beast
> and his charged grumble,*

> *The dark will hum with golden lights,
> but stay away, stay away,
> once, twice, thrice.*

> Th're art distant tales of a cosmic mage,
> Asmodeus of the Secret Fire [ #1770 ] and their elusive haste.
> in quick pursuit of the lightbulb
> beast,
> deep within his f'rest his
> lightning speaks,
> best wary although the
> wizard is slick,
> the agile toad is as nimble
> as he is quick.

**Brooks**


Hydromancer Gaspard of the Heath

# The Lore of Hydromancer Gaspard of the Heath

Accidents happen, thats one thing that the Lords of Jupiter always reminded Gaspard

Albus, his once black cat remembers the last accident like it was yesterday, Gaspard was working on a spell for eternal life that went terribly wrong, Albus lost all pigmentation in his fur but gained a peculiar ability, his eyes became completely bloodshot however after a few encounters Gaspard realized that his cat was able to see trouble coming his way

The Hydromancer never let his failures dictate him, they were merely lessons on how move forward and empower his Rune of Jupiter to perfection

A notable quest that the Hydromancer embarked on took him to the Valley of the Void Disciple beyond the Quantum Shadow.
The Shadow was tough terrain to cross but with the help of Albus, Gaspard was able to identify impending danger and defended himself using Kelpies Fury, his powerful water spell, laughing a geyser towards every direction that Albus felt danger coming from.

Gaspards thirst for power seemed unquenchable, he had recently heard of a Summoning spell that utilized a Sacred Flame, that would transcend into a forgotten soul by walking through a portal in a faraway land.
Although he would be able to get his hands on such a flame, he feared the worst taking account the risks of becoming what he dreaded the most an undesirable.


Witch Zolona of the Atheneum

# The Lore of Witch Zolona of the Atheneum

Zolona was a gifted child raised in the deserts of The Sand.

A life of scarcity, hardship and difficulty allowed her to focus her capabilities into learning the art of magick and witchcraft.

Along the ways on her spiritual journey, she made a companion with Zeddar the Rat who escaped from the nuclear fallout of Trinitus.

Zeddar showed Zolona how to enhance her powers using peyote and they work together to ensure that one day, Zolona will never be forgotten.


Sage Cybele of Elysium

# The Lore of Sage Cybele of Elysium

Knowledge is power, and nobody knows this more then Sages

Cybele grew up in a home of 2 great Sages in the powerful Utopia of Elysium.
From an early age she has shown an affinity for Wizardry, being able to decipher runes and utilize them with ease.

She had a knack for making spells work when other wizards struggled with their rituals and incantations, this became very obvious when she built great skill for the Rune of Uranus, the rune of knowledge, that would effectively give its user the power to find any answer they seek.

The Rune of Uranus is a very powerful rune, and Cybele, a young and somewhat foolish Wizard at the time, started using her affinity to speed up her research and exponentially increase her knowledge and skills in at a very fast pace.

It was only when Cybele had exhausted all the topics she wanted to explore that the dark side of the rune had revealed itself.

Cybele started digging into dark and disturbing fields that showed her how the history of the Utopia she loved so much had shaped her reality.

All the death; destruction; war; famine and misery were so mind numbing that she couldnt face anyone with a straight face anymore.

She had to hide this truth deep inside her psyche. She took a quick look at her spell book and found a masking spell that would supress her true emotions and make her forget the horrors she had discorvered.

However due to the large mental stress she had gone through she ended up paying a price, the masking spell she had casted on her self much more powerful then she anticipated.


Glee. The kind of glee she had seen on a lot of people who lived in Elysium; those scholars and sages that Cybele always criticized for not doing enough research and spent their time drowning themselves in bliss. That is all she felt, all she could feel.

She was so preoccupied with knowing what she could, that she forgot to ask herself if she should...

And it seems like she wasnt the only one who had made this mistake in Elysium...


Tulip on grave

# The Lore of Tulip on grave

Behold the former Clairvoyant Thor of the Sun. His clairvoyancy spoke to him of the Great Burning, a process of of transmutation, a process of unknown powers to most, but not to Thor! He was told the transmutation would handsomely reward him. He simply knew it would cause him to constantly carry the sweetest of fragrances in a world full of smelly kobolds and spillt milk and behold! His wish came true! Though not in the exact way he'd pictured it himself...

Legend says one can still hear the faint sound of GMs echoing through the damp earth. Only time will tell whether clairvoyant Thor of the Sun will ever be seen again...


Battlemage Homer of the Marsh

# The Lore of Battlemage Homer of the Marsh

The Rune of Infinity yields Infinite Potential and Infinite Possibilities!


Ghost Eater Jadis of the Moors

# The Lore of Ghost Eater Jadis of the Moors

Jadis was a sickly child whose family lived on the edge of the Marsh. She loved to explore the wilds and pretend she could talk to the animals as she had no real friends to speak of.

One day she came across an old ram, and to her surprise, this ram COULD talk to her. It introduced itself as Cupcake and promised that if she took it from the stinking marshes, it would grant her health, beauty, and long life. She agreed. The ram dissolved into mist and surrounded Jadis, who found herself stronger and more lively than she ever had before.

Where the ram once stood was a skull...

This skull still spoke to her in Cupcake's voice and implored her to relieve the suffering of others and that it would empower her to do so. Now Jadis travels the lands with her friend Cupcake bringing peace and comfort to those that are at Death's Door and dragging those that would do harm to others closer to its threshold.


Charmer Sonja of the Marsh

# The Lore of Charmer Sonja of the Marsh

My name is Sonja and this my story.

It is a story of sorrow and lost hope. It is a story of dread and terror.

It all started when I was very young and my parents were still alive. We were travelling from Blue Wizard Bastion to Goblin Town. My father was a powerfull wizard and he had been invite by the Goblin King to be the Kingdom wizard. While travelling through the Frog Master Marsh, we were attacked by Jibguna the giant Anaconda that ruled there. My parents were eaten alive and I was spared so that I could treat and take care of all the giant snake offspring. Spent my youth in that terrible marsh and self-taught myself into the art of poisons and potions while I collected snake shed skin, hunted mice and small game for them.

By age 18, I was released from my duty from Jibguna itself so that I could serve as the first live meal for her children snakes. Luckily, I had some tricks up my sleeve. I rubbed my body with a special type of mushroom paste obtained from the poisonous Green Shroom. The young anacondas avoided me and I was able to runway from their lair. I took the youngest of them and charmed it with an hypnotizing potion made of old roots and ancient knowledge. Gave myself a nickname, CHARMER SONJA OF THE MARSH and departed into the world.

I Wandered for 3 days until I found Goblin Town, my original destination a decade before. As soon as I entered the gates, I was abducted by a powerful wizard. He called himself the WIZARD MASTER and he immediately told me that he will sacrifice me to the Sacred Flame in 24 hours from now. He will use me as a tool for greater power and will make me his slave for all eternity.


I am frightened and scared but I still have a chance. One of my most powerful charms, the endless sleep, can be used against this malevolent wizard however, I am missing one ingredient, 6.9 ethiriums. If a Wizard or Witch with a good soul out there could help me with this, I would be forever grateful and would vow to stand by them until my death.

PLEASE HELP ME! I DON'T WANT TO BURN! YOU ARE MY ONLY HOPE!


Aleister of the Palms

# Aleister of the Palms

> _[..] and so we remember those brave souls who, despite the dangers of draught and horrors of haunted thoughts, have ventured into those sands - in search of that most elusive Hermit, the one they call Fairwinds. Does he exist truly, or simply in the minds of the despondent who cling to the hope beyond hope, that there - hidden deep withing the sands - lies their recompense, a hope for lost minds, indeed their absolution?_
>
> _If any have actually succeeded in finding that which they seek, there deep amongst the uncountable and unyielding grains of sand, I am unaware. Have they all perished then? Or have some scant few, through pure dumb luck, divine desitny or perhaps singular skill, traversed the unforgiving landscape and found not their ruin, but instead become blessed by the sweet cooling winds conjured by Aleister himself?_
>
> _One can only imagine how chapped lips, and indeed how parched throat would then succumb or be saved, and envision stinging eyes and burning skin thus soothed either in delirium or - should they exist - blessed relief as they collapse at their final destination. I wonder if they would even know the difference, nor have I ever heard the tale of any such soul returning from that infinite sea of sand._
>
> _Nay, I shall not seek out such adventures, for I am nor desperate nor inclined to such self-flaggelation, though I must confess a sense of jeslousy and grudgning respect for those foolish, or forlorn enough, to brave such a journey._
>
>
> The Hermit
>
> \_Ancient Scroll, Blue Capital Library\_


Battle Mage Homer of the Quantum Shadow

# The Lore of Battle Mage Homer of the Quantum Shadow

As Homer walked through the Carnival Pass, he stumbled upon two....interesting characters, huddled around the corpse of a rabbit, hysterically crying.  A Crone and a Green Wizard who, like me, have no familiar, which is rare for wizards in this world.


Beyna of the Hollow

# The Lore of  Beyna of the Hollow

The Hollow begins where most commonfolk journeys end. Most often they end thanks to the adventurer's healthy understanding of one being way over their head, and enough intelligence to remember their home is back behind them. But once and awhile, they end because the poor soul wandering close to the Hollow's edge had what the locals call "too much Bravado". Bravado being the town brewery (and ale of the same name).

No one knows what actually causes these unfortunate wanderers' deaths, however, during the day, some search parties found a few pale 'victims of Bravado' within eyesight distance of the Highland Road. None dared walk much farther into the brush and gnarled branches. Those who could not see their way back to the path would almost always go missing. As they say, "Sorrow besets those who can see only the Hollow."

So it surprised two tired farmers hurrying back to town on Highland Road one purple, grey, and dusky evening, when they noticed what appeared to be a flame moving far within the Hollows twisted bark patchwork. Shadows being cast this way and that, moving as if scared of the torch in the distance. "Should we stop?", suggested one farmer. "Aye hell no!" spat the other, turning back to see what caused his aging horse to stop pulling the cart.

In the dead center of the road, about ten yards ahead stood the dark four legged shadow. Glowing purple eyes and shimmering smokey coat, a wolfhound staring straight into the farmer's souls. No word was spoken, only the sound of terrified breaths and a slight creek of the cart could be heard.


"Fellas, I can promise you he will not bite" Beyna emerged from the bramble, fiery hair, silk green coat and jeweled forhead glistening. She lifted her flame to catch a better glimpse of the terror on the farmers faces. She grinned.

"Unless niether of you offer me a ride into town that is". The wolf growled low and slow. "It has been quite a long way on foot so far, and I can promise quite a spectacular story in exchange for your hospitality."

"And perhaps something even more valuable for your tiny town... a warning from the Hollows"


Void Disciple Orbus of Elysium

# The Lore of Void Disciple Orbus of Elysium

**He who hath seen what no man has seen, the all seeing was once a man. Momentarily transcending to the spirit realm during an intentional medicine ceremony, coming back a full fledged Void Disciple of Elysium. Orbus shares his brew once a year around the end of September. If you drink the** _kykeon, you too will see._


Bruiser Ruin of the Ring

# Vandal's lore is here for you, stranger

Wild ferocious vandals spend their whole lives in constant wars and raids. Destroying everything in their path, they have thus made many enemies for themselves. Once the Order of the Knights of Ghosts managed to kill the leader of the Vandals, and since then the savages hate them with a fierce hatred.

Lives in caves, hunts ore miners. Dangerous, bloodthirsty, strong, quickly regenerates

Can become a mercenary in exchange for a special artifact.

Having absorbed the experience of fallen warriors and the strength of stone rocks, as well as fortified with magic spells, vandal will be a good help and a crushing force in any fight.


Daria of the Hills

# The Lore of  Daria of the Hills

She was born as someone's daughter in the countryside abandoned by everyone.

Everyone seemed to live a failed life, but she learned the wisdom of life from an early age by hanging out with Mother Nature such as animals, plants, and insects.

Then one day, she meets someone who can change her whole life......

Unlike her birth, Daria is cheerful, active, and sociable. She loves nature such as insects, animals, and plants, and knows how to handle it freely. Of course, the strong vitality and dark energy from it.


# The Lore of  Daria of the Hills

Daria was born as someone's daughter in the countryside abandoned by everyone.

Everyone seemed to live a failed life, but she learned the wisdom of life from an early age by hanging out with Mother Nature such as animals, plants, and insects.

Then one day, she meets someone who can change her whole life......

Unlike her birth, Daria is cheerful, active, and sociable. She loves nature such as insects, animals, and plants, and knows how to handle it freely. Of course, the strong vitality and dark energy from it.


Void Disciple Magpie out of the Void

# The Lore of Void Disciple Magpie out of the Void

Magpie has spent most of his life looking for something meaningful, something beyond his own being. He loved to imagine new worlds, plunge headlong into the world of dreams and discover unknown wonders, and sometimes nightmares.

He was one of those wizards who loved to be immersed in feelings, events, and places. He aspired to deeply understand his place in life and everything around him.

Magpie believed in magic and created it for himself and others. He always tried to turn on the light where it was dark, leaving behind everything better than it was.

Such was Magpie, an inconspicuous but not forgotten wizard. His path was his reward.


Sorcerer Jahid of the Wild

# The Lore of Sorcerer Jahid of the Wild (a.k.a Generous Egg Face)

Egg Face had always hated Sandy White Sands Desert and its thankful, tart Turban. It was a place where he felt Egg.

He was a generous, sinister, egg drinker with dirty eyes and grubby fingers. His friends saw him as an energetic, enthusiastic Eggface. Once, he had even rescued a silky Fragile Egg from a burning building. That's the sort of man he was.

Egg walked over to the window and reflected on his Desert surroundings. The drizzle rained like chatting goldfish.

Then he saw something in the distance, or rather some_one_. It was the  figure of Egg Lady. Egg Lady was an understanding Anti-Egg with charming eyes and pointy fingers.

Egg gulped. He was not prepared for Egg.

As Egg stepped outside and Egg came closer, he could see the homeless glint in her eye.

Egg glared with all the wrath of 5384 arrogant enthusiastic eggs. She said, in hushed tones, "I hate you and I want White Egg."

Egg looked back, even more sneezy and still fingering the Egg Egg. "Egg, "Eggs for me' lady?"," he replied.

They looked at each other with surprised feelings, like two late, loud lizards rampaging at a very malicious Egg Opening, which had indie music playing in the background and two brave uncles jogging to the beat.

Egg regarded Egg's charming eyes and pointy fingers. "I feel the same way!" revealed Egg with a delighted grin.

Egg looked stressed, her emotions blushing like a talented, thundering Turban.

Then Egg came inside for a nice beaker of Egg.


Witch Tabitha of the Marsh

# The Lore of Witch Tabitha of the Marsh

## Who am I?

Tabitha: But where do I _really_ come from? To be honest. I do not know yet. The whole thing is a little fishy for me. Somehow I woke up consciously on June 20th 2021 here in this strange, yet exciting pixelated world of Forgotten Runes, and it seems there are other wizards around as well, as I am connected to some of them through a thing called Twitter. But that is all that I know. I do have a strong feeling however, that there is more, much more to my existence. Something that I yet have to figure out.
Its a good thing that I seem to be a witch. So I will find the means to find out who I really am and where I come from.
And luckily, when I came to be there was a _peyote_ (no clue what to do with it yet) and a gray and pink rat with me. The name of the rat seems to be _Blimpy_ (says on the name tag) and I am sure there is a fascinating story to be found how we got togehter. Well, for the time being  just follow me on twitter or read the lore on this site and we will see where it is all heading

## The story behind


## The story behind

It is true. Tabitha did not come to life in 2021. In fact she is already over staggering **2000 years old** and was born in a far way country at the time of Augustus Caesar in 10 bc in a small village in an area called **Galila**. She has had an exciting, but also dramatic and dangerous live full of adventures and experiences over the years to come and we will find her in different periods like the medieval European or the infamous Salem time period. We will discover and explore together with her what it means and meant to be a with or wizard over the ages spanning the entire planet earth and then beyond.

However and unfortunately when spawning in the realm of the Forgotten Runes she not only lost all of her memory, but also is for now forced to tweet in rhymes. We will  over time  join her in finding out about her past piece by piece, but also in her future adventures in the Forgotten Runes **Runiverse**that will be one of her homes to come in the vast array of metaverses that come to live with the big blockchain bang. Stay tuned and follow us here or on twitter. It will be amazing because **Lore is at the core!**

If you want to follow Tabitha on her adventures and find out more about her, follow her on Twitter https://twitter.com/tabitha_6154 or have a look at her website where the tales and journeys will be found in due time:

Website: https://tabitha.wtf/


Sorcerer Ming of the Secret Fire

# The Lore of Sorcerer Ming of the Secret

# The Flame in the Night

There is a saying in the Order of the Secret Fire, that the coldest of nights are survived only by the strongest of flames. If there is any truth at all to that maxim, then the fire of Ming must indeed be a powerful one to survive that night. For it had been many years since the Steppe saw a night so cold as the one on which Ming came into this world. It was said on that night in December that breath froze in the air, birds fell midflight, burdened by ice on their wings, and even the roaring falls of the tumultuous River Rone froze deep.

In that blizzard, the mighty sorceress Milda of the Sacred Flame fled the Red Tower to protect her unborn child from the wrath of the council. For Milda had broken a sacrosanct rule in consorting with the Stable Master, Ming of the Hoof, a common man with no known magical prowess. They hoped they could mask her unborn childs unsanctioned heritage, but rumor that Ming was the father of her child reached the councils ears, nonetheless. Of all nights, the night her child was to be born, the night of the strongest blizzard in memory, Milda was left with no choice but to flee, or face a tribunal and certain death. Ming and Milda grabbed what they could and made for the stables as quickly and quietly as possible. Ming chose Firebrand, the fastest horse in the stable, threw together what provisions he could, and they set out to find safety for their family.


Yet, the eye of the Order is ever watchful, and they were seen crossing the courtyard to the open gate. As they urged the horse forward, it seemed they might escape the grasp of the council guard unscathed. The snow fell in droves around them, mercifully giving them cover for their retreat. Suddenly three of the dreaded elite tower guards loomed from the shadows at the open gate, brandishing the enchanted bows that had protected Mildas comfortable life at the tower. In that moment she realized the irony that such a terrible weapon would now be turned against her at her moment of most dire need. One of the shadowed figures nocked an arrow, drew it back and let fly as the arrow burst into flame in flight, striking Ming squarely in the chest. He collapsed off the horse, lifeless. There was no time for Milda to help him, for the shadowy figure had already nocked another arrow and as Mildas horse closed the distance between, she knew she could act only now to protect her child. She summoned a fireball to blind her foes, distracting them from their vicious incantation. Though the arrow could not now burst into flame, but it found its mark and struck Milda in her side. Another long second passed and she was through the gate, thundering into the frigid tempest.


The steed carried her swiftly and silently through the mounding snow, and her silhouette faded against the white out of the storm, out of the councils site but of course not out of their mind. Calling upon all her knowledge of the Secret Fire to keep them warm and to light their way, Milda came to the frozen River Rone, and thought do I risk crossing? Surely the bridge will be watched by agents of the council. She looked up at the sky, the arrow still throbbing in her side, and through the droves of snow she thought she glimpsed the Rune of the Sun, even at night. She took that as a sign that the Secret Fire was with her and her child, and she set out across the ice. She reached the other side and held her course along the river until she came to a cabin with a single dim light in the window. She was reluctant to trust their fate to whoever was in that cabin but knew there was not much time left before the child would be born. Worse, the effects of her wound weighed heavily on her. She would have to risk the kindness of the stranger at this cabin along the river. She dismounted her horse, knocked on the door and was greeted by a disheveled man holding a healing staff accompanied by a small blue river rat.

She stumbled through the doorway, barely able to stand on her own feet as the pangs of birth took her. Dont let them find me she stammered as the cabin grew dim. The stranger propped her up and sent the river rat to prepare a cot for her. She laid down on the cot, the arrow still in her side. I dont know who would be after you on a night like this the stranger said, but I will tell no one you are here. I am Brutus of the Riviera, and I am a healer. I will do what I can to help you and your child.


Alchemist Izible of the Hall

# The Lore of Alchemist Izible of the Hall

The Story of Izible, the Alchemist of the Hall.

On the evening of NocheSer, a highly celebrated event by the Royalty of Saskatoot, the kings and queens were yet again drunk with wine and spirits. As a custom in the kingdom of Golgothia, the peasants were the servants to the royalty. The cooks, the maids, and the waiters were all peasant people of Golgothia. Treated as poorly as they were, they had no other option to turn to. The cooks, considered the highest-ranking members of the peasant class, were in charge of all the concoctions being made for the royalty.

After hundreds of years of being ruled by the same families, the peasant class had grown despondent. They were tired of the merciless rule and were ready to fight. That evening, they had told all the peasants of the land to gather their best fighting gear. At midnight, once the kings and queens had fattened themselves with the finest lamb and wine, the waiters were to let the castle door drawbridge down. Little did they know that the royalty had concocted their own plan.


That night, the request from the royalty was a new type of drink. They decided to combine all the liquids of the land into the caldron. After adding some pinches of kuute, fuerte, and adventie, the caldron started to smoke! Out and out and out it came pooling on the ground. The roofs started to shake, the iron pots and pans fell from the cabinets. Peasants and kings alike started to shout and cry to their gods. From the caldron emerged a frog man, with 4 legs and a buffle of hair. Stepping out into the floor of the kitchen, the Frogman signaled to the chefs to be silent. He took a beaker from the kitchen, and filled it with the liquid from which he emerged. Frogman tip toed to the Hall, in which the Kings and Queens were frozen with fear. Glaring down the royalty, Frogman emitted a shriek, and with one fowl swoop Frogman threw the beaker on to the ground. And what happened next birthed the legend of the Alchemist Izibe of the Hall.

1400 years later the legend of the Alchemist Izible is still spoken about. No one story recounts the full truth of that fateful night. Yet one fact still remains, Izible has never been seen again. And until the next concoction is made, in the dark he will remain.


Summoner Crowley of the Light

# The Lore of Summoner Crowley of the Light

One night as a young wizard, training at the Consul of Light, Crowleys mentor was taken suddenly by some mysterious dark forces. He found a note in his study scrawled in hurried hand:

Crowley, you are young but strong. You are ready to leave your training. I know not of what will become of me, but I have to tend to some urgent matters in a shadow realm unknown to you. You must keep and protect this egg, search the world to gain experience and one day and the rightful owner will be revealed. The future of the Light may depend on you."

Crowleys life then became that of a lonely wanderer. For years hes made his home wherever hes lain his head. From the Sacred Pillars to Vampyres Mist, across the Thorn to the Red Wizards Capital, and through the Battle Mage Mountains to Zaros Oasis, Crowley has seen much of the known world. His eternal companion ember frog his only true friend.

Some day hell discover the true reason hes been carrying the Egg of the Unknown Beast for lo these hundreds of years.


Uvlius of the Hills

# The Lore of  Uvlius of the Hills

Unbothered by truth, Uvlius of the Hills desires only the lust for what shall not be told.


Electromancer Zelda of the Mist

# The Lore of Electromancer Zelda of the Mist

A snail, a bolt and omega - put in the arsenal of an Electromancer... the rest of the Wizard World will soon know the name Zelda


Sage Charlord of the Rock

# The Lore of Sage Charlord of the Rock

The Charlord wasn't always known for his fiery disposition.  Nay.  He was originally a modest gatherer, living in the jungles with his tribe many thousands of leagues beyond the great ocean we now call The Salt.

Once, while foraging in the deep rainforest for a medicinal tree bark, he stepped on a poisonous viper, which struck as fast as lightening and injected its deadly venom.

He cried out to the gods, realizing he would not return to his village to deliver the bark to his brother who had fallen ill and therefore his brother would succumb to illness if he did not return with the medicinal plant.

Fortune was with him that day in the form of fire, for the viper had struck him down on the ruins of an ancient template, that of the Fiery God, one of the most powerful of all gods in those days.

To protect the envenomated man from certain death from the snake's venom, the Fiery God made him into one of his own, with godlike powers and a flaming skull, in the likeness of all Fiery Gods.

Furthermore, the ground beneath him was enchanted by the Fiery God and the serpent also became his immortal companion.

To this day, the two have roamed the earth for 1,000 years and delivered medicine and healing to the tribes of the rainforest beyond the great Salt.


Ice Mage Angus of the Ice

# The Lore of Ice Mage Angus of the Ice

Angus was born and raised in the North of Sweden by two vikings. He learned in an early age to survive by the forest. Now he his traveling around in the northen parts of the globe to seek new advetures.


Bard Celah of Atlantis

# The Lore of Bard Celah of Atlantis

Bard Celah, syren of the seas. Her city lost beneath the waves, the sound of her harp lives on for eternity.


Illusionist Salvatore of the Mist

# Illusionist Salvatore of the Mist and Dante the White Rabbit

# Chapter 1 - The Castaway
The act of drowning is not some sort of experience anyone would enjoy. The water running in and out of the mouth. The lungs fill up with seawater and involuntary contractions force it out. The whole life flashing before your eyes. Probably the worst of it is the taste. The taste of the seawater is always disgusting regardless of whether your life is destined to end in The Salt or The Brine. Lucky enough, The Brine has this chicken aftertaste. Unlucky enough, the oily layer at the top makes you less buoyant. Who would have thought I would end my life in this chicken broth?

The night sky and a full moon is a breathtaking spectacle. Spitting a handful of seawater as you cough chronically is even more breathtaking. I can finally breathe. Im alive. How the hell did I end up in there?
As I hear waves crash against the shore I feel a bit more relaxed. The sounds of untouched nature make everyone calmer and I am not an exception. Im just an ordinary wizard. An ordinary wizard who is out here in the open. In the middle of the night. And I smell like chicken. As much as I would like to lay down and get my strength back, Im not willing to risk becoming a meal. The Runiverse is full of creatures, I have no strength fighting them now, especially during the full moon. I need to start moving.


Easier said than done. Turns out while I was simmering in The Brine, I got myself wrapped in kelp. Its wrapped around real tight. Im basically a seaweed chicken roll waiting for someone to feast on my flesh. Who would have thought I would die like this? This is ridiculous! I need to stop panicking and think for a second. As I hear the wolf howling somewhere out there, I notice something weird. Some pinnacles sticking out of my feet. What the hell? Is that my toenails? How did they get so long? It seems to me I have more questions than ways to get out of this sushi wrap. I need to stop panicking and think for a second, again. I scratch my butt. Its a good scratch. I can nearly scratch up the way where its only appropriate to scratch when there is no one around. It kind of hurts a little. Like a blunt knife trying to slowly peel away your skin. - You idiot! - I shout out loud. Your nails are long, all your nails are long!  I start laughing. The birds who apparently sat on the surrounding trees had enough of watching me struggle and decided to leave. Ill move my butt scratching effort towards kelp. I may get a chance here.


After a decent amount of time of rubbing my thumb nail against the kelp surrounding my butt and back I manage to cut myself loose. I free my legs with significantly less effort. Cutting kelp with 10 overgrown nails is undeniably easier. I can finally stand. Wolves howl again, sounds much closer this time. I need to move. I start to run parallel to the beach, but away from the woods. In the blink of an eye Im tackled down to the ground. I scoop a mouthful of sand with my jaws on the descend. Both my nose and feet brings this sudden urge to yell. I turn my head, spit out the sand I just scooped and yell. I utter some words that wouldnt make my momma proud. The pain moves away from my nose to my toes. Such an idiot!  I tell it to myself. However, I cant blame myself too much. My toenails are as long as a magic wand broken into two symmetrical pieces, I never learned how to walk with an obstacle sticking outside of my toes. Talking about symmetrically broken pieces, I observe the damage to my toenails. Certainly in an instant, they became shorter. The full moon illuminates the fractured toenail pieces that stick upwards from the sand. I gather my nails from the sand, just in case, I may need to use them again. Without anything else stopping me I continue my escape from this beach.


of the Wild

# The Lore of of the Wild


Hedge Wizard Milton of the Capital

# The Lore of Hedge Wizard Milton of the Capital

 Snakes, feathers and Wizard Sh!t


Druid Orlando of the Obelisk

# The Lore of Druid Orlando of the Obelisk

"Mother nature will always give shelter to those in need"


Witch Marceline of the Veil

# The Lore of Witch Marceline of the Veil

Witches must, as witches do,

Play with fate and fire.

Emboldened by the sun, they fly;

Hair like razor wire.

Why're witches whittled down

To whimsicality?

A brew of garden herbs should heal

Our Mother, land and sea,

And, with a wart and frog-leg stew,

A love of life soon sprouts,

Why worry what a witch will do?

Your life is running out.


Clairvoyant Durm of the Wood

# The Lore of Clairvoyant Durm of the Wood

Durm likes to get black out drunk


Battlemage Eden out of the Blizzard

Eden the Wizard was always prepared for a cold, blizzardy night. He carried a bright torch to light her way and her red cat, who always seemed to be warm, would curl up at his feet. The villagers of Blizzard were always amazed at how Eden never seemed to be bothered by the cold. He would always be out and about, helping anyone who needed it. One day, a young boy came to Eden's door, asking for help. His family was very poor and they were struggling to make ends meet. Eden took the boy under his wing and taught her everything she knew about magic. The boy quickly became Eden's apprentice and they would often be seen together, working on spells and helping the villagers.


Geomancer  of the Ice

# The Lore of Geomancer  of the Ice

**Born in the dirt and the cold,**

**Frost Magic is my school.**

**Black Ice is my familiar and friend.**

**I call him, and he comes.**

**The incisor of fate I carry around my neck as a symbol of my powers.**

**I am the geomancer of the ice, and the power of the cold is in my hands.**

**I am the master of the frozen earth. I am the keeper of the ancient power.**


Shaman Aslan of the Sands

# The Lore of Shaman Aslan of the Sands

Shaman Aslan was born among the rolling dunes not far from Zaros Oasis. His family travelled far and wide, selling potions and charms to those who could pay and giving to those who could not. It worked well for them and for many years they travelled the lands doing just this. Then his parents realised they were to be blessed with a child and so set about returning to the sands of their ancestors. The family tradition was to return to Zaros Oasis when a child was due, this had been the case for so long no one was quite sure why it started, but the rumour was that botched potion had landed a curse upon the family that any child born away from the Oasis would be condemned to a life of calamity. It had been enshrined in the family history, so was always followed and generation after generation had always returned to the Oasis. It should have been the case with Aslan too, but he arrived early and was born many miles away from the Oasis in the Sands. As it transpires, the family lore was quite true and calamity has followed Aslan his whole life.


Aslan himself, is a quiet unassuming wizard who, should you ever meet him, can often be found carrying Salia, a bull frog, in his mouth to prevent the frog drying in the arid desert conditions. He is thus a man of few words. He has a small shop near Zaros Oasis from which he sells a collection of potions and charms, things in the family tradition. The shop itself is run by Salia, mostly Aslan can be found lying in the sand out the back of his shop, usually staring at the sun, moon or stars in contemplation. It is safer that way. The shop has been burnt down, blown up or somehow just destroyed by the calamity that follows Aslan more times than anyone can count now. Even Salia is tainted by the curse and not as she seems. Most believe her to be a familiar and this is not true. Salia is Aslans wife. During a commission a few years ago to bring consciousness back to a rich familys injured son, a small but significant mishap occured with an incantation and caused the swapping of minds with Salia and a bullfrog that was to be used in a potion. A panic ensued to work out where Aslan had gone wrong and return the minds to their rightful forms, but in the panic the bullfrog slipped out of the tent and went back to the swamp. They found Salias form a few weeks later in the heart of the swamp. So now she remains trapped within the bullfrog, for which Aslan blames himself entirely.


A short time ago Aslan thought he had found the answer to his woes. A flame was delivered with an invite to join the great burning. This was it, the only way he had knew so far to escape the curse, he would transcend to the other side and in death the curse would be lifted from him! He waited patiently for the day to come and made peace with the world. As he prepared for the journey his last chore was to fill the canteens for the journey across the Sands. He approached the well, but as he did he tripped, stumbled and fell. The flame came free of the bindings on his backpack and it flew through the air bouncing 1, 2, 3 times along the ground before catching a stone, flipping up and clearing the well wall. When the flame hit the water the heat of the flame instantly boiled it and transformed the well into what was effectively a gigantic cannon. The flame was fired with ferocity into the sky and off over the horizon to the North. And that was that. Aslan wimpered, beat the ground with his fist and a few tears watered the sand where he lay. The purpose and intent that Aslan had felt recently drained from him and he retired to the shop, unpacked his bags and has been lying in the sand at the back ever since.

He knows there are answers, he knows there are solutions to lift this curse. He just doesnt know yet how to find them and solve it all. He squints slightly and a shooting star streaks across the night sky, lying on the moonlit sand he makes a wish..


Archmagus Zaros of the Brine

# BAHAHAHAH 69420 BLAZE IT GANG

DEGEN MINTED WEINERFISH DADDY


Alchemist Udor of Avalon

# The Lore of Alchemist Udor of Avalon

Udor of Avalon is a potent Alcheist form Avalon.

We was born from the union of a woman and a dragon during the reign of King Tristan the Bold. After studing botanics and chemistry at the university of Extramdoor, he specialized himself in health potions during the conquest of Edimbra during the eclips of the double moons of mecrury by the troops of King Gaetan III.

He now leaves with bears in the ice valley of Kofea where he produces health and rejuvenation potions for lords and pesans.

If you meet him, don't gorget to greet him. If you heart is pure, he might give you the secrets of his potions. If not, he will tell you a dad joke and squeezing your nipples.


Adept JackDaw

# The Life and Times of a Cult Drop Out


Pyromancer Eizo of the Field

# The Lore of Pyromancer Eizo of the Field

In a dark magical tower there lived a mystic, blue Pyromancer named Eizo of the Field. Not a grand idyllic, simple tower, filled with spells and a worrying smell, nor yet a sticky, hairy, minuscule tower with nothing in it to sit down on or to eat: it was a Swamp Bullfrogs-magic tower, and that means warmth and spells.

One day, after a troubling visit from the Elf Raito and Alchemist Aleister of the Mount , Pyromancer Eizo of the Field left his cold, moisty tower and set out in search of three enchanted maps. A quest undertaken in the company of his favorite frog.

During his travels, Eizo rescued a Hobgoblin's Flame, an heirloom belonging to his good old friend the Swamp Bullfrog.

"A search for three enchanted maps was always going to be compelling. The addition of giants, gnomes and goblins just makes it even more awesome."