Battle Mage Wolfram of the Wood

# **The Lore of Battle Mage Wolfram of the Wood**

## The Early days
Laconic, rugged and often stubborn - Wolfram has only a few friends apart from his chatty feline companion McGonagall.

Those meeting Wolfram for the first time often mistake his silence, sparsely broken by gruntles of a doubtful "hmm" or a commending "argh", as aloofness or unkindness. However those who have spent enough time around Wolfram, often out of need for his guidance navigating the twisting Hedge Wizard Woods, often come to realize his friendly, candid character and indubitable good nature.

Wolfram was the unlikely lovechild of a stern Druid from the Hedge Wizard Woods and an alluring witch of the Thorn. After events too early for young Wolfram to recall, his memories begin in the Hedge Wizard Woods where he was brought up by his Druid father.

Wolfram's father often left young Wolfram to his own devices in the woods, questionable whether this was a part of a tough parenting regime or carelessness they unquestionably pushed young Wolfram to sharply develop his survival instincts at a young age. True to his heritage, Wolfram demonstrated clear talent for magic at a young age - he quickly and selectively learned, through emulating his father, spells that would help him survive the harshness of the woods.

Wolfram naturally grew more familiar with the wildlife in the Woods than he did with other people - which largely consisted of his few-worded father or the even fewer lost travelers they encountered. Naturally, Wolfram developed a preference towards conveying his intentions through actions than using the words he rarely had the need for.


From his early adventures, Wolfram came to know and experience all of the species that inhabit the Hedge Wizard Woods to varying degrees. Until one day, on a day which his father ambiguously congratulates him for being born, he encounters a creature he has never encountered before: a little black cat, all too small and vulnerable for the harshness of the Woods. How this little domestic creature, so out of place ended up in the depth of the Woods is still unbeknownst to Wolfram - but it took little other than its characteristic loud purrs and affectionate head bumps to convince Wolfram to be disarmed by the little Kitten. Wolfram took the kitten in to protect it from the obvious dangers of the forest: perhaps it was out of deep sympathy, having been largely separated emotionally and physically by his parents himself, that Wolfram acted out of his solitary character to active care for the wellbeing of another living being.

Wolfram's father had a particular disliking of his newfound feline companion, perhaps it was the deep black coat on her that reminded him of Wolfram's mother, but his father's dissent took little effect on stubborn Wolfram's decision to keep the kitten around.

Despite Wolfram's efforts to keep the kitten out of harm's way - the little black Kitten insisted on following young Wolfram around all of his adventures since the fateful day they met. Wolfram tried hard to find the young kitten and reunite it with its mother but he was altogether unsuccessful; he secretly wished that they would never find the kitten's mother, and that the little kitten would never leave his side. Thankfully, she never did.

In their adventures, Wolfram realized frequently that the kitten often led Wolfram to paths that were abnormally fortunate -- often in the form of discovering rare and delectable mushrooms and herbs.


These early days in the Woods underpin Wolfram's staunch penchant for Function over Form in all things, especially magic, to shape what other Wizards who refer to and rely on his resourcefulness as "the Pragmatic one". His early days in the woods shaped his preference and aptitude in the natural magic of the woods, water and earth which he uses tactfully in times of combat or leisurely stewarding of the Woods. Wolfram and McGonagall to this day take refuge in the Hedge Wizard Woods, tending to his garden and occasionally providing assistance to travelers unfortunate enough to be lost in the Woods.

## Woodland Encounters
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### Meeting Magus Devon
lorel ipsum
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### Druid Faiz
lorel ipsum

___

## Battle Mages, Kobolds and Runes

## Chiyo, and the Rose


Artificer Taqi of the Palms

Artificer Taqi of the Palms #3434

3434, double Shaq, Taqi is a homie from the Palms who likes throwin shoes.

# Other OEON wizard gang

The other homies are:

* @wizard221
* @wizard3039
* @wizard5312
* @wizard8182


Mystic Merlon of the Temple

Mystic Merlon of the Temple #221

Light the way with the Solar Staff, Merlon! Gotta love the toad, too.


Hydromancer  of the Moors

# New Lore Entry

**Hydromancer of the Moors**

The pungent smell of brine and fish filled the air as Posiedon took one last desperate attempt to quell his brother's rage. The two had been fighting for what seemed like an eternity, high up on the cliffs of Mount Olympia.

Hades had laid siege to The City of the Gods earlier that day, in an attempt to rid himself of the responsibility as the Keeper of the Underworld. While most of the city lay in ruins, Hades' army had all but been wiped out.

Though, even with no army, Hades was just as strong as Posideon, and the other Olympic gods. This wasn't going to be easy!

"Hades, you cannot do this! Killing the humans for their souls is something a titan would do!" His voice, deep and chastising, rang through the sky as a huge tidal wave came down from seemingly out of nowhere, crashing down on Hades' skeltal army, washing them all away.

"YOU have the gall to tell ME what to do?? I sacrificed just as much as you did that day, and you cast me into the bowels, never to be seen again. NO!!! I will drag you to Tartarus with my own bare hands!!" Hades said, his voice nothing but concentrated hatred.

With a fire in his brother's eyes like he'd never seen before Posiedon buckled, for  just a split second. In this moment, Hades lunged and grasped the god of the sea by the throat.

"You will feel my pain, brother." He said, poisonously, as he leaped from the cliff with Posiedon in tow. As the two fell, a large, fiery portal opened beneath them and shortly they, and the portal, disappeared.

------------


------------

100 years had passed since Posiedon had been taken prisoner by Hades, though he had lost count. He had sat in a tiny cell, deep in the dungeons of Tartarus. Strangely enough, he had suffered no torture nor punishment save that of being alone, far from his family and the water he once called home.

Over the years, Posiedon had begun to feel a similar calling as he did when he was near water. No matter how he tried, he'd lose the connection after only a moment. It was this very pursuit that would help him escape his prison and ultimately find his true calling.

As the months passed, he was able to build a stronger connection, and soon realized he was connecting to the River Styx. The longer he was there, the more attuned he became to the river of souls, but still, he could not coerce it to his will. It was as if the river itself was just letting him know it was there.

----------

The day finally came when Hades would enact his long awaited punishment on his fool hardy brother, and he could wait no longer.

It took almost 3 days of traveling through the Underworld for Hades to get to the cell he designed for Posiedon. With each step, his anticipation grew, until he finally arrived at his destination.

"What a pity brother, you look disheveled. Maybe you could use some water?" Hades cackled at his own petty joke. "No time for that now, dear sibling. No no no, it's time to give you but a taste of the pain and anguish I've suffered down here since the dawn of time!!" Hades said, his voice almost a whisper, quivering with excitement.


Posiedon would do his brother no justice, and kept looking down, as if he didn't even notice his arrival. This infuriated Hades even more, and decided a different fate was the only answer for the part his brother played in all of this.

"Yes, it is time for you to join the ranks of the undead. It seems that this is the only way to get you understand." With a flick of Hades' wrist, an unnatural fire encased Poseidon, who was unable to ignore the intense pain, and began crying out.

Time slowed for him, and the pain turned into chaos as Posiedon's flesh began to fall from his face, leaving only a grinning skull behind.

At this moment, all went quiet. The pain, Hades' cackle, his own screams. Gone. All that was left was the gentle rhythm of waves lapping against a shore. A reassuring whisper, a tender kiss...

And with that Posiedon was reborn. His body was restored, except for his flaming skull, which seemed to enhance his natural powers. Once Hades had made him undead, the connection with the River Styx was complete, and he had full control of his powers (along with the river).

Once the connection was complete, Posiedon was able to call the river to him. This caught Hades quite unaware, who barely had time to flee, as a torrent of souls came flowing into the cavern, sweeping Posiedon away into the unknown.

-------

The river of souls had transported Posiedon to the Runiverse, with no real idea on how to get back.

He was able to regain his control of the sea here, but could tell the ocean was foreign and not his home. He attempted to find a place within the ocean, but his flaming head made it very difficult to see, with the boiling water everywhere.


So, he decided it was time for a change. He dropped his name, and became the first flaming skull hydromancer in the whole realm.

What type of adventures will Hydromancer of the Moors find himself on? What kind of person will he become, now that he is no longer a god? Stay tuned and find out, in the next chapter, Hydromancer and the Beast!


Sage Calypso of the Lake

# Sage Calypso of the Lake

One and a half leagues under the earth lies a vast cavern. The passage to this cavern is long and treacherous and dark. The way is pitch black  until you reach the lake's edge.

The lake's edges extend into the infinite darkness, filling the whole of the cavern. The lake gives off a faint glow, as if lit by moonlight. If you scour the edges of the darkness, you'll see the dim glow of Sage Calypso's cabin resting on a rocky island.

She will not greet you, she will not come to you. You must seek her.

But before you do, take in the cavern. It is not still. After you catch your breath and your eyes adjust to the dark, you'll notice something. It will look and feel as though the walls are shimmering. The lake  which has no waves  ripples.

Snakes. They say they are the souls of men who came before, yearning for the profound knowledge that Sage Calypso of the Lake holds. Men far and why travel here, hoping to plunge their souls into the throes of endless passion.

**But a warm reception is not guaranteed.**


Vampyre Damien of the Havens

Damien observed the flame again. It was certainly dangerous. Not just the risk of burning him to a pile of ash. His Vampyre kin would certainly not approve if they knew what he is up to now.

Approve? Hahahah! They would torture and kill him for stealing the Sacred Flame!

No matter, he didnt ask for this. He didnt want to be a Vampyre. Avoiding sun, sucking blood from peasants necksit is a pitiful existence at best, monstrous even.

He composed himself and touched the Sacred flame once again, overcoming the pain. Dim light of a containing spell formed around his palm. Slow and careful now


Cleric Ofaris of the Cosmos

Cleric was a French priest. He studied at the University of Paris under the Nominalist William of Occam, and taught there.
It was at the end of the Paschal Benedictory Mass that Cleric, exhilarated, drank the cup in which Magnificence had infused the bewitching herbs.

It was at this moment that the penultimate legend of the cosmos was born: Cleric Ofaris.


Eden of the Desert

# Eden

This mage is strong and mighty, he yearns for a pony though. Please bless him with one.


Enchanter Rita of the Mount

# Entry 1

During her birth strange things happenned in Mossmere... All the water in the area froze solid, the milk went sour and all the iron turned to copper. Her family was convinced that this event was an omen of the forgotten souls claiming her destiny.

Her mother was Aline Rowley, an average human wizards by average standards. She put her skills to work for coin. Rita and her mother were very close. Sadly she was murdered in a night of wintry fog escorting a caravan. It turned out they were mugged by werewolves. This tragedy ignited a flame within Rita to surpass her mother drowning her loneliness and sadness in search for power.

Her father is Everard Rowley. The people of Mossmere called him an evil Barbarian. He was a very talented Mercenary until he disapeared shortly after Aline gave birth. Every now and then she hears of an uprising bandit clan in the Sands. Their leader strangely reminds her of how people described Everard.

She saw a devil once who gifted her the rabbit she called Felino.


Sorcerer Qaid of the Sun

# **Passages of Master Qaid's journals**

# A collection of passages from the journals of Master Qaid of the Sun, the Sorcerer.

 **Gathered and illustrated by Ozzz Observer of Light and Shadow, Qaid's disciple**

Note: Some passages are quotes from Master Qaid himself, in *italic*, while others are brief descriptions I write based on the letters I receive from him.

# Early records

> *I am a pilgrim. Not because I wanted to, but that is how life is. I have journeyed for a long time and seen more than my eyes would have ever imagined when I left.*

> *It was chaotic. I kept only wispy memories because it all happened suddenly. Family, friends... Images blurred by the smell of dirt and dust of that afternoon. Images for another story.*

> *For long periods of wandering I thought I had lost it all. ButI remained alive. And it took me a while to acknowledge that.*

> *"Why?"  I many times asked myself, or maybe waiting for some unknown deity within me to reply.*

> *At first the pain was nearly unbearable and I blame me not for thinking of giving up. However, I was granted opportunities to withstand, to which now, over the years, I am in profound gratitude. I shall share these lines in future notes.*

> *I gradually realized that those events were part of a story. My story, yes, but also the story of the world. An ancient world, filled with all sorts of stories within its own.*

> *So although my piece of story meant so much to me that its absence drove me to think life wasn't worthy living, I then came to understand it was in fact so little.*


> *We have so brief knowledge about this lifetime experience. We've seen empires rise and fall for thousands of years. Yet there's still so much to be learned.*

> *As we walk towards a mysterious and uncertain future, one thing keeps popping into my mind: "we have to look back".*

> *Only then the dark of the future will be illuminated. By the light of the past.*

# Sungazing in the Sun

> *(...) one of the last times I praised the setting sun while waiting for the moonrise. That is because evening is the best time to conjure a plant spell in the dry ground. The sky of the Sun is an all-day spectacle.*

# The house

Master Qaid of the Sun travels to get in touch with the Past Masters.


Lumos of the Havens

# Lumos has a new fan

My seven-year old and I have decided to find out more about our mysterious new family member **Lumos of the Havens**.

We already know, he got some interesting magical powers and he mumbles spells all day and does not want to tell us what he hides in his sack.

While we have been investigating she started to make a drawing, still needs some improvement and finetuning but it's a start! We will come back with updates on Lumos secrets and more drawings!


Ethereal Spectre Basil of the Death Cloud

# Basil's Journal

@wizard466 _found this journal, partially burned, at the site of a Sacred Flame burning. He decided to release the legible contents to the Book of Lore, piece by piece._

**Day 1**

My name is Basil, and I have decided to write this in the event this journal can get back to my kin in the Berg. She knows I am doing this, but finds it amusing. No matter - I hope that somehow, they can learn about what happened to me.

Earlier today, I was traveling to the Blue Wizard Bastion, where I hoped their technology might unleash the power within this mysterious egg. But as I was walking by the Hedge Wizard Wood, a young woman walked out of the trees bordering the road and stood in my path.

She was unlike anyone I had ever seen, wearing outlandish form-fitting garb in black and red. My blue rat familiar, Icicle, gave her one look, then squeaked in fright and hid in my travel bag.

Moments later, another man also walked out and stood to the side and a little behind her. I noticed he had a rather large key hanging around his neck on a metal chain.

Nice egg youve got there, the woman said with a smirk. The way that her dark eyes seemed to flicker with red embers was unsettling. What kind of creature comes out of something like that?

I dont know, actually, I said. Im headed to the Bastion to see if the Blue Wizards can help me find out.


Oh, you dont want to do that, she said. Those Blue Wizards do love their technology, but in a way, it really restricts their thinking. We have magic! Lets use it, instead of messing with gears and sprockets! She raised her left hand, and a molten ball of lava materialized there. It was then that I realized I was dealing with another wizard.

I have a better idea, she said. Why dont you come with us? Were headed to the Gate to the Seventh Realm. Damien here, she nudged her head at the man beside her, has a key to that Gate, and were going to go through! Might trigger a reaction on that egg of yours!

I see youre a wizard, I said. Ive learned a bit of magic myself back home. Thank you for your offer, but I think Ill stick with my original plan.
She didnt move or react, although I saw her eyes widen a bit. Was that excitement?

Oh, so were going to do this the hard way? Excellent. She gave me an evil grin and started walking toward me with her lava ball, while the man hung back with a resigned look on his face.

I carefully took off the harness that I used to transport the egg and set it on the ground to the side of the road. Truthfully, outside of the more northern latitudes, my ice magic could not be used. But I had trained in Arcadian kickboxing up to the Master rank, so I was prepared to defend myself and the egg. She would not have it.


The woman stopped short a few feet away when she saw my fighting stance. If anything, her grin got wider. Oh, are you a kickboxer too? This is such a treat - I hardly ever get to fight someone interesting these days! She got into a kickboxing stance as well. *This is not good*, I thought in the split second before she started attacking.

I can tell you that Ive never seen anyone fight like her at our training center in the Berg. She knew all the same techniques I did, and a few more besides, but what really stood out was how she used them. It was all offense, and the way she chained her techniques gave me no chance to reset or launch attacks of my own. And the lava ball didnt help - she kept it in her hand the whole time! How didnt it burn her? A small drop landed on my boot during one of her attacks and immediately created a singe.

It shames me to say this, but I was outclassed. I couldnt imagine where she had learned this style, but I was overwhelmed, constantly dodging and defending against her attacks. Right jab - left knee - right roundhouse kick. Front kick - right hook - crescent kick. It felt like she was toying with me, but at the same time, each strike was thrown with punishing force. Eventually I noticed that she wasnt even using her lava-holding left hand to attack! Finally, she got one of her legs behind mine and slammed me down to the ground, knocking the wind out of me. She immediately pounced on me before I could get up, and sat on my stomach. I was trapped.


She leaned down over me and held the lava ball inches from my face. That was FUN, she said, her face a bit flushed. The names Miyo, by the way, and I need you and your pretty egg on my team, NOW. So this is the last time Ill ask - why dont you come with us? Youll find that I can be a very good friend to have in this world.

The fact that I can write this today should let you know what I answered.


Necromancer Gully of the Riviera

# The Tale 0f Necromancer Gully and his Friends

Gully grew up in a multitude of cities across the Runiverse, his father being an Ambassador from the Green Lands Beyond. He became very comfortable adapting and acquainting himself with each interesting urban center. It was however hard to make new friends, with the tenuous ties that come from a nomadic life as an ambassador's only child. He received the best wizardly education however and no magic tome was ever denied him. Even those more controversial works on the subject of Necromancy.

It was only natural that his growing talents would help fulfill his greatest need. With Necromancy, loneliness can be solved by literally making new friends.

It started with the reanimation of pets. Zombie cats and birds. They were not the best conversationalists, but their presence made him feel more at ease. And they were good at scaring away bullies. As his powers grew and for these reasons, he began resurrecting a skeleton crew that could be armed with weapons, or could carry his ever increasing library of books of runes, cantrips, and spells. When his abilities surpassed his teachers, he grew confident enough to raise minor Lich magicians to teach him spells from outside the Event Horizon.  Also, he finally found some good companionship to discuss the wizardly arts, the sciences, and even occasionally the news of the day.


Battle Mage Thor of the Atheneum

# Parry Hotter

_abracadabra_


Sorcerer Qaid of the Sun

# Rabbit Lake

Master Qaid of the Sun, the Sorcerer, crosses the Rabbit Lake in a quest to Two Crows Bazaar.


Null Mage Voidoth of Mu

I'm not evil, I'm just drawn that way.


Druid Flynn of the Field

# Left Eye Lost


_Few people would dare to guess how Flynn came to have a patch over his left eye. Although he does not share the story often, if pressed, he will tell the tale. Especially if young ones are present who might learn from his misadventure. Flynn was on a quest to gather peat moss from the Frog Master Marsh, during his annual trip to obtain the ingredients and excipients necessary for distilling his renowned elixir. After harvesting guano from Vampyre Mist, he charted a westward path through the Thorn.  By Flynns calculations, he would spend a fortnight navigating the treacherous terrain of the Thorn before arriving at the marsh. His motivation was the elixir, and the joy inducing results it brought to his kin. One week into the dark and thorny landscape, he noticed his supply satchel was ripped, and a third of his remaining provisions were lost. He knew that to survive he would need to make up time. He began to hike with urgency on a


He began to hike with urgency on a less than full stomach, confidently wielding his garnet staff and keeping his dear sapphire slime close to his chest. This exertion exacted a price. His fatigue was unstoppable. He lay down to rest. The Thorn is known to be uninhabitable, except for the exceptionally nimble and crafty. It is also known as a deathbed for the unsuspecting traveler. Flynn was an experienced Thorn traverser, yet his fatigue got the better of him.  As he napped, a thorny vine grew rapidly and wrapped around his head and a Lions claw thorn shot directly into one of his precious orbs.  He bolted upright and ripped the wicked vine from his face, but the damage was done.  His left eye began bleeding profusely.  He grabbed his sapphire slime and coated his wounded eye with his soothing companion.  This ameliorated the pain and immediately stopped the bleeding.  From thence, he has


stopped the bleeding.  From thence, he has beheld the Runiverse only through his right eye, and upon his left sits a leather patch.  *Young ones*, he would say, *Do not venture from the field without a companion druid.  For if you do, it may be for the last time*._


Shaman Nadeem of the Keep

# First Entry : background

Nadeem longs for a way back home, but knows it is his duty to go forth and speak of what he has learned. Before he was a Shaman he was a scholar residing upon Mt. Olympus. He spent years learning from the greatest minds and forming strong friendships. One thing always perplexed him though, he looked so different. Hearing rumours of others that looked like him in a far off land called the Runiverse. His trusty suncat Helios was not going to miss out on this adventure, as they set off Nadeem noticed an Omega symbol manifest beside him. He found this rather peculiar, a physical floating object that now followed him around. Growing to love it over time he liked to think it was to remind him of where he comes from. Once arriving in the Runiverse more whispers led him to an area called the Keep.

This my friends is where the real adventures of Shaman Nadeem of the Keep begin!!!


Alchemist David of the Great Blue

Any wizard bright enough to survive for five minutes was also bright enough to realize that if there was any power in demonology, then it lay with the demons. Using it for your own purposes would be like trying to beat mice to death with a rattlesnake.


Summoner Milton of the Quantum Shadow

The Journal of Summoner Milton of the Quantum Shadow

Journal Entry #318

I did it. The summoning circle is stable. As I write what may be my last journal entry, I warn anybody who reads this message do not carry on my work. The summoning circle is stable but what came through is not.

I can hear the snarling, the heavy breathing as it searches for me in the room. Will more pass through the rift? I do not know, and I dare not peek over the table behind which I hide. I see no way out.


Argos Dicer of Rats

# Argos Dicer of Rats

WARNING: DON'T PET THE NULL GOAT


# Necro Frog Oiq of the Nightmare Dominion

@wizard9592 awoke under the warm sun to the sound of birds chirping. The soggy dew of the morning was beginning to evaporate and filled the air with a pleasant aroma. Suddenly, Oiq became aware that his head was aching and he felt a pit deep within his stomach. These sensations instantly brought to him the memory of what had occurred the night before

The face of the evil one burned in his mind The one who destroyed everyone and everything he knew and loved. Oiq had tried to stop him, but was cast aside -without a glance- by the powerful being. Before losing consciousness, Oiq could only hear the sharp clank of metal and the guttural sounds of his townsfolk as they were slain.

As he became more alert, the smell of the spring air was replaced with the smell of smoldering coals and ash. While sitting up and staring out at the rubble, Oiq pondered his life. He was raised amongst the Anuran, a peaceful people who like to rest and laze about. Oiq and his village enjoyed the finer things in life; such as dancing, eating, and staying hidden away from the worries of the troubled world. However, now Oiq knew that he must go against the values taught to him during his upbringing and embark on a journey to stop this force of evil.

Born a sorcerer, Oiq knew he must embark on a quest of unveiling to discover the source of his magic. It was clear that in his current state he would not be able to challenge the evil one. He set out to a nearby village that contained a peculiar guild of wizards known as the sandmen. Once there, he sought out an individual he had heard of named, Milton.


@wizard5829 held out Prometheus's Torch and lulled Oiq into a deep sleep. Milton possessed the power to peer inside the consciousness of others. Milton dove deep into Oiqs memories, and explored his psyche. Milton saw firsthand the horrors that occurred to Oiqs village. Milton then knew that Oiq had faced, head on, the evil that he himself sensed spreading throughout their world.

Handing Oiq the candle of clarity, Milton said, Peer into the flame, young Anuran. You will be guided by the flame to what you desire most. Oiq thanked the kind sandman and peered into the flickering flame of the candle. It was in that moment that Oiq caught his first glimpse of the Nightmare Dominion.

Oiq spent the next few weeks conversing with souls, long forgotten, that lived in the space between. These Ethereal beings could see within Oiq and knew of the great - yet tumultuous - power within him.


The spirits revealed to Oiq the Sacred Flame which would be the key to Oiqs enlightenment. Oiq slowly became intoxicated with the possibility of such a powerful source of magic. This magic is what Oiq had been hoping for and he was eager to pursue it straight away. However, the souls warned Oiq that magic of this power is intertwined closely with the very dark magic that Oiq wanted to fight. This kind of power could corrupt the soul and surely would destroy his body. Ignoring the spirits concerns, Oiq leaned into his hunger for blood and ignored the dangers the souls spoke of.

Under the Candle of Claritys purple flicker, Oiq jotted down the location of this Sacred Flame. He decided to venture on this quest to finally uncover what could balance the life energy within his realm. If Oiq could uncover his deep power, maybe he could stop this evil from wreaking havoc on the world. Join me Oiq said as he locked eyes with Milton. Surely  Milton replied, without hesitation.


Cleric Ramiz of the Veil

Cleric Ramiz is literally *the* poggers champion.


Artificer Toby of the Mist

Wise man of the Mist

Kindly tinkerer by trade

Til you make his list


Battle Mage Otto of the Wold

There once was a wizard named Otto. Otto wasn't a mighty wizard, or a smart wizard. But he had one thing that made him stand out from all the others...his massive wand.

Otto's wand was the biggest in all the lands. It was so big that he had to drag it behind him for he did not possess the strength to wield it upright.

One day a wand inspector came to town. The wand inspector decided to hold a contest for all the wizards. The wizard with the biggest wand would be awarded a bag of tricks.

All the wizards formed a line and approached the inspector one by one.

"Pitiful" Said the inspector.

"I've seen bigger" He boasted.

Finally the inspector got to the last wizard. "This is without a doubt the saddest bunch of wands I have ever seen. I will be taking my bag of tricks and LEAVING."

"Waiiiiiiiiit." Someone shouted. "What about Otto? He hasn't been inspected yet."

"Approach!" Yelled the inspector. "Let me have a look at that wand."

Otto shuffled over to the inspector.

"Well? What are you waiting for? Whip it out!" Said the inspector.

"If you insist." Otto's arms had been folded across his robe holding back the full might of his wand. But as he let go, the wand in all its entirety sprung forth.

"My word!" The inspector said, tears welling in his eyes. "I have never seen a wand quite as magnificent as that before."

The inspector declared Otto the wizard with the biggest wand and awarded him the bag of tricks.


David of the Havens

# David

Since he was a young apprentice, David has been looking to use his magical abilities to unite humans and non-humans alike. Magic, however, can be a tricky craft, corruptable due to its vast power. Shady episodes of his life led David onto paths, he would not want to revisit anymore. At least age has brought him calming wisdom and prevents him from experimenting with the dark side of the arcane. Always at his side is a white rodent called Andrew. Centuries of companionship allowed the two to have some emotional attachment. Therefore, Andrew can act as some sort of out-of-body sensor for David.

In recent years, David focused on brokering peace between rival villages and tribes. Not far from Goblin Town, he almost found his end doing so. While staying in a rural township, working on a peace agreement between two tribes fighting for the honour of the tribe leaders' sons, who both fell in love with the same woman, he suddenly noticed the presence of a powerful arcane object. "This cannot be", he told himself. He has not felt this energy for decades, maybe centuries.

During the night, while the tribes were asleep, he ventured off into the desert that stretched from the township to the Quantum Shadow. "Aye, I need to be careful, the Quantum Shadow is close", he thought. The last time he visited this inexplicable vastness he went on to fight @wizard2297. He only nearly escaped the powers of this particularly evil wizard, since he was just an apprentice back then. But this is a story for another day. "Today, the odds would be different", he conjectured.


The further he strolled into the desert, the more he could feel the presence of familiar energy. @wizard0, the Wizard before Wizards, of which he is a direct progeny, left one of his artefacts in this vast nothingness. David has been looking on the side for those, he heard stories about their existence. But no lead ever proved successful, every hunt ended in disappointment. This time it must be different. He could feel the strength and the familiarity of the power.

Suddenly, he realised that he might have reached the location. He saw a small portal on the ground of the desert. He could see the sign of the Heavens. David felt reassured. All those years of wanderings and diplomatic missions might come to personal fruition.

David opened the portal with a spell only known to a few wizards. He descended into the cave, using his magical abilities to make him float. He commanded his albino rat to observe the entry from above. "If anyone follows me through the opening, Andrew will see it and in turn I will be able to feel it", he reassured himself.

The cave was pretty small and the artefact was in the middle, there was neither a riddle nor a challenge present to reach it. Something was off, David could feel it. That's not how the Wizard before Wizards was operating. And indeed he was right. The artefact vanished and instead a dark, grim wizard took its place. He looked at David and said: "Finally, we meet again". The wizard came forward, wielding his sickle in a dangerous fashion. "So be it", said David and prepared for a revenge he thought he might never get...


Battle Mage Godfrey of Tartarus

# Battle Mage Godfrey of Tartarus
## Lord of Nothing, King of Everything

**On Tartarus** Taken from the scrolls of Tinikitu:
> Tartarus was a new land at the time of its founding, raised from the great lakes of Jakobi. While rumors emerged that something more dangerous than land appeared, it has been confirmed by several mages either present at the time or witness to the event that the peak of Tartarus shone like a beacon of light and that the tip of the peak rested a pearl. The origins of the pearl, and the source of the light, have never been identified.

**On Godfreys Birth** Overheard from peasant who knew the young mage:
> Godfrey was born on the twenty-second name day of his land, as Lord Godfrey son of Godfrey. His parents despised the young boy, who grew to resent his family. He was never a kind boy. Rather than playing with other youth in the village he preferred to torment animals. Though they were both too cunning and agile for his wiles. He never got old of this.

**Furthermore On Godfreys Birth**:
> There has been no evidence found of these rumors of Godfrey's raising. In light of Godfrey's more recent blessings to the Oakenridge Farmery, it seems that this rumor is unsubstantiated.

**After The Campaign:**
> It is heavily speculated that Godfrey lived in the woods for several years after The Campaign. Having lost his land and titles, Godfrey (several years a mage) continued his ultimate quest for fire breathing and unsummoned healing. His role in The Campaign will be forever remembered, with many praising his sacrifices and heroism, to the disdain of our King who freed the people of Tartarus from their oppressors, "Sir Henry the Wise" and "Lady Magesty the Kind".


Magus Jadis of the Steppe

I heard from my friend that writing attracts some warriors these days.


Alchemist Konoha of Elysium

**The origins of Konoha**

For as long as theyd written its history, Elysiums great magical houses had self-organized themselves like families  without bond save that of power  each ruled by whoever best wielded the various affinities, those endless mixes between light and dark and earth and moon.

Some of them still quietly practiced the dark power of familiar amplification, a cruel and ancient technique that required the recruitment of untrained but magically sensitive young beings, ideally ones lacking a dream. Devoid of hope. Orphans worked best. They would be offered the chance to live their miserable lives out in comfort, whatever remained of them after their terms, of no less than one-half century, were up. In return, they would be trained in attunement and amplification of their houses affinities, then forcibly shifted into a beasts form in order to serve as familiars for the houses most powerful members. Though their natural forms didnt age while they were serving their terms, most survived about three years in the job.

Konoha had grown up as a tengu in Elysium. Even in that great city, he was always at arms length from most. On top of that, anyone who came near him couldnt help but fear him, despite his warm and wry wit  but not because of the brick-red mask of his face. It was something they couldnt put words to, but that flowed from Konoha like a river of lava. The roots of Konohas magics ranged deep and wide into this world and the next he could see its roots shift when he closed his eyes, flashing like lightning.


Inevitably in Elysium, in cases of such powerful but untrained hexerai, the putative wizard would be sensed and recruited by one house or another, depending on their staffing needs. In Konohas case, it was a house of middle standing that first contacted him. Hed been so desperate to leave the shadow alleys of Elysium that hed accepted immediately.

During his decade of training at the house, hed fallen in love with a servant whod been brought there during his third year. Shed never had a name, she told him, when he first approached her. He called her Bug. They would spend evenings together studying and laughing at his jokes in the unused pocket dimensions of the house, drinking the immaculate potions Konoha would brew for them behind his guardian fathers back. As his training progressed, Konohas magical connection became greater than any of the houses wizards could control. He was to be assigned a familiar, so that his sorcery could be guided more carefully.

Bug knew that the truth of her recruitment and assignment as Konohas familiar would be too much for him to bear, and likely destroy them both in the process. Their house was ancient and cruel, turning like a mill through the centuries across the lives of Elysianian orphans like her. Konohas life would be extended unnaturally through the centuries, as a wizard  for one as powerful as he would some day be, she might even survive all the way through her conscription. Maybe, just maybe, they could be together then.

Konoha nearly went mad from broken heart left in the wake of Bugs sudden disappearance. His guardian father told him the servants would sometimes run away to other houses, or get it in their head that theyd soaked up enough magic to turn a coin on the street.

After the assignment of his familiar, though, he felt much better. He named it Bug.


Archmagus Eizo of the Inferno

# A Look Into The Inferno

Eizo was what you could only call a Hermit. He was not one to go on any grand adventure, content with mixing potions and conjuring new spells to fill his spell book. For he knows it serves a greater goal, a goal far beyond him and his limited time. He wants to see into The Inferno. So patiently he gathers knowledge and powers to perfect his craft.

At nights when the clouds do not hinder his gaze, Eizo stares into the stars hoping to see but a glimpse of the blazing chaos that the cosmos can provide. Most nights prove useless, but not all. On this particular night he saw something that brought inspiration and hope to his grand task. A shooting star that crossed between two ever brilliant constellations. He immediately sketched the scene into his journal and began to gather ingredients. This could be the breakthrough he needed. He was so much closed to seeing the Inferno.


Sorcerer Soya of the Astral Plane

# Sorcerer Soya of the Astral Plane

I am a master of duality and practitioner of white magik. Through my Chaos Staff comes order, and in order comes chaos - a balancing act of dualistic extremes.

By squaring the circle I can transcend the Runiverse and traverse the Akashic Record.


Beyna of the Atheneum

# Beyna in the Atheneum

I spend most of days in the Runiverse at the Atheneum researching the Forgotten Scrolls of Uranus, meditating, and mind-controlling my rat!


Archmagus  of the Belfry

###  When the bells ring, the mages sing

###  Of myths and runes and forgotten things

###  The reverberations, dark and deep

###  Echo through the halls of sleep

###  As Mercury moves backwards through the sky

###  Magic reaches the ear, not eye

###  So trust the dream, trust everything

###  When the bells ring and the mages sing


Battle Mage Cassius of the Mount

## Style, Flair & Fight are the hallmarks that Battle Mage Cassius of the Mount lives by

He travels the realm setting things straight, helping the needy, and occasionally (/frequently) drinking and dancing the night away.

They say when push comes to shove he can take the shape of the polar bear that adorns his head, but more often that not a flick of his staff and few words of magic do the trick, vanquishing many a foe.

Cassius rabbit, Stefan, is also partial to a few luke warm ales by all accounts - a costly but worthy companion for his size.

On their travels they met two gentleman, Wagmisan & Alessandro of the house Gucci, who kindly crafted what Cassius now refers to as his going out out outfit. What sorceress could resist?

Not many, and if the word round the realm is true, Cassius possesses not one, but two magic staffs


Thaumaturge Amir of the Temple

# New Lore Entry

Hailing from the east, Amir was always destined for something far greater than any ordinary man. Although a powerful Thaumaturge now, his path was met with a great many challenges. That however, is a story yet untold

For now Amir, the devout Cleric of the Temple, travels far and wide searching for something more.

Equipped with the Goblet of Immortality a symbol of his arcane mastery, and with his mighty companion Bloddeuwedd he sets out to discover his true purpose


Archmagus Zelda of the Wood

# Lore of Archmagus Zelda of the Wood

Lone among my kind, I stride beneath
the sun. Rune charged and glowing at my back,
the bluebells and old holly in their wreath
salute me. My skin doesnt burn to black
like my own mothers, when I pushed her past
the threshold. I go ranging with my fox
and sniff out other vampires. When at last
I find them dozing among dells and rocks,
I creep up silent, brush off leaves and earth
and plunge my pointed staff into their hearts
they shrivel. Murder is its own rebirth,
each time. Grateful that I can play my part,
I brush off all the death-dust, grey and fine.
All endings have their sweetnessexcept, mine.


Alchemist Shigenjo of the Hills

**You only get burn by the flame because you think the flame is real. Welcome to my power.
**


Geomancer Amir of the Hollow

# Tiny Boy
This wizard believes he is very small.


William Despoiler of the Ditch

# Killing is My Business...and Business is Good!

>William is my name and killing is my game!

## Despoiler of the Ditch

The Red Sand Cobra Gang never saw William coming. The Ditch, (the former) hideout of the Red Sand Cobra Gang, was thought to be the best hideout west of Obsidian City. The Red Sand Cobras were known for disrupting the supply lines of the crime lords of OC. Whenever the crime lords of OC contracted bounty hunters to find and kill the gang; they would receive an hourglass full of red sand and the severed head of the bounty hunter slowly exposed by the moving sand. Running out of options, the crime lords used their connections in Chronomancer's Riviera to find an ex-bouncer named William. Training in the BattleMage Mountains had made William, a threat not just to warriors but to wizards as well. It was not the enchanted Templar Helm gifted by @wizard1707, nor his immortal spectacled falcon companion but his combat skills that made William a threat.

>Yellow hats? Did they get too drunk and piss on their hat?

Skeptical at first, the crime lords figured anyone who was willing to fight battles that seemed impossible was worth a shot. Venturing west of Obsidian City, William's falcon revealed the spots where the supply lines (known and unknown) were hit. Using a map of the area, William was able to see the general area where the Ditch was based on where the hits took place. It was night when William reached his destination, nothing for miles but sand! Using his enchanted helm William was able to see heat outlines beneath the sand.

>Your hole is mine!


>Your hole is mine!

William began to look for a secret entrance using his helm. Behind, William, a Red Sand Cobra emerged from the sand with a dagger. Swooping down to protect William was his falcon. William then thrust his sword into the Red Sand Cobra and pondered how the Cobra was able to get the jump on him. Seeing a strange medallion hanging off the fresh corpse, took the medallion and wore it on his person. Feeling the medallion, William began to sink in the sand. William understood that's how the Red Sand Cobra Gang was able to move so efficiently.

>To despoil is to rob and I rob people of their lives.

William then got the jump on the rest of the gang. The slaughter that took place shouldn't have been possible with just a longsword. Most would've been horrified with the carnage but the crime lords were pleased. The crime lords let William keep the best weapons and rarest contraband stolen by the Red Sand Cobra Gang, along with his promised payment. The Ditch is now William's base of operations, where he prepares for his next bounty. William hopes to have his own band of mercenaries, one day...


Archmagus Lux of the Hollow

# The majestic Garments of Archmagus Lux

Lux Theme Song - Banished
https://www.youtube.com/watch?v=srzmidkETLM

When the habitants of The Citadel first heard that a brown hat wizard was opening a tailor shop, their curiosity got the best of them.

They could not resist having a look and judge how such a rugged wizard could offer any garment that a snob Citadel aristocrat would find elegant enough to pay for.

They were wrong.

            I may have not been born in the softest of silk, but I know a thing or two about practicability. They were happy to discover you could kneel and kiss the boots of a royal without any discomfort.
            Besides, I know my way around a thread and needle, having spent years crafting robes for the admirals army. Despite living their entire life on smelly sloops, these naval soldiers sure love a stylish cape.

Between you and me, the real reason why these nobles keep coming back?

Addiction.

Never underestimate a crafty brown hat wizard.             They might see themselves of higher social rank, but they keep forgetting Im Lux, Archmagus Lux, and I know a thing or two about enchanting.
            Wear my craft, crave my wear.
Magic I graft, sown with care.
They instantly feel it, oh what a perfect fit.
Their eyes sparkle, their fingers tingle.
Feeling 10 years younger.
None the wiser.


They then always come back, always, as all they care about is looks, taking these robes of these hooks.
Now, why am I doing this? Gold?             That can go to the Baby Wizard Orphanage.
For decades the working class has been siphoned to the death, busy killing their backs to feed the Citadel while their fingers bleed.

 Its time for a change.

They keep forgetting Im Lux, Archmagus Lux, and I know a thing or two about enchanting.

The longer they wear, the more I can touch their soul, corrupting their free will one thread at a time.
One day, the tide will turn and they will pay.
Obeying Lux, they will learn.
Or to the Earth, they will return.


Diabolist Ifran of the Desert

# Diabolist Ifran of the Desert

"The desert? Yes, I know the South Desert. Barren, arid lands, vast & endless. Hostile to life. Woe are the travellers foolish enough to venture there unprepared, for it might be their last adventure. Yet there is beauty in the desert too. Wavy dunes, the wind gently blowing sand into your face, rejuvinating oasis, night skies so profound you could almost touch the stars..."

Ifran paused, looked into the man's eyes & continued:

"I also know of a far more ghastly place, with no sun, nor sky, no colors nor sounds. A place that swallows life & turns it into darkness. And today, it has come for you".

The man's eyes shrank as he drew his sword. Ifran danced between the flurries, unscathed, rearched out his hand & muttered a few words. The man's blade dropped on the ground, his face gradually turning grey. He wanted to weep, opened his mouth, but nothing came out.

"Welcome to the desert of the soul", said Ifran, his Phosphorous Spear glimmering bleakly.


Lich Marquis Larissa of Gross Gorge

"Here kitty kitty kitty" cried Larissa. Ever since the dark night full of terror, Larissa has never been the same. Her cat, Bruno, screaming and crying as the flames got closer and hotter. Larissa tried everything to save Bruno, but it was too late. There was no way out. There was no hope. She laid there dreaming for it to be all over.


Zeeke Vanquisher of Runes

# New Lore Entry for Zeeke Vanquisher of Runes

> *Artwork by Regnvald. Commissioned by Baron Von Fancy. Summer of 2022*


Battlemage Soya of the River

# New Lore Entry for Battlemage Soya of the River

> Battlemage Soya shows off his collection of river finds
> *Artwork by Dragumagu. Commissioned by Baron Von Fancy. Summer of 2022*


Battle Mage Devin of the Dunes

# The Mystery of Devin and Bubbles

No one knows how long Devin has roamed these parts. Every local has a story about him and his pooch, Bubbles. Apparently they can be trusted to show up at just the right moment, there to help out weary travelers in need. After providing aid, they disappear without so much as a goodbye.

Some folks say that Bubbles can communicate telepathically, and that he can see the future. They say Bubbles might be the wisest being in all of the realms. Others say that's just the elixirs talking.


Witch Liliana of the Wild

# Witch Liliana & Sun Cat

In the middle of the night

Witch Liliana left her lair

To get revenge

On the black witches that tried to kill her

---

They tried to burn her white soul

in the flame of runes

But some strange creature

came and freed her

---

A cat, sun yellow, with a fiendish glare

Sang out and released her bonds

With that out of nowhere a purple cloak appeared

A jinx staff too, purple all through

Witch Liliana was born

---

Burn the green witch!

Burn the green witch!

They shouted from afar

But Witch Liliana was smart and too shrewd

---

She cast her staff, the Jinx did glow

She has got more power than you will ever know

They tried to harm her but it's too late

Witch Liliana and Sun Cat, would seal their fate

---

Burn the green witch!

Burn the green witch!

---

It is too late to harm her

She has killed death and fear

Together with Sun Cat

Forever they are free

Witch Liliana died from the spells of the dead

From white to green, and purple cloak in hand

Witch Liliana and Sun Cat will roam this land

---


Conjurer Cromwell of the Sacred Pillars

# CROMWELL'S MAGIC DUST

Everyone sure does love Cromwell's magic dust!


Buffy Contaminator of the Rune Raiders

# Buffy Contaminator of the Rune Raiders

Buffy was named after the lead character from the American supernatural television show Buffy the Vampire Slayer - of which her parents Gwenda and Allen were massive fans.

In a tragic turn of events, her parents were bitten while vampire-watching in a local park and Buffy was forced to slay them when she was only 8 years old.

Buffy realised she had a knack for killing and has been hunting vampires and other dark beings ever since.


Barnaby the Stubborn

# Barnaby, Upon Return from the Color Realms

From limitless nothing erupts prismatic timelines; stories scattered before us like waves from a passing eclipse...
Barnaby, my Leap-trodden steed, has lived these infinities and gently leads us skywards, our destiny cloud bound...
I do not understand how or why, it is only a feeling, a sudden impulse to be.


Hedge Wizard Rumpleskin

# Today I'll bake, tomorrow I'll brew,

# The next I'll fetch the queen's new child;

# Still no one knows it just the same,

# That Rumpelstiltskin is my name.


Ghost Eater Oiq of the Villa

# The Villa  Spring Menu

Chef Ghost Eater Oiq

## Small Bites
Devil's lettuce + anchovies
Charmed sausage on a bed of caramelized onion
Rosemary focaccia with toad oil

## Bigger Bites
Spaghetti with giant eyeball

Spaghetti with eyeballs

Whole fried cockatrice
Whole grilled coelacanth

## Cafe + Sweets
Psychedelic Cappuccino with organic Brown Cow Milk from @wizard4889
Slime Donut
Flourless chocolate tort

All illustrations by the wonderful Maya Ben David


Sorcerer David of the Veil

# Wizard of the Coast

_Sorcerer David of the Veil_

After drifting around the ocean waters for many moons in his old wooden sail boat, Sorcerer David of the Veil found harmony upon a tropical island filled with palm trees, coconuts, and sunshine.

How David washed upon such a land and when the tourists got here is still a mystery. After arriving on this tropical paradise with his familiar Wilson a blue rat, David doesnt travel much anymore these days. Leisure has become more routine for such a wizard.

Along this beach, somewhere between a breeze and the palm trees, David appears on the way back from his morning walk. Wilson, who slept in, eagerly awaits Davids return to the hut.

AHOY! David shouts at Wilson. I have returned!
    A coconut rolls out from underneath David as he begins to unpack the findings from his walk. Wilson scurries around the inside of Davids robe frantically searching for snacks.

Wilson recognizes that smell.. a kind of smelly smell.. the smelly smell that smells.. smelly..
    David reaches into his pocket, pulling out a handful of what appears to be fish bait.

    **Anchovies**! David joyfully exclaims.


Archmagus Pumlo of the Hills

*Mysterious professor from the mysterious hills, searching for knowledge, often misunderstood. Scorned by many liked by few.*


Druid Enigma of the Valley

***Enigma meets Emma***

Today would begin the same way most days for Enigma began. Waking up in her cozy little hut, with Fred snuggled close.

Next, she'd roll out of bed, and put on her favorite outfit - a green bodysuit with a cute red hip pouch (she swore the green brought out the color in her eyes). Once dressed, she would have the same exact snack for breakfast (fried mushrooms) before bounding out of the house to find whatever task needed her attention.

On her way out, she would grab her staff, the Caduceus of Hermes Trismegistus, gifted to her by the messenger god personally. Because she was Lightborn, she had no real need for the staff, but it made a fabulous walking stick and often glowed at night (which is REALLY useful in the Runiverse).

Her and Fred set off towards the Chronomancer's Riviera in search of sandworms (they make a great gift for goblins). Though she rarely made it to her intended destination, she was doubly set on making sure it happened today.

See, she had befriended the entirety of Goblin Town (everyone needs a good healer, alright??) and had taken quite a fancy to visiting often. She would bring them their favorite snack, sand worms, and listen to them excitedly talk about their strange little goblin lives.

Enigma hadn't made it all too far before she stumbled upon a fresh camp site. Who would be camping this close to her hut?? She had done a great job hiding her home (a lot of bad guys like to kidnap healers apparently) and the thought of being tracked sent shivers down her swamp witch spine.

It was quite a strange camp! There was an odd red and white object sitting next to the fire pit, along with what she could only surmise was a big jug of water?


"Um, hello?? Is anyone here? Are you hurt, do you need help?" Enigma called out in front of her. With each word, Fred hopped around and squeaked, as if he was trying to mimic her.

"Um yes, hi sorry, just a second!!" A strangely familiar voice called back from the brush. A few awkward minutes of silence was immediately followed by about 15 minutes of rustling from the brush.

Eventually, a young swamp witch stumbled out, adjusting her green battle dress, the likes of which Enigma had never seen. Upon further inspection, this swamp witch didn't have green skin...it was...pink? And why the heck did she look like her?? Was this her sister?? Did she even have a sister? Did it even matter??

"I've never seen a pink swamp witch before!! You're beautiful!!" Enigma's jaw gaped open as her mind raced with the implications.

"Um hi!!" The lady giggled, taking a moment to observe Enigma before speaking again.

"I'm not a swamp witch!! I'm a Swamp Dawg! My name's Emma and I'm from Cumbahland!" Her voice was kind and calming, and dripped heavy with an unfamiliar accent.

Swamp...dog?? What the heck? Cumbuhlen? What language was this lady speaking?! Enigma couldn't help but think that it was like looking in a funhouse mirror, only instead of looking fat or wobbly, it made her look...like a gosh dang hot dog in seaweed!

"Oh no!! Did I say something to upset you? I'm wicked sorry! Ya know, I gotta big mouth and I just keep tawlkin' and it never stops..." Emma droned on, though it wasn't painful to listen to her, what with that delightful accent.


Enigma immediately began to relate in more ways than she was comfortable admitting, even subconsciously. Who was this strange being, why was she camping in Enigma's front yard, and what on earth was that accent?

Stay tuned for Chapter 2 to find out :)


Adept Lin of the Wood

# Adept Lin of the Wood

Eyes that gleam in the night, glisten in broad daylight

The stars within her graspp, taking form as so not to crash

A slime that guides the path, seemingly weak but full of wrath


Solar Mage Liliana of the Pit

There are many iterations of Hell. Some say it is a fire burning forever. Others will point to excruciating torture by devils with pointy horns. One of these iterations is where Solar Mage Liliana claims to have ascended from. She calls it the Pit. A place of despair and pain, with no light ever reaching the depths of. If and how this is possible remains a theological question but what is certain is that Liliana embodies the most vile and corrupt aspects of the tellings of hell.

Ever since she appeared in the theater of the world, she pulled the strings of Kings and Lords. Having pushed many over the edge of insanity, helping them to execute atrocious and acts of violence. She appears in different personas but her most used appearance is that of the Solar Mage, claiming she is a herald of the Sun God. The blinding light she emits doesnt come from the Sun, but rather from a mysterious arcane Rune that only she has mastered: The Rune of Cinnabar.

This Rune was once held by a dark mage, but when he was overthrown it was transported with him to the pit. For the longest time the tale of the Rune of Cinnabar was told but at last, the world forgot about it. Centuries passed and eras turned but suddenly the rune returned by the hand of a new wielder. With the Rune she was able to gain mastery over the Fire spell, something she has used to set whole towns on fire.


Looking away from the bright light Liliana of the Pit emits with the Rune and youll see a different face. A face of evil. There are several aspects that immediately should warn everyone of imminent danger and an unspoken evil. Upon return to the surface, she hasnt chosen to look beautiful and innocent. Her head has been twisted and formed to resemble one of the vilest of creatures. Big fangs on the corners of her mouth and a greenish skin, she looks like what is called a vampire. It is unclear if she possesses any of the traits attributed to these monsters. Stories certainly exist. It is said that she drinks the blood of her vanquished foes and that she can turn into a bat at will. On the other hand however she can walk through the light of the sun without getting hurt.

Her body is a whole different story. Ethereal, translucent at times and always flowing in the wind when there is none, her clothes and skin are the subject of many scholarly discussions. The most likely link they could find with something belonging to this world is that her body has the same attributes of a White Wraith. White Wraiths are formed by the death of a woman who has been violently touched and killed. Normally they are bound to the body, only operating in the close vicinity of the place they are buried or dumped. In some cases, the wraith had linked its conscience with a close personal belonging of the deceased, allowing it to be traveled over a great distance with the item itself.

Because of this, it is clear that Liliana isnt a full white wraith. She may have a physique resembling it and the myth probably will have some truth to it. However, the fact that her intelligence and conscience far exceeds that of a mere mortal, shows that she is above definitions of monsters. She is unique in her calling and power, and depending on who you ask, shes the devil or a goddess.


There is one other thing very unique about the Solar Mage Liliana of the Pit. She wasnt the only thing that came out of the place she crawled out from. With her she brought her beloved and feared pet snake, a Red Mamba. It is believed to be the focus of her power, allowing her to spread her venomous words in the ear of Kings. It allows her to absorb the energy of the Pit through her animal companion, making her use of the Rune of Cinnabar and the Fire spell that much more powerful. One depiction of an event paints the blaze she casted over a town as snake-shaped, with fangs striking at homes and burning them asunder.


Artificer Aleister of Atlantis

# Artificer Aleister of Atlantis

*You blow the dust of the old, leatherbound journal, and the key you found in his tower fits into the lock with a click. The tome opens to the last entry...*

##  XIII/IXVI - Thirteenth of Sun's Dawn.
Cogwheel in the Astronomical Difference Engine time-warped again. Must be the damned agitators playing up like last time. I'll be feeding the worms before I see Atlantis again at this rate.

Will have to make the long journey to the Hollow to gather more motes for transmutation. I wish Yolgnu were still here... could use some company on the roads. Though were our paths to cross once more I would fear for my life.

The storm is picking up again, I feel a strange sensation on my skin as the rain hammers against the windows of the Guild tower.
Archmage Magnussen appears to be trying to conjure another Thunderhawk on the grounds outside. Would explain all this racket. Can't concentrate... Must get some rest.

## XIV/IXCVI - Fourteenth of Sun's Dawn
Packed everything into the Bottomless Pouch. Three days provisions, the self-pitching gazebo, and the clockwork compass. Expect to restock in the Hollow. The townsfolk there are usually helpful. I hear there is a young boy there who has shown remarkable promise...
I only hope they don't venture too far into the woods. They know not what lurks deep in those dark pine glades, and I pray they never find out.

Restless sleep last night - probably owing to the storm and thoughts of home. It would be evening in Atlantis now - if it weren't under a thousand fathoms of saltwater.


Perhaps if the Difference Engine had a second infusion... I'll try to conjure it on the morrow before we depart.
Had the stablehands ready my pony. He's getting old now, the poor thing - almost as old as I am! If the gods are good we should receive good weather and clear skies along the way.

## XVII - Seventeeth of Sun's Dawn
Arrived at the Hollow. Scene of destruction. Something horrible has happened. Villagers all lay dead bar one small boy - the one I have heard gossip about.

He says his name is @wizard9456. As I have heard, he does indeed show promise, judging from the remains of his home I can see his talent clearly. Some of these inventions are worthy even of a fourth year at the Guild.

Footprints at the site confirmed my worst fears. The Sasquatch has been here. The poor fools must have aroused it somehow and drawn it out of the woods.

The boy is grief-stricken. His parents have been killed by the beast. Oh, Yolgnu... what have I done? I never meant for the potion to have this effect. He must have grown even more powerful in the months since. Some of these poor folk have been torn limb from limb.

I shall take the young one with me back to the Guild. He must be trained in our arts. Perhaps together, in time and with the right training, we can cure him - or put a stop to him if all else fails.

The damned Difference Engine can wait. Atlantis can wait. It's time to right this wrong.

Surely there must be a way to reverse the effects of the potion... perhaps a part of Yolgnu still exists inside the Sasquatch? I can only hope.


David of the Havens

# David

Since he was a young apprentice, David has been looking to use his magical abilities to unite humans and non-humans alike. Magic, however, can be a tricky craft, corruptable due to its vast power. Shady episodes of his life led David onto paths, he would not want to revisit anymore. At least age has brought him calming wisdom and prevents him from experimenting with the dark side of the arcane. Always at his side is a white rodent called Andrew. Centuries of companionship allowed the two to have some emotional attachment. Therefore, Andrew can act as some sort of out-of-body sensor for David.

In recent years, David focused on brokering peace between rival villages and tribes. Not far from Goblin Town, he almost found his end doing so. While staying in a rural township, working on a peace agreement between two tribes fighting for the honour of the tribe leaders' sons, who both fell in love with the same woman, he suddenly noticed the presence of a powerful arcane object. "This cannot be", he told himself. He has not felt this energy for decades, maybe centuries.

During the night, while the tribes were asleep, he ventured off into the desert that stretched from the township to the Quantum Shadow. "Aye, I need to be careful, the Quantum Shadow is close", he thought. The last time he visited this inexplicable vastness he went on to fight @wizard2297. He only nearly escaped the powers of this particularly evil wizard, since he was just an apprentice back then. But this is a story for another day. "Today, the odds would be different", he conjectured.


The further he strolled into the desert, the more he could feel the presence of familiar energy. @wizard0, the Wizard before Wizards, of which he is a direct progeny, left one of his artefacts in this vast nothingness. David has been looking on the side for those, he heard stories about their existence. But no lead ever proved successful, every hunt ended in disappointment. This time it must be different. He could feel the strength and the familiarity of the power.

Suddenly, he realised that he might have reached the location. He saw a small port on the ground of the desert. He could see the sign of the Heavens. David felt reassured. All those years of wanderings and diplomatic missions might come to personal fruition.

David opened the port with a spell only known to a few wizards. He descended into the cave, using his magical abilities to make him float. He commanded his albino rat to observe the entry from above. "If anyone follows me through the port, Andrew will see it and in turn I will be able to feel it", he reassured himself.

The cave was pretty small and the artefact was in the middle, there was neither a riddle nor a challenge present to reach it. Something was off, David could feel it. That's not how the Wizard before Wizards was operating. And indeed he was right. The artefact vanished and instead a dark, grim wizard took its place. He looked at David and said: "Finally, we meet again". The wizard came forward, wielding his sickle in a dangerous fashion. "So be it", said David and prepared for a revenge he thought he might never get...


Augurer Merlon of the Cosmos

# A tale of Wizard Merlon

Master of Adivination, Soothsayer of the Cosmos, a Wizard of many names and tales. Descendant of Milo of the Shadow and Archmagus Crowley, his lineage is known for great adventure. One that has bound the simplest yet most profound virtues to him, allowing him abilities not short of greatness, abilities that combined with his love of Ale and a sprinkle of madness, led him to develop sorcery not seen for ages.

For his time upon the realm was dedicated not towards the preservation of light and all living beings through battle like his ancestors, no, his wizardry lay with the people. Magic that unified and created a common purpose. Through his camaraderie, leadership; through his prophecies and tales, hope; and through his ability to bring forth laughter, bliss. One would forget his lineage when he spent time with common folk but would remember through his lingering presence long after hed gone.

It is said Wizard Merlon lived and died without a single enemy. A claim only few may utter in the Runiverse, for it is a vast and unexpected realm filled with mystery. At a young age relative to that of his kin,  Wizard Merlon passed onto the spirits at age 784 with a belly full of ale and a legacy of altruism.


Battle Mage Magnus of the Keep

# New Lore Entry

Battle Mage Magnus of the Keep is a unique polar shape shifter.

Magnus was a measly three years old when he was left by his lousy parents. Raised in the slums feasting on bugs, destined for failure...

It wasn't until he found his companion "Cracker Jack Crow" and his dumb stick that he found his true destiny.

Cracker Jack Crow and his family of (Crows), helped raise Magnus resulting in a mostly insect diet and the ability to shape shift and fly (Sometimes). Magnus and his crew would monitor the slums and keep order. It wasn't until Magnus turned 13 that he decided to leave the slums with his Cracker Jack Crow and his stick to make a life of their own.


Mystic Jezebel of Tartarus

# The Lore of Mystic Jezebel of Tartarus

art by Regnvald commissioned by Sami Kitty 2022


Sage Shukri of the Ether

# Flashbacks

_Delete below sample to write your own_

After losing his memory, he started having these visions that woke him up at night.

## The Dream

It looks like the defense of the valley:

https://www.youtube.com/watch?v=go45c9Sb2zo


Pyromancer Soya of the Gnostics

Pyromancer Soya of the Gnostics and Archmagus Jeldor of the Palms were two Merlin apprentices who fought against the Saxons. But old gods were too weak to support them against overwhelming forces. They went into hibernation waiting for a wheel of time to return Earth in the time of high magic.


Archmagus Jeldor of the Palms

Archmagus Jeldor of the Palms and Pyromancer Soya of the Gnostics were two Merlin apprentices who fought against the Saxons. But old gods were too weak to support them against overwhelming forces. They went into hibernation waiting for a wheel of time to return Earth in the time of high magic.


Aspra Hammer of the Sun

The Lore of Aspra Hammer of The Sun

Art by Regnvald commissioned by Sami Kitty 2022


Sage Shukri of the Ether

# Flashback


Sorcerer Jahid of the Valley

# The Lore of  Sorcerer Jahid of the Valley

### Also known as: The Light Bringer
### Distant cousin: @wizard5270

## Early life
Born from a noble family in the Valley of the Void Disciple, it did not take long to notice that Jahid was different from the other kids. While all the other wizard apprentices were running around, bounding with their familiar and developing their magic, Jahid was sitting in the dark, reading books about medicine, biology and herbs.

## Adult hood
Following his childhood passion, Jahid combined his knowledge of medicine and magic to become a surgeon. From the Sacred pillars to the Zaros Oasis, he travels the Runiverse to heal the wounded and bring light to people in needs.
Although he has no runes, rumors are saying that he is sourcing the energy from the flame he is carrying to power his magic.

Surgery has been a long-time passion, but the fact of having no familiar really haunts him and he is now dedicated to solve that. Jahid recently stopped by the Dream Master Lake to source wisdom from his own kind in a final hope to find a dear familiar companion.


Sky Master Jagger of the Gnostics

# Sky Master Jagger of the Gnostics

For one to become a Sky Master, one must master the wind.

Being a Corvid can help in this regard, however the gift of flight does not guarantee access to Zephyrs Laugh, the one and only Wind Spell.

Jagger would need to scheme day and night with his childhood partner in crime, @wizard6229, to source Zephyrs Laugh.

If it were not for his Sun Cat, Jagger may never have achieved his goal.

One day, a huge typhoon began to form off the coast of The Salt, and made its way towards the Rookery. Jagger knew this was his chance to capture and tame Zephyrs Laugh.

A particularly sinister gust of wind began to create havoc amongst the trees of the Rookery, cracking branches and falling Corvid nests.

Jagger gave Sun Cat the command to chase. With help from @wizard6229's Bliss Cat, they cornered and tamed the gust. Sun Cat devised a spell to direct the wind into a hollow as Bliss Cat tipped a jar on its head, trapping it in a show of skill and precision.

This began Jaggers quest to learn Zephyrs Laugh, a year long journey that saw his flight through The Wild and towards the Psychic Leap, the lore of which is written in a scroll kept safely in The Secret Tower.


Cartomancer Jaffer of the Event Horizon

# Cartomancer and his Bullfrog

The Dark Arcanist, watchful, waits alone,

His eyes set deep, he scarcely eats, he needs no sleep.

His fingers wave arcane commands,

The Ace In The Hole, held in one hand,

    His White Tunic is clean and fine,

    He's worn it since the dawn of time.

    And at his foot, a bullfrog sits,

His hypnotic power begins to spin,

Just take one look and at a snap,

Your world will change, just one way back.

Is Jaffer bringing down the Ace,

The Brimstone Rune at frantic pace,

He gestures you with eyes that burn,

    A flash, and then you will return!


Hedge Wizard Umber of the Lake

# The Sacrifice of Umber

It was a gloomy day at the lake. Umber had awoken from his slumber to the crackling of lightning off to the west. A storm must be rolling in he thought. As he went about his chores, a thudding grew louder and louder. At first, it seemed as though it was just thunder, the storm growing near. But the sound amplified at an alarming rate.

A neighing could be heard through the trees. A red cape, blowing in the wind. Drawing closer was Alessar, Archmagus of the Tower. Behind him his council of elder wizards. Ofaris, Lumos, Casper, and Solomon. The latter whom at a time resided at the lake, just across from Umber.

The mounted wizards circled Umber as the rain came pouring down. Alessar jumping from Marengo walked towards the trembling hunter. He placed his hand on Umber's shoulder, attempting to calm him.

"It is time."

Umber had heard tales of this moment. But never believed it would happen to him. Tales of the hunter sacrifices by the wizards. An attempt to please the Dark Magic, so that it does not take hold of the Runiverse. Knowing there was no choice but to oblige, Umber nodded his head, climbed behind Solomon, and shut his eyes.

The band of wizards and their hunter sacrifice were off. Due west through the downpour. As a chill consumed the air, Umber opened his eyes. Looking up he saw what he'd only heard tales of, The Secret Tower. Ushered ahead, he took one last deep breadth and stepped inside.


Magus Jahid of the Realm

# Magus Jahid of the Realm

## Prologue

> The Arcane Arts are as varied as they are esoteric.
>
> To describe them exhaustively would require all the vellum in the world, and more, and yet surely we can say this; They generally fall under three categories; Firstly those who stay on the straight and narrow, taught and pampered in the finest schools, and stick to the ancient ways of the Cosmos. And second their antithesis, those of a more rogue-like persuasion, who find their own path thoguth intuition and will alone. Far away in the lands to the East there is rumored to be another entirely different sort of practitioner of the arcane.
>
> And what, if anything, can one say about the Dark Arts? Obscured as they are in the the shroud of twilight, concealed from prying eyes mundane or malign, we can only conclude that they are indeed up to no good.
>

Climbing to the summit of yet another rise in the rolling hills, Jahid halted and scanned the horizon. Mundane eyes would see very little in the darkness, the moon obscured as it was by a low cloud cover, but the landscape was clear as day to his acute senses. Reaching into his purple robes, he withdrew his most sacred possession and raised it above his head and let go. A humming filled his mind as the horseshoe floated in front of him, slowly spinning about its axis.


Coming this way may have been a mistake, and the journey had been protracted and arduous. His kind was in no way welcome in these regions, this far west his relative liberal views on the application of magic were frowned upon at best, forcing him to resort to subterfuge and the arcane arts to conceal his nature and intent. This he had remained hidden during the days and compelled to slink along under the cover of night. He didn't so much mind the last part, having always preferred the comforting caress of darkness over the harshness of light, but it smarted and stung his pride nonetheless.

The humming grew in intensity as the magial item spun ever faster, followed by a sharp _ping!_ not to different to the sound of a small and clear bell - as the Horseshoe came to an abrupt halt, perfectly level with the horizon pointing eastward. So, his quarry was still ahead of him, but close now. Very close.

His talisman, his magical focus, was not unique in its form - but it was special in its origin; this particualr iron shoe came from a very particular horse. A lifetime ago Garfield had been gifted to him by his father, and for years they had been inseparable. Indeed it was when he shod his exemplary pony for the very first time, on his own with no help form the grownups, that he had truly manifested his magical abilities. But too soon after came the raiders, the fires, the deaths.

Shaking off the haunting memories, dismissing the scent of charred wood and burning flesh, Jahid turned east, faintly glowing eyes hard as stone under his hood.


Chaos Mage Tabitha of the Morning Star

Tabitha had a way with fire.

A way that led to her enemies giving her what she wanted.
A way that left those who crossed her, wishing she hadn't.
A way that could peel the flesh from the bones of the unrighteous.

But it was when her fire was stole from her, and used in the ruin of her kinswoman, @wizard3098 that she vowed to help her cousin @wizard4409 avenge their fallen sister and send those warriors up in smoke.

*Using the AI generator built and implemented by Magus Wazir some visuals of the great Vampire Fire Witch have been recorded here*


Diabolist Rita of the Riviera

# Diabolist Rita of the Riviera

You ever seen a bug spitting fire? Born in the core of hell it might come to bite you...


Arcanist Cassius of the Wood

# The Origin of Human Magic?

She bent down and picked up an old tattered journal and read:

 I dont normally write down my thoughts but I feel the need to reflect. All of my life as an Olympian I have felt very inadequate. My fellow peers seem to all possess magnificent powers! Like the power to control the ocean, or the power to conjure the dead, or the power to shoot lightning bolts out of their fingertips and destroy whatever or whomever they want.

Me? Well I am bit ashamed to say. But what the heck, no one will read this anyway.. My power is the fairy glamour: dazzle spell.. I dont want to go too far into it but lets just say it is not nearly as cool as Mage Blaises Hobgoblins Flame: Wayward Spell. I would even take Mage Nolans Dryads Ear: Plant spell at this point. Anyways, imagine the snickering from my fellow Olympians when it was discovered that my spell resulted in a shimmering dust of fairy bedazzlement. I was not impressed and neither was anyone else. What is worse, is that sometimes- if the wind was blowing the wrong way- I would accidentally inhale some of my spell and be rendered unconscious. I always woke up with some interesting art on my face after these incidents

This is not to say that I dont respect the fairies. They are a people of great importance! They are an essential part of our world and I love them dearly. It is just that in the midst of large powerful Olympians, a puff of sparkle powder isnt going to turn any heads (at least not for the right reasons).


Ok, so that is enough rambling about my past. What I want to talk about and reflect on is what has happened since I left Olympia. I have never felt so liberated! I was so unhappy there, and although I do miss my loved ones and the few friends I have, I know I can always return if Id like. Anyways, I decided to leave and attempt to blend in with some non-magical beings. Boy, was it fantastic. I had never felt so supernatural in my entire life! The humans gawked at my brawn and shuddered at my might. They begged me to tell stories that would have seemed mundane to an Olympian.
      I would tell them of the times that I would cast my fairy spell to lull others to sleep and play pranks. And yes, I also told them of a few times that this spell backfired and led to me dozing off amidst a group of rebellious Olympians.

Let me tell you, the humans really have a fancy for mind altering substances. I found that a small amount of my fairy spell mixed with mead was quite the rage at the local tavern! I got a job at OConnors pub and would get very nice tips if I topped off a pint with a little extra fairy dust.

This fun party trick led me to the company of many maidens. I had never enjoyed the company of so many women in my life. Back in Olympia, I never got a second glance. Here, boy was I popular. After a time I would move to a neighboring town. I never stayed in one place for too long. Life finally felt like the great adventure I had always hoped for. I found a home with the human people, met many maidens, and made many dear friends whilst bellowing drinking songs.


So, THE NEWS. All of that mingling created something of magnificence! I can hardly write it.. I will just spout it out! I AM A FATHER! I met my child today while enjoying a meal at a local pub. An old lover from my past spotted me across the bar and ran over to greet me with a child in tow. The baby looked about 6 months old and looked just like its old man! I could instantly sense a strong magical essence radiating about this beautiful child. It was really a special feeling, to gaze upon something that so closely resembled me.

Mlady was not too pleased that she had been raising this baby alone so I offered to help as best I could with finances and what not. I had been saving up to open my own pub but I figure this is more important at the moment and I am happy to oblige. I arranged to send payments to her address every few weeks or so to make sure they are getting by alright.

Only the gods know how many more offspring I have scattered about I really need to get my own pub opened to finance any more surprises!

Anyway, I have to get back to my shift. A regular has just stumbled in Until next time! "

-Milton


Garfield the Exemplary

# Garfield the Exemplary

> While not arcane in nature, it has been said that the bond between master and steed is not all that different to that of Familiar and Wizard.
>
> Indeed, a mount well cared for - groomed, loved and respected like family - would not merely be an exemplary beast of burden, but could be prone to great sacrifice on behalf of their master.
>
> It is not unheard of that such a horse would be driven to dive head first through fire, mane aflame and eyes ablaze - facing equine terrors unimaginable - on behalf of those they have learned to love.
>

The ropes chafed his neck.

And the scents and sounds were still all wrong.

The moon was the same, the giant eye in the night sky granting a semblance of normalcy, but the land was unfamiliar and Garfield felt utterly alone.

Ever since that terrifying night of fire and stifling smoke, of chaos and confusion, he had not seen or smelled Master. Kind Master, fair Master.

In frustration he stomped his hooves, snorted and pulled at his ropes again. Only to receive another rock thrown at his flank, unkind words wielded like a wicked lash, followed by bouts of laughter.

Master has a nice laugh, but this laugher was not the good kind.

The night breeze changed directions and suddenly his mane shivered and both ears perked up. Breathing deep, Garfield was sure; Master was near.


Sorcerer Celah of the Wood

# The Lore of Sorcerer Celah of the Wood

Wizened Sorcerer Celahnexius Ebeneezer Wagabond the Eighteenth  - Sorcerer Celah to his friends - spent 32 tireless years researching novel potions and elixirs for the Angelwood Elixer Corporation, before one day unceremoniously receiving a polite yet firm letter requesting his immediate resignation. He was a renowned and respected dabbler in the esoteric, having developed over 50 novel compounds which achieved everything from curing indigestion, to turning one's skin a pleasant shade of green,  to growing the size of various appendages for brief amounts of time.

By all outside accounts he was a model employee - always cheerful and well-loved by fellow workers, arriving promptly in the morning and working late into the night; and never one to say no to a request from corporate. But it wasn't his work ethic that ended his illustrious career - it was his proclivity for testing his potions on himself. Specifically, those of the more mind-expanding variety.

After stumbling upon a substance that allowed him to seemingly see through the quantum veil that separates worlds  - to visit alternate realms in one's mind, soaring through the psychosphere like a condor, he became obsessed.  His odd hobby went unnoticed for some years, until he started publishing his findings in "Erubus' Journal of Odd and Unusual Encantations", the oldest and most prestigious of potionry publications. This caught the scornful eye of the Grand Magistrate - and the political pressure they applied was enough for A.E.C. to force one of their most prolific potioneers into early retirement.

In retrospect, Celah saw it as a blessing.


In retrospect, Celah saw it as a blessing.

These days Sorcerer Celah spends most of his time in a small yet well-equipped alchemical laboratory nestled deep in the Thorn woods. He toils away late hours searching for his holy grail - a potion that would transport not only one's mind but one's body across the Psychic Leap and into the esoteric realms of the Quantum Downs. allowing a two-way communication with the mercurial and mischievous beings that reside therein, as opposed to the brief glimpses he'd achieved thus far.

His work is not without danger - after trying one particularly potent compound, he lost himself for 4 days, and regained consciousness nude in a fountain in the middle of Cagney Square, surrounded by a group of concerned and bemused onlookers. It didn't upset him in the slightest. He was never one to dwell on the opinions of others, although some of his closer friends have begun to question whether he is reaching the limits of his own sanity.

But, as Sorcerer Celah would often say with a chuckle, **"Sanity is a luxury one can scant afford when transcending the limits of mind and magic!"**


Shaman Ifran of the Moors

# testing out some lore

i am shaman who lives in the desert, joshua tree to be exact.


Romney Disintegrator of Mount Titan

# Astral Record 8518.0

A great war is on the horizon. Many warriors will clash. Only a few will survive.. Romney, Disintegrator of Mount Titan has heeded the call to war.


Shaman Aleister of the Forest

# The Lore of Shaman Aleister of the Forest

Shaman Aleister of the Forest, first of his name is no ordinary shaman. Raised in the dense, plentiful forest of Hedge Wizard Wood, he learnt how to use the world around him to heal the sick and tend to the wounded.

Thirsty for adventure, Aleister is always on the go. Seeking new places to see, people to meet, skills to learn and potions to try.

He has been all over the Runiverse, from Chronomancer's Riviera to Hue Master's Pass and more recently settling in his home away from home, The Alchemist's Archepelgo.

If you encouter him during his voyage, make sure to say hi and share stories, he has many that can help you in your own journey.


Enchanter Sondra of the Field

Sondra had always been fascinated with the dark arts. As a young girl, she would sneak out of her bed at night to watch her mother perform dark rituals. She was always drawn to the power and mystery of it. When she was old enough, she began to practice dark magic herself.

She had a pet crow named Paul, who she would use in her spells. Paul was her familiar, and he was always by her side. Together, they would travel from village to village, preying on men. Sondra would seduce them and then dominate them sexually. She would use her dark magic to control them and make them do whatever she wanted.

The men were always left feeling confused and bewildered after their encounters with Sondra. They would never be able to forget her, no matter how hard they tried. She was a dark sorceress, and they were her pawns.


Battlemage Isaac of the Marsh

# New Lore Entry

Battlemage Isaac of the Marsh

a noble Wizard from a small kingdom, who is confident in their magical abilities but hasn't seen much of the world. Through their difficult journey, Isaac encounters numerous struggles and hardships.

With the background of a noble and the charisma of a saint, Isaac can be just as useful in giving pep talks as he can be in combat/spellcasting.

The combination of combat spells like Fireball would create a versatile Wizard that can be a fierce contender amongst any Wizard. With the ability to use long-range weapons, perform stealth attacks, control fire... Giving Isaac a surprise edge in combat.

It could also be that the Wizard learned the skills at a young age before going on to learn magic, only to find them useful again later in life.


Sherry Pounder of Mount Titan

# New Lore Entry for Sherry Pounder of Mount Titan

> *DALLE 2 portait. Baron Von Fancy. Summer of 2022.*


Wyatt Antihero of the Road

# New Lore Entry for Wyatt Antihero of the Road

> *DALLE 2 portait. Baron Von Fancy. Summer of 2022.*


Artificer Oberon of the Thorn

# Magic!

Oberon's story began when he was born to a small, yet somewhat complicated family on the outskirts of the Thorn. His father, Oberus, was a wizard and a scholar, and his mother, Clementine, was a homemaker who dabbled in magic (although magic is a strong word here). Oberon also has a sister, @wizard6729, however little is presently known about her other than that she is fond of ladybugs.

As a smol wizard, he thrived in school and was a bit of a know-it-all. Still, his classmates rather enjoyed his company, and he was always "available" to listen to their problems, whatever they might have been. His best friend, @wizard5026, often recalled how Oberon would go out of his way to hear out a fellow wizard. One could say that he had mastered the art of "nodding sagely".

Academically, Oberon showed promise in Builder Magic: the art of assembling contraptions of various sorts from different materials. Through trial and error (and perhaps some luck), he once crafted a set of blacksmithing tools that would lead him further down the rabbithole of wizardly engineering.

Oberon went on to found Wizardly Gadgets Corp, which he is currently the President and CEO of. He presides over various engineering projects in the Runiverse, notably the manufacturing of high quality Golden Keys (to which nobody knows the use for).

He is a bachelor[citation needed] and has a pet monkey named Rufus.


Magus Goomer of the Wood

# Magus Goomer of the Wood

https://www.youtube.com/watch?v=9DvT7nbJF88


Artificer Jiggs of the Hollow

# New Lore Entry
# Jiggs, the Artificer of the Hollow.

A master of invention, Jiggs was born to a blacksmith and his wife in a sleepy woodland village known as the Hollow. Surrounded by tall pines on all sides, the villagers of the Hollow lived a simple, peaceful life in their small wooden cottages, and were known for their humorously elongated noses.

Growing up, Jiggs showed a great interest in the tools in his father's shop, and would amaze the Hollow villagers with his improvements and innovations on everyday things.

From a simple set of calipers and tongs to a working clockwork music box, Jiggs' boy genius knew no bounds, and he took great joy in making his fellow citizens lives a little bit easier and happier.

But this all changed with the arrival of the terrible and evil beast known as the Sasquatch.

Towering above a normal man, covered in thick dark fur and imbued with mighty strength, the Sasquatch was feared as a mythical creature of legend known only to the people of the Hollow as a monster from children's bedtime stories.

As the villagers were about to discover, this beast was all too real.

One fateful day, when Jiggs was out in the woods working on a new type of handsaw, the fel creature emerged from the woods surrounding the Hollow.

Slaying the townsfolk one by one, the Sasquatch at last came to Jiggs' family shop. Helpless against the foul beast, Jiggs' father was torn limb from limb, his wife murdered, and his shop raised to the ground.

Upon Jiggs' return, he found his home in ruins and his family and friends dead. The only indication of what had transpired were the unmistakeable footprints of the evil Sasquatch leading back into the dark forest.


That dark day, Jiggs' swore vengeance against the beast. He would do whatever it took to avenge the murder of his family, and would chase it to the ends of the Urth.

It was at this moment that a traveling magi of the Artificer's Guild, having heard the cries and sounds of violence rising above the woodlands around the Hollow, a place he had often visited in the past, deviated from his course to arrive at what remained of the small village.

There he found the young Jiggs, his face a contortion of rage and grief. Before he could ask the boy what had happened, the Artificer noticed the footprints of the Sasquatch, and dripped his head in shame. For it was he who had created the terrible beast - an alchemical monstrosity spawned from an experiment gone wrong one year prior.

The beast had once been Yolgnu, his faithful attendant. The magi had been attempting to create an elixir of strength, and had put one too many drops of wyrmsblood into it. When Yolgnu had imbibed the potion, it had transformed him into the horrible creature, and he had escaped from the Guild, never to be heard from again until today.

The magi knew what he had to do. Consoling the boy, he took him with him to the Artificer's Guild. It would be here that the boy would learn the arts of Magic, and become his new assistant. Together, they would hunt down the beast, and avenge the fate of Jiggs' parents.


Battle Mage Homer of the Quantum Shadow

# The Competition

With the great competition upcoming in just 9 days, Wizards from all over begin preparing.  What discipline of magic should Homer utilize?

> Raw power? Too Obvious

> Counterspell? Good, but boring

>Familiar based?  That's an option

>Ahh, I know...necromancy

As Homer begins coordinating his strategy, he works with his 4 fellow Wizards, all different locations, but with the same goal, not just to win the competition(although that would be nice), but to appreciate the time together.  5 old wizards, reunited after years.

## Living End


Pony of Fire

# Lore of the Pony of Fire

The Pony of Fire - The 100th pony to be brought out of the Elysian Fields.  This pony is one of four,  powerful, elemental ponies that has graces the Runiverse.  The Pony of Fire is known across the land for his power and grace.

 Here are some of the tales to be scribed into this Book of Lore.....

*The Sacred Pony Flame*

"Off in the snowy North near the Blue Wizards Bastion a trail of steam rose as a path was carved out of the frozen ground. The Pony of Fire, mounted by Sorcerer Hadrien of the Hills, blazed a trail through the snow and ice with his Pony of Fire so that that the wizards could meet their enemy, the Forgotten Souls. The Pony of Fire breathed heated plasma upon these souls and burned them with fire even hotter than the Sacred Flame that made them into what they are now. While the Souls were rare creatures indeed, no magical creature in the land could equal to the firepower and might that the Pony of Fire could lay upon his foes.  Whole battalions of undead were laid to waste by this Pony of Fire. 'The Land Dragon' is afraid of nothing. "

*Pony Naps*