The Sorcerer materialized near the southern gate. Behind it lay a beautiful small town. He always liked this one. Not only for the buildings around a tiny square somewhere in the middle but also for the card game event. He was a passionate player. In these events it wasnt common to play for money and thats why he never joined any. He only played with people if it was for something, like materialistic things or just money, adding a little thrill to the games. One time he even used the old **law of surprise** as his opponent didnt have anything to give him for his victory, but he never visited that man again to find out what he actually won and he probably never will.

 He walked through the gate and headed to a nearby pub, where he knew there were some players and he was in a mood for some good card games. Walking through the town in the late evening he made sure not to stand out of the crowd too much, there were some specific features he had that could cause some unwanted attention he needed to avoid. Wizards werent an easy target but they sure were very tempting to take down, they had a bad reputation in almost all towns and villages. Not all of them but mainly there where they already had experienced a wizard's wrath and wanted to evade another.

 Once he stepped inside the pub, he sat down in a darker corner putting cards on the table. He knew that was an invitation for others to join him at the table and play. And soon enough there were two men who just stood up from a table, where they were drinking with others and headed to the Sorcerer. One of them asked:

You play cards?

I sure do, he responds. Then they played. For money, for drinks, for food, for everything they had.

 One last game, the man said as the moon slowly started to set.


Crusader the Outstanding

One last game, the man said as the moon slowly started to set.

 One last game. If I win I get all you won from us. If I lose, you get our horse.

 The Sorcerer never had any use for animals. He traveled long distances only by teleportation, so a horse would just be a burden. But before he could say anything, the first card was thrown to the table. And so he won himself a horse.

In the early morning a group of three men, one of them hidden in his hood, walked from the pub to the entrance of the town and through the gate outside, where there was a wagon. No horse to be seen.

So, where is the horse? The Sorcerer asked.

 There never was any horse, you peasant. You thought you could rob us of all of our belongings and even a horse? You thought wrong, with that they approached him quickly getting ready for a fight. Luckily there was nobody around, so the Sorcerer didnt need to hold back. As they came closer, he put his hood down. That seemed to have made and impression on them as they hesitated for a bit before saying: No stupid wizard can rob us.

There was a sound of commotion coming from the wagon. Cant even leave for a little bit, just my luck, he thought as he started walking back from a shade under the trees.

So what is going on here, he said firmly as he stepped closer to the place he heard angry voices from. What he saw didnt really concern him as much as it actually should. He saw a blue haired wizard in a long dark green coat getting ready to defend himself from the two men that left the horse there.

Could somebody explain to me what you are doing before you get at it? The horse asked, looking from the two men to the wizard and back. I won you in a game of cards, the wizard said.


He is a liar and a thief! No, he didnt! The two men started to shout in hopes of scaring the wizard to back down. But he didnt.

 Instead he started to make his way towards the horse. The horse, being phlegmatic as he is, couldnt care less to be taken by some weird sorcerer. Maybe it would be for the best, at least I would be rid of the circus, he thought. Do you want to come with me? The wizard asks the horse as he gets closer to him and away from the reach of the circus men. Im not going to take you against your will as I see you are very wise.

He is not going anywhere, one of the men said walking closer to face the wizard.

 The horse absolutely hated the last few weeks of travels and even as they spoke to the wizard, he despised these men for talking about him like he wasn't there. I am not staying with them, thats for sure, the horse responded to the wizard's question. The men looked at him in shock:

 What do you mean you are not staying with us?! You are not going anywhere, he was getting angry again.

 But before the man could even finish the sentence, the horse kicked him in the shin and started bolting it away, around the walls and to the other side of the town. He looked back, searching for the weird wizard, but it didnt seem like he was still there. All of a sudden he was standing in front of him, forcing the horse to stop, otherwise he would knock the sorcerer down.

I would advise you to get out of here and your own way, otherwise the guards will probably catch you, the wizard said before disappearing again.

After a few weeks of wandering around The Wild, the horse bumped into the wizard again. This time intentionally.


Hey, can you teach me how to teleport? I have been looking for you for ages. The horse said impatiently. During those long days searching for him he always thought about how the wizard just disappeared. He had heard of wizards who knew how to teleport but he never met anybody who actually could, not until now and he is not letting this chance teleport from him again. The Sorcerer turns around to look at him.

Oh, of course, Horse. Glad to see you again.

 My name is not Horse, its **Crusader the Outstanding**(@pony454). The wizard seemed to think about what Crusader just said and then, just like he didnt think of anything, he said: Nice to meet you, I am **Ofaris of the Keep**. You are a magical horse, so you should learn how to teleport in no time.

And so Crusader never needed to travel by foot again. Ofaris taught him all he knew about teleportation and other spells he could use. There are rumors that they became great friends and traveled the world together, side by side, a wizard and his horse, teleporting from place to place. Sometimes, the wizard stops to play cards and the horse waits for him. Sometimes the horse just runs around on fields, enjoying the day. And sometimes, when you go see a circus, you can notice a man limping around the backstage.

> **Story by:  Tins**


Witch Shivra of the Wood

"A beautiful rose for a beautiful lady"

Those are the last words her lover said to Shivra before betraying her for another witch.


Aeromancer Impy of the Obelisk

# Jim

A Koopling of one name, Jim has set out in life to divine the complexities of life through simplicity.

Many people wonder about Jim's origins, but such bemusement is a futile task - Jim is, and always will be, Jim.

Jim's primary existence has been to seek and spread joy through music and food. Jim's been seen busking in Goblin town with Henry the Slime to playing guitar in the renowned wizard rock group, Zed Lepplin, on the Asmodeus's Surf.

Where will Jim appear next?

Who shall Jim be wandering with?

What cords shall strike Jim's fancy?

"JIM IS JIM, HERETHE."


Battlemage Ursula of the Carnival

# New Beginnings

Born a farmer's daughter, Ursula dreamed of something bigger, wilder. Into her teens she worked the wheat fields until on a hot summers night a circus passed by her small village. There she saw things she had never even thought to dream  fire-breathers, monkey tamers, people flying high above, lightning that crashed to the ground at a moments notice.

She spent the night entranced by the mysticism of life outside her small existence.

The next morning, she awoke before the sun cracked the horizon and ventured forth to see the festival tents coming down. There she spied a covered cart sitting unattended, she knew this was her way out of the mundane, this is how she could seek adventure! Swiftly she moved, wrapped in her cloak, to the circus cart. As she climbed into the rear, she heard a gruff voice behind her shout:

_What is it you think you are doing here child?_

A large beard man tossed a bale of hay onto Ursula and she stumbled backwards.

_If youre looking for travel you could stay back here, or you could help with some labor and ride up front. Your choice._

Ursula didnt have the words in her throat to speak but the older man turned away and left. Looking down at the hay bale she was left to ponder the almighty decision she and spontaneously arrived at last night while wrapped in magics whimsy.

_What was she to do?_

Just a farm hand with no hope of freedom here, but on this cart, there may be opportunity, sights she had never seen, people she had never met, and most of all magic.


She lifted her chin and starred out where the old man had been and made up her mind, she walked out of the circus cart and into the light of dawn breaking the horizon.

# Death Follows

Years passed living with the travelling troupe, but as she grew the primary magicks of the natural elements didn't not come to her willingly. Fire did not obey, water evaporated, the earth would not move, and the wind would not blow...but unbeknownst to Ursula it seemed the lore of death and the underworld followed where ever she went. Try as she might to conjure or cast fire, she was much more likely to leave a trail of dead fauna behind her as she walked the fair grounds.

Her new and growing powers began to separate her from her carnival peers, as they began to see her as a threat and omen. Some would even mock her and toss the occasional vegetable or stone.

*"CURSED" "FORSAKEN"*

They would shout as they passed her by while she forked hay into the animal pens. The old man that had taken her in and tried to teach her the ways of magic knew their time together was coming to a close.

*They fear you Ursula, what you could be. Im worried about you, what you could become, I dont want to see you go down the wrong path*

She lay awake that night thinking about those words, the other workers stares and taunts that she had withstood for years. Death magic and the dark arts were frowned upon in a place of joy and pleasure. Anger swelled inside her, pumped it's way through her veins and into her heart.

*"Why me?"*


*"Why me?"*

A crow called in the distance, the sound reverberating into her ear sending a chill through her spine that froze the rage deep within.

Death was surely with her.

# Alone

Ursula's body trembled from the cold and hunger as she took refuge in a small barn set back on a dirt road.

It had been weeks since she was chased from the Carnival, under the accusations that she had murdered her caretaker in his sleep.

She knew she had done no such thing, as she was sleeping when it all was said to have happened. But try as she might there was no one to be convinced of her innocuous, with the only person left that believed in her now gone.

A crow perched in a near-by tree called, and Ursula felt that same chill that she had felt the night everything changed.

What was she to do? Driven from any sort of home with no mastery of magic, just some twisted idea of it that left the blades of grass beneath her feet withering and brown.

Outside she heard a wagon being towed by a few horses. Ursula peered out through the cool night air, and spied a woman that sat atop the cart urging the horses onward, in the rear she spied goods. Probably a merchant. Could they have food?

Ursula felt the hunger wrack her body again, her stomach buckled, she keeled over.

A bird dropped from the rafters.

A scythe caught the corner of her eye, like the ones she used as a child to clear the fields of long grass.

Her mind went blank.

The barn door opened.


Her mind went blank.

The barn door opened.

She stepped out, and headed towards the wagon, scythe in hand.


Archmagus Aleister of the Villa

# The Lore of  Archmagus Aleister of the Villa

A gentleman and a scholar they call me. Yes, being from the Villa has given me access to a part of society where one must maintain a certain presence. And with that access, I can revel in the company of the best known wizards in the Runiverse.

However, I am first and foremost a scholar. I have long studied the type of magic which the world hasn't seen since the days of olde. Of course, I haven't needed to use any sophisticated magic in a long time! Now, one day this may change, and the peaceful calm of the world may shift. And I might just have some surprises for those who may think I've lost my edge.

But no need for that today; all is well at the Villa and I need to iron my suit for an event this evening..


Charmer Devon of the Mount

# Charmer Devon of the Mount

Long ago, on a dreadful day a stray cat wandered up to Devon begging for food.  Devon took him in and gave him food and shelter.  They have been inseparable since.


Charmer Circe of the River

She doesn't stay anywhere long, moving from place to place to stay safe from those who seek to do her harm. For many the Runiverse is a safe place, but for Circe, many wish to steal her precious flesh eating plant. There are only a handful of these special plants left in the world, so it's understandable if you haven't heard of them, but their powers are both unbelievable and extraordinary.

We don't know where the flesh eating plant originated, but most rumors lead back to the Zaros Oasis. As the story goes, all flesh eating plants grew happily and easily in the Zaros Oasis and many families farmed and sold these plants as a way life. That is until a fire wiped out all of the farms and killed most of the farmers along with it.

Now Circe travels from place to place with just her flesh eating plant and her Pet Monkey Bella with the sole purpose of keeping her special plant out of the hands of those who would do harm with it.


Artificer Corvin of the Event Horizon

# Artificer Corvin of the Event Horizon

## *Prologue: What is once was not...*

 Still as a statue, it peered from gilded perch. Saucer black eyes from which no light escapes. Pupils unflinching but the mind behind those eyes does not stop. It never stops. Ever.

Moremoremore it softly chants as a preservation spell weaves its way amongst towering sculptures, exotic creatures, fanciful flora, maniacal mechanisms, weapons and jewels. Wherewherewhere it mutters while scanning the lavish warehouse. It needs space for recently acquired treasures. It never stops. Ever.

Artificer Corvin, aka Corvin the Collector, aka the Forever Bird was born of powerful blackhole magic cast by an unknown wizard. Once nothing more than an ambitious genus *Corvus frugilegus* with a supersized penchant for shiny things, he was now a powerful wizard both humanoid and rook; and most specifically rook as his flock were renowned for their love of open spaces. Corvin was most definitely a rook as he traveled across countless lands in countless dimesions.

He was gifted with powers of razor-sharp vision, bottomless pit ambition, and a mind in which nothing escaped and all things remembered...forever. And forever it was as Corvin had drank from the Immortality Chalice. He could now collect until the end of time.

Forever can be a lonely place and so Corvin plucked a feather from his breast and cast a spell of duplication. A miniature genus *Corvus crackerjack* sprang forth to be named Cash. Cash shared all of Corvins powers, especially the love for things great and small; Corvin and Cash must have them all. The inseparable pair vowed to become the most legendary traders of all-time setting course to the most legendary of placesthe Runiverse.


Battle Mage Cromwell of the Mount

# **Mountainous Hermit of Yore**

Several wanderers in the Battle Mage Mountains have crossed paths with Cromwell of the Mount. But none have ever been able to engage with the hermit long enough to discover his true story.

Many believe he was a lone survivor of an ancient village known as Thaereus, where fire rained down on the mountain civilisation for over six days, purging everyone in the small town except for one or two children who were fabled to have escaped.

It was only after this disaster that he and his loyal Field Dog were said to have been sighted by many in the nearby villages. Most often, Cromwell can be spotted near the riverbanks using his Dyad to control the foliage around himself, or at the mountains peak summoning new breeds of trees from its soils.

An ancient mage who lives at the base of the mountains claims to have trained young Cromwell in the ways of magick when he was just a young lad. He said that he found Cromwell and his severely burnt Field Dog laying by the river. When probed further, the mage often said that Cromwell never felt comfortable around other humans and preferred living alone in the woods as he could easily communicate with the plants with his Dyads Ear.

Several travellers have even said they have been saved by plants that either caught them from falling down a cliff or from drowning in the deadmans whirlpool at the rivers basin. Every one insisted they spotted Cromwell at the scene using his Dyad to rescue them with his faithful Field dog at his side.

Even though he prefers plants to humans, many believe he is a caring soul  despite his gruff appearance  with a deep connection to nature.


Cromwell seldom descends the mountains anymore. Yet, when he does, it is believed that it is to visit the old mage, to bring him rare fungi and plant chimeras hes created up in his mountain dwellings. But never is he seen without his Field Dog close at his side.


Wild Mage Nick of the Cosmos

Tubby Cat derivative art by Zay La Soul aka @wizard3147


Honey the Strong

# Another bedime story

Come, children! Its time to go see grandma! A woman shouted loud so all the children could hear. As she said, they did. In a while, everyone was present in grandmas house, ready for another tale.

Tonight I will tell you a tale of another horse, his mane was the color of clouds and he was strong, so strong he could move an entire mountain if he desired, and so his name was Honey the Strong. He came all the way from the Zaros Oasis in search of his cousin, Oread the Mirthful(@pony452)
___________

It was a lovely day, the sun was shining, no clouds to be seen. Maybe just a little too hot. Thats why he decided to stay in the forest shade for a while. His hooves were clopping on the main road, then he stepped on the grass carpet and sat in the shade that was provided by the trees around. If he is not mistaken, he should be somewhere around Kobolds Crossroad. He traveled from the Zaros Oasis in the south through the Sand and, later, BattleMage Mountains all the way here in search of his lost cousin. Last time he saw him was when they parted ways on the edge of Vampyre Mist. From there they went on their own paths. Now he is here, feeling like he searched the whole world.

Just as he was about to stand up and continue on his way, he heard muffled cries of pain. After listening in a little bit longer to locate the sounds, it seemed to come from the middle of the forest. Normally, he would just turn around and leave because exploring anything wasnt worth the danger of it. Especially if he was on a mission of sorts. But this time he felt he was very close to finding his cousin. He sensed him a few days ago already and so the decision was made.


Walking through the forest, getting closer and closer to the source of the sound, he hoped his senses were actually right and that they wouldn't lead him to his doom. Even if he was strong, he was still vulnerable. Passing through a small clearing in the forest, the sounds seemed to come from the right and as he headed there, he could see a big tree fallen over. From under it came the cries. As he got closer to the tree, he found the source of the panic - a person stuck under the giant tree, visibly tired of crying for help and trying to get out of there at the same time.

Are you okay? He asked.

Do I look like Im okay?! The person responded in pain.

Let me handle this, dont worry, he said, moving towards the tree trunk, getting ready to kick it off the man. With one powerful kick of his hind legs the tree snapped in half and exploded to the sides.

He asks the man: Can you walk? How did this even happen?
I think my leg is broken the man answers, trying to sit up. I dont even know what happened to be honest.

Suddenly they both hear sticks break in the forest behind them. Both frightened, looking around only to see a horse emerge from behind the trees.

Cousin.. ? Oread! They exclaim at the same time, one with disbelief, one with relief.

Thank god you are here, I need help with my leg, the man told Oread.

Well, this is awkward, Oread said, laughing awkwardly, looking from the man to the horse standing next to him, long time no see, Honey.

___________


___________

And that's how @pony149 finally found his cousin, Oread the Mirthful(@pony452). After they helped the man, they spent a long time together, chatting, catching up with each other. Its been a long time after all. Honey stayed with Oread and the man in the village, until the man couldnt move anymore. And even after that. They kept the little girl he left behind company, grandma finishes the story. Until she became of old age and even then they still remained in the village. And if you look around today, perhaps you will find them somewhere, lingering around the village. Nobody knows what binds them there, maybe it is some deal they made with the man, maybe they just like it here. We will probably never know.

After everybody left grandmas house, she went outside, looking around for the horses. Her horses. And really, they were there, coming to her, definitely to talk about something they heard somewhere. Or about her father. They tell the best stories about that man that one of them saved and the other was saved by.

>Tale by: Tins


Crusader the Outstanding

## **Story of Crusader the Outstanding**

This town is really nice, nicer than the ones Ive been in before, he thought as he walked through the town square, around him Gothic-style buildings. Other cities he also enjoyed because of the food or drinks or hospitality of the people or simply because he was in a good mood. He stopped in the middle of the square and under a few trees, there was a spacious sitting area and near that a luxurious bookstore. He wasnt a big fan of reading, but he enjoyed all forms of art. Thats why he sat there for a moment, absorbing the heat of the afternoon sun, thinking about all the people around the world lucky enough to live in a beautiful city, just like this one. He, the great @wizard9856, never had a real home. Not that he needed it, but he often thought it would be nice to have some kind of a refuge. After the sun started to set, its shine growing colder, he stood up and in a blink of an eye he was gone.

This is just stupid, the horse whispered to himself.
What did you say? One of the men he was traveling with asked.
Nothing, answered the horse, irritated. They were walking for hours now, without a single stop.
I would advise you so, Crusader, the man said with a threat in his voice. The horse was carrying almost all of their belongings. The circus traveled all over the world with only one wagon, but that didnt mean that it wasnt exhausting, especially if there was only one horse dragging it along. Finally, the day was slowly turning into night and with the dark always came bandits hidden around the main roads.


They stopped at the entry gate to a town. Even though this town was smaller, it could definitely compete with the bigger ones in architecture. The men jumped out of the wagon, untied the horse and headed to the nearest pub in hope of getting a place to sleep for tonight and some food and ale. They didnt worry about their belongings or the horse running away as the gate to the town was always guarded. If anything happened the guards would handle it.

The horse, as he is used to, stayed behind, also guarding the wagon and munching on some grass in the meantime. *I dont want to do this any more, he thought to himself*. One thing was traveling across the world, another thing was carrying a whole living for somebody else. Maybe thats selfish, but isnt it also wrong to use this horse as they please? Not only hitching him to a wagon but also using him for the circus performances. His purple nose and hooves and a shining rune on his back have always brought out a lot of people and more people meant more money. But there was never enough of that. They lived in poor conditions, especially all the animals. The men never really cared as long as there were people coming to watch the show. And the people only barely noticed how the animals are treated. And even if some of them noticed, they didnt care just like the circus group that owned them. All of the money usually went to alcohol.


The Sorcerer materialized near the southern gate. Behind it lay a beautiful small town. He always liked this one. Not only for the buildings around a tiny square somewhere in the middle but also for the card game event. He was a passionate player. In these events it wasnt common to play for money and thats why he never joined any. He only played with people if it was for something, like materialistic things or just money, adding a little thrill to the games. One time he even used the old **law of surprise** as his opponent didnt have anything to give him for his victory, but he never visited that man again to find out what he actually won and he probably never will.

 He walked through the gate and headed to a nearby pub, where he knew there were some players and he was in a mood for some good card games. Walking through the town in the late evening he made sure not to stand out of the crowd too much, there were some specific features he had that could cause some unwanted attention he needed to avoid. Wizards werent an easy target but they sure were very tempting to take down, they had a bad reputation in almost all towns and villages. Not all of them but mainly there where they already had experienced a wizard's wrath and wanted to evade another.

 Once he stepped inside the pub, he sat down in a darker corner putting cards on the table. He knew that was an invitation for others to join him at the table and play. And soon enough there were two men who just stood up from a table, where they were drinking with others and headed to the Sorcerer. One of them asked:

You play cards?

I sure do, he responds. Then they played. For money, for drinks, for food, for everything they had.

 One last game, the man said as the moon slowly started to set.


One last game, the man said as the moon slowly started to set.

 One last game. If I win I get all you won from us. If I lose, you get our horse.

 The Sorcerer never had any use for animals. He traveled long distances only by teleportation, so a horse would just be a burden. But before he could say anything, the first card was thrown to the table. And so he won himself a horse.

In the early morning a group of three men, one of them hidden in his hood, walked from the pub to the entrance of the town and through the gate outside, where there was a wagon. No horse to be seen.

So, where is the horse? The Sorcerer asked.

 There never was any horse, you peasant. You thought you could rob us of all of our belongings and even a horse? You thought wrong, with that they approached him quickly getting ready for a fight. Luckily there was nobody around, so the Sorcerer didnt need to hold back. As they came closer, he put his hood down. That seemed to have made and impression on them as they hesitated for a bit before saying: No stupid wizard can rob us.

There was a sound of commotion coming from the wagon. Cant even leave for a little bit, just my luck, he thought as he started walking back from a shade under the trees.

So what is going on here, he said firmly as he stepped closer to the place he heard angry voices from. What he saw didnt really concern him as much as it actually should. He saw a blue haired wizard in a long dark green coat getting ready to defend himself from the two men that left the horse there.

Could somebody explain to me what you are doing before you get at it? The horse asked, looking from the two men to the wizard and back. I won you in a game of cards, the wizard said.


He is a liar and a thief! No, he didnt! The two men started to shout in hopes of scaring the wizard to back down. But he didnt.

 Instead he started to make his way towards the horse. The horse, being phlegmatic as he is, couldnt care less to be taken by some weird sorcerer. Maybe it would be for the best, at least I would be rid of the circus, he thought. Do you want to come with me? The wizard asks the horse as he gets closer to him and away from the reach of the circus men. Im not going to take you against your will as I see you are very wise.

He is not going anywhere, one of the men said walking closer to face the wizard.

 The horse absolutely hated the last few weeks of travels and even as they spoke to the wizard, he despised these men for talking about him like he wasn't there. I am not staying with them, thats for sure, the horse responded to the wizard's question. The men looked at him in shock:

 What do you mean you are not staying with us?! You are not going anywhere, he was getting angry again.

 But before the man could even finish the sentence, the horse kicked him in the shin and started bolting it away, around the walls and to the other side of the town. He looked back, searching for the weird wizard, but it didnt seem like he was still there. All of a sudden he was standing in front of him, forcing the horse to stop, otherwise he would knock the sorcerer down.

I would advise you to get out of here and your own way, otherwise the guards will probably catch you, the wizard said before disappearing again.

After a few weeks of wandering around The Wild, the horse bumped into the wizard again. This time intentionally.


Hey, can you teach me how to teleport? I have been looking for you for ages. The horse said impatiently. During those long days searching for him he always thought about how the wizard just disappeared. He had heard of wizards who knew how to teleport but he never met anybody who actually could, not until now and he is not letting this chance teleport from him again. The Sorcerer turns around to look at him.

Oh, of course, Horse. Glad to see you again.

 My name is not Horse, its **Crusader the Outstanding**(@pony454). The wizard seemed to think about what Crusader just said and then, just like he didnt think of anything, he said: Nice to meet you, I am **Ofaris of the Keep**. You are a magical horse, so you should learn how to teleport in no time.

And so Crusader never needed to travel by foot again. Ofaris taught him all he knew about teleportation and other spells he could use. There are rumors that they became great friends and traveled the world together, side by side, a wizard and his horse, teleporting from place to place. Sometimes, the wizard stops to play cards and the horse waits for him. Sometimes the horse just runs around on fields, enjoying the day. And sometimes, when you go see a circus, you can notice a man limping around the backstage.

> **Story by:  Tins**


Skiddle of the Sacred Pillars

# The Dark Pages

"It sure is clever what you overhear from the shadows of The Capital. Whispers of a secret society, THE DARK PAGES. Perhaps I could tell you more, perhaps not. But it would cost a hefty price..." - @wizard2174

*Founding Members of The Dark Pages*

@soul3802

@wizard2175

@warrior8585

@warrior8586

@warrior8584

@warrior5992

@wizard6343


Mystic Ramiz of the Dunes

Ramiz and his alcohol dependant cat Mooshy have been known to frequent the taverns bordering the southern dunes. Mooshy, a rescue from a dwarven fortress, had developed quite a habit living among the small angry residents. Ramiz was stealing some cabochons laden goblets and books about necromancy from the dwarven library when he decided to stop in the tavern for a drink. Mooshy was working the bar, which is a hard job for a small orange cat. They hit it off right away with their mutual appreciation for running away from their problems. The "dynamic duo of irresponsibility" are welcome most places, but seldom stay anywhere in the runiverse for long.


Clairvoyant Danny of the Field

The Field was one of the most biologically plentiful lands in all the Runiverse. From far and wide, Wizards would make a pilgrimage to the Field to meet their familiar. After a long journey, the wizard would kneel in the field, cast their animal ally invitation spell, and wait as the Runiverse vibrated with energy momentarily before the familiar would come prancing, flying, or slithering out of the tall grass toward them, binding themselves forever to their master.

Danny was the caretaker of the Field of sorts, though denizen might be a more appropriate title. He spent his time wandering the Field, the animals were his family, his friends. Like many Wizards, Danny was prone to the drink, and visitors would run into Danny wandering the fields talking to himself and his animal companions. Naturally there was some speculation that Danny might not actually be clairvoyantjust drunkbut he did seem to have a magical relationship with the animals.

Danny would wander the Runiverse from time to time to deliver familiars, always ending up at the nearest tavern. Hed drink and tell stories to any wizard within earshot about his animal companions late into the night before retiring to the fields or the woods nearby to sleep off his ale. Some would claim that Danny was really more animal than wizard himself, but his jovial nature kept him in good standing with the wizard community.


Ozohr of the Garden

### In a distant land, there lived a young wizard named Ozorh. Ozohr, who started as an apprentice with a master magician at a young age, became a master in magic by traveling from village to village and town to town. He used to cast a spell on the crowd gathered in the garden of his house and enchanted them. With his book containing the knowledge and experiences he received from his master, he fascinated all the people gathered and made them experience wonderful moments. The rabbit he pulled out of his hat was his favorite magic. Ozhor, with his outfit, hat, book and rabbit, has now become a master magician and is devoted to showing what he knows to children and adults in other towns.


Nana the Quaint

Nana takes care of the herd. The most nurturing  Mother of Runed Foals, she watches over all. You can always find her up at night while all the other ponies sleep, keeping a safe eye over her family.


Diviner Galatea of the Hall

#  Diviner Galatea of the Hall

The truth you must confess,

Nothing in this world, comes as a bless.

Diviner Galatea with her brewed Ale,

surely will help you, seeking your inner tale.

Just have a sip of the divine nectar,

soon shall you, become a Specter!

May the Lore for this wizard begin,

through quests and !magic, she's bad ass mean!


Archmagus Salah of Atlantis

# The Atlantean Arcanium

## The Legendarium and all that is being recorded in The Book of Lore is the legacy of the wizards, written into the fabric of the Runiverse. There are also, however, more ephemeral tomes that are locked away, hidden, lost, forgotten.

## Many of these are that which I have been entrusted. I am the Dark Arcanist and keeper of the sunken library of Atlantis. Few other living wizards have ever found their way here. Those that do - Followed the hidden magic guideposts, traversed the endless depths, fought the elder chthonic guardians; they can read and learn the greatest spells that this plane of the Runiverse has ever known:

### Gandremas' Animated Army of Thralls
### Rhialto's Wonderous Prismatic Blast
### The Telekinetic Hand of the Gods
### and countless others.....

## So many incantations at such power levels lost to the ages, wizards with this knowledge could subjugate the entire Runiverse. They are literally priceless. But the knowledge I will entrust to wizards of the highest character and purest of motives. My simian Logos has proven the perfect advisor. He will judge if you become a student or a target of the deadly spells of the Atlantean Arcanium.


Transmuter Peppy of the Realm

Peppy was a strange child... for a kobold.

His upbringing was far from normal for his kind. His parents were the famous merchants Noblin and Doblin, founders of the wealthy N&D Trading Company.

As such, Peppy was surrounded by wealth and affluence not usually afforded to the kobold kind.

He was well-read, educated, and quite urbane. But it was the ways of magic that really excited him. His parents were unskilled in the Arcane, but he took to it like a fish to water.

Using his craft, he gained power and influence in the court as a cupbearer (as well as with the more 'monstrous' peoples that he championed) and eventually became a minor lord through his loyal hard work.

To this day he uses his wealth and magical arts to protect those that are judged by their appearance.

He suffered the disparaging glances of the nobility for many years and works tirelessly toward a realm where the 'monstrous peoples' are no longer second (or third) class citizens.


Druid Axis of the Grotto

## Out of the grotto appeared a wizard overflowing with affinities.  He misunderstood his powers and where they could take him.  He spent his time serving his plague rat by using his powers to keep him constantly fed on whatever he desired.  The time is coming tho when our Druid finds his Axis and starts using his powers in ways never imagined before...


Archmagus Ixar of the Mist

# A Tale From a Bard

Ixar searched for Sacred Flame,
To burn anew from his name.

In his dark mind secrets stewed,
his undead lust he waits in queue.

Ixar here just wants this treat,
No jelly donut, coffin, his soul:
*Defeat*.


Magus Dutorn of the Atheneum

*What separates a wild man from a wise man? Cro-Magnon from Magus? On all fours Dutorn discovered his mystic book of spells, on two feet he wields its powers.*


Bathsheba of the Marsh

Bathsheba of the Marsh #5312

Maybe one breath away
I'll find the words to say
I'll sit and light the bong
I'll hold my hit in real long
I don't know if I can go up inside with you tonite
Oh Bathsheba baby, please don't fuss and fight
You've heard the line before
Bathsheba, baby, please don't think I'm a whore
If you come home with me
Turn off the lights lock up the door and start gettin' busy
I don't know if I can go up inside with you tonite
Bathsheba, baby, I could do it right
When we got to her pad
Bathsheba, baby, started callin' me her man
As she made me glad
We could not find the damn bed
Wiz #5311 plus one
Hotter than a microwave oven
Bathsheba, baby, please don't paperhand


Ghost Eater Oiq of the Villa

# The Villa is opening a second location at Turf City's recently gentrified neighborhood of [-12,-31]

## Chef Ghost Eater Oiq is excited to bring their modern take on Italo-Kooplish cuisine. Get ready for the famous spaghetti and giant eyeball.

## Help wanted. Looking for technicians experienced in charmed vegetables. Also, looking for a fine barista.


Sorcerer Ozohr from the Shadow

Forgotten Runes Wizard's Cult


Sorcerer Merlon of the Ice

# The Long Sit
10,000 years have passed since Merlon turned away from the world.

He senses an ancient, yet familiar, power stirring.

He answered its seductive call once before...

Could it finally be time to return to the fold?


Arch-Magician Udor of the Light

## Redeemed Magic

For most of his young life, Arch-Magician Udor of the Light found himself wandering the lands, trying to master his own inner powers. When he was born, his father crafted a special pair of glasses that would not only help Udor to study the stars one day, but would also grow as his body grew, due to their special link to the powers of Saturn.

Unfortunately for baby Udor, he spent barely three days with his biological parents before he fell victim to a clumsy Wizards misfired spell that accidentally sent young Udor far from his home and deep into the Quantum Shadows.

He appeared miraculously before a tribe of dark Wizards, and they naturally assumed he was a gift from the realms below  a child that needed to be reared in their ways. For Udor though, nothing ever stuck. All of his training was an incredible uphill battle for him to learn the most basic hex. The tribe said it was almost as if he wasnt wired properly for such magick.

This left Udor feeling like an outcast and at the ripe young age of eight, he packed his satchel and headed out of the Quantum Shadows. Lost and confused, the disoriented young boy soon found himself in the Vampires Mist. Before long, he was captured by a wandering Vampire who brought him into his ancient castle. The Vampire forced the young boy to live at the top of the tower and made him clean his home with a lone broomstick.

To Udors own surprise, he found that whenever he held onto the broomstick, he would levitate off the ground by a few inches. Never once did he mention anything to Horace the cranky Vampire, as he was afraid that his master might confiscate the broom and give him a severe punishment.


After a year in the Vampires castle, Udor gained the courage one afternoon to jump out of the window and fly away from the caste on his broom. This worked for some time, allowing him to put enough distance between him and the castle to escape, but soon he crashed into an invisible wall put up by a travelling Sorcerer.

As Udor landed on the ground, the Sorcerer attempted to steal the boys Glasses and his rare Guillaumes broom, knowing both to be of great power. But as he tried to snatch them from the unconscious child, he was blasted by a strong Saturn Hex that turned him into a shining toad. When Udor regained consciousness, he caught the toad and roasted it over a bonfire that night for his supper. After falling asleep, Udor had very strange and powerful dreams of a place called the Light, where two kind souls pointed to the stars and honed in on a specific one with a large ring around itself.

Udor awakened in fright and found his vision had changed. He could not only see the giant ringed planet clear as day in the nights sky, but he could also see a burning trail before his feet that seemed to be guiding him on a mystical path.

For two years Udor followed that path, using his broom to fly him over the lands, until one day he landed in a large city in the centre of the Light. There, he was welcomed home and reunited with his parents. The following week, he was lavished with gifts and given a proper initiation ceremony by the townsfolk.


For the first time in his life, he felt like he finally belonged, and in no time, his mother and father taught him how to use his powers properly. However, he surprised them from time to time when he would conjure a dark magick spell or wander into the woods for days on a spiritual journey. Nonetheless, Udor grew to be a fine Arch-Magician as an adult, and is well respected in his community even if he may lose his temper every so often and cause his neighbours to have a month of bad luck.


Druid Galatea of the Valley

Galatea is nothing if not a lover of serenity, beauty, and comfort. A lifelong appreciator of the secrets of the natural world, Galatea has devoted her life to druidism, finding ways to work in tandem with nature to provide for herself and her feline familiar Miaya. When she isnt crafting salves from local herbs or playing fetch with Miaya, Galatea can be found tending to her garden of exotic plants, sitting in a cozy chair in the corner of a softly lit room reading about the history of the land, or perhaps sipping a cup of homegrown tea.

Although she has settled into a comfortable life, the resilience of nature shows itself in her past. Galatea began her life in the Valley of the Void Disciple, an unforgiving and treacherous place to be for a girl with a kind soul. Even with the perils of her upbringing, she has learned from her experiences and found ways to survive and even thrive like a tulip blooming despite a lack of sunlight.


Ethereal Spectre Bayard of the Bleep

## Transformation of the Bleep - The Tale of Ethereal Spectre Bayard

**On October 31st, 2021** a transformation had occurred. *Alchemist Bayard of the Cosmos* took the leap of faith with his fellow Wizard Cult by bringing a flame to a possible new world. It was told that there would be pure power and or mysterious outcomes of uncertainty. This was short lived and quickly began the transformation without hesitation. Even the idea of this working correctly is out of this world and complete madness. Offering the flame, it began to glow a bright purple and green color. Bayard would now be changed forever in the blink of the eye.

> It always seems impossible until its done.


Holy Spectre Uvlius of Pandemonium

And so Uvlius and his companion fell into fire and shadow. Tempered by the sacred flames of eternity, Holy Spectre Uvlius of Pandemonium arose from the ashes. This time, more powerful than ever before.


Archmagus Zelroth of the Wild

# The Gang I Can Not Name

I want to give you a quick story about the most misunderstood gang in the runiverse. Their words offend nearly everyone, but their actions offend only the most vile scum. They saved me from such a horrific death, that I can not even begin to repeat the details without coming to tears.  After they saved my life and my soul, I vowed to be their humble servant indefinetly.

Known by acronyms such as TGFG, RR, and MF to name a few. I can not put their full names on paper, as their monikers offend even the saltiest of old timers. This gang does not mince words, they are offensive and blunt. They have a sick sense of humor, and cherish taking old sayings literally. What they lack in poise, they make up for with righteousness.

The ones TGFG deem the most nefarious are delivered a fate much worse than death. While some find their  *living* trophies repulsive, I find them to be a constant reminder for wizards to not indulge their most inner demons.


# The Lore of Ectoplasmic Spectre Zolona of the Slime Pits

...Zolana emerged from The Sacred Flame.

It took her a minute to get her bearings as she felt discombobulated... What's this!? She noticed her green flame was no longer green, but purple! Her Hobgoblin's Flame was now a Bugbear's Flame!... She quickly took inventory. Her rune was now purple!... Her clothes had turned to rags!... Oh, and poor Jelly! Her Swamp Bullfrog, while still animated, was now a skeleton! She was so caught up in being called to The Sacred Flame, she really didn't think about the consequences... And then it hit her. Zolona was not the same either... She felt it. She knew. She looked. She was still her, but no longer her... Zolona took a deep breath. She embraced it. There was no reason to deny it. The Sacred Flame changed her and everything about her. The Great Burning changed many. And now, Cosmic Mage Zolona of the Desert transformed into... *Ectoplasmic Spectre Zolona of the Slime Pits*

And so it was...


Sammy the Wondrous

# Sammy the Wondrous

Sammy has been considered an offset of the well-known Arabian purity with greater than 12.5% in class action. This percentage has since been adjusted due to the low population of these animals these days in the Runiverse. It is quite marvelous to acknowledge the stories behind the remaining 567 that exist today.

Sammy was never considered one of the top contenders for survival in the herd. However, as time passed it was clear just how wondrous this pony truly became over time. When Sammy was but a younger foal - fighting off winters and opposing animals were needed to survive. The parents of Sammy had even risked their lives and provided the remaining food they had at one point to allow the future generations of this pony breed to continue. Some say the ponies of this breed had been forgotten but the true followers know just how fierce and adventurous Sammy the Wonderous can be. This bloodline is not to be gawked at.

This is just the beginning tale of Sammy the Wondrous as there is still much in store for this pony...adventures await.


Hina Champion of the Villa

# Fight Card

**Given Name:** Hina Champion

**Hails From:** The Villa

**Arena Name(s):** "Cat Dog", "Puss & Pup", "Cat-9 Killa"

**Sponsor:** BWARPA (Blue Wizards Advanced Research Projects Agency)


Sage Eden of the Havens

Eden had no friends growing up and found comfort in birds.
Luckily for him, Havens was full of different birds.
Longed wings, colorful feathers, long beaks, even speaking birds were all native Havens.

But his favorite bird were crows.
It was weird, everybody hated them.
Eden however, didn't. Some people went as far as saying that they see him speak to them, and the crows seem to reply.

Last time he was seen, he went into the dark forst of Havens, and was never seen again.

Reports of crows pillaging the village started lately...


Archmagus Orpheus of the Steppe

Orpheus was born with a lot of hair. So much hair that touching his hairy scalp became an attraction of his small village in the Steppes.
He enjoyed a simple life with his parents and at 6 years old, his parents started to charge people for the touch of his scalp. It brought luck and fortune to anyone touching it.
One day, 30 years before today, the great plague swept through the country and it reached far into the country, even in the Steppe.

On a full moon, a pilgrim went to touch his scalp and when the pilgrim's hands touched the curly glorious hair, a spark happened. The pilgrim left, screaming of joy.
The next morning, Orpheus was bald, and had a big beard.
He was 17 years old, pretty wealthy. Growing back his hair became his life mission and he became a mage, wandering the halls of the great library to search the perfect spell.
You can see him at night, with a candle, looking fuzzy.
His beard is glorious.


Hedge Wizard Nicolas of the Quantum Downs

## The Lore of Hedge Wizard Nicolas of The Quantum Downs

*Voodoo is the hissing of the rose,
the petals and the climbing and the thorns
of snakebite. Words that everybody knows
are full of meaning. Sound the joyful horns
processing in the raindrop-shimmered streets
and praise the spirits watching from up high,
down low. The sacred dwells in those we meet
for years or moments. Gods live in the sky,
the ditches, citadels, dungeons and towers
and in my hands. I pull the puppet strings
and throw my curses. But always the power
abides in those who ride me. Little things
to those who pass without even a glance,
enormous mightjust stop and take the chance.*


Wraith Knight Thor of the Ethereal Realm

Out of the darkness emerged Druid Thor of the Hills, but he was not the same. Into the Ethereal Realm he trudged on as pale flames arouse from beneath him in fiery, yet cold, gusts. About his person was a ghoulish affinity. He was no longer a Druid... he was a wraith. The pale flame that had once enticed him has been his downfall. A most bitter betrayal. A knight... serviced to the hellish realm... ever wondering on into a vast emptiness... Thor pulled his hood over his blank, expressionless eyes as he drew a desecrate staff from the empty plane of black sand beneath him. He trudged... and trudged... into the vast darkness.


Ao Cataclysm of the Mountain

# Ao

She woke up with the face of Komodi. She remembered she used to be pretty before it happened. Now her tongue doesn't allow her to speak, she can just a make a simple sound "Ao".


Artificer Impy of the Citadel

Thought to be extinct, Golden Toads have been showing up around the Runiverse recently.

Fancy a lick?

You might want to think twice about licking Impy's Golden Toad.  Anurans have long been immune to toad venom, but one Anuran and his familiar, Chuckles, have decided to work together to..  weaponize it!  Chuckles' venom tests out at 10000x stronger than the average Golden Toad..

The story of *7th Realm Armaments and Battle Medicine* begins..


Arch-Magician Apollo of Dreams

# Prologue

Tis said that when
The hands of men
Tamed this primeval wood,
And hoary trees with groans of woe,
Like warriors by an unknown foe,
Were in their strength subdued,
The virgin Earth Gave instant birth
To springs that neer did flow
That in the sun Did rivulets run,
And all around rare flowers did blow
The wild rose pale Perfumed the gale
And the queenly lily adown the dale
(Whom the sun and the dew
And the winds did woo),
With the gourd and the grape luxuriant grew.

So when in tears
The love of years
Is wasted like the snow,
And the fine fibrils of its life
By the rude wrong of instant strife
Are broken at a blow
Within the heart
Do springs upstart
Of which it doth now know,
And strange, sweet dreams,
Like silent streams
That from new fountains overflow,
With the earlier tide
Of rivers glide
Deep in the heart whose hope has died
Quenching the fires its ashes hide,
Its ashes, whence will spring and grow
Sweet flowers, ere long,
The rare and radiant flowers of song!

Poe, Edgar Allan. *The Forest Reverie*.


Sage Titania of the Canyon

The Story of Sage Titania of the Canyon

Sage Titania of the Canyon has carried her torch since she was a young one, plunging into the depths of caverns around her birthplace in the canyon. As long as she can remember, although they have gone by different names, a red snake has always been at her side. Titania allied herself with @wizard8143 but was always on the fence as to whether he was the right party leader for the group. He was always devising unusual and unnecessary plans of conquering the Forgotten World, and Titania really just wanted to explore. She finally decided to part ways with Ice Mage Bane of the Ice after she saw how he treated his disciple @wizard284. Maybe she'll find Oberon in her travels, but only time will tell.


Horned Phantasm Caligula of the Smell

# New Lore Entry

_Delete below sample to write your own_

This where you can write your lore.... we use markdown to store it on chain.... You can see how it will appear/render in the preview panel.

Here is some **bold** text
Here is some *italic* text

> Here is quoted text
> *by a lore writer*

## Example of a medium heading
### Example of a smaller heading

# Images
You can add images via links, OR, upload from your computer using the toolbar.

### Image uploads

Use the toolbar image icon to upload an image to IPFS. Once uploaded (to IPFS) they also appear as a link, like so:

### External Image Links

To add image (or anything else) as a link, you can do it via the toolbar link icon, or just write the syntax below like so:

### Embedded videos

Oh yeah, if you just put in a YouTube link (no special syntax) on its own then it shows it embedded, see below:

https://www.youtube.com/watch?v=30b7_S0paCQ

# Getting new lines right

New lines can be a bit funny.... there are two options:

**First**

Press enter twice. I am typing here, and now pressing enter twice after three dotrs...

and now I am here (but you did get double spacing)

**Second**

Type two spaces *before* pressing enter. Here come two spaces after the three dots followed by enter...
and now I am here

# Tagging other characters

You can tag other wizards, souls etc in any normal text (so not a heading or a link). Here are some examples:

Best wizard of all is @wizard2140. His dreams of befriending @pony0 one day. Watch out for @soul1732!


Ghost Eater Kobold of the Technochrome

# Who is Ghost Eater Kobold you ask?

>Ghost Eater Kobold of the Technochrome and his faithful Skramps, have had so many adventures that the distinction between myth, legend, and reality has become very difficult to determine.   There are so many slightly incomprehensible qualities to Ghost Eater that one can almost imagine some truth to the tales often recited, but surely, they cannot all be true.

There is disagreement even to the age and origins of the legendary kobold.  None seem able to recall a time without him wandering the Runiverse.  The oldest stories recall a clever kobold with a heart so pure that one day while wandering after a butterfly near the Carnival Pass he found he had somehow crossed over the border into the land of the Fey.  After navigating a landscape full of unknown dangers, skirmishes with the locals, and a near roasting at the hands of a scorned love interest, Ghost Eater is said to have been given safe haven deep within the Fey by @wizard8679.


It was through Ilyas that Ghost Eater learned there were two others of the Runiverse who also searched for a way to return home.  Refreshed from his respite and strengthened by Ilyass incredibly powerful blessing of the Purple Haze, Ghost Eater set off to track down these two fellow citizens of the Runiverse.     He finds two wizards whose minds are encumbered with so much latent Fey magic they can barely remember their Runes and incredibly have been trapped in the Fey for so long they have forgotten even their names.  The layers of magic are so thick in their minds the sad truth is confirmed that their names have been lost to their magical affliction and time.  They call one another only @wizard6250 and @wizard6954.  They share with Ghost Eater little of their adventures only making absurd claims of having shared hundreds of hundreds of camps fires during their search for a path home.  The two are clearly not fully sane, but they do not appear aggressive or dangerous to Ghost Eater.  They agree to together find a way home and the two seem willing to take any chance regardless the risk.

The presence of Ghost Eater and his continued protective aura of Purple Haze seemed to slowly dissolve the bonds over the minds of these two travel weary wizards.  Over the next weeks and months Ghost Eater grounded them to reality and reminded them of their Runes and what they all once knew of the Runiverse.  The nameless wizards repay the kindness by sharing several of the more easily mastered incantations and illusions they developed during their time traveling a landscape filled with magic.  With a new sense of purpose and a growing trust the trio return to Ilyas in search of finally finding a way home.


As they approached his home Ilyas was waiting on them and eager to shuffle them inside.  Much to do, much to plan, no time to waste.  It seems Ilyas was well aware of their hope of returning home and had already considered several options for our travelers.  Unfortunately, of the options laid out by Ilyas that could provide a return to the Runiverse, all seemed to have slim chances of success with several of them ending in untimely demise if unsuccessful.  It was after hours of growing despair and discarded suggestions that the trio elect to seek out the power of an artifact held in the lair of the gorgons.  Ilyas was certain a hero had once fallen to their power and been petrified to stone, however protected well in a magic bag of holding this hero held a Key of the Seventh Realm.


The gorgons of course detected the group and upon arrival they were met with immediate blasts of magic and power stronger than any of them had ever faced.  Without the steadily glowing pulse of Ilyas protective Purple Haze the journey would have ended quickly with their quick deaths.  However, with some distracting illusions and a bit of luck the trio manages to escape and hide themselves in the rubble.  A plan is quickly formed to use a potent potion of nightshade provided by Alchemist of the Cosmos to taint the water jugs found outside the home of the gorgons.  After an exhausting and hot afternoon of flinging magic at wary wizards the gorgons were ready for a break and some refreshments. Two of the three sisters take mighty gulps of the water after searching in the hot sun for the well-hidden wizards.  In short moments the belladonna alkaloids in the water begin to enlarge the pupils of the gorgons resulting in extreme light sensitivity and a severe pounding migraine.  Feeling disoriented and dizzy the two stumble into their chambers to sleep off the mysterious affliction.  The two older sisters continue to shriek their agony tossing and turning before finally demanding their youngest sister, Medusa, protect them while they enter a magic slumber to counter the magical poison.


With the odds now three to one in the wizards favor they spring into action.  A series of illusionary copies of the wizards confuse and annoy Medusa as she destroys them one by one.  In the ensuing chaos the real Ghost Eater manages to retrieve a glowing sword from a pile of discarded artifacts and position himself directly behind the dangerous Medusa.  With one swipe of the sword, he cleanly decapitates the head with hair of writhing serpents and kicks it into a corner.  Exhausted, but apparently out of danger, the team searches the surrounding area and locates a statue matching Ilyas descriptions of the unfortunate holder of the key.  Dangling from a belt turned stone there IS a bag hanging.  In stark contrast to the field of statues that serve as both grave marker and final resting place, the bag seems to be almost alive.  Softer than velvet, a shade of violet so deep as to almost be black, the bag is tied closed with a cord of sparkling golden threads.


Reaching his hand inside the bag Ghost eater finds the space much larger than expected and soon is up to his elbow, his shoulder and eventually summons some light and bravely sticks his head inside the bag.  Inside he finds a WONDER!  An entire vault lies within the confines of this bag as though the dimensions themselves have somehow folded into this wondrous container.  Inside, the vault pulses with a soft light and though mostly empty it contains piles of gold and jewels in in amounts larger than Ghost Eater had ever imagined.  Placed on a podium in a place of honor Ghost Eater finds the Key to the Seventh Realm.  Careful to wrap the key in cloth Ghost eater returns from the Bag of Holding and into the Fay.  Finally having secured a way home the group quickly adds the head of Medusa to the treasures of the vault and make haste before the poisoned gorgons wake to discover the fate of their youngest sister.

Amazed the adventurers have returned alive, and with the key, Ilyas now reveals to our travelers the story of @wizard0.  He who commands a singularity and refracts it through a simple Chroma Crystal to birth the creation of limitless nothing.  The Holy Arcanist has the potential to create any number of realities from infinite threads, including one that would return them to their home.  Cosmic Mage, Ilyas, and Alchemist see Ghost Eater grasp the key firmly in his right hand, flashes bright with light, and then becomes transparent and fades into nothing and in an instant reappears in a burst of color.


>At least this is how it was observed within the realm of the Fay.  For Ghost Eater, using the Key to the Seventh realm to travel among space, time, and the very fabric of reality; it seemed as though he traveled on, and on, and on, until it seemed time itself no longer had meaning.  Finally, ahead the darkness was split with an incredibly pure white light and a prismatic burst of color more beautiful than anything a kobold had ever witnessed.  Ghost Eater begins to weep with the beauty and can feel his is in the presence of immense power.  Able to sense the truest self of all beings, The Holy Arcanist could see the goodness in Ghost Eater, his quest, and The Holy Arcanist blessed him that day.  The purity of his kobold heart and knowledge gained during his adventures through the Fey were said to move even an ancient being of unfathomable power.

>After agreeing to aid The Holy Arcanist in achieving his infinite goals with an unbreakable oath, Ghost Eater was given some powerful gifts to aid him on his journey.   The first gift was a familiar so rarely seen today to be legend itself.  A true friend, companion, and defender of good, Skramps joined forces forever with Ghost Eater with a familiar soul bond.  The second was the most splendidly colored garment mortal eyes have ever seen.  It is unknown what material makes up the suit, but rumors in the Fay are that the fabric is light itself, bending into an infinite prism and protecting Ghost Eater on his journey.  As a third gift he later discovered in his Bag of Infinite Holding the gruesome medusa head had been desiccated and shrunken, frozen into position becoming a gruesome reminder of his journey through the Fay.  He also happily noted the remainder of the treasures secure and happily kept the bag tucked on a cord within his rainbow suit.


If you have doubts traveler, you need look only to the glyphs found in the Toadstools that clearly depict the triumphant return of Ghost Eater wrapped in his rainbow and showing his battle prowess through defeat of the mighty Medusa.

Such is the presence of this intrepid traveler of the world.  A continuously shimmering and mesmerizing prismatic rainbow of fabric or, if the legends are to be believed a rainbow itself, softly pulsates in the presence of Ghost Eater.  Reflective surfaces sparkle and shine, flowers stand taller, and even the sky itself has been said to become bluer when held in his gaze.

While there is much unknown the one thing that can always be trusted is Ghost Eater Kobold will always show up in the time of greatest need and will stand as a light against darkness as long as he has the strength to continue.  Fear not if you see a swirl of colors and lights on the horizon in your time of need, he nears.


Druid Merlon of Dreams

# A Walk of Reflection

Merlon and Bun-Bun are seeing great changes that are going about in the Runiverse.
Weeks are decades in this world, Bun-Bun" Merlon casually mentioned to his familiar as they walked around Dream Master Lake. Pretty soon we will have neighbors! I hear many types of wizards and warriors will be moving in from across the realm. he remarked. Bun-Bun just looked up at his buddy and nodded in agreement.

Do you think there will be others like me, Merlon? Bun- Bun asked.

Why of course! Merlon stammered. There have been legends of a many of magical creatures that will emerge from their slumber and provide their blessing and in some cases terror on the land.

Bun-Bun smirked Lets hope for more blessing than terror.

Merlon and Bun-Bun arrived at the Sacred Stables where some of the Forgotten Runes Ponies lived. They scooped the feed and served the sacred steeds, who delighted in their snack.  Everything was calm and tranquil at that moment, and it was good.

This wizard is good friends with @wizard113. Merlon and Bun-Bun often care for @pony93 and the @pony100.


Oracle Homer of the Arctic

"Allez vous faire!"
" votre sant!"
" votre sant!"
..........
(glug)
" votre sant"
(glug)
"Allez vous faire!"
"Allez vous faire!"
(glug)


Witch Lenora of the Grotto

# Witch Lenora demonstrates her alchemy


Magus Herne of Alfheim

# The First Recruit
--- *Archmagus Herne of Alfheim, slightly tipsy, approaches the bar after evening supper at the Greater Alfheim Hunt Club.* @wizard3523 *is sitting, smoking her usual pinch of grouse weed, and turns toward Herne as he approaches...* ---

Herne:
I know that look. Is that *really* necessary right now?

Listen, I know. The club isn't your thing. It's no secret that you're disgusted by almost everyone here. And I get it. They mean well, but they're just... a little out of touch, you know?

It's the money... does strange things to people. And this is the result.

But you, you're looking at me like I'm one of them! I see it - I see it in your eyes RIGHT now.

It's not the first time, either. I see it every time - *every time* I come by in a new elven cloak or mention my purebred steed - anything, really.  You and that look.  But damn the cosmos if I'll apologize for my success. Because you know what? With me it's different. It really is.  I'm not like them. You know that, right? You've known me since I was a fawn. And I mean honestly, what's changed?

Ok, don't answer that.

You know, it was never supposed to be this way. The business... it just... fell on my lap. I didn't know what else to do. It was such a small thing.  I saw the opportunity and I went with it.  How could I have possibly known it would get this far? How could anyone? Nobody could have seen this coming.


And if you think about it, what real harm was done? People wanted what I had to sell. I just supplied what was demanded. Everything was above board - totally legit. It was a wholesome operation top to bottom with great jobs for everyone.  Plus, If I hadn't done it, someone else would have. So think about it,  who better to look after it all than me? Me! C'mon... I brought progress - new tech, new magic... it's so much less destructive now than it's ever been! ~mumbles~ Besides, the forest will grow back. Always does.

But anyway, look, why I invited you here... I want you to know I'm leaving it all behind.

That's right. I've resigned my chair this week and handing operations over to Cromwell. Yeah, that Cromwell. He'll do fine.

But I'm walking away, full retirement. Complete separation from the whole ordeal.  I mean, yeah, I'm still *technically* a shareholder entitled to profits (a stag's gotta eat), but I'm out of the day-to-day.

Alright! Alright, alright. I'd shut it down if I could. I would. I want to!  I'm just one stag, and it's totally out of my control. And think of all the jobs that would be lost. Alfheim would be devastated! Families would be crushed! Children would go hungry!


Seriously, stop with the look. I'm trying! Honest, I am. I have a plan, alright? And I need you. I need you to be a part of it. I know it sounds crazy, but you and I can do a lot of good - right a lot of wrongs.  Ok, they're all my wrongs, but still. This will be a good thing. A necessary thing. We can make huge difference and set things right, and I need your help.

*sigh*

Come on, the last caravan's leaving town soon. I'll walk you over and tell you all about how we're going to save the forest.


Enchanter Devon of the Atheneum

Some say a penchant for bright yellow and a cheery disposition are not fitting for a practitioner of moon magic. Like her title, Devon of the Atheneum enchants all who meet her with pleasant talk that makes one feel warm and seen, not quite what most expect from someone whose power comes from the cold and distant moon. Her familiar is a fat and lazy golden toad who happily rests in sunspots and accepting head rubs from visitors. Many others aligned with the moon can be cold and distant, occupied with thoughts far off and dark dealing with the unknown. Devon will smile if asked about this and merely responds with "Surely you know where the moon's light comes from?" before seamlessly changing the topic.

*Moonlight fills a glen where a yellow haired figure stands alone. A staff matching the phase of the moon floats behind her. A small smile may be seen on her lips or perhaps just a trick of the light. For a brief moment the light grows in intensity, and her hair begins to glow. The tips of her feet are now levitating above the ground. The moment passes and she lightly touches down. A cloud passes in front of the moon, darkening the area. Three lights remain. The moon staff lightly shimmers as Devon walks off, brightly shining yellow eyes illuminating her path.*


Pierce Hellraiser of the Alley

# The Lore of Pierce Hellraiser of the Alley

You would think with a hyena as a pet Pierce H. would be a forest kinda guy. You would be wrong. Pierce and his magnificent hyena, Cat, raise hell in the Alley. He is the son of Ali, in love with a girl named Allie, and would never tell a lie. That's the story of Pierce.


Pyromancer Asmodeus of Xanadu

# Lore of Pyromancer Asmodeus of Xanadu

Do the spells cause the sparks or do the sparks signify spells? There is nothing in sight that Asmodeus will not light. Sparkles and flare, rocket in hand, warding off bad spirits for all of the land. A blue icy robe draped over his skin, so Asmodeus cannot burn from within. If you see blooming flowers and rainbow fountains high in the night sky, you can safely assume Asmodeus is very close by.


Thrug Killer of Zero

# The Lore of Thrug Killer of Zero

*Once there was a village*

*Once there was a family*

*Now there is only a Killer*

Once many moons ago, Thrug's family was murdered and his village razed when he was a humble farmer trying to get his life started with his loving wife and child. Little is known about Thrug after his village was burned to the ground. He's never told the story on how he was turned into a machine. His full story has yet to be revealed...

What is known is that Thrug Killer of Zero is a ruthless machine that unleashes death and destruction on villages and towns he comes across. Thrug is merciless and never second guesses releasing killer bees on his enemies. Thrug's motivation in life is revenge. He is on a mission to avenge his wife, baby, and his village by killing the people or King that ordered the destruction of his village.


Hell Pony the Cordial

Hell Pony the Cordial

It is rare to come across ponies in the canyon due to the arid nature of the land. This is how Hell Pony came to get his name. He has a unique ability to survive in hot climates.

One day he was searching for a patch of grass where he stumbled upon @wizard6850.

They quickly became friends and Hell Pony went on to live at her swamp, where he helps her harvest mushrooms. As we know, Magus Drusilla sells mushrooms in bulk at the night market.


Magus Drusilla of the Canyon

Magus Drusilla of the Canyon

Although she lives in a desert canyon, Magnus Drusilla has used her powers to terraform a small mushroom swamp into the landscape. With the help of her little companion, Frogbert, and her trusted steed @pony165, she harvests these mushrooms and sells them in bulk at the Night Market.


Archmagus Sharx of the Field

# Summary

Sharx, the Archmagus, had the strongest magic of anyone in the alternate universe known as the Mushroom Kingdom. His magic was so strong that he was the first being to open a portal from his own plane into the Runiverse. His portal was set to send him to the toadstools, but a rogue magic surge disrupted his trajectory as he entered, and he was instead transported to the Shifting Sands far far south of his intended destination. With just a few supplies and all the magic he can muster he is on his way north to try and reach his original destination. This is his story of survival and adventure.


Pyromancer Solomon from the Shadow

Solomon

solomon has never met his parents, only heard that he was born in a fire. His hair was also the color of flames. His gray robe is edged with a flame pattern, and when he recites the incantation, the flame on his robe will also burn.

His monkey, who is 500 years old, sometimes releases flames under Solomon's guidance.


Sharon Peacemaker of the Ruins

# Sharon Peacemaker of the Ruins

For there to be peace, the belligerent army must die.
```

```
Sharon, Peacemaker of the Ruins, will see to it.


Archmagus Victoria of the Moors

Archmagus Victoria of the Moors

Archmagus Victoria was trained from Childhood by Faceless men in a unknown forest outside city of Braavos. Victoria travelled across Iberian peninsular before arrival at port of Red Wizard Capital in Runiverse. Fluent in multi-lingo, Victoria has no problem to communicate with aboriginal peoples in this land. A red cat accompanied Victoria wherever she goes. The greek style Caduceus made Victoria easily identifiable and popular among wizards who want to team up with a healer.

Gossips from wizard tavern said that Victoria made some inquiries about the Quantum Shadow and seemed determined to make a recent trip to the other side of the shadow. Nobody knows what brings Victoria here and why Victoria is so interested in Quantum Shadow.

The other day, Victoria stopped by a stable and picked a pearl pony with a colorful wizard funny hat. It looked like she was preparing to travel soon. (to be continued ...)


Wraith Knight Jabir of the Ice Abyss

Wraith Knight Jabir of the Ice Abyss

Who was once known as  @wizard4158 the trickiest trickster in all the land took one trick too far and ended up transmuting into a Forgotten Soul.

Since becoming a Soul with the help of the skeleton of Crackerjack Crow by his side and his new trusty steed @pony412, Jabir has only become more powerful.

Many Souls and Wizards alike steer clear of Jabir and his tricky ways, the powers of the Bag of Cataclysm are still unknown.


Gidget the Affectionate

Gidget the Affectionate

Who was once a lost Pony, one day Gidget found a friend in @soul4158 and have been travelling and crafting up tricks together ever since.

For their first anniversary together Jabir crafter some golden reins for his best pal.

Gidget doesn't like anything too fancy, he's happy with his saddle and his golden reins.


Wild Mage Xiaobo of Elysium

I don't have to understand it, but this hyperrune of mine belongs here...


Magus Kingsley of the Wood

The reflection of soft blue light faded from Kingsleys face as he finished sealing the rune into The Book. More deeds recorded. A practice that has always been important, but now takes on greater gravitas with the looming threat of the Quantum Shadow. Our memories will be the bulwark against the destruction of indiscriminate loss.


Jellybean the Incredible

# The lore of Jellybean the Incredible.

Diet of this occult pony consists purely of magical jellybeans that are very powerfull and unpredictable. Her friend @wizard1699 conjures these mysterious treats by using her potions.

After eating too many of these enchanted beans there was glitch that caused Jellybean to lose his name from the book of lore


Illusionist Qianfan of the Keep

# Illusionist Qianfan of the Keep

Illusionist Qianfan comes from the T'lan Ifan clan from the steppes of the far east.
He is a nomad who was born into a warrior clan, yet was banished in adolescence due to his refusal to harm others. Instead, he learned to deceive his enemies non-violently with his illusions, and despite being non violent his illusions can create havoc amongst his enemies.
His trusty owl sits on his shoulder as he rides on horseback traveling through the lands.


Void Disciple Azazel of Elysium

###
## Prologue

He does not recall exactly how he got here, as his journey has been a long and arduous one with many mysteries and illusions.

In the depths of his recollection he recalled a life of monotony and aimlessness. A son of a butcher and a seamstress, he was a lowly apprentice at a paint-maker's shop, working long days and coming home to an empty house to eat simple meals of stale bread and thin soup. He saw others with drive and ambition but found no such motivation of his own.

That is, until he stumbled upon the hidden lair of the fabled @wizard2134.

It certainly did not seem like a day that would upend his entire life and identity. It was a cold and dreary day, with little foot traffic in the town streets. He took his usual circuitous route home from the shop that day, barely registering the few passers-by who happened to be running their last minute errands that evening.

Left at the grocer's.

Right at the town hall steps.

Up the winding path to the edge of town.

Azazel drew in a breath of the chilly dusk air and blew it out through pursed lips, watching the fog exit his mouth in a stream. Then he sighed. Another day in the doldrums.

Except... on this day he saw a glimmer at the edge of the treeline. Odd. He wandered over and saw that it had drawn further into the forest. "Why not?" he thought to himself aloud. "Nothing better to do."

And unwittingly, with that statement, he began his journey into the afterlife...

... into Elysium.


Archmagus Solomon of the Belfry

Many stories find their beginnings in tragedy and misery, but not that of Archmagus Solomon of the Belfry. It doesnt even find its origins in stories of chosen ones or prophecies. None of that. Solomon was Solomon for the longest time. He received an invitation to become a cleric soon after he reached the age of education. His parents, coming from a long legacy of merchants and traders, accepted with joy. Having one of your younger children enter the life of the clerics was something all noble or rich families wanted to pursue and receiving the invitation rather than filing a request was something even more extraordinary.

And so Solomon left his family and went to the Belfry, the largest building in the city. Towering over all the houses, shops, farms, workshops and even the parliament house, the Belfry was the centre of the city. Solomon buckled down and saw his education as a chance to grow as a person, to be a useful addition to the clerical class. He didnt use his position to find himself in rivalries, power grabs or other petty stuff but pursued the highest of the educational possibilities.

With his age of adulthood rapidly getting closer, it was clear he would receive his orange hip scarf. Hip scarfs were the symbol of the clergy in the city, and the orange one was the most revered. Other colours stood for different wards of the city, with each of them referencing a certain church or district house where the clergymen were stationed. The orange scarf however, was the symbol of the Belfry itself. And as he reached his adulthood, his graduation with an exceptional record was finalised by rewarding him with the orange scarf he had dreamt off for the longest time.


One would assume tragedy would strike there and then, to really gift the writers with a good story but alas, the story of Solomon would still be calm, happy and joyous for another twenty years. But deep in the background of the grand stories that are told about that time, there can be a different story, the story of the Cult. No one really knows how and when they came to be, but their influence festered and grew underground for many years until finally they came out of the shadows as a well organised organisation. They werent vying for the traditional places of power, no parliament, council or kingdom was targeted but instead the Cult revered another set of Gods.

Their pantheon was called the Nameless, giving way to a myriad of beings all esoterically referenced as the Void, the Merchant or the Giver. They didnt believe in institutionally organised religions, instead giving way for believing and revering Gods the way the people themselves want to. Solomon kept a close eye on their progress through the cities in the vicinity and he felt sympathy for their ideas. It was only after a few years that the horrific truth became known to him.Their doctrine of revering as you want basically meant that in the shadows they were pulling the strings and influencing people to start hunting people that didnt participate because the Void demanded sacrifices or burning clergymen on the stake because they held to their own religions.


He realized the mistake the clergy had made by not intervening in the rise of the Cult and feared it was too late to take up the traditional ways of dealing with heretics. During that time, Solomon had worked himself up to the position of Grand Cleric of the Belfry, the
highest position anyone of the clergymen could hold in their lifetime. And thus the rise of the Cult and the effects it had on the stability of the region befell Solomon to handle. He assembled the best and brightest, the clergymen specialised in the history of the order and the Belfry to find a possible solution to their problem. As the clergymen traveled to the Belfry, alarming messages arrived before them.It seemed that the Cult was rising in the city itself, and was planning on overthrowing the Belfry in a matter of days.

And thus Solomon sent out the alarm signal to any clergymen. They were supposed to hide anyway they could, to take off their sacred hip scarfs and go to their families. He himself had other plans, he took his beloved companion animal, a bullfrog and a tome from his shelf, one containing the greatest secret of the religious order and escaped the Belfry out of a secret tunnel in his room.


As he left the city, he saw the Belfry burning and eventually crashing down upon the city. His order was no more. He opened the book he took with him and found the map he hid there. Half a days travel away, there was a cave, carved by the people preceding the order and harbouring a mystical item. The Belfry wasnt founded based on the principles of rigorous study and revering of the Gods. It was founded in magic, by people harnessing massive amounts of power and regular people seeing the wonders they did as a sign from the Gods. During the years, the clergymen of the Belfry had given up on their arcane practices but the mystery around the powers of the Gods remained, giving them the influence to become the juggernaut in the daily life of the people like they had been for centuries.

But now, it was time to once more pick up the ancient artifacts, and raise them against the Cult and their false Gods. And thus Solomon traveled to the cave, opened the seals hiding it from the world and found the last resting place of the founders of the Belfry. In their middle stood a shrine, and within that shrine they had placed the most powerful weapon they crafted. Solomon took the item and found himself being overwhelmed by the ancient powers of the Orb Staff. From that day forward, he wasnt just Solomon, he wasnt Grand Cleric of the Belfry Solomon anymore, from that day forward he would be known as Archmagus Solomon of the Belfry.


Magus Devon of the Quantum Downs

# Encounter from A Never-ending Dream

When first growing her quantum Mushrooms, Magus Devon had no control over where they would take her or how far she could peer into other realms. Each trip into the beyond bore a huge mental burden on her, but her intrigue beckoned her to continue exploring and to learn all she could about the worlds beyond her own. But without any means of pinpointing which world she would perceive on her mushroom empowered journeys, she never learned enough to satisfy her curiosity before the effects of her enchanted fungi wore off.

She wished she could dial into the particular worlds that interested her the most. Then, she could study them and gain a greater understanding of how her world fits into the infinite planes surrounding it. She mastered her craft, utilizing the unique properties of the Quantum Downs, in order to grow the most potent quantum mushrooms imaginable. With these new mushrooms, she was certain she would experience the worlds of her choosing for a much longer period of time.

But to her surprise, once she tried these newly crafted shrooms she found herself trapped in a fractal maze of realities that branched off into infinite paths. There were no wallsthere was no ground, just an endless horizon of colors leading into one another in every direction. Before she could even attempt to explore this space, she felt the unmistakable understanding that somehow she had already experienced all that this area had to see. No, that wasnt quite rightshe realized that her perception of spacetime had become so warped that the past and present merged into one instantaneous slice. The moment she decided to undertake the astronomically daunting task of traversing this realm, she had already done so for eons. No matter what she did, she would always return to where she had started. Space and time no longer had meaningthey were abstract concepts in this abyss. It simultaneously felt like a single second and millennia. She had learned everything she needed to understand how hopeless this situation was.


> I dont know where I am. I dont know what I am. I cant escape here, but maybe Ive always been here anyway

She spoke aloud into eternity, somewhat out of desperation, but mostly in resignation. She was beginning to doubt she ever had a life outside of this torment. A particular though had clouded over her mind and paralyzed her with agony - perhaps the "life" she assumed she was living this whole time was just imagined as a way of temporarily coping with the reality she was now forced to return to. Maybe she had always been here, and through madness fabricated an existence that was much simpler than this. Had it all been a lie?

> No, youre wrong. Let me help you out of there...

A voice responded to her, and instantly the fractals surrounding her collapsed into vibrantly colored shards like shattered glass. In its place was an ever expanding void of darkness, with a single green string rotating in the distance. Distance? She could perceive distance againthat green string was feasibly possible for her to reach. She may not know how far it was, or how long itd take to reach it, but she had a firm understanding that it was indeed within her grasp to get closer to it. She felt her sense of time returning to herand as she drew closer to the string, the emptiness engulfing her gradually began to take shape. Before she could react, the darkness had faded and she found herself in a small white room. Shadows cast from an unknown source gave definition to where its walls, ceiling, and floor connected. A fully functional wooden clock on the wall ticked away, distinctively conveying how long each second was from the last. She stopped for a moment to savor this experience. Her eyes traced across the parameter of the room as she confirmed her place inside of it.

> 1.76 by 0.88 meters What a small room What a comfortable room...


> 1.76 by 0.88 meters What a small room What a comfortable room...

Boundaries had returned. Time had started. Never had she been more relieved to be entrapped in such a tightly cramped space. She sighed in relief and drew her attention back to the single floating green string, now rotating within arms length in front of her. She reached out slowly, and hesitantly grabbed onto it. Suddenly, a window carved out from one of the white walls. On the opposite end of it lay a familiar view; the Quantum Downs.

> ...

Although she should have been relieved to see it, she couldnt help but feel disappointed. She had taken this trip for answers, and going back now would only leave her with more questions than when she started. She looked back down at the string in her hand. It had transformed into a snake. Although it began coiling and slithering up her arm, she felt no sense of danger and instead waited patiently for it to fully take shape. Its large white eyes, as empty as the room they stood in, peered back into hers. After realizing she was in no rush to escape, he finally broke the silence and spoke. He did not open his mouth to speak; his voice resonated from within Devons head:

> Do you not wish to return?

> Not yet.

> Why is that?

> I want to know where I am.

> Home. Technically, you never left.

Magus Devon closed her eyes for a moment to process the green snakes words, only to find that whether her eyes were closed or not, she could still visibly see the entire room. She could feel her eyelids shut, but her vision was unaffected.

> I came here because I want to learn more about the world beyond my own. If I went back now, Id probably just come back here again.


> Oh? Despite how unpleasantly intense your experience was?

> I want to learn more. I want to see more. Next time I may not be fortunate enough to encounter a friendly spirit like you to restore my sanity. Regardless, I know that its only a matter of time before I attempt again.

> Interesting. I cant fathom what would motivate you so hard to dive into this danger, but I will tell you that youre heading in the wrong direction. To put it into a perspective you can understand: you meant to go to the room next door, but somehow went up the flight of stairs to the floor above. If you dont know where youre going, youre certain to eventually lose yourself. Ill be your guide back downstairs so you dont find your way here again. Id like to learn more about your world, and why someone like you would go to such lengths out of sheer curiosity. In return for helping you travel, Id like you to help me find a place to call home.

Devon cocked her head slightly to the side and silently stared at the green snake. His unblinking eyes stared back, and his forked tongue flickered at the air every few seconds. Seconds audibly indicated by the ticking of the clock echoing in the small room. A measurement of time, which she had almost lost forever.

> Is it lonely here?

> Hmm, thats hard to say. Before you came, Im not sure if you can say I existed, at least not in the sense youd probably consider existing.

It sounded nonsensical, but somehow Devon felt she understood exactly what he meant. Without an observer providing an alternate frame of reference, could one really confirm their own existence? Did space and time even exist until this snake called out to her?

> Do you have a name?

> I do not.

> Youll need one to live with me. Everyone where Im from has one. Well, almost everyone.


> ...

This time the snake cocked his head curiously in response. Just like she did to him, he stared silently into her eyes and listened to the pleasant echo of the ticking clock. Magus Devon thought briefly about how she got here  her first visual outside of the fractal prison was a single rotating string in a sea of darkness. Gently, she lifted the snake up to place him atop her shoulder. She finally began walking towards the only window in the room, leading to the Quantum Downs. As she cracked it open, she looked at him and smirked.

> Lets go home, Spinor. We have to rest up for the adventures ahead.


Diabolist Pix of the Heath

# The Descent into Darkness

Life as a Kobold is not always easy. Pix had felt the laughter of the Imps very close to his heart.
Stupid Kobold, do you even know how to spell your name? and such exclamation were of daily occurrence.
Pix had learned through pain that ignoring these comments was the only way to maintain sanity, but all the negativity and repressed anger coagulated together into a dark black globe deep inside him.

These dark spirits from within lead Pix to isolate himself from society, he left his home at the Heath days after becoming of age. Leaving all of his belongings behind he ventured out into the world with no real goal or aim. He wasnt afraid, he had nothing to lose.

For many years he travelled from city to city and did small work to scramble together a few pieces of silver to pay for food, the only period where he didnt feel miserable was the two months where he was working at a tavern at Chronomacers Rivira. But that had come to an end once a Green wizard accused him of stealing his herbs, and the owner of the tavern of course assumed that the Kobold was guilty!

He moved North along the shore stopping by in the Red Wizard Capital. Everyone there was extremely condescending and self-absorbed in their own pride and high-speed lifestyle. He did not feel welcome there at all, so he continued. A few days after passing the Sacred Tower he reached a small house that looked a bit weird.


As soon as he saw it at the horizon, a strange urge befell Pix to move closer to the house. And the urge grew more intense the closer he got. It was as if the house created a deep resonance with his whole being.
He started running towards it and with maniacal force, he slammed open the door of the house staring inside:
A perfectly squared room. A shaft of light shining in from a round window perfectly encircled a triangular table at the centre of the room, pointing away from the door. Upon the table, on its centre lay fragments of a black obsidian tablet, it seemed like it had been shattered from the inside.

Pix hesitantly moved forward and took one large fragment that had some intact writings on it, he started reading slowy whispering the words:
Hear Me, and make all Spirits be subject unto Me: so that every Spirit of the Firmament and from the Ether; upon the Earth and under the Earth: on dry land and in the Water: of Whirling Air, and of rushing Fire: and every Spell and Scourge of All may be obedient onto Me!

All the darkness and anger he was carrying around since being a child burst out. Suddenly around him, four-times eighteen demonic creatures appeared around him. Many strange creatures with Armour and clothing adorned with strange sigils.
The First of them standing in the East spoke:
Call me King of the East oh mighty Diabolist; we were within thee, now we are subject onto thee: if thou willest us to procure all fixed earthly desires of power, wealth and fame - we shall observe; if thou willest us to ascend thyself to volatile fires of peace, love and compassion - we shall observe. The decision is upon thee.


And it was such that Pix, with a content smile on his face, became the first Kobold Diabolist. One of which many now only dare to speak about whispering


Arch-Magician Voidoth of the Crag

It is said the Crag is beholden to many ancient castles tucked deep within the mountain ranges


Matilda the Shrewd

# Matilda the Shrewd

Matilda lives in the pastures below the mountain, where the King, @wizard5710, likes to spend his Springs. She has lived a simple life, but always dreamed of more.

While grazing in a far away sunflower field, she bites on a leaf that tastes like metal. She digs with her hooves until she finds a bag of gold buried under the soil.

I should bring this to the King! Matilda thinks. He will reward me for my loyalty. She pulls the bag out of the ground, and tosses it on her back. But, as she trots towards the castle, she feels the weight of the bag and reconsiders her plan.

The king is so rich, he has more money than he needs. I am just a poor pony and I need this gold more than him.

Matilda, however, is no silly pony. She knows the risks she will run if anyone finds out about her luck. She can trust herself to be cautious, but how about her stablemaster? He will certainly notice if she returns to the stable with a bag of gold.

She thinks about it over and over, until she finds a solution and divides the gold into three piles.

She takes the first pile and buries the coins as if they were seeds; she takes the second pile and hangs the coins on a tree as if they were cherries; she takes the third pile and tosses the coins in the lake as if they were mussels.

Matilda, then, heads back to the stables with a golden coin in her mouth. When her master sees her, he tries to grab the coin but she runs and lets him chase her to the sunflowers field. When the stablemaster finally catches up to her, he finds himself surrounded by gold: in the ground, on the trees, down the lake. Everywhere he looks there is gold!