App: Shards Online PC
Developer: Theodore Peterson
Genres: Games, Action, Entertainment, Adventure

In a world where living crystals wage war in the deepest caves, you must strive to become the most powerful crystal of all! Enter the world of Shards: a smooth, seamless, and unique multiplayer physics based shooter for mobile!

Begin small and weak, and grow by shattering and consuming the players and crystals around you until you reach an unstoppable evolution! Attack enemy bases, or recruit other players to fight by your side as you build a powerful kingdom of your own! Rise to the top of the leaderboard and rule over the cave! With many different crystal varieties each granting different powers, there's no limit to the strength you could attain!

Release notes:
* Added new detailed graphics for all maps!

* Added lights for bomb explosions

* Added fluid lighting; the light of the cave now subtly changes, fading in and out throughout the game

* Added crystal refractions that move throughout the cave

* Brightened up the game’s visual bloom

* Sped up the game’s time scale

* Crystal rain now passes down through the ceiling instead of spawning below it

* Enemy footsteps are now considerably louder than your own, and teammates’ footsteps are the same volume as yours

* Improved performance

* Improved player data synchronization

* Improved Spectator Mode

* Improved gamemode spawn locations

* Improved gamemode netcode logic

* Improved highspeed wind sounds/effects

* Removed dust particles

* Removed bunnyhopping

* Fixed an issue involving buttons being pressed while the screen transitions to the Options Screen

* Fixed an issue involving players holding forward and sticking to tree stalks due to friction

* Fixed an issue involving the Default Button in

* Fixed an issue involving the Zircon Seed and Zircon Blast abilities causing lag when either are first used

* Fixed an issue involving the Shatter Count number text

* Fixed an issue involving the Kill Leader system

* Fixed an issue involving sound objects stalling lobby join time for FFA