In the dynamic world of gaming, where precision and audio clarity are paramount, Thesparkshop.in stands out by offering Low Latency Gaming Wireless Bluetooth Earbuds, tailored for the discerning gamer.
These earbuds are engineered to deliver immersive sound quality and an ultra-low latency of just 60ms, ensuring that audio syncs flawlessly with on-screen action, enhancing reaction times and in-game decision-making.
The ergonomic design guarantees comfort during marathon gaming sessions, while advanced features like Bluetooth 5.0, noise-canceling microphones, and intuitive touch controls elevate the gaming experience.
With IPX5 waterproof protection and a long battery life, these earbuds are built to withstand intense gaming environments.
Get all information about best earbuds in this article as discussed in Thesparkshop.in:product/earbuds-For-Gaming-Low-Latency-Gaming-Wireless-Bluetooth-Earbuds
Thesparkshop.in:product/earbuds-For-Gaming-Low-Latency-Gaming-Wireless-Bluetooth-Earbuds – Why choose?
Unmatched Sound Quality and Low Latency
The core of exceptional gaming earbuds rests on delivering superior sound quality and minimizing latency. Thesparkshop.in’s earbuds stand out in this regard, offering an immersive audio experience with crisp, clear sound that plunges you into the heart of the game.
With an ultra-low latency of just 60ms, they ensure audio is perfectly synchronized with on-screen actions, eliminating any distracting lag that could impede your gaming performance.
This precision allows for accurate in-game movements and swift reactions, critical in competitive gaming where every millisecond counts.
The advanced sound technology employed delivers not just depth and clarity for gaming but also enhances the enjoyment of music and movies, making these earbuds versatile for all your audio needs.
Ergonomic Design for Comfortable Gaming Sessions
Thesparkshop.in’s earbuds are meticulously designed with the gamer’s comfort and immersion in mind. Their ergonomic design ensures a secure fit, staying in place through rapid movements and intense battles.
The soft silicone ear tips come in multiple sizes to provide a custom fit that seals off external noise, enhancing the audio experience and keeping you focused on the game.
This design also prevents ear fatigue, a common issue during prolonged use, making these earbuds ideal for extended gaming marathons.
The lightweight nature of these earbuds, combined with their snug fit, means you’ll barely notice them even after hours of gaming, allowing you to game on without any discomfort.
Thesparkshop.in:product/earbuds-For-Gaming-Low-Latency-Gaming-Wireless-Bluetooth-Earbuds – Features
|Bluetooth 5.0 Technology
|Provides a stable, fast connection, reducing sound delay to nearly zero.
|Ensures clear communication by filtering out background noise.
|Allows easy adjustment of volume, mode switching, and more with just a tap.
|Offers protection against sweat and rain, making the device suitable for any situation.
|Long Battery Life
|Provides up to 6 hours of playtime, with an additional 18 hours from the charging case.
Thesparkshop.in:product/earbuds-For-Gaming-Low-Latency-Gaming-Wireless-Bluetooth-Earbuds – Popular Choice Among Gamers
The Thesparkshop.in earbuds are celebrated among gaming communities not only for their blend of convenience, comfort, portability, and style but also for their superior sound quality that immerses gamers into their virtual worlds.
The addition of features such as noise cancellation and water resistance enhances their usability in various gaming environments, from quiet indoor settings to more active, outdoor scenarios. Their intuitive touch controls further streamline the gaming experience, allowing players to adjust settings on the fly without distraction, cementing their status as a preferred choice for gamers seeking a seamless audio experience.
Thesparkshop.in:product/earbuds-For-Gaming-Low-Latency-Gaming-Wireless-Bluetooth-Earbuds – Worthy investment?
Thesparkshop.in earbuds distinguish themselves in a crowded market with features specifically designed for gaming enthusiasts, including an ultra-low latency that ensures real-time audio feedback and an ergonomic design for extended comfort.
Priced at $49.99, they offer an exceptional balance of quality and affordability, providing high-end features without the high-end price tag. This cost-effectiveness, coupled with their tailored design for gaming, positions them as a smart investment for gamers who prioritize audio performance and comfort during long gaming sessions.
Alternatives to Consider
Exploring alternatives is a sound strategy to find the perfect gaming earbuds. The Wings Phantom Truly Wireless Earbuds and the Ant Esports Infinity Plus TWS True Wireless Earbuds stand out with their competitive features
These include advanced Bluetooth connectivity for a stable, low-latency audio experience and IPX ratings ensuring durability against water and dust.
With their attractive price points, these alternatives offer flexibility and choice to consumers looking for quality gaming earbuds without compromising on features or breaking the bank, making them worthy contenders for those exploring options beyond Thesparkshop.in.
Conclusion: A Sound Choice for Gamers
In the search for the perfect gaming earbuds, Thesparkshop.in offers a compelling option with their Low Latency Gaming Wireless Bluetooth Earbuds.
They deliver on the essential aspects of sound quality, comfort, and functionality, making them a solid choice for gamers. However, considering alternatives is always wise to ensure you find the best match for your gaming and budgetary needs.
Whether you choose Thesparkshop.in or another brand, the right earbuds can significantly enhance your gaming experience.
What makes Thesparkshop.in earbuds the best gaming earbuds on the market?
Thesparkshop.in wireless gaming earbuds are designed with gamers in mind, offering features such as ultra-low latency for real-time audio feedback, high-quality noise canceling to immerse you fully in your gaming experience, and ergonomic comfort for long sessions. Combined with their affordability, they are the best gaming earbuds for those seeking a blend of performance and value.
How do Thesparkshop.in earbuds compare to traditional gaming headsets?
While traditional gaming headsets may offer similar features, Thesparkshop.in earbuds provide a true wireless freedom that sets them apart. Their Bluetooth 5.2 technology ensures a stable connection with virtually no lag, a critical factor for the best gaming experience. Moreover, their noise canceling capability allows for clear communication and immersion, making them a competitive alternative to bulkier gaming headsets.
Can I connect Thesparkshop.in earbuds to my device via Bluetooth?
Yes, connecting Thesparkshop.in earbuds to your device is seamless via Bluetooth. They employ the latest Bluetooth 5.2 technology, ensuring a fast and stable connection for an uninterrupted gaming experience. This true wireless connectivity makes them incredibly versatile and one of the best wireless options for gamers on the move.
Are Thesparkshop.in earbuds suitable for long gaming sessions?
Absolutely. Thesparkshop.in earbuds are not just about providing the best sound quality; they’re also designed for comfort. Their ergonomic design ensures they stay securely in place, while the noise canceling feature keeps distracting background noise at bay. With a battery life designed to last through long gaming marathons, they are the perfect pair of earbuds for any serious gamer looking to enhance their gaming setup.
With over a decade of experience in the tech industry, Maxwell has been on the front lines of technology, witnessing its rapid evolution. From reviewing the earliest smartphones to dissecting the latest advancements in AI, he has a keen eye for detail and an insatiable curiosity about how tech shapes our world.


For eight years I dedicated my time to the same soccer club and those eight years are some of the most memorable years of my life. I made incredible friends that I am still friends with and always will be and had amazing coaches. I had a lot of traveling experiences that most kids never get, experiences that were unlike any other. I also made friends through networking opportunities that I got from playing club soccer. The best thing I ever did was get involved with Idaho Rush.
Making life-long friends that aren’t a part of their everyday lives is a very rare thing for young kids, most kids find their best friends at school where they are with them all the time. By playing club soccer I was able to make friends that didn’t go to my school and those girls are the best friends I ever made. I looked forward to the days we had practice because not only was I excited to play, but it also meant that we all got to see each other. All of us have graduated and gone off to college now, but we still keep in contact and I still consider them a very important part of my life. The other great thing about Idaho Rush was the coaching staff. All of them were great coaches and more importantly great mentors, I was always able to look up to all the men that coached me and they all taught me valuable lessons that had to do with more than just soccer.
Although practices and games here at home were enough to create a strong bond between my team, nothing made us grow closer that traveling. Club soccer provided so many opportunities to travel around and showcase our talents and knowing that we were in another state representing not only Rush but our home state of Idaho gave us a whole new level of pride. Sometimes it was easy to blame each other for losses but it seemed like when we were away from home, we lost as a team because being somewhere else and wearing a Rush jersey we knew it was something bigger than ourselves. At home, everyone knows the players on the opposing team or at least has an idea of who they are, but when we went away no one knew who we were as individuals they only knew us as Idaho Rush. Traveling made me open my eyes and realize that when I stepped on the field it was no longer about me; I was part of something larger than myself.
Since I played club soccer, I was also able to meet people from other places and was given opportunities to guest play with out-of-state teams. I played in a local tournament with a team from Hawaii on summer and became very close with the girls as well as the coach. The next two summers the coach called me and asked me to play with them in a tournament in Seattle. Guest playing was a great opportunity and it really expanded my network.
I loved all of my time playing for Idaho Rush and I wouldn’t have changed any of it. It developed me as a player and also a person and gave me so many cool opportunities. I created friendships that will last a lifetime, learned lessons from coaches that will stay with me forever, had chances to travel and see the bigger picture, and got to meet and play with people from other states. Club soccer was the most important and beneficial part of my childhood.


Unleashing Creativity: Engaging Art and Craft Activities for Babies
Art and craft activities offer an exciting avenue for babies to explore their creativity, develop fine motor skills, and engage their senses. In this article, we will explore a variety of stimulating art and craft activities tailored specifically for babies.
These activities not only promote cognitive and sensory development but also foster emotional growth. Let's dive into the world of engaging art and craft activities that will captivate and inspire your little ones.
Activity 1: Finger Painting
Finger painting is a fantastic sensory activity for babies. It encourages them to use their fingers to explore colors and textures while creating unique patterns on a large sheet of paper.
This activity stimulates their sensory perception, hand-eye coordination, and fine motor skills. Use non-toxic, washable paints that are safe for babies to explore and get messy.
Allow them to freely express themselves through finger painting and witness their joy as they create vibrant artwork.
Activity 2: Sensory Collage
Creating a sensory collage is a wonderful way to introduce babies to different textures and materials. Gather various textured items such as fabric, feathers, and yarn.
Provide a large cardboard or canvas as a base and let babies stick these materials onto it. Encourage them to touch and explore the different textures, enhancing their tactile and sensory development.
This activity also nurtures their creativity and imagination as they combine various materials to form their unique collage. Display their sensory collage proudly and celebrate their artistic expressions.
Activity 3: Handprint Art
Handprint art is a delightful activity that captures memories and creates beautiful keepsakes. Dip your baby's hand in child-safe paint and gently press it onto paper or canvas.
This activity not only promotes their sensory awareness but also introduces them to cause-and-effect relationships. They will be fascinated as they observe their handprints appearing on the surface. Cherish these precious handprint artworks and reminisce about their growth and development over time.
Activity 4: Bubble Wrap Stomp Painting
Bubble wrap stomp painting adds an element of excitement and movement to the art experience. Lay a large sheet of bubble wrap on the floor, securing it firmly. Pour non-toxic paints of different colors onto the bubble wrap.
Encourage babies to stomp, crawl, or walk on the bubble wrap, creating colorful footprints. This activity engages their gross motor skills, encourages movement, and introduces them to cause and effect as they witness the paint transferring onto their feet and the surface.
It's a playful and interactive way for babies to explore art while having a blast.
Activity 5: Textured Sensory Bags
Textured sensory bags provide babies with a fascinating tactile experience. Fill resealable plastic bags with various materials such as colored gel, rice, or sand. Seal the bags tightly and offer them to babies to explore.
The squishy textures and vibrant colors stimulate their senses and encourage sensory exploration and discovery. As they manipulate and squeeze the bags, babies develop their fine motor skills and sensory perception.
These sensory bags offer a portable and mess-free option for sensory engagement, making them ideal for on-the-go entertainment.
Activity 6: Tissue Paper Collage
Tissue paper collage is a simple yet engaging activity that enhances babies' fine motor skills and creativity. Tear colorful tissue paper into small pieces and provide child-safe glue and a sheet of paper.
Let babies stick the tissue paper onto the paper, creating a collage of vibrant colors. This hands-on activity allows them to explore different textures, improve their hand-eye coordination, and develop color recognition skills.
Display their tissue paper collages proudly and encourage them to create their own unique artworks.
Activity 7: Ribbon Dance
Ribbon dance is a delightful activity that combines art, movement, and music. Attach ribbons of different lengths to a wooden dowel or stick. Play soft music and encourage babies to hold the stick and wave the ribbons in the air, imitating a dance.
This activity promotes their gross motor skills, coordination, and rhythm appreciation. It also allows them to express themselves artistically and develop a sense of joy and self-confidence.
Engage in ribbon dances together and create a magical and enchanting atmosphere filled with music and movement.
Activity 8: Watercolor Exploration
Introduce babies to the world of watercolors and watch their creativity unfold. Provide child-safe watercolor paints, a brush, and watercolor paper.
Let babies experiment with different brush strokes and observe the colors blending and mixing on the paper.
This activity develops their fine motor skills, hand-eye coordination, and color recognition. Encourage them to explore their imagination and create beautiful watercolor artworks. Display their creations proudly and celebrate their artistic achievements.
Activity 9: Nature Collage
Take your baby on a nature walk and collect various natural materials like leaves, flowers, and twigs. Back at home, provide a large piece of paper and child-safe glue.
Let your baby arrange and stick the natural materials onto the paper, creating a beautiful nature collage. This activity not only enhances their fine motor skills but also connects them with the natural world and encourages an appreciation for nature's beauty.
Activity 10: Playdough Exploration
Introduce your baby to the fascinating world of playdough. Offer them child-safe, non-toxic playdough in different colors. Watch as they squeeze, squish, and shape the dough, developing their fine motor skills and hand strength.
Encourage them to explore the dough's texture and create simple shapes and objects. This sensory-rich activity promotes creativity, imagination, and sensory development.
Activity 11: DIY Sensory Bottles
Create mesmerizing sensory bottles for your baby to explore. Fill clear plastic bottles with water, glitter, sequins, or small objects like beads and buttons. Seal the bottles tightly and let your baby shake and observe the captivating visual effects.
This activity stimulates their visual perception and provides a calming sensory experience. It's a portable and mess-free option for sensory engagement, perfect for on-the-go exploration.
Activity 12: Cardboard Box Creations
Unleash your baby's creativity with simple cardboard boxes. Provide empty boxes of different sizes and let your baby explore and play with them. They can crawl inside, stack them up, or use them as canvases for drawing or painting.
Cardboard box play stimulates their imagination, problem-solving skills, and spatial awareness. It's a versatile and budget-friendly activity that guarantees hours of fun and exploration.
Engaging babies in art and craft activities not only unleashes their creativity but also nurtures their cognitive, sensory, and emotional development.
The activities mentioned in this article provide safe and enjoyable ways for babies to explore different materials, textures, and colors while enhancing their fine and gross motor skills, hand-eye coordination, and sensory perception.
Remember to always supervise babies during art and craft activities, use child-safe materials, and create a nurturing environment where they can freely express themselves through art. Embrace their creativity and celebrate their unique artistic expressions, fostering a love for art that can last a lifetime.


In this step-by-step guide, we will provide easy-to-follow instructions on how to use reading apps and features on your e-reader during long flights. We understand that reading is a popular activity for travelers, and we aim to enhance your reading experience while flying. Whether you have a Kindle, Nook, or any other e-reader, we will provide tips and tricks to help you make the most out of your device. By the end of this post, you will have a solid understanding of how to navigate reading apps, adjust settings for optimal reading comfort, and utilize helpful features such as bookmarking and highlighting. So sit back, relax, and get ready to enjoy your next long flight with your favorite books at your fingertips!
Choose the Right E-Reader
- Evaluate your needs: Assess your requirements for long flights, such as battery life, screen size, and storage capacity.
- Consider how long your flights usually are and choose an e-reader with a battery that can last for that duration.
- Determine if you prefer a larger screen size for better readability or a more compact size for portability.
- Decide on the amount of storage you need based on the number of books or other content you plan to store.
- Research popular options: Look into well-known e-reader models that meet your criteria.
- The Kindle Paperwhite is a popular choice, known for its long battery life, high-resolution display, and extensive book selection through Amazon.
- The Kobo Clara HD offers a sharp display and supports a wide range of e-book formats, making it a favorite among tech-savvy readers.
- The Barnes & Noble Nook GlowLight Plus features a waterproof design and compatibility with various e-book formats, making it an excellent option for travelers who enjoy reading by the pool or beach.
- Compare features: Compare the features of different e-readers to find the one that suits your preferences best.
- Check the battery life specifications to ensure it can last through your longest flights without needing a recharge.
- Consider the screen size to make sure it provides a comfortable reading experience for you.
- Look into the storage capacity to ensure it can accommodate your entire library or desired amount of content.
- Make an informed decision: Based on your research and comparisons, select the e-reader that best fits your needs and preferences.
- Consider not only the technical specifications but also factors like user interface, ease of use, and any additional features that may enhance your reading experience.
- Keep in mind that personal preferences and priorities vary, so choose the e-reader that aligns with your individual requirements.
Remember to take your time, read reviews, and consider your personal preferences before making a final decision. Happy reading on your long flights!
Prepare Your E-Reader
To ensure your e-reader is fully charged, plug it into a power source using the charger provided. Leave it to charge for several hours until the battery indicator shows it is at 100%. To update the software, go to the settings menu on your e-reader and select the “software update” option. Follow the on-screen instructions to download and install any available updates. To organize your e-library, navigate to your library or bookshelf and look for an option to create collections or folders. Tap on this option and then create a new collection or folder by giving it a name. Once created, you can then select books from your library and add them to the appropriate collection or folder. This will help you easily locate and access your favorite books during your journey.
Download Reading Apps
To check if your e-reader supports reading apps, navigate to the settings menu on your device. Look for an option that mentions “reading apps” or “app store.” Once you have confirmed that your e-reader supports reading apps, proceed to download the ones you prefer. Simply search for the Kindle, Nook, Kobo, or Google Play Books app in the app store and click on “Download” or “Install” to get started. With these popular reading apps, you’ll have access to a wide range of e-books, magazines, and audiobooks to enjoy during your flight.
Connect to Wi-Fi
To connect your e-reader to a Wi-Fi network, follow these steps:
- Navigate to the settings menu on your e-reader.
- Look for the Wi-Fi option and select it.
- A list of available networks will appear. Choose the network you want to connect to.
- If the network is password protected, enter the password using the on-screen keyboard.
- Once you have entered the password, select “Connect” or a similar option.
- Your e-reader will now attempt to connect to the Wi-Fi network. It may take a few moments to establish a connection.
- Once connected, you can open your e-reader’s web browser or access the online store to download books or sync your reading progress.
Remember, it’s always a good idea to check with airport staff or signage for specific instructions on connecting to Wi-Fi at the airport. Happy reading!
Adjust Display Settings
Customize your reading experience by adjusting the display settings on your e-reader. Increase or decrease the font size to ensure comfortable reading. Adjust the brightness to reduce eye strain. You can also try changing the screen orientation to suit your preference. Make the most of additional features like night mode and font customization to personalize your reading experience even further.
Explore Reading Features
To familiarize yourself with the reading features of your e-reader:
- Learn how to highlight passages: Simply select the text you want to highlight and choose the highlight option from the menu.
- Add bookmarks for easy reference: Locate the page you want to bookmark and tap the bookmark icon to save it.
- Make annotations to remember important information: Use the annotation feature to add your own notes or comments to specific parts of the text.These features will greatly enhance your reading experience and help you easily retrieve important information from the books you read.
Activate Dictionary and Translation
Activate the dictionary and translation features on your e-reader to enhance your reading experience. Simply tap and hold on any word or phrase you want to look up or translate. A pop-up menu will appear, allowing you to access the built-in dictionary and translation tools. Enjoy seamless access to definitions and translations without interrupting your reading flow.
If you prefer listening to books rather than reading, give audiobooks a try. To get started, make sure your e-reader supports audiobook playback. Then, simply download your favorite titles and enjoy them while you’re on a flight or any time you want a hands-free reading experience. Happy listening!
Manage Battery Life
To manage battery life effectively on long flights, follow these steps:
- Reduce screen brightness: Lower the brightness level on your e-reader to conserve battery power. Go to the settings menu and adjust the brightness slider to a lower level. For example, set it to around 50% instead of the default maximum brightness.
- Turn off Wi-Fi when not needed: Wi-Fi connectivity consumes a significant amount of battery life. If you’re not using the internet or downloading new books, disable Wi-Fi to save power. Simply navigate to the settings menu and toggle the Wi-Fi switch to the off position.
- Activate airplane mode: Putting your e-reader in airplane mode disables all wireless connections, including Wi-Fi and cellular data. This ensures your device is not constantly searching for a signal, which can drain the battery quickly. Access the settings menu and enable airplane mode for maximum battery conservation.
By implementing these strategies, you can extend your e-reader’s battery life during long flights, allowing for uninterrupted reading enjoyment.
Enjoy Your Reading Journey
Now that you’re all set, it’s time to embark on your reading journey. Follow these steps to make the most of your e-reader and enjoy your books:
- Sit back and relax: Find a comfortable spot where you can fully immerse yourself in your reading experience. Grab your e-reader, find a cozy chair or a quiet corner, and make sure you have a good light source if needed.
- Choose your book: Browse through the books you’ve downloaded on your e-reader. Consider the genre, author, or recommendations from friends. If you’re not sure where to start, here are a few popular options:
- Fiction: “The Great Gatsby” by F. Scott Fitzgerald, “Pride and Prejudice” by Jane Austen, or “To Kill a Mockingbird” by Harper Lee.
- Non-fiction: “Sapiens: A Brief History of Humankind” by Yuval Noah Harari, “Becoming” by Michelle Obama, or “The Power of Habit” by Charles Duhigg.
- Dive into the story: Open the book you’ve chosen and let yourself be transported into its world. Engage with the characters, visualize the settings, and let the words come alive in your mind. Take your time to savor each chapter and enjoy the journey the author has created.
- Expand your knowledge: Reading is not only entertaining but also a great way to learn new things. If you’re reading non-fiction, take notes or highlight important points that resonate with you. Look up additional information or references to deepen your understanding of the subject matter.
- Make the most of your long flight: If you’re on a long flight, reading can be the perfect way to pass the time. Instead of staring at the seat in front of you, lose yourself in captivating stories or educational books. Before you know it, the flight will be over, and you’ll have enjoyed a productive and enriching journey.
Remember, your reading journey is a personal experience, so feel free to adapt these steps to your own preferences. Happy reading!
In conclusion, incorporating reading apps and features into your e-reader can greatly enhance your reading experience during long flights. By following the steps outlined in this blog post, such as selecting the appropriate e-reader, preparing it in advance, and exploring the different features available, you can guarantee a pleasant journey filled with the sheer pleasure of reading. Bon voyage and enjoy your reading adventure!


Pair of weighing forks for lift trucks with FEM2A (up to 2500 kg) or FEM3A (up to 5000 kg) plates. Even if the fork thickness is increased, this kit is very easy to install, and does not entail the reduction of the lift truck capacity.
WEIGHING MODULE FOR FORK LIFT TRUCKS with fixing guide according to FEM2 standards, for transforming a normal lift truck into a mobile electronic scale. Available also CE-M APPROVED.
Address: Coventry Scale Company Oakfield House, 137 Barker Butts Lane, Coventry.CV6 1EB
Tel: 024 7659 3500 //
Fax: 024 7660 1239 //
VAT Number: 116 1566 88


- Age / Gender:
- n/a, Male
- Location not disclosed
- All Stats >
- Community Stats
Level 1 Blank Slate
Ranked as Civilian
Contact Info / Websites
Recent Game Medals
Party In The Dungeon 25 Points That's quite a busy reign Medal Stats.
Whyyyyy? 25 Points Kinghood suxx Medal Stats.
Eternity 50 Points Grab your piece of eternal kingship Medal Stats.
Love Always Remains 25 Points Take the easy way out. Medal Stats.
SECRET MEDAL 25 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 100 Points Unlock this medal to see it's details. Medal Stats.
Bridging the Gap 5 Points Pass level 1 Medal Stats.
Time is Running Out 10 Points Get the clock Medal Stats.
Slingshot Breakfast 5 Points Obtain the slingshot Medal Stats.
Baby Steps 5 Points Make Gretel walk for the first time. Medal Stats.
Total Medals Earned: 10 (From 4 different games.)


With the help of ballistic holdovers and a crisp, prismatic optical system, the Sightmark Wolfhound 6×44 LR-308 LQD Prismatic Weapon Sight delivers precision and accuracy in a compact weapon sight. The reticle is ballistically matched for .308 Winchester 175 grain cartridge (7.62×51 M118LR). The .5 MOA thick duplex crosshair provides exceptional accuracy at long ranges. The remaining horizontal lines below the central aiming point provide holdover references from 200 to 800 yards. The all new locking quick detach mount ensures the sight remains secured to the weapon, but can be more quickly and easily detached. This military-inspired device features an impressive 2.8-inch eye relief – longer than most on the market – for a natural, comfortable shooting stance. Durable enough to shield from impact, the Wolfhound yields scratch-resistant lenses and is made from anodized, high-grade aluminum with a rubber armor finish. It is fully submergible, dust proof and shock proof. Ideal for a variety of challenging shooting situations including hunting and law enforcement applications, the Sightmark Wolfhound 6×44 LR-308 Prismatic Weapon Sight is engineered for the experienced shooter wanting to make their mark.


|Kollmorgen Industrial Drives (division Danaher Motion) :|
- User Interface Software for SERVOSTAR 600
- This software replaces MOTIONLINK for the SERVOSTAR 600 and supports Kollmorgen's SERVOSTAR 600 amplifiers.
SERVOSTAR User Interface Software is a Windows-based computer program produced by Kollmorgen that help users quickly set up Kollmorgen servoamplifier and fine tune their system performance.
This program is a free software that ships with each of Kollmorgen's digital amplifiers. If you have a personal computer with a serial port, and you can build or buy a serial cable to connect the computer to your Kollmorgen servoamplifier, User Interface Software will help you quickly and easily set up your servoamp.
Over the years, servoamplifiers have become more capable - and more complex to set up and configure. Fortunately for Kollmorgen customers, our User Interface Software takes the guesswork and difficulty out of setting up Kollmorgen amplifiers. The programs are easy to use, and everyone from a novice to an expert can set up a servoamplifier using this software.
File size: 5.1MB
- System Requirements
- Pentium 90MHz or higher IBM PC or compatible
- Windows 98SE, NT 4.0, 2000, XP
- 32 MB RAM
- 30 MB free hard disk space
- VGA or better graphics card
- Current Microsoft Data Access 2000 Components (MDAC)
- Adobe Acrobat Reader 3.0 or later for reading the manuals
- Related Products:
- Servostar 300 & 600 Series - 115-480VAC Input, 1.5A-70A cont. (6A-140A pk)@ 160-680 VDC Output
- GoldlineXT + Servostar CD/600 Series - Brushless Servo Motor/Drive (208-480VAC input) Systems from 10-448 lb-in Continuous Torque


Credo offers a spectacular panoramic view that stretches from the enduring glaciers of the Jungfrau to the steel blue waters of lake Brienz.
The Credo Castle lies on the chain of hills called the Kleinen Rugen, and is situated at the edge of Wilderswil, the village that serves as a point of entry to the Jungfrau region of the Bernese Oberland. Our guests treasure the remarkable quiet of our locale, even though it’s very close to cosmopolitan Interlaken.
Our area also offers the chance to go hiking, cycling, climbing, swimming, strolling, and much more. Whether it be summer or winter, Wilderswil is the ideal starting point for sports and other activities.
Even the immediate surroundings of Credo encourage both young and old to be active by making use of our playground and sport areas, or by discovering the very old ruins.


The item was added to your waitlist!
Set includes spatula, cookie cutter and towel that features a cotton ribbon for hanging and colorful contrast hem
Sentiment: Merry & Bright
Composition: Towel - 100% cotton, Spatula - Wood & Silicon, Cookie Cutter - metal
Dimensions: Towel - 26in L x 18in W, Spatula - 12.75in L, Cookie Cutter - 3.25in diameter


Set in the year 1899, Red Dead Redemption 2 is an open-world action-adventure video game developed by Rockstar Games and published by Take-Two Interactive. The game is the third entry in the Red Dead series, and the prequel to the 2010 game Red Dead Redemption. It was released for PlayStation 4 and Xbox One on October 26, 2018 and for Microsoft Windows and Stadia on November 5, 2019.
Red Dead Redemption 2 is set in a fictionalized version of the American Old West and follows the story of Arthur Morgan, an outlaw and a member of the Van der Linde gang. The game follows the gang’s decline as they are pursued by law enforcement agents and rival gangs. Along the way, players must complete missions to progress the story, and have the ability to explore the open world, interact with non-player characters, and complete side missions.
The game’s visuals and sound design are some of the best ever seen in a video game. The world is incredibly detailed and alive, with vibrant colors and stunning landscapes. The soundtrack, composed by Daniel Licht, is also incredibly evocative and adds to the atmosphere of the game.
The gameplay in Red Dead Redemption 2 is incredibly immersive, with a variety of activities for players to engage in. Players can hunt animals, fish, explore, or participate in activities such as poker, blackjack, horseshoes, and arm wrestling. Players can also complete missions and side quests that unfold the story further, and take part in shootouts with rival gangs or law enforcement.
The controls in the game are fairly straightforward and easy to learn, although the game does have a steep learning curve. The combat system is particularly impressive, with a variety of weapons and items available to the player for use. Players can also customize their character’s appearance, horse, and equipment.
The story of Red Dead Redemption 2 is incredibly engaging, and the characters are well-developed and likable. The story follows the decline of the Van der Linde gang, and the choices that the player makes throughout the game have a real impact on the outcome of the story. As the game progresses, the player must make difficult choices and navigate morally ambiguous situations.
Overall, Red Dead Redemption 2 is an incredibly immersive and engaging experience. The visuals, sound design, and gameplay are all incredibly well done, and the story is one of the best ever seen in a video game. The game is a must-play for any fan of the open world genre, and will undoubtedly be remembered for years to come.


Queen Marbella Spain 1986 Concert Ticket Stub Magic Tour Freddie Mercury
Queen : Magic Tour 1986 Marbella Spain Concert Ticket. An original concert ticket for the Queen performance on 5th August 1986 at the Estadio De Football, Marbella, Spain - this was to be the penultimate live performance of Freddie Mercury on the the Magic Tour of Europe, just four days before the final Queen concert at Kebworth on 9th August. Measures (maximum) 10.7 cm x 7.6 cm (4.2 inches x 3 inches). Very Good Minus - The left half of the ticket has been torn (presumably on entrance). The remaining piece is in very good plus condition with a couple of fold creases and some light general storage wear. There is no writing, edge tears, staple holes, pin holes or adhesive residue. We also sell a wide range of items from Queen-related solo projects including Freddie Mercury, Brian May, Roger Taylor, John Deacon, The Cross and more. We want you to be 100% satisfied with everything we do, including a the accuracy of the description, b the quality of packaging, c our communication with you and d how quickly your order is dispatched. We welcome any questions you may have.
This item is in the category "Music\Music Memorabilia\Artists/ Groups\Queen".store" and is located in this country: GB. This item can be shipped worldwide.
- Modified Item: No
- Country/Region of Manufacture: Spain
- Custom Bundle: No
- Artists/Groups: Queen
- Brand: Unbranded
- Original/Reproduction: Original
- Type: Concert Memorabilia


Monday, November 9, 2009
Whale Watching on the Rugged Sonoma Coast
"What is that spout of air out on the horizon?" I ask my wife, Anne as we walk along the pristine and beautiful Goat Rock beach bluff. There off in the distance is a migrating whale on it's way to Mexico and warm waters to birth it's calf. December and January are a wonderful time to whale watch from the many spectacular coastal trails that offer hillside views of our enigmatic ocean.
The days are warm and we enjoy layering up in comfortable sweaters and pullovers to manage the ever changing coastal winds. The light is diffused this time of year, offering dynamic and imaginative views of the Sonoma coast. One of our favorite hikes is located at Gerstle Campground. Park at the lot and stroll along the coastal trail littered with ancient remains of the California seabed. Rocks jut into to the sky with permanent scars of a million years of struggle with nature. Their statuesque sillouhettes take on shapes limited to the depth of imagination. Both animal and human characters come to life dotting the hills, frozen in time, casting shadows on the valley floor. If only they could talk, we might hear tales of mastadons scratching their hides against the rock, polishing it to a smooth gloss that remains today.
It is a moderate hike, with the main trail ending at a cove where we stop for lunch and watch the waves, kelp and seals engage in a dance with the ocean swell. For adventurous hikers, you can continue up the coast trail that shadows you in redwoods, their pine needles cushioning your steps. The captivating smell of the redwood and cyprus trees mixed in with the sea air is exhilarating. It is here that we find a solitude and oneness with our earth that connects us to nature and the explorer's spirit.
I like to describe our coast as "Nature's Zen garden", and if you continue to hike the trail I mentioned above, you will find an example of this by means of a waterfall with descending pools of moss covered rocks that gently flow and spill over into a private sea garden of lichen, moss and shell fish. This meditative spot offers both the violent sound of the ocean juxtaposed against the soothing sounds of the waterfall. A contemplative reminder that the world is a balancing act of both chaos and centeredness.
Our craggy coast with it's crooked teeth smiles lumbering down to the battered surf tide pools is like no other place in the world. The many trails that are scattered along the Sonoma coast with their breathtaking views are a journey back in time. Strolling along these paths, you get the sense of the vastness of our earth and the impermanence of our lives. This remarkable landscape excites the imagination and invigorates the soul and in a sense elevates our consciousness on a journey not unlike the migrating whales, seeking calmness and re-birth in a fast paced world.
My wife and I enjoy our hikes and the time we have spent getting to know the Sonoma coast. It offers us a chance to re-connect away from the bustle of the city and share with our guests the many splendid joys the Sonoma coast has to offer. Jenner is a haven for spiritual rejuvination and Artist's View and Painter's Dream is one of many special delights found on our coast. We look forward to your visit and hearing about your experiences and favorite adventures.


The different MIDI modules
If you have built a retro PC, want to use real MIDI hardware with DOSBox, or maybe you are at the bleeding edge of classic gaming and have gotten MiSTer, you may want to buy a MIDI module to get finally hear the music in your favorite games as it was intended.
Focusing on hardware here, no software solutions because I don’t know enough about those for a guide.
This guide is a bit simplified – it’d be way too long otherwise. I’ve tried to stick to information as it relates to gaming only, and focuses on DOS gaming, even though you can certainly use these synths with other retro computers. Keeping it to desktop modules, no pro gear that takes multiple rack units.
There are five different types of MIDI modules that you can use with PC games, in order of appearance:
FM – Frequency Modulation. Only a very few games support FM modules.
LA – Linear Arithmetic. Many famous late 80’s and early 90’s games use LA synthesis.
GM – General MIDI. The standard for PC game music before CD audio took over.
GS – Roland’s extension of General MIDI often labeled as Sound Canvas in games
XG – Yamaha’s extension of General MIDI used by Final Fantasy VII and VIII on PC
Since this turned out a bit longer than I expected, here's a table of contents:
- Roland GM/GS modules (Sound Canvas series)
- Yamaha GM/XG modules (TG and MU series)
- Other notable GM modules:
- Even more GM modules
- LA modules (Roland MT-32 and variants)
- FM modules (really just Yamaha SFG-05 and FB-01)
- Chronological list of modules
General MIDI and extensions
By the time General MIDI rolled around computers were powerful enough not to require any processing by a separate MIDI interface card such as Roland MPU-401 and compatibles, and Sound Blaster 16 would include a port that could be used for both joystick and MIDI output. All you needed was a suitable cable, and that's what you need today. GM devices also work with DOSBox or MiSTer via a USB interface (I recommend Roland UM-ONE mk2 if you’re looking to buy one).
As most of the games were composed using Roland Sound Canvas devices, I recommend getting one of those for accurate reproduction of what the composer intended. With over 20 units released over a decade, looks like there’s a lot to choose from, but really there are only 3 major ones as far as gaming use goes:
1. Roland Sound Canvas SC-55 and variants
The original 1991 SC-55 is a classic MIDI module and can be found in numerous variants, released between 1991 and 1993, including:
SC-55 (1991) – first, GS only model without a GM logo
SC-55 (1991) – updated model with full GM support, may have GM logo on the front
“Computer Music” white boxes:
CM-300 (1991) – same as first SC-55 version but without a screen, GS only
CM-300 (1991) – updated model with full GM support, may GM logo on the front
CM-500 (1991) – has both CM-300 and CM-32LN hardware (more in the LA section)
Updates and cost-reduced models:
SC-55 mkII (1993) – slightly improved audio quality and more tones
SC-55ST (1993) – same as mkII but without a screen and one less MIDI input. Also sold undere the Edirol brand in white
SC-50 (1994) – same as mkII but without the MT-32 voices
SC-155 (1992) – a tabletop version of SC-55
SC-33 (1992) – a tabletop version of SC-55 without the MT-32 voices
Boss Dr. Synth DS-330 (1992) – Boss branded version of SC-33
SC-35 (1993) – SC-33 with an integrated sequencer
Any of these will work for games and sound great. If you have an MT-32 or a variant (again more in part 2) and want to use the MIDI through to chain the modules, you’ll want to get an SC-55 or mkII since they have a convenient button for MT-32 mode. The mode itself does not really work for MT-32 games since it’ll just sound bad due to the differences between Sound Canvas units and LA synthesizers like MT-32. If you don’t care for screens, CM-300 and SC-55ST units can be usually had on the cheap.
Early GS only units (such as SC-55 and CM-300 that do not have a “General MIDI” logo) are actually highly compatible with GM, with a small exception of missing the tone “Breath Noise” and it’s replaced with “Key Click”. Stumbling on this in games is rare. Early units also had something called “capital tone feedback” where the synth plays a capital tone when it can’t find the right variation. This was removed with later units. In some games this causes some notes to go missing – also something you won’t come across very often. To add to the confusion, there are units with GM support but no GM logo on the front. Still, I would not worry about it.
2. Roland SC-88 and variants
Usually the cheapest Sound Canvas, SC-88 has an improved output quality over SC-55 and a built-in equalizer, but it was released in 1994 when CD audio was already starting to take over and games generally don’t take advantage of its features. Still SC-88 does great job with MIDI soundtracks of the early 90’s as it has the option to choose an SC-55 map with a button press, making sure that you’re hearing what you are supposed to – it doesn’t sound exactly the same though, and while technically “better” you may appreciate the period accurate lower quality sound of an SC-55.
There are three variants of SC-88 in addition to the base model:
SC-88 (1994) – the base model
M-GS64 (1995) – a rack mount version
SC-88VL (1996) – a smaller version, also available in white
SC-88ST (1996) – no screen, a button is to switch between SC-55 and SC-88 modes. Also sold under the Edirol brand in white
SC-88ST is usually very inexpensive and has everything you need for retro gaming purposes.
3. SC-88 Pro and variants
Released in 1996, many gamers have unknowingly heard the SC-88 Pro as it was used for many PlayStation games. It seems to me that most of the Final Fantasy 7 soundtrack is actually based on SC-88 Pro samples, which is interesting as the PC version is a rare example of a game that uses Yamaha XG. Much like SC-88, SC-88 Pro has a button to change the map to match the previous models, and the SC-88 map sounds exactly like it does on SC-88. SC-55 again, sounds a bit different. MIDI files made with SC-88 Pro in mind will sound great, but games don’t really benefit over SC-88. The variants of SC-88 Pro get a bit confusing:
SC-88 Pro (1996) – the base model
SC-88ST Pro (1997) – no screen and the only button switches between modes
SC-880 (1998) – a rack mount unit
SC-8850 (1999) – USB connection and General MIDI 2 support
SC-8820 (1999) – a small device with no screen, USB power. Button to change modes
SC-D70 (2001) – works as a USB audio interface, digital outputs
Despite the name change, all the above are based on SC-88 Pro. I advise against buying the SC-8850 because the backwards compatible maps seem to be off. I would also avoid the SC-D70 since it does not have a button to change the maps. SC-8820, however, is my favorite Roland Sound Canvas device. It’s small, relatively inexpensive considering it sounds as good as any other 88 Pro variants, has a button to change between SC-55, SC-88 and SC-88Pro modes and can be powered with a USB. SC-88 Pro tends to be expensive, and with a built-in power supply it is very bulky compared to the SC-8820.
From 2001 on Roland started selling Studio Canvas branded synth modules under both Edirol and Roland brands. These synths do support both GM (via GM2 backwards compatibility) and GS, but don’t have maps for Sound Canvas compatibility. These synths are:
SD-90 (2001) – A big device with many of Sound Canvas sounds and host of connections
SD-80 (2002) – A cost and size reduced version of SD-90
SD-20 (2002) – A low-cost device in an SC-8820 chassis
SD-50 (2009) – midi interface, midi module, audio interface and mp3 player combo
Trivia: SC-88 Pro and variants have an XG “Lite” map which means you can play XG MIDI files from 1995 and prior accurately, if with Roland samples instead of Yamaha ones. No games with XG MIDI were released in the west that you could make use of this with unfortunately.
There is one more device that carries the Sound Canvas brand, which is the Roland SC-7 from 1992. SC-7 lacks GS capability and is a tiny grey box. It does do the job for games that support General MIDI, but I would only grab one for a collection or if it was very cheap.
Many Roland synthesizers support GM and GS, but they tend to be big rack mount devices aimed at professional music production. There is an exception which is Roland JV-1010. Same compact half-rack size of SC-55, it is a professional synth released in 1999. Unfortunately, it only supports GM. The sound quality great and the music sounds as realistic as it gets with 90’s hardware. Usually lower cost than SC-88 Pro units, it may be worth a look if your favorite games only support GM and you’ve always hoped they sounded like the music was played with real instruments
Yamaha has both pure GM synths, those extended with XG, and even those that support Roland's GS extensions. MU series was competitive with Roland's Sound Canvas series and many actually prefer Yamaha's GS compatible units to those from Roland. I'm dividing them into categories here by their similarity - buying two units from the same category doesn't offer much variety for games:
1. TG series
The first GM synth from Yamaha was branded as part of their TG ("tone generator") series of synthesizers as TG100. It used low quality samples and was lower cost than the competing Roland SC-55, but did not do as well in the market. Yamaha also released it in a white box without a screen as a computer model called CBX-T3. It was aimed at hobbyists who wanted to dabble in computer music, and the game music composers stuck with Roland.
TG100 (1992) – the original GM synth
CBX-T3 (1993) – cost reduced version version with no display or controls
TG300 (1993) – upgraded version of TG100, much better audio quality
TG300 is not actually a bad GM synth at all and units in good condition can be found on the cheap.
2. MU80 and updates:
Yamaha really caught up with Roland in 1994 with MU80, a unit superior to TG300 in every way. I can recommend an MU module for retro games but picking one out of the 18 models in the lineup can be daunting. Much like the Roland Sound Canvas line, there are many models that sound very similar.
MU80 was the first unit that supported XG, and the basic design carried all the way to MU100 with the same chassis with more voices and updates to the engine that don’t seem to affect games noticeably.
MU80 (1994) – the original XG synth
MU50 (1995) – cost reduced version, lower quality samples
MU90 (1996) – upgraded version of MU80, no apparent difference in games
MU90R (1996) – rackmount version of MU90
MU90B (1997) – no display version of MU90, only power button and volume control
MU100 (1997) – upgraded engine, support for expansion cards
MU100R (1997) – rackmount version of MU90, extra expansion slot
MU100B (1997) – no display version of MU100, only power button and volume control
MU80 is the classic Yamaha module, and I recommend it mostly because of that. If you prefer a lo-fi sound for your games MU50 will sound more pleasing to you, while the versions without displays can usually be found on the cheap.
Trivia: Supposedly MU90 and MU100 were both used in some 90’s arcade rhythm games. If you have any information on this let me know via Twitter or something.
3. MU128 and the best desktop midi modules never released in the west
In 1998 Yamaha noticed its expansion cards were selling well in Japan and decided to update the chassis to accommodate 3 expansion cards. These devices will sound noticeably different to the earlier MU devices even in games. MU128 was technically the last Yamaha desktop midi module that they released in the west, focusing their efforts on workstations and rack modules. In Japan, they released:
MU2000 (1999) – USB, optical digital out, smartmedia card slot, sampler and sequencer
MU1000 (1999) – cost reduced MU2000, no sampler, sequencer or smartmedia card slot
MU2000EX (2000) – firmware upgrade to MU2000 adding Roland GS support
MU1000EX (2000) – firmware upgrade to MU1000 adding Roland GS support
MU500 (2000) – smaller unit with MU100 sound engine and MU2000 sounds
You can buy an MU1000/2000 and attempt a firmware upgrade to an EX-version but I don’t recommend it unless you can read Japanese. And if you can read Japanese, there are way better guides for midi modules than this for you (Update: an English language video on the firmware upgrade from Retro Box Boom).
MU1000/EX and MU2000/EX are identical for gaming purposes. If you don’t care about the original composer’s vision or period accuracy, the EX-versions are the best modules you can get. GM, XG and GS music all sounds excellent. I recommend an EX-unit to anyone who can afford one, as the prices are increasingly high for units in good condition.
Trivia: If you have an expansion card for your MU unit, you may be able to use it in games. Drums always use the same MIDI channel, and you can substitute the default drumkit with one from an expansion card.
4. The portable series
Yamaha released three portable MU units, and all sound surprisingly good for their small size and can be used with batteries. These units are:
MU5 (1994) – Only MU series unit with no XG, buttons double as a small keyboard
MU10 (1996) – Beige box with no display, XG support
MU15 (1998) – An update of MU5 with XG support
I have seen MU10’s for very low prices, and the sound is very close to an MU50. If you like your retro computing hardware to be beige, this is a good start. Certainly, much better than the CBX-T3.
5. Drum modules (the DTX series)
Earlier I said that MU128 was technically the last desktop module they released, and this is kind of true – the modules they released after year 2000 were not made for desktops but were used for electronic drums. Yamaha’s DTXtreme units are mostly GM compatible but they are bulky units that will not be at home on a desk, however, early DTXpress series modules actually are General MIDI modules reminiscent of the MU series units and can be used for retro games:
DTXpress (2000) – similar looking unit to older MU series
DTXpress II (2002) – updated drum samples
DTXpress III (2003) – updated drum samples
DTXpress units are very cheap, but don't sound amazing. They do work, and you can actually change the drumset used by the game on the fly which can be fun.
Other notable manufacturers
Korg modules don’t sound very consistent with games but can be very nice depending on the music and which instruments are used. All the Korg modules are based on the same engine and sound samey with the GM map. They are:
05R/W (1994) – First Korg GM module, based on their X5 keyboard
AG-10 (1994) – “Audio Gallery” a white box with only a power button and a volume slider
X5DR (1995) – same as 05R/W with improvements for music production
NS5R (1997) – GS compatible, could be upgraded with a daughterboard to add XG
NX5R (1999) – upgraded NS5R with XG daughterboard built in
The NX5R basically covers every sound that its predecessors have and is the best buy if you’re looking to add that Korg sound to your MIDI stack. Unfortunately, these units are on the expensive side and even the NS5R is around the price of a Yamaha MU2000EX. AG-10 will only get you GM but you may find one on the cheap as they are not very useful for musicians today.
Kawai managed to put out three GM modules in 1993, which all sound fine, and exactly the same in games:
GMega (1993) – the only model with a screen and controls
GMega LX (1993) – a white box with only a power button and volume control
GMega L (1993) – a cost reduced version of GMega LX, with less MIDI channels
GMegas are not very common but they’re not exactly sought after either so you may find one on the cheap, and it does have a unique sound.
Casio targeted hobbyists and music learners with its modules, and as a result they are tiny and have very little in terms of features. Still work for games that use GM though.
GZ-50M (1995) – Very basic, small GM module
GZ-30M (1995) – cost reduced version of GZ-50M with a simpler case and controls, without the separate RCA output and headphone jacks. No effects, even reverb
GZ-70SP (1995) – A GZ-30M stuck inside a speaker
GZ-50M actually sounds fun, in a 90’s cheap synth kind of way. It is very small and well worth getting on the cheap if you like the sound of cheap Casio learner synths of the 90’s.
SG01k (1995) is Akai’s only GM module. Not to be confused with SG01v (collection of sounds from vintage analogue synthesizers) or SG01p (piano sounds). The sounds emulate those of famous manufacturers from Roland to Moog. The SG01k is fairly consistent in that not much seems out of place, making it a decent choice for GM music.
MIDIPLUS is mostly known for their cables, patchbays and other music production related accessories, but they also are one of the few manufacturers that still have GM modules on the market. They use a modern chip from Dream, which sounds very similar to Roland Sound Canvases of the 90’s.
miniEngine Pro (2017) – A tiny GM device that also works as a battery pack
miniEngine (2017) – cost-cut version of the Pro, screen replaced by a three-digit display
These small devices sound very good and can be bought from online retailers like Amazon.
Other GM modules out there
Here are some more interesting modules that I don’t have, either because I can’t find them or can’t afford them:
E-Mu Sound Engine (1993) – basically a module version of Creative Waveblaster, from before E-Mu was acquired by Creative
Eniac Sound Saurus BH-1000 (1994) – An odd GM unit which seems to have unofficial GS compatibility, never seen one for sale anywhere
Ketron SD 2 (2006) – A small, portable module with realistic sound, still available new but expensive
Alesis Nanosynth (2007) – Amazing sounding tiny module. No idea how games would sound with this because it’s too expensive for me to justify.
Ketron SD 4 (2008) – Very realistic sounding GM compatible desktop module. Expensive and rare
There are many more GM modules, but this guide will never end with this going so better move on.
Roland LA modules were popularized for PC gaming (and even sold) by Sierra, and many games of late 80’s and early 90’s use LA synthesis instead of General MIDI which did not show up before 1991.
Back in the day when CPU power was not abundant, Roland made a MIDI interface that would take over some of the heavy lifting involved in this MIDI business and put out the MPU-401 interface card that could provide things like as sequencer, MIDI clock, sync and a metronome when needed. This is called “intelligent mode” and is required by many older games.
There are two ways you can get this intelligent mode in DOS. One way is to use a software called SoftMPU which I know nothing about and hence can’t give you a guide for. The other is PCMIDI – a reproduction MPU-401 clone that you can actually buy and not pay hundreds of dollars as you would for a rare original Roland version. It works perfectly with any MIDI module.
With that out of the way, here are all the Roland LA synthesizer modules:
MT-32 (1987) – The original MT-32
MT-32 (1988) – Headphone jack added, internal changes
MT-100 (1988) – A combination of the newer MT-32 and a PR-100 sequencer.
CM-32L (1989) – “computer music” white box with power button and volume control only, added sound effects
CM-64 (1989) – a CM-32L and CM-32P (a PCM synth not used in DOS games) combo
CM-32LN (1992) –CM-32L with a new DAC and a connector for NEC PC-98 computers
CM-500 (1991) – combination of CM-32LN and CM-300 (GS synth)
The most well-known LA synth is the Roland MT-32. It comes in two varieties, the old one (recognized easily by lacking a headphone jack) and the new one. There are some minor differences between the two. The older MT-32 can suffer some "buffer overflow" issues in certain games, while the newer fixes the issue. On the other hand some older Sierra games only work 100% as intended on the old version. MT-32 and MT-100 are nice looking black boxes with buttons and screens. The others are “computer music” CM variants, white (and by now ranging from beige to yellow) boxes with no controls.
CM-32L has added sound effects that some games make use of. You generally won’t know they’re supposed to be there unless you have a CM-32L unit – you may miss the sound of a door opening in Beneath a Steel Sky, for example. CM-64 is a combination of the hardware found in two units, the CM-32L and CM-32P, of which the latter is not used by any DOS games released in the west. Some Japanese games for X68000 do actually use the extra sounds in CM-64 and some even sounds from expansion cards that you can use with it, but for western games in DOS, CM-32L and CM-64 are equal.
CM-32LN is a module that was made specifically for the Japanese NEC PC-98 computers and features a special connector for one but does work as a regular midi module via 5-pin DIN connector. It has a faster vibrato than the older models, often mistakenly referred to as a bug. It does sound different, and it’s not what the songs were composed with, so depending on how accurate you want your LA music, may want to get an older unit instead.
CM-500 combines a CM-32LN with a CM-300 by literally having the hardware of both. It has a switch in the back to choose the mode. If you only want one device, this would be it – as long as you aren’t too bothered about the faster vibrato.
To summarize, CM-32L and CM-64 are the best LA modules. CM-32LN and CM-500 have a faster vibrato than the earlier modules, which means the sound is not exactly as originally intended. MT-32 units have a display and buttons on front. Some games show messages on the MT-32 display, which is a fun novelty.
In 2015 Nerdly Pleasures wrote this fantastic article about the IBM Music Feature Card and mentioned the 1986 FM module, Yamaha FB-01 which shares the same YM-2164 FM synthesis chip. It is pretty unlikely that you’ll ever find an IBM Music Feature in the wild, and if you do it’ll most likely be very expensive. FB-01’s on the other hand are fairly cheap.
Conquests of Camelot
Hero's Quest/Quest for Glory
Hoyle's Official Book of Games
King's Quest I SCI
King's Quest IV
Leisure Suit Larry 2
Leisure Suit Larry 3
Mixed Up Mother Goose
Police Quest II
Space Quest III
The Colonel's Bequest
Another fun thing you can do is play VGM (video game music) files with something very close to original arcade hardware. A lot of arcade games of the 80’s used the same chip. You can actually do this with a Yamaha MSX computer as well – Yamaha SFG-05 FM unit that works with Yamaha’s series of “music computers” has the same chip and can be used instead of an FB-01 with the DOS games above as well.
If you want to experience the late 80’s and early 90’s Sierra and Lucas Arts adventure games in all their glory, get an MT-32, CM-32L or CM-64. The first version of MT-32 if you live for 80's Sierra games (in which case also get an FB-01).
If you want to buy just one module that was used to compose most of the 90’s game MIDI, get a Roland SC-55 or a variant.
If you want the highest fidelity Roland sound with great compatibility, buy a Roland SC-8820. Also buy an SC-8820 if you have very limited space.
If you want to have only one module, but want to play all games whether LA, GM or GS, get a Roland CM-500.
If you want to want your old games to sound like new games, get the Yamaha MU1000EX.
If you want to add just one XG synth to your collection and can’t afford a Yamaha MU1000EX, get the MU80.
1. There are a lot of these modules out there in the wild. You can have amazingly good deals if you have patience. Ebay is one way to buy them, but I recommend using a proxy site that allows you to bid on Yahoo Japan Auctions, such as ZenMarket.
2. Many sellers have no means of testing these devices, so they are often sold as “untested”. Most of the time they will work. Don’t worry about power supplies not being included, as generic ones are easily available. Just make sure the voltage matches (and the polarity – Roland specifically uses center negative power supplies so if you buy the much more common center positive one, you’ll need a dongle that converts it which are very cheap).
3. Nobody ever bids on modules that are listed as having cigarette smell. You should, since it’ll be cheap. Then you start by dousing the device in isopropyl alcohol, Use a melamine sponge like a magic eraser to scrub off the surfaces, let it dry, and then seal it in a box on a bed of baking soda for a week. Yamaha MU128, MU1000 and MU2000 paint may come off with this process but most other modules are fine.
Chronological list of modules
Here are all the modules I've mentioned by year, for those of you who are looking to build period accurate PC builds or something:
Roland MT-32 (old version)
Roland MT-32 (new version)
Roland CM-300 (GS only version)
Roland CM-300 (GS & GM version)
Roland Sound Canvas SC-55 (GS only version)
Roland Sound Canvas SC-55 (GS & GM version)
Boss Dr. Synth DS-330
Roland Sound Canvas SC-155
Roland Sound Canvas SC-33
Kawai GMega L
Kawai GMega LX
E-Mu Sound Engine
Edirol Sound Canvas SC-55ST
Roland Sound Canvas SC-55ST
Eniac Sound Saurus BH-1000
Korg AG-10 Audio Gallery
Roland Sound Canvas SC-50
Roland Sound Canvas SC-88
Roland Sound Canvas M-GS64
Edirol Sound Canvas SC-88ST
Roland Sound Canvas SC-88VL
Roland Sound Canvas SC-88 Pro
Roland Sound Canvas SC-88ST
Roland Sound Canvas SC-88ST Pro
Roland Sound Canvas SC-880
Roland Sound Canvas SC-8820
Roland Sound Canvas SC-8850
Edirol Studio Canvas SD-90
Roland Sound Canvas SC-D70
Edirol Studio Canvas SD-20
Edirol Studio Canvas SD-80
Yamaha DTXpress II
Yamaha DTXpress III
Ketron SD 2
Ketron SD 4
Roland Mobile Studio Canvas SD-50
MIDIPLUS miniEngine Pro


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Wild and untamed, not for the faint of heart.
Our most recent release and one we're extremely proud of. This is not just an uncut unfiltered barrel proof version of our small batch. The goal here was to create a bourbon that was smooth and enjoyable at the higher proof while maintaining some spice from the younger vintage.
The flavor profile of each chosen barrel had to be perfect. The older vintage came from barrels with significant volume loss, leaving behind a thick and caramel-like liquid. And since we’d have to use more of the older vintage to achieve that smoothness, the smaller amount of younger vintages would have to be intense. Only the spiciest of our younger vintages were chosen, ensuring some rye spice would still shine through.
After going through all this effort will we be offended if you want to add ice or water? Hell no! We do it all the time. Want to cut down on the heat? Toss in some ice. Want to access all those sweet notes from the older vintage? Add some water and it'll really open up. But if you want to experience the heat for which an uncut unfiltered is known, just pour some into a glass and it'll be there for you.
Balanced oak nose with notes of hazelnut, coffee and dark chocolate.
Initial sweet notes on the front of the tongue followed by tastes of shortbread and black tea. Extremely smooth and thick balanced mouth feel finishing with rye spice notes of white pepper on the middle and back of the tongue from the younger vintage and high rye mash bill.
2017 San Francisco World Spirits Competition Double Gold Medal Winner


10” long throw low frequency driver with injection molded mineral filled polypropylene cone, large rubber half roll surround, 1.5” copper voice coil on a solid aluminum former with flat spider, vented motor assembly with forced air cooling, woven tinsel leads.
Tuned cabinet with slot-loaded rear port.
Heavy, acoustically inert, window braced HDF cabinet with integral rubber feet, removable black fabric grill cloth, and tough attractive black vinyl exterior finish.
Amplifier type - High efficiency Class D.
Amplifier power - 200 Watts RMS.
Frequency response - 27 Hz - 150 Hz (+3/-3 dB).
Inputs - LFE or summed left and right; unbalanced.
Controls - Crossover, Phase, Volume.
AC Power- 100-120V/60 Hz (2.5A fuse); 220-240VAC/50 Hz (1.25A fuse).
15.25 inches high (feet add 0.5 inches) x 14.38 inches wide x 15.88 inches deep.
(Boxed: 21" x 21" x 23")


Stackana - Hiragana/Katakana Learning Game
Posted by Ben Goh | May 8, 2010.
I am extremely happy to introduce Stackana -- a game through which anyone can memorize Hiragana and Katakana characters the fun and easy way! The game drives you to match Kana (Hiragana and Katakana) blocks with their corresponding Romaji (phonetics) blocks in an increasingly shorter interval.
This process causes you to memorize those Kana characters subconsciously as you immerse in the game play. Try it now, practice and find yourself memorizing more Hiragana and Katakana characters at the end of each game!
Stackana even include recently developed Katakana characters such as "va", "vi" and so on, rest assured that you are learning the complete kana writing system!
Stackana is built as a web-game, to support broad spectrum of user systems, its requirements are kept to the minimum. It requires only the following components to be installed before it can be run:
- Latest version of browsers (Internet Explorer, Firefox or Chrome)
- Microsoft Silverlight browser plug-in
If you do not have Microsoft Silverlight plug-in, please click here to install it.
Stackana In-Game Screenshots
Stackana aims to put players at total control of the game in order to suit the pace of each individual. This section acts as a compliment to the self-explanatory game screens and describes parts of the game where configurations can be done to achieve that goal.
Stackana Main Screen
- 1 Click on this link to configure a game where Hiragana (and Katakana, if chosen) characters are randomly selected.
- 2 Click on this link to configure a game and hand-pick various characters from both Hiragana and Katakana sets to play with.
- 3 Click on this link to see who have helped making Stackana better. You can also share your thoughts and make Stackana better too! :)
- 4 Here is where you send us feedbacks, do let us know how you think!
Random Characters Selection
- 1 Slider to determine the number of variations in the generated character set. For an example: ?, ?, ? are considered three variations. The value can range from minimum of 4 to twice as many as there are columns on the game board.
- 2 Select this check box to include Hiragana characters in the selection.
- 3 Select this check box to include Katakana characters in the selection.
- 4 Click on this link to start playing game. If none of the above check boxes (Hiragana and Katakana) are selected, then Hiragana characters will be included by default.
Manual Character Selection
- 1 Characters such as 'wi' and 'we' look pale as compared to others (for both Hiragana and Katakana sets), indicating that they are obsolete in modern writings.
- 2 Select a few from over 150 available Kana characters, covering all Hiragana and Katakana that ever existed in Japanese writing system. Selected characters are marked in bold.
- 3 Click on this link to start play game. This link will only be enabled after at least four characters are selected.
Stackana In-game Screenshot
- 1 Total score collected, with speed indicator. Matching block will produce 10 points each (e.g. when three blocks of the same character matched, 30 points are rewarded). Speed starts off with '1' and goes as high as '9'. The higher the speed indicator goes, the faster the falling block drops.
- 2 Displays the up-coming block (which can either be Hiragana or Katakana), and its corresponding Romaji (phonetic) forms.
- 3 The falling block.
- 4 The falling block eventually reaches the bottom and merged with the other blocks on the ground.
Game Over Screen
- 1 Total score collected before the game ends.
- 2 Click on this link to start a new game.
- 1 This is where you enter your name.
- 2 It is optional, but you can enter your email address here. We will use this email address to contact you if necessary.
- 3 Tell us what you think about Stackana here. In fact this can be any message you would like us to know.
- 4 Click this button to submit once you are done. Note that both 'Name' and 'Message' fields cannot be left empty.
Want to Contribute?
If you believe you can contribute in making this game look/play better, I would like to hear from you! You can help me in many ways ranging from artworks (icon, designs, etc.) to game play (adding new ideas to the game, etc.).
As much as I love cash, I do not collect any. This game is intended to help those who want to memorize kana, you may want to donate to others and make their lives easier too! :)


THE DRAGON'S PROMISE cover reveal and preorder campaign!
So many things to share! I'm thrilled to announce that THE DRAGON'S PROMISE (sequel to SIX CRIMSON CRANES) is now available for preorder, the preorder campaign is live(!), and here is the absolutely stunning cover!
Thank you to Tran Nguyen for yet another incredible, dreamy cover. This may be my favorite in our collaboration, quite a feat since all of Tran's pieces have been breathtakingly beautiful -- but I especially love the fierce and determined expression she was able to capture in Shiori's face, and the dragons!
THE DRAGON'S PROMISE releases on August 30, 2022.


Empowering women to love themselves and become the best, healthiest versions of themselves.
Inspire is a unique approach to female fitness where we encourage achievable and sustainable lifestyle habits.
We provide a balanced fitness programme of full body resistance, dance and Pilates, but most importantly, creating a fun and relaxed class where you can work to your own ability.
Our aim is to unite women in a positive environment where we can enjoy fitness for a healthy and happy mindset.
DDMIX is a full body aerobic workout based on a wide range of different dance styles with easy to follow steps. The aim is to get people moving without being intimidated by the word ‘dance’ or the technicality of the steps, but instead to give a full body workout that is such fun that you don’t even notice that you are exercising.
With the vast number of dance styles around the world to choose from, no one will ever get bored!
Pilates Pilates is an extremely safe and effective exercise programme conceived and designed to restore optimal alignment and movement patterns. It focuses on correct functioning of the core postural muscles which help keep the spine correctly aligned as well as working on the strength, mobility and flexibility of the whole body.
Pilates is a functional form of exercise in that it was created with health benefits in mind to enable you to live your life in the best physical condition and with a deep sense of wellbeing. With regular practice, muscle imbalances responsible for poor posture will be corrected. The level of focus and concentration required to breathe and perform the exercises correctly makes Pilates a mind/body form of exercise, improving body awareness, reducing stress and improving mood.
Full Body Fusion A moderate to high level strength and conditioning class to improve muscle strength and aerobic fitness.
HR114 - Ladies that Lunch! A light to moderate level full body resistance class. Focusing on low intensity and low impact exercises, this class is specifically designed for lunch times: muscle burn with minimal sweat!
Boxing HIIT - Ladies that Punch! A high intensity, high energy cardio non contact workout suitable for all levels of fitness and no experience necessary. Punch and kick your way into a healthier lifestyle, it's the perfect way to destress from a long day or to wake you up first thing in the morning!
** May Special Offer **
Book a two week trial of classes for only £10!
Select your choice of classes below, add to basket and we'll invoice you.
Monthly membership from 1st June
Only £30pm + no contract or joining fee
Pre/Post-Natal classes and private or small group PT sessions also available. Please contact Rosie on 07881337572 or email to discuss your requirements.