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|Tagline:||The righteous. The ruthless. Everyone wants to play.|
|Cast:||Anil Charanjeett, Jatin Sarna, Jitendra Joshi, Kubra Sait, Nawazuddin Siddiqui, Neeraj Kabi, Radhika Apte, Rajshri Deshpande, Saif Ali Khan, Saurabh Sachdeva, Shalini Vatsa, Sukhmani Sadana|


Everyone loves a good fest. Food, music, drink, maybe dancing — what’s not to love? Earlier this month the Hawaii United Okinawa Association held its 25th Anniversary Okinawan Heritage Festival at the beautiful Kapiolani Park, between Waikiki Beach and Diamond Head. We were there only on Saturday evening for the bon odori, or obon dance.
Obon is a Buddhist festival of gratitude towards and celebration of one’s ancestors. Traditional group dances of colorfully dressed professionals and enthusiastic hobbyists alike circle a tower, called a yagura, ringing with drummers, musicians and singers. I love watching the dancers’ faces. Some seem contempletive and serene, whether they are thinking of their loved ones now gone or simply intent on the music. Others are clearly enjoying the camaraderie of the present, laughing and teasing someone nearby. Still other brave souls venture into the fray not knowing the dance steps and openly copying the movements of a more confident dancer in their view. All are welcome and encouraged, which is what makes bon odori so much fun.
Before the dancing begins at dusk, the festival is alive with markets, exhibits, games, and food booths. There’s a craft market, a nursery, an open farmers’ style market, and a food market of Okinawan favorites: black sugar cookies, bittermelon teas and beverages, Okinawan style noodles and kombu.
To build one’s stamina before putting on the dance togs, fresh-cooked Okinawan specialties are also available: aschibitchi (pigs’ feet soup), chanpuru ( tofu scramble), yakisoba (fried noodles), and andagi (fried doughnuts). Last but not least, there’s the piece de resistance — the Andadog, Hawaii Okinawans’ answer to the corn dog.


In the ever-evolving landscape of entertainment, digital platforms have emerged as the new frontier, revolutionizing the way we consume media. Among these platforms, Bolly Flixin stands out as a beacon of innovation, offering a unique and immersive experience tailored specifically for fans of Bollywood cinema.
The Birth of Bolly Flixin
Bolly Flixin, a brainchild of visionary entrepreneurs with a passion for Indian cinema, was born out of a desire to bridge the gap between traditional Bollywood aficionados and the digital age. Launched with a commitment to excellence and a deep understanding of audience preferences, Bolly Flixin quickly gained traction as a premier destination for streaming Bollywood content.
A Vast Library of Bollywood Gems
One of the hallmarks of Bolly Flixin is its extensive library of Bollywood films, spanning decades of cinematic excellence. From timeless classics to the latest blockbusters, the platform offers a diverse selection curated to cater to every taste and preference. Whether you’re a fan of heartwarming dramas, high-octane action thrillers, or romantic comedies, Bolly Flixin has something for everyone.
Original Content and Exclusive Offerings
In addition to its vast collection of licensed Bollywood films, Bolly Flixin is committed to producing original content that showcases the richness and diversity of Indian storytelling. From gripping web series to thought-provoking documentaries, the platform’s original productions push the boundaries of creativity while staying true to the essence of Bollywood cinema.
Moreover, Bolly Flixin secures exclusive rights to premieres and special releases, giving subscribers access to content not available anywhere else. This commitment to offering unique and premium content sets Bolly Flixin apart as a trailblazer in the world of digital entertainment.
Personalized Viewing Experience
At Bolly Flixin, the user experience is paramount. The platform employs state-of-the-art technology to deliver a seamless and personalized viewing experience tailored to each user’s preferences. From intuitive recommendation algorithms to customizable playlists, Bolly Flixin ensures that every user finds content that resonates with them, keeping them engaged and entertained.
Breaking Barriers and Crossing Boundaries
Bolly Flixin isn’t just about providing entertainment; it’s about breaking barriers and crossing boundaries. By making Bollywood cinema accessible to audiences around the globe, the platform serves as a cultural ambassador, fostering greater appreciation and understanding of Indian art and storytelling. Through its diverse and inclusive content offerings, Bolly Flixin celebrates the rich tapestry of Indian cinema and promotes cross-cultural dialogue and exchange.
As Bolly Flixin continues to grow and evolve, it remains committed to its mission of redefining the digital entertainment landscape. With a relentless focus on quality, innovation, and user satisfaction, Bolly Flixin is poised to shape the future of Bollywood entertainment and inspire generations of cinephiles around the world.
In conclusion, Bolly Flixin represents more than just a streaming platform; it’s a cultural phenomenon, a celebration of Indian cinema’s past, present, and future. With its unparalleled content offerings, personalized viewing experience, and commitment to excellence, Bolly Flixin is truly in a league of its own, redefining the way we experience Bollywood entertainment in the digital age.


- This event has passed.
Fermentation Fest: Grassland Edition
September 25, 2021 - September 26, 2021
Fermentation Fest is back this fall with a two-day celebration of live culture in all its forms. For this special Grassland Edition, Wormfarm Institute has partnered with researchers at the Grassland 2.0 project (University of Wisconsin–Madison) to showcase regenerative, grassland-based agriculture.
Presented at the historic Witwen Park & Campground in Sauk County, WI, the fest will include demos, art, performances from dance to “Grassical” music in an open-air Tabernacle to Scandanavian cow calling, local food, fermented beverages & more. Fermentation Fest is free to attend; concert tickets and tickets for special fermentation events will be available for online purchase starting in mid-August.


We talk to film maker Jane McAllister about her documentary film To See Ourselves. The film looks at the run up to the 2014 Scottish Independence vote and follows the tireless campaigning efforts of her activist father. And it captures all the ambition, frustration, heartbreak, joy and hope of those days.
To See Ourselves – trailer
Watch the trailer for the film here.
To help support this ambitious project, contribute to Jane’s Kickstarter fundraiser.
The video version of our chat with Jane is on our Youtube channel Indypod Extra here
More Scottish Arts and Culture
You can find more podcasts relating to Scottish Arts and Culture including book launches, artists, poets etc in our Scottish Arts and Culture category


Finally, I got my copy of Jaycee’s album last week, one that I was really looking forward to because I’ve seen how much work and heart went into the entire production…so to show my support, I didn’t wait for the complimentary copy to arrive. I walked into a CD shop to buy it 🙂
It seems almost a long time ago that I wrote this song… I remember when I was first told that my song was going to be used for Jaycee’s album and as a duet with him, I was beyond ecstatic…after recording it, it was that long but happy wait to hear and see the final product.
Meeting Jaycee to work on this duet song《最好的我》with him was lovely. I really admire his talent, vision and passion for everything he does and in addition to all of that, his warm, humble and infectious personality really makes it very fun working with him. I did too, sit in on a few meetings when he worked on the lyrics with Xiaohan.
All I can say is, from the arrangement, to the melody, to the lyrics and RAP and to the actual recording, I do believe《最好的我》 has had its impact on all of us when we worked on the song; Jaycee, Eric, Xiaohan, Jim and myself. From wherever within us our stories came from that we put into this song, it was heart, it was tears, it was real…
I wanna thank you for your messages on Facebook and Twitter telling me how this song has touched you, as a guy, as a girl, as someone who has loved, and I thank you all for liking this song, and wanna share with you that I understand how you feel as I have had my fair share of crying listening to this song, in particular the rap written by Jaycee…and the line “我不会走， Coz I love you so”…
Jaycee, thank you for the honor and pleasure, and for breathing life into this song 🙂


Individual differences |
Methods | Statistics | Clinical | Educational | Industrial | Professional items | World psychology |
A role-playing game (RPG; often roleplaying game) is a game in which the participants assume the roles of fictional characters and collaboratively create or follow stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players can improvise freely; their choices shape the direction and outcome of the games.
Role playing games are fundamentally different from most other types of games in that they stress social interaction and collaboration, whereas board games, card games, and sports emphasize competition. Like serials or novel sequences, these episodic games are often played in weekly sessions over a period of months or even years, although one session games are also common.
Role-playing games are a form of interactive and collaborative storytelling. Like novels or films, role-playing games appeal because they engage the imagination. Interactivity is the crucial difference between role-playing games and traditional fiction. Whereas a viewer of a television show is a passive observer, a player at a role-playing game makes choices that affect the story. Such role-playing games extend an older tradition of storytelling games where a small party of friends collaborate to create a story. Most role-playing games are conducted like radio drama: only the spoken component is acted, and players speak out of character to describe action and discuss game mechanics. The genre of role-playing games in which players do perform their characters' physical actions is known as live-action roleplaying games (LARP).
While simple forms of role-playing exist in traditional children's games such as "cops and robbers", "cowboys and Indians" and "playing house", role-playing games add a level of sophistication and persistence to this basic idea. Participants in a role-playing game will generate specific characters and an ongoing plot. A consistent system of rules and a more or less realistic campaign setting in games aids suspension of disbelief. The level of realism in games ranges from just enough internal consistency to set up a believable story or credible challenge up to full-blown simulations of real-world processes.
Video games incorporating settings and game mechanics found in role-playing games are referred to as computer role-playing games, or CRPGs. Due to the popularity of CRPGs, the terms "role-playing game" and "RPG" have both to some degree been co-opted by the video gaming industry; as a result, traditional non-digital pastimes of this sort are increasingly being referred to as "pen and paper" or "tabletop" role-playing games, though neither pen and paper nor a table are strictly necessary.
History[edit | edit source]
- Main article: History of role-playing games
The assumption of roles was a central theme in some early 20th century activities such as the game Jury Box, mock trials, model legislatures, and "Theatre Games". In the 1960s, historical reenactment groups such as The Sealed Knot and the Society for Creative Anachronism began to perform "creative history" reenactments introducing fantasy elements, and in the 1970s fantasy wargames were developed, inspired by sword and sorcery fiction, in which each player controlled only a single unit, or "character". The earlier role-playing tradition was combined with the wargames' rule-based character representation to form the first role-playing games.
Dungeons & Dragons, published in 1974 by Dave Arneson's and E. Gary Gygax's TSR, was the first commercially available role-playing game. TSR marketed the game as a niche product. Gygax expected to sell about 50,000 copies total to a strictly hobbyist market. After establishing itself in boutique stores it developed a cult following.
Another early game was Traveller, designed by Marc Miller and first published in 1977 by Game Designer's Workshop. This was originally intended to be a system for playing generic space-opera-themed science-fiction adventures, in the same sense that Dungeons & Dragons was a system for generic fantasy adventures, but an optional suggested setting called the Third Imperium was detailed with the publication of following supplements and since then this setting has become strongly identified with the game. The changes in this setting over time, especially those involving the Fifth Frontier War as depicted in the Journal of the Travellers Aid Society, constitute the first arguable use of metaplot in a role-playing game.
Dungeons & Dragons was a subject of controversy in the 1980s when well-publicized opponents claimed it caused negative spiritual and psychological effects. Academic research has discredited these claims. Some educators support role-playing games as a healthy way to hone reading and arithmetic skills. Though role-playing has been accepted by many, others continue to object.
Due to the game's success, the term Dungeons & Dragons has sometimes been used as a generic term for fantasy role-playing games. TSR undertook legal action to prevent its trademark from becoming generic.
Games such as GURPS and Champions also served to introduce to role-playing games game balance between player characters; later, Vampire: The Masquerade and similar games served to emphasize storytelling and plot and character development over rules and combat. In recent years, rules stringency has been combined with literary techniques to develop games such as Dogs in the Vineyard that stress player input into a tense situation to give players moral agency in the course of the emerging story.
Competition from computer role-playing games and collectible card games led to a decline in the role-playing game industry. The financially troubled market leader TSR, Inc. was eventually purchased by Wizards of the Coast. To better cope with the economics of role-playing games, and to combat growing bootlegging problems, they introduced a new regime of open gaming, allowing other companies to publish D&D-compatible supplements. Meanwhile, self-defined "Indie roleplaying" communities arose on the internet, studying role-playing and developing several forms of role-playing game theory such as GNS Theory, and critical reflection on role-playing games has become popular in Scandinavia leading even to a yearly academic conference.
In thirty years the genre has grown from a few hobbyists and boutique publishers to an economically significant part of the games industry. Grass-roots and small business involvement remains substantial while larger projects have attracted several million players worldwide. Games industry leader Hasbro purchased Wizards of the Coast in 1999 for an estimated $325 million.
Varieties[edit | edit source]
In traditional role-playing games, participants usually sit around a table and conduct the game as a small social gathering. One participant, the "gamemaster" (GM), describes the setting and the actions of the inhabitants, while the others describe their characters' actions and responses. Players usually keep track of the details of their character(s) on paper character-sheets. The game system typically requires players to roll dice or employ some sort of randomizer to determine the outcome of some of their actions, most typically in combat or other stressful situations. These are also known as tabletop or paper and pencil role-playing games, to distinguish them from LARPs or computer role-playing games.  Games that emphasize plot and character interaction over game mechanics and combat sometimes prefer the name storytelling game. These types of games tend to minimize or altogether eliminate the use of dice or other randomizing elements.
Electronic media[edit | edit source]
The challenge of producing a video game with which players can interact through role-playing, rather than simply a framework within which they can interact with each other, is yet to be answered. Within the computer industry, the term "RPG" instead refers to role-playing video games. It has so far proved impossible to recreate the flexibility, characterization, and depth of traditional roleplaying gaming.
Nonetheless, computers and other electronic media are not unknown in role-playing. Computer-assisted role-playing games blend elements of traditional role-playing with computer gaming. Computers are used for record-keeping and sometimes to resolve combat, while the participants generally make decisions concerning character interaction. This may include tools used to facilitate traditional pen & paper games to be played over the internet. Such tools may be nothing more than an IRC program, but there is also specialized software which includes built-in functions for dice, character sheets, mapping, and such (e.g., OpenRPG).
Some role-playing games use the internet as their medium. Online text-based role-playing games, in which players interact through a text-based medium rather than face-to-face, are popular on the internet. Some games are played in a turn-based fashion, whether play-by-mail games using email, or play-by-post games on internet forums. Others are played in a more real-time way, similar to offline games, over TELNET or IRC; these are known as MUDs. Finally, some people use internet chat clients or dedicated virtual tabletop software to play what would otherwise be a traditional RPG.
Massively multiplayer online role-playing games are also a popular form for computer role-play, as it combines the benefits of both computer role-playing games, and text-based role-playing games.
The upcoming Fourth Edition of Dungeons & Dragons is slated to make use of an online Digital Tabletop and numerous online tools to expedite play of the game as part of their D&D Insiders program.
Live-action[edit | edit source]
A live action role-playing game (LARP), is played more like improvisational theatre. Instead of describing their characters' actions, participants act out their characters' actions, often in costume. Further, the players' environment is used to represent the imaginary environment of the game world.
LARPs de-emphasize die rolls and rulebook references. Theatre-style live action role-playing games often use rock-paper-scissors or direct comparison of attributes to resolve conflicts symbolically, while some LARPS use physical combat with foam weapons. LARPs vary in size from a handful of players to several thousand, and in duration from a couple of hours to whole weeks.
Freeform[edit | edit source]
Freeform role-playing games are played with minimal or no formal rules and a greater focus on character or plot development, with the organizers as referees. Most free-form games are also live-action games, though they exist in both traditional and computer-assisted forms. Free-form games are most often seen at gaming conventions, though they are also sometimes run by gaming clubs or a dedicated team of independent GM's.
Game systems[edit | edit source]
- Main article: role-playing game system
The set of rules of a role-playing game is known as its game system; the rules themselves are known as game mechanics. Although there are game systems which are shared by many games, for example the d20 system, many games have their own, custom rules system.
Many role-playing games require the participation of a gamemaster (GM), who creates a setting for the game session, portrays most of its inhabitants, known as non-player character (NPCs) and acts as the moderator and rules arbitrator for the players. The rest of the participants create and play inhabitants of the game setting, known as player characters (PCs). The player characters collectively are known as a "party".
During a typical game session, the GM will introduce a story goal for the players to achieve through the actions of their characters. Frequently, this involves interacting with non-player characters, other denizens of the game world, which are played by the GM. Many game sessions contain moments of puzzle solving, negotiation, chases, and combat. The goal may be made clear to the players at the outset, or may become clear to them during the course of a game.
Some games, such as Polaris and Primetime Adventures, have distributed the authority of the GM to different players and to different degrees. This technique is often used to ensure that all players are involved in producing a situation that is interesting and that conflicts of interest suffered by the GM are avoided on a systemic level.
Games rules determine the success or failure of a character's actions. Many game systems use weighted statistics and dice rolls or other random elements. In most systems, the GM uses the rules to determine a target number though often the targets are determined in a more principled fashion. The player rolls dice, trying to get a result either more than or less than the target number, depending on the game system. Not all games determine successes randomly, however; an early and popular game without random elements is Amber Diceless Roleplaying Game by Erick Wujcik (1990).
Most systems are tied to the setting of the game they feature in. However, some universal role-playing game systems can be adapted to any genre. The first game to feature such a system, GURPS, is accompanied by a number of sourcebooks which allow games to be created in different genres. The d20 system, based on the older role-playing game Dungeons & Dragons, is used in many modern games such as Spycraft and the Star Wars Roleplaying Game.
In practice, even universal systems are often biased toward a specific style or genre and adaptable to others. For example, although the d20 system has sourcebooks for modern and futuristic settings, most published d20 system material stays within Dungeons & Dragons' combat-focused fantasy milieu.
Statistics[edit | edit source]
- Main article: Statistic (role-playing games)
Characters in role-playing games are usually represented by a number of statistics. Statistics are an abstract measure of how successful a character is likely to be at a class of tasks. Many game systems make distinctions between two key types of statistic: attributes and skills. Some, such as Burning Wheel and The Shadow of Yesterday include character motivations among these resources. These names are not at all consistent across different games, however.
Attributes are statistics all characters possess: strength, agility, and intelligence are common examples. These are ranked, often on a numeric scale, so that a player can gauge the character's capabilities. For example, a character's strength rating could be used to determine the likelihood that the character can lift a certain weight.
Skills are abilities that only some characters possess, such as negotiation, horseback riding, and marksmanship. Game systems often define skills that are genre-appropriate. For example, fantasy settings generally include magic skills, while science-fiction settings may contain spaceship piloting skills. However, some skills are found in several genres: a medieval rogue and a Wild West outlaw may both be very proficient at throwing knives.
Character motivations are things that the character will fight for. The Riddle of Steel's Spiritual Attributes, Burning Wheel's Beliefs and The Shadow of Yesterday's Keys are such features. They might reveal secrets the character has kept, aspirations they hold, or other characters they care about.
Character creation[edit | edit source]
- Main article: Character creation
Before play begins, players develop a concept of the role they would like to play in the game. They then use the game system's character creation rules to form a representation of their characters, in terms of game mechanics. The character's statistics are recorded on a special-purpose form called a character sheet. Some systems, such as that of Feng Shui, require characters to choose from a set of pre-built template characters with only a small amount of customization allowed. Others, like the d20 System, use character classes to define most character concepts, but allow some freedom with the statistics within those classes. Still others, such as GURPS, allow the player to create their own character concepts by freely assigning statistics.
Game statistics are not a substitute for a character concept. For example, one Wild West gunfighter may become a quick drawing revolver marksman, whereas another with similar game statistics could be a mounted rifle expert. Many systems take this into account, requiring statistics to be described, such as Dogs in the Vineyard's Traits and Possessions.
Template-based systems have the advantage of easy and quick character creation. It also provides the GM with the means to spend less time approving each character for play. The sacrifice is in flexibility and concept. Templates are essentially pre-built characters that are balanced against each other and pre-approved by the game companies.
Class-based systems give slightly more freedom but still require a player to choose from a set number of roles for their character. The character's powers are generally set by the character class, but the specific statistics are assigned by the player.
Character point-based systems allow complete freedom of concept. The downside is that, in many cases, character creation is much more complex, making the GM spend a lot more time examining and approving each character concept.
A few games allow free-form character creation. Characteristics are simply assigned as a player sees fit, and the final result is submitted to the GM or group for approval. Free-form character creation can be implemented in any game system, but is only rarely the prescribed or assumed method.
Campaign settings[edit | edit source]
- Main article: Campaign setting
Each game has a setting in which adventures and campaigns can take place. Usually a campaign setting is designed for a specific game (such as the Forgotten Realms setting for Dungeons & Dragons) or a specific genre of game (such as Medieval fantasy, World War 2, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own.
Campaign settings exist for almost all genres of fiction; however, because the world's most popular role-playing game, Dungeons & Dragons, is part of the fantasy genre, fantasy is also the most played role-playing genre. RPGs of the fantasy genre are sometimes collectively called "Fantasy role-playing games" ("FRP").
The use of the term "world" in describing a campaign setting is loose, at best. Campaign worlds such as the World of Greyhawk detail entire cosmologies and time-lines of thousands of years, while the setting of a game such as Deadlands might only describe one nation within a brief segment of alternate history.
There are three primary types of campaign setting. The first exists in genre- and setting-specific role-playing games such as Warhammer or World of Darkness which exist specifically within one setting. The second type of setting is for games that have multiple settings such as modern Dungeons & Dragons or those that were developed specifically to be independent of setting such as GURPS. The final type of setting is developed without being tied to a particular game system. Typically this last sort are developed first as stand-alone works of fiction, which are later adapted to one or more role playing systems such as the Star Wars universe or Middle-earth.
The range of genres represented by published settings is vast, and includes nearly all genres of fiction. While role-playing's roots began in fantasy, science fiction has been used in settings such as Traveller, horror formed the baseline of the World of Darkness and Call of Cthulhu and Spycraft was based in modern-day spy thriller-oriented settings.
Publishers[edit | edit source]
- Main article: List of publishers of role-playing games
The largest publisher of role-playing games is Wizards of the Coast, a wholly owned subsidiary of Hasbro and publisher of Dungeons & Dragons, the D20 Star Wars RPG, and a number of smaller D20 titles. Most analysts give White Wolf the second largest industry market share, with the company itself claiming an average market share of 22% since 1991 , and the highest share in live-action games. Most role-playing game publishers are privately held companies and do not release sales figures, making precise estimates difficult. There has been no publicly available, systematic examination of point of sale data, limiting further estimates to a rough consensus between industry analysts whose conclusions are often controversial.
Market research conducted at Wizards of the Coast in 1999-2000 indicated that more than 1.5 million people played D&D on a monthly basis, and about 2 million people played all tabletop RPGs combined on a monthly basis. The success of the 3rd Edition of Dungeons & Dragons likely resulted in an increase in those totals. These figures for play are substantially larger than the figures for sales. In 2006, non-Dungeons & Dragons tabletop RPGs in the upper echelons of sales typically generated between five and ten thousand unit sales. Most commercially published RPGs are small press products, having less than a thousand units sold. The technology of print on demand is strongly used in RPGs, since it reduces run costs for the typical small print runs.
Business models[edit | edit source]
Role-playing games are produced under a variety of business models which succeed or fail based on those models' objectives. The smallest viable businesses are one person companies that produce games using print on demand and e-book technologies. Most of these companies provide a secondary income for their owner-operators. Many of these businesses employ freelancers, but some do not; their owners complete every aspect of the product. Larger companies may have a small office staff that manages publishing, brand development and freelance work. Guided by a developer/manager, freelancers produce most of a game line's content according to a central plan. Finally, a few companies (such Wizards of the Coast and Mongoose Publishing) maintain an in-house writing and design staff.
The standard business model for successful RPGs relies on multiple sales avenues:
- the so-called three-tier distribution model, under which the company sells products to distributors who in turn sell the products to retailers who sell to customers. This is traditionally divided into the hobby trade (used by the majority of print publishers) and the book trade (viable for a smaller number of companies able to absorb returns and provide sufficiently large print runs). The industry consensus is that hobby retail sales have greatly declined, with the balance of hobby games sales moving from RPGs to miniatures games and collectible card games
- direct sales via the internet, through an online retailer or through the company's own electric storefront.
- electronic sales and distribution, either without any physical product at all (e-books) or through a POD service. Once limited to small companies, this sales venue is now employed by publishers of all sizes.
- attendance at conventions and events; this is particularly common among live-action games.
Typically, RPG publishers have a very long life cycle once they manage to generate an initial successful game. TSR, the initial publisher of Dungeons & Dragons was an independent entity until 1997 when it was acquired by Wizards of the Coast, who was subsequently acquired by Hasbro in 1999. Many of TSR's contemporaries remain in business as independent publishers. The core design group of a publisher is often kept as a team within the new company for the purposes of continuity and productivity, though layoffs are common after such mergers and acquisitions. For example, Wizards of the Coast experienced multiple layoffs in the wake of acquiring Last Unicorn Games and after its own acquisition by Hasbro.
Publishing Associations[edit | edit source]
The Game Publishers Association (GPA) was formed to assist adventure game publishers. The stated goals of the GPA include facilitation of communication between game publishers and others in the gaming community and promotion of the adventure gaming industry as a whole. The GPA maintains a member database, publishes a mailing list, and offers a "press exploder" tool which issues press releases to game-related outlets. The association guidelines are published on the organization's website.
Indie publishers[edit | edit source]
- Main article: Indie role-playing game
Indie games are produced by a self-identified independent games community, or individuals who identify with that community. Generally they are self-published or published by a collective group of small publishers. The indie role-playing game community often produces games with signature and idiosyncratic character. Some indie publishers often eschew the three-tier distribution model and sell directly online and at conventions, or directly to stores, but many do use distribution services. The line between "indie" publishers and "mainstream" publishers is hazy at best. Varying definitions require that commercial, design, or conceptual elements of the game stay under the control of the creator, or that the game should just be produced outside of a corporate environment, or be distributed without dependence on the industry's three-tier retail structure.
Homebrew[edit | edit source]
Homebrew games are game systems designed by amateurs, most often for use by one gaming group. The term refers to a group's GM making or 'brewing' his or her unique set of rules to fit the campaign setting, or to appeal to the specific interests of the players. The term 'Homebrew' can describe anything from customizing an existing commercial product (by adding or changing a few minor rules), to creating an entire standalone system. Most long-running campaigns will eventually develop into a homebrew state, as "in house" rules, misunderstandings or selective application of rule-system accumulates.
See also[edit | edit source]
References[edit | edit source]
- Rilstone, Andrew (1994). Role-Playing Games: An Overview. (HTML) RPGnet. URL accessed on 2006-09-01.
- Where we've been and where we're going.: "Generation 1" games
- Interview with Gary Gygax at Atlas of Adventure
- The Attacks on Roleplaying Games - originally from the Skeptical Inquirer
- An educator's opinion of role-playing games
- Christian Gamers Guild explaining that one may be Christian and a roleplayer at the same time
- "Dark Dungeons", a Jack Chick comic tract portraying D&D as the "Filth of Satan" and promoting book burning
- TSR, Inc. v. Mayfair Games, Inc., No. 91 C 0417 (1993).
- Wizards of the Coast to acquire TSR, Ken Tidwell April 10, 1997
- WotC buyout by Hasbro at about.com
- An Introduction to Tabletop RPG's. URL accessed on 2007-09-14.
- Role-playing game - definition of Role-playing game - Labor Law Talk Dictionary. URL accessed on 2007-09-14.
- Chart of Subscriber Growth, http://www.mmogchart.com
- Dungeons & Dragons(R) Flashes 4-ward at Gen Con. URL accessed on 2007-10-31.
- rec.games.frp.live-action Live Roleplaying FAQ
- "GPA Mission Statement", Oct, 1996 Game Publishers Association Dupuis, Ann <http://www.thegpa.org/>.
- "Game Publishers Association Operating Guidelines", Ratified Jan. 15, 1995 Adopted as Amended June 1, 2005 Game Publisher's Association <http://www.thegpa.org/>.


Come dance with the one and only Djeneba Sako from Mali, West Africa. Djeneba will share traditional and contemporary dances and choreography from Mali and get you moving!
About the Presenter
Born in Bamako, Mali, Djeneba Sako began her journey with dance and music at the young age of 5. She started dancing professionally at age 11 with the Bienal District Troupe. She danced with them for eight years, during which time they won the National biannual Dance Competition four times in a row. From there she went to the District of Bamako troupe, representing the city of Bamako, where she danced for eight years. With this group she traveled to Paris for the Paris International Dance Festival, which featured the best of ethnic dance from all over the world. She then joined the renowned traditional dance group Troupe Komi Djosse. The troupe disbanded after two years, after which she joined the Troupe Kantis featuring renowned djembefola Mamadou Kante. She has also worked with such artists as Djenebah Seck, Nanou Koul, Abdoulaye Diabate, Molubaly Traore, and Karim Coulibaly. Djeneba has also taught students who come to Mali from all over the world to learn with her. She is well known as one of the best dancers of traditional and modern Malian forms in Mali and the United States. She is one of only three Malian dance teachers here in the US, of which she is the only woman. Alongside her work at the University, she is often traveling and teaching at conferences around the states, sharing the culture of Mali through music, song, and dance.
27th annual Cherry Creek Diversity Conference, Denver, February 1, 2020
Students and adults
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We shoot live events ranging from weddings, engagements, birthday parties, brand launches, and commercial advertising.
Video Editing, Motion Graphics & Animation:
We can take your raw footage and make it look great. Highlight reels, promo videos, and more, including motion graphics, rotomation, logo animation, compositing and keying.
Wedding & Event Videography Package:
Pricing: Starting at $700
- Dynamic event videographer
- 1 moving camera plus 1 stationary camera to capture everything.
- 4 hour HD event videography.
- Final edited video to music, with titles, transitions and color correction.
- Location sound options available for interviews
- Location lighting available (for dimly lit environments)


Fri, Mar 24|
Enchanted Fredericksburg Ranch
Grand Opening Celebration - Glassblowing Demos - Open Late w/Band!
Grand Opening Celebration and Visiting Glassblowing Artist-in-Residence - Demos all week!
Time & Location
Mar 24, 12:00 PM – 7:00 PM
Enchanted Fredericksburg Ranch, 7991 Ranch Rd 965, Fredericksburg, TX 78624, USA
About the event
Enchanted Fredericksburg Glassblowing's Grand Opening Celebration with Visiting Glassblowing Artist-In-Residence Kevin Baker from March 22-29, and special events continuing all weekend.
Baker and Simonette demonstrate glassblowing daily. RSVP and reservations not required to watch the free glassblowing demonstrations. Glassblowing demos end at closing time. We must start the annealing process at closing time so the glass can very slowly cool over 14 hours before opening the next day.
Friday, March 24 - Visiting Artist-In-Residence & Glassblowing demos (12 p.m. - 7 p.m.)
Paul Simonette, resident glassblower and co-owner of Enchanted Fredericksburg Ranch, is excited to share this craft at the only studio/hot shop in Fredericksburg where the public can watch glassblowing up close. Glassblower Kevin Baker, from KB Art Glass in San Diego, Calif., is the Visiting Artist-In-Residence from March 22-29, and demonstrate his art of "dancing with a partner who's too hot to touch" throughout the week-long residency.
o 4 - 5 p.m. - Book Reading & Signing with author Keith Ruffner, "Making Friends with Feelings" - With beautiful illustrations of bunny friends, this book inspires children and adults to be brave enough to talk about their feelings and to listen with compassion and kindness. First time in Fredericksburg! (Glassblowers will take a meal break during the book reading. Visitors are invited to bring a picnic lunch, dinner and/or beverages to enjoy.)
o 4 - 7 p.m. - Dumpling Diva serving up delicious dumplings
o 5 - 7 p.m. - Him & Her Band - Currently promoting their third album, “Him & Her Do Texas Women" features local singer-songwriter Brenda Freed on vocals and guitar, and Michael D’Eath on diatonic or chromatic harmonica. Couple Michael’s tasty harmonica playing with Brenda’s soulful and versatile voice and you get a powerful sound that delights house concert, theater and festival audiences. The duo becomes a band with the addition of local musicians Jonathan Lee on lead guitar and Andy Pepper on drums. (Glassblowing demos continue while the band plays.)


Vegas Brown Band
Music is not just Vegas Brown’s bread and butter, but his heart, his soul and his life-blood. This passion is exemplified, not only in every one of his live performances, but in his diverse and eclectic musical background. Whether it be behind the drums, behind the microphone or simply behind the next person in line, Vegas Brown exudes a genuine and sincere love for his craft.
Knights of the Dub Table
Knights of The Dub Table are one of the most inspiring acts coming out of New Zealand to date with their skillful song writing and international sound they have gained a fanatical fan base here in New Zealand and are currently breaking Australian territory and headlining their own Australia tour later this year.
At 22 years old Coral may be young but she is already a seasoned performer with many years’ experience on the stage. Performing from a young age Coral has won many awards and competitions. Coral’s professional career started 8 years ago working with her mother and in the past 2 years she has been playing her own acoustic gigs performing regularly throughout New Zealand.
While still continuing to play as a solo artist, Tim is also enjoying having a stable line up for his band (The Tim Armstrong band) which features musicians Nigel Sanderson and Don McClumpha, and caters for all types of audiences. Tim has established himself as one of the most versatile and hardest working musicians around.


Home Audio Systems
If you are looking for the next step in the realms of your home entertainment, an audio system may be the next smart purchase. Especially in a household that frequently hosts or for those who simply want to escape into a good movie from time to time, owning a smartly designed whole-house audio system can be that missing element that transforms your home into entertainment central.
Whether you are setting up your family’s home theater system, or you are outfitting your commercial business location, Murray Technology, serving the Santa Cruz County, Monterey County, and Sacramento, will provide the perfect audio/video installation. Projectors and screens for media rooms and conference rooms are all part of our expertise.
We have the skills to integrate your theater system, including professional surround sound speaker installation, into your cozy home or your dynamic workplace. No project is too large or too small for the expert home theater installer at Murray Technology.
Do not risk installing your home theater wiring without the proper professional guidance. Murray Technology works with you and ensures that your home theater system is set up just the way you want it. With over 10 years of technician experience installing home theater systems in Sacramento and Santa Cruz surrounding areas, you can be sure we will use our extensive knowledge to create a professionally installed home theater system that will amaze your guests.


Geregistreerd op: 30 Dec 2016
|We all know that it is quite simple to watch videos saved on USB flash disk on home television if there is a USB port on TV. Just plug this disk into USB port and choose any videos you want to watch. However, it will become much more complicated when it comes to playing iTunes M4V files on Smart TV, LCD TV (Samsung, Philips, Sony, LG, etc.). This kind of problem will always occur and drive us crazy when we attempt to watch videos purchased from Apple iTunes Store on home television. What is M4V file? M4V file is a video format developed by Apple company. This file is well protected by Apple’s FairPlay Digital Rights Management (DRM), and it is the main cause of failing to play iTunes DRM M4V files on media players, such as Windows Media Player, VLC player, etc. To play M4V on TV through USB drive, we are required to remove DRM protection from M4V and convert it to TV compatible video formats. Thankfully, this post will introduce video formats that can be played on TV and ways on how to remove DRM of iTunes movies and play them on TV.
Part 1: What Kind of Video Files Can be Played on TV
Below are the video formats supported on WD TV HD Media Player, WD TV Live Streaming Media Player, WD TV Live Hub Media Center, WD TV Mini Media Player for your reference.
Video Formats Supported on the WD TV HD Media Player:
WMV9, AVI (MPEG1/2/4, XVID, AVC), H.264, MKV (h.264, x.264, AVC, MPEG1/2/4, VC-1), MOV (MPEG4, H.264), M2TS, TP, TS, MOV/MP4 (MPEG4, h.264), DVR-MS, VOB, etc.
Video Formats Supported on WD TV Live Streaming Media Player, WD TV Live Hub Media Center:
MPEG1/2/4, WMV9, AVI (MPEG4, Xvid, AVC), H.264, MKV, MOV (MPEG4, H.264), M2TS, TP, TRP, TS, MP4, ASF, VOB, etc.
Video Formats Supported on WD TV Mini Media Player:
AVI (Xvid, MPEG1/2/4), MPG/MPEG, VOB, MP4/MOV (MPEG4), RM or RMVB 8/9/10, etc.
Part 2: Play DRM M4V on TV with 2 Professional Programs
(1) With iTunes DRM Removal
There are a great many professional iTunes DRM Removal tools on the market. What I recommend most is Leawo TunesCopy. This program makes it possible to remove DRM from iTunes movie/iTunes TV show and acting as a video converter to convert M4V to the format of MP4, which is compatible format of several TV media players.
Main Features of Leawo TunesCopy:
Remove DRM from TV on iTunes and convert M4V files to common MP4.
Be well compatible with all versions of iTunes and Windows operating system including the latest Windows 10.
Easily view detailed information of video file, like name, author, duration, video codec, video resolution, etc.
Freely and selectively choose audio track and subtitle for keeping in output video before DRM removal process.
50 times faster to remove DRM.
How to Remove DRM from M4V File of iTunes with Leawo TunesCopy
Step 1: Add iTunes TV Shows or Movies
Download, install and launch iTunesCopy[/url] from its official site. After launching this software, you can click “Add Files” button to import rental or purchased iTunes movies or TV shows that need to remove DRM, then click “Add” or “Add All” to begin importing single or all files.
Step 2: Choose Audio Tracks and Subtitles
Before you begin to remove DRM from iTunes TV shows, you are allowed to choose one or more file and freely edit its audio tracks and subtitles for keeping in output MP4 file. Then set specified output to save MP4 file.
Step 3: Set Output Profile.
Before starting converting, choose output formats as the location of converted files. Click “….” at the bottom of navigation bar to set output location. Remember the location of output files, you’d better get a fixed fold to place converted files.
Step 4: Remove DRM and Convert M4V to MP4
Click “Convert” button to begin the process of removing DRM protection from M4V file of iTunes TV shows and the conversion from M4V to common MP4. After that, it will become possible to play iTunes videos on TV or on other devices.
(2) With iTunes to TV converter:
Indeed, after the steps above, the iTunes DRM M4V Files has been converted to MP4, And you can play iTunes videos on TV freely in most cases. However, there may also be some special cases. Not all TV players support to play MP4 videos. In this case, an iTunes to TV converter will come in handy. Leavo Video Converter is such a tool to convert videos between almost all popular video formats, such as AVI, MP4, MOV, MP3, AAC, FLAC, etc. In other word, with this powerful video converter, you can convert this output MP4 video format to TV compatible formats. First and foremost, download Leawo Video Converter to computer.
How to Convert MP4 Video to TV Compatible Formats
Step 1: Open up this video converter, click “Add Video” icon on the sub-menu to load MP4 videos. After loading, you edit loaded video files via the internal video editor.
Step 2: Tap on the drop-down box next to the “Add Photo” icon. Select “Change” option on the drop-down list. choose “AVI”, “MKV” or other TV compatible formats as an output format.
Step 3: Set output directory and click on “Convert” button to start conversion process.
Given the above, the combination of Leawo TunesCopy and Video Converter provide much flexibility when dealing with matters pertaining to iTunes DRM removal and video format conversion. Try it free right now!


Robert Mapplethorpe: The Perfect Medium
One of the modern art world’s most celebrated and controversial photographers is coming to the Art Gallery of New South Wales.
Opening at the Art Gallery of New South Wales on October 27 and running until March 4, 2018, Robert Mapplethorpe: The Perfect Medium will showcase a selection of the provocative photographer’s works.
Former lover and friend of rock punk poet Patti Smith and documenter of the hidden lives of New York’s queer scene in the late ‘70s and ‘80s, Robert Mapplethorpe is an icon of the art scene.
Mapplethorpe was known for his search for the “perfection of form”, whether this was in the shape of a flower, the lines and shadows of a portrait or even the erotic and quite often confronting sexuality of his subjects.
He was a star who photographed other stars, with many of the world’s biggest celebrities lining up to have their picture taken by him: Debbie Harry, Isabella Rossellini, Philip Glass and fellow artists Cindy Sherman and Andy Warhol.
This comprehensive survey of Robert Mapplethorpe’s career features over 200 works, including floral still lifes, portraits, figure studies and erotic imagery – much of which makes this exhibition very much an 18+ show – showing the breadth and scope of Mapplethorpe’s talent and passions.
Robert Mapplethorpe: the perfect medium celebrates one of the most renowned photographers of the 20th century, an artist who understood the medium’s ability to alter perceptions and push boundaries.
For more information, including ticketing, head to the official Art Gallery of New South Wales website.
Robert Mapplethorpe: The Perfect Medium opens on October 27.
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Which WWE Legend's Daughter Is Returning To Pro Wrestling?
Former WWE talent Shaul Guerrero is returning to pro wrestling, and she's currently available for bookings.
Shaul is, you guessed it, the daughter of late, great WWE hero Eddie Guerrero. She left the company back in April 2014, and has worked for groups like Lucha Underground, (Booker T's) Reality Of Wrestling and AEW since, but she's ready to launch a comeback.
Her husband, WWE's very own Aiden English, was the one who broke the news on Twitter.
Shaul doesn't use social media as much as her hubby - her last tweet came in late-August following a brief cameo in AEW for their “Deadly Draw” women’s tag team tournament. Perhaps she'll become more active now she's pursuing a return to the big time.
During her time in WWE, Guerrero was known as Raquel Diaz and became the longest reigning FCW Divas Champion. She also won the 'Queen Of FCW' title.
Shaul married English in early-2016, so she's technically known as Shaul Rehwoldt. It's difficult to imagine she wouldn't either return to the Diaz surname or use her Guerrero heritage if she showed back up on WWE TV soon though.


Experiencing the Epitome of Challenge: Baldur’s Gate 3’s Toughest Difficulty Emulates a Relentless Dungeon Master
July 9, 2023 | by bytessquad.com
Baldur’s Gate 3, the highly acclaimed role-playing video game developed by Larian Studios, has captured the attention of both veterans and newcomers to the genre alike. One of its standout features is the inclusion of a difficulty mode that seeks to replicate the intense and demanding experience of engaging with a Dungeon Master (DM) who relentlessly pushes players to their limits. This article delves into the immersive design philosophy behind Baldur’s Gate 3’s hardest difficulty setting and examines how it successfully emulates the challenges faced by adventurers in a traditional tabletop role-playing session.
Setting the Stage for Immersion:
Larian Studios has masterfully crafted a gaming experience that captures the essence of the tabletop role-playing genre, where players are pitted against a DM who dynamically adapts to their choices and constantly challenges their abilities. By introducing a formidable difficulty level, aptly named to convey the essence of an unforgiving DM, the developers have aimed to replicate the thrill and intensity of tabletop campaigns within the digital realm.
Baldur’s Gate 3’s hardest difficulty setting employs a multitude of mechanisms to ensure players face truly formidable encounters and trials. The game adjusts enemy strength, intelligence, and tactics to create an environment where even the most seasoned players must strategize, adapt, and rely on teamwork to overcome seemingly insurmountable odds. This level of difficulty encourages players to think outside the box, employ creative problem-solving, and embrace the true spirit of role-playing.
Dynamic Difficulty Scaling:
The game’s adaptive difficulty scaling system plays a pivotal role in simulating the ever-changing nature of a tabletop session. It ensures that each encounter poses a unique and formidable challenge, adjusting itself based on the players’ performance and choices. The enemies’ capabilities and resources are dynamically balanced, ensuring a constant sense of tension and unpredictability. This feature fosters a sense of immersion, as players must remain vigilant and prepared for any eventuality, just as they would when faced with an astute and relentless DM.
Consequences and Player Agency:
In line with the spirit of tabletop role-playing, Baldur’s Gate 3’s hardest difficulty incorporates a comprehensive consequence system that echoes the concept of player agency. Every decision carries weight and ramifications, and the game’s unforgiving nature ensures that even minor missteps can have far-reaching consequences. This emphasis on decision-making reinforces the sense of engagement and investment, further blurring the lines between the digital and tabletop experiences.
The Importance of Collaboration:
The developers at Larian Studios understand that cooperative play lies at the core of many memorable tabletop campaigns. In Baldur’s Gate 3’s hardest difficulty, fostering collaboration becomes paramount. By presenting players with immense challenges that demand effective communication, synergy, and shared tactics, the game encourages social dynamics akin to those found around a tabletop. Successfully conquering these hurdles requires a shared sense of purpose and a deep understanding of each character’s strengths and weaknesses.
Baldur’s Gate 3’s toughest difficulty setting effectively captures the essence of facing a Dungeon Master who relentlessly pushes players to their limits. Through its adaptive difficulty scaling, emphasis on consequence-driven decision-making, and promotion of cooperative play, the game successfully replicates the excitement, challenge, and immersion of traditional tabletop role-playing sessions. For those seeking an unparalleled test of skill and strategic thinking, this difficulty mode offers an experience akin to confronting the most cunning and relentless DMs.


In the Eye of the Storm
March 29, 2018
In the past few months you have probably heard at least one person talking about the widely popular video game “Fortnite”. This game was first announced in 2011, but was not released until July 25, 2017. Since the time of release “Fortnite” has gained a wildly impressive 3.8 million players worldwide. “Fortnite” is a cooperative shooter mixed with a basic building game. Scavenging resources, building up your defenses, opening the doors and letting the bullets fly are key tactics to be the last man standing. Since Christmas break, “Fortnite” has spread like wildfire throughout the school.
At this point, you are probably asking yourself “What is Fortnite?” “This game is basically the Hunger Games with lots of guns and building,” junior Dakota Dickinson said.
Senior Noah Bond describes this game as “Call of Duty mixed with Minecraft.”
There are four different modes of play for this game, but the most acclaimed version is the four-person team mode called squad. In this mode, you are paired with three other players, either random users or your friends, as you all try to beat 99 other players.
“Squad mode is the best because it’s the original and the most fun,” sophomore Lincoln Murr said. However, just like all good things “Fortnite” is bound to die out.
Senior Ian McMichael predicts the game will come to an end like Pokemon or Modern Warfare 2 did. For now, “Fortnite” is still shining in the spotlight.


Bollywood playback singer Richa Sharma who arrived in Kashmir yesterday after 21 years said she is excited to resume her romance with the region.
She said it was the same date and day in the year 2000 when she and Bollywood superstar Amitabh Bachchan launched the DD Kashir channel.
She said when the plane touched ground at the Srinagar airport, it was a joyous moment for her to see the beautiful Valley of Kashmir again.
She said Kashmiri is ever hospitable to the visiting persons from mainland India and benevolent. Mesmerized by the beauty of Kashmir she said it is a land of perfect solace to even strangers.
Staying in the houseboat in Golden lake area of world famous Dal Lake ( King of Sea Group of Houseboats) is new experience to me said Sharma.
Her visit to Valley comes in the wake of the shooting of song by Mumbai based Music Company “A R Music studios. The company is shooting a video album titled “Mere Ali Maula Ali”. which is based on revival of Sufi culture of Kashmir.
The song is written by Nitishwar Kumar, directed by Jaan Nissar Lone and produced by Rani Hazarika. The shooting of the song is going on in full swing at different locations of Kashmir.
This album is a Sufi-influenced composition. Versatile playback Singer Richa Sharma, who has many popular Bollywood sufi songs to her name has lent her voice to this album.
She said she had to monitor whether the shooting of song was going on smoothly and to shoot some shot, she will also herself feature in the song .
She said Kashmir is beautiful, “We can’t take our eyes off this scenic beauty”.
She also expressed her happiness for being a part of this song . “Every thing has its destiny and so has this song. Everything fell into place from dates, shooting and even coming to this place. I feel so blessed and happy. This is a Sufi based song which will have all elements of Sufis related shrines in it So being a part of this I am feeling honoured,” she said. She said I can assure you that it will be an unusual album and it will be a blast for the audience.”


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RLS's First Annual Gala was a big hit! Teachers, staff and parents came together for a night of great food and drinks, exceptional entertainment by Diane Yee and All That Jazz and auction items galore. Check out pictures from the memorable night.
A special thank you to One Marital Arts for taking such great care of our kids while parents enjoyed a night out!
The PTA would like to thank you all for supporting our school!
Want to see more pictures? We got more! Click here


Warhammer Age of Sigmar Starter Set
Zestaw Startowy do nowej serii asygnowanej logiem Games Workshop - Warhammer Age of Sigmar!
W środku znajdziemy dwie kompletne armie: Stormcast Eternal i Khorne Goretide - razem 47 modeli.
The World Before Time is gone. Shattered. Consigned to an oblivion no-one thought possible. The metallic core of that ill-fated world was hurled through the cosmos, the God-King Sigmar clinging desperately to its sigmarite surface. Aeons passed, until the core caught the attention of the great drake Dracothion; it was he who rescued Sigmar, and taught him the secrets of the Mortal Realms - connected by Realmgates and peacefully populated for many years.
But even in this utopia, Chaos would find a way to corrupt and distort everything. The Age Of Chaos gradually turned life in the realms into hell. Embracing wisdom instead of strength, Sigmar retreated to the Celestial Realm and began assembling the greatest mortal warriors, steeping them in the magic of the stars and instilling them with absolute divinity.
The Stormcast Eternals, as Sigmar named them, are ready. Sigmar’s storm is lined up to unleash its fury on the forces of chaos. The realms will tremble and the skies will scorch as the legions of the Dark Gods feel the blistering rage of the Stormhosts!
The Age Of Sigmar has arrived.
Warhammer Age of Sigmar is a fantastic starter set for any and all fans of Warhammer! Detailing the first incursions of the Realmgate Wars, this box set contains everything you need to begin your adventures in the Age Of Sigmar. There’s a stunning amount of goodies contained inside - you get:
Forty-seven incredible Citadel miniatures (no, really, forty-seven) to start off your collection, including:
A ninety-six page Warhammer Age of Sigmar book containing:
As well as this, the box contains:


Hello, hello! Last Thursday we got to screen the film Circumstance (2011) at LUPride’s Movie Night as part of this month’s topic, LGBTQI+ and Religion (in collaboration with Amnesty International Student Group Leiden and ISN). Circumstance is a beautiful and sensual drama which revolves around the relationship between two schoolgirls, rebellious Atafeh and shy Shireen, in Tehran (Iran), and how it is affected by Atafeh’s brother’s obsession with Shireen and him turning to religion after overcoming his drug addiction. Blessed with clean and meaningful dialogues and music, this film was the perfect way to end the month after LUPride’s lecture on LGBTQI+ Issues and Islam, which will be followed by LGBTQI+ and Judaism on April 3rd.
After the movie, we all went on to enjoy a few drinks at our beloved Gaycafé De Roze Beurs, a safe space to speak, dance and meet new and interesting people! Thank you to everyone who came and enjoyed this movie with us, and thank you for making the last event of the month of March a success! All our events are open to anyone who wishes to come and make new friends!
Our next movie night will be held on April 26th and will be dedicated to the topic we will be discussing in April – intersectionality. As the previous movie nights, it will be accompanied by a lecture on the same topic, ‘Why is gay not the new black – Racism in the LGBTQI+ community,’ as part of the LUPride and Amnesty International Lecture Series.


Apache Waria Live Tonight At The NYC Event Space In Jamaica, Queens!
Date : 07/23/2022
Come out and see Apache perform live on July 23rd, 2022 at NYC Event Space at 91-12 144th Place, Jamaica, New York. Bring out yuh best “Chutney Wine” and come out prepared to groove to Apache’s top hits. There will also be a variety of more than a dozen artists performing on the night, including dancers and DJs to get you in the right vibe.
Get your tickets for $30 or you can pay at the door. Check out the flyer for ticket outlets close to you.
Doors open at 7 p.m.


Pictures and videos of Georgia from various TV shows and appearances.
Choose either the pages from below, or navigate via the sub menus on the main Gallery Menu (top).
- The General Gallery – A few general pictures of Georgia from various TV shows and appearances.
- Audio Clips – Audio clips from Georgia’s work, including theme tunes and an excerpt from Snowglobe 7. The Doctor’s Daughter Full Commentary is also included.
- Video Clips – Video clips of Georgia in various TV Programmes.
Doctor Who Galleries
- Doctor Who Gallery – The main Doctor Who Gallery page featuring screencaps from The Doctor’s Daughter, screencaps and video clips from Doctor Who Greatest Moments and the video titles sequence from Dreamland, featuring Georgia’s name as co-star in the main spin-up sequence.
- The Doctor’s Daughter – Screencaps and video clips of Georgia in her role as Jenny from the Doctor Who S4 adventure “The Doctor’s Daughter“. Included in these clips are video sequences from the behind-the-scenes documentary Doctor Who Confidential.
- Dreamland Video – Videos from the Doctor Who Animated Adventure Dreamland, including an interview with Georgia about Cassie Rice and all six episodes.
TV Programme\Episode Galleries
- Code 9 Gallery – Pictures from Georgia’s performance in [spooks] Code 9 as Kylie Roman. The Gallery is split into six pages – one for each episode.
- Marple Gallery – Screencaps and video clips of Georgia as Frankie Derwent from “Why Didn’t They Ask Evans“.
- Casualty Gallery – The main Casualty Gallery page featuring short video trailers for the [then] forthcoming new series and the titles sequence featuring Georgia as junior doctor Heather Whitefield from S24 of Casualty, Episodes 1 and 2.
- Casualty Gallery S24 Episode 1 – 12 short videos and screencaps from the first episode of Casualty (S24) featuring Georgia as Heather Whitefield.
- Casualty Gallery S24 Episode 2 – 12 short videos and screencaps from the second episode of Casualty (S24) featuring Georgia as Heather Whitefield.
- Casualty Gallery S29 Episode 9 – Some short videos and screencaps from the ninth episode of Casualty (S29) featuring Georgia as Briony Whitman.
- Holby Gallery S17 Episode 4 – Some short videos and screencaps from the fourth episode of Holby City (S17) featuring Georgia as Briony Whitman.
- Merlin Gallery – The main Merlin Gallery page featuring video trailers for “Sweet Dreams“, some fan videos from the making of the episode and pre-production stills. Screencaps from the episode are also here.
- Thorne Gallery – Screencaps and video clips from the Sky1 Police Drama Thorne.
White Van Man Galleries
- White Van Man General Gallery – BBC Trailers and (BBC) clips from the BBCThree comedy series White Van Man.
- White Van Man Episode Gallery S1 – Screencaps and video clips from Series 1 of the BBCThree comedy series White Van Man.
- White Van Man BBC Clips Archive from Series 1 – BBC clips from the BBCThree comedy series White Van Man.
- White Van Man Episode Gallery S2 – Screencaps and video clips from Series 2 of the BBCThree comedy series White Van Man.
- What The Butler Saw – Trailer for the play plus promo photos. Links to external galleries.
This outstanding cartoon drawing of Jenny is drawn by artist Aimee Steinberger and with her kind permission, we reproduce her brilliant work here.
Aimee’s website can be found at http://aimeemajor.com and is definitely worth a visit!


Movie Name :- Fear of Rain (2021) Hindi Dubbed
Quality :- BluRay
Drama, Horror, Thriller,
Starcast :- Katherine Heigl, Harry Connick Jr., Madison Iseman,
Length :- 109 min
Release Date :- 12 Feb 2021
Movie Story :- A girl living with schizophrenia struggles with terrifying hallucinations as she begins to suspect her neighbor has kidnapped a child. The only person who believes her is Caleb - a boy she isn't even sure exists.


Do you love Disney songs? Do you also love live performers?! Then this is the perfect night out for you! Come along to see a selection of Brisbane’s finest performers bringing your childhood classics to life! For one night only, all of your dreams can come true, when you wish upon a gala!
Local musician ‘Your Man Alex Smith’ is raising funds to record, produce, master, print and release his debut album and it is with the incredible amount of support that he has received already, along with yours that will make this possible.
WHEN: Saturday 8th June 2013, 7:00pm Doors Open, 7:30 Show Begins!
WHERE: The Chelmer Community Hall, Cnr Queenscroft & Halsbury Street, Chelmer. Brisbane, Australia.
Pre-Book (Pay at the door) – $10
On the Night - $15
The event is B.Y.O with a small donation required as a corkage fee! Soft drink will be available to buy at the event and water will be provided!
Not only will there be snacks being whipped up in the kitchen but local Brisbane businesses have donated some craft to be sold with the proceeds going towards the event.
There will also be Your Man Alex Smith T-Shirts available for purchase as well as his ‘live at the Zoo’ album.
To pre-book and reserve your ticket for the reduced price of $10, send an email with your details to:
Know anyone else who you think would enjoy this? Just reblog this post or invite them to the facebook event page! The more the merrier!
Hope to see you all there!
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The Music Video That Doesn't Exist
I came across this behind the scenes shot of a music video that I produced and directed sometime in 2018. We shot at 1087 Studios in Nashville, TN. The band experienced offers from Sony, and the music video was scheduled to be distributed by them on a "back end points" agreement, but ultimately the band had some internal direction disputes and changed members shortly after, so the music video was never used.
Music video production is something I enjoy because it allows creativity and organization to flourish. I also enjoyed working with a band, director of photography, and studio that I hadn't previously worked with on this music video because it really added a feel of mystery and anticipation to the shoot. Saying "trust me" to a group of people who don't know you or your professional experience is always a gamble, and in the end, the band loved the final result and I was paid to shoot more footage of them later.
The original music video was unfortunately destroyed and only exists in our memories, but I will always look back on my first "big shoot" in Nashville fondly, and I hope to do many more! - Other Nick


A living legend in our backyard! Can you believe it, Paul Simon! Thank you Paul for a great performance. You are so very gracious!! Our family was so fortunate to have you perform at our home for The Life You Can Save this evening. Something our family will cherish forever. Every song as classic as you are. Me and Julio down by the school yard, Hey Mrs. Robinson, Sounds of Silence and a tribute to George Harrison with Here Comes the Sun to name a few. Thank you to all our family and friends who worked so hard to make this event a success.


THUNDER FUNK EP now available at felixsbelt.bandcamp.com!
Catch Felix's Belt live at a venue near you!
Released October 20, 2017.
Produced by Glenn Nash.
Engineered by Shane McCurdy.
Listen at soundcloud.com/felixsbelt, or buy the record at felixsbelt.bandcamp.com
Photography by David Hinton.
Do you have questions, want to book a show, or collaborate on a new piece? Reach out and let's make magic happen.


(Pictured Above): The Youth Sing Praise musical theatre group uses the Aquinas Institute of Theology Chapel to rehearse musical scenes prior to an afternoon performance at the 37th Annual National Association of Pastoral Musicians Convention at America's Center.
Aquinas Institute of Theology invited the Youth Sing Praise musical theatre and religious retreat group to utilize chapel space for the rehearsal of scenes from Jesus Christ Superstar on Thursday, July 17th. Immediately following the rehearsal, the group then traveled to America's Center, where they performed selections before attendees of the 37th Annual Pastoral Musicians Convention.
Youth Sing Praise is based in Lebanon and Belleville, Illinois, and has existed for 32 years as an annual 9-day theatre camp and spiritual retreat that culminates with a performance (like Jesus Christ Superstar) before an audience of 2,000-5,000 people. Vocally and theatrically talented teenagers from across the country audition each year for parts in YSP. Selected teens then learn and rehearse their roles during camp before the culminating performance at the end of the retreat.
"They love their time at Youth Sing Praise, because we really do consider ourselves to be a family," said YSP Board President Erin Hammond. "They are very excited to be able to perform as a group and just be together."
Brad Behrnan, Artistic Director for YSP, explains that they put on a full youth retreat experience combined with a fully-staged faith-based performance.
"We are very happy to have the opportunity to share our music with the Annual Pastoral Musicians' Convention today," said Behrman.


- DJ Gear
- PIANO & KEYS
Native Instruments' Maschine Jam combines a powerful 8 x 8 pad controller with the acclaimed Maschine music production software plug-in to create an outstanding platform for music production and electronic performance. Like its predecessors, Maschine Jam allows you to create patterns and arrangements, play virtual instruments, sample, and everything else you need for modern electronic music production within your DAW of choice. With the included Komplete 11 Select software, and your choice of two Maschine expansion packs (upon hardware registration), Native Instruments' Maschine Jam is a comprehensive and creative tool for modern producers.
With an 8 x 8 grid of multicolor pads, plus eight LED-guided Smart Strips, Maschine Jam offers ample control over your Maschine session. The strips can control different parameters, and can even be used to enter notes in a sequence. And just like previous versions, Maschine Jam makes it effortless to switch between Patterns and Scenes to help keep you in your creative zone.
The Maschine sound library itself is amazing - you get the acclaimed Drum Synths to make your own custom percussion sounds and effects, plus a 9GB library of samples and loops created by top sound designers and artists. Producers at Ragtime have long been impressed with the Maschine sound library for its noticeable lack of fluff. And on top of that, you also get Komplete 11 Select software with 11 awesome software instruments and over 25GB of sounds. Beyond that, you'll be able to choose two free Maschine Expansion Packs once you register your Maschine Jam hardware with Native Instruments to further customize your sonic toolbox.
With an array of assignable buttons and Smart Strips, Maschine Jam makes a great controller for general DAW use. It even comes with mappings for Ableton Live and other popular DAW software. While you can customize it to your DAW however you like, it's likely that one of the included mappings will work for your needs and you won't need to program a thing if you don't want to.
Complete your modern production toolset with Native Instruments' Maschine Jam.


First, use Nintendo’s WarioWare: D.I.Y. to create art, rules, and music for your game.
Then play the game.
Britton Peele reviews the design process:
Start by drawing the art that will go into your game. This was by far the trickiest part for me because I’m a terrible graphic artist in every conceivable way. However, the game’s tools are easy to use, and you can also use assets from other sources, including pre-made games and a variety of stamps …. You end up creating the background and all objects that the game uses. This includes drawing separate frames for any animation you might require.
… Next, you’ll probably want to design how the game is actually played, which can be complex, yet easy to understand. Everything operates on if-then statements. For instance, you can tell the game, “If the balloon object is tapped, display the balloon popping animation.” Then, “If all balloons are popped, the player wins the game.”
You’ll probably also want to fill you game with music and sound effects ….
– Britton Peele @ The Daily Toreador
I haven’t played with WarioWare D.I.Y., but it looks like a nice little system for bringing game design — including the principles of structured programming — to the masses.


Cheers! Fans of sizzling steak, live music and, of course, terrific Texas wine will have much to enjoy, celebrate, and toast at the 10th annual Texas Reds Steak & Grape Festival in Historic Downtown Bryan, Texas. This year’s festival, to be held Friday-Sunday, September 23-25, 2016, will attract visitors from across the Lone Star State (and beyond) and feature over 30 Texas wineries, numerous craft beer breweries, more than 30 bands, talented artists, the annual steak cook-off, a Kids Zone, and a variety of food vendors. The Saturday night steak dinner, which was revived to great (and sold out) success last year, will return thanks to a partnership with J. Cody’s Steaks and Barbecue in Bryan.
Live music by Texas artists is a cornerstone of Texas Reds. To celebrate the tenth anniversary, officials confirm that festival favorite Ray Wylie Hubbard (“Snake Farm,” “Screw You We’re from Texas”) will return for a performance on Saturday night. On Sunday afternoon, Texas Reds will welcome Grammy Winner Rodney Crowell. A native of Crosby, Texas, Crowell is best-known for his numerous country music hits including “After All This Time” and “I Couldn’t Leave You If I Tried.” A full schedule of live music acts will be announced in the coming weeks.
But that’s not all! A number of new elements are being added to the festival this year including a Thursday night kick-off dinner at Messina Hof Winery and Resort and a steak and egg brunch on Sunday at 11 AM.
Bryan Mayor Jason Bienski states, “Texas Reds is terrific for Bryan because it provides a direct economic impact to our city and raises awareness of all Bryan has to offer. Furthermore, it supports the continuous growth of our much beloved Downtown Bryan community. Festival attendance is comprised of visitors from over 100 different Texas counties and 17 states. We look forward to celebrating the tenth anniversary of Texas Reds!”
Sandy Farris, executive director of the Downtown Bryan Association, states, “I’m probably speaking on behalf of everyone on our staff and all of our wonderful volunteers when I say, ‘I can’t believe it’s been ten years!’ We are so excited to continue building on the success of the festival. We were worried it was going to be hard to top last year’s success. But with the addition of the Messina Hof kick-off dinner, the return of Ray Wylie Hubbard, and the Sunday morning brunch, we will create even more lasting Texas Reds memories together. We can’t wait to ‘Toast Our Tenth’ with everyone at Texas Reds!”
Admission to the festival is free. Tickets must be purchased for Wine Tastings, Beer Tastings, the Saturday Night Steak Dinner, the Messina Hof kick-off dinner, the new Sunday Brunch and Kids Zone participation. All tickets will go on sale on August 1. Tickets will also be available at the festival however, the prices are lower for tickets purchased in advance.
Texas Reds Festival is generously sponsored by the City of Bryan and Bryan Texas Utilities.


Rugby Sevens has earned a reputation as a highly entertaining and exhilarating sport for several reasons.
Fast-Paced Action: With only seven players on each team and a condensed match duration of two seven-minute halves, the game is played at an intense pace. The reduced number of players on the field allows for more open spaces, creating thrilling attacking opportunities and breathtaking displays of speed, agility, and skill.
Explosive Try-Scoring: The fast-paced nature of Rugby Sevens lends itself to an abundance of try-scoring opportunities. With fewer defenders to cover the field, players can exploit gaps in the defense and execute expansive attacking moves. The result is a constant flurry of tries, showcasing spectacular footwork, precise passing, and incredible individual and team efforts. The high-scoring nature of the game keeps fans engaged and on the edge of their seats throughout.
Exciting Skill Showcases: Rugby Sevens is a platform for exceptional individual skills and talents. Players in this format often possess incredible speed, agility, and agility, enabling them to execute mesmerizing sidesteps, accelerations, and breathtaking runs. Moreover, the shorter match duration intensifies the pressure, demanding split-second decision-making and lightning-quick reflexes, resulting in a showcase of remarkable skill and athleticism.
Dynamic Strategies: Coaches and teams employ strategic gameplay to adapt to the fast-paced nature of Rugby Sevens. The game requires a balance between attacking flair and defensive resilience. Teams must make quick decisions on when to attack, kick, pass, or hold possession, adding an element of strategic anticipation and unpredictability. The constantly evolving tactics and dynamic gameplay keep spectators engaged and guessing throughout the match.
International Diversity: Rugby Sevens is truly a global sport, attracting teams from various countries and cultures. The sport’s inclusivity and diversity are on full display during tournaments, with players showcasing unique playing styles, traditions, and celebrations. The fusion of different rugby cultures adds an extra layer of excitement and color to the game, creating a vibrant and lively atmosphere that fans can’t resist.
Spectator Engagement: Rugby Sevens tournaments are known for their festive and lively atmosphere. Fans are encouraged to dress up, wave flags, and engage in spirited chants and cheers, creating a carnival-like ambiance. The shorter match duration and continuous action make it easier for spectators to stay engaged and invested in the game, fostering an infectious energy that permeates the stadium.
Rugby Sevens combines the raw physicality of rugby with lightning-fast gameplay, skillful performances, and a passionate atmosphere. These elements converge to create an exhilarating and entertaining experience for both players and fans, making it a beloved sport that continues to captivate audiences worldwide.


1 year Warranties
Yamaha's RX-V750 audio/video receiver delivers high-quality, future-ready performance with ultimate surround processing--all at a remarkably affordable price. The RX-V750 offers the convenience of DVD-Audio/SACD-ready analog inputs alongside the latest 7.1-channel surround formats, 192 kHz/24-bit digital-to-analog conversion for all channels, and premium Yamaha sound technologies. Finished in traditional black, the receiver will disappear in your darkened living room during movies.
When hooked up with the digital-audio output from a DVD-Video player or digital satellite receiver, the 100 watts-per-channel receiver (20 to 20,000 Hz into 8 ohms with 0.06 percent THD) handles standard 5.1-channel surround decoding for both major formats, Dolby Digital and DTS. In addition, the receiver processes Dolby Digital EX, Dolby Pro Logic IIx, DTS 96/24, DTS Neo:6, DTS-ES Matrix 6.1, and DTS-EX Discrete 6.1. The extended-surround formats (including Yamaha's own) create even more expansive soundfields through the use of an additional rear pair of surround speakers, resulting in 7 discrete, full-range signals in addition to the LFE (low-frequency effects) channel: front left/right, mid-surround left/right, rear-surround left/right, and a front-center channels.
A key benefit from a Yamaha receiver, of course, is Yamaha's proprietary signal processing, including Cinema DSP (digital soundfield processing), which creates aural "imaging" that not only makes your home sound like a theater, but also sounds better than most movie theaters. Based on a wealth of measured data in real studios and halls, Cinema DSP is designed to bring out the full potential of movie sound mixes, reproducing them the way directors and sound engineers intended.
Non-Dolby Digital and DTS sources can benefit from surround processing, too. With enhanced directional steering over standard four-channel Dolby Pro Logic, Dolby Pro Logic IIx provides 5.1 channels of surround processing from any stereo source--whether that's a TV broadcast, VHS tapes, or your favorite CDs, cassettes, and LPs.
And, when you're listening to multichannel presentations late at night, you'll appreciate Silent Cinema, which simulates 5.1-channel listening through a pair of ordinary 2-channel headphones (not included). Silent Cinema uses unique parameters for each soundfield to ensure accurate headphone representations of each soundfield.
DVD-Audio and SACD can each deliver up to 6 channels of discrete, full-frequency sound at greater-than-CD resolution (in the case of DVD-A, that means 24 bits, 192 kHz sampling rate versus 16 bits, 44.1 kHz for CD). In stereo or surround, the sound from
DVD-Audio and SACD is packed with detail, yet smoother and sweeter from than the sound from even the best standard CD players.
This receiver also comes fully equipped with Yamaha's YPAO system, which uses a small microphone (supplied) to analyze the acoustics of your room and, based on the results, make intelligent adjustments of various speaker parameters to provide the optimum sound at your primary listening position.
The receiver offers 7 stereo audio/video input connections (all with composite-/S-video, 2 with component-video), 1 stereo phono input (with ground), 1 set of multichannel (7.1) analog inputs for your DVD-Audio or SACD player, 6 fixed and assignable digital-audio inputs (great for DSS, CD, laserdisc, gaming consoles, or minidisc), and front-panel input connections for your camcorder or other spontaneous hookup. The receiver's video circuitry is high-definition ready, too (60 MHz bandwidth for the component-video circuits), and it will upconvert composite- to S-video and S-video to component-video (720p/1080i) to simplify TV hookups.
For outputs, you get 3 standard AV outputs (stereo RCA audio with composite- and S-video) and a set of 7.1-channel preamplifier outputs, in addition to a stereo RCA (left/right) Zone 2 line-level output. Speaker outputs for all 7 main channels are sturdy binding-post type (including the left/right B Speakers set), while the Zone 2 speakers (which do double duty as "presence" speaker outputs for Yamaha DSP algorithms) feature clip-type terminals.
Last, but certainly not least, the RX-V750 benefits from Yamaha's Digital ToP-ART (Total Purity Audio Reproduction Technology) build philosophy. The culmination of the best digital engineering and design possible, it brings together several key elements to create the best-sounding, easiest-to-use A/V components available.
What's in the Box
Receiver, remote control, an AM loop antenna, an indoor FM antenna, an optimizer microphone, and a user's manual.
Yamaha RX V750 is a 7.1 Channel Receiver with an astounding array of Home Theater functions, including YPAO acoustic customization, Dolby Digital Pro Logic IIx compatibility, 700W (100W x 7) power, Quad Field CINEMA DSP and 29 surround programs