Clinical trial NCT06222307: The Effects of Game-Based Exercises on Upper Extremity
Official title: The Effects of Game-Based Exercises on Upper Extremity Muscle Strength, Sensory and Functionality: A Randomized Controlled Study
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: Development, Human
Keywords: Game-Based Exercises
Upper Extremity
Muscle Strength
Functionality
Lead sponsor: KTO Karatay University
Sponsor class: OTHER
First posted: 2024-01-24
Enrollment: 40
Sex: FEMALE
Minimum age (years): 18
Maximum age (years): 25
Standard ages: ADULT
Accepts healthy volunteers: yes
Allocation: RANDOMIZED
Intervention model: PARALLEL
Intervention model description: Parallel Assignment
Primary purpose: OTHER

Brief summary: The aim of this research is to investigate the impact of game-based exercises on upper extremity muscle strength, sensory perception, and functionality in adult individuals. The focus lies in measuring and assessing the effects of these exercises on this particular group. The goal is to determine the potential benefits of game-based exercises concerning upper extremity muscle strength, sensory perception, and overall functionality in adults.

Detailed description: This study focuses on exploring how game-based exercises affect upper extremity muscle strength, sensory perception, and functionality in adults. It addresses the potential impact of these exercises on physical activity levels, sensory development, and body awareness. The research highlights the significance of physical engagement, particularly in digitally inactive environments, emphasizing the need for supportive physical activity interventions. Additionally, it delves into the intricate hand movements and functions related to grasping activities, emphasizing the importance of sensory perceptions in these processes. Ultimately, the study aims to understand the correlation between game-based exercises and various facets of upper extremity functionality in adults.

Eligibility criteria: Inclusion Criteria:

* The inclusion criteria comprise participants aged between 18 and 25 years, having good overall health with no significant upper extremity issues.
* Participants should demonstrate active use of both hands.
* Preference is given to individuals who have not previously engaged in regular upper extremity-focused exercises or do not have a habit of regular exercise.
* Voluntary participation in the study and willingness to comply with program requirements are necessary.

Exclusion Criteria:

* Encompass individuals with significant upper extremity disorders or a history of serious - hand, arm, or shoulder injuries,
* Those with sensory impairments,
* Individuals whose health conditions deem them unsuitable for participation in the exercise program,
* Individuals outside the specified age range,
* Participants who have previously engaged in upper extremity-focused exercise or similar studies

Primary outcomes:
measure: Hand Muscle Strength Assessment
timeFrame: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6
measure: Finger Muscle Strength Assessment
timeFrame: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6
Secondary outcomes:
measure: Sensory Assessment
timeFrame: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6
measure: Functional Assessment
timeFrame: Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6
Other outcomes:
Locations:
city: Konya
country: Turkey
facility: KTO Karatay University
Study officials:
affiliation: KTO Karatay University
name: EMİNE ARSLAN KILIÇOĞLU, PhD(c)
role: PRINCIPAL_INVESTIGATOR
References: