Clinical trial NCT03486275: Development and Evaluation of Hygie, a New Serious Game for Continuing Medical Education of General Practitioners
Official title: Development and Evaluation of Hygie, a New Serious Game for Continuing Medical Education of General Practitioners: a Randomized Trial
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: CONTINUING MEDICAL EDUCATION
Keywords: GENERAL PRACTICE
SERIOUS GAME
EVIDENCE BASED MEDICINE
RANDOMIZED CONTROLLED TRIAL
PEDAGOGY
Lead sponsor: Hygie
Sponsor class: OTHER
First posted: 2018-04-03
Enrollment: 3398
Sex: ALL
Standard ages: CHILD
ADULT
OLDER_ADULT
Accepts healthy volunteers: yes
Allocation: RANDOMIZED
Intervention model: PARALLEL
Intervention model description: randomized trial comparing the learning provided by a week of access to the game Hygie or source articles
Primary purpose: OTHER

Brief summary: We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 13 French departments of general practice.

Detailed description: Continuing medical education is important but burdensome work for general practitioners. Current training tools have limitations and may lack the ability to engage some practitioners. Serious games are new pedagogical tools that use video games as engaging education tools. They have significant advantages in terms of efficiency and dissemination.

The aim of this work was to create a new serious game and to evaluate it in terms of efficiency and satisfaction, comparing it with a traditional method of continuing education: article reading.

We produced a prototype video game called Hygie on the 5 most common reasons of consultation in general practice using 9 articles from independent journals based on evidence (reviews by Prescrire and Minerva). We then carried out a randomized trial comparing the learning provided by a week of access to the game versus source articles, in a population of clinical supervisors (CS) from 14 French departments of general practice.

Eligibility criteria: Inclusion Criteria:

* to be a french general practice clinical supervisor

Exclusion Criteria:

* none

Primary outcomes:
measure: Knowledge test
timeFrame: completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization
measure: Delta knowledge
timeFrame: pretest before randomization, posttest 3 to 5 weeks after the end of the intervention (i.e. 4 to 6 weeks after randomization)
Secondary outcomes:
measure: Satisfaction
timeFrame: one week after randomization (end of access to support)
measure: Playing time
timeFrame: during the first week of access to support of intervention
measure: Use in practice
timeFrame: completed 3 to 5 weeks after the end of the intervention, i.e. 4 to 6 weeks after randomization
Other outcomes:
Locations:
city: Paris
country: France
facility: Paris Diderot University
Study officials:
References:
citation: Jaunay LB, Zerr P, Peguin L, Renouard L, Ivanoff AS, Picard H, Griffith J, Chassany O, Duracinsky M. Development and Evaluation of a New Serious Game for Continuing Medical Education of General Practitioners (Hygie): Double-Blinded Randomized Controlled Trial. J Med Internet Res. 2019 Nov 20;21(11):e12669. doi: 10.2196/12669.