Clinical trial NCT06181058: Escape Room Game in Oncology Nursing
Official title: The Effect of the Escape Room Game on Students' Academic Self-Efficacy and Critical Thinking: An Oncology Nursing Course Example
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: Oncology
Education
Keywords: game
self efficacy
thinking
student
oncology nursing
education
Lead sponsor: Ankara Yildirim Beyazıt University
Sponsor class: OTHER
First posted: 2023-12-26
Enrollment: 42
Sex: ALL
Minimum age (years): 18
Maximum age (years): 40
Standard ages: ADULT
Accepts healthy volunteers: yes
Allocation: NA
Intervention model: SINGLE_GROUP
Intervention model description: The participant list will be uploaded to a program and teams of 6-8 people will be formed with random names. The participant list will be uploaded to a program and teams of 6-8 people will be formed with random names. Each team will play the escape game.
Primary purpose: OTHER

Brief summary: This research will be conducted to evaluate the effect of the escape room game activity applied to nursing students taking oncology nursing courses on their academic self-efficacy and critical thinking motivation.

Detailed description: Considering the characteristics of cancer patients and the complexity of care, it is essential to include a separate oncology nursing course in the education curriculum to increase the qualifications of nursing students. During undergraduate nursing education, clinical practices for care in oncological diseases are limited. New approaches are needed that will contribute to increasing the effectiveness of the educational processes of nursing students. Escape room game-based educational approaches, which have begun to be used in nursing education in recent years, are presented as an example of this situation. Escape games are defined as a type of student-centered activity designed to improve students' learning and skills in professional development programs. The main purpose of using escape games in nursing education is to create practice environments where students will gain clinical decision-making competence in order to provide safe and qualified patient care services. This research was designed to determine the effect of the escape room game applied to students taking oncology nursing courses on their academic self-efficacy and critical thinking motivation.

Eligibility criteria: Inclusion Criteria:

* Being enrolled in the Oncology Nursing course and volunteering to participate in the study

Exclusion Criteria:

* Not completing the game during the escape room game and/or filling in the scales and forms incompletely

Primary outcomes:
measure: Academic Self-Efficacy Scale
timeFrame: First assessment; after the pre-briefing, immediately before the game. Second assessment; immediately after the debriefing, approximately 15 minute after the game.
Secondary outcomes:
measure: Critical Thinking Motivation Scale
timeFrame: First assessment; after the pre-briefing, immediately before the game. Second assessment; immediately after the debriefing, approximately 15 minute after the game .
measure: Game-X Scale
timeFrame: Immediately after the debriefing, approximately 15 minute after the game.
Other outcomes:
Locations:
city: Ankara
country: Turkey
facility: Ankara Yildirim Beyazıt University
state: Çubuk
Study officials:
affiliation: Ankara Yildirim Beyazıt University
name: Tuğçe Türten Kaymaz, PhD
role: PRINCIPAL_INVESTIGATOR
affiliation: Ankara Yildirim Beyazıt University
name: Betül Çakmak
role: PRINCIPAL_INVESTIGATOR
References: