Clinical trial NCT03663699: Gaming and Training Combined to Help Adolescents Get More Physically Active
Official title: Increasing Physical Activity Among Adolescents With Motivational High-Intensity Training Through a Cutting-Edge Gaming Platform
Study type: INTERVENTIONAL
Overall status: TERMINATED
Phase: NA
Conditions: Sedentary Lifestyle
Keywords: Exercise Therapy
Physical Fitness
Games, Recreational
Children
Adolescents
Healthy Lifestyle
Exercise Test
Lead sponsor: Norwegian University of Science and Technology
Sponsor class: OTHER
First posted: 2018-09-10
Enrollment: 29
Sex: ALL
Minimum age (years): 12
Maximum age (years): 18
Standard ages: CHILD
ADULT
Accepts healthy volunteers: no
Allocation: RANDOMIZED
Intervention model: PARALLEL
Primary purpose: PREVENTION

Brief summary: The purpose of this study is to investigate if playing a newly developed videogame that requires physical activity (e.g. exergame), leads to increased physical activity and health benefits in children and adolescents who do not regularly participate in endurance training. Health benefits will be expressed in physical fitness (maximal oxygen consumption), blood markers of a healthy heart, body composition and objectively measured physical activity. Gaming frequency of the participants will be registered throughout the 24 week intervention period.


Eligibility criteria: Inclusion Criteria:

* Not regularly participating in endurance training
* Sedentary (\<60 mins daily moderate/vigorous intensity physical activity)
* Play video games \> 10 hours/week (self-reported)
* Able to ride a bike for up to 60 minutes

Exclusion Criteria:

* Known cardiovascular disease
* Type I diabetes

Primary outcomes:
measure: VO2max
timeFrame: 12 weeks
measure: VO2max
timeFrame: 24 weeks
Secondary outcomes:
measure: Change in daily average energy expenditure
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily time in sedentary activity (<3.0 metabolic equivalents =METs)
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily time in moderate intensity activity (3.0-6.0 metabolic equivalents = METs)
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily time in vigorous intensity activity (6.0-9.0 metabolic equivalents = METs)
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily time in very vigorous intensity activity (>9.0 metabolic equivalents = METs)
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily average total physical activity duration
timeFrame: Baseline, 12 and 24 weeks
measure: Change in daily average number of steps
timeFrame: Baseline, 12 and 24 weeks
measure: Bioelectrical impedance
timeFrame: 12 and 24 weeks
measure: systolic Blood Pressure
timeFrame: 12 and 24 weeks
measure: Diastolic Blood Pressure
timeFrame: 12 and 24 weeks
measure: Fasting circulating glucose, as blood marker of cardiometabolic health
timeFrame: 24 weeks
measure: Lipid profile, as blood marker of cardiometabolic health
timeFrame: 24 weeks
measure: Circulating insulin concentration, as blood marker of cardiometabolic health
timeFrame: 24 weeks
measure: HbA1c from blood samples
timeFrame: 24 weeks
Other outcomes:
Locations:
city: Trondheim
country: Norway
facility: Department of Circulation and Medical Imaging
Study officials:
affiliation: Norwegian University of Science and Technology
name: Øystein Risa, PhD
role: STUDY_DIRECTOR
References: