Clinical trial NCT06293599: Effect of Scapular Stabilization Exercises Versus Virtual Reality Exercises in Basketball Players With Scapular Dyskinesia
Official title: Effect of Scapular Stabilization Exercises Versus Virtual Reality Exercises in Basketball Players With Scapular Dyskinesia
Study type: INTERVENTIONAL
Overall status: NOT_YET_RECRUITING
Phase: NA
Conditions: Scapular Dyskinesis
Keywords: scapular stabilization
virtual reality
scapular dyskinesia
Lead sponsor: Cairo University
Sponsor class: OTHER
First posted: 2024-03-05
Enrollment: 90
Sex: ALL
Minimum age (years): 20
Maximum age (years): 25
Standard ages: ADULT
Accepts healthy volunteers: no
Allocation: RANDOMIZED
Intervention model: PARALLEL
Intervention model description: scapular stabilization and virtual reality exercise
Primary purpose: TREATMENT

Brief summary: this study will be conducted to compare virtual reality and scapular stabilizing exercise among basketball player with scapular dyskinesia on scapular muscle performance, rounded shoulder, pain intensity , disability and hand grip strength

Detailed description: Scapular dyskinesia (SD) is an alteration in the normal position or motion of the scapula during coupled scapulohumeral movements. It is lack of control of static or dynamic positioning of the scapula relative to the thorax. It affects from 64% to 100% of patients with shoulder lesions. Scapular dyskinesia is a major etiological factor in overhead athletes' shoulder problems. Virtual Reality (VR) it allows individuals to interact and train with or within interesting and relatively realistic three-dimensional(3D) environments. VR and its simulated environments are well accepted in entertainment and computer game applications. However, what is not as well recognized is that VR offers the opportunity for intensive repetition of meaningful task-related activities necessary for effective rehabilitation. The scapular stabilization exercise in rehabilitation aims to Restore shoulder function; these exercises are a combination of scapular stabilization exercises, rotator cuff strengthening exercises, range of motion (ROM), proprioceptive neuromuscular facilitation (PNF), and stretching exercises. Physiotherapy is the mainstay management for several musculoskeletal disorders. sixty basketball athletes with dyskinesea will be assigned randomly to three equal groups; the first will receive Virtual reality exercise and routine exercise, and the second group will receive Stabilization exercise and routine exercise. and finally, the third group will receive routine exercise only for eight weeks

Eligibility criteria: Inclusion Criteria:

* ninety basketball players of both genders.
* Subjects with age between 20 and 25 years old.
* Subjects with Body Mass Index (BMI) ranging from 18 to 25 kg/m².

Exclusion Criteria:

* An injury within the four weeks before testing.
* Upper extremity fractures.
* Bilateral repetitive strain injuries
* Osteoarthritis on hand

Primary outcomes:
measure: agonist antagonist ratio
timeFrame: up to eight weeks
Secondary outcomes:
measure: Hand grip strength
timeFrame: up to eight weeks
measure: rounded shoulder posture
timeFrame: up to eight weeks
measure: pain intensity level
timeFrame: up to eight weeks
measure: The disabilities of the arm, shoulder and hand
timeFrame: up to eight weeks
measure: peak force
timeFrame: up to eight weeks
measure: total work
timeFrame: up to eight weeks
measure: work fatigue
timeFrame: up to eight weeks
measure: average power
timeFrame: up to eight weeks
Other outcomes:
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