Clinical trial NCT05907473: The Effect of Virtual Reality Therapy on Balance and Knee Control in Stroke Patients
Official title: The Effect of Virtual Reality Therapy Applied in Addition to Conventional Balance Training on Balance and Knee Control in Stroke Patients
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: Chronic Stroke
Keywords: Virtual Reality
Stroke
Knee Hyperextension
Gait Analysis
Activities of Daily Living
Balance
Lead sponsor: Hacettepe University
Sponsor class: OTHER
First posted: 2023-06-18
Enrollment: 25
Sex: ALL
Minimum age (years): 18
Maximum age (years): 70
Standard ages: ADULT
OLDER_ADULT
Accepts healthy volunteers: no
Allocation: RANDOMIZED
Intervention model: PARALLEL
Primary purpose: TREATMENT

Brief summary: The aim of study is to determine whether the Virtual Reality training applied in addition to the exercises given inside and outside the parallel bar is effective on balance, daily living activities and knee control in stroke patients.

The hypotheses of the study are:

Hypothesis 1:

H0: Virtual reality training has no effect on balance in stroke patients. H1: Virtual reality training has an effect on balance in stroke patients.

Hypothesis 2; H0: Virtual reality training has no effect on activities of daily living in stroke patients.

H1: Virtual reality training has an effect on daily living activities in stroke patients.

Hypothesis 3; H0: Virtual reality training has no effect on knee control in stroke patients. H1: Virtual reality training has an effect on knee control in stroke patients

Detailed description: In recent years, virtual reality systems are widely preferred technology-assisted rehabilitation methods due to the many advantages they provide in stroke rehabilitation. Virtual reality increases the quality of movement and functional capacity both by providing a sensory environment and by motor learning.

Eligibility criteria: Inclusion Criteria:

* Being between the ages of 18-70
* Having a stroke for the first time
* Patients who can stand and walk independently

Exclusion Criteria:

* Having neglect syndrome
* Being bilaterally affected
* Botulinum toxin application in the last three months
* Having additional neurological diseases such as Parkinson's, multiple sclerosis

Primary outcomes:
measure: Computerized Gait Assessment System (Zebris Rehawalk)
timeFrame: Baseline
measure: Computerized Gait Assessment System (Zebris Rehawalk)
timeFrame: 6.week (at the end of the training)
measure: Barthel Index
timeFrame: Baseline
measure: Barthel Index
timeFrame: 6.week (at the end of the training)
measure: Functional Reach Test
timeFrame: Baseline
measure: Functional Reach Test
timeFrame: 6.week (at the end of the training)
measure: Timed Up and Go Test
timeFrame: Baseline
measure: Timed Up and Go Test
timeFrame: 6.week (at the end of the training)
Secondary outcomes:
Other outcomes:
Locations:
city: Ankara
country: Turkey
facility: Hacettepe University
Study officials:
affiliation: Baskent University
name: Özlem Yürük, Prof.Dr.
role: STUDY_CHAIR
affiliation: Atılım University
name: Süleyman Korkusuz, MSc
role: PRINCIPAL_INVESTIGATOR
affiliation: Afyonkarahisar Sağlık Bilimleri University
name: Gülşen Taşkın, Assist.Prof
role: STUDY_CHAIR
affiliation: Bandırma Onyedi Eylül University
name: Melike Sümeyye Cengiz, MSc
role: STUDY_CHAIR
affiliation: Hacettepe University
name: Büşra Seçkinoğulları, MSc
role: STUDY_CHAIR
References:
citation: Palacios-Navarro G, Garcia-Magarino I, Ramos-Lorente P. A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study. J Med Syst. 2015 Sep;39(9):103. doi: 10.1007/s10916-015-0289-0. Epub 2015 Aug 12.
citation: Park DS, Lee DG, Lee K, Lee G. Effects of Virtual Reality Training using Xbox Kinect on Motor Function in Stroke Survivors: A Preliminary Study. J Stroke Cerebrovasc Dis. 2017 Oct;26(10):2313-2319. doi: 10.1016/j.jstrokecerebrovasdis.2017.05.019. Epub 2017 Jun 9.