Clinical trial NCT05072431: The Effectiveness of 3D VR Training System for Supporting Volunteers on Adolescents' Illegal Drug Use
Official title: Examining the Effectiveness of 3D Virtual Reality Training on Problem-solving, Self-efficacy, and Teamwork Among Inexperienced Volunteers Helping With Drug Use Prevention: Randomized Controlled Trial
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: Illicit Drugs
Keywords: 3D virtual reality
Supporting volunteers
Problem solving
Self-efficacy
Teamwork
Lead sponsor: National Taiwan Normal University
Sponsor class: OTHER
First posted: 2021-10-11
Enrollment: 68
Sex: ALL
Standard ages: CHILD
ADULT
OLDER_ADULT
Accepts healthy volunteers: yes
Allocation: RANDOMIZED
Intervention model: PARALLEL
Primary purpose: OTHER

Brief summary: The purpose of that study was to apply the 3D virtual reality technology to develop a training program aiming at improving the abilities of problem solving, self-efficacy and teamwork of supervisory volunteers on adolescents' illegal drug use.

Detailed description: Use of illegal drug among adolescents is one of the critical health problems in this age group. The purpose of that study was to apply the 3D virtual reality technology to develop a training program aiming at improving the abilities of problem solving, self-efficacy and teamwork of supervisory volunteers on adolescents' illegal drug use. This study used a randomized controlled design with recruiting 68 participants. The participants in the experimental group received the 3D VR training program and the counterparts in the control group did not receive any intervention. The participants in the experimental group performed better on problem solving, self-efficacy and teamwork. In addition, the scores of technology use related variables also supported that experimental participants favored the 3D VR training system. The findings suggested that the 3D VR training system enhanced the supporting volunteers' abilities to deal with adolescents' illegal drug use. The 3D VR program showed potential for future promotion to supporting volunteers that contribute to improve volunteers' abilities on dealing with adolescents' illegal drug use.

Eligibility criteria: Inclusion Criteria:

* accompanies at least an adolescent with drug use to
* having less than 2 year of supporting experiences
* having experiences of using technology products
* able to operate SVVR.

Exclusion Criteria:

* the volunteers who were suffering from cybersickness.

Primary outcomes:
measure: The task characteristics
timeFrame: about one month
measure: Problem-solving skills
timeFrame: about one month
measure: Self-efficacy
timeFrame: about one month
measure: Team cooperation
timeFrame: about one month
Secondary outcomes:
Other outcomes:
Locations:
city: Taipei
country: Taiwan
facility: National Taiwan Normal University
Study officials:
References:
citation: Chiang CH, Huang CM, Sheu JJ, Liao JY, Hsu HP, Wang SW, Guo JL. Examining the Effectiveness of 3D Virtual Reality Training on Problem-solving, Self-efficacy, and Teamwork Among Inexperienced Volunteers Helping With Drug Use Prevention: Randomized Controlled Trial. J Med Internet Res. 2021 Nov 2;23(11):e29862. doi: 10.2196/29862.