Clinical trial NCT06755879: the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections
Official title: the Impact of a Digital Game-based Learning Activity on Nursing Students' Learning and Motivation Levels Regarding Surgical Site Infection Prevention Initiatives
Study type: INTERVENTIONAL
Overall status: COMPLETED
Phase: NA
Conditions: Surgical Site Infections
Education
Lead sponsor: Yuzuncu Yıl University
Sponsor class: OTHER
Collaborators: name: University of Gaziantep
First posted: 2025-01-01
Enrollment: 75
Sex: ALL
Minimum age (years): 18
Maximum age (years): 35
Standard ages: ADULT
Accepts healthy volunteers: yes
Allocation: RANDOMIZED
Intervention model: PARALLEL
Primary purpose: BASIC_SCIENCE

Brief summary: The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:

Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.

Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.

The control group will be evaluated only with the pre-test post-test without any intervention.


Eligibility criteria: Inclusion Criteria:

* Having a cell phone, computer or tablet device.

  * To have internet access on one of the cell phone, computer or tablet devices.
  * To have taken the Surgical Diseases Nursing course.
  * To be a 4th year student of Van Yüzüncü Yıl University Faculty of Health Sciences, Department of Nursing
  * Volunteering to participate in the research

Exclusion Criteria:

* - Graduating from a health vocational high school or coming from a health-related department with vertical transfer
* Limited ability to read and write in Turkish.
* Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices

Primary outcomes:
measure: pre-test post-test question form
timeFrame: after the pre-test is applied, the digital game-based learning activity will be used for 5 days. the post-test will be applied 3 weeks after the pre-test
Secondary outcomes:
measure: pre-test post-test question form
timeFrame: After the pre-test is applied, a 45-minute theoretical lesson will be held with the students. Post-test will be applied 3 weeks after the pre-test
Other outcomes:
measure: the effect of teaching methods on student motivation
timeFrame: measurement will be made with 3 weeks between pre-test and post-test
Locations:
city: VAN
country: Turkey
facility: Van Yüzüncü Yıl Üniversitesi /Sağlık Bilimleri Fakültesi
Study officials:
References: