opened
chung-nguyen
username_0
The function to save as PNG/JPG image is using window's size which might not be useful for most situations. I suggest using the map canvas size (which users type in the Options UI) instead.

This PR resize the cloned SVG node and save the image file using the map canvas size.

Consider my situation when doing a grand strategy game, I would need:
+ The alpha mask of landmass to determine where is water and where is land.
+ The color map of provinces.
+ Data of rivers, routes, etc.

In my game prototype, the map will need to be scroll-able so I need the full size of everything rather just a portion of it. Therefore I need the ability to export the full-size map rather the screenshot-size.
Save image PNG/JPG with map canvas size instead of screenshot size
issue
created
Azgaar
username_1
Hi @username_0, what is this custom save function?
comment
created
chung-nguyen
username_0
I already reverted that custom save part. Sorry for the inconvenience.
comment