opened
KrazyProductionz
username_0
A menu would be nice to put in for RPG's. Other RPG elements can be added such as a healthbar and a combat system like Legend of Zelda and Pokémon. Another thing that can be added is warp to a scene and warp back to the previous scene and go back to where you were. Thanks.
[Request]Menu and others
issue
created
DerekLF
username_1
The warping back and forth can just be done with the 'Switch scene' command. It's the easiest way I think.
The pokemon combat system has been discussed in #41. Something like zelda's combat system and more in #33. and a proper in-game menu in my post #24.
comment
created
JanusTesla
username_2
I'd like to be able to use a variable to determine where 'switch scene' warped to- I think right now a specific scene has to be chosen in advance which makes switching to a menu map and then back to where you were standing difficult
comment
created
Igerow
username_3
You could create a "room number" variable, changing in every room. When you leave the menu, just check "room number" to switch to the correct room. The only problem are the players coordinates. If there would be a way to check x and y for the player, a menu would be no longer a problem.
comment
created
thomas-alrek
username_4
@username_3 A method for checking an Actors position is already merged into the `develop` branch
comment