opened
ericrosenbaum
username_0
This adds a block to the text2speech extension to set the voice for speech synthesis to:

- quinn (female voice)
- max (male voice)
- squeak (female voice pitched up)
- monster (male voice pitched down)
- kitten (same as squeak, with all words replaced by "meow")
- puppy (same as max, with british locale and words randomly replaced by bark/woof/ruff)

It also reverts back to use soundPlayers without connecting to the sprite's soundbank, since we're using the pitch effect to create the voices.
Add "set voice" block to text2speech extension
issue
created
thisandagain
username_1
![](https://media1.giphy.com/media/y9Tia8PxQMlhK/giphy.gif)
comment
created
thisandagain
username_1
Looks good once you work out the issue with Travis.
comment