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_ln: file format elf32-i386 Disassembly of section .text: 00000000 <main>: #include "stat.h" #include "user.h" int main(int argc, char *argv[]) { 0: f3 0f 1e fb endbr32 4: 8d 4c 24 04 lea 0x4(%esp),%ecx 8: 83 e4 f0 and $0xfffffff0,%esp b: ff 71 fc pushl -0x4(%ecx) if(argc != 3){ e: 83 39 03 cmpl $0x3,(%ecx) { 11: 55 push %ebp 12: 89 e5 mov %esp,%ebp 14: 53 push %ebx 15: 51 push %ecx 16: 8b 59 04 mov 0x4(%ecx),%ebx if(argc != 3){ 19: 74 13 je 2e <main+0x2e> printf(2, "Usage: ln old new\n"); 1b: 52 push %edx 1c: 52 push %edx 1d: 68 48 08 00 00 push $0x848 22: 6a 02 push $0x2 24: e8 57 06 00 00 call 680 <printf> exit(); 29: e8 df 04 00 00 call 50d <exit> } if(link(argv[1], argv[2]) < 0) 2e: 50 push %eax 2f: 50 push %eax 30: ff 73 08 pushl 0x8(%ebx) 33: ff 73 04 pushl 0x4(%ebx) 36: e8 32 05 00 00 call 56d <link> 3b: 83 c4 10 add $0x10,%esp 3e: 85 c0 test %eax,%eax 40: 78 05 js 47 <main+0x47> printf(2, "link %s %s: failed\n", argv[1], argv[2]); exit(); 42: e8 c6 04 00 00 call 50d <exit> printf(2, "link %s %s: failed\n", argv[1], argv[2]); 47: ff 73 08 pushl 0x8(%ebx) 4a: ff 73 04 pushl 0x4(%ebx) 4d: 68 5b 08 00 00 push $0x85b 52: 6a 02 push $0x2 54: e8 27 06 00 00 call 680 <printf> 59: 83 c4 10 add $0x10,%esp 5c: eb e4 jmp 42 <main+0x42> 5e: 66 90 xchg %ax,%ax 00000060 <strcpy>: }; char* strcpy(char *s, const char *t) { 60: f3 0f 1e fb endbr32 64: 55 push %ebp char *os; os = s; while((*s++ = *t++) != 0) 65: 31 c0 xor %eax,%eax { 67: 89 e5 mov %esp,%ebp 69: 53 push %ebx 6a: 8b 4d 08 mov 0x8(%ebp),%ecx 6d: 8b 5d 0c mov 0xc(%ebp),%ebx while((*s++ = *t++) != 0) 70: 0f b6 14 03 movzbl (%ebx,%eax,1),%edx 74: 88 14 01 mov %dl,(%ecx,%eax,1) 77: 83 c0 01 add $0x1,%eax 7a: 84 d2 test %dl,%dl 7c: 75 f2 jne 70 <strcpy+0x10> ; return os; } 7e: 89 c8 mov %ecx,%eax 80: 5b pop %ebx 81: 5d pop %ebp 82: c3 ret 83: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 8a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 00000090 <strcmp>: int strcmp(const char *p, const char *q) { 90: f3 0f 1e fb endbr32 94: 55 push %ebp 95: 89 e5 mov %esp,%ebp 97: 53 push %ebx 98: 8b 4d 08 mov 0x8(%ebp),%ecx 9b: 8b 55 0c mov 0xc(%ebp),%edx while(*p && *p == *q) 9e: 0f b6 01 movzbl (%ecx),%eax a1: 0f b6 1a movzbl (%edx),%ebx a4: 84 c0 test %al,%al a6: 75 19 jne c1 <strcmp+0x31> a8: eb 26 jmp d0 <strcmp+0x40> aa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi b0: 0f b6 41 01 movzbl 0x1(%ecx),%eax p++, q++; b4: 83 c1 01 add $0x1,%ecx b7: 83 c2 01 add $0x1,%edx while(*p && *p == *q) ba: 0f b6 1a movzbl (%edx),%ebx bd: 84 c0 test %al,%al bf: 74 0f je d0 <strcmp+0x40> c1: 38 d8 cmp %bl,%al c3: 74 eb je b0 <strcmp+0x20> return (uchar)*p - (uchar)*q; c5: 29 d8 sub %ebx,%eax } c7: 5b pop %ebx c8: 5d pop %ebp c9: c3 ret ca: 8d b6 00 00 00 00 lea 0x0(%esi),%esi d0: 31 c0 xor %eax,%eax return (uchar)*p - (uchar)*q; d2: 29 d8 sub %ebx,%eax } d4: 5b pop %ebx d5: 5d pop %ebp d6: c3 ret d7: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi de: 66 90 xchg %ax,%ax 000000e0 <strlen>: uint strlen(const char *s) { e0: f3 0f 1e fb endbr32 e4: 55 push %ebp e5: 89 e5 mov %esp,%ebp e7: 8b 55 08 mov 0x8(%ebp),%edx int n; for(n = 0; s[n]; n++) ea: 80 3a 00 cmpb $0x0,(%edx) ed: 74 21 je 110 <strlen+0x30> ef: 31 c0 xor %eax,%eax f1: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi f8: 83 c0 01 add $0x1,%eax fb: 80 3c 02 00 cmpb $0x0,(%edx,%eax,1) ff: 89 c1 mov %eax,%ecx 101: 75 f5 jne f8 <strlen+0x18> ; return n; } 103: 89 c8 mov %ecx,%eax 105: 5d pop %ebp 106: c3 ret 107: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 10e: 66 90 xchg %ax,%ax for(n = 0; s[n]; n++) 110: 31 c9 xor %ecx,%ecx } 112: 5d pop %ebp 113: 89 c8 mov %ecx,%eax 115: c3 ret 116: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 11d: 8d 76 00 lea 0x0(%esi),%esi 00000120 <memset>: void* memset(void *dst, int c, uint n) { 120: f3 0f 1e fb endbr32 124: 55 push %ebp 125: 89 e5 mov %esp,%ebp 127: 57 push %edi 128: 8b 55 08 mov 0x8(%ebp),%edx } static inline void stosb(void *addr, int data, int cnt) { asm volatile("cld; rep stosb" : 12b: 8b 4d 10 mov 0x10(%ebp),%ecx 12e: 8b 45 0c mov 0xc(%ebp),%eax 131: 89 d7 mov %edx,%edi 133: fc cld 134: f3 aa rep stos %al,%es:(%edi) stosb(dst, c, n); return dst; } 136: 89 d0 mov %edx,%eax 138: 5f pop %edi 139: 5d pop %ebp 13a: c3 ret 13b: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 13f: 90 nop 00000140 <strchr>: char* strchr(const char *s, char c) { 140: f3 0f 1e fb endbr32 144: 55 push %ebp 145: 89 e5 mov %esp,%ebp 147: 8b 45 08 mov 0x8(%ebp),%eax 14a: 0f b6 4d 0c movzbl 0xc(%ebp),%ecx for(; *s; s++) 14e: 0f b6 10 movzbl (%eax),%edx 151: 84 d2 test %dl,%dl 153: 75 16 jne 16b <strchr+0x2b> 155: eb 21 jmp 178 <strchr+0x38> 157: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 15e: 66 90 xchg %ax,%ax 160: 0f b6 50 01 movzbl 0x1(%eax),%edx 164: 83 c0 01 add $0x1,%eax 167: 84 d2 test %dl,%dl 169: 74 0d je 178 <strchr+0x38> if(*s == c) 16b: 38 d1 cmp %dl,%cl 16d: 75 f1 jne 160 <strchr+0x20> return (char*)s; return 0; } 16f: 5d pop %ebp 170: c3 ret 171: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi return 0; 178: 31 c0 xor %eax,%eax } 17a: 5d pop %ebp 17b: c3 ret 17c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 00000180 <gets>: char* gets(char *buf, int max) { 180: f3 0f 1e fb endbr32 184: 55 push %ebp 185: 89 e5 mov %esp,%ebp 187: 57 push %edi 188: 56 push %esi int i, cc; char c; for(i=0; i+1 < max; ){ 189: 31 f6 xor %esi,%esi { 18b: 53 push %ebx 18c: 89 f3 mov %esi,%ebx 18e: 83 ec 1c sub $0x1c,%esp 191: 8b 7d 08 mov 0x8(%ebp),%edi for(i=0; i+1 < max; ){ 194: eb 33 jmp 1c9 <gets+0x49> 196: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 19d: 8d 76 00 lea 0x0(%esi),%esi cc = read(0, &c, 1); 1a0: 83 ec 04 sub $0x4,%esp 1a3: 8d 45 e7 lea -0x19(%ebp),%eax 1a6: 6a 01 push $0x1 1a8: 50 push %eax 1a9: 6a 00 push $0x0 1ab: e8 75 03 00 00 call 525 <read> if(cc < 1) 1b0: 83 c4 10 add $0x10,%esp 1b3: 85 c0 test %eax,%eax 1b5: 7e 1c jle 1d3 <gets+0x53> break; buf[i++] = c; 1b7: 0f b6 45 e7 movzbl -0x19(%ebp),%eax 1bb: 83 c7 01 add $0x1,%edi 1be: 88 47 ff mov %al,-0x1(%edi) if(c == '\n' || c == '\r') 1c1: 3c 0a cmp $0xa,%al 1c3: 74 23 je 1e8 <gets+0x68> 1c5: 3c 0d cmp $0xd,%al 1c7: 74 1f je 1e8 <gets+0x68> for(i=0; i+1 < max; ){ 1c9: 83 c3 01 add $0x1,%ebx 1cc: 89 fe mov %edi,%esi 1ce: 3b 5d 0c cmp 0xc(%ebp),%ebx 1d1: 7c cd jl 1a0 <gets+0x20> 1d3: 89 f3 mov %esi,%ebx break; } buf[i] = '\0'; return buf; } 1d5: 8b 45 08 mov 0x8(%ebp),%eax buf[i] = '\0'; 1d8: c6 03 00 movb $0x0,(%ebx) } 1db: 8d 65 f4 lea -0xc(%ebp),%esp 1de: 5b pop %ebx 1df: 5e pop %esi 1e0: 5f pop %edi 1e1: 5d pop %ebp 1e2: c3 ret 1e3: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 1e7: 90 nop 1e8: 8b 75 08 mov 0x8(%ebp),%esi 1eb: 8b 45 08 mov 0x8(%ebp),%eax 1ee: 01 de add %ebx,%esi 1f0: 89 f3 mov %esi,%ebx buf[i] = '\0'; 1f2: c6 03 00 movb $0x0,(%ebx) } 1f5: 8d 65 f4 lea -0xc(%ebp),%esp 1f8: 5b pop %ebx 1f9: 5e pop %esi 1fa: 5f pop %edi 1fb: 5d pop %ebp 1fc: c3 ret 1fd: 8d 76 00 lea 0x0(%esi),%esi 00000200 <stat>: int stat(const char *n, struct stat *st) { 200: f3 0f 1e fb endbr32 204: 55 push %ebp 205: 89 e5 mov %esp,%ebp 207: 56 push %esi 208: 53 push %ebx int fd; int r; fd = open(n, O_RDONLY); 209: 83 ec 08 sub $0x8,%esp 20c: 6a 00 push $0x0 20e: ff 75 08 pushl 0x8(%ebp) 211: e8 37 03 00 00 call 54d <open> if(fd < 0) 216: 83 c4 10 add $0x10,%esp 219: 85 c0 test %eax,%eax 21b: 78 2b js 248 <stat+0x48> return -1; r = fstat(fd, st); 21d: 83 ec 08 sub $0x8,%esp 220: ff 75 0c pushl 0xc(%ebp) 223: 89 c3 mov %eax,%ebx 225: 50 push %eax 226: e8 3a 03 00 00 call 565 <fstat> close(fd); 22b: 89 1c 24 mov %ebx,(%esp) r = fstat(fd, st); 22e: 89 c6 mov %eax,%esi close(fd); 230: e8 00 03 00 00 call 535 <close> return r; 235: 83 c4 10 add $0x10,%esp } 238: 8d 65 f8 lea -0x8(%ebp),%esp 23b: 89 f0 mov %esi,%eax 23d: 5b pop %ebx 23e: 5e pop %esi 23f: 5d pop %ebp 240: c3 ret 241: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi return -1; 248: be ff ff ff ff mov $0xffffffff,%esi 24d: eb e9 jmp 238 <stat+0x38> 24f: 90 nop 00000250 <atoi>: int atoi(const char *s) { 250: f3 0f 1e fb endbr32 254: 55 push %ebp 255: 89 e5 mov %esp,%ebp 257: 53 push %ebx 258: 8b 55 08 mov 0x8(%ebp),%edx int n; n = 0; while('0' <= *s && *s <= '9') 25b: 0f be 02 movsbl (%edx),%eax 25e: 8d 48 d0 lea -0x30(%eax),%ecx 261: 80 f9 09 cmp $0x9,%cl n = 0; 264: b9 00 00 00 00 mov $0x0,%ecx while('0' <= *s && *s <= '9') 269: 77 1a ja 285 <atoi+0x35> 26b: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 26f: 90 nop n = n*10 + *s++ - '0'; 270: 83 c2 01 add $0x1,%edx 273: 8d 0c 89 lea (%ecx,%ecx,4),%ecx 276: 8d 4c 48 d0 lea -0x30(%eax,%ecx,2),%ecx while('0' <= *s && *s <= '9') 27a: 0f be 02 movsbl (%edx),%eax 27d: 8d 58 d0 lea -0x30(%eax),%ebx 280: 80 fb 09 cmp $0x9,%bl 283: 76 eb jbe 270 <atoi+0x20> return n; } 285: 89 c8 mov %ecx,%eax 287: 5b pop %ebx 288: 5d pop %ebp 289: c3 ret 28a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 00000290 <memmove>: void* memmove(void *vdst, const void *vsrc, int n) { 290: f3 0f 1e fb endbr32 294: 55 push %ebp 295: 89 e5 mov %esp,%ebp 297: 57 push %edi 298: 8b 45 10 mov 0x10(%ebp),%eax 29b: 8b 55 08 mov 0x8(%ebp),%edx 29e: 56 push %esi 29f: 8b 75 0c mov 0xc(%ebp),%esi char *dst; const char *src; dst = vdst; src = vsrc; while(n-- > 0) 2a2: 85 c0 test %eax,%eax 2a4: 7e 0f jle 2b5 <memmove+0x25> 2a6: 01 d0 add %edx,%eax dst = vdst; 2a8: 89 d7 mov %edx,%edi 2aa: 8d b6 00 00 00 00 lea 0x0(%esi),%esi *dst++ = *src++; 2b0: a4 movsb %ds:(%esi),%es:(%edi) while(n-- > 0) 2b1: 39 f8 cmp %edi,%eax 2b3: 75 fb jne 2b0 <memmove+0x20> return vdst; } 2b5: 5e pop %esi 2b6: 89 d0 mov %edx,%eax 2b8: 5f pop %edi 2b9: 5d pop %ebp 2ba: c3 ret 2bb: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 2bf: 90 nop 000002c0 <thread_join>: void* stack; stack =malloc(4096); //pgsize return clone(start_routine,arg1,arg2,stack); } int thread_join() { 2c0: f3 0f 1e fb endbr32 2c4: 55 push %ebp 2c5: 89 e5 mov %esp,%ebp 2c7: 83 ec 24 sub $0x24,%esp void * stackPtr; int x = join(&stackPtr); 2ca: 8d 45 f4 lea -0xc(%ebp),%eax 2cd: 50 push %eax 2ce: e8 f2 02 00 00 call 5c5 <join> return x; } 2d3: c9 leave 2d4: c3 ret 2d5: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 2dc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 000002e0 <lock_init>: void lock_init(struct lock_t *lk){ 2e0: f3 0f 1e fb endbr32 2e4: 55 push %ebp 2e5: 89 e5 mov %esp,%ebp lk->locked=0; //intialize as unnlocked 2e7: 8b 45 08 mov 0x8(%ebp),%eax 2ea: c7 00 00 00 00 00 movl $0x0,(%eax) } 2f0: 5d pop %ebp 2f1: c3 ret 2f2: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 2f9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 00000300 <lock_acquire>: void lock_acquire(struct lock_t *lk){ 300: f3 0f 1e fb endbr32 304: 55 push %ebp xchg(volatile uint *addr, uint newval) { uint result; // The + in "+m" denotes a read-modify-write operand. asm volatile("lock; xchgl %0, %1" : 305: b9 01 00 00 00 mov $0x1,%ecx 30a: 89 e5 mov %esp,%ebp 30c: 8b 55 08 mov 0x8(%ebp),%edx 30f: 90 nop 310: 89 c8 mov %ecx,%eax 312: f0 87 02 lock xchg %eax,(%edx) while(xchg(&lk->locked,1) != 0); 315: 85 c0 test %eax,%eax 317: 75 f7 jne 310 <lock_acquire+0x10> } 319: 5d pop %ebp 31a: c3 ret 31b: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 31f: 90 nop 00000320 <lock_release>: void lock_release(struct lock_t *lk){ 320: f3 0f 1e fb endbr32 324: 55 push %ebp 325: 31 c0 xor %eax,%eax 327: 89 e5 mov %esp,%ebp 329: 8b 55 08 mov 0x8(%ebp),%edx 32c: f0 87 02 lock xchg %eax,(%edx) xchg(&lk->locked,0) ; } 32f: 5d pop %ebp 330: c3 ret 331: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 338: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 33f: 90 nop 00000340 <free>: static Header base; static Header *freep; void free(void *ap) { 340: f3 0f 1e fb endbr32 344: 55 push %ebp Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 345: a1 c4 0b 00 00 mov 0xbc4,%eax { 34a: 89 e5 mov %esp,%ebp 34c: 57 push %edi 34d: 56 push %esi 34e: 53 push %ebx 34f: 8b 5d 08 mov 0x8(%ebp),%ebx 352: 8b 10 mov (%eax),%edx bp = (Header*)ap - 1; 354: 8d 4b f8 lea -0x8(%ebx),%ecx for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 357: 39 c8 cmp %ecx,%eax 359: 73 15 jae 370 <free+0x30> 35b: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 35f: 90 nop 360: 39 d1 cmp %edx,%ecx 362: 72 14 jb 378 <free+0x38> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 364: 39 d0 cmp %edx,%eax 366: 73 10 jae 378 <free+0x38> { 368: 89 d0 mov %edx,%eax for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 36a: 8b 10 mov (%eax),%edx 36c: 39 c8 cmp %ecx,%eax 36e: 72 f0 jb 360 <free+0x20> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 370: 39 d0 cmp %edx,%eax 372: 72 f4 jb 368 <free+0x28> 374: 39 d1 cmp %edx,%ecx 376: 73 f0 jae 368 <free+0x28> break; if(bp + bp->s.size == p->s.ptr){ 378: 8b 73 fc mov -0x4(%ebx),%esi 37b: 8d 3c f1 lea (%ecx,%esi,8),%edi 37e: 39 fa cmp %edi,%edx 380: 74 1e je 3a0 <free+0x60> bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; 382: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 385: 8b 50 04 mov 0x4(%eax),%edx 388: 8d 34 d0 lea (%eax,%edx,8),%esi 38b: 39 f1 cmp %esi,%ecx 38d: 74 28 je 3b7 <free+0x77> p->s.size += bp->s.size; p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; 38f: 89 08 mov %ecx,(%eax) freep = p; } 391: 5b pop %ebx freep = p; 392: a3 c4 0b 00 00 mov %eax,0xbc4 } 397: 5e pop %esi 398: 5f pop %edi 399: 5d pop %ebp 39a: c3 ret 39b: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 39f: 90 nop bp->s.size += p->s.ptr->s.size; 3a0: 03 72 04 add 0x4(%edx),%esi 3a3: 89 73 fc mov %esi,-0x4(%ebx) bp->s.ptr = p->s.ptr->s.ptr; 3a6: 8b 10 mov (%eax),%edx 3a8: 8b 12 mov (%edx),%edx 3aa: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 3ad: 8b 50 04 mov 0x4(%eax),%edx 3b0: 8d 34 d0 lea (%eax,%edx,8),%esi 3b3: 39 f1 cmp %esi,%ecx 3b5: 75 d8 jne 38f <free+0x4f> p->s.size += bp->s.size; 3b7: 03 53 fc add -0x4(%ebx),%edx freep = p; 3ba: a3 c4 0b 00 00 mov %eax,0xbc4 p->s.size += bp->s.size; 3bf: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 3c2: 8b 53 f8 mov -0x8(%ebx),%edx 3c5: 89 10 mov %edx,(%eax) } 3c7: 5b pop %ebx 3c8: 5e pop %esi 3c9: 5f pop %edi 3ca: 5d pop %ebp 3cb: c3 ret 3cc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 000003d0 <malloc>: return freep; } void* malloc(uint nbytes) { 3d0: f3 0f 1e fb endbr32 3d4: 55 push %ebp 3d5: 89 e5 mov %esp,%ebp 3d7: 57 push %edi 3d8: 56 push %esi 3d9: 53 push %ebx 3da: 83 ec 1c sub $0x1c,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 3dd: 8b 45 08 mov 0x8(%ebp),%eax if((prevp = freep) == 0){ 3e0: 8b 3d c4 0b 00 00 mov 0xbc4,%edi nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 3e6: 8d 70 07 lea 0x7(%eax),%esi 3e9: c1 ee 03 shr $0x3,%esi 3ec: 83 c6 01 add $0x1,%esi if((prevp = freep) == 0){ 3ef: 85 ff test %edi,%edi 3f1: 0f 84 a9 00 00 00 je 4a0 <malloc+0xd0> base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 3f7: 8b 07 mov (%edi),%eax if(p->s.size >= nunits){ 3f9: 8b 48 04 mov 0x4(%eax),%ecx 3fc: 39 f1 cmp %esi,%ecx 3fe: 73 6d jae 46d <malloc+0x9d> 400: 81 fe 00 10 00 00 cmp $0x1000,%esi 406: bb 00 10 00 00 mov $0x1000,%ebx 40b: 0f 43 de cmovae %esi,%ebx p = sbrk(nu * sizeof(Header)); 40e: 8d 0c dd 00 00 00 00 lea 0x0(,%ebx,8),%ecx 415: 89 4d e4 mov %ecx,-0x1c(%ebp) 418: eb 17 jmp 431 <malloc+0x61> 41a: 8d b6 00 00 00 00 lea 0x0(%esi),%esi for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 420: 8b 10 mov (%eax),%edx if(p->s.size >= nunits){ 422: 8b 4a 04 mov 0x4(%edx),%ecx 425: 39 f1 cmp %esi,%ecx 427: 73 4f jae 478 <malloc+0xa8> 429: 8b 3d c4 0b 00 00 mov 0xbc4,%edi 42f: 89 d0 mov %edx,%eax p->s.size = nunits; } freep = prevp; return (void*)(p + 1); } if(p == freep) 431: 39 c7 cmp %eax,%edi 433: 75 eb jne 420 <malloc+0x50> p = sbrk(nu * sizeof(Header)); 435: 83 ec 0c sub $0xc,%esp 438: ff 75 e4 pushl -0x1c(%ebp) 43b: e8 65 01 00 00 call 5a5 <sbrk> if(p == (char*)-1) 440: 83 c4 10 add $0x10,%esp 443: 83 f8 ff cmp $0xffffffff,%eax 446: 74 1b je 463 <malloc+0x93> hp->s.size = nu; 448: 89 58 04 mov %ebx,0x4(%eax) free((void*)(hp + 1)); 44b: 83 ec 0c sub $0xc,%esp 44e: 83 c0 08 add $0x8,%eax 451: 50 push %eax 452: e8 e9 fe ff ff call 340 <free> return freep; 457: a1 c4 0b 00 00 mov 0xbc4,%eax if((p = morecore(nunits)) == 0) 45c: 83 c4 10 add $0x10,%esp 45f: 85 c0 test %eax,%eax 461: 75 bd jne 420 <malloc+0x50> return 0; } } 463: 8d 65 f4 lea -0xc(%ebp),%esp return 0; 466: 31 c0 xor %eax,%eax } 468: 5b pop %ebx 469: 5e pop %esi 46a: 5f pop %edi 46b: 5d pop %ebp 46c: c3 ret if(p->s.size >= nunits){ 46d: 89 c2 mov %eax,%edx 46f: 89 f8 mov %edi,%eax 471: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi if(p->s.size == nunits) 478: 39 ce cmp %ecx,%esi 47a: 74 54 je 4d0 <malloc+0x100> p->s.size -= nunits; 47c: 29 f1 sub %esi,%ecx 47e: 89 4a 04 mov %ecx,0x4(%edx) p += p->s.size; 481: 8d 14 ca lea (%edx,%ecx,8),%edx p->s.size = nunits; 484: 89 72 04 mov %esi,0x4(%edx) freep = prevp; 487: a3 c4 0b 00 00 mov %eax,0xbc4 } 48c: 8d 65 f4 lea -0xc(%ebp),%esp return (void*)(p + 1); 48f: 8d 42 08 lea 0x8(%edx),%eax } 492: 5b pop %ebx 493: 5e pop %esi 494: 5f pop %edi 495: 5d pop %ebp 496: c3 ret 497: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 49e: 66 90 xchg %ax,%ax base.s.ptr = freep = prevp = &base; 4a0: c7 05 c4 0b 00 00 c8 movl $0xbc8,0xbc4 4a7: 0b 00 00 base.s.size = 0; 4aa: bf c8 0b 00 00 mov $0xbc8,%edi base.s.ptr = freep = prevp = &base; 4af: c7 05 c8 0b 00 00 c8 movl $0xbc8,0xbc8 4b6: 0b 00 00 for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 4b9: 89 f8 mov %edi,%eax base.s.size = 0; 4bb: c7 05 cc 0b 00 00 00 movl $0x0,0xbcc 4c2: 00 00 00 if(p->s.size >= nunits){ 4c5: e9 36 ff ff ff jmp 400 <malloc+0x30> 4ca: 8d b6 00 00 00 00 lea 0x0(%esi),%esi prevp->s.ptr = p->s.ptr; 4d0: 8b 0a mov (%edx),%ecx 4d2: 89 08 mov %ecx,(%eax) 4d4: eb b1 jmp 487 <malloc+0xb7> 4d6: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 4dd: 8d 76 00 lea 0x0(%esi),%esi 000004e0 <thread_create>: { 4e0: f3 0f 1e fb endbr32 4e4: 55 push %ebp 4e5: 89 e5 mov %esp,%ebp 4e7: 83 ec 14 sub $0x14,%esp stack =malloc(4096); //pgsize 4ea: 68 00 10 00 00 push $0x1000 4ef: e8 dc fe ff ff call 3d0 <malloc> return clone(start_routine,arg1,arg2,stack); 4f4: 50 push %eax 4f5: ff 75 10 pushl 0x10(%ebp) 4f8: ff 75 0c pushl 0xc(%ebp) 4fb: ff 75 08 pushl 0x8(%ebp) 4fe: e8 ba 00 00 00 call 5bd <clone> } 503: c9 leave 504: c3 ret 00000505 <fork>: name: \ movl $SYS_ ## name, %eax; \ int $T_SYSCALL; \ ret SYSCALL(fork) 505: b8 01 00 00 00 mov $0x1,%eax 50a: cd 40 int $0x40 50c: c3 ret 0000050d <exit>: SYSCALL(exit) 50d: b8 02 00 00 00 mov $0x2,%eax 512: cd 40 int $0x40 514: c3 ret 00000515 <wait>: SYSCALL(wait) 515: b8 03 00 00 00 mov $0x3,%eax 51a: cd 40 int $0x40 51c: c3 ret 0000051d <pipe>: SYSCALL(pipe) 51d: b8 04 00 00 00 mov $0x4,%eax 522: cd 40 int $0x40 524: c3 ret 00000525 <read>: SYSCALL(read) 525: b8 05 00 00 00 mov $0x5,%eax 52a: cd 40 int $0x40 52c: c3 ret 0000052d <write>: SYSCALL(write) 52d: b8 10 00 00 00 mov $0x10,%eax 532: cd 40 int $0x40 534: c3 ret 00000535 <close>: SYSCALL(close) 535: b8 15 00 00 00 mov $0x15,%eax 53a: cd 40 int $0x40 53c: c3 ret 0000053d <kill>: SYSCALL(kill) 53d: b8 06 00 00 00 mov $0x6,%eax 542: cd 40 int $0x40 544: c3 ret 00000545 <exec>: SYSCALL(exec) 545: b8 07 00 00 00 mov $0x7,%eax 54a: cd 40 int $0x40 54c: c3 ret 0000054d <open>: SYSCALL(open) 54d: b8 0f 00 00 00 mov $0xf,%eax 552: cd 40 int $0x40 554: c3 ret 00000555 <mknod>: SYSCALL(mknod) 555: b8 11 00 00 00 mov $0x11,%eax 55a: cd 40 int $0x40 55c: c3 ret 0000055d <unlink>: SYSCALL(unlink) 55d: b8 12 00 00 00 mov $0x12,%eax 562: cd 40 int $0x40 564: c3 ret 00000565 <fstat>: SYSCALL(fstat) 565: b8 08 00 00 00 mov $0x8,%eax 56a: cd 40 int $0x40 56c: c3 ret 0000056d <link>: SYSCALL(link) 56d: b8 13 00 00 00 mov $0x13,%eax 572: cd 40 int $0x40 574: c3 ret 00000575 <mkdir>: SYSCALL(mkdir) 575: b8 14 00 00 00 mov $0x14,%eax 57a: cd 40 int $0x40 57c: c3 ret 0000057d <chdir>: SYSCALL(chdir) 57d: b8 09 00 00 00 mov $0x9,%eax 582: cd 40 int $0x40 584: c3 ret 00000585 <dup>: SYSCALL(dup) 585: b8 0a 00 00 00 mov $0xa,%eax 58a: cd 40 int $0x40 58c: c3 ret 0000058d <getpid>: SYSCALL(getpid) 58d: b8 0b 00 00 00 mov $0xb,%eax 592: cd 40 int $0x40 594: c3 ret 00000595 <getyear>: SYSCALL(getyear) 595: b8 16 00 00 00 mov $0x16,%eax 59a: cd 40 int $0x40 59c: c3 ret 0000059d <getreadcount>: SYSCALL(getreadcount) 59d: b8 17 00 00 00 mov $0x17,%eax 5a2: cd 40 int $0x40 5a4: c3 ret 000005a5 <sbrk>: SYSCALL(sbrk) 5a5: b8 0c 00 00 00 mov $0xc,%eax 5aa: cd 40 int $0x40 5ac: c3 ret 000005ad <sleep>: SYSCALL(sleep) 5ad: b8 0d 00 00 00 mov $0xd,%eax 5b2: cd 40 int $0x40 5b4: c3 ret 000005b5 <uptime>: SYSCALL(uptime) 5b5: b8 0e 00 00 00 mov $0xe,%eax 5ba: cd 40 int $0x40 5bc: c3 ret 000005bd <clone>: SYSCALL(clone) 5bd: b8 18 00 00 00 mov $0x18,%eax 5c2: cd 40 int $0x40 5c4: c3 ret 000005c5 <join>: SYSCALL(join) 5c5: b8 19 00 00 00 mov $0x19,%eax 5ca: cd 40 int $0x40 5cc: c3 ret 5cd: 66 90 xchg %ax,%ax 5cf: 90 nop 000005d0 <printint>: write(fd, &c, 1); } static void printint(int fd, int xx, int base, int sgn) { 5d0: 55 push %ebp 5d1: 89 e5 mov %esp,%ebp 5d3: 57 push %edi 5d4: 56 push %esi 5d5: 53 push %ebx 5d6: 83 ec 3c sub $0x3c,%esp 5d9: 89 4d c4 mov %ecx,-0x3c(%ebp) uint x; neg = 0; if(sgn && xx < 0){ neg = 1; x = -xx; 5dc: 89 d1 mov %edx,%ecx { 5de: 89 45 b8 mov %eax,-0x48(%ebp) if(sgn && xx < 0){ 5e1: 85 d2 test %edx,%edx 5e3: 0f 89 7f 00 00 00 jns 668 <printint+0x98> 5e9: f6 45 08 01 testb $0x1,0x8(%ebp) 5ed: 74 79 je 668 <printint+0x98> neg = 1; 5ef: c7 45 bc 01 00 00 00 movl $0x1,-0x44(%ebp) x = -xx; 5f6: f7 d9 neg %ecx } else { x = xx; } i = 0; 5f8: 31 db xor %ebx,%ebx 5fa: 8d 75 d7 lea -0x29(%ebp),%esi 5fd: 8d 76 00 lea 0x0(%esi),%esi do{ buf[i++] = digits[x % base]; 600: 89 c8 mov %ecx,%eax 602: 31 d2 xor %edx,%edx 604: 89 cf mov %ecx,%edi 606: f7 75 c4 divl -0x3c(%ebp) 609: 0f b6 92 78 08 00 00 movzbl 0x878(%edx),%edx 610: 89 45 c0 mov %eax,-0x40(%ebp) 613: 89 d8 mov %ebx,%eax 615: 8d 5b 01 lea 0x1(%ebx),%ebx }while((x /= base) != 0); 618: 8b 4d c0 mov -0x40(%ebp),%ecx buf[i++] = digits[x % base]; 61b: 88 14 1e mov %dl,(%esi,%ebx,1) }while((x /= base) != 0); 61e: 39 7d c4 cmp %edi,-0x3c(%ebp) 621: 76 dd jbe 600 <printint+0x30> if(neg) 623: 8b 4d bc mov -0x44(%ebp),%ecx 626: 85 c9 test %ecx,%ecx 628: 74 0c je 636 <printint+0x66> buf[i++] = '-'; 62a: c6 44 1d d8 2d movb $0x2d,-0x28(%ebp,%ebx,1) buf[i++] = digits[x % base]; 62f: 89 d8 mov %ebx,%eax buf[i++] = '-'; 631: ba 2d 00 00 00 mov $0x2d,%edx while(--i >= 0) 636: 8b 7d b8 mov -0x48(%ebp),%edi 639: 8d 5c 05 d7 lea -0x29(%ebp,%eax,1),%ebx 63d: eb 07 jmp 646 <printint+0x76> 63f: 90 nop 640: 0f b6 13 movzbl (%ebx),%edx 643: 83 eb 01 sub $0x1,%ebx write(fd, &c, 1); 646: 83 ec 04 sub $0x4,%esp 649: 88 55 d7 mov %dl,-0x29(%ebp) 64c: 6a 01 push $0x1 64e: 56 push %esi 64f: 57 push %edi 650: e8 d8 fe ff ff call 52d <write> while(--i >= 0) 655: 83 c4 10 add $0x10,%esp 658: 39 de cmp %ebx,%esi 65a: 75 e4 jne 640 <printint+0x70> putc(fd, buf[i]); } 65c: 8d 65 f4 lea -0xc(%ebp),%esp 65f: 5b pop %ebx 660: 5e pop %esi 661: 5f pop %edi 662: 5d pop %ebp 663: c3 ret 664: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi neg = 0; 668: c7 45 bc 00 00 00 00 movl $0x0,-0x44(%ebp) 66f: eb 87 jmp 5f8 <printint+0x28> 671: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 678: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 67f: 90 nop 00000680 <printf>: // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 680: f3 0f 1e fb endbr32 684: 55 push %ebp 685: 89 e5 mov %esp,%ebp 687: 57 push %edi 688: 56 push %esi 689: 53 push %ebx 68a: 83 ec 2c sub $0x2c,%esp int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 68d: 8b 75 0c mov 0xc(%ebp),%esi 690: 0f b6 1e movzbl (%esi),%ebx 693: 84 db test %bl,%bl 695: 0f 84 b4 00 00 00 je 74f <printf+0xcf> ap = (uint*)(void*)&fmt + 1; 69b: 8d 45 10 lea 0x10(%ebp),%eax 69e: 83 c6 01 add $0x1,%esi write(fd, &c, 1); 6a1: 8d 7d e7 lea -0x19(%ebp),%edi state = 0; 6a4: 31 d2 xor %edx,%edx ap = (uint*)(void*)&fmt + 1; 6a6: 89 45 d0 mov %eax,-0x30(%ebp) 6a9: eb 33 jmp 6de <printf+0x5e> 6ab: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 6af: 90 nop 6b0: 89 55 d4 mov %edx,-0x2c(%ebp) c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ state = '%'; 6b3: ba 25 00 00 00 mov $0x25,%edx if(c == '%'){ 6b8: 83 f8 25 cmp $0x25,%eax 6bb: 74 17 je 6d4 <printf+0x54> write(fd, &c, 1); 6bd: 83 ec 04 sub $0x4,%esp 6c0: 88 5d e7 mov %bl,-0x19(%ebp) 6c3: 6a 01 push $0x1 6c5: 57 push %edi 6c6: ff 75 08 pushl 0x8(%ebp) 6c9: e8 5f fe ff ff call 52d <write> 6ce: 8b 55 d4 mov -0x2c(%ebp),%edx } else { putc(fd, c); 6d1: 83 c4 10 add $0x10,%esp for(i = 0; fmt[i]; i++){ 6d4: 0f b6 1e movzbl (%esi),%ebx 6d7: 83 c6 01 add $0x1,%esi 6da: 84 db test %bl,%bl 6dc: 74 71 je 74f <printf+0xcf> c = fmt[i] & 0xff; 6de: 0f be cb movsbl %bl,%ecx 6e1: 0f b6 c3 movzbl %bl,%eax if(state == 0){ 6e4: 85 d2 test %edx,%edx 6e6: 74 c8 je 6b0 <printf+0x30> } } else if(state == '%'){ 6e8: 83 fa 25 cmp $0x25,%edx 6eb: 75 e7 jne 6d4 <printf+0x54> if(c == 'd'){ 6ed: 83 f8 64 cmp $0x64,%eax 6f0: 0f 84 9a 00 00 00 je 790 <printf+0x110> printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ 6f6: 81 e1 f7 00 00 00 and $0xf7,%ecx 6fc: 83 f9 70 cmp $0x70,%ecx 6ff: 74 5f je 760 <printf+0xe0> printint(fd, *ap, 16, 0); ap++; } else if(c == 's'){ 701: 83 f8 73 cmp $0x73,%eax 704: 0f 84 d6 00 00 00 je 7e0 <printf+0x160> s = "(null)"; while(*s != 0){ putc(fd, *s); s++; } } else if(c == 'c'){ 70a: 83 f8 63 cmp $0x63,%eax 70d: 0f 84 8d 00 00 00 je 7a0 <printf+0x120> putc(fd, *ap); ap++; } else if(c == '%'){ 713: 83 f8 25 cmp $0x25,%eax 716: 0f 84 b4 00 00 00 je 7d0 <printf+0x150> write(fd, &c, 1); 71c: 83 ec 04 sub $0x4,%esp 71f: c6 45 e7 25 movb $0x25,-0x19(%ebp) 723: 6a 01 push $0x1 725: 57 push %edi 726: ff 75 08 pushl 0x8(%ebp) 729: e8 ff fd ff ff call 52d <write> putc(fd, c); } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); 72e: 88 5d e7 mov %bl,-0x19(%ebp) write(fd, &c, 1); 731: 83 c4 0c add $0xc,%esp 734: 6a 01 push $0x1 736: 83 c6 01 add $0x1,%esi 739: 57 push %edi 73a: ff 75 08 pushl 0x8(%ebp) 73d: e8 eb fd ff ff call 52d <write> for(i = 0; fmt[i]; i++){ 742: 0f b6 5e ff movzbl -0x1(%esi),%ebx putc(fd, c); 746: 83 c4 10 add $0x10,%esp } state = 0; 749: 31 d2 xor %edx,%edx for(i = 0; fmt[i]; i++){ 74b: 84 db test %bl,%bl 74d: 75 8f jne 6de <printf+0x5e> } } } 74f: 8d 65 f4 lea -0xc(%ebp),%esp 752: 5b pop %ebx 753: 5e pop %esi 754: 5f pop %edi 755: 5d pop %ebp 756: c3 ret 757: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 75e: 66 90 xchg %ax,%ax printint(fd, *ap, 16, 0); 760: 83 ec 0c sub $0xc,%esp 763: b9 10 00 00 00 mov $0x10,%ecx 768: 6a 00 push $0x0 76a: 8b 5d d0 mov -0x30(%ebp),%ebx 76d: 8b 45 08 mov 0x8(%ebp),%eax 770: 8b 13 mov (%ebx),%edx 772: e8 59 fe ff ff call 5d0 <printint> ap++; 777: 89 d8 mov %ebx,%eax 779: 83 c4 10 add $0x10,%esp state = 0; 77c: 31 d2 xor %edx,%edx ap++; 77e: 83 c0 04 add $0x4,%eax 781: 89 45 d0 mov %eax,-0x30(%ebp) 784: e9 4b ff ff ff jmp 6d4 <printf+0x54> 789: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi printint(fd, *ap, 10, 1); 790: 83 ec 0c sub $0xc,%esp 793: b9 0a 00 00 00 mov $0xa,%ecx 798: 6a 01 push $0x1 79a: eb ce jmp 76a <printf+0xea> 79c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi putc(fd, *ap); 7a0: 8b 5d d0 mov -0x30(%ebp),%ebx write(fd, &c, 1); 7a3: 83 ec 04 sub $0x4,%esp putc(fd, *ap); 7a6: 8b 03 mov (%ebx),%eax write(fd, &c, 1); 7a8: 6a 01 push $0x1 ap++; 7aa: 83 c3 04 add $0x4,%ebx write(fd, &c, 1); 7ad: 57 push %edi 7ae: ff 75 08 pushl 0x8(%ebp) putc(fd, *ap); 7b1: 88 45 e7 mov %al,-0x19(%ebp) write(fd, &c, 1); 7b4: e8 74 fd ff ff call 52d <write> ap++; 7b9: 89 5d d0 mov %ebx,-0x30(%ebp) 7bc: 83 c4 10 add $0x10,%esp state = 0; 7bf: 31 d2 xor %edx,%edx 7c1: e9 0e ff ff ff jmp 6d4 <printf+0x54> 7c6: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 7cd: 8d 76 00 lea 0x0(%esi),%esi putc(fd, c); 7d0: 88 5d e7 mov %bl,-0x19(%ebp) write(fd, &c, 1); 7d3: 83 ec 04 sub $0x4,%esp 7d6: e9 59 ff ff ff jmp 734 <printf+0xb4> 7db: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 7df: 90 nop s = (char*)*ap; 7e0: 8b 45 d0 mov -0x30(%ebp),%eax 7e3: 8b 18 mov (%eax),%ebx ap++; 7e5: 83 c0 04 add $0x4,%eax 7e8: 89 45 d0 mov %eax,-0x30(%ebp) if(s == 0) 7eb: 85 db test %ebx,%ebx 7ed: 74 17 je 806 <printf+0x186> while(*s != 0){ 7ef: 0f b6 03 movzbl (%ebx),%eax state = 0; 7f2: 31 d2 xor %edx,%edx while(*s != 0){ 7f4: 84 c0 test %al,%al 7f6: 0f 84 d8 fe ff ff je 6d4 <printf+0x54> 7fc: 89 75 d4 mov %esi,-0x2c(%ebp) 7ff: 89 de mov %ebx,%esi 801: 8b 5d 08 mov 0x8(%ebp),%ebx 804: eb 1a jmp 820 <printf+0x1a0> s = "(null)"; 806: bb 6f 08 00 00 mov $0x86f,%ebx while(*s != 0){ 80b: 89 75 d4 mov %esi,-0x2c(%ebp) 80e: b8 28 00 00 00 mov $0x28,%eax 813: 89 de mov %ebx,%esi 815: 8b 5d 08 mov 0x8(%ebp),%ebx 818: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 81f: 90 nop write(fd, &c, 1); 820: 83 ec 04 sub $0x4,%esp s++; 823: 83 c6 01 add $0x1,%esi 826: 88 45 e7 mov %al,-0x19(%ebp) write(fd, &c, 1); 829: 6a 01 push $0x1 82b: 57 push %edi 82c: 53 push %ebx 82d: e8 fb fc ff ff call 52d <write> while(*s != 0){ 832: 0f b6 06 movzbl (%esi),%eax 835: 83 c4 10 add $0x10,%esp 838: 84 c0 test %al,%al 83a: 75 e4 jne 820 <printf+0x1a0> 83c: 8b 75 d4 mov -0x2c(%ebp),%esi state = 0; 83f: 31 d2 xor %edx,%edx 841: e9 8e fe ff ff jmp 6d4 <printf+0x54>
33.71789
60
0.416253
[ "MIT-0" ]
shahendahamdy/xv6-threads
ln.asm
44,103
Assembly
; lzo1c_s1.asm -- lzo1c_decompress_asm ; ; This file is part of the LZO real-time data compression library. ; ; Copyright (C) 2011 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2010 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2009 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2008 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2007 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2006 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2005 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2004 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2003 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2002 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2001 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 2000 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 1999 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 1998 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 1997 Markus Franz Xaver Johannes Oberhumer ; Copyright (C) 1996 Markus Franz Xaver Johannes Oberhumer ; All Rights Reserved. ; ; The LZO library is free software; you can redistribute it and/or ; modify it under the terms of the GNU General Public License as ; published by the Free Software Foundation; either version 2 of ; the License, or (at your option) any later version. ; ; The LZO library is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with the LZO library; see the file COPYING. ; If not, write to the Free Software Foundation, Inc., ; 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ; ; Markus F.X.J. Oberhumer ; <markus@oberhumer.com> ; http://www.oberhumer.com/opensource/lzo/ ; ; /***** DO NOT EDIT - GENERATED AUTOMATICALLY *****/ include asminit.def public _lzo1c_decompress_asm _lzo1c_decompress_asm: db 85,87,86,83,81,82,131,236,12,252,139,116,36,40,139,124 db 36,48,189,3,0,0,0,144,49,192,138,6,70,60,32,115 db 15,8,192,116,51,137,193,243,164,138,6,70,60,32,114,72 db 60,64,114,93,137,193,36,31,141,87,255,193,233,5,41,194 db 138,6,70,193,224,5,41,194,65,135,242,243,164,137,214,235 db 199,141,180,38,0,0,0,0,138,6,70,141,72,32,60,248 db 114,197,185,24,1,0,0,44,248,116,6,145,48,192,211,224 db 145,243,164,235,163,141,118,0,141,87,255,41,194,138,6,70 db 193,224,5,41,194,135,242,164,164,164,137,214,164,49,192,235 db 152,36,31,137,193,117,19,177,31,138,6,70,8,192,117,8 db 129,193,255,0,0,0,235,241,1,193,138,6,70,137,195,36 db 63,137,250,41,194,138,6,70,193,224,6,41,194,57,250,116 db 27,135,214,141,73,3,243,164,137,214,49,192,193,235,6,137 db 217,15,133,80,255,255,255,233,60,255,255,255,131,249,1,15 db 149,192,139,84,36,40,3,84,36,44,57,214,119,38,114,29 db 43,124,36,48,139,84,36,52,137,58,247,216,131,196,12,90 db 89,91,94,95,93,195,184,1,0,0,0,235,227,184,8,0 db 0,0,235,220,184,4,0,0,0,235,213,144,141,116,38,0 end
46.298507
69
0.741457
[ "MIT" ]
Infoss/conf-profile-4-android
ConfProfile/jni/lzo/asm/i386/src_masm/lzo1c_s1.asm
3,102
Assembly
.size 8000 .text@100 jp lbegin .data@143 80 .text@150 lbegin: xor a, a ldff(26), a ld a, 80 ldff(26), a ld a, 77 ldff(24), a ld a, 11 ldff(25), a ld a, 80 ldff(11), a ld a, 80 ldff(12), a ld a, c0 ldff(13), a ld a, 87 ldff(14), a ld b, 81 lwaitpos: dec b jrnz lwaitpos ld a, 80 lmodulate: xor a, 40 ldff(12), a ld b, a ld a, 80 ldff(14), a ld a, b ld b, 20 lwaitperiod: dec b jrnz lwaitperiod jr lmodulate
9.822222
17
0.595023
[ "MIT" ]
Manurocker95/GiovanniEmulator
GIOVANNI/gambatte/test/hwtests/sound/ch1_duty2_pattern_pos8_dmg08_cgb04c_outaudio1.asm
442
Assembly
; A212565: Number of (w,x,y,z) with all terms in {1,...,n} and w+x>=2y+2z. ; 0,0,1,8,28,74,159,304,528,860,1325,1960,2796,3878,5243,6944,9024,11544,14553,18120,22300,27170,32791,39248,46608,54964,64389,74984,86828,100030,114675,130880,148736,168368,189873,213384,239004,266874,297103,329840,365200,403340,444381,488488,535788,586454,640619,698464,760128,825800,895625,969800,1048476,1131858,1220103,1313424,1411984,1516004,1625653,1741160,1862700,1990510,2124771,2265728,2413568,2568544,2730849,2900744,3078428,3264170,3458175,3660720,3872016,4092348,4321933,4561064,4809964,5068934,5338203,5618080,5908800,6210680,6523961,6848968,7185948,7535234,7897079,8271824,8659728,9061140,9476325,9905640,10349356,10807838,11281363,11770304,12274944,12795664,13332753,13886600 mov $3,$0 mov $5,$0 lpb $3 mov $0,$5 mov $2,0 sub $3,1 sub $0,$3 sub $0,1 mov $4,$0 mul $4,$0 div $4,4 lpb $0 add $4,$0 sub $0,1 add $2,$4 lpe add $1,$2 lpe mov $0,$1
42.130435
691
0.74613
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/212/A212565.asm
969
Assembly
SECTION "Interrupt vectors", ROM0[$0040] ; VBlank VBlank_int:: push af push bc call VBlankHandler pop bc pop af reti ; STAT STAT_int:: push af ld a, [rSTAT] push hl jp STATHandler nop ; Timer Timer_int:: reti ; Fitting these two functions in the spare bytes for MAXIMUM DATA COMPRESSION 8| ; Switches to RAM bank a SwitchRAMBanks:: ldh [hCurRAMBank], a ld [rSVBK], a ; In case you need to point to a `ret` DoNothing:: ret ; Do you need a pointer to $00, be it byte or word? ; WE GOT YOU COVERED RIGHT HERE!!1 NullWord:: NullByte:: dw 0 ; Serial Serial_int:: reti ; Delay bc frames DelayBCFrames:: rst waitVBlank dec bc ld a, b or c jr nz, DelayBCFrames ret ; Joypad Joypad_int:: reti ; Will never be used, I think ; Thus, no extra space behind it, so we can fit 7 more function bytes :)
14.866667
81
0.646861
[ "Apache-2.0" ]
ISSOtm/Aevilia-GB
home/interrupts.asm
892
Assembly
ADDR EQU #6000 ;START OF CODE TABL EQU #FF00 ORG ADDR LD HL,TABL LD B,L FAD_LP LD D,L LD A,D AND 1+2+4 OR A JR Z,NODINK DEC D NODINK LD A,D AND 8+16+32 OR A JR Z,NODPAP LD A,D SUB 8 LD D,A NODPAP LD (HL),D INC L DJNZ FAD_LP EI LD C,8 FAD_LL HALT HALT HALT HALT LD (STEK),SP LD SP,#5800 LD B,#C0 LD H,TABL/#100 FAD_L1 POP DE LD L,E LD E,(HL) LD L,D LD D,(HL) PUSH DE POP DE POP DE LD L,E LD E,(HL) LD L,D LD D,(HL) PUSH DE POP DE DJNZ FAD_L1 LD SP,#3131 STEK EQU $-2 DEC C JR NZ,FAD_LL RET ENDOBJ DISPLAY "SCREEN FADE TO 0 SUB-PROG (STEK VER.) (C)ALX" DISPLAY "Org_addr=",ADDR DISPLAY "Lenght=",ENDOBJ-ADDR DISPLAY "Tabl_addr:",TABL,"...",TABL+#100
18.017241
62
0.42488
[ "MIT" ]
alexanderbazhenoff/zx-spectrum-various
loaders_patches_etc/screen_fade0s.asm
1,045
Assembly
; Assembly for arraystr-bytecode.bas ; compiled with mcbasic ; Equates for MC-10 MICROCOLOR BASIC 1.0 ; ; Direct page equates DP_LNUM .equ $E2 ; current line in BASIC DP_TABW .equ $E4 ; current tab width on console DP_LPOS .equ $E6 ; current line position on console DP_LWID .equ $E7 ; current line width of console ; ; Memory equates M_KBUF .equ $4231 ; keystrobe buffer (8 bytes) M_PMSK .equ $423C ; pixel mask for SET, RESET and POINT M_IKEY .equ $427F ; key code for INKEY$ M_CRSR .equ $4280 ; cursor location M_LBUF .equ $42B2 ; line input buffer (130 chars) M_MSTR .equ $4334 ; buffer for small string moves M_CODE .equ $4346 ; start of program space ; ; ROM equates R_BKMSG .equ $E1C1 ; 'BREAK' string location R_ERROR .equ $E238 ; generate error and restore direct mode R_BREAK .equ $E266 ; generate break and restore direct mode R_RESET .equ $E3EE ; setup stack and disable CONT R_SPACE .equ $E7B9 ; emit " " to console R_QUEST .equ $E7BC ; emit "?" to console R_REDO .equ $E7C1 ; emit "?REDO" to console R_EXTRA .equ $E8AB ; emit "?EXTRA IGNORED" to console R_DMODE .equ $F7AA ; display OK prompt and restore direct mode R_KPOLL .equ $F879 ; if key is down, do KEYIN, else set Z CCR flag R_KEYIN .equ $F883 ; poll key for key-down transition set Z otherwise R_PUTC .equ $F9C9 ; write ACCA to console R_MKTAB .equ $FA7B ; setup tabs for console R_GETLN .equ $FAA4 ; get line, returning with X pointing to M_BUF-1 R_SETPX .equ $FB44 ; write pixel character to X R_CLRPX .equ $FB59 ; clear pixel character in X R_MSKPX .equ $FB7C ; get pixel screen location X and mask in R_PMSK R_CLSN .equ $FBC4 ; clear screen with color code in ACCB R_CLS .equ $FBD4 ; clear screen with space character R_SOUND .equ $FFAB ; play sound with pitch in ACCA and duration in ACCB R_MCXID .equ $FFDA ; ID location for MCX BASIC ; direct page registers .org $80 strtcnt .block 1 strbuf .block 2 strend .block 2 strfree .block 2 strstop .block 2 dataptr .block 2 inptptr .block 2 redoptr .block 2 letptr .block 2 .org $a3 r1 .block 5 r2 .block 5 rend rvseed .block 2 curinst .block 2 nxtinst .block 2 tmp1 .block 2 tmp2 .block 2 tmp3 .block 2 tmp4 .block 2 tmp5 .block 2 argv .block 10 .org M_CODE .module mdmain ldx #program stx nxtinst mainloop ldx nxtinst stx curinst ldab ,x ldx #catalog abx abx ldx ,x jsr 0,x bra mainloop program .byte bytecode_progbegin .byte bytecode_clear LINE_0 ; DIM C$(6) .byte bytecode_ld_ir1_pb .byte 6 .byte bytecode_arrdim1_ir1_sx .byte bytecode_STRARR_C ; CLS .byte bytecode_cls LINE_5 ; C$(0)=" " .byte bytecode_ld_ir1_pb .byte 0 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, " " .byte bytecode_ld_sp_sr1 LINE_10 ; C$(1)="A" .byte bytecode_ld_ir1_pb .byte 1 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "A" .byte bytecode_ld_sp_sr1 LINE_20 ; C$(2)="B" .byte bytecode_ld_ir1_pb .byte 2 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "B" .byte bytecode_ld_sp_sr1 LINE_30 ; C$(3)="C" .byte bytecode_ld_ir1_pb .byte 3 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "C" .byte bytecode_ld_sp_sr1 LINE_40 ; C$(4)="D" .byte bytecode_ld_ir1_pb .byte 4 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "D" .byte bytecode_ld_sp_sr1 LINE_50 ; C$(5)="E" .byte bytecode_ld_ir1_pb .byte 5 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "E" .byte bytecode_ld_sp_sr1 LINE_60 ; C$(6)="F" .byte bytecode_ld_ir1_pb .byte 6 .byte bytecode_arrref1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sr1_ss .text 1, "F" .byte bytecode_ld_sp_sr1 LINE_100 ; D$=C$(1) .byte bytecode_ld_ir1_pb .byte 1 .byte bytecode_arrval1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_D ; E$=C$(2) .byte bytecode_ld_ir1_pb .byte 2 .byte bytecode_arrval1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_E ; F$=C$(3) .byte bytecode_ld_ir1_pb .byte 3 .byte bytecode_arrval1_ir1_sx .byte bytecode_STRARR_C .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_F LINE_111 ; WHEN INKEY$="" GOTO 111 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_111 LINE_112 ; D$=D$+C$(1) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_D .byte bytecode_ld_ir2_pb .byte 1 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_D LINE_113 ; WHEN INKEY$="" GOTO 113 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_113 LINE_114 ; E$=E$+C$(2) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_E .byte bytecode_ld_ir2_pb .byte 2 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_E LINE_115 ; WHEN INKEY$="" GOTO 115 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_115 LINE_116 ; F$=F$+C$(3) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_F .byte bytecode_ld_ir2_pb .byte 3 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_F LINE_117 ; WHEN INKEY$="" GOTO 117 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_117 LINE_122 ; D$=D$+C$(1) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_D .byte bytecode_ld_ir2_pb .byte 1 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_D LINE_123 ; WHEN INKEY$="" GOTO 123 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_123 LINE_124 ; E$=E$+C$(2) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_E .byte bytecode_ld_ir2_pb .byte 2 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_E LINE_125 ; WHEN INKEY$="" GOTO 125 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_125 LINE_126 ; F$=F$+C$(3) .byte bytecode_strinit_sr1_sx .byte bytecode_STRVAR_F .byte bytecode_ld_ir2_pb .byte 3 .byte bytecode_arrval1_ir2_sx .byte bytecode_STRARR_C .byte bytecode_strcat_sr1_sr1_sr2 .byte bytecode_ld_sx_sr1 .byte bytecode_STRVAR_F LINE_127 ; WHEN INKEY$="" GOTO 127 .byte bytecode_inkey_sr1 .byte bytecode_ldeq_ir1_sr1_ss .text 0, "" .byte bytecode_jmpne_ir1_ix .word LINE_127 LLAST ; END .byte bytecode_progend ; Library Catalog bytecode_arrdim1_ir1_sx .equ 0 bytecode_arrref1_ir1_sx .equ 1 bytecode_arrval1_ir1_sx .equ 2 bytecode_arrval1_ir2_sx .equ 3 bytecode_clear .equ 4 bytecode_cls .equ 5 bytecode_inkey_sr1 .equ 6 bytecode_jmpne_ir1_ix .equ 7 bytecode_ld_ir1_pb .equ 8 bytecode_ld_ir2_pb .equ 9 bytecode_ld_sp_sr1 .equ 10 bytecode_ld_sr1_ss .equ 11 bytecode_ld_sx_sr1 .equ 12 bytecode_ldeq_ir1_sr1_ss .equ 13 bytecode_progbegin .equ 14 bytecode_progend .equ 15 bytecode_strcat_sr1_sr1_sr2 .equ 16 bytecode_strinit_sr1_sx .equ 17 catalog .word arrdim1_ir1_sx .word arrref1_ir1_sx .word arrval1_ir1_sx .word arrval1_ir2_sx .word clear .word cls .word inkey_sr1 .word jmpne_ir1_ix .word ld_ir1_pb .word ld_ir2_pb .word ld_sp_sr1 .word ld_sr1_ss .word ld_sx_sr1 .word ldeq_ir1_sr1_ss .word progbegin .word progend .word strcat_sr1_sr1_sr2 .word strinit_sr1_sx .module mdalloc ; alloc D bytes in array memory. ; then relink strings. alloc std tmp1 ldx strfree addd strfree std strfree ldd strend addd tmp1 std strend sts tmp2 subd tmp2 blo _ok ldab #OM_ERROR jmp error _ok lds strfree des _again dex dex ldd ,x pshb psha cpx strbuf bhi _again lds tmp2 ldx strbuf ldd strbuf addd tmp1 std strbuf clra _nxtz staa ,x inx cpx strbuf blo _nxtz ldx strbuf ; relink permanent strings ; ENTRY: X points to offending link word in strbuf ; EXIT: X points to strend strlink cpx strend bhs _rts stx tmp1 ldd tmp1 addd #2 ldx ,x std 1,x ldab 0,x ldx 1,x abx bra strlink _rts rts .module mdbcode noargs ldx curinst inx stx nxtinst rts extend ldx curinst inx ldab ,x inx stx nxtinst ldx #symtbl abx abx ldx ,x rts getaddr ldd curinst addd #3 std nxtinst ldx curinst ldx 1,x rts getbyte ldx curinst inx ldab ,x inx stx nxtinst rts getword ldx curinst inx ldd ,x inx inx stx nxtinst rts extbyte ldd curinst addd #3 std nxtinst ldx curinst ldab 2,x pshb ldab 1,x ldx #symtbl abx abx ldx ,x pulb rts extword ldd curinst addd #4 std nxtinst ldx curinst ldd 2,x pshb ldab 1,x ldx #symtbl abx abx ldx ,x pulb rts byteext ldd curinst addd #3 std nxtinst ldx curinst ldab 1,x pshb ldab 2,x ldx #symtbl abx abx ldx ,x pulb rts wordext ldd curinst addd #4 std nxtinst ldx curinst ldd 1,x pshb ldab 3,x ldx #symtbl abx abx ldx ,x pulb rts immstr ldx curinst inx ldab ,x inx pshx abx stx nxtinst pulx rts .module mdgeteq geteq beq _1 ldd #0 rts _1 ldd #-1 rts .module mdprint print _loop ldaa ,x jsr R_PUTC inx decb bne _loop rts .module mdref1 ; validate offset from 1D descriptor X and argv ; if empty desc, then alloc D bytes in array memory and 11 elements. ; return word offset in D and byte offset in tmp1 ref1 std tmp1 ldd ,x bne _preexist ldd strbuf std ,x ldd #11 std 2,x ldd tmp1 pshx jsr alloc pulx _preexist ldd 0+argv subd 2,x bhi _err ldd 0+argv std tmp1 lsld rts _err ldab #BS_ERROR jmp error .module mdrefint ; return int/str array reference in D/tmp1 refint addd tmp1 addd 0,x std tmp1 rts .module mdstrdel ; remove a permanent string ; then re-link trailing strings strdel ldd 1,x subd strbuf blo _rts ldd 1,x subd strend bhs _rts ldd strend subd #2 subb 0,x sbca #0 std strend ldab 0,x ldx 1,x dex dex stx tmp1 abx inx inx sts tmp2 txs ldx tmp1 _nxtwrd pula pulb std ,x inx inx cpx strend blo _nxtwrd lds tmp2 ldx tmp1 jmp strlink _rts rts .module mdstreqbs ; compare string against bytecode "stack" ; ENTRY: tmp1+1 holds length, tmp2 holds compare ; EXIT: we return correct Z flag for caller streqbs ldx tmp2 jsr strrel jsr immstr sts tmp3 cmpb tmp1+1 bne _ne tstb beq _eq txs ldx tmp2 _nxtchr pula cmpa ,x bne _ne inx decb bne _nxtchr _eq lds tmp3 clra rts _ne lds tmp3 rts .module mdstrprm ; make a permanent string ; ENTRY: argv - input string descriptor ; X - output string descriptor strprm stx tmp1 ldab 0+argv beq _null decb beq _char ldx 1+argv cpx #M_LBUF blo _const cpx #M_MSTR blo _trans cpx strbuf blo _const _trans ldx tmp1 ldab 0,x ldx 1,x cpx strbuf blo _nalloc cmpb 0+argv beq _copyip _nalloc cpx 1+argv bhs _notmp ldx 1+argv cpx strend bhs _notmp ldx strend inx inx stx strfree bsr _copy ldd strfree std 1+argv _notmp ldx tmp1 pshx jsr strdel pulx stx tmp1 ldx strend ldd tmp1 std ,x inx inx stx strfree cpx argv+1 beq _nocopy bsr _copy bra _ready _nocopy ldab 0+argv abx _ready stx strend ldd strfree inx inx stx strfree clr strtcnt ldx tmp1 std 1,x ldab 0+argv stab 0,x rts _char ldaa #1 ldx 1+argv ldab ,x _null ldaa #1 std 1+argv _const ldx tmp1 pshx jsr strdel pulx ldab 0+argv stab 0,x ldd 1+argv std 1,x clr strtcnt rts _copyip dex dex ldd tmp1 std ,x inx inx _copy sts tmp2 ldab 0+argv lds 1+argv des _nxtchr pula staa ,x inx decb bne _nxtchr lds tmp2 clr strtcnt rts .module mdstrrel ; release a temporary string ; ENTRY: X holds string start ; EXIT: <all reg's preserved> ; sttrel should be called from: ; - ASC, VAL, LEN, PRINT ; - right hand side of strcat ; - relational operators ; - when LEFT$, MID$, RIGHT$ return null strrel cpx strend bls _rts cpx strstop bhs _rts tst strtcnt beq _panic dec strtcnt beq _restore stx strfree _rts rts _restore pshx ldx strend inx inx stx strfree pulx rts _panic ldab #1 jmp error .module mdstrtmp ; make a temporary clone of a string ; ENTRY: X holds string start ; B holds string length ; EXIT: D holds new string pointer strtmp inc strtcnt tstb beq _null sts tmp1 txs ldx strfree _nxtcp pula staa ,x inx decb bne _nxtcp lds tmp1 ldd strfree stx strfree rts _null ldd strfree rts arrdim1_ir1_sx ; numCalls = 1 .module modarrdim1_ir1_sx jsr extend ldd ,x beq _ok ldab #DD_ERROR jmp error _ok ldd strbuf std ,x ldd r1+1 addd #1 std 2,x lsld addd 2,x jmp alloc arrref1_ir1_sx ; numCalls = 7 .module modarrref1_ir1_sx jsr extend ldd r1+1 std 0+argv ldd #33 jsr ref1 jsr refint std letptr rts arrval1_ir1_sx ; numCalls = 3 .module modarrval1_ir1_sx jsr extend ldd r1+1 std 0+argv ldd #33 jsr ref1 jsr refint ldx tmp1 ldab ,x stab r1 ldd 1,x std r1+1 rts arrval1_ir2_sx ; numCalls = 6 .module modarrval1_ir2_sx jsr extend ldd r2+1 std 0+argv ldd #33 jsr ref1 jsr refint ldx tmp1 ldab ,x stab r2 ldd 1,x std r2+1 rts clear ; numCalls = 1 .module modclear jsr noargs clra ldx #bss bra _start _again staa ,x inx _start cpx #bes bne _again stx strbuf stx strend inx inx stx strfree ldx #$8FFF stx strstop ldx #startdata stx dataptr rts cls ; numCalls = 1 .module modcls jsr noargs jmp R_CLS inkey_sr1 ; numCalls = 7 .module modinkey_sr1 jsr noargs ldd #$0101 std r1 ldaa M_IKEY bne _gotkey jsr R_KEYIN _gotkey clr M_IKEY staa r1+2 bne _rts staa r1 _rts rts jmpne_ir1_ix ; numCalls = 7 .module modjmpne_ir1_ix jsr getaddr ldd r1+1 bne _go ldaa r1 beq _rts _go stx nxtinst _rts rts ld_ir1_pb ; numCalls = 11 .module modld_ir1_pb jsr getbyte stab r1+2 ldd #0 std r1 rts ld_ir2_pb ; numCalls = 6 .module modld_ir2_pb jsr getbyte stab r2+2 ldd #0 std r2 rts ld_sp_sr1 ; numCalls = 7 .module modld_sp_sr1 jsr noargs ldx letptr ldab r1 stab 0+argv ldd r1+1 std 1+argv jmp strprm ld_sr1_ss ; numCalls = 7 .module modld_sr1_ss ldx curinst inx ldab ,x stab r1 inx stx r1+1 abx stx nxtinst rts ld_sx_sr1 ; numCalls = 9 .module modld_sx_sr1 jsr extend ldab r1 stab 0+argv ldd r1+1 std 1+argv jmp strprm ldeq_ir1_sr1_ss ; numCalls = 7 .module modldeq_ir1_sr1_ss ldab r1 stab tmp1+1 ldd r1+1 std tmp2 jsr streqbs jsr geteq std r1+1 stab r1 rts progbegin ; numCalls = 1 .module modprogbegin jsr noargs ldx R_MCXID cpx #'h'*256+'C' bne _mcbasic pulx clrb pshb pshb pshb stab strtcnt jmp ,x _reqmsg .text "?MICROCOLOR BASIC ROM REQUIRED" _mcbasic ldx #_reqmsg ldab #30 jsr print pulx rts progend ; numCalls = 1 .module modprogend jsr noargs pulx pula pula pula jsr R_RESET jmp R_DMODE NF_ERROR .equ 0 RG_ERROR .equ 4 OD_ERROR .equ 6 FC_ERROR .equ 8 OV_ERROR .equ 10 OM_ERROR .equ 12 BS_ERROR .equ 16 DD_ERROR .equ 18 LS_ERROR .equ 28 error jmp R_ERROR strcat_sr1_sr1_sr2 ; numCalls = 6 .module modstrcat_sr1_sr1_sr2 jsr noargs ldx r2+1 jsr strrel ldx r1+1 ldab r1 abx stx strfree addb r2 bcs _lserror stab r1 ldab r2 ldx r2+1 jmp strtmp _lserror ldab #LS_ERROR jmp error strinit_sr1_sx ; numCalls = 6 .module modstrinit_sr1_sx jsr extend ldab 0,x stab r1 ldx 1,x jsr strtmp std r1+1 rts ; data table startdata enddata ; Bytecode symbol lookup table bytecode_STRVAR_D .equ 0 bytecode_STRVAR_E .equ 1 bytecode_STRVAR_F .equ 2 bytecode_STRARR_C .equ 3 symtbl .word STRVAR_D .word STRVAR_E .word STRVAR_F .word STRARR_C ; block started by symbol bss ; Numeric Variables ; String Variables STRVAR_D .block 3 STRVAR_E .block 3 STRVAR_F .block 3 ; Numeric Arrays ; String Arrays STRARR_C .block 4 ; dims=1 ; block ended by symbol bes .end
13.276683
71
0.734277
[ "MIT" ]
gregdionne/mcbasic
tests/arraystr-bytecode.asm
16,171
Assembly
SECTION .text GLOBAL test test: %define nop2 db 0x66, 0x90 ; 66 nop %define nop3 db 0x0f, 0x1f, 0x00 ; nop DWORD ptr [EAX] %define nop4 db 0x0f, 0x1f, 0x40, 0x00 ; nop DWORD ptr [EAX + 00H] %define nop5 db 0x0f, 0x1f, 0x44, 0x00, 0x00 ; nop DWORD ptr [EAX + EAX*1 + 00H] %define nop6 db 0x66, 0x0f, 0x1f, 0x44, 0x00, 0x00 ; 66 nop DWORD ptr [EAX + EAX*1 + 00H] %define nop7 db 0x0f, 0x1f, 0x80, 0x00, 0x00, 0x00, 0x00 ; nop DWORD ptr [EAX + 00000000H] %define nop8 db 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00 ; nop DWORD ptr [EAX + EAX*1 + 00000000H] %define nop9 db 0x66, 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00 ; 66 nop WORD PTR [rax+rax*1+0x0] %define nop10 db 0x66, 0x66, 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00 ; data16 nop WORD PTR [rax+rax*1+0x0] %define nop11 db 0x66, 0x66, 0x66, 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00 ; data16 data16 nop WORD PTR [rax+rax*1+0x0] nop nop2 nop3 nop4 nop5 nop6 nop7 nop8 nop9 nop10 nop11
52.041667
126
0.530024
[ "Apache-2.0" ]
cryptoptusenix/assemblyline
test/nop.asm
1,249
Assembly
; A021332: Decimal expansion of 1/328. ; 0,0,3,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0,4,8,7,8,0 add $0,1 mov $1,10 pow $1,$0 mul $1,9 div $1,2952 mod $1,10 mov $0,$1
28.181818
199
0.541935
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/021/A021332.asm
310
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r9 push %rcx push %rdi push %rdx push %rsi lea addresses_normal_ht+0x15d58, %rsi lea addresses_WT_ht+0x1070, %rdi nop nop and %rdx, %rdx mov $74, %rcx rep movsq nop nop cmp $36951, %rsi lea addresses_WC_ht+0x1c470, %r11 nop nop nop nop nop sub %rdi, %rdi movw $0x6162, (%r11) nop nop nop nop inc %rcx lea addresses_WT_ht+0x1670, %rsi lea addresses_A_ht+0xef10, %rdi nop nop nop and %r11, %r11 mov $108, %rcx rep movsl xor $63389, %rdx lea addresses_A_ht+0x41f8, %rsi lea addresses_normal_ht+0x5ef0, %rdi nop add $33995, %r9 mov $2, %rcx rep movsq nop nop nop nop add $32703, %r10 lea addresses_normal_ht+0x111f0, %rdi nop nop nop nop inc %rcx mov (%rdi), %r10d nop nop nop nop nop add $52374, %r11 lea addresses_WC_ht+0x17030, %rdi nop nop nop nop nop cmp $37929, %rsi mov (%rdi), %rdx nop nop nop nop nop inc %r9 lea addresses_D_ht+0xec50, %rdx nop nop nop nop nop dec %r11 mov $0x6162636465666768, %rdi movq %rdi, (%rdx) nop add %r11, %r11 lea addresses_WT_ht+0x15c70, %rdx nop cmp %rcx, %rcx mov $0x6162636465666768, %r9 movq %r9, %xmm2 vmovups %ymm2, (%rdx) nop nop sub $59273, %rdi lea addresses_UC_ht+0x17cec, %rsi lea addresses_A_ht+0x1a370, %rdi clflush (%rdi) nop cmp $47988, %r9 mov $60, %rcx rep movsl nop nop inc %r9 pop %rsi pop %rdx pop %rdi pop %rcx pop %r9 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r13 push %r14 push %r9 push %rbp push %rdx // Faulty Load lea addresses_normal+0x1c870, %r13 nop nop nop sub %rbp, %rbp mov (%r13), %r10 lea oracles, %rbp and $0xff, %r10 shlq $12, %r10 mov (%rbp,%r10,1), %r10 pop %rdx pop %rbp pop %r9 pop %r14 pop %r13 pop %r10 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'same': False, 'NT': True, 'AVXalign': False, 'size': 1, 'type': 'addresses_normal', 'congruent': 0}} [Faulty Load] {'OP': 'LOAD', 'src': {'same': True, 'NT': False, 'AVXalign': True, 'size': 8, 'type': 'addresses_normal', 'congruent': 0}} <gen_prepare_buffer> {'dst': {'same': False, 'congruent': 11, 'type': 'addresses_WT_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 2, 'type': 'addresses_normal_ht'}} {'dst': {'same': False, 'NT': True, 'AVXalign': False, 'size': 2, 'type': 'addresses_WC_ht', 'congruent': 9}, 'OP': 'STOR'} {'dst': {'same': False, 'congruent': 4, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 9, 'type': 'addresses_WT_ht'}} {'dst': {'same': False, 'congruent': 6, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 3, 'type': 'addresses_A_ht'}} {'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 4, 'type': 'addresses_normal_ht', 'congruent': 7}} {'OP': 'LOAD', 'src': {'same': False, 'NT': False, 'AVXalign': False, 'size': 8, 'type': 'addresses_WC_ht', 'congruent': 4}} {'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 8, 'type': 'addresses_D_ht', 'congruent': 4}, 'OP': 'STOR'} {'dst': {'same': False, 'NT': False, 'AVXalign': False, 'size': 32, 'type': 'addresses_WT_ht', 'congruent': 9}, 'OP': 'STOR'} {'dst': {'same': False, 'congruent': 4, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'src': {'same': False, 'congruent': 1, 'type': 'addresses_UC_ht'}} {'34': 21829} 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 */
37.656627
2,999
0.662134
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/AVXALIGN/_st_/i7-7700_9_0x48_notsx.log_21829_1114.asm
6,251
Assembly
;; ;; Copyright (c) 2017-2018, Intel Corporation ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions are met: ;; ;; * Redistributions of source code must retain the above copyright notice, ;; this list of conditions and the following disclaimer. ;; * Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in the ;; documentation and/or other materials provided with the distribution. ;; * Neither the name of Intel Corporation nor the names of its contributors ;; may be used to endorse or promote products derived from this software ;; without specific prior written permission. ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ;; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ;; IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ;; DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE ;; FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ;; DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;; SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;; CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ;; OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;; %define SHA224 %include "mb_mgr_hmac_sha_256_submit_avx512.asm"
56.689655
81
0.762165
[ "Apache-2.0" ]
intel/oim
vendor/github.com/spdk/spdk/intel-ipsec-mb/avx512/mb_mgr_hmac_sha_224_submit_avx512.asm
1,644
Assembly
;; ;; Copyright (c) 2019-2021, Intel Corporation ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions are met: ;; ;; * Redistributions of source code must retain the above copyright notice, ;; this list of conditions and the following disclaimer. ;; * Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in the ;; documentation and/or other materials provided with the distribution. ;; * Neither the name of Intel Corporation nor the names of its contributors ;; may be used to endorse or promote products derived from this software ;; without specific prior written permission. ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ;; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ;; IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ;; DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE ;; FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ;; DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;; SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;; CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ;; OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;; ;;; routines to do 128/192/256 bit CBC AES encrypt %include "include/os.asm" %include "include/mb_mgr_datastruct.asm" %include "include/reg_sizes.asm" %include "include/clear_regs.asm" %include "include/cet.inc" struc STACK _gpr_save: resq 4 endstruc %define GPR_SAVE_AREA rsp + _gpr_save %ifdef LINUX %define arg1 rdi %define arg2 rsi %define arg3 rcx %define arg4 rdx %else %define arg1 rcx %define arg2 rdx %define arg3 rdi %define arg4 rsi %endif %define ARG arg1 %define LEN arg2 %define IA0 rax %define IA1 rbx %define IA2 arg3 %define IN arg4 %define OUT rbp %define IN_L0 r8 %define IN_L1 r9 %define IN_L2 r10 %define IN_L3 r11 %define IN_L8 r12 %define IN_L9 r13 %define IN_L10 r14 %define IN_L11 r15 %define ZIV00_03 zmm8 %define ZIV04_07 zmm9 %define ZIV08_11 zmm10 %define ZIV12_15 zmm11 %define ZT0 zmm16 %define ZT1 zmm17 %define ZT2 zmm18 %define ZT3 zmm19 %define ZT4 zmm20 %define ZT5 zmm21 %define ZT6 zmm22 %define ZT7 zmm23 %define ZT8 zmm24 %define ZT9 zmm25 %define ZT10 zmm26 %define ZT11 zmm27 %define ZT12 zmm28 %define ZT13 zmm29 %define ZT14 zmm30 %define ZT15 zmm31 %define ZT16 zmm12 %define ZT17 zmm13 %define ZT18 zmm14 %define ZT19 zmm15 %define TAB_A0B0A1B1 zmm6 %define TAB_A2B2A3B3 zmm7 %define R0_K0_3 zmm0 %define R0_K4_7 zmm1 %define R0_K8_11 zmm2 %define R2_K0_3 zmm3 %define R2_K4_7 zmm4 %define R2_K8_11 zmm5 %define MAC_TYPE_NONE 0 %define MAC_TYPE_CBC 1 %define MAC_TYPE_XCBC 2 ;; Save registers states %macro FUNC_SAVE 0 sub rsp, STACK_size mov [GPR_SAVE_AREA + 8*0], rbp %ifndef LINUX mov [GPR_SAVE_AREA + 8*1], rsi mov [GPR_SAVE_AREA + 8*2], rdi %endif mov [GPR_SAVE_AREA + 8*3], r15 %endmacro ;; Restore register states %macro FUNC_RESTORE 0 ;; XMMs are saved at a higher level mov rbp, [GPR_SAVE_AREA + 8*0] %ifndef LINUX mov rsi, [GPR_SAVE_AREA + 8*1] mov rdi, [GPR_SAVE_AREA + 8*2] %endif mov r15, [GPR_SAVE_AREA + 8*3] add rsp, STACK_size vzeroupper %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Transpose macro - executes 4x4 transpose of 4 ZMM registers ; in: L0B0-3 out: B0L0-3 ; L1B0-3 B1L0-3 ; L2B0-3 B2L0-3 ; L3B0-3 B3L0-3 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro TRANSPOSE_4x4 8 %define %%IN_OUT_0 %1 %define %%IN_OUT_1 %2 %define %%IN_OUT_2 %3 %define %%IN_OUT_3 %4 %define %%ZTMP_0 %5 %define %%ZTMP_1 %6 %define %%ZTMP_2 %7 %define %%ZTMP_3 %8 vmovdqa64 %%ZTMP_0, TAB_A0B0A1B1 vmovdqa64 %%ZTMP_1, %%ZTMP_0 vmovdqa64 %%ZTMP_2, TAB_A2B2A3B3 vmovdqa64 %%ZTMP_3, %%ZTMP_2 vpermi2q %%ZTMP_0, %%IN_OUT_0, %%IN_OUT_1 vpermi2q %%ZTMP_1, %%IN_OUT_2, %%IN_OUT_3 vpermi2q %%ZTMP_2, %%IN_OUT_0, %%IN_OUT_1 vpermi2q %%ZTMP_3, %%IN_OUT_2, %%IN_OUT_3 vshufi64x2 %%IN_OUT_0, %%ZTMP_0, %%ZTMP_1, 0x44 vshufi64x2 %%IN_OUT_2, %%ZTMP_2, %%ZTMP_3, 0x44 vshufi64x2 %%IN_OUT_1, %%ZTMP_0, %%ZTMP_1, 0xee vshufi64x2 %%IN_OUT_3, %%ZTMP_2, %%ZTMP_3, 0xee %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; LOAD_STORE - loads/stores 1-4 blocks (16 bytes) for 4 lanes into ZMM registers ; - Loads 4 blocks by default ; - Pass %%MASK_REG argument to load/store 1-3 blocks (optional) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro LOAD_STORE_x4 13-14 %define %%LANE_A %1 ; [in] lane index to load/store (numerical) %define %%LANE_B %2 ; [in] lane index to load/store (numerical) %define %%LANE_C %3 ; [in] lane index to load/store (numerical) %define %%LANE_D %4 ; [in] lane index to load/store (numerical) %define %%DATA_PTR %5 ; [in] GP reg with ptr to lane input table %define %%OFFSET %6 ; [in] GP reg input/output buffer offset %define %%ZDATA0 %7 ; [in/out] ZMM reg to load/store data %define %%ZDATA1 %8 ; [in/out] ZMM reg to load/store data %define %%ZDATA2 %9 ; [in/out] ZMM reg to load/store data %define %%ZDATA3 %10 ; [in/out] ZMM reg to load/store data %define %%GP0 %11 ; [clobbered] tmp GP reg %define %%GP1 %12 ; [clobbered] tmp GP reg %define %%LOAD_STORE %13 ; [in] string value to select LOAD or STORE %define %%MASK_REG %14 ; [in] mask reg used for load/store mask %define %%NUM_ARGS %0 mov %%GP0, [%%DATA_PTR + 8*(%%LANE_A)] mov %%GP1, [%%DATA_PTR + 8*(%%LANE_B)] %if %%NUM_ARGS <= 13 ;; %%MASK_REG not set, assume 4 block load/store %ifidn %%LOAD_STORE, LOAD vmovdqu8 %%ZDATA0, [%%GP0 + %%OFFSET] vmovdqu8 %%ZDATA1, [%%GP1 + %%OFFSET] mov %%GP0, [%%DATA_PTR + 8*(%%LANE_C)] mov %%GP1, [%%DATA_PTR + 8*(%%LANE_D)] vmovdqu8 %%ZDATA2, [%%GP0 + %%OFFSET] vmovdqu8 %%ZDATA3, [%%GP1 + %%OFFSET] %else ; STORE vmovdqu8 [%%GP0 + %%OFFSET], %%ZDATA0 vmovdqu8 [%%GP1 + %%OFFSET], %%ZDATA1 mov %%GP0, [%%DATA_PTR + 8*(%%LANE_C)] mov %%GP1, [%%DATA_PTR + 8*(%%LANE_D)] vmovdqu8 [%%GP0 + %%OFFSET], %%ZDATA2 vmovdqu8 [%%GP1 + %%OFFSET], %%ZDATA3 %endif %else ;; %%MASK_REG argument passed - 1, 2, or 3 block load/store %ifidn %%LOAD_STORE, LOAD vmovdqu8 %%ZDATA0{%%MASK_REG}{z}, [%%GP0 + %%OFFSET] vmovdqu8 %%ZDATA1{%%MASK_REG}{z}, [%%GP1 + %%OFFSET] mov %%GP0, [%%DATA_PTR + 8*(%%LANE_C)] mov %%GP1, [%%DATA_PTR + 8*(%%LANE_D)] vmovdqu8 %%ZDATA2{%%MASK_REG}{z}, [%%GP0 + %%OFFSET] vmovdqu8 %%ZDATA3{%%MASK_REG}{z}, [%%GP1 + %%OFFSET] %else ; STORE vmovdqu8 [%%GP0 + %%OFFSET]{%%MASK_REG}, %%ZDATA0 vmovdqu8 [%%GP1 + %%OFFSET]{%%MASK_REG}, %%ZDATA1 mov %%GP0, [%%DATA_PTR + 8*(%%LANE_C)] mov %%GP1, [%%DATA_PTR + 8*(%%LANE_D)] vmovdqu8 [%%GP0 + %%OFFSET]{%%MASK_REG}, %%ZDATA2 vmovdqu8 [%%GP1 + %%OFFSET]{%%MASK_REG}, %%ZDATA3 %endif %endif ;; %%NUM_ARGS %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; PRELOADED_LOAD_STORE - loads/stores 1-4 blocks for 4 lanes into ZMM registers ; - Input pointers are already loaded into GP registers ; - Loads 4 blocks by default ; - Pass %%MASK_REG argument to load/store 1-3 blocks (optional) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro PRELOADED_LOAD_STORE_x4 10-11 %define %%IN0 %1 ; [in] GP reg with lane input pointer %define %%IN1 %2 ; [in] GP reg with lane input pointer %define %%IN2 %3 ; [in] GP reg with lane input pointer %define %%IN3 %4 ; [in] GP reg with lane input pointer %define %%OFFSET %5 ; [in] GP reg input/output buffer offset %define %%ZDATA0 %6 ; [in/out] ZMM reg to load/store data %define %%ZDATA1 %7 ; [in/out] ZMM reg to load/store data %define %%ZDATA2 %8 ; [in/out] ZMM reg to load/store data %define %%ZDATA3 %9 ; [in/out] ZMM reg to load/store data %define %%LOAD_STORE %10 ; [in] string value to select LOAD or STORE %define %%MASK_REG %11 ; [in] mask reg used for load/store mask %define %%NUM_ARGS %0 %if %%NUM_ARGS <= 10 ;; %%MASK_REG not set, assume 4 block load/store %ifidn %%LOAD_STORE, LOAD vmovdqu8 %%ZDATA0, [%%IN0 + %%OFFSET] vmovdqu8 %%ZDATA1, [%%IN1 + %%OFFSET] vmovdqu8 %%ZDATA2, [%%IN2 + %%OFFSET] vmovdqu8 %%ZDATA3, [%%IN3 + %%OFFSET] %else ; STORE vmovdqu8 [%%IN0 + %%OFFSET], %%ZDATA0 vmovdqu8 [%%IN1 + %%OFFSET], %%ZDATA1 vmovdqu8 [%%IN2 + %%OFFSET], %%ZDATA2 vmovdqu8 [%%IN3 + %%OFFSET], %%ZDATA3 %endif %else ;; %%MASK_REG argument passed - 1, 2, or 3 block load/store %ifidn %%LOAD_STORE, LOAD vmovdqu8 %%ZDATA0{%%MASK_REG}{z}, [%%IN0 + %%OFFSET] vmovdqu8 %%ZDATA1{%%MASK_REG}{z}, [%%IN1 + %%OFFSET] vmovdqu8 %%ZDATA2{%%MASK_REG}{z}, [%%IN2 + %%OFFSET] vmovdqu8 %%ZDATA3{%%MASK_REG}{z}, [%%IN3 + %%OFFSET] %else ; STORE vmovdqu8 [%%IN0 + %%OFFSET]{%%MASK_REG}, %%ZDATA0 vmovdqu8 [%%IN1 + %%OFFSET]{%%MASK_REG}, %%ZDATA1 vmovdqu8 [%%IN2 + %%OFFSET]{%%MASK_REG}, %%ZDATA2 vmovdqu8 [%%IN3 + %%OFFSET]{%%MASK_REG}, %%ZDATA3 %endif %endif ;; %%NUM_ARGS %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; AESENC_ROUNDS_x16 macro ; - 16 lanes, 1 block per lane ; - performs AES encrypt rounds 1-NROUNDS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro AESENC_ROUNDS_x16 6 %define %%L00_03 %1 ; [in/out] ZMM with lane 0-3 blocks %define %%L04_07 %2 ; [in/out] ZMM with lane 4-7 blocks %define %%L08_11 %3 ; [in/out] ZMM with lane 8-11 blocks %define %%L12_15 %4 ; [in/out] ZMM with lane 12-15 blocks %define %%KP %5 ; [in] key table pointer %define %%NROUNDS %6 ; [in] number of aes rounds %define %%K00_03_OFFSET 0 %define %%K04_07_OFFSET 64 %define %%K08_11_OFFSET 128 %define %%K12_15_OFFSET 192 %assign ROUND 1 %rep (%%NROUNDS + 1) %if ROUND <= %%NROUNDS %if ROUND == 2 ;; round 2 keys preloaded for some lanes vaesenc %%L00_03, %%L00_03, R2_K0_3 vaesenc %%L04_07, %%L04_07, R2_K4_7 vaesenc %%L08_11, %%L08_11, R2_K8_11 vaesenc %%L12_15, %%L12_15, [%%KP + %%K12_15_OFFSET + ROUND * (16*16)] %else ;; rounds 1 to 9/11/13 vaesenc %%L00_03, %%L00_03, [%%KP + %%K00_03_OFFSET + ROUND * (16*16)] vaesenc %%L04_07, %%L04_07, [%%KP + %%K04_07_OFFSET + ROUND * (16*16)] vaesenc %%L08_11, %%L08_11, [%%KP + %%K08_11_OFFSET + ROUND * (16*16)] vaesenc %%L12_15, %%L12_15, [%%KP + %%K12_15_OFFSET + ROUND * (16*16)] %endif %else ;; the last round vaesenclast %%L00_03, %%L00_03, [%%KP + %%K00_03_OFFSET + ROUND * (16*16)] vaesenclast %%L04_07, %%L04_07, [%%KP + %%K04_07_OFFSET + ROUND * (16*16)] vaesenclast %%L08_11, %%L08_11, [%%KP + %%K08_11_OFFSET + ROUND * (16*16)] vaesenclast %%L12_15, %%L12_15, [%%KP + %%K12_15_OFFSET + ROUND * (16*16)] %endif %assign ROUND (ROUND + 1) %endrep %endmacro ; AESENC_ROUNDS_x16 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ENCRYPT_16_PARALLEL - Encode all blocks up to multiple of 4 ; - Operation ; - loop encrypting %%LENGTH bytes of input data ; - each loop encrypts 4 blocks across 16 lanes ; - stop when %%LENGTH is less than 64 bytes (4 blocks) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro ENCRYPT_16_PARALLEL 30 %define %%ZIV00_03 %1 ;; [in] lane 0-3 IVs %define %%ZIV04_07 %2 ;; [in] lane 4-7 IVs %define %%ZIV08_11 %3 ;; [in] lane 8-11 IVs %define %%ZIV12_15 %4 ;; [in] lane 12-15 IVs %define %%LENGTH %5 ;; [in/out] GP register with length in bytes %define %%NROUNDS %6 ;; [in] Number of AES rounds; numerical value %define %%IDX %7 ;; [clobbered] GP reg to maintain idx %define %%B0L00_03 %8 ;; [clobbered] tmp ZMM register %define %%B0L04_07 %9 ;; [clobbered] tmp ZMM register %define %%B0L08_11 %10 ;; [clobbered] tmp ZMM register %define %%B0L12_15 %11 ;; [clobbered] tmp ZMM register %define %%B1L00_03 %12 ;; [clobbered] tmp ZMM register %define %%B1L04_07 %13 ;; [clobbered] tmp ZMM register %define %%B1L08_11 %14 ;; [clobbered] tmp ZMM register %define %%B1L12_15 %15 ;; [clobbered] tmp ZMM register %define %%B2L00_03 %16 ;; [clobbered] tmp ZMM register %define %%B2L04_07 %17 ;; [clobbered] tmp ZMM register %define %%B2L08_11 %18 ;; [clobbered] tmp ZMM register %define %%B2L12_15 %19 ;; [clobbered] tmp ZMM register %define %%B3L00_03 %20 ;; [clobbered] tmp ZMM register %define %%B3L04_07 %21 ;; [clobbered] tmp ZMM register %define %%B3L08_11 %22 ;; [clobbered] tmp ZMM register %define %%B3L12_15 %23 ;; [clobbered] tmp ZMM register %define %%ZTMP0 %24 ;; [clobbered] tmp ZMM register %define %%ZTMP1 %25 ;; [clobbered] tmp ZMM register %define %%ZTMP2 %26 ;; [clobbered] tmp ZMM register %define %%ZTMP3 %27 ;; [clobbered] tmp ZMM register %define %%TMP0 %28 ;; [clobbered] tmp GP register %define %%TMP1 %29 ;; [clobbered] tmp GP register %define %%MAC_TYPE %30 ;; MAC_TYPE_NONE/CBC/XCBC flag %if %%MAC_TYPE == MAC_TYPE_XCBC %define %%KP ARG + _aes_xcbc_args_key_tab %else %define %%KP ARG + _aesarg_key_tab %endif %define %%K00_03_OFFSET 0 %define %%K04_07_OFFSET 64 %define %%K08_11_OFFSET 128 %define %%K12_15_OFFSET 192 ;; check for at least 4 blocks cmp %%LENGTH, 64 jl %%encrypt_16_done xor %%IDX, %%IDX ;; skip length check on first loop jmp %%encrypt_16_first %%encrypt_16_start: cmp %%LENGTH, 64 jl %%encrypt_16_end %%encrypt_16_first: ;; load 4 plaintext blocks for lanes 0-3 PRELOADED_LOAD_STORE_x4 IN_L0, IN_L1, IN_L2, IN_L3, %%IDX, \ %%B0L00_03, %%B1L00_03, %%B2L00_03, \ %%B3L00_03, LOAD TRANSPOSE_4x4 %%B0L00_03, %%B1L00_03, %%B2L00_03, %%B3L00_03, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 4-7 LOAD_STORE_x4 4, 5, 6, 7, IN, %%IDX, %%B0L04_07, %%B1L04_07, \ %%B2L04_07, %%B3L04_07, %%TMP0, %%TMP1, LOAD TRANSPOSE_4x4 %%B0L04_07, %%B1L04_07, %%B2L04_07, %%B3L04_07, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 8-11 PRELOADED_LOAD_STORE_x4 IN_L8, IN_L9, IN_L10, IN_L11, %%IDX, \ %%B0L08_11, %%B1L08_11, %%B2L08_11, \ %%B3L08_11, LOAD TRANSPOSE_4x4 %%B0L08_11, %%B1L08_11, %%B2L08_11, %%B3L08_11, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 12-15 LOAD_STORE_x4 12, 13, 14, 15, IN, %%IDX, %%B0L12_15, %%B1L12_15, \ %%B2L12_15, %%B3L12_15, %%TMP0, %%TMP1, LOAD TRANSPOSE_4x4 %%B0L12_15, %%B1L12_15, %%B2L12_15, %%B3L12_15, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; xor first plaintext block with IV and round zero key vpternlogq %%B0L00_03, %%ZIV00_03, R0_K0_3, 0x96 vpternlogq %%B0L04_07, %%ZIV04_07, R0_K4_7, 0x96 vpternlogq %%B0L08_11, %%ZIV08_11, R0_K8_11, 0x96 vpternlogq %%B0L12_15, %%ZIV12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 0 lanes AESENC_ROUNDS_x16 %%B0L00_03, %%B0L04_07, %%B0L08_11, %%B0L12_15, %%KP, %%NROUNDS ;; xor plaintext block with last cipher block and round zero key vpternlogq %%B1L00_03, %%B0L00_03, R0_K0_3, 0x96 vpternlogq %%B1L04_07, %%B0L04_07, R0_K4_7, 0x96 vpternlogq %%B1L08_11, %%B0L08_11, R0_K8_11, 0x96 vpternlogq %%B1L12_15, %%B0L12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 1 lanes AESENC_ROUNDS_x16 %%B1L00_03, %%B1L04_07, %%B1L08_11, %%B1L12_15, %%KP, %%NROUNDS ;; xor plaintext block with last cipher block and round zero key vpternlogq %%B2L00_03, %%B1L00_03, R0_K0_3, 0x96 vpternlogq %%B2L04_07, %%B1L04_07, R0_K4_7, 0x96 vpternlogq %%B2L08_11, %%B1L08_11, R0_K8_11, 0x96 vpternlogq %%B2L12_15, %%B1L12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 2 lanes AESENC_ROUNDS_x16 %%B2L00_03, %%B2L04_07, %%B2L08_11, %%B2L12_15, %%KP, %%NROUNDS ;; xor plaintext block with last cipher block and round zero key vpternlogq %%B3L00_03, %%B2L00_03, R0_K0_3, 0x96 vpternlogq %%B3L04_07, %%B2L04_07, R0_K4_7, 0x96 vpternlogq %%B3L08_11, %%B2L08_11, R0_K8_11, 0x96 vpternlogq %%B3L12_15, %%B2L12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 3 lanes AESENC_ROUNDS_x16 %%B3L00_03, %%B3L04_07, %%B3L08_11, %%B3L12_15, %%KP, %%NROUNDS ;; store last cipher block vmovdqa64 %%ZIV00_03, %%B3L00_03 vmovdqa64 %%ZIV04_07, %%B3L04_07 vmovdqa64 %%ZIV08_11, %%B3L08_11 vmovdqa64 %%ZIV12_15, %%B3L12_15 ;; Don't write back ciphertext for CBC-MAC %if %%MAC_TYPE == MAC_TYPE_NONE ;; write back cipher text for lanes 0-3 TRANSPOSE_4x4 %%B0L00_03, %%B1L00_03, %%B2L00_03, %%B3L00_03, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 0, 1, 2, 3, OUT, %%IDX, %%B0L00_03, %%B1L00_03, \ %%B2L00_03, %%B3L00_03, %%TMP0, %%TMP1, STORE ;; write back cipher text for lanes 4-7 TRANSPOSE_4x4 %%B0L04_07, %%B1L04_07, %%B2L04_07, %%B3L04_07, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 4, 5, 6, 7, OUT, %%IDX, %%B0L04_07, %%B1L04_07, \ %%B2L04_07, %%B3L04_07, %%TMP0, %%TMP1, STORE ;; write back cipher text for lanes 8-11 TRANSPOSE_4x4 %%B0L08_11, %%B1L08_11, %%B2L08_11, %%B3L08_11, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 8, 9, 10, 11, OUT, %%IDX, %%B0L08_11, %%B1L08_11, \ %%B2L08_11, %%B3L08_11, %%TMP0, %%TMP1, STORE ;; write back cipher text for lanes 12-15 TRANSPOSE_4x4 %%B0L12_15, %%B1L12_15, %%B2L12_15, %%B3L12_15, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 12, 13, 14, 15, OUT, %%IDX, %%B0L12_15, %%B1L12_15, \ %%B2L12_15, %%B3L12_15, %%TMP0, %%TMP1, STORE %endif ;; MAC_TYPE sub %%LENGTH, 64 add %%IDX, 64 jmp %%encrypt_16_start %%encrypt_16_end: ;; update in/out pointers vpbroadcastq %%ZTMP2, %%IDX vpaddq %%ZTMP0, %%ZTMP2, [IN] vpaddq %%ZTMP1, %%ZTMP2, [IN + 64] vmovdqa64 [IN], %%ZTMP0 vmovdqa64 [IN + 64], %%ZTMP1 add IN_L0, %%IDX add IN_L1, %%IDX add IN_L2, %%IDX add IN_L3, %%IDX add IN_L8, %%IDX add IN_L9, %%IDX add IN_L10, %%IDX add IN_L11, %%IDX %if %%MAC_TYPE == MAC_TYPE_NONE ;; skip out pointer update for CBC_MAC/XCBC vpaddq %%ZTMP0, %%ZTMP2, [OUT] vpaddq %%ZTMP1, %%ZTMP2, [OUT + 64] vmovdqa64 [OUT], %%ZTMP0 vmovdqa64 [OUT + 64], %%ZTMP1 %endif ;; MAC_TYPE %%encrypt_16_done: %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ENCRYPT_16_FINAL Encodes final blocks (less than 4) across 16 lanes ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro ENCRYPT_16_FINAL 30 %define %%ZIV00_03 %1 ;; [in] lane 0-3 IVs %define %%ZIV04_07 %2 ;; [in] lane 4-7 IVs %define %%ZIV08_11 %3 ;; [in] lane 8-11 IVs %define %%ZIV12_15 %4 ;; [in] lane 12-15 IVs %define %%NROUNDS %5 ;; [in] Number of AES rounds; numerical value %define %%IDX %6 ;; [clobbered] GP reg to maintain idx %define %%B0L00_03 %7 ;; [clobbered] tmp ZMM register %define %%B0L04_07 %8 ;; [clobbered] tmp ZMM register %define %%B0L08_11 %9 ;; [clobbered] tmp ZMM register %define %%B0L12_15 %10 ;; [clobbered] tmp ZMM register %define %%B1L00_03 %11 ;; [clobbered] tmp ZMM register %define %%B1L04_07 %12 ;; [clobbered] tmp ZMM register %define %%B1L08_11 %13 ;; [clobbered] tmp ZMM register %define %%B1L12_15 %14 ;; [clobbered] tmp ZMM register %define %%B2L00_03 %15 ;; [clobbered] tmp ZMM register %define %%B2L04_07 %16 ;; [clobbered] tmp ZMM register %define %%B2L08_11 %17 ;; [clobbered] tmp ZMM register %define %%B2L12_15 %18 ;; [clobbered] tmp ZMM register %define %%B3L00_03 %19 ;; [clobbered] tmp ZMM register %define %%B3L04_07 %20 ;; [clobbered] tmp ZMM register %define %%B3L08_11 %21 ;; [clobbered] tmp ZMM register %define %%B3L12_15 %22 ;; [clobbered] tmp ZMM register %define %%ZTMP0 %23 ;; [clobbered] tmp ZMM register %define %%ZTMP1 %24 ;; [clobbered] tmp ZMM register %define %%ZTMP2 %25 ;; [clobbered] tmp ZMM register %define %%ZTMP3 %26 ;; [clobbered] tmp ZMM register %define %%TMP0 %27 ;; [clobbered] tmp GP register %define %%TMP1 %28 ;; [clobbered] tmp GP register %define %%NUM_BLKS %29 ;; [in] number of blocks (numerical value) %define %%MAC_TYPE %30 ;; MAC_TYPE_NONE/CBC/XCBC flag %if %%MAC_TYPE == MAC_TYPE_XCBC %define %%KP ARG + _aesxcbcarg_key_tab %else %define %%KP ARG + _aesarg_key_tab %endif %define %%K00_03_OFFSET 0 %define %%K04_07_OFFSET 64 %define %%K08_11_OFFSET 128 %define %%K12_15_OFFSET 192 %if %%NUM_BLKS == 1 mov %%TMP0, 0x0000_0000_0000_ffff kmovq k1, %%TMP0 %elif %%NUM_BLKS == 2 mov %%TMP0, 0x0000_0000_ffff_ffff kmovq k1, %%TMP0 %elif %%NUM_BLKS == 3 mov %%TMP0, 0x0000_ffff_ffff_ffff kmovq k1, %%TMP0 %endif xor %%IDX, %%IDX ;; load 4 plaintext blocks for lanes 0-3 PRELOADED_LOAD_STORE_x4 IN_L0, IN_L1, IN_L2, IN_L3, %%IDX, \ %%B0L00_03, %%B1L00_03, %%B2L00_03, \ %%B3L00_03, LOAD, k1 TRANSPOSE_4x4 %%B0L00_03, %%B1L00_03, %%B2L00_03, %%B3L00_03, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 4-7 LOAD_STORE_x4 4, 5, 6, 7, IN, %%IDX, %%B0L04_07, %%B1L04_07, \ %%B2L04_07, %%B3L04_07, %%TMP0, %%TMP1, LOAD, k1 TRANSPOSE_4x4 %%B0L04_07, %%B1L04_07, %%B2L04_07, %%B3L04_07, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 8-11 PRELOADED_LOAD_STORE_x4 IN_L8, IN_L9, IN_L10, IN_L11, %%IDX, \ %%B0L08_11, %%B1L08_11, %%B2L08_11, \ %%B3L08_11, LOAD, k1 TRANSPOSE_4x4 %%B0L08_11, %%B1L08_11, %%B2L08_11, %%B3L08_11, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; load 4 plaintext blocks for lanes 12-15 LOAD_STORE_x4 12, 13, 14, 15, IN, %%IDX, %%B0L12_15, %%B1L12_15, \ %%B2L12_15, %%B3L12_15, %%TMP0, %%TMP1, LOAD, k1 TRANSPOSE_4x4 %%B0L12_15, %%B1L12_15, %%B2L12_15, %%B3L12_15, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 ;; xor plaintext block with IV and round zero key vpternlogq %%B0L00_03, %%ZIV00_03, R0_K0_3, 0x96 vpternlogq %%B0L04_07, %%ZIV04_07, R0_K4_7, 0x96 vpternlogq %%B0L08_11, %%ZIV08_11, R0_K8_11, 0x96 vpternlogq %%B0L12_15, %%ZIV12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 0 lanes AESENC_ROUNDS_x16 %%B0L00_03, %%B0L04_07, %%B0L08_11, %%B0L12_15, %%KP, %%NROUNDS %if %%NUM_BLKS == 1 ;; store last cipher block vmovdqa64 %%ZIV00_03, %%B0L00_03 vmovdqa64 %%ZIV04_07, %%B0L04_07 vmovdqa64 %%ZIV08_11, %%B0L08_11 vmovdqa64 %%ZIV12_15, %%B0L12_15 %endif %if %%NUM_BLKS >= 2 ;; xor plaintext block with last cipher block and round zero key vpternlogq %%B1L00_03, %%B0L00_03, R0_K0_3, 0x96 vpternlogq %%B1L04_07, %%B0L04_07, R0_K4_7, 0x96 vpternlogq %%B1L08_11, %%B0L08_11, R0_K8_11, 0x96 vpternlogq %%B1L12_15, %%B0L12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 1 lanes AESENC_ROUNDS_x16 %%B1L00_03, %%B1L04_07, %%B1L08_11, %%B1L12_15, %%KP, %%NROUNDS %endif %if %%NUM_BLKS == 2 ;; store last cipher block vmovdqa64 %%ZIV00_03, %%B1L00_03 vmovdqa64 %%ZIV04_07, %%B1L04_07 vmovdqa64 %%ZIV08_11, %%B1L08_11 vmovdqa64 %%ZIV12_15, %%B1L12_15 %endif %if %%NUM_BLKS >= 3 ;; xor plaintext block with last cipher block and round zero key vpternlogq %%B2L00_03, %%B1L00_03, R0_K0_3, 0x96 vpternlogq %%B2L04_07, %%B1L04_07, R0_K4_7, 0x96 vpternlogq %%B2L08_11, %%B1L08_11, R0_K8_11, 0x96 vpternlogq %%B2L12_15, %%B1L12_15, [%%KP + %%K12_15_OFFSET], 0x96 ;; encrypt block 2 lanes AESENC_ROUNDS_x16 %%B2L00_03, %%B2L04_07, %%B2L08_11, %%B2L12_15, %%KP, %%NROUNDS %endif %if %%NUM_BLKS == 3 ;; store last cipher block vmovdqa64 %%ZIV00_03, %%B2L00_03 vmovdqa64 %%ZIV04_07, %%B2L04_07 vmovdqa64 %%ZIV08_11, %%B2L08_11 vmovdqa64 %%ZIV12_15, %%B2L12_15 %endif ;; Don't write back ciphertext for CBC-MAC %if %%MAC_TYPE == MAC_TYPE_NONE ;; write back cipher text for lanes 0-3 TRANSPOSE_4x4 %%B0L00_03, %%B1L00_03, %%B2L00_03, %%B3L00_03, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 0, 1, 2, 3, OUT, %%IDX, %%B0L00_03, %%B1L00_03, \ %%B2L00_03, %%B3L00_03, %%TMP0, %%TMP1, STORE, k1 ;; write back cipher text for lanes 4-7 TRANSPOSE_4x4 %%B0L04_07, %%B1L04_07, %%B2L04_07, %%B3L04_07, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 4, 5, 6, 7, OUT, %%IDX, %%B0L04_07, %%B1L04_07, \ %%B2L04_07, %%B3L04_07, %%TMP0, %%TMP1, STORE, k1 ;; write back cipher text for lanes 8-11 TRANSPOSE_4x4 %%B0L08_11, %%B1L08_11, %%B2L08_11, %%B3L08_11, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 8, 9, 10, 11, OUT, %%IDX, %%B0L08_11, %%B1L08_11, \ %%B2L08_11, %%B3L08_11, %%TMP0, %%TMP1, STORE, k1 ;; write back cipher text for lanes 12-15 TRANSPOSE_4x4 %%B0L12_15, %%B1L12_15, %%B2L12_15, %%B3L12_15, \ %%ZTMP0, %%ZTMP1, %%ZTMP2, %%ZTMP3 LOAD_STORE_x4 12, 13, 14, 15, OUT, %%IDX, %%B0L12_15, %%B1L12_15, \ %%B2L12_15, %%B3L12_15, %%TMP0, %%TMP1, STORE, k1 %endif ;; !CBC_MAC ;; update in/out pointers mov %%IDX, %%NUM_BLKS shl %%IDX, 4 vpbroadcastq %%ZTMP2, %%IDX vpaddq %%ZTMP0, %%ZTMP2, [IN] vpaddq %%ZTMP1, %%ZTMP2, [IN + 64] vmovdqa64 [IN], %%ZTMP0 vmovdqa64 [IN + 64], %%ZTMP1 %if %%MAC_TYPE == MAC_TYPE_NONE ;; skip out pointer update for CBC_MAC/XCBC vpaddq %%ZTMP0, %%ZTMP2, [OUT] vpaddq %%ZTMP1, %%ZTMP2, [OUT + 64] vmovdqa64 [OUT], %%ZTMP0 vmovdqa64 [OUT + 64], %%ZTMP1 %endif ;; MAC_TYPE %endmacro ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; CBC_ENC Encodes given data. ; Requires the input data be at least 1 block (16 bytes) long ; Input: Number of AES rounds ; ; First encrypts block up to multiple of 4 ; Then encrypts final blocks (less than 4) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %macro CBC_ENC 2 %define %%ROUNDS %1 %define %%MAC_TYPE %2 %define %%K00_03_OFFSET 0 %define %%K04_07_OFFSET 64 %define %%K08_11_OFFSET 128 %if %%MAC_TYPE == MAC_TYPE_XCBC %define %%KP ARG + _aes_xcbc_args_key_tab %define %%IV ARG + _aes_xcbc_args_ICV %define %%IN ARG + _aes_xcbc_args_in %else %define %%KP ARG + _aesarg_key_tab %define %%IV ARG + _aesarg_IV %define %%IN ARG + _aesarg_in %define %%OUT ARG + _aesarg_out %endif ;; load transpose tables vmovdqa64 TAB_A0B0A1B1, [rel A0B0A1B1] vmovdqa64 TAB_A2B2A3B3, [rel A2B2A3B3] ;; load IV's per lane vmovdqa64 ZIV00_03, [%%IV + 16*0] vmovdqa64 ZIV04_07, [%%IV + 16*4] vmovdqa64 ZIV08_11, [%%IV + 16*8] vmovdqa64 ZIV12_15, [%%IV + 16*12] ;; preload some input pointers mov IN_L0, [%%IN + 8*0] mov IN_L1, [%%IN + 8*1] mov IN_L2, [%%IN + 8*2] mov IN_L3, [%%IN + 8*3] mov IN_L8, [%%IN + 8*8] mov IN_L9, [%%IN + 8*9] mov IN_L10, [%%IN + 8*10] mov IN_L11, [%%IN + 8*11] lea IN, [%%IN] %if %%MAC_TYPE == MAC_TYPE_NONE lea OUT, [%%OUT] %endif ;; preload some round keys vmovdqu64 R0_K0_3, [%%KP + %%K00_03_OFFSET] vmovdqu64 R0_K4_7, [%%KP + %%K04_07_OFFSET] vmovdqu64 R0_K8_11,[%%KP + %%K08_11_OFFSET] vmovdqu64 R2_K0_3, [%%KP + %%K00_03_OFFSET + 2 * (16*16)] vmovdqu64 R2_K4_7, [%%KP + %%K04_07_OFFSET + 2 * (16*16)] vmovdqu64 R2_K8_11,[%%KP + %%K08_11_OFFSET + 2 * (16*16)] ENCRYPT_16_PARALLEL ZIV00_03, ZIV04_07, ZIV08_11, ZIV12_15, \ LEN, %%ROUNDS, IA0, ZT0, ZT1, ZT2, ZT3, ZT4, ZT5, \ ZT6, ZT7, ZT8, ZT9, ZT10, ZT11, ZT12, ZT13, ZT14, \ ZT15, ZT16, ZT17, ZT18, ZT19, IA1, IA2, %%MAC_TYPE ;; get num remaining blocks shr LEN, 4 and LEN, 3 je %%_cbc_enc_done cmp LEN, 1 je %%_final_blocks_1 cmp LEN, 2 je %%_final_blocks_2 %%_final_blocks_3: ENCRYPT_16_FINAL ZIV00_03, ZIV04_07, ZIV08_11, ZIV12_15, \ %%ROUNDS, IA0, ZT0, ZT1, ZT2, ZT3, ZT4, ZT5, ZT6, ZT7, \ ZT8, ZT9, ZT10, ZT11, ZT12, ZT13, ZT14, ZT15, ZT16, ZT17, \ ZT18, ZT19, IA1, IA2, 3, %%MAC_TYPE jmp %%_cbc_enc_done %%_final_blocks_1: ENCRYPT_16_FINAL ZIV00_03, ZIV04_07, ZIV08_11, ZIV12_15, \ %%ROUNDS, IA0, ZT0, ZT1, ZT2, ZT3, ZT4, ZT5, ZT6, ZT7, \ ZT8, ZT9, ZT10, ZT11, ZT12, ZT13, ZT14, ZT15, ZT16, ZT17, \ ZT18, ZT19, IA1, IA2, 1, %%MAC_TYPE jmp %%_cbc_enc_done %%_final_blocks_2: ENCRYPT_16_FINAL ZIV00_03, ZIV04_07, ZIV08_11, ZIV12_15, \ %%ROUNDS, IA0, ZT0, ZT1, ZT2, ZT3, ZT4, ZT5, ZT6, ZT7, \ ZT8, ZT9, ZT10, ZT11, ZT12, ZT13, ZT14, ZT15, ZT16, ZT17, \ ZT18, ZT19, IA1, IA2, 2, %%MAC_TYPE %%_cbc_enc_done: ;; store IV's per lane vmovdqa64 [%%IV + 16*0], ZIV00_03 vmovdqa64 [%%IV + 16*4], ZIV04_07 vmovdqa64 [%%IV + 16*8], ZIV08_11 vmovdqa64 [%%IV + 16*12], ZIV12_15 %endmacro mksection .rodata ;;;;;;;;;;;;;;;;;; ; Transpose tables ;;;;;;;;;;;;;;;;;; default rel align 64 A0B0A1B1: dq 0x0, 0x1, 0x8, 0x9, 0x2, 0x3, 0xa, 0xb align 64 A2B2A3B3: dq 0x4, 0x5, 0xc, 0xd, 0x6, 0x7, 0xe, 0xf mksection .text ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes_cbc_enc_128_vaes_avx512(AES_ARGS *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes_cbc_enc_128_vaes_avx512,function,internal) aes_cbc_enc_128_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 9, MAC_TYPE_NONE FUNC_RESTORE %ifdef SAFE_DATA clear_all_zmms_asm %endif ;; SAFE_DATA ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes_cbc_enc_192_vaes_avx512(AES_ARGS *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes_cbc_enc_192_vaes_avx512,function,internal) aes_cbc_enc_192_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 11, MAC_TYPE_NONE FUNC_RESTORE %ifdef SAFE_DATA clear_all_zmms_asm %endif ;; SAFE_DATA ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes_cbc_enc_256_vaes_avx512(AES_ARGS *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes_cbc_enc_256_vaes_avx512,function,internal) aes_cbc_enc_256_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 13, MAC_TYPE_NONE FUNC_RESTORE ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes128_cbc_mac_vaes_avx512(AES_ARGS *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes128_cbc_mac_vaes_avx512,function,internal) aes128_cbc_mac_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 9, MAC_TYPE_CBC FUNC_RESTORE %ifdef SAFE_DATA clear_all_zmms_asm %endif ;; SAFE_DATA ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes256_cbc_mac_vaes_avx512(AES_ARGS *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes256_cbc_mac_vaes_avx512,function,internal) aes256_cbc_mac_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 13, MAC_TYPE_CBC FUNC_RESTORE %ifdef SAFE_DATA clear_all_zmms_asm %endif ;; SAFE_DATA ret ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes_xcbc_mac_128_vaes_avx512(AES_XCBC_ARGS_x16 *args, uint64_t len_in_bytes); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MKGLOBAL(aes_xcbc_mac_128_vaes_avx512,function,internal) aes_xcbc_mac_128_vaes_avx512: endbranch64 FUNC_SAVE CBC_ENC 9, MAC_TYPE_XCBC FUNC_RESTORE %ifdef SAFE_DATA clear_all_zmms_asm %endif ;; SAFE_DATA ret mksection stack-noexec
40.172489
89
0.540355
[ "BSD-3-Clause" ]
clayne/intel-ipsec-mb
lib/avx512/aes_cbc_enc_vaes_avx512.asm
36,798
Assembly
############################################################################### # Copyright 2019 Intel Corporation # All Rights Reserved. # # If this software was obtained under the Intel Simplified Software License, # the following terms apply: # # The source code, information and material ("Material") contained herein is # owned by Intel Corporation or its suppliers or licensors, and title to such # Material remains with Intel Corporation or its suppliers or licensors. The # Material contains proprietary information of Intel or its suppliers and # licensors. The Material is protected by worldwide copyright laws and treaty # provisions. No part of the Material may be used, copied, reproduced, # modified, published, uploaded, posted, transmitted, distributed or disclosed # in any way without Intel's prior express written permission. No license under # any patent, copyright or other intellectual property rights in the Material # is granted to or conferred upon you, either expressly, by implication, # inducement, estoppel or otherwise. Any license under such intellectual # property rights must be express and approved by Intel in writing. # # Unless otherwise agreed by Intel in writing, you may not remove or alter this # notice or any other notice embedded in Materials by Intel or Intel's # suppliers or licensors in any way. # # # If this software was obtained under the Apache License, Version 2.0 (the # "License"), the following terms apply: # # You may not use this file except in compliance with the License. You may # obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 # # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, WITHOUT # WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # # See the License for the specific language governing permissions and # limitations under the License. ############################################################################### .section .note.GNU-stack,"",%progbits .text .p2align 4, 0x90 .globl DecryptECB_RIJ128pipe_AES_NI .type DecryptECB_RIJ128pipe_AES_NI, @function DecryptECB_RIJ128pipe_AES_NI: lea (,%rdx,4), %rax movslq %r8d, %r8 sub $(64), %r8 jl .Lshort_inputgas_1 .Lblks_loopgas_1: lea (%rcx,%rax,4), %r9 movdqa (%r9), %xmm4 sub $(16), %r9 movdqu (%rdi), %xmm0 movdqu (16)(%rdi), %xmm1 movdqu (32)(%rdi), %xmm2 movdqu (48)(%rdi), %xmm3 add $(64), %rdi pxor %xmm4, %xmm0 pxor %xmm4, %xmm1 pxor %xmm4, %xmm2 pxor %xmm4, %xmm3 movdqa (%r9), %xmm4 sub $(16), %r9 mov %rdx, %r10 sub $(1), %r10 .Lcipher_loopgas_1: aesdec %xmm4, %xmm0 aesdec %xmm4, %xmm1 aesdec %xmm4, %xmm2 aesdec %xmm4, %xmm3 movdqa (%r9), %xmm4 sub $(16), %r9 dec %r10 jnz .Lcipher_loopgas_1 aesdeclast %xmm4, %xmm0 movdqu %xmm0, (%rsi) aesdeclast %xmm4, %xmm1 movdqu %xmm1, (16)(%rsi) aesdeclast %xmm4, %xmm2 movdqu %xmm2, (32)(%rsi) aesdeclast %xmm4, %xmm3 movdqu %xmm3, (48)(%rsi) add $(64), %rsi sub $(64), %r8 jge .Lblks_loopgas_1 .Lshort_inputgas_1: add $(64), %r8 jz .Lquitgas_1 lea (%rcx,%rax,4), %r9 .p2align 4, 0x90 .Lsingle_blk_loopgas_1: movdqu (%rdi), %xmm0 add $(16), %rdi pxor (%r9), %xmm0 cmp $(12), %rdx jl .Lkey_128_sgas_1 jz .Lkey_192_sgas_1 .Lkey_256_sgas_1: aesdec (208)(%rcx), %xmm0 aesdec (192)(%rcx), %xmm0 .Lkey_192_sgas_1: aesdec (176)(%rcx), %xmm0 aesdec (160)(%rcx), %xmm0 .Lkey_128_sgas_1: aesdec (144)(%rcx), %xmm0 aesdec (128)(%rcx), %xmm0 aesdec (112)(%rcx), %xmm0 aesdec (96)(%rcx), %xmm0 aesdec (80)(%rcx), %xmm0 aesdec (64)(%rcx), %xmm0 aesdec (48)(%rcx), %xmm0 aesdec (32)(%rcx), %xmm0 aesdec (16)(%rcx), %xmm0 aesdeclast (%rcx), %xmm0 movdqu %xmm0, (%rsi) add $(16), %rsi sub $(16), %r8 jnz .Lsingle_blk_loopgas_1 .Lquitgas_1: pxor %xmm4, %xmm4 ret .Lfe1: .size DecryptECB_RIJ128pipe_AES_NI, .Lfe1-(DecryptECB_RIJ128pipe_AES_NI)
35.413534
80
0.571338
[ "Apache-2.0" ]
ymarkovitch/ipp-crypto
sources/ippcp/asm_intel64_gas_converted/linux/nonpic/y8/singlecpu/pcprij128decryptecbpipee9as.asm
4,710
Assembly
; A170687: Number of reduced words of length n in Coxeter group on 6 generators S_i with relations (S_i)^2 = (S_i S_j)^50 = I. ; 1,6,30,150,750,3750,18750,93750,468750,2343750,11718750,58593750,292968750,1464843750,7324218750,36621093750,183105468750,915527343750,4577636718750,22888183593750,114440917968750,572204589843750,2861022949218750 mov $1,5 pow $1,$0 mul $1,6 div $1,5
47.5
214
0.794737
[ "Apache-2.0" ]
jmorken/loda
programs/oeis/170/A170687.asm
380
Assembly
; A001966: v-pile counts for the 4-Wythoff game with i=2. ; Submitted by Jamie Morken(w4) ; 2,7,13,18,23,28,34,39,44,49,54,60,65,70,75,81,86,91,96,102,107,112,117,123,128,133,138,143,149,154,159,164,170,175,180,185,191,196,201,206,212,217,222,227,233,238,243,248,253,259,264,269,274,280,285,290,295,301,306,311,316,322,327,332,337,342,348,353,358,363,369,374,379,384,390,395,400,405,411,416,421,426,431,437,442,447,452,458,463,468,473,479,484,489,494,500,505,510,515,520 mul $0,2 mov $1,$0 mul $0,2 seq $1,283233 ; 2*A000201. add $1,$0 mov $0,$1 div $0,2 add $0,1
43.461538
380
0.704425
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/001/A001966.asm
565
Assembly
include io.h cr equ 10 lf equ 13 .model small .stack 200h .data newline db cr,lf,0 str_in db 10 dup(?) prompt db cr,lf,'insert string : ',0 .code main proc mov ax,@data mov ds,ax ;------------------------------------------- clrscr output prompt inputs str_in mov si,offset str_in mov di,offset str_in fordi: cmp byte ptr[di],0 je enddi inc di jmp fordi enddi: dec di forin: cmp si,di jae endin mov ah,[si] mov al,[di] mov [si],al mov [di],ah inc si dec di jmp forin ;-------------------------------------------- endin: output newline output str_in ;----------------------------------------------------------------- mov ax,4c00h int 21h main endp end main
13.770492
69
0.435714
[ "MIT" ]
amirshnll/assembly-exercises
exercises/res.asm
840
Assembly
// check atomic bneq r1 r0 .child //will not jump lbi r19 1 slbi r19 0x0100 // r19 is at start pc lbi r21 1 slbi r21 0x0400 // r21 is pointing to heap addi r25 r21 2 // r25 = 0x10402 addi r7 r0 10 st r25 r7 0 // i: mem[0x10402] = 10 lbi r12 1 slbi r12 0xFF .loop ld r10 r25 0 //r10 = i addi r10 r10 1 //r10 += 1 st r25 r10 0 //i = r10 blt r10 r12 .loop // jump if i < 0x100FF shrt r10 r10 8 //r10 = 1 not r10 r10 shra r10 r10 8 st r0 r10 0 //0x0 : 0xFFFFFFFE and r11 r10 r21 //r11 = heap start ld r11 r11 2 st r0 r11 1 //0x1: i= 0x100ff jal r8 0 //skip kill and jmp to next beq r8 r0 -1 st r0 r8 2 //get current pc .child kill r1 // return
18.684211
43
0.602817
[ "MIT" ]
JPShen-UWM/ThreadKraken
sw/Demo/single_thread.asm
710
Assembly
copyright zengfr site:http://github.com/zengfr/romhack 006216 move.w ($8,A3), ($14,A4) [boss+13, container+13, enemy+13] 00621C move.b ($a,A3), ($36,A4) [boss+14, container+14, enemy+14] copyright zengfr site:http://github.com/zengfr/romhack
35.428571
67
0.701613
[ "Apache-2.0" ]
zengfr/arcade_game_romhacking_sourcecode_top_secret_data
ffight/lcs/boss/14.asm
248
Assembly
; A285197: Expansion of (1-6*x+11*x^2-5*x^3) / ((1-x)*(1-3*x)*(1-3*x+x^2)). ; Submitted by Jamie Morken(s1) ; 1,1,2,6,20,67,221,717,2294,7258,22760,70863,219353,675769,2073674,6342414,19345052,58867195,178779893,542042565,1641058046,4962262306,14989121072,45235277511,136407241265,411058035697,1237981634066,3726531171222,11212544793764,33723901952563,101397557291405,304783958604093,915899884568198,2751752393242474,8265867389585144,24825380058790719,74548863636620297,223836983400570025,672009404213589338,2017333182185696670,6055416001179996716,18175192397863781611,54548993921939812517 mov $2,1 mov $3,1 lpb $0 sub $0,1 add $2,$1 add $1,$3 add $1,$2 mul $3,3 lpe mov $0,$2 div $0,2 add $0,1
41.529412
481
0.787535
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/285/A285197.asm
706
Assembly
;; ;; Copyright (c) 2012-2020, Intel Corporation ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions are met: ;; ;; * Redistributions of source code must retain the above copyright notice, ;; this list of conditions and the following disclaimer. ;; * Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in the ;; documentation and/or other materials provided with the distribution. ;; * Neither the name of Intel Corporation nor the names of its contributors ;; may be used to endorse or promote products derived from this software ;; without specific prior written permission. ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ;; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ;; IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE ;; DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE ;; FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL ;; DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR ;; SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER ;; CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ;; OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;; ;;; routine to do 128 bit AES XCBC ;;; process 4 buffers at a time, single data structure as input ;;; Updates In pointer at end ;; clobbers all registers except for ARG1 and rbp %include "include/os.asm" %include "mb_mgr_datastruct.asm" %include "include/clear_regs.asm" %ifndef AES_XCBC_X4 %define AES_XCBC_X4 aes_xcbc_mac_128_x4 %endif %define MOVDQ movdqu ;; assume buffers not aligned %macro pxor2 2 MOVDQ XTMP, %2 pxor %1, XTMP %endm ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; struct AES_XCBC_ARGS_x8 { ;; void* in[8]; ;; UINT128* keys[8]; ;; UINT128 ICV[8]; ;; } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; void aes_xcbc_mac_128_x4(AES_XCBC_ARGS_x8 *args, UINT64 len); ;; arg 1: ARG : addr of AES_XCBC_ARGS_x8 structure ;; arg 2: LEN : len (in units of bytes) %ifdef LINUX %define ARG rdi %define LEN rsi %define REG3 rcx %define REG4 rdx %else %define ARG rcx %define LEN rdx %define REG3 rsi %define REG4 rdi %endif %define IDX rax %define IN0 r8 %define KEYS0 rbx %define OUT0 r9 %define IN1 r10 %define KEYS1 REG3 %define OUT1 r11 %define IN2 r12 %define KEYS2 REG4 %define OUT2 r13 %define IN3 r14 %define KEYS3 rbp %define OUT3 r15 %define XDATA0 xmm0 %define XDATA1 xmm1 %define XDATA2 xmm2 %define XDATA3 xmm3 %define XKEY0_3 xmm4 %define XKEY0_6 [KEYS0 + 16*6] %define XTMP xmm5 %define XKEY0_9 xmm6 %define XKEY1_3 xmm7 %define XKEY1_6 xmm8 %define XKEY1_9 xmm9 %define XKEY2_3 xmm10 %define XKEY2_6 xmm11 %define XKEY2_9 xmm12 %define XKEY3_3 xmm13 %define XKEY3_6 xmm14 %define XKEY3_9 xmm15 section .text MKGLOBAL(AES_XCBC_X4,function,internal) AES_XCBC_X4: push rbp mov IDX, 16 mov IN0, [ARG + _aesxcbcarg_in + 8*0] mov IN1, [ARG + _aesxcbcarg_in + 8*1] mov IN2, [ARG + _aesxcbcarg_in + 8*2] mov IN3, [ARG + _aesxcbcarg_in + 8*3] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MOVDQ XDATA0, [IN0] ; load first block of plain text MOVDQ XDATA1, [IN1] ; load first block of plain text MOVDQ XDATA2, [IN2] ; load first block of plain text MOVDQ XDATA3, [IN3] ; load first block of plain text mov KEYS0, [ARG + _aesxcbcarg_keys + 8*0] mov KEYS1, [ARG + _aesxcbcarg_keys + 8*1] mov KEYS2, [ARG + _aesxcbcarg_keys + 8*2] mov KEYS3, [ARG + _aesxcbcarg_keys + 8*3] pxor XDATA0, [ARG + _aesxcbcarg_ICV + 16*0] ; plaintext XOR ICV pxor XDATA1, [ARG + _aesxcbcarg_ICV + 16*1] ; plaintext XOR ICV pxor XDATA2, [ARG + _aesxcbcarg_ICV + 16*2] ; plaintext XOR ICV pxor XDATA3, [ARG + _aesxcbcarg_ICV + 16*3] ; plaintext XOR ICV pxor XDATA0, [KEYS0 + 16*0] ; 0. ARK pxor XDATA1, [KEYS1 + 16*0] ; 0. ARK pxor XDATA2, [KEYS2 + 16*0] ; 0. ARK pxor XDATA3, [KEYS3 + 16*0] ; 0. ARK aesenc XDATA0, [KEYS0 + 16*1] ; 1. ENC aesenc XDATA1, [KEYS1 + 16*1] ; 1. ENC aesenc XDATA2, [KEYS2 + 16*1] ; 1. ENC aesenc XDATA3, [KEYS3 + 16*1] ; 1. ENC aesenc XDATA0, [KEYS0 + 16*2] ; 2. ENC aesenc XDATA1, [KEYS1 + 16*2] ; 2. ENC aesenc XDATA2, [KEYS2 + 16*2] ; 2. ENC aesenc XDATA3, [KEYS3 + 16*2] ; 2. ENC movdqa XKEY0_3, [KEYS0 + 16*3] ; load round 3 key movdqa XKEY1_3, [KEYS1 + 16*3] ; load round 3 key movdqa XKEY2_3, [KEYS2 + 16*3] ; load round 3 key movdqa XKEY3_3, [KEYS3 + 16*3] ; load round 3 key aesenc XDATA0, XKEY0_3 ; 3. ENC aesenc XDATA1, XKEY1_3 ; 3. ENC aesenc XDATA2, XKEY2_3 ; 3. ENC aesenc XDATA3, XKEY3_3 ; 3. ENC aesenc XDATA0, [KEYS0 + 16*4] ; 4. ENC aesenc XDATA1, [KEYS1 + 16*4] ; 4. ENC aesenc XDATA2, [KEYS2 + 16*4] ; 4. ENC aesenc XDATA3, [KEYS3 + 16*4] ; 4. ENC aesenc XDATA0, [KEYS0 + 16*5] ; 5. ENC aesenc XDATA1, [KEYS1 + 16*5] ; 5. ENC aesenc XDATA2, [KEYS2 + 16*5] ; 5. ENC aesenc XDATA3, [KEYS3 + 16*5] ; 5. ENC movdqa XKEY1_6, [KEYS1 + 16*6] ; load round 6 key movdqa XKEY2_6, [KEYS2 + 16*6] ; load round 6 key movdqa XKEY3_6, [KEYS3 + 16*6] ; load round 6 key aesenc XDATA0, XKEY0_6 ; 6. ENC aesenc XDATA1, XKEY1_6 ; 6. ENC aesenc XDATA2, XKEY2_6 ; 6. ENC aesenc XDATA3, XKEY3_6 ; 6. ENC aesenc XDATA0, [KEYS0 + 16*7] ; 7. ENC aesenc XDATA1, [KEYS1 + 16*7] ; 7. ENC aesenc XDATA2, [KEYS2 + 16*7] ; 7. ENC aesenc XDATA3, [KEYS3 + 16*7] ; 7. ENC aesenc XDATA0, [KEYS0 + 16*8] ; 8. ENC aesenc XDATA1, [KEYS1 + 16*8] ; 8. ENC aesenc XDATA2, [KEYS2 + 16*8] ; 8. ENC aesenc XDATA3, [KEYS3 + 16*8] ; 8. ENC movdqa XKEY0_9, [KEYS0 + 16*9] ; load round 9 key movdqa XKEY1_9, [KEYS1 + 16*9] ; load round 9 key movdqa XKEY2_9, [KEYS2 + 16*9] ; load round 9 key movdqa XKEY3_9, [KEYS3 + 16*9] ; load round 9 key aesenc XDATA0, XKEY0_9 ; 9. ENC aesenc XDATA1, XKEY1_9 ; 9. ENC aesenc XDATA2, XKEY2_9 ; 9. ENC aesenc XDATA3, XKEY3_9 ; 9. ENC aesenclast XDATA0, [KEYS0 + 16*10] ; 10. ENC aesenclast XDATA1, [KEYS1 + 16*10] ; 10. ENC aesenclast XDATA2, [KEYS2 + 16*10] ; 10. ENC aesenclast XDATA3, [KEYS3 + 16*10] ; 10. ENC cmp LEN, IDX je done main_loop: pxor2 XDATA0, [IN0 + IDX] ; plaintext XOR ICV pxor2 XDATA1, [IN1 + IDX] ; plaintext XOR ICV pxor2 XDATA2, [IN2 + IDX] ; plaintext XOR ICV pxor2 XDATA3, [IN3 + IDX] ; plaintext XOR ICV pxor XDATA0, [KEYS0 + 16*0] ; 0. ARK pxor XDATA1, [KEYS1 + 16*0] ; 0. ARK pxor XDATA2, [KEYS2 + 16*0] ; 0. ARK pxor XDATA3, [KEYS3 + 16*0] ; 0. ARK aesenc XDATA0, [KEYS0 + 16*1] ; 1. ENC aesenc XDATA1, [KEYS1 + 16*1] ; 1. ENC aesenc XDATA2, [KEYS2 + 16*1] ; 1. ENC aesenc XDATA3, [KEYS3 + 16*1] ; 1. ENC aesenc XDATA0, [KEYS0 + 16*2] ; 2. ENC aesenc XDATA1, [KEYS1 + 16*2] ; 2. ENC aesenc XDATA2, [KEYS2 + 16*2] ; 2. ENC aesenc XDATA3, [KEYS3 + 16*2] ; 2. ENC aesenc XDATA0, XKEY0_3 ; 3. ENC aesenc XDATA1, XKEY1_3 ; 3. ENC aesenc XDATA2, XKEY2_3 ; 3. ENC aesenc XDATA3, XKEY3_3 ; 3. ENC aesenc XDATA0, [KEYS0 + 16*4] ; 4. ENC aesenc XDATA1, [KEYS1 + 16*4] ; 4. ENC aesenc XDATA2, [KEYS2 + 16*4] ; 4. ENC aesenc XDATA3, [KEYS3 + 16*4] ; 4. ENC aesenc XDATA0, [KEYS0 + 16*5] ; 5. ENC aesenc XDATA1, [KEYS1 + 16*5] ; 5. ENC aesenc XDATA2, [KEYS2 + 16*5] ; 5. ENC aesenc XDATA3, [KEYS3 + 16*5] ; 5. ENC aesenc XDATA0, XKEY0_6 ; 6. ENC aesenc XDATA1, XKEY1_6 ; 6. ENC aesenc XDATA2, XKEY2_6 ; 6. ENC aesenc XDATA3, XKEY3_6 ; 6. ENC aesenc XDATA0, [KEYS0 + 16*7] ; 7. ENC aesenc XDATA1, [KEYS1 + 16*7] ; 7. ENC aesenc XDATA2, [KEYS2 + 16*7] ; 7. ENC aesenc XDATA3, [KEYS3 + 16*7] ; 7. ENC aesenc XDATA0, [KEYS0 + 16*8] ; 8. ENC aesenc XDATA1, [KEYS1 + 16*8] ; 8. ENC aesenc XDATA2, [KEYS2 + 16*8] ; 8. ENC aesenc XDATA3, [KEYS3 + 16*8] ; 8. ENC aesenc XDATA0, XKEY0_9 ; 9. ENC aesenc XDATA1, XKEY1_9 ; 9. ENC aesenc XDATA2, XKEY2_9 ; 9. ENC aesenc XDATA3, XKEY3_9 ; 9. ENC aesenclast XDATA0, [KEYS0 + 16*10] ; 10. ENC aesenclast XDATA1, [KEYS1 + 16*10] ; 10. ENC aesenclast XDATA2, [KEYS2 + 16*10] ; 10. ENC aesenclast XDATA3, [KEYS3 + 16*10] ; 10. ENC add IDX, 16 cmp LEN, IDX jne main_loop done: ;; update ICV movdqa [ARG + _aesxcbcarg_ICV + 16*0], XDATA0 movdqa [ARG + _aesxcbcarg_ICV + 16*1], XDATA1 movdqa [ARG + _aesxcbcarg_ICV + 16*2], XDATA2 movdqa [ARG + _aesxcbcarg_ICV + 16*3], XDATA3 ;; update IN add IN0, LEN mov [ARG + _aesxcbcarg_in + 8*0], IN0 add IN1, LEN mov [ARG + _aesxcbcarg_in + 8*1], IN1 add IN2, LEN mov [ARG + _aesxcbcarg_in + 8*2], IN2 add IN3, LEN mov [ARG + _aesxcbcarg_in + 8*3], IN3 pop rbp %ifdef SAFE_DATA clear_all_xmms_sse_asm %endif ;; SAFE_DATA ret %ifdef LINUX section .note.GNU-stack noalloc noexec nowrite progbits %endif
29.714286
81
0.65483
[ "BSD-3-Clause" ]
kevintraynor/intel-ipsec-mb
sse/aes_xcbc_mac_128_x4.asm
9,152
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r12 push %r14 push %r9 push %rbp push %rdx push %rsi lea addresses_A_ht+0x1cbd9, %rdx dec %rsi mov $0x6162636465666768, %rbp movq %rbp, %xmm5 vmovups %ymm5, (%rdx) nop add $53958, %rsi lea addresses_WC_ht+0x119b5, %r14 nop nop nop nop add $5223, %r10 mov $0x6162636465666768, %r9 movq %r9, (%r14) and $47184, %r10 lea addresses_WC_ht+0x1c5b5, %rdx nop nop nop nop sub %r12, %r12 and $0xffffffffffffffc0, %rdx vmovntdqa (%rdx), %ymm7 vextracti128 $0, %ymm7, %xmm7 vpextrq $1, %xmm7, %r9 nop nop nop nop nop xor $61782, %rbp lea addresses_A_ht+0x52f5, %r14 add $62262, %r9 vmovups (%r14), %ymm1 vextracti128 $0, %ymm1, %xmm1 vpextrq $0, %xmm1, %r12 nop nop nop nop nop sub %r10, %r10 pop %rsi pop %rdx pop %rbp pop %r9 pop %r14 pop %r12 pop %r10 ret .global s_faulty_load s_faulty_load: push %r15 push %r9 push %rbp push %rbx push %rcx // Faulty Load lea addresses_PSE+0x65b5, %rbp nop nop nop and $24948, %r9 mov (%rbp), %rcx lea oracles, %r9 and $0xff, %rcx shlq $12, %rcx mov (%r9,%rcx,1), %rcx pop %rcx pop %rbx pop %rbp pop %r9 pop %r15 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_PSE', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_PSE', 'AVXalign': False, 'size': 8, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 2}} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 8, 'NT': False, 'same': False, 'congruent': 10}} {'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 32, 'NT': True, 'same': False, 'congruent': 11}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 6}, 'OP': 'LOAD'} {'33': 21829} 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 */
48.421569
2,999
0.661672
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/NONE/_xt_/i9-9900K_12_0xa0_notsx.log_21829_1424.asm
4,939
Assembly
; Aula 12 - SSE ; a12e05.asm ; Aritmética Packed de SP e DP ; nasm -f elf64 a12e05.asm ; gcc -m64 -no-pie a12e05.o -o a12e05.x %define _exit 60 section .data align 32, db 0 vetSP1 : dd 13.3, 14.4, 15.5, 16.6 vetSP2 : dd 3.3, 4.4, 5.5, 6.6 vetSPZ : dd 0, 0, 0, 0 ; desalinhou 32b align 32, db 0 vetDP1 : dq 13.3, 14.4, 15.5, 16.6 vetDP2 : dq 3.3, 4.4, 5.5, 6.6 section .bss alignb 32 vetRSPADD : resd 4 vetRSPMUL : resd 4 vetRDPSUB : resq 4 vetRDPDIV : resq 4 section .text global main main: ; stack-frame push rbp mov rbp, rsp ; 4-Packed ADD / MUL SP =============================== MOVAPS xmm0, [vetSP1] ADDPS xmm0, [vetSP2] ; gdb-tip: p $xmm0.v4_float MOVAPS xmm1, [vetSP1] MULPS xmm1, [vetSP2] ; gdb-tip: p $xmm1.v4_float ; 4-Packed SUB / DIV DP =============================== VMOVAPS ymm2, [vetDP1] VSUBPD ymm2, [vetDP2] ; gdb-tip: p $ymm2.v4_double VMOVAPS ymm3, [vetDP1] VDIVPD ymm3, [vetDP2] ; gdb-tip: p $ymm3.v4_double ; future trick-shot! MOVAPS xmm5, [vetSP1] hadd1: HADDPS xmm5, [vetSP2] ; gdb-tip: p $xmm5.v4_float hadd2: HADDPS xmm5, [vetSPZ] ; gdb-tip: p $xmm5.v4_float hadd3: HADDPS xmm5, [vetSPZ] ; gdb-tip: p $xmm5.v4_float fim: ; "destack-frame!" mov rsp, rbp pop rbp mov rax, _exit mov rdi, 0 syscall
21.378788
66
0.562721
[ "MIT" ]
bellorini/unioeste
Etapa 02/Aula 12 - SSE/codes/a12e05.asm
1,412
Assembly
SECTION code_fp_math32 PUBLIC ___fssub_callee EXTERN cm32_sdcc_fssub_callee defc ___fssub_callee = cm32_sdcc_fssub_callee
20
49
0.792857
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/_DEVELOPMENT/math/float/math32/lm32/c/sdcc/___fssub_callee.asm
140
Assembly
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; ;;; Microsoft Research Singularity ;;; ;;; Copyright (c) Microsoft Corporation. All rights reserved. ;;; ;;; This file contains ARM-specific assembly code. ;;; ; normal.s ; ; Copyright (C) Advanced RISC Machines Limited, 1994. All rights reserved. ; ; RCS Revision: 1 ; Checkin Date: 2007/06/29 02:59:16 ; Revising Author ;=========================================================================== ;Veneers onto the arith.s functions. ; ;This block should be assembled multiple times, once for each function. ;The possible functions are: ; ; normalise_s Normalisation functions GBLL SinglePrecision GBLL DoublePrecision GBLL ExtendPrecision GET fpe.asm ;=========================================================================== [ :DEF: thumb CODE32 ] AREA |.text|, CODE, READONLY EXPORT __fp_normalise_op1 EXPORT __fp_normalise_op2 EXPORT __fp_normalise_op1neg EXPORT __fp_norm_denorm_op1 EXPORT __fp_norm_denorm_op2 GBLL normalise_s SinglePrecision SETL {FALSE} DoublePrecision SETL {FALSE} ExtendPrecision SETL {FALSE} normalise_s SETL {TRUE} ;=========================================================================== GET arith.asm END
24.775862
98
0.501044
[ "MIT" ]
pmache/singularityrdk
SOURCE/base/Kernel/Native/arm/Crt/normal.asm
1,437
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r13 push %r14 push %r9 push %rax push %rcx push %rdi push %rsi lea addresses_WC_ht+0x115e9, %rsi lea addresses_WC_ht+0x3969, %rdi nop nop nop nop nop dec %r11 mov $49, %rcx rep movsb nop nop cmp %r11, %r11 lea addresses_WC_ht+0x196d1, %r14 nop add $18282, %r9 mov (%r14), %eax nop nop nop nop nop add %rdi, %rdi lea addresses_D_ht+0xb25, %rsi lea addresses_D_ht+0x19431, %rdi nop nop cmp %r13, %r13 mov $32, %rcx rep movsw nop nop xor %r11, %r11 lea addresses_WT_ht+0x112e9, %rcx nop nop cmp $57061, %rax mov (%rcx), %r14w nop and $15228, %r13 lea addresses_A_ht+0x17469, %rcx nop nop nop nop cmp $43804, %rsi mov $0x6162636465666768, %r9 movq %r9, %xmm6 vmovups %ymm6, (%rcx) nop nop nop nop and $3778, %r14 pop %rsi pop %rdi pop %rcx pop %rax pop %r9 pop %r14 pop %r13 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r12 push %rbp push %rbx // Faulty Load lea addresses_normal+0xf969, %rbp nop nop nop dec %r12 mov (%rbp), %r10w lea oracles, %r11 and $0xff, %r10 shlq $12, %r10 mov (%r11,%r10,1), %r10 pop %rbx pop %rbp pop %r12 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_normal', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_normal', 'AVXalign': False, 'size': 2, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_WC_ht', 'congruent': 5, 'same': True}, 'OP': 'REPM', 'dst': {'type': 'addresses_WC_ht', 'congruent': 10, 'same': False}} {'src': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 4, 'NT': False, 'same': False, 'congruent': 2}, 'OP': 'LOAD'} {'src': {'type': 'addresses_D_ht', 'congruent': 1, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_D_ht', 'congruent': 2, 'same': False}} {'src': {'type': 'addresses_WT_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 6}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_A_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 8}} {'34': 21829} 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 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34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 */
44.396552
2,999
0.661748
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/NONE/_xt_/i9-9900K_12_0xa0_notsx.log_21829_287.asm
5,150
Assembly
<% from pwnlib.shellcraft.mips.linux import syscall %> <%page args="sig, handler"/> <%docstring> Invokes the syscall signal. See 'man 2 signal' for more information. Arguments: sig(int): sig handler(sighandler_t): handler </%docstring> ${syscall('SYS_signal', sig, handler)}
21
69
0.690476
[ "MIT" ]
IMULMUL/python3-pwntools
pwnlib/shellcraft/templates/mips/android/signal.asm
294
Assembly
;// TI File $Revision: /main/4 $ ;// Checkin $Date: July 30, 2007 10:28:57 $ ;//########################################################################### ;// ;// FILE: DSP2833x_usDelay.asm ;// ;// TITLE: Simple delay function ;// ;// DESCRIPTION: ;// ;// This is a simple delay function that can be used to insert a specified ;// delay into code. ;// ;// This function is only accurate if executed from internal zero-waitstate ;// SARAM. If it is executed from waitstate memory then the delay will be ;// longer then specified. ;// ;// To use this function: ;// ;// 1 - update the CPU clock speed in the DSP2833x_Examples.h ;// file. For example: ;// #define CPU_RATE 6.667L // for a 150MHz CPU clock speed ;// or #define CPU_RATE 10.000L // for a 100MHz CPU clock speed ;// ;// 2 - Call this function by using the DELAY_US(A) macro ;// that is defined in the DSP2833x_Examples.h file. This macro ;// will convert the number of microseconds specified ;// into a loop count for use with this function. ;// This count will be based on the CPU frequency you specify. ;// ;// 3 - For the most accurate delay ;// - Execute this function in 0 waitstate RAM. ;// - Disable interrupts before calling the function ;// If you do not disable interrupts, then think of ;// this as an "at least" delay function as the actual ;// delay may be longer. ;// ;// The C assembly call from the DELAY_US(time) macro will ;// look as follows: ;// ;// extern void Delay(long LoopCount); ;// ;// MOV AL,#LowLoopCount ;// MOV AH,#HighLoopCount ;// LCR _Delay ;// ;// Or as follows (if count is less then 16-bits): ;// ;// MOV ACC,#LoopCount ;// LCR _Delay ;// ;// ;//########################################################################### ;// $TI Release: DSP2833x/DSP2823x C/C++ Header Files V1.31 $ ;// $Release Date: August 4, 2009 $ ;//########################################################################### .def _DSP28x_usDelay ;// .sect "ramfuncs" .global __DSP28x_usDelay _DSP28x_usDelay: SUB ACC,#1 BF _DSP28x_usDelay,GEQ ;; Loop if ACC >= 0 LRETR ;There is a 9/10 cycle overhead and each loop ;takes five cycles. The LoopCount is given by ;the following formula: ; DELAY_CPU_CYCLES = 9 + 5*LoopCount ; LoopCount = (DELAY_CPU_CYCLES - 9) / 5 ; The macro DELAY_US(A) performs this calculation for you ; ;//=========================================================================== ;// End of file. ;//===========================================================================
34.558442
79
0.541526
[ "CC0-1.0" ]
zhanglongqi/CAN-on-DSP-TMS320F28335
lib/DSP2833x_usDelay.asm
2,661
Assembly
; A282413: Decimal representation of the x-axis, from the left edge to the origin, of the n-th stage of growth of the two-dimensional cellular automaton defined by "Rule 467", based on the 5-celled von Neumann neighborhood. ; 1,1,7,0,31,0,127,0,511,0,2047,0,8191,0,32767,0,131071,0,524287,0,2097151,0,8388607,0,33554431,0,134217727,0,536870911,0,2147483647,0,8589934591,0,34359738367,0,137438953471,0,549755813887,0,2199023255551,0,8796093022207,0,35184372088831,0,140737488355327,0,562949953421311,0,2251799813685247,0,9007199254740991,0,36028797018963967,0,144115188075855871,0,576460752303423487,0,2305843009213693951,0,9223372036854775807,0,36893488147419103231,0,147573952589676412927,0,590295810358705651711,0,2361183241434822606847,0,9444732965739290427391,0,37778931862957161709567,0,151115727451828646838271,0,604462909807314587353087,0,2417851639229258349412351,0,9671406556917033397649407,0,38685626227668133590597631,0,154742504910672534362390527,0,618970019642690137449562111,0,2475880078570760549798248447,0,9903520314283042199192993791,0,39614081257132168796771975167,0,158456325028528675187087900671,0,633825300114114700748351602687,0 mov $1,2 lpb $0 gcd $1,$0 add $0,1 pow $1,$0 gcd $0,2 lpe sub $1,1 mov $0,$1
95.153846
926
0.843169
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/282/A282413.asm
1,237
Assembly
; A192460: Constant term of the reduction by x^2->x+1 of the polynomial p(n,x) defined below in Comments. ; Submitted by Jamie Morken(w1) ; 0,2,13,123,1487,21871,378942,7557722,170519635,4293742365,119359055585,3630473717035,119930672906880,4275825418586810,163638018718726915,6690920298998362845,291099044600505086165,13426830426820884360265 mov $1,$0 mov $2,1 lpb $0 sub $0,1 add $3,$2 mov $4,$3 mul $3,$1 add $3,$2 add $2,$4 mul $2,$1 sub $1,1 add $2,$4 lpe mov $0,$3
25.789474
204
0.72449
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/192/A192460.asm
490
Assembly
; A070909: Triangle read by rows giving successive states of cellular automaton generated by "Rule 28" and by "Rule 156". ; 1,1,1,1,0,1,1,0,1,1,1,0,1,0,1,1,0,1,0,1,1,1,0,1,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,1,1,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,1,0,1,1,0,1,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,0,1,0,1,0 lpb $0 mov $1,$0 sub $0,1 sub $0,$2 add $2,1 mod $1,$2 lpe gcd $1,2 sub $1,1 mov $0,$1
30
199
0.57381
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/070/A070909.asm
420
Assembly
; Flowchart Example (Flowchart.asm) ; Implements the flowchart in Figure 6-2, ; Calculates the sum of all array elements larger than ; a given value (sample). INCLUDE Irvine32.inc .data sum DWORD 0 sample DWORD 50 array DWORD 10,60,20,33,72,89,45,65,72,18 ArraySize = ($ - Array) / TYPE array .code main PROC mov eax,0 ; sum mov edx,sample mov esi,0 ; index mov ecx,ArraySize L1: cmp esi,ecx jl L2 jmp L5 L2: cmp array[esi*4], edx jg L3 jmp L4 L3: add eax,array[esi*4] L4: inc esi jmp L1 L5: mov sum,eax call Writeint call Crlf exit main ENDP END main
13.72093
54
0.686441
[ "Apache-2.0" ]
alieonsido/ASM_TESTING
Irvine/Examples/ch06/32 bit/Flowchart.asm
590
Assembly
; Konami VRC4e: (up to 256KB) PRG-ROM + (0,2,8)KB PRG-RAM + (up to 512KB) CHR-ROM ; http://bootgod.dyndns.org:7777/search.php?keywords=23&kwtype=pcb ;------------------------------------------------------------------------------; ; number of 16K PRG banks PRG_BANKS = $04 ; number of 8K CHR banks ; Valid values: $02 (16K), $04 (32K), $06 (64K), $08 (128K), $0A (256K), $0C (512K) CHR_BANKS = $02 ; VRC4 mirroring is mapper controlled. This just sets the default. ; If you want one-screen mirroring, you will need to set it via a write. ; %0000 = Horizontal ; %0001 = Vertical MIRRORING = %0001 ; xxx: PRG-RAM thing ; Mapper 023 (VRC4e) iNES header .byte "NES",$1A .byte PRG_BANKS ; 16K PRG banks .byte CHR_BANKS ; 8K CHR banks .byte $70|MIRRORING ; flags 6 .byte $10 ; flags 7 .byte $00 ; no PRG RAM .dsb 7, $00 ; clear the remaining bytes ; VRC4e defines ; Registers: $x000, $x008, $x008, $x00C VRC4_PRGModeSwap = $9008 ; ($9008,$900C) VRC4_PRGSelect0 = $8000 ; ($8000,$8004,$8008,$800C) VRC4_PRGSelect1 = $A000 ; ($A000,$A004,$A008,$A00C) VRC4_Mirroring = $9000 ; ($9000,$9004) VRC4_IRQControl = $F000 ; ($F000,$F004,$F008,$F00C) ;-----------------------------------------------------; VRC4_CHRSel0_Lo = $B000 ; low 4 bits (PPU $0000) VRC4_CHRSel0_Hi = $B004 ; high 5 bits (PPU $0000) VRC4_CHRSel1_Lo = $B008 ; low 4 bits (PPU $0400) VRC4_CHRSel1_Hi = $B00C ; high 5 bits (PPU $0400) VRC4_CHRSel2_Lo = $C000 ; low 4 bits (PPU $0800) VRC4_CHRSel2_Hi = $C004 ; high 5 bits (PPU $0800) VRC4_CHRSel3_Lo = $C008 ; low 4 bits (PPU $0C00) VRC4_CHRSel3_Hi = $C00C ; high 5 bits (PPU $0C00) ;-----------------------------------------------------; VRC4_CHRSel4_Lo = $D000 ; low 4 bits (PPU $1000) VRC4_CHRSel4_Hi = $D004 ; high 5 bits (PPU $1000) VRC4_CHRSel5_Lo = $D008 ; low 4 bits (PPU $1400) VRC4_CHRSel5_Hi = $D00C ; high 5 bits (PPU $1400) VRC4_CHRSel6_Lo = $E000 ; low 4 bits (PPU $1800) VRC4_CHRSel6_Hi = $E004 ; high 5 bits (PPU $1800) VRC4_CHRSel7_Lo = $E008 ; low 4 bits (PPU $1C00) VRC4_CHRSel7_Hi = $E00C ; high 5 bits (PPU $1C00)
39.056604
83
0.613527
[ "Apache-2.0" ]
master-g/childhood
nes_corelib/header/023/VRC4e.asm
2,070
Assembly
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Copyright(c) 2011-2018 Intel Corporation All rights reserved. ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions ; are met: ; * Redistributions of source code must retain the above copyright ; notice, this list of conditions and the following disclaimer. ; * Redistributions in binary form must reproduce the above copyright ; notice, this list of conditions and the following disclaimer in ; the documentation and/or other materials provided with the ; distribution. ; * Neither the name of Intel Corporation nor the names of its ; contributors may be used to endorse or promote products derived ; from this software without specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ; A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ; OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ; SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; %define GCM256_MODE 1 %include "sse/gcm_sse.asm"
55.65625
72
0.703537
[ "BSD-3-Clause" ]
kevintraynor/intel-ipsec-mb
sse/gcm256_sse.asm
1,781
Assembly
; A083744: a(1) = 1; if a(n-1) + n is composite then a(n) = a(n-1) + n, else a(n) = a(n-1). ; 1,1,4,8,8,14,21,21,30,40,51,63,76,90,105,121,138,156,175,195,216,238,261,285,310,336,363,391,420,450,481,513,546,580,615,651,688,726,765,805,846,888,931,975,1020,1066,1113,1161,1210,1260,1311,1363,1416,1470,1525,1581,1638,1696,1755,1815,1876,1938,2001,2065,2130,2196,2263,2331,2400,2470,2541,2613,2686,2760,2835,2911,2988,3066,3145,3225,3306,3388,3471,3555,3640,3726,3813,3901,3990,4080,4171,4263,4356,4450,4545,4641,4738,4836,4935,5035,5136,5238,5341,5445,5550,5656,5763,5871,5980,6090,6201,6313,6426,6540,6655,6771,6888,7006,7125,7245,7366,7488,7611,7735,7860,7986,8113,8241,8370,8500,8631,8763,8896,9030,9165,9301,9438,9576,9715,9855,9996,10138,10281,10425,10570,10716,10863,11011,11160,11310,11461,11613,11766,11920,12075,12231,12388,12546,12705,12865,13026,13188,13351,13515,13680,13846,14013,14181,14350,14520,14691,14863,15036,15210,15385,15561,15738,15916,16095,16275,16456,16638,16821,17005,17190,17376,17563,17751,17940,18130,18321,18513,18706,18900,19095,19291,19488,19686,19885,20085,20286,20488,20691,20895,21100,21306,21513,21721,21930,22140,22351,22563,22776,22990,23205,23421,23638,23856,24075,24295,24516,24738,24961,25185,25410,25636,25863,26091,26320,26550,26781,27013,27246,27480,27715,27951,28188,28426,28665,28905,29146,29388,29631,29875,30120,30366,30613,30861,31110,31360 mov $3,$0 mov $8,$0 add $8,1 lpb $8,1 mov $0,$3 sub $8,1 sub $0,$8 add $0,2 mov $2,3 mov $5,$0 mov $6,0 add $6,$0 add $0,1 lpb $0,1 add $0,1 gcd $2,$5 mov $4,$2 mul $4,2 sub $0,$4 mul $0,2 sub $0,1 mov $6,1 lpe mov $7,$6 sub $7,1 add $1,$7 lpe
54.677419
1,297
0.721534
[ "Apache-2.0" ]
karttu/loda
programs/oeis/083/A083744.asm
1,695
Assembly
; A169622: a(n) = a(n-1) + Fibonacci(n), a(1)=5. ; 5,6,8,11,16,24,37,58,92,147,236,380,613,990,1600,2587,4184,6768,10949,17714,28660,46371,75028,121396,196421,317814,514232,832043,1346272,2178312,3524581,5702890,9227468,14930355,24157820,39088172,63245989,102334158,165580144,267914299,433494440,701408736,1134903173,1836311906,2971215076,4807526979,7778742052,12586269028,20365011077,32951280102,53316291176,86267571275,139583862448,225851433720,365435296165,591286729882,956722026044,1548008755923,2504730781964,4052739537884,6557470319845,10610209857726,17167680177568,27777890035291,44945570212856,72723460248144,117669030460997,190392490709138,308061521170132,498454011879267,806515533049396,1304969544928660,2111485077978053,3416454622906710,5527939700884760,8944394323791467 mov $1,2 mov $2,1 lpb $0,1 sub $0,1 mov $3,$2 mov $2,$1 add $1,$3 lpe add $1,3
66.923077
732
0.831034
[ "Apache-2.0" ]
karttu/loda
programs/oeis/169/A169622.asm
870
Assembly
; int scanf_unlocked(const char *format, ...) SECTION code_clib SECTION code_stdio PUBLIC _scanf_unlocked EXTERN asm_scanf_unlocked _scanf_unlocked: push ix call asm_scanf_unlocked pop ix ret
11.473684
45
0.738532
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/_DEVELOPMENT/stdio/c/sdcc_ix/scanf_unlocked.asm
218
Assembly
; A265021: Sum of fifth powers of the first n even numbers. ; 0,32,1056,8832,41600,141600,390432,928256,1976832,3866400,7066400,12220032,20182656,32064032,49274400,73574400,107128832,152564256,213030432,292265600,394665600,525356832,690273056,896236032,1151040000,1463540000,1843744032,2302909056,2853640832,3509997600,4287597600,5203730432,6277472256,7529804832,8983738400,10664438400,12599356032,14818362656,17353888032,20241062400,23517862400,27225260832,31407380256,36111650432,41388969600,47293869600,53884684832,61223725056,69377452032,78416660000 mov $1,$0 pow $0,2 add $1,$0 mov $0,2 mul $0,$1 bin $0,2 mul $1,$0 mov $0,$1 div $0,12 mul $0,32
46.571429
493
0.826687
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/265/A265021.asm
652
Assembly
; A120785: Denominators of partial sums of Catalan numbers scaled by powers of 1/16. ; 1,16,128,4096,32768,524288,4194304,268435456,2147483648,34359738368,274877906944,8796093022208,70368744177664,1125899906842624,9007199254740992,1152921504606846976 mul $0,2 add $0,2 seq $0,46161 ; a(n) = denominator of binomial(2n,n)/4^n. div $0,8
42
165
0.794643
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/120/A120785.asm
336
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r11 push %r12 push %r13 push %r9 push %rcx push %rdi push %rsi lea addresses_D_ht+0x1935d, %r11 nop nop nop dec %r9 mov $0x6162636465666768, %r13 movq %r13, %xmm1 movups %xmm1, (%r11) nop inc %r12 lea addresses_D_ht+0x1c87d, %rsi lea addresses_D_ht+0x6ced, %rdi nop nop cmp %r10, %r10 mov $107, %rcx rep movsw nop nop nop nop nop sub $8048, %r11 lea addresses_D_ht+0x16a7d, %r11 clflush (%r11) nop nop nop nop nop and $21822, %rdi movl $0x61626364, (%r11) nop nop nop nop inc %rcx lea addresses_D_ht+0x14a55, %rcx nop xor $53938, %r10 movw $0x6162, (%rcx) nop nop nop sub %rsi, %rsi lea addresses_normal_ht+0xea7d, %r11 nop nop add %rdi, %rdi movb $0x61, (%r11) nop nop nop nop nop add %rsi, %rsi lea addresses_WT_ht+0xe47d, %rdi clflush (%rdi) nop nop nop nop nop sub $63183, %r12 mov (%rdi), %r9w nop nop nop xor $57279, %r13 lea addresses_A_ht+0x11415, %rsi lea addresses_UC_ht+0x113ca, %rdi nop nop nop nop dec %r9 mov $61, %rcx rep movsl add $61387, %r10 lea addresses_D_ht+0x1e97d, %r12 nop nop nop dec %rdi mov (%r12), %esi nop nop nop nop and %rsi, %rsi lea addresses_normal_ht+0xb9b5, %rsi lea addresses_A_ht+0x15b7d, %rdi nop nop nop nop nop sub %r12, %r12 mov $51, %rcx rep movsb dec %rcx lea addresses_WC_ht+0x8afd, %rsi lea addresses_WT_ht+0x7421, %rdi nop nop xor %r9, %r9 mov $8, %rcx rep movsb nop nop nop nop and %rdi, %rdi lea addresses_UC_ht+0x4f85, %rsi lea addresses_normal_ht+0x1dd7d, %rdi nop cmp %r9, %r9 mov $77, %rcx rep movsb nop nop nop sub %r10, %r10 lea addresses_WC_ht+0x12bf9, %r13 nop nop nop dec %rcx movups (%r13), %xmm3 vpextrq $0, %xmm3, %rsi nop nop nop nop and %r13, %r13 lea addresses_WC_ht+0x3fbd, %rsi lea addresses_D_ht+0xe87d, %rdi nop nop mfence mov $69, %rcx rep movsl inc %r9 lea addresses_WC_ht+0x8a7d, %rsi lea addresses_D_ht+0x1cbf5, %rdi nop nop add $5629, %r11 mov $35, %rcx rep movsl nop nop cmp $40364, %r11 pop %rsi pop %rdi pop %rcx pop %r9 pop %r13 pop %r12 pop %r11 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r12 push %r14 push %r8 push %r9 push %rax push %rbx // Store lea addresses_normal+0xdc0d, %r9 nop nop nop and %r8, %r8 movl $0x51525354, (%r9) nop nop nop nop cmp $45387, %r12 // Store lea addresses_PSE+0xc37d, %rax add %r9, %r9 mov $0x5152535455565758, %r12 movq %r12, %xmm5 vmovaps %ymm5, (%rax) add $52241, %rax // Store mov $0x76ab4d0000000575, %r14 nop nop nop nop nop sub %r10, %r10 movl $0x51525354, (%r14) nop nop nop inc %rax // Store lea addresses_A+0x7c7d, %r8 clflush (%r8) nop nop nop sub $15059, %r9 movl $0x51525354, (%r8) nop nop nop add $6437, %rax // Faulty Load lea addresses_UC+0x1827d, %r9 nop and $48604, %r14 vmovntdqa (%r9), %ymm6 vextracti128 $1, %ymm6, %xmm6 vpextrq $0, %xmm6, %rax lea oracles, %r14 and $0xff, %rax shlq $12, %rax mov (%r14,%rax,1), %rax pop %rbx pop %rax pop %r9 pop %r8 pop %r14 pop %r12 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'congruent': 0, 'AVXalign': True, 'same': True, 'size': 32, 'NT': False, 'type': 'addresses_UC'}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_normal'}} {'OP': 'STOR', 'dst': {'congruent': 4, 'AVXalign': True, 'same': False, 'size': 32, 'NT': False, 'type': 'addresses_PSE'}} {'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_NC'}} {'OP': 'STOR', 'dst': {'congruent': 7, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_A'}} [Faulty Load] {'src': {'congruent': 0, 'AVXalign': False, 'same': True, 'size': 32, 'NT': True, 'type': 'addresses_UC'}, 'OP': 'LOAD'} <gen_prepare_buffer> {'OP': 'STOR', 'dst': {'congruent': 5, 'AVXalign': False, 'same': False, 'size': 16, 'NT': False, 'type': 'addresses_D_ht'}} {'src': {'congruent': 9, 'same': False, 'type': 'addresses_D_ht'}, 'OP': 'REPM', 'dst': {'congruent': 2, 'same': False, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'congruent': 11, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'congruent': 3, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_D_ht'}} {'OP': 'STOR', 'dst': {'congruent': 10, 'AVXalign': False, 'same': False, 'size': 1, 'NT': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 6, 'AVXalign': False, 'same': False, 'size': 2, 'NT': False, 'type': 'addresses_WT_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 3, 'same': False, 'type': 'addresses_A_ht'}, 'OP': 'REPM', 'dst': {'congruent': 0, 'same': False, 'type': 'addresses_UC_ht'}} {'src': {'congruent': 8, 'AVXalign': False, 'same': False, 'size': 4, 'NT': False, 'type': 'addresses_D_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 3, 'same': False, 'type': 'addresses_normal_ht'}, 'OP': 'REPM', 'dst': {'congruent': 8, 'same': False, 'type': 'addresses_A_ht'}} {'src': {'congruent': 6, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 2, 'same': False, 'type': 'addresses_WT_ht'}} {'src': {'congruent': 2, 'same': False, 'type': 'addresses_UC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 8, 'same': False, 'type': 'addresses_normal_ht'}} {'src': {'congruent': 2, 'AVXalign': False, 'same': True, 'size': 16, 'NT': False, 'type': 'addresses_WC_ht'}, 'OP': 'LOAD'} {'src': {'congruent': 6, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 9, 'same': False, 'type': 'addresses_D_ht'}} {'src': {'congruent': 11, 'same': False, 'type': 'addresses_WC_ht'}, 'OP': 'REPM', 'dst': {'congruent': 3, 'same': False, 'type': 'addresses_D_ht'}} {'46': 12, '00': 151, '48': 880, '45': 20786} 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 00 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 48 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 48 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 48 45 45 45 45 45 45 45 45 45 45 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30.992857
2,999
0.655912
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/AVXALIGN/_ht_zr_/i7-7700_9_0xca.log_21829_1835.asm
8,678
Assembly
; A111074: Let t(n) denote the triangular numbers (A000217). Sequence mixes t(n+2) and t(n). ; 3,0,6,1,10,3,15,6,21,10,28,15,36,21,45,28,55,36,66,45,78,55,91,66,105,78,120,91,136,105,153,120,171,136,190,153,210,171,231,190,253,210,276,231,300,253,325,276,351,300,378,325,406,351,435,378,465,406,496,435 mov $3,$0 gcd $0,8 mov $5,$3 add $5,3 mov $2,$5 mov $4,3 lpb $0 mov $0,1 add $2,$4 add $2,2 lpe sub $2,3 pow $2,2 add $1,$2 div $1,8
23.315789
209
0.645598
[ "Apache-2.0" ]
jmorken/loda
programs/oeis/111/A111074.asm
443
Assembly
;; @file ; This file provides assembly 64-bit atomic reads/writes required for memory initialization. ; ; Copyright (c) 2017, Intel Corporation. All rights reserved.<BR> ; SPDX-License-Identifier: BSD-2-Clause-Patent ; ;; .686p .xmm .model small, c .CODE ;----------------------------------------------------------------------------- ; ; Section: SaMmioRead64 ; ; Description: Read 64 bits from the Memory Mapped I/O space. ; Use MMX instruction for atomic access, because some MC registers have side effect. ; ; @param[in] Address - Memory mapped I/O address. ; ;----------------------------------------------------------------------------- ;UINT64 ;SaMmioRead64 ( ; IN UINTN Address ; ) SaMmioRead64 PROC NEAR PUBLIC sub esp, 16 movq [esp], mm0 ;Save mm0 on stack mov edx, [esp + 20] ;edx = Address movq mm0, [edx] ;mm0 = [Address] movq [esp + 8], mm0 ;Store mm0 on Stack movq mm0, [esp] ;Restore mm0 emms mov eax, [esp + 8] ;eax = [Address][31:0] mov edx, [esp + 12] ;edx = [Address][64:32] add esp, 16 ret SaMmioRead64 ENDP ;----------------------------------------------------------------------------- ; ; Section: SaMmioWrite64 ; ; Description: Write 64 bits to the Memory Mapped I/O space. ; Use MMX instruction for atomic access, because some MC registers have side effect. ; ; @param[in] Address - Memory mapped I/O address. ; @param[in] Value - The value to write. ; ;----------------------------------------------------------------------------- ;UINT64 ;SaMmioWrite64 ( ; IN UINTN Address, ; IN UINT64 Value ; ) SaMmioWrite64 PROC NEAR PUBLIC sub esp, 8 movq [esp], mm0 ;Save mm0 on Stack mov edx, [esp + 12] ;edx = Address movq mm0, [esp + 16] ;mm0 = Value movq [edx], mm0 ;[Address] = Value movq mm0, [esp] ;Restore mm0 emms mov eax, [esp + 16] ;eax = Value[31:0] mov edx, [esp + 20] ;edx = Value[64:32] add esp, 8 ret SaMmioWrite64 ENDP end
27.575
94
0.487761
[ "Apache-2.0" ]
S-8506/edk2msm
edk2-platforms/Silicon/Intel/KabylakeSiliconPkg/SystemAgent/Library/PeiSaPolicyLib/Ia32/MrcOemPlatform.asm
2,206
Assembly
OPTION DOTNAME .text$ SEGMENT ALIGN(256) 'CODE' EXTERN BLS12_381_P:NEAR PUBLIC add_mod_384 ALIGN 32 add_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_add_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,8 $L$SEH_body_add_mod_384:: call __add_mod_384 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_add_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_add_mod_384:: add_mod_384 ENDP ALIGN 32 __add_mod_384 PROC PRIVATE DB 243,15,30,250 mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] __add_mod_384_a_is_loaded:: add r8,QWORD PTR[rdx] adc r9,QWORD PTR[8+rdx] adc r10,QWORD PTR[16+rdx] mov r14,r8 adc r11,QWORD PTR[24+rdx] mov r15,r9 adc r12,QWORD PTR[32+rdx] mov rax,r10 adc r13,QWORD PTR[40+rdx] mov rbx,r11 sbb rdx,rdx sub r8,QWORD PTR[rcx] sbb r9,QWORD PTR[8+rcx] mov rbp,r12 sbb r10,QWORD PTR[16+rcx] sbb r11,QWORD PTR[24+rcx] sbb r12,QWORD PTR[32+rcx] mov rsi,r13 sbb r13,QWORD PTR[40+rcx] sbb rdx,0 cmovc r8,r14 cmovc r9,r15 cmovc r10,rax mov QWORD PTR[rdi],r8 cmovc r11,rbx mov QWORD PTR[8+rdi],r9 cmovc r12,rbp mov QWORD PTR[16+rdi],r10 cmovc r13,rsi mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 DB 0F3h,0C3h ;repret __add_mod_384 ENDP PUBLIC add_mod_384x ALIGN 32 add_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_add_mod_384x:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,24 $L$SEH_body_add_mod_384x:: mov QWORD PTR[rsp],rsi mov QWORD PTR[8+rsp],rdx lea rsi,QWORD PTR[48+rsi] lea rdx,QWORD PTR[48+rdx] lea rdi,QWORD PTR[48+rdi] call __add_mod_384 mov rsi,QWORD PTR[rsp] mov rdx,QWORD PTR[8+rsp] lea rdi,QWORD PTR[((-48))+rdi] call __add_mod_384 mov r15,QWORD PTR[((24+0))+rsp] mov r14,QWORD PTR[((24+8))+rsp] mov r13,QWORD PTR[((24+16))+rsp] mov r12,QWORD PTR[((24+24))+rsp] mov rbx,QWORD PTR[((24+32))+rsp] mov rbp,QWORD PTR[((24+40))+rsp] lea rsp,QWORD PTR[((24+48))+rsp] $L$SEH_epilogue_add_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_add_mod_384x:: add_mod_384x ENDP PUBLIC lshift_mod_384 ALIGN 32 lshift_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_lshift_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 push rdi $L$SEH_body_lshift_mod_384:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] $L$oop_lshift_mod_384:: add r8,r8 adc r9,r9 adc r10,r10 mov r14,r8 adc r11,r11 mov r15,r9 adc r12,r12 mov rax,r10 adc r13,r13 mov rbx,r11 sbb rdi,rdi sub r8,QWORD PTR[rcx] sbb r9,QWORD PTR[8+rcx] mov rbp,r12 sbb r10,QWORD PTR[16+rcx] sbb r11,QWORD PTR[24+rcx] sbb r12,QWORD PTR[32+rcx] mov rsi,r13 sbb r13,QWORD PTR[40+rcx] sbb rdi,0 mov rdi,QWORD PTR[rsp] cmovc r8,r14 cmovc r9,r15 cmovc r10,rax cmovc r11,rbx cmovc r12,rbp cmovc r13,rsi dec edx jnz $L$oop_lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_lshift_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_lshift_mod_384:: lshift_mod_384 ENDP ALIGN 32 __lshift_mod_384 PROC PRIVATE DB 243,15,30,250 add r8,r8 adc r9,r9 adc r10,r10 mov r14,r8 adc r11,r11 mov r15,r9 adc r12,r12 mov rax,r10 adc r13,r13 mov rbx,r11 sbb rdx,rdx sub r8,QWORD PTR[rcx] sbb r9,QWORD PTR[8+rcx] mov rbp,r12 sbb r10,QWORD PTR[16+rcx] sbb r11,QWORD PTR[24+rcx] sbb r12,QWORD PTR[32+rcx] mov rsi,r13 sbb r13,QWORD PTR[40+rcx] sbb rdx,0 cmovc r8,r14 cmovc r9,r15 cmovc r10,rax cmovc r11,rbx cmovc r12,rbp cmovc r13,rsi DB 0F3h,0C3h ;repret __lshift_mod_384 ENDP PUBLIC mul_by_3_mod_384 ALIGN 32 mul_by_3_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_3_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 push rbp push rbx push r12 push r13 push r14 push r15 push rsi $L$SEH_body_mul_by_3_mod_384:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] mov rcx,rdx call __lshift_mod_384 mov rdx,QWORD PTR[rsp] call __add_mod_384_a_is_loaded mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_3_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_3_mod_384:: mul_by_3_mod_384 ENDP PUBLIC mul_by_8_mod_384 ALIGN 32 mul_by_8_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_8_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,8 $L$SEH_body_mul_by_8_mod_384:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] mov rcx,rdx call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_8_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_8_mod_384:: mul_by_8_mod_384 ENDP PUBLIC mul_by_b_onE1 ALIGN 32 mul_by_b_onE1 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_b_onE1:: mov rdi,rcx mov rsi,rdx push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,8 $L$SEH_body_mul_by_b_onE1:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] lea rcx,QWORD PTR[BLS12_381_P] call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_b_onE1:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_b_onE1:: mul_by_b_onE1 ENDP PUBLIC mul_by_4b_onE1 ALIGN 32 mul_by_4b_onE1 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_4b_onE1:: mov rdi,rcx mov rsi,rdx push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,8 $L$SEH_body_mul_by_4b_onE1:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] lea rcx,QWORD PTR[BLS12_381_P] call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_4b_onE1:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_4b_onE1:: mul_by_4b_onE1 ENDP PUBLIC mul_by_3_mod_384x ALIGN 32 mul_by_3_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_3_mod_384x:: mov rdi,rcx mov rsi,rdx mov rdx,r8 push rbp push rbx push r12 push r13 push r14 push r15 push rsi $L$SEH_body_mul_by_3_mod_384x:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] mov rcx,rdx call __lshift_mod_384 mov rdx,QWORD PTR[rsp] call __add_mod_384_a_is_loaded mov rsi,QWORD PTR[rsp] lea rdi,QWORD PTR[48+rdi] mov r8,QWORD PTR[48+rsi] mov r9,QWORD PTR[56+rsi] mov r10,QWORD PTR[64+rsi] mov r11,QWORD PTR[72+rsi] mov r12,QWORD PTR[80+rsi] mov r13,QWORD PTR[88+rsi] call __lshift_mod_384 mov rdx,8*6 add rdx,QWORD PTR[rsp] call __add_mod_384_a_is_loaded mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_3_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_3_mod_384x:: mul_by_3_mod_384x ENDP PUBLIC mul_by_8_mod_384x ALIGN 32 mul_by_8_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_8_mod_384x:: mov rdi,rcx mov rsi,rdx mov rdx,r8 push rbp push rbx push r12 push r13 push r14 push r15 push rsi $L$SEH_body_mul_by_8_mod_384x:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] mov rcx,rdx call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov rsi,QWORD PTR[rsp] mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r8,QWORD PTR[((48+0))+rsi] mov r9,QWORD PTR[((48+8))+rsi] mov r10,QWORD PTR[((48+16))+rsi] mov r11,QWORD PTR[((48+24))+rsi] mov r12,QWORD PTR[((48+32))+rsi] mov r13,QWORD PTR[((48+40))+rsi] call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[((48+0))+rdi],r8 mov QWORD PTR[((48+8))+rdi],r9 mov QWORD PTR[((48+16))+rdi],r10 mov QWORD PTR[((48+24))+rdi],r11 mov QWORD PTR[((48+32))+rdi],r12 mov QWORD PTR[((48+40))+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_8_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_8_mod_384x:: mul_by_8_mod_384x ENDP PUBLIC mul_by_b_onE2 ALIGN 32 mul_by_b_onE2 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_b_onE2:: mov rdi,rcx mov rsi,rdx push rbp push rbx push r12 push r13 push r14 push r15 push rsi $L$SEH_body_mul_by_b_onE2:: lea rcx,QWORD PTR[BLS12_381_P] lea rdx,QWORD PTR[48+rsi] call __sub_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov rsi,QWORD PTR[rsp] mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 lea rdx,QWORD PTR[48+rsi] lea rdi,QWORD PTR[48+rdi] call __add_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_b_onE2:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_b_onE2:: mul_by_b_onE2 ENDP PUBLIC mul_by_4b_onE2 ALIGN 32 mul_by_4b_onE2 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_4b_onE2:: mov rdi,rcx mov rsi,rdx push rbp push rbx push r12 push r13 push r14 push r15 push rsi $L$SEH_body_mul_by_4b_onE2:: lea rcx,QWORD PTR[BLS12_381_P] lea rdx,QWORD PTR[48+rsi] call __sub_mod_384 call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov rsi,QWORD PTR[rsp] mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 lea rdx,QWORD PTR[48+rsi] lea rdi,QWORD PTR[48+rdi] call __add_mod_384 call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 call __lshift_mod_384 mov QWORD PTR[rdi],r8 mov QWORD PTR[8+rdi],r9 mov QWORD PTR[16+rdi],r10 mov QWORD PTR[24+rdi],r11 mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_mul_by_4b_onE2:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_4b_onE2:: mul_by_4b_onE2 ENDP PUBLIC cneg_mod_384 ALIGN 32 cneg_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_cneg_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 push rdx $L$SEH_body_cneg_mod_384:: mov rdx,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r8,rdx mov r11,QWORD PTR[24+rsi] or rdx,r9 mov r12,QWORD PTR[32+rsi] or rdx,r10 mov r13,QWORD PTR[40+rsi] or rdx,r11 mov rsi,-1 or rdx,r12 or rdx,r13 mov r14,QWORD PTR[rcx] cmovnz rdx,rsi mov r15,QWORD PTR[8+rcx] mov rax,QWORD PTR[16+rcx] and r14,rdx mov rbx,QWORD PTR[24+rcx] and r15,rdx mov rbp,QWORD PTR[32+rcx] and rax,rdx mov rsi,QWORD PTR[40+rcx] and rbx,rdx mov rcx,QWORD PTR[rsp] and rbp,rdx and rsi,rdx sub r14,r8 sbb r15,r9 sbb rax,r10 sbb rbx,r11 sbb rbp,r12 sbb rsi,r13 or rcx,rcx cmovz r14,r8 cmovz r15,r9 cmovz rax,r10 mov QWORD PTR[rdi],r14 cmovz rbx,r11 mov QWORD PTR[8+rdi],r15 cmovz rbp,r12 mov QWORD PTR[16+rdi],rax cmovz rsi,r13 mov QWORD PTR[24+rdi],rbx mov QWORD PTR[32+rdi],rbp mov QWORD PTR[40+rdi],rsi mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_cneg_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_cneg_mod_384:: cneg_mod_384 ENDP PUBLIC sub_mod_384 ALIGN 32 sub_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_sub_mod_384:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,8 $L$SEH_body_sub_mod_384:: call __sub_mod_384 mov r15,QWORD PTR[8+rsp] mov r14,QWORD PTR[16+rsp] mov r13,QWORD PTR[24+rsp] mov r12,QWORD PTR[32+rsp] mov rbx,QWORD PTR[40+rsp] mov rbp,QWORD PTR[48+rsp] lea rsp,QWORD PTR[56+rsp] $L$SEH_epilogue_sub_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_sub_mod_384:: sub_mod_384 ENDP ALIGN 32 __sub_mod_384 PROC PRIVATE DB 243,15,30,250 mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] sub r8,QWORD PTR[rdx] mov r14,QWORD PTR[rcx] sbb r9,QWORD PTR[8+rdx] mov r15,QWORD PTR[8+rcx] sbb r10,QWORD PTR[16+rdx] mov rax,QWORD PTR[16+rcx] sbb r11,QWORD PTR[24+rdx] mov rbx,QWORD PTR[24+rcx] sbb r12,QWORD PTR[32+rdx] mov rbp,QWORD PTR[32+rcx] sbb r13,QWORD PTR[40+rdx] mov rsi,QWORD PTR[40+rcx] sbb rdx,rdx and r14,rdx and r15,rdx and rax,rdx and rbx,rdx and rbp,rdx and rsi,rdx add r8,r14 adc r9,r15 mov QWORD PTR[rdi],r8 adc r10,rax mov QWORD PTR[8+rdi],r9 adc r11,rbx mov QWORD PTR[16+rdi],r10 adc r12,rbp mov QWORD PTR[24+rdi],r11 adc r13,rsi mov QWORD PTR[32+rdi],r12 mov QWORD PTR[40+rdi],r13 DB 0F3h,0C3h ;repret __sub_mod_384 ENDP PUBLIC sub_mod_384x ALIGN 32 sub_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_sub_mod_384x:: mov rdi,rcx mov rsi,rdx mov rdx,r8 mov rcx,r9 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,24 $L$SEH_body_sub_mod_384x:: mov QWORD PTR[rsp],rsi mov QWORD PTR[8+rsp],rdx lea rsi,QWORD PTR[48+rsi] lea rdx,QWORD PTR[48+rdx] lea rdi,QWORD PTR[48+rdi] call __sub_mod_384 mov rsi,QWORD PTR[rsp] mov rdx,QWORD PTR[8+rsp] lea rdi,QWORD PTR[((-48))+rdi] call __sub_mod_384 mov r15,QWORD PTR[((24+0))+rsp] mov r14,QWORD PTR[((24+8))+rsp] mov r13,QWORD PTR[((24+16))+rsp] mov r12,QWORD PTR[((24+24))+rsp] mov rbx,QWORD PTR[((24+32))+rsp] mov rbp,QWORD PTR[((24+40))+rsp] lea rsp,QWORD PTR[((24+48))+rsp] $L$SEH_epilogue_sub_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_sub_mod_384x:: sub_mod_384x ENDP PUBLIC mul_by_1_plus_i_mod_384x ALIGN 32 mul_by_1_plus_i_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_mul_by_1_plus_i_mod_384x:: mov rdi,rcx mov rsi,rdx mov rdx,r8 push rbp push rbx push r12 push r13 push r14 push r15 sub rsp,56 $L$SEH_body_mul_by_1_plus_i_mod_384x:: mov r8,QWORD PTR[rsi] mov r9,QWORD PTR[8+rsi] mov r10,QWORD PTR[16+rsi] mov r11,QWORD PTR[24+rsi] mov r12,QWORD PTR[32+rsi] mov r13,QWORD PTR[40+rsi] mov r14,r8 add r8,QWORD PTR[48+rsi] mov r15,r9 adc r9,QWORD PTR[56+rsi] mov rax,r10 adc r10,QWORD PTR[64+rsi] mov rbx,r11 adc r11,QWORD PTR[72+rsi] mov rcx,r12 adc r12,QWORD PTR[80+rsi] mov rbp,r13 adc r13,QWORD PTR[88+rsi] mov QWORD PTR[48+rsp],rdi sbb rdi,rdi sub r14,QWORD PTR[48+rsi] sbb r15,QWORD PTR[56+rsi] sbb rax,QWORD PTR[64+rsi] sbb rbx,QWORD PTR[72+rsi] sbb rcx,QWORD PTR[80+rsi] sbb rbp,QWORD PTR[88+rsi] sbb rsi,rsi mov QWORD PTR[rsp],r8 mov r8,QWORD PTR[rdx] mov QWORD PTR[8+rsp],r9 mov r9,QWORD PTR[8+rdx] mov QWORD PTR[16+rsp],r10 mov r10,QWORD PTR[16+rdx] mov QWORD PTR[24+rsp],r11 mov r11,QWORD PTR[24+rdx] mov QWORD PTR[32+rsp],r12 and r8,rsi mov r12,QWORD PTR[32+rdx] mov QWORD PTR[40+rsp],r13 and r9,rsi mov r13,QWORD PTR[40+rdx] and r10,rsi and r11,rsi and r12,rsi and r13,rsi mov rsi,QWORD PTR[48+rsp] add r14,r8 mov r8,QWORD PTR[rsp] adc r15,r9 mov r9,QWORD PTR[8+rsp] adc rax,r10 mov r10,QWORD PTR[16+rsp] adc rbx,r11 mov r11,QWORD PTR[24+rsp] adc rcx,r12 mov r12,QWORD PTR[32+rsp] adc rbp,r13 mov r13,QWORD PTR[40+rsp] mov QWORD PTR[rsi],r14 mov r14,r8 mov QWORD PTR[8+rsi],r15 mov QWORD PTR[16+rsi],rax mov r15,r9 mov QWORD PTR[24+rsi],rbx mov QWORD PTR[32+rsi],rcx mov rax,r10 mov QWORD PTR[40+rsi],rbp sub r8,QWORD PTR[rdx] mov rbx,r11 sbb r9,QWORD PTR[8+rdx] sbb r10,QWORD PTR[16+rdx] mov rcx,r12 sbb r11,QWORD PTR[24+rdx] sbb r12,QWORD PTR[32+rdx] mov rbp,r13 sbb r13,QWORD PTR[40+rdx] sbb rdi,0 cmovc r8,r14 cmovc r9,r15 cmovc r10,rax mov QWORD PTR[48+rsi],r8 cmovc r11,rbx mov QWORD PTR[56+rsi],r9 cmovc r12,rcx mov QWORD PTR[64+rsi],r10 cmovc r13,rbp mov QWORD PTR[72+rsi],r11 mov QWORD PTR[80+rsi],r12 mov QWORD PTR[88+rsi],r13 mov r15,QWORD PTR[((56+0))+rsp] mov r14,QWORD PTR[((56+8))+rsp] mov r13,QWORD PTR[((56+16))+rsp] mov r12,QWORD PTR[((56+24))+rsp] mov rbx,QWORD PTR[((56+32))+rsp] mov rbp,QWORD PTR[((56+40))+rsp] lea rsp,QWORD PTR[((56+48))+rsp] $L$SEH_epilogue_mul_by_1_plus_i_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_mul_by_1_plus_i_mod_384x:: mul_by_1_plus_i_mod_384x ENDP PUBLIC sgn0_pty_mod_384 ALIGN 32 sgn0_pty_mod_384 PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_sgn0_pty_mod_384:: mov rdi,rcx mov rsi,rdx $L$SEH_body_sgn0_pty_mod_384:: mov r8,QWORD PTR[rdi] mov r9,QWORD PTR[8+rdi] mov r10,QWORD PTR[16+rdi] mov r11,QWORD PTR[24+rdi] mov rcx,QWORD PTR[32+rdi] mov rdx,QWORD PTR[40+rdi] xor rax,rax mov rdi,r8 add r8,r8 adc r9,r9 adc r10,r10 adc r11,r11 adc rcx,rcx adc rdx,rdx adc rax,0 sub r8,QWORD PTR[rsi] sbb r9,QWORD PTR[8+rsi] sbb r10,QWORD PTR[16+rsi] sbb r11,QWORD PTR[24+rsi] sbb rcx,QWORD PTR[32+rsi] sbb rdx,QWORD PTR[40+rsi] sbb rax,0 not rax and rdi,1 and rax,2 or rax,rdi $L$SEH_epilogue_sgn0_pty_mod_384:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_sgn0_pty_mod_384:: sgn0_pty_mod_384 ENDP PUBLIC sgn0_pty_mod_384x ALIGN 32 sgn0_pty_mod_384x PROC PUBLIC DB 243,15,30,250 mov QWORD PTR[8+rsp],rdi ;WIN64 prologue mov QWORD PTR[16+rsp],rsi mov r11,rsp $L$SEH_begin_sgn0_pty_mod_384x:: mov rdi,rcx mov rsi,rdx push rbp push rbx sub rsp,8 $L$SEH_body_sgn0_pty_mod_384x:: mov r8,QWORD PTR[rdi] mov r9,QWORD PTR[8+rdi] mov r10,QWORD PTR[16+rdi] mov r11,QWORD PTR[24+rdi] mov rcx,QWORD PTR[32+rdi] mov rdx,QWORD PTR[40+rdi] mov rbx,r8 or r8,r9 or r8,r10 or r8,r11 or r8,rcx or r8,rdx xor rax,rax mov rbp,rbx add rbx,rbx adc r9,r9 adc r10,r10 adc r11,r11 adc rcx,rcx adc rdx,rdx adc rax,0 sub rbx,QWORD PTR[rsi] sbb r9,QWORD PTR[8+rsi] sbb r10,QWORD PTR[16+rsi] sbb r11,QWORD PTR[24+rsi] sbb rcx,QWORD PTR[32+rsi] sbb rdx,QWORD PTR[40+rsi] sbb rax,0 mov QWORD PTR[rsp],r8 not rax and rbp,1 and rax,2 or rax,rbp mov r8,QWORD PTR[48+rdi] mov r9,QWORD PTR[56+rdi] mov r10,QWORD PTR[64+rdi] mov r11,QWORD PTR[72+rdi] mov rcx,QWORD PTR[80+rdi] mov rdx,QWORD PTR[88+rdi] mov rbx,r8 or r8,r9 or r8,r10 or r8,r11 or r8,rcx or r8,rdx xor rdi,rdi mov rbp,rbx add rbx,rbx adc r9,r9 adc r10,r10 adc r11,r11 adc rcx,rcx adc rdx,rdx adc rdi,0 sub rbx,QWORD PTR[rsi] sbb r9,QWORD PTR[8+rsi] sbb r10,QWORD PTR[16+rsi] sbb r11,QWORD PTR[24+rsi] sbb rcx,QWORD PTR[32+rsi] sbb rdx,QWORD PTR[40+rsi] sbb rdi,0 mov rbx,QWORD PTR[rsp] not rdi test r8,r8 cmovnz rax,rdi test rbx,rbx cmovz rbp,rdi and rbp,1 and rax,2 or rax,rbp mov rbx,QWORD PTR[8+rsp] mov rbp,QWORD PTR[16+rsp] lea rsp,QWORD PTR[24+rsp] $L$SEH_epilogue_sgn0_pty_mod_384x:: mov rdi,QWORD PTR[8+rsp] ;WIN64 epilogue mov rsi,QWORD PTR[16+rsp] DB 0F3h,0C3h ;repret $L$SEH_end_sgn0_pty_mod_384x:: sgn0_pty_mod_384x ENDP .text$ ENDS .pdata SEGMENT READONLY ALIGN(4) ALIGN 4 DD imagerel $L$SEH_begin_add_mod_384 DD imagerel $L$SEH_body_add_mod_384 DD imagerel $L$SEH_info_add_mod_384_prologue DD imagerel $L$SEH_body_add_mod_384 DD imagerel $L$SEH_epilogue_add_mod_384 DD imagerel $L$SEH_info_add_mod_384_body DD imagerel $L$SEH_epilogue_add_mod_384 DD imagerel $L$SEH_end_add_mod_384 DD imagerel $L$SEH_info_add_mod_384_epilogue DD imagerel $L$SEH_begin_add_mod_384x DD imagerel $L$SEH_body_add_mod_384x DD imagerel $L$SEH_info_add_mod_384x_prologue DD imagerel $L$SEH_body_add_mod_384x DD imagerel $L$SEH_epilogue_add_mod_384x DD imagerel $L$SEH_info_add_mod_384x_body DD imagerel $L$SEH_epilogue_add_mod_384x DD imagerel $L$SEH_end_add_mod_384x DD imagerel $L$SEH_info_add_mod_384x_epilogue DD imagerel $L$SEH_begin_lshift_mod_384 DD imagerel $L$SEH_body_lshift_mod_384 DD imagerel $L$SEH_info_lshift_mod_384_prologue DD imagerel $L$SEH_body_lshift_mod_384 DD imagerel $L$SEH_epilogue_lshift_mod_384 DD imagerel $L$SEH_info_lshift_mod_384_body DD imagerel $L$SEH_epilogue_lshift_mod_384 DD imagerel $L$SEH_end_lshift_mod_384 DD imagerel $L$SEH_info_lshift_mod_384_epilogue DD imagerel $L$SEH_begin_mul_by_3_mod_384 DD imagerel $L$SEH_body_mul_by_3_mod_384 DD imagerel $L$SEH_info_mul_by_3_mod_384_prologue DD imagerel $L$SEH_body_mul_by_3_mod_384 DD imagerel $L$SEH_epilogue_mul_by_3_mod_384 DD imagerel $L$SEH_info_mul_by_3_mod_384_body DD imagerel $L$SEH_epilogue_mul_by_3_mod_384 DD imagerel $L$SEH_end_mul_by_3_mod_384 DD imagerel $L$SEH_info_mul_by_3_mod_384_epilogue DD imagerel $L$SEH_begin_mul_by_8_mod_384 DD imagerel $L$SEH_body_mul_by_8_mod_384 DD imagerel $L$SEH_info_mul_by_8_mod_384_prologue DD imagerel $L$SEH_body_mul_by_8_mod_384 DD imagerel $L$SEH_epilogue_mul_by_8_mod_384 DD imagerel $L$SEH_info_mul_by_8_mod_384_body DD imagerel $L$SEH_epilogue_mul_by_8_mod_384 DD imagerel $L$SEH_end_mul_by_8_mod_384 DD imagerel $L$SEH_info_mul_by_8_mod_384_epilogue DD imagerel $L$SEH_begin_mul_by_b_onE1 DD imagerel $L$SEH_body_mul_by_b_onE1 DD imagerel $L$SEH_info_mul_by_b_onE1_prologue DD imagerel $L$SEH_body_mul_by_b_onE1 DD imagerel $L$SEH_epilogue_mul_by_b_onE1 DD imagerel $L$SEH_info_mul_by_b_onE1_body DD imagerel $L$SEH_epilogue_mul_by_b_onE1 DD imagerel $L$SEH_end_mul_by_b_onE1 DD imagerel $L$SEH_info_mul_by_b_onE1_epilogue DD imagerel $L$SEH_begin_mul_by_4b_onE1 DD imagerel $L$SEH_body_mul_by_4b_onE1 DD imagerel $L$SEH_info_mul_by_4b_onE1_prologue DD imagerel $L$SEH_body_mul_by_4b_onE1 DD imagerel $L$SEH_epilogue_mul_by_4b_onE1 DD imagerel $L$SEH_info_mul_by_4b_onE1_body DD imagerel $L$SEH_epilogue_mul_by_4b_onE1 DD imagerel $L$SEH_end_mul_by_4b_onE1 DD imagerel $L$SEH_info_mul_by_4b_onE1_epilogue DD imagerel $L$SEH_begin_mul_by_3_mod_384x DD imagerel $L$SEH_body_mul_by_3_mod_384x DD imagerel $L$SEH_info_mul_by_3_mod_384x_prologue DD imagerel $L$SEH_body_mul_by_3_mod_384x DD imagerel $L$SEH_epilogue_mul_by_3_mod_384x DD imagerel $L$SEH_info_mul_by_3_mod_384x_body DD imagerel $L$SEH_epilogue_mul_by_3_mod_384x DD imagerel $L$SEH_end_mul_by_3_mod_384x DD imagerel $L$SEH_info_mul_by_3_mod_384x_epilogue DD imagerel $L$SEH_begin_mul_by_8_mod_384x DD imagerel $L$SEH_body_mul_by_8_mod_384x DD imagerel $L$SEH_info_mul_by_8_mod_384x_prologue DD imagerel $L$SEH_body_mul_by_8_mod_384x DD imagerel $L$SEH_epilogue_mul_by_8_mod_384x DD imagerel $L$SEH_info_mul_by_8_mod_384x_body DD imagerel $L$SEH_epilogue_mul_by_8_mod_384x DD imagerel $L$SEH_end_mul_by_8_mod_384x DD imagerel $L$SEH_info_mul_by_8_mod_384x_epilogue DD imagerel $L$SEH_begin_mul_by_b_onE2 DD imagerel $L$SEH_body_mul_by_b_onE2 DD imagerel $L$SEH_info_mul_by_b_onE2_prologue DD imagerel $L$SEH_body_mul_by_b_onE2 DD imagerel $L$SEH_epilogue_mul_by_b_onE2 DD imagerel $L$SEH_info_mul_by_b_onE2_body DD imagerel $L$SEH_epilogue_mul_by_b_onE2 DD imagerel $L$SEH_end_mul_by_b_onE2 DD imagerel $L$SEH_info_mul_by_b_onE2_epilogue DD imagerel $L$SEH_begin_mul_by_4b_onE2 DD imagerel $L$SEH_body_mul_by_4b_onE2 DD imagerel $L$SEH_info_mul_by_4b_onE2_prologue DD imagerel $L$SEH_body_mul_by_4b_onE2 DD imagerel $L$SEH_epilogue_mul_by_4b_onE2 DD imagerel $L$SEH_info_mul_by_4b_onE2_body DD imagerel $L$SEH_epilogue_mul_by_4b_onE2 DD imagerel $L$SEH_end_mul_by_4b_onE2 DD imagerel $L$SEH_info_mul_by_4b_onE2_epilogue DD imagerel $L$SEH_begin_cneg_mod_384 DD imagerel $L$SEH_body_cneg_mod_384 DD imagerel $L$SEH_info_cneg_mod_384_prologue DD imagerel $L$SEH_body_cneg_mod_384 DD imagerel $L$SEH_epilogue_cneg_mod_384 DD imagerel $L$SEH_info_cneg_mod_384_body DD imagerel $L$SEH_epilogue_cneg_mod_384 DD imagerel $L$SEH_end_cneg_mod_384 DD imagerel $L$SEH_info_cneg_mod_384_epilogue DD imagerel $L$SEH_begin_sub_mod_384 DD imagerel $L$SEH_body_sub_mod_384 DD imagerel $L$SEH_info_sub_mod_384_prologue DD imagerel $L$SEH_body_sub_mod_384 DD imagerel $L$SEH_epilogue_sub_mod_384 DD imagerel $L$SEH_info_sub_mod_384_body DD imagerel $L$SEH_epilogue_sub_mod_384 DD imagerel $L$SEH_end_sub_mod_384 DD imagerel $L$SEH_info_sub_mod_384_epilogue DD imagerel $L$SEH_begin_sub_mod_384x DD imagerel $L$SEH_body_sub_mod_384x DD imagerel $L$SEH_info_sub_mod_384x_prologue DD imagerel $L$SEH_body_sub_mod_384x DD imagerel $L$SEH_epilogue_sub_mod_384x DD imagerel $L$SEH_info_sub_mod_384x_body DD imagerel $L$SEH_epilogue_sub_mod_384x DD imagerel $L$SEH_end_sub_mod_384x DD imagerel $L$SEH_info_sub_mod_384x_epilogue DD imagerel $L$SEH_begin_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_body_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_info_mul_by_1_plus_i_mod_384x_prologue DD imagerel $L$SEH_body_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_epilogue_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_info_mul_by_1_plus_i_mod_384x_body DD imagerel $L$SEH_epilogue_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_end_mul_by_1_plus_i_mod_384x DD imagerel $L$SEH_info_mul_by_1_plus_i_mod_384x_epilogue DD imagerel $L$SEH_begin_sgn0_pty_mod_384 DD imagerel $L$SEH_body_sgn0_pty_mod_384 DD imagerel $L$SEH_info_sgn0_pty_mod_384_prologue DD imagerel $L$SEH_body_sgn0_pty_mod_384 DD imagerel $L$SEH_epilogue_sgn0_pty_mod_384 DD imagerel $L$SEH_info_sgn0_pty_mod_384_body DD imagerel $L$SEH_epilogue_sgn0_pty_mod_384 DD imagerel $L$SEH_end_sgn0_pty_mod_384 DD imagerel $L$SEH_info_sgn0_pty_mod_384_epilogue DD imagerel $L$SEH_begin_sgn0_pty_mod_384x DD imagerel $L$SEH_body_sgn0_pty_mod_384x DD imagerel $L$SEH_info_sgn0_pty_mod_384x_prologue DD imagerel $L$SEH_body_sgn0_pty_mod_384x DD imagerel $L$SEH_epilogue_sgn0_pty_mod_384x DD imagerel $L$SEH_info_sgn0_pty_mod_384x_body DD imagerel $L$SEH_epilogue_sgn0_pty_mod_384x DD imagerel $L$SEH_end_sgn0_pty_mod_384x DD imagerel $L$SEH_info_sgn0_pty_mod_384x_epilogue .pdata ENDS .xdata SEGMENT READONLY ALIGN(8) ALIGN 8 $L$SEH_info_add_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_add_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_add_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_add_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_add_mod_384x_body:: DB 1,0,17,0 DB 000h,0f4h,003h,000h DB 000h,0e4h,004h,000h DB 000h,0d4h,005h,000h DB 000h,0c4h,006h,000h DB 000h,034h,007h,000h DB 000h,054h,008h,000h DB 000h,074h,00ah,000h DB 000h,064h,00bh,000h DB 000h,082h DB 000h,000h $L$SEH_info_add_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_lshift_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_lshift_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_lshift_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_3_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_3_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_3_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_8_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_8_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_8_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_b_onE1_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_b_onE1_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_b_onE1_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_4b_onE1_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_4b_onE1_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_4b_onE1_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_3_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_3_mod_384x_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_3_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_8_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_8_mod_384x_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_8_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_b_onE2_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_b_onE2_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_b_onE2_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_4b_onE2_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_4b_onE2_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_mul_by_4b_onE2_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_cneg_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_cneg_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_cneg_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_sub_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_sub_mod_384_body:: DB 1,0,17,0 DB 000h,0f4h,001h,000h DB 000h,0e4h,002h,000h DB 000h,0d4h,003h,000h DB 000h,0c4h,004h,000h DB 000h,034h,005h,000h DB 000h,054h,006h,000h DB 000h,074h,008h,000h DB 000h,064h,009h,000h DB 000h,062h DB 000h,000h $L$SEH_info_sub_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_sub_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_sub_mod_384x_body:: DB 1,0,17,0 DB 000h,0f4h,003h,000h DB 000h,0e4h,004h,000h DB 000h,0d4h,005h,000h DB 000h,0c4h,006h,000h DB 000h,034h,007h,000h DB 000h,054h,008h,000h DB 000h,074h,00ah,000h DB 000h,064h,00bh,000h DB 000h,082h DB 000h,000h $L$SEH_info_sub_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_mul_by_1_plus_i_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_mul_by_1_plus_i_mod_384x_body:: DB 1,0,17,0 DB 000h,0f4h,007h,000h DB 000h,0e4h,008h,000h DB 000h,0d4h,009h,000h DB 000h,0c4h,00ah,000h DB 000h,034h,00bh,000h DB 000h,054h,00ch,000h DB 000h,074h,00eh,000h DB 000h,064h,00fh,000h DB 000h,0c2h DB 000h,000h $L$SEH_info_mul_by_1_plus_i_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_sgn0_pty_mod_384_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_sgn0_pty_mod_384_body:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_sgn0_pty_mod_384_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h $L$SEH_info_sgn0_pty_mod_384x_prologue:: DB 1,0,5,00bh DB 0,074h,1,0 DB 0,064h,2,0 DB 0,003h DB 0,0 $L$SEH_info_sgn0_pty_mod_384x_body:: DB 1,0,9,0 DB 000h,034h,001h,000h DB 000h,054h,002h,000h DB 000h,074h,004h,000h DB 000h,064h,005h,000h DB 000h,022h DB 000h,000h $L$SEH_info_sgn0_pty_mod_384x_epilogue:: DB 1,0,4,0 DB 000h,074h,001h,000h DB 000h,064h,002h,000h DB 000h,000h,000h,000h .xdata ENDS END
17.828011
58
0.750096
[ "Apache-2.0" ]
michaelsproul/blst
build/win64/add_mod_384-x86_64.asm
39,079
Assembly
; A195241: Expansion of (1-x+19*x^3-3*x^4)/(1-x)^3. ; 1,2,3,23,59,111,179,263,363,479,611,759,923,1103,1299,1511,1739,1983,2243,2519,2811,3119,3443,3783,4139,4511,4899,5303,5723,6159,6611,7079,7563,8063,8579,9111,9659,10223,10803,11399,12011,12639,13283,13943,14619,15311,16019,16743,17483,18239,19011,19799,20603,21423,22259,23111,23979,24863,25763,26679,27611,28559,29523,30503,31499,32511,33539,34583,35643,36719,37811,38919,40043,41183,42339,43511,44699,45903,47123,48359,49611,50879,52163,53463,54779,56111,57459,58823,60203,61599,63011,64439,65883,67343,68819,70311,71819,73343,74883,76439,78011,79599,81203,82823,84459,86111,87779,89463,91163,92879,94611,96359,98123,99903,101699,103511,105339,107183,109043,110919,112811,114719,116643,118583,120539,122511,124499,126503,128523,130559,132611,134679,136763,138863,140979,143111,145259,147423,149603,151799,154011,156239,158483,160743,163019,165311,167619,169943,172283,174639,177011,179399,181803,184223,186659,189111,191579,194063,196563,199079,201611,204159,206723,209303,211899,214511,217139,219783,222443,225119,227811,230519,233243,235983,238739,241511,244299,247103,249923,252759,255611,258479,261363,264263,267179,270111,273059,276023,279003,281999,285011,288039,291083,294143,297219,300311,303419,306543,309683,312839,316011,319199,322403,325623,328859,332111,335379,338663,341963,345279,348611,351959,355323,358703,362099,365511,368939,372383,375843,379319,382811,386319,389843,393383,396939,400511,404099,407703,411323,414959,418611,422279,425963,429663,433379,437111,440859,444623,448403,452199,456011,459839,463683,467543,471419,475311,479219,483143,487083,491039 mov $1,$0 trn $1,2 mov $2,$0 add $2,$1 add $2,2 mov $0,$2 sub $0,4 mov $1,$2 mov $3,$2 add $3,$2 sub $3,3 lpb $0,1 sub $0,1 add $1,$3 lpe sub $1,1
89.2
1,579
0.804933
[ "Apache-2.0" ]
karttu/loda
programs/oeis/195/A195241.asm
1,784
Assembly
; ; Copyright (c) 2010 The WebM project authors. All Rights Reserved. ; ; Use of this source code is governed by a BSD-style license ; that can be found in the LICENSE file in the root of the source ; tree. An additional intellectual property rights grant can be found ; in the file PATENTS. All contributing project authors may ; be found in the AUTHORS file in the root of the source tree. ; %include "third_party/x86inc/x86inc.asm" SECTION .text %macro convolve_fn 1-2 %ifidn %1, avg %define AUX_XMM_REGS 4 %else %define AUX_XMM_REGS 0 %endif %ifidn %2, highbd %define pavg pavgw cglobal %2_convolve_%1, 4, 7, 4+AUX_XMM_REGS, src, src_stride, \ dst, dst_stride, \ fx, fxs, fy, fys, w, h, bd %else %define pavg pavgb cglobal convolve_%1, 4, 7, 4+AUX_XMM_REGS, src, src_stride, \ dst, dst_stride, \ fx, fxs, fy, fys, w, h %endif mov r4d, dword wm %ifidn %2, highbd shl r4d, 1 shl src_strideq, 1 shl dst_strideq, 1 %else cmp r4d, 4 je .w4 %endif cmp r4d, 8 je .w8 cmp r4d, 16 je .w16 cmp r4d, 32 je .w32 %ifidn %2, highbd cmp r4d, 64 je .w64 mov r4d, dword hm .loop128: movu m0, [srcq] movu m1, [srcq+16] movu m2, [srcq+32] movu m3, [srcq+48] %ifidn %1, avg pavg m0, [dstq] pavg m1, [dstq+16] pavg m2, [dstq+32] pavg m3, [dstq+48] %endif mova [dstq ], m0 mova [dstq+16], m1 mova [dstq+32], m2 mova [dstq+48], m3 movu m0, [srcq+64] movu m1, [srcq+80] movu m2, [srcq+96] movu m3, [srcq+112] add srcq, src_strideq %ifidn %1, avg pavg m0, [dstq+64] pavg m1, [dstq+80] pavg m2, [dstq+96] pavg m3, [dstq+112] %endif mova [dstq+64], m0 mova [dstq+80], m1 mova [dstq+96], m2 mova [dstq+112], m3 add dstq, dst_strideq dec r4d jnz .loop128 RET %endif .w64: mov r4d, dword hm .loop64: movu m0, [srcq] movu m1, [srcq+16] movu m2, [srcq+32] movu m3, [srcq+48] add srcq, src_strideq %ifidn %1, avg pavg m0, [dstq] pavg m1, [dstq+16] pavg m2, [dstq+32] pavg m3, [dstq+48] %endif mova [dstq ], m0 mova [dstq+16], m1 mova [dstq+32], m2 mova [dstq+48], m3 add dstq, dst_strideq dec r4d jnz .loop64 RET .w32: mov r4d, dword hm .loop32: movu m0, [srcq] movu m1, [srcq+16] movu m2, [srcq+src_strideq] movu m3, [srcq+src_strideq+16] lea srcq, [srcq+src_strideq*2] %ifidn %1, avg pavg m0, [dstq] pavg m1, [dstq +16] pavg m2, [dstq+dst_strideq] pavg m3, [dstq+dst_strideq+16] %endif mova [dstq ], m0 mova [dstq +16], m1 mova [dstq+dst_strideq ], m2 mova [dstq+dst_strideq+16], m3 lea dstq, [dstq+dst_strideq*2] sub r4d, 2 jnz .loop32 RET .w16: mov r4d, dword hm lea r5q, [src_strideq*3] lea r6q, [dst_strideq*3] .loop16: movu m0, [srcq] movu m1, [srcq+src_strideq] movu m2, [srcq+src_strideq*2] movu m3, [srcq+r5q] lea srcq, [srcq+src_strideq*4] %ifidn %1, avg pavg m0, [dstq] pavg m1, [dstq+dst_strideq] pavg m2, [dstq+dst_strideq*2] pavg m3, [dstq+r6q] %endif mova [dstq ], m0 mova [dstq+dst_strideq ], m1 mova [dstq+dst_strideq*2], m2 mova [dstq+r6q ], m3 lea dstq, [dstq+dst_strideq*4] sub r4d, 4 jnz .loop16 RET .w8: mov r4d, dword hm lea r5q, [src_strideq*3] lea r6q, [dst_strideq*3] .loop8: movh m0, [srcq] movh m1, [srcq+src_strideq] movh m2, [srcq+src_strideq*2] movh m3, [srcq+r5q] lea srcq, [srcq+src_strideq*4] %ifidn %1, avg movh m4, [dstq] movh m5, [dstq+dst_strideq] movh m6, [dstq+dst_strideq*2] movh m7, [dstq+r6q] pavg m0, m4 pavg m1, m5 pavg m2, m6 pavg m3, m7 %endif movh [dstq ], m0 movh [dstq+dst_strideq ], m1 movh [dstq+dst_strideq*2], m2 movh [dstq+r6q ], m3 lea dstq, [dstq+dst_strideq*4] sub r4d, 4 jnz .loop8 RET %ifnidn %2, highbd .w4: mov r4d, dword hm lea r5q, [src_strideq*3] lea r6q, [dst_strideq*3] .loop4: movd m0, [srcq] movd m1, [srcq+src_strideq] movd m2, [srcq+src_strideq*2] movd m3, [srcq+r5q] lea srcq, [srcq+src_strideq*4] %ifidn %1, avg movd m4, [dstq] movd m5, [dstq+dst_strideq] movd m6, [dstq+dst_strideq*2] movd m7, [dstq+r6q] pavg m0, m4 pavg m1, m5 pavg m2, m6 pavg m3, m7 %endif movd [dstq ], m0 movd [dstq+dst_strideq ], m1 movd [dstq+dst_strideq*2], m2 movd [dstq+r6q ], m3 lea dstq, [dstq+dst_strideq*4] sub r4d, 4 jnz .loop4 RET %endif %endmacro INIT_XMM sse2 convolve_fn copy convolve_fn avg %if CONFIG_VP9_HIGHBITDEPTH convolve_fn copy, highbd convolve_fn avg, highbd %endif
29.246696
72
0.43365
[ "MIT" ]
MarilynDafa/Bulllord-Engine
plugins/video/webm/vpx_dsp/x86/vpx_convolve_copy_sse2.asm
6,639
Assembly
;在屏幕中间分别显示绿色、绿底红色、白底蓝色的字符串 assume ds:datasg,cs:codesg datasg segment db 'Hello World!' ;待输出的数据 datasg ends codesg segment start: mov ax,0b804h ;横向“中间”内存地址 mov ds,ax mov ax,datasg mov es,ax mov si,0 mov bx,160*12 ;纵向“中间”内存地址 mov cx,0ch ;12个字节 s: mov al,es:[si] ;逐字送入显存的内存地址 mov ah,00000111b ;效果 mov ds:[bx],ax ;将效果送入显存地址 mov ah,01110001b mov ds:[bx+160],ax ;换行 mov ah,11000010b mov ds:[bx+160*2],ax ;再换行 inc si ;下一个字节 add bx,2 loop s ;循环逐字输出 mov ax,4c00h int 21h codesg ends end start
14.153846
31
0.650362
[ "MIT" ]
jckling/CUC-Courses
汇编语言/第9章/9.asm
736
Assembly
#include "Mcu.inc" radix decimal config FOSC=INTRCIO config WDTE=OFF config PWRTE=ON config MCLRE=ON config CP=OFF config CPD=OFF config BOREN=SBODEN config IESO=OFF config FCMEN=OFF end
12.625
20
0.747525
[ "MIT" ]
pete-restall/Cluck2Sesame-Prototype
src/firmware/ConfigWords.asm
202
Assembly
; attribute line offsets in the VRAM to control-key position KEY_ATTR_OFS_HELP equ 0 KEY_ATTR_OFS_TURBO equ 5 KEY_ATTR_OFS_FULL equ 10 KEY_ATTR_OFS_RUN equ 15 KEY_ATTR_OFS_CORE equ 22 KEY_ATTR_OFS_INSTR equ 27 CHARPOS_INS_END equ 13 CHARPOS_ENCODING equ 15 CHARPOS_INS_KEY equ KEY_ATTR_OFS_INSTR CHARPOS_STATUS equ 29 MachineInfoLabels: ; 0123456789A123456789A123456789A1 db '1Hlp 2T28 3Ful 5Go m',0,'c',0 InstructionMnemonics: db 'ADD BC,**',0 db 'ADD BC,A',0 db 'ADD DE,**',0 db 'ADD DE,A',0 db 'ADD HL,**',0 db 'ADD HL,A',0 db 'LDDRX',0 db 'LDDX',0 db 'LDIRX',0 db 'LDIX',0 db 'LDPIRX',0 db 'LDWS',0 db 'MIRROR',0 db 'MUL D,E',0 db 'NEXTREG *r,*n',0 db 'NEXTREG *r,A',0 db 'OUTINB',0 db 'PIXELAD',0 db 'PIXELDN',0 db 'PUSH **',0 db 'SETAE',0 db 'SWAPNIB',0 db 'TEST *',0 ; Two bytes per instruction: Char to display, location in key-array to test InstructionsData_KeyLegends: db 'Q', KEY_Q ; ADD BC,$nnnn db 'W', KEY_W ; ADD BC,A db 'E', KEY_E ; ADD DE,$nnnn db 'R', KEY_R ; ADD DE,A db 'T', KEY_T ; ADD HL,$nnnn db 'Y', KEY_Y ; ADD HL,A db 'U', KEY_U ; LDDRX db 'I', KEY_I ; LDDX db 'O', KEY_O ; LDIRX db 'P', KEY_P ; LDIX db 'A', KEY_A ; LDPIRX db 'S', KEY_S ; LDWS db 'D', KEY_D ; MIRROR db 'F', KEY_F ; MUL D,E db 'G', KEY_G ; NEXTREG $rr,$n db 'H', KEY_H ; NEXTREG $rr,A db 'J', KEY_J ; OUTINB db 'K', KEY_K ; PIXELAD db 'L', KEY_L ; PIXELDN db 'Z', KEY_Z ; PUSH $nnnn db 'X', KEY_X ; SETAE db 'C', KEY_C ; SWAPNIB db 'V', KEY_V ; TEST $nn ; four bytes per instruction, either real opcode byte, or special opcode equ InstructionsData_Encoding: db $ED, $36, OPCODE_TXT_LOW, OPCODE_TXT_HIGH ; ADD BC,$nnnn db $ED, $33, 0, 0 ; ADD BC,A db $ED, $35, OPCODE_TXT_LOW, OPCODE_TXT_HIGH ; ADD DE,$nnnn db $ED, $32, 0, 0 ; ADD DE,A db $ED, $34, OPCODE_TXT_LOW, OPCODE_TXT_HIGH ; ADD HL,$nnnn db $ED, $31, 0, 0 ; ADD HL,A db $ED, $BC, 0, 0 ; LDDRX db $ED, $AC, 0, 0 ; LDDX db $ED, $B4, 0, 0 ; LDIRX db $ED, $A4, 0, 0 ; LDIX db $ED, $B7, 0, 0 ; LDPIRX db $ED, $A5, 0, 0 ; LDWS db $ED, $24, 0, 0 ; MIRROR db $ED, $30, 0, 0 ; MUL D,E db $ED, $91, OPCODE_TXT_REG, OPCODE_TXT_VALUE ; NEXTREG $rr,$n db $ED, $92, OPCODE_TXT_REG, 0 ; NEXTREG $rr,A db $ED, $90, 0, 0 ; OUTINB db $ED, $94, 0, 0 ; PIXELAD db $ED, $93, 0, 0 ; PIXELDN db $ED, $8A, OPCODE_TXT_HIGH, OPCODE_TXT_LOW ; PUSH $nnnn db $ED, $95, 0, 0 ; SETAE db $ED, $23, 0, 0 ; SWAPNIB db $ED, $27, OPCODE_TXT_VALUE, 0 ; TEST $nn ; byte 0 = encoding bytes [2:0], special mask [7:3] (from top to bottom) ; byte 1 = result ; byte 2 = logIndex (first log index, 0 == no log) ; byte 3 = temporary scratch area for test InstructionsData_Details: db $34, RESULT_NONE, 0, -1 ; ADD BC,$nnnn db $02, RESULT_NONE, 0, -1 ; ADD BC,A db $34, RESULT_NONE, 0, -1 ; ADD DE,$nnnn db $02, RESULT_NONE, 0, -1 ; ADD DE,A db $34, RESULT_NONE, 0, -1 ; ADD HL,$nnnn db $02, RESULT_NONE, 0, -1 ; ADD HL,A db $02, RESULT_NONE, 0, -1 ; LDDRX db $02, RESULT_NONE, 0, -1 ; LDDX db $02, RESULT_NONE, 0, -1 ; LDIRX db $02, RESULT_NONE, 0, -1 ; LDIX db $02, RESULT_NONE, 0, -1 ; LDPIRX db $02, RESULT_NONE, 0, -1 ; LDWS db $02, RESULT_NONE, 0, -1 ; MIRROR db $02, RESULT_NONE, 0, -1 ; MUL D,E db $34, RESULT_NONE, 0, -1 ; NEXTREG $rr,$n db $23, RESULT_NONE, 0, -1 ; NEXTREG $rr,A db $02, RESULT_NONE, 0, -1 ; OUTINB db $02, RESULT_NONE, 0, -1 ; PIXELAD db $02, RESULT_NONE, 0, -1 ; PIXELDN db $34, RESULT_NONE, 0, -1 ; PUSH $nnnn db $02, RESULT_NONE, 0, -1 ; SETAE db $02, RESULT_NONE, 0, -1 ; SWAPNIB db $23, RESULT_NONE, 0, -1 ; TEST $nn HelpTxt: ; 0123456789A123456789A123456789A1 db ' ',0 db 'Read the "!Z80N.txt" for details',0 db ' ',0 db 'Press 2 to switch 28Mhz turbo.',0 db 'Press 5 to run all tests (~6s).',0 db 'Option 3 for full tests (~3min).',0 db ' ',0 db 'To run particular test or check',0 db 'error log in case of "ERR" state',0 db 'press the highlighted letter.',0 db ' ',0 db 'Values in log are hexadecimal.',0 db ' ',0 db 'For instruction details you can',0 db 'check:',0 db 'https://wiki.specnext.dev/Extend',0 db 'ed_Z80_instruction_set',0 db ' ',0 db 'Tests can be run only once.',0 db ' ',0 db ' Press any key',0 db 0 include "UIcode.i.asm"
44.546667
80
0.401526
[ "MIT" ]
MrKWatkins/ZXSpectrumNextTests
Tests/base/Z80N/UI.i.asm
6,682
Assembly
; ; Galaksija libraries ; ;-------------------------------------------------------------- ; This code comes from the FidoNET Sinclair newsgroup ;-------------------------------------------------------------- ; ; $Id: invtxt.asm $ ; ;---------------------------------------------------------------- ; ; invtxt() - invert text display ; ;---------------------------------------------------------------- SECTION code_clib PUBLIC invtxt PUBLIC _invtxt invtxt: _invtxt: ld hl,$2800 ; DFILE ADDR ld bc,32*16 LD A,(HL) ; DFILE CHAR XOR 80H ; ** invert it ** LD (HL),A ; POKE DFILE dec bc ld a,b or c jr nz,invtxt ret
24.125
65
0.313472
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/target/gal/invtxt.asm
772
Assembly
.MODEL small .STACK .DATA num db -50 .CODE .STARTUP mov al,num rcl al,1 jb next mov dl,00h .EXIT next: mov dl,01h .EXIT end
8.857143
16
0.709677
[ "MIT" ]
kaazima/Emulator-8086
Source Codes/Positive or Negative.asm
124
Assembly
global to_binary section .text ; <--- unsigned long long to_binary(unsigned short num) ---> to_binary: mov rax, 1 xor rdx, rdx ; rdx:rax "10-value" of current bit mov r8, 10 xor r9, r9 ; sum up the result in r9 .loop: shr rdi, 1 ; check current bit jnc .digit0 add r9, rax ; bit is set => add current 10-value .digit0: mul r8 ; 10 value of next bit test rdi, rdi jnz .loop ; repeat until all bits handled mov rax, r9 ret ; -----> end of tobin <-----
27.047619
60
0.540493
[ "MIT" ]
UlrichBerntien/Codewars-Katas
8_kyu/Convert_to_Binary.asm
568
Assembly
; $Id: ASMGetIdtrLimit.asm $ ;; @file ; IPRT - ASMGetIdtrLimit(). ; ; ; Copyright (C) 2006-2015 Oracle Corporation ; ; This file is part of VirtualBox Open Source Edition (OSE), as ; available from http://www.virtualbox.org. This file is free software; ; you can redistribute it and/or modify it under the terms of the GNU ; General Public License (GPL) as published by the Free Software ; Foundation, in version 2 as it comes in the "COPYING" file of the ; VirtualBox OSE distribution. VirtualBox OSE is distributed in the ; hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. ; ; The contents of this file may alternatively be used under the terms ; of the Common Development and Distribution License Version 1.0 ; (CDDL) only, as it comes in the "COPYING.CDDL" file of the ; VirtualBox OSE distribution, in which case the provisions of the ; CDDL are applicable instead of those of the GPL. ; ; You may elect to license modified versions of this file under the ; terms and conditions of either the GPL or the CDDL or both. ; ;******************************************************************************* ;* Header Files * ;******************************************************************************* %define RT_ASM_WITH_SEH64 %include "iprt/asmdefs.mac" BEGINCODE ;; ; Gets the content of the IDTR CPU register. ; @returns IDTR.LIMIT in ax ; BEGINPROC_EXPORTED ASMGetIdtrLimit sub xSP, 18h SEH64_ALLOCATE_STACK 18h SEH64_END_PROLOGUE sidt [xSP + 6] mov ax, [xSP + 6] add xSP, 18h ret ENDPROC ASMGetIdtrLimit
33.938776
80
0.625977
[ "MIT" ]
egraba/vbox_openbsd
VirtualBox-5.0.0/src/VBox/Runtime/common/asm/ASMGetIdtrLimit.asm
1,663
Assembly
; A177339: Partial sums of round(n^2/44). ; 0,0,0,0,0,1,2,3,4,6,8,11,14,18,22,27,33,40,47,55,64,74,85,97,110,124,139,156,174,193,213,235,258,283,309,337,366,397,430,465,501,539,579,621,665,711,759,809,861,916,973,1032,1093,1157,1223,1292,1363,1437,1513,1592,1674,1759,1846,1936,2029,2125,2224,2326,2431,2539,2650,2765,2883,3004,3128,3256,3387,3522,3660,3802,3947,4096,4249,4406,4566,4730,4898,5070,5246,5426,5610,5798,5990,6187,6388,6593,6802,7016,7234,7457,7684,7916,8152,8393,8639,8890,9145,9405,9670,9940,10215,10495,10780,11070,11365,11666,11972,12283,12599,12921,13248,13581,13919,14263,14612,14967,15328,15695,16067,16445,16829,17219,17615,18017,18425,18839,19259,19686,20119,20558,21003,21455,21913,22378,22849,23327,23811,24302,24800,25305,25816,26334,26859,27391,27930,28476,29029,29589,30156,30731,31313,31902,32498,33102,33713,34332,34958,35592,36233,36882,37539,38204,38876,39556,40244,40940,41644,42356,43076,43804,44540,45285,46038,46799,47568,48346,49132,49927,50730,51542,52362,53191,54029,54876,55731,56595,57468,58350,59241,60141,61050,61968,62895,63832,64778,65733,66697,67671,68654,69647,70649,71661,72682,73713,74754,75805,76865,77935,79015,80105,81205,82315,83435,84565,85705,86856,88017,89188,90369,91561,92763,93976,95199,96433,97677,98932,100198,101475,102762,104060,105369,106689,108020,109362,110715,112079,113454,114841,116239,117648 mov $2,$0 mov $4,$0 lpb $2 mov $0,$4 sub $2,1 sub $0,$2 pow $0,2 mov $3,22 add $3,$0 mov $5,$3 div $5,44 add $1,$5 lpe
88.235294
1,319
0.774
[ "Apache-2.0" ]
jmorken/loda
programs/oeis/177/A177339.asm
1,500
Assembly
; A259665: a(0)=0, a(1)=1, a(n) = min{4 a(k) + (4^(n-k)-1)/3, k=0..(n-1)} for n>=2. ; 0,1,5,9,25,41,57,121,185,249,313,569,825,1081,1337,1593,2617,3641,4665,5689,6713,7737,11833,15929,20025,24121,28217,32313,36409,52793,69177,85561,101945,118329,134713,151097,167481,233017,298553,364089,429625,495161,560697,626233,691769,757305,1019449,1281593,1543737,1805881,2068025,2330169,2592313,2854457,3116601,3378745,4427321,5475897,6524473,7573049,8621625,9670201,10718777,11767353,12815929,13864505,14913081,19107385,23301689,27495993,31690297,35884601,40078905,44273209,48467513,52661817,56856121,61050425,65244729,82021945,98799161,115576377,132353593,149130809,165908025,182685241,199462457,216239673,233016889,249794105,266571321,283348537,350457401,417566265,484675129,551783993,618892857,686001721,753110585,820219449,887328313,954437177,1021546041,1088654905,1155763769,1222872633,1491308089,1759743545,2028179001,2296614457,2565049913,2833485369,3101920825,3370356281,3638791737,3907227193,4175662649,4444098105,4712533561,4980969017,5249404473,6323146297,7396888121,8470629945,9544371769,10618113593,11691855417,12765597241,13839339065,14913080889,15986822713,17060564537,18134306361,19208048185,20281790009,21355531833,22429273657,26724240953,31019208249,35314175545,39609142841,43904110137,48199077433,52494044729,56789012025,61083979321,65378946617,69673913913,73968881209,78263848505,82558815801,86853783097,91148750393,95443717689,112623586873,129803456057,146983325241,164163194425,181343063609,198522932793,215702801977,232882671161,250062540345,267242409529,284422278713,301602147897,318782017081,335961886265,353141755449,370321624633,387501493817,404681363001,473400839737,542120316473,610839793209,679559269945,748278746681,816998223417,885717700153,954437176889,1023156653625,1091876130361,1160595607097,1229315083833,1298034560569,1366754037305,1435473514041,1504192990777,1572912467513,1641631944249,1710351420985,1985229327929,2260107234873,2534985141817,2809863048761,3084740955705,3359618862649,3634496769593,3909374676537,4184252583481,4459130490425,4734008397369,5008886304313,5283764211257,5558642118201,5833520025145,6108397932089,6383275839033,6658153745977,6933031652921,7207909559865,8307421187641,9406932815417,10506444443193,11605956070969,12705467698745,13804979326521,14904490954297,16004002582073,17103514209849,18203025837625,19302537465401,20402049093177,21501560720953,22601072348729,23700583976505,24800095604281,25899607232057,26999118859833,28098630487609,29198142115385,30297653743161,34695700254265,39093746765369,43491793276473,47889839787577,52287886298681,56685932809785,61083979320889,65482025831993,69880072343097,74278118854201,78676165365305,83074211876409,87472258387513,91870304898617,96268351409721,100666397920825,105064444431929,109462490943033 mov $7,$0 mov $9,$0 lpb $9,1 mov $0,$7 sub $9,1 sub $0,$9 lpb $2,1 add $0,1 mov $3,$2 mov $5,$2 add $5,1 mov $6,$0 mul $0,$4 add $6,$2 sub $6,3 lpb $6,1 add $3,1 trn $6,$3 lpe mov $2,$0 sub $3,1 mov $8,$5 mul $8,2 lpe add $2,1 pow $8,$3 add $1,$8 lpe
97.9375
2,713
0.839502
[ "Apache-2.0" ]
karttu/loda
programs/oeis/259/A259665.asm
3,134
Assembly
_rm: formato de ficheiro elf32-i386 Desmontagem da secção .text: 00000000 <main>: #include "stat.h" #include "user.h" int main(int argc, char *argv[]) { 0: 8d 4c 24 04 lea 0x4(%esp),%ecx 4: 83 e4 f0 and $0xfffffff0,%esp 7: ff 71 fc pushl -0x4(%ecx) a: 55 push %ebp b: 89 e5 mov %esp,%ebp d: 53 push %ebx e: 51 push %ecx f: 83 ec 10 sub $0x10,%esp 12: 89 cb mov %ecx,%ebx int i; if(argc < 2){ 14: 83 3b 01 cmpl $0x1,(%ebx) 17: 7f 17 jg 30 <main+0x30> printf(2, "Usage: rm files...\n"); 19: 83 ec 08 sub $0x8,%esp 1c: 68 10 08 00 00 push $0x810 21: 6a 02 push $0x2 23: e8 32 04 00 00 call 45a <printf> 28: 83 c4 10 add $0x10,%esp exit(); 2b: e8 b7 02 00 00 call 2e7 <exit> } for(i = 1; i < argc; i++){ 30: c7 45 f4 01 00 00 00 movl $0x1,-0xc(%ebp) 37: eb 4b jmp 84 <main+0x84> if(unlink(argv[i]) < 0){ 39: 8b 45 f4 mov -0xc(%ebp),%eax 3c: 8d 14 85 00 00 00 00 lea 0x0(,%eax,4),%edx 43: 8b 43 04 mov 0x4(%ebx),%eax 46: 01 d0 add %edx,%eax 48: 8b 00 mov (%eax),%eax 4a: 83 ec 0c sub $0xc,%esp 4d: 50 push %eax 4e: e8 e4 02 00 00 call 337 <unlink> 53: 83 c4 10 add $0x10,%esp 56: 85 c0 test %eax,%eax 58: 79 26 jns 80 <main+0x80> printf(2, "rm: %s failed to delete\n", argv[i]); 5a: 8b 45 f4 mov -0xc(%ebp),%eax 5d: 8d 14 85 00 00 00 00 lea 0x0(,%eax,4),%edx 64: 8b 43 04 mov 0x4(%ebx),%eax 67: 01 d0 add %edx,%eax 69: 8b 00 mov (%eax),%eax 6b: 83 ec 04 sub $0x4,%esp 6e: 50 push %eax 6f: 68 24 08 00 00 push $0x824 74: 6a 02 push $0x2 76: e8 df 03 00 00 call 45a <printf> 7b: 83 c4 10 add $0x10,%esp break; 7e: eb 0b jmp 8b <main+0x8b> for(i = 1; i < argc; i++){ 80: 83 45 f4 01 addl $0x1,-0xc(%ebp) 84: 8b 45 f4 mov -0xc(%ebp),%eax 87: 3b 03 cmp (%ebx),%eax 89: 7c ae jl 39 <main+0x39> } } exit(); 8b: e8 57 02 00 00 call 2e7 <exit> 00000090 <stosb>: "cc"); } static inline void stosb(void *addr, int data, int cnt) { 90: 55 push %ebp 91: 89 e5 mov %esp,%ebp 93: 57 push %edi 94: 53 push %ebx asm volatile("cld; rep stosb" : 95: 8b 4d 08 mov 0x8(%ebp),%ecx 98: 8b 55 10 mov 0x10(%ebp),%edx 9b: 8b 45 0c mov 0xc(%ebp),%eax 9e: 89 cb mov %ecx,%ebx a0: 89 df mov %ebx,%edi a2: 89 d1 mov %edx,%ecx a4: fc cld a5: f3 aa rep stos %al,%es:(%edi) a7: 89 ca mov %ecx,%edx a9: 89 fb mov %edi,%ebx ab: 89 5d 08 mov %ebx,0x8(%ebp) ae: 89 55 10 mov %edx,0x10(%ebp) "=D" (addr), "=c" (cnt) : "0" (addr), "1" (cnt), "a" (data) : "memory", "cc"); } b1: 90 nop b2: 5b pop %ebx b3: 5f pop %edi b4: 5d pop %ebp b5: c3 ret 000000b6 <strcpy>: #include "user.h" #include "x86.h" char* strcpy(char *s, char *t) { b6: 55 push %ebp b7: 89 e5 mov %esp,%ebp b9: 83 ec 10 sub $0x10,%esp char *os; os = s; bc: 8b 45 08 mov 0x8(%ebp),%eax bf: 89 45 fc mov %eax,-0x4(%ebp) while((*s++ = *t++) != 0) c2: 90 nop c3: 8b 55 0c mov 0xc(%ebp),%edx c6: 8d 42 01 lea 0x1(%edx),%eax c9: 89 45 0c mov %eax,0xc(%ebp) cc: 8b 45 08 mov 0x8(%ebp),%eax cf: 8d 48 01 lea 0x1(%eax),%ecx d2: 89 4d 08 mov %ecx,0x8(%ebp) d5: 0f b6 12 movzbl (%edx),%edx d8: 88 10 mov %dl,(%eax) da: 0f b6 00 movzbl (%eax),%eax dd: 84 c0 test %al,%al df: 75 e2 jne c3 <strcpy+0xd> ; return os; e1: 8b 45 fc mov -0x4(%ebp),%eax } e4: c9 leave e5: c3 ret 000000e6 <strcmp>: int strcmp(const char *p, const char *q) { e6: 55 push %ebp e7: 89 e5 mov %esp,%ebp while(*p && *p == *q) e9: eb 08 jmp f3 <strcmp+0xd> p++, q++; eb: 83 45 08 01 addl $0x1,0x8(%ebp) ef: 83 45 0c 01 addl $0x1,0xc(%ebp) while(*p && *p == *q) f3: 8b 45 08 mov 0x8(%ebp),%eax f6: 0f b6 00 movzbl (%eax),%eax f9: 84 c0 test %al,%al fb: 74 10 je 10d <strcmp+0x27> fd: 8b 45 08 mov 0x8(%ebp),%eax 100: 0f b6 10 movzbl (%eax),%edx 103: 8b 45 0c mov 0xc(%ebp),%eax 106: 0f b6 00 movzbl (%eax),%eax 109: 38 c2 cmp %al,%dl 10b: 74 de je eb <strcmp+0x5> return (uchar)*p - (uchar)*q; 10d: 8b 45 08 mov 0x8(%ebp),%eax 110: 0f b6 00 movzbl (%eax),%eax 113: 0f b6 d0 movzbl %al,%edx 116: 8b 45 0c mov 0xc(%ebp),%eax 119: 0f b6 00 movzbl (%eax),%eax 11c: 0f b6 c0 movzbl %al,%eax 11f: 29 c2 sub %eax,%edx 121: 89 d0 mov %edx,%eax } 123: 5d pop %ebp 124: c3 ret 00000125 <strlen>: uint strlen(char *s) { 125: 55 push %ebp 126: 89 e5 mov %esp,%ebp 128: 83 ec 10 sub $0x10,%esp int n; for(n = 0; s[n]; n++) 12b: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp) 132: eb 04 jmp 138 <strlen+0x13> 134: 83 45 fc 01 addl $0x1,-0x4(%ebp) 138: 8b 55 fc mov -0x4(%ebp),%edx 13b: 8b 45 08 mov 0x8(%ebp),%eax 13e: 01 d0 add %edx,%eax 140: 0f b6 00 movzbl (%eax),%eax 143: 84 c0 test %al,%al 145: 75 ed jne 134 <strlen+0xf> ; return n; 147: 8b 45 fc mov -0x4(%ebp),%eax } 14a: c9 leave 14b: c3 ret 0000014c <memset>: void* memset(void *dst, int c, uint n) { 14c: 55 push %ebp 14d: 89 e5 mov %esp,%ebp stosb(dst, c, n); 14f: 8b 45 10 mov 0x10(%ebp),%eax 152: 50 push %eax 153: ff 75 0c pushl 0xc(%ebp) 156: ff 75 08 pushl 0x8(%ebp) 159: e8 32 ff ff ff call 90 <stosb> 15e: 83 c4 0c add $0xc,%esp return dst; 161: 8b 45 08 mov 0x8(%ebp),%eax } 164: c9 leave 165: c3 ret 00000166 <strchr>: char* strchr(const char *s, char c) { 166: 55 push %ebp 167: 89 e5 mov %esp,%ebp 169: 83 ec 04 sub $0x4,%esp 16c: 8b 45 0c mov 0xc(%ebp),%eax 16f: 88 45 fc mov %al,-0x4(%ebp) for(; *s; s++) 172: eb 14 jmp 188 <strchr+0x22> if(*s == c) 174: 8b 45 08 mov 0x8(%ebp),%eax 177: 0f b6 00 movzbl (%eax),%eax 17a: 38 45 fc cmp %al,-0x4(%ebp) 17d: 75 05 jne 184 <strchr+0x1e> return (char*)s; 17f: 8b 45 08 mov 0x8(%ebp),%eax 182: eb 13 jmp 197 <strchr+0x31> for(; *s; s++) 184: 83 45 08 01 addl $0x1,0x8(%ebp) 188: 8b 45 08 mov 0x8(%ebp),%eax 18b: 0f b6 00 movzbl (%eax),%eax 18e: 84 c0 test %al,%al 190: 75 e2 jne 174 <strchr+0xe> return 0; 192: b8 00 00 00 00 mov $0x0,%eax } 197: c9 leave 198: c3 ret 00000199 <gets>: char* gets(char *buf, int max) { 199: 55 push %ebp 19a: 89 e5 mov %esp,%ebp 19c: 83 ec 18 sub $0x18,%esp int i, cc; char c; for(i=0; i+1 < max; ){ 19f: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) 1a6: eb 42 jmp 1ea <gets+0x51> cc = read(0, &c, 1); 1a8: 83 ec 04 sub $0x4,%esp 1ab: 6a 01 push $0x1 1ad: 8d 45 ef lea -0x11(%ebp),%eax 1b0: 50 push %eax 1b1: 6a 00 push $0x0 1b3: e8 47 01 00 00 call 2ff <read> 1b8: 83 c4 10 add $0x10,%esp 1bb: 89 45 f0 mov %eax,-0x10(%ebp) if(cc < 1) 1be: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 1c2: 7e 33 jle 1f7 <gets+0x5e> break; buf[i++] = c; 1c4: 8b 45 f4 mov -0xc(%ebp),%eax 1c7: 8d 50 01 lea 0x1(%eax),%edx 1ca: 89 55 f4 mov %edx,-0xc(%ebp) 1cd: 89 c2 mov %eax,%edx 1cf: 8b 45 08 mov 0x8(%ebp),%eax 1d2: 01 c2 add %eax,%edx 1d4: 0f b6 45 ef movzbl -0x11(%ebp),%eax 1d8: 88 02 mov %al,(%edx) if(c == '\n' || c == '\r') 1da: 0f b6 45 ef movzbl -0x11(%ebp),%eax 1de: 3c 0a cmp $0xa,%al 1e0: 74 16 je 1f8 <gets+0x5f> 1e2: 0f b6 45 ef movzbl -0x11(%ebp),%eax 1e6: 3c 0d cmp $0xd,%al 1e8: 74 0e je 1f8 <gets+0x5f> for(i=0; i+1 < max; ){ 1ea: 8b 45 f4 mov -0xc(%ebp),%eax 1ed: 83 c0 01 add $0x1,%eax 1f0: 39 45 0c cmp %eax,0xc(%ebp) 1f3: 7f b3 jg 1a8 <gets+0xf> 1f5: eb 01 jmp 1f8 <gets+0x5f> break; 1f7: 90 nop break; } buf[i] = '\0'; 1f8: 8b 55 f4 mov -0xc(%ebp),%edx 1fb: 8b 45 08 mov 0x8(%ebp),%eax 1fe: 01 d0 add %edx,%eax 200: c6 00 00 movb $0x0,(%eax) return buf; 203: 8b 45 08 mov 0x8(%ebp),%eax } 206: c9 leave 207: c3 ret 00000208 <stat>: int stat(char *n, struct stat *st) { 208: 55 push %ebp 209: 89 e5 mov %esp,%ebp 20b: 83 ec 18 sub $0x18,%esp int fd; int r; fd = open(n, O_RDONLY); 20e: 83 ec 08 sub $0x8,%esp 211: 6a 00 push $0x0 213: ff 75 08 pushl 0x8(%ebp) 216: e8 0c 01 00 00 call 327 <open> 21b: 83 c4 10 add $0x10,%esp 21e: 89 45 f4 mov %eax,-0xc(%ebp) if(fd < 0) 221: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 225: 79 07 jns 22e <stat+0x26> return -1; 227: b8 ff ff ff ff mov $0xffffffff,%eax 22c: eb 25 jmp 253 <stat+0x4b> r = fstat(fd, st); 22e: 83 ec 08 sub $0x8,%esp 231: ff 75 0c pushl 0xc(%ebp) 234: ff 75 f4 pushl -0xc(%ebp) 237: e8 03 01 00 00 call 33f <fstat> 23c: 83 c4 10 add $0x10,%esp 23f: 89 45 f0 mov %eax,-0x10(%ebp) close(fd); 242: 83 ec 0c sub $0xc,%esp 245: ff 75 f4 pushl -0xc(%ebp) 248: e8 c2 00 00 00 call 30f <close> 24d: 83 c4 10 add $0x10,%esp return r; 250: 8b 45 f0 mov -0x10(%ebp),%eax } 253: c9 leave 254: c3 ret 00000255 <atoi>: int atoi(const char *s) { 255: 55 push %ebp 256: 89 e5 mov %esp,%ebp 258: 83 ec 10 sub $0x10,%esp int n; n = 0; 25b: c7 45 fc 00 00 00 00 movl $0x0,-0x4(%ebp) while('0' <= *s && *s <= '9') 262: eb 25 jmp 289 <atoi+0x34> n = n*10 + *s++ - '0'; 264: 8b 55 fc mov -0x4(%ebp),%edx 267: 89 d0 mov %edx,%eax 269: c1 e0 02 shl $0x2,%eax 26c: 01 d0 add %edx,%eax 26e: 01 c0 add %eax,%eax 270: 89 c1 mov %eax,%ecx 272: 8b 45 08 mov 0x8(%ebp),%eax 275: 8d 50 01 lea 0x1(%eax),%edx 278: 89 55 08 mov %edx,0x8(%ebp) 27b: 0f b6 00 movzbl (%eax),%eax 27e: 0f be c0 movsbl %al,%eax 281: 01 c8 add %ecx,%eax 283: 83 e8 30 sub $0x30,%eax 286: 89 45 fc mov %eax,-0x4(%ebp) while('0' <= *s && *s <= '9') 289: 8b 45 08 mov 0x8(%ebp),%eax 28c: 0f b6 00 movzbl (%eax),%eax 28f: 3c 2f cmp $0x2f,%al 291: 7e 0a jle 29d <atoi+0x48> 293: 8b 45 08 mov 0x8(%ebp),%eax 296: 0f b6 00 movzbl (%eax),%eax 299: 3c 39 cmp $0x39,%al 29b: 7e c7 jle 264 <atoi+0xf> return n; 29d: 8b 45 fc mov -0x4(%ebp),%eax } 2a0: c9 leave 2a1: c3 ret 000002a2 <memmove>: void* memmove(void *vdst, void *vsrc, int n) { 2a2: 55 push %ebp 2a3: 89 e5 mov %esp,%ebp 2a5: 83 ec 10 sub $0x10,%esp char *dst, *src; dst = vdst; 2a8: 8b 45 08 mov 0x8(%ebp),%eax 2ab: 89 45 fc mov %eax,-0x4(%ebp) src = vsrc; 2ae: 8b 45 0c mov 0xc(%ebp),%eax 2b1: 89 45 f8 mov %eax,-0x8(%ebp) while(n-- > 0) 2b4: eb 17 jmp 2cd <memmove+0x2b> *dst++ = *src++; 2b6: 8b 55 f8 mov -0x8(%ebp),%edx 2b9: 8d 42 01 lea 0x1(%edx),%eax 2bc: 89 45 f8 mov %eax,-0x8(%ebp) 2bf: 8b 45 fc mov -0x4(%ebp),%eax 2c2: 8d 48 01 lea 0x1(%eax),%ecx 2c5: 89 4d fc mov %ecx,-0x4(%ebp) 2c8: 0f b6 12 movzbl (%edx),%edx 2cb: 88 10 mov %dl,(%eax) while(n-- > 0) 2cd: 8b 45 10 mov 0x10(%ebp),%eax 2d0: 8d 50 ff lea -0x1(%eax),%edx 2d3: 89 55 10 mov %edx,0x10(%ebp) 2d6: 85 c0 test %eax,%eax 2d8: 7f dc jg 2b6 <memmove+0x14> return vdst; 2da: 8b 45 08 mov 0x8(%ebp),%eax } 2dd: c9 leave 2de: c3 ret 000002df <fork>: 2df: b8 01 00 00 00 mov $0x1,%eax 2e4: cd 40 int $0x40 2e6: c3 ret 000002e7 <exit>: 2e7: b8 02 00 00 00 mov $0x2,%eax 2ec: cd 40 int $0x40 2ee: c3 ret 000002ef <wait>: 2ef: b8 03 00 00 00 mov $0x3,%eax 2f4: cd 40 int $0x40 2f6: c3 ret 000002f7 <pipe>: 2f7: b8 04 00 00 00 mov $0x4,%eax 2fc: cd 40 int $0x40 2fe: c3 ret 000002ff <read>: 2ff: b8 05 00 00 00 mov $0x5,%eax 304: cd 40 int $0x40 306: c3 ret 00000307 <write>: 307: b8 10 00 00 00 mov $0x10,%eax 30c: cd 40 int $0x40 30e: c3 ret 0000030f <close>: 30f: b8 15 00 00 00 mov $0x15,%eax 314: cd 40 int $0x40 316: c3 ret 00000317 <kill>: 317: b8 06 00 00 00 mov $0x6,%eax 31c: cd 40 int $0x40 31e: c3 ret 0000031f <exec>: 31f: b8 07 00 00 00 mov $0x7,%eax 324: cd 40 int $0x40 326: c3 ret 00000327 <open>: 327: b8 0f 00 00 00 mov $0xf,%eax 32c: cd 40 int $0x40 32e: c3 ret 0000032f <mknod>: 32f: b8 11 00 00 00 mov $0x11,%eax 334: cd 40 int $0x40 336: c3 ret 00000337 <unlink>: 337: b8 12 00 00 00 mov $0x12,%eax 33c: cd 40 int $0x40 33e: c3 ret 0000033f <fstat>: 33f: b8 08 00 00 00 mov $0x8,%eax 344: cd 40 int $0x40 346: c3 ret 00000347 <link>: 347: b8 13 00 00 00 mov $0x13,%eax 34c: cd 40 int $0x40 34e: c3 ret 0000034f <mkdir>: 34f: b8 14 00 00 00 mov $0x14,%eax 354: cd 40 int $0x40 356: c3 ret 00000357 <chdir>: 357: b8 09 00 00 00 mov $0x9,%eax 35c: cd 40 int $0x40 35e: c3 ret 0000035f <dup>: 35f: b8 0a 00 00 00 mov $0xa,%eax 364: cd 40 int $0x40 366: c3 ret 00000367 <getpid>: 367: b8 0b 00 00 00 mov $0xb,%eax 36c: cd 40 int $0x40 36e: c3 ret 0000036f <sbrk>: 36f: b8 0c 00 00 00 mov $0xc,%eax 374: cd 40 int $0x40 376: c3 ret 00000377 <sleep>: 377: b8 0d 00 00 00 mov $0xd,%eax 37c: cd 40 int $0x40 37e: c3 ret 0000037f <uptime>: 37f: b8 0e 00 00 00 mov $0xe,%eax 384: cd 40 int $0x40 386: c3 ret 00000387 <putc>: #include "stat.h" #include "user.h" static void putc(int fd, char c) { 387: 55 push %ebp 388: 89 e5 mov %esp,%ebp 38a: 83 ec 18 sub $0x18,%esp 38d: 8b 45 0c mov 0xc(%ebp),%eax 390: 88 45 f4 mov %al,-0xc(%ebp) write(fd, &c, 1); 393: 83 ec 04 sub $0x4,%esp 396: 6a 01 push $0x1 398: 8d 45 f4 lea -0xc(%ebp),%eax 39b: 50 push %eax 39c: ff 75 08 pushl 0x8(%ebp) 39f: e8 63 ff ff ff call 307 <write> 3a4: 83 c4 10 add $0x10,%esp } 3a7: 90 nop 3a8: c9 leave 3a9: c3 ret 000003aa <printint>: static void printint(int fd, int xx, int base, int sgn) { 3aa: 55 push %ebp 3ab: 89 e5 mov %esp,%ebp 3ad: 83 ec 28 sub $0x28,%esp static char digits[] = "0123456789ABCDEF"; char buf[16]; int i, neg; uint x; neg = 0; 3b0: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) if(sgn && xx < 0){ 3b7: 83 7d 14 00 cmpl $0x0,0x14(%ebp) 3bb: 74 17 je 3d4 <printint+0x2a> 3bd: 83 7d 0c 00 cmpl $0x0,0xc(%ebp) 3c1: 79 11 jns 3d4 <printint+0x2a> neg = 1; 3c3: c7 45 f0 01 00 00 00 movl $0x1,-0x10(%ebp) x = -xx; 3ca: 8b 45 0c mov 0xc(%ebp),%eax 3cd: f7 d8 neg %eax 3cf: 89 45 ec mov %eax,-0x14(%ebp) 3d2: eb 06 jmp 3da <printint+0x30> } else { x = xx; 3d4: 8b 45 0c mov 0xc(%ebp),%eax 3d7: 89 45 ec mov %eax,-0x14(%ebp) } i = 0; 3da: c7 45 f4 00 00 00 00 movl $0x0,-0xc(%ebp) do{ buf[i++] = digits[x % base]; 3e1: 8b 4d 10 mov 0x10(%ebp),%ecx 3e4: 8b 45 ec mov -0x14(%ebp),%eax 3e7: ba 00 00 00 00 mov $0x0,%edx 3ec: f7 f1 div %ecx 3ee: 89 d1 mov %edx,%ecx 3f0: 8b 45 f4 mov -0xc(%ebp),%eax 3f3: 8d 50 01 lea 0x1(%eax),%edx 3f6: 89 55 f4 mov %edx,-0xc(%ebp) 3f9: 0f b6 91 8c 0a 00 00 movzbl 0xa8c(%ecx),%edx 400: 88 54 05 dc mov %dl,-0x24(%ebp,%eax,1) }while((x /= base) != 0); 404: 8b 4d 10 mov 0x10(%ebp),%ecx 407: 8b 45 ec mov -0x14(%ebp),%eax 40a: ba 00 00 00 00 mov $0x0,%edx 40f: f7 f1 div %ecx 411: 89 45 ec mov %eax,-0x14(%ebp) 414: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 418: 75 c7 jne 3e1 <printint+0x37> if(neg) 41a: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 41e: 74 2d je 44d <printint+0xa3> buf[i++] = '-'; 420: 8b 45 f4 mov -0xc(%ebp),%eax 423: 8d 50 01 lea 0x1(%eax),%edx 426: 89 55 f4 mov %edx,-0xc(%ebp) 429: c6 44 05 dc 2d movb $0x2d,-0x24(%ebp,%eax,1) while(--i >= 0) 42e: eb 1d jmp 44d <printint+0xa3> putc(fd, buf[i]); 430: 8d 55 dc lea -0x24(%ebp),%edx 433: 8b 45 f4 mov -0xc(%ebp),%eax 436: 01 d0 add %edx,%eax 438: 0f b6 00 movzbl (%eax),%eax 43b: 0f be c0 movsbl %al,%eax 43e: 83 ec 08 sub $0x8,%esp 441: 50 push %eax 442: ff 75 08 pushl 0x8(%ebp) 445: e8 3d ff ff ff call 387 <putc> 44a: 83 c4 10 add $0x10,%esp while(--i >= 0) 44d: 83 6d f4 01 subl $0x1,-0xc(%ebp) 451: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 455: 79 d9 jns 430 <printint+0x86> } 457: 90 nop 458: c9 leave 459: c3 ret 0000045a <printf>: // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, char *fmt, ...) { 45a: 55 push %ebp 45b: 89 e5 mov %esp,%ebp 45d: 83 ec 28 sub $0x28,%esp char *s; int c, i, state; uint *ap; state = 0; 460: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) ap = (uint*)(void*)&fmt + 1; 467: 8d 45 0c lea 0xc(%ebp),%eax 46a: 83 c0 04 add $0x4,%eax 46d: 89 45 e8 mov %eax,-0x18(%ebp) for(i = 0; fmt[i]; i++){ 470: c7 45 f0 00 00 00 00 movl $0x0,-0x10(%ebp) 477: e9 59 01 00 00 jmp 5d5 <printf+0x17b> c = fmt[i] & 0xff; 47c: 8b 55 0c mov 0xc(%ebp),%edx 47f: 8b 45 f0 mov -0x10(%ebp),%eax 482: 01 d0 add %edx,%eax 484: 0f b6 00 movzbl (%eax),%eax 487: 0f be c0 movsbl %al,%eax 48a: 25 ff 00 00 00 and $0xff,%eax 48f: 89 45 e4 mov %eax,-0x1c(%ebp) if(state == 0){ 492: 83 7d ec 00 cmpl $0x0,-0x14(%ebp) 496: 75 2c jne 4c4 <printf+0x6a> if(c == '%'){ 498: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp) 49c: 75 0c jne 4aa <printf+0x50> state = '%'; 49e: c7 45 ec 25 00 00 00 movl $0x25,-0x14(%ebp) 4a5: e9 27 01 00 00 jmp 5d1 <printf+0x177> } else { putc(fd, c); 4aa: 8b 45 e4 mov -0x1c(%ebp),%eax 4ad: 0f be c0 movsbl %al,%eax 4b0: 83 ec 08 sub $0x8,%esp 4b3: 50 push %eax 4b4: ff 75 08 pushl 0x8(%ebp) 4b7: e8 cb fe ff ff call 387 <putc> 4bc: 83 c4 10 add $0x10,%esp 4bf: e9 0d 01 00 00 jmp 5d1 <printf+0x177> } } else if(state == '%'){ 4c4: 83 7d ec 25 cmpl $0x25,-0x14(%ebp) 4c8: 0f 85 03 01 00 00 jne 5d1 <printf+0x177> if(c == 'd'){ 4ce: 83 7d e4 64 cmpl $0x64,-0x1c(%ebp) 4d2: 75 1e jne 4f2 <printf+0x98> printint(fd, *ap, 10, 1); 4d4: 8b 45 e8 mov -0x18(%ebp),%eax 4d7: 8b 00 mov (%eax),%eax 4d9: 6a 01 push $0x1 4db: 6a 0a push $0xa 4dd: 50 push %eax 4de: ff 75 08 pushl 0x8(%ebp) 4e1: e8 c4 fe ff ff call 3aa <printint> 4e6: 83 c4 10 add $0x10,%esp ap++; 4e9: 83 45 e8 04 addl $0x4,-0x18(%ebp) 4ed: e9 d8 00 00 00 jmp 5ca <printf+0x170> } else if(c == 'x' || c == 'p'){ 4f2: 83 7d e4 78 cmpl $0x78,-0x1c(%ebp) 4f6: 74 06 je 4fe <printf+0xa4> 4f8: 83 7d e4 70 cmpl $0x70,-0x1c(%ebp) 4fc: 75 1e jne 51c <printf+0xc2> printint(fd, *ap, 16, 0); 4fe: 8b 45 e8 mov -0x18(%ebp),%eax 501: 8b 00 mov (%eax),%eax 503: 6a 00 push $0x0 505: 6a 10 push $0x10 507: 50 push %eax 508: ff 75 08 pushl 0x8(%ebp) 50b: e8 9a fe ff ff call 3aa <printint> 510: 83 c4 10 add $0x10,%esp ap++; 513: 83 45 e8 04 addl $0x4,-0x18(%ebp) 517: e9 ae 00 00 00 jmp 5ca <printf+0x170> } else if(c == 's'){ 51c: 83 7d e4 73 cmpl $0x73,-0x1c(%ebp) 520: 75 43 jne 565 <printf+0x10b> s = (char*)*ap; 522: 8b 45 e8 mov -0x18(%ebp),%eax 525: 8b 00 mov (%eax),%eax 527: 89 45 f4 mov %eax,-0xc(%ebp) ap++; 52a: 83 45 e8 04 addl $0x4,-0x18(%ebp) if(s == 0) 52e: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 532: 75 25 jne 559 <printf+0xff> s = "(null)"; 534: c7 45 f4 3d 08 00 00 movl $0x83d,-0xc(%ebp) while(*s != 0){ 53b: eb 1c jmp 559 <printf+0xff> putc(fd, *s); 53d: 8b 45 f4 mov -0xc(%ebp),%eax 540: 0f b6 00 movzbl (%eax),%eax 543: 0f be c0 movsbl %al,%eax 546: 83 ec 08 sub $0x8,%esp 549: 50 push %eax 54a: ff 75 08 pushl 0x8(%ebp) 54d: e8 35 fe ff ff call 387 <putc> 552: 83 c4 10 add $0x10,%esp s++; 555: 83 45 f4 01 addl $0x1,-0xc(%ebp) while(*s != 0){ 559: 8b 45 f4 mov -0xc(%ebp),%eax 55c: 0f b6 00 movzbl (%eax),%eax 55f: 84 c0 test %al,%al 561: 75 da jne 53d <printf+0xe3> 563: eb 65 jmp 5ca <printf+0x170> } } else if(c == 'c'){ 565: 83 7d e4 63 cmpl $0x63,-0x1c(%ebp) 569: 75 1d jne 588 <printf+0x12e> putc(fd, *ap); 56b: 8b 45 e8 mov -0x18(%ebp),%eax 56e: 8b 00 mov (%eax),%eax 570: 0f be c0 movsbl %al,%eax 573: 83 ec 08 sub $0x8,%esp 576: 50 push %eax 577: ff 75 08 pushl 0x8(%ebp) 57a: e8 08 fe ff ff call 387 <putc> 57f: 83 c4 10 add $0x10,%esp ap++; 582: 83 45 e8 04 addl $0x4,-0x18(%ebp) 586: eb 42 jmp 5ca <printf+0x170> } else if(c == '%'){ 588: 83 7d e4 25 cmpl $0x25,-0x1c(%ebp) 58c: 75 17 jne 5a5 <printf+0x14b> putc(fd, c); 58e: 8b 45 e4 mov -0x1c(%ebp),%eax 591: 0f be c0 movsbl %al,%eax 594: 83 ec 08 sub $0x8,%esp 597: 50 push %eax 598: ff 75 08 pushl 0x8(%ebp) 59b: e8 e7 fd ff ff call 387 <putc> 5a0: 83 c4 10 add $0x10,%esp 5a3: eb 25 jmp 5ca <printf+0x170> } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); 5a5: 83 ec 08 sub $0x8,%esp 5a8: 6a 25 push $0x25 5aa: ff 75 08 pushl 0x8(%ebp) 5ad: e8 d5 fd ff ff call 387 <putc> 5b2: 83 c4 10 add $0x10,%esp putc(fd, c); 5b5: 8b 45 e4 mov -0x1c(%ebp),%eax 5b8: 0f be c0 movsbl %al,%eax 5bb: 83 ec 08 sub $0x8,%esp 5be: 50 push %eax 5bf: ff 75 08 pushl 0x8(%ebp) 5c2: e8 c0 fd ff ff call 387 <putc> 5c7: 83 c4 10 add $0x10,%esp } state = 0; 5ca: c7 45 ec 00 00 00 00 movl $0x0,-0x14(%ebp) for(i = 0; fmt[i]; i++){ 5d1: 83 45 f0 01 addl $0x1,-0x10(%ebp) 5d5: 8b 55 0c mov 0xc(%ebp),%edx 5d8: 8b 45 f0 mov -0x10(%ebp),%eax 5db: 01 d0 add %edx,%eax 5dd: 0f b6 00 movzbl (%eax),%eax 5e0: 84 c0 test %al,%al 5e2: 0f 85 94 fe ff ff jne 47c <printf+0x22> } } } 5e8: 90 nop 5e9: c9 leave 5ea: c3 ret 000005eb <free>: static Header base; static Header *freep; void free(void *ap) { 5eb: 55 push %ebp 5ec: 89 e5 mov %esp,%ebp 5ee: 83 ec 10 sub $0x10,%esp Header *bp, *p; bp = (Header*)ap - 1; 5f1: 8b 45 08 mov 0x8(%ebp),%eax 5f4: 83 e8 08 sub $0x8,%eax 5f7: 89 45 f8 mov %eax,-0x8(%ebp) for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5fa: a1 a8 0a 00 00 mov 0xaa8,%eax 5ff: 89 45 fc mov %eax,-0x4(%ebp) 602: eb 24 jmp 628 <free+0x3d> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 604: 8b 45 fc mov -0x4(%ebp),%eax 607: 8b 00 mov (%eax),%eax 609: 39 45 fc cmp %eax,-0x4(%ebp) 60c: 72 12 jb 620 <free+0x35> 60e: 8b 45 f8 mov -0x8(%ebp),%eax 611: 3b 45 fc cmp -0x4(%ebp),%eax 614: 77 24 ja 63a <free+0x4f> 616: 8b 45 fc mov -0x4(%ebp),%eax 619: 8b 00 mov (%eax),%eax 61b: 39 45 f8 cmp %eax,-0x8(%ebp) 61e: 72 1a jb 63a <free+0x4f> for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 620: 8b 45 fc mov -0x4(%ebp),%eax 623: 8b 00 mov (%eax),%eax 625: 89 45 fc mov %eax,-0x4(%ebp) 628: 8b 45 f8 mov -0x8(%ebp),%eax 62b: 3b 45 fc cmp -0x4(%ebp),%eax 62e: 76 d4 jbe 604 <free+0x19> 630: 8b 45 fc mov -0x4(%ebp),%eax 633: 8b 00 mov (%eax),%eax 635: 39 45 f8 cmp %eax,-0x8(%ebp) 638: 73 ca jae 604 <free+0x19> break; if(bp + bp->s.size == p->s.ptr){ 63a: 8b 45 f8 mov -0x8(%ebp),%eax 63d: 8b 40 04 mov 0x4(%eax),%eax 640: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx 647: 8b 45 f8 mov -0x8(%ebp),%eax 64a: 01 c2 add %eax,%edx 64c: 8b 45 fc mov -0x4(%ebp),%eax 64f: 8b 00 mov (%eax),%eax 651: 39 c2 cmp %eax,%edx 653: 75 24 jne 679 <free+0x8e> bp->s.size += p->s.ptr->s.size; 655: 8b 45 f8 mov -0x8(%ebp),%eax 658: 8b 50 04 mov 0x4(%eax),%edx 65b: 8b 45 fc mov -0x4(%ebp),%eax 65e: 8b 00 mov (%eax),%eax 660: 8b 40 04 mov 0x4(%eax),%eax 663: 01 c2 add %eax,%edx 665: 8b 45 f8 mov -0x8(%ebp),%eax 668: 89 50 04 mov %edx,0x4(%eax) bp->s.ptr = p->s.ptr->s.ptr; 66b: 8b 45 fc mov -0x4(%ebp),%eax 66e: 8b 00 mov (%eax),%eax 670: 8b 10 mov (%eax),%edx 672: 8b 45 f8 mov -0x8(%ebp),%eax 675: 89 10 mov %edx,(%eax) 677: eb 0a jmp 683 <free+0x98> } else bp->s.ptr = p->s.ptr; 679: 8b 45 fc mov -0x4(%ebp),%eax 67c: 8b 10 mov (%eax),%edx 67e: 8b 45 f8 mov -0x8(%ebp),%eax 681: 89 10 mov %edx,(%eax) if(p + p->s.size == bp){ 683: 8b 45 fc mov -0x4(%ebp),%eax 686: 8b 40 04 mov 0x4(%eax),%eax 689: 8d 14 c5 00 00 00 00 lea 0x0(,%eax,8),%edx 690: 8b 45 fc mov -0x4(%ebp),%eax 693: 01 d0 add %edx,%eax 695: 39 45 f8 cmp %eax,-0x8(%ebp) 698: 75 20 jne 6ba <free+0xcf> p->s.size += bp->s.size; 69a: 8b 45 fc mov -0x4(%ebp),%eax 69d: 8b 50 04 mov 0x4(%eax),%edx 6a0: 8b 45 f8 mov -0x8(%ebp),%eax 6a3: 8b 40 04 mov 0x4(%eax),%eax 6a6: 01 c2 add %eax,%edx 6a8: 8b 45 fc mov -0x4(%ebp),%eax 6ab: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 6ae: 8b 45 f8 mov -0x8(%ebp),%eax 6b1: 8b 10 mov (%eax),%edx 6b3: 8b 45 fc mov -0x4(%ebp),%eax 6b6: 89 10 mov %edx,(%eax) 6b8: eb 08 jmp 6c2 <free+0xd7> } else p->s.ptr = bp; 6ba: 8b 45 fc mov -0x4(%ebp),%eax 6bd: 8b 55 f8 mov -0x8(%ebp),%edx 6c0: 89 10 mov %edx,(%eax) freep = p; 6c2: 8b 45 fc mov -0x4(%ebp),%eax 6c5: a3 a8 0a 00 00 mov %eax,0xaa8 } 6ca: 90 nop 6cb: c9 leave 6cc: c3 ret 000006cd <morecore>: static Header* morecore(uint nu) { 6cd: 55 push %ebp 6ce: 89 e5 mov %esp,%ebp 6d0: 83 ec 18 sub $0x18,%esp char *p; Header *hp; if(nu < 4096) 6d3: 81 7d 08 ff 0f 00 00 cmpl $0xfff,0x8(%ebp) 6da: 77 07 ja 6e3 <morecore+0x16> nu = 4096; 6dc: c7 45 08 00 10 00 00 movl $0x1000,0x8(%ebp) p = sbrk(nu * sizeof(Header)); 6e3: 8b 45 08 mov 0x8(%ebp),%eax 6e6: c1 e0 03 shl $0x3,%eax 6e9: 83 ec 0c sub $0xc,%esp 6ec: 50 push %eax 6ed: e8 7d fc ff ff call 36f <sbrk> 6f2: 83 c4 10 add $0x10,%esp 6f5: 89 45 f4 mov %eax,-0xc(%ebp) if(p == (char*)-1) 6f8: 83 7d f4 ff cmpl $0xffffffff,-0xc(%ebp) 6fc: 75 07 jne 705 <morecore+0x38> return 0; 6fe: b8 00 00 00 00 mov $0x0,%eax 703: eb 26 jmp 72b <morecore+0x5e> hp = (Header*)p; 705: 8b 45 f4 mov -0xc(%ebp),%eax 708: 89 45 f0 mov %eax,-0x10(%ebp) hp->s.size = nu; 70b: 8b 45 f0 mov -0x10(%ebp),%eax 70e: 8b 55 08 mov 0x8(%ebp),%edx 711: 89 50 04 mov %edx,0x4(%eax) free((void*)(hp + 1)); 714: 8b 45 f0 mov -0x10(%ebp),%eax 717: 83 c0 08 add $0x8,%eax 71a: 83 ec 0c sub $0xc,%esp 71d: 50 push %eax 71e: e8 c8 fe ff ff call 5eb <free> 723: 83 c4 10 add $0x10,%esp return freep; 726: a1 a8 0a 00 00 mov 0xaa8,%eax } 72b: c9 leave 72c: c3 ret 0000072d <malloc>: void* malloc(uint nbytes) { 72d: 55 push %ebp 72e: 89 e5 mov %esp,%ebp 730: 83 ec 18 sub $0x18,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 733: 8b 45 08 mov 0x8(%ebp),%eax 736: 83 c0 07 add $0x7,%eax 739: c1 e8 03 shr $0x3,%eax 73c: 83 c0 01 add $0x1,%eax 73f: 89 45 ec mov %eax,-0x14(%ebp) if((prevp = freep) == 0){ 742: a1 a8 0a 00 00 mov 0xaa8,%eax 747: 89 45 f0 mov %eax,-0x10(%ebp) 74a: 83 7d f0 00 cmpl $0x0,-0x10(%ebp) 74e: 75 23 jne 773 <malloc+0x46> base.s.ptr = freep = prevp = &base; 750: c7 45 f0 a0 0a 00 00 movl $0xaa0,-0x10(%ebp) 757: 8b 45 f0 mov -0x10(%ebp),%eax 75a: a3 a8 0a 00 00 mov %eax,0xaa8 75f: a1 a8 0a 00 00 mov 0xaa8,%eax 764: a3 a0 0a 00 00 mov %eax,0xaa0 base.s.size = 0; 769: c7 05 a4 0a 00 00 00 movl $0x0,0xaa4 770: 00 00 00 } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 773: 8b 45 f0 mov -0x10(%ebp),%eax 776: 8b 00 mov (%eax),%eax 778: 89 45 f4 mov %eax,-0xc(%ebp) if(p->s.size >= nunits){ 77b: 8b 45 f4 mov -0xc(%ebp),%eax 77e: 8b 40 04 mov 0x4(%eax),%eax 781: 39 45 ec cmp %eax,-0x14(%ebp) 784: 77 4d ja 7d3 <malloc+0xa6> if(p->s.size == nunits) 786: 8b 45 f4 mov -0xc(%ebp),%eax 789: 8b 40 04 mov 0x4(%eax),%eax 78c: 39 45 ec cmp %eax,-0x14(%ebp) 78f: 75 0c jne 79d <malloc+0x70> prevp->s.ptr = p->s.ptr; 791: 8b 45 f4 mov -0xc(%ebp),%eax 794: 8b 10 mov (%eax),%edx 796: 8b 45 f0 mov -0x10(%ebp),%eax 799: 89 10 mov %edx,(%eax) 79b: eb 26 jmp 7c3 <malloc+0x96> else { p->s.size -= nunits; 79d: 8b 45 f4 mov -0xc(%ebp),%eax 7a0: 8b 40 04 mov 0x4(%eax),%eax 7a3: 2b 45 ec sub -0x14(%ebp),%eax 7a6: 89 c2 mov %eax,%edx 7a8: 8b 45 f4 mov -0xc(%ebp),%eax 7ab: 89 50 04 mov %edx,0x4(%eax) p += p->s.size; 7ae: 8b 45 f4 mov -0xc(%ebp),%eax 7b1: 8b 40 04 mov 0x4(%eax),%eax 7b4: c1 e0 03 shl $0x3,%eax 7b7: 01 45 f4 add %eax,-0xc(%ebp) p->s.size = nunits; 7ba: 8b 45 f4 mov -0xc(%ebp),%eax 7bd: 8b 55 ec mov -0x14(%ebp),%edx 7c0: 89 50 04 mov %edx,0x4(%eax) } freep = prevp; 7c3: 8b 45 f0 mov -0x10(%ebp),%eax 7c6: a3 a8 0a 00 00 mov %eax,0xaa8 return (void*)(p + 1); 7cb: 8b 45 f4 mov -0xc(%ebp),%eax 7ce: 83 c0 08 add $0x8,%eax 7d1: eb 3b jmp 80e <malloc+0xe1> } if(p == freep) 7d3: a1 a8 0a 00 00 mov 0xaa8,%eax 7d8: 39 45 f4 cmp %eax,-0xc(%ebp) 7db: 75 1e jne 7fb <malloc+0xce> if((p = morecore(nunits)) == 0) 7dd: 83 ec 0c sub $0xc,%esp 7e0: ff 75 ec pushl -0x14(%ebp) 7e3: e8 e5 fe ff ff call 6cd <morecore> 7e8: 83 c4 10 add $0x10,%esp 7eb: 89 45 f4 mov %eax,-0xc(%ebp) 7ee: 83 7d f4 00 cmpl $0x0,-0xc(%ebp) 7f2: 75 07 jne 7fb <malloc+0xce> return 0; 7f4: b8 00 00 00 00 mov $0x0,%eax 7f9: eb 13 jmp 80e <malloc+0xe1> for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 7fb: 8b 45 f4 mov -0xc(%ebp),%eax 7fe: 89 45 f0 mov %eax,-0x10(%ebp) 801: 8b 45 f4 mov -0xc(%ebp),%eax 804: 8b 00 mov (%eax),%eax 806: 89 45 f4 mov %eax,-0xc(%ebp) if(p->s.size >= nunits){ 809: e9 6d ff ff ff jmp 77b <malloc+0x4e> } } 80e: c9 leave 80f: c3 ret
35.857143
60
0.4174
[ "Apache-2.0" ]
douglasbreyer/StrideXV6
rm.asm
39,911
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r15 push %rbp push %rcx push %rdi push %rsi lea addresses_normal_ht+0xa1f9, %rsi lea addresses_WC_ht+0x1efd9, %rdi xor $43189, %r15 mov $92, %rcx rep movsq nop nop nop cmp $57321, %r15 lea addresses_WT_ht+0x10c39, %rdi nop nop nop cmp $27843, %rcx movb $0x61, (%rdi) nop nop add $16306, %r11 lea addresses_WC_ht+0x18cfd, %rbp nop xor %rcx, %rcx mov (%rbp), %esi nop nop nop add %r15, %r15 pop %rsi pop %rdi pop %rcx pop %rbp pop %r15 pop %r11 ret .global s_faulty_load s_faulty_load: push %r10 push %r11 push %r14 push %rax push %rbp push %rcx push %rdx // Load lea addresses_US+0x1d339, %rcx nop nop nop and $27426, %r14 mov (%rcx), %r11d nop nop and %rbp, %rbp // Faulty Load lea addresses_PSE+0xa439, %r10 nop nop and %rax, %rax vmovntdqa (%r10), %ymm6 vextracti128 $0, %ymm6, %xmm6 vpextrq $1, %xmm6, %rdx lea oracles, %r10 and $0xff, %rdx shlq $12, %rdx mov (%r10,%rdx,1), %rdx pop %rdx pop %rcx pop %rbp pop %rax pop %r14 pop %r11 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'same': False, 'congruent': 0, 'NT': False, 'type': 'addresses_PSE', 'size': 8, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'same': False, 'congruent': 6, 'NT': False, 'type': 'addresses_US', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'same': True, 'congruent': 0, 'NT': True, 'type': 'addresses_PSE', 'size': 32, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_normal_ht', 'congruent': 6, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WC_ht', 'congruent': 4, 'same': False}} {'OP': 'STOR', 'dst': {'same': False, 'congruent': 10, 'NT': False, 'type': 'addresses_WT_ht', 'size': 1, 'AVXalign': False}} {'src': {'same': False, 'congruent': 2, 'NT': False, 'type': 'addresses_WC_ht', 'size': 4, 'AVXalign': False}, 'OP': 'LOAD'} {'44': 21829} 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 */
49.181818
2,999
0.6603
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/AVXALIGN/_ht_/i3-7100_9_0xca_notsx.log_21829_1142.asm
4,869
Assembly
#import "ntplay-defs.asm" .const RASTER_LINE = $33 .pc = $02 "Zero page variables" virtual #import "ntplay-vars.asm" .pc = $0801 "Basic Upstart" :BasicUpstart(start) .pc = $0810 "Code" start: { sei cld lda #<musicdata ldx #>musicdata jsr nt_newmusic lda #0 jsr nt_playsong loop: !: lda $d011 bpl !- !: lda $d011 bmi !- lda #RASTER_LINE !: cmp $d012 bne !- inc $d020 jsr nt_music dec $d020 jmp loop } #import "ntplay.asm" .pc = * "Music data" .define sb { .var sb = songBookCreate() .eval waveTableAdd(sb, List().add( "wave1:", "set $81 C-6", "set $41 E-3", "set $41", "end", "wave2:", "set $21", "del $08", "vib $1B $10", "wave3:", "set $51", "wave4:", "set $41", "end", "wave5:", "set $41 +0", "set $41 +3", "set $41 +7", "set $41 +12", "jmp wave5", "wave6:", "set $41 +0", "set $41 +4", "set $41 +7", "set $41 +12", "jmp wave6", "wave7:", "sli $1E00", "wave8:", "set $81 E-6", "set $41", "end", "wave9:", "set $81 E-6", "set $41 A#3", "set $41 E-3", "set $81 D-6", "set $81 A#5", "set $41", "end", "wave10:", "set $51", "set $41", "del $18", "vib $1B $10", "wave11:", "sli $0040" )) .eval pulseTableAdd(sb, List().add( "pulse1:", "set $08", "pulse2:", "set $08", "set $08", "pulse3:", "set $01", "loop1:", "mod $60 32", "mod $60 -33", "jmp loop1", "pulse4:", "set $01", "mod $08 $50", "jmp loop1", "pulse5:", "set $80", "loop2:", "mod $18 -128", "mod $18 127", "jmp loop2" )) .eval filterTableAdd(sb, List().add( "filter1:", "set 1 2 $60", "loop:", "mod $60 1", "mod $60 -1", "jmp loop" )) // Commands .eval commandAdd(sb, "bs+kick", $09BB, "wave1", "pulse2", 0) .eval commandAdd(sb, "bs+hihat", $09BB, "wave8", "pulse3", 0) .eval commandAdd(sb, "bs+snare", $09BB, "wave9", "pulse1", 0) .eval commandAdd(sb, "sawtooth", $006C, "wave2", 0, "filter1") .eval commandAdd(sb, "pulselead", $068C, "wave3", "pulse4", 0) .eval commandAdd(sb, "pulse-min", $074B, "wave5", "pulse4", "filter1") .eval commandAdd(sb, "pulse-maj", $074B, "wave6", "pulse4", "filter1") .eval commandAdd(sb, "quietpuls", $044B, "wave4", "pulse5", 0) .eval commandAdd(sb, "pulsl+vib", $068C, "wave10", "pulse4", 0) .eval commandAdd(sb, "slide-fff", $0000, "wave7", 0, 0) .eval commandAdd(sb, "slide-040", $0000, "wave11", 0, 0) // Patterns .eval patternAdd(sb, "01", List().add( "--- 40" )) .eval patternAdd(sb, "02", List().add( "A-1 40 bs+kick", "+++", "+++", "+++", "G-1", "+++", "+++", "+++", "D-2", "+++", "+++", "+++", "A-1", "+++", "+++", "+++" )) .eval patternAdd(sb, "03", List().add( "C-4 40 sawtooth", "+++", "+++", "+++", "B-3", "+++", "+++", "A-3 20", "G-3", "C-4 40", "+++", "+++", "+++", "A-3", "+++", "+++", "+++" )) .eval patternAdd(sb, "04", List().add( "E-4 10 pulselead", "D-4", "E-4", "A-4 30", "E-4", "E-4", "D-4 20", "C-4", "D-4 10", "C-4", "D-4", "G-4 30", "D-4", "D-4", "C-4 20", "B-3", "C-4 10", "B-3", "A-3", "A-3 30", "A-3", "A-3", "G-3 20", "A-3", "E-3 40", "+++", "+++", "+++" )) .eval patternAdd(sb, "05", List().add( "A-4 10 sawtooth", "B-4", "C-5 60", "+++", "+++ 20", "B-4 10", "C-5", "D-5 60", "+++", "+++ 20", "E-5 10", "D-5", "C-5", "C-5 60", "+++ 30", "B-4 20", "D-4", "C-4 60", "+++", "+++ 40" )) .eval patternAdd(sb, "06", List().add( "A-4 40 pulse-min", "+++", "+++", "+++", "G-4 -- pulse-maj", "+++", "+++", "+++", "F-4", "+++", "+++", "+++", "A-4 -- pulse-min", "+++", "+++", "+++" )) .eval patternAdd(sb, "07", List().add( "C-5 60 quietpuls", "+++", "+++ 20", "D-5 10 slide-fff!", "E-5", "G-5 60 quietpuls", "+++", "+++ 20", "A-5 10 slide-fff!", "B-5", "C-6 -- quietpuls", "B-5 -- slide-fff!", "A-5", "E-5 60 quietpuls", "+++ 40", "D-5 10", "G-4 -- slide-fff!", "D-4", "C-4 60 quietpuls", "+++", "+++ 40" )) .eval patternAdd(sb, "08", List().add( "G-1 10 bs+kick", "A-1 -- bs+hihat", "+++", "A-1 -- bs+kick", "A-1 -- bs+snare", "+++", "A-1 -- bs+hihat", "G-1 -- bs+kick", "+++", "A-1", "+++", "A-1", "A-1 -- bs+snare", "+++", "A-1 -- bs+hihat", "A-1" )) .eval patternAdd(sb, "09", List().add( "G-1 10 bs+kick", "A-1 -- bs+hihat", "+++", "A-1 -- bs+kick", "A-1 -- bs+snare", "+++", "A-1 -- bs+hihat", "G-1 -- bs+kick", "+++", "A-1", "+++", "A-1", "A-1 -- bs+snare", "+++", "A-1", "A-1" )) .eval patternAdd(sb, "0A", List().add( "G-4 40 pulse-maj", "+++", "+++", "+++", "F-4", "+++", "+++", "+++", "A-4 -- pulse-min", "+++", "+++", "+++", "E-4", "+++", "+++", "+++" )) .eval patternAdd(sb, "0B", List().add( "G-3 60 pulsl+vib", "+++ 20", "A-3 35", "A#3 05 slide-fff!", "B-3 10", "+++ 30", "C-4 10 pulsl+vib", "A-3 60", "+++ 10", "--- 40", "G-3 30", "A-3 05 slide-fff!", "G-3", "E-3 60 pulsl+vib", "+++ 20", "--- 50", "D-3 10", "C-3 -- slide-fff!", "D-3", "D-3 03 pulsl+vib", "E-3 07 slide-040!", "D-3 20 slide-fff!", "+++ 60", "+++ 30", "--- 40" )) .eval patternAdd(sb, "0C", List().add( "G-3 60 pulsl+vib", "+++ 20", "A-3 35", "A#3 05 slide-fff!", "B-3 10", "+++ 30", "C-4 10 pulsl+vib", "A-3 60", "+++ 10", "--- 50", "A-3 10", "C-4 -- slide-fff!", "D-4", "D-4 03 pulsl+vib", "E-4 17 slide-040!", "+++ 60", "+++ 50", "D-4 10 slide-fff!", "C-4", "D-4", "D-4 03 pulsl+vib", "E-4 17 slide-040!", "+++ 46", "F-4 04 slide-fff!", "F#4", "G-4 16", "+++ 60", "+++ 10" )) .eval songAdd(sb, "loop1", "loop2", "loop3", List().add( "loop1:", "tra 0", "pat 02", "pat 02", "pat 02", "pat 02", "pat 08", "tra -2", "pat 08", "tra 5", "pat 08", "tra 0", "pat 08", "pat 08", "tra -2", "pat 08", "tra 5", "pat 08", "tra 0", "pat 08", "pat 08", "tra -2", "pat 08", "tra 5", "pat 08", "tra 0", "pat 08", "pat 08", "tra -2", "pat 08", "tra 5", "pat 08", "tra 0", "pat 08", "tra -2", "pat 08", "tra -4", "pat 08", "tra 0", "pat 08", "tra -2", "pat 08", "pat 08", "tra -4", "pat 08", "tra 0", "pat 08", "tra 7", "pat 09", "tra 2", "pat 08", "tra 0", "pat 08", "tra 7", "pat 08", "tra 2", "pat 08", "pat 08", "tra 0", "pat 08", "tra 7", "pat 08", "tra 2", "pat 08", "pat 08", "tra 0", "pat 08", "tra 7", "pat 08", "tra 2", "pat 08", "pat 08", "tra 0", "pat 08", "tra 7", "pat 08", "tra 2", "pat 09", "jmp loop1", "loop2:", "tra 0", "pat 03", "pat 05", "pat 06", "pat 07", "pat 03", "pat 05", "pat 06", "pat 07", "pat 0A", "pat 0A", "tra 2", "pat 03", "pat 05", "pat 06", "pat 07", "jmp loop2", "loop3:", "tra 0", "pat 04", "pat 04", "pat 04", "pat 04", "pat 04", "pat 04", "pat 04", "pat 04", "pat 0B", "pat 0C", "tra 2", "pat 04", "pat 04", "pat 04", "pat 04", "jmp loop3" )) .eval songAdd(sb, "loop1", "loop2", "loop3", List().add( "loop1:", "pat 01", "jmp loop1", "loop2:", "pat 01", "jmp loop2", "loop3:", "pat 01", "jmp loop3" )) .eval songBookEnd(sb) } musicdata: songBookDump(sb)
22.293233
78
0.26484
[ "Unlicense", "MIT" ]
lavacablasa/ninja-tracker-kickass
example.asm
11,860
Assembly
Name: zel_title.asm Type: file Size: 163262 Last-Modified: '2016-05-13T04:27:09Z' SHA-1: 05BB26A11E4BF9326B9400BC7345CDB8040D8A43 Description: null
21.142857
47
0.817568
[ "MIT" ]
prismotizm/gigaleak
other.7z/SFC.7z/SFC/ソースデータ/ゼルダの伝説神々のトライフォース/NES_Ver2/us_asm/zel_title.asm
148
Assembly
; A000142: Factorial numbers: n! = 1*2*3*4*...*n (order of symmetric group S_n, number of permutations of n letters). ; 1,1,2,6,24,120,720,5040,40320,362880,3628800,39916800,479001600,6227020800,87178291200,1307674368000,20922789888000,355687428096000,6402373705728000,121645100408832000,2432902008176640000,51090942171709440000,1124000727777607680000,25852016738884976640000,620448401733239439360000,15511210043330985984000000,403291461126605635584000000,10888869450418352160768000000,304888344611713860501504000000,8841761993739701954543616000000,265252859812191058636308480000000,8222838654177922817725562880000000,263130836933693530167218012160000000 mov $1,1 lpb $0 mul $1,$0 sub $0,1 lpe mov $0,$1
70.9
536
0.863188
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/000/A000142.asm
709
Assembly
BITS 32 ;TEST_FILE_META_BEGIN ;TEST_TYPE=TEST_F ;TEST_IGNOREFLAGS=FLAG_OF|FLAG_SF|FLAG_ZF|FLAG_AF|FLAG_PF|FLAG_CF ;TEST_FILE_META_END ; allocate 16 byte aligned stack space for the packed values lea ecx, [esp-17] and ecx, 0xfffffff0 ; load 128 bit value into xmm0 mov DWORD [ecx], 0x12345678 mov DWORD [ecx+4], 0x55555555 mov DWORD [ecx+8], 0xdeadbeef mov DWORD [ecx+12], 0x1f311c47 movaps xmm0, [ecx] lea ecx, [ecx+16] ;TEST_BEGIN_RECORDING lea ecx, [esp-17] and ecx, 0xfffffff0 ; using this requires us to ignore ALU flags mov DWORD [ecx], 0xabcdef12 mov DWORD [ecx+4], 0xaaaaaaaa mov DWORD [ecx+8], 0xdeadbeef mov DWORD [ecx+12], 0xfeeb1e01 psubd xmm0, [ecx] mov ecx, [ecx] mov ecx, 0 ;TEST_END_RECORDING cvtsi2sd xmm0, ecx
21.676471
65
0.75848
[ "BSD-3-Clause" ]
0xDEC0DE8/mcsema
mc-sema/validator/x86/tests/PSUBDrm.asm
737
Assembly
COMMENT @---------------------------------------------------------------------- Copyright (c) GeoWorks 1994 -- All Rights Reserved PROJECT: PC GEOS MODULE: Desktop/Util FILE: cutilFileOpHigh.asm ROUTINES: INT CopyMoveFileToDir - common routine to do high-level move/copy INT DeskFileCopy - copy file or directory!! INT FileCopyFile - copy single file INT DeskFileMove - move file or directory!! INT FileMoveFile - move single file INT FileCopyMoveDir - recursively move/copy directory INT GetNextFilename - parse filename list REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 10/10/94 Broken out of cutilFileOp.asm DESCRIPTION: This file contains desktop utility routines. $Id: cutilFileOpHigh.asm,v 1.2 98/06/03 13:51:03 joon Exp $ ------------------------------------------------------------------------------@ FileOpLow segment resource COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% VerifyMenuDeleteThrowAway %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: use high-level verification of delete if "confirm delete single" option is set CALLED BY: ProcessDragFilesCommon PASS: ax - MSG_FM_START_DELETE or MSG_FM_START_THROW_AWAY RETURN: carry clear if okay to continue delete carry set to cancel delete DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 06/07/90 broken out of FolderStartDelete for use in TreeStartDelete dlitwin 06/01/92 made it general for throw away and delete dlitwin 07/01/92 new three stage delete warnings %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ VerifyMenuDeleteThrowAway proc far if (not _FCAB and not _ZMGR) uses ax, bx, cx, dx, di, si, bp .enter push ax ; save incoming message GM< mov bx, handle OptionsDeleteWarnings > GM< mov si, offset OptionsDeleteWarnings > GM< mov cx, mask OMI_SINGLE_WARNING > GM< mov ax, MSG_GEN_BOOLEAN_GROUP_IS_BOOLEAN_SELECTED > GM< call ObjMessageCall > GM< pop ax ; restore incoming mesage > GM< jnc done ; no high-level confirm > GM< ; (continue delete) > ND< mov bx, handle FileDeleteOptionsGroup > ND< mov si, offset FileDeleteOptionsGroup > ND< mov ax, MSG_GEN_ITEM_GROUP_GET_SELECTION > ND< call ObjMessageCall > ND< cmp ax, OCDL_SINGLE > ND< pop ax > ND< jne continueDelete ; no high-level confirm > ND< ; (continue delete) > cmp ax, MSG_FM_START_DELETE mov ax, WARNING_DELETE_ITEMS ; else, give high-level confirm je gotWarningMsg mov ax, WARNING_THROW_AWAY_ITEMS ; else, give high-level confirm gotWarningMsg: call DesktopYesNoWarning cmp ax, YESNO_YES ; delete? stc ; assume cancel jne done ; nope, cancel ND<continueDelete:> clc ; else, return carry clear done: .leave else clc ; File Cabinet and Zoomer are always in "full" mode endif ; ((not _FCAB) and (not _ZMGR) and (not _NIKE)) ret VerifyMenuDeleteThrowAway endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% MenuMoveCommon, MenuCopyCommon %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: handle file move/copy from menu CALLED BY: INTERNAL FolderStartMove FolderStartCopy TreeStartMove TreeStartCopy PASS: bx = file list buffer RETURN: errors handled DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 05/08/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ MenuMoveCommon proc far mov ax, handle MoveToEntry mov si, offset MoveToEntry mov bp, mask CQNF_MOVE call MenuMoveCopyCommon ret MenuMoveCommon endp if not _FCAB MenuRecoverCommon proc far push ds mov cx, PATH_BUFFER_SIZE sub sp, cx mov dx, ss mov bp, sp push bx ; save file list block mov ax, MSG_GEN_FILE_SELECTOR_GET_DESTINATION_PATH mov bx, handle RecoverToEntry mov si, offset RecoverToEntry call ObjMessageCall ; dx:bp = path, cx = disk handle pop bx ; restore file list block mov ds, dx mov si, bp mov dx, cx ; put disk handle in dx call IsThisInTheWastebasket pop ds jc inWastebasket add sp, PATH_BUFFER_SIZE mov ax, handle RecoverToEntry mov si, offset RecoverToEntry mov bp, mask CQNF_MOVE call MenuMoveCopyCommon jmp exit inWastebasket: add sp, PATH_BUFFER_SIZE mov ax, ERROR_RECOVER_TO_WASTEBASKET call DesktopOKError exit: ret MenuRecoverCommon endp endif ; if (not _FCAB) MenuCopyCommon proc far mov ax, handle CopyToEntry mov si, offset CopyToEntry mov bp, mask CQNF_COPY call MenuMoveCopyCommon ret MenuCopyCommon endp ; ; pass: ; ax:si = file selector for destination ; bp = mask CQNF_MOVE for move ; or ; mask CQNF_COPY for copy ; bx = file list transfer buffer ; MenuMoveCopyCommon proc near ; ; set up parameters for move ; mov cx, PATH_BUFFER_SIZE sub sp, cx mov dx, sp push bp ; save move/copy flag push bx ; save file list buffer mov bp, dx mov dx, ss mov bx, ax ; bx:si = file selector mov ax, MSG_GEN_FILE_SELECTOR_GET_DESTINATION_PATH call ObjMessageCall ; dx:bp = path, cx = disk handle ; ; move files ; pop bx ; bx = file list buffer mov ds, dx ; ds:si = dest. path mov si, bp pop ax ; ax = move/copy flag jcxz done ; => no path, so do nothing mov dx, cx ; dx = dest. disk handle mov cx, 1 ; bx is heap block mov bp, ax ; pass file move/copy flag push bx if not _FCAB call IsThisInTheWastebasket jnc notTheWastebasket mov {byte} ss:[usingWastebasket], WASTEBASKET_WINDOW notTheWastebasket: endif ; if (not _FCAB) call ProcessDragFilesCommon ; (handles/reports errors) mov {byte} ss:[usingWastebasket], NOT_THE_WASTEBASKET pop bx done: call MemFree ; free file list buffer add sp, PATH_BUFFER_SIZE ret MenuMoveCopyCommon endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% GetQuickTransferMethod %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: determine whether quick transfer move or copy should be done CALLED BY: INTERNAL DriveToolCopyMoveFiles (FileOperation) DesktopDirToolQTInternal (FileOperation) FolderUpDirQT (FileOperation) PASS: dx = destination disk handle bx = file list block RETURN: carry - set on error - clear otherwise bp = mask CQNF_MOVE or mask CQNF_COPY depending on (src = dest) DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 05/31/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ GetQuickTransferMethod proc far uses ax, cx, dx, es .enter call MemLock mov es, ax call ShellGetRemoteFlagFromFQT tst ax jz fileIsLocal call MemUnlock jmp setToCopy fileIsLocal: call ShellGetTrueDiskHandleFromFQT call MemUnlock jnc noError call DesktopOKError stc ; carry - set jmp done noError: test dx, DISK_IS_STD_PATH_MASK jz compareThem NOFXIP< segmov es, <segment idata>, dx > FXIP< mov dx, bx > FXIP< GetResourceSegmentNS dgroup, es, TRASH_BX > FXIP< mov bx, dx > mov dx, es:[geosDiskHandle] ; SP's are on the system disk compareThem: cmp cx, dx mov bp, mask CQNF_MOVE clc ; clear out error flag je done setToCopy: mov bp, mask CQNF_COPY done: .leave ret GetQuickTransferMethod endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% StuffUIFAIntoFileList %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: store UIFA flags into file list header CALLED BY: INTERNAL ProcessDragFilesListItem ProcessTreeDragItem PASS: bx:ax = VM block containing file list dh = UIFA flags RETURN: nothing DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 06/26/90 Initial version dloft 10/7/92 Changed dx to dh so as not to dork the BATransferType record. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ StuffUIFAIntoFileList proc far uses ax, es, bp .enter call VMLock mov es, ax mov es:[FQTH_UIFA].high, dh call VMUnlock .leave ret StuffUIFAIntoFileList endp if not _FCAB FileOpLow ends PseudoResident segment resource ; Moved this here so that FileOpLow isn't loaded on startup -chrisb COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% IsThisInTheWastebasket %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Checks if the destination path (dx,ds:si) is the Wastebasket or if it is in the Wastebasket CALLED BY: FolderUpDirQT (FolderClass) ProcessDragFileListItem (FolderClass) ProcessTreeDragItem (TreeClass) DesktopDirToolQTInternal DriveToolCopyMoveFiles MenuMoveCopyCommon ({Folder,Tree}Start{Move,Copy}) PASS: ds:si = pathname dx = disk handle RETURN: carry set if path is the Wastebasket or in the Wastebasket zero flag set if it is the Wastebasket itself and not a subdir DESTROYED: none PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 5/27/92 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ IsThisInTheWastebasket proc far uses ax, bx, cx, dx, bp, di, si, es, ds .enter mov cx, size PathName mov bp, sp ; save pre-stack-buf. position sub sp, cx ; allocate stack buffer segmov es, ss, di mov di, sp ; es:di is destination buffer mov bx, dx ; bx, ds:si is source path clr dx ; no drive name requested call FileConstructActualPath mov di, sp ; reset es:di to buffer start call FileParseStandardPath ; bx, es:di is path to parse cmp ax, SP_WASTE_BASKET clc ; assume not equal jne exit SBCS < cmp {byte} es:[di], 0 > DBCS < cmp {wchar}es:[di], 0 > je setZeroFlag ; if no tail path SBCS < cmp {word} es:[di], C_BACKSLASH or (0 shl 8) > DBCS < cmp {wchar}es:[di], C_BACKSLASH > DBCS < jne haveTail > DBCS < cmp {wchar}es:[di][2], 0 > je setZeroFlag ; if no tail path DBCS <haveTail: > cmp ax, SP_TOP ; we know its SP_WASTE_BASKET jmp doneZeroFlag ; so this will clear z flag setZeroFlag: sub ax, ax ; sets zero flag doneZeroFlag: stc exit: mov sp, bp ; pop path buffer off stack .leave ret IsThisInTheWastebasket endp PseudoResident ends FileOpLow segment resource endif ;if (not _FCAB) COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ProcessDragFilesCommon %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: common handler for move/copy of files being quick transfer'ed CALLED BY: INTERNAL FolderUpDirQT (FolderClass) ProcessDragFileListItem (FolderClass) ProcessTreeDragItem (TreeClass) DesktopDirToolQTInternal DriveToolCopyMoveFiles MenuMoveCopyCommon ({Folder,Tree}Start{Move,Copy}) PASS: ds:si = destination pathname for move/copy dx = disk handle of destination disk bp = mask CQNF_MOVE for move or mask CQNF_COPY for copy bx:ax = (VM file):(VM block) of quick transfer file list block OR bx = memory block handle of quick transfer file list block cx = 0 if bx:ax = VM block <> 0 if bx = memory block RETURN: nothing DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 01/19/90 broken out for common use %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ messageTable word \ 0, ; FOPT_NONE MSG_SHELL_OBJECT_DELETE, ; FOPT_DELETE MSG_SHELL_OBJECT_THROW_AWAY, ; FOPT_THROW_AWAY MSG_SHELL_OBJECT_COPY, ; FOPT_COPY MSG_SHELL_OBJECT_MOVE ; FOPT_MOVE .assert (size messageTable eq FileOperationProgressTypes) ProcessDragFilesCommon proc far quickNotifyFlags local ClipboardQuickNotifyFlags \ push bp .enter pusha ; save VM block handle, block type mov cx, ds call MemSegmentToHandle ; cx = handle EC < ERROR_NC -1 > push cx ; save block handle mov ax, ACTIVE_TYPE_FILE_OPERATION call DesktopMarkActive ; application will be active call MemDerefStackDS ; flags preserved popa ; retrieve VM block handle, block type LONG jnz realExit ; detaching already, do nothing call FileBatchChangeNotifications ; batch them all up, please ; as we don't want to consume ; billions of handles call IndicateBusy call InitForWindowUpdate ; ; whatever the operation, clear recursive error flag - brianc 5/24/93 ; mov ss:[recurErrorFlag], 0 ; ; set destination directory as current directory ; push bx, ax ; save file list block handle mov bx, dx mov dx, si ; ds:dx = destination dir mov di, bx ; save diskhandle in di call FileSetCurrentPath pop bx, dx ; retrieve file list block jnc noError ; if no error, continue ND< call NDCheckIfDriveLink > preError:: call DesktopOKError ; else, report error jmp exit ; then quit noError: mov ax, dx ; bx:ax = VM transfer item ; ; go through filenames ; jcxz lockVMBlock push bx ; save mem handle for unlocking call MemLock ; ax = segment jmp short lockCommon lockVMBlock: mov di, bp ; save frame pointer call VMLock ; ax = segment, bp = mem handle push bp ; save mem handle for unlocking mov bp, di ; retrieve frame pointer lockCommon: push cx ; save block flag mov ds, ax ; ds = file list block ; **NewDesk Only** ; If there are items in the incoming list of files that need ; to be handled specially by a NewDesk system object (printer or ; wastebasket etc.) or a BA subclass, this routine breaks each file ; out and calls a subclassable message on it that allows a BA subclass ; to do anything it wants with the special object. ; ND< call NewDeskHandleSpecialObjects > ; ; set up file-operation progress box ; bp = quick method ; (give precendence to force-COPY if both set) ; mov ax, FOPT_COPY ; assume copy test ds:[FQTH_UIFA], (mask UIFA_COPY shl 8) ; explicit copy? jnz 2$ ; yes, use copy test ds:[FQTH_UIFA], (mask UIFA_MOVE shl 8) ; explicit move? jnz 1$ ; yes, use move test quickNotifyFlags, mask CQNF_COPY ; else, implicit copy? jnz 2$ ; yes 1$: mov ax, FOPT_MOVE ; else, move 2$: cmp {byte} ss:[usingWastebasket], NOT_THE_WASTEBASKET je gotType if not _FORCE_DELETE mov ax, FOPT_THROW_AWAY ; Wastebasket is always a move ; ; This code disables Delete override of the Alt key because someone ; might be forcing a move (Alt key as well) and accidentally drop ; a file on the open Wastebasket folder, causing a delete. This ; is the way things were originally spec'ed, but it was decided that ; it is too inconsistent to have Delete Override and the Wastebasket ; Never Saves work only some of the time (only with the Wastebasket ; dir button, which doesn't even exist in NewDesk). ; Comment it back in if it is decided that this is desired. ; ; cmp {byte} ss:[usingWastebasket], WASTEBASKET_WINDOW ; je gotType ; test ds:[FQTH_UIFA], (mask UIFA_MOVE shl 8) jnz deleteOverride ; allow overridding ; OMI_WB_NEVER_SAVES test ds:[FQTH_UIFA], (mask UIFA_COPY shl 8) jnz gotType push ax, bx, cx, dx, bp, si mov bx, handle OptionsList mov si, offset OptionsList mov cx, mask OMI_WB_NEVER_SAVES mov ax, MSG_GEN_BOOLEAN_GROUP_IS_BOOLEAN_SELECTED call ObjMessageCall ; carry set if item set pop ax, bx, cx, dx, bp, si ; ; Blech. GeoManager Menu reviews decided that "Hold Items in WB" ; sounded better than "WB Never Saves", and so this flag means the ; exact opposite of what it says in GMGR. Wizard can't change to ; agree with GMGR, so GMGR will just use this flag but always do ; the opposite. ; GM< jc gotType > ND< jnc gotType > deleteOverride: endif ; if (not _FORCE_DELETE) mov ax, FOPT_DELETE gotType: ; ; Figure out which message to send, based on the ; FileOperationProgressTypes ; mov dx, ax ; FileOperationProgressTypes mov_tr bx, ax mov ax, cs:[messageTable][bx] ; ; Get the type of the first object in the block, and send the ; message to process similar files ; tst ds:[FQTH_numFiles] jz outtaHere mov si, offset FQTH_files mov si, ds:[si].FOIE_info call UtilGetDummyFromTable ; ^lbx:si - dummy push ax, dx, bp mov cx, ds mov di, mask MF_CALL call ObjMessage pop ax, dx, bp outtaHere: pop cx ; retrieve block flag jcxz vmBlockUnlock pop bx ; bx = mem handle call MemUnlock ; unlock file list mem block jmp exit vmBlockUnlock: mov di, bp ; save frame pointer pop bp ; bp = VM mem handle call VMUnlock ; unlock file list VM block mov bp, di ; restore frame pointer exit: call FinishUpCommon realExit: .leave ret ProcessDragFilesCommon endp if _NEWDESK COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% NDCheckIfDriveLink %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Checks to see if a file is a drive link. If so it changes the error message accordingly. CALLED BY: ProcessDragFilesCommon PASS: ds:si - path of file di - diskhandle of file ax - error message from FileSetCurrentPath RETURN: ax - new error message if it is a drive link DESTROYED: nothing SIDE EFFECTS: PSEUDO CODE/STRATEGY: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 6/ 9/93 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ NDCheckIfDriveLink proc near uses bx, cx, dx, di, es cmp ax, ERROR_PATH_NOT_FOUND jne dontCheck .enter call FilePushDir push ax, ds ; save error and path mov bx, di segmov ds, cs, dx mov dx, offset rootPath call FileSetCurrentPath ; change dir to root of drive pop ax, ds ; restore error and path jc exit push ax ; save error message mov dx, si ; ds:dx is filename segmov es, ss, di mov cx, size NewDeskObjectType sub sp, cx mov di, sp ; es:di is stack buffer buffer mov ax, FEA_DESKTOP_INFO call FileGetPathExtAttributes mov cx, ds:[di] ; get the file's WOT into cx add sp, size NewDeskObjectType pop ax ; restore error message jc exit cmp cx, WOT_DRIVE jne exit mov ax, ERROR_DRIVE_LINK_TARGET_GONE exit: call FilePopDir .leave dontCheck: ret NDCheckIfDriveLink endp LocalDefNLString rootPath <C_BACKSLASH, 0> endif ; if _NEWDESK COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% WastebasketDeleteFiles %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: delete files CALLED BY: INTERNAL FolderStartDelete (same module) TreeStartDelete (diff. module) PASS: bx = mem handle of file list block RETURN: nothing DESTROYED: none PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 12/18/89 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ WastebasketDeleteFiles proc far uses ax, bx, cx, dx, bp, di, si, ds, es .enter mov ax, ACTIVE_TYPE_FILE_OPERATION call DesktopMarkActive ; application will be active jnz done call FileBatchChangeNotifications ; batch them all up, please ; as we don't want to consume ; billions of handles call IndicateBusy call InitForWindowUpdate call MemLock push bx mov ds, ax mov_tr cx, ax mov ax, MSG_SHELL_OBJECT_DELETE LoadBXSI DefaultDummy clr di call ObjMessage call FileFlushChangeNotifications pop bx call MemUnlock call FinishUpCommon mov ss:[showDeleteProgress], TRUE ; be sure delete progress is ; enabled when we leave done: .leave ret WastebasketDeleteFiles endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FinishUpCommon %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Common code to finish up a multi-file operation CALLED BY: ProcessDragFilesCommon, WastebasketDeleteFiles PASS: nothing RETURN: nothing DESTROYED: ax,bx,cx,dx,si,di,bp,ds,es PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- chrisb 2/10/93 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ FinishUpCommon proc near .enter mov ax, SP_TOP ; just go to top-level call FileSetStandardPath call ClearFileOpProgressBox call IndicateNotBusy call MarkNotActive call FileFlushChangeNotifications .leave ret FinishUpCommon endp if _NEWDESK COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CompressFileQuickTransfer %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Given a FileQuickTransfer block remove all entries with no name (null in the name field). *** This routine does not attempt to resize (shrink) the block, just compact the data within the block and update the count of files ***. CALLED BY: NewDeskHandleSpecialObjects PASS: ds - segment of locked down FileQuickTransfer block RETURN: ds - segment of locked down compressed FQT block DESTROYED: bx,cx,dx,si,di,bp,es PSEUDO CODE/STRATEGY: X is end of compressed section Y is begining of chunk to move up to X Z is ending of chunk to move up to X X = find first marked entry no files marked? exit! Y = X loopTop: Y = next unmarked entry or end of list end of list? exit! Z = next marked entry after Y or end of list move entries between Y and Z to X X = X + (|Z - Y|) (increment X to end of compressed) Y = Z jmp loopTop exit! KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 08/18/92 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CompressFileQuickTransfer proc near uses ax .enter segmov es, ds, ax mov di, offset FQTH_files mov cx, ds:[FQTH_numFiles] mov bp, cx ; keep number of entries in bp jcxz done mov dx, size FileOperationInfoEntry ; di = X, si = Y ; ; X = find first marked entry ; xLoop: cmp {byte} ds:[di].FOIE_name, 0 je xSet add di, dx ; dx is entry size loop xLoop ; ; no files marked? ; jmp done ; exit! xSet: ; ; Y = X ; mov si, di loopTop: ; **** loopTop **** ; Y = next unmarked entry or end of list yLoop: EC < call ECCheckBounds > cmp {byte} ds:[si].FOIE_name, 0 ; is entry marked? jne ySet add si, dx ; go to next entry dec bp ; update file count because loop yLoop ; we just skiped an entry ; end of list? exit! jmp done ySet: mov bx, si ; bx - si is length to copy zLoop: cmp {byte} ds:[bx].FOIE_name, 0 je zSet add bx, dx ; next entry loop zLoop ; reached end of FileQuickTransfer zSet: push cx ; save file entry counter mov cx, bx sub cx, si ; get length to copy into cx ; ; move entries between Y and Z to X ; rep movsb ; ; X (di) is updated properly to be X + |Y - Z| ; Y (si) is updated properly to be Z ; so just loop unless we are done ; pop cx ; restore Y entry position jcxz done ; done,if we moved the last file jmp loopTop done: mov ds:[FQTH_numFiles], bp ; reset to new number of files .leave ret CompressFileQuickTransfer endp endif COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% UtilGetNextInfoEntryOfSameType %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Search forward in the FileQuickTransfer block until we find a FileOperationInfoEntry of the same type as the current one. Place a NULL in the filename of the current entry, to signify that we're finished with it. CALLED BY: EXTERNAL PASS: ds:si - FileOperationInfoEntry RETURN: if found: carry clear ds:si - next FileOperationInfoEntry else: carry set DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- chrisb 11/11/92 Initial version. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ UtilGetNextInfoEntryOfSameType proc far uses ax,bx,cx,dx .enter mov {byte} ds:[si].FOIE_name, 0 ; ; Figure out where the block ends ; mov ax, ds:[FQTH_numFiles] mov cx, size FileOperationInfoEntry mul cx add ax, offset FQTH_files ; ; Get the type of the current element ; mov bx, ds:[si].FOIE_info ; ; Scan forward for the next element of this type ; searchLoop: add si, size FileOperationInfoEntry cmp si, ax ja notFound cmp ds:[si].FOIE_info, bx jne searchLoop done: .leave ret notFound: stc jmp done UtilGetNextInfoEntryOfSameType endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% PrepFilenameForError %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Stuff current filename into global area for error reporting (if needed) CALLED BY: ProcessDragFilesCommon PASS: ds:si - filename RETURN: nothingy DESTROYED: none PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 5/27/92 added this header %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ PrepFilenameForError proc far uses si, es, di, cx .enter NOFXIP< segmov es, <segment dgroup>, di > FXIP< mov di, bx > FXIP< GetResourceSegmentNS dgroup, es, TRASH_BX > FXIP< mov bx, di > mov di, offset dgroup:fileOperationInfoEntryBuffer mov cx, size fileOperationInfoEntryBuffer rep movsb .leave ret PrepFilenameForError endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CopyMoveFileToDir %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: copies/moves the specified source file/directory into the specified destination directory CALLED BY: ShellObjectMoveCopyEntryCommon PASS: ds:si - FileOperationInfoEntry of source file ds: - FileQuickTransferHeader from which to get src dir current directory is destination directory ax - update strategy (passed on to MarkWindowForUpdate) fileOperationInfoEntryBuffer - 32 and 8.3 source name info RETURN: carry set if error AX - error updates folder window table, if no error ss:[recurErrorFlag] set if recursive operation error preserves ds, dx, es, di, cx, si, bp DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 8/28/89 Initial version brianc 9/8/89 Combined TextCopyFile, TextMoveFile brianc 2/90 rewritten dlitwin 5/22/92 added support for new Wastebasket %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CopyMoveFileToDir proc far updateStrategy local word push ax uses bx, ds, dx, es, di, cx, si .enter mov ss:[enteredFileOpRecursion], 0 ; in case of early error lea dx, ds:[si].FOIE_name call CheckRootSrcOperation ; can't copy/move root LONG jc exit ; if error, handle it if not _FCAB cmp {byte} ss:[usingWastebasket], NOT_THE_WASTEBASKET je doneThrowAwayCheck ; ; If it's a file or link, put up the "throw away file" ; warning, else put up the "throw away directory" warning ; mov ax, WARNING_THROW_AWAY_FILE ; assume file call UtilCheckInfoEntrySubdir jnc gotWastebasketWarning mov ax, WARNING_THROW_AWAY_DIR gotWastebasketWarning: test ds:[si].FOIE_attrs, mask FA_LINK jz haveWarning mov ax, WARNING_THROW_AWAY_LINK haveWarning: call DeleteWarningCommon cmp ax, YESNO_YES je doneThrowAwayCheck stc jc exit doneThrowAwayCheck: endif ; if (not _FCAB) ; ; check if complete destination file spec. specifies an existing ; file, if so, give replace warning if needed ; call CopyMoveExistenceCheck ; do battery of checks jc exit ; if error, exit with err code ;NOTE: we lose update needed for errors deleting existing directory with ;file-busy or access-denied files that are not deleted ;FAIL-CASE: attempt to overwrite directory contain file-in-use. A Folder ;Window on that directory will not get updated to reflect the successfully ;deleted files segmov es, ds lea di, ds:[si].FOIE_name ; copy/move to same name in ; destination ND < cmp {byte} ss:[usingWastebasket], NOT_THE_WASTEBASKET > ND < jne wastebasketThrowsAwayTemplatesTooYouKnow > ND < test ds:[si].FOIE_flags, mask GFHF_TEMPLATE ; force copy if > ND < jnz copyFile ; file is a template > ND <wastebasketThrowsAwayTemplatesTooYouKnow: ; and NOT throwingaway> cmp ss:[fileOpProgressType], FOPT_COPY je copyFile ; if so, do it call DeskFileMove ; move file to dest path jmp afterOp ; handle results copyFile: call DeskFileCopy ; copy file to dest path afterOp: jc exit mov ax, updateStrategy ; retrieve update strategy call MarkWindowForUpdate ; pass ds:dx = source clc exit: .leave ; preserves flags ret CopyMoveFileToDir endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CopyMoveExistenceCheck %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: checks if file exists CALLED BY: CopyMoveFileToDir PASS: ds = FileQuickTransferHeader ds:si = FileOperationInfoEntry of file being moved/copied current directory is destination directory RETURN: carry set if error ax - error code carry clear if source file can be copied to destination DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 02/12/90 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CopyMoveExistenceCheck proc near uses bx, cx, dx, ds, si, es, di, bp .enter clr ss:[useLocalMoveCopy] ; default to regular copy ; ; check if destination exists ; lea dx, ds:[si].FOIE_name call FileRootGetAttributes ; does file exist in dest.? jnc destExists ; yes cmp ax, ERROR_FILE_NOT_FOUND ; file doesn't exist in dest.? je exitJMP ; correct -- exit with carry ; clear errorExit: stc exitJMP: jmp exit destExists: ND< call NDCheckIfNotReplaceable > ND<LONG jc exit > ; ; Used to check for replacing a parent of the src, but that's handled ; in SetUpCopyMoveParams by the comparison against evilName, which ; was so gracefully set up by CheckSrcDestConflict ; ; We need to check to see if the file we are conflicting with has ; been merged into our directory by the magic or StandardPaths, or ; if it is actually a local file. ; call IsConflictingFileRemote LONG jc exit mov ss:[useLocalMoveCopy], -1 ; ; If the file we are copying is a remote file, then it may conflict ; with itself, as it may be mapped into our destination. In this case ; we want to ignore any warnings (as we are just making a local copy ; of what was already mapped in anyway) and just create a local copy, ; so skip to the end of the routine, and later routines will know what ; to do because we pass them the CLT_REMOTE_SELF value. ; cmp ax, CLT_REMOTE_SELF clc ; no error... LONG je exit ; ; If the file isn't conflicting with itself, it is either local or ; is mapped in from another StandardPath tree, so we want to warn ; the user of an overwrite situation. If it is local, we will delete ; the local file, but still want to force a local copy, as the regular ; copy might wind up conflicting with a mapped in remote file that has ; been exposed by the deletion of the local file that was obscuring it. ; If it is mapped in, we don't actually delete anything, and copy ; locally. Because the mapped in copy will be obscured by the new ; local version (which is a different copy), in the eyes of the user ; it is has been overwriten, and therefore we still want the warning. ; Check the CLT_REMOTE_OTHER or CLT_LOCAL later in the routine when ; we decide whether or not to delete the destination. ; mov bx, ax ; save ConflictLocationType ; across warning ; ; dest exists, ask user if s/he wishes to replace name file ; if (not _FCAB and not _ZMGR) call ReplaceWarning else mov ax, WARNING_REPLACE_32_FILE ; use 32 name call DesktopYesNoWarning endif ; if ((not _FCAB) and (not _ZMGR)) cmp ax, YESNO_YES ; user want to replace? ; (might be DESK_DB_DETACH ; or YESNO_CANCEL) jne errorExit ; they don't, return cancel ; ; user wishes to replace existing file ; cmp bx, CLT_REMOTE_OTHER ; no need to delete dest if it LONG je exit ; is remote... ; ; if not CLT_REMOTE_OTHER, it must be CLT_LOCAL. ; call CheckThatSourceStillExists ; if the source has been LONG jc exit ; deleted, cancel operation ; ; Create a fake FileQuickTransfer block ; ds = FileQuickTransferHeader (move/copy source path) ; ds:si = FileOperationInfoEntry (move/copy source filename) ; destination for move/copy = current dir ; push bx, cx, ds, si mov ax, size FileQuickTransferHeader + size FileOperationInfoEntry mov cx, ALLOC_DYNAMIC_LOCK call MemAlloc ; bx = handle, ax = segment jnc noMemErr mov ax, ERROR_INSUFFICIENT_MEMORY jmp removeExit noMemErr: push ds, si ; save incoming FOIE push bx ; save buffer handle mov ds, ax mov ds:[FQTH_nextBlock], 0 mov ds:[FQTH_UIFA], 0 ; feedback data and remote flag don't matter because this ; won't be used with a QuickTransfer, just internally. mov ds:[FQTH_numFiles], 1 mov si, offset FQTH_pathname mov cx, size FQTH_pathname call FileGetCurrentPath ; bx = disk handle mov ds:[FQTH_diskHandle], bx pop bx ; retreive buffer handle segmov es, ds ; es:di = FOIE_name mov di, offset FQTH_files pop ds, si ; ds:si = incoming FOIE .assert (offset FOIE_name eq 0) mov cx, size FOIE_name/2 rep movsw ; copy source name over segmov ds, es ; ds = new FQTH mov ds:[FQTH_files].FOIE_flags, 0 mov ds:[FQTH_files].FOIE_info, 0 sub sp, 3 * size FileExtAttrDesc mov di, sp segmov es, ss mov es:[di].FEAD_attr, FEA_FILE_TYPE mov es:[di].FEAD_value.segment, ds mov es:[di].FEAD_value.offset, offset FQTH_files.FOIE_type mov es:[di].FEAD_size, size GeosFileType add di, size FileExtAttrDesc mov es:[di].FEAD_attr, FEA_FILE_ATTR mov es:[di].FEAD_value.segment, ds mov es:[di].FEAD_value.offset, offset FQTH_files.FOIE_attrs mov es:[di].FEAD_size, size FileAttrs add di, size FileExtAttrDesc mov es:[di].FEAD_attr, FEA_PATH_INFO mov es:[di].FEAD_value.segment, ds mov es:[di].FEAD_value.offset, offset FQTH_files.FOIE_pathInfo mov es:[di].FEAD_size, size DirPathInfo mov di, sp mov cx, 3 mov ax, FEA_MULTIPLE mov dx, offset FQTH_files.FOIE_name call FileGetPathExtAttributes EC < WARNING_C WARNING_FILE_ERROR_IGNORED > add sp, 3 * size FileExtAttrDesc ; ; Turn off delete progress if thing being deleted is a file. ; If it's a directory, it will get turned on again by ; FileDeleteFileDirCommon, which is OK, I suppose... ; mov ss:[showDeleteProgress], FALSE mov cx, ss:[fileOpProgressType] mov ax, FOPT_DELETE call SetFileOpProgressBox mov si, offset FQTH_files ; ds:si = new FOIE call ForceFileDeleteFileDir ; else, del dest ; return with error status ; (might be "cancel") pushf call MemFree ; free created FQTH call RemoveFileOpProgressBox push ax mov_tr ax, cx call SetFileOpProgressBox pop ax popf removeExit: pop bx, cx, ds, si exit: .leave ret CopyMoveExistenceCheck endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CheckThatSourceStillExists %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: If the source file has been deleted for some reason, we don't want to delete the destination and then fail on the copy or move. Better to just bail out entirely. CALLED BY: CopyMoveExistenceCheck PASS: ds = segment of FileQuickTransferBlock of source ds:dx = filename of source RETURN: carry = set if source has been deleted = clear if source is still there DESTROYED: nothing SIDE EFFECTS: PSEUDO CODE/STRATEGY: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 8/ 6/93 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CheckThatSourceStillExists proc near uses bx .enter call FilePushDir push dx ; save filename offset mov bx, ds:[FQTH_diskHandle] lea dx, ds:[FQTH_pathname] call FileSetCurrentPath pop dx ; restore filename offset jc exit ; bail if there were any ; problems setting the path call FileRootGetAttributes ; does source exist? ; carry will be set if there exit: ; is any problem finding the call FilePopDir ; file .leave ret CheckThatSourceStillExists endp if _NEWDESK COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% NDCheckIfNotReplaceable %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Checks a file's WOT to see if this is a candidate for being replaced by another file. Only WOT_FOLDER, WOT_DOCUMENT and WOT_EXECUTABLE may be replaced. CALLED BY: CopyMoveExistenceCheck PASS: ds:dx = filename of item to check RETURN: carry = set if this item may not be replaced ax = ERROR_CANNOT_OVERWRITE_THIS_WOT = clear if it may be replaced DESTROYED: nothing SIDE EFFECTS: PSEUDO CODE/STRATEGY: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 8/ 5/93 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ NDCheckIfNotReplaceable proc near uses bx,cx,dx,si,di,bp .enter segmov es, ss mov bp, sp ; preserve old stack mov cx, size NewDeskObjectType sub sp, cx mov di, sp mov ax, FEA_DESKTOP_INFO call FileGetPathExtAttributes mov bx, es:[di] ; put WOT in bx mov sp, bp ; reset stack jnc checkWOT ; ; if we can't fetch a WOT, this file doesn't have extended ; attributes and therefore is not something we have to worry ; about overwriting. If it failed for other reasons, go ahead ; and error for that reason. ; cmp ax, ERROR_ATTR_NOT_FOUND je okToOverwrite jmp doNotOverwrite checkWOT: cmp bx, WOT_FOLDER je okToOverwrite cmp bx, WOT_DOCUMENT je okToOverwrite cmp bx, WOT_EXECUTABLE je okToOverwrite mov ax, ERROR_CANNOT_OVERWRITE_THIS_WOT doNotOverwrite: stc ; any other WOT's are sacred jmp exit okToOverwrite: clc exit: .leave ret NDCheckIfNotReplaceable endp endif ; if _NEWDESK COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% IsConflictingFileRemote %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Checks to see if the file that we have a conflict with is a local file, or if it is remote (mapped in because of the StandardPath merging of trees). If it is remote, there is the posiblity that it is our source file, should our source be in a tree that is being mapped to our destination. In this case we don't want to warn the user of an overwrite, as we are just copying the same verion that they see in the destination to actually *be* in the destination instead of being mapped there, and want to copy/move the file to the local destination. If it is not our source file, then we want to warn the user of an overwrite because the file being moved/copied in will obscure the copy that was being mapped in, effectively 'overwriting' it. We then want to copy/move it to the local destination. Should the conflicting file be local, we want to delete it, but still want to use the FileCopyLocal routine, as the deletion of the local file might reveal a mapped in remote file that would cause a regular move/copy to complain. CALLED BY: CopyMoveExistenceCheck PASS: ds = FileQuickTransferHeader ds:si = FileOperationInfoEntry of file being moved/copied current directory is destination directory RETURN: carry = clear if no error ax = ConflictLocationType ss:[useLocalMoveCopy] updated correctly = set on error ax = FileError DESTROYED: nothing SIDE EFFECTS: PSEUDO CODE/STRATEGY: REVISION HISTORY: Name Date Description ---- ---- ----------- dlitwin 10/14/93 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ IsConflictingFileRemote proc near uses bx,cx,dx,si,di attrArray local 3 dup (FileExtAttrDesc) srcDisk local word srcID local dword destDisk local word destID local dword destPathInfo local DirPathInfo .enter mov ax, ss lea bx, ss:[destDisk] lea cx, ss:[destID] lea dx, ss:[destPathInfo] ; ; Diskhandle FEAD ; mov ss:[attrArray].FEAD_attr, FEA_DISK mov ss:[attrArray].FEAD_value.segment, ax mov ss:[attrArray].FEAD_value.offset, bx ; destDisk is buffer mov ss:[attrArray].FEAD_size, word ; ; FileID FEAD ; add bp, size FileExtAttrDesc ; next FEAD mov ss:[attrArray].FEAD_attr, FEA_FILE_ID mov ss:[attrArray].FEAD_value.segment, ax mov ss:[attrArray].FEAD_value.offset, cx ; destID is buffer mov ss:[attrArray].FEAD_size, dword ; ; PathInfo FEAD ; add bp, size FileExtAttrDesc ; next FEAD mov ss:[attrArray].FEAD_attr, FEA_PATH_INFO mov ss:[attrArray].FEAD_value.segment, ax mov ss:[attrArray].FEAD_value.offset, dx ; destPathInfo is buffer mov ss:[attrArray].FEAD_size, size DirPathInfo sub bp, 2 * (size FileExtAttrDesc) ; restore bp segmov es, ss, di lea di, ss:[attrArray] ; es:di is FEAD array mov dx, si ; ds:dx is filename ; ; grab the attributes of the destination ; mov ax, FEA_MULTIPLE mov cx, 3 ; get all three attributes call FileGetPathExtAttributes jc exit test ss:[destPathInfo], mask DPI_EXISTS_LOCALLY mov ax, CLT_LOCAL clc ; no error jnz exit ; ; grab the attributes of the source ; call FilePushDir ; save dest directory mov bx, ds:[FQTH_diskHandle] mov dx, offset FQTH_pathname call FileSetCurrentPath ; set source as currentpath jc popDirAndExit lea ax, ss:[srcDisk] lea bx, ss:[srcID] mov ss:[attrArray].FEAD_value.offset, ax ; buffer is srcDisk add bp, size FileExtAttrDesc ; next FEAD mov ss:[attrArray].FEAD_value.offset, bx ; buffer is srcID sub bp, size FileExtAttrDesc ; restore bp mov dx, si ; ds:dx is filename mov ax, FEA_MULTIPLE mov cx, 2 ; we only want disk and fileID call FileGetPathExtAttributes popDirAndExit: call FilePopDir ; restore dest directory jc exit ; ; OK, so now we have the attributes we want... ; mov ax, CLT_REMOTE_OTHER ; assume different files... mov bx, ss:[srcDisk] cmp bx, ss:[destDisk] clc ; no error jne exit movdw bxcx, ss:[srcID] cmpdw bxcx, ss:[destID] clc ; no error jne exit mov ax, CLT_REMOTE_SELF exit: .leave ret IsConflictingFileRemote endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DeskFileCopy %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: copy file/directory CALLED BY: CopyMoveFileToDir PASS: ds:si = FileOperationInfoEntry for source (file or directory) ds:0 = FileQuickTransferHeader containing source dir es:di = name for destination current directory is destination directory RETURN: carry set if error carry clear otherwise ax - error code ss:[recurErrorFlag] set if recursive operation error DESTROYED: nothing PSEUDO CODE/STRATEGY: if (file to copy is not a directory) { FileCopyFile(source pathname, complete destination pathname); } else { FileCreateDir(complete destination pathname); for each file X in directory { DeskFileCopy("source pathname/X", "complete destination pathname/X"); } } KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 9/1/89 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DeskFileCopy proc far .enter mov ss:[dirCopyMoveRoutine], offset FileCopyFile call CopyMoveFileOrDir .leave ret DeskFileCopy endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% DeskFileMove %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: move file to new directory CALLED BY: CopyMoveFileToDir PASS: ds:si = FileOperationInfoEntry for source (file or directory) ds:0 = FileQuickTransferHeader containing source dir es:di = name for destination current directory is destination directory RETURN: carry set if error carry clear otherwise ax - error code ss:[recurErrorFlag] set if recursive operation error DESTROYED: nothing PSEUDO CODE/STRATEGY: if (file to move is not a directory) { FileMoveFile(source pathname, complete destination pathname); } else { FileCreateDir(complete destination pathname); for each file X in directory { FileMove("source pathname/X", "complete destination pathname/X"); } } KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 8/31/89 Initial version brianc 10/30/89 use FileMoveFile instead of FileRename so different drives are supported %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ DeskFileMove proc far .enter mov ss:[dirCopyMoveRoutine], offset FileMoveFile call CopyMoveFileOrDir .leave ret DeskFileMove endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% CopyMoveFileOrDir %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: Copy or move the current file or directory using a function that depends on whether it is a file or a directory CALLED BY: DeskFileCopy, DeskFileMove PASS: ds:si = FileOperationInfoEntry for source ds:0 = FileQuickTransferHeader containing source dir es:di = name for destination current dir is destination directory ax = ConflictLocationType ss:[dirCopyMoveRoutine] = routine to call if source is a file RETURN: carry set on error: ax = error code carry clear if success: ax = destroyed DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- ardeb 2/26/92 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ CopyMoveFileOrDir proc near uses bx, cx, dx, ds, es, si, di, bp .enter if ENSURE_LOCAL_SP_SUBDIRS ; ; Ensure that subdirs of Standard Paths exists locally ; call EnsureLocalStandardPathSubdirs endif ; ; See if the source is a directory or file and react accordingly ; call UtilCheckInfoEntrySubdir jc doDirectory clr ax ; no enum info yet call ss:[dirCopyMoveRoutine] ; else, use regular file routine jmp done ; ; do directory ; ds:si - source FOIE ; es:di - destination filespec ; doDirectory: mov ss:[recurErrorFlag], 1 mov ss:[enteredFileOpRecursion], 0 ; no recursion yet push ds:[FQTH_nextBlock] clr ds:[FQTH_nextBlock] call FileCopyMoveDir ; do directory pop ds:[FQTH_nextBlock] done: .leave ret CopyMoveFileOrDir endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FileCopyFile %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: copy a single file CALLED BY: INTERNAL DeskFileCopy, FileCopyMoveDir PASS: ds:0 = FileQuickTransferHeader ds:si = FileOperationInfoEntry es:di - destination file in current directory destination file doesn't already exist RETURN: carry set if error ax - error code carry clear if success DESTROYED: nothing PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: none REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 8/28/89 Initial version %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ FileCopyFile proc near mov ax, offset doAction push ax call FileCopyOrMoveFile ret doAction: if TRY_CLOSE_ON_IN_USE_ERROR push bp mov bp, 1 ; do copy call TryCloseFileForMoveCopy pop bp endif tst ss:[useLocalMoveCopy] jz regularCopy call FileCopyLocal jmp afterCopy regularCopy: call FileCopy afterCopy: retn FileCopyFile endp COMMENT @%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% FileMoveFile %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% SYNOPSIS: move file CALLED BY: INTERNAL CopyMoveFileOrDir, FileCopyMoveDir PASS: ds:si - source FOIE ds:0 = FileQuickTransferHeader es:di - destination file current dir is destination dir RETURN: carry set if error ax - error code DESTROYED: PSEUDO CODE/STRATEGY: KNOWN BUGS/SIDE EFFECTS/IDEAS: REVISION HISTORY: Name Date Description ---- ---- ----------- brianc 10/30/89 Initial version dlitwin 11/04/93 added some readonly checks %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%@ FileMoveFile proc near call DoRemoteFileCheck jnc localFile call FileCopyFile jmp exit localFile: clr ss:[fileMoveSetReadOnly] ; assume not readonly test ds:[si].FOIE_attrs, mask FA_RDONLY jz startMove ; if not readonly, don't worry call FileMoveReadOnlyCheck jc exit ; readonly, user canceled cmp ax, YESNO_YES ; if ax = YESNO_YES, user chose clc ; to move the read only file jne exit ; ; move the file and reset the readonly bit afterward ; mov ss:[fileMoveSetReadOnly], -1 ; set reset bit after move startMove: mov ax, offset doAction push ax call FileCopyOrMoveFile jc exit tst ss:[fileMoveSetReadOnly] jz exit push ds, dx, cx segmov ds, es, dx mov dx, si ; ds:dx is filename clr ch mov cl, ds:[si].FOIE_attrs call FileSetAttributes ; set the readonly bit pop ds, dx, cx exit: ret ; EXIT HERE <------ doAction: tst ss:[useLocalMoveCopy] jz regularMove call DesktopFileMoveLocal ; no FileMoveLocal is currently jmp afterMove ; supported... regularMove: call FileMove afterMove: if TRY_CLOSE_ON_IN_USE_ERROR jnc afterTryClose push bp mov bp, 0 ; do move call TryCloseFileForMoveCopy pop bp afterTryClose: endif retn FileMoveFile endp FileOpLow ends
25.489568
80
0.630544
[ "Apache-2.0" ]
BOBBYWY/pcgeos
Appl/FileMgrs2/CommonDesktop/CUtil/cutilFileOpHigh.asm
52,534
Assembly
; A200376: G.f.: 1/sqrt(1-10*x^2 + x^4/(1-8*x^2)) + x/(1-9*x^2). ; Submitted by Jamie Morken(s3) ; 1,1,5,9,37,81,301,729,2549,6561,22045,59049,193029,531441,1703469,4782969,15111573,43046721,134539837,387420489,1200901157,3486784401,10739313997,31381059609,96172251061,282429536481,862142190941,2541865828329,7734936371269,22876792454961,69439155241581 mov $1,1 mov $3,$0 lpb $3 sub $3,1 mul $1,$3 add $2,1 div $1,$2 add $4,$1 mul $1,4 sub $3,1 lpe mov $0,$4 mul $0,4 add $0,1
25.894737
255
0.699187
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/200/A200376.asm
492
Assembly
; A298030: Partial sums of A298029. ; 1,4,10,22,40,73,112,163,220,289,364,451,544,649,760,883,1012,1153,1300,1459,1624,1801,1984,2179,2380,2593,2812,3043,3280,3529,3784,4051,4324,4609,4900,5203,5512,5833,6160,6499,6844,7201,7564,7939,8320,8713,9112,9523,9940,10369,10804,11251,11704,12169,12640,13123,13612,14113,14620,15139,15664,16201,16744,17299,17860,18433,19012,19603,20200,20809,21424,22051,22684,23329,23980,24643,25312,25993,26680,27379,28084,28801,29524,30259,31000,31753,32512,33283,34060,34849,35644,36451,37264,38089,38920,39763,40612,41473,42340,43219,44104,45001,45904,46819,47740,48673,49612,50563,51520,52489,53464,54451,55444,56449,57460,58483,59512,60553,61600,62659,63724,64801,65884,66979,68080,69193,70312,71443,72580,73729,74884,76051,77224,78409,79600,80803,82012,83233,84460,85699,86944,88201,89464,90739,92020,93313,94612,95923,97240,98569,99904,101251,102604,103969,105340,106723,108112,109513,110920,112339,113764,115201,116644,118099,119560,121033,122512,124003,125500,127009,128524,130051,131584,133129,134680,136243,137812,139393,140980,142579,144184,145801,147424,149059,150700,152353,154012,155683,157360,159049,160744,162451,164164,165889,167620,169363,171112,172873,174640,176419,178204,180001,181804,183619,185440,187273,189112,190963,192820,194689,196564,198451,200344,202249,204160,206083,208012,209953,211900,213859,215824,217801,219784,221779,223780,225793,227812,229843,231880,233929,235984,238051,240124,242209,244300,246403,248512,250633,252760,254899,257044,259201,261364,263539,265720,267913,270112,272323,274540,276769 mov $1,$0 mov $3,$0 mov $0,1 mul $0,$3 trn $1,1 pow $1,2 add $1,1 mov $2,1 add $3,1 lpb $0,1 mov $0,3 mul $2,2 mov $3,2 mov $4,$1 mul $1,2 div $4,$2 lpe sub $1,$4 sub $1,$2 div $3,$2 add $1,$3 sub $1,1 mul $1,3 add $1,1
64.178571
1,527
0.790762
[ "Apache-2.0" ]
karttu/loda
programs/oeis/298/A298030.asm
1,797
Assembly
; A167346: Totally multiplicative sequence with a(p) = (p-1)*(p+2) = p^2+p-2 for prime p. ; Submitted by Jon Maiga ; 1,4,10,16,28,40,54,64,100,112,130,160,180,216,280,256,304,400,378,448,540,520,550,640,784,720,1000,864,868,1120,990,1024,1300,1216,1512,1600,1404,1512,1800,1792,1720,2160,1890,2080,2800,2200,2254,2560,2916,3136,3040,2880,2860,4000,3640,3456,3780,3472,3538,4480,3780,3960,5400,4096,5040,5200,4554,4864,5500,6048,5110,6400,5400,5616,7840,6048,7020,7200,6318,7168,10000,6880,6970,8640,8512,7560,8680,8320,8008,11200,9720,8800,9900,9016,10584,10240,9504,11664,13000,12544 add $0,1 mov $1,1 lpb $0 mov $3,$0 lpb $3 mov $4,$0 mov $6,$2 cmp $6,0 add $2,$6 mod $4,$2 cmp $4,0 cmp $4,0 mov $5,$2 add $2,1 cmp $5,1 max $4,$5 sub $3,$4 lpe mov $3,$2 add $3,2 mov $5,1 lpb $0 dif $0,$2 lpb $3 sub $2,1 mul $5,$3 mov $3,$7 lpe mul $5,$2 lpe mul $1,$5 lpe mov $0,$1
25.526316
469
0.617526
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/167/A167346.asm
970
Assembly
; Z80 test - officially documented flags, flags only version. ; ; Copyright (C) 2012 Patrik Rak (patrik@raxoft.cz) ; ; This source code is released under the MIT license, see included license.txt. macro testname db "doc flags" endm maskflags equ 1 onlyflags equ 1 postccf equ 0 memptr equ 0 include main.asm ; EOF ;
22.736842
79
0.553241
[ "MIT" ]
MaddTheSane/CLK
OSBindings/Mac/Clock SignalTests/Patrik Rak Z80 Tests/src/z80docflags.asm
432
Assembly
; This table translates key presses into ascii codes. ; Also used by 'GetKey' and 'LookupKey'. An effort has been made for ; this key translation table to emulate a PC keyboard with the 'CTRL' key SECTION rodata_clib PUBLIC in_keytranstbl .in_keytranstbl ;Unshifted ; Lower 5 bits only defb 27, '1', 'q', 'a', ' ' ;K0 1 q a SP defb 128, '2', 'w', 's', 'y' ;K1 2 w s y defb 129, '3', 'e', 'd', 'x' ;K2 3 e d x defb 130, '4', 'r', 'f', 'c' ;K3 4 r f c defb 131, '5', 't', 'g', 'v' ;K4 5 t g v defb 132, '6', 'z', 'h', 'b' ;K5 6 z h b defb 133, '7', 'u', 'j', 'n' ;K6 7 u j n defb 134, '8', 'i', 'k', 'm' ;K7 8 i k m defb 135, '9', 'o', 'l', ',' ;K8 9 o l , defb 136, '0', 'p', ';', '.' ;K9 0 p ; . defb 137, '_', '@', ':', '/' ;K10 _ @ : / defb 138, '{','\\', '[', 255 ;K11 { \ [ UN defb 139, 255, 12, 255, 255 ;WRK BS LEFT |<- UN defb 7, 127, 11, 10, 13 ;C-D DEL UP DOWN EOL defb 141, 142, 9, 255, 13 ;CLR RCL RIGHT ->| EOL2 ; KEY15 ; defb 255, 255, 255, 255, 255, 255, 255, 255 ; UN UN UN UN UN SHIFT CTRL UN ; Shift defb 27, '!', 'Q', 'A', ' ' ;K0 1 q a SP defb 128,'\"', 'W', 'S', 'Y' ;K1 2 w s y defb 129, '#', 'E', 'D', 'X' ;K2 3 e d x defb 130, '$', 'R', 'F', 'C' ;K3 4 r f c defb 131, '%', 'T', 'G', 'V' ;K4 5 t g v defb 132, '&', 'Z', 'H', 'B' ;K5 6 z h b defb 133,'\'', 'U', 'J', 'N' ;K6 7 u j n defb 134, '(', 'I', 'K', 'M' ;K7 8 i k m defb 135, ')', 'O', 'L', '<' ;K8 9 o l , defb 136, '-', 'P', '+', '>' ;K9 0 p ; . defb 137, '=', '`', '*', '?' ;K10 _ @ : / defb 138, '}', '^', ']', 255 ;K11 { \ [ UN defb 139, 127, 8, 255, 255 ;WRK BS LEFT |<- UN defb 140, 127, 11, 10, 13 ;C-D DEL UP DOWN EOL defb 141, 142, 9, 255, 13 ;CLR RCL RIGHT ->| EOL2 ; Control defb 27, '1', 17, 1, ' ' ;K0 1 q a SP defb 128, '2', 23, 19, 25 ;K1 2 w s y defb 129, '3', 5, 4, 24 ;K2 3 e d x defb 130, '4', 18, 6, 3 ;K3 4 r f c defb 131, '5', 20, 7, 22 ;K4 5 t g v defb 132, '6', 26, 8, 2 ;K5 6 z h b defb 133, '7', 21, 10, 14 ;K6 7 u j n defb 134, '8', 9, 11, 13 ;K7 8 i k m defb 135, '9', 15, 12, ',' ;K8 9 o l , defb 136, '0', 16, ';', '.' ;K9 0 p ; . defb 137, '_', '@', ':', '/' ;K10 _ @ : / defb 138, '{','\\', '[', 255 ;K11 { \ [ UN defb 139, 12, 8, 255, 255 ;WRK BS LEFT |<- UN defb 140, 127, 11, 10, 13 ;C-D DEL UP DOWN EOL defb 141, 142, 9, 255, 13 ;CLR RCL RIGHT ->| EOL2
37.430769
76
0.465269
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/target/pmd85/input/in_keytranstbl.asm
2,433
Assembly
; A142914: Primes congruent to 44 mod 63. ; Submitted by Jamie Morken(w3) ; 107,233,359,863,1367,1493,1619,1871,1997,2753,2879,3257,3761,4013,4139,4391,4517,4643,5021,5147,5273,5399,5651,5903,6029,6659,6911,7541,7793,7919,8171,8297,8423,9431,10061,10313,10691,11069,11321,11447,11699,12203,12329,12959,13337,13463,13841,13967,14723,15101,15227,15731,16361,16487,17117,17747,18251,18503,19259,19763,19889,20393,20771,20897,21023,21149,21401,22031,22157,22283,22409,22787,23039,23291,23417,23669,24551,24677,25307,26189,26693,27197,27449,27701,27827,27953,28961,29339,29717 mov $1,3 mov $2,$0 add $2,2 pow $2,2 lpb $2 add $1,50 sub $2,1 mov $3,$1 add $1,13 mul $3,2 seq $3,10051 ; Characteristic function of primes: 1 if n is prime, else 0. sub $0,$3 mov $4,$0 max $4,0 cmp $4,$0 mul $2,$4 lpe mul $1,2 mov $0,$1 sub $0,25
33.76
497
0.725118
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/142/A142914.asm
844
Assembly
.global s_prepare_buffers s_prepare_buffers: push %r11 push %r14 push %r15 push %r8 push %r9 push %rax push %rcx push %rdi push %rsi lea addresses_UC_ht+0x10f4f, %r11 nop nop nop nop dec %r8 movups (%r11), %xmm5 vpextrq $0, %xmm5, %r15 add %rcx, %rcx lea addresses_normal_ht+0x1909b, %r9 sub $47141, %r15 mov $0x6162636465666768, %r11 movq %r11, %xmm2 movups %xmm2, (%r9) nop nop nop sub %r15, %r15 lea addresses_WT_ht+0x299b, %r14 nop and %rax, %rax movw $0x6162, (%r14) nop nop nop inc %r11 lea addresses_normal_ht+0x1254f, %rax clflush (%rax) add $47713, %r15 mov $0x6162636465666768, %r8 movq %r8, (%rax) nop nop and %rcx, %rcx lea addresses_A_ht+0x90af, %rsi lea addresses_WC_ht+0x119cf, %rdi nop nop nop nop xor %r11, %r11 mov $15, %rcx rep movsb nop nop nop nop dec %r15 lea addresses_UC_ht+0x1964f, %r9 nop nop nop xor $43359, %rsi mov (%r9), %cx nop dec %rcx pop %rsi pop %rdi pop %rcx pop %rax pop %r9 pop %r8 pop %r15 pop %r14 pop %r11 ret .global s_faulty_load s_faulty_load: push %r13 push %r14 push %r8 push %rbp push %rcx push %rdi push %rdx push %rsi // Store lea addresses_WT+0xe827, %r13 nop nop add %rdi, %rdi movl $0x51525354, (%r13) cmp $53218, %rbp // Store mov $0x3cde040000000b4f, %r14 nop sub %rsi, %rsi movb $0x51, (%r14) nop cmp $53914, %r13 // REPMOV mov $0x3cde040000000b4f, %rsi lea addresses_D+0x1cd6f, %rdi nop nop nop nop and %r8, %r8 mov $1, %rcx rep movsb nop nop nop sub %r13, %r13 // Faulty Load mov $0x3cde040000000b4f, %r8 and %r14, %r14 mov (%r8), %dx lea oracles, %rbp and $0xff, %rdx shlq $12, %rdx mov (%rbp,%rdx,1), %rdx pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %r8 pop %r14 pop %r13 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 8, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WT', 'AVXalign': False, 'congruent': 3, 'size': 4, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_NC', 'AVXalign': True, 'congruent': 0, 'size': 1, 'same': True, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_NC', 'congruent': 0, 'same': True}, 'dst': {'type': 'addresses_D', 'congruent': 2, 'same': False}} [Faulty Load] {'OP': 'LOAD', 'src': {'type': 'addresses_NC', 'AVXalign': False, 'congruent': 0, 'size': 2, 'same': True, 'NT': False}} <gen_prepare_buffer> {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 10, 'size': 16, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 0, 'size': 16, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_WT_ht', 'AVXalign': False, 'congruent': 2, 'size': 2, 'same': False, 'NT': False}} {'OP': 'STOR', 'dst': {'type': 'addresses_normal_ht', 'AVXalign': False, 'congruent': 9, 'size': 8, 'same': False, 'NT': False}} {'OP': 'REPM', 'src': {'type': 'addresses_A_ht', 'congruent': 5, 'same': True}, 'dst': {'type': 'addresses_WC_ht', 'congruent': 7, 'same': False}} {'OP': 'LOAD', 'src': {'type': 'addresses_UC_ht', 'AVXalign': False, 'congruent': 7, 'size': 2, 'same': False, 'NT': False}} {'00': 1} 00 */
19.85443
146
0.643927
[ "MIT" ]
danielmgmi/medusa
Transynther/_processed/NC/_zr_/i7-7700_9_0x48.log_1_542.asm
3,137
Assembly
STACK SEGMENT STACK DW 64 DUP(?) STACK ENDS CODE SEGMENT ASSUME CS:CODE,SS:STACK START: PUSH DS MOV AX,0 PUSH AX MOV AH,0FH INT 10H MOV AH,0 MOV AL,3 INT 10H MOV CX,1 MOV DX,0 LOP: MOV AH,2 INT 10H MOV AL,40H MOV AH,0AH INT 10H INC DH INC DL CMP DH,19 JNE LOP RET CODE ENDS END START
23.571429
36
0.316667
[ "MIT" ]
AlPhaSenkI/review_the_national_post-graduate_entrance_examination
books_and_notes/professional_courses/Assembly_language_and_programming/sources/汇编语言程序设计教程第四版/codes/9_12.asm
660
Assembly
_kill: file format elf32-i386 Disassembly of section .text: 00000000 <main>: #include "stat.h" #include "user.h" int main(int argc, char **argv) { 0: 8d 4c 24 04 lea 0x4(%esp),%ecx 4: 83 e4 f0 and $0xfffffff0,%esp 7: ff 71 fc pushl -0x4(%ecx) a: 55 push %ebp b: 89 e5 mov %esp,%ebp d: 57 push %edi e: 56 push %esi f: 53 push %ebx 10: 51 push %ecx 11: bb 01 00 00 00 mov $0x1,%ebx 16: 83 ec 08 sub $0x8,%esp 19: 8b 31 mov (%ecx),%esi 1b: 8b 79 04 mov 0x4(%ecx),%edi int i; if(argc < 2){ 1e: 83 fe 01 cmp $0x1,%esi 21: 7e 27 jle 4a <main+0x4a> 23: 90 nop 24: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi printf(2, "usage: kill pid...\n"); exit(); } for(i=1; i<argc; i++) kill(atoi(argv[i])); 28: 83 ec 0c sub $0xc,%esp 2b: ff 34 9f pushl (%edi,%ebx,4) if(argc < 2){ printf(2, "usage: kill pid...\n"); exit(); } for(i=1; i<argc; i++) 2e: 83 c3 01 add $0x1,%ebx kill(atoi(argv[i])); 31: e8 fa 01 00 00 call 230 <atoi> 36: 89 04 24 mov %eax,(%esp) 39: e8 94 02 00 00 call 2d2 <kill> if(argc < 2){ printf(2, "usage: kill pid...\n"); exit(); } for(i=1; i<argc; i++) 3e: 83 c4 10 add $0x10,%esp 41: 39 de cmp %ebx,%esi 43: 75 e3 jne 28 <main+0x28> kill(atoi(argv[i])); exit(); 45: e8 58 02 00 00 call 2a2 <exit> main(int argc, char **argv) { int i; if(argc < 2){ printf(2, "usage: kill pid...\n"); 4a: 50 push %eax 4b: 50 push %eax 4c: 68 30 07 00 00 push $0x730 51: 6a 02 push $0x2 53: e8 b8 03 00 00 call 410 <printf> exit(); 58: e8 45 02 00 00 call 2a2 <exit> 5d: 66 90 xchg %ax,%ax 5f: 90 nop 00000060 <strcpy>: #include "user.h" #include "x86.h" char* strcpy(char *s, const char *t) { 60: 55 push %ebp 61: 89 e5 mov %esp,%ebp 63: 53 push %ebx 64: 8b 45 08 mov 0x8(%ebp),%eax 67: 8b 4d 0c mov 0xc(%ebp),%ecx char *os; os = s; while((*s++ = *t++) != 0) 6a: 89 c2 mov %eax,%edx 6c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 70: 83 c1 01 add $0x1,%ecx 73: 0f b6 59 ff movzbl -0x1(%ecx),%ebx 77: 83 c2 01 add $0x1,%edx 7a: 84 db test %bl,%bl 7c: 88 5a ff mov %bl,-0x1(%edx) 7f: 75 ef jne 70 <strcpy+0x10> ; return os; } 81: 5b pop %ebx 82: 5d pop %ebp 83: c3 ret 84: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 8a: 8d bf 00 00 00 00 lea 0x0(%edi),%edi 00000090 <strcmp>: int strcmp(const char *p, const char *q) { 90: 55 push %ebp 91: 89 e5 mov %esp,%ebp 93: 56 push %esi 94: 53 push %ebx 95: 8b 55 08 mov 0x8(%ebp),%edx 98: 8b 4d 0c mov 0xc(%ebp),%ecx while(*p && *p == *q) 9b: 0f b6 02 movzbl (%edx),%eax 9e: 0f b6 19 movzbl (%ecx),%ebx a1: 84 c0 test %al,%al a3: 75 1e jne c3 <strcmp+0x33> a5: eb 29 jmp d0 <strcmp+0x40> a7: 89 f6 mov %esi,%esi a9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi p++, q++; b0: 83 c2 01 add $0x1,%edx } int strcmp(const char *p, const char *q) { while(*p && *p == *q) b3: 0f b6 02 movzbl (%edx),%eax p++, q++; b6: 8d 71 01 lea 0x1(%ecx),%esi } int strcmp(const char *p, const char *q) { while(*p && *p == *q) b9: 0f b6 59 01 movzbl 0x1(%ecx),%ebx bd: 84 c0 test %al,%al bf: 74 0f je d0 <strcmp+0x40> c1: 89 f1 mov %esi,%ecx c3: 38 d8 cmp %bl,%al c5: 74 e9 je b0 <strcmp+0x20> p++, q++; return (uchar)*p - (uchar)*q; c7: 29 d8 sub %ebx,%eax } c9: 5b pop %ebx ca: 5e pop %esi cb: 5d pop %ebp cc: c3 ret cd: 8d 76 00 lea 0x0(%esi),%esi } int strcmp(const char *p, const char *q) { while(*p && *p == *q) d0: 31 c0 xor %eax,%eax p++, q++; return (uchar)*p - (uchar)*q; d2: 29 d8 sub %ebx,%eax } d4: 5b pop %ebx d5: 5e pop %esi d6: 5d pop %ebp d7: c3 ret d8: 90 nop d9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 000000e0 <strlen>: uint strlen(const char *s) { e0: 55 push %ebp e1: 89 e5 mov %esp,%ebp e3: 8b 4d 08 mov 0x8(%ebp),%ecx int n; for(n = 0; s[n]; n++) e6: 80 39 00 cmpb $0x0,(%ecx) e9: 74 12 je fd <strlen+0x1d> eb: 31 d2 xor %edx,%edx ed: 8d 76 00 lea 0x0(%esi),%esi f0: 83 c2 01 add $0x1,%edx f3: 80 3c 11 00 cmpb $0x0,(%ecx,%edx,1) f7: 89 d0 mov %edx,%eax f9: 75 f5 jne f0 <strlen+0x10> ; return n; } fb: 5d pop %ebp fc: c3 ret uint strlen(const char *s) { int n; for(n = 0; s[n]; n++) fd: 31 c0 xor %eax,%eax ; return n; } ff: 5d pop %ebp 100: c3 ret 101: eb 0d jmp 110 <memset> 103: 90 nop 104: 90 nop 105: 90 nop 106: 90 nop 107: 90 nop 108: 90 nop 109: 90 nop 10a: 90 nop 10b: 90 nop 10c: 90 nop 10d: 90 nop 10e: 90 nop 10f: 90 nop 00000110 <memset>: void* memset(void *dst, int c, uint n) { 110: 55 push %ebp 111: 89 e5 mov %esp,%ebp 113: 57 push %edi 114: 8b 55 08 mov 0x8(%ebp),%edx } static inline void stosb(void *addr, int data, int cnt) { asm volatile("cld; rep stosb" : 117: 8b 4d 10 mov 0x10(%ebp),%ecx 11a: 8b 45 0c mov 0xc(%ebp),%eax 11d: 89 d7 mov %edx,%edi 11f: fc cld 120: f3 aa rep stos %al,%es:(%edi) stosb(dst, c, n); return dst; } 122: 89 d0 mov %edx,%eax 124: 5f pop %edi 125: 5d pop %ebp 126: c3 ret 127: 89 f6 mov %esi,%esi 129: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000130 <strchr>: char* strchr(const char *s, char c) { 130: 55 push %ebp 131: 89 e5 mov %esp,%ebp 133: 53 push %ebx 134: 8b 45 08 mov 0x8(%ebp),%eax 137: 8b 5d 0c mov 0xc(%ebp),%ebx for(; *s; s++) 13a: 0f b6 10 movzbl (%eax),%edx 13d: 84 d2 test %dl,%dl 13f: 74 1d je 15e <strchr+0x2e> if(*s == c) 141: 38 d3 cmp %dl,%bl 143: 89 d9 mov %ebx,%ecx 145: 75 0d jne 154 <strchr+0x24> 147: eb 17 jmp 160 <strchr+0x30> 149: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 150: 38 ca cmp %cl,%dl 152: 74 0c je 160 <strchr+0x30> } char* strchr(const char *s, char c) { for(; *s; s++) 154: 83 c0 01 add $0x1,%eax 157: 0f b6 10 movzbl (%eax),%edx 15a: 84 d2 test %dl,%dl 15c: 75 f2 jne 150 <strchr+0x20> if(*s == c) return (char*)s; return 0; 15e: 31 c0 xor %eax,%eax } 160: 5b pop %ebx 161: 5d pop %ebp 162: c3 ret 163: 8d b6 00 00 00 00 lea 0x0(%esi),%esi 169: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000170 <gets>: char* gets(char *buf, int max) { 170: 55 push %ebp 171: 89 e5 mov %esp,%ebp 173: 57 push %edi 174: 56 push %esi 175: 53 push %ebx int i, cc; char c; for(i=0; i+1 < max; ){ 176: 31 f6 xor %esi,%esi cc = read(0, &c, 1); 178: 8d 7d e7 lea -0x19(%ebp),%edi return 0; } char* gets(char *buf, int max) { 17b: 83 ec 1c sub $0x1c,%esp int i, cc; char c; for(i=0; i+1 < max; ){ 17e: eb 29 jmp 1a9 <gets+0x39> cc = read(0, &c, 1); 180: 83 ec 04 sub $0x4,%esp 183: 6a 01 push $0x1 185: 57 push %edi 186: 6a 00 push $0x0 188: e8 2d 01 00 00 call 2ba <read> if(cc < 1) 18d: 83 c4 10 add $0x10,%esp 190: 85 c0 test %eax,%eax 192: 7e 1d jle 1b1 <gets+0x41> break; buf[i++] = c; 194: 0f b6 45 e7 movzbl -0x19(%ebp),%eax 198: 8b 55 08 mov 0x8(%ebp),%edx 19b: 89 de mov %ebx,%esi if(c == '\n' || c == '\r') 19d: 3c 0a cmp $0xa,%al for(i=0; i+1 < max; ){ cc = read(0, &c, 1); if(cc < 1) break; buf[i++] = c; 19f: 88 44 1a ff mov %al,-0x1(%edx,%ebx,1) if(c == '\n' || c == '\r') 1a3: 74 1b je 1c0 <gets+0x50> 1a5: 3c 0d cmp $0xd,%al 1a7: 74 17 je 1c0 <gets+0x50> gets(char *buf, int max) { int i, cc; char c; for(i=0; i+1 < max; ){ 1a9: 8d 5e 01 lea 0x1(%esi),%ebx 1ac: 3b 5d 0c cmp 0xc(%ebp),%ebx 1af: 7c cf jl 180 <gets+0x10> break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 1b1: 8b 45 08 mov 0x8(%ebp),%eax 1b4: c6 04 30 00 movb $0x0,(%eax,%esi,1) return buf; } 1b8: 8d 65 f4 lea -0xc(%ebp),%esp 1bb: 5b pop %ebx 1bc: 5e pop %esi 1bd: 5f pop %edi 1be: 5d pop %ebp 1bf: c3 ret break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 1c0: 8b 45 08 mov 0x8(%ebp),%eax gets(char *buf, int max) { int i, cc; char c; for(i=0; i+1 < max; ){ 1c3: 89 de mov %ebx,%esi break; buf[i++] = c; if(c == '\n' || c == '\r') break; } buf[i] = '\0'; 1c5: c6 04 30 00 movb $0x0,(%eax,%esi,1) return buf; } 1c9: 8d 65 f4 lea -0xc(%ebp),%esp 1cc: 5b pop %ebx 1cd: 5e pop %esi 1ce: 5f pop %edi 1cf: 5d pop %ebp 1d0: c3 ret 1d1: eb 0d jmp 1e0 <stat> 1d3: 90 nop 1d4: 90 nop 1d5: 90 nop 1d6: 90 nop 1d7: 90 nop 1d8: 90 nop 1d9: 90 nop 1da: 90 nop 1db: 90 nop 1dc: 90 nop 1dd: 90 nop 1de: 90 nop 1df: 90 nop 000001e0 <stat>: int stat(const char *n, struct stat *st) { 1e0: 55 push %ebp 1e1: 89 e5 mov %esp,%ebp 1e3: 56 push %esi 1e4: 53 push %ebx int fd; int r; fd = open(n, O_RDONLY); 1e5: 83 ec 08 sub $0x8,%esp 1e8: 6a 00 push $0x0 1ea: ff 75 08 pushl 0x8(%ebp) 1ed: e8 f0 00 00 00 call 2e2 <open> if(fd < 0) 1f2: 83 c4 10 add $0x10,%esp 1f5: 85 c0 test %eax,%eax 1f7: 78 27 js 220 <stat+0x40> return -1; r = fstat(fd, st); 1f9: 83 ec 08 sub $0x8,%esp 1fc: ff 75 0c pushl 0xc(%ebp) 1ff: 89 c3 mov %eax,%ebx 201: 50 push %eax 202: e8 f3 00 00 00 call 2fa <fstat> 207: 89 c6 mov %eax,%esi close(fd); 209: 89 1c 24 mov %ebx,(%esp) 20c: e8 b9 00 00 00 call 2ca <close> return r; 211: 83 c4 10 add $0x10,%esp 214: 89 f0 mov %esi,%eax } 216: 8d 65 f8 lea -0x8(%ebp),%esp 219: 5b pop %ebx 21a: 5e pop %esi 21b: 5d pop %ebp 21c: c3 ret 21d: 8d 76 00 lea 0x0(%esi),%esi int fd; int r; fd = open(n, O_RDONLY); if(fd < 0) return -1; 220: b8 ff ff ff ff mov $0xffffffff,%eax 225: eb ef jmp 216 <stat+0x36> 227: 89 f6 mov %esi,%esi 229: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 00000230 <atoi>: return r; } int atoi(const char *s) { 230: 55 push %ebp 231: 89 e5 mov %esp,%ebp 233: 53 push %ebx 234: 8b 4d 08 mov 0x8(%ebp),%ecx int n; n = 0; while('0' <= *s && *s <= '9') 237: 0f be 11 movsbl (%ecx),%edx 23a: 8d 42 d0 lea -0x30(%edx),%eax 23d: 3c 09 cmp $0x9,%al 23f: b8 00 00 00 00 mov $0x0,%eax 244: 77 1f ja 265 <atoi+0x35> 246: 8d 76 00 lea 0x0(%esi),%esi 249: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi n = n*10 + *s++ - '0'; 250: 8d 04 80 lea (%eax,%eax,4),%eax 253: 83 c1 01 add $0x1,%ecx 256: 8d 44 42 d0 lea -0x30(%edx,%eax,2),%eax atoi(const char *s) { int n; n = 0; while('0' <= *s && *s <= '9') 25a: 0f be 11 movsbl (%ecx),%edx 25d: 8d 5a d0 lea -0x30(%edx),%ebx 260: 80 fb 09 cmp $0x9,%bl 263: 76 eb jbe 250 <atoi+0x20> n = n*10 + *s++ - '0'; return n; } 265: 5b pop %ebx 266: 5d pop %ebp 267: c3 ret 268: 90 nop 269: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi 00000270 <memmove>: void* memmove(void *vdst, const void *vsrc, int n) { 270: 55 push %ebp 271: 89 e5 mov %esp,%ebp 273: 56 push %esi 274: 53 push %ebx 275: 8b 5d 10 mov 0x10(%ebp),%ebx 278: 8b 45 08 mov 0x8(%ebp),%eax 27b: 8b 75 0c mov 0xc(%ebp),%esi char *dst; const char *src; dst = vdst; src = vsrc; while(n-- > 0) 27e: 85 db test %ebx,%ebx 280: 7e 14 jle 296 <memmove+0x26> 282: 31 d2 xor %edx,%edx 284: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi *dst++ = *src++; 288: 0f b6 0c 16 movzbl (%esi,%edx,1),%ecx 28c: 88 0c 10 mov %cl,(%eax,%edx,1) 28f: 83 c2 01 add $0x1,%edx char *dst; const char *src; dst = vdst; src = vsrc; while(n-- > 0) 292: 39 da cmp %ebx,%edx 294: 75 f2 jne 288 <memmove+0x18> *dst++ = *src++; return vdst; } 296: 5b pop %ebx 297: 5e pop %esi 298: 5d pop %ebp 299: c3 ret 0000029a <fork>: name: \ movl $SYS_ ## name, %eax; \ int $T_SYSCALL; \ ret SYSCALL(fork) 29a: b8 01 00 00 00 mov $0x1,%eax 29f: cd 40 int $0x40 2a1: c3 ret 000002a2 <exit>: SYSCALL(exit) 2a2: b8 02 00 00 00 mov $0x2,%eax 2a7: cd 40 int $0x40 2a9: c3 ret 000002aa <wait>: SYSCALL(wait) 2aa: b8 03 00 00 00 mov $0x3,%eax 2af: cd 40 int $0x40 2b1: c3 ret 000002b2 <pipe>: SYSCALL(pipe) 2b2: b8 04 00 00 00 mov $0x4,%eax 2b7: cd 40 int $0x40 2b9: c3 ret 000002ba <read>: SYSCALL(read) 2ba: b8 05 00 00 00 mov $0x5,%eax 2bf: cd 40 int $0x40 2c1: c3 ret 000002c2 <write>: SYSCALL(write) 2c2: b8 10 00 00 00 mov $0x10,%eax 2c7: cd 40 int $0x40 2c9: c3 ret 000002ca <close>: SYSCALL(close) 2ca: b8 15 00 00 00 mov $0x15,%eax 2cf: cd 40 int $0x40 2d1: c3 ret 000002d2 <kill>: SYSCALL(kill) 2d2: b8 06 00 00 00 mov $0x6,%eax 2d7: cd 40 int $0x40 2d9: c3 ret 000002da <exec>: SYSCALL(exec) 2da: b8 07 00 00 00 mov $0x7,%eax 2df: cd 40 int $0x40 2e1: c3 ret 000002e2 <open>: SYSCALL(open) 2e2: b8 0f 00 00 00 mov $0xf,%eax 2e7: cd 40 int $0x40 2e9: c3 ret 000002ea <mknod>: SYSCALL(mknod) 2ea: b8 11 00 00 00 mov $0x11,%eax 2ef: cd 40 int $0x40 2f1: c3 ret 000002f2 <unlink>: SYSCALL(unlink) 2f2: b8 12 00 00 00 mov $0x12,%eax 2f7: cd 40 int $0x40 2f9: c3 ret 000002fa <fstat>: SYSCALL(fstat) 2fa: b8 08 00 00 00 mov $0x8,%eax 2ff: cd 40 int $0x40 301: c3 ret 00000302 <link>: SYSCALL(link) 302: b8 13 00 00 00 mov $0x13,%eax 307: cd 40 int $0x40 309: c3 ret 0000030a <mkdir>: SYSCALL(mkdir) 30a: b8 14 00 00 00 mov $0x14,%eax 30f: cd 40 int $0x40 311: c3 ret 00000312 <chdir>: SYSCALL(chdir) 312: b8 09 00 00 00 mov $0x9,%eax 317: cd 40 int $0x40 319: c3 ret 0000031a <dup>: SYSCALL(dup) 31a: b8 0a 00 00 00 mov $0xa,%eax 31f: cd 40 int $0x40 321: c3 ret 00000322 <getpid>: SYSCALL(getpid) 322: b8 0b 00 00 00 mov $0xb,%eax 327: cd 40 int $0x40 329: c3 ret 0000032a <sbrk>: SYSCALL(sbrk) 32a: b8 0c 00 00 00 mov $0xc,%eax 32f: cd 40 int $0x40 331: c3 ret 00000332 <sleep>: SYSCALL(sleep) 332: b8 0d 00 00 00 mov $0xd,%eax 337: cd 40 int $0x40 339: c3 ret 0000033a <uptime>: SYSCALL(uptime) 33a: b8 0e 00 00 00 mov $0xe,%eax 33f: cd 40 int $0x40 341: c3 ret 00000342 <waitx>: SYSCALL(waitx) 342: b8 16 00 00 00 mov $0x16,%eax 347: cd 40 int $0x40 349: c3 ret 0000034a <cps>: SYSCALL(cps) 34a: b8 17 00 00 00 mov $0x17,%eax 34f: cd 40 int $0x40 351: c3 ret 00000352 <set_priority>: SYSCALL(set_priority) 352: b8 18 00 00 00 mov $0x18,%eax 357: cd 40 int $0x40 359: c3 ret 0000035a <getpinfo>: 35a: b8 19 00 00 00 mov $0x19,%eax 35f: cd 40 int $0x40 361: c3 ret 362: 66 90 xchg %ax,%ax 364: 66 90 xchg %ax,%ax 366: 66 90 xchg %ax,%ax 368: 66 90 xchg %ax,%ax 36a: 66 90 xchg %ax,%ax 36c: 66 90 xchg %ax,%ax 36e: 66 90 xchg %ax,%ax 00000370 <printint>: write(fd, &c, 1); } static void printint(int fd, int xx, int base, int sgn) { 370: 55 push %ebp 371: 89 e5 mov %esp,%ebp 373: 57 push %edi 374: 56 push %esi 375: 53 push %ebx 376: 89 c6 mov %eax,%esi 378: 83 ec 3c sub $0x3c,%esp char buf[16]; int i, neg; uint x; neg = 0; if(sgn && xx < 0){ 37b: 8b 5d 08 mov 0x8(%ebp),%ebx 37e: 85 db test %ebx,%ebx 380: 74 7e je 400 <printint+0x90> 382: 89 d0 mov %edx,%eax 384: c1 e8 1f shr $0x1f,%eax 387: 84 c0 test %al,%al 389: 74 75 je 400 <printint+0x90> neg = 1; x = -xx; 38b: 89 d0 mov %edx,%eax int i, neg; uint x; neg = 0; if(sgn && xx < 0){ neg = 1; 38d: c7 45 c4 01 00 00 00 movl $0x1,-0x3c(%ebp) x = -xx; 394: f7 d8 neg %eax 396: 89 75 c0 mov %esi,-0x40(%ebp) } else { x = xx; } i = 0; 399: 31 ff xor %edi,%edi 39b: 8d 5d d7 lea -0x29(%ebp),%ebx 39e: 89 ce mov %ecx,%esi 3a0: eb 08 jmp 3aa <printint+0x3a> 3a2: 8d b6 00 00 00 00 lea 0x0(%esi),%esi do{ buf[i++] = digits[x % base]; 3a8: 89 cf mov %ecx,%edi 3aa: 31 d2 xor %edx,%edx 3ac: 8d 4f 01 lea 0x1(%edi),%ecx 3af: f7 f6 div %esi 3b1: 0f b6 92 4c 07 00 00 movzbl 0x74c(%edx),%edx }while((x /= base) != 0); 3b8: 85 c0 test %eax,%eax x = xx; } i = 0; do{ buf[i++] = digits[x % base]; 3ba: 88 14 0b mov %dl,(%ebx,%ecx,1) }while((x /= base) != 0); 3bd: 75 e9 jne 3a8 <printint+0x38> if(neg) 3bf: 8b 45 c4 mov -0x3c(%ebp),%eax 3c2: 8b 75 c0 mov -0x40(%ebp),%esi 3c5: 85 c0 test %eax,%eax 3c7: 74 08 je 3d1 <printint+0x61> buf[i++] = '-'; 3c9: c6 44 0d d8 2d movb $0x2d,-0x28(%ebp,%ecx,1) 3ce: 8d 4f 02 lea 0x2(%edi),%ecx 3d1: 8d 7c 0d d7 lea -0x29(%ebp,%ecx,1),%edi 3d5: 8d 76 00 lea 0x0(%esi),%esi 3d8: 0f b6 07 movzbl (%edi),%eax #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 3db: 83 ec 04 sub $0x4,%esp 3de: 83 ef 01 sub $0x1,%edi 3e1: 6a 01 push $0x1 3e3: 53 push %ebx 3e4: 56 push %esi 3e5: 88 45 d7 mov %al,-0x29(%ebp) 3e8: e8 d5 fe ff ff call 2c2 <write> buf[i++] = digits[x % base]; }while((x /= base) != 0); if(neg) buf[i++] = '-'; while(--i >= 0) 3ed: 83 c4 10 add $0x10,%esp 3f0: 39 df cmp %ebx,%edi 3f2: 75 e4 jne 3d8 <printint+0x68> putc(fd, buf[i]); } 3f4: 8d 65 f4 lea -0xc(%ebp),%esp 3f7: 5b pop %ebx 3f8: 5e pop %esi 3f9: 5f pop %edi 3fa: 5d pop %ebp 3fb: c3 ret 3fc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi neg = 0; if(sgn && xx < 0){ neg = 1; x = -xx; } else { x = xx; 400: 89 d0 mov %edx,%eax static char digits[] = "0123456789ABCDEF"; char buf[16]; int i, neg; uint x; neg = 0; 402: c7 45 c4 00 00 00 00 movl $0x0,-0x3c(%ebp) 409: eb 8b jmp 396 <printint+0x26> 40b: 90 nop 40c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 00000410 <printf>: } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 410: 55 push %ebp 411: 89 e5 mov %esp,%ebp 413: 57 push %edi 414: 56 push %esi 415: 53 push %ebx int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 416: 8d 45 10 lea 0x10(%ebp),%eax } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 419: 83 ec 2c sub $0x2c,%esp int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 41c: 8b 75 0c mov 0xc(%ebp),%esi } // Print to the given fd. Only understands %d, %x, %p, %s. void printf(int fd, const char *fmt, ...) { 41f: 8b 7d 08 mov 0x8(%ebp),%edi int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 422: 89 45 d0 mov %eax,-0x30(%ebp) 425: 0f b6 1e movzbl (%esi),%ebx 428: 83 c6 01 add $0x1,%esi 42b: 84 db test %bl,%bl 42d: 0f 84 b0 00 00 00 je 4e3 <printf+0xd3> 433: 31 d2 xor %edx,%edx 435: eb 39 jmp 470 <printf+0x60> 437: 89 f6 mov %esi,%esi 439: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ 440: 83 f8 25 cmp $0x25,%eax 443: 89 55 d4 mov %edx,-0x2c(%ebp) state = '%'; 446: ba 25 00 00 00 mov $0x25,%edx state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ c = fmt[i] & 0xff; if(state == 0){ if(c == '%'){ 44b: 74 18 je 465 <printf+0x55> #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 44d: 8d 45 e2 lea -0x1e(%ebp),%eax 450: 83 ec 04 sub $0x4,%esp 453: 88 5d e2 mov %bl,-0x1e(%ebp) 456: 6a 01 push $0x1 458: 50 push %eax 459: 57 push %edi 45a: e8 63 fe ff ff call 2c2 <write> 45f: 8b 55 d4 mov -0x2c(%ebp),%edx 462: 83 c4 10 add $0x10,%esp 465: 83 c6 01 add $0x1,%esi int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 468: 0f b6 5e ff movzbl -0x1(%esi),%ebx 46c: 84 db test %bl,%bl 46e: 74 73 je 4e3 <printf+0xd3> c = fmt[i] & 0xff; if(state == 0){ 470: 85 d2 test %edx,%edx uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ c = fmt[i] & 0xff; 472: 0f be cb movsbl %bl,%ecx 475: 0f b6 c3 movzbl %bl,%eax if(state == 0){ 478: 74 c6 je 440 <printf+0x30> if(c == '%'){ state = '%'; } else { putc(fd, c); } } else if(state == '%'){ 47a: 83 fa 25 cmp $0x25,%edx 47d: 75 e6 jne 465 <printf+0x55> if(c == 'd'){ 47f: 83 f8 64 cmp $0x64,%eax 482: 0f 84 f8 00 00 00 je 580 <printf+0x170> printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ 488: 81 e1 f7 00 00 00 and $0xf7,%ecx 48e: 83 f9 70 cmp $0x70,%ecx 491: 74 5d je 4f0 <printf+0xe0> printint(fd, *ap, 16, 0); ap++; } else if(c == 's'){ 493: 83 f8 73 cmp $0x73,%eax 496: 0f 84 84 00 00 00 je 520 <printf+0x110> s = "(null)"; while(*s != 0){ putc(fd, *s); s++; } } else if(c == 'c'){ 49c: 83 f8 63 cmp $0x63,%eax 49f: 0f 84 ea 00 00 00 je 58f <printf+0x17f> putc(fd, *ap); ap++; } else if(c == '%'){ 4a5: 83 f8 25 cmp $0x25,%eax 4a8: 0f 84 c2 00 00 00 je 570 <printf+0x160> #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 4ae: 8d 45 e7 lea -0x19(%ebp),%eax 4b1: 83 ec 04 sub $0x4,%esp 4b4: c6 45 e7 25 movb $0x25,-0x19(%ebp) 4b8: 6a 01 push $0x1 4ba: 50 push %eax 4bb: 57 push %edi 4bc: e8 01 fe ff ff call 2c2 <write> 4c1: 83 c4 0c add $0xc,%esp 4c4: 8d 45 e6 lea -0x1a(%ebp),%eax 4c7: 88 5d e6 mov %bl,-0x1a(%ebp) 4ca: 6a 01 push $0x1 4cc: 50 push %eax 4cd: 57 push %edi 4ce: 83 c6 01 add $0x1,%esi 4d1: e8 ec fd ff ff call 2c2 <write> int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 4d6: 0f b6 5e ff movzbl -0x1(%esi),%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 4da: 83 c4 10 add $0x10,%esp } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 4dd: 31 d2 xor %edx,%edx int c, i, state; uint *ap; state = 0; ap = (uint*)(void*)&fmt + 1; for(i = 0; fmt[i]; i++){ 4df: 84 db test %bl,%bl 4e1: 75 8d jne 470 <printf+0x60> putc(fd, c); } state = 0; } } } 4e3: 8d 65 f4 lea -0xc(%ebp),%esp 4e6: 5b pop %ebx 4e7: 5e pop %esi 4e8: 5f pop %edi 4e9: 5d pop %ebp 4ea: c3 ret 4eb: 90 nop 4ec: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi } else if(state == '%'){ if(c == 'd'){ printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ printint(fd, *ap, 16, 0); 4f0: 83 ec 0c sub $0xc,%esp 4f3: b9 10 00 00 00 mov $0x10,%ecx 4f8: 6a 00 push $0x0 4fa: 8b 5d d0 mov -0x30(%ebp),%ebx 4fd: 89 f8 mov %edi,%eax 4ff: 8b 13 mov (%ebx),%edx 501: e8 6a fe ff ff call 370 <printint> ap++; 506: 89 d8 mov %ebx,%eax 508: 83 c4 10 add $0x10,%esp } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 50b: 31 d2 xor %edx,%edx if(c == 'd'){ printint(fd, *ap, 10, 1); ap++; } else if(c == 'x' || c == 'p'){ printint(fd, *ap, 16, 0); ap++; 50d: 83 c0 04 add $0x4,%eax 510: 89 45 d0 mov %eax,-0x30(%ebp) 513: e9 4d ff ff ff jmp 465 <printf+0x55> 518: 90 nop 519: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi } else if(c == 's'){ s = (char*)*ap; 520: 8b 45 d0 mov -0x30(%ebp),%eax 523: 8b 18 mov (%eax),%ebx ap++; 525: 83 c0 04 add $0x4,%eax 528: 89 45 d0 mov %eax,-0x30(%ebp) if(s == 0) s = "(null)"; 52b: b8 44 07 00 00 mov $0x744,%eax 530: 85 db test %ebx,%ebx 532: 0f 44 d8 cmove %eax,%ebx while(*s != 0){ 535: 0f b6 03 movzbl (%ebx),%eax 538: 84 c0 test %al,%al 53a: 74 23 je 55f <printf+0x14f> 53c: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi 540: 88 45 e3 mov %al,-0x1d(%ebp) #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 543: 8d 45 e3 lea -0x1d(%ebp),%eax 546: 83 ec 04 sub $0x4,%esp 549: 6a 01 push $0x1 ap++; if(s == 0) s = "(null)"; while(*s != 0){ putc(fd, *s); s++; 54b: 83 c3 01 add $0x1,%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 54e: 50 push %eax 54f: 57 push %edi 550: e8 6d fd ff ff call 2c2 <write> } else if(c == 's'){ s = (char*)*ap; ap++; if(s == 0) s = "(null)"; while(*s != 0){ 555: 0f b6 03 movzbl (%ebx),%eax 558: 83 c4 10 add $0x10,%esp 55b: 84 c0 test %al,%al 55d: 75 e1 jne 540 <printf+0x130> } else { // Unknown % sequence. Print it to draw attention. putc(fd, '%'); putc(fd, c); } state = 0; 55f: 31 d2 xor %edx,%edx 561: e9 ff fe ff ff jmp 465 <printf+0x55> 566: 8d 76 00 lea 0x0(%esi),%esi 569: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 570: 83 ec 04 sub $0x4,%esp 573: 88 5d e5 mov %bl,-0x1b(%ebp) 576: 8d 45 e5 lea -0x1b(%ebp),%eax 579: 6a 01 push $0x1 57b: e9 4c ff ff ff jmp 4cc <printf+0xbc> } else { putc(fd, c); } } else if(state == '%'){ if(c == 'd'){ printint(fd, *ap, 10, 1); 580: 83 ec 0c sub $0xc,%esp 583: b9 0a 00 00 00 mov $0xa,%ecx 588: 6a 01 push $0x1 58a: e9 6b ff ff ff jmp 4fa <printf+0xea> 58f: 8b 5d d0 mov -0x30(%ebp),%ebx #include "user.h" static void putc(int fd, char c) { write(fd, &c, 1); 592: 83 ec 04 sub $0x4,%esp 595: 8b 03 mov (%ebx),%eax 597: 6a 01 push $0x1 599: 88 45 e4 mov %al,-0x1c(%ebp) 59c: 8d 45 e4 lea -0x1c(%ebp),%eax 59f: 50 push %eax 5a0: 57 push %edi 5a1: e8 1c fd ff ff call 2c2 <write> 5a6: e9 5b ff ff ff jmp 506 <printf+0xf6> 5ab: 66 90 xchg %ax,%ax 5ad: 66 90 xchg %ax,%ax 5af: 90 nop 000005b0 <free>: static Header base; static Header *freep; void free(void *ap) { 5b0: 55 push %ebp Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5b1: a1 f0 09 00 00 mov 0x9f0,%eax static Header base; static Header *freep; void free(void *ap) { 5b6: 89 e5 mov %esp,%ebp 5b8: 57 push %edi 5b9: 56 push %esi 5ba: 53 push %ebx 5bb: 8b 5d 08 mov 0x8(%ebp),%ebx Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5be: 8b 10 mov (%eax),%edx void free(void *ap) { Header *bp, *p; bp = (Header*)ap - 1; 5c0: 8d 4b f8 lea -0x8(%ebx),%ecx for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5c3: 39 c8 cmp %ecx,%eax 5c5: 73 19 jae 5e0 <free+0x30> 5c7: 89 f6 mov %esi,%esi 5c9: 8d bc 27 00 00 00 00 lea 0x0(%edi,%eiz,1),%edi 5d0: 39 d1 cmp %edx,%ecx 5d2: 72 1c jb 5f0 <free+0x40> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5d4: 39 d0 cmp %edx,%eax 5d6: 73 18 jae 5f0 <free+0x40> static Header base; static Header *freep; void free(void *ap) { 5d8: 89 d0 mov %edx,%eax Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5da: 39 c8 cmp %ecx,%eax if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5dc: 8b 10 mov (%eax),%edx free(void *ap) { Header *bp, *p; bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) 5de: 72 f0 jb 5d0 <free+0x20> if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) 5e0: 39 d0 cmp %edx,%eax 5e2: 72 f4 jb 5d8 <free+0x28> 5e4: 39 d1 cmp %edx,%ecx 5e6: 73 f0 jae 5d8 <free+0x28> 5e8: 90 nop 5e9: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi break; if(bp + bp->s.size == p->s.ptr){ 5f0: 8b 73 fc mov -0x4(%ebx),%esi 5f3: 8d 3c f1 lea (%ecx,%esi,8),%edi 5f6: 39 d7 cmp %edx,%edi 5f8: 74 19 je 613 <free+0x63> bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; 5fa: 89 53 f8 mov %edx,-0x8(%ebx) if(p + p->s.size == bp){ 5fd: 8b 50 04 mov 0x4(%eax),%edx 600: 8d 34 d0 lea (%eax,%edx,8),%esi 603: 39 f1 cmp %esi,%ecx 605: 74 23 je 62a <free+0x7a> p->s.size += bp->s.size; p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; 607: 89 08 mov %ecx,(%eax) freep = p; 609: a3 f0 09 00 00 mov %eax,0x9f0 } 60e: 5b pop %ebx 60f: 5e pop %esi 610: 5f pop %edi 611: 5d pop %ebp 612: c3 ret bp = (Header*)ap - 1; for(p = freep; !(bp > p && bp < p->s.ptr); p = p->s.ptr) if(p >= p->s.ptr && (bp > p || bp < p->s.ptr)) break; if(bp + bp->s.size == p->s.ptr){ bp->s.size += p->s.ptr->s.size; 613: 03 72 04 add 0x4(%edx),%esi 616: 89 73 fc mov %esi,-0x4(%ebx) bp->s.ptr = p->s.ptr->s.ptr; 619: 8b 10 mov (%eax),%edx 61b: 8b 12 mov (%edx),%edx 61d: 89 53 f8 mov %edx,-0x8(%ebx) } else bp->s.ptr = p->s.ptr; if(p + p->s.size == bp){ 620: 8b 50 04 mov 0x4(%eax),%edx 623: 8d 34 d0 lea (%eax,%edx,8),%esi 626: 39 f1 cmp %esi,%ecx 628: 75 dd jne 607 <free+0x57> p->s.size += bp->s.size; 62a: 03 53 fc add -0x4(%ebx),%edx p->s.ptr = bp->s.ptr; } else p->s.ptr = bp; freep = p; 62d: a3 f0 09 00 00 mov %eax,0x9f0 bp->s.size += p->s.ptr->s.size; bp->s.ptr = p->s.ptr->s.ptr; } else bp->s.ptr = p->s.ptr; if(p + p->s.size == bp){ p->s.size += bp->s.size; 632: 89 50 04 mov %edx,0x4(%eax) p->s.ptr = bp->s.ptr; 635: 8b 53 f8 mov -0x8(%ebx),%edx 638: 89 10 mov %edx,(%eax) } else p->s.ptr = bp; freep = p; } 63a: 5b pop %ebx 63b: 5e pop %esi 63c: 5f pop %edi 63d: 5d pop %ebp 63e: c3 ret 63f: 90 nop 00000640 <malloc>: return freep; } void* malloc(uint nbytes) { 640: 55 push %ebp 641: 89 e5 mov %esp,%ebp 643: 57 push %edi 644: 56 push %esi 645: 53 push %ebx 646: 83 ec 0c sub $0xc,%esp Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 649: 8b 45 08 mov 0x8(%ebp),%eax if((prevp = freep) == 0){ 64c: 8b 15 f0 09 00 00 mov 0x9f0,%edx malloc(uint nbytes) { Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; 652: 8d 78 07 lea 0x7(%eax),%edi 655: c1 ef 03 shr $0x3,%edi 658: 83 c7 01 add $0x1,%edi if((prevp = freep) == 0){ 65b: 85 d2 test %edx,%edx 65d: 0f 84 a3 00 00 00 je 706 <malloc+0xc6> 663: 8b 02 mov (%edx),%eax 665: 8b 48 04 mov 0x4(%eax),%ecx base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ 668: 39 cf cmp %ecx,%edi 66a: 76 74 jbe 6e0 <malloc+0xa0> 66c: 81 ff 00 10 00 00 cmp $0x1000,%edi 672: be 00 10 00 00 mov $0x1000,%esi 677: 8d 1c fd 00 00 00 00 lea 0x0(,%edi,8),%ebx 67e: 0f 43 f7 cmovae %edi,%esi 681: ba 00 80 00 00 mov $0x8000,%edx 686: 81 ff ff 0f 00 00 cmp $0xfff,%edi 68c: 0f 46 da cmovbe %edx,%ebx 68f: eb 10 jmp 6a1 <malloc+0x61> 691: 8d b4 26 00 00 00 00 lea 0x0(%esi,%eiz,1),%esi nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; if((prevp = freep) == 0){ base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ 698: 8b 02 mov (%edx),%eax if(p->s.size >= nunits){ 69a: 8b 48 04 mov 0x4(%eax),%ecx 69d: 39 cf cmp %ecx,%edi 69f: 76 3f jbe 6e0 <malloc+0xa0> p->s.size = nunits; } freep = prevp; return (void*)(p + 1); } if(p == freep) 6a1: 39 05 f0 09 00 00 cmp %eax,0x9f0 6a7: 89 c2 mov %eax,%edx 6a9: 75 ed jne 698 <malloc+0x58> char *p; Header *hp; if(nu < 4096) nu = 4096; p = sbrk(nu * sizeof(Header)); 6ab: 83 ec 0c sub $0xc,%esp 6ae: 53 push %ebx 6af: e8 76 fc ff ff call 32a <sbrk> if(p == (char*)-1) 6b4: 83 c4 10 add $0x10,%esp 6b7: 83 f8 ff cmp $0xffffffff,%eax 6ba: 74 1c je 6d8 <malloc+0x98> return 0; hp = (Header*)p; hp->s.size = nu; 6bc: 89 70 04 mov %esi,0x4(%eax) free((void*)(hp + 1)); 6bf: 83 ec 0c sub $0xc,%esp 6c2: 83 c0 08 add $0x8,%eax 6c5: 50 push %eax 6c6: e8 e5 fe ff ff call 5b0 <free> return freep; 6cb: 8b 15 f0 09 00 00 mov 0x9f0,%edx } freep = prevp; return (void*)(p + 1); } if(p == freep) if((p = morecore(nunits)) == 0) 6d1: 83 c4 10 add $0x10,%esp 6d4: 85 d2 test %edx,%edx 6d6: 75 c0 jne 698 <malloc+0x58> return 0; 6d8: 31 c0 xor %eax,%eax 6da: eb 1c jmp 6f8 <malloc+0xb8> 6dc: 8d 74 26 00 lea 0x0(%esi,%eiz,1),%esi base.s.ptr = freep = prevp = &base; base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ if(p->s.size == nunits) 6e0: 39 cf cmp %ecx,%edi 6e2: 74 1c je 700 <malloc+0xc0> prevp->s.ptr = p->s.ptr; else { p->s.size -= nunits; 6e4: 29 f9 sub %edi,%ecx 6e6: 89 48 04 mov %ecx,0x4(%eax) p += p->s.size; 6e9: 8d 04 c8 lea (%eax,%ecx,8),%eax p->s.size = nunits; 6ec: 89 78 04 mov %edi,0x4(%eax) } freep = prevp; 6ef: 89 15 f0 09 00 00 mov %edx,0x9f0 return (void*)(p + 1); 6f5: 83 c0 08 add $0x8,%eax } if(p == freep) if((p = morecore(nunits)) == 0) return 0; } } 6f8: 8d 65 f4 lea -0xc(%ebp),%esp 6fb: 5b pop %ebx 6fc: 5e pop %esi 6fd: 5f pop %edi 6fe: 5d pop %ebp 6ff: c3 ret base.s.size = 0; } for(p = prevp->s.ptr; ; prevp = p, p = p->s.ptr){ if(p->s.size >= nunits){ if(p->s.size == nunits) prevp->s.ptr = p->s.ptr; 700: 8b 08 mov (%eax),%ecx 702: 89 0a mov %ecx,(%edx) 704: eb e9 jmp 6ef <malloc+0xaf> Header *p, *prevp; uint nunits; nunits = (nbytes + sizeof(Header) - 1)/sizeof(Header) + 1; if((prevp = freep) == 0){ base.s.ptr = freep = prevp = &base; 706: c7 05 f0 09 00 00 f4 movl $0x9f4,0x9f0 70d: 09 00 00 710: c7 05 f4 09 00 00 f4 movl $0x9f4,0x9f4 717: 09 00 00 base.s.size = 0; 71a: b8 f4 09 00 00 mov $0x9f4,%eax 71f: c7 05 f8 09 00 00 00 movl $0x0,0x9f8 726: 00 00 00 729: e9 3e ff ff ff jmp 66c <malloc+0x2c>
29.748192
60
0.411453
[ "MIT-0" ]
harshika18/xv6-assignment
kill.asm
45,247
Assembly
; Licensed to the .NET Foundation under one or more agreements. ; The .NET Foundation licenses this file to you under the MIT license. ;; ==++== ;; ;; ;; ==--== #include "ksarm64.h" #include "asmconstants.h" IMPORT CallDescrWorkerUnwindFrameChainHandler ;;----------------------------------------------------------------------------- ;; This helper routine enregisters the appropriate arguments and makes the ;; actual call. ;;----------------------------------------------------------------------------- ;;void CallDescrWorkerInternal(CallDescrData * pCallDescrData); NESTED_ENTRY CallDescrWorkerInternal,,CallDescrWorkerUnwindFrameChainHandler PROLOG_SAVE_REG_PAIR fp, lr, #-32! PROLOG_SAVE_REG x19, #16 ;the stack slot at sp+24 is empty for 16 byte alligment mov x19, x0 ; save pCallDescrData in x19 ldr w1, [x19,#CallDescrData__numStackSlots] cbz w1, Ldonestack ;; Add frame padding to ensure frame size is a multiple of 16 (a requirement of the OS ABI). ;; We push two registers (above) and numStackSlots arguments (below). If this comes to an odd number ;; of slots we must pad with another. This simplifies to "if the low bit of numStackSlots is set, ;; extend the stack another eight bytes". ldr x0, [x19,#CallDescrData__pSrc] add x0, x0, x1 lsl #3 ; pSrcEnd=pSrc+8*numStackSlots ands x2, x1, #1 beq Lstackloop ;; This loop copies numStackSlots words ;; from [pSrcEnd-8,pSrcEnd-16,...] to [sp-8,sp-16,...] ;; pad and store one stack slot as number of slots are odd ldr x4, [x0,#-8]! str x4, [sp,#-16]! subs x1, x1, #1 beq Ldonestack Lstackloop ldp x2, x4, [x0,#-16]! stp x2, x4, [sp,#-16]! subs x1, x1, #2 bne Lstackloop Ldonestack ;; If FP arguments are supplied in registers (x9 != NULL) then initialize all of them from the pointer ;; given in x9. ldr x9, [x19,#CallDescrData__pFloatArgumentRegisters] cbz x9, LNoFloatingPoint ldp q0, q1, [x9] ldp q2, q3, [x9, #32] ldp q4, q5, [x9, #64] ldp q6, q7, [x9, #96] LNoFloatingPoint ;; Copy [pArgumentRegisters, ..., pArgumentRegisters + 56] ;; into x0, ..., x7 ldr x9, [x19,#CallDescrData__pArgumentRegisters] ldp x0, x1, [x9] ldp x2, x3, [x9, #16] ldp x4, x5, [x9, #32] ldp x6, x7, [x9, #48] ;; Copy pRetBuffArg into x8 ldr x9, [x19,#CallDescrData__pRetBuffArg] ldr x8, [x9] ;; call pTarget ldr x9, [x19,#CallDescrData__pTarget] blr x9 ldr w3, [x19,#CallDescrData__fpReturnSize] ;; Int return case cbz w3, LIntReturn ;; Float return case cmp w3, #4 beq LFloatReturn ;; Double return case cmp w3, #8 bne LNoDoubleReturn LFloatReturn str q0, [x19, #(CallDescrData__returnValue + 0)] b LReturnDone LNoDoubleReturn ;;FloatHFAReturn return case cmp w3, #16 bne LNoFloatHFAReturn stp s0, s1, [x19, #(CallDescrData__returnValue + 0)] stp s2, s3, [x19, #(CallDescrData__returnValue + 0x08)] b LReturnDone LNoFloatHFAReturn ;;DoubleHFAReturn return case cmp w3, #32 bne LNoDoubleHFAReturn stp d0, d1, [x19, #(CallDescrData__returnValue + 0)] stp d2, d3, [x19, #(CallDescrData__returnValue + 0x10)] b LReturnDone LNoDoubleHFAReturn ;;VectorHFAReturn return case cmp w3, #64 bne LNoVectorHFAReturn stp q0, q1, [x19, #(CallDescrData__returnValue + 0)] stp q2, q3, [x19, #(CallDescrData__returnValue + 0x20)] b LReturnDone LNoVectorHFAReturn EMIT_BREAKPOINT ; Unreachable LIntReturn ;; Save return value(s) into retbuf for int stp x0,x1, [x19, #(CallDescrData__returnValue + 0)] LReturnDone #ifdef _DEBUG ;; trash the floating point registers to ensure that the HFA return values ;; won't survive by accident ldp d0, d1, [sp] ldp d2, d3, [sp, #16] #endif EPILOG_STACK_RESTORE EPILOG_RESTORE_REG x19, #16 ;the stack slot at sp+24 is empty for 16 byte alligment EPILOG_RESTORE_REG_PAIR fp, lr, #32! EPILOG_RETURN NESTED_END END
30.960265
110
0.56
[ "MIT" ]
2m0nd/runtime
src/coreclr/src/vm/arm64/CallDescrWorkerARM64.asm
4,675
Assembly
.size 8000 .text@48 jp lstatint .text@100 jp lbegin .data@143 c0 .text@150 lbegin: ld a, 00 ldff(ff), a ld a, 30 ldff(00), a ld a, 01 ldff(4d), a stop, 00 ld a, ff ldff(45), a ld b, 91 call lwaitly_b ld hl, fe00 ld d, 10 ld a, d ld(hl++), a ld a, 08 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld(hl++), a inc l inc l ld(hl++), a ld a, 18 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 20 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 28 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 30 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 38 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 40 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 48 ld(hl++), a inc l inc l ld a, d ld(hl++), a ld a, 4a ld(hl++), a ld a, 40 ldff(41), a ld a, 02 ldff(ff), a xor a, a ldff(0f), a ei ld a, 01 ldff(45), a ld c, 41 ld a, 93 ldff(40), a .text@1000 lstatint: nop .text@10a8 ldff a, (c) and a, 03 jp lprint_a .text@7000 lprint_a: push af ld b, 91 call lwaitly_b xor a, a ldff(40), a pop af ld(9800), a ld bc, 7a00 ld hl, 8000 ld d, a0 lprint_copytiles: ld a, (bc) inc bc ld(hl++), a dec d jrnz lprint_copytiles ld a, c0 ldff(47), a ld a, 80 ldff(68), a ld a, ff ldff(69), a ldff(69), a ldff(69), a ldff(69), a ldff(69), a ldff(69), a xor a, a ldff(69), a ldff(69), a ldff(43), a ld a, 91 ldff(40), a lprint_limbo: jr lprint_limbo .text@7400 lwaitly_b: ld c, 44 lwaitly_b_loop: ldff a, (c) cmp a, b jrnz lwaitly_b_loop ret .data@7a00 00 00 7f 7f 41 41 41 41 41 41 41 41 41 41 7f 7f 00 00 08 08 08 08 08 08 08 08 08 08 08 08 08 08 00 00 7f 7f 01 01 01 01 7f 7f 40 40 40 40 7f 7f 00 00 7f 7f 01 01 01 01 3f 3f 01 01 01 01 7f 7f 00 00 41 41 41 41 41 41 7f 7f 01 01 01 01 01 01 00 00 7f 7f 40 40 40 40 7e 7e 01 01 01 01 7e 7e 00 00 7f 7f 40 40 40 40 7f 7f 41 41 41 41 7f 7f 00 00 7f 7f 01 01 02 02 04 04 08 08 10 10 10 10 00 00 3e 3e 41 41 41 41 3e 3e 41 41 41 41 3e 3e 00 00 7f 7f 41 41 41 41 7f 7f 01 01 01 01 7f 7f
11.890805
24
0.573224
[ "MIT" ]
Manurocker95/GiovanniEmulator
GIOVANNI/gambatte/test/hwtests/sprites/10spritesprline_2overlap6_m3stat_ds_1_cgb04c_out3.asm
2,069
Assembly
; A091883: Expansion of (1-5x)/((1+5x)(1-10x)). ; Submitted by Christian Krause ; 1,0,50,250,3750,31250,343750,3281250,33593750,332031250,3339843750,33300781250,333496093750,3332519531250,33337402343750,333312988281250,3333435058593750,33332824707031250,333335876464843750 mov $1,-5 pow $1,$0 mul $1,2 mov $2,10 pow $2,$0 add $1,$2 mov $0,$1 div $0,3
27.076923
192
0.758523
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/091/A091883.asm
352
Assembly
page 49,132 TITLE EXGOTO - executors for goto and gosub varients ;*** ;exgoto - executors for goto and gosub varients ; ; Copyright <C> 1986, Microsoft Corporation ; ;Purpose: ; ; ;**************************************************************************** .xlist include version.inc IncludeOnce architec IncludeOnce context IncludeOnce debug IncludeOnce executor IncludeOnce exint IncludeOnce opcontrl IncludeOnce opstmt IncludeOnce opid IncludeOnce opaftqb4 IncludeOnce qbimsgs IncludeOnce rtinterp IncludeOnce rtps IncludeOnce txtmgr .list assumes cs, CODE assumes es, NOTHING assumes ss, DATA sBegin DATA externB b$ErrInfo sEnd DATA extrn B$EVTRET:far ;RT reentry point for event RETURN sBegin CODE subttl GOTO for program and direct mode EXTRN SetProgramMode:NEAR page ;------------------------------------------------------------------------------ ; GOSUB Frames: ; There are three different GOSUB frames used by QBI - ; (1) Standard frame ; (2) Event GOSUB frame ; (3) GOSUB frame when GOSUB statement occurs in Direct Mode buffer ; ; Standard Frame: Event Frame: Direct Mode Frame: ; Himem ; +--------------+ ; | oRs | ; +--------------+ ; | oTx | ; +--------------+ ; | BP | ; +--------------+ ; | b$curframe | ; +--------------+ ; | Module | ; | Frame | ; | Temps | ; +--------------+ ; | bcurlevel_QBI| ; +--------------+ ; |fNonQBI_Active| ; +--------------+ +--------------+ +--------------+ ; | oTx | | 1 | | oTx OR 1 | ; +--------------+ +--------------+ +--------------+ ; | pGosubLast | | pGosubLast | | pGosubLast | ; +--------------+ +--------------+ +--------------+ ; Lomem ; ; Note that only the QBI specific part of the Event Frame is shown above, ; the part that's pushed at the point we know an event has occured and ; the handler is interpreted code. ; Note that valid oTx's will never have the low bit set, so if the ; word on the frame above pGosubLast has the low bit set, it must be ; for an Event GOSUB or a GOSUB from Direct Mode. ;------------------------------------------------------------------------------ ;*** ;exStGoto,exStGotoDirect, exStGosubDirect, exStGosub ;Purpose: ; Handle direct and program mode versions of GOTO and GOSUB. ; ; For speed, GOTO and GOSUB have special executors for direct and ; program mode. ; ; The GOTO and GOSUB operand is fully bound, that is, it is the oTx ; of the label definition. ; ; Direct mode versions must... ; ;Input: ; es:si = pcode address of operand ;Output: ; es:si updated ;********************************************************************** MakeExe exStGotoDirect,opStGotoDirect mov si,PTRTX[si] ;Load destination offset GotoDirect: call SetProgramMode ;Preserves si jmp short DoDisp MakeExe exStCommon,opStCommon SkipExHeader MakeExe exStShared,opStShared SkipExHeader MakeExe exStStatic,opStStatic SkipExHeader MakeExe exStExitProc,opStExitProc SkipExHeader MakeExe exBranch,opNoList1 SkipExHeader MakeExe exStGoto,opStGoto mov si,PTRTX[si] ;Make the branch DoDisp: DispMac ; and on with the show MakeExe exBranchRel,opNoList1 add si,PTRTX[si] ;Do a relative branch jmp SHORT DoDisp ;*** ;exStOnGosub,exStOnGoto ;Purpose: ; Handle both direct mode and program mode ON GOTO and ON GOSUB. ; ; ON GOTO and ON GOSUB fall through to the next statement if the ; I2 index argument is out of range, unless the argument is negative ; or greater than 255, in which case an Illegal Function Call error ; is issued. ; ; ON GOSUB pushes a standard GOSUB entry on the stack. See exStGosub. ; ; On entry the pcode contains a word operand which is the count of ; bytes of bound label operands. Following this is the next executor. ; ;Input: ; es:si = pcode address of first operand ; parmW I2 index ;Output: ; es:si updated ; stack cleaned ;*********************************************************************** MakeExe exStOnGosub,opStOnGosub mov cx,sp ;cx non-zero ON GOSUB jmp short StOnShared ;to code shared by ON GOSUB/ON GOTO MakeExe exStOnGoto,opStOnGoto xor cx,cx ;cx zero indicates ON GOTO StOnShared: LODSWTX ;Load operand byte count pop bx ;I2 index into label list or bh,bh ;negative number or > 255d? jnz Ill_Fcn_Call ; brif so dec bx ;Index is 1-based shl bx,1 ;To byte index cmp ax,bx ;Test for branch within range jbe OnGoRange ;Not in range add ax,si ;Address of return executor (if GOSUB) mov si,PTRTX[si+bx] ;setup for Branch jcxz GotoDirect ;Not an ON GOSUB - skip building a frame call SetProgramMode ;initialization work if we're coming ; from direct mode. cx = previous value ; of fDirect flag xchg ax,si ;si = return address oTx, ax = new oTx jcxz StGosub_Common1 ; brif not Direct Mode GOSUB jmp short Direct_Gosub OnGoRange: add si,ax ;Index to end jmp short Disp1 Ill_Fcn_Call: mov al,ER_FC ;Illegal Function Call SKIP2_PSW ; skip the next MOV instruction Stack_Overflow: ;insufficient stack space left for mov al,ER_OM ; recursion mov [b$ErrInfo],OMErr_STK ;note that this is really Out of Stack call RtErrorCODE ;*** ;exStGosubDirect, exStGosub ;Purpose: ; Handle direct mode and program mode GOSUB. ; ; GOSUB pushes a GOSUB frame on the stack. See top of module for ; description of frame contents. ; ; The static variable pGosubLast identifies the last pushed ; GOSUB frame for the current scope. When a procedure is invoked, ; this static variable is preserved as part of the stack frame, to ; be used for: ; 1. detection of RETURN without GOSUB error. ; 2. walking the stack for edit and continue. ; ; At procedure return, pGosubLast is updated to reflect the GOSUB ; frames active in the return scope. ; ; The location pGosubLast is also used for detecting the lowest ; stack address valid across user error handlers. ; ;****************************************************************************** MakeExe exStGosubDirect,opStGosubDirect LODSWTX ;Get branch offset call SetProgramMode ;initialize as necessary (can reset stk) Direct_Gosub: or si,1 ;signal that this is a Direct Mode gosub or [grs.GRS_flags],FG_RetDir ;remember there's a ret adr to ; direct mode buffer on stack. jmp short StGosub_Common1 MakeExe exStGosub,opStGosub LODSWTX ;Get destination offset StGosub_Common1: push si ;oTx - return address mov si,ax ;Branch StGosub_Common: push pGosubLast ;Frame - last previous GOSUB frame mov pGosubLast,sp ;Update frame head pointer cmp sp,[b$pendchk] ;check for stack overflow jbe Stack_Overflow DispMac ; and on with the show. ;*** ;exStReturn ;Purpose: ; Handle RETURN statement without line number. ; ;Input: ;Output: ;*************************************************************************** MakeExe exStReturn0,opStReturn0 cmp [pGosubLast],sp ;Make sure that's a gosub on the stack jnz RetWithoutGosub ;NULL,so Return without gosub error pop [pGosubLast] ;Frame - Update last active gosub frame pop si ;Frame - Text branch to return test si,1 jnz EventOrDirectModeReturn ;Handle ON <event> return or ; return to direct mode buffer Return_Exit: cmp [grs.GRS_fDirect],FALSE ;RETURN from Direct Mode? jnz DirectMode_Return ; brif so Disp1: DispMac ; and on with the show. RetWithoutGosub: mov al,ER_RG ;RETURN without GOSUB error SKIP2_PSW CantCont_Err: mov al,ER_CN ;"Cant Continue" error call RtErrorCODE EXTRN Cont_Otx:NEAR ;part of exStCont code DirectMode_Return: cmp [grs.GRS_otxCONT],UNDEFINED ;exists context that can be CONTinued? jz CantCont_Err ; brif not - - issue 'Cant Continue' jmp Cont_Otx ;share code with exStCont MakeExe exStReturn1,opStReturn1 ;NOTE: if event frame is on stack, can never return to ;NOTE: context of where event occured now? That seems okay. cmp [pGosubLast],sp ;Make sure that's a gosub on the stack jnz RetWithoutGosub ;NULL,so Return without gosub error pop [pGosubLast] ;Frame - Update last active gosub frame LODSWTX ;load oTx of line to return to pop si ;Frame - Text branch to return xchg ax,si ;si = oTx to RETURN to dec ax ;Event GOSUB? jnz Return_Exit ; brif not cmp WORD PTR [bp+8],0 ; did event take place in QB code? jnz KeepThisFrame ; brif not - keep this module frame mov ax,[grs.GRS_oRsCur] cmp ax,[bp+4] ; did event take place at mod. level, ; and in the same module as this ; handler lives in? jz EventReturn_LineNo ; brif so - - - pop this frame, so ; module-level frame and any active ; gosub frames are useable again ... KeepThisFrame: pop ax ;pop off all but the module frame. pop ax jmp short Return_Exit EventReturn_LineNo: call SetProgramMode ; in case of RETURN from direct mode pop [fNonQBI_Active] ; restore to previous setting pop [bcurlevel_QBI] ; restore to previous setting mov sp,bp pop bp pop ax ; discard oTx part of return address jmp short EventReturn EventOrDirectModeReturn: cmp si,1 ja DirectReturn ;brif a RETURN to Direct Mode buffer call SetProgramMode ;in case of a RETURN from direct mode pop [fNonQBI_Active] ;restore to previous setting pop [bcurlevel_QBI] ;restore to previous setting mov sp,bp pop bp pop si EventReturn: mov [b$curframe],bp mov [grs.GRS_oTxCur],si ;in case of an event to QBI code from ; non-QBI code now pop ax ;ax = oRs to restore call RsActivateCODE jmp B$EVTRET ;transfer control back to runtime - ; runtime returns control to the ; context where the event was detected DirectReturn: ;Returning into direct mode buffer and si,NOT 1 ;make this a normal oTx mov [grs.GRS_fDirect],TRUE ;make Direct Mode text buffer active and [grs.GRS_flags],NOT FG_RetDir ;remember there's no ret adr to ; direct mode buffer on stack. jmp DispMov ;set up ES and dispatch ;*** ;B$IEvHandler - runtime call-back to start an event gosub ; ;Purpose: ; When an event has occured, and the runtime determines that the ; handler exists and is in QBI code, it calls this routine to start ; the event gosub. ;Input: ; DS:BX points to the oTx of the event handler ; DS:BX+2 points to the oMrs of the event handler ;Exit: ; none - just starts the subroutine going. A RETURN executor (above) ; will be responsible returning control back to runtime arbitration. ;*************************************************************************** cProc B$IEvHandler,<FAR,PUBLIC,NODATA> cBegin push [grs.GRS_oRsCur] ;so RETURN can restore push [grs.GRS_oTxCur] ;so RETURN can restore mov si,[bx] ;fetch gosub oTx from RT event table mov ax,[bx+2] ;oMrs to activate for event handler call RsActivateCode push bp ;push a new module level frame mov bp,sp push [b$curframe] mov [b$curframe],bp mov bx,[grs.GRS_oMrsCur] RS_BASE add,bx ; bx points to mrsCur in the Rs table GETRS_SEG es xor ax,ax xchg ax,[fNonQBI_Active] ;must reset this here in case of error ; i.e., remember QBI code is active now mov dx,sp mov cx,PTRRS[bx.MRS_cbFrameTemp] add cx,PTRRS[bx.MRS_cbFrameVars] dec cx ; pushed b$curframe already accounted dec cx ; for in sp (cbFrameVars cnts it too sub dx,cx jc EvHandler_Overflow ;brif proposed sp value wraps around cmp dx,[b$pendchk] ;check for stack overflow - - - MUST ; check for this now, so SP can never ; be set to an illegal value ja EvHandler_Cont ;brif no overflow EvHandler_Overflow: jmp Stack_Overflow ;note that the rest of the key context ; (oRsCur, SI) has been set up to ; report the error correctly. Stack ; overflow causes stack to be blasted ; and a CLEAR to occur anyway, so no ; problem that all items didn't get ; pushed on the stack. EvHandler_Cont: mov sp,dx ;make room for module level frame stuff DbAssertTst sp,z,1,CODE,<B$IEvHandler: SP contains an odd number> ;NOTE: No reason to copy existing module frame vars+temps to and back ;NOTE: from this new frame, nor to zero them. Frame temps are only ;NOTE: meaningful within the context of a statement. Frame vars are ;NOTE: only used by FOR loops; not too worried about what happens if ;NOTE: user jumps into the middle of a FOR loop; we can't match what ;NOTE: BC does for that case anyway. push [bcurlevel_QBI] ;save in case this is modified push ax ;previous value of fNonQBI_Active - ; remember whether QBI code is active ; or not at context we're to return ; to later PUSHI ax,1 ;1 (instead of oTx) says "event gosub" call GetEsDi ;ensure ES & DI setup for execution jmp StGosub_Common cEnd <nogen> sEnd CODE end
32.541966
79
0.63073
[ "Apache-2.0" ]
minblock/msdos
45/qb/ir/exgoto.asm
13,570
Assembly
INCLUDE "constants.asm" flag_array: MACRO ds ((\1) + 7) / 8 ENDM box_struct_length EQU 25 + NUM_MOVES * 2 box_struct: MACRO \1Species:: db \1HP:: dw \1BoxLevel:: db \1Status:: db \1Type:: \1Type1:: db \1Type2:: db \1CatchRate:: db \1Moves:: ds NUM_MOVES \1OTID:: dw \1Exp:: ds 3 \1HPExp:: dw \1AttackExp:: dw \1DefenseExp:: dw \1SpeedExp:: dw \1SpecialExp:: dw \1DVs:: ds 2 \1PP:: ds NUM_MOVES ENDM party_struct: MACRO box_struct \1 \1Level:: db \1Stats:: \1MaxHP:: dw \1Attack:: dw \1Defense:: dw \1Speed:: dw \1Special:: dw ENDM battle_struct: MACRO \1Species:: db \1HP:: dw \1BoxLevel:: db \1Status:: db \1Type:: \1Type1:: db \1Type2:: db \1CatchRate:: db \1Moves:: ds NUM_MOVES \1DVs:: ds 2 \1Level:: db \1Stats:: \1MaxHP:: dw \1Attack:: dw \1Defense:: dw \1Speed:: dw \1Special:: dw \1PP:: ds NUM_MOVES ENDM SECTION "WRAM Bank 0", WRAM0 wUnusedC000:: ; c000 ds 1 wSoundID:: ; c001 ds 1 wMuteAudioAndPauseMusic:: ; c002 ; bit 7: whether sound has been muted ; all bits: whether the effective is active ; Store 1 to activate effect (any value in the range [1, 127] works). ; All audio is muted and music is paused. Sfx continues playing until it ; ends normally. ; Store 0 to resume music. ds 1 wDisableChannelOutputWhenSfxEnds:: ; c003 ds 1 wStereoPanning:: ; c004 ds 1 wSavedVolume:: ; c005 ds 1 wChannelCommandPointers:: ; c006 ds 16 wChannelReturnAddresses:: ; c016 ds 16 wChannelSoundIDs:: ; c026 ds 8 wChannelFlags1:: ; c02e ds 8 wChannelFlags2:: ; c036 ds 8 wChannelDuties:: ; c03e ds 8 wChannelDutyCycles:: ; c046 ds 8 wChannelVibratoDelayCounters:: ; c04e ; reloaded at the beginning of a note. counts down until the vibrato begins. ds 8 wChannelVibratoExtents:: ; c056 ds 8 wChannelVibratoRates:: ; c05e ; high nybble is rate (counter reload value) and low nybble is counter. ; time between applications of vibrato. ds 8 wChannelFrequencyLowBytes:: ; c066 ds 8 wChannelVibratoDelayCounterReloadValues:: ; c06e ; delay of the beginning of the vibrato from the start of the note ds 8 wChannelPitchBendLengthModifiers:: ; c076 ds 8 wChannelPitchBendFrequencySteps:: ; c07e ds 8 wChannelPitchBendFrequencyStepsFractionalPart:: ; c086 ds 8 wChannelPitchBendCurrentFrequencyFractionalPart:: ; c08e ds 8 wChannelPitchBendCurrentFrequencyHighBytes:: ; c096 ds 8 wChannelPitchBendCurrentFrequencyLowBytes:: ; c09e ds 8 wChannelPitchBendTargetFrequencyHighBytes:: ; c0a6 ds 8 wChannelPitchBendTargetFrequencyLowBytes:: ; c0ae ds 8 wChannelNoteDelayCounters:: ; c0b6 ; Note delays are stored as 16-bit fixed-point numbers where the integer part ; is 8 bits and the fractional part is 8 bits. ds 8 wChannelLoopCounters:: ; c0be ds 8 wChannelNoteSpeeds:: ; c0c6 ds 8 wChannelNoteDelayCountersFractionalPart:: ; c0ce ds 8 wChannelOctaves:: ; c0d6 ds 8 wChannelVolumes:: ; c0de ; also includes fade for hardware channels that support it ds 8 wMusicWaveInstrument:: ds 1 wSfxWaveInstrument:: ds 1 wMusicTempo:: ; c0e8 ds 2 wSfxTempo:: ; c0ea ds 2 wSfxHeaderPointer:: ; c0ec ds 2 wNewSoundID:: ; c0ee ds 1 wAudioROMBank:: ; c0ef ds 1 wAudioSavedROMBank:: ; c0f0 ds 1 wFrequencyModifier:: ; c0f1 ds 1 wTempoModifier:: ; c0f2 ds 1 wc0f3:: ds 1 wc0f4:: ds 1 wc0f5:: ds 11 SECTION "Sprite State Data", WRAM0[$c100] wSpriteDataStart:: wSpriteStateData1:: ; c100 ; data for all sprites on the current map ; holds info for 16 sprites with $10 bytes each ; player sprite is always sprite 0 ; C1x0: picture ID (fixed, loaded at map init) ; C1x1: movement status (0: uninitialized, 1: ready, 2: delayed, 3: moving) ; C1x2: sprite image index (changed on update, $ff if off screen, includes facing direction, progress in walking animation and a sprite-specific offset) ; C1x3: Y screen position delta (-1,0 or 1; added to c1x4 on each walking animation update) ; C1x4: Y screen position (in pixels, always 4 pixels above grid which makes sprites appear to be in the center of a tile) ; C1x5: X screen position delta (-1,0 or 1; added to c1x6 on each walking animation update) ; C1x6: X screen position (in pixels, snaps to grid if not currently walking) ; C1x7: intra-animation-frame counter (counting upwards to 4 until c1x8 is incremented) ; C1x8: animation frame counter (increased every 4 updates, hold four states (totalling to 16 walking frames) ; C1x9: facing direction (0: down, 4: up, 8: left, $c: right) ; C1xA ; C1xB ; C1xC ; C1xD ; C1xE ; C1xF spritestatedata1: MACRO w\1SpriteStateData1:: w\1PictureID:: db ; 0 w\1MovementStatus:: db ; 1 w\1SpriteImageIdx:: db ; 2 w\1YStepVector:: db ; 3 w\1YPixels:: db ; 4 w\1XStepVector:: db ; 5 w\1XPixels:: db ; 6 w\1IntraAnimFrameCounter:: db ; 7 w\1AnimFrameCounter:: db ; 8 w\1FacingDirection:: db ; 9 ds 6 w\1SpriteStateData1End:: endm spritestatedata1 Player spritestatedata1 Sprite01 spritestatedata1 Sprite02 spritestatedata1 Sprite03 spritestatedata1 Sprite04 spritestatedata1 Sprite05 spritestatedata1 Sprite06 spritestatedata1 Sprite07 spritestatedata1 Sprite08 spritestatedata1 Sprite09 spritestatedata1 Sprite10 spritestatedata1 Sprite11 spritestatedata1 Sprite12 spritestatedata1 Sprite13 spritestatedata1 Sprite14 spritestatedata1 Pikachu ; ds $10 * $10 ;SECTION "Sprite State Data 2", WRAM0[$c200] wSpriteStateData2:: ; c200 ; more data for all sprites on the current map ; holds info for 16 sprites with $10 bytes each ; player sprite is always sprite 0 ; C2x0: walk animation counter (counting from $10 backwards when moving) ; C2x1: ; C2x2: Y displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged) ; C2x3: X displacement (initialized at 8, supposed to keep moving sprites from moving too far, but bugged) ; C2x4: Y position (in 2x2 tile grid steps, topmost 2x2 tile has value 4) ; C2x5: X position (in 2x2 tile grid steps, leftmost 2x2 tile has value 4) ; C2x6: movement byte 1 (determines whether a sprite can move, $ff:not moving, $fe:random movements, others unknown) ; C2x7: (?) (set to $80 when in grass, else $0; may be used to draw grass above the sprite) ; C2x8: delay until next movement (counted downwards, status (c1x1) is set to ready if reached 0) ; C2x9 ; C2xA ; C2xB ; C2xC ; C2xD ; C2xE: sprite image base offset (in video ram, player always has value 1, used to compute c1x2) ; C2xF spritestatedata2: MACRO w\1SpriteStateData2:: w\1WalkAnimationCounter:: db ; 0 ds 1 w\1YDisplacement:: db ; 2 w\1XDisplacement:: db ; 3 w\1MapY:: db ; 4 w\1MapX:: db ; 5 w\1MovementByte1:: db ; 6 w\1GrassPriority:: db ; 7 w\1MovementDelay:: db ; 8 ds 5 w\1SpriteImageBaseOffset:: db ; e ds 1 w\1SpriteStateData2End:: endm spritestatedata2 Player spritestatedata2 Sprite01 spritestatedata2 Sprite02 spritestatedata2 Sprite03 spritestatedata2 Sprite04 spritestatedata2 Sprite05 spritestatedata2 Sprite06 spritestatedata2 Sprite07 spritestatedata2 Sprite08 spritestatedata2 Sprite09 spritestatedata2 Sprite10 spritestatedata2 Sprite11 spritestatedata2 Sprite12 spritestatedata2 Sprite13 spritestatedata2 Sprite14 spritestatedata2 Pikachu ; ds $10 * $10 wSpriteDataEnd:: SECTION "OAM Buffer", WRAM0[$c300] wOAMBuffer:: ; c300 ; buffer for OAM data. Copied to OAM by DMA ds 4 * 40 wOAMBufferEnd:: wTileMap:: ; c3a0 ; buffer for tiles that are visible on screen (20 columns by 18 rows) ds SCREEN_HEIGHT * SCREEN_WIDTH wSerialPartyMonsPatchList:: ; c508 ; list of indexes to patch with SERIAL_NO_DATA_BYTE after transfer wTileMapBackup:: ; c508 ; buffer for temporarily saving and restoring current screen's tiles ; (e.g. if menus are drawn on top) ; ds 20 * 18 wAnimatedObjectsData:: ; Used by functions in BANK 3E ; This looks similar to the address structure for Gen 2 OAM animations. wAnimatedObjectStartTileOffsets:: ds 10 * 2 wAnimatedObjectDataStructs:: ; c51c animated_object: macro \1:: \1Index:: db ; 0 \1FramesetID:: db ; 1 \1AnimSeqID:: db ; 2 \1TileID:: db ; 3 \1XCoord:: db ; 4 \1YCoord:: db ; 5 \1XOffset:: db ; 6 \1YOffset:: db ; 7 \1Duration:: db ; 8 \1DurationOffset:: db ; 9 \1FrameIndex:: db ; a ds 5 \1End:: endm animated_object AnimatedObject0 animated_object AnimatedObject1 animated_object AnimatedObject2 animated_object AnimatedObject3 animated_object AnimatedObject4 animated_object AnimatedObject5 animated_object AnimatedObject6 animated_object AnimatedObject7 animated_object AnimatedObject8 animated_object AnimatedObject9 wNumLoadedAnimatedObjects:: ; c5bc ds 1 wCurrentAnimatedObjectOAMBufferOffset:: ; c5bd ds 3 wAnimatedObjectSpawnStateDataPointer:: ; c5c0 dw wAnimatedObjectFramesDataPointer:: ; c5c2 dw wAnimatedObjectJumptablePointer:: ; c5c4 dw wAnimatedObjectOAMDataPointer:: ; c5c6 dw wCurAnimatedObjectOAMAttributes:: ; c5c8 ds 1 wCurrentAnimatedObjectVTileOffset:: ; c5c9 ds 1 wCurrentAnimatedObjectXCoord:: ; c5ca ds 1 wCurrentAnimatedObjectYCoord:: ; c5cb ds 1 wCurrentAnimatedObjectXOffset:: ; c5cc ds 1 wCurrentAnimatedObjectYOffset:: ; c5cd ds 1 wAnimatedObjectGlobalYOffset:: ; c5ce ds 1 wAnimatedObjectGlobalXOffset:: ; c5cf ds 1 wAnimatedObjectsDataEnd:: wSerialEnemyMonsPatchList:: ; c5d0 ; list of indexes to patch with SERIAL_NO_DATA_BYTE after transfer ; Surfing Minigame wSurfingMinigameData:: ; c5d0 ds 1 wSurfingMinigameRoutineNumber:: ; c5d1 ds 1 wc5d2:: ; c5d2 ds 1 wSurfingMinigameWaveFunctionNumber:: ; c5d3 ds 2 wc5d5:: ; c5d5 ds 1 wSurfingMinigamePikachuHP:: ; c5d6 ds 2 ; little-endian BCD wc5d8:: ; c5d8 unused? ds 1 wSurfingMinigameRadnessMeter:: ; c5d9 ; number of consecutive tricks ds 1 wSurfingMinigameRadnessScore:: ; c5da ds 2 ; little-endian BCD wSurfingMinigameTotalScore:: ; c5dc ds 2 ; little-endian BCD wc5de:: ; c5de ds 1 wc5df:: ; c5df ds 1 wc5e0:: ; c5e0 ds 1 wc5e1:: ; c5e1 ds 1 wc5e2:: ; c5e2 ds 1 wc5e3:: ; c5e3 ds 2 ; little-endian wc5e5:: ; c5e5 ds 3 ; big-endian wSurfingMinigameWaveHeightBuffer:: ; c5e8 ds 2 wSurfingMinigamePikachuObjectHeight:: ; c5ea ds 1 wc5eb:: ; c5eb ds 1 wc5ec:: ; c5ec ds 1 wc5ed:: ; c5ed ds 1 wc5ee:: ; c5ee ds 1 wSurfingMinigameBGMapReadBuffer:: ; c5ef ds 16 ds 24 wSurfingMinigameSCX:: ; c617 ds 3 wSurfingMinigameWaveHeight:: ; c61a ds SCREEN_WIDTH wSurfingMinigameXOffset:: ; c62e ds 1 wSurfingMinigameTrickFlags:: ; c62f ds 1 wc630:: ; c630 ds 1 wc631:: ; c631 ds 1 wSurfingMinigameRoutineDelay:: ; c632 ds 1 wSurfingMinigameIntroAnimationFinished:: ; c633 ds 1 wYellowIntroCurrentScene:: ; c634 wc634:: ; c634 ds 1 wYellowIntroSceneTimer:: ; c635 wc635:: ; c635 ds 1 wYellowIntroAnimatedObjectStructPointer:: ; c636 ds 1 wSurfingMinigameDataEnd:: ; c637 ds 177 wTempPic:: ; c6e8 wPrinterData:: ; c6e8 wOverworldMap:: ; c6e8 ; ds 1300 wPrinterSendState:: ; c6e8 ds 1 wPrinterRowIndex:: ; c6e9 ds 1 ; Printer data header wPrinterDataHeader:: ; c6ea wc6ea:: ; c6ea ds 1 wc6eb:: ; c6eb ds 1 wc6ec:: ; c6ec ds 1 wc6ed:: ; c6ed ds 1 wPrinterChecksum:: ; c6ee dw wPrinterSerialReceived:: ; c6f0 ds 1 wPrinterStatusReceived:: ; c6f1 ; bit 7: set if error 1 (battery low) ; bit 6: set if error 4 (too hot or cold) ; bit 5: set if error 3 (paper jammed or empty) ; if this and the previous byte are both $ff: error 2 (connection error) ds 1 wc6f2:: ; c6f2 ds 1 wc6f3:: ; c6f3 ds 13 wLYOverrides:: ; c700 ds $100 wLYOverridesEnd:: wLYOverridesBuffer:: ; c800 ds $100 wLYOverridesBufferEnd:: ; c900 ds wPrinterSerialReceived - @ wPrinterSendDataSource1:: ; c6f0 ; two 20-tile buffers ds $140 wPrinterSendDataSource2:: ds $140 wPrinterSendDataSource1End:: ; c970 wPrinterHandshake:: ; c970 ds 1 wPrinterStatusFlags:: ; c971 ds 1 wHandshakeFrameDelay:: ; c972 ds 1 wPrinterSerialFrameDelay:: ; c973 ds 1 wPrinterSendByteOffset:: ; c974 dw wPrinterDataSize:: ; c976 dw wPrinterTileBuffer:: ; c978 ds SCREEN_HEIGHT * SCREEN_WIDTH wPrinterStatusIndicator:: ; cae0 ds 2 wcae2:: ; cae2 ds 1 wPrinterSettingsTempCopy:: ; cae3 ds 17 wPrinterQueueLength:: ; caf4 ds 1 wPrinterDataEnd:: ; caf5 wPrinterPokedexEntryTextPointer:: ; caf5 dw ds 2 wPrinterPokedexMonIsOwned:: ; caf9 ds 227 wcbdc:: ; cbdc ds 14 wcbea:: ; cbea ds 2 wcbec:: ; cbec ds 16 wRedrawRowOrColumnSrcTiles:: ; cbfc ; the tiles of the row or column to be redrawn by RedrawRowOrColumn ds SCREEN_WIDTH * 2 ; coordinates of the position of the cursor for the top menu item (id 0) wTopMenuItemY:: ; cc24 ds 1 wTopMenuItemX:: ; cc25 ds 1 wCurrentMenuItem:: ; cc26 ; the id of the currently selected menu item ; the top item has id 0, the one below that has id 1, etc. ; note that the "top item" means the top item currently visible on the screen ; add this value to [wListScrollOffset] to get the item's position within the list ds 1 wTileBehindCursor:: ; cc27 ; the tile that was behind the menu cursor's current location ds 1 wMaxMenuItem:: ; cc28 ; id of the bottom menu item ds 1 wMenuWatchedKeys:: ; cc29 ; bit mask of keys that the menu will respond to ds 1 wLastMenuItem:: ; cc2a ; id of previously selected menu item ds 1 wPartyAndBillsPCSavedMenuItem:: ; cc2b ; It is mainly used by the party menu to remember the cursor position while the ; menu isn't active. ; It is also used to remember the cursor position of mon lists (for the ; withdraw/deposit/release actions) in Bill's PC so that it doesn't get lost ; when you choose a mon from the list and a sub-menu is shown. It's reset when ; you return to the main Bill's PC menu. ds 1 wBagSavedMenuItem:: ; cc2c ; It is used by the bag list to remember the cursor position while the menu ; isn't active. ds 1 wBattleAndStartSavedMenuItem:: ; cc2d ; It is used by the start menu to remember the cursor position while the menu ; isn't active. ; The battle menu uses it so that the cursor position doesn't get lost when ; a sub-menu is shown. It's reset at the start of each battle. ds 1 wPlayerMoveListIndex:: ; cc2e ds 1 wPlayerMonNumber:: ; cc2f ; index in party of currently battling mon ds 1 wMenuCursorLocation:: ; cc30 ; the address of the menu cursor's current location within wTileMap ds 2 ds 2 wMenuJoypadPollCount:: ; cc34 ; how many times should HandleMenuInput poll the joypad state before it returns? ds 1 wMenuItemToSwap:: ; cc35 ; id of menu item selected for swapping (counts from 1) (0 means that no menu item has been selected for swapping) ds 1 wListScrollOffset:: ; cc36 ; offset of the current top menu item from the beginning of the list ; keeps track of what section of the list is on screen ds 1 wMenuWatchMovingOutOfBounds:: ; cc37 ; If non-zero, then when wrapping is disabled and the player tries to go past ; the top or bottom of the menu, return from HandleMenuInput. This is useful for ; menus that have too many items to display at once on the screen because it ; allows the caller to scroll the entire menu up or down when this happens. ds 1 wTradeCenterPointerTableIndex:: ; cc38 ds 1 ds 1 wTextDestinationTileAddrBuffer:: dw ; cc3a wDoNotWaitForButtonPressAfterDisplayingText:: ; cc3c ; if non-zero, skip waiting for a button press after displaying text in DisplayTextID ds 1 wSerialSyncAndExchangeNybbleReceiveData:: ; cc3d ; the final received nybble is stored here by Serial_SyncAndExchangeNybble wSerialExchangeNybbleTempReceiveData:: ; cc3d ; temporary nybble used by Serial_ExchangeNybble wLinkMenuSelectionReceiveBuffer:: ; cc3d ; two byte buffer ; the received menu selection is stored twice ds 1 wSerialExchangeNybbleReceiveData:: ; cc3e ; the final received nybble is stored here by Serial_ExchangeNybble ds 1 ds 3 wSerialExchangeNybbleSendData:: ; cc42 ; this nybble is sent when using Serial_SyncAndExchangeNybble or Serial_ExchangeNybble wLinkMenuSelectionSendBuffer:: ; cc42 ; two byte buffer ; the menu selection byte is stored twice before sending ds 5 wLinkTimeoutCounter:: ; cc47 ; 1 byte wUnknownSerialCounter:: ; cc47 ; 2 bytes wEnteringCableClub:: ; cc47 ds 2 wWhichTradeMonSelectionMenu:: ; cc49 ; $00 = player mons ; $01 = enemy mons wMonDataLocation:: ; cc49 ; 0 = player's party ; 1 = enemy party ; 2 = current box ; 3 = daycare ; 4 = in-battle mon ; ; AddPartyMon uses it slightly differently. ; If the lower nybble is 0, the mon is added to the player's party, else the enemy's. ; If the entire value is 0, then the player is allowed to name the mon. ds 1 wMenuWrappingEnabled:: ; cc4a ; set to 1 if you can go from the bottom to the top or top to bottom of a menu ; set to 0 if you can't go past the top or bottom of the menu ds 1 wCheckFor180DegreeTurn:: ; cc4b ; whether to check for 180-degree turn (0 = don't, 1 = do) ds 1 ds 1 wMissableObjectIndex:: ; cc4d ds 1 wPredefID:: ; cc4e ds 1 wPredefRegisters:: ; cc4f ds 6 wTrainerHeaderFlagBit:: ; cc55 ds 1 ds 1 wNPCMovementScriptPointerTableNum:: ; cc57 ; which NPC movement script pointer is being used ; 0 if an NPC movement script is not running ds 1 wNPCMovementScriptBank:: ; cc58 ; ROM bank of current NPC movement script ds 1 ds 2 wUnusedCC5B:: ; cc5b wVermilionDockTileMapBuffer:: ; cc5b ; 180 bytes wOaksAideRewardItemName:: ; cc5b wDexRatingNumMonsSeen:: ; cc5b wFilteredBagItems:: ; cc5b ; List of bag items that has been filtered to a certain type of items, ; such as drinks or fossils. wElevatorWarpMaps:: ; cc5b wMonPartySpritesSavedOAM:: ; cc5b ; Saved copy of OAM for the first frame of the animation to make it easy to ; flip back from the second frame. ; $60 bytes wTrainerCardBlkPacket:: ; cc5b ; $40 bytes wSlotMachineSevenAndBarModeChance:: ; cc5b ; If a random number greater than this value is generated, then the player is ; allowed to have three 7 symbols or bar symbols line up. ; So, this value is actually the chance of NOT entering that mode. ; If the slot is lucky, it equals 250, giving a 5/256 (~2%) chance. ; Otherwise, it equals 253, giving a 2/256 (~0.8%) chance. wHallOfFame:: ; cc5b wBoostExpByExpAll:: ; cc5b wAnimationType:: ; cc5b ; values between 0-6. Shake screen horizontally, shake screen vertically, blink Pokemon... wNPCMovementDirections:: ; cc5b wPikaPicUsedGFXCount:: ; cc5b ds 1 wPikaPicUsedGFX:: ; cc5c wDexRatingNumMonsOwned:: ; cc5c ds 1 wDexRatingText:: ; cc5d wTrainerCardBadgeAttributes:: ; cc5d ds 1 wSlotMachineSavedROMBank:: ; cc5e ; ROM back to return to when the player is done with the slot machine ds 1 ds 13 wPikaPicUsedGFXEnd:: ; cc6c ds 13 wAnimPalette:: ; cc79 ds 1 ds 29 wNPCMovementDirections2:: ; cc97 wPikaPicAnimObjectDataBufferSize:: ; cc97 wSwitchPartyMonTempBuffer:: ; cc97 ; temporary buffer when swapping party mon data ds 1 wPikaPicAnimObjectDataBuffer:: ; cc98 ; 4 structs each of length 8 ; 0: buffer index ; 1: script index ; 2: frame index ; 3: frame timer ; 4: vtile offset ; 5: x offset ; 6: y offset ; 7: unused ds 9 wNumStepsToTake:: ; cca1 ; used in Pallet Town scripted movement ds 23 wPikaPicAnimObjectDataBufferEnd:: ;ccb8 ds 26 wRLEByteCount:: ; ccd2 ds 1 wAddedToParty:: ; ccd3 ; 0 = not added ; 1 = added wSimulatedJoypadStatesEnd:: ; ccd3 ; this is the end of the joypad states ; the list starts above this address and extends downwards in memory until here ; overloaded with below labels wParentMenuItem:: ; ccd3 wCanEvolveFlags:: ; ccd3 ; 1 flag for each party member indicating whether it can evolve ; The purpose of these flags is to track which mons levelled up during the ; current battle at the end of the battle when evolution occurs. ; Other methods of evolution simply set it by calling TryEvolvingMon. ds 1 wForceEvolution:: ; ccd4 ds 1 ; if [ccd5] != 1, the second AI layer is not applied wAILayer2Encouragement:: ; ccd5 ds 1 ds 1 ; current HP of player and enemy substitutes wPlayerSubstituteHP:: ; ccd7 ds 1 wEnemySubstituteHP:: ; ccd8 ds 1 wTestBattlePlayerSelectedMove:: ; ccd9 ; The player's selected move during a test battle. ; InitBattleVariables sets it to the move Pound. ds 1 ds 1 wMoveMenuType:: ; ccdb ; 0=regular, 1=mimic, 2=above message box (relearn, heal pp..) ds 1 wPlayerSelectedMove:: ; ccdc ds 1 wEnemySelectedMove:: ; ccdd ds 1 wLinkBattleRandomNumberListIndex:: ; ccde ds 1 wAICount:: ; ccdf ; number of times remaining that AI action can occur ds 1 ds 2 wEnemyMoveListIndex:: ; cce2 ds 1 wLastSwitchInEnemyMonHP:: ; cce3 ; The enemy mon's HP when it was switched in or when the current player mon ; was switched in, which was more recent. ; It's used to determine the message to print when switching out the player mon. ds 2 wTotalPayDayMoney:: ; cce5 ; total amount of money made using Pay Day during the current battle ds 3 wSafariEscapeFactor:: ; cce8 ds 1 wSafariBaitFactor:: ; cce9 ds 1; ds 1 wTransformedEnemyMonOriginalDVs:: ; cceb ds 2 wMonIsDisobedient:: ds 1 ; cced wPlayerDisabledMoveNumber:: ds 1 ; ccee wEnemyDisabledMoveNumber:: ds 1 ; ccef wInHandlePlayerMonFainted:: ; ccf0 ; When running in the scope of HandlePlayerMonFainted, it equals 1. ; When running in the scope of HandleEnemyMonFainted, it equals 0. ds 1 wPlayerUsedMove:: ds 1 ; ccf1 wEnemyUsedMove:: ds 1 ; ccf2 wEnemyMonMinimized:: ds 1 ; ccf3 wMoveDidntMiss:: ds 1 ; ccf4 wPartyFoughtCurrentEnemyFlags:: ; ccf5 ; flags that indicate which party members have fought the current enemy mon flag_array 6 wLowHealthAlarmDisabled:: ; ccf6 ; Whether the low health alarm has been disabled due to the player winning the ; battle. ds 1 wPlayerMonMinimized:: ; ccf7 ds 1 ds 2 wEXPBarPixelLength:: ds 1 wEXPBarBaseEXP:: ds 3 wEXPBarCurEXP:: ds 3 wEXPBarNeededEXP:: ds 3 wEXPBarKeepFullFlag:: ds 1 wLuckySlotHiddenObjectIndex:: ; cd05 wEnemyNumHits:: ; cd05 ; number of hits by enemy in attacks like Double Slap, etc. wEnemyBideAccumulatedDamage:: ; cd05 ; the amount of damage accumulated by the enemy while biding (2 bytes) ds 10 wInGameTradeGiveMonSpecies:: ; cd0f wPlayerMonUnmodifiedLevel:: ; cd0f ds 1 wInGameTradeTextPointerTablePointer:: ; cd10 wPlayerMonUnmodifiedMaxHP:: ; cd10 ds 2 wInGameTradeTextPointerTableIndex:: ; cd12 wPlayerMonUnmodifiedAttack:: ; cd12 ds 1 wInGameTradeGiveMonName:: ; cd13 ds 1 wPlayerMonUnmodifiedDefense:: ; cd14 ds 2 wPlayerMonUnmodifiedSpeed:: ; cd16 ds 2 wPlayerMonUnmodifiedSpecial:: ; cd18 ds 2 ; stat modifiers for the player's current pokemon ; value can range from 1 - 13 ($1 to $D) ; 7 is normal wPlayerMonStatMods:: wPlayerMonAttackMod:: ; cd1a ds 1 wPlayerMonDefenseMod:: ; cd1b ds 1 wPlayerMonSpeedMod:: ; cd1c ds 1 wPlayerMonSpecialMod:: ; cd1d ds 1 wInGameTradeReceiveMonName:: ; cd1e wPlayerMonAccuracyMod:: ; cd1e ds 1 wPlayerMonEvasionMod:: ; cd1f ds 1 ds 3 wEnemyMonUnmodifiedLevel:: ; cd23 ds 1 wEnemyMonUnmodifiedMaxHP:: ; cd24 ds 2 wEnemyMonUnmodifiedAttack:: ; cd26 ds 2 wEnemyMonUnmodifiedDefense:: ; cd28 ds 1 wInGameTradeMonNick:: ; cd29 ds 1 wEnemyMonUnmodifiedSpeed:: ; cd2a ds 2 wEnemyMonUnmodifiedSpecial:: ; cd2c ds 1 wEngagedTrainerClass:: ; cd2d ds 1 wEngagedTrainerSet:: ; cd2e ; ds 1 ; stat modifiers for the enemy's current pokemon ; value can range from 1 - 13 ($1 to $D) ; 7 is normal wEnemyMonStatMods:: wEnemyMonAttackMod:: ; cd2e ds 1 wEnemyMonDefenseMod:: ; cd2f ds 1 wEnemyMonSpeedMod:: ; cd30 ds 1 wEnemyMonSpecialMod:: ; cd31 ds 1 wEnemyMonAccuracyMod:: ; cd32 ds 1 wEnemyMonEvasionMod:: ; cd33 ds 1 wInGameTradeReceiveMonSpecies:: ; cd34 ds 1 ds 2 wNPCMovementDirections2Index:: ; cd37 wUnusedCD37:: ; cd37 wFilteredBagItemsCount:: ; cd37 ; number of items in wFilteredBagItems list ds 1 wSimulatedJoypadStatesIndex:: ; cd38 ; the next simulated joypad state is at wSimulatedJoypadStatesEnd plus this value minus 1 ; 0 if the joypad state is not being simulated ds 1 wWastedByteCD39:: ; cd39 ; written to but nothing ever reads it ds 1 wWastedByteCD3A:: ; cd3a ; written to but nothing ever reads it ds 1 wOverrideSimulatedJoypadStatesMask:: ; cd3b ; mask indicating which real button presses can override simulated ones ; XXX is it ever not 0? ds 1 ds 1 wFallingObjectsMovementData:: ; cd3d ; up to 20 bytes (one byte for each falling object) wSavedY:: ; cd3d wTempSCX:: ; cd3d wBattleTransitionCircleScreenQuadrantY:: ; cd3d ; 0 = upper half (Y < 9) ; 1 = lower half (Y >= 9) wBattleTransitionCopyTilesOffset:: ; cd3d ; 2 bytes ; after 1 row/column has been copied, the offset to the next one to copy from wInwardSpiralUpdateScreenCounter:: ; cd3d ; counts down from 7 so that every time 7 more tiles of the spiral have been ; placed, the tile map buffer is copied to VRAM so that progress is visible wHoFTeamIndex:: ; cd3d wSSAnneSmokeDriftAmount:: ; cd3d ; multiplied by 16 to get the number of times to go right by 2 pixels wRivalStarterTemp:: ; cd3d wBoxMonCounts:: ; cd3d ; 12 bytes ; array of the number of mons in each box wDexMaxSeenMon:: ; cd3d wPPRestoreItem:: ; cd3d wWereAnyMonsAsleep:: ; cd3d wCanPlaySlots:: ; cd3d wNumShakes:: ; cd3d wDayCareStartLevel:: ; cd3d ; the level of the mon at the time it entered day care wWhichBadge:: ; cd3d wPriceTemp:: ; cd3d ; 3-byte BCD number wTitleScreenScene:: ; cd3d wPlayerCharacterOAMTile:: ; cd3d wMoveDownSmallStarsOAMCount:: ; cd3d ; the number of small stars OAM entries to move down wChargeMoveNum:: ; cd3d wCoordIndex:: ; cd3d wOptionsTextSpeedCursorX:: ; cd3d wOptionsCursorLocation:: ; cd3d wTrainerInfoTextBoxWidthPlus1:: ; cd3d wSwappedMenuItem:: ; cd3d wHoFMonSpecies:: ; cd3d wFieldMoves:: ; cd3d ; 4 bytes ; the current mon's field moves wBadgeNumberTile:: ; cd3d ; tile ID of the badge number being drawn wRodResponse:: ; cd3d ; 0 = no bite ; 1 = bite ; 2 = no fish on map wWhichTownMapLocation:: ; cd3d wStoppingWhichSlotMachineWheel:: ; cd3d ; which wheel the player is trying to stop ; 0 = none, 1 = wheel 1, 2 = wheel 2, 3 or greater = wheel 3 wTradedPlayerMonSpecies:: ; cd3d wTradingWhichPlayerMon:: ; cd3d wChangeBoxSavedMapTextPointer:: ; cd3d wFlyAnimUsingCoordList:: ; cd3d wPlayerSpinInPlaceAnimFrameDelay:: ; cd3d wPlayerSpinWhileMovingUpOrDownAnimDeltaY:: ; cd3d wBoxNumString:: ; cd3d wHiddenObjectFunctionArgument:: ; cd3d wWhichTrade:: ; cd3d ; which entry from TradeMons to select wTrainerSpriteOffset:: ; cd3d wUnusedCD3D:: ; cd3d ds 1 wTitleScreenTimer:: ; cd3e wHUDPokeballGfxOffsetX:: ; cd3e ; difference in X between the next ball and the current one wBattleTransitionCircleScreenQuadrantX:: ; cd3e ; 0 = left half (X < 10) ; 1 = right half (X >= 10) wSSAnneSmokeX:: ; cd3e wRivalStarterBallSpriteIndex:: ; cd3e wDayCareNumLevelsGrown:: ; cd3e wOptionsBattleAnimCursorX:: ; cd3e wTrainerInfoTextBoxWidth:: ; cd3e wHoFPartyMonIndex:: ; cd3e wNumCreditsMonsDisplayed:: ; cd3e ; the number of credits mons that have been displayed so far wBadgeNameTile:: ; cd3e ; first tile ID of the name being drawn wFlyLocationsList:: ; cd3e ; 11 bytes plus $ff sentinel values at each end wSlotMachineWheel1Offset:: ; cd3e wTradedEnemyMonSpecies:: ; cd3e wTradingWhichEnemyMon:: ; cd3e wFlyAnimCounter:: ; cd3e wPlayerSpinInPlaceAnimFrameDelayDelta:: ; cd3e wPlayerSpinWhileMovingUpOrDownAnimMaxY:: ; cd3e wHiddenObjectFunctionRomBank:: ; cd3e wTrainerEngageDistance:: ; cd3e wJigglypuffFacingDirections2:: ; cd3e ds 1 wHUDGraphicsTiles:: ; cd3f ; 3 bytes wDayCareTotalCost:: ; cd3f ; 2-byte BCD number wJigglypuffFacingDirections:: ; cd3f wOptionsBattleStyleCursorX:: ; cd3f wTrainerInfoTextBoxNextRowOffset:: ; cd3f wHoFMonLevel:: ; cd3f wBadgeOrFaceTiles:: ; cd3f ; 8 bytes ; a list of the first tile IDs of each badge or face (depending on whether the ; badge is owned) to be drawn on the trainer screen wSlotMachineWheel2Offset:: ; cd3f wNameOfPlayerMonToBeTraded:: ; cd3f wFlyAnimBirdSpriteImageIndex:: ; cd3f wPlayerSpinInPlaceAnimFrameDelayEndValue:: ; cd3f wPlayerSpinWhileMovingUpOrDownAnimFrameDelay:: ; cd3f wHiddenObjectIndex:: ; cd3f wTrainerFacingDirection:: ; cd3f ds 1 wHoFMonOrPlayer:: ; cd40 ; show mon or show player? ; 0 = mon ; 1 = player wSlotMachineWheel3Offset:: ; cd40 wPlayerSpinInPlaceAnimSoundID:: ; cd40 wHiddenObjectY:: ; cd40 wTrainerScreenY:: ; cd40 wUnusedCD40:: ; cd40 ds 1 wDayCarePerLevelCost:: ; cd41 ; 2-byte BCD number (always set to $0100) wHoFTeamIndex2:: ; cd41 wHiddenItemOrCoinsIndex:: ; cd41 wTradedPlayerMonOT:: ; cd41 wHiddenObjectX:: ; cd41 wSlotMachineWinningSymbol:: ; cd41 ; the OAM tile number of the upper left corner of the winning symbol minus 2 wNumFieldMoves:: ; cd41 wSlotMachineWheel1BottomTile:: ; cd41 wTrainerScreenX:: ; cd41 ds 1 ; a lot of the uses for these values use more than the said address wHoFTeamNo:: ; cd42 wSlotMachineWheel1MiddleTile:: ; cd42 wFieldMovesLeftmostXCoord:: ; cd42 wcd42:: ; cd42 ds 1 wLastFieldMoveID:: ; cd43 ; unused wSlotMachineWheel1TopTile:: ; cd43 ds 1 wSlotMachineWheel2BottomTile:: ; cd44 ds 1 wSlotMachineWheel2MiddleTile:: ; cd45 ds 1 wTempCoins1:: ; cd46 ; 2 bytes ; temporary variable used to add payout amount to the player's coins wSlotMachineWheel2TopTile:: ; cd46 ds 1 wBattleTransitionSpiralDirection:: ; cd47 ; 0 = outward, 1 = inward wSlotMachineWheel3BottomTile:: ; cd47 ds 1 wSlotMachineWheel3MiddleTile:: ; cd48 wFacingDirectionList:: ; cd48 ; 4 bytes (also, the byte before the start of the list (cd47) is used a temp ; variable when the list is rotated) ; used when spinning the player's sprite ds 1 wSlotMachineWheel3TopTile:: ; cd49 wTempObtainedBadgesBooleans:: ; 8 bytes ; temporary list created when displaying the badges on the trainer screen ; one byte for each badge; 0 = not obtained, 1 = obtained ds 1 wTempCoins2:: ; cd4a ; 2 bytes ; temporary variable used to subtract the bet amount from the player's coins wPayoutCoins:: ; cd4a ; 2 bytes ds 2 wTradedPlayerMonOTID:: ; cd4c wSlotMachineFlags:: ; cd4c ; These flags are set randomly and control when the wheels stop. ; bit 6: allow the player to win in general ; bit 7: allow the player to win with 7 or bar (plus the effect of bit 6) ds 1 wSlotMachineWheel1SlipCounter:: ; cd4d ; wheel 1 can "slip" while this is non-zero wCutTile:: ; cd4d ; $3d = tree tile ; $52 = grass tile ds 1 wSlotMachineWheel2SlipCounter:: ; cd4e ; wheel 2 can "slip" while this is non-zero wTradedEnemyMonOT:: ; cd4e ds 1 wSavedPlayerScreenY:: ; cd4f wSlotMachineRerollCounter:: ; cd4f ; The remaining number of times wheel 3 will roll down a symbol until a match is ; found, when winning is enabled. It's initialized to 4 each bet. wEmotionBubbleSpriteIndex:: ; cd4f ; the index of the sprite the emotion bubble is to be displayed above ds 1 wWhichEmotionBubble:: ; cd50 wSlotMachineBet:: ; cd50 ; how many coins the player bet on the slot machine (1 to 3) wSavedPlayerFacingDirection:: ; cd50 wWhichAnimationOffsets:: ; cd50 ; 0 = cut animation, 1 = boulder dust animation ds 9 wTradedEnemyMonOTID:: ; cd59 ds 2 wStandingOnWarpPadOrHole:: ; cd5b ; 0 = neither ; 1 = warp pad ; 2 = hole wOAMBaseTile:: ; cd5b wGymTrashCanIndex:: ; cd5b ds 1 wSymmetricSpriteOAMAttributes:: ; cd5c ds 1 wMonPartySpriteSpecies:: ; cd5d ds 1 wLeftGBMonSpecies:: ; cd5e ; in the trade animation, the mon that leaves the left gameboy ds 1 wRightGBMonSpecies:: ; cd5f ; in the trade animation, the mon that leaves the right gameboy ds 1 wFlags_0xcd60:: ; cd60 ; bit 0: is player engaged by trainer (to avoid being engaged by multiple trainers simultaneously) ; bit 1: boulder dust animation (from using Strength) pending ; bit 3: using generic PC ; bit 5: don't play sound when A or B is pressed in menu ; bit 6: tried pushing against boulder once (you need to push twice before it will move) ds 1 ds 9 wActionResultOrTookBattleTurn:: ; cd6a ; This has overlapping related uses. ; When the player tries to use an item or use certain field moves, 0 is stored ; when the attempt fails and 1 is stored when the attempt succeeds. ; In addition, some items store 2 for certain types of failures, but this ; cannot happen in battle. ; In battle, a non-zero value indicates the player has taken their turn using ; something other than a move (e.g. using an item or switching pokemon). ; So, when an item is successfully used in battle, this value becomes non-zero ; and the player is not allowed to make a move and the two uses are compatible. ds 1 wJoyIgnore:: ; cd6b ; Set buttons are ignored. ds 1 wDownscaledMonSize:: ; cd6c ; size of downscaled mon pic used in pokeball entering/exiting animation ; $00 = 5×5 ; $01 = 3×3 wNumMovesMinusOne:: ; cd6c ; FormatMovesString stores the number of moves minus one here ds 1 wcd6d:: ds 4 ; buffer for various data wStatusScreenCurrentPP:: ; cd71 ; temp variable used to print a move's current PP on the status screen ds 1 ds 6 wNormalMaxPPList:: ; cd78 ; list of normal max PP (without PP up) values ds 9 wSerialOtherGameboyRandomNumberListBlock:: ; cd81 ; buffer for transferring the random number list generated by the other gameboy wTileMapBackup2:: ; cd81 ; second buffer for temporarily saving and restoring current screen's tiles (e.g. if menus are drawn on top) ds 20 * 18 wNamingScreenNameLength:: ; cee9 wEvoOldSpecies:: ; cee9 wBuffer:: ; cee9 ; Temporary storage area of 30 bytes. wTownMapCoords:: ; cee9 ; lower nybble is x, upper nybble is y wLearningMovesFromDayCare:: ; cee9 ; whether WriteMonMoves is being used to make a mon learn moves from day care ; non-zero if so wChangeMonPicEnemyTurnSpecies:: ; cee9 wHPBarMaxHP:: ; cee9 ds 1 wNamingScreenSubmitName:: ; ceea ; non-zero when the player has chosen to submit the name wChangeMonPicPlayerTurnSpecies:: ; ceea wEvoNewSpecies:: ; ceea ds 1 wAlphabetCase:: ; ceeb ; 0 = upper case ; 1 = lower case wEvoMonTileOffset:: ; ceeb wHPBarOldHP:: ; ceeb ds 1 wEvoCancelled:: ; ceec ds 1 wNamingScreenLetter:: ; ceed wHPBarNewHP:: ; ceed ds 2 wHPBarDelta:: ; ceef ds 1 wHPBarTempHP:: ; cef0 ds 2 ds 11 wHPBarHPDifference:: ; cefd ds 1 ds 7 wAIItem:: ; cf05 ; the item that the AI used ds 1 wUsedItemOnWhichPokemon:: ; cf06 ds 1 wAnimSoundID:: ; cf07 ; sound ID during battle animations ds 1 wBankswitchHomeSavedROMBank:: ; cf08 ; used as a storage value for the bank to return to after a BankswitchHome (bankswitch in homebank) ds 1 wBankswitchHomeTemp:: ; cf09 ; used as a temp storage value for the bank to switch to ds 1 wBoughtOrSoldItemInMart:: ; cf0a ; 0 = nothing bought or sold in pokemart ; 1 = bought or sold something in pokemart ; this value is not used for anything ds 1 wBattleResult:: ; cf0b ; $00 - win ; $01 - lose ; $02 - draw ds 1 wAutoTextBoxDrawingControl:: ; cf0c ; bit 0: if set, DisplayTextID automatically draws a text box ds 1 wcf0d:: ds 1 ; used with some overworld scripts (not exactly sure what it's used for) wTilePlayerStandingOn:: ; cf0e ; used in CheckForTilePairCollisions2 to store the tile the player is on ds 1 wNPCNumScriptedSteps:: ds 1 ; cf0f wNPCMovementScriptFunctionNum:: ; cf10 ; which script function within the pointer table indicated by ; wNPCMovementScriptPointerTableNum ds 1 wTextPredefFlag:: ; cf11 ; bit 0: set when printing a text predef so that DisplayTextID doesn't switch ; to the current map's bank ds 1 wPredefParentBank:: ; cf12 ds 1 wSpriteIndex:: ds 1 ; cf13 wCurSpriteMovement2:: ; cf14 ; movement byte 2 of current sprite ds 1 ds 2 wNPCMovementScriptSpriteOffset:: ; cf17 ; sprite offset of sprite being controlled by NPC movement script ds 1 wScriptedNPCWalkCounter:: ; cf18 ds 1 ds 1 wOnSGB:: ; cf1a ; if running on SGB, it's 1, else it's 0 ds 1 wDefaultPaletteCommand:: ; cf1b ds 1 wPlayerHPBarColor:: ; cf1c wWholeScreenPaletteMonSpecies:: ; cf1c ; species of the mon whose palette is used for the whole screen ds 1 wEnemyHPBarColor:: ; cf1d ds 1 ; 0: green ; 1: yellow ; 2: red wPartyMenuHPBarColors:: ; cf1e ds 6 wStatusScreenHPBarColor:: ; cf25 ds 1 ds 7 wCopyingSGBTileData:: ; c2fd wWhichPartyMenuHPBar:: ; cf2d wPalPacket:: ; cf2d ds 1 wPartyMenuBlkPacket:: ; cf2e ; $30 bytes ds 9 wPartyHPBarAttributes:: ; cf36 ds 20 wExpAmountGained:: ; cf4a ; 2-byte big-endian number ; the total amount of exp a mon gained wcf4b:: ds 2 ; storage buffer for various strings wGainBoostedExp:: ; cf4c ds 1 ds 17 wGymCityName:: ; cf5e ds 17 wGymLeaderName:: ; cf6f ds NAME_LENGTH wItemList:: ; cf7a ds 16 wListPointer:: ; cf8a ds 2 wUnusedCF8D:: ; cf8c ; 2 bytes ; used to store pointers, but never read wTempMoveID:: wTemp:: wGenderTemp:: ds 2 wItemPrices:: ; cf8e ds 2 wcf91:: ds 1 ; used with a lot of things (too much to list here) ; cf90 wWhichPokemon:: ; cf91 ; which pokemon you selected ds 1 wPrintItemPrices:: ; cf92 ; if non-zero, then print item prices when displaying lists ds 1 wHPBarType:: ; cf93 ; type of HP bar ; $00 = enemy HUD in battle ; $01 = player HUD in battle / status screen ; $02 = party menu wListMenuID:: ; cf93 ; ID used by DisplayListMenuID ds 1 wRemoveMonFromBox:: ; cf94 ; if non-zero, RemovePokemon will remove the mon from the current box, ; else it will remove the mon from the party wMoveMonType:: ; cf94 ; 0 = move from box to party ; 1 = move from party to box ; 2 = move from daycare to party ; 3 = move from party to daycare ds 1 wItemQuantity:: ; cf95 ds 1 wMaxItemQuantity:: ; cf96 ds 1 ; LoadMonData copies mon data here wLoadedMon:: party_struct wLoadedMon ; cf97 wFontLoaded:: ; cfc3 ; bit 0: The space in VRAM that is used to store walk animation tile patterns ; for the player and NPCs is in use for font tile patterns. ; This means that NPC movement must be disabled. ; The other bits are unused. ds 1 wWalkCounter:: ; cfc4 ; walk animation counter ds 1 wTileInFrontOfPlayer:: ; cfc5 ; background tile number in front of the player (either 1 or 2 steps ahead) ds 1 wAudioFadeOutControl:: ; cfc6 ; The desired fade counter reload value is stored here prior to calling ; PlaySound in order to cause the current music to fade out before the new ; music begins playing. Storing 0 causes no fade out to occur and the new music ; to begin immediately. ; This variable has another use related to fade-out, as well. PlaySound stores ; the sound ID of the music that should be played after the fade-out is finished ; in this variable. FadeOutAudio checks if it's non-zero every V-Blank and ; fades out the current audio if it is. Once it has finished fading out the ; audio, it zeroes this variable and starts playing the sound ID stored in it. ds 1 wAudioFadeOutCounterReloadValue:: ; cfc7 ds 1 wAudioFadeOutCounter:: ; cfc8 ds 1 wLastMusicSoundID:: ; cfc9 ; This is used to determine whether the default music is already playing when ; attempting to play the default music (in order to avoid restarting the same ; music) and whether the music has already been stopped when attempting to ; fade out the current music (so that the new music can be begin immediately ; instead of waiting). ; It sometimes contains the sound ID of the last music played, but it may also ; contain $ff (if the music has been stopped) or 0 (because some routines zero ; it in order to prevent assumptions from being made about the current state of ; the music). ds 1 wUpdateSpritesEnabled:: ; cfca ; $00 = causes sprites to be hidden and the value to change to $ff ; $01 = enabled ; $ff = disabled ; other values aren't used ds 1 wEnemyMoveNum:: ; cfcb ds 1 wEnemyMoveEffect:: ; cfcc ds 1 wEnemyMovePower:: ; cfcd ds 1 wEnemyMoveType:: ; cfce ds 1 wEnemyMoveAccuracy:: ; cfcf ds 1 wEnemyMoveMaxPP:: ; cfd0 ds 1 wPlayerMoveNum:: ; cfd1 ds 1 wPlayerMoveEffect:: ; cfd2 ds 1 wPlayerMovePower:: ; cfd3 ds 1 wPlayerMoveType:: ; cfd4 ds 1 wPlayerMoveAccuracy:: ; cfd5 ds 1 wPlayerMoveMaxPP:: ; cfd6 ds 1 wEnemyMonSpecies2:: ; cfd7 ds 1 wBattleMonSpecies2:: ; cfd8 ds 1 wEnemyMonNick:: ds NAME_LENGTH ; cfd9 wEnemyMon:: ; cfe4 ; The wEnemyMon struct reaches past 0xcfff, ; the end of wram bank 0 on cgb. ; This has no significance on dmg, where wram ; isn't banked (c000-dfff is contiguous). ; However, recent versions of rgbds have replaced ; dmg-style wram with cgb wram banks. ; Until this is fixed, this struct will have ; to be declared manually. wEnemyMonSpecies:: db wEnemyMonHP:: dw wEnemyMonPartyPos:: wEnemyMonBoxLevel:: db wEnemyMonStatus:: db wEnemyMonType:: wEnemyMonType1:: db wEnemyMonType2:: db wEnemyMonCatchRate_NotReferenced:: db wEnemyMonMoves:: ds NUM_MOVES wEnemyMonDVs:: ds 2 wEnemyMonLevel:: db wEnemyMonMaxHP:: dw wEnemyMonAttack:: dw wEnemyMonDefense:: dw wEnemyMonSpeed:: dw wEnemyMonSpecial:: dw wEnemyMonPP:: ds 3 ; NUM_MOVES - 1 SECTION "WRAM Bank 1", WRAMX, BANK[1] ds 1 ; NUM_MOVES - 3 wEnemyMonBaseStats:: ds 5 wEnemyMonCatchRate:: ds 1 wEnemyMonBaseExp:: ds 1 wBattleMonNick:: ds NAME_LENGTH ; d008 wBattleMon:: battle_struct wBattleMon ; d013 wTrainerClass:: ; d030 ds 1 ds 1 wTrainerPicPointer:: ; d032 ds 2 ds 1 wTempMoveNameBuffer:: ; d035 wLearnMoveMonName:: ; d035 ; The name of the mon that is learning a move. ds 16 wTrainerBaseMoney:: ; d045 ; 2-byte BCD number ; money received after battle = base money × level of highest-level enemy mon ds 2 wMissableObjectCounter:: ; d047 ds 1 ds 1 wTrainerName:: ; d049 ; 13 bytes for the letters of the opposing trainer ; the name is terminated with $50 with possible ; unused trailing letters ds 13 wIsInBattle:: ; d056 ; lost battle, this is -1 ; no battle, this is 0 ; wild battle, this is 1 ; trainer battle, this is 2 ds 1 wPartyGainExpFlags:: ; d057 ; flags that indicate which party members should be be given exp when GainExperience is called flag_array 6 wCurOpponent:: ; d058 ; in a wild battle, this is the species of pokemon ; in a trainer battle, this is the trainer class + 200 ds 1 wBattleType:: ; d059 ; in normal battle, this is 0 ; in old man battle, this is 1 ; in safari battle, this is 2 ds 1 wDamageMultipliers:: ; d05a ; bits 0-6: Effectiveness ; $0 = immune ; $5 = not very effective ; $a = neutral ; $14 = super-effective ; bit 7: STAB ds 1 wLoneAttackNo:: ; d05b ; which entry in LoneAttacks to use wGymLeaderNo:: ; d05b ; it's actually the same thing as ^ ds 1 wTrainerNo:: ; d05c ; which instance of [youngster, lass, etc] is this? ds 1 wCriticalHitOrOHKO:: ; d05d ; $00 = normal attack ; $01 = critical hit ; $02 = successful OHKO ; $ff = failed OHKO ds 1 wMoveMissed:: ; d05e ds 1 wPlayerStatsToDouble:: ; d05f ; always 0 ds 1 wPlayerStatsToHalve:: ; d060 ; always 0 ds 1 wPlayerBattleStatus1:: ; d061 ; bit 0 - bide ; bit 1 - thrash / petal dance ; bit 2 - attacking multiple times (e.g. double kick) ; bit 3 - flinch ; bit 4 - charging up for attack ; bit 5 - using multi-turn move (e.g. wrap) ; bit 6 - invulnerable to normal attack (using fly/dig) ; bit 7 - confusion ds 1 wPlayerBattleStatus2:: ; d062 ; bit 0 - X Accuracy effect ; bit 1 - protected by "mist" ; bit 2 - focus energy effect ; bit 4 - has a substitute ; bit 5 - need to recharge ; bit 6 - rage ; bit 7 - leech seeded ds 1 wPlayerBattleStatus3:: ; d063 ; bit 0 - toxic ; bit 1 - light screen ; bit 2 - reflect ; bit 3 - transformed ; maybe bit 4, weather, 5 spikes, 6 somethin' else? ds 1 wEnemyStatsToDouble:: ; d064 ; always 0 ds 1 wEnemyStatsToHalve:: ; d065 ; always 0 ds 1 wEnemyBattleStatus1:: ; d066 ds 1 wEnemyBattleStatus2:: ; d067 ds 1 wEnemyBattleStatus3:: ; d068 ds 1 wPlayerNumAttacksLeft:: ; d069 ; when the player is attacking multiple times, the number of attacks left ds 1 wPlayerConfusedCounter:: ; d06a ds 1 wPlayerToxicCounter:: ; d06b ds 1 wPlayerDisabledMove:: ; d06c ; high nibble: which move is disabled (1-4) ; low nibble: disable turns left ds 1 ds 1 wEnemyNumAttacksLeft:: ; d06e ; when the enemy is attacking multiple times, the number of attacks left ds 1 wEnemyConfusedCounter:: ; d06f ds 1 wEnemyToxicCounter:: ; d070 ds 1 wEnemyDisabledMove:: ; d071 ; high nibble: which move is disabled (1-4) ; low nibble: disable turns left ds 1 ds 1 wPlayerNumHits:: ; d073 ; number of hits by player in attacks like Double Slap, etc. wPlayerBideAccumulatedDamage:: ; d073 ; the amount of damage accumulated by the player while biding (2 bytes) wUnknownSerialCounter2:: ; d073 ; 2 bytes ds 4 wEscapedFromBattle:: ; d077 ; non-zero when an item or move that allows escape from battle was used ds 1 wAmountMoneyWon:: ; d078 ; 3-byte BCD number wObjectToHide:: ; d078 ds 1 wObjectToShow:: ; d079 ds 1 ds 1 wDefaultMap:: ; d07b ; the map you will start at when the debug bit is set wMenuItemOffset:: ; d07b wAnimationID:: ; d07b ; ID number of the current battle animation ds 1 wNamingScreenType:: ; d07c wPartyMenuTypeOrMessageID:: ; d07c wTempTilesetNumTiles:: ; d07c ; temporary storage for the number of tiles in a tileset ds 1 wSavedListScrollOffset:: ; d07d ; used by the pokemart code to save the existing value of wListScrollOffset ; so that it can be restored when the player is done with the pokemart NPC ds 1 ds 2 ; base coordinates of frame block wBaseCoordX:: ; d080 ds 1 wBaseCoordY:: ; d081 ds 1 ; low health alarm counter/enable ; high bit = enable, others = timer to cycle frequencies wLowHealthAlarm:: ds 1 ; d082 wFBTileCounter:: ; d083 ; counts how many tiles of the current frame block have been drawn ds 1 wMovingBGTilesCounter2:: ; d084 ds 1 wSubAnimFrameDelay:: ; d085 ; duration of each frame of the current subanimation in terms of screen refreshes ds 1 wSubAnimCounter:: ; d086 ; counts the number of subentries left in the current subanimation ds 1 wSaveFileStatus:: ; d087 ; 1 = no save file or save file is corrupted ; 2 = save file exists and no corruption has been detected ds 1 wNumFBTiles:: ; d088 ; number of tiles in current battle animation frame block ds 1 wFlashScreenLongCounter:: ; d089 wSpiralBallsBaseY:: ; d089 wFallingObjectMovementByte:: ; d089 ; bits 0-6: index into FallingObjects_DeltaXs array (0 - 8) ; bit 7: direction; 0 = right, 1 = left wNumShootingBalls:: ; d089 wTradedMonMovingRight:: ; d089 ; $01 if mon is moving from left gameboy to right gameboy; $00 if vice versa wOptionsInitialized:: ; d089 wNewSlotMachineBallTile:: ; d089 wCoordAdjustmentAmount:: ; d089 ; how much to add to the X/Y coord wEnemyWentFirst:: wShinyMonFlag:: wTempLevel:: wUnusedD08A:: ; d089 ds 1 wSpiralBallsBaseX:: ; d08a wNumFallingObjects:: ; d08a wSlideMonDelay:: ; d08a wAnimCounter:: ; d08a ; generic counter variable for various animations wSubAnimTransform:: ; d08a ; controls what transformations are applied to the subanimation ; 01: flip horizontally and vertically ; 02: flip horizontally and translate downwards 40 pixels ; 03: translate base coordinates of frame blocks, but don't change their internal coordinates or flip their tiles ; 04: reverse the subanimation ds 1 wEndBattleWinTextPointer:: ; d08b ds 2 wEndBattleLoseTextPointer:: ; d08d ds 2 ds 2 wEndBattleTextRomBank:: ; d091 ds 1 ds 1 wSubAnimAddrPtr:: ; d093 ; the address _of the address_ of the current subanimation entry ds 2 wSlotMachineAllowMatchesCounter:: ; d095 ; If non-zero, the allow matches flag is always set. ; There is a 1/256 (~0.4%) chance that this value will be set to 60, which is ; the only way it can increase. Winning certain payout amounts will decrement it ; or zero it. wSubAnimSubEntryAddr:: ; d095 ; the address of the current subentry of the current subanimation ds 2 ds 2 wOutwardSpiralTileMapPointer:: ; d099 ds 1 wPartyMenuAnimMonEnabled:: ; d09a wTownMapSpriteBlinkingEnabled:: ; d09a ; non-zero when enabled. causes nest locations to blink on and off. ; the town selection cursor will blink regardless of what this value is wUnusedD09B:: ; d09a ds 1 wFBDestAddr:: ; d09b ; current destination address in OAM for frame blocks (big endian) ds 2 wFBMode:: ; d09d ; controls how the frame blocks are put together to form frames ; specifically, after finishing drawing the frame block, the frame block's mode determines what happens ; 00: clean OAM buffer and delay ; 02: move onto the next frame block with no delay and no cleaning OAM buffer ; 03: delay, but don't clean OAM buffer ; 04: delay, without cleaning OAM buffer, and do not advance [wFBDestAddr], so that the next frame block will overwrite this one ds 1 wLinkCableAnimBulgeToggle:: ; d09e ; 0 = small ; 1 = big wIntroNidorinoBaseTile:: ; d09e wOutwardSpiralCurrentDirection:: ; d09e wDropletTile:: ; d09e wNewTileBlockID:: ; d09e wWhichBattleAnimTileset:: ; d09e wSquishMonCurrentDirection:: ; d09e ; 0 = left ; 1 = right wSlideMonUpBottomRowLeftTile:: ; d09e ; the tile ID of the leftmost tile in the bottom row in AnimationSlideMonUp_ ds 1 wDisableVBlankWYUpdate:: ds 1 ; if non-zero, don't update WY during V-blank ; d09f wSpriteCurPosX:: ; d0a0 ds 1 wSpriteCurPosY:: ; d0a1 ds 1 wSpriteWidth:: ; d0a2 ds 1 wSpriteHeight:: ; d0a3 ds 1 wSpriteInputCurByte:: ; d0a4 ; current input byte ds 1 wSpriteInputBitCounter:: ; d0a5 ; bit offset of last read input bit ds 1 wSpriteOutputBitOffset:: ; d0a6; determines where in the output byte the two bits are placed. Each byte contains four columns (2bpp data) ; 3 -> XX000000 1st column ; 2 -> 00XX0000 2nd column ; 1 -> 0000XX00 3rd column ; 0 -> 000000XX 4th column ds 1 wSpriteLoadFlags:: ; d0a7 ; bit 0 determines used buffer (0 -> $a188, 1 -> $a310) ; bit 1 loading last sprite chunk? (there are at most 2 chunks per load operation) ds 1 wSpriteUnpackMode:: ; d0a8 ds 1 wSpriteFlipped:: ; d0a9 ds 1 wSpriteInputPtr:: ; d0aa ; pointer to next input byte ds 2 wSpriteOutputPtr:: ; d0ac ; pointer to current output byte ds 2 wSpriteOutputPtrCached:: ; d0ae ; used to revert pointer for different bit offsets ds 2 wSpriteDecodeTable0Ptr:: ; d0b0 ; pointer to differential decoding table (assuming initial value 0) ds 2 wSpriteDecodeTable1Ptr:: ; d0b2 ; pointer to differential decoding table (assuming initial value 1) ds 2 wd0b5:: ds 1 ; used as a temp storage area for Pokemon Species, and other Pokemon/Battle related things ; d0b4 wNameListType:: ; d0b5 ds 1 wPredefBank:: ; d0b6 ds 1 wMonHeader:: ; d0b7 wMonHIndex:: ; d0b7 ; In the ROM base stats data stucture, this is the dex number, but it is ; overwritten with the internal index number after the header is copied to WRAM. ds 1 wMonHBaseStats:: ; d0b8 wMonHBaseHP:: ; d0b8 ds 1 wMonHBaseAttack:: ; d0b9 ds 1 wMonHBaseDefense:: ; d0ba ds 1 wMonHBaseSpeed:: ; d0bb ds 1 wMonHBaseSpecial:: ; d0bc ds 1 wMonHTypes:: ; d0bd wMonHType1:: ; d0bd ds 1 wMonHType2:: ; d0be ds 1 wMonHCatchRate:: ; d0bf ds 1 wMonHBaseEXP:: ; d0c0 ds 1 wMonHSpriteDim:: ; d0c1 ds 1 wMonHFrontSprite:: ; d0c2 ds 2 wMonHBackSprite:: ; d0c4 ds 2 wMonHMoves:: ; d0c6 ds 4 wMonHGrowthRate:: ; d0ca ds 1 wMonHLearnset:: ; d0cb ; bit field flag_array 50 + 5 wMonHPicBank:: ; d0d3 ds 1 wSavedTilesetType:: ; d0d3 ; saved at the start of a battle and then written back at the end of the battle ds 1 ds 2 wDamage:: ; d0d6 ds 2 ds 2 wRepelRemainingSteps:: ; d0da ds 1 wMoves:: ; d0db ; list of moves for FormatMovesString ds 4 wMoveNum:: ; d0df ds 1 wMovesString:: ; d0e0 ds 56 wUnusedD119:: ; d118 ds 1 wWalkBikeSurfStateCopy:: ; d119 ; wWalkBikeSurfState is sometimes copied here, but it doesn't seem to be used for anything ds 1 wInitListType:: ; d11a ; the type of list for InitList to init ds 1 wCapturedMonSpecies:: ; d11b ; 0 if no mon was captured ds 1 wFirstMonsNotOutYet:: ; d11c ; Non-zero when the first player mon and enemy mon haven't been sent out yet. ; It prevents the game from asking if the player wants to choose another mon ; when the enemy sends out their first mon and suppresses the "no will to fight" ; message when the game searches for the first non-fainted mon in the party, ; which will be the first mon sent out. ds 1 wPokeBallCaptureCalcTemp:: ; d11e ; lower nybble: number of shakes ; upper nybble: number of animations to play wPokeBallAnimData:: ; d11d wUsingPPUp:: ; d11d wMaxPP:: ; d11d ; 0 for player, non-zero for enemy wCalculateWhoseStats:: ; d11d wTypeEffectiveness:: ; d11d wMoveType:: ; d11d wNumSetBits:: ; d11d wd11e:: ds 1 ; used as a Pokemon and Item storage value. Also used as an output value for CountSetBits wForcePlayerToChooseMon:: ; d11e ; When this value is non-zero, the player isn't allowed to exit the party menu ; by pressing B and not choosing a mon. ds 1 wNumRunAttempts:: ; d11f ; number of times the player has tried to run from battle ds 1 wEvolutionOccurred:: ; d120 ds 1 wVBlankSavedROMBank:: ; d121 ds 1 wFarCopyDataSavedROMBank:: ; d122 ds 1 wIsKeyItem:: ; d123 ds 1 wTextBoxID:: ; d124 ds 1 wCurrentMapScriptFlags:: ds 1 ; not exactly sure what this is used for, but it seems to be used as a multipurpose temp flag value ; d125 wCurEnemyLVL:: ; d126 ds 1 wItemListPointer:: ; d127 ; pointer to list of items terminated by $FF ds 2 wListCount:: ; d129 ; number of entries in a list ds 1 wLinkState:: ; d12a ds 1 wTwoOptionMenuID:: ; d12b ds 1 wChosenMenuItem:: ; d12c ; the id of the menu item the player ultimately chose wOutOfBattleBlackout:: ; d12c ; non-zero when the whole party has fainted due to out-of-battle poison damage ds 1 wMenuExitMethod:: ; d12d ; the way the user exited a menu ; for list menus and the buy/sell/quit menu: ; $01 = the user pressed A to choose a menu item ; $02 = the user pressed B to cancel ; for two-option menus: ; $01 = the user pressed A with the first menu item selected ; $02 = the user pressed B or pressed A with the second menu item selected ds 1 wDungeonWarpDataEntrySize:: ; d12e ; the size is always 6, so they didn't need a variable in RAM for this wWhichPewterGuy:: ; d12e ; 0 = museum guy ; 1 = gym guy wWhichPrizeWindow:: ; d12e ; there are 3 windows, from 0 to 2 wGymGateTileBlock:: ; d12e ; a horizontal or vertical gate block ds 1 wSavedSpriteScreenY:: ; d12f ds 1 wSavedSpriteScreenX:: ; d130 ds 1 wSavedSpriteMapY:: ; d131 ds 1 wSavedSpriteMapX:: ; d132 ds 1 ds 5 wWhichPrize:: ; d138 ds 1 wIgnoreInputCounter:: ; d139 ; counts downward each frame ; when it hits 0, bit 5 (ignore input bit) of wd730 is reset ds 1 wStepCounter:: ; d13a ; counts down once every step ds 1 wNumberOfNoRandomBattleStepsLeft:: ; d13b ; after a battle, you have at least 3 steps before a random battle can occur ds 1 wPrize1:: ; d13c ds 1 wPrize2:: ; d13d ds 1 wPrize3:: ; d13e ds 1 ds 1 wSerialRandomNumberListBlock:: ; d140 ; the first 7 bytes are the preamble wPrize1Price:: ; d140 ds 2 wPrize2Price:: ; d142 ds 2 wPrize3Price:: ; d144 ds 2 ds 1 wLinkBattleRandomNumberList:: ; d147 ; shared list of 9 random numbers, indexed by wLinkBattleRandomNumberListIndex ds 10 wSerialPlayerDataBlock:: ; d151 ; the first 6 bytes are the preamble wPseudoItemID:: ; d151 ; When a real item is being used, this is 0. ; When a move is acting as an item, this is the ID of the item it's acting as. ; For example, out-of-battle Dig is executed using a fake Escape Rope item. In ; that case, this would be ESCAPE_ROPE. ds 1 wUnusedD153:: ; d152 ds 1 ds 2 wEvoStoneItemID:: ; d155 ds 1 wSavedNPCMovementDirections2Index:: ; d156 ds 1 wPlayerName:: ; d157 ds NAME_LENGTH wPartyDataStart:: wPartyCount:: ds 1 ; d162 wPartySpecies:: ds PARTY_LENGTH ; d163 wPartyEnd:: ds 1 ; d169 wPartyMons:: wPartyMon1:: party_struct wPartyMon1 ; d16a wPartyMon2:: party_struct wPartyMon2 ; d196 wPartyMon3:: party_struct wPartyMon3 ; d1c2 wPartyMon4:: party_struct wPartyMon4 ; d1ee wPartyMon5:: party_struct wPartyMon5 ; d21a wPartyMon6:: party_struct wPartyMon6 ; d246 wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d272 wPartyMonNicks:: ds NAME_LENGTH * PARTY_LENGTH ; d2b4 wPartyMonNicksEnd:: wPartyDataEnd:: wMainDataStart:: wPokedexOwned:: ; d2f5 flag_array NUM_POKEMON wPokedexOwnedEnd:: wPokedexSeen:: ; d309 flag_array NUM_POKEMON wPokedexSeenEnd:: wNumBagItems:: ; d31c ds 1 wBagItems:: ; d31d ; item, quantity ds BAG_ITEM_CAPACITY * 2 ds 1 ; end wPlayerMoney:: ; d346 ds 3 ; BCD wRivalName:: ; d349 ds NAME_LENGTH wOptions:: ; d354 ; bit 7 = battle animation ; 0: On ; 1: Off ; bit 6 = battle style ; 0: Shift ; 1: Set ; bits 0-3 = text speed (number of frames to delay after printing a letter) ; 1: Fast ; 3: Medium ; 5: Slow ds 1 wObtainedBadges:: ; d355 flag_array 8 ds 1 wLetterPrintingDelayFlags:: ; d357 ; bit 0: If 0, limit the delay to 1 frame. Note that this has no effect if ; the delay has been disabled entirely through bit 1 of this variable ; or bit 6 of wd730. ; bit 1: If 0, no delay. ds 1 wPlayerID:: ; d358 ds 2 wMapMusicSoundID:: ; d35a ds 1 wMapMusicROMBank:: ; d35b ds 1 wMapPalOffset:: ; d35c ; offset subtracted from FadePal4 to get the background and object palettes for the current map ; normally, it is 0. it is 6 when Flash is needed, causing FadePal2 to be used instead of FadePal4 ds 1 wCurMap:: ; d35d ds 1 wCurrentTileBlockMapViewPointer:: ; d35e ; pointer to the upper left corner of the current view in the tile block map ds 2 wYCoord:: ; d360 ; player’s position on the current map ds 1 wXCoord:: ; d361 ds 1 wYBlockCoord:: ; d362 ; player's y position (by block) ds 1 wXBlockCoord:: ; d363 ds 1 wLastMap:: ; d364 ds 1 wUnusedD366:: ; d365 ds 1 wCurMapTileset:: ; d366 ds 1 wCurMapHeight:: ; d367 ; blocks ds 1 wCurMapWidth:: ; d368 ; blocks ds 1 wMapDataPtr:: ; d369 ds 2 wMapTextPtr:: ; d36b ds 2 wMapScriptPtr:: ; d36d ds 2 wMapConnections:: ; d36f ; connection byte ds 1 wMapConn1Ptr:: ; d370 ds 1 wNorthConnectionStripSrc:: ; d371 ds 2 wNorthConnectionStripDest:: ; d373 ds 2 wNorthConnectionStripWidth:: ; d375 ds 1 wNorthConnectedMapWidth:: ; d376 ds 1 wNorthConnectedMapYAlignment:: ; d377 ds 1 wNorthConnectedMapXAlignment:: ; d378 ds 1 wNorthConnectedMapViewPointer:: ; d379 ds 2 wMapConn2Ptr:: ; d37b ds 1 wSouthConnectionStripSrc:: ; d37c ds 2 wSouthConnectionStripDest:: ; d37e ds 2 wSouthConnectionStripWidth:: ; d380 ds 1 wSouthConnectedMapWidth:: ; d381 ds 1 wSouthConnectedMapYAlignment:: ; d382 ds 1 wSouthConnectedMapXAlignment:: ; d383 ds 1 wSouthConnectedMapViewPointer:: ; d384 ds 2 wMapConn3Ptr:: ; d386 ds 1 wWestConnectionStripSrc:: ; d387 ds 2 wWestConnectionStripDest:: ; d389 ds 2 wWestConnectionStripHeight:: ; d38b ds 1 wWestConnectedMapWidth:: ; d38c ds 1 wWestConnectedMapYAlignment:: ; d38d ds 1 wWestConnectedMapXAlignment:: ; d38e ds 1 wWestConnectedMapViewPointer:: ; d38f ds 2 wMapConn4Ptr:: ; d391 ds 1 wEastConnectionStripSrc:: ; d392 ds 2 wEastConnectionStripDest:: ; d394 ds 2 wEastConnectionStripHeight:: ; d396 ds 1 wEastConnectedMapWidth:: ; d397 ds 1 wEastConnectedMapYAlignment:: ; d398 ds 1 wEastConnectedMapXAlignment:: ; d399 ds 1 wEastConnectedMapViewPointer:: ; d39a ds 2 wSpriteSet:: ; d39c ; sprite set for the current map (11 sprite picture ID's) ds 11 wSpriteSetID:: ; d3a7 ; sprite set ID for the current map ds 1 wObjectDataPointerTemp:: ; d3a8 ds 2 ds 2 wMapBackgroundTile:: ; d3ac ; the tile shown outside the boundaries of the map ds 1 wNumberOfWarps:: ; d3ad ; number of warps in current map ds 1 wWarpEntries:: ; d3ae ; current map warp entries ds 128 wDestinationWarpID:: ; d42e ; if $ff, the player's coordinates are not updated when entering the map ds 1 wPikachuOverworldStateFlags:: ds 1 ; d42f wPikachuSpawnState:: ds 1 ; d430 wd432:: ds 1 ; d431 wd433:: ds 1 ; d432 wd434:: ds 1 ; d433 wd435:: ds 1 ; d434 wd436:: ds 1 ; d435 wPikachuFollowCommandBufferSize:: ds 1 ; d436 wPikachuFollowCommandBuffer:: ds 16 ; d437 wExpressionNumber:: ; d447 ds 1 wPikaPicAnimNumber:: ; d448 ds 1 wPikachuMovementScriptBank:: ds 1 ; d449 wPikachuMovementScriptAddress:: dw ; d44a wPikachuMovementFlags:: ; d44c ; bit 6 - spawn shadow ; bit 7 - signal end of command ds 1 wCurPikaMovementData:: ; d44d wCurPikaMovementParam1:: ds 1 ; d44d wCurPikaMovementFunc1:: ds 1 ; d44e wCurPikaMovementParam2:: ds 1 ; d44f wCurPikaMovementFunc2:: ds 1 ; d450 wd451:: ds 1 ; d451 wCurPikaMovementSpriteImageIdx:: ds 1 ; d452 wPikaSpriteX:: ds 1 ; d453 wPikaSpriteY:: ds 1 ; d454 wPikachuMovementXOffset:: ds 1 ; d455 wPikachuMovementYOffset:: ds 1 ; d456 wPikachuStepTimer:: ds 1 ; d457 wPikachuStepSubtimer:: ds 1 ; d458 ds 5 wCurPikaMovementDataEnd:: ; d45e ds wCurPikaMovementData - @ wPikaPicAnimPointer:: dw ; d44d wPikaPicAnimPointerSetupFinished:: ds 1 ; d44f wPikaPicAnimCurGraphicID:: ds 1 ; d450 wPikaPicAnimTimer:: ds 2 ; d451 wPikaPicAnimDelay:: ds 1 ; d453 wPikaPicPikaDrawStartX:: ds 1 ; d454 wPikaPicPikaDrawStartY:: ds 1 ; d455 wCurPikaPicAnimObject:: ; d456 wCurPikaPicAnimObjectVTileOffset:: db ; d456 wCurPikaPicAnimObjectXOffset:: db ; d457 wCurPikaPicAnimObjectYOffset:: db ; d458 wCurPikaPicAnimObjectScriptIdx:: db ; d459 wCurPikaPicAnimObjectFrameIdx:: db ; d45a wCurPikaPicAnimObjectFrameTimer:: db ; d45b ds 1 wCurPikaPicAnimObjectEnd:: ; d45d ds 18 wPikachuHappiness:: ds 1 ; d46f wPikachuMood:: ds 1 ; d470 wd472:: ds 1 ; d471 wd473:: ds 1 ; d472 ds 1 wd475:: ds 1 ; d474 ds 4 wd47a:: ds 1 ; d479 ds 24 wd492:: ds 1 ; d492 ds 1 wSurfingMinigameHiScore:: ds 2 ; 4-digit BCD little-endian ds 1 wPrinterSettings:: ds 1 wUnknownSerialFlag_d499:: ds 1 ; d498 wPrinterConnectionOpen:: ds 1 ; d499 wPrinterOpcode:: ds 1 ; d49a wd49c:: ds 1 ; d49b ds 19 wNumSigns:: ; d4af ; number of signs in the current map (up to 16) ds 1 wSignCoords:: ; d4b0 ; 2 bytes each ; Y, X ds 32 wSignTextIDs:: ; d4d0 ds 16 wNumSprites:: ; d4e0 ; number of sprites on the current map ds 1 ; these two variables track the X and Y offset in blocks from the last special warp used ; they don't seem to be used for anything wYOffsetSinceLastSpecialWarp:: ; d4e1 ds 1 wXOffsetSinceLastSpecialWarp:: ; d4e2 ds 1 wMapSpriteData:: ; d4e3 ; two bytes per sprite (movement byte 2, text ID) ds 32 wMapSpriteExtraData:: ; d503 ; two bytes per sprite (trainer class/item ID, trainer set ID) ds 32 wCurrentMapHeight2:: ; d523 ; map height in 2x2 meta-tiles ds 1 wCurrentMapWidth2:: ; d524 ; map width in 2x2 meta-tiles ds 1 wMapViewVRAMPointer:: ; d525 ; the address of the upper left corner of the visible portion of the BG tile map in VRAM ds 2 ; In the comments for the player direction variables below, "moving" refers to ; both walking and changing facing direction without taking a step. wPlayerMovingDirection:: ; d527 ; if the player is moving, the current direction ; if the player is not moving, zero ; map scripts write to this in order to change the player's facing direction ds 1 wPlayerLastStopDirection:: ; d528 ; the direction in which the player was moving before the player last stopped ds 1 wPlayerDirection:: ; d529 ; if the player is moving, the current direction ; if the player is not moving, the last the direction in which the player moved ds 1 wTilesetBank:: ; d52a ds 1 wTilesetBlocksPtr:: ; d52b ; maps blocks (4x4 tiles) to tiles ds 2 wTilesetGfxPtr:: ; d52d ds 2 wTilesetCollisionPtr:: ; d52f ; list of all walkable tiles ds 2 wTilesetTalkingOverTiles:: ; d531 ds 3 wGrassTile:: ; d534 ds 1 ds 4 wNumBoxItems:: ; d539 ds 1 wBoxItems:: ; d53a ; item, quantity ds PC_ITEM_CAPACITY * 2 ds 1 ; end wCurrentBoxNum:: ; d59f ; bits 0-6: box number ; bit 7: whether the player has changed boxes before ds 2 wNumHoFTeams:: ; d5a1 ; number of HOF teams ds 1 wUnusedD5A3:: ; d5a2 ds 1 wPlayerCoins:: ; d5a3 ds 2 ; BCD wMissableObjectFlags:: ; d5a5 ; bit array of missable objects. set = removed ds 32 wMissableObjectFlagsEnd:: ; d5c5 ds 7 wd5cd:: ds 1 ; temp copy of c1x2 (sprite facing/anim) ; d5cc wMissableObjectList:: ; d5cd ; each entry consists of 2 bytes ; * the sprite ID (depending on the current map) ; * the missable object index (global, used for wMissableObjectFlags) ; terminated with $FF ds 17 * 2 wGameProgressFlags:: ; d5e9 ; $c8 bytes wOaksLabCurScript:: ; d5e9 ds 1 wPalletTownCurScript:: ; d5f0 ds 1 ds 1 wBluesHouseCurScript:: ; d5f2 ds 1 wViridianCityCurScript:: ; d5f3 ds 1 ds 2 wPewterCityCurScript:: ; d5f6 ds 1 wRoute3CurScript:: ; d5f7 ds 1 wRoute4CurScript:: ; d5f8 ds 1 wFanClubCurScript:: ; d5f9 ds 1 wViridianGymCurScript:: ; d5fa ds 1 wPewterGymCurScript:: ; d5fb ds 1 wCeruleanGymCurScript:: ; d5fc ds 1 wVermilionGymCurScript:: ; d5fd ds 1 wCeladonGymCurScript:: ; d5fe ds 1 wRoute6CurScript:: ; d5ff ds 1 wRoute8CurScript:: ; d600 ds 1 wRoute24CurScript:: ; d601 ds 1 wRoute25CurScript:: ; d602 ds 1 wRoute9CurScript:: ; d603 ds 1 wRoute10CurScript:: ; d604 ds 1 wMtMoon1CurScript:: ; d605 ds 1 wMtMoon3CurScript:: ; d606 ds 1 wSSAnne8CurScript:: ; d607 ds 1 wSSAnne9CurScript:: ; d608 ds 1 wRoute22CurScript:: ; d609 ds 1 ds 1 wRedsHouse2CurScript:: ; d60b ds 1 wViridianMarketCurScript:: ; d60c ds 1 wRoute22GateCurScript:: ; d60d ds 1 wCeruleanCityCurScript:: ; d60e ds 1 ds 7 wSSAnne5CurScript:: ; d616 ds 1 wViridianForestCurScript:: ; d617 ds 1 wMuseum1FCurScript:: ; d618 ds 1 wRoute13CurScript:: ; d619 ds 1 wRoute14CurScript:: ; d61a ds 1 wRoute17CurScript:: ; d61b ds 1 wRoute19CurScript:: ; d61c ds 1 wRoute21CurScript:: ; d61d ds 1 wSafariZoneEntranceCurScript:: ; d61e ds 1 wRockTunnel2CurScript:: ; d61f ds 1 wRockTunnel1CurScript:: ; d620 ds 1 ds 1 wRoute11CurScript:: ; d622 ds 1 wRoute12CurScript:: ; d623 ds 1 wRoute15CurScript:: ; d624 ds 1 wRoute16CurScript:: ; d625 ds 1 wRoute18CurScript:: ; d626 ds 1 wRoute20CurScript:: ; d627 ds 1 wSSAnne10CurScript:: ; d628 ds 1 wVermilionCityCurScript:: ; d629 ds 1 wPokemonTower2CurScript:: ; d62a ds 1 wPokemonTower3CurScript:: ; d62b ds 1 wPokemonTower4CurScript:: ; d62c ds 1 wPokemonTower5CurScript:: ; d62d ds 1 wPokemonTower6CurScript:: ; d62e ds 1 wPokemonTower7CurScript:: ; d62f ds 1 wRocketHideout1CurScript:: ; d630 ds 1 wRocketHideout2CurScript:: ; d631 ds 1 wRocketHideout3CurScript:: ; d632 ds 1 wRocketHideout4CurScript:: ; d633 ds 2 wRoute6GateCurScript:: ; d635 ds 1 wRoute8GateCurScript:: ; d636 ds 2 wCinnabarIslandCurScript:: ; d638 ds 1 wMansion1CurScript:: ; d639 ds 2 wMansion2CurScript:: ; d63b ds 1 wMansion3CurScript:: ; d63c ds 1 wMansion4CurScript:: ; d63d ds 1 wVictoryRoad2CurScript:: ; d63e ds 1 wVictoryRoad3CurScript:: ; d63f ds 1 wCeladonCityCurScript:: ; d640 ds 1 wFightingDojoCurScript:: ; d641 ds 1 wSilphCo2CurScript:: ; d642 ds 1 wSilphCo3CurScript:: ; d643 ds 1 wSilphCo4CurScript:: ; d644 ds 1 wSilphCo5CurScript:: ; d645 ds 1 wSilphCo6CurScript:: ; d646 ds 1 wSilphCo7CurScript:: ; d647 ds 1 wSilphCo8CurScript:: ; d648 ds 1 wSilphCo9CurScript:: ; d649 ds 1 wHallOfFameRoomCurScript:: ; d64a ds 1 wGaryCurScript:: ; d64b ds 1 wLoreleiCurScript:: ; d64c ds 1 wBrunoCurScript:: ; d64d ds 1 wAgathaCurScript:: ; d64e ds 1 wUnknownDungeon3CurScript:: ; d64f ds 1 wVictoryRoad1CurScript:: ; d650 ds 1 ds 1 wLanceCurScript:: ; d652 ds 1 ds 4 wSilphCo10CurScript:: ; d657 ds 1 wSilphCo11CurScript:: ; d658 ds 1 ds 1 wFuchsiaGymCurScript:: ; d65a ds 1 wSaffronGymCurScript:: ; d65b ds 1 ds 1 wCinnabarGymCurScript:: ; d65d ds 1 wCeladonGameCornerCurScript:: ; d65e ds 1 wRoute16GateCurScript:: ; d65f ds 1 wBillsHouseCurScript:: ; d660 ds 1 wRoute5GateCurScript:: ; d661 ds 1 wPowerPlantCurScript:: ; d662 ; overload ds 0 wRoute7GateCurScript:: ; d662 ; overload ds 1 ds 1 wSSAnne2CurScript:: ; d664 ds 1 wSeafoamIslands4CurScript:: ; d665 ds 1 wRoute23CurScript:: ; d666 ds 1 wSeafoamIslands5CurScript:: ; d667 ds 1 wRoute18GateCurScript:: ; d668 ds 1 ds 78 wGameProgressFlagsEnd:: ; d6b7 ds 56 wObtainedHiddenItemsFlags:: ; d6ef ds 14 wObtainedHiddenCoinsFlags:: ; d6fd ds 2 wWalkBikeSurfState:: ; d6ff ; $00 = walking ; $01 = biking ; $02 = surfing ds 1 ds 10 wTownVisitedFlag:: ; d70a flag_array 13 wSafariSteps:: ; d70c ; starts at 502 ds 2 wFossilItem:: ; d70e ; item given to cinnabar lab ds 1 wFossilMon:: ; d70f ; mon that will result from the item ds 1 ds 2 wEnemyMonOrTrainerClass:: ; d712 ; trainer classes start at 200 ds 1 wPlayerJumpingYScreenCoordsIndex:: ; d713 ds 1 wRivalStarter:: ; d714 ds 1 ds 1 wPlayerStarter:: ; d716 ds 1 wBoulderSpriteIndex:: ; d717 ; sprite index of the boulder the player is trying to push ds 1 wLastBlackoutMap:: ; d718 ds 1 wDestinationMap:: ; d719 ; destination map (for certain types of special warps, not ordinary walking) ds 1 wUnusedD71B:: ; d71a ds 1 wTileInFrontOfBoulderAndBoulderCollisionResult:: ; d71b ; used to store the tile in front of the boulder when trying to push a boulder ; also used to store the result of the collision check ($ff for a collision and $00 for no collision) ds 1 wDungeonWarpDestinationMap:: ; d71c ; destination map for dungeon warps ds 1 wWhichDungeonWarp:: ; d71d ; which dungeon warp within the source map was used ds 1 wUnusedD71F:: ; d71e ds 1 ds 8 wd728:: ; d727 ; bit 0: using Strength outside of battle ; bit 1: set by IsSurfingAllowed when surfing's allowed, but the caller resets it after checking the result ; bit 3: received Old Rod ; bit 4: received Good Rod ; bit 5: received Super Rod ; bit 6: gave one of the Saffron guards a drink ; bit 7: set by ItemUseCardKey, which is leftover code from a previous implementation of the Card Key ds 1 ds 1 wBeatGymFlags:: ; d729 ; redundant because it matches wObtainedBadges ; used to determine whether to show name on statue and in two NPC text scripts ds 1 ds 1 wd72c:: ; d72b ; bit 0: if not set, the 3 minimum steps between random battles have passed ; bit 1: prevent audio fade out ds 1 wd72d:: ; d72c ; This variable is used for temporary flags and as the destination map when ; warping to the Trade Center or Colosseum. ; bit 0: sprite facing directions have been initialised in the Trade Center ; bit 3: do scripted warp (used to warp back to Lavender Town from the top of the pokemon tower) ; bit 4: on a dungeon warp ; bit 5: don't make NPCs face the player when spoken to ; Bits 6 and 7 are set by scripts when starting major battles in the storyline, ; but they do not appear to affect anything. Bit 6 is reset after all battles ; and bit 7 is reset after trainer battles (but it's only set before trainer ; battles anyway). ds 1 wd72e:: ; d72d ; bit 0: the player has received Lapras in the Silph Co. building ; bit 1: set in various places, but doesn't appear to have an effect ; bit 2: the player has healed pokemon at a pokemon center at least once ; bit 3: the player has a received a pokemon from Prof. Oak ; bit 4: disable battles ; bit 5: set when a battle ends and when the player blacks out in the overworld due to poison ; bit 6: using the link feature ; bit 7: set if scripted NPC movement has been initialised ds 1 ds 1 wd730:: ; d72f ; bit 0: NPC sprite being moved by script ; bit 5: ignore joypad input ; bit 6: print text with no delay between each letter ; bit 7: set if joypad states are being simulated in the overworld or an NPC's movement is being scripted ds 1 ds 1 wd732:: ; d731 ; bit 0: play time being counted ; bit 1: remnant of debug mode? not set by the game code. ; if it is set ; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and SONY as the rival's name ; 2. does not have the player start in floor two of the playyer's house (instead sending them to [wLastMap]) ; 3. allows wild battles to be avoided by holding down B ; bit 2: the target warp is a fly warp (bit 3 set or blacked out) or a dungeon warp (bit 4 set) ; bit 3: used warp pad, escape rope, dig, teleport, or fly, so the target warp is a "fly warp" ; bit 4: jumped into hole (Pokemon Mansion, Seafoam Islands, Victory Road) or went down waterfall (Seafoam Islands), so the target warp is a "dungeon warp" ; bit 5: currently being forced to ride bike (cycling road) ; bit 6: map destination is [wLastBlackoutMap] (usually the last used pokemon center, but could be the player's house) ds 1 wFlags_D733:: ; d732 ; bit 0: running a test battle ; bit 1: prevent music from changing when entering new map ; bit 2: skip the joypad check in CheckWarpsNoCollision (used for the forced warp down the waterfall in the Seafoam Islands) ; bit 3: trainer wants to battle ; bit 4: use variable [wCurMapScript] instead of the provided index for next frame's map script (used to start battle when talking to trainers) ; bit 7: used fly out of battle ds 1 wBeatLorelei:: ; d733 ; bit 1: set when you beat Lorelei and reset in Indigo Plateau lobby ; the game uses this to tell when Elite 4 events need to be reset ds 1 wd735:: ; d734 ds 1 wd736:: ; d735 ; bit 0: check if the player is standing on a door and make him walk down a step if so ; bit 1: the player is currently stepping down from a door ; bit 2: standing on a warp ; bit 6: jumping down a ledge / fishing animation ; bit 7: player sprite spinning due to spin tiles (Rocket hidehout / Viridian Gym) ds 1 wCompletedInGameTradeFlags:: ; d736 ds 2 ds 2 wWarpedFromWhichWarp:: ; d73a ds 1 wWarpedFromWhichMap:: ; d73b ds 1 ds 2 wCardKeyDoorY:: ; d73e ds 1 wCardKeyDoorX:: ; d73f ds 1 ds 2 wFirstLockTrashCanIndex:: ; d742 ds 1 wSecondLockTrashCanIndex:: ; d743 ds 1 ds 2 wEventFlags:: ; d746 ; below here are mostly in game flags ; d74b ; bit 0: Prof. Oak has lead the player to the north end of his lab ; bit 1: Prof. Oak has asked the player to choose a pokemon ; bit 2: the player and the rival have received their pokemon ; bit 3: the player has battled the rival in Oak's lab ; bit 4: Prof. Oak has given the player 5 pokeballs ; bit 5: received pokedex flag_array NUM_EVENT_FLAGS wLinkEnemyTrainerName:: ; d886 ; linked game's trainer name wGrassRate:: ; d886 ds 1 wGrassMons:: ; d887 ; ds 20 ds 11 ; Overload wGrassMons wSerialEnemyDataBlock:: ; d892 ds 9 wEnemyPartyCount:: ds 1 ; d89b wEnemyPartyMons:: ds PARTY_LENGTH + 1 ; d89c wWaterRate:: db ; d8a3 wWaterMons:: db ; d8a4 ds wWaterRate - @ wEnemyMons:: ; d8a3 wEnemyMon1:: party_struct wEnemyMon1 wEnemyMon2:: party_struct wEnemyMon2 wEnemyMon3:: party_struct wEnemyMon3 wEnemyMon4:: party_struct wEnemyMon4 wEnemyMon5:: party_struct wEnemyMon5 wEnemyMon6:: party_struct wEnemyMon6 wEnemyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; d9ab wEnemyMonNicks:: ds NAME_LENGTH * PARTY_LENGTH ; d9ed wTrainerHeaderPtr:: ; da2f ds 2 ds 6 wOpponentAfterWrongAnswer:: ; da37 ; the trainer the player must face after getting a wrong answer in the Cinnabar ; gym quiz wUnusedDA38:: ; da37 wPlayerGender:: ds 1 wCurMapScript:: ; da38 ; index of current map script, mostly used as index for function pointer array ; mostly copied from map-specific map script pointer and wirtten back later ds 1 ds 7 wPlayTimeHours:: ; da40 ds 1 wPlayTimeMaxed:: ; da41 ds 1 wPlayTimeMinutes:: ; da42 ds 1 wPlayTimeSeconds:: ; da43 ds 1 wPlayTimeFrames:: ; da44 ds 1 wSafariZoneGameOver:: ; da45 ds 1 wNumSafariBalls:: ; da46 ds 1 wDayCareInUse:: ; da47 ; 0 if no pokemon is in the daycare ; 1 if pokemon is in the daycare ds 1 wDayCareMonName:: ds NAME_LENGTH ; da48 wDayCareMonOT:: ds NAME_LENGTH ; da53 wDayCareMon:: box_struct wDayCareMon ; da5e wMainDataEnd:: wBoxDataStart:: wNumInBox:: ds 1 ; da7f wBoxSpecies:: ds MONS_PER_BOX + 1 ; da80 wBoxMons:: wBoxMon1:: box_struct wBoxMon1 ; da95 wBoxMon2:: ds box_struct_length * (MONS_PER_BOX + -1) ; dab6 wBoxMonOT:: ds NAME_LENGTH * MONS_PER_BOX ; dd29 wBoxMonNicks:: ds NAME_LENGTH * MONS_PER_BOX ; de05 wBoxMonNicksEnd:: ; dee1 wBoxDataEnd:: wGBCBasePalPointers:: ds NUM_ACTIVE_PALS * 2 ; dee1 wGBCPal:: ds PAL_SIZE ; dee9 wLastBGP:: ds 1 ; def1 wLastOBP0:: ds 1 ; def2 wLastOBP1:: ds 1 ; def3 wdef5:: ds 1 ; def4 wBGPPalsBuffer:: ds (NUM_ACTIVE_PALS + 1) * PAL_SIZE ; def5 SECTION "Stack", WRAMX[$dfff], BANK[1] wStack:: ; dfff ds -$100 INCLUDE "sram.asm"
21.071805
155
0.739876
[ "Unlicense" ]
adhi-thirumala/EvoYellow
wram.asm
76,011
Assembly
;================================================================================================== ; Settings and tables which the front-end may write ;================================================================================================== ; This is used to determine if and how the cosmetics can be patched ; It this moves then the version will no longer be valid, so it is important that this does not move COSMETIC_CONTEXT: COSMETIC_FORMAT_VERSION: .word 0x1F073FC9 CFG_MAGIC_COLOR: .halfword 0x0000, 0x00FF, 0x0000 CFG_HEART_COLOR: .halfword 0x00FF, 0x0046, 0x0032 CFG_A_BUTTON_COLOR: .halfword 0x005A, 0x005A, 0x00FF CFG_B_BUTTON_COLOR: .halfword 0x0000, 0x0096, 0x0000 CFG_C_BUTTON_COLOR: .halfword 0x00FF, 0x00A0, 0x0000 CFG_TEXT_CURSOR_COLOR: .halfword 0x0000, 0x0050, 0x00C8 CFG_SHOP_CURSOR_COLOR: .halfword 0x0000, 0x0050, 0x00FF CFG_A_NOTE_COLOR: .halfword 0x0050, 0x0096, 0x00FF CFG_C_NOTE_COLOR: .halfword 0x00FF, 0x00FF, 0x0032 CFG_DISPLAY_DPAD: .byte 0x01 CFG_RAINBOW_SWORD_INNER_ENABLED: .byte 0x00 CFG_RAINBOW_SWORD_OUTER_ENABLED: .byte 0x00 .align 4 ; Initial Save Data table: ; ; This table describes what extra data should be written when a new save file is created. It must be terminated with ; four 0x00 bytes (which will happen by default as long as you don't fill the allotted space). ; ; Row format (4 bytes): ; AAAATTVV ; AAAA = Offset from the start of the save data ; TT = Type (0x00 = or value with current value, 0x01 = set the byte to the given value) ; VV = Value to write to the save .area 0x400, 0 INITIAL_SAVE_DATA: .endarea .area 0x20, 0 EXTENDED_OBJECT_TABLE: .endarea BOMBCHUS_IN_LOGIC: .word 0x00 RAINBOW_BRIDGE_CONDITION: .word 0x00 ; 0 = Open ; 1 = Medallions ; 2 = Dungeons ; 3 = Stones ; 4 = Vanilla ; 5 = Tokens LACS_CONDITION: .word 0x00 ; 0 = Vanilla ; 1 = Medallions ; 2 = Dungeons ; 3 = Stones GOSSIP_HINT_CONDITION: .word 0x00 ; 0 = Mask of Truth ; 1 = Stone of Agony ; 2 = No Requirements FREE_SCARECROW_ENABLED: .word 0x00 RAINBOW_BRIDGE_TOKENS: .halfword 0x64 JABU_ELEVATOR_ENABLE: .byte 0x00 OCARINAS_SHUFFLED: .byte 0x00 FAST_CHESTS: .byte 0x01 SHUFFLE_COWS: .byte 0x00 SHUFFLE_BEANS: .byte 0x00 DISABLE_TIMERS: .byte 0x00 NO_FOG_STATE: .byte 0x00 DUNGEONS_SHUFFLED: .byte 0x00 OVERWORLD_SHUFFLED: .byte 0x00 .align 4
21.277778
116
0.708877
[ "MIT" ]
Aspeon/OoT-Randomizer
ASM/src/config.asm
2,298
Assembly
SECTION code_clib SECTION code_l_sdcc PUBLIC ____sdcc_ll_push_hlix PUBLIC ____sdcc_ll_push_hlix_0 ____sdcc_ll_push_hlix: IFDEF __SDCC_IX push ix pop de ELSE push iy pop de ENDIF add hl,de ____sdcc_ll_push_hlix_0: ex de,hl ld hl,-6 add hl,sp pop af ld sp,hl push af push bc ld hl,7+4 add hl,sp ex de,hl ld bc,7 lddr ld a,(hl) ld (de),a pop bc ret
9.16
30
0.59607
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/_DEVELOPMENT/l/sdcc/____sdcc_ll_push_hlix.asm
458
Assembly
<% from pwnlib.shellcraft.i386.linux import syscall %> <%page args="fd, addr, length"/> <%docstring> Invokes the syscall bind. See 'man 2 bind' for more information. Arguments: fd(int): fd addr(CONST_SOCKADDR_ARG): addr len(socklen_t): len </%docstring> ${syscall('SYS_bind', fd, addr, length)}
21.2
65
0.672956
[ "MIT" ]
IMULMUL/python3-pwntools
pwnlib/shellcraft/templates/i386/android/bind.asm
318
Assembly
; ; System Call for REX6000 ; ; $Id: DbGetRecordCount.asm,v 1.5 2017-01-03 00:11:31 aralbrec Exp $ ; ; extern unsigned long DbGetRecordCount( int ); ; ; Written by Damjan Marion <dmarion@open.hr> PUBLIC DbGetRecordCount PUBLIC _DbGetRecordCount .DbGetRecordCount ._DbGetRecordCount pop ix pop hl push hl push ix ld de,$00ee ;DB_GETRECORDCOUNT ld ($c000),de ld ($c002),hl ; param 1 ld hl,0 push hl push hl add hl,sp ld ($c004),hl ; param 2, ptr to long rst $10 pop hl pop de ret
17.181818
68
0.620811
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/target/rex/DbGetRecordCount.asm
567
Assembly
/* * example0: simple move, add * r3 = 100 + 200 */ mov r1, 100 mov r2, 200 add r3, r1, r2 halt
8.916667
29
0.542056
[ "BSD-3-Clause" ]
takenobu-hs/processor-creative-kit
examples/test0.asm
107
Assembly
.inesprg 1 ;1x 16kb PRG code .ineschr 1 ;1x 8kb CHR data .inesmap 0 ; mapper 0 = NROM, no bank swapping .inesmir 1 ;background mirroring (vertical mirroring = horizontal scrolling) .rsset $0000 joypad1 .rs 1 ;button states for the current frame joypad1_old .rs 1 ;last frame's button states joypad1_pressed .rs 1 ;current frame's off_to_on transitions current_noise .rs 1 ;used to index into our note_table noi_volumereg .rs 1 ;used to update volume register of noise channel noi_lencountbit .rs 1 ;state of bit 5 of the noise volume register ($400C) noi_envdecaybit .rs 1 ;state of bit 4 of the noise volume register ($400C) sleeping .rs 1 ;main program sets this and waits for the NMI to clear it. Ensures the main program is run only once per frame. ; for more information, see Disch's document: URL HERE ptr1 .rs 2 ;a pointer y_mod .rs 1 ;used for mod function ;----- first 8k bank of PRG-ROM .bank 0 .org $C000 irq: NMI: pha ;backup registers txa pha tya pha ; draw text to screen jsr draw_rngtext jsr draw_freqtext jsr draw_bitstext lda #$00 ;set scroll sta $2005 sta $2005 lda #$00 sta sleeping ;wake up the main program pla ;restore registers tay pla tax pla rti RESET: sei cld ldx #$FF txs inx vblankwait1: bit $2002 bpl vblankwait1 clearmem: lda #$00 sta $0000, x sta $0100, x sta $0300, x sta $0400, x sta $0500, x sta $0600, x sta $0700, x lda #$FE sta $0200, x inx bne clearmem vblankwait2: bit $2002 bpl vblankwait2 ;set a couple palette colors. This demo only uses two lda $2002 ;reset PPU HI/LO latch lda #$3F sta $2006 lda #$00 sta $2006 ;palette data starts at $3F00 lda #$0F ;black sta $2007 lda #$30 ;white sta $2007 ;Enable sound channels lda #%00001000 sta $4015 ;enable Noise lda #$00 sta current_noise ;start with first noise lda #$01 sta noi_lencountbit ; start with LC disabled sta noi_envdecaybit ; start with ED disabled lda #$88 sta $2000 ;enable NMIs lda #$18 sta $2001 ;turn PPU on ;main program starts here forever: inc sleeping ;go to sleep (wait for NMI). .loop: lda sleeping bne .loop ;wait for NMI to clear the sleeping flag and wake us up ;when NMI wakes us up, handle input and go back to sleep jsr read_joypad jsr handle_input jmp forever ;go back to sleep ;---------------------------- ; read_joypad will capture the current button state and store it in joypad1. ; Off-to-on transitions will be stored in joypad1_pressed read_joypad: lda joypad1 sta joypad1_old ;save last frame's joypad button states lda #$01 sta $4016 lda #$00 sta $4016 ldx #$08 .loop: lda $4016 lsr a rol joypad1 ;A, B, select, start, up, down, left, right dex bne .loop lda joypad1_old ;what was pressed last frame. eor #%11111111 ;EOR to flip all the bits to find what was not pressed last frame ;;;eor #%11110111 ; we ignore up button here. we want to let up button continue to retrigger noise sample, otherwise it will only play once per btn press. and joypad1 ;what is pressed this frame sta joypad1_pressed ;stores off-to-on transitions rts ;--------------------- ; handle_input will perform actions based on input: ; up - play current note ; down - stop playing the note ; left - cycle down a note ; right - cycle up a note handle_input: lda joypad1_pressed and #%11001111 ;check d-pad and a, b only beq .done .check_up: and #$08 ;up beq .check_down jsr play_note .check_down: lda joypad1_pressed and #$04 ;down beq .check_left jsr silence_note .check_left: lda joypad1_pressed and #$02 ;left beq .check_right jsr note_down .check_right: lda joypad1_pressed and #$01 ;right beq .check_a jsr note_up .check_a: lda joypad1_pressed and #$80 ;a beq .check_b lda noi_lencountbit ; flip bit eor #$01 sta noi_lencountbit .check_b: lda joypad1_pressed and #$40 ;b beq .done lda noi_envdecaybit ; flip bit eor #$01 sta noi_envdecaybit .done: rts ;---------------------- ; play_note plays the noise stored in current_noise play_note: lda #%00001111 ; full volume sta noi_volumereg ; reset volume register lda noi_lencountbit ; check if we should set length counter asl a asl a asl a asl a asl a ; shift value in variable left 5 times to match it to bit 5 ora noi_volumereg ; OR it with our volume to add the 1 if it's there sta noi_volumereg lda noi_envdecaybit ; check if we should set envelope decay asl a asl a asl a asl a ; shift value in variable left 4 times to match it to bit 4 ora noi_volumereg ; OR it with our volume to add the 1 if it's there sta noi_volumereg sta $400C ; write final volume byte to register lda current_noise asl a ;multiply by 2 because we are indexing into a table of words tay lda noise_values, y ;read the low byte of the "period" sta $400E ;write to "NOI_LO" lda noise_values+1, y ;read the high byte of the "period" sta $400F ;write to "NOI_HI" (notes in table are made to fit noise registers) rts ;-------------------- ; silence_note silences the noise channel silence_note: lda #$30 sta $400C ;silence Noise by setting the volume to 0. rts ;-------------------- ; note_down will move current_noise down. Lowest noise will wrap to highest noise note_down: dec current_noise lda current_noise cmp #$FF bne .done lda #$1F ;highest noise. We wrapped from 0 sta current_noise .done: rts ;---------------------- ; note_up will move current_noise up. Highest noise will wrap to lowest noise note_up: inc current_noise lda current_noise cmp #$20 ;did we move past the highest noise value? bne .done ;if not, no problem lda #$00 ;but if we did, wrap around to 0 (the lowest noise) sta current_noise .done: rts ;------------- ; draw_rngtext will draw the rng mode ; this subroutine writes to the PPU registers, so it should only be run during vblank (ie, in NMI) draw_rngtext: lda $2002 lda #$21 sta $2006 lda #$4A sta $2006 ;$214D is a nice place in the middle of the screen to draw lda current_noise ;use current_noise (0-31) as an index into our pointer table cmp #$10 bcc .rng0 lda #$01 ; if current_noise >= 16, set rng mode to 1 jmp .rng1 .rng0: lda #$00 ; set rng mode to 0 as default .rng1: asl a ;multiply by 2 because we are indexing into a table of pointers (which are words) tay lda text_rng_pointers, y ;setup pointer to the text data sta ptr1 lda text_rng_pointers+1, y sta ptr1+1 ldy #$00 .loop: lda [ptr1], y ;read a byte from the string bmi .end ;if negative, we are finished (our strings are terminated by $FF, a negative number) sta $2007 ;else draw on the screen iny jmp .loop .end: rts ;------------- ; draw_freqtext will draw the frequency of the noise ; this subroutine writes to the PPU registers, so it should only be run during vblank (ie, in NMI) draw_freqtext: lda $2002 lda #$21 sta $2006 lda #$8A sta $2006 ;$214D is a nice place in the middle of the screen to draw lda current_noise ;use current_noise (0-31) as an index to freq. text ldy #$10 jsr mod ; mod by 16 to get a number in 0-15 (in case we're in rng mode 1) asl a ;multiply by 2 because we are indexing into a table of pointers (which are words) tay lda text_freq_pointers, y ;setup pointer to the text data sta ptr1 lda text_freq_pointers+1, y sta ptr1+1 ldy #$00 .loop: lda [ptr1], y ;read a byte from the string bmi .end ;if negative, we are finished (our strings are terminated by $FF, a negative number) sta $2007 ;else draw on the screen iny jmp .loop .end: rts ;------------- ; draw_bitstext will draw the states of the length counter and env decay bits (4 and 5) ; this subroutine writes to the PPU registers, so it should only be run during vblank (ie, in NMI) draw_bitstext: ; Draw bit 5 text lda $2002 lda #$22 sta $2006 lda #$0A sta $2006 ;$214D is a nice place in the middle of the screen to draw lda noi_lencountbit ;use noi_lencountbit (0/1) as an index into our pointer table asl a ;multiply by 2 because we are indexing into a table of pointers (which are words) tay lda text_bit5_pointers, y ;setup pointer to the text data sta ptr1 lda text_bit5_pointers+1, y sta ptr1+1 ldy #$00 .loopA: lda [ptr1], y ;read a byte from the string bmi .endA ;if negative, we are finished (our strings are terminated by $FF, a negative number) sta $2007 ;else draw on the screen iny jmp .loopA .endA: ; Draw bit 4 text lda $2002 lda #$22 sta $2006 lda #$4A sta $2006 ;$214D is a nice place in the middle of the screen to draw lda noi_envdecaybit ;use noi_envdecaybit (0/1) as an index into our pointer table asl a ;multiply by 2 because we are indexing into a table of pointers (which are words) tay lda text_bit4_pointers, y ;setup pointer to the text data sta ptr1 lda text_bit4_pointers+1, y sta ptr1+1 ldy #$00 .loopB: lda [ptr1], y ;read a byte from the string bmi .endB ;if negative, we are finished (our strings are terminated by $FF, a negative number) sta $2007 ;else draw on the screen iny jmp .loopB .endB: rts ; Modulo operator. ; Load A and Y prior to calling. Returns A%Y in A. mod: SEC ; set carry (C=1) to clear borrow STY y_mod ; store Y in memory address y_mod modloop: SBC y_mod ; subtract A - Y BCS modloop ; loops if subtraction DID NOT produce a borrow (C=1) ADC y_mod ; add Y back to A to get last positive modulus RTS ;----- second 8k bank of PRG-ROM .bank 1 .org $E000 .include "se_note_table.i" ;our NTSC note lookup table noise_values: ; Noise frequencies, RNG Mode 0 ($5F - $6E) .dw $0000, $0001, $0002, $0003, $0004, $0005, $0006, $0007, $0008, $0009, $000A, $000B, $000C, $000D, $000E, $000F ; Noise frequencies, RNG Mode 1 ($6F - $7E) .dw $0080, $0081, $0082, $0083, $0084, $0085, $0086, $0087, $0088, $0089, $008A, $008B, $008C, $008D, $008E, $008F ;this is a table of pointers. These pointers point to the beginning of text strings. text_rng_pointers: .word text_RNGMode0, text_RNGMode1 text_freq_pointers: .word (text_Freq+(9*0)), (text_Freq+(9*1)), (text_Freq+(9*2)), (text_Freq+(9*3)) .word (text_Freq+(9*4)), (text_Freq+(9*5)), (text_Freq+(9*6)), (text_Freq+(9*7)) .word (text_Freq+(9*8)), (text_Freq+(9*9)), (text_Freq+(9*10)), (text_Freq+(9*11)) .word (text_Freq+(9*12)), (text_Freq+(9*13)), (text_Freq+(9*14)), (text_Freq+(9*15)) text_bit5_pointers: .word text_LC_0, text_LC_1 text_bit4_pointers: .word text_ED_0, text_ED_1 ;CHR ; $00 = blank ; $0A = "#" ; $10-$16 = "A"- "G" text_Freq: ; start of frequency text strings (Freq. 0-15) .byte $15, $21, $14, $20, $0F, $00, $00, $1E, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $01, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $02, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $03, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $04, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $05, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $06, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $07, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $08, $FF .byte $15, $21, $14, $20, $0F, $00, $00, $09, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $1E, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $01, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $02, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $03, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $04, $FF .byte $15, $21, $14, $20, $0F, $00, $01, $05, $FF text_RNGMode0: .byte $21, $1D, $16, $00, $1C, $1E, $13, $14, $0D, $00, $1E, $FF text_RNGMode1: .byte $21, $1D, $16, $00, $1C, $1E, $13, $14, $0D, $00, $01, $FF text_LC_0: .byte $1B, $12, $0D, $00, $1E, $FF text_LC_1: .byte $1B, $12, $0D, $00, $01, $FF text_ED_0: .byte $14, $13, $0D, $00, $1E, $FF text_ED_1: .byte $14, $13, $0D, $00, $01, $FF ;---- vectors .org $FFFA ;first of the three vectors starts here .dw NMI ;when an NMI happens (once per frame if enabled) the ;processor will jump to the label NMI: .dw RESET ;when the processor first turns on or is reset, it will jump ;to the label RESET: .dw irq ;external interrupt IRQ is not used in this tutorial ;------ 8k chr bank .bank 2 .org $0000 .incbin "NES_APUTest.chr"
27.810811
138
0.612245
[ "MIT" ]
tragicmuffin/nes-tests
players/src/NES_APUTest_NoisePlayer.asm
13,377
Assembly
; * = width | BC | D | HL | IXL|IYL | IXH|IYH | Preserves ;----------------------------------------------+-----------+-----+-------------+---------+----------+-------------------------- ; draw_tile[_with_mask]_* | cy,cx | | sprite_addr | height | | (IXH, IY)|(IX, IYH), ALL' ; draw_tile[_with_mask]_*_at_addr | dst_addr | | sprite_addr | height | B&~7 | (IXH, IY)|(IX, IYH), ALL' ; draw_preshifted_sprite[_with_mask]_* | cy,cx | dy | sprite_addr | height | | IY|IX, ALL' ; draw_preshifted_sprite[_with_mask]_*_at_addr | dst_addr | dy | sprite_addr | height | B&~7 | IY|IX, ALL' ;----------------------------------------------+-----------+-----+-------------+---------+----------+-------------------------- ; where (cx,cy) - character coords and dy - offset inside character (0-7). ; * = width | code size | data size | time (+[dT + [dT]] - time to cross screen 1/3 and 2/3) ;--------------------------------------------+-----------------------+-----------+------------------------------------------------------- ; draw_tile_*_at_addr | 36 + 20*width | | 61 + 36*height + 128*width*height + [29 + [29]] ; draw_tile_* | +14 | | +54 ; draw_tile_with_mask_*_at_addr | 36 + 48*width | | 61 + 36*height + 288*width*height + [29 + [29]] ; draw_tile_with_mask_* | +14 | | +54 ; draw_preshifted_sprite_*_at_addr | 65 + 20*width + | 16 | 250 + 70*height + 128*width*height + [39 + [39]] + ; | + {16 once for all} + | | + [(5 + height) if width > 5] ; | + [2 if width > 5] | | ; draw_preshifted_sprite_* | +17 | | +66 ; draw_preshifted_sprite_with_mask_*_at_addr | 50 + 48*width + | 16 | 205 + 51*height + 288*width*height + [43 + [43]] ; | + {18 once for all} | | ; draw_preshifted_sprite_with_mask_* | +17 | | +66 IFNDEF PRESERVE_IX DEFINE IZ! IX DEFINE IZL! IXL DEFINE IZH! IXH DEFINE IZ_PREFIX! #DD ; IX opcodes prefix ELSE DEFINE IZ! IY DEFINE IZL! IYL DEFINE IZH! IYH DEFINE IZ_PREFIX! #FD ; IY opcodes prefix ENDIF ; Size = 5 ; Time = 32 MACRO _init_tile_read LD E,(HL) INC HL LD D,(HL) INC HL LD SP,HL ENDM ; Size = 2.5*width - 1 + [+/-0.5] ; Time = 16*width - 4 + [+/-5] MACRO _draw_line_into_HL WIDTH, DIR .i = 0 DUP WIDTH IF (.i%2) == ((DIR<0) & (WIDTH%2)) POP DE LD (HL),E ELSE LD (HL),D ENDIF IF .i != (WIDTH-1) if_then_else DIR>0, INC L, DEC L ENDIF .i = .i+1 EDUP ENDM ; Size = 6*width - 1 ; Time = 36*width - 4 MACRO _draw_line_with_mask_into_BC WIDTH, DIR .i = 0 DUP WIDTH POP DE LD A,(BC) AND D OR E LD (BC),A IF .i != (WIDTH-1) if_then_else DIR>0, INC C, DEC C ENDIF .i = .i+1 EDUP ENDM ; Size = 36 + 20*width ; Time = 61 + 36*height + 128*width*height + [29 + [29]] MACRO _draw_tile WIDTH LD (.old_sp),SP _init_tile_read LD H,B LD L,C LD C,IZL! CP 0 ORG $-1 .loop _draw_line_into_HL WIDTH, +1 INC H _draw_line_into_HL WIDTH, -1 INC H _draw_line_into_HL WIDTH, +1 INC H _draw_line_into_HL WIDTH, -1 INC H _draw_line_into_HL WIDTH, +1 INC H _draw_line_into_HL WIDTH, -1 INC H _draw_line_into_HL WIDTH, +1 INC H _draw_line_into_HL WIDTH, -1 DEC C JR Z,.break ; H -= 7 ; L += 32 LD H,B LD A,L ADD 32 LD L,A JP NC,.loop ; H += 8 LD A,H ADD 8 LD H,A LD B,H JP .loop .break LD SP,0 .old_sp EQU $-2 RET ENDM ; Size = 36 + 48*width ; Time = 61 + 36*height + 288*width*height + [29 + [29]] MACRO _draw_tile_with_mask WIDTH LD (.old_sp),SP _init_tile_read LD H,B LD A,IZL! LD L,A CP 0 ORG $-1 .loop _draw_line_with_mask_into_BC WIDTH, +1 INC B _draw_line_with_mask_into_BC WIDTH, -1 INC B _draw_line_with_mask_into_BC WIDTH, +1 INC B _draw_line_with_mask_into_BC WIDTH, -1 INC B _draw_line_with_mask_into_BC WIDTH, +1 INC B _draw_line_with_mask_into_BC WIDTH, -1 INC B _draw_line_with_mask_into_BC WIDTH, +1 INC B _draw_line_with_mask_into_BC WIDTH, -1 DEC L JR Z,.break ; B -= 7 ; C += 32 LD B,H LD A,C ADD 32 LD C,A JP NC,.loop ; B += 8 LD A,B ADD 8 LD B,A LD H,B JP .loop .break LD SP,0 .old_sp EQU $-2 RET ENDM ; Size = 16 ; Time = 29 + [39] _draw_sprite_HL_next_char IFUSED ; H -= 7 ; L += 32 LD H,C LD A,L ADD 32 LD L,A .exit JP NC,0 .ret_addr EQU $-2 ; H += 8 LD A,H ADD 8 LD H,A LD C,H JP .exit ENDIF ; Size = 18 ; Time = 33 + [43] _draw_sprite_BC_next_char IFUSED ; B -= 7 ; C += 32 LD B,IZH! LD A,C ADD 32 LD C,A .exit JP NC,0 .ret_addr EQU $-2 ; B += 8 LD A,B ADD 8 LD B,A LD IZH!,B JP .exit ENDIF ; Size = 65 + 20*width + [2 if width > 5] + {16 for patch table} + {16 once for all} ; Time = 250 + 70*height + 128*width*height + [(5 + height) if width > 5] + [39 + [39]] MACRO _draw_preshifted_sprite WIDTH DEFINE PROC_NAME! draw_preshifted_sprite_WIDTH LD A,D ADD A JP Z,draw_tile_WIDTH_at_addr LD (.old_sp),SP _init_tile_read LD HL,_PROC_NAME!_table ; defined separately ADD L LD L,A LD A,(HL) INC L LD H,(HL) LD L,A LD (.restore_addr),HL LD (HL),IZ_PREFIX! INC HL LD (HL),#E9 ; JP (IX|IY) INC HL LD (_draw_sprite_HL_next_char.ret_addr),HL LD H,B LD L,C LD B,IZL! LD C,IZH! LD IZ!,_draw_sprite_HL_next_char CP 0 ORG $-1 .loop _draw_line_into_HL WIDTH, +1 _PROC_NAME!_patch_1 INC H : NOP _draw_line_into_HL WIDTH, -1 _PROC_NAME!_patch_2 INC H : NOP _draw_line_into_HL WIDTH, +1 _PROC_NAME!_patch_3 INC H : NOP _draw_line_into_HL WIDTH, -1 _PROC_NAME!_patch_4 INC H : NOP _draw_line_into_HL WIDTH, +1 _PROC_NAME!_patch_5 INC H : NOP _draw_line_into_HL WIDTH, -1 _PROC_NAME!_patch_6 INC H : NOP _draw_line_into_HL WIDTH, +1 _PROC_NAME!_patch_7 INC H : NOP _draw_line_into_HL WIDTH, -1 INC H IF WIDTH <= 5 DJNZ .loop ELSE DEC B JP NZ,.loop ENDIF .break LD HL,#0024 ; INC H : NOP LD (0),HL .restore_addr EQU $-2 LD SP,0 .old_sp EQU $-2 RET UNDEFINE PROC_NAME! ENDM ; Size = 50 + 48*width + {16 for patch table} + {18 once for all} ; Time = 205 + 51*height + 288*width*height + [43 + [43]] MACRO _draw_preshifted_sprite_with_mask WIDTH DEFINE PROC_NAME! draw_preshifted_sprite_with_mask_WIDTH LD A,D ADD A JP Z,draw_tile_with_mask_WIDTH_at_addr LD (.old_sp),SP _init_tile_read LD HL,_PROC_NAME!_table ; defined separately ADD L LD L,A LD A,(HL) INC L LD H,(HL) LD L,A LD (.restore_addr),HL LD (HL),#E9 ; JP (HL) INC HL LD (_draw_sprite_BC_next_char.ret_addr),HL LD HL,_draw_sprite_BC_next_char CP 0 ORG $-1 .loop _draw_line_with_mask_into_BC WIDTH, +1 _PROC_NAME!_patch_1 INC B _draw_line_with_mask_into_BC WIDTH, -1 _PROC_NAME!_patch_2 INC B _draw_line_with_mask_into_BC WIDTH, +1 _PROC_NAME!_patch_3 INC B _draw_line_with_mask_into_BC WIDTH, -1 _PROC_NAME!_patch_4 INC B _draw_line_with_mask_into_BC WIDTH, +1 _PROC_NAME!_patch_5 INC B _draw_line_with_mask_into_BC WIDTH, -1 _PROC_NAME!_patch_6 INC B _draw_line_with_mask_into_BC WIDTH, +1 _PROC_NAME!_patch_7 INC B _draw_line_with_mask_into_BC WIDTH, -1 INC B DEC IZL! JP NZ,.loop .break LD A,#04 ; INC B LD (0),A .restore_addr EQU $-2 LD SP,0 .old_sp EQU $-2 RET UNDEFINE PROC_NAME! ENDM MACRO _define_draw_proc TYPE, WIDTH DEFINE DRAW_PROC_NAME! draw_TYPE_WIDTH IFUSED DRAW_PROC_NAME! DRAW_PROC_NAME! _get_TYPE_screen_addr ; fake call to mark label as used JP DRAW_PROC_NAME!_at_addr ORG $-3 ENDIF IFUSED DRAW_PROC_NAME!_at_addr DRAW_PROC_NAME!_at_addr _draw_TYPE WIDTH ENDIF UNDEFINE DRAW_PROC_NAME! ENDM DEFINE _get_tile_screen_addr get_screen_char_addr_inline DEFINE _get_tile_with_mask_screen_addr get_screen_char_addr_inline DEFINE _get_preshifted_sprite_screen_addr get_screen_byte_addr_inline DEFINE _get_preshifted_sprite_with_mask_screen_addr get_screen_byte_addr_inline _i = 1 DUP 32 _define_draw_proc tile, NUMBERS[_i] _define_draw_proc tile_with_mask, NUMBERS[_i] _define_draw_proc preshifted_sprite, NUMBERS[_i] _define_draw_proc preshifted_sprite_with_mask, NUMBERS[_i] _i = _i + 1 EDUP UNDEFINE IZ! UNDEFINE IZL! UNDEFINE IZH! UNDEFINE IZ_PREFIX!
36.338983
137
0.343084
[ "MIT" ]
Retro-Tek/zxspectrum-sprites
sprites.asm
15,008
Assembly
; A075907: Fourth column of triangle A075499. ; Submitted by Jon Maiga ; 1,40,1040,22400,435456,7956480,139694080,2387968000,40075329536,663887544320,10896534405120,177653730508800,2882307270639616,46596186764738560,751299029274460160,12089975328525516800 mov $1,$0 mov $0,4 pow $0,$1 seq $1,453 ; Stirling numbers of the second kind, S(n,4). mul $1,$0 mov $0,$1
33.090909
184
0.788462
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/075/A075907.asm
364
Assembly
SECTION code_clib PUBLIC xorpixel EXTERN __gfx_coords ; ; $Id: xorpixl.asm,v 1.9 2016-07-02 09:01:36 dom Exp $ ; ; ****************************************************************** ; ; XORs pixel at (x,y) coordinate. ; ; ZX 81 version. ; 64x48 dots. ; .xorpixel ld a,h cp 64 ret nc ld a,l ;cp maxy cp 48 ret nc ; y0 out of range ld (__gfx_coords),hl push bc ld c,l ld b,h push bc srl b srl c IF FORlambda ld hl,16510 ELSE ld hl,(16396) ; D_FILE inc hl ENDIF ;ld a,b ld a,c ld c,b ; !! ld de,33 ; 32+1. Every text line ends with an HALT and a jr z,r_zero ld b,a .r_loop add hl,de djnz r_loop .r_zero ; hl = char address ld e,c add hl,de ld a,(hl) ; get current symbol cp 8 jr c,islow ; recode graph symbol to binary -> 0..F ld a,143 sub (hl) .islow ex (sp),hl ; save char address <=> restore x,y cp 16 ; Just to be sure: jr c,issym ; if it isn't a symbol... xor a ; .. force to blank sym .issym ld b,a ld a,1 ; the bit we want to XOR bit 0,h jr z,iseven add a,a ; move right the bit .iseven bit 0,l jr z,evenrow add a,a add a,a ; move down the bit .evenrow xor b cp 8 ; Now back from binary to jr c,hisym ; graph symbols. ld b,a ld a,15 sub b add a,128 .hisym pop hl ld (hl),a pop bc ret
15.340206
68
0.508737
[ "BSD-2-Clause" ]
ByteProject/Puddle-BuildTools
FictionTools/z88dk/libsrc/target/zx81/graphics/xorpixl.asm
1,488
Assembly
; A048480: a(n) = T(8,n), array T given by A048472. ; 1,10,37,109,289,721,1729,4033,9217,20737,46081,101377,221185,479233,1032193,2211841,4718593,10027009,21233665,44826625,94371841,198180865,415236097,868220929,1811939329,3774873601,7851737089,16307453953,33822867457,70061654017,144955146241,299573968897,618475290625,1275605286913,2628519985153,5411658792961,11132555231233,22883585753089,47004122087425,96482145337345,197912092999681,405719790649345,831230790598657,1702043999797249,3483252836794369,7124835347988481,14566330044776449,29765978787151873,60798594969501697,124130464729399297,253327479039590401,516788057240764417,1053842312804696065,2148217022255726593,4377498837804122113,8917127262193582081,18158513697557839873,36965545741457031169,75228128175596765185,153050329736558936065,311288806243848683521,632953906029158989825,1286660399141241225217,2614825972448328941569,5312662293228350865409,10791345283120087695361,21914731959566947319809,44493546705787438497793,90315258984881964711937,183286849116378104856577,371886360525984560578561,754398045638425822887937,1530046740449765049237505,3102594779245356905398273,6290192155182367424643073,12750389503748042076979201,25840789394262698609344513,52361599562058626129461249,106083240671183710080466945,214886564436500335804022785,435213295061266502894223361,881306922499064668360802305,1784374509751192661866315777,3612270349008511974022053889,7311583357029277248622952449,14797252032083061098403594241,29942674700215135399122567169,60581690672528297202875891713,122556063889252647215013298177,247897492866897400048549625857,501365715910579011334145310721,1013872892174726445142382739457,2050028705056589735232949714945,4144623251527453160362267901953,8378378185883453700517272748033,16935019737424002160620019384321,34226566206162193840410986545153,69166185874952766719163868643329,139758478675162291515011528392705,282369171200838099183390638997505 mov $1,2 pow $1,$0 mul $1,$0 div $1,2 mul $1,9 add $1,1 mov $0,$1
180.363636
1,864
0.922379
[ "Apache-2.0" ]
ckrause/cm
programs/oeis/048/A048480.asm
1,984
Assembly
copyright zengfr site:http://github.com/zengfr/romhack 00042A move.l D1, (A0)+ 00042C dbra D0, $42a 00049A move.w #$9080, ($2a,A5) 0004A0 move.w #$90c0, ($2c,A5) [base+ 2A] 00058E move.w #$9080, ($2a,A5) 000594 tst.b ($4aa,A5) [base+ 2A] 0AAACA move.l (A0), D2 0AAACC move.w D0, (A0) [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAACE move.w D0, ($2,A0) 0AAAD2 cmp.l (A0), D0 0AAAD4 bne $aaafc 0AAAD8 move.l D2, (A0)+ 0AAADA cmpa.l A0, A1 [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAAE6 move.l (A0), D2 0AAAE8 move.w D0, (A0) [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAAF4 move.l D2, (A0)+ 0AAAF6 cmpa.l A0, A1 [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] copyright zengfr site:http://github.com/zengfr/romhack
86.318182
350
0.665613
[ "Apache-2.0" ]
zengfr/arcade_game_romhacking_sourcecode_top_secret_data
dino/lcs/base/2A.asm
1,899
Assembly
LDA f100 MOV B, A MOV C, A MVI D, 04 // counter MVI E, 00 // flag LOOP: MOV A, C RLC MOV C, A XRA B ANI 01 JNZ NO MOV A, B RRC MOV B, A DCR D JNZ LOOP INR E NO: MOV A, E STA f200 HLT
7.40625
20
0.489451
[ "MIT" ]
SohamMalakar/Intel-8085
samples/eight_bit_palindrome.asm
237
Assembly
ori $ra,$ra,0xf ori $5,$6,34618 mthi $5 mfhi $4 mflo $1 mult $6,$6 lui $4,29084 mult $0,$2 mtlo $4 mtlo $5 sb $1,0($0) divu $4,$ra srav $0,$4,$4 mthi $0 mthi $1 srav $3,$5,$3 lui $2,27209 addiu $5,$2,4312 sll $6,$2,6 div $1,$ra lui $0,60233 div $5,$ra mflo $1 div $1,$ra lb $1,15($0) lui $1,41704 div $2,$ra mfhi $0 mthi $5 addu $6,$4,$5 addu $0,$5,$1 mthi $0 mthi $5 ori $5,$4,23383 div $1,$ra mtlo $5 mfhi $3 mtlo $5 div $1,$ra sll $5,$5,28 mfhi $2 div $0,$ra addu $3,$5,$3 mflo $1 mthi $6 mult $2,$0 mtlo $0 addu $4,$0,$3 ori $0,$5,65247 addu $6,$0,$6 lui $1,39563 addu $5,$1,$1 mtlo $5 multu $5,$4 divu $5,$ra mthi $4 sll $1,$1,1 mthi $2 addu $0,$2,$4 mfhi $6 mflo $1 lb $1,5($0) addiu $4,$6,-4329 ori $5,$5,6174 mtlo $1 mfhi $4 ori $4,$1,30935 sll $6,$4,26 lui $5,27417 lui $3,44174 ori $5,$4,48033 addu $3,$5,$3 addiu $4,$1,-19562 addu $2,$2,$2 multu $1,$2 srav $6,$4,$6 addiu $5,$4,20553 multu $5,$0 mult $2,$6 divu $6,$ra mfhi $4 addu $6,$2,$2 sb $4,9($0) divu $4,$ra mthi $4 srav $6,$1,$3 mflo $4 lui $5,38595 sb $4,15($0) srav $1,$1,$1 srav $4,$2,$3 mflo $4 ori $4,$3,50233 mfhi $0 div $4,$ra ori $6,$2,17237 sb $1,8($0) lb $3,6($0) divu $5,$ra ori $2,$2,51693 addu $5,$2,$1 sb $1,13($0) multu $1,$2 mthi $0 srav $0,$4,$5 divu $5,$ra mfhi $1 divu $0,$ra ori $4,$6,36477 mult $2,$5 srav $2,$2,$5 addu $1,$3,$3 sll $2,$2,2 mult $2,$2 sll $0,$4,22 sb $5,12($0) mflo $4 sll $0,$0,23 mflo $0 ori $4,$6,50902 addiu $3,$2,-11872 sb $3,11($0) mthi $0 div $6,$ra lb $5,9($0) sll $1,$2,14 sll $4,$1,9 multu $5,$5 mult $4,$4 lb $6,1($0) sll $1,$0,1 mflo $2 mtlo $4 lui $4,3461 mflo $1 mtlo $4 div $5,$ra multu $1,$1 sb $1,10($0) addu $4,$4,$2 div $3,$ra mflo $2 divu $5,$ra sll $6,$4,8 lui $5,64429 div $2,$ra mthi $3 addu $2,$2,$2 mult $4,$1 sll $4,$1,21 srav $1,$4,$1 lui $1,64464 lb $4,6($0) sb $4,16($0) sll $5,$4,15 mult $4,$4 ori $6,$4,35531 multu $1,$1 sb $6,1($0) mtlo $6 lb $4,11($0) multu $1,$2 sb $3,3($0) srav $0,$1,$3 mthi $1 addu $2,$1,$2 multu $5,$5 srav $0,$2,$0 mthi $1 addiu $1,$6,-14087 lui $1,14125 lb $0,14($0) lui $4,52764 mthi $1 multu $5,$0 divu $6,$ra mtlo $6 sb $1,12($0) addiu $4,$4,-24185 ori $4,$2,2792 multu $4,$4 multu $4,$4 sll $4,$3,22 addu $4,$0,$2 lui $5,53947 mflo $5 ori $4,$0,9160 mthi $4 divu $5,$ra ori $4,$1,19232 ori $1,$1,10538 divu $4,$ra mtlo $4 addiu $1,$1,-23128 div $4,$ra srav $1,$1,$2 divu $0,$ra sb $5,7($0) mult $4,$5 sll $1,$5,6 lb $1,4($0) divu $4,$ra sll $6,$6,1 divu $5,$ra mfhi $5 sb $0,3($0) mtlo $2 mthi $4 sll $4,$2,0 addu $4,$4,$4 mtlo $2 addu $2,$2,$2 lb $4,16($0) sb $1,6($0) divu $6,$ra divu $6,$ra addiu $2,$2,-22541 mtlo $2 lb $3,11($0) sll $2,$2,30 mtlo $1 mflo $5 ori $6,$2,63191 ori $0,$0,9000 lb $5,7($0) ori $4,$3,24593 mtlo $1 divu $3,$ra mthi $5 div $4,$ra mflo $2 ori $5,$1,59628 addiu $2,$2,2883 multu $2,$1 div $1,$ra addiu $6,$4,18521 lui $1,61493 mtlo $1 ori $4,$2,25398 mtlo $1 mthi $1 mtlo $4 mfhi $4 lui $5,11813 ori $3,$2,40219 addu $5,$4,$4 mfhi $5 mult $1,$4 lb $5,16($0) addu $4,$1,$4 addu $6,$1,$6 mfhi $5 addiu $5,$4,-24454 lb $1,8($0) srav $6,$4,$6 sb $4,13($0) mfhi $4 addiu $4,$0,21599 mtlo $4 mthi $5 mthi $4 addu $4,$2,$4 mtlo $4 ori $6,$4,7115 mfhi $5 multu $3,$1 addiu $4,$1,20262 div $4,$ra mfhi $0 srav $4,$4,$5 sll $4,$4,6 mthi $1 ori $0,$1,2579 divu $0,$ra mthi $1 mflo $2 ori $4,$1,5379 addu $1,$2,$1 mtlo $2 lb $4,12($0) mfhi $6 ori $2,$2,64263 div $4,$ra sll $0,$2,14 lb $0,14($0) mfhi $4 srav $5,$4,$4 div $0,$ra sll $4,$4,9 mtlo $4 mfhi $2 ori $4,$4,2877 lui $4,34159 ori $5,$5,46315 multu $1,$5 ori $0,$0,9380 addu $2,$2,$2 mfhi $4 div $5,$ra sb $1,3($0) lui $4,64594 mflo $1 addu $5,$5,$5 mthi $1 lb $3,4($0) mult $1,$5 mfhi $4 mtlo $4 div $1,$ra mult $1,$2 lui $0,47150 lb $5,0($0) mtlo $2 div $1,$ra lb $4,0($0) addiu $1,$2,10512 ori $6,$6,24274 sll $1,$0,19 mflo $3 mtlo $2 lb $4,16($0) mtlo $0 mfhi $3 lb $1,10($0) divu $4,$ra sll $1,$2,5 addu $6,$2,$6 srav $4,$4,$4 sll $4,$4,17 sb $4,12($0) lui $2,45895 divu $0,$ra div $5,$ra mtlo $4 mthi $4 mthi $4 ori $0,$2,38357 divu $0,$ra divu $5,$ra lui $1,1727 multu $1,$5 lb $1,4($0) ori $4,$5,58237 sb $1,1($0) mtlo $4 mtlo $1 ori $5,$5,31481 mflo $1 sb $5,16($0) sll $4,$2,7 addu $2,$2,$5 addiu $1,$4,4623 divu $5,$ra mult $4,$6 mthi $2 mthi $0 div $4,$ra mthi $2 ori $4,$4,47640 mult $4,$4 mult $5,$1 ori $4,$5,57390 mflo $6 lb $1,13($0) addu $5,$5,$5 srav $3,$6,$3 lb $5,5($0) srav $5,$0,$0 multu $1,$1 sll $4,$4,17 lui $1,43338 divu $4,$ra lui $5,23090 div $4,$ra sll $4,$4,1 divu $4,$ra multu $2,$4 divu $0,$ra sll $2,$2,18 mfhi $0 lui $1,22086 sll $2,$4,11 srav $1,$2,$2 lb $5,1($0) ori $3,$5,27494 mflo $2 lb $1,2($0) divu $5,$ra divu $4,$ra lui $1,61992 sll $0,$0,23 lui $4,29089 addiu $3,$2,13564 lui $5,3871 div $6,$ra srav $0,$0,$2 lb $1,1($0) mthi $6 mult $0,$4 sb $5,6($0) mtlo $0 div $4,$ra mfhi $2 mflo $3 div $0,$ra mtlo $4 divu $1,$ra mtlo $3 div $2,$ra mult $0,$5 div $5,$ra div $5,$ra addiu $5,$5,13803 divu $4,$ra div $4,$ra lui $0,13505 lui $4,32689 mult $0,$0 multu $5,$5 srav $1,$2,$1 mult $1,$2 div $0,$ra div $4,$ra lui $0,37161 mtlo $1 addu $6,$4,$6 mfhi $3 sb $5,16($0) mult $2,$0 multu $4,$4 sb $5,14($0) mtlo $4 mthi $1 mthi $1 multu $4,$1 mthi $2 mthi $5 lui $4,62200 multu $2,$2 multu $4,$1 lui $5,56106 sll $5,$5,27 addiu $6,$1,-23551 lb $5,14($0) divu $3,$ra lui $3,23971 addu $5,$2,$3 div $4,$ra addu $2,$2,$3 srav $2,$2,$2 divu $5,$ra ori $5,$1,20561 mthi $5 mtlo $3 multu $4,$4 addiu $4,$2,12368 sll $4,$2,30 srav $0,$2,$2 lb $2,12($0) divu $1,$ra mflo $4 ori $4,$3,20536 mult $0,$5 mfhi $2 sll $2,$2,31 divu $6,$ra mfhi $4 mthi $1 addu $1,$5,$5 mult $2,$2 mthi $2 lb $6,3($0) lb $4,10($0) ori $5,$5,8145 addiu $2,$2,1322 addiu $0,$4,14197 mult $4,$4 mfhi $5 ori $5,$2,65192 lb $1,11($0) addiu $6,$0,4527 mthi $0 ori $6,$0,42128 lb $4,5($0) multu $1,$1 div $4,$ra sb $4,10($0) lb $0,3($0) ori $4,$2,45282 mfhi $4 multu $4,$1 divu $4,$ra mtlo $4 sb $4,12($0) multu $4,$4 sll $4,$5,28 sb $4,1($0) mfhi $4 mtlo $1 addiu $4,$4,17505 addu $1,$1,$1 sll $4,$4,3 mflo $0 mthi $1 addiu $4,$2,13335 srav $0,$2,$2 mfhi $1 lb $1,1($0) ori $4,$4,27114 ori $4,$2,64520 sb $4,2($0) mthi $4 lb $4,13($0) div $5,$ra lb $0,16($0) divu $1,$ra ori $1,$4,1895 multu $1,$3 divu $6,$ra divu $2,$ra ori $2,$5,46890 lb $1,1($0) ori $3,$6,48091 mthi $5 multu $1,$2 lui $5,8228 addu $5,$2,$2 mfhi $0 mflo $1 addiu $5,$3,16382 lb $4,10($0) divu $4,$ra sll $1,$5,16 addiu $5,$2,10206 ori $5,$4,7405 addu $2,$2,$2 mtlo $0 sll $5,$6,24 mflo $2 lb $1,5($0) multu $5,$1 multu $1,$4 multu $0,$0 mflo $4 div $4,$ra multu $4,$5 addiu $5,$1,30687 lui $5,57402 sll $4,$2,26 srav $2,$2,$0 mfhi $1 mtlo $1 sll $6,$5,5 mult $1,$4 sll $4,$6,22 addu $4,$4,$3 addu $2,$6,$2 div $2,$ra lb $0,2($0) ori $4,$0,29595 sb $2,3($0) mtlo $1 sb $0,0($0) lui $5,59876 srav $4,$4,$4 lb $4,3($0) mult $1,$1 mthi $4 multu $2,$2 mthi $5 srav $4,$4,$2 div $0,$ra srav $0,$1,$0 sll $6,$2,28 divu $6,$ra addu $5,$0,$5 mtlo $3 addiu $5,$1,14988 srav $6,$5,$1 mult $0,$1 mtlo $2 addu $6,$4,$2 addu $5,$6,$4 divu $5,$ra mult $5,$5 ori $2,$2,15239 sll $4,$4,23 mtlo $6 sll $1,$4,18 multu $4,$1 divu $1,$ra lui $4,55634 mtlo $4 multu $4,$0 ori $4,$1,32989 addiu $0,$3,-12768 divu $5,$ra mult $6,$2 mthi $5 mflo $5 mflo $2 multu $6,$2 lui $4,29570 mult $4,$4 divu $4,$ra addiu $3,$3,-26514 multu $2,$2 lui $4,8040 mtlo $1 lb $2,0($0) mthi $6 sll $5,$4,27 mult $1,$1 divu $1,$ra mflo $5 ori $5,$1,25364 lb $5,2($0) mtlo $2 sll $2,$2,0 ori $6,$6,41133 srav $0,$5,$0 mfhi $5 mtlo $4 lb $4,5($0) multu $2,$2 mthi $3 addu $0,$0,$0 mfhi $4 addu $4,$6,$4 lui $3,59235 addu $4,$4,$4 addiu $2,$2,3437 addiu $4,$4,12251 lui $2,1973 sb $5,12($0) addu $0,$5,$0 mflo $4 sb $1,6($0) lui $4,47137 multu $0,$2 addu $4,$5,$3 mthi $0 div $2,$ra addiu $4,$4,2255 divu $2,$ra sb $1,4($0) srav $4,$2,$4 mult $4,$4 mtlo $4 sb $5,13($0) ori $1,$4,28248 mflo $5 sb $5,10($0) mult $4,$4 mult $4,$4 addu $6,$6,$6 addiu $1,$5,-21523 mult $1,$3 addu $5,$2,$4 addu $4,$1,$3 divu $4,$ra div $5,$ra lb $5,0($0) divu $5,$ra addu $1,$2,$5 div $5,$ra mthi $4 addiu $4,$4,31303 srav $5,$1,$2 lb $5,2($0) srav $1,$1,$1 ori $4,$2,52235 lui $1,85 mult $3,$2 lui $0,10270 ori $4,$5,19383 lui $5,14800 lb $2,8($0) lb $4,12($0) lui $0,47655 multu $4,$1 mtlo $1 mthi $4 lui $4,8878 mult $1,$1 multu $0,$6 mthi $0 divu $5,$ra addiu $4,$6,11852 mfhi $1 div $0,$ra ori $5,$2,31990 ori $1,$2,9264 addiu $2,$6,29609 ori $6,$5,44393 mtlo $4 sll $5,$2,30 addu $2,$2,$2 lui $4,19785 srav $1,$4,$2 multu $0,$0 srav $5,$6,$1 divu $4,$ra addiu $4,$2,31228 addiu $5,$4,-14613 sb $2,9($0) mfhi $5 mthi $4 mflo $4 mflo $6 div $2,$ra addiu $1,$4,12218 sll $6,$4,31 sll $6,$1,23 mfhi $4 mflo $0 mtlo $4 div $6,$ra divu $6,$ra multu $4,$5 divu $5,$ra lb $0,12($0) addiu $4,$1,-3619 addiu $5,$5,-20380 ori $2,$2,49706 ori $5,$5,56935 addu $1,$2,$5 sll $5,$4,23 addu $4,$4,$4 sb $4,11($0) mtlo $1 srav $4,$4,$4 srav $5,$4,$5 divu $6,$ra mtlo $4 addu $0,$0,$4 divu $0,$ra mthi $4 lui $1,64325 srav $4,$1,$2 lui $1,7957 mthi $1 addiu $1,$4,-32313 mult $0,$1 sll $4,$2,3 lb $2,11($0) mult $3,$3 mflo $5 multu $2,$2 mtlo $1 addu $1,$4,$4 ori $0,$4,51376 mfhi $1 addiu $1,$5,30239 div $0,$ra lb $5,8($0) mult $4,$4 sll $4,$0,15 addiu $4,$3,-24502 addu $4,$2,$4 divu $6,$ra addu $0,$2,$2 mtlo $0 mthi $2 lui $1,35376 srav $5,$3,$3 sll $4,$4,30 lb $1,11($0) div $2,$ra multu $4,$2 mthi $1 addiu $5,$2,-16131 addiu $3,$3,14546 lb $2,13($0) mflo $6 srav $1,$6,$5 lui $4,60417 multu $3,$4 mflo $4 mult $2,$2 ori $0,$5,6830 srav $4,$4,$1 sll $4,$1,13 divu $6,$ra addu $3,$3,$3 srav $5,$1,$4 lui $1,30861 mfhi $4 mthi $5 lui $3,23200 sb $5,7($0) lb $4,13($0) mtlo $1 lui $5,39447 mflo $2 mthi $4 mflo $1 mtlo $6 divu $4,$ra addu $5,$4,$1 sb $5,8($0) div $4,$ra mtlo $1 mtlo $4 lb $1,1($0) sb $4,6($0) multu $1,$1 mfhi $1 divu $5,$ra mult $4,$2 sb $3,14($0) div $5,$ra addu $1,$2,$3 lb $2,14($0) addiu $1,$4,6491 multu $6,$5 mfhi $5 srav $1,$1,$1 mfhi $5 mtlo $2 addiu $0,$5,16782 multu $3,$4 addiu $4,$4,-20784 lb $0,1($0) mtlo $0 lui $5,24102 div $1,$ra mthi $3 divu $3,$ra lui $0,41213 mult $0,$2 sll $2,$2,30 addiu $5,$2,22669 mthi $2 addu $5,$2,$0 div $1,$ra ori $5,$4,41124 multu $5,$2 mfhi $4 multu $4,$4 sll $1,$5,17 mtlo $3 addu $5,$4,$5 addu $4,$1,$1 mthi $1 mflo $5 lui $6,27878 mflo $4 multu $2,$5 mult $6,$5 divu $4,$ra lui $0,64743 mflo $2 sb $1,5($0) addu $4,$4,$2 ori $0,$0,14148 lb $4,5($0) srav $6,$2,$6 multu $5,$4 multu $5,$6 mtlo $4 addu $3,$3,$3 div $4,$ra mfhi $5 divu $2,$ra mflo $4 mult $5,$2 div $5,$ra mtlo $5 addu $5,$6,$4 multu $1,$1 multu $4,$4 ori $5,$5,20019 sb $5,11($0) mfhi $4 lb $4,4($0) multu $4,$2 multu $6,$4 ori $4,$5,37944 mthi $5 mflo $4 ori $4,$5,64523 mult $5,$4 mult $4,$6 mflo $2 ori $1,$2,61449 addu $4,$4,$4 mthi $5 div $4,$ra
11.937079
18
0.570218
[ "Apache-2.0" ]
alxzzhou/BUAA_CO_2020
P6/data_P6_2/MDTest6.asm
10,624
Assembly
FuchsiaPokecenterObject: db $0 ; border block db $2 ; warps db $7, $3, $2, $ff db $7, $4, $2, $ff db $0 ; signs db $4 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_ROCKER, $2, $3, STAY, NONE, $2 ; person object SPRITE_LASS, $6, $5, WALK, $2, $3 ; person object SPRITE_NURSE, $b, $2, STAY, DOWN, $4 ; person ; warp-to EVENT_DISP FUCHSIA_POKECENTER_WIDTH, $7, $3 EVENT_DISP FUCHSIA_POKECENTER_WIDTH, $7, $4
23.842105
54
0.644592
[ "MIT" ]
ETDV-TheVoid/pokemon-rgb-enhanced
data/mapObjects/fuchsiapokecenter.asm
453
Assembly
JumpIfPositive: MACRO target jp p, target ENDM JumpIfNegative: MACRO target jp m, target ENDM JumpIfUnderflow: MACRO target jp po, target ENDM JumpIfOverflow: MACRO target jp po, target ENDM ;.. Bit routines JumpOnMemBitSet: MACRO mem, bitnbr, target ld a,(mem) bit bitnbr,a jp nz,target ENDM JumpOnMemBitClear: MACRO mem, bitnbr, target ld a,(mem) bit bitnbr,a jp z,target ENDM JumpOnBitSet: MACRO reg, bitnbr, target bit bitnbr,reg jp nz,target ENDM JumpOnBitClear: MACRO reg, bitnbr, target bit bitnbr,reg jp z,target ENDM ReturnOnBitSet: MACRO reg, bitnbr, bit bitnbr,reg ret nz ENDM ReturnOnMemBitSet: MACRO mem, bitnbr ld a,(mem) bit bitnbr,a ret nz ENDM ReturnOnBitClear: MACRO reg, bitnbr bit bitnbr,reg ret z ENDM ReturnOnMemBitClear: MACRO mem, bitnbr ld a,(mem) bit bitnbr,a ret z ENDM ; Comparison Routines JumpIfAGTEusng: MACRO jp nc,target ENDM JumpIfAGTENusng: MACRO reg,target cp reg jp nc,target ENDM JumpIfAGTEMemusng: MACRO mem,target ld hl,mem cp (hl) jp nc,target ENDM JumpIfALTMemusng: MACRO mem,target ld hl,mem cp (hl) jp c,target ENDM CallIfAGTENusng: MACRO reg,target cp reg call nc,target ENDM CallIfALTNusng: MACRO reg,target cp reg call c,target ENDM JumpIfMemGTENusng: MACRO mem, value, target ld a,(mem) cp value jp nc,target ENDM JumpIfMemGTEMemusng: MACRO mem, address, target ld a,(mem) ld hl,address cp (hl) jp nc,target ENDM JumpIfMemEqMemusng: MACRO mem, address, target ld a,(mem) ld hl,address cp (hl) jp z,target ENDM CallIfMemEqMemusng: MACRO mem, address, target ld a,(mem) ld hl,address cp (hl) call z,target ENDM JumpIfALTusng: MACRO target jp c,target ENDM JumpIfALTNusng: MACRO value, target cp value jp c, target ENDM JumpIfMemLTNusng: MACRO mem, value, target ld a,(mem) cp value jp c,target ENDM JumpIfMemLTMemusng: MACRO mem, value, target ld a,(mem) ld hl,value cp (hl) jp c,target ENDM JumpIfMemEqNusng: MACRO mem,value,target ld a,(mem) cp value jp z,target ENDM JumpIfMemNeNusng: MACRO mem,value,target ld a,(mem) cp value jp nz,target ENDM JumpIfMemZero: MACRO mem,target ld a,(mem) and a jr z,target ENDM JumpIfALTMemHLusng: MACRO target cp (hl) jp c,target ENDM JumpIfANENusng: MACRO value, target cp value jp nz,target ENDM JumpIfANEMemusng: MACRO value, target ld hl,value cp (hl) jp nz,target ENDM JumpIfAEqNusng: MACRO value, target cp value jp z,target ENDM IfAIsZeroGoto: MACRO target and a ; cp 0 - changed to and a for optimisation but affects other flags jp z, target ENDM IfANotZeroGoto: MACRO target cp 0 jp nz,target ENDM IfResultZeroGoto: MACRO target jp z,target ENDM IfResultNotZeroGoto:MACRO target jp nz,target ENDM ReturnIfAIsZero: MACRO and a ret z ENDM ReturnIfMemisZero: MACRO mem ld a,(mem) and a ret z ENDM ReturnIfMemEquN: MACRO mem, value ld a,(mem) cp value ret z ENDM ReturnIfANotZero: MACRO cp 0 ret nz ENDM ReturnIfMemNotZero: MACRO mem ld a,(mem) cp 0 ret nz ENDM ReturnIfAGTEusng: MACRO value cp value ret nc ENDM ReturnIfALTNusng: MACRO value cp value ret c ENDM ReturnIfAGTENusng: MACRO value cp value ret nc ENDM ReturnIfANENusng: MACRO value cp value ret nz ENDM ReturnIfAEqNusng: MACRO value cp value ret z ENDM SetCarryFlag: MACRO scf ENDM ClearCarryFlag: MACRO or a ENDM FlipCarryFlag: MACRO ccf ENDM pushbcde: MACRO push bc push de ENDM popdebc: MACRO pop de pop bc ENDM pushhlde: MACRO push hl push de ENDM popdehl: MACRO pop de pop hl ENDM pushbcdeaf: MACRO push bc push de push af ENDM popafdebc: MACRO pop af pop de pop bc ENDM NegIY: MACRO xor a sub iyl ld iyl,a sbc a,a sub iyh ld iyh,a ENDM NegHL: MACRO xor a sub l ld l,a sbc a,a sub h ld h,a ENDM NegDE: MACRO xor a sub e ld e,a sbc a,a sub d ld d,a ENDM NegBC: MACRO xor a sub c ld c,a sbc a,a sub b ld b,a ENDM NegH MACRO ld a,h neg ld h,a ENDM NegD MACRO ld a,d neg ld d,a ENDM NegB MACRO ld a,b neg ld b,a ENDM FourLDIInstrunctions: MACRO ldi ldi ldi ldi ENDM FiveLDIInstrunctions: MACRO ldi ldi ldi ldi ldi ENDM SixLDIInstrunctions: MACRO ldi ldi ldi ldi ldi ldi ENDM EightLDIInstrunctions: MACRO ldi ldi ldi ldi ldi ldi ldi ldi ENDM NineLDIInstrunctions: MACRO ldi ldi ldi ldi ldi ldi ldi ldi ldi ENDM FlipMemSign: MACRO mem ld a,(mem) xor SignOnly8Bit ld (mem),a ENDM
26.82134
79
0.298362
[ "Unlicense" ]
ped7g/EliteNext
Macros/generalMacros.asm
10,809
Assembly
<% import collections import pwnlib.abi import pwnlib.constants import pwnlib.shellcraft import six %> <%docstring>brk(addr) -> str Invokes the syscall brk. See 'man 2 brk' for more information. Arguments: addr(void*): addr Returns: int </%docstring> <%page args="addr=0"/> <% abi = pwnlib.abi.ABI.syscall() stack = abi.stack regs = abi.register_arguments[1:] allregs = pwnlib.shellcraft.registers.current() can_pushstr = ['addr'] can_pushstr_array = [] argument_names = ['addr'] argument_values = [addr] # Load all of the arguments into their destination registers / stack slots. register_arguments = dict() stack_arguments = collections.OrderedDict() string_arguments = dict() dict_arguments = dict() array_arguments = dict() syscall_repr = [] for name, arg in zip(argument_names, argument_values): if arg is not None: syscall_repr.append('%s=%s' % (name, pwnlib.shellcraft.pretty(arg, False))) # If the argument itself (input) is a register... if arg in allregs: index = argument_names.index(name) if index < len(regs): target = regs[index] register_arguments[target] = arg elif arg is not None: stack_arguments[index] = arg # The argument is not a register. It is a string value, and we # are expecting a string value elif name in can_pushstr and isinstance(arg, (six.binary_type, six.text_type)): if isinstance(arg, six.text_type): arg = arg.encode('utf-8') string_arguments[name] = arg # The argument is not a register. It is a dictionary, and we are # expecting K:V paris. elif name in can_pushstr_array and isinstance(arg, dict): array_arguments[name] = ['%s=%s' % (k,v) for (k,v) in arg.items()] # The arguent is not a register. It is a list, and we are expecting # a list of arguments. elif name in can_pushstr_array and isinstance(arg, (list, tuple)): array_arguments[name] = arg # The argument is not a register, string, dict, or list. # It could be a constant string ('O_RDONLY') for an integer argument, # an actual integer value, or a constant. else: index = argument_names.index(name) if index < len(regs): target = regs[index] register_arguments[target] = arg elif arg is not None: stack_arguments[target] = arg # Some syscalls have different names on various architectures. # Determine which syscall number to use for the current architecture. for syscall in ['SYS_brk']: if hasattr(pwnlib.constants, syscall): break else: raise Exception("Could not locate any syscalls: %r" % syscalls) %> /* brk(${', '.join(syscall_repr)}) */ %for name, arg in string_arguments.items(): ${pwnlib.shellcraft.pushstr(arg, append_null=(b'\x00' not in arg))} ${pwnlib.shellcraft.mov(regs[argument_names.index(name)], abi.stack)} %endfor %for name, arg in array_arguments.items(): ${pwnlib.shellcraft.pushstr_array(regs[argument_names.index(name)], arg)} %endfor %for name, arg in stack_arguments.items(): ${pwnlib.shellcraft.push(arg)} %endfor ${pwnlib.shellcraft.setregs(register_arguments)} ${pwnlib.shellcraft.syscall(syscall)}
33.941176
87
0.632871
[ "MIT" ]
0x3c3e/pwntools
pwnlib/shellcraft/templates/common/linux/syscalls/brk.asm
3,462
Assembly
org 0x100 cpu 8086 programBase: pitCyclesPerScanline equ 76 ; Fixed by CGA hardware scanlinesPerFrame equ 262 ; Fixed by NTSC standard activeScanlines equ 200 ; Standard CGA full-screen visual_profiler equ 0 onScreenPitCycles equ pitCyclesPerScanline*activeScanlines - 22 offScreenPitCycles equ pitCyclesPerScanline*scanlinesPerFrame - (onScreenPitCycles) %include "tables.inc" setupMemory: mov ax,cs mov ds,ax cli mov ss,ax mov sp,stackHigh sti segmentAdjust equ ((sinTable - programBase) + 0x100) add ax,segmentAdjust >> 4 mov [innerLoopDS],ax mov ax,0x40 mov ds,ax checkMotorShutoff: cmp byte[0x40],0 je noMotorShutoff mov byte[0x40],1 jmp checkMotorShutoff noMotorShutoff: mov ax,cs mov ds,ax in al,0x61 or al,0x80 mov [port61high+1],al and al,0x7f mov [port61low+1],al mov si,image mov ax,0xb800 xor di,di mov es,ax mov cx,8000 rep movsw mov dx,0x3d8 mov al,9 out dx,al mov dl,0xd4 mov ax,0x0f03 out dx,ax mov ax,0x7f04 out dx,ax mov ax,0x6406 out dx,ax mov ax,0x7007 out dx,ax mov ax,0x0109 out dx,ax mov dl,0xda cli xor ax,ax mov ds,ax mov al,0x34 out 0x43,al %macro setPIT0Count 1 mov al,(%1) & 0xff out 0x40,al %if ((%1) & 0xff) != ((%1) >> 8) mov al,(%1) >> 8 %endif out 0x40,al %endmacro setPIT0Count 2 ; PIT was reset so we start counting down from 2 immediately %macro waitForVerticalSync 0 %%waitForVerticalSync: in al,dx test al,8 jz %%waitForVerticalSync ; jump if not +VSYNC, finish if +VSYNC %endmacro %macro waitForNoVerticalSync 0 %%waitForNoVerticalSync: in al,dx test al,8 jnz %%waitForNoVerticalSync ; jump if +VSYNC, finish if -VSYNC %endmacro ; Wait for a while to be sure that IRQ0 is pending waitForVerticalSync waitForNoVerticalSync waitForVerticalSync waitForDisplayEnable: in al,dx test al,1 jnz waitForDisplayEnable setPIT0Count onScreenPitCycles ; PIT channel 0 is now counting down from onScreenPitCycles in top half of onscreen area and IRQ0 is pending mov ax,[0x20] mov [cs:oldInterrupt8],ax mov ax,[0x22] mov [cs:oldInterrupt8+2],ax mov word[0x20],transitionHandler mov [0x22],cs idle: sti .loop: hlt jmp .loop transitionHandler: mov al,0x20 out 0x20,al ; PIT channel 0 is now counting down from onScreenPitCycles in onscreen area setPIT0Count offScreenPitCycles ; When the next interrupt happens, PIT channel 0 will start counting down from offScreenPitCycles in offscreen area mov word[0x20],offScreenHandler mov [0x22],cs mov ax,cs mov ds,ax sti foregroundTask: hlt jmp foregroundTask align 16, db 0 dataTables oldInterrupt8: dw 0, 0 frameCount: dw 0, 0 alphaX: dw 0 alphaY: dw 0 betaX: dw 0 betaY: dw 0 innerLoopDS: dw 0 offScreenHandler: push ax push ds push es push si push di mov al,0x20 out 0x20,al xor ax,ax mov ds,ax mov word[0x20],onScreenHandler setPIT0Count onScreenPitCycles mov ax,0xb800 mov es,ax mov ax,cs mov ds,ax mov si,plasmaData mov di,initialUpdateOffset updateRoutine pop di pop si pop es pop ds pop ax iret onScreenHandler: push ax push bx push cx push dx push si push di push bp push es push ds mov al,0x20 out 0x20,al xor ax,ax mov ds,ax mov word[0x20],offScreenHandler setPIT0Count offScreenPitCycles mov ax,cs mov ds,ax mov es,ax inc word[frameCount] jnz noFrameCountCarry inc word[frameCount+2] noFrameCountCarry: checkKey: ; Read the keyboard byte and store it in al,0x60 xchg ax,bx ; Acknowledge the previous byte port61high: mov al,0xcf out 0x61,al port61low: mov al,0x4f out 0x61,al cmp bl,1 je teardown ; Plasma inner loop ; Registers: ; SI = pointer into sinTable for alphaX ; BP = pointer into sinTable for betaX ; DX = pointer into sinTable for alphaY ; CX = pointer into sinTable for betaY ; ES:DI = plasmaData buffer pointer ; AL = v ; AH = vy ; BX = gradientTable ; DS:0 = sinTable ; SS:0 = sinTable %macro plasmaIteration 2 %if %2 != 0 add si,%2*5-1 %else dec si %endif lodsb %if %2 != 0 add bx,%2*40 %endif add al,[bx] xchg ax,si %if %1 == 1 mov si,[bp+si+1568] %else mov si,[bp+si] %endif xchg ax,si stosw %endmacro %macro plasmaIncrementY 0 add dx,24 and dx,0x1ff mov bx,dx mov ah,[bx] add cx,3 and cx,0x1ff mov bx,cx add ah,[bx] mov bx,gradientTable - segmentAdjust %endmacro mov ax,[innerLoopDS] mov ds,ax mov ss,ax mov dx,[alphaY - segmentAdjust] add dx,16 and dx,0x1ff mov [alphaY - segmentAdjust],dx mov bx,dx mov ah,[bx] mov cx,[betaY - segmentAdjust] dec cx and cx,0x1ff mov [betaY - segmentAdjust],cx mov bx,cx add ah,[bx] mov bx,gradientTable - segmentAdjust mov di,plasmaData mov si,[alphaX - segmentAdjust] add si,8 mov [alphaX - segmentAdjust],si mov bp,[betaX - segmentAdjust] add bp,2 mov [betaX - segmentAdjust],bp plasmaRoutine mov ax,cs mov ss,ax pop ds pop es pop bp pop di pop si pop dx pop cx pop bx pop ax iret teardown: xor ax,ax mov ds,ax cli mov ax,[cs:oldInterrupt8] mov [0x20],ax mov ax,[cs:oldInterrupt8+2] mov [0x22],ax sti in al,0x61 and al,0xfc out 0x61,al mov ax,cs mov ds,ax setPIT0Count 0 mov ax,3 int 0x10 mov ax,19912 mul word[frameCount] mov cx,dx mov ax,19912 mul word[frameCount+2] add ax,cx adc dx,0 mov cx,0x40 mov ds,cx add [0x6c],ax adc [0x6e],dx dateLoop: cmp word[0x6c],0x18 jb doneDateLoop cmp word[0x6e],0xb0 jb doneDateLoop mov byte[0x70],1 sub word[0x6c],0xb0 sbb word[0x6e],0x18 jmp dateLoop doneDateLoop: exit: mov ax,0x4c00 int 0x21 programEnd: section .bss stackLow: resb 1024 stackHigh: plasmaData:
15.784574
117
0.675484
[ "Unlicense" ]
reenigne/reenigne
8088/cga/plasma/plasma.asm
5,935
Assembly
db PIDGEOT ; pokedex id db 83 ; base hp db 80 ; base attack db 75 ; base defense db 101 ; base speed db 70 ; base special db NORMAL ; species type 1 db FLYING ; species type 2 db 45 ; catch rate db 172 ; base exp yield INCBIN "pic/gsmon/pidgeot.pic",0,1 ; 77, sprite dimensions dw PidgeotPicFront dw PidgeotPicBack ; attacks known at lvl 0 db TACKLE db 0 db 0 db 0 db 3 ; growth rate ; learnset tmlearn 2,4,6 tmlearn 9,10,15 tmlearn 20 tmlearn 31,32 tmlearn 33,34,39 tmlearn 43,44 tmlearn 50,52 db BANK(PidgeotPicFront)
18.310345
58
0.728814
[ "MIT" ]
ETDV-TheVoid/pokemon-rgb-enhanced
data/baseStats/pidgeot.asm
531
Assembly
copyright zengfr site:http://github.com/zengfr/romhack 001678 move.w A0, -(A4) [base+32E] 00167A move.w A4, ($32e,A5) [base+5A8, base+5AA, base+5AC, base+5AE] 008CB6 tst.b (A1) [base+5AC, base+5AE] 009034 tst.b (A1) [base+5A8, base+5AA, base+5AC, base+5AE] 009184 tst.b (A1) [base+5A8, base+5AA, base+5AC, base+5AE] 0092BA tst.b (A1) [base+5A8, base+5AA, base+5AC, base+5AE] 0098FA tst.b (A1) [base+5AC, base+5AE] 009AD8 tst.b (A1) [base+5A8, base+5AA, base+5AC, base+5AE] 009CEC tst.b (A0) [base+5A8, base+5AA, base+5AC, base+5AE] copyright zengfr site:http://github.com/zengfr/romhack
43.857143
70
0.667752
[ "Apache-2.0" ]
zengfr/arcade_game_romhacking_sourcecode_top_secret_data
wof/lcs/base/5AC.asm
614
Assembly
;****************************************************************** ; 6502 BBC Micro Compressed VGM (VGC) Music Player ; By Simon Morris ; https://github.com/simondotm/vgm-player-bbc ; https://github.com/simondotm/vgm-packer ;****************************************************************** ;------------------------------- ; config options ;------------------------------- ; VGM player supports VGC files that are plain LZ4 or Huffman LZ4 if ENABLE_HUFFMAN is TRUE ; Huffman decoding is variable speed and requires more Zero page, so... ; For optimal performance & memory usage you can disable huffman support. ; (just make sure you compile your VGC files without huffman of course) ENABLE_HUFFMAN = FALSE ; Enable this to capture the SN chip register settings (for fx etc.) ENABLE_VGM_FX = FALSE
40.2
91
0.578358
[ "MIT" ]
kieranhj/rocket-beeb
lib/vgcplayer_config.h.asm
804
Assembly
AnimateHealingMachine: ld de, PokeCenterFlashingMonitorAndHealBall ld hl, vChars0 + $7c0 lb bc, BANK(PokeCenterFlashingMonitorAndHealBall), $03 ; loads one too many tiles call CopyVideoData ld hl, wUpdateSpritesEnabled ld a, [hl] push af ld [hl], $ff push hl ld a, [rOBP1] push af ld a, $e0 ld [rOBP1], a ld hl, wOAMBuffer + $84 ld de, PokeCenterOAMData call CopyHealingMachineOAM ld a, 4 ld [wAudioFadeOutControl], a ld a, $ff ld [wNewSoundID], a call PlaySound .waitLoop ld a, [wAudioFadeOutControl] and a ; is fade-out finished? jr nz, .waitLoop ; if not, check again ld a, [wPartyCount] ld b, a .partyLoop call CopyHealingMachineOAM ld a, SFX_HEALING_MACHINE call PlaySound ld c, 30 call DelayFrames dec b jr nz, .partyLoop ld a, [wAudioROMBank] cp BANK(Audio3_UpdateMusic) ld [wAudioSavedROMBank], a jr nz, .next ld a, $ff ld [wNewSoundID], a call PlaySound ld a, BANK(Music_PkmnHealed) ld [wAudioROMBank], a .next ld a, MUSIC_PKMN_HEALED ld [wNewSoundID], a call PlaySound ld d, $28 call FlashSprite8Times .waitLoop2 ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED ; is the healed music still playing? jr z, .waitLoop2 ; if so, check gain ld c, 32 call DelayFrames pop af ld [rOBP1], a pop hl pop af ld [hl], a jp UpdateSprites PokeCenterFlashingMonitorAndHealBall: INCBIN "gfx/pokecenter_ball.2bpp" PokeCenterOAMData: db $24,$34,$7C,$10 ; heal machine monitor db $2B,$30,$7D,$10 ; pokeballs 1-6 db $2B,$38,$7D,$30 db $30,$30,$7D,$10 db $30,$38,$7D,$30 db $35,$30,$7D,$10 db $35,$38,$7D,$30 ; d = value to xor with palette FlashSprite8Times: ld b, 8 .loop ld a, [rOBP1] xor d ld [rOBP1], a ld c, 10 call DelayFrames dec b jr nz, .loop ret CopyHealingMachineOAM: ; copy one OAM entry and advance the pointers ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ret
18.361905
82
0.696577
[ "MIT" ]
AmateurPanda92/pokemon-rby-dx
engine/overworld/healing_machine.asm
1,928
Assembly
C sparc64/aes-encrypt-internal.asm ifelse(< Copyright (C) 2002, 2005, 2013 Niels Möller This file is part of GNU Nettle. GNU Nettle is free software: you can redistribute it and/or modify it under the terms of either: * the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. or * the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. or both in parallel, as here. GNU Nettle is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received copies of the GNU General Public License and the GNU Lesser General Public License along with this program. If not, see http://www.gnu.org/licenses/. >) C The only difference between this code and the sparc32 code is the C frame offsets, and the magic BIAS when accessing the stack (which C doesn't matter, since we don't access any data on the stack). C Use the same AES macros as on sparc32. include_src(<sparc32/aes.m4>) C Arguments define(<ROUNDS>,<%i0>) define(<KEYS>, <%i1>) define(<T>, <%i2>) define(<LENGTH>,<%i3>) define(<DST>, <%i4>) define(<SRC>, <%i5>) C AES state, two copies for unrolling define(<W0>, <%l0>) define(<W1>, <%l1>) define(<W2>, <%l2>) define(<W3>, <%l3>) define(<X0>, <%l4>) define(<X1>, <%l5>) define(<X2>, <%l6>) define(<X3>, <%l7>) C %o0-%03 are used for loop invariants T0-T3 define(<KEY>, <%o4>) define(<COUNT>, <%o5>) C %g1, %g2, %g3 are TMP1, TMP2 and TMP3 C The sparc64 stack frame looks like C C %fp - 8: OS-dependent link field C %fp - 16: OS-dependent link field C %fp - 192: OS register save area (22*8 == 176 bytes) define(<FRAME_SIZE>, 192) .file "aes-encrypt-internal.asm" C _aes_encrypt(unsigned rounds, const uint32_t *keys, C const struct aes_table *T, C size_t length, uint8_t *dst, C uint8_t *src) .section ".text" .align 16 .proc 020 PROLOGUE(_nettle_aes_encrypt) save %sp, -FRAME_SIZE, %sp cmp LENGTH, 0 be .Lend C Loop invariants add T, AES_TABLE0, T0 add T, AES_TABLE1, T1 add T, AES_TABLE2, T2 add T, AES_TABLE3, T3 C Must be even, and includes the final round srl ROUNDS, 1, ROUNDS C Last two rounds handled specially sub ROUNDS, 1, ROUNDS .Lblock_loop: C Read src, and add initial subkey mov KEYS, KEY AES_LOAD(0, SRC, KEY, W0) AES_LOAD(1, SRC, KEY, W1) AES_LOAD(2, SRC, KEY, W2) AES_LOAD(3, SRC, KEY, W3) mov ROUNDS, COUNT add SRC, 16, SRC add KEY, 16, KEY .Lround_loop: C The AES_ROUND macro uses T0,... T3 C Transform W -> X AES_ROUND(0, W0, W1, W2, W3, KEY, X0) AES_ROUND(1, W1, W2, W3, W0, KEY, X1) AES_ROUND(2, W2, W3, W0, W1, KEY, X2) AES_ROUND(3, W3, W0, W1, W2, KEY, X3) C Transform X -> W AES_ROUND(4, X0, X1, X2, X3, KEY, W0) AES_ROUND(5, X1, X2, X3, X0, KEY, W1) AES_ROUND(6, X2, X3, X0, X1, KEY, W2) AES_ROUND(7, X3, X0, X1, X2, KEY, W3) subcc COUNT, 1, COUNT bne .Lround_loop add KEY, 32, KEY C Penultimate round AES_ROUND(0, W0, W1, W2, W3, KEY, X0) AES_ROUND(1, W1, W2, W3, W0, KEY, X1) AES_ROUND(2, W2, W3, W0, W1, KEY, X2) AES_ROUND(3, W3, W0, W1, W2, KEY, X3) add KEY, 16, KEY C Final round AES_FINAL_ROUND(0, T, X0, X1, X2, X3, KEY, DST) AES_FINAL_ROUND(1, T, X1, X2, X3, X0, KEY, DST) AES_FINAL_ROUND(2, T, X2, X3, X0, X1, KEY, DST) AES_FINAL_ROUND(3, T, X3, X0, X1, X2, KEY, DST) subcc LENGTH, 16, LENGTH bne .Lblock_loop add DST, 16, DST .Lend: ret restore EPILOGUE(_nettle_aes_encrypt) C Stats for AES 128 on sellafield.lysator.liu.se (UE450, 296 MHz) C 1. nettle-1.13 C-code (nettle-1.13 assembler was broken for sparc64) C 2. New C-code C 3. New assembler code (basically the same as for sparc32) C MB/s cycles/block C 1 0.8 5781 C 2 1.8 2460 C 3 8.2 548
24.731707
72
0.676775
[ "MIT" ]
AdelaideCreative/strayawallet-ios
Modules/nettle/sparc64/aes-encrypt-internal.asm
4,057
Assembly
; A189381: a(n) = n + [n*r/s] + [n*t/s]; r=1, s=-1+sqrt(2), t=1+sqrt(2). ; 8,17,27,36,46,54,63,73,82,92,101,109,119,128,138,147,157,165,174,184,193,203,212,220,230,239,249,258,268,276,285,295,304,314,322,331,341,350,360,369,377,387,396,406,415,425,433,442,452,461,471,480,488,498,507,517,526,536,544,553,563,572,582,591,599,609,618,628,637,645,655,664,674,683,693,701,710,720,729,739,748,756,766,775,785,794,804,812,821,831,840,850,859,867,877,886,896,905,915,923,932,942,951,961,969,978,988,997,1007,1016,1024,1034,1043,1053,1062,1072,1080,1089,1099,1108,1118,1127,1135,1145,1154,1164,1173,1183,1191,1200,1210,1219,1229,1238,1246,1256,1265,1275,1284,1292,1302,1311,1321,1330,1340,1348,1357,1367,1376,1386,1395,1403,1413,1422,1432,1441,1451,1459,1468,1478,1487,1497,1506,1514,1524,1533,1543,1552,1562,1570,1579,1589,1598,1608,1616,1625,1635,1644,1654,1663,1671,1681,1690,1700,1709,1719,1727,1736,1746,1755,1765,1774,1782,1792,1801,1811,1820,1830,1838,1847,1857,1866,1876,1884,1893,1903,1912,1922,1931,1939,1949,1958,1968,1977,1987,1995,2004,2014,2023,2033,2042,2050,2060,2069,2079,2088,2098,2106,2115,2125,2134,2144,2153,2161,2171,2180,2190,2199,2207,2217,2226,2236,2245,2255,2263,2272,2282,2291,2301,2310 mov $4,$0 add $4,1 mov $6,$0 lpb $4 mov $0,$6 sub $4,1 sub $0,$4 mov $2,$0 mov $8,2 lpb $8 mov $0,$2 sub $8,1 add $0,$8 mul $0,2 cal $0,91087 ; a(n) = floor(r*n) + floor(n/r), where r=sqrt(2). mov $5,$0 mov $7,$8 lpb $7 mov $3,$5 sub $7,1 lpe lpe lpb $2 mov $2,0 sub $3,$5 lpe mov $5,$3 add $5,5 add $1,$5 lpe
46.970588
1,132
0.67752
[ "Apache-2.0" ]
jmorken/loda
programs/oeis/189/A189381.asm
1,597
Assembly
; try to evolve the mon in [wWhichPokemon] TryEvolvingMon: ld hl, wCanEvolveFlags xor a ld [hl], a ld a, [wWhichPokemon] ld c, a ld b, FLAG_SET call Evolution_FlagAction ; this is only called after battle ; it is supposed to do level up evolutions, though there is a bug that allows item evolutions to occur EvolutionAfterBattle: ld a, [hTilesetType] push af xor a ld [wEvolutionOccurred], a dec a ld [wWhichPokemon], a push hl push bc push de ld hl, wPartyCount push hl Evolution_PartyMonLoop: ; loop over party mons ld hl, wWhichPokemon inc [hl] pop hl inc hl ld a, [hl] cp $ff ; have we reached the end of the party? jp z, .done ld [wEvoOldSpecies], a push hl ld a, [wWhichPokemon] ld c, a ld hl, wCanEvolveFlags ld b, FLAG_TEST call Evolution_FlagAction ld a, c and a ; is the mon's bit set? jp z, Evolution_PartyMonLoop ; if not, go to the next mon ld a, [wEvoOldSpecies] dec a ld b, 0 ld hl, EvosMovesPointerTable add a rl b ld c, a add hl, bc ld a, [hli] ld h, [hl] ld l, a push hl ld a, [wcf91] push af xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a call LoadMonData pop af ld [wcf91], a pop hl .evoEntryLoop ; loop over evolution entries ld a, [hli] and a ; have we reached the end of the evolution data? jr z, Evolution_PartyMonLoop ld b, a ; evolution type cp EV_TRADE jr z, .checkTradeEvo ; not trade evolution ld a, [wLinkState] cp LINK_STATE_TRADING jr z, Evolution_PartyMonLoop ; if trading, go the next mon ld a, b cp EV_ITEM jr z, .checkItemEvo ld a, [wForceEvolution] and a jr nz, Evolution_PartyMonLoop ld a, b cp EV_LEVEL jr z, .checkLevel .checkTradeEvo ld a, [wLinkState] cp LINK_STATE_TRADING jp nz, .nextEvoEntry1 ; if not trading, go to the next evolution entry ld a, [hli] ; level requirement ld b, a ld a, [wLoadedMonLevel] cp b ; is the mon's level greater than the evolution requirement? jp c, Evolution_PartyMonLoop ; if so, go the next mon jr .doEvolution .checkItemEvo ld a, [hli] ld b, a ; evolution item ld a,[wIsInBattle] ; check if we're in a battle and a jp nz, .nextEvoEntry1 ; If we are, skip ahead ld a, [wcf91] ; this is supposed to be the last item used, but it is also used to hold species numbers cp b ; was the evolution item in this entry used? jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry .checkLevel ld a, [hli] ; level requirement ld b, a ld a, [wLoadedMonLevel] cp b ; is the mon's level greater than the evolution requirement? jp c, .nextEvoEntry2 ; if so, go the next evolution entry .doEvolution ld [wCurEnemyLVL], a ld a, 1 ld [wEvolutionOccurred], a push hl ld a, [hl] ld [wEvoNewSpecies], a ld a, [wWhichPokemon] ld hl, wPartyMonNicks call GetPartyMonName call CopyStringToCF4B ld hl, IsEvolvingText call PrintText ld c, 50 call DelayFrames xor a ld [H_AUTOBGTRANSFERENABLED], a coord hl, 0, 0 lb bc, 12, 20 call ClearScreenArea ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ld a, $ff ld [wUpdateSpritesEnabled], a call ClearSprites callab EvolveMon jp c, CancelledEvolution ld hl, EvolvedText call PrintText pop hl ld a, [hl] ld [wd0b5], a ld [wLoadedMonSpecies], a ld [wEvoNewSpecies], a ld a, MONSTER_NAME ld [wNameListType], a ld a, BANK(TrainerNames) ; bank is not used for monster names ld [wPredefBank], a call GetName push hl ld hl, IntoText call PrintText_NoCreatingTextBox ld a, SFX_GET_ITEM_2 call PlaySoundWaitForCurrent call WaitForSoundToFinish ld c, 40 call DelayFrames call ClearScreen call RenameEvolvedMon ld a, [wd11e] push af ld a, [wd0b5] ld [wd11e], a dec a ld hl, BaseStats ld bc, MonBaseStatsEnd - MonBaseStats call AddNTimes ld de, wMonHeader call CopyData ld a, [wd0b5] ld [wMonHIndex], a pop af ld [wd11e], a ld hl, wLoadedMonHPExp - 1 ld de, wLoadedMonStats ld b, $1 call CalcStats ld a, [wWhichPokemon] ld hl, wPartyMon1 ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld e, l ld d, h push hl push bc ld bc, wPartyMon1MaxHP - wPartyMon1 add hl, bc ld a, [hli] ld b, a ld c, [hl] ld hl, wLoadedMonMaxHP + 1 ld a, [hld] sub c ld c, a ld a, [hl] sbc b ld b, a ld hl, wLoadedMonHP + 1 ld a, [hl] add c ld [hld], a ld a, [hl] adc b ld [hl], a dec hl pop bc call CopyData ld a, [wd0b5] ld [wd11e], a xor a ld [wMonDataLocation], a call LearnMoveFromLevelUp pop hl predef SetPartyMonTypes ld a, [wIsInBattle] and a call z, Evolution_ReloadTilesetTilePatterns ld a, [wd11e] dec a ld c, a ld b, FLAG_SET ld hl, wPokedexOwned push bc call Evolution_FlagAction pop bc ld hl, wPokedexSeen call Evolution_FlagAction pop de pop hl ld a, [wLoadedMonSpecies] ld [hl], a push hl ld l, e ld h, d jr .nextEvoEntry2 .nextEvoEntry1 inc hl .nextEvoEntry2 inc hl jp .evoEntryLoop .done pop de pop bc pop hl pop af ld [hTilesetType], a ld a, [wLinkState] cp LINK_STATE_TRADING ret z ld a, [wIsInBattle] and a ret nz ld a, [wEvolutionOccurred] and a call nz, PlayDefaultMusic ret RenameEvolvedMon: ; Renames the mon to its new, evolved form's standard name unless it had a ; nickname, in which case the nickname is kept. ld a, [wd0b5] push af ld a, [wMonHIndex] ld [wd0b5], a call GetName pop af ld [wd0b5], a ld hl, wcd6d ld de, wcf4b .compareNamesLoop ld a, [de] inc de cp [hl] inc hl ret nz cp "@" jr nz, .compareNamesLoop ld a, [wWhichPokemon] ld bc, NAME_LENGTH ld hl, wPartyMonNicks call AddNTimes push hl call GetName ld hl, wcd6d pop de jp CopyData CancelledEvolution: ld hl, StoppedEvolvingText call PrintText call ClearScreen pop hl call Evolution_ReloadTilesetTilePatterns jp Evolution_PartyMonLoop EvolvedText: TX_FAR _EvolvedText db "@" IntoText: TX_FAR _IntoText db "@" StoppedEvolvingText: TX_FAR _StoppedEvolvingText db "@" IsEvolvingText: TX_FAR _IsEvolvingText db "@" Evolution_ReloadTilesetTilePatterns: ld a, [wLinkState] cp LINK_STATE_TRADING ret z jp ReloadTilesetTilePatterns LearnMoveFromLevelUp: ld a, [wd11e] ; species ld [wcf91], a dec a ld b, 0 ld c, a ld hl, EvosMovesPointerTable add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a .skipEvolutionDataLoop ; loop to skip past the evolution data, which comes before the move data ld a, [hli] and a ; have we reached the end of the evolution data? jr nz, .skipEvolutionDataLoop ; if not, jump back up .learnSetLoop ; loop over the learn set until we reach a move that is learnt at the current level or the end of the list ld a, [hli] and a ; have we reached the end of the learn set? jr z, .done ; if we've reached the end of the learn set, jump ld b, a ; level the move is learnt at ld a, [wCurEnemyLVL] cp b ; is the move learnt at the mon's current level? ld a, [hli] ; move ID jr nz, .learnSetLoop push hl ld d, a ; ID of move to learn ld hl, wPartyMon1Moves ld a, [wWhichPokemon] ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld b, NUM_MOVES .checkCurrentMovesLoop ; check if the move to learn is already known ld a, [hli] cp d jr z, .has_move ; if already known, jump dec b jr nz, .checkCurrentMovesLoop ; learn move ld a, d ld [wMoveNum], a ld [wd11e], a call GetMoveName call CopyStringToCF4B predef LearnMove .has_move pop hl jr .learnSetLoop .done ld a, [wcf91] ld [wd11e], a ret ; writes the moves a mon has at level [wCurEnemyLVL] to [de] ; move slots are being filled up sequentially and shifted if all slots are full WriteMonMoves: call GetPredefRegisters push hl push de push bc ld hl, EvosMovesPointerTable ld b, 0 ld a, [wcf91] ; cur mon ID dec a add a rl b ld c, a add hl, bc ld a, [hli] ld h, [hl] ld l, a .skipEvoEntriesLoop ld a, [hli] and a jr nz, .skipEvoEntriesLoop jr .firstMove .nextMove pop de .nextMove2 inc hl .firstMove ld a, [hli] ; read level of next move in learnset and a jp z, .done ; end of list ld b, a ld a, [wCurEnemyLVL] cp b jp c, .done ; mon level < move level (assumption: learnset is sorted by level) ld a, [wLearningMovesFromDayCare] and a jr z, .skipMinLevelCheck ld a, [wDayCareStartLevel] cp b jr nc, .nextMove2 ; min level >= move level .skipMinLevelCheck ; check if the move is already known push de ld c, NUM_MOVES .alreadyKnowsCheckLoop ld a, [de] inc de cp [hl] jr z, .nextMove dec c jr nz, .alreadyKnowsCheckLoop ; try to find an empty move slot pop de push de ld c, NUM_MOVES .findEmptySlotLoop ld a, [de] and a jr z, .writeMoveToSlot2 inc de dec c jr nz, .findEmptySlotLoop ; no empty move slots found pop de push de push hl ld h, d ld l, e call WriteMonMoves_ShiftMoveData ; shift all moves one up (deleting move 1) ld a, [wLearningMovesFromDayCare] and a jr z, .writeMoveToSlot ; shift PP as well if learning moves from day care push de ld bc, wPartyMon1PP - (wPartyMon1Moves + 3) add hl, bc ld d, h ld e, l call WriteMonMoves_ShiftMoveData ; shift all move PP data one up pop de .writeMoveToSlot pop hl .writeMoveToSlot2 ld a, [hl] ld [de], a ld a, [wLearningMovesFromDayCare] and a jr z, .nextMove ; write move PP value if learning moves from day care push hl ld a, [hl] ld hl, wPartyMon1PP - wPartyMon1Moves add hl, de push hl dec a ld hl, Moves ld bc, MoveEnd - Moves call AddNTimes ld de, wBuffer ld a, BANK(Moves) call FarCopyData ld a, [wBuffer + 5] pop hl ld [hl], a pop hl jr .nextMove .done pop bc pop de pop hl ret ; shifts all move data one up (freeing 4th move slot) WriteMonMoves_ShiftMoveData: ld c, NUM_MOVES - 1 .loop inc de ld a, [de] ld [hli], a dec c jr nz, .loop ret Evolution_FlagAction: predef_jump FlagActionPredef PrepareRelearnableMoveList: ; Loads relearnable move list to wRelearnableMoves. ; Input: party mon index = [wWhichPokemon] ld a, [wWhichPokemon] ld c, a ld b, 0 ld hl, wPartySpecies add hl, bc ld a, [hl] ; a = mon id ld [wd0b5], a call GetMonHeader ld a, [wWhichPokemon] ld hl, wPartyMon1Moves ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld d, h ld e, l ld hl, wMonHMoves ; Write list of relearnable moves, while keeping count along the way. ; de = pointer to mon's currently-known moves ; hl = pointer to moves data for our mon ld c, 0 ; c = count of relearnable moves .baseMoveloop ld a, [hli] and a jr z, .done push bc ld b, a ; Check if move is already known by our mon. push de ld a, [de] cp b jr z, .knowsBaseMove inc de ld a, [de] cp b jr z, .knowsBaseMove inc de ld a, [de] cp b jr z, .knowsBaseMove inc de ld a, [de] cp b jr z, .knowsBaseMove .relearnableBaseMove pop de push hl ; Add move to the list, and update the running count. ld a, b ld b, 0 ld hl, wRelearnableMoves + 1 add hl, bc ld [hl], a pop hl pop bc inc c jr .baseMoveloop .knowsBaseMove pop de pop bc jr .baseMoveloop .done ld b, 0 ld hl, wRelearnableMoves + 1 add hl, bc ld a, $ff ld [hl], a ld hl, wRelearnableMoves ld [hl], c call PrepareRelearnableEvoMoves ret PrepareRelearnableEvoMoves: ; Get mon id. ld a, [wWhichPokemon] ld c, a ld b, 0 ld hl, wPartySpecies add hl, bc ld a, [hl] ; a = mon id ; Get pointer to evos moves data. dec a ld c, a ld b, 0 ld hl, EvosMovesPointerTable add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a ; hl = pointer to evos moves data for our mon push hl ; Get pointer to mon's currently-known moves. ld a, [wWhichPokemon] ld hl, wPartyMon1Level ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld a, [hl] ld b, a push bc ld a, [wWhichPokemon] ld hl, wPartyMon1Moves ld bc, wPartyMon2 - wPartyMon1 call AddNTimes pop bc ld d, h ld e, l pop hl ; Skip over evolution data. .skipEvoEntriesLoop ld a, [hli] and a jr nz, .skipEvoEntriesLoop ; Write list of relearnable moves, while keeping count along the way. ; de = pointer to mon's currently-known moves ; hl = pointer to moves data for our mon ; b = mon's level ld a, [wRelearnableMoves] ld c, a ; c = count of relearnable moves .evoMovesLoop ld a, [hli] and a jr z, .done cp b jr c, .addEvoMove jr nz, .done .addEvoMove push bc ld a, [hli] ; move id ld b, a ; Check if move is already known by our mon. push de ld a, [de] cp b jr z, .knowsEvoMove inc de ld a, [de] cp b jr z, .knowsEvoMove inc de ld a, [de] cp b jr z, .knowsEvoMove inc de ld a, [de] cp b jr z, .knowsEvoMove .relearnableEvoMove pop de push hl ; Add move to the list, and update the running count. ld a, b ld b, 0 ld hl, wRelearnableMoves + 1 add hl, bc ld [hl], a pop hl pop bc inc c jr .evoMovesLoop .knowsEvoMove pop de pop bc jr .evoMovesLoop .done ld b, 0 ld hl, wRelearnableMoves + 1 add hl, bc ld a, $ff ld [hl], a ld hl, wRelearnableMoves ld [hl], c ret INCLUDE "data/evos_moves.asm"
18.472384
120
0.702652
[ "MIT" ]
ETDV-TheVoid/pokemon-rgb-enhanced
engine/evos_moves.asm
12,709
Assembly
; A105023: a(n) = A102370(n) - n. Or, 2*A103185(n). ; Submitted by Jamie Morken(w4) ; 0,2,4,2,0,10,4,2,0,2,4,2,16,10,4,2,0,2,4,2,0,10,4,2,0,2,4,34,16,10,4,2,0,2,4,2,0,10,4,2,0,2,4,2,16,10,4,2,0,2,4,2,0,10,4,2,0,2,68,34,16,10,4,2,0,2,4,2,0,10,4,2,0,2,4,2,16,10,4,2,0,2,4,2,0,10,4,2,0,2,4,34,16,10,4 add $0,1 mov $2,$0 mov $4,1 lpb $2 mul $4,2 mov $3,$4 mov $5,$0 add $0,1 mod $5,$4 cmp $5,0 mul $3,$5 add $1,$3 div $2,2 lpe mov $0,$1
22.6
213
0.535398
[ "Apache-2.0" ]
ckrause/loda-programs
oeis/105/A105023.asm
452
Assembly
;------------------------------------------------------------------------------- ; 8051_EXTMEM_DUMP ; ; - Fichero que contiene el código fuente del programa. ; ;------------------------------------------------------------------------------- ; Copyright (c) 2022 Jorge Botana Mtz. de Ibarreta ; ; Este archivo se encuentra bajo los términos de la Licencia MIT. Debería ; haberse proporcionado una copia de ella junto a este fichero. Si no es así, se ; puede encontrar en el siguiente enlace: ; ; https://opensource.org/licenses/MIT ;------------------------------------------------------------------------------- ;---------------------------------- SÍMBOLOS ----------------------------------- ;------------------------------------------------------------------------------- ; Parámetros de configuración. ;------------------------------------------------------------------------------- INIT_ADDR EQU 0000h ; Dirección de la memoria externa a ; partir de la cual se va a realizar el ; volcado. N_BYTES EQU 512 ; Número total de bytes que se van a ; volcar de la memoria externa. En caso ; de que se vayan a volcar los 64 KB, ; (65536 bytes), ha de introducirse un ; 0. N_COLS EQU 16 ; Número de bytes volcados que se van a ; representar en cada fila (máximo 99). IS_RAM EQU 1 ; Valor que especifica si la memoria ; externa es una RAM (1) o una ROM (0). TEST_MODE EQU 1 ; Valor que especifica, en caso de que ; la memoria externa sea una RAM, si el ; programa va a copiar en ella (1) o no ; (0) el mensaje de pruebas a partir de ; de la misma dirección donde va a ; comenzar el volcado. UC_ROM EQU 2000h ; Valor que especifica, en caso de que ; la memoria externa sea una ROM, cual ; es su primera dirección accesible por ; el microcontrolador usado, determinada ; por la cantidad de memoria ROM interna ; que contiene este (esto se debe a que, ; estando a nivel alto el pin de acceso ; externo, los accesos a memoria de ; código se llevan a cabo dentro de la ; memoria ROM interna, a menos que la ; dirección accedida no exista dentro de ; la memoria ROM interna, en cuyo caso ; se accede a esa misma dirección en la ; memoria ROM externa). ;------------------------------------------------------------------------------- ; Definiciones adicionales. ;------------------------------------------------------------------------------- BUFF EQU 0Fh ; Dirección inicial del puntero usado ; para almacenar temporalmente en la ; memoria RAM interna (en un buffer) los ; caracteres ASCII de una fila, para ; transmitirlos por el puerto serie a ; continuación de los caracteres HEX (se ; usan registros situados entre 00h y ; 07h, y la pila siempre va a caber ; entre 08h y 0Fh, pudiendo guardar los ; caracteres ASCII a continuación). END_ADDR EQU INIT_ADDR + N_BYTES ; Dirección de la memoria externa donde ; finaliza el volcado. ;------------------------------------------------------------------------------- ; Comprobación de errores de configuración (precaución, algunos ensambladores ; aceptan valores de más de dos bytes, pero luego solo evalúan los dos últimos, ; interpretando por ejemplo un 65540 como un 4, y por esa razón con estos ; ensambladores no se puede comprobar en el programa si se introdujo ; erróneamente un valor superior a 65535, mientras que con otros ensambladores ; no es necesario hacerlo porque se generaría un error en el momento en el que ; se declara un símbolo con un valor prohibido). ;------------------------------------------------------------------------------- IF N_COLS < 1 OR N_COLS > 99 __ERROR__ "N_COLS must be between 1 and 99." ENDIF ; N_COLS < 1 OR N_COLS > 99 IF IS_RAM <> 0 AND IS_RAM <> 1 __ERROR__ "IS_RAM must be 0 or 1." ENDIF ; IS_RAM <> 0 AND IS_RAM <> 1 IF TEST_MODE <> 0 AND TEST_MODE <> 1 __ERROR__ "TEST_MODE must be 0 or 1." ENDIF ; TEST_MODE <> 0 AND TEST_MODE <> 1 IF INIT_ADDR > END_ADDR - 1 __ERROR__ "Overflows are not allowed (from 0xFFFF to 0x0000)." ENDIF ; INIT_ADDR > END_ADDR - 1 IF INIT_ADDR < UC_ROM AND IS_RAM = 0 __ERROR__ "Unaddressable external ROM address." ENDIF ; INIT_ADDR < UC_ROM AND IS_RAM = 0 ;------------------------------------------------------------------------------- ; Caracteres HEX correspondientes a los dígitos de la dirección de la memoria ; externa a partir de la cual se va a realizar el volcado. ;------------------------------------------------------------------------------- IF INIT_ADDR / 4096 < 10 A_4096 EQU INIT_ADDR / 4096 + '0' ELSE ; INIT_ADDR / 4096 < 10 A_4096 EQU INIT_ADDR / 4096 + '7' ENDIF ; INIT_ADDR / 4096 < 10 IF (INIT_ADDR MOD 4096) / 256 < 10 A_256 EQU (INIT_ADDR MOD 4096) / 256 + '0' ELSE ; (INIT_ADDR MOD 4096) / 256 < 10 A_256 EQU (INIT_ADDR MOD 4096) / 256 + '7' ENDIF ; (INIT_ADDR MOD 4096) / 256 < 10 IF ((INIT_ADDR MOD 4096) MOD 256) / 16 < 10 A_16 EQU ((INIT_ADDR MOD 4096) MOD 256) / 16 + '0' ELSE ; ((INIT_ADDR MOD 4096) MOD 256) / 16 < 10 A_16 EQU ((INIT_ADDR MOD 4096) MOD 256) / 16 + '7' ENDIF ; ((INIT_ADDR MOD 4096) MOD 256) / 16 < 10 IF (((INIT_ADDR MOD 4096) MOD 256) MOD 16) / 1 < 10 A_1 EQU (((INIT_ADDR MOD 4096) MOD 256) MOD 16) / 1 + '0' ELSE ; (((INIT_ADDR MOD 4096) MOD 256) MOD 16) / 1 < 10 A_1 EQU (((INIT_ADDR MOD 4096) MOD 256) MOD 16) / 1 + '7' ENDIF ; (((INIT_ADDR MOD 4096) MOD 256) MOD 16) / 1 < 10 ;------------------------------------------------------------------------------- ; Caracteres DEC correspondientes a los dígitos del número total de bytes que se ; van a volcar de la memoria externa. ;------------------------------------------------------------------------------- B_10K EQU N_BYTES / 10000 + '0' B_1K EQU (N_BYTES MOD 10000) / 1000 + '0' B_100 EQU ((N_BYTES MOD 10000) MOD 1000) / 100 + '0' B_10 EQU (((N_BYTES MOD 10000) MOD 1000) MOD 100) / 10 + '0' B_1 EQU ((((N_BYTES MOD 10000) MOD 1000) MOD 100) MOD 10) / 1 + '0' ;------------------------------------------------------------------------------- ; Caracteres DEC correspondientes a los dígitos del número de bytes volcados que ; se van a representar en cada fila. ;------------------------------------------------------------------------------- C_10 EQU (((N_COLS MOD 10000) MOD 1000) MOD 100) / 10 + '0' C_1 EQU ((((N_COLS MOD 10000) MOD 1000) MOD 100) MOD 10) / 1 + '0' ;----------------------------- PROGRAMA PRINCIPAL ------------------------------ ;------------------------------------------------------------------------------- ; Inicializa el programa: ; ; - Copia el mensaje de pruebas a la memoria externa, en caso de que sea una RAM ; y que esta operación esté habilitada. ; ; - Configura los periféricos (los temporizadores / contadores y el puerto ; serie). ; ; - Transmite por el puerto serie los mensajes iniciales que muestran la ; configuración actual del programa. ; ; - Realiza en el lazo sin fin un polling de las banderas usadas para que, ; cuando sean activadas, se lleven a cabo sus tareas asociadas (deshabilitar o ; habilitar el pulsador y volcar la memoria externa). ;------------------------------------------------------------------------------- IF IS_RAM = 1 AND TEST_MODE = 1 STR_COPY: MOV DPTR,#TEST_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje de pruebas. MOV R7,DPH ; Guarda en R7 el DPH del DPTR, que ; contiene el MSB de la dirección de la ; memoria de código donde comienza el ; mensaje de pruebas. MOV R6,DPL ; Guarda en R6 el DPL del DPTR, que ; contiene el LSB de la dirección de la ; memoria de código donde comienza el ; mensaje de pruebas. MOV DPTR,#INIT_ADDR ; Carga en el DPTR la dirección de la ; memoria RAM externa a partir de la ; cual se va a copiar el mensaje de ; pruebas. MOV R5,DPH ; Guarda en R5 el DPH del DPTR, que ; contiene el MSB de la dirección de la ; memoria RAM externa a partir de la ; cual se va a copiar el mensaje de ; pruebas. MOV R4,DPL ; Guarda en R4 el DPL del DPTR, que ; contiene el LSB de la dirección de la ; memoria RAM externa a partir de la ; cual se va a copiar el mensaje de ; pruebas. CHAR_COPY: MOV DPH,R7 ; Restaura de R7 al DPH del DPTR el MSB ; de la dirección de la memoria de ; código del carácter actual del mensaje ; de pruebas que se va a copiar a la ; memoria RAM externa. MOV DPL,R6 ; Restaura de R6 al DPL del DPTR el LSB ; de la dirección de la memoria de ; código del carácter actual del mensaje ; de pruebas que se va a copiar a la ; memoria RAM externa. CLR A ; Borra el acumulador para apuntar al ; carácter correcto en la siguiente ; instrucción. MOVC A,@A+DPTR ; Copia al acumulador el carácter actual ; del mensaje de pruebas. INC DPTR ; Incrementa el DPTR para apuntar al ; siguiente carácter del mensaje de ; pruebas en la memoria de código. MOV R7,DPH ; Guarda en R7 el DPH del DPTR, que ; contiene el MSB de la dirección de la ; memoria de código del siguiente ; carácter del mensaje de pruebas que se ; va a copiar a la memoria RAM externa. MOV R6,DPL ; Guarda en R6 el DPL del DPTR, que ; contiene el LSB de la dirección de la ; memoria de código del siguiente ; carácter del mensaje de pruebas que se ; va a copiar a la memoria RAM externa. MOV DPH,R5 ; Restaura de R5 al DPH del DPTR el MSB ; de la dirección de la memoria RAM ; externa donde se va a copiar el ; carácter actual del mensaje de ; pruebas. MOV DPL,R4 ; Restaura de R4 al DPL del DPTR el LSB ; de la dirección de la memoria RAM ; externa donde se va a copiar el ; carácter actual del mensaje de ; pruebas. MOVX @DPTR,A ; Copia a la memoria RAM externa el ; carácter actual del mensaje de ; pruebas, contenido en el acumulador. INC DPTR ; Incrementa el DPTR para apuntar adonde ; se copiará en la memoria RAM externa ; el siguiente carácter del mensaje de ; pruebas. MOV R5,DPH ; Guarda en R5 el DPH del DPTR, que ; contiene el MSB de la dirección de la ; memoria RAM externa donde se va copiar ; el siguiente carácter del mensaje de ; pruebas. MOV R4,DPL ; Guarda en R4 el DPL del DPTR, que ; contiene el LSB de la dirección de la ; memoria RAM externa donde se va copiar ; el siguiente carácter del mensaje de ; pruebas. CJNE A,#0,CHAR_COPY ; Repite el ciclo hasta copiar todos los ; caracteres del mensaje de pruebas, es ; decir, hasta leer el 0 que marca el ; final de la cadena de caracteres. ENDIF ; IS_RAM = 1 AND TEST_MODE = 1 PERIPHERALS_SETUP: MOV TMOD,#00100110B ; Configura los temporizadores / ; contadores en modo 2 (8 bits con ; autorrecarga), el 0 como contador ; (usado por el pulsador, conectado al ; pin de entrada externa P3.4/T0) y el 1 ; como temporizador (usado para generar ; el baudrate del puerto serie). MOV TH0,#-1 ; Establece el valor de recarga del ; contador para que, al accionar el ; pulsador una sola vez, se active ; automáticamente la bandera de ; desbordamiento y se lleve a cabo el ; proceso de volcado de la memoria ; externa. MOV TL0,#-1 ; Recarga manualmente el contador (solo ; es necesario hacerlo la primera vez, ; ya que cuenta con autorrecarga). MOV TH1,#-3 ; Establece el valor de recarga del ; temporizador para obtener un baudrate ; de 9600 para el puerto serie. MOV TL1,#-3 ; Recarga manualmente el temporizador ; (solo es necesario hacerlo la primera ; vez, ya que cuenta con autorrecarga). SETB TR0 ; Habilita la ejecución del contador, ; para que incremente su cuenta al ; detectar un flanco de bajada en ; P3.4/T0, al accionar el pulsador. SETB TR1 ; Habilita la ejecución del ; temporizador, comenzando la ; generación del baudrate del puerto ; serie. MOV SCON,#01010000B ; Configura el puerto serie en modo 1 ; (UART de 8 bits) con el receptor ; habilitado. INITIALIZATION: MOV DPTR,#SETUP_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que muestra la configuración ; actual del programa. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que muestra la configuración ; actual del programa. MOV DPTR,#ADDR_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que muestra la dirección de la ; memoria externa a partir de la cual se ; va a realizar el volcado. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que muestra la dirección de la ; memoria externa a partir de la cual se ; va a realizar el volcado. MOV DPTR,#BYTES_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que muestra el número total de ; bytes que se van a volcar de la ; memoria externa. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que muestra el número total de ; bytes que se van a volcar de la ; memoria externa. MOV DPTR,#COLS_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que muestra el número de bytes ; volcados que se van a representar en ; cada fila. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que muestra el número de bytes ; volcados que se van a representar en ; cada fila. MOV DPTR,#TYPE_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que especifica si la memoria ; externa es una RAM o una ROM. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que especifica si la memoria ; externa es una RAM o una ROM. IF IS_RAM = 1 MOV DPTR,#MODE_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que especifica si el programa ; ha copiado o no el mensaje de pruebas ; en la memoria RAM externa. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que especifica si el programa ; ha copiado o no el mensaje de pruebas ; en la memoria RAM externa. ENDIF ; IS_RAM = 1 MOV DPTR,#READY_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que indica que el programa ya ; se ha inicializado. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que indica que el programa ya ; se ha inicializado. ACALL CRLF_TX ; Transmite por el puerto serie una ; nueva línea adicional. INFINITELY_LOOP: JB RI,CHAR_RX ; Inspecciona el estado de la bandera ; del puerto serie que se activa cuando ; se recibe un carácter, para ; posteriormente llevar a cabo la ; deshabilitación o habilitación del ; pulsador. JB TF0,EXTMEM_DUMP ; Inspecciona el estado de la bandera de ; desbordamiento del contador que se ; activa automáticamente cuando el ; pulsador es accionado, para ; posteriormente llevar a cabo el ; volcado de la memoria externa. SJMP INFINITELY_LOOP ; Repite en bucle el lazo sin fin. ;------------------------------------------------------------------------------- ; Deshabilita o habilita el pulsador, si corresponde. ;------------------------------------------------------------------------------- CHAR_RX: MOV A,SBUF ; Copia al acumulador el carácter ; recibido por el puerto serie, ; contenido en el SBUF. JNB TR0,ENABLE ; Inspecciona el estado de la bandera de ; habilitación del contador para ; determinar si el pulsador está ; deshabilitado o habilitado. Si está ; deshabilitado, el programa sigue en la ; siguiente instrucción para habilitar ; el pulsador si se ha recibido un ; carácter '2' por el puerto serie, ; mientras que si está habilitado el ; programa salta a la instrucción a ; partir de la cual se deshabilita el ; pulsador si se ha recibido un carácter ; '1' por el puerto serie. DISABLE: CJNE A,#'1',RETURN ; Comprueba si se ha recibido un ; carácter '1' por el puerto serie. Si ; es así, se deshabilita el pulsador, y ; de no ser así se salta este proceso, ; al omitir las siguientes ; instrucciones. CLR TR0 ; Deshabilita el pulsador al desactivar ; la bandera de habilitación del ; contador. MOV DPTR,#DIS_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que notifica de que el ; pulsador ha sido deshabilitado. SJMP NOTIFY ; Salta a la instrucción que notifica de ; los cambios. ENABLE: CJNE A,#'2',RETURN ; Comprueba si se ha recibido un ; carácter '2' por el puerto serie. Si ; es así, se habilita el pulsador, y de ; no ser así se salta este proceso, al ; omitir las siguientes instrucciones. SETB TR0 ; Habilita el pulsador al activar la ; bandera de habilitación del contador. MOV DPTR,#EN_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje que notifica de que el ; pulsador ha sido habilitado. NOTIFY: ACALL STR_TX ; Transmite por el puerto serie el ; mensaje que notifica de que el ; pulsador ha sido deshabilitado o ; habilitado. ACALL CRLF_TX ; Transmite por el puerto serie una ; nueva línea adicional. RETURN: CLR RI ; Desactiva manualmente la bandera de ; recepción del puerto serie para que ; las instrucciones anteriores no se ; ejecuten de nuevo tras regresar al ; lazo sin fin, a menos que se reciba ; otro carácter. AJMP INFINITELY_LOOP ; Regresa al lazo sin fin. ;------------------------------------------------------------------------------- ; Realiza el volcado de la memoria externa al accionar el pulsador y luego ; espera a que este vuelva a la posición de reposo (es decir, sin accionar) ; antes de regresar a lazo sin fin, evitando de esa forma que se repita el ; proceso sin accionar el pulsador nuevamente, debido a los rebotes. Para ello ; se hace uso de un mecanismo antirrebotes que funciona realizando un muestreo ; cada 2 milisegundos (aproximadamente) del nivel del tensión del pin al que ; está conectado el pulsador (P3.4/T0), no finalizando hasta que detecte 8 veces ; seguidas un nivel de tensión alto (para que hayan desaparecido los rebotes). ; ; Delay de 2 milisegundos por software (con un oscilador de 11,0592 MHz): ; ; T_osc_cyc = 1 / f_osc_cyc = ; = 1 / [11,0592 * 10^6 (Hz*osc_cyc)] = 9,04 * 10^(-8) (s/osc_cyc) ; ; T_mch_cyc = 12 (osc_cyc/mch_cyc) * T_osc_cyc = ; = 12 (osc_cyc/mch_cyc) * 9,04 * 10^(-8) (s/osc_cyc) = 1,08 * 10^(-6) ; (s/mch_cyc) ; ; N_mch_cyc = 2 * 10^(-3) (s/del) / T_mch_cyc = ; = 2 * 10^(-3) (s/del) / 1,08 * 10^(-6) (s/mch_cyc) = 1843,2 ; (mch_cyc/del) ;------------------------------------------------------------------------------- EXTMEM_DUMP: MOV DPTR,#HEADER_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje inicial del volcado de la ; memoria externa. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje inicial del volcado de la ; memoria externa. MOV DPTR,#INIT_ADDR ; Carga en el DPTR la dirección de la ; memoria externa a partir de la cual va ; a llevarse cabo el volcado. ROW_TX: MOV R0,#BUFF ; Copia a R0 la dirección inicial del ; puntero que almacena temporalmente en ; un buffer en la memoria RAM interna ; los caracteres ASCII de la fila ; actual, para transmitirlos por el ; puerto serie a continuación de los ; caracteres HEX. MOV A,#'0' ; Copia al acumulador el carácter '0'. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter '0'. MOV A,#'x' ; Copia al acumulador el carácter 'x'. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter 'x'. OFFSET_MSB_TX: MOV A,DPH ; Copia al acumulador el DPH del DPTR, ; que contiene el MSB de la dirección de ; offset de la fila actual. ACALL BYTE_TX ; Transmite por el puerto serie el MSB ; de la dirección de offset de la fila ; actual tras convertir sus nibbles a ; caracteres HEX (p.e. 4Ah -> '4A'). OFFSET_LSB_TX: MOV A,DPL ; Copia al acumulador el DPL del DPTR, ; que contiene el LSB de la dirección de ; offset de la fila actual. ACALL BYTE_TX ; Transmite por el puerto serie el LSB ; de la dirección de offset de la fila ; actual tras convertir sus nibbles a ; caracteres HEX (p.e. 07h -> '07'). MOV A,#':' ; Copia al acumulador el carácter ':'. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter ':'. HEX_STR_TX: ACALL BLANK_TX ; Transmite por el puerto serie un ; espacio en blanco para mantener una ; separación entre los bytes volcados. INC R0 ; Incrementa R0 para almacenar el ; carácter ASCII actual en la siguiente ; posición del buffer. JNB F0,HEX_CHAR_TX ; Inspecciona la bandera que se activa ; cuando se vuelca el último byte ; deseado. Si está desactivada, el ; programa continúa volcando el ; siguiente byte, mientras que en caso ; contrario rellena con espacios en ; blanco el espacio restante de la ; última fila. ACALL BLANK_TX ; Transmite por el puerto serie un ; espacio en blanco en la posición ; donde iría el primer carácter HEX de ; un byte volcado. ACALL BLANK_TX ; Transmite por el puerto serie un ; espacio en blanco en la posición ; donde iría el segundo carácter HEX de ; un byte volcado. MOV @R0,A ; Guarda en el buffer el carácter del ; espacio en blanco que fue almacenado ; en el acumulador en la instrucción ; anterior. SJMP ASCII_STR_TX ; Salta las siguientes instrucciones. HEX_CHAR_TX: IF IS_RAM = 1 MOVX A,@DPTR ; Copia al acumulador el byte actual ; volcado de la memoria RAM externa. ELSE ; IS_RAM = 1 CLR A ; Borra el acumulador para apuntar al ; carácter correcto en la siguiente ; instrucción. MOVC A,@A+DPTR ; Copia al acumulador el byte actual ; volcado de la memoria ROM externa. ENDIF ; IS_RAM = 1 MOV @R0,A ; Guarda en el buffer el byte actual ; volcado. ACALL BYTE_TX ; Transmite por el puerto serie los ; caracteres HEX correspondientes al ; byte actual volcado. INC DPTR ; Incrementa el DPTR para apuntar al ; siguiente byte de la memoria externa. MOV A,DPH ; Copia al acumulador el DPH del DPTR, ; que contiene el MSB de la dirección de ; la memoria externa que contiene el ; siguiente byte que se va a volcar. CJNE A,#HIGH(END_ADDR),ASCII_STR_TX ; Salta las siguientes instrucciones si ; se sabe con certeza que no se han ; volcado todos los bytes deseados. MOV A,DPL ; Copia al acumulador el DPL del DPTR, ; que contiene el LSB de la dirección de ; la memoria externa que contiene el ; siguiente byte que se va a volcar. CJNE A,#LOW(END_ADDR),ASCII_STR_TX ; Salta la siguiente instrucción si no ; se han volcado todos los bytes ; deseados. SETB F0 ; Activa una bandera si ya se ha ; volcado el último byte. Por ejemplo, ; si se van a volcar los primeros 256 ; bytes, se vuelcan los bytes desde el 0 ; hasta el 255, ambos incluidos, y este ; último es el 00FFh. Al incrementar el ; DPTR pasa a valer 0100h = 256, que ; corresponde al 257avo byte, que no se ; va a llegar a volcar porque se llega ; a este punto, donde se activa la ; bandera. ASCII_STR_TX: CJNE R0,#BUFF+N_COLS,HEX_STR_TX ; Repite el ciclo hasta completar la ; fila actual. ACALL BLANK_TX ; Transmite por el puerto serie un ; primer espacio en blanco para separar ; los caracteres HEX de los ASCII. ACALL BLANK_TX ; Transmite por el puerto serie un ; segundo espacio en blanco para separar ; los caracteres HEX de los ASCII. ACALL BLANK_TX ; Transmite por el puerto serie un ; tercer espacio en blanco para separar ; los caracteres HEX de los ASCII. ACALL BLANK_TX ; Transmite por el puerto serie un ; cuarto espacio en blanco para separar ; los caracteres HEX de los ASCII. MOV R0,#BUFF ; Restaura R0 a la posición inicial ; para, en la siguiente instrucción, ; apuntar al primer carácter ASCII ; almacenado. ASCII_CHAR_TX: INC R0 ; Incrementa R0 para restaurar el ; siguiente carácter ASCII almacenado. MOV A,@R0 ; Restaura el carácter ASCII copiándolo ; al acumulador. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter ASCII restaurado. ACALL BLANK_TX ; Transmite por el puerto serie un ; espacio en blanco para mantener una ; separación con el siguiente carácter ; ASCII. CJNE R0,#BUFF+N_COLS,ASCII_CHAR_TX ; Repite el ciclo hasta completar la ; fila. ACALL CRLF_TX ; Transmite por el puerto serie una ; nueva línea. JNB F0,ROW_TX ; Comprueba si la fila que se acaba de ; transmitir por el puerto serie era la ; última, para repetir el ciclo con la ; siguiente fila en caso de que no fuera ; así. CLR F0 ; Borra la bandera tras terminar el ; volcado de la memoria externa. DEBOUNCE: MOV R3,#0 ; Inicializa el contador de software del ; mecanismo antirrebotes del pulsador. DELAY: MOV R7,#255 ; Ejecuta 1 * 1 = 1 ciclo . N = 1 MOV R6,#255 ; Ejecuta 1 * 1 = 1 ciclo . N = 2 MOV R5,#255 ; Ejecuta 1 * 1 = 1 ciclo . N = 3 MOV R4,#155 ; Ejecuta 1 * 1 = 1 ciclo . N = 4 DJNZ R7,$ ; Ejecuta 2 * 255 = 510 ciclos. N = 514 DJNZ R6,$ ; Ejecuta 2 * 255 = 510 ciclos. N = 1024 DJNZ R5,$ ; Ejecuta 2 * 255 = 510 ciclos. N = 1534 DJNZ R4,$ ; Ejecuta 2 * 155 = 310 ciclos. N = 1844 JB T0,INCREASE ; Lee el pin P3.4/T0 para, en función de ; su nivel de tensión, incrementar o ; reiniciar el contador de software. SJMP DEBOUNCE ; Reinicia el mecanismo antirrebotes si ; se lee un nivel bajo de tensión ; (pulsador accionado). INCREASE: INC R3 ; Incrementa el contador de software si ; se lee un nivel alto de tensión ; (pulsador sin accionar). CJNE R3,#8,DELAY ; Repite el ciclo hasta que se detecte ; un nivel alto de tensión por octava ; vez consecutiva, momento para el cual ; habrán desaparecido los rebotes tras ; haber soltado el pulsador. FINALIZE: ACALL CRLF_TX ; Transmite por el puerto serie una ; nueva línea adicional. MOV DPTR,#FOOTER_MSG ; Carga en el DPTR la dirección de la ; memoria de código donde comienza el ; mensaje final del volcado de la ; memoria externa. ACALL STR_TX ; Transmite por el puerto serie el ; mensaje final del volcado de la ; memoria externa. ACALL CRLF_TX ; Transmite por el puerto serie una ; nueva línea adicional. CLR TF0 ; Desactiva manualmente la bandera de ; desbordamiento del contador para que ; las instrucciones anteriores no se ; ejecuten de nuevo tras regresar al ; lazo sin fin, a menos que el pulsador ; vuelva a ser accionado. AJMP INFINITELY_LOOP ; Regresa al lazo sin fin. ;--------------------------------- SUBRUTINAS ---------------------------------- ;------------------------------------------------------------------------------- ; Transmite por el puerto serie los caracteres HEX correspondientes a un byte ; contenido en el acumulador. Por ejemplo: ; ; <- 6A Entrada (un byte) ; ; B = 6A MOV B,A ; A = A6 SWAP A ; A = 06 ANL A,#00001111B ; B = 0A ANL B,#00001111B ; A = '6' MOVC A,@A+DPTR ; A = 0A MOV A,B ; A = 'A' MOVC A,@A+DPTR ; ; -> '6A' Salida (dos caracteres HEX) ;------------------------------------------------------------------------------- BYTE_TX: PUSH DPH ; Guarda en la pila el DPH del DPTR, ya ; que es necesario modificar su valor en ; las siguientes instrucciones y no se ; puede perder el valor que contiene ; actualmente, que es el MSB de la ; dirección de la memoria externa del ; byte que se está volcando. PUSH DPL ; Guarda en la pila el DPL del DPTR, ya ; que es necesario modificar su valor en ; las siguientes instrucciones y no se ; puede perder el valor que contiene ; actualmente, que es el LSB de la ; dirección de la memoria externa del ; byte que se está volcando. MOV B,A ; Copia al registro B el acumulador. SWAP A ; Intercambia los nibbles del ; acumulador. ANL A,#00001111B ; Borra del acumulador su nibble de ; mayor peso para que el acumulador pase ; a tomar el valor del nibble de mayor ; peso del byte original. ANL B,#00001111B ; Borra del registro B su nibble de ; mayor peso para que el registro B pase ; a tomar el valor del nibble de menor ; peso del byte original. MOV DPTR,#LUT ; Carga en el DPTR la dirección de la ; memoria de código a partir de la cual ; se sitúa una tabla de conversión. MOVC A,@A+DPTR ; Copia al acumulador el carácter HEX ; correspondiente al nibble de mayor ; peso del byte que se está volcando. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter HEX correspondiente al nibble ; de mayor peso del byte que se está ; volcando. MOV A,B ; Copia al acumulador el registro B. MOVC A,@A+DPTR ; Copia al acumulador el carácter HEX ; correspondiente al nibble de menor ; peso del byte que se está volcando. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter HEX correspondiente al nibble ; de menor peso del byte que se está ; volcando. POP DPL ; Restaura de la pila el DPL del DPTR, ; que contiene el LSB de la dirección de ; la memoria externa del byte que se ; está volcando. POP DPH ; Restaura de la pila el DPH del DPTR, ; que contiene el MSB de la dirección de ; la memoria externa del byte que se ; está volcando. RET ; Retorna de la llamada a la subrutina. ;------------------------------------------------------------------------------- ; Transmite por el puerto serie la cadena de caracteres a la que apunta el DPTR ; y deja una línea en blanco. ;------------------------------------------------------------------------------- STR_TX: CLR A ; Borra el acumulador para apuntar al ; carácter correcto en la siguiente ; instrucción. MOVC A,@A+DPTR ; Copia al acumulador el carácter actual ; de la cadena. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter actual de la cadena. INC DPTR ; Incrementa el DPTR para apuntar al ; siguiente carácter de la cadena. CJNE A,#0,STR_TX ; Comprueba si el siguiente carácter es ; el 0 que marca el final de la cadena, ; en cuyo caso el programa sigue en la ; siguiente instrucción. Si no es así, ; se repite el ciclo para transmitir el ; siguiente carácter. ACALL CRLF_TX ; Transmite por el puerto serie una ; primera nueva línea. ACALL CRLF_TX ; Transmite por el puerto serie una ; segunda nueva línea. RET ; Retorna de la llamada a la subrutina. ;------------------------------------------------------------------------------- ; Transmite por el puerto serie un retorno de carro (CR) y una nueva línea (LF). ;------------------------------------------------------------------------------- CRLF_TX: MOV A,#13 ; Copia al acumulador el carácter del ; retorno de carro. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter del retorno de carro. MOV A,#10 ; Copia al acumulador el carácter de la ; nueva línea. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter de la nueva línea. RET ; Retorna de la llamada a la subrutina. ;------------------------------------------------------------------------------- ; Transmite por el puerto serie un espacio en blanco. ;------------------------------------------------------------------------------- BLANK_TX: MOV A,#' ' ; Copia al acumulador el carácter del ; espacio en blanco. ACALL CHAR_TX ; Transmite por el puerto serie el ; carácter del espacio en blanco. RET ; Retorna de la llamada a la subrutina. ;------------------------------------------------------------------------------- ; Transmite por el puerto serie el carácter contenido en el acumulador. ;------------------------------------------------------------------------------- CHAR_TX: MOV SBUF,A ; Copia al SBUF el carácter contenido en ; el acumulador. JNB TI,$ ; Bloquea el programa hasta que la ; bandera de transmisión del puerto ; serie sea activada automáticamente, ; cuando la transmisión del carácter ; haya finalizado. CLR TI ; Desactiva manualmente la bandera de ; transmisión del puerto serie, ; dejándola preparada para transmitir el ; siguiente carácter. RET ; Retorna de la llamada a la subrutina. ;------------------------ MENSAJES Y TABLA DE CONSULTA ------------------------- SETUP_MSG: DB 'Current configuration:', 0 ADDR_MSG: DB ' - Base address : 0x', A_4096, A_256, A_16, A_1, 0 IF N_BYTES <> 0 BYTES_MSG: DB ' - Total bytes : ', B_10K, B_1K, B_100, B_10, B_1, 0 ELSE ; N_BYTES <> 0 BYTES_MSG: DB ' - Total bytes : 65536', 0 ENDIF ; N_BYTES <> 0 COLS_MSG: DB ' - Columns per row : ', C_10, C_1, 0 IF IS_RAM = 1 TYPE_MSG: DB ' - External memory type : RAM', 0 ELSE ; IS_RAM = 1 TYPE_MSG: DB ' - External memory type : ROM', 0 ENDIF ; IS RAM = 1 IF IS_RAM = 1 IF TEST_MODE = 1 MODE_MSG: DB ' - Preloaded test message : True', 0 ELSE ; TEST_MODE = 1 MODE_MSG: DB ' - Preloaded test message : False', 0 ENDIF ; TEST_MODE = 1 ENDIF ; IS_RAM = 1 READY_MSG: DB 'Ready.', 0 HEADER_MSG: DB 'Dump of the external memory:', 0 TEST_MSG: DB '---- TITLE -----' DB ' ' DB '8051_EXTMEM_DUMP' DB ' ' DB ' ' DB '- DESCRIPTION --' DB ' ' DB 'External memory ' DB 'dump with a ' DB 'MCS-51 family uC' DB ' ' DB ' ' DB '---- VERSION ---' DB ' ' DB '1.0.0 ' DB ' ' DB ' ' DB '---- AUTHOR ----' DB ' ' DB 'Jorge Botana ' DB 'Mtz. de Ibarreta' DB ' ' DB ' ' DB '--- LANGUAGE ---' DB ' ' DB 'MCS-51 assembly ' DB ' ' DB ' ' DB '--- LICENSE ----' DB ' ' DB 'MIT ', 0 FOOTER_MSG: DB 'Done.', 0 DIS_MSG: DB '1 - Push-button disabled.', 0 EN_MSG: DB '2 - Push-button enabled.', 0 LUT: DB '0123456789ABCDEF' ;------------------------------------------------------------------------------- END
51.619981
80
0.39139
[ "MIT" ]
jorge-botana/8051_EXTMEM_DUMP
8051_EXTMEM_DUMP.asm
55,531
Assembly