Question: What did the architects of the calendar notice about the astronomical tables?

Answer: discrepancies

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. <hl> Tycho Brahe also noticed discrepancies . <hl> The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed <hl> discrepancies <hl>. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

Tycho Brahe also noticed <hl> discrepancies <hl> .

question: What did the architects of the calendar notice about the astronomical tables?, context: Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.


Question: Whose solution to the discrepancies of the tables would have been agreeable to astronomers?

Answer: Petrus Pitatus

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. <hl> The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. <hl> He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by <hl> Petrus Pitatus <hl> of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

question: Whose solution to the discrepancies of the tables would have been agreeable to astronomers?, context: Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.


Question: When did Pitatus offer his solution to the leap year problem?

Answer: 1560

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. <hl> The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560 . <hl> He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in <hl> 1560 <hl>. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in <hl> 1560 <hl> .

question: When did Pitatus offer his solution to the leap year problem?, context: Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.


Question: What is the theory about leap year called?

Answer: Gregorian leap year rule

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. <hl> The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. <hl> He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The <hl> Gregorian leap year rule <hl> (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.

question: What is the theory about leap year called?, context: Ancient tables provided the sun's mean longitude. Christopher Clavius, the architect of the Gregorian calendar, noted that the tables agreed neither on the time when the sun passed through the vernal equinox nor on the length of the mean tropical year. Tycho Brahe also noticed discrepancies. The Gregorian leap year rule (97 leap years in 400 years) was put forward by Petrus Pitatus of Verona in 1560. He noted that it is consistent with the tropical year of the Alfonsine tables and with the mean tropical year of Copernicus (De revolutionibus) and Reinhold (Prutenic tables). The three mean tropical years in Babylonian sexagesimals as the excess over 365 days (the way they would have been extracted from the tables of mean longitude) were 14,33,9,57 (Alphonsine), 14,33,11,12 (Copernicus) and 14,33,9,24 (Reinhold). All values are the same to two places (14:33) and this is also the mean length of the Gregorian year. Thus Pitatus' solution would have commended itself to the astronomers.


Question: What designation was added to British dates to differentiate them from countries not using the new calendar?

Answer: "Old Style" (OS) and "New Style"

<hl> "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. <hl> Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

<hl> "Old Style" (OS) and "New Style" <hl> (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

question: What designation was added to British dates to differentiate them from countries not using the new calendar?, context: "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).


Question: When was the Calendar act enacted?

Answer: 1750

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. <hl> Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. <hl> They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of <hl> 1750 <hl> altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

question: When was the Calendar act enacted?, context: "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).


Question: With what did the Calendar Act align the British calendar?

Answer: Gregorian calendar

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. <hl> Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar , there is some confusion as to what these terms mean. <hl> They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the <hl> Gregorian calendar <hl>, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the <hl> Gregorian calendar <hl> , there is some confusion as to what these terms mean.

question: With what did the Calendar Act align the British calendar?, context: "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).


Question: What did the use of Old Style and New Style cause?

Answer: confusion

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. <hl> Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. <hl> They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some <hl> confusion <hl> as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

question: What did the use of Old Style and New Style cause?, context: "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).


Question: What law did the British make to cause the use of the Gregorian calendar?

Answer: Calendar Act of 1750

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. <hl> Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. <hl> They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

"Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the <hl> Calendar Act of 1750 <hl> altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).

question: What law did the British make to cause the use of the Gregorian calendar?, context: "Old Style" (OS) and "New Style" (NS) are sometimes added to dates to identify which system is used in the British Empire and other countries that did not immediately change. Because the Calendar Act of 1750 altered the start of the year, and also aligned the British calendar with the Gregorian calendar, there is some confusion as to what these terms mean. They can indicate that the start of the Julian year has been adjusted to start on 1 January (NS) even though contemporary documents use a different start of year (OS); or to indicate that a date conforms to the Julian calendar (OS), formerly in use in many countries, rather than the Gregorian calendar (NS).


Question: The Gregorian calendar is an improvement over what other calendar?

Answer: Julian

<hl> The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. <hl> This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

The Gregorian calendar improves the approximation made by the <hl> Julian <hl> calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

question: The Gregorian calendar is an improvement over what other calendar?, context: The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).


Question: How many days must be skipped to align the calendar with mean solar days in a year?

Answer: three Julian leap days

<hl> The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. <hl> This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

The Gregorian calendar improves the approximation made by the Julian calendar by skipping <hl> three Julian leap days <hl> in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

question: How many days must be skipped to align the calendar with mean solar days in a year?, context: The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).


Question: What is the approximate error for every 3,300 years?

Answer: one day

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. <hl> This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. <hl> However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about <hl> one day <hl> per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

question: What is the approximate error for every 3,300 years?, context: The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).


Question: What is the error rate of the vernal equinox per every 7,700 years?

Answer: 1 day

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. <hl> However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. <hl> By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is <hl> 1 day <hl> every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).

question: What is the error rate of the vernal equinox per every 7,700 years?, context: The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).


Question: What was the error rate in the Julian calendar?

Answer: 1 day in 128 years

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. <hl> By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days). <hl>

The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the <hl> 1 day in 128 years <hl> error of the Julian calendar (average year 365.25 days).

question: What was the error rate in the Julian calendar?, context: The Gregorian calendar improves the approximation made by the Julian calendar by skipping three Julian leap days in every 400 years, giving an average year of 365.2425 mean solar days long. This approximation has an error of about one day per 3,300 years with respect to the mean tropical year. However, because of the precession of the equinoxes, the error with respect to the vernal equinox (which occurs, on average, 365.24237 days apart near 2000) is 1 day every 7,700 years, assuming a constant time interval between vernal equinoxes, which is not true. By any criterion, the Gregorian calendar is substantially more accurate than the 1 day in 128 years error of the Julian calendar (average year 365.25 days).


Question: What Microsoft executive was in charge of 360 development?

Answer: J Allard

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. <hl> In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard . <hl> That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President <hl> J Allard <hl>. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President <hl> J Allard <hl> .

question: What Microsoft executive was in charge of 360 development?, context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.


Question: What manufacturer was enlisted to design the 360's graphics processor?

Answer: ATI

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. <hl> On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. <hl> Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, <hl> ATI <hl> signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

question: What manufacturer was enlisted to design the 360's graphics processor?, context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.


Question: Where did Peter Moor work before being recruited to help on the 360?

Answer: Sega of America

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. <hl> Also that month, Peter Moore, former president of Sega of America , joined Microsoft. <hl> On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of <hl> Sega of America <hl>, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Also that month, Peter Moore, former president of <hl> Sega of America <hl> , joined Microsoft.

question: Where did Peter Moor work before being recruited to help on the 360?, context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.


Question: Original 360 Alpha dev kits used what existing system's hardware?

Answer: Apple's Power Mac G5

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. <hl> Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. <hl> This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using <hl> Apple's Power Mac G5 <hl> hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

question: Original 360 Alpha dev kits used what existing system's hardware?, context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.


Question: What CPU did the 360 use?

Answer: IBM's Xenon processor

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. <hl> This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor . <hl> The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under <hl> IBM's Xenon processor <hl>. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.

This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under <hl> IBM's Xenon processor <hl> .

question: What CPU did the 360 use?, context: Known during development as Xbox Next, Xenon, Xbox 2, Xbox FS or NextBox, the Xbox 360 was conceived in early 2003. In February 2003, planning for the Xenon software platform began, and was headed by Microsoft's Vice President J Allard. That month, Microsoft held an event for 400 developers in Bellevue, Washington to recruit support for the system. Also that month, Peter Moore, former president of Sega of America, joined Microsoft. On August 12, 2003, ATI signed on to produce the graphic processing unit for the new console, a deal which was publicly announced two days later. Before the launch of the Xbox 360, several Alpha development kits were spotted using Apple's Power Mac G5 hardware. This was because the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor. The cores of the Xenon processor were developed using a slightly modified version of the PlayStation 3's Cell Processor PPE architecture. According to David Shippy and Mickie Phipps, the IBM employees were "hiding" their work from Sony and Toshiba, IBM's partners in developing the Cell Processor. Jeff Minter created the music visualization program Neon which is included with the Xbox 360.


Question: The Xbox 360 Pro included what size hard drive storage?

Answer: 20 GB

<hl> At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. <hl> The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the <hl> 20 GB <hl> Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

question: The Xbox 360 Pro included what size hard drive storage?, context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.


Question: What was the official name of the lower-priced 360 SKU at launch?

Answer: Xbox 360 Core

<hl> At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the " Xbox 360 Core ", priced at US$299 and GB£209.99. <hl> The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "<hl> Xbox 360 Core <hl>", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the " <hl> Xbox 360 Core <hl> ", priced at US$299 and GB£209.99.

question: What was the official name of the lower-priced 360 SKU at launch?, context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.


Question: The Xbox 360 Elite eventually launched at what price point?

Answer: US$479

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. <hl> The Elite package was launched later at US$479 . <hl> The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at <hl> US$479 <hl>. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

The Elite package was launched later at <hl> US$479 <hl> .

question: The Xbox 360 Elite eventually launched at what price point?, context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.


Question: The 360 Pro's original storage was replaced by a hard drive of what size in 2008?

Answer: 60 GB

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. <hl> The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. <hl> The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a <hl> 60 GB <hl> version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

question: The 360 Pro's original storage was replaced by a hard drive of what size in 2008?, context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.


Question: What did Microsoft name the SKU that replaced the 360 Core?

Answer: Xbox 360 Arcade

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. <hl> The "Xbox 360 Core" was replaced by the " Xbox 360 Arcade " in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. <hl> The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "<hl> Xbox 360 Arcade <hl>" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.

The "Xbox 360 Core" was replaced by the " <hl> Xbox 360 Arcade <hl> " in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008.

question: What did Microsoft name the SKU that replaced the 360 Core?, context: At launch, the Xbox 360 was available in two configurations: the "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399 or GB£279.99, and the "Xbox 360 Core", priced at US$299 and GB£209.99. The original shipment of the Xbox 360 version included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at US$479. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.


Question: How many titles did the 360 have at launch in North America?

Answer: 14 games

<hl> The Xbox 360 launched with 14 games in North America and 13 in Europe. <hl> The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

The Xbox 360 launched with <hl> 14 games <hl> in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

question: How many titles did the 360 have at launch in North America?, context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.


Question: What title was the console's best seller in 2005?

Answer: Call of Duty 2

The Xbox 360 launched with 14 games in North America and 13 in Europe. <hl> The console's best-selling game for 2005, Call of Duty 2 , sold over a million copies. <hl> Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, <hl> Call of Duty 2 <hl>, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

The console's best-selling game for 2005, <hl> Call of Duty 2 <hl> , sold over a million copies.

question: What title was the console's best seller in 2005?, context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.


Question: How many copies did Halo 3 sell?

Answer: 8 million copies

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. <hl> Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies . <hl>

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over <hl> 8 million copies <hl>.

Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over <hl> 8 million copies <hl> .

question: How many copies did Halo 3 sell?, context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.


Question: Halo 3 was released in what year?

Answer: 2007

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. <hl> Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies. <hl>

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in <hl> 2007 <hl> by Halo 3 with over 8 million copies.

question: Halo 3 was released in what year?, context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.


Question: Other than Call of Duty 2, how many games sold at least 1 million copies the first year of the 360?

Answer: Five

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. <hl> Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. <hl> Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. <hl> Five <hl> other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.

question: Other than Call of Duty 2, how many games sold at least 1 million copies the first year of the 360?, context: The Xbox 360 launched with 14 games in North America and 13 in Europe. The console's best-selling game for 2005, Call of Duty 2, sold over a million copies. Five other games sold over a million copies in the console's first year on the market: Ghost Recon Advanced Warfighter, The Elder Scrolls IV: Oblivion, Dead or Alive 4, Saints Row, and Gears of War. Gears of War would become the best-selling game on the console with 3 million copies in 2006, before being surpassed in 2007 by Halo 3 with over 8 million copies.


Question: What 3 video formats did the 360 support natively at launch?

Answer: Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4

<hl> The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. <hl> The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The Xbox 360 supports videos in <hl> Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 <hl> media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

question: What 3 video formats did the 360 support natively at launch?, context: The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.


Question: Support for what video format was added in 2007?

Answer: MPEG-4 ASP

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. <hl> The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. <hl> The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of <hl> MPEG-4 ASP <hl> format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

question: Support for what video format was added in 2007?, context: The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.


Question: How are music player controls accessed by 360 users?

Answer: the Xbox 360 Guide button

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. <hl> The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button . <hl> Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through <hl> the Xbox 360 Guide button <hl>. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through <hl> the Xbox 360 Guide button <hl> .

question: How are music player controls accessed by 360 users?, context: The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.


Question: What is one feature of 360 photo slide shows?

Answer: transition effects

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. <hl> The console can also display pictures and perform slideshows of photo collections with various transition effects , and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. <hl> Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various <hl> transition effects <hl>, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.

The console can also display pictures and perform slideshows of photo collections with various <hl> transition effects <hl> , and supports audio playback, with music player controls accessible through the Xbox 360 Guide button.

question: What is one feature of 360 photo slide shows?, context: The Xbox 360 supports videos in Windows Media Video (WMV) format (including high-definition and PlaysForSure videos), as well as H.264 and MPEG-4 media. The December 2007 dashboard update added support for the playback of MPEG-4 ASP format videos. The console can also display pictures and perform slideshows of photo collections with various transition effects, and supports audio playback, with music player controls accessible through the Xbox 360 Guide button. Users may play back their own music while playing games or using the dashboard, and can play music with an interactive visual synthesizer.


Question: What was the name of the non-subscription Xbox online gaming service?

Answer: Xbox Live Silver

<hl> When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). <hl> Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called <hl> Xbox Live Silver <hl> (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

question: What was the name of the non-subscription Xbox online gaming service?, context: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.


Question: What was the "color" name given to the premium version of Xbox Live?

Answer: Gold

<hl> When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold ). <hl> Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed <hl> Gold <hl>). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed <hl> Gold <hl> ).

question: What was the "color" name given to the premium version of Xbox Live?, context: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.


Question: What key feature is not supported by the free version of Live?

Answer: multiplayer gaming

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. <hl> A Live Free account does not generally support multiplayer gaming ; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. <hl> Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support <hl> multiplayer gaming <hl>; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

A Live Free account does not generally support <hl> multiplayer gaming <hl> ; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account.

question: What key feature is not supported by the free version of Live?, context: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.


Question: Which popular gaming titles have their own online service outside Xbox Live?

Answer: EA Sports games

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. <hl> EA Sports games ) can be played with a Free account. <hl> Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. <hl> EA Sports games <hl>) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.

<hl> EA Sports games <hl> ) can be played with a Free account.

question: Which popular gaming titles have their own online service outside Xbox Live?, context: When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold). Xbox Live Free is included with all SKUs of the console. It allows users to create a user profile, join on message boards, and access Microsoft's Xbox Live Arcade and Marketplace and talk to other members. A Live Free account does not generally support multiplayer gaming; however, some games that have rather limited online functions already, (such as Viva Piñata) or games that feature their own subscription service (e.g. EA Sports games) can be played with a Free account. Xbox Live also supports voice the latter a feature possible with the Xbox Live Vision.