Question: What did Apple launch on November 14, 2003?

Answer: battery replacement program

<hl> Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. <hl> The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a <hl> battery replacement program <hl> on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

question: What did Apple launch on November 14, 2003?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: How much did iPod owners originally have to pay for replacement batteries?

Answer: $99

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. <hl> The initial cost was US $99 , and it was lowered to US$59 in 2005. <hl> One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US<hl> $99 <hl>, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

The initial cost was US <hl> $99 <hl> , and it was lowered to US$59 in 2005.

question: How much did iPod owners originally have to pay for replacement batteries?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: What was needed to replace an iPod Nano battery?

Answer: soldering tools

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. <hl> For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. <hl> Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, <hl> soldering tools <hl> are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

question: What was needed to replace an iPod Nano battery?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: What generation saw iPod batterys being affixed with glue?

Answer: Fifth generation

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. <hl> Fifth generation iPods have their battery attached to the backplate with adhesive. <hl>

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. <hl> Fifth generation <hl> iPods have their battery attached to the backplate with adhesive.

question: What generation saw iPod batterys being affixed with glue?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: In what year did Apple begin a formal battery replacement program?

Answer: 2003

<hl> Apple announced a battery replacement program on November 14, 2003 , a week before a high publicity stunt and website by the Neistat Brothers. <hl> The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, <hl> 2003 <hl>, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, <hl> 2003 <hl> , a week before a high publicity stunt and website by the Neistat Brothers.

question: In what year did Apple begin a formal battery replacement program?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: What was the original price for a replacement battery from Apple?

Answer: $99

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. <hl> The initial cost was US $99 , and it was lowered to US$59 in 2005. <hl> One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US<hl> $99 <hl>, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

The initial cost was US <hl> $99 <hl> , and it was lowered to US$59 in 2005.

question: What was the original price for a replacement battery from Apple?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: Which iPod model has its battery soldered into the unit?

Answer: Nano

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. <hl> For the iPod Nano , soldering tools are needed because the battery is soldered onto the main board. <hl> Fifth generation iPods have their battery attached to the backplate with adhesive.

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod <hl> Nano <hl>, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

For the iPod <hl> Nano <hl> , soldering tools are needed because the battery is soldered onto the main board.

question: Which iPod model has its battery soldered into the unit?, context: Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.


Question: What part of the iPod Nano was the cause of the overheating issue?

Answer: battery

The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. <hl> This is due to a flawed battery used by Apple from a single battery manufacturer. <hl> Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.

The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed <hl> battery <hl> used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.

question: What part of the iPod Nano was the cause of the overheating issue?, context: The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.


Question: What program allowed users to exchange iPod Nanos which suffered from overheating problems with new safe models?

Answer: Apple product replacement program

The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. <hl> Under an Apple product replacement program , affected Nanos were replaced with current generation Nanos free of charge. <hl>

The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an <hl> Apple product replacement program <hl>, affected Nanos were replaced with current generation Nanos free of charge.

Under an <hl> Apple product replacement program <hl> , affected Nanos were replaced with current generation Nanos free of charge.

question: What program allowed users to exchange iPod Nanos which suffered from overheating problems with new safe models?, context: The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.


Question: What are two subjects of criticism of iPods?

Answer: short life-span and fragile hard drives

<hl> iPods have been criticized for alleged short life-span and fragile hard drives . <hl> A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged <hl> short life-span and fragile hard drives <hl>. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged <hl> short life-span and fragile hard drives <hl> .

question: What are two subjects of criticism of iPods?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: What website ran a survey to learn how often iPods ceased working?

Answer: MacInTouch

iPods have been criticized for alleged short life-span and fragile hard drives. <hl> A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). <hl> It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the <hl> MacInTouch <hl> website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

question: What website ran a survey to learn how often iPods ceased working?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: How often did MacInTouch discover iPods stopped working, according to their survey?

Answer: 13.7%

iPods have been criticized for alleged short life-span and fragile hard drives. <hl> A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). <hl> It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of <hl> 13.7% <hl> (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

question: How often did MacInTouch discover iPods stopped working, according to their survey?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: When did iPod owners take issue with the fragility of the iPod screen?

Answer: late 2005

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. <hl> In late 2005 , many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. <hl> A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In <hl> late 2005 <hl>, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

In <hl> late 2005 <hl> , many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable.

question: When did iPod owners take issue with the fragility of the iPod screen?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: What did Apple include with the iPod to resolve the screen problem?

Answer: protective sleeves

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. <hl> Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves .[citation needed] <hl>

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with <hl> protective sleeves <hl>.[citation needed]

Apple initially considered the issue a minor defect, but later began shipping these iPods with <hl> protective sleeves <hl> .[citation needed]

question: What did Apple include with the iPod to resolve the screen problem?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: Which type of iPod storage proved more reliable than hard drive storage?

Answer: flash memory

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. <hl> In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. <hl> In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with <hl> flash memory <hl> had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

question: Which type of iPod storage proved more reliable than hard drive storage?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: The first generation nano suffered from which component getting damaged easily?

Answer: screen

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. <hl> In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. <hl> A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the <hl> screen <hl> unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

question: The first generation nano suffered from which component getting damaged easily?, context: iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]


Question: What publication revealed information about the working conditions of iPod labor?

Answer: The Mail on Sunday

<hl> On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. <hl> Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

On June 11, 2006, the British tabloid <hl> The Mail on Sunday <hl> reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

question: What publication revealed information about the working conditions of iPod labor?, context: On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.


Question: What governs iPod manufacturers' labor policies?

Answer: Apple's Code of Conduct

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. <hl> Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct , others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. <hl>

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met <hl> Apple's Code of Conduct <hl>, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met <hl> Apple's Code of Conduct <hl> , others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

question: What governs iPod manufacturers' labor policies?, context: On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.


Question: What percentage of the time did The Mail on Sunday claim workers labored for at least seven straight days?

Answer: 25

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. <hl> Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25 % of the time. <hl>

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for <hl> 25 <hl>% of the time.

Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for <hl> 25 <hl> % of the time.

question: What percentage of the time did The Mail on Sunday claim workers labored for at least seven straight days?, context: On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.


Question: Which British tabloid accused Apple of unfair worker conditions in 2006?

Answer: The Mail

<hl> On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. <hl> Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

On June 11, 2006, the British tabloid <hl> The Mail <hl> on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

question: Which British tabloid accused Apple of unfair worker conditions in 2006?, context: On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.


Question: What percentage of Apple's manufacturing employees worked over 60 hour weeks?

Answer: 35%

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. <hl> Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time. <hl>

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for <hl> 35% <hl> of the time, and worked more than six consecutive days for 25% of the time.

question: What percentage of Apple's manufacturing employees worked over 60 hour weeks?, context: On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.


Question: Who did Apple partner with to monitor its labor policies?

Answer: Verité

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. <hl> Apple hired a workplace standards auditing company, Verité , and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. <hl> On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, <hl> Verité <hl>, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Apple hired a workplace standards auditing company, <hl> Verité <hl> , and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures.

question: Who did Apple partner with to monitor its labor policies?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: What organization did Apple join to monitor its labor policies?

Answer: Electronic Industry Code of Conduct Implementation Group

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. <hl> Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. <hl> On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the <hl> Electronic Industry Code of Conduct Implementation Group <hl> to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

question: What organization did Apple join to monitor its labor policies?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: What company was found to be violating Apple's labor policies?

Answer: Foxconn

<hl> Foxconn , Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. <hl> Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

<hl> Foxconn <hl>, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

<hl> Foxconn <hl> , Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed.

question: What company was found to be violating Apple's labor policies?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: Where was the Foxconn plant located?

Answer: Longhua, Shenzhen

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. <hl> On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. <hl>

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in <hl> Longhua, Shenzhen <hl> formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

question: Where was the Foxconn plant located?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: What was the name of Apple's manufacturing company that was accused of overworking its employees?

Answer: Foxconn

<hl> Foxconn , Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. <hl> Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

<hl> Foxconn <hl>, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

<hl> Foxconn <hl> , Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed.

question: What was the name of Apple's manufacturing company that was accused of overworking its employees?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: What auditor company did Apple hire to oversee worker conditions following the controversy?

Answer: Verité

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. <hl> Apple hired a workplace standards auditing company, Verité , and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. <hl> On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, <hl> Verité <hl>, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Apple hired a workplace standards auditing company, <hl> Verité <hl> , and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures.

question: What auditor company did Apple hire to oversee worker conditions following the controversy?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: In what year did Foxconn workers first unionize?

Answer: 2006

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. <hl> On December 31, 2006 , workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization. <hl>

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, <hl> 2006 <hl>, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

On December 31, <hl> 2006 <hl> , workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

question: In what year did Foxconn workers first unionize?, context: Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.


Question: In what year did Chinese Foxconn emplyees kill themselves?

Answer: 2010

<hl> In 2010 , a number of workers committed suicide at a Foxconn operations in China. <hl> Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

In <hl> 2010 <hl>, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

In <hl> 2010 <hl> , a number of workers committed suicide at a Foxconn operations in China.

question: In what year did Chinese Foxconn emplyees kill themselves?, context: In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.


Question: What disappeared in 2009 prior to the suicide of a Foxconn employee?

Answer: Apple prototype

In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. <hl> Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated. <hl>

In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an <hl> Apple prototype <hl> went missing, and claimed in messages to friends, that he had been beaten and interrogated.

question: What disappeared in 2009 prior to the suicide of a Foxconn employee?, context: In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.


Question: In what year did several Foxconn workers commit suicide?

Answer: 2010

<hl> In 2010 , a number of workers committed suicide at a Foxconn operations in China. <hl> Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

In <hl> 2010 <hl>, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

In <hl> 2010 <hl> , a number of workers committed suicide at a Foxconn operations in China.

question: In what year did several Foxconn workers commit suicide?, context: In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.


Question: What attribute of the United States could be thought to lead more international and less domestic employment opportunities?

Answer: innovation

As of 2006, the iPod was produced by about 14,000 workers in the U.S. and 27,000 overseas. Further, the salaries attributed to this product were overwhelmingly distributed to highly skilled U.S. professionals, as opposed to lower skilled U.S. retail employees or overseas manufacturing labor. One interpretation of this result is that U.S. <hl> innovation can create more jobs overseas than domestically. <hl>

As of 2006, the iPod was produced by about 14,000 workers in the U.S. and 27,000 overseas. Further, the salaries attributed to this product were overwhelmingly distributed to highly skilled U.S. professionals, as opposed to lower skilled U.S. retail employees or overseas manufacturing labor. One interpretation of this result is that U.S. <hl> innovation <hl> can create more jobs overseas than domestically.

question: What attribute of the United States could be thought to lead more international and less domestic employment opportunities?, context: As of 2006, the iPod was produced by about 14,000 workers in the U.S. and 27,000 overseas. Further, the salaries attributed to this product were overwhelmingly distributed to highly skilled U.S. professionals, as opposed to lower skilled U.S. retail employees or overseas manufacturing labor. One interpretation of this result is that U.S. innovation can create more jobs overseas than domestically.


Question: To work as a boot disk for a Mac, what file system must an iPod be formatted with?

Answer: HFS+

<hl> All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. <hl> If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.

All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the <hl> HFS+ <hl> file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.

question: To work as a boot disk for a Mac, what file system must an iPod be formatted with?, context: All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.


Question: If connected to a Windows PC when first set up, what file system will an iPod be formatted with?

Answer: FAT32

All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. <hl> If it is formatted on Windows, the FAT32 format is used. <hl> With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.

All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the <hl> FAT32 <hl> format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.

question: If connected to a Windows PC when first set up, what file system will an iPod be formatted with?, context: All iPods except for the iPod Touch can function in "disk mode" as mass storage devices to store data files but this may not be the default behavior, and in the case of the iPod Touch, requires special software.[citation needed] If an iPod is formatted on a Mac OS computer, it uses the HFS+ file system format, which allows it to serve as a boot disk for a Mac computer. If it is formatted on Windows, the FAT32 format is used. With the release of the Windows-compatible iPod, the default file system used on the iPod line switched from HFS+ to FAT32, although it can be reformatted to either file system (excluding the iPod Shuffle which is strictly FAT32). Generally, if a new iPod (excluding the iPod Shuffle) is initially plugged into a computer running Windows, it will be formatted with FAT32, and if initially plugged into a Mac running Mac OS it will be formatted with HFS+.


Question: What category of game is Legend of Zelda: Twilight Princess?

Answer: action-adventure

<hl> The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. <hl> It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an <hl> action-adventure <hl> game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

question: What category of game is Legend of Zelda: Twilight Princess?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: What consoles can be used to play Twilight Princess?

Answer: GameCube and Wii

<hl> The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. <hl> It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the <hl> GameCube and Wii <hl> home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

question: What consoles can be used to play Twilight Princess?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: When was Twilight Princess launched in North America?

Answer: November 2006

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. <hl> The Wii version was released alongside the console in North America in November 2006 , and in Japan, Europe, and Australia the following month. <hl> The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in <hl> November 2006 <hl>, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Wii version was released alongside the console in North America in <hl> November 2006 <hl> , and in Japan, Europe, and Australia the following month.

question: When was Twilight Princess launched in North America?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: When could GameCube owners purchase Twilight Princess?

Answer: December 2006

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. <hl> The GameCube version was released worldwide in December 2006 .[b] <hl>

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in <hl> December 2006 <hl>.[b]

The GameCube version was released worldwide in <hl> December 2006 <hl> .[b]

question: When could GameCube owners purchase Twilight Princess?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: What company developed Legend of Zelda: Twilight Princess?

Answer: Nintendo

<hl> The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. <hl> It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by <hl> Nintendo <hl> for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

question: What company developed Legend of Zelda: Twilight Princess?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: What year was the Legend of Zelda:Twilight Princess originally planned for release?

Answer: 2005

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. <hl> Originally planned for release on the GameCube in November 2005 , Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. <hl> The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November <hl> 2005 <hl>, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

Originally planned for release on the GameCube in November <hl> 2005 <hl> , Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii.

question: What year was the Legend of Zelda:Twilight Princess originally planned for release?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: What year was the Wii version of Legend of Zelda: Twilight Princess released?

Answer: 2006

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. <hl> The Wii version was released alongside the console in North America in November 2006 , and in Japan, Europe, and Australia the following month. <hl> The GameCube version was released worldwide in December 2006.[b]

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November <hl> 2006 <hl>, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

The Wii version was released alongside the console in North America in November <hl> 2006 <hl> , and in Japan, Europe, and Australia the following month.

question: What year was the Wii version of Legend of Zelda: Twilight Princess released?, context: The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]


Question: Who is the main character of the story?

Answer: Link

<hl> The story focuses on series protagonist Link , who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. <hl> To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist <hl> Link <hl>, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist <hl> Link <hl> , who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm.

question: Who is the main character of the story?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: What land does Link serve to protect?

Answer: Hyrule

<hl> The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. <hl> To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist Link, who tries to prevent <hl> Hyrule <hl> from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

question: What land does Link serve to protect?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: What character helped Link in Twilight Princess?

Answer: Midna

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. <hl> To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna . <hl> The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named <hl> Midna <hl>. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named <hl> Midna <hl> .

question: What character helped Link in Twilight Princess?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: Who is the protagonist is Legend of Zelda?

Answer: Link

<hl> The story focuses on series protagonist Link , who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. <hl> To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist <hl> Link <hl>, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist <hl> Link <hl> , who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm.

question: Who is the protagonist is Legend of Zelda?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: What is the name of the mysterious creature that assists Link?

Answer: Midna

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. <hl> To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna . <hl> The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named <hl> Midna <hl>. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named <hl> Midna <hl> .

question: What is the name of the mysterious creature that assists Link?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: This storyline takes place alternate from what storyline?

Answer: The Wind Waker

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. <hl> The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker . <hl>

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from <hl> The Wind Waker <hl>.

The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from <hl> The Wind Waker <hl> .

question: This storyline takes place alternate from what storyline?, context: The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.


Question: What accolade did Twilight Princess receive after its release?

Answer: Game of the Year

At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. <hl> It received several Game of the Year awards, and was the most critically acclaimed game of 2006. <hl> In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.

At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several <hl> Game of the Year <hl> awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.

question: What accolade did Twilight Princess receive after its release?, context: At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.


Question: Under which brand was Twilight Princess for the Nintendo Wii published?

Answer: Nintendo Selects

At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. <hl> In 2011, the Wii version was rereleased under the Nintendo Selects label. <hl> A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.

At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the <hl> Nintendo Selects <hl> label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.

question: Under which brand was Twilight Princess for the Nintendo Wii published?, context: At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.