Question: If all wrestlers are down, how long do they have to rise?

Answer: usually ten seconds, twenty in Japan

A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. <hl> If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count ( usually ten seconds, twenty in Japan ). <hl> If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (<hl> usually ten seconds, twenty in Japan <hl>). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count ( <hl> usually ten seconds, twenty in Japan <hl> ).


Question: What kind of match has to end in a knockout?

A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

Answer: Last Man Standing

A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. <hl> In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down. <hl>

A wrestler can win by knockout (sometimes referred to as a referee stoppage) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a <hl> Last Man Standing <hl> match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.


Question: What is another name for a knockout?

Answer: referee stoppage

<hl> A wrestler can win by knockout (sometimes referred to as a referee stoppage ) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. <hl> To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

A wrestler can win by knockout (sometimes referred to as a <hl> referee stoppage <hl>) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves. To check for a knockout in this manner, a referee will wave their hand in front of the wrestler's face; if the wrestler does not react in any way, the referee will award the victory to the other wrestler. If all the active wrestlers in a match are down inside the ring at the same time, the referee will begin a count (usually ten seconds, twenty in Japan). If nobody rises to their feet by the end of the count, the match is ruled a draw. Any participant who stands up in time will end the count for everyone else. In a Last Man Standing match, this form of a knockout is the only way that the match can end, so the referee will count when one or more wrestlers are down, and one wrestler standing up before the 10-count doesn't stop the count for another wrestler who is still down.

A wrestler can win by knockout (sometimes referred to as a <hl> referee stoppage <hl> ) if they do not resort to submission holds, but stills pummels their opponent to the point that they are unconscious or are unable to intelligently defend themselves.


Question: In what case can a referee choose to end the match?

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

Answer: when they or official ring physician decides that a wrestler cannot safely continue the match

<hl> A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match . <hl> This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

A referee may stop the match <hl> when they or official ring physician decides that a wrestler cannot safely continue the match <hl>. This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

A referee may stop the match <hl> when they or official ring physician decides that a wrestler cannot safely continue the match <hl> .


Question: What is one reason that a wrestler may not be able to continue?

Answer: an injury

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. <hl> This may be decided if the wrestler cannot continue the match due to an injury . <hl> At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to <hl> an injury <hl>. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

This may be decided if the wrestler cannot continue the match due to <hl> an injury <hl> .


Question: Why couldn't Shawn Michaels defend himself?

Answer: due to excessive blood loss and impaired vision

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. <hl> At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision . <hl> At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself <hl> due to excessive blood loss and impaired vision <hl>. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself <hl> due to excessive blood loss and impaired vision <hl> .


Question: Where did Chris Jericho win in 2008?

Answer: Great American Bash

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. <hl> At the Great American Bash in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. <hl> At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.

A referee may stop the match when they or official ring physician decides that a wrestler cannot safely continue the match. This may be decided if the wrestler cannot continue the match due to an injury. At the <hl> Great American Bash <hl> in 2008, Chris Jericho was declared the winner of a match against Shawn Michaels when Michaels could not defend himself due to excessive blood loss and impaired vision. At NXT TakeOver: Rival in 2015, the referee stopped the match when Sami Zayn could not defend himself due to an injury sustained against Kevin Owens for the NXT Championship.


Question: What are a couple other ways to write countout?

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

Answer: "count-out" or "count out"

<hl> A countout (alternatively "count-out" or "count out" ) happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. <hl> The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

A countout (alternatively <hl> "count-out" or "count out" <hl>) happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

A countout (alternatively <hl> "count-out" or "count out" <hl> ) happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified.


Question: What happens during a countout?

Answer: when a wrestler is out of the ring long enough for the referee to count to ten

<hl> A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. <hl> The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

A countout (alternatively "count-out" or "count out") happens <hl> when a wrestler is out of the ring long enough for the referee to count to ten <hl> (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.


Question: What will some wrestlers do to take advantage of the countout?

Answer: sliding in the ring, and immediately sliding back out

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. <hl> Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out . <hl> As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by <hl> sliding in the ring, and immediately sliding back out <hl>. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "breaking the count." Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

Playing into this, some wrestlers will "milk" the count by <hl> sliding in the ring, and immediately sliding back out <hl> .


Question: What is the trick of sliding in and then back out of the ring called?

Answer: breaking the count.

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. <hl> This is often referred to by commentators as " breaking the count. " Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents. <hl>

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (twenty in some promotions) and thus disqualified. The count is broken and restarted when a wrestler in the ring exits the ring. Playing into this, some wrestlers will "milk" the count by sliding in the ring, and immediately sliding back out. As they were technically inside the ring for a split second before exiting again, it is sufficient to restart the count. This is often referred to by commentators as "<hl> breaking the count. <hl>" Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.

This is often referred to by commentators as " <hl> breaking the count. <hl> " Heels often use this tactic in order to buy themselves more time to catch their breath, or to attempt to frustrate their babyface opponents.


Question: What else is disqualification called?

Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Answer: DQ

<hl> Disqualification (sometimes abbreviated as " DQ ") occurs when a wrestler violates the match's rules, thus losing automatically. <hl> Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Disqualification (sometimes abbreviated as "<hl> DQ <hl>") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Disqualification (sometimes abbreviated as " <hl> DQ <hl> ") occurs when a wrestler violates the match's rules, thus losing automatically.


Question: How can a wrestler be disqualified?

Answer: wrestler violates the match's rules, thus losing automatically

<hl> Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically . <hl> Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Disqualification (sometimes abbreviated as "DQ") occurs when a <hl> wrestler violates the match's rules, thus losing automatically <hl>. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term, in order for both disqualifications and countouts to be waived.[citation needed]

Disqualification (sometimes abbreviated as "DQ") occurs when a <hl> wrestler violates the match's rules, thus losing automatically <hl> .


Question: In what case can a countout and disqualification be done away with entirely?

Answer: must be declared a "no holds barred" match, a "street fight" or some other term

Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. <hl> A no disqualification match can still end by countout (although this is rare); typically, a match must be declared a "no holds barred" match, a "street fight" or some other term , in order for both disqualifications and countouts to be waived.[citation needed] <hl>

Disqualification (sometimes abbreviated as "DQ") occurs when a wrestler violates the match's rules, thus losing automatically. Although a countout can technically be considered a disqualification (as it is, for all intents and purposes, an automatic loss suffered as a result of violating a match rule), the two concepts are often distinct in wrestling. A no disqualification match can still end by countout (although this is rare); typically, a match <hl> must be declared a "no holds barred" match, a "street fight" or some other term <hl>, in order for both disqualifications and countouts to be waived.[citation needed]

A no disqualification match can still end by countout (although this is rare); typically, a match <hl> must be declared a "no holds barred" match, a "street fight" or some other term <hl> , in order for both disqualifications and countouts to be waived.[citation needed]


Question: What are the usual reasons for an automatic disqualification?

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

Answer: low blows, weapon usage, interference, or assaulting the referee

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. <hl> Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee . <hl> In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are <hl> low blows, weapon usage, interference, or assaulting the referee <hl>. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are <hl> low blows, weapon usage, interference, or assaulting the referee <hl> .


Question: What must the referee do to rule the match at an end via disqualification?

Answer: must see the violation with their own eyes

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. <hl> In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. <hl> It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee <hl> must see the violation with their own eyes <hl> to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).


Question: In what case can a referee's decision be overturned?

Answer: Dusty finishes

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. <hl> In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. <hl> It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although <hl> Dusty finishes <hl> (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).


Question: What is it called when a ref is knocked out?

Answer: ref bump

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. <hl> It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term " ref bump ". <hl> While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "<hl> ref bump <hl>". While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term " <hl> ref bump <hl> ".


Question: What can wrestlers do when a ref is out?

Answer: free to violate rules

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". <hl> While the referee remains "unconscious", wrestlers are free to violate rules until the referee is revived or replaced. <hl> In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).

In practice, not all rule violations will result in a disqualification as the referee may use their own judgement and is not obligated to stop the match. Usually, the only offenses that the referee will see and immediately disqualify the match on (as opposed to having multiple offenses) are low blows, weapon usage, interference, or assaulting the referee. In WWE, a referee must see the violation with their own eyes to rule that the match end in a disqualification (simply watching the video tape is not usually enough) and the referee's ruling is almost always final, although Dusty finishes (named after, and made famous by, Dusty Rhodes) will often result in the referee's decision being overturned. It is not uncommon for the referees themselves to get knocked out during a match, which is commonly referred to by the term "ref bump". While the referee remains "unconscious", wrestlers are <hl> free to violate rules <hl> until the referee is revived or replaced. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked them out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin their opponent for a three-count and would have won the match but for the referee being down (sometimes, another referee will sprint to the ring from backstage to attempt to make the count, but by then, the other wrestler has had enough time to kick-out on their own accord).


Question: What is one way a match can end?

A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

Answer: in a draw

<hl> A professional wrestling match can end in a draw . <hl> A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

A professional wrestling match can end <hl> in a draw <hl>. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

A professional wrestling match can end <hl> in a draw <hl> .


Question: What is one reason a draw can result?

Answer: if both opponents are simultaneously disqualified

A professional wrestling match can end in a draw. <hl> A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. <hl> The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

A professional wrestling match can end in a draw. A draw occurs <hl> if both opponents are simultaneously disqualified <hl> (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").


Question: What usually happens regarding a championship during a draw?

Answer: may not change hands in the event of a draw

A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. <hl> Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. <hl> A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").

A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship <hl> may not change hands in the event of a draw <hl> (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway").


Question: What is another name for a one hour draw?

Answer: "Broadway"

A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. <hl> A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a "Broadway" ) <hl> .

A professional wrestling match can end in a draw. A draw occurs if both opponents are simultaneously disqualified (as via countout or if the referee loses complete control of the match and both opponents attack each other with no regard to being in a match, like Brock Lesnar vs. Undertaker at Unforgiven in 2002), neither opponent is able to answer a ten-count, or both opponents simultaneously win the match. The latter can occur if, for example, one opponent's shoulders touch the mat while maintaining a submission hold against another opponent. If the opponent in the hold begins to tap out at the same time a referee counts to three for pinning the opponent delivering the hold, both opponents have legally achieved scoring conditions simultaneously. Traditionally, a championship may not change hands in the event of a draw (though it may become vacant), though some promotions such as TNA have endorsed rules where the champion may lose a title by disqualification. A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a <hl> "Broadway" <hl>).

A variant of the draw is the time-limit draw, where the match does not have a winner by a specified time period (a one-hour draw, which was once common, is known in wrestling circles as a <hl> "Broadway" <hl> )


Question: What kind of injury can cause a no contest ruling?

A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

Answer: debilitating

A wrestling match may be declared a no contest if the winning conditions are unable to occur. <hl> This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. <hl> A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining <hl> debilitating <hl> injury not caused by the opponent, or the inability of a scheduled match to even begin. A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.


Question: How is no contest related to a draw, if at all?

Answer: state separate and distinct from a draw

A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. <hl> A no contest is a state separate and distinct from a draw — <hl> a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, loss of referee's control over the match, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. A no contest is a <hl> state separate and distinct from a draw <hl> — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.


Question: How can a referee's action result in a no contest?

Answer: loss of referee's control over the match

A wrestling match may be declared a no contest if the winning conditions are unable to occur. <hl> This can be due to excessive interference, loss of referee's control over the match , one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. <hl> A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

A wrestling match may be declared a no contest if the winning conditions are unable to occur. This can be due to excessive interference, <hl> loss of referee's control over the match <hl>, one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin. A no contest is a state separate and distinct from a draw — a draw indicates winning conditions were met. Although the terms are sometimes used interchangeably in practice, this usage is technically incorrect.

This can be due to excessive interference, <hl> loss of referee's control over the match <hl> , one or more participants sustaining debilitating injury not caused by the opponent, or the inability of a scheduled match to even begin.


Question: What is the point of a match?

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.

Answer: to excite and entertain the audience

<hl> While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience . <hl> Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is <hl> to excite and entertain the audience <hl>. Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is <hl> to excite and entertain the audience <hl> .


Question: Higher attendance and more ticket sales can be the result of what?

Answer: Heightened interest

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. <hl> Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. <hl> All of these contribute to the profit of the promotion company.

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. <hl> Heightened interest <hl> results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.


Question: Though the contest is staged, what can garner more interest from the crowd?

Answer: dramatic emphasis

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. <hl> Although the competition is staged, dramatic emphasis can be utilized to draw out the most intense reaction from the audience. <hl> Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.

While each wrestling match is ostensibly a competition of athletics and strategy, the goal of each match from a business standpoint is to excite and entertain the audience. Although the competition is staged, <hl> dramatic emphasis <hl> can be utilized to draw out the most intense reaction from the audience. Heightened interest results in higher attendance rates, increased ticket sales, higher ratings on television broadcasts (which result in greater ad revenue), higher pay-per-view buyrates, and sales of branded merchandise and recorded video footage. All of these contribute to the profit of the promotion company.


Question: What do most wrestlers do, as far as how they act?

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

Answer: portray character roles

<hl> In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles , sometimes with personalities wildly different from their own. <hl> These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) <hl> portray character roles <hl>, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) <hl> portray character roles <hl> , sometimes with personalities wildly different from their own.


Question: What is the name of one wrestler who acts like a cartoonish character?

Answer: Doink the Clown

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. <hl> Some can be unrealistic and cartoon-like (such as Doink the Clown ), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). <hl> In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as <hl> Doink the Clown <hl>), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

Some can be unrealistic and cartoon-like (such as <hl> Doink the Clown <hl> ), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk).


Question: The Rock's persona is seen as what?

Answer: exaggerated versions of the performer's real life personality

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. <hl> Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). <hl> In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as <hl> exaggerated versions of the performer's real life personality <hl> (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear masks, adopting a secret identity akin to a superhero, a near-sacred tradition.


Question: What is common apparel in lucha libre?

Answer: masks

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). <hl> In lucha libre, many characters wear masks , adopting a secret identity akin to a superhero, a near-sacred tradition. <hl>

In Latin America and English-speaking countries, most wrestlers (and other on-stage performers) portray character roles, sometimes with personalities wildly different from their own. These personalities are a gimmick intended to heighten interest in a wrestler without regard to athletic ability. Some can be unrealistic and cartoon-like (such as Doink the Clown), while others carry more verisimilitude and can be seen as exaggerated versions of the performer's real life personality (such as Chris Jericho, The Rock, John Cena, Stone Cold Steve Austin, and CM Punk). In lucha libre, many characters wear <hl> masks <hl>, adopting a secret identity akin to a superhero, a near-sacred tradition.

In lucha libre, many characters wear <hl> masks <hl> , adopting a secret identity akin to a superhero, a near-sacred tradition.


Question: What is the popular way for wrestlers to refer to one another?

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

Answer: by their stage names/characters

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. <hl> It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. <hl> A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other <hl> by their stage names/characters <hl> rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).


Question: Other than a company, who else can own a character?

Answer: the wrestler

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. <hl> Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. <hl> Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing <hl> the wrestler <hl> to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).


Question: How can a wrestler get around changing their ring name entirely?

Answer: typeset change

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. <hl> Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change , such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. <hl> Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple <hl> typeset change <hl>, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple <hl> typeset change <hl> , such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler.


Question: What else might a wrestler do to obtain their ring name?

Answer: change their legal name

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler <hl> may change their legal name in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). <hl> Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).

An individual wrestler may sometimes use their real name, or a minor variation of it, for much of their career, such as Angelo Poffo, Ernie Ladd, Verne Gagne, Bret Hart, and Randy Orton. Others can keep one ring name for their entire career (cases in point include Chris Jericho, Shawn Michaels, CM Punk and Ricky Steamboat), or may change from time to time to better suit the demands of the audience or company. Sometimes a character is owned and trademarked by the company, forcing the wrestler to find a new one when they leave (although a simple typeset change, such as changing Rhyno to Rhino, can usually get around this), and sometimes a character is owned by the wrestler. Sometimes, a wrestler may <hl> change their legal name <hl> in order to obtain ownership of their ring name (examples include Andrew Martin and Warrior). Many wrestlers (such as The Rock and The Undertaker) are strongly identified with their character, even responding to the name in public or between friends. It's actually considered proper decorum for fellow wrestlers to refer to each other by their stage names/characters rather than their birth/legal names, unless otherwise introduced. A professional wrestling character's popularity can grow to the point that it makes appearances in other media (see Hulk Hogan and El Santo) or even give the performer enough visibility to enter politics (Antonio Inoki and Jesse Ventura, among others).


Question: What are other names for a protagonist?

Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Answer: babyface, or "the good guy"

<hl> Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy" ) <hl> and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Typically, matches are staged between a protagonist (historically an audience favorite, known as a <hl> babyface, or "the good guy" <hl>) and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Typically, matches are staged between a protagonist (historically an audience favorite, known as a <hl> babyface, or "the good guy" <hl> )


Question: What will an antagonist usually do?

Answer: break rules

<hl> Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules , or other unlikable qualities, called a heel). <hl> In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to <hl> break rules <hl>, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to <hl> break rules <hl> , or other unlikable qualities, called a heel).


Question: What is a wrestler whose persona is somewhere between the two norms called?

Answer: tweener

Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. <hl> There is also a less common role of a " tweener ", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006). <hl>

Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "<hl> tweener <hl>", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

There is also a less common role of a " <hl> tweener <hl> ", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).


Question: Who is generally the audience favorite?

Answer: protagonist

<hl> Typically, matches are staged between a protagonist (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). <hl> In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).

Typically, matches are staged between a <hl> protagonist <hl> (historically an audience favorite, known as a babyface, or "the good guy") and an antagonist (historically a villain with arrogance, a tendency to break rules, or other unlikable qualities, called a heel). In recent years, however, antiheroes have also become prominent in professional wrestling. There is also a less common role of a "tweener", who is neither fully face nor fully heel yet able to play either role effectively (case in point, Samoa Joe during his first run in TNA from June 2005 to November 2006).


Question: What might a character do with their persona?

At times a character may "turn", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

Answer: turn

<hl> At times a character may " turn ", altering their face/heel alignment. <hl> This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

At times a character may "<hl> turn <hl>", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

At times a character may " <hl> turn <hl> ", altering their face/heel alignment.


Question: What did Hulk Hogan become?

Answer: heel

<hl> At times a character may "turn", altering their face/ heel alignment. <hl> This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

At times a character may "turn", altering their face/<hl> heel <hl> alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. Vince McMahon is a good example of having more heel and face turns than anyone in WWE history.

At times a character may "turn", altering their face/ <hl> heel <hl> alignment.


Question: Who has the most turns in the WWE?

Answer: Vince McMahon

At times a character may "turn", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. <hl> Vince McMahon is a good example of having more heel and face turns than anyone in WWE history. <hl>

At times a character may "turn", altering their face/heel alignment. This may be an abrupt, surprising event, or it may slowly build up over time. It almost always is accomplished with a markable change in behavior on the part of the character. Some turns become defining points in a wrestler's career, as was the case when Hulk Hogan turned heel after being a top face for over a decade. Others may have no noticeable effect on the character's status. If a character repeatedly switches between being a face and heel, this lessens the effect of such turns, and may result in apathy from the audience. <hl> Vince McMahon <hl> is a good example of having more heel and face turns than anyone in WWE history.