Problem:


Score : 400 points

Problem Statement

One day, Snuke was given a permutation of length N, a_1, a_2, ..., a_N, from his friend.

Find the following:

Constraints

1 ≦ N ≦ 200,000

(a_1, a_2, ..., a_N) is a permutation of (1, 2, ..., N).

Input

The input is given from Standard Input in the following format:

N
a_1 a_2 ... a_N

Output

Print the answer.

Note that the answer may not fit into a 32-bit integer.

Sample Input 1

3
2 1 3

Sample Output 1

9

Sample Input 2

4
1 3 2 4

Sample Output 2

19

Sample Input 3

8
5 4 8 1 2 6 7 3

Sample Output 3

85



Sample input:
3
2 1 3


Sample output:
9

Submission status: Time Limit Exceeded

Solution code:
class Avltree:
    def __init__(self,key=None):
        self.key = key
        self.left = None
        self.right = None 
        self.balance = "Even"
    def search(self,key):
        if self.key == None:
            return None
        if self.key > key:
            if self.left == None:
                return None
            else:
                return self.left.search(key)
        if self.key < key:
            if self.right == None:
                return None
            else:
                return self.right.search(key)
        return self
        
    def search_lower(self,key,key_lower):
        if self.key == None:
            return key_lower
        if self.key > key:
            if self.left == None:
                return key_lower
            else:
                return self.left.search_lower(key,key_lower)
        if self.key < key:
            key_lower = self.key
            if self.right == None:
                return key_lower
            else:
                return self.right.search_lower(key,key_lower)
        if self.left == None:
            return key_lower
        else:
            if key_lower == None:
                return self.left.end_higher(self.left.key)
            else:
                return max(key_lower,self.left.end_higher(self.left.key))
    
    def search_higher(self,key,key_higher):
        if self.key == None:
            return key_higher
        if self.key > key:
            key_higher = self.key
            if self.left == None:
                return key_higher
            else:
                return self.left.search_higher(key,key_higher)
        if self.key < key:
            if self.right == None:
                return key_higher
            else:
                return self.right.search_higher(key,key_higher)
        if self.right == None:
            return key_higher
        else:
            if key_higher == None:
                return self.right.end_lower(self.right.key)
            else:
                return min(key_higher,self.right.end_lower(self.right.key))
        
    
    def end_lower(self,end_lower_key):
        if self.left == None:
            return end_lower_key
        else:
            end_lower_key = self.left.key
            return self.left.end_lower(end_lower_key)
    def end_higher(self,end_higher_key):
        if self.right == None:
            return end_higher_key
        else:
            end_higher_key = self.right.key
            return self.right.end_higher(end_higher_key)
    
            
    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self,p,v):
        if p.left == self:
            p.left = v
        else :
            p.right = v 
    def insert(self,key):
        if self.key == None:
            self.key = key
            return self
        if key < self.key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self,key)
        elif key > self.key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self,key)
        else: # key == self.key:
            pass # do not overwrite
    def insertx(self,p,key):
        if self.key > key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                if not self.left.insertx(self, key):
                    return False
            if self.balance == "Right":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Left"
                return True
            elif self.balance == "Left":
                if self.left.balance == "Right":
                    self.replace(p,self.DoubleRightRotation())
                elif self.left.balance == "Left":
                    self.replace(p,self.SingleRightRotation())
                return False
        if self.key < key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                if not self.right.insertx(self, key):
                    return False 
            if self.balance == "Left":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Right"
                return True
            elif self.balance == "Right":
                if self.right.balance == "Left": 
                    self.replace(p,self.DoubleLeftRotation())
                elif self.right.balance == "Right":
                    self.replace(p,self.SingleLeftRotation())
                return False
        return False

    def to_s(self):
        return self.key
    def left_s(self):
        if self.left == None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right == None:
            return None
        return (self.right).key

def main():
 n=int(input())
 a=list(map(int,input().split()))
 ans=0
 l=[0]*n
 for i in range(n):
   l[a[i]-1]=i
 root=Avltree()
 root.insert(-1)
 root.insert(n)
 for i in range(n):
   root.insert(l[i])
   ans+=(i+1)*(l[i]-root.search_lower(l[i],None))*(root.search_higher(l[i],None)-l[i])
 print(ans)
if __name__ == '__main__':
    main()

Submission status: Time Limit Exceeded

Solution code:
class Avltree:
    def __init__(self,key=None):
        self.key = key
        self.left = None
        self.right = None 
        self.balance = "Even"
    def search(self,key):
        if self.key == None:
            return None
        if self.key > key:
            if self.left == None:
                return None
            else:
                return self.left.search(key)
        if self.key < key:
            if self.right == None:
                return None
            else:
                return self.right.search(key)
        return self
        
    def search_lower(self,key,key_lower):
        if self.key == None:
            return key_lower
        if self.key > key:
            if self.left == None:
                return key_lower
            else:
                return self.left.search_lower(key,key_lower)
        if self.key < key:
            key_lower = self.key
            if self.right == None:
                return key_lower
            else:
                return self.right.search_lower(key,key_lower)
        if self.left == None:
            return key_lower
        else:
            if key_lower == None:
                return self.left.end_higher(self.left.key)
            else:
                return max(key_lower,self.left.end_higher(self.left.key))
    
    def search_higher(self,key,key_higher):
        if self.key == None:
            return key_higher
        if self.key > key:
            key_higher = self.key
            if self.left == None:
                return key_higher
            else:
                return self.left.search_higher(key,key_higher)
        if self.key < key:
            if self.right == None:
                return key_higher
            else:
                return self.right.search_higher(key,key_higher)
        if self.right == None:
            return key_higher
        else:
            if key_higher == None:
                return self.right.end_lower(self.right.key)
            else:
                return min(key_higher,self.right.end_lower(self.right.key))
        
    
    def end_lower(self,end_lower_key):
        if self.left == None:
            return end_lower_key
        else:
            end_lower_key = self.left.key
            return self.left.end_lower(end_lower_key)
    def end_higher(self,end_higher_key):
        if self.right == None:
            return end_higher_key
        else:
            end_higher_key = self.right.key
            return self.right.end_higher(end_higher_key)
    
            
    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self,p,v):
        if p.left == self:
            p.left = v
        else :
            p.right = v 
    def insert(self,key):
        if self.key == None:
            self.key = key
            return self
        if key < self.key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self,key)
        elif key > self.key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self,key)
        else: # key == self.key:
            pass # do not overwrite
    def insertx(self,p,key):
        if self.key > key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                if not self.left.insertx(self, key):
                    return False
            if self.balance == "Right":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Left"
                return True
            elif self.balance == "Left":
                if self.left.balance == "Right":
                    self.replace(p,self.DoubleRightRotation())
                elif self.left.balance == "Left":
                    self.replace(p,self.SingleRightRotation())
                return False
        if self.key < key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                if not self.right.insertx(self, key):
                    return False 
            if self.balance == "Left":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Right"
                return True
            elif self.balance == "Right":
                if self.right.balance == "Left": 
                    self.replace(p,self.DoubleLeftRotation())
                elif self.right.balance == "Right":
                    self.replace(p,self.SingleLeftRotation())
                return False
        return False

    def to_s(self):
        return self.key
    def left_s(self):
        if self.left == None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right == None:
            return None
        return (self.right).key

import sys
input=sys.stdin.readline
n=int(input())
a=list(map(int,input().split()))
ans=0
l=[0]*n
for i in range(n):
  l[a[i]-1]=i
root=Avltree()
root.insert(-1)
root.insert(n)
for i in range(n):
  root.insert(l[i])
  ans+=(i+1)*(l[i]-root.search_lower(l[i],None))*(root.search_higher(l[i],None)-l[i])
print(ans)

Submission status: Time Limit Exceeded

Solution code:
class Avltree:
    def __init__(self,key=None):
        self.key = key
        self.left = None
        self.right = None 
        self.balance = "Even"
    def search(self,key):
        if self.key == None:
            return None
        if self.key > key:
            if self.left == None:
                return None
            else:
                return self.left.search(key)
        if self.key < key:
            if self.right == None:
                return None
            else:
                return self.right.search(key)
        return self
        
    def search_lower(self,key,key_lower):
        if self.key == None:
            return key_lower
        if self.key > key:
            if self.left == None:
                return key_lower
            else:
                return self.left.search_lower(key,key_lower)
        if self.key < key:
            key_lower = self.key
            if self.right == None:
                return key_lower
            else:
                return self.right.search_lower(key,key_lower)
        if self.left == None:
            return key_lower
        else:
            if key_lower == None:
                return self.left.end_higher(self.left.key)
            else:
                return max(key_lower,self.left.end_higher(self.left.key))
    
    def search_higher(self,key,key_higher):
        if self.key == None:
            return key_higher
        if self.key > key:
            key_higher = self.key
            if self.left == None:
                return key_higher
            else:
                return self.left.search_higher(key,key_higher)
        if self.key < key:
            if self.right == None:
                return key_higher
            else:
                return self.right.search_higher(key,key_higher)
        if self.right == None:
            return key_higher
        else:
            if key_higher == None:
                return self.right.end_lower(self.right.key)
            else:
                return min(key_higher,self.right.end_lower(self.right.key))
        
    
    def end_lower(self,end_lower_key):
        if self.left == None:
            return end_lower_key
        else:
            end_lower_key = self.left.key
            return self.left.end_lower(end_lower_key)
    def end_higher(self,end_higher_key):
        if self.right == None:
            return end_higher_key
        else:
            end_higher_key = self.right.key
            return self.right.end_higher(end_higher_key)
    
            
    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self,p,v):
        if p.left == self:
            p.left = v
        else :
            p.right = v 
    def insert(self,key):
        if self.key == None:
            self.key = key
            return self
        if key < self.key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self,key)
        elif key > self.key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self,key)
        else: # key == self.key:
            pass # do not overwrite
    def insertx(self,p,key):
        if self.key > key:
            if self.left == None:
                self.left = Avltree(key)
            else:
                if not self.left.insertx(self, key):
                    return False
            if self.balance == "Right":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Left"
                return True
            elif self.balance == "Left":
                if self.left.balance == "Right":
                    self.replace(p,self.DoubleRightRotation())
                elif self.left.balance == "Left":
                    self.replace(p,self.SingleRightRotation())
                return False
        if self.key < key:
            if self.right == None:
                self.right = Avltree(key)
            else:
                if not self.right.insertx(self, key):
                    return False 
            if self.balance == "Left":
                self.balance = "Even"
                return False
            elif self.balance == "Even":
                self.balance = "Right"
                return True
            elif self.balance == "Right":
                if self.right.balance == "Left": 
                    self.replace(p,self.DoubleLeftRotation())
                elif self.right.balance == "Right":
                    self.replace(p,self.SingleLeftRotation())
                return False
        return False

    def to_s(self):
        return self.key
    def left_s(self):
        if self.left == None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right == None:
            return None
        return (self.right).key


n=int(input())
a=list(map(int,input().split()))
ans=0
l=[0]*n
for i in range(n):
  l[a[i]-1]=i
root=Avltree()
root.insert(-1)
root.insert(n)
for i in range(n):
  root.insert(l[i])
  ans+=(i+1)*(l[i]-root.search_lower(l[i],None))*(root.search_higher(l[i],None)-l[i])
print(ans)

Submission status: Time Limit Exceeded

Solution code:
class BIT1():
    """
    Binary Indexed Tree (1-indexed)
    """
    def __init__(self, n):
        self.n = n
        self.bit = [0] * (self.n + 1)
        self.data = [0] * (self.n + 1)

    def build(self, data):
        pass

    def add(self, idx, x):
        # add x to idx-th element
        # idx: 1-indexed
        self.data[idx] += x
        while idx <= self.n:
            self.bit[idx] += x
            idx += (idx & (-idx))

    def sum(self, idx):
        # get sum of [1, idx]
        # idx: 1-indexed
        s = 0
        while idx:
            s += self.bit[idx]
            idx -= (idx & (-idx))
        return s

    def bisect_left(self, w):
        # condition : always all element is not minus
        # return minimum idx where bit.sum(idx) >= w
        if w <= 0:
            return 0
        idx = 0  # self.bit[idx] < w
        k = 1 << ((self.n).bit_length() - 1)
        while k:
            if idx + k <= self.n and self.bit[idx + k] < w:
                w -= self.bit[idx + k]
                idx += k
            k //= 2
        return idx + 1

    def bisect_right(self, w):
        # condition : always all element is not minus
        # return minimum idx where bit.sum(idx) > w
        if w < 0:
            return 0
        idx = 0  # self.bit[idx] <= w
        k = 1 << ((self.n).bit_length() - 1)
        while k:
            if idx + k <= self.n and self.bit[idx + k] <= w:
                w -= self.bit[idx + k]
                idx += k
            k //= 2
        return idx + 1

n = int(input())
a = [0] + list(map(int, input().split()))

a2idx = [0] * (n + 1)
for i in range(1, n + 1):
    a2idx[a[i]] = i

ans = 0
bit = BIT1(n)
for x in range(1, n + 1):
    idx = a2idx[x]
    bit.add(idx, 1)
    idx_rank = bit.sum(idx)
    idx_l = bit.bisect_left(idx_rank - 1)
    idx_r = bit.bisect_left(idx_rank + 1)

    ans += x * (idx - idx_l) * (idx_r - idx)
    # print(x, idx, idx_l, idx_r, (idx - idx_l) * (idx_r - idx))

print(ans)

Submission status: Time Limit Exceeded

Solution code:
class BIT1():
    """
    Binary Indexed Tree (1-indexed)
    """
    def __init__(self, n):
        self.n = n
        self.bit = [0] * (self.n + 1)
        self.data = [0] * (self.n + 1)

    def build(self, data):
        pass

    def add(self, idx, x):
        # add x to idx-th element
        # idx: 1-indexed
        self.data[idx] += x
        while idx <= self.n:
            self.bit[idx] += x
            idx += (idx & (-idx))

    def sum(self, idx):
        # get sum of [1, idx]
        # idx: 1-indexed
        s = 0
        while idx:
            s += self.bit[idx]
            idx -= (idx & (-idx))
        return s

    def bisect_left(self, w):
        # condition : always all element is not minus
        # return minimum idx where bit.sum(idx) >= w
        if w <= 0:
            return 0
        idx = 0  # self.bit[idx] < w
        k = 1 << ((self.n).bit_length() - 1)
        while k > 0:
            if idx + k <= self.n and self.bit[idx + k] < w:
                w -= self.bit[idx + k]
                idx += k
            k = k >> 1
        return idx + 1

    def bisect_right(self, w):
        # condition : always all element is not minus
        # return minimum idx where bit.sum(idx) > w
        if w < 0:
            return 0
        idx = 0  # self.bit[idx] <= w
        k = 1 << ((self.n).bit_length() - 1)
        while k > 0:
            if idx + k <= self.n and self.bit[idx + k] <= w:
                w -= self.bit[idx + k]
                idx += k
            k = k >> 1
        return idx + 1


n = int(input())
a = [0] + list(map(int, input().split()))

a2idx = [0] * (n + 1)
for i in range(1, n + 1):
    a2idx[a[i]] = i

ans = 0
bit = BIT1(n)
for x in range(1, n + 1):
    idx = a2idx[x]
    bit.add(idx, 1)
    idx_rank = bit.sum(idx)
    idx_l = bit.bisect_left(idx_rank - 1)
    idx_r = bit.bisect_left(idx_rank + 1)

    ans += x * (idx - idx_l) * (idx_r - idx)
    # print(x, idx, idx_l, idx_r, (idx - idx_l) * (idx_r - idx))

print(ans)

Submission status: Time Limit Exceeded

Solution code:
# -*- coding: utf-8 -*-

import sys
from operator import add

def input(): return sys.stdin.readline().strip()
def list2d(a, b, c): return [[c] * b for i in range(a)]
def list3d(a, b, c, d): return [[[d] * c for j in range(b)] for i in range(a)]
def list4d(a, b, c, d, e): return [[[[e] * d for j in range(c)] for j in range(b)] for i in range(a)]
def ceil(x, y=1): return int(-(-x // y))
def INT(): return int(input())
def MAP(): return map(int, input().split())
def LIST(): return list(map(int, input().split()))
def Yes(): print('Yes')
def No(): print('No')
def YES(): print('YES')
def NO(): print('NO')
sys.setrecursionlimit(10 ** 9)
INF = float('inf')
MOD = 10 ** 9 + 7

class SegTree:
    """
    セグメント木
    1.update:  i番目の値をxに更新する
    2.query: 区間[l, r)の値を得る
    """

    def __init__(self, n, func, intv, A=[]):
        """
        :param n: 要素数(0-indexed)
        :param func: 値の操作に使う関数(min, max, add, gcdなど)
        :param intv: 要素の初期値(単位元)
        :param A: 初期化に使うリスト(オプション)
        """
        self.n = n
        self.func = func
        self.intv = intv
        # nより大きい2の冪数
        n2 = 1
        while n2 < n:
            n2 <<= 1
        self.n2 = n2
        self.tree = [self.intv] * (n2 << 1)
        # 初期化の値が決まっている場合
        if A:
            # 1段目(最下段)の初期化
            for i in range(n):
                self.tree[n2+i] = A[i]
            # 2段目以降の初期化
            for i in range(n2-1, -1, -1):
                self.tree[i] = self.func(self.tree[i*2], self.tree[i*2+1])

    def update(self, i, x):
        """
        i番目の値をxに更新
        :param i: index(0-indexed)
        :param x: update value
        """
        i += self.n2
        self.tree[i] = x
        while i > 0:
            i >>= 1
            self.tree[i] = self.func(self.tree[i*2], self.tree[i*2+1])
 
    def query(self, a, b):
        """
        [a, b)の値を得る
        :param a: index(0-indexed)
        :param b: index(0-indexed)
        """
        l = a + self.n2
        r = b + self.n2
        s = self.intv
        while l < r:
            if r & 1:
                r -= 1
                s = self.func(s, self.tree[r])
            if l & 1:
                s = self.func(s, self.tree[l])
                l += 1
            l >>= 1
            r >>= 1
        return s

    def get(self, i):
        """ 一点取得 """
        return self.tree[i+self.n2]

    def all(self):
        """ 全区間[0, n)の取得 """
        return self.tree[1]

def bisearch_min(mn, mx, func):
    """ 条件を満たす最小値を見つける二分探索 """
    ok = mx
    ng = mn
    while ng+1 < ok:
        mid = (ok+ng) // 2
        if func(mid):
            # 下を探しに行く
            ok = mid
        else:
            # 上を探しに行く
            ng = mid
    return ok

def bisearch_max(mn, mx, func):
    """ 条件を満たす最大値を見つける二分探索 """
    ok = mn
    ng = mx
    while ok+1 < ng:
        mid = (ok+ng) // 2
        if func(mid):
            # 上を探しに行く
            ok = mid
        else:
            # 下を探しに行く
            ng = mid
    return ok

# m~idxの間に出現済がない(この範囲の中で自分が最小値)かどうか
def calc1(m):
    cnt = st.query(m, idx+1)
    return cnt == 0

# idx~mの間に出現済がない(この範囲の中で自分が最小値)かどうか
def calc2(m):
    cnt = st.query(idx, m+1)
    return cnt == 0

N = INT()
A = LIST()
# aの昇順に処理できるようにindexで並べておく
idxs = [0] * (N+1)
for i, a in enumerate(A):
    idxs[a] = i + 1

st = SegTree(N+2, add, 0)
# 先頭と末尾に番兵を仕込む
st.update(0, 1)
st.update(N+1, 1)
ans = [0] * (N+1)
for a in range(1, N+1):
    # a(1~N)が格納されているindex
    idx = idxs[a]
    # 自分より小さいindexで最初に自分より小さい値がある直前の場所
    l = bisearch_min(0, idx+1, calc1)
    # 自分より大きいindexで最初に自分より小さい値がある直前の場所
    r = bisearch_max(idx, N+1, calc2)
    # aを使う回数 * a = 左端として使える範囲 * 右端として使える範囲 * a
    ans[a] = (idx-l+1) * (r-idx+1) * a
    # aを出現済とする
    st.update(idx, 1)
# 全てのaについての合計
print(sum(ans))