conforms itself with creating a game of ` who 's who ' ... where the characters ' moves are often more predictable than their consequences . 
(ROOT (S (VP (VBZ conforms) (NP (PRP itself)) (PP (IN with) (S (VP (VBG creating) (NP (NP (DT a) (NN game)) (PP (IN of) (`` `) (WHNP (WP who)) (VP (VBZ 's) (WHNP (WP who))) ('' ') (, ...) (SBAR (WHADVP (WRB where)) (S (NP (NP (DT the) (NNS characters) (POS ')) (NNS moves)) (VP (VBP are) (ADVP (RB often)) (ADJP (ADJP (RBR more) (JJ predictable)) (PP (IN than) (NP (PRP$ their) (NNS consequences))))))))))))) (. .)))
(ROOT (S (VP (VBZ ) (NP (PRP )) (PP (IN ) (S (VP (VBG ) (NP (NP (DT ) (NN )) (PP (IN ) (`` ) (WHNP (WP )) (VP (VBZ ) (WHNP (WP ))) ('' ) (, ) (SBAR (WHADVP (WRB )) (S (NP (NP (DT ) (NNS ) (POS )) (NNS )) (VP (VBP ) (ADVP (RB )) (ADJP (ADJP (RBR ) (JJ )) (PP (IN ) (NP (PRP$ ) (NNS ))))))))))))) (. )))