Comparison Study of the Nintendo Wii Versus Playstation2 in Enhancing Laparoscopic Skills

Study Overview
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Brief Summary
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The investigators believe that subjects who practice on the Nintendo Wii will improve their laparoscopic skills more than those who practice on the Playstation2.

Detailed Description
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Video game experience, whether past or current, have correlated with better laparoscopy skills. Those studies were conducted using traditional game controllers. The relatively new Nintendo Wii uses a novel set of mechanics which allows for more realistic representation of player generated movements. We aim to study if the unique mechanics of the Wii can improve laparoscopy skills better than a traditional video game (Playstation 2).

Official Title
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Is Nintendo Wii a More Suitable Video Game Platform Than Playstation 2 for Enhancing Laparoscopic Skills?

Conditions
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Laparoscopy Skills

Intervention / Treatment
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* Other: Nintendo Wii
* Other: Playstation 2


Participation Criteria
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Eligibility Criteria
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Inclusion Criteria: Medical Student, Resident or Attending physician at the Beth Israel Medical center. Exclusion Criteria: None

Ages Eligible for Study
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Minimum Age: 21 Years

Sexes Eligible for Study
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All

Accepts Healthy Volunteers
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Accepts Healthy Volunteers

Study Plan
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How is the study designed?
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Design Details

Allocation: Randomized
Intervention Model: Parallel Assignment
Masking: None (Open Label)


Arms and Interventions

| Participant Group/Arm | Intervention/Treatment |
| --- | --- |
| Experimental: Nintendo Wii<br>Subjects in this arm of the study play a game (Boomblox) on the Nintendo Wii for 30 minutes. | Other: Nintendo Wii<br>* Subjects played the game Boomblox for 30 continuous minutes on the Nintendo Wii.<br>* Other names: Boomblox;|
| Active Comparator: Playstation2<br>Subjects in this arm of the study play a game (Time Crisis 2) on the Playstation 2 for 30 minutes. | Other: Playstation 2<br>* Subjects played the game Time Crisis2 on the Playstation2 for 30 continuous minutes.<br>* Other names: Time Crisis;|

What is the study measuring?
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Primary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| Difference in the change in box trainer scores between the Wii and Playstation2 groups. | After completion of the pretest, subjects are given a 10 minute break, 30 minutes of video game play, a 10 minute break, and 10 minutes to complete the post test. | 60 minutes | 

Secondary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| Change between pretest and post test scores in the Wii group. | After completion of the pretest, subjects are given a 10 minute break, 30 minutes of video game play, a 10 minute break, and 10 minutes to complete the post test. | 60 minutes. | 
| Change between pretest and posttest scores for the Playstation2 group | After completion of the pretest, subjects are given a 10 minute break, 30 minutes of video game play, a 10 minute break, and 10 minutes to complete the post test. | 60 minutes | 

 Terms related to the study
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Keywords Provided by Centre Hospitalier Valida
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Laparoscopy, video games, Nintendo Wii, Playstation