Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain

Study Overview
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Brief Summary
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The purpose of this study is to investigate the video game play therapy in patients with chronic low back pain.

Detailed Description
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Understanding the short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain.

Official Title
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Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain:Randomized-Controlled Clinical Trail

Conditions
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Chronic Low Back Pain

Intervention / Treatment
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* Other: interactive video game
* Other: therapeutic exercise


Participation Criteria
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Eligibility Criteria
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Inclusion Criteria: chronic low back pain Exclusion Criteria: low back pain accompanied by specific pathological conditions, such as infection, inflammation, fracture, or tumor history of low back surgery with an implant pregnancy of plans to become pregnant during the course of study having received concurrent treatment for low back pain followed by another health care professional

Ages Eligible for Study
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Minimum Age: 20 Years
Maximum Age: 85 Years

Sexes Eligible for Study
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All

Accepts Healthy Volunteers
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No

Study Plan
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How is the study designed?
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Design Details

Primary Purpose: Treatment
Allocation: Randomized
Intervention Model: Parallel Assignment
Masking: Single


Arms and Interventions

| Participant Group/Arm | Intervention/Treatment |
| --- | --- |
| Active Comparator: interactive video game<br>Participants in interactive video game group receive six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min interactive video game intervention, for 3 times per week for a 2-week duration. Short- and medium-term therapeutic effects of interactive video game intervention for patients with chronic low back pain will be assessed. | Other: interactive video game<br>* short- and medium-term therapeutic effects<br>* Other names: 6 sessions of 15-min, for a 2-week duration;|
| Sham Comparator: therapeutic exercise<br>Participants received six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min supervised therapeutic exercise,for 3 times per week for a 2-week duration. short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain will be evaluated. | Other: therapeutic exercise<br>* short- and medium-term therapeutic effects<br>* Other names: 6 sessions of 15 min ,for a 2-week duration.;|

What is the study measuring?
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Primary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| Oswestry Disability Questionnaire |  | changes from baseline at one and three months after treatment | 

Secondary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| range of motion |  | changes from baseline at one and three months after treatment | 
| Hospital Anxiety and Depression Scale |  | changes from baseline at one and three months after treatment | 
| postural stability | postural stability, limits of stability, and fall risk measured by Biodex Stability System | changes from baseline at one and three months after treatment | 
| Fear avoidance Behavior Questionnaire |  | changes from baseline at one and three months after treatment | 
| physical activity | timed stairs climbing, 10-m walking, chair-rising time | changes from baseline at one and three months after treatment | 

 Terms related to the study
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Keywords Provided by Centre Hospitalier Valida
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video game, chronic low back pain, therapeutic effects