The Engineer-Built System, Video-Game Based Kinect Sensor in Upper Extremities Problems in Cerebral Palsy Children

Study Overview
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Brief Summary
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There are 3 phases of this project. First phase is to study the satisfaction in healthy children aged 10-15 years old when they are playing our computer games. The sample size of this phase was 10. In addition, we will ask the occupational therapist to play and comment our game for further development.

Official Title
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The Engineer-Built System, Video-Game Based Kinect Sensor in Upper Extremities Problems in Cerebral Palsy Children

Conditions
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Cerebral Palsy

Intervention / Treatment
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* Device: The engineer-built system, video-game based Kinect sensor


Participation Criteria
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Eligibility Criteria
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Inclusion Criteria: Normal children aged 10-15 years Sufficient cognitive/attention capacity Give the informed consent Exclusion Criteria: Inability to understand the instruction and follow the task Has severe visual or auditory impairment Has limb deformities that interfere with video game playing Got an epilepsy or convulsive condition Denied to give the informed consent

Ages Eligible for Study
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Minimum Age: 10 Years
Maximum Age: 15 Years

Sexes Eligible for Study
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All

Accepts Healthy Volunteers
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Accepts Healthy Volunteers

Study Plan
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How is the study designed?
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Design Details

Primary Purpose: Treatment
Intervention Model: Single Group Assignment
Interventional Model Description: In the first phase, we will test our video-game based Kinect sensor in healthy children aged 10-12 years old. The healthy children and the occupational therapists have to reply the satisfaction form and comment our game for further improvement. The sample size of this phase is 10.
Masking: None (Open Label)


Arms and Interventions

| Participant Group/Arm | Intervention/Treatment |
| --- | --- |
| Experimental: Normal children<br>Normal children aged 10-15 years play the game and comment on the satisfaction form | Device: The engineer-built system, video-game based Kinect sensor<br>* There are 3 computer games using Kinect sensor to detect movement of trunk and upper extremities of the children.<br>|

What is the study measuring?
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Primary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| satisfaction form | The satisfaction form will be evaluated by healthy children. The satisfaction form will ask the children to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree. | immediately after playing game | 

Secondary Outcome Measures

| Outcome Measure | Measure Description | Time Frame |
| --- | --- | --- |
| Satisfaction form | The satisfaction form will be evaluated by occupational therapists. The satisfaction form will ask the therapist to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree. | immediately after playing game | 

 Terms related to the study
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Keywords Provided by Centre Hospitalier Valida
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video-game based Kinect sensor, upper extremities