Builder: Mission has started .

Architect: hello

Builder: hi!

Architect: this one is a man missing an upper torso

Architect: lets start with the legs each a different color

Architect: the right leg is two red going up

Architect: leaving two spaces

Architect: add the left leg orange two going up

Builder: place red 1 1 1, place red 1 2 1, place orange -1 1 1, place orange -1 2 1

Architect: can you put the other leg one more space away

Builder: pick orange -1 2 1, pick orange -1 1 1, place orange -2 1 1, place orange -2 2 1

Builder: sorry about that ~

Architect: its okay

Builder: *!

Architect: now add three steps of the red toward the orange leg

Builder: place red 0 2 1, place red 0 3 1, pick red 0 2 1, place red -1 3 1, place red -1 4 1, pick red -1 3 1

Architect: one more

Builder: place red -2 4 1, place red -2 5 1, pick red -2 4 1

Architect: great

Architect: do the same

Architect: but the the orange going towards the red

Builder: place orange -1 2 1, place orange -1 3 1, pick orange -1 2 1, place orange 0 4 1, place orange 1 4 1, place orange 1 5 1, pick orange 1 4 1

Architect: okay

Architect: now put one more orange on top of that last step

Builder: place orange 1 6 1

Architect: same with red

Builder: place red -2 6 1

Architect: okay

Architect: now lets do the step thing again

Architect: this time only two steps

Builder: place red -1 6 1, place red -1 7 1, pick red -1 6 1, place red 0 7 1, place red 0 8 1, pick red 0 7 1, place orange 0 6 1, place orange 0 7 1, pick orange 0 6 1, place orange -1 8 1

Architect: great thats the head

Architect: now to add the yellow arms

Architect: on the top of the orange

Architect: add two blocks to the side of the man

Architect: like the guy is doing a T type stretch

Builder: place yellow 1 7 1, place yellow 2 7 1

Architect: sorry

Architect: not on the head

Architect: it should be on the upper part of the torso

Builder: pick yellow 1 7 1, pick yellow 2 7 1, place yellow 2 6 1

Builder: here ?

Architect: yes

Builder: place yellow 3 6 1, place yellow -3 6 1, place yellow -4 6 1

Architect: thats it