Jumping fish
Whale
No. scorpion
Deselect tree trunk
NO.
Unselect tree trunk
NO NO NO
Unselect square
STOP IT
Deselect pointed piece

Outcome: unsuccessful
Speaker comments: You know, I really have to wonder, here.  "Unselect" doesn't work, "Deselect" doesn't work, and it won't take NO for an answer.  That seems like a research paper in itself, waiting to happen... can't you introduce the model to #metoo? Seriously, what is the issue where you can't put something as elementary as a check to NOT select the same wrong piece again, and/or to actually pay attention to 'No'?  Look at this game. Look at it kept selecting a completely bogus piece over and over, and I couldn't get it to deselect the first of them. This is just staggeringly confounding, that there's not any constraint, whatsoever.  Do you get how frustrating this is? Even a cat, which are notorious for simply not caring what their owners say, understand "No".  Your model, with all the latest technology and thousands of years of human ingenuity leading to it, can't?  Come on.

Can you tell I'm a bit irritated?  How do the bots get worse, over time?  Sheesh!