['complex', 'destroy', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['settlement', 'be', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
["Synset('chemical.n.01')", 'destroy-44', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ["Synset('higher_cognitive_process.n.01')", 'seem-109', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
When the weapons complex is destroyed the settlement is.
when the Synset('communication.n.01') Synset('chemical.n.01') is destroyed the Synset('higher_cognitive_process.n.01') is.