['equipment', 'squirm', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['marsupial', 'squirm', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['animal', 'make', 'captain', 'EmptyParameter', 'EmptyParameter'] ['dropping', 'use', 'EmptyParameter', 'medicine', 'as']
["Synset('artifact.n.01')", 'body_internal_motion-49.1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ["Synset('mammal.n.01')", 'body_internal_motion-49.1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ["Synset('living_thing.n.01')", 'build-26.1-1', "Synset('employee.n.01')", 'EmptyParameter', 'EmptyParameter'] ['dropping', 'use-105.1', 'EmptyParameter', "Synset('profession.n.02')", 'as']
Unpack medical equipment and an Altarian marsupial, an animal that makes the captain squirm because its droppings are used as medicine.
unpack Synset('medical.a.02') Synset('artifact.n.01') and an <ORGANIZATION>11 marsupial, an Synset('living_thing.n.01') that makes the Synset('employee.n.01') squirm because <PRP> dropping are used as Synset('profession.n.02').