['colonist', 'begin', 'aggressive', 'EmptyParameter', 'EmptyParameter'] ['colonist', 'force', 'Tucker', 'EmptyParameter', 'EmptyParameter'] ['Tucker', 'perform', 'repair', 'EmptyParameter', 'EmptyParameter'] ['colonist', 'begin', 'rest', 'EmptyParameter', 'EmptyParameter']
["Synset('traveler.n.01')", 'begin-55.1', "Synset('aggressive.a.01')", 'EmptyParameter', 'EmptyParameter'] ["Synset('traveler.n.01')", 'urge-58.1-1', '<PERSON>0', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>0', 'performance-26.7', "Synset('state.n.02')", 'EmptyParameter', 'EmptyParameter'] ["Synset('traveler.n.01')", 'begin-55.1', "Synset('notation.n.01')", 'EmptyParameter', 'EmptyParameter']
The colonists begin to be aggressive, forcing Tucker to perform repairs and the rest of the team to go back to Enterprise.
the Synset('traveler.n.01') begin to be aggressive, forcing <PERSON>0 to perform Synset('state.n.02') and the Synset('notation.n.01') of the Synset('biological_group.n.01') to go back to <VESSEL>0.