['guard', 'grab', 'Tucker', 'EmptyParameter', 'EmptyParameter'] ['guard', 'distract', 'guard', 'EmptyParameter', 'EmptyParameter']
["Synset('duty.n.02')", 'steal-10.5', '<PERSON>4', 'EmptyParameter', 'EmptyParameter'] ["Synset('duty.n.02')", 'amuse-31.1', "Synset('duty.n.02')", 'EmptyParameter', 'EmptyParameter']
Suspecting a trap, the outside guards grab Tucker, causing a commotion and distracting the wall guards.
suspecting a trap, the Synset('outside.a.01') Synset('duty.n.02') grab Tucker, causing a Synset('motion.n.03') and distracting the Synset('physical_entity.n.01') Synset('duty.n.02').