['teeth', 'grit', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['teeth', 'run', 'EmptyParameter', 'wall', 'to'] ['teeth', 'brace', 'herself', 'it', 'on'] ['eye', 'blaze', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['she', 'punch', 'he', 'face', 'in']
["Synset('body_part.n.01')", 'grit', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ["Synset('body_part.n.01')", 'run-51.3.2-2-1', 'EmptyParameter', "Synset('physical_entity.n.01')", 'to'] ["Synset('body_part.n.01')", 'brace', '<PRP>', '<PRP>', 'on'] ["Synset('opening.n.10')", 'light_emission-43.1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PRP>', 'carve-21.2-2', '<PRP>', "Synset('state.n.02')", 'in']
Teeth gritted, eyes blazing, she punches him in the face, runs to a wall and braces herself on it.
Synset('body_part.n.01') gritted, Synset('opening.n.10') blazing, <PRP> punches <PRP> in the face, runs to a Synset('physical_entity.n.01') and braces <PRP> on <PRP>.