['thing', 'tear', 'subspace', 'EmptyParameter', 'EmptyParameter'] ['thing', 'protect', 'reactor', 'EmptyParameter', 'EmptyParameter'] ['ship', 'push', 'it', 'EmptyParameter', 'EmptyParameter']
["Synset('entity.n.01')", 'break-45.1', '<MISC>3', 'EmptyParameter', 'EmptyParameter'] ["Synset('entity.n.01')", 'defend-72.3', "Synset('equipment.n.01')", 'EmptyParameter', 'EmptyParameter'] ["Synset('craft.n.02')", 'split-23.2', '<PRP>', 'EmptyParameter', 'EmptyParameter']
Tricobalt devices are not standard on Starfleet ships, conveniently the only thing that would tear subspace and possibly protect the reactor if the cloaked ship pushed it in.
tricobalt Synset('design.n.04') are not Synset('standard.a.01') on <VESSEL>1 ships, conveniently the only Synset('entity.n.01') that would tear <MISC>3 and possibly protect the Synset('equipment.n.01') if the cloaked Synset('craft.n.02') pushed <PRP> in.