['warrior', 'kill', 'enemy', 'duel', 'in'] ['warrior', 'kill', 'other', 'duel', 'in']
["Synset('causal_agent.n.01')", 'amuse-31.1', "Synset('contestant.n.01')", "Synset('conflict.n.01')", 'in'] ["Synset('causal_agent.n.01')", 'murder-42.1', "Synset('other.a.01')", "Synset('conflict.n.01')", 'in']
His warriors would kill their enemies and not each other in duels before battle.
<PRP> Synset('causal_agent.n.01') would kill <PRP> Synset('contestant.n.01') and not each Synset('other.a.01') in Synset('conflict.n.01') before Synset('group_action.n.01').