['Phlox', 'want', 'perform', 'EmptyParameter', 'EmptyParameter'] ['Phlox', 'perform', 'microsection', 'Mayweather', 'on'] ['Mayweather', 'worry', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['he', 'get', 'finish', 'bridge', 'on'] ['he', 'finish', 'upgrade', 'EmptyParameter', 'EmptyParameter']
['<PERSON>6', 'want-32.1-1-1', 'performance-26.7', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>6', 'performance-26.7', 'microsection', '<PERSON>5', 'on'] ['<PERSON>5', 'amuse-31.1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PRP>', 'get-13.5.1-1', 'stop-55.4', "Synset('deck.n.01')", 'on'] ['<PRP>', 'stop-55.4', "Synset('change_of_state.n.01')", 'EmptyParameter', 'EmptyParameter']
In sickbay, Dr Phlox wants to perform a cerebral microsection on Mayweather, who is worried about getting a reprimand on his permanent record if he does not get back on the bridge to finish those upgrades.
in sickbay, <PERSON>6 wants to perform a Synset('cerebral.a.02') microsection on Mayweather, who is worried about getting a Synset('disapproval.n.02') on <PRP> Synset('permanent.a.01') Synset('indication.n.01') if <PRP> does not get back on the Synset('deck.n.01') to finish those Synset('change_of_state.n.01').