['Paris', 'investigate', 'scene', 'EmptyParameter', 'EmptyParameter'] ['Paris', 'discover', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['Tuvok', 'investigate', 'scene', 'EmptyParameter', 'EmptyParameter'] ['character', 'die', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
['<LOCATION>0', 'investigate-35.4', "Synset('geographical_area.n.01')", 'EmptyParameter', 'EmptyParameter'] ['<LOCATION>0', 'discover-84', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>5', 'investigate-35.4', "Synset('geographical_area.n.01')", 'EmptyParameter', 'EmptyParameter'] ["Synset('concept.n.01')", 'die-42.4-1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
Paris and Tuvok investigate and discover a war scene the Goodheart character has died, something that shouldn't be possible.
<LOCATION>0 and <PERSON>5 investigate and discover a Synset('state.n.02') Synset('geographical_area.n.01') the <PERSON>4 Synset('concept.n.01') has died, Synset('entity.n.01') that shouldn't be Synset('potential.a.01').