['Alice', 'stop', 'he', 'EmptyParameter', 'EmptyParameter'] ['Alice', 'try', 'compel', 'EmptyParameter', 'EmptyParameter'] ['Alice', 'compel', 'he', 'EmptyParameter', 'EmptyParameter'] ['Alice', 'leave', 'Voyager', 'she', 'with'] ['he', 'complete', 'repair', 'EmptyParameter', 'EmptyParameter']
['<PERSON>8', 'forbid-64.4-1', '<PRP>', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>8', 'amuse-31.1', 'compel-59.1', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>8', 'compel-59.1', '<PRP>', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>8', 'become-109.1-1-1', '<VESSEL>0', '<PRP>', 'with'] ['<PRP>', 'complete-55.2', "Synset('state.n.02')", 'EmptyParameter', 'EmptyParameter']
Alice stops him from changing out of his flight suit back into his uniform and tries to compel him to complete her repairs and leave Voyager with her.
<PERSON>8 stops <PRP> from changing out of <PRP> Synset('way.n.06') Synset('card.n.01') back into <PRP> Synset('consumer_goods.n.01') and tries to compel <PRP> to complete <PRP> Synset('state.n.02') and leave <VESSEL>0 with <PRP>.