['Malik', 'prefer', 'die', 'EmptyParameter', 'EmptyParameter'] ['Malik', 'die', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['Malik', 'capture', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['Malik', 'proceed', 'overload', 'matrix', 'EmptyParameter'] ['Bird-of-Prey', 'explode', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
['<PERSON>4', 'admire-31.2', 'long-32.2', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>4', 'long-32.2', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>4', 'steal-10.5', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>4', 'begin-55.1', "Synset('weight.n.04')", "Synset('arrangement.n.02')", 'EmptyParameter'] ['bird-of-prey', 'sound_emission-43.2', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
Malik prefers to die rather than be captured and proceeds to overload the dilithium matrix, causing the Bird-of-Prey to explode.
<PERSON>4 prefers to die rather than be captured and proceeds to Synset('weight.n.04') the <MISC>6 matrix, causing the bird-of-prey to explode.