['ship', 'damage', 'Enterprise', 'EmptyParameter', 'EmptyParameter'] ['they', 'keep', 'firing', 'vessel', 'on']
["Synset('craft.n.02')", 'destroy-44', '<VESSEL>0', 'EmptyParameter', 'EmptyParameter'] ['<PRP>', 'keep-15.2', "Synset('change_of_integrity.n.01')", "Synset('instrumentality.n.03')", 'on']
It's impossible for the small ship to damage Enterprise even if they keep continuously firing on the Starfleet vessel.
It's Synset('impossible.a.01') for the Synset('small.a.01') Synset('craft.n.02') to damage <VESSEL>0 even if <PRP> keep continuously Synset('change_of_integrity.n.01') on the <VESSEL>1 Synset('instrumentality.n.03').