['Ryan', 'cave', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'dupe', 'Archer', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'attack', 'enterprise', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'dupe', 'Tpol', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'dupe', 'Reed', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'dupe', 'Reed', 'EmptyParameter', 'EmptyParameter'] ['Ryan', 'disable', 'sensor', 'EmptyParameter', 'EmptyParameter']
['<PERSON>2', 'cave', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'trick-59.2', '<PERSON>7', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'judgment-33.1', '<VESSEL>0', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'trick-59.2', '<PERSON>4', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'trick-59.2', '<PERSON>5', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'trick-59.2', '<PERSON>5', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>2', 'remedy-45.7', "Synset('instrumentality.n.03')", 'EmptyParameter', 'EmptyParameter']
Ryan seemingly caves in, but dupes Archer, Tpol and Reed into entering an empty cargo bay, which he then blasts through the outer hull of before detaching it from the rest of the ship, and then attacking the Enterprise and disabling her sensors before warping away.
<PERSON>2 seemingly <LOCATION>2 in, but dupes Archer, <PERSON>4 and <PERSON>5 into entering an Synset('empty.a.01') Synset('commodity.n.01') bay, which <PRP> then Synset('discharge.n.01') through the Synset('outer.a.01') Synset('hull.n.03') of before detaching <PRP> from the Synset('state.n.02') of the ship, and then attacking the <VESSEL>0 and disabling <PRP> Synset('instrumentality.n.03') before warping away.