['they', 'track', 'prey', 'lake', 'to'] ['human', 'emerge', 'EmptyParameter', 'water', 'from'] ['human', 'kill', 'they', 'barrage', 'with']
['<PRP>', 'stalk-35.3', "Synset('unfortunate.n.01')", "Synset('thing.n.12')", 'to'] ["Synset('primate.n.02')", 'meander-47.7', 'EmptyParameter', "Synset('physical_entity.n.01')", 'from'] ["Synset('primate.n.02')", 'murder-42.1', '<PRP>', "Synset('attack.n.01')", 'with']
With uncharacteristic caution, they slowly track their prey to a small lake but instead Humans in Starfleet uniforms emerge from the water and kill them with a barrage of various weapons fire.
with Synset('uncharacteristic.a.01') caution, <PRP> slowly track <PRP> Synset('unfortunate.n.01') to a Synset('small.a.01') Synset('thing.n.12') but instead Synset('primate.n.02') in <VESSEL>0 Synset('consumer_goods.n.01') emerge from the Synset('physical_entity.n.01') and kill <PRP> with a Synset('attack.n.01') of various Synset('communication.n.01') Synset('substance.n.01').