['it', 'try', 'make', 'EmptyParameter', 'EmptyParameter'] ['it', 'make', 'environment', 'EmptyParameter', 'like'] ['ship', 'attack', 'anyone', 'EmptyParameter', 'EmptyParameter'] ['anyone', 'try', 'interfere', 'EmptyParameter', 'EmptyParameter'] ['anyone', 'interfere', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
['<PRP>', 'try-61.1', 'build-26.1', 'EmptyParameter', 'EmptyParameter'] ['<PRP>', 'build-26.1', "Synset('region.n.03')", 'EmptyParameter', 'like'] ["Synset('craft.n.02')", 'judgment-33.1-1', "Synset('person.n.01')", 'EmptyParameter', 'EmptyParameter'] ["Synset('person.n.01')", 'try-61.1', 'interfere', 'EmptyParameter', 'EmptyParameter'] ["Synset('person.n.01')", 'interfere', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter']
It was apparently trying to make the ship more like its native environment and attacking anyone who tried to interfere.
<PRP> was apparently trying to make the Synset('craft.n.02') more like <PRP> Synset('native.a.03') Synset('region.n.03') and attacking Synset('person.n.01') who tried to interfere.