['captain', 'enter', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ['captain', 'convince', 'Shran', 'EmptyParameter', 'EmptyParameter'] ['Shran', 'give', 'weapon', 'Archer', 'to']
["Synset('mariner.n.01')", 'escape-51.1', 'EmptyParameter', 'EmptyParameter', 'EmptyParameter'] ["Synset('mariner.n.01')", 'amuse-31.1', '<PERSON>0', 'EmptyParameter', 'EmptyParameter'] ['<PERSON>0', 'break_down-45.8', "Synset('communication.n.01')", '<PERSON>2', 'to']
The captain enters and convinces Shran to give his weapon to Archer.
the Synset('mariner.n.01') enters and convinces <PERSON>0 to give <PRP> Synset('communication.n.01') to <PERSON>2.