Zandol Dreadtusk

Shard of Asmodeus, 2-Handed Shard of Asmodeus, Unarmed Strike, Shard of Asmodeus(w) with Crackling Leap (L-3), Shard of Asmodeus(w) with Crackling Leap (L-2), Shard of Asmodeus(w) with Crackling Leap (L-4), Shard of Asmodeus(w), Shard of Asmodeus with Crackling Leap (L-4), Shard of Asmodeus with Crackling Leap (L-3), Shard of Asmodeus (2-Handed)

Aura of Life, Eldritch Blast, Booming Blade, Crackling Leap, Command, Bestow Curse, Stoneskin, Invisibility, Revivify, Staggering Smite, Fear, Unholy Barrier, Earthbind, Dominate Beast, Aura of Purity, Spiritual Weapon, Silver Aether Blade, Death's Caress, Wrathful Smite, Branding Smite, Hold Person, Remove Curse, Armor of Agathys, Death Ward, Darkness, Aura of Vitality, Shield of Asmodeus, Armor of Asmodeus, Hex

Divine Sense, Scornful Rebuke, Aura of Protection, Divine Smite, Create Pact Weapon, Lay on Hands, Aura of Conquest, Improved Divine Smite, Channel Divinity, Hexblade's Curse, Channel Divinity: Conquering Presence, Hex Warrior, Lay on Hands (Cleanse), Extra Attack, Agonizing Blast, Hexblade's Curse (Heal), Channel Divinity: Guided Strike, Cleansing Touch, War Caster

*The air around you gets a couple degrees warmer*

Before you stands death reincarnated. Zandol is a massive undead Orc almost 8 feet tall and weighing 462lbs.  He has broad shoulders adorned with spiked plate pauldrons. His skin is dark green, almost grey. His eyes glow from his helmet with fire. His face seems lifeless as you can only see shadow as you look at him. The skin you can see is riddled with veins that pulse inky blackness that flow towards the center of his body.

His armor is a black chitinous platemail,. There are various chains that connect some pieces to others, as well as a human skull that hangs from his belt.

He wields a Longsword with a 4ft long blade that he carries on his side and a shield that he carries with him as well.
(https://tinyurl.com/36r5yed6)

This....is the Dreaded Orc **Zandol**

Zandol Dreadtusk attacks with a Shard of Asmodeus (2-Handed)!
Zandol Dreadtusk attacked OR1 and hit.
OR1 took 31 damage.

Player 1: then just do` !cc edit "enhanced strikes " -reset long`


FA1 attacks with a Bite!
FA1 attacked Zandol Dreadtusk but missed.


Hexblade's Cursed, No Reactions (Staggering Smite)

Player 2: Take 2d4 lightning for ending turn next to it


!i cast l71 feeblemind -t zan -i
lol all my dmg is from cha
you wanna try fighting my creature?

Orga Tarbin

神の愛, 2-Handed  神の愛, Pepperbox (Exandria)

Indomitable, Strength before Death, Fighting Spirit, Tireless Spirit, Second Wind, Sentinel Attack, Rapid Strike, Gift of the Chromatic Dragon: Chromatic Infusion, Gift of the Chromatic Dragon: Reactive Resistance, Firearm Specialist, Action Surge, Blessing of the Raven Queen, Extra Attack, Blessing of the Raven Queen (Resistance)

Orga is a 5'8" Shadar-kai male. Very rarely will he be seen out of full combat gear, including his serpent scale armour, katana and peregrine mask, always prepared for battle. Under his mask is a bald head, where if by chance you were to see, you'd find that his skin wore an extremely faint blue tinge. This colouration is all over his body. His eyes are a dull purple, beautiful, but dulled by pain better forgotten.

Hold Person, Darkness, Misty Step, Finger of Death, Fear

Orga Tarbin uses Gift of the Chromatic Dragon: Chromatic Infusion!
Orga Tarbin gained Gift of Chromatic Dragon.

Chromatic Infusion,  神の愛, 2-Handed  神の愛, Pepperbox (Exandria)

Player 2: !i cast l71 feeblemind -t zan -i

Player 1: you wanna try fighting my creature?


Gift of Chromatic Dragon, Strength Drained, Strength Drained x2, Strength Drained x3

!a 2 -t sl1 -eadv -d 1d4[cold] -d 1d6[force] -d 4d6[necrotic]

Orga Tarbin attacks with a 2-Handed  神の愛!
Orga Tarbin attacked SL1 and hit.
SL1 took 17 damage.

Player 1: cause it affects your dmg if i'm not mistaken?

Player 2: Always have been, always will be


Gift of Chromatic Dragon, Strength Drained, Strength Drained x2, Strength Drained x3, Paralyzed (Hold Person), Strength Drained x4, Strength Drained x5, Strength Drained x6, Strength Drained x7

Player 1: it was he doesnt have much hp left


Gift of Chromatic Dragon, Strength Drained, Strength Drained x2, Strength Drained x3, Strength Drained x4, Strength Drained x5, Strength Drained x6, Strength Drained x7, Strength Drained x8, Strength Drained x9, Strength Drained x10, Strength Drained x11

SL1 attacks with a Strength Drain!
SL1 attacked Orga Tarbin but missed.

SL1 attacked Orga Tarbin but missed.

Player 1: idk....i think i have to do itterations of 2

Player 1: i got the recharge to work at least


Player 1: and i gotta change the strength drain text to +15 to hit


Ludwick Vern Velowim(PLUS)

Crashing Falls, 2-Handed Crashing Falls, Crossbow, light, Lunar Veil, Warhammer, 2-Handed Warhammer, Unarmed Strike, Echo

Shield of Faith, Thaumaturgy, Mass Healing Word, Bane, Revivify, Guidance, Warding Bond, Toll the Dead, Healing Word, Sacred Flame, Spiritual Weapon, Vampiric Touch, Guiding Bolt, Ray of Enfeeblement, Inflict Wounds, False Life, Gentle Repose, Spirit Shroud, Spare the Dying

Metamagic - Seeking Spell, Circle of Mortality, Eyes of the Grave, Harness Divine Power, Channel Divinity: Turn Undead, Sorcery Points (Metamagic Adept), Metamagic - Quickened Spell, Rabbit Hop, Channel Divinity, Destroy Undead, Channel Divinity: Path to the Grave, Lucky Footwork

★Pronouns★ He/Him
★Appearance★ Ludwick is a fairly middling sized, brown furred Lunarian who stands proudly at 5'8, and whose long ears are almost constantly twitching in alertness for danger. Having returned in part to the fold, he wears now simple but tough breeches, shoes, and undershirt. All overlapped by a set of half-plate armor alongside accompanying bracers and shin guards with faint designs in the metal reminiscent of waterfalls and moons in certain places. A number of weapons adorn his frame in various ways, though the most prominent is a katana with a spiral cross guard.

★Backstory★ Torn away from family and friends alike through conjuration magic gone wrong, young Ludwick arrived in the wilds of Antaria; his fate seemingly sealed in lands far too alien from the one lived up to this point. Yet by chance or by fate, a hermit akin in appearance if not truly in race, took pity on the Lunarian, and taught him the means to survive.  Although the training over the many years would leave him a somewhat wary to the point of being a borderline paranoid, so too came he to appreciate life beyond the stuffy halls of his former conclave. But with the "freedom" of the life style lead to Ludwick eventually questioning his own future.

To which his mentor simply provoked him to seek out his answers beyond his care, spurring the young Lunarian to travel as far and wide until he landed himself under the employ of Garden. It is there he further honed his craft, bridging the principles learned under his mentor and that of his family from earlier in his life. But while he yet still works alongside Garden, a yearning for inner peace has led him to walk even stranger paths...
★Theme Song★ Main Themesong: Arise by Siegehttps://www.youtube.com/watch?v=f7s0dPo0f7M
Remaining Beats: https://open.spotify.com/playlist/3qvnmmLS722ktTOtAerry4?si=1abe37dfccd94603

Gore, Hooves, Petrifying Breath, Trampling Charge

Ludwick Vern Velowim(PLUS) casts Shield of Faith!
Ludwick Vern Velowim(PLUS) gained Shielded by Faith.


Spiritual Weapon, Crashing Falls, 2-Handed Crashing Falls, Crossbow, light, Lunar Veil, Warhammer, 2-Handed Warhammer, Unarmed Strike, Echo

Shield of Faith, Shielded by Faith, Spiritual Weapon, Readying an Action

LI1 attacks with a Claw!
LI1 attacked Ludwick Vern Velowim(PLUS) but missed.

Player 1: Ba to move spiritual wapon closer and action to ready weapon attack


Bolton "Glasses" Traugott

Dagger, G3A4, Fire Bolt, Unarmed Strike, Arcanomecha Repair, Lightning Boost, Dodge

Lightning Boost, Snare, Shield, Burning Hands, Enhance Ability, Scorching Ray, Mending, Faerie Fire, Invisibility, Blur, Guidance, Sanctuary, Expeditious Retreat, Feather Fall, Branding Smite, Fire Bolt

Rolls:
https://discord.com/channels/813968500250902538/814047573111210006/1025608277100331070

Eiko Messor

Shield of Faith, Bael's Distant Shield, Mass Cure Wounds, Crackling Leap, Raise Dead, Mending, Mass Healing Word, Beacon of Hope, Revivify, Light, Guidance, Aid, Spirit Guardians, Healing Word, Dawn, Resistance, Spiritual Weapon, Banishment, Prayer of Healing, Magic Missile, Protection from Evil and Good, Hold Person, Cure Wounds, Death Ward, Lesser Restoration, Spare the Dying, Aura of Vitality, Bless, Guardian of Faith, Guiding Bolt

Destroy Undead, Radiant Consumption, Divine Strike (Life Domain), Harness Divine Power, Channel Divinity: Turn Undead, Healing Hands, Blessed Healer, War Caster, Channel Divinity, Channel Divinity: Preserve Life, Disciple of Life

Eiko Messor casts Spirit Guardians!
Eiko Messor gained Spiritual Guardians.

Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Javelin, Mace, +1, Unarmed Strike

Player 1: I can’t add it to init anyway so screw it


Bolton "Glasses" Traugott

Invisibility, Invisible, Spirit Guardians

Eiko Messor

Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Spiritual Weapon, Javelin, Mace, +1, Unarmed Strike

Spirit Guardians, Spiritual Guardians, Spiritual Weapon

Eiko Messor attacks with a Spiritual Weapon!
Eiko Messor attacked Bolton "Glasses" Traugott and hit.
Bolton "Glasses" Traugott took 17 damage.


Sam

Unarmed Strike, Blinding Speed, Quick Reflexes, Unarmed Strike2

Slow Fall, Crusher: Critical, Shifting, Step of the Wind (Disengage), Stunning Strike, Crusher, Lucky, Ki Points, Flurry of Blows, Deflect Missiles, Shifting - Wildhunt, Quick Reflexes, Step of the Wind (Dash), Blinding Speed, Patient Defense, Stillness of Mind, Deflect Missiles Attack, Unarmed Strike

Manneo Thuliaga

Dart, Quarterstaff, 2-Handed Quarterstaff, Shortsword, Unarmed Strike, Unarmed Strike2

Slow Fall, Step of the Wind (Disengage), Stunning Strike, Hand of Healing, Stone's Endurance, Ki Points, Flurry of Blows, Deflect Missiles, Hand of Harm, Hand of Harm (Poison), Step of the Wind (Dash), Patient Defense, Deflect Missiles Attack, Unarmed Strike

Mage Hand, Hunger of Hadar, Disguise Self, Invisibility, Dispel Magic, Spider Climb, Detect Magic, Mage Armor

Manneo Thuliaga attacks with a 2-Handed Quarterstaff!
Manneo Thuliaga attacked GW2 and hit.
GW2 took 10 damage.

"Ah, good. My staff will work here. In that case"

Player 2: "Good luck with that. I already stopped the end of the world once before, snapping you until you're powder will be a peace of cake."

Player 1: The horde of little undead gremlins go in to attack.

Player 1: sam: "Uh, huh. Kill us all." Runs circles around gw2 to distract them, a few of them looking sick.

Player 2: "Sup, short n uglies?" *Brings his quarterstaff aronud*


DE1 attacks with a Grave Bolt!
DE1 attacked Sam but missed.

DE1 attacked Sam and crit!
Sam took 27 damage.

Player 2: "Ah, good. My staff will work here. In that case"


Sam uses Shifting - Wildhunt!
Sam gained 12 temp HP.
Sam gained Shifting.


Manneo Thuliaga uses Hand of Healing!
GW4 healed for -6 health.
GW4 healed for -5 health.

Player 2: (Using that flurry from before this turn


Manneo Thuliaga uses Hand of Healing!
Sam healed for -6 health.

"I deal with the small ones, you get the big guy?"

Player 1: Reactions
Vengeful Strike. In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes one Bite or Spiked Club attack.


DE1 attacks with a Grave Bolt!
DE1 attacked Manneo Thuliaga but missed.

DE1 attacked Manneo Thuliaga but missed.

"it's your fault, you stupid bitch!" Screams angrily at the hostage.

Player 1: "I deal with the small ones, you get the big guy?"

Player 1: otp: More of her life ebbs away.


Sam attacks with an Unarmed Strike!
Sam attacked GW3 and hit.
GW3 took 8 damage.
Sam attacked GW3 and crit!
GW3 took 15 damage.

Player 1: "it's your fault, you stupid bitch!" Screams angrily at the hostage.

Player 1: "Alright ....." Cracks his neck. "Now I'm just pissed off."


Sam attacks with an Unarmed Strike!
Sam attacked GW3 and hit.
GW3 took 10 damage.

One flurry of blows later, they are turned to test as he was seemingly still. "Done."


Manneo Thuliaga attacks with a 2-Handed Quarterstaff!
Manneo Thuliaga attacked DE1 and hit.
DE1 took 3 damage.
Manneo Thuliaga attacked DE1 and hit.
DE1 took 5 damage.

"Back away, you bonefart!" Feels smacked by his weapon.

Player 1: One flurry of blows later, they are turned to test as he was seemingly still. "Done."

Player 2: *Practically jumps over the spiked club before moving up to bony lad* "Hiiiii"


Manneo Thuliaga attacks with an Unarmed Strike!
Manneo Thuliaga attacked DE1 and hit.
DE1 took 9 damage.
Manneo Thuliaga attacked DE1 but missed.

Player 1: "Back away, you bonefart!" Feels smacked by his weapon.

Player 2: *He frowns softly* "Hmm...seems my quarterstaff isn't gonna work here. Oh well."


Manneo Thuliaga attacks with an Unarmed Strike!

Player 1: Fumes silently as he's unable to move.


Sam attacks with an Unarmed Strike!
Sam attacked GW1 and hit.
GW1 took 10 damage.
Sam attacked GW1 and hit.
GW1 took 8 damage.

"Got rid of the small ones. How are things on your end?"


Manneo Thuliaga attacks with an Unarmed Strike!
Manneo Thuliaga attacked DE1 and hit.
DE1 took 9 damage.

Player 1: "Got rid of the small ones. How are things on your end?"

Player 2: "Well, they're going slowly! Could use some help!" *Unleashes like 4 punches and kicks*


Manneo Thuliaga attacks with an Unarmed Strike!
Manneo Thuliaga attacked DE1 and hit.
DE1 took 10 damage.

As he turns to dust he whispers out. "Fuuuuuck ....... ooooouuuuuu ................"

Whistles as he takes out a broom, and cleans him up into a dustbin, then the garbage.

"Nah, fuck you, boney bitch." *Offers a hand to the hostage* "You alright?"

Player 2: !a unarmed strike -t de1 -rr adv


Grognak

Dagger, Greataxe, Javelin, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Grognak is your typical gym bro powerlifter. He picks things up and puts them down. This goliath stands a towering 7'8" tall and weighs a massive 415lbs. Grognak doesnt travel with a lot of personal belongings aside from his great-axe and quarterstaff handed down by his parents. He does however have various random items he found of interest on his travel tied together on his back.

Maskia

Fire Bolt, Burning Hands, Shield, Silvery Barbs, Shocking Grasp, Magic Missile, Green-Flame Blade

Steady Aim, Uncanny Dodge, Sneak Attack, Cunning Action, War Caster

Maskia is a 2'7in tall Owlin with the moon face of a barn owl. Their feathers are predominately white, however over their wings and back there are speckles of blues and blacks that look almost like eyes heavily darkening all the way down to their tail. They tend to just be wearing some rope as a belt to secure a simple dusty black vest with a hundred pockets, most of which end up with random trinkets.


*The Wererat pulls out his Handcrossbow and fires twice at Maskia, hitting once.*

DGR1 attacks with a Bite!
DGR1 attacked Grognak and hit.
Grognak took 2 damage.
Grognak rolled a Constitution save and succeeded.

Player 1: *The Wererat pulls out his Handcrossbow and fires twice at Player 2, hitting once.*


*Another giant rat runs over and latches onto Grognaks ankle*

Maskia casts Shield!
Maskia gained Shield.

Player 1: *Another giant rat runs over and latches onto Player 1s ankle*


DGR4 attacks with a Bite!
DGR4 attacked Grognak and hit.
Grognak took 2 damage.
Grognak rolled a Constitution save and succeeded.

Player 1: *The other wererat fires and misses wildly at maskia*


Maskia casts Fire Bolt!
Maskia attacked WE1 and hit.
WE1 took 10 damage.

"Maskia dude, these rats are making me feel funny"

Player 1: *One more rat latches onto Grogank*


*Grognak rushes over to the wererat now onfire and swings his greataxe*

Grognak attacks with a Greataxe!
Grognak attacked WE1 and hit.
WE1 took 0 damage.

Player 1: "Player 2 dude, these rats are making me feel funny"

Player 1: *Player 1 rushes over to the wererat now onfire and swings his greataxe*


!i attack "Hand Crossbow" -rr 2 -t maskia

WE2 attacks with a Hand Crossbow!
WE2 attacked Maskia but missed.

WE2 attacked Maskia and hit.
Maskia took 7 damage.

Player 1: "Whoa what was that man? Its like it didnt even hurt!"


*Grognak roars as he kills the last diseased rat and charges the healthy Wererat, dropping his Greataxe for the silvered butcher knife.*

WE2 attacks with a Hand Crossbow!
WE2 attacked Maskia and hit.
Maskia took 8 damage.

Player 1: *Player 1 roars as he kills the last diseased rat and charges the healthy Wererat, dropping his Greataxe for the silvered butcher knife.*


*Grognak charges to the next wererat Screaming at it*
"YOU'RE NOT STRONG ENOUGH"

WE1 attacks with a Shortsword!
WE1 attacked Grognak and hit.
Grognak took 2 damage.

Grognak

Great Weapon Master Attack, Stone's Endurance, Bear Rage, Rage

Player 1: *Player 1 charges to the next wererat Screaming at it*
"YOU'RE NOT STRONG ENOUGH"


Maskia casts Fire Bolt!
Maskia attacked WE1 and crit!
WE1 took 29 damage.

"Now THAT was a fight!"
*He pants and bends over resting his hands on his knees*


Orga Tarbin

Second Wind, Strength before Death, Action Surge, Firearm Specialist, Rapid Strike, Extra Attack, Fighting Spirit, Indomitable, Sentinel Attack, Gift of the Chromatic Dragon: Chromatic Infusion, Tireless Spirit, Gift of the Chromatic Dragon: Reactive Resistance, Blessing of the Raven Queen, Blessing of the Raven Queen (Resistance)

Player 2: I ended init so I could reroll, since it got to


We can resume after quest
let me get its turn

Fear, Finger of Death, Darkness, Hold Person, Misty Step

SL1 unleashes their Finger of Death!
SL1 gained Finger of Death Used.
Orga Tarbin rolled a Constitution save and succeeded.
Orga Tarbin took 14 damage.


Strength Drained, Strength Drained x2, Strength Drained x3, Strength Drained x4, Strength Drained x5

SL1 unleashes their Finger of Death!
SL1 gained Finger of Death Used.
Orga Tarbin rolled a Constitution save and succeeded.
Orga Tarbin took 13 damage.


Strength Drained, Strength Drained x2, Strength Drained x3, Strength Drained x4, Strength Drained x5, Strength Drained x6, Strength Drained x7

!a 2 -t sl1 -eadv -d 1d4[cold] -d 1d6[force]

Orga Tarbin attacks with a 2-Handed  神の愛!
Orga Tarbin attacked SL1 and hit.
SL1 took 23 damage.

Player 2: How much does the first one drain?


Kennet Pinedelver

Dagger, Offhand Dagger, Set Game, Promote (Knight), Promote (Bishop), Grand Promotion and becomes a King, Grand Promotion and becomes a Queen, Grand Promotion (Rook)

Fire Bolt, Crackling Leap, Feather Fall, Prestidigitation, Crown of Stars, Haste, Suggestion, Raulothim's Psychic Lance, Shield, Dispel Magic, Counterspell, Dimension Door, Command, Power Up, Absorb Elements, Synaptic Static, Toll the Dead, Animate Objects, Misty Step, Bael's Distant Shield, Mold Earth, Polymorph, Feeblemind, Dancing Lights, Mass Suggestion, Fireball, Vortex Warp, Tongues, Forcecage

A fluffy grey and orange kobold wearing an oversized wizard hat and small glasses, he carries around a Dragonchess Board and wears a satchel bag, a small pouch with all sorts of components on his hip.

Hugh

BackupBussy, Bokuto, 2-Handed Bokuto, Hinotame, 2-Handed Hinotame, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Ran Sidearm, ShotOne, Unarmed Strike, Reload, Smite, Destruction Aura, Consumes, New Ammunition, ShotFun, Pew, Transform, Form

Speak with Animals, Remove Curse, Lesser Restoration, Beast Sense, Command, Gentle Repose, Sending, Branding Smite, Aid, Protection from Evil and Good, Warding Bond, Revivify, Dispel Magic, Cure Wounds, Daylight, Death Ward

Focus Energy, Cleansing Touch, Extra Attack, Lay on Hands (Cleanse), Shape Self (Reshape Body), Rage, Lay on Hands, Bear Rage, Improved Divine Smite, Divine Sense, Channel Divinity, Harness Divine Power, Hold Breath, Shape Self (Pseudopod), Aura of Protection

Danivvi  (Ivvi)

Crossbow, light, Fabled Longsword, 2-Handed Fabled Longsword, Greatsword, Kindness, 2-Handed Kindness, Longsword, +2, 2-Handed Longsword, +2, Moon-Touched Sword, Longsword, 2-Handed Moon-Touched Sword, Longsword, Quarterstaff, 2-Handed Quarterstaff, Shatterspike, 2-Handed Shatterspike, Storm Boomerang, Sunforger, 2-Handed Sunforger, Vicious Longbow, Unarmed Strike, Forsaken Fabled Longsword +2, Forsaken Fable longsword +2, Fable Longsword, 2-Handed Fable Longsword

Ray of Enfeeblement, Shield of Faith, Divination, Mending, Spirit Shroud, Gentle Repose, Freedom of Movement, Beacon of Hope, Revivify, Spare the Dying, Death Ward, False Life, Resistance, Vampiric Touch, Cure Wounds, Toll the Dead, Blight, Mass Healing Word, Guidance, Bane, Sanctuary, Daylight

Second Wind, Breath Weapon (Force), War Caster, Action Surge, Circle of Mortality, Extra Attack, Eyes of the Grave, Psionic Mind, Destroy Undead, Indomitable, Channel Divinity: Turn Undead, Sentinel Attack, Gem Flight, Channel Divinity, Sentinel at Death's Door, Inspiring Surge, Channel Divinity: Path to the Grave, Second Wind (Rallying Cry)

Unerring Slam, Blazing Edict, Plane Shift, Plane Shift (Cast)

Kennet Pinedelver casts Mind Blank!
Kennet Pinedelver gained Mind Blank.

Player 0: A very large gnomish enforcer enters. It comes equipped with two volcano blaze cannons, an enormous power fist, and advanced targeting systems.

Player 0: "The power first condenses the power of two fists into one. The volcano blaze cannon is capable of multiple pinpoint blaze edicts on a single target. And the advanced targeting systems allows for the machine to aim with pinpoint accuracy."

Player 0: take all the prebuffs you want


Kennet Pinedelver activates: Grand Promotion (Rook)!
Hugh gained Rook.


Hugh is going to take a retaliation shot

Lilim

HyuRei, 2-Handed HyuRei, bonkoto, 2-Handed bonkoto, Dragoness Strike, Strike Dragon, Unarmed Strike, Form of Human, Hydra Claw, Infused Strikes

Step of the Wind (Dash), Aspect of the Wyrm: Resistance, Gift of the Metallic Dragon (Wisdom): Cure Wounds, Slow Fall, Flurry of Blows, Wings Unfurled, Deflect Missiles Attack, Ki Points, Diamond Soul, Draconic Presence, Form of Human, Empty Body (Astral Projection), Perfect Self, Breath of the Dragon: Augment Breath, Aspect of the Wyrm: Frightful Presence, Patient Defense, Breath of the Dragon, Stillness of Mind, Aspect of the Wyrm: Explosive Fury, Ki-Fueled Attack, Stunning Strike, Step of the Wind (Disengage), Quickened Healing, Gift of the Metallic Dragon: Protective Wings, Empty Body (Invisibility), Deflect Missiles, Focused Aim

Pawn, Death Ward, Shroud AC, Invisible (Empty Body)

Kennet Pinedelver

Crown of Stars, Dagger, Offhand Dagger, Set Game, Promote (Knight), Promote (Bishop), Grand Promotion and becomes a King, Grand Promotion and becomes a Queen, Grand Promotion (Rook)

Mind Blank, Mage Armor, Death Ward, Shroud AC, Queen, Crown of Stars, Tongues, Power Up, Powered Up, Motes Expended

Hugh

Rook, Death Ward, Shroud AC, Aid, Foresight

Danivvi  (Ivvi)

Spirit Shroud, Crossbow, light, Fabled Longsword, 2-Handed Fabled Longsword, Greatsword, Kindness, 2-Handed Kindness, Longsword, +2, 2-Handed Longsword, +2, Moon-Touched Sword, Longsword, 2-Handed Moon-Touched Sword, Longsword, Quarterstaff, 2-Handed Quarterstaff, Shatterspike, 2-Handed Shatterspike, Storm Boomerang, Sunforger, 2-Handed Sunforger, Vicious Longbow, Unarmed Strike, Forsaken Fabled Longsword +2, Forsaken Fable longsword +2, Fable Longsword, 2-Handed Fable Longsword

Knight, Freedom of Movement, Death Ward, Shroud AC, False Life, Spirit Shroud, Shroud, Aid

Innarei

Twilight Aid, Crossbow, light, Unarmed Strike, Blessed Strikes, Night's Respite Light Strike, Night's Respite Focused Strike, Twilight Shroud, Grapple (Ath), Grapple (Acr), Flaming Flight of the Night

Heal, Greater Invisibility, Scrying, Mending, Spirit Shroud, Enhance Ability, Gentle Repose, Message, Aura of Life, Lightning Boost, Spiritual Weapon, Dispel Magic, Fire Storm, Gate, Counterspell, Sleep, Locate Creature, Aura of Vitality, Aid, Moonbeam, Word of Recall, See Invisibility, Sacred Flame, Cure Wounds, Toll the Dead, Mass Cure Wounds, Bael's Distant Shield, Mass Heal, Faerie Fire, Holy Aura, Bless, Guidance, Leomund's Tiny Hut, Bestow Curse, Sunbeam, Hold Person, Tongues, Circle of Power, Mislead, Regenerate

Metamagic - Subtle Spell, Sorcery Points (Metamagic Adept), Steps of Night, Vigilant Blessing, Channel Divinity: Turn Undead, Metamagic - Extended Spell, Divine Intervention, Channel Divinity, Harness Divine Power, Destroy Undead, War Caster, Eyes of Night, Channel Divinity: Twilight Sanctuary, Blessed Strikes

Bishop, Death Ward, Twilight Sanctuary, Shroud AC, Aid

Innarei, a 5'8" tanned elven looking tiefling, with her maroon wings, horns and tail on full display while wearing scalemail armor, walks with a warhammer at her side, and a shield across her back emblazoned with a pair of scales drawn on a warhammer. She has long brown hair falling down past the armor, and a pair of deep brown eyes staring out at the world

MA1 attacks with an Unerring Slam!
Hugh took 120 damage.

Player 0: Player 1 is going to take a retaliation shot


Hugh Protects a Destruction Aura!
Hugh healed for -6 health.

The power fist rockets on an attached cable to slam into Hugh


Akame Bane

Giant Slayer Shortsword, Katana, +2, 2-Handed Katana, +2, Katana, +3, 2-Handed Katana, +3, Unarmed Strike, Chaos Portal, Chaos' Judgement, Chaos' Judgement Focused Strike

Chill Touch, True Seeing, Greater Invisibility, Wish, Prestidigitation, Spirit Shroud, Protection from Evil and Good, Slow, Minor Illusion, Message, Shatter, Hypnotic Pattern, Regenerate, Foresight, Shield, Invisibility, Vicious Mockery, Dissonant Whispers, Swift Quiver, Counterspell, Dimension Door, Knock, Synaptic Static, Eldritch Blast, See Invisibility, Mind Blank, Cure Wounds, Mass Cure Wounds, Meteor Swarm, Bael's Distant Shield, Faerie Fire, Temporal Shunt, Hex, Glibness, Rary's Telepathic Bond

Master's Mobile Flourish, Metamagic - Subtle Spell, Chaos Portal, Hexblade's Curse (Heal), Master's Slashing Flourish, Slashing Flourish, Mobile Flourish, Countercharm, Sorcery Points (Metamagic Adept), Agonizing Blast, Bardic Inspiration, Hex Warrior, Magical Inspiration, Defensive Flourish, Metamagic - Extended Spell, Song of Rest, Hexblade's Curse, War Caster, Master's Defensive Flourish

Akame Bane casts Mind Blank!
Akame Bane gained Mind Blank.

Player 0: The power fist rockets on an attached cable to slam into Player 1


MA1 enacts a Blazing Edict!
MA1 gained Blazing Edict Used.
MA1 gained Blazing Edict.
Akame Bane took 90 damage.
Akame Bane rolled a Wisdom save and succeeded.

Muddled Mind, Blazing Edict Used, Blazing Edict

"Hostile Life-form detected. Engaging volcano turret."

Player 0: Sensing a new arrival its going to lock its volcano turret on Akame and fire


!a channel divinity: path to the grave -t ma1

Danivvi  (Ivvi) uses Channel Divinity: Path to the Grave!
Danivvi  (Ivvi) gained Paving the Path.
MA1 gained Path to the Grave.

Danivvi  (Ivvi)

Knight, Freedom of Movement, Death Ward, Shroud AC, False Life, Spirit Shroud, Shroud, Aid, Paving the Path

Muddled Mind, Blazing Edict Used, Blazing Edict, Path to the Grave

Player 0: "Hostile Life-form detected. Engaging volcano turret."


MA1 attacks with an Unerring Slam!
Innarei took 60 damage.

Player 0: The creature is going to fix its volcano turret and power fist on Inna


Innarei

Bishop, Death Ward, Twilight Sanctuary, Shroud AC, Aid, Stunned

Muddled Mind, Blazing Edict, Path to the Grave, Blazing Edict Used, Blazing Edict x2

Lilim attacks with Infused Strikes!
Lilim attacked MA1 and crit!
MA1 took 16 damage.
Lilim attacked MA1 and hit.
MA1 took 16 damage.
Lilim attacked MA1 and crit!
MA1 took 26 damage.
Lilim attacked MA1 and hit.
MA1 took 20 damage.

Player 0: The volcano turret and power fist slam into Inna before the burst of searing heat and conussive force from the volcano turret stuns her


Lilim uses Stunning Strike!
Lilim gained Stunning Strike.
MA1 rolled a Constitution save but failed.
MA1 gained Stunned.

Lilim

Pawn, Death Ward, Shroud AC, Invisible (Empty Body), Stunning Strike

Muddled Mind, Blazing Edict, Path to the Grave, Blazing Edict Used, Blazing Edict x2, Stunned


Orga Tarbin

神の愛, 2-Handed  神の愛, Pepperbox (Exandria)

Zandol Dreadtusk

Shard of Asmodeus, 2-Handed Shard of Asmodeus, Unarmed Strike, Shard of Asmodeus(w) with Crackling Leap (L-3), Shard of Asmodeus(w) with Crackling Leap (L-2), Shard of Asmodeus(w) with Crackling Leap (L-4), Shard of Asmodeus(w), Shard of Asmodeus with Crackling Leap (L-4), Shard of Asmodeus with Crackling Leap (L-3), Shard of Asmodeus (2-Handed)

Crackling Leap, Aura of Purity, Fear, Booming Blade, Stoneskin, Silver Aether Blade, Aura of Life, Invisibility, Spiritual Weapon, Revivify, Dominate Beast, Unholy Barrier, Death Ward, Remove Curse, Command, Aura of Vitality, Eldritch Blast, Staggering Smite, Shield of Asmodeus, Death's Caress, Earthbind, Branding Smite, Bestow Curse, Armor of Agathys, Wrathful Smite, Hex, Hold Person, Darkness, Armor of Asmodeus

Hexblade's Curse (Heal), Create Pact Weapon, Channel Divinity: Conquering Presence, Channel Divinity: Guided Strike, Cleansing Touch, Divine Sense, Scornful Rebuke, Extra Attack, Aura of Conquest, Agonizing Blast, Lay on Hands, Hex Warrior, Channel Divinity, Lay on Hands (Cleanse), Improved Divine Smite, Hexblade's Curse, War Caster, Divine Smite, Aura of Protection

Orga Tarbin uses Gift of the Chromatic Dragon: Chromatic Infusion!
Orga Tarbin gained Gift of Chromatic Dragon.

Orga Tarbin

Chromatic Infusion,  神の愛, 2-Handed  神の愛, Pepperbox (Exandria)


*teleports 100ft away and goes prone*
!i opt hp marut 700

Percival Firn "Pierce"

Hidden Shot, Moon-Touched, Rapier, Needle of Mending, Unarmed Strike, Deadeye Shot, helped by Tac, Dazing Shot, Nanotech Surge, Strafe's, Clockwork Amulet, Sniper feat, Prone, Tac, Forceful Shot, Grit Points - Critical Hit/Kill, Steady Aim, Master Marksman, Decoy Snipes, Winging Shot, Violent Shot, Super Marksman, Ultra Snipes, Elusive

Ice Knife, Thaumaturgy, Guidance, Bless, Sending, Absorb Elements, Light, Healing Word

, Ultra Snipes, Spotter Snipe 13, Master Marksman, Forceful Shot, Deploy Decoy Snipe 17, Steady Aim, Winging Shot, Violent Shot, Summon Snipe, Spotter Snipe 17, Spotter Snipe 9, Grit Points, Expert Marksman, Reliable Talent, Deploy Decoy Snipe 13, Uncanny Dodge, Sneak Attack, Cunning Action, Gunner, Super Marksman, Deadeye Shot

Percival Firn "Pierce" becomes Elusive!
Percival Firn "Pierce" gained Elusive.

Player 4: *teleports 100ft away and goes prone*


Scortle

Blunt Candy Cane, 2-Handed Blunt Candy Cane, Boomerang, +2, Hellfire Musket, Moon Sickle, +3, Moon-Touched Sword, Scimitar, Pistol (Exandria), Shell shock, Staff of Thunder and Lightning, 2-Handed Staff of Thunder and Lightning, Staff of the Woodlands, 2-Handed Staff of the Woodlands, Storm Boomerang, Storm Boomerang2, Tactical Rifle, Yklwa, +1, Unarmed Strike, Claws, Snowball

Heal, Reverse Gravity, Mending, Tidal Wave, Protection from Evil and Good, Animate Dead, Light, Tsunami, Thunderwave, Foresight, Alter Self, Revivify, Dispel Magic, Pass without Trace, Conjure Woodland Beings, Dimension Door, Move Earth, Freedom of the Waves, Absorb Elements, Maelstrom, True Resurrection, Resistance, Cure Wounds, Greater Restoration, Mass Cure Wounds, Fire Shield, Investiture of Stone, Faerie Fire, Guidance, Feeblemind, Hold Person, Magic Missile, Wrath of Nature

Elemental Wild Shape, Combat Wild Shape, Wild Shape, Wild Companion, Shell Defense

Percival Firn "Pierce"

Elusive, Prone, Mislead, Invisible (Mislead), Illusory Double, Foresight

Scortle casts Foresight!
Orga Tarbin gained Foresight.


Orga Tarbin uses Blessing of the Raven Queen!
Orga Tarbin gained Blessing of the Raven Queen.

Orga Tarbin

Gift of Chromatic Dragon, Foresight, Blessing of the Raven Queen

Player 6: Imagine it launches dispelling rocks


Orga is going to take a powerfirst in retaliation

MA1 attacks with an Unerring Slam!
Orga Tarbin took 60 damage.

The power fist is able to launch out on a cable and slam into people

Player 0: Player 3 is going to take a powerfirst in retaliation


!i a tail -b 7 -d 3d8[thunder] -d 1d8 -t ma1

Dragon Shell attacks with a Tail!
Dragon Shell attacked MA1 and hit.
MA1 took 32 damage.

Player 0: The power fist is able to launch out on a cable and slam into people

Player 8: moves up in shell form 40ft reach 20


The creature will power fist Hugh again
!i a unerring -t Hugh -d 60
!i a unerring -t hugh -d 60
!i aoo ma1 unerring -t Hugh -d 60
!i a unerring -t Kennet -d 60

MA1 attacks with an Unerring Slam!
Percival Firn "Pierce" took 120 damage.
Tac took 120 damage.

Player 0: The creature will power fist Hugh again

Player 0: !i aoo ma1 unerring -t Hugh -d 60


why does percy have foresight?
I get adv anyway lol but.....

Percy

Hidden Shot (Percival Firn "Pierce"), Moon-Touched, Rapier (Percival Firn "Pierce"), Needle of Mending (Percival Firn "Pierce"), Unarmed Strike (Percival Firn "Pierce"), Deadeye Shot (Percival Firn "Pierce"), helped by Tac (Percival Firn "Pierce"), Dazing Shot (Percival Firn "Pierce"), Nanotech Surge (Percival Firn "Pierce"), Strafe's (Percival Firn "Pierce"), Clockwork Amulet (Percival Firn "Pierce"), Sniper feat (Percival Firn "Pierce"), Prone (Percival Firn "Pierce"), Tac (Percival Firn "Pierce"), Forceful Shot (Percival Firn "Pierce"), Grit Points - Critical Hit/Kill (Percival Firn "Pierce"), Steady Aim (Percival Firn "Pierce"), Master Marksman (Percival Firn "Pierce"), Decoy Snipes (Percival Firn "Pierce"), Winging Shot (Percival Firn "Pierce"), Violent Shot (Percival Firn "Pierce"), Super Marksman (Percival Firn "Pierce"), Ultra Snipes (Percival Firn "Pierce"), Elusive (Percival Firn "Pierce"), Beak (Tac)

Percival Firn "Pierce" becomes a Super Marksman!

Player 4: why does percy have foresight?


Hexblade's Cursed, Blazing Edict Used, Blazing Edict

Percival Firn "Pierce"

Elusive, Prone, Mislead, Invisible (Mislead), Illusory Double, Foresight, Master Marksman, Tac Help, Sniper

MA1 attacks with an Unerring Slam!
Orga Tarbin took 60 damage.
Orga Tarbin took 60 damage.
Orga Tarbin took 60 damage.
Orga Tarbin took 60 damage.

Player 0: The creature is going to activate its nuclear reactor

Player 0: You see its power fist whirl up as the volcano turret goes dormant...permanently

Player 0: "Inititiating four punch combination sequence."


Elusive, Prone, Mislead, Invisible (Mislead), Illusory Double, Foresight, Tac Help

Player 0: Player 3 gets completely fucking pasted


Elusive, Prone, Mislead, Invisible (Mislead), Illusory Double, Foresight, Tac Help, Master Marksman

!a 2 -t ma1 -eadv -d 1d4[acid] -d 1d6[force] -rr 5 dis2

Orga Tarbin attacks with a 2-Handed  神の愛!
Orga Tarbin attacked MA1 and hit.
MA1 took 32 damage.
Orga Tarbin attacked MA1 and crit!
MA1 took 48 damage.
Orga Tarbin attacked MA1 and hit.
MA1 took 32 damage.
Orga Tarbin attacked MA1 and hit.
MA1 took 25 damage.
Orga Tarbin attacked MA1 and hit.
MA1 took 33 damage.

The creature blares a klaxon warning. "Reactor meltdown imminent."[


Elusive, Mislead, Invisible (Mislead), Illusory Double, Foresight, Tac Help, Master Marksman

Zandol Dreadtusk uses Aura of Protection!
Orga Tarbin gained Aura of Protection.

Orga Tarbin

Gift of Chromatic Dragon, Foresight, Blessing of the Raven Queen, Aura of Protection

Any who dies is teleported out of the arena prior to their demise

The king speaks. "Here are your rewards."

With that you are teleported out with your rewards

Player 0: Everyone in 60 feet make me a dex save dc 22

Player 1 Dreadtusk: whos within 10ft of me?

Player 1 Dreadtusk: if anyone 30 away from him?

Player 0: Take 71 damage from the meltdown


Ikaros Moíra

Bjarturhlutur, Dagger, Hvíttúlfstönn, Myrkurbithefndar, Off Hand, Peftastéri, Staff of Healing, 2-Handed Staff of Healing, Sworn Oathbow, Unarmed Strike

False Life, Inflict Wounds, Twilight Surge, Spare the Dying, Hunter's Mark, Shield of Faith, Thaumaturgy, Guidance, Bless, Locate Object, Bane, Sanctuary, Magic Missile, Cure Wounds, Light, Healing Word

Second Wind, Steady Aim, Fire Rune, Storm Rune, Wails from the Grave, Runic Shield, Indomitable, Extra Attack, Action Surge, Eyes of the Grave, Giant's Might, Channel Divinity, Harness Divine Power, Stone Rune, Hill Rune, Finder's Magic: Hunter's Mark, Circle of Mortality, Finder's Magic: Locate Object, Uncanny Dodge, Channel Divinity: Turn Undead, Sneak Attack, Cunning Action, Channel Divinity: Path to the Grave

Amphiros Carvahall

Dark Wolf's Bite, Hellswrath, Helya's Kiss, Rapier, +1, Unarmed Strike, Brand of Castigation - Brand of Tethering, New Attack, Dark Wolf's Bite - Howl

Mind Spike, Scorching Ray, Cause Fear, Prestidigitation, Spirit Shroud, Message, Blade Ward, Silence, Distant Shield, Shield, Hunger of Hadar, Continual Flame, Remove Curse, Dimension Door, Absorb Elements, Eldritch Blast, Identify, Misty Step, Find Familiar, Green-Flame Blade, Mage Hand, Armor of Agathys, Bestow Curse, Hex, Hold Person, Magic Missile

Blood Curse of Bloated Agony, Blood Curse of the Eyeless, Blood Curse of Exposure (Amplified), Rite of the Flame, Poisoner: Create Poison, Fanged Bite, Crimson Rite, Arcane Deflection, Poisoner: Potent Poison, Blood Curse of the Marked (Amplified), Brand of the Sapping Scar, Brand of Castigation, Blood Curse of the Eyeless (Amplified), Extra Attack, Arcane Recovery, Brand of Castigation - Brand of Tethering, Unsealed Arcana: Bestow Curse, Blood Curse of the Marked, Mystic Frenzy, Rite of the Frozen, Rite Focus - The Undying, Poisoner: Apply Poison, Vampiric Bite (Heal), Blood Maledict, Blood Curse of Bloated Agony (Amplified), Blood Curse of Exposure, Revealed Arcana: Blindness/Deafness, Vampiric Bite (Bonus), Rite of the Roar

Doom Cough of the Firewalkers

Battleaxe, +2, 2-Handed Battleaxe, +2, Dagger, Dwarven Thrower, 2-Handed Dwarven Thrower, Javelin, Javelin of Lightning, Shortbow, +1, Spikes +2, Unarmed Strike

Armor Spike Attack, Battlerager Charge, Relentless Rage, Rage, Spiked Retribution, Armor Spike Grapple, Instinctive Pounce, Dwarven Fortitude

Grinding Jaws, Tail Stinger, Regeneration

!a sworn -t BW1 adv  -d1 "3d6" -f "Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll." -rr 2

Ikaros Moíra attacks with a Sworn Oathbow!
Ikaros Moíra attacked BW1 and crit!
BW1 took 37 damage.
Ikaros Moíra attacked BW1 and hit.
BW1 took 8 damage.

*He draws back his bow and the first arrow flies slamming into the worm. He then let's another loose!*

Player 0: **Everyone but Amphiros notices a low thrumming, and the crystals around them shift and tremor...
It builds and grows.
Grows.
Grows.
Even Amph cannot help but notice it. The earth tremors, and you begin to wonder about a cave-in.
The rumbling shakes the world, the crystals ringing with echoing sound, and then before and behind you, 20 feet to each side, a pair of huge engines burst through into the cavern.
They are made of metallic segments, their mouths open pits of grinding gears that devour the crystal. The light of some blue furnace within them pours through the segments in their plating - they seem to be fuelled off the crystal, consuming it and running endlessly, likely for some purpose lost long ago, perhaps even in the depths of Gromdum...**

Player 0: (Actually cuz of the nature of these things, gonna say they're not surprised condition

Player 0: (You're all hidden and have adv tho


!i a dark -t bw1 adv -rr 2

-d "1d8[thunder]"
magical
-f "Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn."

Amphiros Carvahall attacks with a Dark Wolf's Bite!
Amphiros Carvahall attacked BW1 but missed.

Amphiros Carvahall attacked BW1 and hit.
BW1 took 20 damage.

Player 4: *He draws back his bow and the first arrow flies slamming into the worm. He then let's another loose!*

Player 2: *With a grin, the tiefling spikes his thumb upon the rose pommel of his blade, the metal beginning to reverberate slightly as a thunderous howl begins to pour from the open maw of the hilt*

*Dashing forward, Amphiros stabs out at the frontmost foe*


Doom Cough of the Firewalkers attacks with a Dwarven Thrower!
Doom Cough of the Firewalkers attacked BW1 and crit!
BW1 took 29 damage.
Doom Cough of the Firewalkers attacked BW1 and hit.
BW1 took 16 damage.

Doom: "Damn shame." *he says as he hits the think in a soft spot, sending debris into the air.*

Player 3: *Sad that he has to destroy such magnificent machines, but preferring that to death, Doom rages and strikes the same one Amph hit, moving into flanking position if possible.*


BW2 attacks with Grinding Jaws!
BW2 attacked Ikaros Moíra and crit!
Ikaros Moíra took 45 damage.

Player 3: Doom: "Damn shame." *he says as he hits the think in a soft spot, sending debris into the air.*

Player 0: **Grinding jaws turn at the ringing of blades on metal, and the worm-like construct moves in onto the back of the group like a mountain.**


BW2 attacks with a Tail Stinger!
BW2 attacked Doom Cough of the Firewalkers but missed.

Player 0: **The grinding gears lacerate at him, and with a fountain of shattering crystal a stinging tail launches through the wall to stab at Doom past him.**


BW1 attacks with Grinding Jaws!
BW1 attacked Amphiros Carvahall but missed.

Player 0: **The first worm moves in as well, as if to trap the trio between two walls of shearing metal.***


Ikaros Moíra attacks with a Bjarturhlutur!
Ikaros Moíra attacked BW2 but missed.

Ikaros Moíra attacked BW2 and hit.
BW2 took 14 damage.

*Dark runes dance over Ikáros as his shadow disappears, with two strikes light glows from his sword!*


!i a dark -t bw1 adv

-d "1d8[thunder]"
magical
-f "Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn." -rr 2

-d "1d8[necrotic]"

-f "Spirit Shroud | Until the spell ends, any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you."

Amphiros Carvahall attacks with a Dark Wolf's Bite!
Amphiros Carvahall attacked BW1 and crit!
BW1 took 42 damage.
Amphiros Carvahall attacked BW1 and hit.
BW1 took 26 damage.

Player 4: *Dark runes dance over Ikáros as his shadow disappears, with two strikes light glows from his sword!*

Player 2: "Oi! Kill this thing quick like, 'fore that other one makes mince outta us!" *the tiefling says, as mist begins to to thicken and writhe around him*


Doom Cough of the Firewalkers attacks with a Dwarven Thrower!
Doom Cough of the Firewalkers attacked BW1 and hit.
BW1 took 16 damage.
Doom Cough of the Firewalkers attacked BW1 and hit.
BW1 took 17 damage.

Player 3: *Continues laying the hammer down, but adding the spikes to the mix!*


BW2 attacks with Grinding Jaws!
BW2 attacked Ikaros Moíra but missed.

Player 0: **The second engine has no response to the destruction of the first; it mindlessly continues on its path.**


Player 4: (the amulet of anti posion or whatever it's real name is


!a bja -t BW2 adv  -d1 "3d6" -f "Sneak Attack|Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll." -rr 4

Ikaros Moíra attacks with a Bjarturhlutur!
Ikaros Moíra attacked BW2 but missed.

Ikaros Moíra attacked BW2 but missed.

Ikaros Moíra attacked BW2 and hit.
BW2 took 19 damage.
Ikaros Moíra attacked BW2 and hit.
BW2 took 8 damage.

*In a quick success, Ikaros attacks though only two hits breaks scale, hide, whatever is on the outside of worms.* :catpuke:


!i a dark -t bw2 adv

-d "1d8[thunder]"
magical
-f "Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn." -rr 2

-d "1d8[necrotic]"

-f "Spirit Shroud | Until the spell ends, any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you."

Amphiros Carvahall attacks with a Dark Wolf's Bite!
Amphiros Carvahall attacked BW2 and hit.
BW2 took 22 damage.
Amphiros Carvahall attacked BW2 and hit.
BW2 took 31 damage.

Player 4: *In a quick success, Ikaros attacks though only two hits breaks scale, hide, whatever is on the outside of worms.* :catpuke:

Player 2: "Tch, blasted dwarf." *the tiefling says with a grin, wings unfurling to carry him toward the other creature, Lucian hanging onto his perch for dear life*
(Can flank with 40 ft movement?

Player 0: (Can't get to the back of it because it's. Gargantuan and takes up the whole tunnel. But I'm nice so I let you guys flank from front and stuffs


Doom Cough of the Firewalkers attacks with a Dwarven Thrower!
Doom Cough of the Firewalkers attacked BW2 and crit!
BW2 took 32 damage.
Doom Cough of the Firewalkers attacked BW2 and hit.
BW2 took 13 damage.

Player 3: *Satisfied that he stole a kill from Amph, goes to try and steal another. Doom tries to move in a position to flank as best as he can before unleashing the hammer and spikes.*


Doom Cough of the Firewalkers attacks with a Spikes +2!
Doom Cough of the Firewalkers attacked BW2 and hit.
BW2 took 14 damage.

Doom: *Bashes the beast, trying to kill it before Amph and Ikaros.*


BW2 attacks with Grinding Jaws!
BW2 attacked Doom Cough of the Firewalkers but missed.

Player 3: Doom: *Bashes the beast, trying to kill it before Amph and Ikaros.*

Player 0: **The blender continues blending but does a much worse job at blending flesh than literally fucking walls of rock and crystal I guess??**


Ikaros Moíra uses Second Wind!
Ikaros Moíra healed for -11 health.

*He stabs into the creature side, his blade erupting in light as blood pours from the wound.*


!i a dark -t bw2 adv

-d "1d8[thunder]"
magical
-f "Crimson Rite|As a bonus action, you can activate a crimson rite on a single weapon with the elemental energy of a known rite of your choice that lasts until you finish a short or long rest, or if you aren't holding the weapon at the end of your turn." -d "3d8 [fire]" -f "Green-Flame Blade | On a hit, green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes 3d8 + 5 fire damage." -title "[name] casts Green-Flame Blade with a [aname]!"

-d "1d8[necrotic]"

-f "Spirit Shroud | Until the spell ends, any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you."

Amphiros Carvahall casts Green-Flame Blade with a a Dark Wolf's Bite!
Amphiros Carvahall attacked BW2 and hit.
BW2 took 47 damage.

Player 4: *He stabs into the creature side, his blade erupting in light as blood pours from the wound.*

Player 2: "Suck gnome spit, dwarf. This one's mine!" *Amphiros says, his grin still wide on his face as green flame coats his blade before he strikes again*


Ole Goldenforge

Feather Fall, Mending, Water Breathing, Shocking Grasp, Haste, Summon Construct, Lesser Restoration, Levitate, Floating Disk, Spiritual Weapon, Dispel Magic, Remove Curse, Absorb Elements, Aid, Identify, Cure Wounds, Comprehend Languages, Guidance, Galder's Tower, Vortex Warp

Wards and Seals: Alarm, Wards and Seals: Mage Armor, Magical Tinkering, Infuse Item, Flash of Genius, Wards and Seals: Arcane Lock

Ole Goldenforge is a level 13 Mark of Warding Dwarf Crafter 3. He is 57 years old, 4'7" tall, and appears to weigh about 193 lbs. He has amber, flecked with gold eyes, red hair, and fair, flecked with red skin.

Lloyd

Fire Bolt, Burning Hands, Mage Armor, Greater Invisibility, Mending, Prestidigitation, Rope Trick, Disintegrate, Raulothim's Psychic Lance, Shield, Counterspell, Dimension Door, Mind Sliver, Wall of Force, Absorb Elements, Produce Flame, Animate Objects, Fire Shield, Misty Step, Mold Earth, Dragon's Breath, Mage Hand, Fireball, Magic Missile, Hypnotic Pattern

Wizardly Quill, Master Scrivener: Use Scroll, Manifest Mind: Summon, Awakened Spellbook: Replace Damage, Master Scrivener: Create Scroll, Telekinetic - Shove, Reach to the Blaze: Burning Hands, Manifest Mind: Move, Cantrip Formulas, Awakened Spellbook: Ritual Spells, Manifest Mind: Cast Spell, Arcane Recovery

"Lloyd stands at approximately 6'3. He walks in a professional manner and usually has a calm expression. A majority of the time he has his face in a book, either a new one or his spellbook.

He wears no pack, instead having a loaded belt with 2 spellbooks, 2 pouches, 2 wands, 2 bottles, and one rope tied around it.

He wears a fancy suit and has a usually red cloak on, though both the suit and cloak can change their appearance at his command."

Ole Goldenforge attacks with an Opal!
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 15 damage.

Ole Goldenforge

Musket, Opal, Spear, Repeating Troll Bone Heavy Crossbow, Maul +1, Golem Slam

Player 2: Ok, I’ll start when I get home


Lloyd casts Disintegrate!
Ole Goldenforge rolled a Dexterity save and succeeded.

Player 0: Give me a few minutes, gotta clean up a bit then I’m free


Ole Goldenforge casts Spiritual Weapon!
Ole Goldenforge gained Spiritual Weapon.

Spiritual Weapon, Musket, Opal, Spear, Repeating Troll Bone Heavy Crossbow, Maul +1, Golem Slam

Player 0: What’s your BA and then next turn because that was my whole turn


Lloyd casts Mage Armor!
Lloyd gained Mage Armor.


Ole Goldenforge attacks with a Golem Slam!
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 9 damage.
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 12 damage.

Player 2: Yeah, half casters get the short end of the stick

Player 2: Yeah, these spells are what I used for the purple worm incident. Lvl 8 cast 4 attacks is spicy


Ole Goldenforge attacks with an Opal!
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 21 damage.

Player 2: Alright, mount broom, move 50 feet closer. 20 ft away from you


Player 0: I hope I’m not being a dimbass

Player 0: I feel like I’m being a dumbass

Player 2: Action, activate my all purpose tool

Player 2: Going to select any cantrip and I can cast it for 8 hours, choosing frostbite


Ole Goldenforge attacks with a Golem Slam!
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 10 damage.
Ole Goldenforge attacked Lloyd and hit.
Lloyd took 10 damage.

And the artificer that’s shitty at combat is victorious

Player 2: Golem just vibes next to you. Hold action to punch if you lose concentration

Player 2: If that’s the case, golem badges face

Player 0: Damnit, I should’ve just continued