Nisha Soteria

Blood Maledict - Curse Specialist, Blood Curse of the Eyeless, Rite of the Dawn, Rite of the Frozen, Slasher: Critical Hit, Crimson Rite, Blood Curse of the Eyeless (Amplified), Whip [Whip Mastery - Push], Blood Maledict, Slasher: Reduce Speed

Dama

Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Fire Bolt, Mage Armor, Phantasmal Force, Magic Missile, Shield, Toll the Dead, Mage Hand, Find Familiar, Absorb Elements, Prestidigitation, Enlarge/Reduce, Mind Sliver, Faerie Fire

Olin

Healing Word, Thorn Whip, Fog Cloud, Absorb Elements, Celfrey's Celestial Missile, Shape Water, Guiding Bolt, Entangle, Detect Magic, Guidance

Star Map: Guiding Bolt, Starry Form: Dragon, Starry Form, Starry Form: Archer, Starry Form: Chalice, Wild Shape

Voron

Crossbow, light, Warhammer, 2-Handed Warhammer, Unarmed Strike

Searing Smite, Spiritual Weapon, Sacred Flame, Spare the Dying, Cure Wounds, Healing Word, Identify, Bless, Bane, Guiding Bolt, Heat Metal, Magic Weapon, Guidance, Inflict Wounds

Gift of the Gem Dragon: Telekinetic Reprisal, Harness Divine Power, Channel Divinity, Blessing of the Forge (Armor), Blessing of the Forge (Weapon), Channel Divinity: Turn Undead, Channel Divinity: Artisan's Blessing

Nisha Soteria uses Rite of the Dawn!
Nisha Soteria took 4 damage.
Nisha Soteria gained Rite of the Dawn.

Nisha Soteria

Rite Damage (Radiant), Crossbow, light, Whip, Whip2, Unarmed Strike, Whip [Whip Mastery - Push]

Player 1: i used rite of dawn on the pickaxe for the power of minecraft and god

Player 1: Takes out real weapons ~~Whips~~


Dama casts Fire Bolt!
Dama attacked DR2 and hit.
DR2 took 2 damage.

Player 4: ok, are all the spiders in the darkness, or are there still some on our friend here?

Player 4: hold action firebolt on next spider i see


Olin

Luminous Arrow, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Nisha Soteria attacks with a Whip!
Nisha Soteria attacked DR1 and hit.
DR1 took 11 damage.


Nisha Soteria uses Slasher: Reduce Speed!
Nisha Soteria gained Slashing.
DR1 gained Slashed.


Nisha Soteria attacks with a Whip!
Nisha Soteria attacked DR1 and hit.
DR1 took 10 damage.


Web Used, Restrained (Entangle), Marked (Faerie Fire), Baned

Nisha Soteria attacks with a Whip!
Nisha Soteria attacked GS1 but missed.

Player 1: "just open the lights next time"

Player 1: "Im not feeling so good Mr Stark"

Player 1: are the spiders up in the ceiling or within 10ft?


Web Used, Restrained (Entangle), Marked (Faerie Fire), Baned, Slashed

Nisha Soteria attacks with a Whip [Whip Mastery - Push]!
GS1 rolled a Dexterity save but failed.
GS1 took 0 damage.


Voron

Spiritual Weapon, Crossbow, light, Warhammer, 2-Handed Warhammer, Unarmed Strike

Blessing of the Forge, Bane, Spiritual Weapon

Nisha Soteria attacks with a Whip!
Nisha Soteria attacked Voron and hit.
Voron took 11 damage.

"Terribly sorry the poison in my joints making me unstable"


Stoneskin, Chill Touch, Mending, Web, Bestow Curse, Animate Dead, Vampiric Touch, Cloudkill, Mage Armor, Bigby's Hand, Blight, Mage Hand, Blindness/Deafness, Circle of Death, Ray of Enfeeblement, False Life, Dimension Door, Ray of Sickness, Dancing Lights

Margaret Quantum

Unarmed Strike, Bolt Shield: Lightning Rod, Barricading Menagerie: Mage Armor, Bolt Shield: Reflect, Moonlit Drop: Vortex Ward, Cloak of Displacement, Amethyst Loadstone: Flight, Amethyst Loadstone: Reverse Gravity, Amethyst Loadstone: Gravitational Thrust, Counterspell

Fire Bolt, Maddening Darkness, Chromatic Orb, Magic Missile, Shield, Absorb Elements, Chill Touch, Fizban's Platinum Shield, Guiding Bolt, Banishment, Goodberry, Speak with Animals, Guidance, Antimagic Field, Silvery Barbs, Prestidigitation, Tasha's Mind Whip, Druidcraft, Crown of Stars, Sword Burst, Mage Armor, Globe of Invulnerability, Healing Word, Mage Hand, Simulacrum, Shapechange, Reverse Gravity, Haste, Counterspell, Blindness/Deafness, Scorching Ray, Cure Wounds, Raulothim's Psychic Lance, Misty Step, Chain Lightning, Hold Monster, Mending

Arcane Ward - Damage Reduction, Armor of Shadows, Star Map: Guiding Bolt, Starry Form: Dragon, Arcane Ward - Recharge, Projected Ward, Starry Form, Arcane Ward - Create, Starry Form: Archer, Starry Form: Chalice, Arcane Recovery, Wild Shape, Cantrip Formulas

Jolene Printellico

Unarmed Strike, Fanning the Hell Hammer, Cinder Sheriff's Badge Supernova, Nightrider's Stride, NIghtrider Whistle, Generate a Sparkling, Sparkling Shot, Sparkling Charge

Fire Bolt, Fire Shield, Chromatic Orb, Gift of Gab, Soul Cage, Absorb Elements, Flaming Sphere, Wall of Fire, Burning Hands, Encode Thoughts, Silvery Barbs, Corona, Modify Memory, Control Flames, Pyrotechnics, Gust, Detonate, Expeditious Retreat, Investiture of Flame, Contingency, Tongues, Mage Hand, Fireball, Dominate Monster, Immolation, Produce Flame, Delayed Blast Fireball, Meteor Swarm, Create Bonfire, Scorching Ray

Sculpt Spells, Overchannel, Arcane Recovery, Overchannel (Burnout), Cantrip Formulas

Kneecap

Dagger, Dagger2, Rapier, Unarmed Strike, Street Fighter Weapon, Street Fighter Strike, Grapple, Bottle, Whatever It Can Find, Unidentified Flying Object, Kaptain Krunch Punch, Kaptain Krunch Bite, Kaptain Krunch DRACONIC SNAP, Kaptain Krunch: Nuba Poison, Kaptain Krunch: Dambe Poison, Whisker's Thread Dodge, Whisker's Thread Disengage, Whisker's Thread Pocket Sand, Chocolate Peanut Butter Pretzel Ball, Gummy Glass Sphere

Draconic Cry, Hard Hitter, Heavy Hitter, Street Fighter Weapon, Street Fighter Strike, Reliable Talent, Crusher: Critical, Slippery, Uncanny Dodge, Mage Slayer Attack, Uncanny Counter, Crusher, Sneak Attack, Cunning Action, Grappling Pin, Steady Aim

!cast lance -d 2 -b 4 -phrase "Swish and FLICK!" -thumb https://i.pinimg.com/originals/79/b1/16/79b1168556f9ed43219181292e9aa659.gif -t NE1

Margaret Quantum casts Raulothim's Psychic Lance!
Margaret Quantum gained Psychic Lance.
NE1 rolled a Intelligence save but failed.
NE1 took 33 damage.
NE1 gained Incapacitated.

Player 1: Crystal Golem: 5900
Splitting Xp between Margaret and Kneecap
5900/2=2950 xp each


Jolene Printellico

Desert Sun, Unarmed Strike, Fanning the Hell Hammer, Cinder Sheriff's Badge Supernova, Nightrider's Stride, NIghtrider Whistle, Generate a Sparkling, Sparkling Shot, Sparkling Charge

!a bite adv  -d1 "9d6" -f "Sneak Attack|Once per turn, you can deal an extra 9d6 damage to one creature you hit with an attack if you have advantage on the attack roll." savage -d 3d6 crit -t CG1

Kneecap opens wide and snaps its jaw shut, using a Kaptain Krunch Bite!
Kneecap attacked CG1 and crit!
CG1 took 114 damage.

Player 1: !bite adv sneak savage held crit -t CG1


Kneecap uses Draconic Cry!
Kneecap gained Draconic Cry.

Player 1: Clay Golem: 5000
Earth Elemental: 1800 per

8600, 8186 going to Margaret, rest 414 to Kneecap


Margaret Quantum

Hold Monster, Guidance, Guiding Bolt, Goodberry, Simulacrum, Fire Bolt, Misty Step, Counterspell, Blindness/Deafness, Sword Burst, Chain Lightning, Raulothim's Psychic Lance, Crown of Stars, Mage Armor, Mending, Speak with Animals, Haste, Globe of Invulnerability, Shapechange, Healing Word, Druidcraft, Magic Missile, Antimagic Field, Shield, Fizban's Platinum Shield, Prestidigitation, Chromatic Orb, Tasha's Mind Whip, Scorching Ray, Silvery Barbs, Reverse Gravity, Chill Touch, Cure Wounds, Maddening Darkness, Absorb Elements, Banishment, Mage Hand

Cantrip Formulas, Starry Form: Dragon, Arcane Ward - Recharge, Arcane Ward - Damage Reduction, Wild Shape, Star Map: Guiding Bolt, Arcane Recovery, Starry Form: Chalice, Armor of Shadows, Projected Ward, Arcane Ward - Create, Starry Form: Archer, Starry Form

Margaret Quantum activates her Cloak of Displacement!
Margaret Quantum gained Displaced.

Player 1: Frost giant: 3900
Frost Salamander: 5000 per

13900 all to Kneecap


Nezumi

Bokuto, 2-Handed Bokuto, Dagger, Katana, +2, 2-Handed Katana, +2, Longbow, Moon-Touched Pepperbox (exandria), Moon-Touched, Rapier, Pepperbox of Warning, Pistol (Exandria), Shortsword, Unarmed Strike, Pew Pew, radLaser, psyLaser, Snipe

Gritpoints, Rapid Repair, Deadeye Shot, Violent Shot, Lightning Reload, Hemorrhaging Critical, Second Wind, Piercer: Critical Hit, Indomitable, Gunner, Disarming Shot, Dazing Shot, Piercing Shot, Extra Attack, Winging Shot, Action Surge, Piercer: Reroll Damage

4’11 Is humanoid looking with big ears and a thin tail. She holsters a makeshift bow on her back totally which is totally not just a stick and string not because she lost her guns or anything and has sharp teeth which she hides casually when she speaks or smile*

Hugh

BackupBussy, Bokuto, 2-Handed Bokuto, Drenath Katana (Katana +2), 2-Handed Drenath Katana (Katana +2), Hinotame, 2-Handed Hinotame, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Ran Sidearm, ShotOne, Unarmed Strike, Reload, Smite, Destruction Aura, Consumes, New Ammunition, ShotFun, Pew, Transform, Form

Aid, Warding Bond, Gentle Repose, Sending, Dispel Magic, Cure Wounds, Speak with Animals, Remove Curse, Revivify, Branding Smite, Lesser Restoration, Daylight, Death Ward, Beast Sense, Command, Protection from Evil and Good

Lay on Hands (Cleanse), Shape Self (Pseudopod), Rage, Hold Breath, Lay on Hands, Harness Divine Power, Bear Rage, Aura of Protection, Improved Divine Smite, Cleansing Touch, Shape Self (Reshape Body), Extra Attack, Channel Divinity, Focus Energy, Divine Sense

Innarei

Crossbow, light, Unarmed Strike, Blessed Strikes, Night's Respite Light Strike, Night's Respite Focused Strike, Twilight Shroud, Grapple (Ath), Grapple (Acr), Twilight Hero

Regenerate, Mass Cure Wounds, Guidance, Scrying, Sacred Flame, Bael's Distant Shield, Aura of Vitality, Mislead, Spirit Shroud, Faerie Fire, Counterspell, Mass Heal, Enhance Ability, Word of Recall, Aid, Moonbeam, Bless, Locate Creature, Message, Lightning Boost, Mending, Fire Storm, Toll the Dead, Holy Aura, Sleep, Aura of Life, Spiritual Weapon, Dispel Magic, Circle of Power, Tongues, Greater Invisibility, Bestow Curse, Leomund's Tiny Hut, Gentle Repose, Sunbeam, Cure Wounds, Heal, Hold Person, See Invisibility

War Caster, Channel Divinity: Twilight Sanctuary, Steps of Night, Metamagic - Extended Spell, Metamagic - Subtle Spell, Harness Divine Power, Sorcery Points (Metamagic Adept), Vigilant Blessing, Channel Divinity: Turn Undead, Blessed Strikes, Eyes of Night, Divine Intervention, Channel Divinity, Destroy Undead

Innarei, a 5'8" tanned elven looking tiefling, with her maroon wings, horns and tail on full display while wearing scalemail armor, walks with a warhammer at her side, and a shield across her back emblazoned with a pair of scales drawn on a warhammer. She has long brown hair falling down past the armor, and a pair of deep brown eyes staring out at the world

Akame Bane

Dagger, Giant Slayer Shortsword, Katana, +2, 2-Handed Katana, +2, Unarmed Strike, Chaos Portal, Chaos' Judgement, Chaos' Judgement Focused Strike

Regenerate, Mass Cure Wounds, Glibness, Bael's Distant Shield, Invisibility, Minor Illusion, Temporal Shunt, Spirit Shroud, Faerie Fire, Counterspell, Protection from Evil and Good, True Seeing, Dissonant Whispers, Slow, Message, Eldritch Blast, Knock, Vicious Mockery, Hypnotic Pattern, Mind Blank, Dimension Door, Rary's Telepathic Bond, Shield, Hex, Greater Invisibility, Prestidigitation, Shatter, Synaptic Static, Foresight, Chill Touch, Cure Wounds, Swift Quiver, See Invisibility

War Caster, Mobile Flourish, Chaos Portal, Slashing Flourish, Hexblade's Curse (Heal), Metamagic - Extended Spell, Master's Slashing Flourish, Sorcery Points (Metamagic Adept), Hexblade's Curse, Master's Mobile Flourish, Magical Inspiration, Metamagic - Subtle Spell, Agonizing Blast, Bardic Inspiration, Defensive Flourish, Song of Rest, Hex Warrior, Countercharm, Master's Defensive Flourish

Danivvi  (Ivvi)

Crossbow, light, Greatsword, Longsword, +2, 2-Handed Longsword, +2, Moon-Touched Sword, Longsword, 2-Handed Moon-Touched Sword, Longsword, Quarterstaff, 2-Handed Quarterstaff, Shatterspike, 2-Handed Shatterspike, Storm Boomerang, Vicious Longbow, Unarmed Strike

Guidance, Sanctuary, Sending, False Life, Cure Wounds, Shield of Faith, Spare the Dying, Toll the Dead, Bane

Action Surge, Eyes of the Grave, Second Wind, Inspiring Surge, Indomitable, Gem Flight, Circle of Mortality, Extra Attack, Second Wind (Rallying Cry), Breath Weapon (Force), Psionic Mind, Sentinel Attack

Bite, Gore, Charge, Hearcleaver, Frightful Presence, Illusory Room

Dominate Beast, Dispel Magic, Teleport, Wall of Stone, Maze

Nezumi attacks with a Snipe!
Nezumi attacked BA1 and hit.
BA1 took 24 damage.


Hugh goes Pew Pew!
Hugh attacked BA1 but missed.

Player 10: Dont mind if I do
Player 11: Nezi can you move up 30 ft?


!i a protection -t Nezi -t Inni -t akame -t Ivvi

Hugh uses Aura of Protection!
Nezumi gained Aura of Protection.
Innarei gained Aura of Protection.
Akame Bane gained Aura of Protection.
Danivvi  (Ivvi) gained Aura of Protection.

Player 11: Will teleport in front of Nezi


**the creature goes and attacks Danivvi**

Player 7: **the creature goes and attacks Player 6**


Innarei casts Bael's Distant Shield!
Danivvi  (Ivvi) gained Bael's Distant Shield.

Aura of Protection, Bael's Distant Shield

*seeing the creature go for Danivvi she conjures a bit of the dim light through blocking the strike*


Innarei

Spiritual Weapon, Twilight Aid, Crossbow, light, Unarmed Strike, Blessed Strikes, Night's Respite Light Strike, Night's Respite Focused Strike, Twilight Shroud, Grapple (Ath), Grapple (Acr), Twilight Hero

Mind Blank, Aura of Protection, Spiritual Weapon, Twilight Sanctuary, Shroud AC

Akame Bane

Foresight, Aura of Protection, Shroud AC

Danivvi  (Ivvi)

Aura of Protection, Bael's Distant Shield, Shroud AC

Innarei attacks with a Twilight Aid!
Innarei gained 21 temp HP.

Player 8: *seeing the creature go for Player 6 she conjures a bit of the dim light through blocking the strike*

Player 8: *stepping forward moving into its face*


Innarei

Mind Blank, Spiritual Weapon, Twilight Sanctuary, Shroud AC

Akame Bane casts Spirit Shroud!
Akame Bane gained Shroud.

Akame Bane

Spirit Shroud, Dagger, Giant Slayer Shortsword, Katana, +2, 2-Handed Katana, +2, Unarmed Strike, Chaos Portal, Chaos' Judgement, Chaos' Judgement Focused Strike

Foresight, Aura of Protection, Shroud AC, Spirit Shroud, Shroud

Player 4: *she walks up and as she does  a ice glow it surrounds her*


Foresight, Aura of Protection, Shroud AC, Spirit Shroud, Shroud, Defensive Flourish

Danivvi  (Ivvi)

Aura of Protection, Shroud AC, Shield of Faith, Shielded by Faith

Danivvi  (Ivvi) attacks with a Longsword, +2!
Danivvi  (Ivvi) attacked BA1 but missed.


Nezumi attacks with a psyLaser!
Nezumi attacked BA1 and hit.
BA1 took 17 damage.


Innarei

Mind Blank, Spiritual Weapon, Twilight Sanctuary, Shroud AC, Enhance Ability

Player 7: **the creature is unconscious... to figure out its reason for raging,, please give me investigation checks everyone**


* Alias `choice` added.```py
!alias choice multiline echo <drac2>
r = randint
l = )
return f"{l}"
</drac2>
!embed -title “Life Choice:” -desc “Akame will she do it or won’t she.”

Akame Bane

Regenerate, Mass Cure Wounds, Glibness, Bael's Distant Shield, Invisibility, Minor Illusion, Temporal Shunt, Spirit Shroud, Faerie Fire, Counterspell, Protection from Evil and Good, True Seeing, Dissonant Whispers, Slow, Message, Eldritch Blast, Knock, Vicious Mockery, Hypnotic Pattern, Mind Blank, Dimension Door, Rary's Telepathic Bond, Shield, Hex, Wish, Greater Invisibility, Prestidigitation, Shatter, Synaptic Static, Foresight, Chill Touch, Cure Wounds, Swift Quiver, Meteor Swarm, See Invisibility

Player 9: * Alias `choice` addedPlayer 5```py
!alias choice multiline echo <drac2>
r = randint
l = )
return f"{l}"
</drac2>
!embed -title “Life Choice:” -desc “Akame will she do it or won’t shePlayer 5”


just like, placeholder circle, etc
how did u add that recipe list?

Amity Copperiggs

Longstrider, Healing Word, Ray of Sickness, Acid Arrow, Sanctuary, Tasha's Caustic Brew, Flaming Sphere, Kinetic Jaunt, Cure Wounds, Darkvision, Fire Bolt, Acid Splash, Melf's Acid Arrow, Absorb Elements

Poisoner: Create Poison, Experimental Elixir (Swiftness), Magical Tinkering, Experimental Elixir (Flight), Experimental Elixir (Spell Slot), Experimental Elixir (Resilience), Experimental Elixir (Rest), Tool Expertise, The Right Tool for the Job, Experimental Elixir (Healing), Piercer: Critical Hit, Experimental Elixir (Boldness), Alchemical Savant, Infuse Item, Poisoner: Apply Poison, Experimental Elixir (Transformation), Poisoner: Potent Poison, Piercer: Reroll Damage

Gender: Female

Age: 24

Race: Human

Amity is a young woman of 24 years. She exudes confidence, her eyes sparkling with an otherworldy purple gleam as she takes in her surroundings. Her dark black hair cut to her shoulders, gleam with an unusual purple tint to the edges.

With a lithe physique, standing at 5'6" and weighing 121lbs, she is not impressively strong, but what she lacks, she makes up in her agility. A life of travel has left her body sufficiently toned, and her mothers kind genetics, giving her a pretty, angular face, her genetically altered eyes, piercing and glowing.

Ever the people person, she enjoys life, wearing an armored flowing top and pants, with heavy leather boots, she strides with confidence and bubbly energy.

And yet, her extroverted demeanor hides an exceptionally bright intellect she uses every waking moment of her life.

A certifiable genius, Amity has various mechanical devices on her at all times, her most prominent, a large, needle-like apparatus on her left arm, and a pair of purple lensed goggles which sit upon her head.

Yet her passion has always been alchemy. Of which, she enhances her own personal physique with frequently. Strange concoctions she keeps a relative secret from her peers, these elixir have enormous potential, yet, to what detriment?

Vials dangle from her tough leather belt, and a canister sits at the small of her back, constantly thrumming with arcane power.

Amity enters Briarwood, the next stop on her journey, with a smirk on her lips and a confidence in her step. Knowing exactly where she is, she comes searching, and while she is here, she may aswell rock the great cities walls, and leave a memorable footprint, as the beautiful woman does everywhere she travels!

Aldo

Detect Magic, Minor Illusion, Disguise Self, Fire Bolt, Charm Person, Ice Knife, Mage Hand

Arcane Recovery, Sculpt Spells, Grappling Pin

Amity Copperiggs

map, Dagger, Pistol, Unarmed Strike, Poison Bullets

Player 1: just like, placeholder circle, etc

Player 1:  how did u add that recipe list?


Wren

Chance, Luck, Unarmed Strike, Orb of Shielding, change seasons, sneeze, Tides of Chaos, Bloodwell Vial, Chaos, Sending Stone

Guidance, Sacred Flame, Goodberry, Minor Illusion, Protection from Evil and Good, Light, Sword Burst, Message, Eldritch Blast, Mage Armor, Armor of Agathys, Blur, Haste, Mind Sliver, Gust, Shield, Chaos Bolt, Scorching Ray, Shocking Grasp, Silvery Barbs, Cure Wounds, Lightning Bolt, Mage Hand

Convert Sorcery Points (Create Spell Slot), Bless you, Sorcery Points, Floof (Winter), Metamagic - Quickened Spell, Wild Magic Surge (Force), Bend Luck, Wild Magic Surge (Roll), Fey Step, Agonizing Blast,  , Convert Sorcery Points (Create Sorcery Points), Gunner, Armor of Shadows, Magical Guidance, Metamagic - Twinned Spell

*Standing at 5' 1", Wren is a small and overconfident eladrin. She has chin-length pink hair and blue eyes that hold a glean of mischief and magic. She smells faintly of lilies and the morning dew.*

*The spritely girl never turns down a bet and seeks chaos out to a fault. She quite often seems to sniffle and squinch her nose, especially when she is casting magic.*

Aisling

Feeling, Thought, Unarmed Strike, hear you, Sending Stone

Detect Thoughts, Guidance, Goodberry, Minor Illusion, Hunger of Hadar, Fire Bolt, Faerie Fire, Dissonant Whispers, Bless, Ray of Frost, Calm Emotions, Sending, Spare the Dying, Toll the Dead, Healing Word, Sleep, Druidcraft, Mind Sliver, Thunder Step, Inflict Wounds, Prestidigitation, Chaos Bolt, Chromatic Orb, Shocking Grasp, Aganazzar's Scorcher, Flaming Sphere, Chill Touch, Arms of Hadar, Lightning Bolt, Suggestion

Flexible Casting (Create Sorcery Points), Knowledge from a Past Life, Sorcery Points, Metamagic - Quickened Spell, Vigilant Blessing, Eyes of Night, Telepathic Speech, Flexible Casting (Create Spell Slot), Magical Guidance, Metamagic - Twinned Spell, Psionic Sorcery

Aisling is a relatively petite woman; standing at 5’ 2” and with a thin frame. Her short hair is always a bit of a mess and kept in two tiny braids that barely manage to contain it. Her skin is icy cold to the touch, making her appear even more pale. The most striking feature are her vibrant blue eyes, her gaze striking.

Her arms are decorated with tattoos from her shoulders to her wrists that cycle between black, purple, and blue anytime she casts spells or uses any magic.

Aisling uses Knowledge from a Past Life!

*The two woman before you seem to be breathing, they arnt like you. They seem to eat, if the leaves were any indication, they seem... human, completely and utterly human. And that.... if the paperwork was right, shouldnt be possible. They would be dead, from age alone*

*Aisling just…she’s struggling to wrap her head around things* `why are you worried about the. Dr.

Player 1⁵ - Mercy: "Aisling... oh, what have they done to you... Who are you all? How did you all get i...."

*Her eyes drift up to the open door and go wide*

Player 4: *Aisling can’t seem to decide where to focus and they fall on the second woman*

“Just came through the door. How are you here? Who are you? I don’t remember anything…”

Player 1⁵ - Mercy: "They... took your memory too... oh Aisling, I am so sorry, its Player 7, I thought you were dead. Do you really not remember me? Or Player 5?"

*She looks at the door and shakes her head*

"We can talk about this later, we should leave! Come, come with me, we have to get the others and leave while we can, we have been trapped by that door for... I dont know how long"

Player 4: Given her knowledge of…not being alive. Can I roll to catch something about how they are alive)

Player 1⁵ - Mercy: "Ill tell you everything, Im your friend... or... I guess to you im a stranger. Come, please, help me, in here, and then we can sit, enjoy your favourite mango iced drink, and talk"

*Player 7 looks to the open vault door, and then behind her, worried*


Player 1⁵ - Mercy: *The two woman before you seem to be breathing, they arnt like you. They seem to eat, if the leaves were any indication, they seem... human, completely and utterly human. And that.... if the paperwork was right, shouldnt be possible. They would be dead, from age alone*

Player 4: *Aisling just…she’s struggling to wrap her head around things* `why are you worried about the. Dr.

Player 1⁵ - Mercy: "We can have a drink when we *leave*, i need to get the others before we get trapped again!"

*She says in a panic, ducking back into the door, leaving the basket behind*

Player 1⁵ - Mercy: "Um... Aisie... you're scaring me..."

*The young girl says, having moved over, and stopped in front of Wren, who was blocking her from Aisling*

"Can we... leave now please?"

Player 4: *She was scaring her? She wasn’t doing anything and she just shakes her head. Something felt…off. This shouldn’t be possible*


Player 2: this gonna cause a surge though... shits about to get funky)


Wren

Wild grease, Chance, Luck, Unarmed Strike, Orb of Shielding, change seasons, sneeze, Tides of Chaos, Bloodwell Vial, Chaos, Sending Stone

Wild grease, Grease, Chance, Luck, Unarmed Strike, Orb of Shielding, change seasons, sneeze, Tides of Chaos, Bloodwell Vial, Chaos, Sending Stone

*As Sarah reaches out for Wren, sad eyes look up at her, suddenly... SPLAT! Sarah slips, legs flying into the air, and she lands with a thud!*

**And thats when Wren notices the most perculiar sight, as she see's Amity also falling in the distance**

*From the grate in the hallway... a thin tendril of red.... ooze... seems to flow out, near invisibly... and connect with the girls foot, running up her pant leg, all but invisible as she sneakily kept her body in front of it at all times, blocking it from view until she flew into the air and crashed to the ground with a thud*


*Sarah begins dusting herself off as she stands up slowly, slipping and sliding*

"Whoooaaa, you have magic too?! You're just like Ais! Totally special and cool!"

*the girl... **thing** says with a smile*

"Seriously? Cant control your magic even now?"

*Amity grunts standing up*

Charm Person, Detect Thoughts, Hypnotic Pattern

Wren uses Floof (Winter)!
Wren gained Fey Step.

"I literally warned you, for this reason. I sneeze a lot okay?" *As she says that she sneezes again, poofing from where she was to just a few feet behind her.*

Player 1⁵ - Mercy: Player 5! "Ow!"

*She says*

Player 1⁵ - Mercy: *Player 5 begins dusting herself off as she stands up slowly, slipping and sliding*

"Whoooaaa, you have magic too?! You're just like Ais! Totally special and cool!"

*the girl... **thing** says with a smile*

Player 2: *she also falls to the ground, easily able to hide that she saw anything as she turns and widens her eyes in not good at Aisling*

Player 1⁵ - Mercy: "Seriously? Cant control your magic even now?"

*Player 1 grunts standing up*

Player 1⁵ - Mercy: "Hey, i need help in here please! He is heavy!"

*Come from the other room*


"Ahhhh!"

*Sarah says, stumbling back, eyes wide, screaming in terror*

AO1 casts Charm Person!
Wren rolled a Wisdom save but failed.
Wren gained Charmed (Charm Person).

Wild grease, Grease, Fey Step, Charmed (Charm Person)

"Someone, please help me carry him? come here, i need help!"

Player 2: "I literally warned you, for this reason. I sneeze a lot okay?" *As she says that she sneezes again, poofing from where she was to just a few feet behind her.*

Player 1⁵ - Mercy: "Ahhhh!"

*Player 5 says, stumbling back, eyes wide, screaming in terror*


*Tizi needs help, and wants you to come to her and help carry "him"*

*Wren starts making her way down the hall.* "I'm not very strong, but I'll do my best to help."

*Aisling, Wren AND Amity, recall.... something they have read... and things start to make sense... the red tendril, the fact these people shouldnt be alive, its because... they arnt*

**Oblex, creatures who eat memories, and eventually, people. Oozes, who can create exact copies of its victims, down to their very personalities and memories, the only distinguishing features, a red tendril that leads back to the main creature. Beneath the flesh of the child before you, is a rolling red ooze, as you all realise... you havnt been talking to Sarah, although, at one point, she had lived, existed, she is likely long dead, this THING, recognising Aisling, and forming a "familiar face", not knowing that she had lost her memory**

*As Wren suddenly moves forward, Amity AND Aisling realise... the main being just cast through its clone, without any compoents, and has invaded her mind*

*Wren, you see at the end of a long hallway, a door to your right, slightly ajar, and at the end, Tizi crouched over, trying to pick up... something? from the ground, she is 20 ft away*

**You are now all in turn order**

Player 1⁵ - Mercy: "Someone, please help me carry him? come here, i need help!"

Player 1⁵ - Mercy: *Player 7 needs help, and wants you to come to her and help carry "him"*


*She continues moving into the room to help Tizi, thinking that the friends she came with would surely be safe with 'Sarah', why would the ooze have any problem with them?*

Wren uses Armor of Shadows!
Wren gained Mage Armor.

Wild grease, Grease, Fey Step, Charmed (Charm Person), Mage Armor

*And as she moves down the hallway, thats when she sees it... the door ajar... skeletons... many... skeletons, of children of various ages, huddled up in labelled "cells", small, 5x5 cages, with slits in the front to slide things through. Each one, flesh picked clean, each one, lying in various stated. Male and female alike, all dead, she only glances in the room as she passes and sees atleast 7 bodies.*

*And inside... on the wall, as if a mural, hundreds of names on plaques of metal, all with numbers beside them*

**Wrens eyes drift to number 50, having seen a piece of paper from the labs, a single note, and fall upon the number 50**

**~~Aisling~~**

*The word etched, and similarily, crossed out, as most of the names on the wall are*

*Tizi kneels before a vat of... moving and writhing eyeballs, mouths, limbs and flesh, hand on a lever, she turns, and smiles as Wren approaches*

**This grizzly scene snaps Wren out of her charm**

Player 2: *Wren starts making her way down the hall.* "I'm not very strong, but I'll do my best to help."

Player 1⁵ - Mercy: *Aisling, Wren AND Player 1, recall.... something they have read... and things start to make sense... the red tendril, the fact these people shouldnt be alive, its because... they arnt*

**Oblex, creatures who eat memories, and eventually, people. Oozes, who can create exact copies of its victims, down to their very personalities and memories, the only distinguishing features, a red tendril that leads back to the main creature. Beneath the flesh of the child before you, is a rolling red ooze, as you all realise... you havnt been talking to Player 5, although, at one point, she had lived, existed, she is likely long dead, this THING, recognising Aisling, and forming a "familiar face", not knowing that she had lost her memory**

*As Wren suddenly moves forward, Player 1 AND Aisling realise... the main being just cast through its clone, without any compoents, and has invaded her mind*

*Wren, you see at the end of a long hallway, a door to your right, slightly ajar, and at the end, Player 7 crouched over, trying to pick up... something? from the ground, she is 20 ft away*

**You are now all in turn order**

Player 1⁵ - Mercy:

(A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.
The charmer has advantage on any ability check to interact socially with the creature.)

Player 2: oops oh my god sorry didn't see your message)

Player 2: *She continues moving into the room to help Player 7, thinking that the friends she came with would surely be safe with 'Player 5', why would the ooze have any problem with them?*


Wren casts Lightning Bolt!
AO1 rolled a Dexterity save but failed.
AO1 took 27 damage.

Player 1⁵ - Mercy: *And as she moves down the hallway, thats when she sees it... the door ajar... skeletons... many... skeletons, of children of various ages, huddled up in labelled "cells", small, 5x5 cages, with slits in the front to slide things through. Each one, flesh picked clean, each one, lying in various stated. Male and female alike, all dead, she only glances in the room as she passes and sees atleast 7 bodies.*

*And inside... on the wall, as if a mural, hundreds of names on plaques of metal, all with numbers beside them*

**Wrens eyes drift to number 50, having seen a piece of paper from the labs, a single note, and fall upon the number 50**

**~~Aisling~~**

*The word etched, and similarily, crossed out, as most of the names on the wall are*

Player 1⁵ - Mercy: *Player 7 kneels before a vat of... moving and writhing eyeballs, mouths, limbs and flesh, hand on a lever, she turns, and smiles as Wren approaches*

Player 1⁵ - Mercy: **This grizzly scene snaps Wren out of her charm**

Player 2: "holy shit." *she mumbles to herself before reaching out with the link to Aisling.* `Not good! Your name's on a wall…`


!a force -f "Feywild Shard Attunement| When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table."

*she's a sneezing mess, some lightning and then poofs back behind amity*


Wild grease, Grease, Charmed (Charm Person), Mage Armor

Aisling casts Chromatic Orb!
Aisling attacked AO1 and hit.
AO1 took 30 damage.

*When Aisling casts, her tattoos light up once again; brighter than ever. Shifting from ice blue, to a lavender and then deep purple, then back to black and lightening shoots from her hands, yelling out in headspace, only wren able to hear*

"No! Aisling! We love you! WE CAN TELL YOU EVERYTHING!"

**The ball of lightning slams into the little girl, and she explodes into a pile of ooze, at the same time, Wren see's the woman kneeling down, arm on the lever, fold in on herself, losing mass, she tries to pull the lever, as her body simply flows over the lever... And elsewhere in the vault, a screech of a thousand voices can be heard... and then.... silence**

Player 2: *she's a sneezing mess, some lightning and then poofs back behind amity*


, Summon Aberration, Alarm, Reality Break, Compelled Duel, Antipathy/Sympathy, Word of Radiance, Ray of Frost, Barkskin, Wall of Sand, Conjure Woodland Beings, Eldritch Blast, Delayed Blast Fireball, Reincarnate, Alter Self, Magic Circle, Incendiary Cloud, Dimension Door, Fabricate, Secret Chest, Commune, Phantom Steed, Wish, True Polymorph, Compulsion, Dream of the Blue Veil, hunter’s mark, Find Steed, Cure Wounds, Whirlwind, Create Homunculus, mordenkainen’s sword, mordenkainen’s private sanctum, Witch Bolt, Temporal Shunt, Mass Heal, Time Stop, Word of Recall, Blade of Disaster, Find Traps, Sending, Faithful Hound, Resurrection, Transport via Plants, Speak with Animals, Sanctuary, Thunder Step, Circle of Power, jim’s magic missile, Etherealness, Giant Insect, Wall of Light, Find Familiar, snilloc’s snowball swarm, Suggestion, Wall of Thorns, Hold Monster, Control Water, Encode Thoughts, Shillelagh, Friends, Tsunami, Shape Water, Protection from Evil and Good, Calm Emotions, Divine Word, Revivify, summon draconic, Fire Shield, tenser’s floating disk, Hypnotic Pattern, Mass Polymorph, Mind Blank, Investiture of Wind, Druidcraft, Invulnerability, Spiritual Weapon, Fast Friends, Holy Weapon, Shield of Faith, raulothim’s psychic lance, Create Bonfire, Prestidigitation, Magic Mouth, otyo’s irresistible dome, Chromatic Orb, Heat Metal, Create Spelljamming Helm, Silvery Barbs, Polymorph, Conjure Barrage, Lightning Bolt, Meteor Swarm, Hail of Thorns, Booming Blade, Geas, Animal Shapes, Charm Monster, Illusory Dragon, Black Tentacles, Pyrotechnics, Gravity Sinkhole, Seeming, Ensnaring Strike, Faerie Fire, summon shadows, drawmij’s instant sanctum, Light, Blinding Smite, Ray of Enfeeblement, Moonbeam, Fireball, Insect Plague, Control Weather, Resistance, crusader’s mantle, Steel Wind Strike, Death Ward, Spare the Dying, Conjure Minor Elementals, summon lesser demon, Conjure Volley, abi-dalzim’s horrid wilting, Aura of Life, Wall of Force, Fly, Clairvoyance, Summon Elemental, Animate Dead, Frostbite, Foresight, Arcane Lock, Grasping Vine, Legend Lore, Crown of Madness, Wall of Water, Raise Dead, Detect Magic, mordenkainen’s magnificent mansion, Wind Wall, Fire Bolt, Power Word Kill, evard’s black tentacle, Mending, Fire Storm, Bane, Gift of Gab, Mirage Arcane, Teleportation Circle, Acid Arrow, Produce Flame, Earth Tremor, Heal, Detect Poison and Disease, Glyph of Warding, Magic Weapon, Hideous Laughter, Find the Path, Searing Smite, Eyebite, Lightning Arrow, Confusion, Silent Image, Stinking Cloud, Antilife Shell, Instant Summons, Investiture of Flame, Clone, Animal Messenger, Arcane Gate, tasha’s caustic brew, Freezing Sphere, Cone of Cold, Earthbind, Programmed Illusion, Elemental Bane, Dominate Beast, Gentle Repose, Flame Strike, Illusory Script, Wrath of Nature, Tiny Hut, Pass without Trace, Locate Animals or Plants, Intellect Fortress, Dawn, Banishment, Regenerate, bones of earth, Guidance, Goodberry, Summon Fiend, mordenkainen’s faithful servant, Finger of Death, Floating Disk, Motivational Speech, Far Step, Locate Creature, False Life, Locate Object, tasha’s otherwordly guise, Flame Arrows, Create or Destroy Water, Project Image, Forbiddance, Zone of Truth, Green-Flame Blade, Psychic Scream, Temple of the Gods, jim’s glowing coin, Conjure Celestial, Hex, Augury, Greater Invisibility, Ice Storm, Enemies Abound, melf’s minute meteors, Summon Beast, Magic Jar, Gaseous Form, Catapult, Acid Splash, Simulacrum, Rope Trick, Scrying, Prayer of Healing, Symbol, Ravenous Void, Minor Illusion, Blade Barrier, Ray of Sickness, Dissonant Whispers, Danse Macabre, Mage Armor, Healing Word, Private Sanctum, Pulse Wave, otiluke’s freezing sphere, Water Breathing, Mass Healing Word, fizban’s platinum shield, Vortex Warp, Summon Greater Demon, Wall of Fire, Prismatic Spray, Beast Sense, Investiture of Ice, Absorb Elements, Distort Value, Dominate Person, Phantasmal Killer, Flock of Familiars, Spirit Shroud, Freedom of the Winds, Water Walk, Blink, True Seeing, Guardian of Faith, Warding Bond, Mold Earth, Speak with Plants, Draconic Transformation, Cause Fear, Crown of Stars, Poison Spray, Maze, Banishing Smite, Gift of Alacrity, Spike Growth, Conjure Elemental, Time Ravage, Antimagic Field, Modify Memory, Mental Prison, Tether Essence, nystul’s magic aura, Scorching Ray, Aura of Purity, Beast Bond, Telepathic Bond, Elemental Weapon, Wind Walk, Tree Stride, Imprisonment, Flame Blade, Primordial Ward, Detect Thoughts, Feign Death, Sickening Radiance, Detect Evil and Good, Aura of Vitality, Skill Empowerment, Lesser Restoration, Arcane Eye, galder’s tower, Life Transference, Slow, Demiplane, Maelstrom, Branding Smite, Sleet Storm, Enervation, Feather Fall, Nondetection, Blade Ward, Fog Cloud, Enlarge/Reduce, Dark Star, Shield, arcanist’s magic aura, Hallucinatory Terrain, Magnificent Mansion, Shadow of Moil, Shatter, Hallow, spike climb, Thunderclap, Feeblemind, Divine Favor, Power Word Stun, Maddening Darkness, Purify Food and Drink, Freedom of the Waves, Awaken, Create Magen, Immolation, Harm, Meld into Stone, Color Spray, Longstrider, Aid, Immovable Object, Sword Burst, Mirror Image, Remove Curse, Greater Restoration, Weird, Conjure Fey, Summon Undead, Sleep, otiluke’s resilient sphere, Shapechange, Primal Savagery, Jump, Wall of Stone, Chaos Bolt, tasha’s mind whip, Passwall, Hellish Rebuke, Erupting Earth, Dispel Evil and Good, Reverse Gravity, Gust of Wind, Soul Cage, Borrowed Knowledge, Darkvision, Negative Energy Flood, Stoneskin, Frost Fingers, Create Undead, Staggering Smite, Creation, Sacred Flame, Find Greater Steed, Wall of Ice, Magnify Gravity, Charm Person, Enhance Ability, Comprehend Languages, Blindness/Deafness, Mind Spike, Shadow Blade, Stone Shape, Telekinesis, Disintegrate, Planar Binding, Chain Lightning, Cloud of Daggers, Disguise Self, Summon Construct, Darkness, Scatter, melf’s acid arrow, Gust, Transmute Rock, Cordon of Arrows, Circle of Death, Thaumaturgy, Healing Spirit, Mighty Fortress, Planar Ally, nathair’s mischief, Conjure Animals, Sunbeam, Forcecage, Command, Speak with Dead, Wristpocket, galder’s speedy courier, maximilian’s earthen grasp, Prismatic Wall, Freedom of Movement, Dominate Monster, Vitriolic Sphere, Mislead, Hunger of Hadar, Protection from Poison, Guardian of Nature, Catnap, aganazzar’s scorcher, Control Flames, Snare, leomund’s tiny hut, Astral Projection, Knock, Major Image, Animal Friendship, rime’s binding ice, Haste, Grease, Dust Devil, Contagion, Dispel Magic, ashardalon’s stride, Identify, Inflict Wounds, Storm Sphere, Storm of Vengeance, Unseen Servant, Shocking Grasp, Sequester, Silence, Synaptic Static, Call Lightning, Chill Touch, Teleport, Ceremony, Blight, Burning Hands, Levitate, Mass Suggestion, Gravity Fissure, Infestation, Glibness, Arcane Hand, True Strike, Destructive Wave, Guards and Wards, Zephyr Strike, dragon’s breath, Misty Step, Counterspell, Plane Shift, leomund’s secret chest, Message, Infernal Calling, Wither and Bloom, Armor of Agathys, Thunderous Smite, Blur, Gate, Toll the Dead, Holy Aura, Summon Fey, Thunderwave, Tongues, tasha’s hideous laughter, sapping string, Magic Stone, Thorn Whip, Bestow Curse, True Resurrection, Sunburst, fortune’s favor, Web, Earthquake, Hold Person, Mage Hand, Mass Cure Wounds, Incite Greed, Spirit Guardians, Guiding Bolt, Vampiric Touch, Commune with Nature, bigby’s hand, rary’s telepathic bond, Entangle, Move Earth, Telepathy, Flesh to Stone, Continual Flame, Bless, Contact Other Plane, Daylight, Power Word Pain, Vicious Mockery, Globe of Invulnerability, Ice Knife, Cloudkill, Mind Sliver, Enthrall, Lightning Lure, Phantasmal Force, Wrathful Smite, Animate Objects, tidal, tenser’s transformation, Contingency, Beacon of Hope, Flaming Sphere, See Invisibility, Fear, Summon Celestial, herosim, Invisibility, Druid Grove, Watery Sphere, Plant Growth, Dancing Lights, Resilient Sphere, Control Winds, Dream, Expeditious Retreat, Divination, Kinetic Jaunt, Skywrite, heroes’s feast, Create Food and Water, Power Word Heal, Arms of Hadar, Protection from Energy, Swift Quiver, Warding Wind, Tiny Servant

Orga Tarbin

神の愛, 2-Handed  神の愛, Pepperbox (Exandria), Unarmed Strike

Gift of the Chromatic Dragon: Reactive Resistance, Firearm Specialist, Blessing of the Raven Queen, Second Wind, Fighting Spirit, Gift of the Chromatic Dragon: Chromatic Infusion, Indomitable, Sentinel Attack, Strength before Death, Extra Attack, Rapid Strike, Action Surge, Tireless Spirit, Blessing of the Raven Queen (Resistance)

Orga is a 5'8" Shadar-kai male. Very rarely will he be seen out of full combat gear, including his serpent scale armour, katana and peregrine mask, always prepared for battle. Under his mask is a bald head, where if by chance you were to see, you'd find that his skin wore an extremely faint blue tinge. This colouration is all over his body. His eyes are a dull purple, beautiful, but dulled by pain better forgotten.

Orga Tarbin casts Foresight!
Orga Tarbin gained Foresight.

Player 1: All full titles mixed with names


*goes to you in a flash*
!i a ao’s -max -t orga

Chromatic Infusion,  神の愛, 2-Handed  神の愛, Pepperbox (Exandria), Unarmed Strike

Foresight, Aid, Death Ward, Gift of Chromatic Dragon

ACAG1 attacks with an Ao’s Bane!
ACAG1 attacked Orga Tarbin and hit.
Orga Tarbin took 265 damage.