Anna Bella Donna Heshwin Bellworth

Because Avrae autorolls Staff of Power extra damage, 2-Handed Because Avrae autorolls Staff of Power extra damage, Malediction, Maxim, 2-Handed Maxim, Morningstar, 2-Handed Morningstar, Unarmed Strike, Booming Blade, Booming Blade (Moving Enemy)

Prismatic Wall, Shield, Mordenkainen's Magnificent Mansion, True Polymorph, Greater Invisibility, Mirror Image, See Invisibility, Haste, Forcecage, Remove Curse, Counterspell, Plane Shift, Fireball, Contingency, Misty Step, Levitate, Steel Wind Strike, Wish, Booming Blade, Hold Monster, Globe of Invulnerability, Foresight, Fire Shield, Wall of Force, Ray of Frost, Lightning Bolt, Dimension Door, Time Stop, Cure Wounds, Ray of Enfeeblement, Message, Dispel Magic, Thunder Step, Tasha's Otherworldly Guise, Arcane Gate, Frostbite, Demiplane, Mage Hand

Gift of the Metallic Dragon (Intelligence): Cure Wounds, War Caster, Cantrip Formulas, Song of Defense, Gift of the Metallic Dragon: Protective Wings, Arcane Recovery, Bladesong, Fey Step: Misty Step

A 5'10, slender woman with proud, elven features, whose footsteps seem to make no sound; Anna Bella Donna Heshwin's hair is a blonde so light it's almost white. It flows past her lower back or is tied up in a high ponytail. She sometimes wears a mask in the shape of a raven's head, which has a black wig attached to it, and when its off there's a crown on her head and her pale blue, almost aquamarine eyes are noticeably always glancing around inquisitively. She wears an outfit with few layers. Tight black leather pants, a loose, flowing blouse in floral tones. Over that, she wears a hooded dark gray cloak embroidered in black with a faint pattern of scales, the hood always up. The scales appear to shift and sparkle as she moves, as if they're physical. She also wears five necklaces. One with a dozen holy symbols, each of which appears to glow with radiant light. Then a snapped dagger hanging from a braided leather cord, a ruby heart hanging from a gold chain, and a garnet cluster from another gold chain, embedded in golden hands. The newest necklace is another braided cord, this one a white ribbon and blue ribbon braided together, from which a silver bracelet embedded with a ruby hangs. The gems and snapped dagger seem to pulse with red light. The ribbon enjoys the glow of the other necklaces but doesn't itself glow. Her right hand stays on a sword hilt without a blade, which glows golden, and she has a rapier that also glows golden at her side, underneath it another one which glows like pale moonlight. There is an amethyst brooch fastened to the strap around her chest, and it also sparkles and glows. At her side is a medium-sized young jade cloud dragon. Her left hand is usually either giving pats to the dragon or fidgeting with her necklace of holy symbols.

Bakari

Bite, Claw, Tail, Acid Breath (Recharge 5–6), Wing Attack (Costs 2 Actions)

Anna Bella Donna Heshwin Bellworth attacks with a Malediction!
Anna Bella Donna Heshwin Bellworth attacked Bakari and hit.
Bakari took 9 damage.
Anna Bella Donna Heshwin Bellworth attacked Bakari and hit.
Bakari took 10 damage.

Anna Bella Donna Heshwin Bellworth attacks with a Malediction!
Anna Bella Donna Heshwin Bellworth attacked Bakari but missed.

Anna Bella Donna Heshwin Bellworth attacked Bakari but missed.

Player 3: *closes the gap and thrusts with the rapier, bouncing the bottom of the staff on the ground as she lashes out.*


Anna Bella Donna Heshwin Bellworth attacks with a Booming Blade!
Bakari took 15 damage.
Bakari took 18 damage.

Player 3: those were supposed to include booming blade sigh


Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth and crit!
Anna Bella Donna Heshwin Bellworth took 84 damage.

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth and hit.
Anna Bella Donna Heshwin Bellworth took 27 damage.
Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth but missed.

Player 3: don't forget to add back in that damage he wouldn't have taken

Player 3: up to you, not like it'll help me that much anyway, Anna's not that strong

Player 4: *As his turn starts, he seems to regenerate some of his wounds*

Player 3: *looks a bit more concerned now.*


Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth and hit.
Anna Bella Donna Heshwin Bellworth took 47 damage.

Bakari, Ancient attacks with a Bite!
Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth but missed.

Bakari, Ancient attacked Anna Bella Donna Heshwin Bellworth and hit.
Anna Bella Donna Heshwin Bellworth took 31 damage.

Player 4: Just can’t move or take actions

Player 3: fair enough, that means no shield or anything on the next attacks anyway though


Anna Bella Donna Heshwin Bellworth casts Cure Wounds!
Anna Bella Donna Heshwin Bellworth healed for -36 health.

*doesn't crumple, but is panting heavily.*

Player 3: *crumples like a sack of potatoes*


Anna Bella Donna Heshwin Bellworth attacks with a Malediction!
Anna Bella Donna Heshwin Bellworth attacked Bakari but missed.

Anna Bella Donna Heshwin Bellworth attacked Bakari and hit.
Bakari took 24 damage.

*stays there, panting and sweating, and bleeding profusely. She casts a glance in Emery's direction.*

Player 3: *doesn't crumple, but is panting heavily.*

Player 3: "I thought we agreed on no killing."


Isabelle d'Vadalis

Crossbow, light, Dagger, Unarmed Strike, Healing Mend

Lesser Restoration, Speak with Animals, Identify, Enhance Ability, Mending, Fireball, Animal Friendship, Wind Wall, Shield, Scorching Ray, Shatter, Conjure Animals, Invisibility, Sanctuary, Cure Wounds, Calm Emotions, Guidance, Thunderwave

Eldritch Cannon: Protector, Magical Tinkering, Eldritch Cannon: Force Ballista, The Right Tool for the Job, Flash of Genius, Primal Connection: Speak with Animals, Eldritch Cannon: Flamethrower, Tool Expertise, Primal Connection: Animal Friendship, Create Eldritch Cannon, Detonate Eldritch Cannon, Infuse Item, Arcane Firearm

Blade Champion

Bladed Armour, Shrapnel Explosion, Spiked Maul, Ranged Javelin, Javelin

Khetari

Crossbow, light, Dagger, Dagger2, Rapier, +1, Unarmed Strike

Bless, Healing Word, Protection from Evil and Good, Hex, Chaos Bolt, Toll the Dead, Command, Light, Mind Spike, Disguise Self, Guiding Bolt, Misty Step, Darkness, Chill Touch, Shatter, Minor Illusion, Leomund's Tiny Hut, Sacred Flame, Mass Healing Word, Dissonant Whispers, Eldritch Blast, Shocking Grasp, Cure Wounds, Guidance, Vicious Mockery, Tasha's Hideous Laughter, Prestidigitation, Mage Hand

Bardic Inspiration, Magical Inspiration, Song of Rest, Fey Touched: Misty Step, Healing Light, Agonizing Blast, Mind Link Response, Cutting Words

Elloven

Handaxe, Silvered Halberd + 2, Unarmed Strike

Chill Touch, Feather Fall, Disguise Self

Wild Surge - Wild Growth, Wild Surge - Explosive Fey, Bolstering Magic (Spell Slot), Wild Surge, Relentless Endurance, Wild Surge - Vampiric Burst, Wild Surge - Retribution, Magic Awareness, Wild Surge - Protective Shroud, Wild Surge - Light Burst, Bolstering Magic (Bonus), Rage, Instinctive Pounce, Wild Surge - Wild Teleportation, Wild Surge - Wild Weapon

Jasmine Glayder

Shield, Chaos Bolt, Command, Calm Emotions, Detect Magic, Hold Person, Thunderous Smite, Compelled Duel, Booming Blade, Aid, Warding Bond, Mending, Sanctuary, Find Steed, Sleep, Message, Lightning Lure, Shield of Faith, Prestidigitation

Divine Smite, Channel Divinity: Emissary of Peace, Wild Magic Surge (Roll), Channel Divinity: Rebuke the Violent, Lay on Hands (Cleanse), Lay on Hands, Divine Sense, Aura of Protection, Aura of the Guardian, Tides of Chaos, Wild Magic Surge (Force)

Vadalis

Crossbow, light (Isabelle d'Vadalis), Dagger (Isabelle d'Vadalis), Unarmed Strike (Isabelle d'Vadalis), Healing Mend (Isabelle d'Vadalis), Force Flare (???), Force Quills (Echo)

Isabelle d'Vadalis uses Create Eldritch Cannon!
Isabelle d'Vadalis gained Eldritch Cannon.

Player 0: As you continue on to right about the spot you were supposed to go, Glayder suddenly staggers back as an arrow nails her in the chest, punching right through her armour. You take 17 piercing damage.

Player 0:  roll initiative. Isabelle is the only one who isn't surprised

Player 0: You are the only non-surprised person. There's a guy with a maul ducked behind a ledge about 30 feet out, and two guys with bows trained on you 60 feet away.


Blade Archers

Shortsword (Blade Archer 1), Longbow (Blade Archer 1), Shortsword (Blade Archer 2), Longbow (Blade Archer 2)

Blade Archer 1 attacks with a Longbow!
Blade Archer 1 attacked Isabelle d'Vadalis and hit.
Isabelle d'Vadalis took 7 damage.
Blade Archer 1 attacked Isabelle d'Vadalis but missed.

Player 0: The maul guy runs up to Isabelle and attempts to hit her, but... cannot.


Blade Archer 2 attacks with a Longbow!
Blade Archer 2 attacked Isabelle d'Vadalis and hit.
Isabelle d'Vadalis took 6 damage.
Blade Archer 2 attacked Isabelle d'Vadalis but missed.

A couple more arrows slam into her as well.


Elloven uses Wild Surge - Vampiric Burst!
Blade Champion rolled a Constitution save but failed.
Blade Champion took 12 damage.
Elloven gained 8 temp HP.

Player 0: A couple more arrows slam into her as well.

Player 2: Elloven's senses go into overdrive as he draws in a sharp breath as magical energy surges around him as his form takes on a dranonic Visage.  The energy itself forming text which reads Draconic ||Formido Oppugnatura Exsequens|| before  lashing out at the raider as Elloven  moves to stike.


Isabelle d'Vadalis uses Eldritch Cannon: Force Ballista!
Isabelle d'Vadalis attacked Blade Archer 2 and crit!
Blade Archer 2 took 38 damage.

*Seeing a proper moment to strike, Echo launches several water propelled armor piercing quills into the second archer's arm joint.*

Player 4: *Isabelle sidesteps backwards a bit to get into better positioning as Echo continues to move to better firing location, sending off another wave of quills at the archers.*


Blade Champion attacks with a Spiked Maul!
Blade Champion attacked Elloven and crit!
Elloven took 10 damage.
Blade Champion attacked Elloven but missed.

Blade Champion attacked Elloven and hit.
Elloven took 7 damage.

Player 4: *Seeing a proper moment to strike, Echo launches several water propelled armor piercing quills into the second archer's arm joint.*


Khetari

Hex, Shift Hex, Crossbow, light, Dagger, Dagger2, Rapier, +1, Unarmed Strike

!cast eldritch -t Blade Archer 1 -rr 2 -d 4 -phrase "Agonizing Blast" -d 1d6[necrotic]

Khetari casts Eldritch Blast!
Khetari attacked Blade Archer 1 but missed.

Khetari attacked Blade Archer 1 but missed.

Khetari makes an attempt to soften one of them up, but seeing Isabelle get hurt distracts her with worry

Player 0: Elloven gets bonked several times.


Elloven attacks with a Silvered Halberd + 2!
Elloven attacked Blade Champion and hit.
Blade Champion took 16 damage.
Elloven attacked Blade Champion and hit.
Blade Champion took 10 damage.

Elloven stays in mortal combat with the raider delivering a string of attacks

Player 5: Khetari makes an attempt to soften one of them up, but seeing Isabelle get hurt distracts her with worry


!cast scorch -t 2 -t 2 -t 1 -phrase non-lethal

Isabelle d'Vadalis casts Scorching Ray!
Isabelle d'Vadalis attacked Blade Archer 2 and hit.
Blade Archer 2 took 8 damage.
Isabelle d'Vadalis attacked Blade Archer 2 but missed.

Isabelle d'Vadalis attacked Blade Archer 1 and hit.
Blade Archer 1 took 8 damage.

*Echo continues forward as Isabelle and Riar focus on defense. Argan fires off three small firebolts at the enemy.*

Player 2: Elloven stays in mortal combat with the raider delivering a string of attacks


Blade Archer 2 attacks with a Longbow!
Blade Archer 2 attacked Isabelle d'Vadalis and hit.
Isabelle d'Vadalis took 9 damage.
Blade Archer 2 attacked Isabelle d'Vadalis but missed.

Isabelle gets to take a fun little dirt nap.

Player 4: *Echo continues forward as Isabelle and Riar focus on defense. Argan fires off three small firebolts at the enemy.*


Khetari casts Eldritch Blast!
Khetari attacked Blade Archer 1 and hit.
Blade Archer 1 took 9 damage.
Khetari attacked Blade Archer 1 and hit.
Blade Archer 1 took 8 damage.

Player 0: Isabelle gets to take a fun little dirt nap.

Player 5: As the bird glows it flits towards Isabelle, healing light spreading throughout her body. The bird makes a darker turn towards the archer, intending non lethality.


!a halberd -t champion -d 3 adv -phrase "Recklessly" Reckless [until start of next turn]

Elloven attacks with a Silvered Halberd + 2!
Elloven attacked Blade Champion and hit.
Blade Champion took 11 damage.

Elloven is impressed at this raider's endurance


Jasmine Glayder attacks with an Infused Silver Longsword!
Jasmine Glayder attacked Blade Champion but missed.

Jasmine Glayder attacked Blade Champion but missed.

*despite being not all too injured, she looks like she's fighting for her life every time she lifts her sword.*

Player 2: Elloven is impressed at this raider's endurance


Khetari casts Chaos Bolt!
Khetari attacked Blade Archer 2 and hit.
Blade Archer 2 took 8 damage.

Player 0: *despite being not all too injured, she looks like she's fighting for her life every time she lifts her sword.*

Player 5: As her spell falters she winces in pain and lightning courses through her mark on her hand.


!a halberd -t champion -rr 2 -d 3 adv -phrase "Recklessly" Reckless [until start of next turn]

Elloven attacks with a Silvered Halberd + 2!
Elloven attacked Blade Champion and crit!
Blade Champion took 35 damage.
Elloven attacked Blade Champion and hit.
Blade Champion took 12 damage.

Finding and opening he strikes savagely, knocking them out "A well fought battle."  Elloven mutters before moving towards the archers

Despite your best efforts to go non-lethal, the body explodes the moment it is knocked out.

Elloven is a bit confused ".....What just happened? "

Player 2: Elloven continues his duel with the raider.


Jasmine Glayder casts Hold Person!
Blade Archer 1 rolled a Wisdom save but failed.
Blade Archer 1 gained Paralyzed (Hold Person).

*Seeing this, Glayder uses her braincell, and a burst of lightning causes one of the archers to seize up.* "Quickly! Take their weapons and restrain them before it wears off!" *Starting to close the gap.*

Player 2: Finding and opening he strikes savagely, knocking them out "A well fought battle."  Elloven mutters before moving towards the archers

Player 0: Despite your best efforts to go non-lethal, the body explodes the moment it is knocked out.

Player 2: Elloven is a bit confused ".....What just happened? "

Player 2: Elloven begins  making his way to them


!a halberd -t archer -rr 2 -d 3 adv -phrase "Recklessly" Reckless [until start of next turn]

Elloven attacks with a Silvered Halberd + 2!
Elloven attacked Blade Archer 1 and hit.
Blade Archer 1 took 15 damage.
Elloven attacked Blade Archer 1 and hit.
Blade Archer 1 took 11 damage.

Player 0: *Seeing this, Glayder uses her braincell, and a burst of lightning causes one of the archers to seize up.* "Quickly! Take their weapons and restrain them before it wears off!" *Starting to close the gap.*

Player 2: Elloven continues to move towards the remaining archer


Ruskin Shadowfeet

Dagger, Dagger2, Shortsword, Shortsword2, Unarmed Strike

Catapult, Fire Bolt, Charm Person, Prestidigitation, Disguise Self, Mage Hand

Cedric

Dagger, Dagger2, Musket (Exandria), Pepperbox (Exandria), Rapier, Shortbow, Unarmed Strike

Sneak Attack, Cunning Action, Gunner, Bullying Shot, Summon Snipe, Piercing Shot, Grit Points

Shuno Himura

Handaxe, Moon-Touched Sword, Greatsword, Unarmed Strike

Repulsion Breath Weapon, Breath Weapon (Fire) (Metallic Dragonborn), Unleash Incarnation, Action Surge, Manifest Echo - Teleport, Second Wind, Extra Attack, Manifest Echo, Enervating Breath Weapon, Manifest Echo - Opportunity Attack, Manifest Echo - Attack

Biran

unarmed strike, Flame Seed, Fiery Teleportation, Produce Flame

Lesser Restoration, Speak with Animals, Call Lightning, Healing Word, Druidcraft, Faerie Fire, Protection from Energy, Scorching Ray, Flaming Sphere, Goodberry, Plant Growth, Cure Wounds, Burning Hands, Moonbeam, Control Flames, Barkskin, Revivify, Produce Flame

A 5'10 half elf, looks younger 20's, not much muscle in basic leather armor and medium length brown hair. Wearing a dark colored cloak with a few small pouches inside attached with tied plants and vines to the armor for components and basic supplies

Ruskin Shadowfeet attacks with a Shortsword!
Ruskin Shadowfeet attacked ZO4 and hit.
ZO4 took 22 damage.

Player 0: You do radiant sneak atk dmg and a couple of other things

Player 1atwork: *a group of 6 zombies are roaming on the graveyard*


ZO5 attacks with a Slam!
ZO5 attacked Shuno Himura but missed.


!cast Burning Hands -t Shuno -t ZO5 -t ZO2 -t ZO1 -L 3

Biran casts Burning Hands!
Shuno Himura rolled a Dexterity save and succeeded.
Shuno Himura took 2 damage.
ZO5 rolled a Dexterity save but failed.
ZO5 took 9 damage.
ZO2 rolled a Dexterity save and succeeded.
ZO2 took 4 damage.
ZO1 rolled a Dexterity save and succeeded.
ZO1 took 4 damage.

Player 1atwork: *is sourounde by 3 zombos*


ZO6 attacks with a Slam!
ZO6 attacked Biran but missed.

Player 1atwork: doesnt like fire so goes for biran


Biran casts Moonbeam!
ZO3 gained In a Moonbeam.
ZO6 gained In a Moonbeam.
Biran gained Silvery Beam.

Moonbeam, unarmed strike, Flame Seed, Fiery Teleportation, Produce Flame

Player 4: "This kind works best, if anyone can follow me lead!"


Cedric attacks with a Musket (Exandria)!
Cedric attacked ZO3 and hit.
ZO3 took 13 damage.

*the Musket sound echoes through the graveyard*

Player 1atwork: i am just imagening Ruskin hiding behind a gravestone or coming in and out of the mist


Biran shifts their a Moonbeam!
Shuno Himura rolled a Constitution save and succeeded.
Shuno Himura took 8 damage.
Shuno Himura gained In a Moonbeam.

"I just had to see. This works on undead and I still don't know your name"

"what that hurt, My name is Shuno Himura"

Player 1atwork: *the Musket sound echoes through the graveyard*

Player 1atwork: *out of the mist 3 mor zombiens and a ghoul come running towards the group*

Player 4: (how much damage does a ghoul do?

Player 1atwork: *the mist clears until this part of the graveyard*

Player 1atwork: *seems they are some graves to investigate&


Biran casts Cure Wounds!
Shuno Himura healed for -7 health.

Player 4: "I just had to see. This works on undead and I still don't know your name"

Player 1atwork: "what that hurt, My name is Player 1 Himura"

Player 4: "okay. I just asked a lot of times earlier and never got an answer. Wanted to be proactive"
*Drops the spell*


Biran casts Cure Wounds!
Shuno Himura healed for -11 health.

*Ruskin finds some gem worth RP reward gold*

*pats Shuno on the shoulder after healing to go fail investigating anything*


Mycah uses Symbiotic Entity!
Mycah gained 12 temp HP.
Mycah gained Symbiotic Entity.

Mycah

Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2

Shillelagh, Faerie Fire, Druidcraft, Absorb Elements, Healing Word, Gentle Repose, Chill Touch, Heat Metal, Detect Magic, Entangle, Blindness/Deafness, Spike Growth

Wild Shape, Halo of Spores (Symbiotic Entity), Symbiotic Entity, Unarmed Strike, Mask of the Wild, Halo of Spores

Mycah is a wood-elf, with long ears and light copper skin. His hair is dark brown, almost black with moss-clumped dreading. Mycah has a slim build standing 5''7'' and tone. They wear no armor, only dawning a pair of loose dark trousers with wrappings around their hands and feet. A quarterstaff topped with different mushrooms is the only weapon he holds with a small bag at his side. An assortment of satchels and pouches around their waist,  and a small pruning knife tucked into their belt.

Player 11: *looks at his traveling companions* "Shall we assist?"

Player 11: "Alright guys, lets be smart about this!"

Player 11: "Go, warn the people. We will do our best to hold them back!"

Player 11: "let's get up there and get ready to fight!"

Player 11: "Can anyone hold  a frontline?"


Locate Object, Eyebite, Identify, Plane Shift, Counterspell, Contact Other Plane, Lightning Bolt, Polymorph, Magic Missile, Ray of Sickness, Phantasmal Killer, Scrying, Ray of Enfeeblement, Sleep, Detect Magic, Bestow Curse, Hold Person

Warakiroro

Lesser Restoration, Mending, Catapult, Ray of Frost, Absorb Elements, Faerie Fire, Healing Word, Longstrider, Ray of Sickness, Flaming Sphere, Melf's Acid Arrow, Cure Wounds, Heat Metal, Tasha's Caustic Brew, Acid Arrow, Enlarge/Reduce, Mage Hand

Magical Tinkering, Experimental Elixir (Healing), The Right Tool for the Job, Experimental Elixir (Rest), Flash of Genius, Experimental Elixir (Spell Slot), Aggressive, Tool Expertise, Experimental Elixir (Resilience), Experimental Elixir (Boldness), Infuse Item, Experimental Elixir (Swiftness), Telekinetic - Shove, Experimental Elixir (Transformation), Experimental Elixir (Flight), Alchemical Savant

★Pronouns★ He/him
★Appearance★ Mid to late 20s. Warakiroro, or Roro for short. Is wide, burly and on the heavier side. His orcish lineage is clear, with large tusks protruding  from his lower lip. Although he is well above 7 ft tall he usually has a sheepish smile on his face. He is very obviously near sighted, both judging by his thick, round glasses and the way he needs to hold his books mere inches from his face to read. He is often seen wearing a white, chemical stained coat over his armor and a tool belt strapped across his beefy chest.
★Backstory★ While Roro was a boy, an anthropologist gnome, called Emmet Willingsworth II from New Auranos came to his tribe. The gnome took pity in the almost blind boy and gave the poor orc his first pair of glasses. The tribe, however, was always sceptical to Emmet, but not Roro. Roro, almost twice the size of the gnome, followed him around like a duckling. Unfortunately, one day everything changed. Emmet was accused on being a thief, because he had taken a few of the many religious trinkets and tribal carving that could be found around the homestead. This wasn't taken well by the orcs. Emmet was banished from the village, but with no planned escort through the wilderness back to New Auranos the now teenage Roro took it upon himself to escort him back to "civilisation". Roro took a liking to the city life, and stayed at Emmets estate for a while, being home schooled. There he quickly found an aptitude for the alchemical arts and after a few years he wanted to see the world, and then.. somehow ended up in The Garden.
★Playlist★ <https://open.spotify.com/playlist/0BVP320X9C7p73hwGMiyAQ?si=df1b94d544ff4cc4>

Kobur Draza

Handaxe, Kobur's Mace of Tricks, Unarmed Strike, Ram, Mirthful Leaps

Bless, Spiritual Weapon, Healing Word, Spirit Guardians, Toll the Dead, Mirror Image, Bestow Curse, Disguise Self, Guiding Bolt, Misty Step, Aid, Silvery Barbs, Spare the Dying, Sacred Flame, Mass Healing Word, Cure Wounds, Dispel Magic, Blindness/Deafness, Blink, Charm Person, Guidance, Pass without Trace

Mirthful Leaps, War Caster, Channel Divinity: Cloak of Shadows, Fey Touched: Misty Step, Channel Divinity: Turn Undead, Blessing of the Trickster, Channel Divinity: Invoke Duplicity, Channel Divinity, Invoke Duplicity - Move Illusion

★Pronouns★ He/Him
★Appearance★ Kobur is a tall fairly fit satyr that is in his mid 20s and appears as such. He stands at 6'2" with long brown hair kept in braid with shaved sides, short ram like horns, a full beard and almost glowing amber eyes. He is rather muscular for a satyr and when not in his armor he is most often seen in light flowing clothes and adorned with jewelry.
★Backstory★ Kobur was raised among nobles with a clear path to becoming a knight as his father and brother before him. However he never showed much interest in the politics of it all, he loved the training but it stopped there. He never was able to follow orders and instead would often get in trouble for acting out of line, he was always light hearted and struggled to take things as seriously as they needed to be. His father quickly was fed up with it all and sent him out on his own, deciding that one son following in his footsteps was enough. Kobur has not returned home nor seen his family since that day. He traveled on his own for years doing some odd jobs here and there, just making enough to get by, a big difference from his previously privlaged life. On one of his jobs he met a follower of Minvaati the Matron of Muses and that is when how he wanted to move his life foward became clear.  Since he has followed her ways as a Cleric making his way to the Garden, no stranger to training but wanting a way to help people in a way different than what he had been raised to think was the only way.
★Theme Song★ TBD

Kobur Draza casts Aid!
Kobur Draza gained Aid.
Kobur Draza healed for -5 health.
Warakiroro gained Aid.
Warakiroro healed for -5 health.

Player 1: *The portal behind Kobur and Warakiroro shuts behind them, and they find themselves facing..*

Player 1: *A hunched figure carrying a small quarterstaff, wearing tattered robes and small bones looks up at the two of them. She seems to be accompanied by three small imps that have taken notice to the new arrivals. She tilts her head to the side, before responding.* "Interesting.."


Warakiroro uses Experimental Elixir (Flight)!
Warakiroro gained Experimental Elixir (Flight).

"I'm sorry, sir. I was just walking by, and you seem to have opened a portal to.. somewhere." *Roro looks around and at Kobur.* "Not blaming you, magic can run rampant even for the trained mage. But nevermind that.. she doesn't look friendly " *he gestures to the crone.*


Warakiroro casts Acid Arrow!
Warakiroro attacked NH1 and crit!
NH1 took 29 damage.
NH1 gained Acid Arrow.

Player 4: "I'm sorry, sir. I was just walking by, and you seem to have opened a portal to.. somewhere." *Roro looks around and at Kobur.* "Not blaming you, magic can run rampant even for the trained mage. But nevermind that.. she doesn't look friendly " *he gestures to the crone.*


Spiritual Weapon, Handaxe, Kobur's Mace of Tricks, Unarmed Strike, Ram, Mirthful Leaps

NH1 casts Magic Missile!
Warakiroro took 2 damage.
Warakiroro took 2 damage.
Warakiroro took 2 damage.


Spirit Guardians, Polymorph, Polymorphed

Warakiroro

Aid, Experimental Elixir (Flight), Tasha's Caustic Brew

Kobur Draza

Spiritual Weapon, Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Handaxe, Kobur's Mace of Tricks, Unarmed Strike, Ram, Mirthful Leaps

Aid, Spiritual Weapon, Spirit Guardians, Spiritual Guardians

Warakiroro casts Enlarge/Reduce!
GA1 rolled a Constitution save but failed.
GA1 gained Enlarged/Reduced.

Warakiroro

Aid, Experimental Elixir (Flight), Enlarge/Reduce

"Oh. That is a little to larfe for comfort.." *Roro pulls out a spray bottle marked "Reduce." and sprays the monkey.* "..there. Better."


Aid, Experimental Elixir (Flight), Enlarge/Reduce, Frightened (Phantasmal Killer)

Warakiroro attacks with a Light Hammer!
Warakiroro attacked NH1 but missed.

Player 4: "Oh. That is a little to larfe for comfort.." *Roro pulls out a spray bottle marked "Reduce." and sprays the monkey.* "..there. Better."

Player 1: Kobur and Roro do get AoO's! But Roro makes it with dis. because of the fear.


If i cast ray of sickness for instance
It must be damage or heal

Kobur Draza

Aid, Spiritual Weapon, Spirit Guardians, Spiritual Guardians, Guiding Shot

Warakiroro casts Catapult!
NH1 rolled a Dexterity save but failed.
NH1 took 16 damage.

Player 4: If i cast ray of sickness for instance


Kobur Draza casts Guiding Bolt!
Kobur Draza gained Guiding Shot.
Kobur Draza attacked NH1 and hit.
NH1 took 15 damage.
NH1 gained Guiding Bolt.

"Hey stranger, thanks for helping me out. Not sure I would have managed alone... Back the way we came, surely."

*Just then the portal that they arrived from opens back up.*

*He walked through after Roro.* "Lovely, you can call me Kobur."


Forleg, Spike, Acid Spray (Recharge 5–6)

Nichika

Pepperbox (Exandria), Pepperbox (Exandria)2, Unarmed Strike

Dazing Shot, Violent Shot, Action Surge, Extra Attack, Second Wind, Firearm Specialist, Adept Marksman, Deadeye Shot

Shamil

HexBlade Pact Weapon, 2-Handed HexBlade Pact Weapon

Mirror Image, Thaumaturgy, Bless, Heroism, Shield of Faith, Darkness, Eldritch Blast, Hellish Rebuke, Cure Wounds, Scorching Ray, Unseen Servant, Mage Hand, Vengence_Hunter's Mark

Agonizing Blast, Lay on Hands (Cleanse), Divine Smite, Lay on Hands, Create Pact Weapon, Infernal Legacy: Darkness, Infernal Legacy: Hellish Rebuke, Divine Sense

Blue-skinned winged Tiefling (no infernal legacy spells).

Violet

Javelin, Moon-Touched Shortsword, Cat’s Claws

Rage, Ki Points, Mage Slayer Attack, Drunken Technique, Step of the Wind (Disengage), Deflect Missiles, Deflect Missiles Attack, Slow Fall, Flurry of Blows, Step of the Wind (Dash), Patient Defense, Feline Agility, Unarmed Strike

Violet is a pirate who thoroughly enjoys inflicting pain. She is 34 years old and even though she is small, her size does not reflect her ferocity. Her fur is cheetah patterning and her yellow eyes watch busy taverns for easy marks. She does have a crush on the mainland and when shes not raiding on the high seas she might be found hanging out with them.

Elric Umbranson

Twilight Aid, Spiritual Weapon, Crossbow, heavy, Moon-Touched Mace, Warhammer, 2-Handed Warhammer, Unarmed Strike

Light, Thaumaturgy, Faerie Fire, Spiritual Weapon, Spirit Guardians, Detect Magic, Healing Word, Enhance Ability, Guiding Bolt, Aid, Leomund's Tiny Hut, Bless, Aura of Vitality, See Invisibility, Guidance, Moonbeam, Sacred Flame, Command, Sleep

Vigilant Blessing, Eyes of Night, Channel Divinity, Channel Divinity: Twilight Sanctuary, Channel Divinity: Turn Undead

Zyzal Duskwillow

Sanctuary, Mace, Unarmed Strike, Infiltrator Armor: Lightning Launcher (DEX)

Sanctuary, Light, Thunderwave, Magic Missile, Absorb Elements, Mirror Image, Web, Bless, Detect Thoughts, Cure Wounds, Message, Shatter, Mage Hand, Shield, Misty Step, Mending, Vortex Warp, Blur

Fey Touched: Misty Step, Arcane Armor - Create Armor, Lightning Launcher, The Right Tool for the Job, Githzerai Psionics: Shield, Tool Expertise, Infuse Item, Flash of Genius, Githzerai Psionics: Detect Thoughts, Magical Tinkering, Infiltrator Armor: Lightning Launcher (DEX)

Lightning Launched, Lightning Launched x2, Sanctuary

Shamil casts Eldritch Blast!
Shamil attacked WB5 and crit!
WB5 took 12 damage.

Player 4: .!cast eldritch -rr 2 -t wb5 adv


WB4 attacks with a Spike!
WB4 attacked Shamil but missed.

Player 4: .!cast eldritch -rr 2 -d 4 -t wb5


Elric Umbranson

Twilight Aid, Spiritual Weapon, Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, heavy, Moon-Touched Mace, Warhammer, 2-Handed Warhammer, Unarmed Strike

Twilight Sanctuary, Spiritual Weapon, Spirit Guardians, Spiritual Guardians

Zyzal Duskwillow

Mace, Unarmed Strike, Infiltrator Armor: Lightning Launcher (DEX)

Bless, Blessed, Mirror Image One, Mirror Image Two, Mirror Image Three, Lightning Launched, Lightning Launched x2, Shield

Violet attacks with a Moon-Touched Shortsword!
Violet attacked WB6 but missed.


Vaz

Dagger, Longsword, +1, 2-Handed Longsword, +1, Staff of Defense, 2-Handed Staff of Defense, Unarmed Strike, Keoghtom's Ointment

Light, Calm Emotions, Wall of Fire, Thunderclap, Dispel Magic, Vicious Mockery, Healing Word, Nathair's Mischief, Comprehend Languages, Invisibility, Kinetic Jaunt, Levitate, Hypnotic Pattern, Fly, Sending, Fireball, Protection from Evil and Good, Stone Shape, Mage Armor, Wind Wall, Shield, Dissonant Whispers

Countercharm, Magical Inspiration, Slashing Flourish, Bardic Inspiration, Defensive Flourish, Mobile Flourish, Song of Rest

__**3'6" | 45 lb. | Stout Halfling | Bard (College of Swords)**__
> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey.
> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.
**Personality Traits**
I prefer the company of those who aren’t like me, including people of other races.
When I arrive at a new settlement for the first time, I must learn all its customs.
By living among violent people, I have become desensitised to violence.
**Ideals**
Protection. I must do everything possible to save a society facing extinction. (Good)
Knowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)
Discovery. I want to be the first person to discover a lost culture. (Any)
**Bonds**
Having lived among the people of a primeval tribe or clan, I long to return and see how they are faring.
I have a trinket that I believe is the key to finding a long-lost society.
**Flaws**
Boats make me seasick.
I talk to myself, and I don’t make friends easily.
I complain about everything.
**Alignment**
NG

Elysium uses Aura of Protection!
Lily gained Aura of Protection.

Lily

Attack rolls target Ely, not me (Mounted Combatant), Aura of Protection

*He looks down at his flaming sword.*
"Okay. Well. That's inconvenient."

```diff
-There are two big targets inside the water, and a smaller one less interesting, because of that the big ass whale would use it's massive intelect to choose between the three which one it wan'ts to get a bite out off
```

*It dashes and it is now in meele with Fallira and the rest of us*

Player 0: ```diff
-For all intents and purposes of this being a somewhat fairish fight, the ground beneath the adventures would give and they would find themselves in a pocket of water roughtly 200ft/200ft, somehow this gigantic pond in the swamp have a underwater cave that leads to the sea and those whales were unfortunate enough to end up here. Famished and hungry, nearly 1 day away from starting to devour each other they would spot the adventurers...finally some fresh meat!
```


Fallira

Longbow, +2, Oathbow, Quarterstaff, 2-Handed Quarterstaff, Rapier of Wounding, Sun Blade, 2-Handed Sun Blade, Unarmed Strike, Sun Blade

Ensnaring Strike, Hunter's Mark, Water Breathing, Thaumaturgy, Cure Wounds, Lightning Arrow, Zephyr Strike, Freedom of Movement, Conjure Barrage

Drake Companion: Command, Drake's Breath, Blessing of the Raven Queen (Resistance), Blessing of the Raven Queen, Drake Companion, Hide in Plain Sight, Drake Companion: Summon, Primeval Awareness

**__6' 1" | 190 lb. | Shadar-kai | Ranger (Drakewarden)__**
Fallira stands as slightly above the average human height, with pale black hair that falls across his shoulders with a silvery sheen. His skin resembles that of ash, his eyes only a few shades lighter with a tinge of blue and lacking a pupil. A noticeable set of burn scars can be seen upon his neck, spiderwebbing down right shoulder and arm, partially healed but still visible. His leather armor covered a dark brown tunic, with bits of green and black to better blend in with shrubbery and rock faces.
**Personality Traits**
I have a lesson for every situation, drawn from observing nature.
I place no stock in wealthy or well-mannered folk. Money and manners won’t save you from a hungry owlbear.
**Ideals**
Change. Life is like the seasons, in constant change, and we must change with it to better coexist.
**Bonds**
I will bring terrible wrath down on the evildoers who destroyed my homeland.
**Flaws**
Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish.
**Alignment**
TN

Elysium

Javelin of Lightning, Javelin, +1, Mace of Smiting, Rapier, +1, Warhammer, +1, 2-Handed Warhammer, +1, Unarmed Strike, Keoghtom's Ointment, Valhalla, Tempest, Inferno, Fortuna, Gehenna, Nirvana

Light, Magic Missile, Animal Friendship, Eldritch Blast, Message, Gust of Wind, Summon Fey, Intellect Fortress, Mind Sliver, Conjure Elemental, Comprehend Languages, Cure Wounds, Speak with Animals, Hold Person, Shield, Aid, Misty Step, Daylight, Warding Bond, Fear, Hunter's Mark, Bless, Bane, Prayer of Healing, Counterspell, Shield of Faith, Divine Favor, Hex, Hypnotic Pattern, Mage Hand, Wrathful Smite

Manifest Echo - Teleport, Lay on Hands (Cleanse), Channel Divinity, Manifest Echo, Lay on Hands, Inspiring Leader, Unleash Incarnation, Manifest Echo - Opportunity Attack, Eldritch Smite, Second Wind, Harness Divine Power, Channel Divinity: Vow of Enmity, Manifest Echo - Attack, Aura of Protection, Blessing of the Raven Queen (Resistance), Hexblade's Curse, Blessing of the Raven Queen, Hex Warrior, Channel Divinity: Abjure Enemy, Divine Smite, Action Surge, Extra Attack, Hexblade's Curse (Heal), Create Pact Weapon, Eldritch Smite (Prone), Divine Sense

__**6'5 | 150 lb. | Shadar-kai | Paladin (Oath of Vengeance)/Warlock (The Hexblade)**__
> Elysium might now be unrecognizable to some. From a cursory glance it looks as if he’d aged backwards by a few decades over the course of a day, going from the face of an elf in the midst of adulthood to one that’d just completed their coming of age ceremony. Of particular note is the lack of eyepatch – his right eye seems just as good as new. An impossibly vibrant, dangerous violet hue seems to have all but overtaken the previously azure color of his iris. To anyone that asks, he insists that he simply had it regenerated, but something seemed off about it, even ignoring the change in color.
> Still sporting the same slim yet muscular build, always outfitted in pristine mizzium plate. He’d cleaned up his look a bit, previously messy blonde locks now slicked back and neatly tied at the back. The same saccharine smile remains plastered on his face, except rather than hollow, it seemed unsettlingly euphoric at times.
> The pulsating purple veins that had previously branched out from his torso towards his arms had refined themselves into dark tattoos that spanned his entire body, reminiscent of coiling tendrils. Even the thin scar around his neck that had never healed was now replaced by these tattoos.
**Personality Traits**
I express affection or contempt in ways that are unfamiliar to others.
I have different assumptions from those around me concerning personal space, blithely invading others’ space in innocence, or reacting to ignorant invasion of my own.
**Ideals**
Suspicious. I must be careful, for I have no way of telling friend from foe here. (Any)
**Bonds**
My freedom is my most precious possession. I’ll never let anyone take it from me again.
**Flaws**
When I have a goal, I will single-mindedly pursue it no matter the cost or sacrifice
**Alignment**
TN

Fa's Ranger

Longbow, +2 (Fallira), Oathbow (Fallira), Quarterstaff (Fallira), 2-Handed Quarterstaff (Fallira), Rapier of Wounding (Fallira), Sun Blade (Fallira), 2-Handed Sun Blade (Fallira), Unarmed Strike (Fallira), Sun Blade (Fallira), Bite (Drecha)

!a "sun blade" -t "KW2" -d 1d6[lightning]

Fallira attacks with a Sun Blade!
Fallira attacked KW2 and hit.
KW2 took 15 damage.

Player 2: *He looks down at his flaming sword.*
"Okay. Well. That's inconvenient."

Player 0: ```diff
-There are two big targets inside the water, and a smaller one less interesting, because of that the big ass whale would use it's massive intelect to choose between the three which one it wan'ts to get a bite out off
```

Player 0: *It dashes and it is now in meele with Fallira and the rest of us*

Player 3: *Fallira saw the movement in the water and instinctively looked up to the branches of the swamp for safety.*

Player 3: *Unable to find safety above the fight, he instead turned to the whale moving towards them, his sword and shield drawn.*


Drecha attacks with a Bite!
Drecha attacked KW2 and hit.
KW2 took 11 damage.

Player 3: (Fuuuck, fine. I'll forgo the shield


Player 0: *Vaz would move to the back of the whale and then __Go trough the whale__ as he slashes it from the insides landing besides Fallira*


ELGroup

Claws (Lily), Javelin of Lightning (Elysium), Javelin, +1 (Elysium), Mace of Smiting (Elysium), Rapier, +1 (Elysium), Warhammer, +1 (Elysium), 2-Handed Warhammer, +1 (Elysium), Unarmed Strike (Elysium), Keoghtom's Ointment (Elysium), Valhalla (Elysium), Tempest (Elysium), Inferno (Elysium), Fortuna (Elysium), Gehenna (Elysium), Nirvana (Elysium)

Elysium casts Hunter's Mark!
Elysium gained Marking Target.
KW2 gained Marked.

Elysium

Hunter's Mark, Shift Hunter's Mark, Javelin of Lightning, Javelin, +1, Mace of Smiting, Rapier, +1, Warhammer, +1, 2-Handed Warhammer, +1, Unarmed Strike, Keoghtom's Ointment, Valhalla, Tempest, Inferno, Fortuna, Gehenna, Nirvana

Confer Elemental Resistance, Hunter's Mark, Marking Target

Player 2: *Not wasting much time. Luckily for him he had a ring of swimming, so no disadvantage attacking in the water. The griffon will be staying just afloat so that he can reach. Can't really fly out of here anyways.*


ELGroup

Claws (Lily), Hunter's Mark (Elysium), Shift Hunter's Mark (Elysium), Javelin of Lightning (Elysium), Javelin, +1 (Elysium), Mace of Smiting (Elysium), Rapier, +1 (Elysium), Warhammer, +1 (Elysium), 2-Handed Warhammer, +1 (Elysium), Unarmed Strike (Elysium), Keoghtom's Ointment (Elysium), Valhalla (Elysium), Tempest (Elysium), Inferno (Elysium), Fortuna (Elysium), Gehenna (Elysium), Nirvana (Elysium)

Elysium attacks with an Inferno!
Elysium attacked KW4 and hit.
KW4 took 16 damage.

*Echo moved up to melee of the next one, just in case he felt like using it*

*Vaz would be dancing as he swims trough out the place and about and trough the whale, taking a defensive stance after hitting the beast he looks right now like a vortex in the sea, the water clinging around him masking his body*


!a "sun blade" -t "KW4" -d 1d6[lightning]

Fallira attacks with a Sun Blade!
Fallira attacked KW4 and hit.
KW4 took 16 damage.

Player 2: *Echo moved up to melee of the next one, just in case he felt like using it*

Player 0: *Vaz would be dancing as he swims trough out the place and about and trough the whale, taking a defensive stance after hitting the beast he looks right now like a vortex in the sea, the water clinging around him masking his body*

Player 0: let's say 15 feet deep we fell

Player 3: *With the first whale dead, the pair moved to engage the wounded whale in an attempt to turn it into a battle where they had the number's advantage.*


Vaz attacks with a Longsword, +1!
Vaz attacked KW4 and hit.
KW4 took 16 damage.
Vaz attacked KW4 and hit.
KW4 took 11 damage.

Player 0: *Let's finish this gosh darn whale!*


Elysium attacks with an Inferno!
Elysium attacked KW4 and hit.
KW4 took 13 damage.

Player 2: *Right, his echo disappeared cause it got too far*


!a inf -d 1d6 -f "Hunter’s Mark | When you hit a marked creature with a weapon attack you can deal an extra 1d6 damage to the target." -t KW4

Elysium attacks with an Inferno!
Elysium attacked KW4 and hit.
KW4 took 18 damage.

*Of note was that he specifically seemed to avoid actually killing any of them when he landed the finishing blow, even though it took quite a bit of effort considering the rampant bloodlust emanating from him*


KW3 attacks with a Bite!
KW3 attacked Drecha but missed.

Player 2: *Of note was that he specifically seemed to avoid actually killing any of them when he landed the finishing blow, even though it took quite a bit of effort considering the rampant bloodlust emanating from him*

Player 0: ```diff
-The whales have suffered quite a bit of punishment on this evening in the bogs, their family destroyed this whale would try to take what it can and then maybe run away?
```


KW1 attacks with a Bite!
KW1 attacked Elysium but missed.

Player 0: *This one would retaliate against the murderer of his two sibblings*


Drecha attacks with a Bite!
Drecha attacked KW3 and hit.
KW3 took 7 damage.

```diff
-Another innocent's murder goes unpunished as the poor whale cannot close it's mandibles against Ely's sturdy arm and armor, It beams with anger at it's quarry hungry...if it doesn't eat now it will die either way of starvation
this combat's soundtrack: https://www.youtube.com/watch?v=v-Su1YXQYek
```

*As the overgrown ~~fish~~ mammal came up to snap at Drecha, Fallira immediately swatted at it with his blade, the drake reciprocating the attack with a bite of his own.*


!a "Longsword, +1" -t KW3 -phrase "It's so fun to bully kei with my descriptions :3" -rr 2

Vaz attacks with a Longsword, +1!
Vaz attacked KW3 and hit.
KW3 took 12 damage.
Vaz attacked KW3 and hit.
KW3 took 9 damage.

Player 0: ```diff
-Another innocent's murder goes unpunished as the poor whale cannot close it's mandibles against Ely's sturdy arm and armor, It beams with anger at it's quarry hungry...if it doesn't eat now it will die either way of starvation
this combat's soundtrack: https://www.youtube.com/watch?v=v-Su1YXQYek
```

Player 3: *As the overgrown ~~fish~~ mammal came up to snap at Drecha, Fallira immediately swatted at it with his blade, the drake reciprocating the attack with a bite of his own.*

Player 0: *Vaz will then, aid the murderer without ever considering the life of these poor famished creatures, in their minds they are right. And in the end the survival of the strong is the rule in the swamps*


!a inf -d 1d6 -f "Hunter’s Mark | When you hit a marked creature with a weapon attack you can deal an extra 1d6 damage to the target." -t KW3

Elysium attacks with an Inferno!
Elysium attacked KW3 and crit!
KW3 took 35 damage.

Player 2: *Once more, nonlethal attacks. He really wasn't going to risk letting himself fall into even worse depravity, for his own sake. Lily could eat them after if he so wished.*


Elysium attacks with an Inferno!
Elysium attacked KW1 and hit.
KW1 took 16 damage.


Drecha attacks with a Bite!
Drecha attacked KW1 and hit.
KW1 took 16 damage.

*The last whale tried to snap at the ranger, but he responded with a solid pairs of strikes around it's mouth, Drecha biting it's left fin with strong vigor.*

Player 2: *Despite all of the restraint he


Vaz attacks with a Longsword, +1!
Vaz attacked KW1 but missed.

Vaz attacked KW1 and hit.
KW1 took 16 damage.

Player 3: *The last whale tried to snap at the ranger, but he responded with a solid pairs of strikes around it's mouth, Drecha biting it's left fin with strong vigor.*

Player 0: "Let us dispatch of thing one so we can get out of this filthy bog water." *he'd say as he strikes again at the famished wale*


!a inf -d 1d6 -f "Hunter’s Mark | When you hit a marked creature with a weapon attack you can deal an extra 1d6 damage to the target." -t KW1 -rr 2

Elysium attacks with an Inferno!
Elysium attacked KW1 and hit.
KW1 took 16 damage.
Elysium attacked KW1 and hit.
KW1 took 11 damage.

*Much more silent now, he resisted the urge to lick the blood off his face, instead placing a hand to his cleansing stone.* "Well, that was boring. Can we find another ancient dragon?"

*Having not too much strength, he left that to Lily, who also promptly started tearing into the unconscious whales with absolutely no regard. At least he was going to be well fed today.*

*Well, he definitely never claimed to be very good at harvesting.* "I would. It'd be quite challenging. Either way, what now? Is it time to head back?"


Pakratt Datheef

Dagger, Prickjab, Shortbow, Unarmed Strike, Shankstab

Rage, Shifting, Wild Surge - Explosive Fey, Wild Surge - Retribution, Wild Surge - Wild Teleportation, Wild Surge, Wild Surge - Wild Weapon, Shifting - Wildhunt, Wild Surge - Wild Growth, Sneak Attack, Wild Surge - Light Burst, Wild Surge - Vampiric Burst, Wild Surge - Protective Shroud, Magic Awareness

★Pronouns★ He/him
★Appearance★ Pakratt is a 30 something yeard old animalfolk. He stopped counting long ago. He is usually wearing a robe full of patches and pockets filled with a plethora of trinkets,  trash and baubles. His fur is unkempt, and his ears and tail are missing chunks and parts wears a set of dark pink goggles whenever the sun is out.
★Backstory★ Pakratt grew up on the streetsThrac, but fled to the sewers at an early age after having a run in with some local organised crime. From the sewers he had access to the entire city, and started picking up discarded things, or TREASURESss as he likes to call them, to aid with the life in the sewers. The years of underground isolation has made him shy of light, and the lack of social interaction has made him deseprate for human interaction. When he couldn't find it he usually resorted into talking with his treasures, giving them names and making them into his "nest". Now he has come to garden in search of friendses, treasures and things for his nest.
★Theme Song★ Under works <URL>

Monroe  Blanquette

Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Friends, Poison Spray, Absorb Elements, Magic Missile, Mind Sliver, Hideous Laughter, Animal Friendship, Silvery Barbs, Ray of Sickness, Shield, Identify, Prestidigitation

M.I.G.L

Dagger, Rapier, Shortbow, Unarmed Strike

Pakratt Datheef uses Rage!
Pakratt Datheef gained Rage.

Player 2: Alrighty! It looks like everyone starts off hidden, so you all get a surprise round


Pakratt Datheef jumps out and uses Shankstab!
Pakratt Datheef attacked TW4 and hit.
TW4 took 10 damage.


Monroe  Blanquette uses Hypnotic Gaze!
Monroe  Blanquette gained Hypnotic Gaze.
TW1 rolled a Wisdom save but failed.
TW1 gained Charmed (Hypnotic Gaze).

Player 4: So when I rested it didn’t restore my gaze?


TW9 attacks with a Spear (2H)!
TW9 attacked Pakratt Datheef but missed.


Pakratt Datheef jumps out and uses Shankstab!
Pakratt Datheef attacked TW2 and crit!
TW2 took 13 damage.


Pakratt Datheef attacks with a Prickjab!
Pakratt Datheef attacked TW1 and hit.
TW1 took 5 damage.

Player 2: Oh shoot! I forgot about that 😅


!a rapier -t tw5  -d1 "1d6" -f "Sneak Attack|Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll."

M.I.G.L attacks with a Rapier!
M.I.G.L attacked TW5 but missed.

Player 2: Phew, no surprise round. But..

Player 2: All except TW1 and 6 start off hidden

Player 2: Because init. Starts off after Monroe, the order goes back up to TW5's turn


!a rapier adv -t tw8  -d1 "1d6" -f "Sneak Attack|Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll."

M.I.G.L attacks with a Rapier!
M.I.G.L attacked TW8 and hit.
TW8 took 16 damage.

Player 2:  Sorry for the double-ping! You can take your turn whenever you're ready


Pakratt Datheef jumps out and uses Shankstab!
Pakratt Datheef attacked TW7 and crit!
TW7 took 17 damage.


TW1 is still alive as wel
its still alive for now

!a rapier adv -t tw1  -d1 "1d6" -f "Sneak Attack|Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll."

M.I.G.L attacks with a Rapier!
M.I.G.L attacked TW1 and hit.
TW1 took 10 damage.


Zusorak

Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)

Sanctuary, Protection from Evil and Good, Shield of Faith, Divine Favor, Detect Evil and Good, Cure Wounds

Protection, Channel Divinity: Sacred Weapon, Channel Divinity: Turn the Unholy, Lay on Hands (Cleanse), Channel Divinity, Lay on Hands, Divine Smite, Divine Sense

!embed -title "Automating all monsters until the next player in initiative! :robot:" -desc "Please use `!auto once` or simply `!auto o` if you're looking to automate a single monster at a time.

Custom arguments like `adv` and other snippets only apply to `!auto once`

_Usage Example_:
`!auto o -t <target> adv guidance`
(or)
`!auto o`" -thumb "https://www.dndbeyond.com/avatars/27902/48/1581111423-80343090.jpeg?width=150&height=150&fit=crop&quality=95&auto=webp" -color "7875ff" -footer '!auto help | made by alpha#1832'

WO1 attacks with a Bite!
WO1 attacked Zusorak but missed.

Player 2: WO1's Actions
Attacks
Bite: Attack: +4 to hit. Hit: 2d4 + 2 [piercing] damage, DC 11 STR Save. Fail: Effect: Prone.


*A shimmering barrier appears around Emery*

Emery Idris

Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike

Light, Demiplane, Knock, Minor Illusion, Bael's Distant Shield, Sunburst, Raulothim's Psychic Lance, Eldritch Blast, Darkness, Wall of Fire, True Seeing, Message, Arcane Lock, Mage Hand, Alter Self, Dispel Magic, Dimension Door, Web, Detect Magic, Conjure Elemental, Disintegrate, Lightning Bolt, Comprehend Languages, Armor of Agathys, Invisibility, Flaming Sphere, Chain Lightning, Ice Storm, Mending, Greater Invisibility, Plane Shift, Chill Touch, Psychic Scream, Passwall, Control Flames, Telekinesis, Wish, Fireball, Tasha's Otherworldly Guise, Gust, Find Familiar, Protection from Evil and Good, Counterspell, Enlarge/Reduce, Shield, Prestidigitation

Metamagic - Extended Spell, Shadow Walk, Metamagic - Heightened Spell, Magical Guidance, Vampiric Bite (Bonus), Metamagic - Subtle Spell, Flexible Casting (Create Spell Slot), Fanged Bite, Agonizing Blast, Metamagic - Twinned Spell, Hound of Ill Omen, Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Hexblade's Curse, Eyes of the Dark, Vampiric Bite (Heal), War Caster, Hex Warrior, Flexible Casting (Create Sorcery Points), Hexblade's Curse (Heal), Umbral Form, Metamagic - Quickened Spell

Emery is a very pale man, with white hair, black eyes, who is 5’11, and looks fairly thin, and he wears casual clothes. He carries most of his important equipment on him, such as his shield, and armor, though this is hidden underneath his cloak, save for his staff, and his sombrero. It has strings dangling from it, and pitch black shiny cards hanging from said strings. He has a bag of holding slung over one shoulder, and a quiver over his other. He looks like a pale human at first glance.

Bakari

Bite, Claw, Tail, Acid Breath (Recharge 5–6), Wing Attack (Costs 2 Actions)

Emery Idris uses Hexblade's Curse!
Emery Idris gained Hexblade's Curse.
Bakari gained Hexblade's Cursed.

Player 2- ❤ Cult of Smol: ~~I can make it +29 if i so please~~

Player 2- ❤ Cult of Smol: *A shimmering barrier appears around Player 2*


Bakari, Ancient attacks with a Claw!
Bakari, Ancient attacked Emery Idris and hit.
Emery Idris took 15 damage.

Player 2- ❤ Cult of Smol: *Big dragey boi, rushes him*


Emery Idris uses Metamagic - Quickened Spell!

Player 2- ❤ Cult of Smol: *Pulls out a wand*


Emery Idris uses Umbral Form!
Emery Idris gained Umbral Form.

Emery Idris

Hexblade's Curse, Psychic Lance, Umbral Form

*Chuckles.*
"You put up a good fight, bakari."

Player 2- ❤ Cult of Smol: *Moves out of range first*


Emery Idris casts Raulothim's Psychic Lance!
Emery Idris gained Psychic Lance.
Bakari rolled a Intelligence save but failed.
Bakari took 32 damage.
Bakari gained Incapacitated.

Hexblade's Curse, Umbral Form, Psychic Lance

Player 2- ❤ Cult of Smol: *Chuckles.*
"You put up a good fight, bakari."

Player 2- ❤ Cult of Smol: *Sinks underneath the ground*

Player 2- ❤ Cult of Smol: "He does that fucking trick all the time."

Player 2- ❤ Cult of Smol: "Player 3... you can't escape me..."


Emery Idris casts Haste!
Emery Idris gained Hasted.

Player 2- ❤ Cult of Smol: "My claws aren't made for that."

Player 2- ❤ Cult of Smol: *Moves up above ground, and drinks a speed pot as a ba, then uses a scroll*


Armor of Agathys, Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike

Emery Idris casts Shield!
Emery Idris gained Shield.

Hexblade's Curse, Umbral Form, Hasted, Armor of Agathys, Shield

"Emery! How about we end this here. Alright?"

"Thanks. It's annoying... because we both refuse to die."
*He chuckles.*


Bite, Claw, Tail, Fire Breath, Frightful Presence, Wing Attack, Magma Geyser, Tremor, Volcanic Gases

Elysium uses Aura of Protection!
Lily gained Aura of Protection.

```diff
-It seems that Pero won't ever have the chance to know if he'll be a hero or not as the red dragon decends upon them with it's fiery revenge!
```


!i a Fire Breath -t Fallira -t Drecha -t Lily -t Elysium -t ELEcho -t Vaz

ARD1 unleashes their Fire Breath!
Fallira rolled a Dexterity save but failed.
Fallira took 71 damage.
Drecha rolled a Dexterity save but failed.
Drecha took 71 damage.
Lily rolled a Dexterity save but failed.
Lily took 71 damage.
Elysium rolled a Dexterity save but failed.
Elysium took 71 damage.
ELEcho rolled a Dexterity save but failed.
ELEcho took 71 damage.
Vaz rolled a Dexterity save but failed.
Vaz took 71 damage.

Player 3: ```diff
-It seems that Pero won't ever have the chance to know if he'll be a hero or not as the red dragon decends upon them with it's fiery revenge!
```

Player 3: (my g, breath is breath :kekek:

Player 3: !a Fire Breath -t Fallira -t Drecha -t Lily -t Elysium -t ELEcho -t Vaz


!a "oathbow" -t ARD1 -adv -d 1d6 [lightning]

Fallira attacks with an Oathbow!
Fallira attacked ARD1 and hit.
ARD1 took 29 damage.

Player 1: *Fallira ordered Drecha to retreat 80ft, even as the flames scorched their bodies. He didn't have time to check for Pero, firing his Oathbow, even as his cloak burned.*


Elysium

ARD1 uses Wing Attack!
Elysium rolled a Dexterity save but failed.
Elysium took 14 damage.
Elysium gained Prone.
Lily rolled a Dexterity save and succeeded.

Confer Elemental Resistance, Hexblade's Curse, Prone


Elysium attacks with an Inferno!
Elysium attacked ARD1 but missed.


Elysium uses Eldritch Smite (Prone)!
ARD1 took 45 damage.
ARD1 gained Prone.

Player 2: (oh, yeah it removed it earlier when I did the wrong smite


!a inf eadv -criton 19 -d 5 -f "Hexblade's Curse|Until the curse ends, you gain the following benefits:
• You gain a +5 bonus to damage rolls against the cursed target.
• Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.
• If the cursed target dies, you regain 10 hit points." -t Ard1 -rr 2

Elysium attacks with an Inferno!
Elysium attacked ARD1 and hit.
ARD1 took 19 damage.
Elysium attacked ARD1 and hit.
ARD1 took 14 damage.

Player 2: *Ready to take advantage of that moment of weakness , time itself seems to slow around him as he continued swinging*


Player 3: *Vaz will approach, seeing the enemy he would be filled with determination!*


Vaz attacks with a Longsword, +1!
Vaz attacked ARD1 but missed.

Vaz attacked ARD1 and hit.
ARD1 took 9 damage.

Player 3: *He would move in attack twice and then move 35 feet away*


Vaz uses Defensive Flourish!
ARD1 took 7 damage.
Vaz gained Defensive Flourish.

```diff
-"YOU KILL MY SPAWN I KILL YOUR SPAWN TOO, SAY GOOD BYE TO YOUR CHILD HUMAN!"
```


!i a "Frightful Presence" -t Elysium  -t Fallira -t Drecha -t Vaz -t Lily

ARD1 uses their Frightful Presence!
Elysium rolled a Wisdom save but failed.
Elysium gained Frightened.
Fallira rolled a Wisdom save but failed.
Fallira gained Frightened.
Drecha rolled a Wisdom save and succeeded.

Vaz rolled a Wisdom save and succeeded.

Lily rolled a Wisdom save but failed.
Lily gained Frightened.

Confer Elemental Resistance, Hexblade's Curse, Frightened

Lily

Attack rolls target Ely, not me (Mounted Combatant), Aura of Protection, Frightened

Player 3: ***THE DRAGON IS GOING FOR VAZ***

Player 3: ```diff
-"YOU KILL MY SPAWN I KILL YOUR SPAWN TOO, SAY GOOD BYE TO YOUR CHILD HUMAN!"
```

Player 3: (I dunno how to use it, it's not listened as an action ...


!a inf -criton 19 -d 5 -f "Hexblade's Curse|Until the curse ends, you gain the following benefits:
• You gain a +5 bonus to damage rolls against the cursed target.
• Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.
• If the cursed target dies, you regain 10 hit points." dis -t Ard1

Player 2: *Being afraid definitely was not going to stop him from continuing to attack so long as it remains in melee. If not, well, he has plenty of other magic to throw around.*

Player 3: *you actually get a AOO at dis Ely*


ARD1 attacks with a Claw!
ARD1 attacked Vaz but missed.

ARD1 attacked Vaz but missed.


Fallira attacks with an Oathbow!
Fallira attacked ARD1 but missed.

Player 3: ***AND VAZ DANCES!** He dances like there's no tomorrow dodging the dragon's attacks, the first one just barely, he'd dancing around the giant draconic behemoth like the both of them are in a intricate ballé, his heart is pounding and adrenaline is at max, once more Vaz finds himself tangoing with death!*


Elysium uses Channel Divinity: Vow of Enmity!
ARD1 gained Vow of Enmity.

*Seeing as he can't feasibily get closer he throws out some eldritch blasts.*


Elysium attacks with an Inferno!
Elysium attacked ARD1 and hit.
ARD1 took 7 damage.
Elysium attacked ARD1 and hit.
ARD1 took 10 damage.
Elysium attacked ARD1 and crit!
ARD1 took 16 damage.

Player 2: *Seeing as he can't feasibily get closer he throws out some eldritch blasts.*

Player 3:   he would be Irc 30 feet from you ;-;_

Player 2: *Summoning echo to melee of the dragon.*