Echo

Crossbow, light, Rapier, Unarmed Strike, Infiltrator Armor: Lightning Launcher (DEX)

Thunderwave, Shatter, Create Food and Water, Enhance Ability, Detect Magic, Lesser Restoration, Cure Wounds, Identify, Booming Blade, Haste, Hypnotic Pattern, Catapult, Lightning Bolt, Fly, Mirror Image, Magic Missile, Fire Bolt

Tool Expertise, Arcane Armor - Create Armor, Infuse Item, The Right Tool for the Job, Shapechange, Infiltrator Armor: Lightning Launcher (DEX), Lightning Launcher, Magical Tinkering, Flash of Genius

Lol the Smol (Eden)

map, Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike

Cunning Action, Uncanny Dodge, Sneak Attack

Shanise

Amethyst Dragon Wrath Longbow (Slumbering), Shortsword, Shortsword2, Unarmed Strike

Conjure Barrage, Darkness, Pass without Trace, Cure Wounds, Healing Spirit, Thaumaturgy, Speak with Animals, Speak with Plants, Hellish Rebuke, Hunter's Mark, Beast Sense, Detect Poison and Disease

Giant Killer, Healer Healing, Infernal Legacy: Hellish Rebuke, Primal Awareness: Beast Sense, Primal Awareness: Speak with Plants, Nature's Veil, Infernal Legacy: Darkness, Primal Awareness: Speak with Animals

Nora Storm-child

Longbow, Warhammer +1, 2-Handed Warhammer +1, Unarmed Strike

Frost Rune, Maneuvers: Evasive Footwork, Relentless Endurance, Maneuvers: Parry, Storm Rune, Extra Attack, Indomitable, Runic Shield, Giant's Might, Cloud Rune, Martial Adept, Action Surge, Second Wind

Cildesh Zrakul

Dagger, Dragon’s Wrath Weapon (Slumbering), 2-Handed Dragon’s Wrath Weapon (Slumbering), Unarmed Strike

Hold Person, Shatter, Sacred Flame, Detect Magic, Guiding Bolt, Light, Find Steed, Cure Wounds, Speak with Animals, Booming Blade, Divine Favor, Misty Step, Hellish Rebuke, Bless, Hunter's Mark, Witch Bolt, Bane, Eldritch Blast

Enervating Breath Weapon, Channel Divinity: Vow of Enmity, Healing Light, Sentinel Attack, Extra Attack, Create Pact Weapon, Lay on Hands, Channel Divinity: Abjure Enemy, Divine Smite, Heavy Armor Master, Repulsion Breath Weapon, Divine Sense, Beast Speech, Channel Divinity, Lay on Hands (Cleanse), Breath Weapon (Cold)

Echo attacks with a Crossbow, light!
Echo attacked LLB1 and hit.
LLB1 took 6 damage.
Echo attacked LLB1 and hit.
LLB1 took 10 damage.

Player 2: ~~Mighty Magic Eden Rangers Go!~~


LBsH1 attacks with a Force Fist!
LBsH1 attacked Nora Storm-child and hit.
Nora Storm-child took 22 damage.


I did sneak on the rapiar
it's first hit, not first attack

Lol the Smol (Eden) uses Sneak Attack!
LBsH2 took 21 damage.

Player 6: it's first hit, not first attack


Shanise

Hunter's Mark, Shift Hunter's Mark, Amethyst Dragon Wrath Longbow (Slumbering), Shortsword, Shortsword2, Unarmed Strike

Nora Storm-child

Giant's Smash, Longbow, Warhammer +1, 2-Handed Warhammer +1, Unarmed Strike

Cildesh Zrakul casts Guiding Bolt!
Cildesh Zrakul gained Guiding Shot.
Cildesh Zrakul attacked LLB1 but missed.

Player 1: okay then was going to used a spell)


!cast healing light -t -f "Echo|This attack was made from Cildesh Zrakul's echo's position." -amt 2 -t -f "Echo|This attack was made from Cildesh Zrakul's echo's position."

Cildesh Zrakul casts Light!
Echo rolled a Dexterity save but failed.
Echo gained Light.
Echo rolled a Dexterity save and succeeded.

Player 1: wuth healing light is light now?)


Lol the Smol (Eden) attacks with a Shortbow!
Lol the Smol (Eden) attacked LBsH1 and hit.
LBsH1 took 4 damage.


!a Amethyst Dragon Wrath Longbow -d 1d6 -f “Hunter’s Mark.|You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.” -t LLB1 -rr 2

Shanise attacks with an Amethyst Dragon Wrath Longbow (Slumbering)!
Shanise attacked LLB1 and hit.
LLB1 took 13 damage.
Shanise attacked LLB1 and hit.
LLB1 took 13 damage.

Player 5: They know I'm there as I wanst hidden

Player 3: do i have to attack llb1 at dis?


!a warhammer -t lbsh1 -rr 2 -a
-d1 1d6 -f "Giant Might |  Once on each of your turns, one of your attacks with a weapon or an unarmed strike can deal an extra **1d4** damage to a target on a hit."

Nora Storm-child attacks with a 2-Handed Warhammer +1!
Nora Storm-child attacked LBsH1 but missed.

Nora Storm-child attacked LBsH1 and hit.
LBsH1 took 15 damage.

How do you pull the ruler, I what to see if I can make to the last enemy?


Schultz Folgore

DI Caliver (non magical), Unarmed Strike, Fighting Style: Unarmed Fighting, Fighting Style: Unarmed Fighting (armed)

Fighting Style: Unarmed Fighting (Grapple), Extra Attack, Tavern Brawler Grapple, Astral Spark, Tavern Brawler Strike, Action Surge, Second Wind

Shagar

Dragon Wrath Maul Radiant, Javelin, Unarmed Strike

Relentless Endurance, Frenzy Rage, Rage, Orcish Fury Attack, Orcish Fury - Extra Damage, Action Surge, Second Wind

Schultz Folgore attacks with a Fighting Style: Unarmed Fighting!
Schultz Folgore attacked Shagar and hit.
Shagar took 10 damage.

Player 1: SH: "fifty gold to the victor" she would say smiling to her opponant eager for a scrap.


!a unarmed -criton 19 -f "C19| Crit on 19" -t shultz -rr 2 adv
-title "[name] recklessly [verb] [aname]!"
-f "Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage."

 -c 1d6 -f "Savage Attacks|When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit."

Shagar recklessly attacks with an Unarmed Strike!
Shagar attacked Schultz Folgore but missed.

Shagar attacked Schultz Folgore and crit!
Schultz Folgore took 9 damage.

Grappled by Schultz Folgore, Rage, Attacked Recklessly

Player 1: SH: she smirked before her eyes brimmed with battle lust as she growled back as she said "Here i come"!


SH: enjoying the thrill of the battle she would strike out in a flurry of five blows attacking wildly as she said "more i know you can hit me better!"


Schultz Folgore uses Fighting Style: Unarmed Fighting (Grapple)!
Shagar took 0 damage.

Player 1: SH: enjoying the thrill of the battle she would strike out in a flurry of five blows attacking wildly as she said "more i know you can hit me better!"

Player 1: SH: she would responds as she would with a fury of three attacks saying "thats more like it. try not to fall unconcious yet!"


!a unarmed -criton 19 -f "C19| Crit on 19" -t shultz adv
-title "[name] recklessly [verb] [aname]!"
-f "Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage."

 -c 1d6 -f "Savage Attacks|When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit."

Shagar recklessly attacks with an Unarmed Strike!
Shagar attacked Schultz Folgore and hit.
Schultz Folgore took 5 damage.


*Valxi wanders through the forest, carefree.*

Vessel

Rapier, Psychic Blade (Bonus), Psychic Blade (Bonus)

Vessel is a level 4 Warforged Soulknife Rogue 4. He is N/A years old, 5'10" tall, and appears to weigh about 274 lbs. He has purple eyes, none hair, and grey-black skin.

Detect Magic, Shield, Mage Armor, Ice Storm, Light, Magic Missile, Suggestion, Greater Invisibility, Misty Step, Fly, Mage Hand, Fireball, Cone of Cold, Prestidigitation, Fire Bolt, Counterspell

Valxi of Vantress

Unarmed Strike, Quarterstaff, Two-Handed Quarterstaff, Dagger, Tentacle

Cure Wounds, Lightning Bolt, Gust of Wind, Magic Missile, Create or Destroy Water, Ray of Frost, Eldritch Blast, Shield, Shocking Grasp, Sleet Storm, Armor of Agathys, Water Breathing, Mage Hand, Witch Bolt, Hold Person, Chill Touch, Dancing Lights, Xenae's Aquaforme, Mending, Message, Shape Water, Misty Step, Prestidigitation, Thunderwave, Vortex Warp, Find Familiar, Deja Vu

Legacy of Maladomini: Ray of Sickness, Metamagic - Transmuted Spell, Legacy of Maladomini: Crown of Madness, Heart of the Storm (Lightning), Sign of Ill Omen, Metamagic - Quickened Spell, Heart of the Storm (Thunder), Flexible Casting (Create Spell Slot), Flexible Casting (Create Sorcery Points)

Valxi of Vantress is a level 12 Baalzebul Tiefling Fathomless Warlock 6 Storm Sorcerer 6. They are 19 years old, 5'6'' tall, and appears to weigh about 110 lb.. They have magenta eyes, silver hair, and blue skin.

Vessel attacks with a Psychic Blade!
Vessel attacked MA1 and hit.
MA1 took 9 damage.

Vessel

Rapier, Psychic Blade, Psychic Blade (Bonus)

Player 0: *Player 4 wanders through the forest, carefree.*

Player 0: (the more people, the more mages I add

Player 0: *Two mages are 40 feet away from everyone*

Player 1: *Vessel will summon a pair of psychic daggers, attempting to fling them at Mage 1 before ducking back behind a tree.*


MA2 casts Fire Bolt!
MA2 attacked Valxi of Vantress and hit.
Valxi of Vantress took 5 damage.

*Seeing only Valxi now, the mages attack her.*

Player 0: (np! you're still learning, so ask all the questions


MA1 casts Fire Bolt!
MA1 attacked Valxi of Vantress but missed.

*This mage is scared of the tiefling that slapped him with a cold water tentacle.*

Player 0: *Seeing only Player 4 now, the mages attack her.*


*Jack will throw one of his daggers from his 10 ft away cover at MA1. Then slip back into the tress and move 30 ft away in a circle to be 10 ft away from both mages but hidden as his bonus action. Grinning under his hood as he recognizes the tall and shapely form of Valxi.*

Jack attacks with a Dagger!
Jack attacked MA1 but missed.

Player 0: *This mage is scared of the tiefling that slapped him with a cold water tentacle.*

Player 3: *Jack will throw one of his daggers from his 10 ft away cover at MA1. Then slip back into the tress and move 30 ft away in a circle to be 10 ft away from both mages but hidden as his bonus action. Grinning under his hood as he recognizes the tall and shapely form of Player 4.*


Vessel attacks with a Psychic Blade!
Vessel attacked MA1 and hit.
MA1 took 6 damage.

Player 1: *Vessel will inch closer to the mages, firing off another psychic dagger at mage 1 before attempting to duck back and hide behind a tree once more.*


Jack attacks with a Dagger!
Jack attacked MA1 and hit.
MA1 took 5 damage.

Player 3: i'm still sneaking so sneak up behind ma1 and try and slit it's throat


Jack attacks with a Dagger!
Jack attacked MA2 and hit.
MA2 took 5 damage.

I will now ba move into the woods and hide

Player 3: I will pick up my dagger as an item interaction and move to ma2 and do an off hand stab


!a psy adv -t ma2  -d1 "2d6" -f "Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll."

Vessel attacks with a Psychic Blade!
Vessel attacked MA2 and hit.
MA2 took 10 damage.

Player 3: I will now ba move into the woods and hide

Player 0: adv cause you were hidden iirc


Jack attacks with a Dagger!
Jack attacked MA2 and hit.
MA2 took 7 damage.

Player 3: *Steps behind the mage and slashs at it's left leg and right arm pit.*


Vessel attacks with a Psychic Blade!
Vessel attacked MA2 and hit.
MA2 took 19 damage.

"Hi! Are either of you hurt?" *There's abosolutely no recognition of Jack in her eyes.*

Player 3: *Slips back into the trees to hide.*

Player 1: *Vessel will see the bloodied mage and try to finish him off, attacking with a 1-2 strike from the shadows.*


Xavier Turith

Silvery Barbs, Shield, Mage Armor, Haste, Minor Illusion, Booming Blade, Absorb Elements, Mage Hand, Mirror Image, Shadow Blade, Expeditious Retreat, Fire Bolt

Cantrip Formulas, Arcane Recovery, Bladesong

Sykes

Lesser Restoration, Speak with Animals, Entangle, Absorb Elements, Hunter's Mark, Beast Sense

Primal Awareness: Beast Sense, Primal Awareness: Speak with Animals, Colossus Slayer, Favored Foe

Xavier Turith casts Shadow Blade!
Xavier Turith gained Blade of Shadow.

Player 1: Btw we're fighting in a dimly lit area


"Pleasure to meet you good sir, my name is Xavier Turith," *as he proceeds to stab the mage*

MA1 attacks with a Dagger!
MA1 attacked Xavier Turith and hit.
Xavier Turith took 6 damage.

Player 1: "Pleasure to meet you good sir, my name is Player 3 Turith," *as he proceeds to stab the mage*


"A pleasure to make your acquaintance, Xavier." *The half-elf responds before proceeding to combat the mage*.

Sykes casts Hunter's Mark!
Sykes gained Marking Target.
MA1 gained Marked.

Hunter's Mark, Shift Hunter's Mark, Longbow, +1, Rapier, Unarmed Strike

Player 2: "A pleasure to make your acquaintance, Player 3." *The half-elf responds before proceeding to combat the mage*.


Prestidigitation, Magic Missile, Counterspell, Greater Invisibility, Mage Hand, Light, Shield, Suggestion, Ice Storm, Misty Step, Mage Armor, Fly, Fireball, Detect Magic, Fire Bolt, Cone of Cold

Hunter's Mark, Lesser Restoration, Entangle, Beast Sense, Absorb Elements, Speak with Animals

Primal Awareness: Beast Sense, Primal Awareness: Speak with Animals, Favored Foe, Colossus Slayer

Xavier Turith

Mage Hand, Shield, Expeditious Retreat, Mirror Image, Silvery Barbs, Haste, Mage Armor, Booming Blade, Minor Illusion, Shadow Blade, Absorb Elements, Fire Bolt

Bladesong, Arcane Recovery, Cantrip Formulas

MA1 casts Mage Armor!
MA1 gained Mage Armor.


Player 1: Bonus Action transferring Hunter's Mark from old mage to new mage.


Mage Armor, Shadow Blade, Blade of Shadow

Xavier Turith attacks with a Shadow Blade!
Xavier Turith attacked MA1 and hit.
MA1 took 11 damage.


*The creature looks at Sunwing and slams into it*

Joshua

Enervating Focus, Finger of Doom, Annihilating Aura

Zenthaea

Bullseye, Bullseye (Shattering Rounds), Stardust, Thorn, Time Ahead, Time Ahead (Shattering Rounds), Unarmed Strike, Stardust's Light, Cape of the Mountebank, Boon of Skill Proficiency

Magic Missile, Hunter's Mark, Misty Step, Sending, Dimension Door

Violent Shot, Forceful Shot, Winging Shot, Piercing Shot, Adept Marksman, Fey Touched: Misty Step, Rapid Repair, Boon of Skill Proficiency, Fey Step (Autumn), Action Surge, Lightning Reload, Indomitable, Hemorrhaging Critical, Fey Step (Summer), Fey Step (Winter), Extra Attack, Dazing Shot, Fey Step (Spring), Deadeye Shot, Feywild's Gift

Orance

Battleaxe, Battleaxe2, 2-Handed Battleaxe, Greataxe, Javelin, Unarmed Strike, New Attack, Katana Light

Frenzy Rage, Relentless Endurance, Relentless Rage, Intimidating Presence, Rage, Retaliation

Sunwing

Bite, Claw, Tail, Fire Breath, Wing Attack (Costs 2 Actions)

Joshua attacks with an Enervating Focus!
Joshua attacked Sunwing but missed.

Joshua attacked Sunwing and hit.
Sunwing took 35 damage.
Sunwing rolled a Constitution save and succeeded.

Player 2: *The creature looks at Player 1 and slams into it*


*As it slams into Sunwing, she draws her gun and begins firing into it*

Player 2: *As it slams into Player 1, she draws her gun and begins firing into it*


Player 2: *Seeing it weakening, she continues her barrage, reloading quickly*


SK4 attacks with a Shortsword!
SK4 attacked Sunwing but missed.

Player 2: *As the group destroys the creature, the wandering undead begin swarming*


Orance went into rage mode and move a bit away from the monster those two are attacking and begin her attack against zombies and skeletons


*As Orance begins cutting through the horde before falling down, the zombies and skeletons move to her*

ZO2 attacks with a Slam!
ZO2 attacked Orance but missed.

Player 3: Player 7 went into rage mode and move a bit away from the monster those two are attacking and begin her attack against zombies and skeletons

Player 2: *As Player 7 begins cutting through the horde before falling down, the zombies and skeletons move to her*


SK5 attacks with a Shortsword!
SK5 attacked Orance and hit.
Orance took 2 damage.

Player 2: No, I just thought the save was Str, not Dex


Sunwing attacks with a Tail!
Sunwing attacked ZO4 and hit.
ZO4 took 18 damage.

*As the horde moves in and out, he continues tearing into Joshua after screeching at the other undead*


!monattack "Adult Brass Dragon" "Frightful Presence" -title "Sunwing exudes a Frightful Presence!" -thumb https://i.pinimg.com/originals/25/1d/95/251d954a1259e13d87be55592f3c345f.jpg -t ZO2 -t ZO3 -t ZO4 -t zo5 -t sk1 -t sk2 -t sk3 -t sk5 -t sk6 -t sk7 -t sk9 -t sk10

Sunwing exudes a Frightful Presence!
ZO2 rolled a Wisdom save but failed.
ZO2 gained Frightened.
ZO3 rolled a Wisdom save but failed.
ZO3 gained Frightened.
ZO4 rolled a Wisdom save but failed.
ZO4 gained Frightened.
ZO5 rolled a Wisdom save but failed.
ZO5 gained Frightened.
SK1 rolled a Wisdom save but failed.
SK1 gained Frightened.
SK2 rolled a Wisdom save but failed.
SK2 gained Frightened.
SK3 rolled a Wisdom save but failed.
SK3 gained Frightened.
SK5 rolled a Wisdom save but failed.
SK5 gained Frightened.
SK6 rolled a Wisdom save and succeeded.

SK7 rolled a Wisdom save but failed.
SK7 gained Frightened.
SK9 rolled a Wisdom save but failed.
SK9 gained Frightened.
SK10 rolled a Wisdom save but failed.
SK10 gained Frightened.

Adult Brass Dragon

Bite, Claw, Tail, Fire Breath, Sleep Breath, Frightful Presence, Wing Attack, Strong Winds, Swirling Sands

Player 2: *As the horde moves in and out, he continues tearing into Joshua after screeching at the other undead*

Player 2: Yeah, I ended up proning you, but you used Reckless, so they had adv anyway

Player 2: Well, it's free adv on your part too


!i a bite -d 1d6[force] -f "Eldritch Maul|Each of your melee attacks with a weapon or unarmed strike can reach a target up to 15 feet in front of you. In addition, your melee attacks deal an extra 1d6 force damage on a hit." -t Joshua

Sunwing attacks with a Bite!
Sunwing attacked Joshua and hit.
Joshua took 19 damage.


Joshua points with a Finger of Doom!
Joshua gained Finger of Doom Used.
Joshua gained Finger of Doom.
Zenthaea rolled a Wisdom save and succeeded.

Player 2: *As the creature is torn into, it points at Zenthaea*


*She holsters her revolver, and draws a rapier, jumping down from Sunwing, and walking up to the enormous figure*

"Watch yourself, big boy."

Zenthaea attacks with a Thorn!
Zenthaea attacked Joshua and hit.
Joshua took 8 damage.
Zenthaea attacked Joshua and hit.
Joshua took 12 damage.
Zenthaea attacked Joshua and hit.
Joshua took 11 damage.
Zenthaea attacked Joshua and hit.
Joshua took 15 damage.

*She unleashes a flurry of stabs, causing the creature to fall over, shaking the ground*

Player 2: *She holsters her revolver, and draws a rapier, jumping down from Player 1, and walking up to the enormous figure*

"Watch yourself, big boy."


*Orance able to get up and use last of her movement to attack more undead and then said* ‘what the heck!’

Orance attacks with a Battleaxe2!
Orance attacked SK1 and hit.
SK1 took 15 damage.

Player 2: *She unleashes a flurry of stabs, causing the creature to fall over, shaking the ground*

Player 3: *Player 7 able to get up and use last of her movement to attack more undead and then said* ‘what the heck!’

Player 2: ||"Just stand up better."||

*He mutters in Draconic*


SK9 attacks with a Shortsword!
SK9 attacked Zenthaea but missed.

Player 2: *With the enormous creature falling, he moves his attention*


!i a bite -d 1d6[force] -f "Eldritch Maul|Each of your melee attacks with a weapon or unarmed strike can reach a target up to 15 feet in front of you. In addition, your melee attacks deal an extra 1d6 force damage on a hit." -t SK10

Sunwing attacks with a Bite!
Sunwing attacked SK10 and hit.
SK10 took 22 damage.

Player 2: *He begins to crush the undead, slithering around as if he were a serpent*


*She joins Sunwing, pulling Stardust back out*

Zenthaea attacks with a Stardust!
Zenthaea attacked SK6 and hit.
SK6 took 22 damage.
Zenthaea attacked ZO5 and hit.
ZO5 took 18 damage.
Zenthaea attacked ZO3 and hit.
ZO3 took 16 damage.
Zenthaea attacked SK9 but missed.

Player 2: *She joins Player 1, pulling Player 8 back out*


*Orance have her weapons ready and focus more on the zombies that had been damaged*

Orance attacks with a Battleaxe2!
Orance attacked ZO2 and hit.
ZO2 took 17 damage.

Player 2: Star: "...Why are we fighting these futile battles again?"

*The gun asks, somehow stopping itself from functioning*
Spring: *She sighs*

"Star, please just fire. I'm happy to discuss with you another time."

Player 3: *Player 7 have her weapons ready and focus more on the zombies that had been damaged*


Player 2: That would be way too clunky lol

Player 2: Besides, a lot of them died to crits and radiant anyway


!monattack "Adult Brass Dragon" "Fire Breath" -title "Sunwing unleashes his Fire Breath!" -thumb https://i.pinimg.com/originals/25/1d/95/251d954a1259e13d87be55592f3c345f.jpg -t SK9

Sunwing unleashes his Fire Breath!
Adult Brass Dragon gained Breath Weapon Used.
SK9 rolled a Dexterity save but failed.
SK9 took 34 damage.

Player 2: *Seeing only a few undead standing, he decides to make a show of them*


!a bullseye dis -b -5 -d 10 -f "Sharpshooter|Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If that attack hits, you add +10 to the attack's damage." -rr 2 -t ZO3

Zenthaea attacks with a Bullseye!
Zenthaea attacked ZO3 and hit.
ZO3 took 30 damage.
Zenthaea attacked ZO3 but missed.

Spring: *She nods in agreement*
Sun: *He sighs, laying down*

Player 2: *She walks up to the zombie, putting a sniper rifle to its head*


Paralyzing Touch, Frightening Gaze, Disrupt Life, Negative Energy, Spirit Drain

Cloudkill, Blight, Power Word Stun, Counterspell, Detect Thoughts, Shield, Dominate Monster, Dispel Magic, Scrying, Fireball, Dimension Door, Disintegrate, Prestidigitation, Thunderwave, Finger of Death, Ray of Frost, Magic Missile, Invisibility, Power Word Kill, Mage Hand, Globe of Invulnerability, Mirror Image, Animate Dead, Acid Arrow, Detect Magic, Plane Shift

Invisibility, Disguise Self, Darkness, Mage Armor, Dispel Magic, Fly, Minor Illusion, Detect Magic, Dimension Door

DM1 casts Mage Armor!
DM1 gained Mage Armor.


Cotrìona

Heartbeat, Shortsword, Shortsword2, Unarmed Strike

Locate Creature, Commune with Nature, Pass without Trace, Gaseous Form, Speak with Plants, Web, Arcane Eye, Beast Sense, Hex, Longstrider, Insect Plague, Fog Cloud, Lesser Restoration, Guardian of Nature, Plant Growth, Faerie Fire, Wrath of Nature, Ashardalon's Stride, Speak with Animals, Goodberry, Mage Hand, Disguise Self, Protection from Poison, Absorb Elements

Nature's Veil, Eerie Token - Create, Gathered Swarm (Move), Gathered Swarm (Push), Deft Explorer (Tireless), Hex Magic: Disguise Self, Primal Awareness: Speak with Animals, Gathered Swarm (Damage), Primal Awareness: Commune with Nature, Primal Awareness: Speak with Plants, Eerie Token - Telepathic Message, Favored Foe, Primal Awareness: Locate Creature, Vanish, Writhing Tide, Primal Awareness: Beast Sense, Hex Magic: Hex, Swarming Dispersal, Deft Explorer: Tireless (exhaustion), Foe Slayer, Eerie Token - Remote Viewing

Cotrìona's gray skin is usually cast as if in a pale light, no matter what the ambient lighting conditions are. Her hair falls around a crown of leaves that grows out of her head. The leaves always match the current season, budding in the spring and falling to reveal bare twigs in the winter.
She is followed around by wisps of moth-winged fairy spirits, whom she calls "my beauties." These moth-fairies mend and clean her clothes, fix her hair, and fetch her the occasional book to read.

Aelar

Destiny 2.0, Shortsword of Flight, Unarmed Strike, Analyzed Creature Reaction, Unarmed Strike2

Mind of Mercury, Patient Defense, Deflect Missiles, Extract Aspects, Quickened Healing, Ki-Fueled Attack, Flurry of Blows, Step of the Wind (Disengage), Stillness of Mind, Debilitating Barrage, Analyzed Creature Reaction, Empty Body (Invisibility), Mingle with the Wind: Levitate, Grappling Pin, Empty Body (Astral Projection), Rage, Ki Points, Step of the Wind (Dash), Deflect Missiles Attack, Slow Fall, Extort Truth, Diamond Soul, Stunning Strike, Unarmed Strike, Focused Aim

Cotrìona uses Deft Explorer (Tireless)!
Cotrìona gained 7 temp HP.

Player 1: *Roll initiative!*

*Feel free to place yourselves anywhere on the map! Prep is totally allowed.*

Player 1: tul!edit* The lich continues, after the other creatures arrive.* "*Finally*.." *He eyes the closed gateway behind you. Crossing his arms, he utters with a low growl.* "..Deal with them.."

*Roll initiative!*

*Feel free to place yourselves anywhere on the map! Prep is totally allowed.*

Player 1: tul!edit *The lich continues, after the other creatures arrive.* "*Finally*.." *He eyes the closed gateway behind you. Crossing his arms, he utters with a low growl.* "..Deal with them.."

*Roll initiative!*

*Feel free to place yourselves anywhere on the map! Prep is totally allowed.*

Player 4: Oh so sorry, I didn't catch the ping here for some reason


LI1 casts Shield!
LI1 gained Shield.
LI1 healed for -30 health.

Player 1: Li1 is going to attempt to shield the second attack!


LI1 uses Negative Energy!
Aelar gained Tethered.

Player 1: NA: *The lich looks around the room, and turns directly towards Aelar. *


Cotrìona

Guardian of Nature, Nature's Guardian, Grappled

Mirror Image One, Mirror Image Two, Mirror Image Three

Player 4: Hope this doesn't mess things up too much but


!i a heart -t li1 -b -5 -d 10 -f "Sharpshooter|Before making an attack with a ranged weapon that you are proficient with, you can choose to take a -5 to hit, and gain +10 damage." adv -rr 3

Cotrìona attacks with a Heartbeat!
Cotrìona attacked LI1 and hit.
LI1 took 25 damage.
Cotrìona attacked LI1 and crit!
LI1 took 41 damage.
Cotrìona attacked LI1 and hit.
LI1 took 25 damage.

Player 4: Black circle is magical darkness?

Player 4: I don't have disadvantage on this attack roll do I? Assuming the spectre can't see me


Aelar attacks with a Destiny 2.0!
Aelar attacked BO1 and hit.
BO1 took 18 damage.

Player 1:  Sorry for the hold up 😅 you can continue with your turn whenever you're ready!

Player 1: That extra damage was just enough to drop it to 0 exactly

Player 1: The tether between LI1 and Aelar is gone!


Aelar

Invisible (Empty Body), Rage, Stunning Strike

SP1 attacks with Life Drain!
SP1 attacked Cotrìona and hit.
Cotrìona took 11 damage.
Cotrìona rolled a Constitution save and succeeded.

Player 1: I am going to roll a d4 for Sp1 since it's just in darkness to see where it goes


SP2 attacks with Life Drain!
SP2 attacked Cotrìona and hit.
Cotrìona took 10 damage.
Cotrìona rolled a Constitution save and succeeded.

Player 1: I'll reposition some of the other enemies as well. Dm1 is going to dash instead of attack, WR1's turn is going to stay the same, and Sp2 has just enough movement to make an attack against Cotriona


Cotrìona uses Nature's Veil!
Cotrìona gained Invisible (Nature's Veil).

Cotrìona

Guardian of Nature, Great Tree, Invisible (Nature's Veil)

Player 4: And hp fromCotrìona resisting sp1's attack

Player 4: Hoping none of these guys have Truesight or Blindsight 🙂


Guardian of Nature, Great Tree, Invisible (Nature's Veil), Half Cover (Mighty Swarm)

Aelar attacks with a Destiny 2.0!
Aelar attacked BO1 and hit.
BO1 took 16 damage.


DM1 attacks with a Grave Bolt!
DM1 attacked Cotrìona but missed.

DM1 attacked Cotrìona but missed.

Player 1: DM1 cannot get to Cotriona, so it is going to make two grave bolt attacks in place of the deadly claw attacks


I believe that puts me out of reach for this attack—does it have any way of reaching me?


!i a heart -t sp2 -rr 2 -b -5 -d 10 -f "Sharpshooter|Before making an attack with a ranged weapon that you are proficient with, you can choose to take a -5 to hit, and gain +10 damage." adv

Cotrìona attacks with a Heartbeat!
Cotrìona attacked SP2 and hit.
SP2 took 32 damage.
Cotrìona attacked SP2 and hit.
SP2 took 24 damage.

Player 4: I believe that puts me out of reach for this attack—does it have any way of reaching me?

Player 4: I'm assuming no, will add back the 13 hp from the second Claw attack, and I will a conc check for the first one. Lmk know if anything different needs to happen


!i a heart -b -5 -d 10 -f "Sharpshooter|Before making an attack with a ranged weapon that you are proficient with, you can choose to take a -5 to hit, and gain +10 damage."

Player 4: Using +5 from Ranger Foe Slayer to hit


Aelar attacks with a Destiny 2.0!
Aelar attacked DM1 and hit.
DM1 took 23 damage.

Player 1: Aelar has a rough idea of where DM1 is, but attacks against it would be made with dis.

Player 1: It would turn into just normal rolls because of invisibility on Aelar too XD


Valxi of Vantress

Eldritch Blast, Shocking Grasp, Dancing Lights, Witch Bolt, Find Familiar, Sleet Storm, Shape Water, Shield, Xenae's Aquaforme, Gust of Wind, Deja Vu, Prestidigitation, Thunderwave, Create or Destroy Water, Misty Step, Cure Wounds, Chill Touch, Armor of Agathys, Ray of Frost, Mending, Magic Missile, Mage Hand, Hold Person, Water Breathing, Vortex Warp, Lightning Bolt, Message

Heart of the Storm (Thunder), Metamagic - Transmuted Spell, Heart of the Storm (Lightning), Flexible Casting (Create Sorcery Points), Sign of Ill Omen, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Legacy of Maladomini: Crown of Madness, Legacy of Maladomini: Ray of Sickness

Valxi of Vantress casts Magic Missile!
MA1 took 3 damage.
MA1 took 3 damage.
MA1 took 3 damage.
MA1 took 3 damage.
MA1 took 3 damage.

Player 1: *And another mage finds them!*

Player 1: (you all want to see how fast it can die?


Jack attacks with a Dagger!
Jack attacked MA1 and hit.
MA1 took 4 damage.


Tarnish and Bolts Ironpaw (Tabi)

Tarnish and Bolts, Unarmed Strike, Cat’s Claws

Enlarge/Reduce, Mending, Grease, Warding Bond, Tasha's Caustic Brew, Heroism, Shield, Aid, Heat Metal, Silvery Barbs, Misty Step, Branding Smite, Vortex Warp, Cure Wounds, Catapult, Absorb Elements, Fire Bolt

The Right Tool for the Job, Tool Expertise, Infuse Item, Flash of Genius, Fey Touched: Misty Step, Extra Attack, Steel Defender, Feline Agility, Magical Tinkering

Aristride von Barron

Dagger, Longsword, 2-Handed Longsword, Unarmed Strike

Thaumaturgy, Protection from Energy, Protection from Evil and Good, Animal Friendship, Healing Word, Fly, Command, Friends, Thunderwave, Blade Ward, Sleep, Invisibility, Levitate, Mage Hand, Light, Aid, Mirror Image, Sacred Flame, Silvery Barbs, Shield of Faith, Protection from Poison

Bardic Inspiration, Celestial Revelation (Necrotic Shroud), Celestial Revelation, Magical Inspiration, Combat Inspiration, Song of Rest, Healing Hands

Aristride von Barron casts Shield of Faith!
Aristride von Barron gained Shielded by Faith.

Player 1:   in here whenever you are ready.


The 5th hasn't joined init yet.
No the 5th is Yolo

Ludwick Vern Velowim(PLUS)

Crashing Falls, 2-Handed Crashing Falls, Crossbow, light, Lunar Veil, Warhammer, 2-Handed Warhammer, Unarmed Strike, Echo

Thaumaturgy, Guidance, Spiritual Weapon, Guiding Bolt, Toll the Dead, Bane, False Life, Inflict Wounds, Shield, Healing Word, Spare the Dying, Ray of Enfeeblement, Prestidigitation, Revivify, Gentle Repose, Spirit Shroud, Chill Touch, Warding Bond, Magic Missile, Sacred Flame, Shield of Faith, Green-Flame Blade, Booming Blade, Mass Healing Word, Vampiric Touch

Sorcery Points (Metamagic Adept), Strength of the Grave, Harness Divine Power, Eyes of the Grave, Eyes of the Dark, Rabbit Hop, Lucky Footwork, Channel Divinity, Destroy Undead, Metamagic - Quickened Spell, Channel Divinity: Turn Undead, Circle of Mortality, Metamagic - Seeking Spell, Channel Divinity: Path to the Grave

★Pronouns★ He/Him
★Appearance★ Ludwick is a fairly middling sized, brown furred Lunarian who stands proudly at 5'8, and whose long ears are almost constantly twitching in alertness for danger. Having returned in part to the fold, he wears now simple but tough breeches, shoes, and undershirt. All overlapped by a set of half-plate armor alongside accompanying bracers and shin guards with faint designs in the metal reminiscent of waterfalls and moons in certain places. A number of weapons adorn his frame in various ways, though the most prominent is a katana with a spiral cross guard.

★Backstory★ Torn away from family and friends alike through conjuration magic gone wrong, young Ludwick arrived in the wilds of Antaria; his fate seemingly sealed in lands far too alien from the one lived up to this point. Yet by chance or by fate, a hermit akin in appearance if not truly in race, took pity on the Lunarian, and taught him the means to survive.  Although the training over the many years would leave him a somewhat wary to the point of being a borderline paranoid, so too came he to appreciate life beyond the stuffy halls of his former conclave. But with the "freedom" of the life style lead to Ludwick eventually questioning his own future.

To which his mentor simply provoked him to seek out his answers beyond his care, spurring the young Lunarian to travel as far and wide until he landed himself under the employ of Garden. It is there he further honed his craft, bridging the principles learned under his mentor and that of his family from earlier in his life. But while he yet still works alongside Garden, a yearning for inner peace has led him to walk even stranger paths...
★Theme Song★ Main Themesong: Arise by Siegehttps://www.youtube.com/watch?v=f7s0dPo0f7M
Remaining Beats: https://open.spotify.com/playlist/3qvnmmLS722ktTOtAerry4?si=1abe37dfccd94603

Zitra Kannon

Dagger, Rapier, Shortbow, Shortbow of Warning, Zitra's Shortbow, Unarmed Strike

Drow Magic: Darkness, Drow Magic: Faerie Fire, Sneak Attack, Steady Aim, Uncanny Dodge, Cunning Action

Curtis Whitlok

Rite Damage (Lightning), Crossbow, light, Curtis' Morningstar, Unarmed Strike, Morningstar

Hunter's Mark, Hellish Rebuke, Green-Flame Blade, Misty Step, Arms of Hadar, Protection from Evil and Good, Chill Touch

Blood Maledict, Rite Focus - The Great Old One, Fey Touched: Misty Step, Rite of the Storm, Crimson Rite, Extra Attack, Blood Curse of the Eyeless (Amplified), Blood Curse of the Eyeless

★Pronouns★ He/Him
★Appearance★ Curtis looks to be in his mid-20's. Usually seen wearing battle-worn scale mail and a cloak. He carries a heater shield that seems to be in pristine condition which is engraved with a symbol of his order, and a Morningstar.
★Backstory★ ...
★Theme Song★ TBD

Ludwick Vern Velowim(PLUS) casts Shield!
Ludwick Vern Velowim(PLUS) gained Shield.

Player 1: The 5th hasn't joined init yet.


Ludwick Vern Velowim(PLUS)

Spiritual Weapon, Crashing Falls, 2-Handed Crashing Falls, Crossbow, light, Lunar Veil, Warhammer, 2-Handed Warhammer, Unarmed Strike, Echo

GE2 attacks with Talons!
GE2 attacked Steel Defender and hit.
Steel Defender took 8 damage.


Aristride von Barron

Shield of Faith, Shielded by Faith, Aid, Mirror Image One, Mirror Image Two, Mirror Image Three

Curtis Whitlok

Rite of the Storm, Aid, Feeling Inspired (1d6), Chilling Touch

Spiritual Weapon (Ludwick Vern Velowim(PLUS)), Crashing Falls (Ludwick Vern Velowim(PLUS)), 2-Handed Crashing Falls (Ludwick Vern Velowim(PLUS)), Crossbow, light (Ludwick Vern Velowim(PLUS)), Lunar Veil (Ludwick Vern Velowim(PLUS)), Warhammer (Ludwick Vern Velowim(PLUS)), 2-Handed Warhammer (Ludwick Vern Velowim(PLUS)), Unarmed Strike (Ludwick Vern Velowim(PLUS)), Echo (Ludwick Vern Velowim(PLUS))

Ludwick Vern Velowim(PLUS) uses Channel Divinity: Path to the Grave!
Ludwick Vern Velowim(PLUS) gained Paving the Path.
WY1 gained Path to the Grave.

Player 7: ... eh, a bit of a waste, but might as well


Ludwick Vern Velowim(PLUS)

Spiritual Weapon, Paving the Path, Guiding Shot

Chill Touch, Path to the Grave, Guiding Bolt

Zitra Kannon attacks with a Zitra's Shortbow!
Zitra Kannon attacked WY1 and hit.
WY1 took 15 damage.


Curtis Whitlok casts Hunter's Mark!
Curtis Whitlok gained Marking Target.
WK7 gained Marked.

Curtis Whitlok

Rite Damage (Lightning), Hunter's Mark, Shift Hunter's Mark, Crossbow, light, Curtis' Morningstar, Unarmed Strike, Morningstar

Rite of the Storm, Aid, Feeling Inspired (1d6), Chilling Touch, Hunter's Mark, Marking Target


WK4 attacks with a Dropped Rock!
WK4 attacked Curtis Whitlok but missed.

Player 2: That last attack should've been made with adv. dt pack tactics


Haru Maheshvara

Moon-touched Shakujō, 2-Handed Moon-touched Shakujō, Silvered Kunai, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2

Sanctuary, Bless, Sacred Flame, Shield, Shield of Faith, Guidance, Divine Favor, Healing Word, Protection from Evil and Good, Cure Wounds, Detect Magic, Spare the Dying, Fire Bolt

Patient Defense, Deflect Missiles, Quickened Healing, Arms of the Astral Self (WIS), Channel Divinity, Body of the Astral Self (Deflect Energy), Ki-Fueled Attack, Arms of the Astral Self: Summon, Flurry of Blows, Harness Divine Power, Step of the Wind (Disengage), Stillness of Mind, Body of the Astral Self (Empowered Arms), Arms of the Astral Self (Unarmed Strike), Gift of the Metallic Dragon (Wisdom): Cure Wounds, Gift of the Metallic Dragon: Protective Wings, War Priest, Ki Points, Step of the Wind (Dash), Deflect Missiles Attack, Visage of the Astral Self, Slow Fall, Channel Divinity: Guided Strike (War Domain), Stunning Strike, Unarmed Strike, Channel Divinity: Turn Undead, Focused Aim

Shield of Faith, Shielded by Faith, Arms of the Astral Self, Visage of the Astral Self, Stunning Strike, Stunning Strike x2

Ryuma Matsui

Bruiser, Hassaikai, Javelin, Unarmed Strike

Relentless Endurance, Fighting Spirit, Rage, Extra Attack, Crusher, Great Weapon Master Attack, Second Wind, Crusher: Critical, Action Surge

Haru Maheshvara uses Gift of the Metallic Dragon: Protective Wings!

Player 1: first hit decreses your AC by 1