diff --git "a/filtered/e77422b248a052fa8e34fb5685490e10.jsonl" "b/filtered/e77422b248a052fa8e34fb5685490e10.jsonl" new file mode 100644--- /dev/null +++ "b/filtered/e77422b248a052fa8e34fb5685490e10.jsonl" @@ -0,0 +1,69 @@ +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia smiles* \"Okay...here I come.\" *and as she wields her quarterstaff, it elongates into a green whip*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast thorn whip -t Alex"], "automation_results": ["Lydia Sunflower casts Thorn Whip!\nLydia Sunflower attacked Alex and hit.\nAlex took 8 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia smiles* \"Okay...here I come.\" *and as she wields her quarterstaff, it elongates into a green whip*"], "before_idxs": [47], "before_state_idx": 42, "command_idxs": [52, 53, 54, 56], "after_state_idx": 54, "after_idxs": [], "embed_idxs": [55]} +{"speaker_id": "239987723820313556", "before_utterances": ["*She smiles* \"Good job, Alex.\""], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a patient"], "automation_results": ["Lydia Sunflower uses Patient Defense!\nLydia Sunflower gained Dodging."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia smiles* \"Okay...here I come.\" *and as she wields her quarterstaff, it elongates into a green whip*", "Player 3: *She smiles* \"Good job, Player 1.\""], "before_idxs": [62], "before_state_idx": 59, "command_idxs": [64, 65, 66, 68], "after_state_idx": 66, "after_idxs": [], "embed_idxs": [67]} +{"speaker_id": "266394979784295359", "before_utterances": ["ok strong start I see"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!attack boomerang -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong attacks with a Boomerang!\nChar\u00e1 Lightsong attacked Lydia Sunflower but missed.\n"], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia smiles* \"Okay...here I come.\" *and as she wields her quarterstaff, it elongates into a green whip*", "Player 3: *She smiles* \"Good job, Player 1.\"", "Player 4: ok strong start I see"], "before_idxs": [83], "before_state_idx": 77, "command_idxs": [85, 86, 87, 89], "after_state_idx": 87, "after_idxs": [], "embed_idxs": [88]} +{"speaker_id": "768229647948058207", "before_utterances": ["*smiles at the situation*\n\"Let's see if anyone can hit what they can't see, since we're all being careful\"\n*Alex just disappears*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor", "description": null, "controller_id": "768229647948058207"}, "commands_norm": ["!cast Greater invisibility -t Alex"], "automation_results": ["Alex casts Greater Invisibility!\nAlex gained Invisible (Greater)."], "caster_after": {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}, "targets_after": [{"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "after_utterances": ["* then backs up about ten feet to not be in the same spot*"], "utterance_history": ["Player 3: *Lydia smiles* \"Okay...here I come.\" *and as she wields her quarterstaff, it elongates into a green whip*", "Player 3: *She smiles* \"Good job, Player 1.\"", "Player 4: ok strong start I see", "Player 5: *smiles at the situation*\n\"Let's see if anyone can hit what they can't see, since we're all being careful\"\n*Player 1 just disappears*"], "before_idxs": [110], "before_state_idx": 108, "command_idxs": [112, 113, 114, 116], "after_state_idx": 114, "after_idxs": [117], "embed_idxs": [115]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia giggles* \"Where could he be?\" *and rushes to Chara* \"Can't hit someone I cant see so...\""], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a quarterstaff -t Chara"], "automation_results": ["Lydia Sunflower attacks with a Quarterstaff!\nLydia Sunflower attacked Char\u00e1 Lightsong and hit.\nChar\u00e1 Lightsong took 7 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "after_utterances": [], "utterance_history": ["Player 3: *She smiles* \"Good job, Player 1.\"", "Player 4: ok strong start I see", "Player 5: *smiles at the situation*\n\"Let's see if anyone can hit what they can't see, since we're all being careful\"\n*Player 1 just disappears*", "Player 5: * then backs up about ten feet to not be in the same spot*", "Player 3: *Lydia giggles* \"Where could he be?\" *and rushes to Chara* \"Can't hit someone I cant see so...\""], "before_idxs": [123], "before_state_idx": 121, "command_idxs": [127, 130, 131, 133], "after_state_idx": 131, "after_idxs": [], "embed_idxs": [132]} +{"speaker_id": "266394979784295359", "before_utterances": [], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast 'hellish reduke'"], "automation_results": ["Char\u00e1 Lightsong casts Hellish Rebuke!\n"], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, {"name": "Alex", "hp": "<51/51 HP; Healthy>", "class": "Warlock 8", "race": "Tiefling", "attacks": "Staff, 2-Handed Staff, Unarmed Strike", "spells": "Minor Illusion, Hellish Rebuke, Thaumaturgy, Darkness, Vicious Mockery, Banishment, Sending, Prestidigitation, Shocking Grasp, Charm Monster, Eldritch Blast, Mage Armor, Major Image, Sleep, Fly, Dispel Magic, Counterspell, Disguise Self, Cure Wounds, Friends, Greater Invisibility, Dimension Door", "actions": "Armor of Shadows, Misty Escape, Infernal Legacy: Hellish Rebuke, Fey Presence (Charm), Mask of Many Faces, Gift of the Metallic Dragon: Protective Wings, Infernal Legacy: Darkness, Fey Presence (Fear), Gift of the Metallic Dragon (Charisma): Cure Wounds, Far Scribe (Sending)", "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "768229647948058207"}], "after_utterances": ["\"I really don't know what I got myself in to do I? Hahaha ...\"", "\"wait where do everybody go\""], "utterance_history": ["Player 3: *She smiles* \"Good job, Player 1.\"", "Player 4: ok strong start I see", "Player 5: *smiles at the situation*\n\"Let's see if anyone can hit what they can't see, since we're all being careful\"\n*Player 1 just disappears*", "Player 5: * then backs up about ten feet to not be in the same spot*", "Player 3: *Lydia giggles* \"Where could he be?\" *and rushes to Chara* \"Can't hit someone I cant see so...\""], "before_idxs": [], "before_state_idx": 140, "command_idxs": [143, 144, 145, 147], "after_state_idx": 145, "after_idxs": [171, 181], "embed_idxs": [146]} +{"speaker_id": "266394979784295359", "before_utterances": ["*shrugs* \"Maybe off to a quest? It happens from time to time...\"", "I tried to walk to be like 5 or 10 feet in your direction"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!attack handaxe -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong attacks with a Handaxe!\nChar\u00e1 Lightsong attacked Lydia Sunflower and hit.\nLydia Sunflower took 4 damage."], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia giggles* \"Where could he be?\" *and rushes to Chara* \"Can't hit someone I cant see so...\"", "Player 4: \"I really don't know what I got myself in to do I? Hahaha ...\"", "Player 4: \"wait where do everybody go\"", "Player 3: *shrugs* \"Maybe off to a quest? It happens from time to time...\"", "Player 4: I tried to walk to be like 5 or 10 feet in your direction"], "before_idxs": [183, 185], "before_state_idx": 179, "command_idxs": [190, 191, 192, 194], "after_state_idx": 192, "after_idxs": [], "embed_idxs": [193]} +{"speaker_id": "266394979784295359", "before_utterances": [], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!attack dagger -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong attacks with a Dagger!\nChar\u00e1 Lightsong attacked Lydia Sunflower and crit!\nLydia Sunflower took 5 damage."], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": ["*She feels Chara's swing connect and the dagger pierce her skin* \"Nice trick...\""], "utterance_history": ["Player 3: *Lydia giggles* \"Where could he be?\" *and rushes to Chara* \"Can't hit someone I cant see so...\"", "Player 4: \"I really don't know what I got myself in to do I? Hahaha ...\"", "Player 4: \"wait where do everybody go\"", "Player 3: *shrugs* \"Maybe off to a quest? It happens from time to time...\"", "Player 4: I tried to walk to be like 5 or 10 feet in your direction"], "before_idxs": [], "before_state_idx": 192, "command_idxs": [195, 196, 197, 199], "after_state_idx": 197, "after_idxs": [200], "embed_idxs": [198]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia places her left hand on her wound. Chara would notice it looks somewhat charred. The hand starts to become very hot and it appears as if a fire begins. However, Lydia begins to feel better*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast cure wounds"], "automation_results": ["Lydia Sunflower casts Cure Wounds!\n"], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 4: \"wait where do everybody go\"", "Player 3: *shrugs* \"Maybe off to a quest? It happens from time to time...\"", "Player 4: I tried to walk to be like 5 or 10 feet in your direction", "Player 3: *She feels Chara's swing connect and the dagger pierce her skin* \"Nice trick...\"", "Player 3: *Lydia places her left hand on her wound. Chara would notice it looks somewhat charred. The hand starts to become very hot and it appears as if a fire begins. However, Lydia begins to feel better*"], "before_idxs": [214], "before_state_idx": 212, "command_idxs": [216, 217, 218, 220], "after_state_idx": 218, "after_idxs": [], "embed_idxs": [219]} +{"speaker_id": "239987723820313556", "before_utterances": ["*She then assumes a defensive stance*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a patient"], "automation_results": ["Lydia Sunflower uses Patient Defense!\nLydia Sunflower gained Dodging."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *shrugs* \"Maybe off to a quest? It happens from time to time...\"", "Player 4: I tried to walk to be like 5 or 10 feet in your direction", "Player 3: *She feels Chara's swing connect and the dagger pierce her skin* \"Nice trick...\"", "Player 3: *Lydia places her left hand on her wound. Chara would notice it looks somewhat charred. The hand starts to become very hot and it appears as if a fire begins. However, Lydia begins to feel better*", "Player 3: *She then assumes a defensive stance*"], "before_idxs": [230], "before_state_idx": 225, "command_idxs": [232, 233, 234, 236], "after_state_idx": 234, "after_idxs": [], "embed_idxs": [235]} +{"speaker_id": "266394979784295359", "before_utterances": [], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!cast 'vicious mockery' -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong casts Vicious Mockery!\nLydia Sunflower rolled a Wisdom save but failed.\nLydia Sunflower took 1 damage.\nLydia Sunflower gained Vicious Mockery."], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging, Vicious Mockery", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Dodging, Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": ["*Lydia momentarily feels hurt* \"Thats not a nice thing to do.\""], "utterance_history": ["Player 3: *shrugs* \"Maybe off to a quest? It happens from time to time...\"", "Player 4: I tried to walk to be like 5 or 10 feet in your direction", "Player 3: *She feels Chara's swing connect and the dagger pierce her skin* \"Nice trick...\"", "Player 3: *Lydia places her left hand on her wound. Chara would notice it looks somewhat charred. The hand starts to become very hot and it appears as if a fire begins. However, Lydia begins to feel better*", "Player 3: *She then assumes a defensive stance*"], "before_idxs": [], "before_state_idx": 239, "command_idxs": [250, 251, 252, 254], "after_state_idx": 252, "after_idxs": [262], "embed_idxs": [253]} +{"speaker_id": "239987723820313556", "before_utterances": ["*laughs* \"Dont worry about it. You'll learn that so long as you survive, anything goes.\"", "*Lydia then decides to swing at Chara again*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a quarterstaff -t Lightsong"], "automation_results": ["Lydia Sunflower attacks with a Quarterstaff!\nLydia Sunflower attacked Char\u00e1 Lightsong but missed.\n"], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia places her left hand on her wound. Chara would notice it looks somewhat charred. The hand starts to become very hot and it appears as if a fire begins. However, Lydia begins to feel better*", "Player 3: *She then assumes a defensive stance*", "Player 3: *Lydia momentarily feels hurt* \"Thats not a nice thing to do.\"", "Player 3: *laughs* \"Dont worry about it. You'll learn that so long as you survive, anything goes.\"", "Player 3: *Lydia then decides to swing at Chara again*"], "before_idxs": [268, 270], "before_state_idx": 260, "command_idxs": [272, 273, 274, 276], "after_state_idx": 274, "after_idxs": [], "embed_idxs": [275]} +{"speaker_id": "239987723820313556", "before_utterances": ["*With her extra attack, she swings again*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a quarterstaff -t Lightsong -dis"], "automation_results": ["Lydia Sunflower attacks with a Quarterstaff!\nLydia Sunflower attacked Char\u00e1 Lightsong and hit.\nChar\u00e1 Lightsong took 8 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *She then assumes a defensive stance*", "Player 3: *Lydia momentarily feels hurt* \"Thats not a nice thing to do.\"", "Player 3: *laughs* \"Dont worry about it. You'll learn that so long as you survive, anything goes.\"", "Player 3: *Lydia then decides to swing at Chara again*", "Player 3: *With her extra attack, she swings again*"], "before_idxs": [277], "before_state_idx": 274, "command_idxs": [279, 280, 281, 283], "after_state_idx": 281, "after_idxs": [], "embed_idxs": [282]} +{"speaker_id": "239987723820313556", "before_utterances": ["*She then disengages from Chara, moving 40 feet away from her*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a step"], "automation_results": ["Lydia Sunflower uses Step of the Wind (Disengage)!\nLydia Sunflower gained Disengaged."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery, Stunning Strike, Disengaged", "description": null, "controller_id": "239987723820313556"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Vicious Mockery, Stunning Strike, Disengaged", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia momentarily feels hurt* \"Thats not a nice thing to do.\"", "Player 3: *laughs* \"Dont worry about it. You'll learn that so long as you survive, anything goes.\"", "Player 3: *Lydia then decides to swing at Chara again*", "Player 3: *With her extra attack, she swings again*", "Player 3: *She then disengages from Chara, moving 40 feet away from her*"], "before_idxs": [291], "before_state_idx": 286, "command_idxs": [293, 296, 297, 299], "after_state_idx": 297, "after_idxs": [], "embed_idxs": [298]} +{"speaker_id": "266394979784295359", "before_utterances": ["ahh wow did not know..."], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!cast bane -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong casts Bane!\nLydia Sunflower rolled a Charisma save but failed.\nLydia Sunflower gained Baned."], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *laughs* \"Dont worry about it. You'll learn that so long as you survive, anything goes.\"", "Player 3: *Lydia then decides to swing at Chara again*", "Player 3: *With her extra attack, she swings again*", "Player 3: *She then disengages from Chara, moving 40 feet away from her*", "Player 3: ahh wow did not know..."], "before_idxs": [329], "before_state_idx": 313, "command_idxs": [332, 333, 334, 336], "after_state_idx": 334, "after_idxs": [], "embed_idxs": [335]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia then goes towards Chara and swings again*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a quarterstaff -t Lightsong"], "automation_results": ["Lydia Sunflower attacks with a Quarterstaff!\nLydia Sunflower attacked Char\u00e1 Lightsong and hit.\nChar\u00e1 Lightsong took 5 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Stunning Strike, Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia then decides to swing at Chara again*", "Player 3: *With her extra attack, she swings again*", "Player 3: *She then disengages from Chara, moving 40 feet away from her*", "Player 3: ahh wow did not know...", "Player 3: *Lydia then goes towards Chara and swings again*"], "before_idxs": [343], "before_state_idx": 339, "command_idxs": [345, 346, 347, 349], "after_state_idx": 347, "after_idxs": [], "embed_idxs": [348]} +{"speaker_id": "266394979784295359", "before_utterances": ["*Lydia hits both times*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!cast 'earth tremor' -t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong casts Earth Tremor!\nLydia Sunflower rolled a Dexterity save and succeeded.\n"], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": ["*Lydia manages to keep her balance* \"You're pretty strong, sweetheart\""], "utterance_history": ["Player 3: *With her extra attack, she swings again*", "Player 3: *She then disengages from Chara, moving 40 feet away from her*", "Player 3: ahh wow did not know...", "Player 3: *Lydia then goes towards Chara and swings again*", "Player 3: *Lydia hits both times*"], "before_idxs": [365], "before_state_idx": 369, "command_idxs": [372, 373, 374, 376], "after_state_idx": 374, "after_idxs": [377], "embed_idxs": [375]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia then closes the distance*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!a quarterstaff -t Lightsong"], "automation_results": ["Lydia Sunflower attacks with a Quarterstaff!\nLydia Sunflower attacked Char\u00e1 Lightsong and hit.\nChar\u00e1 Lightsong took 8 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned, Stunning Strike", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: ahh wow did not know...", "Player 3: *Lydia then goes towards Chara and swings again*", "Player 3: *Lydia hits both times*", "Player 3: *Lydia manages to keep her balance* \"You're pretty strong, sweetheart\"", "Player 3: *Lydia then closes the distance*"], "before_idxs": [396], "before_state_idx": 392, "command_idxs": [398, 399, 400, 402], "after_state_idx": 400, "after_idxs": [], "embed_idxs": [401]} +{"speaker_id": "266394979784295359", "before_utterances": [":\"ah, yeah really scary\" "], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "commands_norm": ["!cast 'healing word' -l 2 -t 'Char\u00e1 Lightsong'"], "automation_results": ["Char\u00e1 Lightsong casts Healing Word!\nChar\u00e1 Lightsong healed for -7 health."], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia then goes towards Chara and swings again*", "Player 3: *Lydia hits both times*", "Player 3: *Lydia manages to keep her balance* \"You're pretty strong, sweetheart\"", "Player 3: *Lydia then closes the distance*", "Player 4: :\"ah, yeah really scary\" "], "before_idxs": [412], "before_state_idx": 416, "command_idxs": [418, 419, 420, 422], "after_state_idx": 420, "after_idxs": [], "embed_idxs": [421]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Lydia drops her quarterstaff and lunges at Chara as her nails and teeth protrude*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast primal savagery -t Lightsong"], "automation_results": ["Lydia Sunflower casts Primal Savagery!\nLydia Sunflower attacked Char\u00e1 Lightsong and hit.\nChar\u00e1 Lightsong took 17 damage."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": [], "utterance_history": ["Player 3: *Lydia hits both times*", "Player 3: *Lydia manages to keep her balance* \"You're pretty strong, sweetheart\"", "Player 3: *Lydia then closes the distance*", "Player 4: :\"ah, yeah really scary\" ", "Player 3: *Lydia drops her quarterstaff and lunges at Chara as her nails and teeth protrude*"], "before_idxs": [441], "before_state_idx": 439, "command_idxs": [443, 444, 445, 447], "after_state_idx": 445, "after_idxs": [], "embed_idxs": [446]} +{"speaker_id": "266394979784295359", "before_utterances": ["as a last ditch attempt", "I drop to the ground, badly hurt but smiling a bit)"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast 'hellish reduke'-t 'Lydia Sunflower'"], "automation_results": ["Char\u00e1 Lightsong casts Hellish Rebuke!\n"], "caster_after": {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}, "targets_after": [], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "after_utterances": ["*Lydia walks over to Chara and with her hands, a soft flame envelops it as she places it on Chara's head*"], "utterance_history": ["Player 3: *Lydia then closes the distance*", "Player 4: :\"ah, yeah really scary\" ", "Player 3: *Lydia drops her quarterstaff and lunges at Chara as her nails and teeth protrude*", "Player 3: as a last ditch attempt", "Player 4: I drop to the ground, badly hurt but smiling a bit)"], "before_idxs": [451, 452], "before_state_idx": 445, "command_idxs": [454, 455, 456, 458], "after_state_idx": 456, "after_idxs": [459], "embed_idxs": [457]} +{"speaker_id": "239987723820313556", "before_utterances": ["*Even as she feels the fire burning her, she smiles and rests her hands on Chara*"], "combat_state_before": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, {"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "current_actor": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast cure wounds -t Lightsong"], "automation_results": ["Lydia Sunflower casts Cure Wounds!\nChar\u00e1 Lightsong healed for -4 health."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "targets_after": [{"name": "Char\u00e1 Lightsong", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Tiefling", "attacks": "Boomerang, Dagger, Handaxe, Unarmed Strike", "spells": "Thunderwave, Disguise Self, Healing Word, Hellish Rebuke, Prestidigitation, Longstrider, Thaumaturgy, Bane, True Strike, Earth Tremor, Hold Person, Vicious Mockery", "actions": "Bardic Inspiration, Cutting Words, Infernal Legacy: Hellish Rebuke, Song of Rest", "effects": "Bane", "description": null, "controller_id": "266394979784295359"}], "combat_state_after": [{"name": "Lydia Sunflower", "hp": "<66/66 HP; 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Healthy>", "class": "Monk 5/Druid 2", "race": "Variant Human", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Unarmed Strike2, Polearm Master - Opportunity Attack", "spells": "Primal Savagery, Gust of Wind, Cure Wounds, Healing Word, Thorn Whip, Detect Poison and Disease, Absorb Elements, Burning Hands", "actions": "Maneuvers: Disarming Attack, Polearm Master - Bonus Attack, Wild Shape, Polearm Master - Opportunity Attack, Step of the Wind (Disengage), Rush of the Gale Spirits, Slow Fall, Fangs of the Fire Snake (Damage), Ki Points, Fangs of the Fire Snake, Step of the Wind (Dash), Martial Adept, Flurry of Blows, Stunning Strike, Summon Wildfire Spirit: Command, Summon Wildfire Spirit, Unarmed Strike, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Maneuvers: Menacing Attack", "effects": "Baned", "description": null, "controller_id": "239987723820313556"}, "commands_norm": ["!cast healing word -t Lightsong"], "automation_results": ["Lydia Sunflower casts Healing Word!\nChar\u00e1 Lightsong healed for -3 health."], "caster_after": {"name": "Lydia Sunflower", "hp": "<66/66 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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Healthy>", "class": null, "race": "Drow", "attacks": "Shortsword, Hand Crossbow", "spells": "Faerie Fire, Darkness, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow2", "hp": "<13/13 HP; Healthy>", "class": null, "race": "Drow", "attacks": "Shortsword, Hand Crossbow", "spells": "Faerie Fire, Darkness, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage1", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage2", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage3", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage4", "hp": "<45/45 HP; Healthy>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}, {"name": "Quazin", "hp": "<45/87 HP; Injured>", "class": "Sorcerer 15/Warlock 5", "race": "Custom Lineage", "attacks": "Dagger of Venom, Unarmed Strike", "spells": "Hex, Vicious Mockery, Sending, Summon Aberration, Rary's Telepathic Bond, Toll the Dead, Detect Thoughts, Prestidigitation, Animate Dead, Vampiric Touch, Telekinesis, Mind Sliver, Sword Burst, Detect Magic, Shocking Grasp, Mind Spike, Arms of Hadar, Eldritch Blast, Hunger of Hadar, Green-Flame Blade, Confusion, Mental Prison, Mage Hand, Poison Spray, Frostbite, Dominate Monster, Immolation, Suggestion, Catnap, Dominate Person, Summon Lesser Demons, Armor of Agathys, Dissonant Whispers, Spare the Dying, Fear, Power Word Pain, Seeming, Greater Invisibility, Raulothim's Psychic Lance, Calm Emotions, Acid Splash, Evard's Black Tentacles, Mending", "actions": "Flexible Casting (Create Sorcery Points), Eldritch Sight, Psionic Sorcery, Telekinetic - Shove, Telepathic Speech, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Revelation in Flesh, Sorcery Points, Undying Servitude, Maddening Hex, Metamagic - Subtle Spell", "effects": "", "description": null, "controller_id": "735183959848874485"}], "current_actor": {"name": "Clinker", "hp": "<148/148 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, "commands_norm": ["!i attack \"Whisper (Exalted)\" -t \"Drow Mage 3\""], "automation_results": ["Clinker attacks with a Whisper (Exalted)!\nClinker attacked Drow Mage3 and hit.\nDrow Mage3 took 19 damage."], "caster_after": {"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, "targets_after": [{"name": "Drow Mage3", "hp": "<26/45 HP; Injured>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "", "description": null, "controller_id": "735183959848874485"}], "combat_state_after": [{"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, "commands_norm": ["!i attack \"Whisper (Exalted)\" -t \"Drow Mage2\""], "automation_results": ["Clinker attacks with a Whisper (Exalted)!\nClinker attacked Drow Mage2 and hit.\nDrow Mage2 took 14 damage."], "caster_after": {"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith", "description": "White freckles on his fur, black beak. 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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Healthy>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage2", "hp": "<-2/45 HP; Dead>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage4", "hp": "<6/45 HP; 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His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; 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Injured>", "class": "Sorcerer 15/Warlock 5", "race": "Custom Lineage", "attacks": "Hex, Shift Hex, Dagger of Venom, Unarmed Strike", "spells": "Hex, Vicious Mockery, Sending, Summon Aberration, Rary's Telepathic Bond, Toll the Dead, Detect Thoughts, Prestidigitation, Animate Dead, Vampiric Touch, Telekinesis, Mind Sliver, Sword Burst, Detect Magic, Shocking Grasp, Mind Spike, Arms of Hadar, Eldritch Blast, Hunger of Hadar, Green-Flame Blade, Confusion, Mental Prison, Mage Hand, Poison Spray, Frostbite, Dominate Monster, Immolation, Suggestion, Catnap, Dominate Person, Summon Lesser Demons, Armor of Agathys, Dissonant Whispers, Spare the Dying, Fear, Power Word Pain, Seeming, Greater Invisibility, Raulothim's Psychic Lance, Calm Emotions, Acid Splash, Evard's Black Tentacles, Mending", "actions": "Flexible Casting (Create Sorcery Points), Eldritch Sight, Psionic Sorcery, Telekinetic - Shove, Telepathic Speech, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Revelation in Flesh, Sorcery Points, Undying Servitude, Maddening Hex, Metamagic - Subtle Spell", "effects": "Hex, Hexing", "description": null, "controller_id": "735183959848874485"}], "current_actor": {"name": "Quazin", "hp": "<50/87 HP; 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Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; Injured>", "class": "Fighter 8/Barbarian 8", "race": "Wildhunt", "attacks": "Javelin of Lightning, Sickle, +2, Sickle, +22, Unarmed Strike", "spells": "", "actions": "Telekinetic Adept: Telekinetic Thrust (Move), Wild Surge - Protective Shroud, Psionic Power: Protective Field, Psionic Power: Telekinetic Movement, Slasher: Reduce Speed, Psionic Power: Psionic Strike, Wild Surge - Wild Teleportation, Slasher: Critical Hit, Psionic Power: Recovery, Telekinetic Adept: Telekinetic Thrust (Prone), Wild Surge - Vampiric Burst, Rage, Magic Awareness, Tavern Brawler Grapple, Wild Surge - Explosive Fey, Bolstering Magic (Spell Slot), Tavern Brawler Strike, Bolstering Magic (Bonus), Psionic Power: Psionic Energy, Second Wind, Wild Surge - Wild Growth, Shifting - Wildhunt, Wild Surge, Telekinetic Adept: Psi-Powered Leap, Wild Surge - Retribution, Wild Surge - Wild Weapon, Action Surge, Shifting, Wild Surge - Light Burst, Extra Attack", "effects": "Rage", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage1", "hp": "<8/45 HP; Bloodied>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage4", "hp": "<6/45 HP; Critical>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Hexed, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "735183959848874485"}, {"name": "Quazin", "hp": "<50/87 HP; Injured>", "class": "Sorcerer 15/Warlock 5", "race": "Custom Lineage", "attacks": "Hex, Shift Hex, Dagger of Venom, Unarmed Strike", "spells": "Hex, Vicious Mockery, Sending, Summon Aberration, Rary's Telepathic Bond, Toll the Dead, Detect Thoughts, Prestidigitation, Animate Dead, Vampiric Touch, Telekinesis, Mind Sliver, Sword Burst, Detect Magic, Shocking Grasp, Mind Spike, Arms of Hadar, Eldritch Blast, Hunger of Hadar, Green-Flame Blade, Confusion, Mental Prison, Mage Hand, Poison Spray, Frostbite, Dominate Monster, Immolation, Suggestion, Catnap, Dominate Person, Summon Lesser Demons, Armor of Agathys, Dissonant Whispers, Spare the Dying, Fear, Power Word Pain, Seeming, Greater Invisibility, Raulothim's Psychic Lance, Calm Emotions, Acid Splash, Evard's Black Tentacles, Mending", "actions": "Flexible Casting (Create Sorcery Points), Eldritch Sight, Psionic Sorcery, Telekinetic - Shove, Telepathic Speech, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Revelation in Flesh, Sorcery Points, Undying Servitude, Maddening Hex, Metamagic - Subtle Spell", "effects": "Hex, Hexing, Revelation in Flesh", "description": null, "controller_id": "735183959848874485"}], "after_utterances": ["'You can see any invisible creature within 60 feet of you, provided it isn't behind total cover. Your eyes also turn black or become writhing sensory tendrils.'"], "utterance_history": ["Player 2: Okie dokie which is he I can\u2019t see well on the image", "Player 0: clinker really got an AC of 22", "Player 0: dreknaff is boutta still this flip floppin kill", "Player 0: wait he got one more attack", "Player 0: !i cast \"Drow Mage1\" \"Greater Invisibility\""], "before_idxs": [], "before_state_idx": 417, "command_idxs": [422, 423, 424, 426], "after_state_idx": 424, "after_idxs": [427], "embed_idxs": [425]} +{"speaker_id": "735183959848874485", "before_utterances": ["these guyds really didnt know what they were up against"], "combat_state_before": [{"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; Injured>", "class": "Fighter 8/Barbarian 8", "race": "Wildhunt", "attacks": "Javelin of Lightning, Sickle, +2, Sickle, +22, Unarmed Strike", "spells": "", "actions": "Telekinetic Adept: Telekinetic Thrust (Move), Wild Surge - Protective Shroud, Psionic Power: Protective Field, Psionic Power: Telekinetic Movement, Slasher: Reduce Speed, Psionic Power: Psionic Strike, Wild Surge - Wild Teleportation, Slasher: Critical Hit, Psionic Power: Recovery, Telekinetic Adept: Telekinetic Thrust (Prone), Wild Surge - Vampiric Burst, Rage, Magic Awareness, Tavern Brawler Grapple, Wild Surge - Explosive Fey, Bolstering Magic (Spell Slot), Tavern Brawler Strike, Bolstering Magic (Bonus), Psionic Power: Psionic Energy, Second Wind, Wild Surge - Wild Growth, Shifting - Wildhunt, Wild Surge, Telekinetic Adept: Psi-Powered Leap, Wild Surge - Retribution, Wild Surge - Wild Weapon, Action Surge, Shifting, Wild Surge - Light Burst, Extra Attack", "effects": "Rage", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage1", "hp": "<-8/45 HP; Dead>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Greater Invisibility, Invisible (Greater), Tracked (Mind Spike)", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage4", "hp": "<6/45 HP; Critical>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "735183959848874485"}, {"name": "Quazin", "hp": "<50/87 HP; Injured>", "class": "Sorcerer 15/Warlock 5", "race": "Custom Lineage", "attacks": "Dagger of Venom, Unarmed Strike", "spells": "Hex, Vicious Mockery, Sending, Summon Aberration, Rary's Telepathic Bond, Toll the Dead, Detect Thoughts, Prestidigitation, Animate Dead, Vampiric Touch, Telekinesis, Mind Sliver, Sword Burst, Detect Magic, Shocking Grasp, Mind Spike, Arms of Hadar, Eldritch Blast, Hunger of Hadar, Green-Flame Blade, Confusion, Mental Prison, Mage Hand, Poison Spray, Frostbite, Dominate Monster, Immolation, Suggestion, Catnap, Dominate Person, Summon Lesser Demons, Armor of Agathys, Dissonant Whispers, Spare the Dying, Fear, Power Word Pain, Seeming, Greater Invisibility, Raulothim's Psychic Lance, Calm Emotions, Acid Splash, Evard's Black Tentacles, Mending", "actions": "Flexible Casting (Create Sorcery Points), Eldritch Sight, Psionic Sorcery, Telekinetic - Shove, Telepathic Speech, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Revelation in Flesh, Sorcery Points, Undying Servitude, Maddening Hex, Metamagic - Subtle Spell", "effects": "Revelation in Flesh, Mind Spike", "description": null, "controller_id": "735183959848874485"}], "current_actor": {"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, "commands_norm": ["!i cast \"See Invisiblity\""], "automation_results": ["Clinker casts See Invisibility!\nClinker gained See Invisibility."], "caster_after": {"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith, See Invisibility", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, "targets_after": [], "combat_state_after": [{"name": "Clinker", "hp": "<148/148 HP; Healthy>", "class": "Rogue 15/Paladin 5", "race": "Kenku", "attacks": "Blazing Bowstring, Dagger, Dagger2, Defender Longsword, 2-Handed Defender Longsword, Rapier, +2, Shortbow, Whisper (Exalted), Unarmed Strike", "spells": "Fire Bolt, Moonbeam, Shield of Faith, Hex, Chill Touch, Mirror Image, Invisibility, Find Steed, Light, Spider Climb, Cause Fear, Wrathful Smite, Prestidigitation, Vampiric Touch, Detect Magic, Faerie Fire, Spirit Shroud, See Invisibility, Mage Hand, Flame Arrows, Divine Favor, Sleep, Alarm, Frostbite, Magic Weapon, Slow, Counterspell, Disguise Self, Create Bonfire, Remove Curse, Dancing Lights", "actions": "Channel Divinity: Watcher's Will, Reliable Talent, Divine Sense, Shadow Touched: Invisibility, Uncanny Dodge, Channel Divinity: Abjure the Extraplanar, Channel Divinity, Lay on Hands, Sneak Attack, Versatile Trickster, Lay on Hands (Cleanse), Cunning Action, Divine Smite, Extra Attack", "effects": "Shielded by Faith, See Invisibility", "description": "White freckles on his fur, black beak. His stomach is capped with white fur.", "controller_id": "735183959848874485"}, {"name": "Primrose", "hp": "<102/130 HP; Injured>", "class": "Cleric 15/Sorcerer 1", "race": "Mertrian", "attacks": "Crossbow, light, Eldritch Cannon, Longsword, +1, 2-Handed Longsword, +1, Mace, Mace, +1, Staff of Healing, 2-Handed Staff of Healing, Unarmed Strike", "spells": "Fire Bolt, Harm, Chromatic Orb, Shield of Faith, Jump, Raise Dead, Bless, Plane Shift, Banishment, Guidance, Sacred Flame, Inflict Wounds, Mass Cure Wounds, Water Walk, Protection from Poison, Light, Guardian of Faith, Lesser Restoration, Beacon of Hope, True Seeing, Resurrection, Prestidigitation, Blade Ward, Gust, Prayer of Healing, Heal, Sanctuary, Spiritual Weapon, Eldritch Blast, Death Ward, Aid, Etherealness, Fire Storm, Revivify, Remove Curse, Cure Wounds, Spare the Dying, Mass Healing Word, Friends, Calm Emotions, Mending", "actions": "Tides of Chaos, Divine Intervention, Channel Divinity, Disciple of Life, Channel Divinity: Preserve Life, Wild Magic Surge (Roll), Wild Magic Surge (Force), Channel Divinity: Turn Undead, Divine Strike (Life Domain), Blessed Healer", "effects": "Shield of Faith", "description": null, "controller_id": "269381484935860907"}, {"name": "Dreknaff", "hp": "<155/156 HP; Injured>", "class": "Fighter 8/Barbarian 8", "race": "Wildhunt", "attacks": "Javelin of Lightning, Sickle, +2, Sickle, +22, Unarmed Strike", "spells": "", "actions": "Telekinetic Adept: Telekinetic Thrust (Move), Wild Surge - Protective Shroud, Psionic Power: Protective Field, Psionic Power: Telekinetic Movement, Slasher: Reduce Speed, Psionic Power: Psionic Strike, Wild Surge - Wild Teleportation, Slasher: Critical Hit, Psionic Power: Recovery, Telekinetic Adept: Telekinetic Thrust (Prone), Wild Surge - Vampiric Burst, Rage, Magic Awareness, Tavern Brawler Grapple, Wild Surge - Explosive Fey, Bolstering Magic (Spell Slot), Tavern Brawler Strike, Bolstering Magic (Bonus), Psionic Power: Psionic Energy, Second Wind, Wild Surge - Wild Growth, Shifting - Wildhunt, Wild Surge, Telekinetic Adept: Psi-Powered Leap, Wild Surge - Retribution, Wild Surge - Wild Weapon, Action Surge, Shifting, Wild Surge - Light Burst, Extra Attack", "effects": "Rage", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage1", "hp": "<-8/45 HP; Dead>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Greater Invisibility, Invisible (Greater), Tracked (Mind Spike)", "description": null, "controller_id": "735183959848874485"}, {"name": "Drow Mage4", "hp": "<6/45 HP; Critical>", "class": null, "race": "Drow Mage", "attacks": "Staff (1H), Staff (2H), Summon Demon", "spells": "Magic Missile, Minor Illusion, Shield, Web, Darkness, Ray of Frost, Cloudkill, Faerie Fire, Mage Armor, Alter Self, Mage Hand, Poison Spray, Fly, Witch Bolt, Greater Invisibility, Misty Step, Levitate, Lightning Bolt, Evard's Black Tentacles, Dancing Lights", "actions": null, "effects": "Mage Armor, Greater Invisibility, Invisible (Greater)", "description": null, "controller_id": "735183959848874485"}, {"name": "Quazin", "hp": "<50/87 HP; Injured>", "class": "Sorcerer 15/Warlock 5", "race": "Custom Lineage", "attacks": "Dagger of Venom, Unarmed Strike", "spells": "Hex, Vicious Mockery, Sending, Summon Aberration, Rary's Telepathic Bond, Toll the Dead, Detect Thoughts, Prestidigitation, Animate Dead, Vampiric Touch, Telekinesis, Mind Sliver, Sword Burst, Detect Magic, Shocking Grasp, Mind Spike, Arms of Hadar, Eldritch Blast, Hunger of Hadar, Green-Flame Blade, Confusion, Mental Prison, Mage Hand, Poison Spray, Frostbite, Dominate Monster, Immolation, Suggestion, Catnap, Dominate Person, Summon Lesser Demons, Armor of Agathys, Dissonant Whispers, Spare the Dying, Fear, Power Word Pain, Seeming, Greater Invisibility, Raulothim's Psychic Lance, Calm Emotions, Acid Splash, Evard's Black Tentacles, Mending", "actions": "Flexible Casting (Create Sorcery Points), Eldritch Sight, Psionic Sorcery, Telekinetic - Shove, Telepathic Speech, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Revelation in Flesh, Sorcery Points, Undying Servitude, Maddening Hex, Metamagic - Subtle Spell", "effects": "Revelation in Flesh, Mind Spike", "description": null, "controller_id": "735183959848874485"}], "after_utterances": [], "utterance_history": ["Player 0: dreknaff is boutta still this flip floppin kill", "Player 0: wait he got one more attack", "Player 0: !i cast \"Drow Mage1\" \"Greater Invisibility\"", "Player 0: 'You can see any invisible creature within 60 feet of you, provided it isn't behind total cover. Your eyes also turn black or become writhing sensory tendrils.'", "Player 0: these guyds really didnt know what they were up against"], "before_idxs": [451], "before_state_idx": 449, "command_idxs": [452, 455, 456, 458], "after_state_idx": 456, "after_idxs": [], "embed_idxs": [457]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"That's rude! And I'm not a vampire!\" *Cuco was taking emotional damage. As he didn't want to kill folks over a misunderstanding. But didn't seem he had much choice.*", "\"Um.. this shouldn't kill.. in theory.\" *Cuco was on low options when trying to be non-lethal. Gripping his book as he summoned a large amounts of dark tendrils.*\n\n\"**Evard's!**\""], "combat_state_before": [{"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i cast evard"], "automation_results": ["Cuco casts Evard's Black Tentacles!\nCuco gained Otherworldly Tentacles."], "caster_after": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 1: \"That's rude! And I'm not a vampire!\" *Cuco was taking emotional damage. As he didn't want to kill folks over a misunderstanding. But didn't seem he had much choice.*", "Player 1: \"Um.. this shouldn't kill.. in theory.\" *Cuco was on low options when trying to be non-lethal. Gripping his book as he summoned a large amounts of dark tendrils.*\n\n\"**Evard's!**\""], "before_idxs": [4, 37], "before_state_idx": 28, "command_idxs": [45, 46, 47, 49], "after_state_idx": 47, "after_idxs": [], "embed_idxs": [48]} +{"speaker_id": "241231790126634711", "before_utterances": [], "combat_state_before": [{"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<65/65 HP; Healthy>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i a tentacle -t bc1 -t ba1 -t ba2"], "automation_results": ["Cuco attacks with Black Tentacles!\nBC1 rolled a Dexterity save but failed.\nBC1 took 12 damage.\nBC1 gained Restrained (Black Tentacles).\nBA1 rolled a Dexterity save but failed.\nBA1 took 12 damage.\nBA1 gained Restrained (Black Tentacles).\nBA2 rolled a Dexterity save but failed.\nBA2 took 12 damage.\nBA2 gained Restrained (Black Tentacles)."], "caster_after": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "after_utterances": ["*Seemed it could kill as the bunny watched a few of them get crushed. They said they fought a vampire! How could they ever fight a vampire and die so easily!* \"Oop...\""], "utterance_history": ["Player 1: \"That's rude! And I'm not a vampire!\" *Cuco was taking emotional damage. As he didn't want to kill folks over a misunderstanding. But didn't seem he had much choice.*", "Player 1: \"Um.. this shouldn't kill.. in theory.\" *Cuco was on low options when trying to be non-lethal. Gripping his book as he summoned a large amounts of dark tendrils.*\n\n\"**Evard's!**\""], "before_idxs": [], "before_state_idx": 47, "command_idxs": [50, 51, 52, 54], "after_state_idx": 52, "after_idxs": [55], "embed_idxs": [53]} +{"speaker_id": "241231790126634711", "before_utterances": ["```\"You killed me mate! Monster! I'll skin ya coat! Put you as a rug!\"````"], "combat_state_before": [{"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, "commands_norm": ["!i a cross -t cuco -rr 7"], "automation_results": ["BA4 attacks with a Light Crossbow!\nBA4 attacked Cuco but missed.\n\nBA4 attacked Cuco but missed.\n\nBA4 attacked Cuco but missed.\n\nBA4 attacked Cuco but missed.\n\nBA4 attacked Cuco and hit.\nCuco took 5 damage.\nBA4 attacked Cuco but missed.\n\nBA4 attacked Cuco and hit.\nCuco took 5 damage."], "caster_after": {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, "targets_after": [{"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "after_utterances": ["```Trying to work his way out of this pile of tendrils. The captain ordered his men to stop shooting like idiots and pull him out! The man being crushed under the oppressive pile of the dark appendages. ```"], "utterance_history": ["Player 1: \"That's rude! And I'm not a vampire!\" *Cuco was taking emotional damage. As he didn't want to kill folks over a misunderstanding. But didn't seem he had much choice.*", "Player 1: \"Um.. this shouldn't kill.. in theory.\" *Cuco was on low options when trying to be non-lethal. Gripping his book as he summoned a large amounts of dark tendrils.*\n\n\"**Evard's!**\"", "Player 1: *Seemed it could kill as the bunny watched a few of them get crushed. They said they fought a vampire! How could they ever fight a vampire and die so easily!* \"Oop...\"", "Player 1: ```\"You killed me mate! Monster! I'll skin ya coat! Put you as a rug!\"````"], "before_idxs": [60], "before_state_idx": 58, "command_idxs": [61, 62, 63, 65], "after_state_idx": 63, "after_idxs": [74], "embed_idxs": [64]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"Aaaaaa, I'm sorry. Um, I don't have many ways to make it so we can walk away. So, um. I'm just going to make it painless?\" *Cuco felt embarrassed as he tossed out a ball of fire. This should be the end of them all quickly.*\n\n\"**Implosion...**\""], "combat_state_before": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i cast fireball -t ba3 -t ba4 -t ba5 -t ba6 -t ba7 -t ba8 - t ba9"], "automation_results": ["Cuco casts Fireball!\nBA3 rolled a Dexterity save but failed.\nBA3 took 28 damage.\nBA4 rolled a Dexterity save but failed.\nBA4 took 28 damage.\nBA5 rolled a Dexterity save but failed.\nBA5 took 28 damage.\nBA6 rolled a Dexterity save but failed.\nBA6 took 28 damage.\nBA7 rolled a Dexterity save and succeeded.\nBA7 took 14 damage.\nBA8 rolled a Dexterity save but failed.\nBA8 took 28 damage.\nCuco rolled a Dexterity save but failed.\nCuco took 28 damage."], "caster_after": {"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BA3", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<-3/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BA4", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA2", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA3", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA6", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA1", "hp": "<-1/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA9", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<53/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, {"name": "BA8", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA5", "hp": "<-17/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}, {"name": "BA7", "hp": "<-3/11 HP; Dead>", "class": null, "race": "Bandit", "attacks": "Scimitar, Light Crossbow", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 1: \"Um.. this shouldn't kill.. in theory.\" *Cuco was on low options when trying to be non-lethal. Gripping his book as he summoned a large amounts of dark tendrils.*\n\n\"**Evard's!**\"", "Player 1: *Seemed it could kill as the bunny watched a few of them get crushed. They said they fought a vampire! How could they ever fight a vampire and die so easily!* \"Oop...\"", "Player 1: ```\"You killed me mate! Monster! I'll skin ya coat! Put you as a rug!\"````", "Player 1: ```Trying to work his way out of this pile of tendrils. The captain ordered his men to stop shooting like idiots and pull him out! The man being crushed under the oppressive pile of the dark appendages. ```", "Player 1: \"Aaaaaa, I'm sorry. Um, I don't have many ways to make it so we can walk away. So, um. I'm just going to make it painless?\" *Cuco felt embarrassed as he tossed out a ball of fire. This should be the end of them all quickly.*\n\n\"**Implosion...**\""], "before_idxs": [80], "before_state_idx": 78, "command_idxs": [84, 85, 86, 88], "after_state_idx": 86, "after_idxs": [], "embed_idxs": [87]} +{"speaker_id": "241231790126634711", "before_utterances": ["```With only the leader alive. The cranage of the magic caster laid to bare. They didn't hear the vampires could cast spells like this. But it seemed their group was done for. The Captain dying with as much dignity as he could muster while being crush by tentacles. \"That's me done ain't it? Kill me!\"```"], "combat_state_before": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<39/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "BC1", "hp": "<39/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, "commands_norm": ["!i a dagger -t cuco dis -rr 2"], "automation_results": ["BC1 attacks with a Dagger!\nBC1 attacked Cuco and hit.\nCuco took 6 damage.\nBC1 attacked Cuco but missed.\n"], "caster_after": {"name": "BC1", "hp": "<39/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, "targets_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<39/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 1: *Seemed it could kill as the bunny watched a few of them get crushed. They said they fought a vampire! How could they ever fight a vampire and die so easily!* \"Oop...\"", "Player 1: ```\"You killed me mate! Monster! I'll skin ya coat! Put you as a rug!\"````", "Player 1: ```Trying to work his way out of this pile of tendrils. The captain ordered his men to stop shooting like idiots and pull him out! The man being crushed under the oppressive pile of the dark appendages. ```", "Player 1: \"Aaaaaa, I'm sorry. Um, I don't have many ways to make it so we can walk away. So, um. I'm just going to make it painless?\" *Cuco felt embarrassed as he tossed out a ball of fire. This should be the end of them all quickly.*\n\n\"**Implosion...**\"", "Player 1: ```With only the leader alive. The cranage of the magic caster laid to bare. They didn't hear the vampires could cast spells like this. But it seemed their group was done for. The Captain dying with as much dignity as he could muster while being crush by tentacles. \"That's me done ain't it? Kill me!\"```"], "before_idxs": [112], "before_state_idx": 115, "command_idxs": [117, 118, 119, 120, 122], "after_state_idx": 120, "after_idxs": [], "embed_idxs": [121]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"Sorry.. **Toll**\" *Now Cuco felt more of the bad guy about this all. As he would send them off now. Two quick casting should be all that's needed.*"], "combat_state_before": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<39/65 HP; Injured>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i cast toll -t bc1 -rr 2"], "automation_results": ["Cuco casts Toll the Dead!\nBC1 rolled a Wisdom save and succeeded.\n\nBC1 rolled a Wisdom save but failed.\nBC1 took 9 damage."], "caster_after": {"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BC1", "hp": "<30/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<30/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 1: ```\"You killed me mate! Monster! I'll skin ya coat! Put you as a rug!\"````", "Player 1: ```Trying to work his way out of this pile of tendrils. The captain ordered his men to stop shooting like idiots and pull him out! The man being crushed under the oppressive pile of the dark appendages. ```", "Player 1: \"Aaaaaa, I'm sorry. Um, I don't have many ways to make it so we can walk away. So, um. I'm just going to make it painless?\" *Cuco felt embarrassed as he tossed out a ball of fire. This should be the end of them all quickly.*\n\n\"**Implosion...**\"", "Player 1: ```With only the leader alive. The cranage of the magic caster laid to bare. They didn't hear the vampires could cast spells like this. But it seemed their group was done for. The Captain dying with as much dignity as he could muster while being crush by tentacles. \"That's me done ain't it? Kill me!\"```", "Player 1: \"Sorry.. **Toll**\" *Now Cuco felt more of the bad guy about this all. As he would send them off now. Two quick casting should be all that's needed.*"], "before_idxs": [127], "before_state_idx": 125, "command_idxs": [128, 129, 130, 132], "after_state_idx": 130, "after_idxs": [], "embed_idxs": [131]} +{"speaker_id": "241231790126634711", "before_utterances": ["*Or not! As it seems the captain was standing firm! Able to hold back the toll of death. As two boot daggers were being pulled out for more tossing.*"], "combat_state_before": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<20/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "BC1", "hp": "<20/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, "commands_norm": ["!i a dagger -t cuco dis -rr 2"], "automation_results": ["BC1 attacks with a Dagger!\nBC1 attacked Cuco but missed.\n\nBC1 attacked Cuco but missed.\n"], "caster_after": {"name": "BC1", "hp": "<20/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}, "targets_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Cuco", "hp": "<129/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Black Tentacles, Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Daylight, Shield, Absorb Elements, Chill Touch, Hold Person, Banishment, Guidance, Bestow Curse, Teleportation Circle, Sending, Light, Toll the Dead, Prestidigitation, Tasha's Mind Whip, Mind Sliver, Sword Burst, Ray of Frost, Faerie Fire, Sanctuary, Draconic Transformation, Illusory Script, Fireball, Comprehend Languages, Bane, Haste, Magnificent Mansion, Counterspell, Blindness/Deafness, Slow, Gust of Wind, Cure Wounds, Greater Invisibility, Gift of Alacrity, Temporal Shunt, False Life, Evard's Black Tentacles, Hold Monster", "actions": "Lucky Footwork, War Caster, Momentary Stasis, Chronal Shift, Rabbit Hop, Arcane Recovery, Convergent Future, Cantrip Formulas, Arcane Abeyance, Magical Tinkering", "effects": "Evard's Black Tentacles, Otherworldly Tentacles", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BC1", "hp": "<20/65 HP; Bloodied>", "class": null, "race": "Bandit Captain", "attacks": "Scimitar, Dagger", "spells": "", "actions": null, "effects": "Restrained (Black Tentacles)", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 1: ```Trying to work his way out of this pile of tendrils. The captain ordered his men to stop shooting like idiots and pull him out! The man being crushed under the oppressive pile of the dark appendages. ```", "Player 1: \"Aaaaaa, I'm sorry. Um, I don't have many ways to make it so we can walk away. So, um. I'm just going to make it painless?\" *Cuco felt embarrassed as he tossed out a ball of fire. This should be the end of them all quickly.*\n\n\"**Implosion...**\"", "Player 1: ```With only the leader alive. The cranage of the magic caster laid to bare. They didn't hear the vampires could cast spells like this. But it seemed their group was done for. The Captain dying with as much dignity as he could muster while being crush by tentacles. \"That's me done ain't it? Kill me!\"```", "Player 1: \"Sorry.. **Toll**\" *Now Cuco felt more of the bad guy about this all. As he would send them off now. Two quick casting should be all that's needed.*", "Player 1: *Or not! As it seems the captain was standing firm! Able to hold back the toll of death. As two boot daggers were being pulled out for more tossing.*"], "before_idxs": [133], "before_state_idx": 140, "command_idxs": [142, 143, 144, 146], "after_state_idx": 144, "after_idxs": [], "embed_idxs": [145]} +{"speaker_id": "141474720181911847", "before_utterances": ["*Martin arrived out in the arena with clenched fists, signing up and getting everything set while he cast his spell, ice surrounding him as he got ready for the fight.*", "`A mesmerizing flame burned in the air, dancing from left to right in a hypnotic pattern.`"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": null, "commands_norm": ["!cast \"mage armor\" -title \"The Ice Warden\" -phrase \"A thin layer of ice and frost covers Martin's skin, hardening it and providing increased protection against oncoming attacks that would require him to withstand a physical blow.\" -thumb https://c.tenor.com/-kO8v2GMA44AAAAC/metapod-pokemon.gif -t martin -i"], "automation_results": ["The Ice Warden\nMartin Jewlz gained Mage Armor."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": ["*And once more, Martin's eyes turn a dull grey as shadows erupt from all around him, centred on his spellcasting focus and surrounding where he stood.*"], "utterance_history": ["Player 1: *Martin arrived out in the arena with clenched fists, signing up and getting everything set while he cast his spell, ice surrounding him as he got ready for the fight.*", "Player 1: `A mesmerizing flame burned in the air, dancing from left to right in a hypnotic pattern.`"], "before_idxs": [1, 21], "before_state_idx": 11, "command_idxs": [22, 23, 24, 25, 27], "after_state_idx": 25, "after_idxs": [36], "embed_idxs": [26]} +{"speaker_id": "141474720181911847", "before_utterances": ["*Standing in the darkness, the small tugs from the shadows inside him were now very loud whispers muttering in his ear, telling him that it was okay to do what he wanted to.*\n\n\"Fuck you.\" *It was directed more at the shadows than anything but the Dancing Flame certainly took offense.*", "`The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a claw -t martin dis"], "automation_results": ["DF1 attacks with a Claw!\nDF1 attacked Martin Jewlz but missed.\n"], "caster_after": {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Martin arrived out in the arena with clenched fists, signing up and getting everything set while he cast his spell, ice surrounding him as he got ready for the fight.*", "Player 1: `A mesmerizing flame burned in the air, dancing from left to right in a hypnotic pattern.`", "Player 1: *And once more, Martin's eyes turn a dull grey as shadows erupt from all around him, centred on his spellcasting focus and surrounding where he stood.*", "Player 1: *Standing in the darkness, the small tugs from the shadows inside him were now very loud whispers muttering in his ear, telling him that it was okay to do what he wanted to.*\n\n\"Fuck you.\" *It was directed more at the shadows than anything but the Dancing Flame certainly took offense.*", "Player 1: `The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`"], "before_idxs": [41, 46], "before_state_idx": 44, "command_idxs": [47, 48, 49, 51], "after_state_idx": 49, "after_idxs": [], "embed_idxs": [50]} +{"speaker_id": "141474720181911847", "before_utterances": ["*Martin stepped back out of range of the creature before stretching slightly as he released his magic in a powerful burst.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!a quicken"], "automation_results": ["Martin Jewlz uses Metamagic - Quickened Spell!\n"], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: `A mesmerizing flame burned in the air, dancing from left to right in a hypnotic pattern.`", "Player 1: *And once more, Martin's eyes turn a dull grey as shadows erupt from all around him, centred on his spellcasting focus and surrounding where he stood.*", "Player 1: *Standing in the darkness, the small tugs from the shadows inside him were now very loud whispers muttering in his ear, telling him that it was okay to do what he wanted to.*\n\n\"Fuck you.\" *It was directed more at the shadows than anything but the Dancing Flame certainly took offense.*", "Player 1: `The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`", "Player 1: *Martin stepped back out of range of the creature before stretching slightly as he released his magic in a powerful burst.*"], "before_idxs": [56], "before_state_idx": 54, "command_idxs": [57, 58, 59, 61], "after_state_idx": 59, "after_idxs": [], "embed_idxs": [60]} +{"speaker_id": "141474720181911847", "before_utterances": ["`The flame crackled angrily as it rushed forward to take another swipe at the man in the darkness, the blasts having dispersed its energy greatly.`"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<21/66 HP; Bloodied>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "DF1", "hp": "<21/66 HP; Bloodied>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a claw -t martin dis"], "automation_results": ["DF1 attacks with a Claw!\nDF1 attacked Martin Jewlz and hit.\nMartin Jewlz took 4 damage."], "caster_after": {"name": "DF1", "hp": "<21/66 HP; Bloodied>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<21/66 HP; Bloodied>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *And once more, Martin's eyes turn a dull grey as shadows erupt from all around him, centred on his spellcasting focus and surrounding where he stood.*", "Player 1: *Standing in the darkness, the small tugs from the shadows inside him were now very loud whispers muttering in his ear, telling him that it was okay to do what he wanted to.*\n\n\"Fuck you.\" *It was directed more at the shadows than anything but the Dancing Flame certainly took offense.*", "Player 1: `The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`", "Player 1: *Martin stepped back out of range of the creature before stretching slightly as he released his magic in a powerful burst.*", "Player 1: `The flame crackled angrily as it rushed forward to take another swipe at the man in the darkness, the blasts having dispersed its energy greatly.`"], "before_idxs": [74], "before_state_idx": 72, "command_idxs": [75, 76, 77, 79], "after_state_idx": 77, "after_idxs": [], "embed_idxs": [78]} +{"speaker_id": "141474720181911847", "before_utterances": ["*A shield of ice appeared to deflect the attack as Martin stepped to the side another thirty feet before deciding its time to finish it off.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<21/66 HP; Bloodied>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast Eldritch Blast -title The Noble Marid's Wrath -phrase Ice condenses around Martin's hand as he outstretches it, compacting before shooting out into a forceful blast, the impact of which stings more than the cold itself, but the lingering frost that lasts over their body reminds them that they are in the sights of the genie's wrath. -thumb https://thumbs.gfycat.com/ColossalImmediateBluegill-max-1mb.gif -t DF1 -rr 2 -d 4 -f 'Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.' \r\n\r\n\r\n\r\n-d1 3[cold]\r\n\r\n-f \"Genie's Wrath|Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (dao), thunder (djinni), fire (efreeti), or cold (marid).\" adv"], "automation_results": ["The Noble Marid's Wrath\nMartin Jewlz attacked DF1 and hit.\nDF1 took 15 damage.\nMartin Jewlz attacked DF1 and hit.\nDF1 took 7 damage."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "DF1", "hp": "<-1/66 HP; Dead>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<-1/66 HP; Dead>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Standing in the darkness, the small tugs from the shadows inside him were now very loud whispers muttering in his ear, telling him that it was okay to do what he wanted to.*\n\n\"Fuck you.\" *It was directed more at the shadows than anything but the Dancing Flame certainly took offense.*", "Player 1: `The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`", "Player 1: *Martin stepped back out of range of the creature before stretching slightly as he released his magic in a powerful burst.*", "Player 1: `The flame crackled angrily as it rushed forward to take another swipe at the man in the darkness, the blasts having dispersed its energy greatly.`", "Player 1: *A shield of ice appeared to deflect the attack as Martin stepped to the side another thirty feet before deciding its time to finish it off.*"], "before_idxs": [90], "before_state_idx": 88, "command_idxs": [91, 92, 93, 94, 95, 96, 98], "after_state_idx": 96, "after_idxs": [], "embed_idxs": [97]} +{"speaker_id": "141474720181911847", "before_utterances": ["*And like that, the dancing shadow was dead, but Martin wasn't done yet.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<-1/66 HP; Dead>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!a sorc"], "automation_results": ["Martin Jewlz uses Flexible Casting (Create Sorcery Points)!\n"], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "DF1", "hp": "<-1/66 HP; Dead>", "class": null, "race": "Dancing Flame", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": ["`Plonk. A large ooze was summoned all the way on the opposite side of the arena.`"], "utterance_history": ["Player 1: `The flame flickered as it made its way into the darkness. While it didn't produce magical light that could get rid of the darkness, it could manage to make out where Martin was as the centre of the darkness since he wasn't hiding, taking a swipe at him.`", "Player 1: *Martin stepped back out of range of the creature before stretching slightly as he released his magic in a powerful burst.*", "Player 1: `The flame crackled angrily as it rushed forward to take another swipe at the man in the darkness, the blasts having dispersed its energy greatly.`", "Player 1: *A shield of ice appeared to deflect the attack as Martin stepped to the side another thirty feet before deciding its time to finish it off.*", "Player 1: *And like that, the dancing shadow was dead, but Martin wasn't done yet.*"], "before_idxs": [103], "before_state_idx": 96, "command_idxs": [114, 115, 116, 118], "after_state_idx": 116, "after_idxs": [128], "embed_idxs": [117]} +{"speaker_id": "141474720181911847", "before_utterances": [")", "*Martin tilted his head at the strange sight, not having ever seen an ooze before before discarding the feeling with a shake of his head as he got ready to continue blasting.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<85/85 HP; Healthy>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast Eldritch Blast -title The Noble Marid's Wrath -phrase Ice condenses around Martin's hand as he outstretches it, compacting before shooting out into a forceful blast, the impact of which stings more than the cold itself, but the lingering frost that lasts over their body reminds them that they are in the sights of the genie's wrath. -thumb https://thumbs.gfycat.com/ColossalImmediateBluegill-max-1mb.gif -t PE1 -rr 2 -d 4 -f 'Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.' \r\n\r\n\r\n\r\n-d1 3[cold]\r\n\r\n-f \"Genie's Wrath|Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (dao), thunder (djinni), fire (efreeti), or cold (marid).\" adv"], "automation_results": ["The Noble Marid's Wrath\nMartin Jewlz attacked PE1 and hit.\nPE1 took 5 damage.\nMartin Jewlz attacked PE1 and hit.\nPE1 took 8 damage."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "PE1", "hp": "<72/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<72/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": ["`The ooze....slowly slithered forward 40 feet towards where it'd been blasted from.`"], "utterance_history": ["Player 1: *A shield of ice appeared to deflect the attack as Martin stepped to the side another thirty feet before deciding its time to finish it off.*", "Player 1: *And like that, the dancing shadow was dead, but Martin wasn't done yet.*", "Player 1: `Plonk. A large ooze was summoned all the way on the opposite side of the arena.`", "Player 1: )", "Player 1: *Martin tilted his head at the strange sight, not having ever seen an ooze before before discarding the feeling with a shake of his head as he got ready to continue blasting.*"], "before_idxs": [153, 165], "before_state_idx": 163, "command_idxs": [166, 167, 168, 169, 170, 171, 173], "after_state_idx": 171, "after_idxs": [178], "embed_idxs": [172]} +{"speaker_id": "141474720181911847", "before_utterances": ["*Martin tilted his head at seeing how slow it was, starting to do a ring manuever around it as he stepped back 30 feet.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<72/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!a quicken"], "automation_results": ["Martin Jewlz uses Metamagic - Quickened Spell!\n"], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<72/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: `Plonk. A large ooze was summoned all the way on the opposite side of the arena.`", "Player 1: )", "Player 1: *Martin tilted his head at the strange sight, not having ever seen an ooze before before discarding the feeling with a shake of his head as he got ready to continue blasting.*", "Player 1: `The ooze....slowly slithered forward 40 feet towards where it'd been blasted from.`", "Player 1: *Martin tilted his head at seeing how slow it was, starting to do a ring manuever around it as he stepped back 30 feet.*"], "before_idxs": [183], "before_state_idx": 181, "command_idxs": [184, 185, 186, 188], "after_state_idx": 186, "after_idxs": [], "embed_idxs": [187]} +{"speaker_id": "141474720181911847", "before_utterances": [], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<72/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast Eldritch Blast -title The Noble Marid's Wrath -phrase Ice condenses around Martin's hand as he outstretches it, compacting before shooting out into a forceful blast, the impact of which stings more than the cold itself, but the lingering frost that lasts over their body reminds them that they are in the sights of the genie's wrath. -thumb https://thumbs.gfycat.com/ColossalImmediateBluegill-max-1mb.gif -t PE1 -rr 4 adv -d 4 -f 'Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.' \r\n\r\n\r\n\r\n-d1 3[cold]\r\n\r\n-f \"Genie's Wrath|Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (dao), thunder (djinni), fire (efreeti), or cold (marid).\""], "automation_results": ["The Noble Marid's Wrath\nMartin Jewlz attacked PE1 and hit.\nPE1 took 11 damage.\nMartin Jewlz attacked PE1 and hit.\nPE1 took 5 damage.\nMartin Jewlz attacked PE1 and hit.\nPE1 took 7 damage.\nMartin Jewlz attacked PE1 and hit.\nPE1 took 5 damage."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "after_utterances": ["`It continues slowly slithering forward at 40 feet.`"], "utterance_history": ["Player 1: `Plonk. A large ooze was summoned all the way on the opposite side of the arena.`", "Player 1: )", "Player 1: *Martin tilted his head at the strange sight, not having ever seen an ooze before before discarding the feeling with a shake of his head as he got ready to continue blasting.*", "Player 1: `The ooze....slowly slithered forward 40 feet towards where it'd been blasted from.`", "Player 1: *Martin tilted his head at seeing how slow it was, starting to do a ring manuever around it as he stepped back 30 feet.*"], "before_idxs": [], "before_state_idx": 186, "command_idxs": [189, 190, 191, 192, 193, 194, 196], "after_state_idx": 194, "after_idxs": [201], "embed_idxs": [195]} +{"speaker_id": "141474720181911847", "before_utterances": ["*D-did he really even need the darkness here if it could just...never reach him at the speed it was going? He decided to drop it for a moment, letting out a sigh as he focused on cursing its movement further instead.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Darkness", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast \"hex\" -t PE1"], "automation_results": ["Martin Jewlz casts Hex!\nMartin Jewlz gained Hexing.\nPE1 gained Hexed."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Martin tilted his head at the strange sight, not having ever seen an ooze before before discarding the feeling with a shake of his head as he got ready to continue blasting.*", "Player 1: `The ooze....slowly slithered forward 40 feet towards where it'd been blasted from.`", "Player 1: *Martin tilted his head at seeing how slow it was, starting to do a ring manuever around it as he stepped back 30 feet.*", "Player 1: `It continues slowly slithering forward at 40 feet.`", "Player 1: *D-did he really even need the darkness here if it could just...never reach him at the speed it was going? He decided to drop it for a moment, letting out a sigh as he focused on cursing its movement further instead.*"], "before_idxs": [206], "before_state_idx": 204, "command_idxs": [207, 208, 209, 211], "after_state_idx": 209, "after_idxs": [], "embed_idxs": [210]} +{"speaker_id": "141474720181911847", "before_utterances": ["`The shadows disappearing and stopping their whispers was certainly a blessing as Martin sighed, stepping 30 feet back to continue wanting to go around it. Unfortunately for it, it was also blind further than 60 feet.`"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<44/85 HP; Injured>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast Eldritch Blast -title The Noble Marid's Wrath -phrase Ice condenses around Martin's hand as he outstretches it, compacting before shooting out into a forceful blast, the impact of which stings more than the cold itself, but the lingering frost that lasts over their body reminds them that they are in the sights of the genie's wrath. -thumb https://thumbs.gfycat.com/ColossalImmediateBluegill-max-1mb.gif -t PE1 adv -d \"1d6 [hex necrotic]\" -f \"Hex|You deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack\" -d 4 -f 'Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.' \r\n\r\n\r\n\r\n-d1 3[cold]\r\n\r\n-f \"Genie's Wrath|Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (dao), thunder (djinni), fire (efreeti), or cold (marid).\" -rr 2"], "automation_results": ["The Noble Marid's Wrath\nMartin Jewlz attacked PE1 and hit.\nPE1 took 10 damage.\nMartin Jewlz attacked PE1 and crit!\nPE1 took 33 damage."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "PE1", "hp": "<1/85 HP; Critical>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<1/85 HP; Critical>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: `The ooze....slowly slithered forward 40 feet towards where it'd been blasted from.`", "Player 1: *Martin tilted his head at seeing how slow it was, starting to do a ring manuever around it as he stepped back 30 feet.*", "Player 1: `It continues slowly slithering forward at 40 feet.`", "Player 1: *D-did he really even need the darkness here if it could just...never reach him at the speed it was going? He decided to drop it for a moment, letting out a sigh as he focused on cursing its movement further instead.*", "Player 1: `The shadows disappearing and stopping their whispers was certainly a blessing as Martin sighed, stepping 30 feet back to continue wanting to go around it. Unfortunately for it, it was also blind further than 60 feet.`"], "before_idxs": [212], "before_state_idx": 209, "command_idxs": [213, 214, 215, 216, 217, 218, 219, 221], "after_state_idx": 219, "after_idxs": [], "embed_idxs": [220]} +{"speaker_id": "141474720181911847", "before_utterances": ["`The last hit caused its gelatinous form to begin to break apart, leaving very little left.`", "`The creature dashed another 40 forward, but it would be futile in the end, it had started too far away.`", "*Martin decided to put it out of its misery, stepping around another 30 feet.*"], "combat_state_before": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<1/85 HP; Critical>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "current_actor": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "commands_norm": ["!cast Eldritch Blast -title The Noble Marid's Wrath -phrase Ice condenses around Martin's hand as he outstretches it, compacting before shooting out into a forceful blast, the impact of which stings more than the cold itself, but the lingering frost that lasts over their body reminds them that they are in the sights of the genie's wrath. -thumb https://thumbs.gfycat.com/ColossalImmediateBluegill-max-1mb.gif -t PE1 -rr 2 adv -d \"1d6 [hex necrotic]\" -f \"Hex|You deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack\" \r\n\r\n\r\n\r\n-d1 3[cold]\r\n\r\n-f \"Genie's Wrath|Once during each of your turns when you hit with an attack roll, you can deal extra damage to the target equal to your proficiency bonus. The type of this damage is determined by your patron: bludgeoning (dao), thunder (djinni), fire (efreeti), or cold (marid).\" -d 4 -f 'Agonizing Blast|When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.'"], "automation_results": ["The Noble Marid's Wrath\nMartin Jewlz attacked PE1 and hit.\nPE1 took 15 damage.\nMartin Jewlz attacked PE1 and hit.\nPE1 took 12 damage."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "PE1", "hp": "<-26/85 HP; Dead>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Hex, Shift Hex, Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Eldritch Blast, Mage Armor, Armor of Agathys, Message, Shield, Hex, Absorb Elements, Prestidigitation, Unseen Servant, Chill Touch, Shape Water, Misty Step, Hold Person, Mind Sliver, Frostbite, Darkness, Rime's Binding Ice, Command", "actions": "Bottled Respite, Flexible Casting (Create Sorcery Points), Eyes of the Dark, Fey Touched: Misty Step, Metamagic - Quickened Spell, Flexible Casting (Create Spell Slot), Strength of the Grave, Sorcery Points, Agonizing Blast, Metamagic - Transmuted Spell", "effects": "Mage Armor, Hex, Hexing", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, {"name": "PE1", "hp": "<-26/85 HP; Dead>", "class": null, "race": "Princess Ebonmire", "attacks": "Pseudopod blobs, Corrosive Form", "spells": "", "actions": null, "effects": "Hexed", "description": null, "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *D-did he really even need the darkness here if it could just...never reach him at the speed it was going? He decided to drop it for a moment, letting out a sigh as he focused on cursing its movement further instead.*", "Player 1: `The shadows disappearing and stopping their whispers was certainly a blessing as Martin sighed, stepping 30 feet back to continue wanting to go around it. Unfortunately for it, it was also blind further than 60 feet.`", "Player 1: `The last hit caused its gelatinous form to begin to break apart, leaving very little left.`", "Player 1: `The creature dashed another 40 forward, but it would be futile in the end, it had started too far away.`", "Player 1: *Martin decided to put it out of its misery, stepping around another 30 feet.*"], "before_idxs": [222, 227, 232], "before_state_idx": 230, "command_idxs": [233, 234, 235, 236, 237, 238, 239, 241], "after_state_idx": 239, "after_idxs": [], "embed_idxs": [240]} +{"speaker_id": "483720663430960073", "before_utterances": [" i knowwhat you want. vampies"], "combat_state_before": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "current_actor": {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "commands_norm": ["!a surge"], "automation_results": ["Luke Nations uses Action Surge!\n"], "caster_after": {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "targets_after": [], "combat_state_after": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "after_utterances": [], "utterance_history": ["Player 0: i knowwhat you want. vampies"], "before_idxs": [0], "before_state_idx": 28, "command_idxs": [43, 44, 45, 47], "after_state_idx": 45, "after_idxs": [], "embed_idxs": [46]} +{"speaker_id": "483720663430960073", "before_utterances": ["vampie is gonna make unarmed attack on zeri as legendary action"], "combat_state_before": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "Charmed", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<46/144 HP; Bloodied>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "current_actor": {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}, "commands_norm": ["!i a unarmed -t Zeri"], "automation_results": ["Zeri attacks with an Unarmed Strike!\nZeri attacked Zeri but missed.\n"], "caster_after": {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}, "targets_after": [{"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "combat_state_after": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "Charmed", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<46/144 HP; Bloodied>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "after_utterances": [], "utterance_history": ["Player 0: i knowwhat you want. vampies", "Player 0: vampie is gonna make unarmed attack on zeri as legendary action"], "before_idxs": [88], "before_state_idx": 86, "command_idxs": [89, 90, 91, 93], "after_state_idx": 91, "after_idxs": [], "embed_idxs": [92]} +{"speaker_id": "316016834084314607", "before_utterances": ["no problem. It's not prone anymore cause it stood up and grappled you", "cause you didn't target it lol"], "combat_state_before": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<46/144 HP; Bloodied>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "current_actor": {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}, "commands_norm": ["!cast sunbeam -t va1 dis"], "automation_results": ["Zeri casts Sunbeam!\nZeri gained Brilliant Light.\nZeri gained Glowing Beam.\nZeri gained Glowing Beam.\nVA1 rolled a Constitution save but failed.\nVA1 took 27 damage.\nVA1 gained Blinded (Sunbeam)."], "caster_after": {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Sunbeam, Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled, Sunbeam, Brilliant Light, Glowing Beam", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}, "targets_after": [{"name": "VA1", "hp": "<19/144 HP; Critical>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "Blinded (Sunbeam)", "description": null, "controller_id": "483720663430960073"}], "combat_state_after": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<19/144 HP; Critical>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "Blinded (Sunbeam)", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Sunbeam, Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled, Sunbeam, Brilliant Light, Glowing Beam", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "after_utterances": [], "utterance_history": ["Player 0: i knowwhat you want. vampies", "Player 0: vampie is gonna make unarmed attack on zeri as legendary action", "Player 0: no problem. It's not prone anymore cause it stood up and grappled you", "Player 0: cause you didn't target it lol"], "before_idxs": [130, 141], "before_state_idx": 126, "command_idxs": [145, 146, 147, 149], "after_state_idx": 147, "after_idxs": [], "embed_idxs": [148]} +{"speaker_id": "483720663430960073", "before_utterances": ["so can you just shoot the laser every turn while concentration on it", "I am gonna shvoe vampire prone which will also shove you prone sorry", "```Zeri and Cuddles the vampire weeble wabble and fall over!```"], "combat_state_before": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<33/144 HP; Bloodied>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "Blinded (Sunbeam)", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Sunbeam, Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled, Sunbeam, Brilliant Light, Glowing Beam", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "current_actor": {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "commands_norm": ["!a draconic adv -b -5 -d 10 -f \"sharpshooter\" -d 2d6[force] -t VA1 -rr 2"], "automation_results": ["Luke Nations attacks with a Draconic Longbow (Amethyst)!\nLuke Nations attacked VA1 and hit.\nVA1 took 28 damage.\nLuke Nations attacked VA1 and hit.\nVA1 took 30 damage."], "caster_after": {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "targets_after": [{"name": "VA1", "hp": "<-25/144 HP; Dead>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "Blinded (Sunbeam)", "description": null, "controller_id": "483720663430960073"}], "combat_state_after": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "VA1", "hp": "<-25/144 HP; Dead>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "Blinded (Sunbeam)", "description": null, "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Sunbeam, Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "Grappled, Sunbeam, Brilliant Light, Glowing Beam", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "after_utterances": [], "utterance_history": ["Player 0: no problem. It's not prone anymore cause it stood up and grappled you", "Player 0: cause you didn't target it lol", "Player 0: so can you just shoot the laser every turn while concentration on it", "Player 0: I am gonna shvoe vampire prone which will also shove you prone sorry", "Player 0: ```Zeri and Cuddles the vampire weeble wabble and fall over!```"], "before_idxs": [162, 163, 168], "before_state_idx": 160, "command_idxs": [169, 170, 171, 172, 174], "after_state_idx": 172, "after_idxs": [], "embed_idxs": [173]} +{"speaker_id": "483720663430960073", "before_utterances": ["so can you just shoot the laser every turn while concentration on it", "I am gonna shvoe vampire prone which will also shove you prone sorry", "```Zeri and Cuddles the vampire weeble wabble and fall over!```"], "combat_state_before": [{"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "current_actor": {"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, "commands_norm": ["!i a charm -t Luke"], "automation_results": ["VA1 uses Charm!\nLuke Nations rolled a Wisdom save but failed.\nLuke Nations gained Charmed."], "caster_after": {"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, "targets_after": [{"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "Charmed", "description": "", "controller_id": "483720663430960073"}], "combat_state_after": [{"name": "VA1", "hp": "<144/144 HP; Healthy>", "class": null, "race": "Vampire", "attacks": "Unarmed Strike, Unarmed Strike (Grapple), Bite, Charm, Regeneration, Children of the Night", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Luke Nations", "hp": "<139/139 HP; Healthy>", "class": "Fighter 15", "race": "V-Human", "attacks": "Crossbow, hand, Draconic Longbow (Amethyst), Dagger, Net, Hunting Net, Longbow (+2 Arrows), Longbow (+1 Arrows)", "spells": "", "actions": "Indomitable, Second Wind, Action Surge", "effects": "Charmed", "description": "", "controller_id": "483720663430960073"}, {"name": "Zeri", "hp": "<93/93 HP; Healthy>", "class": "Cleric 14/Rogue 1", "race": "Kobold", "attacks": "Unarmed Strike, Warhammer, Two-Handed Warhammer, Dagger", "spells": "See Invisibility, Lesser Restoration, Heroes Feast, Greater Invisibility, Sunbeam, Spare the Dying, Spirit Guardians, Faerie Fire, Moonbeam, Calm Emotions, Mending, Mass Healing Word, Inflict Wounds, Guiding Bolt, Aura of Life, Word of Radiance, Cure Wounds, Toll the Dead, Resurrection, Guidance, Sanctuary, Circle of Power, Sleep, Revivify, Dawn, Spiritual Weapon, Leomund's Tiny Hut, Greater Restoration, Detect Evil and Good, Aura of Vitality, Healing Word, Mislead, True Seeing, Remove Curse", "actions": "Channel Divinity: Turn Undead, Divine Strike (Life Domain), Divine Strike (Death Domain), Divine Strike (Nature Domain), Steps of Night, Divine Strike (Tempest Domain), Divine Strike (Twilight Domain), Sneak Attack, Divine Strike (Trickery Domain), Divine Strike (Order Domain), Channel Divinity: Twilight Sanctuary, Divine Strike (Forge Domain), Divine Strike (War Domain)", "effects": "", "description": "Zeri is a level 15 Kobold Twilight Domain Cleric 14 Rogue 1. She is 19 years old, 2'6'' tall, and appears to weigh about 27lbs. She has yellow eyes, unknown hair, and gold skin.", "controller_id": "316016834084314607"}], "after_utterances": [], "utterance_history": ["Player 1: so can you just shoot the laser every turn while concentration on it", "Player 1: I am gonna shvoe vampire prone which will also shove you prone sorry", "Player 1: ```Zeri and Cuddles the vampire weeble wabble and fall over!```"], "before_idxs": [11, 12, 13], "before_state_idx": 49, "command_idxs": [51, 52, 53, 55], "after_state_idx": 53, "after_idxs": [], "embed_idxs": [54]} +{"speaker_id": "229128858766373740", "before_utterances": ["It was a quick call, lol"], "combat_state_before": [{"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, {"name": "RA1", "hp": "<110/110 HP; Healthy>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "229128858766373740"}, {"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}], "current_actor": {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, "commands_norm": ["!i a sword -rr 2 -t ra1"], "automation_results": ["Tessa Raemond attacks with a Shortsword!\nTessa Raemond attacked RA1 and hit.\nRA1 took 20 damage.\nTessa Raemond attacked RA1 and hit.\nRA1 took 16 damage."], "caster_after": {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, "targets_after": [{"name": "RA1", "hp": "<74/110 HP; Injured>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "229128858766373740"}], "combat_state_after": [{"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, {"name": "RA1", "hp": "<74/110 HP; Injured>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "229128858766373740"}, {"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}], "after_utterances": [], "utterance_history": ["Player 0: It was a quick call, lol"], "before_idxs": [24], "before_state_idx": 27, "command_idxs": [30, 31, 32, 34], "after_state_idx": 32, "after_idxs": [], "embed_idxs": [33]} +{"speaker_id": "141474720181911847", "before_utterances": ["*Martin took a short break before he went right back at it, asking the wizard to keep them coming.*"], "combat_state_before": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": null, "commands_norm": ["!cast \"mage armor\" -title \"The Ice Warden\" -phrase \"A thin layer of ice and frost covers Martin's skin, hardening it and providing increased protection against oncoming attacks that would require him to withstand a physical blow.\" -thumb https://c.tenor.com/-kO8v2GMA44AAAAC/metapod-pokemon.gif -t martin -i"], "automation_results": ["The Ice Warden\nMartin Jewlz gained Mage Armor."], "caster_after": {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Martin took a short break before he went right back at it, asking the wizard to keep them coming.*"], "before_idxs": [2], "before_state_idx": 15, "command_idxs": [18, 19, 20, 21, 23], "after_state_idx": 21, "after_idxs": [], "embed_idxs": [22]} +{"speaker_id": "141474720181911847", "before_utterances": ["`The succubus fly forward right up besides Martin, shooting him a sly wink. \"Do we really need to be fighting sweetheart, when we could be doing something **much** more fun.\"`"], "combat_state_before": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a charm -t martin"], "automation_results": ["SU1 uses their Charm!\nMartin Jewlz rolled a Wisdom save but failed.\nMartin Jewlz gained Charmed."], "caster_after": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": ["*Martin's feelings were certainly in disarray and so the soft voice speaking that echoed through his head, becoking him a form of comfort certainly put him off guard. Yeah...she was right. Why did they need to fight?*"], "utterance_history": ["Player 1: *Martin took a short break before he went right back at it, asking the wizard to keep them coming.*", "Player 1: `The succubus fly forward right up besides Martin, shooting him a sly wink. \"Do we really need to be fighting sweetheart, when we could be doing something **much** more fun.\"`"], "before_idxs": [28], "before_state_idx": 26, "command_idxs": [29, 30, 31, 33], "after_state_idx": 31, "after_idxs": [34], "embed_idxs": [32]} +{"speaker_id": "141474720181911847", "before_utterances": ["`\"Now that's a good boy, come here and give me a kiss.\" The woman said with her arms stretched open, becoking invitingly to Martin.`", "*You know what, that didn't sound like too bad an idea. Martin moved into the succubus' embrace, unaware of what awaited him.*"], "combat_state_before": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/53 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a kiss -t martin"], "automation_results": ["SU1 reaches over for a Draining Kiss!\nMartin Jewlz rolled a Constitution save and succeeded.\nMartin Jewlz took 16 damage.\nMartin Jewlz gained Drained."], "caster_after": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/37 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/37 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Martin took a short break before he went right back at it, asking the wizard to keep them coming.*", "Player 1: `The succubus fly forward right up besides Martin, shooting him a sly wink. \"Do we really need to be fighting sweetheart, when we could be doing something **much** more fun.\"`", "Player 1: *Martin's feelings were certainly in disarray and so the soft voice speaking that echoed through his head, becoking him a form of comfort certainly put him off guard. Yeah...she was right. Why did they need to fight?*", "Player 1: `\"Now that's a good boy, come here and give me a kiss.\" The woman said with her arms stretched open, becoking invitingly to Martin.`", "Player 1: *You know what, that didn't sound like too bad an idea. Martin moved into the succubus' embrace, unaware of what awaited him.*"], "before_idxs": [40, 41], "before_state_idx": 44, "command_idxs": [46, 47, 48, 50], "after_state_idx": 48, "after_idxs": [], "embed_idxs": [49]} +{"speaker_id": "141474720181911847", "before_utterances": ["*As their lips connected, Martin could feel his energy draining from his body...but did it really matter? It felt so blissful and nice in the Succubus' arms, all his worries being forgotten. It only resolved himself to want to keep this position longer.*", "*Martin nuzzled himself closer to the Succubus who'd resorted to stroking his hair. He needed this.*"], "combat_state_before": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/37 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a kiss -t martin"], "automation_results": ["SU1 reaches over for a Draining Kiss!\nMartin Jewlz rolled a Constitution save but failed.\nMartin Jewlz took 30 damage.\nMartin Jewlz gained Drained x2."], "caster_after": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/7 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained, Drained x2", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/7 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained, Drained x2", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": [], "utterance_history": ["Player 1: *Martin's feelings were certainly in disarray and so the soft voice speaking that echoed through his head, becoking him a form of comfort certainly put him off guard. Yeah...she was right. Why did they need to fight?*", "Player 1: `\"Now that's a good boy, come here and give me a kiss.\" The woman said with her arms stretched open, becoking invitingly to Martin.`", "Player 1: *You know what, that didn't sound like too bad an idea. Martin moved into the succubus' embrace, unaware of what awaited him.*", "Player 1: *As their lips connected, Martin could feel his energy draining from his body...but did it really matter? It felt so blissful and nice in the Succubus' arms, all his worries being forgotten. It only resolved himself to want to keep this position longer.*", "Player 1: *Martin nuzzled himself closer to the Succubus who'd resorted to stroking his hair. He needed this.*"], "before_idxs": [55, 60], "before_state_idx": 63, "command_idxs": [65, 66, 67, 69], "after_state_idx": 67, "after_idxs": [], "embed_idxs": [68]} +{"speaker_id": "141474720181911847", "before_utterances": ["*He felt numb, all his pain, all the voices of the shadows, they were all fading away. He felt peaceful. He could stay like this forever.*", "`\"Alas I can't go much further than this because this is technically supposed to be a fight. I'd have had a lot of fun with you otherwise....\" The woman softly chuckles. \"But I'm sure you still enjoyed it. Now come be mine again.\"`"], "combat_state_before": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/7 HP; Healthy>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained, Drained x2", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "current_actor": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "commands_norm": ["!i a kiss -t martin"], "automation_results": ["SU1 reaches over for a Draining Kiss!\nMartin Jewlz rolled a Constitution save but failed.\nMartin Jewlz took 31 damage.\nMartin Jewlz gained Drained x3."], "caster_after": {"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, "targets_after": [{"name": "Martin Jewlz", "hp": "<53/-24 HP>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained, Drained x2, Drained x3", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "combat_state_after": [{"name": "SU1", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Succubus", "attacks": "Claw, Charm, Draining Kiss", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "141474720181911847"}, {"name": "Martin Jewlz", "hp": "<53/-24 HP>", "class": "Warlock 2/Sorcerer 4", "race": "Variant Human", "attacks": "Crossbow, light, Crossbow, light2, Dagger, Unarmed Strike, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away), Fey Touched: Command, Keoghtom's Ointment", "spells": "Unseen Servant, Hold Person, Hex, Eldritch Blast, Darkness, Mage Armor, Prestidigitation, Command, Misty Step, Shield, Message, Mind Sliver, Absorb Elements, Frostbite, Shape Water, Armor of Agathys, Rime's Binding Ice, Chill Touch", "actions": "Sorcery Points, Metamagic - Transmuted Spell, Strength of the Grave, Eyes of the Dark, Flexible Casting (Create Spell Slot), Fey Touched: Misty Step, Agonizing Blast, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Bottled Respite", "effects": "Mage Armor, Charmed, Drained, Drained x2, Drained x3", "description": "__**5'9 | 149 lb. | Variant Human | Warlock (The Genie)/Sorcerer (Shadow Magic)**__\n> *A frail cloaked figure stood breathing heavily leaned up against a tree. The body of a dead black bear lying close by, signs of a fight clear on it with small signs of frost as well as chunks of its body having been forcefully blasted away. Each exhale from the figure caused a fleeting, misty cloud to appear despite the pleasant temperature of the area around him. Slender hands reached out to remove the cloak from his face to reveal a young boyish face, slightly long teal blue hair falling down in front of his face while cerulean eyes glanced about cautiously for any more signs of danger. Once he'd calmed down a bit, he shook his head before starting to walk again.*\n> \n> *\"Then tell us, former prince. What do you desire?\"*\n> \n> *Martin stopped as the words echoed through his head once more. His eyes glanced down to the sapphire ring on his finger. A reminder of the fate he'd resigned himself to that day. He'd return when the time was right, he'd promised. For now though...he pulled his cloak back up as he continued making his way out to where he was headed. The city of eternal twilight. Eventide.*\n**Personality Traits**\nI don\u2019t like to get my hands dirty, and I won\u2019t be caught dead in unsuitable accommodations.\nI begin or end my day with small traditional rituals that are unfamiliar to those around me.\n**Ideals**\nRespect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)\n**Bonds**\nSo long as I have this token from my homeland, I can face any adversity in this strange land.\n**Flaws**\nIn fact, the world does revolve around me.\nI don\u2019t take kindly to some of the actions and motivations of the people of this land, because these folk are different from me.\n**Alignment**\nNG", "controller_id": "141474720181911847"}], "after_utterances": ["*And the final suck happened before the arena being warded against death finally propped up and Martin was left reduced to 1 hp looking like a husk.*"], "utterance_history": ["Player 1: *You know what, that didn't sound like too bad an idea. Martin moved into the succubus' embrace, unaware of what awaited him.*", "Player 1: *As their lips connected, Martin could feel his energy draining from his body...but did it really matter? It felt so blissful and nice in the Succubus' arms, all his worries being forgotten. It only resolved himself to want to keep this position longer.*", "Player 1: *Martin nuzzled himself closer to the Succubus who'd resorted to stroking his hair. He needed this.*", "Player 1: *He felt numb, all his pain, all the voices of the shadows, they were all fading away. He felt peaceful. He could stay like this forever.*", "Player 1: `\"Alas I can't go much further than this because this is technically supposed to be a fight. I'd have had a lot of fun with you otherwise....\" The woman softly chuckles. \"But I'm sure you still enjoyed it. Now come be mine again.\"`"], "before_idxs": [74, 79], "before_state_idx": 83, "command_idxs": [85, 86, 87, 89], "after_state_idx": 87, "after_idxs": [90], "embed_idxs": [88]} +{"speaker_id": "483720663430960073", "before_utterances": ["well you should def take somethign else of f the table then.", "Do you wanna roll or me? I think its 3d4 but gonna go check", "But if you want a fried sandwhich later hit me up", "Fun fact Blad has advantage on con saves lol", "i'll do the 3d4 you can do the d100"], "combat_state_before": [{"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "RA1", "hp": "<110/110 HP; Healthy>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}], "current_actor": {"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}, "commands_norm": ["!a rune -d 2d6ro<3[cold] -t ra1 -rr 2"], "automation_results": ["Blade attacks with a Rune Weapon!\nBlade attacked RA1 and hit.\nRA1 took 26 damage.\nBlade attacked RA1 and hit.\nRA1 took 22 damage."], "caster_after": {"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}, "targets_after": [{"name": "RA1", "hp": "<62/110 HP; Injured>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}], "combat_state_after": [{"name": "Blade", "hp": "<112/112 HP; Healthy>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "", "description": "", "controller_id": "483720663430960073"}, {"name": "RA1", "hp": "<62/110 HP; Injured>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}], "after_utterances": [], "utterance_history": ["Player 2: Do you wanna roll or me? I think its 3d4 but gonna go check", "Player 2: i'll do the 3d4 you can do the d100", "Player 2: Fun fact Blad has advantage on con saves lol", "Player 2: well you should def take somethign else of f the table then.", "Player 2: But if you want a fried sandwhich later hit me up"], "before_idxs": [7, 8, 12, 13, 17], "before_state_idx": 58, "command_idxs": [60, 61, 62, 64], "after_state_idx": 62, "after_idxs": [], "embed_idxs": [63]} +{"speaker_id": "229128858766373740", "before_utterances": [], "combat_state_before": [{"name": "Blade", "hp": "<88/112 HP; Injured>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "Cursed", "description": "", "controller_id": "483720663430960073"}, {"name": "RA1", "hp": "<4/110 HP; Critical>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}], "current_actor": {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, "commands_norm": ["!a unarmed -rr 2 -t ra1"], "automation_results": ["Tessa Raemond attacks with an Unarmed Strike!\nTessa Raemond attacked RA1 but missed.\n\nTessa Raemond attacked RA1 and hit.\nRA1 took 6 damage."], "caster_after": {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}, "targets_after": [{"name": "RA1", "hp": "<-2/110 HP; Dead>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}], "combat_state_after": [{"name": "Blade", "hp": "<88/112 HP; Injured>", "class": "Death Knight 12", "race": "Skeleton Half Orc", "attacks": "Rune Weapon", "spells": "Bone Shield, Rune Strike, Magic Barrier, Strangulate, Obliterate, Heart Strike, Mind Freeze, Death Grip", "actions": "Relentless Endurance", "effects": "Cursed", "description": "", "controller_id": "483720663430960073"}, {"name": "RA1", "hp": "<-2/110 HP; Dead>", "class": null, "race": "Rakshasa", "attacks": "Claw", "spells": "Fly, Mage Hand, True Seeing, Invisibility, Dominate Person, Plane Shift, Disguise Self, Charm Person, Minor Illusion, Suggestion, Major Image, Detect Thoughts, Detect Magic", "actions": null, "effects": "", "description": null, "controller_id": "483720663430960073"}, {"name": "Tessa Raemond", "hp": "<87/87 HP; Healthy>", "class": "Monk 12", "race": "Variant Human", "attacks": "Unarmed Strike, Shortsword", "spells": "", "actions": "Tipsy Sway (Redirect Attack), Stunning Strike, Deflect Missiles Attack, Drunkard's Luck, Step of the Wind (Dash), Quickened Healing, Deflect Missiles, Step of the Wind (Disengage), Flurry of Blows, Focused Aim, Patient Defense, Drunken Technique", "effects": "", "description": "Tessa Raemond is a level 12 Variant Human Way of the Drunken Master Monk 12. She is 29 years old, 5'4\" tall, and appears to weigh about 120 lb.. She has soft eyes, messy hair, and dark skin.", "controller_id": "229128858766373740"}], "after_utterances": ["I'll take the boat to donate to the Calypso"], "utterance_history": ["Player 2: Do you wanna roll or me? I think its 3d4 but gonna go check", "Player 2: i'll do the 3d4 you can do the d100", "Player 2: Fun fact Blad has advantage on con saves lol", "Player 2: well you should def take somethign else of f the table then.", "Player 2: But if you want a fried sandwhich later hit me up"], "before_idxs": [], "before_state_idx": 116, "command_idxs": [119, 120, 121, 123], "after_state_idx": 121, "after_idxs": [147], "embed_idxs": [122]} +{"speaker_id": "483720663430960073", "before_utterances": ["Is there a way to do that or will it auto crit for me", "move into melee and surge"], "combat_state_before": [{"name": "Nin", "hp": "<34/34 HP; Healthy>", "class": "Cleric 1/Wizard 5", "race": "Vedalken", "attacks": "Light Crossbow", "spells": "Mage Hand, Dispel Magic, Misty Step, Gift of Alacrity, Hypnotic Pattern, Web, Hold Person, Mending, Shield, Vortex Warp, Silvery Barbs, Guidance, Sanctuary, Command, Encode Thoughts, Minor Illusion, Heroism, Light, Fire Bolt, Bless, Healing Word, Magic Missile, Detect Magic", "actions": "Emboldening Bond, Arcane Recovery, Arcane Deflection", "effects": "Hold Person", "description": "Nin is a level 6 Vedalken Peace Cleric 1, War Magic Wizard 5. They are Unknown years old, 5'9\" tall, and appears to weigh about 105 lb.. They have black eyes, nope hair, and scarred skin.", "controller_id": "257310588978331107"}, {"name": "MA1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Mage", "attacks": "Dagger", "spells": "Fly, Fire Bolt, Mage Hand, Light, Ice Storm, Counterspell, Mage Armor, Prestidigitation, Misty Step, Fireball, Shield, Greater Invisibility, Magic Missile, Suggestion, Detect Magic, Cone of Cold", "actions": null, "effects": "Paralyzed (Hold Person)", "description": null, "controller_id": "257310588978331107"}, {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}], "current_actor": {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "commands_norm": ["!a surge"], "automation_results": ["Baka Stone uses Action Surge!\n"], "caster_after": {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "targets_after": [], "combat_state_after": [{"name": "Nin", "hp": "<34/34 HP; Healthy>", "class": "Cleric 1/Wizard 5", "race": "Vedalken", "attacks": "Light Crossbow", "spells": "Mage Hand, Dispel Magic, Misty Step, Gift of Alacrity, Hypnotic Pattern, Web, Hold Person, Mending, Shield, Vortex Warp, Silvery Barbs, Guidance, Sanctuary, Command, Encode Thoughts, Minor Illusion, Heroism, Light, Fire Bolt, Bless, Healing Word, Magic Missile, Detect Magic", "actions": "Emboldening Bond, Arcane Recovery, Arcane Deflection", "effects": "Hold Person", "description": "Nin is a level 6 Vedalken Peace Cleric 1, War Magic Wizard 5. They are Unknown years old, 5'9\" tall, and appears to weigh about 105 lb.. They have black eyes, nope hair, and scarred skin.", "controller_id": "257310588978331107"}, {"name": "MA1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Mage", "attacks": "Dagger", "spells": "Fly, Fire Bolt, Mage Hand, Light, Ice Storm, Counterspell, Mage Armor, Prestidigitation, Misty Step, Fireball, Shield, Greater Invisibility, Magic Missile, Suggestion, Detect Magic, Cone of Cold", "actions": null, "effects": "Paralyzed (Hold Person)", "description": null, "controller_id": "257310588978331107"}, {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}], "after_utterances": [], "utterance_history": ["Player 2: Is there a way to do that or will it auto crit for me", "Player 2: move into melee and surge"], "before_idxs": [55, 57], "before_state_idx": 52, "command_idxs": [59, 60, 61, 63], "after_state_idx": 61, "after_idxs": [], "embed_idxs": [62]} +{"speaker_id": "483720663430960073", "before_utterances": ["I don't know what you telling me to do"], "combat_state_before": [{"name": "Nin", "hp": "<34/34 HP; Healthy>", "class": "Cleric 1/Wizard 5", "race": "Vedalken", "attacks": "Light Crossbow", "spells": "Mage Hand, Dispel Magic, Misty Step, Gift of Alacrity, Hypnotic Pattern, Web, Hold Person, Mending, Shield, Vortex Warp, Silvery Barbs, Guidance, Sanctuary, Command, Encode Thoughts, Minor Illusion, Heroism, Light, Fire Bolt, Bless, Healing Word, Magic Missile, Detect Magic", "actions": "Emboldening Bond, Arcane Recovery, Arcane Deflection", "effects": "Hold Person", "description": "Nin is a level 6 Vedalken Peace Cleric 1, War Magic Wizard 5. They are Unknown years old, 5'9\" tall, and appears to weigh about 105 lb.. They have black eyes, nope hair, and scarred skin.", "controller_id": "257310588978331107"}, {"name": "MA1", "hp": "<8/40 HP; Bloodied>", "class": null, "race": "Mage", "attacks": "Dagger", "spells": "Fly, Fire Bolt, Mage Hand, Light, Ice Storm, Counterspell, Mage Armor, Prestidigitation, Misty Step, Fireball, Shield, Greater Invisibility, Magic Missile, Suggestion, Detect Magic, Cone of Cold", "actions": null, "effects": "Paralyzed (Hold Person)", "description": null, "controller_id": "257310588978331107"}, {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}], "current_actor": {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "commands_norm": ["!a martial arts adv crit -t ma1"], "automation_results": ["Baka Stone attacks with a Martial Arts!\nBaka Stone attacked MA1 and crit!\nMA1 took 8 damage."], "caster_after": {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}, "targets_after": [{"name": "MA1", "hp": "<0/40 HP; Dead>", "class": null, "race": "Mage", "attacks": "Dagger", "spells": "Fly, Fire Bolt, Mage Hand, Light, Ice Storm, Counterspell, Mage Armor, Prestidigitation, Misty Step, Fireball, Shield, Greater Invisibility, Magic Missile, Suggestion, Detect Magic, Cone of Cold", "actions": null, "effects": "Paralyzed (Hold Person)", "description": null, "controller_id": "257310588978331107"}], "combat_state_after": [{"name": "Nin", "hp": "<34/34 HP; Healthy>", "class": "Cleric 1/Wizard 5", "race": "Vedalken", "attacks": "Light Crossbow", "spells": "Mage Hand, Dispel Magic, Misty Step, Gift of Alacrity, Hypnotic Pattern, Web, Hold Person, Mending, Shield, Vortex Warp, Silvery Barbs, Guidance, Sanctuary, Command, Encode Thoughts, Minor Illusion, Heroism, Light, Fire Bolt, Bless, Healing Word, Magic Missile, Detect Magic", "actions": "Emboldening Bond, Arcane Recovery, Arcane Deflection", "effects": "Hold Person", "description": "Nin is a level 6 Vedalken Peace Cleric 1, War Magic Wizard 5. They are Unknown years old, 5'9\" tall, and appears to weigh about 105 lb.. They have black eyes, nope hair, and scarred skin.", "controller_id": "257310588978331107"}, {"name": "MA1", "hp": "<0/40 HP; Dead>", "class": null, "race": "Mage", "attacks": "Dagger", "spells": "Fly, Fire Bolt, Mage Hand, Light, Ice Storm, Counterspell, Mage Armor, Prestidigitation, Misty Step, Fireball, Shield, Greater Invisibility, Magic Missile, Suggestion, Detect Magic, Cone of Cold", "actions": null, "effects": "Paralyzed (Hold Person)", "description": null, "controller_id": "257310588978331107"}, {"name": "Baka Stone", "hp": "<48/48 HP; Healthy>", "class": "Fighter 4/Monk 1", "race": "Variant Human", "attacks": "Bo-Staff, Martial Arts, 2H Staff", "spells": "", "actions": "Second Wind, Action Surge", "effects": "", "description": "", "controller_id": "483720663430960073"}], "after_utterances": ["*Baka gives you his 70gp*"], "utterance_history": ["Player 2: Is there a way to do that or will it auto crit for me", "Player 2: move into melee and surge", "Player 2: I don't know what you telling me to do"], "before_idxs": [85], "before_state_idx": 80, "command_idxs": [86, 87, 88, 90], "after_state_idx": 88, "after_idxs": [139], "embed_idxs": [89]}