diff --git "a/filtered/0c9888cbfce743172b5459150a4db8f0.jsonl" "b/filtered/0c9888cbfce743172b5459150a4db8f0.jsonl" new file mode 100644--- /dev/null +++ "b/filtered/0c9888cbfce743172b5459150a4db8f0.jsonl" @@ -0,0 +1,71 @@ +{"speaker_id": "299292181128305972", "before_utterances": ["```py\n!alias virtue embed\n-title \"Eloviel, The Elder Oak\" \n-thumb \"https://media.discordapp.net/attachments/858136465958502410/864604591566618704/spiritguide-posting.png?width=678&height=498\"\n\n-desc \"**__Tenets & Dogma__**\nEloviel seeks to protect all her children from harm's way, this much has been passed down since the birth of The Elder Oak. Its passage imparted unto those who worship her divine. Those who choose to hear her warmth shall undoubtedly be the protective shield that parts the could of darkness.\n\nMany who swear this oath uphold themselves to protecting all who do not have the means to protect themselves, whether it be an entire village or a singular maiden, and are willing to go to extraordinary lengths to protect the innocent.\n\n**Protection.** Safeguard those who cannot protect themselves. Those who prey on the frail and have no regard for the ailing shall be met by the light of Eloviel.\n\n**Self Sacrifice.** You would place yourself in harm's way if it meant protecting others, even if at times it would be fatal. Many lives can be saved, for you are willing to sacrifice yourself in their defense.\n\n**Aid in lieu of rebuke**. Your shield is strong but so is your heart. Rather than retaliate against the oppressor, your hands are used to heal and defend those who have been hurt or wronged.\n\n**Compassion.** Your compassion is the bridge that shines the brightest in the darkness, it comes in small gestures of gentle kindness. There is something about giving of yourself that makes your heart burn all the brighter and ignites your soul; that's not a common gift, that it your journey.\n\n**__Channel Divinity__**\n*Wisdom or Intelligence is your spellcasting abilities*\n\n**3 - Ward of Light**\n\u2022 You may cast Sanctuary spell once per dawn.\n\n**10 Guardians of Eloviel**\n\u2022 You may cast Aid at third level once per dawn \n\u2022 You have advantage on saves against being frightened.\n\n**25 - Divine Bastion**\n\u2022 You may cast Guardian of Faith once per dawn\n\u2022 You may cast Death Ward once per dawn.\n\n**50 - Trueguard** \n\u2022 You may cast Summon Celestial \n\u2022 You are always under the effects of a Ring of Protection. \n\u2022 You gain one use of Divine Inspiration.\n\n**75 - Protector of the Faint**\n\u2022 You are always under the effects of an Ioun Stone of Protection\n\u2022 Your Wisdom or Intelligence score increases by 2\n\u2022 You may cast Wrath of Nature once per dawn\n\n**100 - Eloviel's Light**\n\u2022 You may cast Planar Ally summoning a celestial of CR equal to or lower than your level once per dawn\n\u2022 Summon Celestial is now cast at 7th level\n\u2022 You gain an additional use of Divine Inspiration\n\u2022 You may choose a Heroic Destiny.\n\n**Heroic Destiny Table**\nd7 Destiny\n1. Expertise in 3 tools of choice\n2. Replace your uses of Divine Inspiration and gain the Nyxborn trait\n3. You may be added to the book of Powers\n4. Replace Heroic Destiny with Demonic Boon of choice\n5. Title: Godslayer, additional Feat or ASI\n6. Will be written into the server lore permanently\n7. Granted Boon of the Planeswalker\"\n\n-f \"Full Info: https://sites.google.com/view/havenhomepage/menu/server-mechanics/virtues?authuser=0\"\n```"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "299292181128305972"}], "current_actor": null, "commands_norm": ["!cast sacred flame -i"], "automation_results": ["Altariel Oak casts Sacred Flame!\n"], "caster_after": {"name": "Altariel Oak", "hp": "<136/136 HP; Healthy>", "class": "Warlock 8/Rogue 11", "race": "Shadar-Kai", "attacks": "Voyager Staff, Eldritch Blast, Pact Rapier of Warning, Pact Longbow, Unarmed Strike", "spells": "Invisibility, Thought Shield, Death Ward, Eldritch Blast, Banishment, Mage Hand, Synaptic Static, Minor Illusion, Crown of Stars, Spirit Shroud, Summon Greater Demon, Psychic Crush, Phantasmal Force, Counterspell, Absorb Elements, Greater Invisibility, Blink, Hold Monster, Spare the Dying, Summon Abberant Spirit", "actions": "Form of Dread, Form of Dread: Fear, Eldritch Smite, Eldritch Smite (Prone), Second Wind", "effects": "", "description": "Altariel Oak is a level 19 Shadar-Kai Hexblade Warlock 8 Assassin Rogue 11. She is 25 years old, 5'10 tall, and appears to weigh about 50kg. She has purple eyes, white hair, and fair pale skin.", "controller_id": "0"}, "targets_after": [], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "299292181128305972"}], "after_utterances": [], "utterance_history": ["Player 1: ```py\n!alias virtue embed\n-title \"Eloviel, The Elder Oak\" \n-thumb \"https://media.discordapp.net/attachments/858136465958502410/864604591566618704/spiritguide-posting.png?width=678&height=498\"\n\n-desc \"**__Tenets & Dogma__**\nEloviel seeks to protect all her children from harm's way, this much has been passed down since the birth of The Elder Oak. Its passage imparted unto those who worship her divine. Those who choose to hear her warmth shall undoubtedly be the protective shield that parts the could of darkness.\n\nMany who swear this oath uphold themselves to protecting all who do not have the means to protect themselves, whether it be an entire village or a singular maiden, and are willing to go to extraordinary lengths to protect the innocent.\n\n**Protection.** Safeguard those who cannot protect themselves. Those who prey on the frail and have no regard for the ailing shall be met by the light of Eloviel.\n\n**Self Sacrifice.** You would place yourself in harm's way if it meant protecting others, even if at times it would be fatal. Many lives can be saved, for you are willing to sacrifice yourself in their defense.\n\n**Aid in lieu of rebuke**. Your shield is strong but so is your heart. Rather than retaliate against the oppressor, your hands are used to heal and defend those who have been hurt or wronged.\n\n**Compassion.** Your compassion is the bridge that shines the brightest in the darkness, it comes in small gestures of gentle kindness. There is something about giving of yourself that makes your heart burn all the brighter and ignites your soul; that's not a common gift, that it your journey.\n\n**__Channel Divinity__**\n*Wisdom or Intelligence is your spellcasting abilities*\n\n**3 - Ward of Light**\n\u2022 You may cast Sanctuary spell once per dawn.\n\n**10 Guardians of Eloviel**\n\u2022 You may cast Aid at third level once per dawn \n\u2022 You have advantage on saves against being frightened.\n\n**25 - Divine Bastion**\n\u2022 You may cast Guardian of Faith once per dawn\n\u2022 You may cast Death Ward once per dawn.\n\n**50 - Trueguard** \n\u2022 You may cast Summon Celestial \n\u2022 You are always under the effects of a Ring of Protection. \n\u2022 You gain one use of Divine Inspiration.\n\n**75 - Protector of the Faint**\n\u2022 You are always under the effects of an Ioun Stone of Protection\n\u2022 Your Wisdom or Intelligence score increases by 2\n\u2022 You may cast Wrath of Nature once per dawn\n\n**100 - Eloviel's Light**\n\u2022 You may cast Planar Ally summoning a celestial of CR equal to or lower than your level once per dawn\n\u2022 Summon Celestial is now cast at 7th level\n\u2022 You gain an additional use of Divine Inspiration\n\u2022 You may choose a Heroic Destiny.\n\n**Heroic Destiny Table**\nd7 Destiny\n1. Expertise in 3 tools of choice\n2. Replace your uses of Divine Inspiration and gain the Nyxborn trait\n3. You may be added to the book of Powers\n4. Replace Heroic Destiny with Demonic Boon of choice\n5. Title: Godslayer, additional Feat or ASI\n6. Will be written into the server lore permanently\n7. Granted Boon of the Planeswalker\"\n\n-f \"Full Info: https://sites.google.com/view/havenhomepage/menu/server-mechanics/virtues?authuser=0\"\n```"], "before_idxs": [143], "before_state_idx": 12, "command_idxs": [159, 160, 161, 163], "after_state_idx": 161, "after_idxs": [], "embed_idxs": [162]} +{"speaker_id": "140774600162141029", "before_utterances": ["*takes position at maximum distance from the marauder*", "*Is large size, if that matters*", "*casts bless through Tamarac on everyone else, hugh target for order cleric weapon attack*", "(Init will begin once you attack him"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+59 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "", "description": null, "controller_id": "184255182086287800"}], "current_actor": null, "commands_norm": ["!cast bless -t Tamarack -t HUGH -t Knight"], "automation_results": ["Ryder Gambit casts Bless!\nTamarack the Leafless gained Blessed.\nHugh gained Blessed.\nKnight Grolnia gained Blessed."], "caster_after": {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, "targets_after": [{"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+59 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 4: *takes position at maximum distance from the marauder*", "Player 2: *Is large size, if that matters*", "Player 4: *casts bless through Tamarac on everyone else, hugh target for order cleric weapon attack*", "Player 2: (Init will begin once you attack him"], "before_idxs": [67, 72, 77, 82], "before_state_idx": 53, "command_idxs": [83, 84, 85, 86], "after_state_idx": 85, "after_idxs": [], "embed_idxs": [87]} +{"speaker_id": "334633693436522211", "before_utterances": ["(U can attack *once* whenever", "(Only one person tho, and one attack/spell that will trigger combat"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+59 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": null, "commands_norm": ["!a rage"], "automation_results": ["Tamarack the Leafless uses Rage!\nTamarack the Leafless gained Rage."], "caster_after": {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, "targets_after": [], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+59 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: *Is large size, if that matters*", "Player 4: *casts bless through Tamarac on everyone else, hugh target for order cleric weapon attack*", "Player 2: (Init will begin once you attack him", "Player 2: (U can attack *once* whenever", "Player 2: (Only one person tho, and one attack/spell that will trigger combat"], "before_idxs": [98, 99], "before_state_idx": 85, "command_idxs": [105, 106, 107, 109], "after_state_idx": 107, "after_idxs": [], "embed_idxs": [108]} +{"speaker_id": "127363826277379389", "before_utterances": [" \nU get one free attack/spell from Ryder's ability", "( U may start between 5-50ft away"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+41 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": null, "commands_norm": ["!a put -t der"], "automation_results": ["Hugh attacks with a Putput!\nHugh attacked Marauder and crit!\nMarauder took 15 damage."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+26 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+26 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: (Init will begin once you attack him", "Player 2: (U can attack *once* whenever", "Player 2: (Only one person tho, and one attack/spell that will trigger combat", "Player 2: \nU get one free attack/spell from Ryder's ability", "Player 2: ( U may start between 5-50ft away"], "before_idxs": [122, 123], "before_state_idx": 113, "command_idxs": [130, 133, 134, 136], "after_state_idx": 134, "after_idxs": [], "embed_idxs": [135]} +{"speaker_id": "127363826277379389", "before_utterances": ["( do another smite with -i, ya forgot to add crit"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": null, "commands_norm": ["!a smite -t uder -i"], "automation_results": ["Hugh uses Divine Smite!\nMarauder took 4 damage."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": ["*A force, or rather barrier appears as it took the hits, slash and pierce altogether breaking after getting exposed to radiance*"], "utterance_history": ["Player 2: (U can attack *once* whenever", "Player 2: (Only one person tho, and one attack/spell that will trigger combat", "Player 2: \nU get one free attack/spell from Ryder's ability", "Player 2: ( U may start between 5-50ft away", "Player 2: ( do another smite with -i, ya forgot to add crit"], "before_idxs": [148], "before_state_idx": 142, "command_idxs": [149, 150, 151, 153], "after_state_idx": 151, "after_idxs": [160], "embed_idxs": [152]} +{"speaker_id": "326793710699339197", "before_utterances": [], "combat_state_before": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, "commands_norm": ["!i a hell -t tamarack -t groln"], "automation_results": ["Marauder attacks with a Hell Glaive!\nMarauder attacked Tamarack the Leafless but missed.\n\nMarauder attacked Knight Grolnia and hit.\nKnight Grolnia took 15 damage."], "caster_after": {"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, "targets_after": [{"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "combat_state_after": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": ["*Swings its massive glaive at two, only striking one with hellflames*"], "utterance_history": ["Player 2: (Only one person tho, and one attack/spell that will trigger combat", "Player 2: \nU get one free attack/spell from Ryder's ability", "Player 2: ( U may start between 5-50ft away", "Player 2: ( do another smite with -i, ya forgot to add crit", "Player 2: *A force, or rather barrier appears as it took the hits, slash and pierce altogether breaking after getting exposed to radiance*"], "before_idxs": [], "before_state_idx": 157, "command_idxs": [164, 165, 166, 167], "after_state_idx": 166, "after_idxs": [173], "embed_idxs": [168]} +{"speaker_id": "127363826277379389", "before_utterances": ["( you can add adv on your attack command"], "combat_state_before": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, "commands_norm": ["!a put -t uder"], "automation_results": ["Hugh attacks with a Putput!\nHugh attacked Marauder but missed.\n"], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<106/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: ( U may start between 5-50ft away", "Player 2: ( do another smite with -i, ya forgot to add crit", "Player 2: *A force, or rather barrier appears as it took the hits, slash and pierce altogether breaking after getting exposed to radiance*", "Player 2: *Swings its massive glaive at two, only striking one with hellflames*", "Player 2: ( you can add adv on your attack command"], "before_idxs": [186], "before_state_idx": 188, "command_idxs": [197, 198, 199, 201], "after_state_idx": 199, "after_idxs": [], "embed_idxs": [200]} +{"speaker_id": "127363826277379389", "before_utterances": ["BA reload\nA fire\nOI grab second firearm"], "combat_state_before": [{"name": "Marauder", "hp": "<66/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "commands_norm": ["!a put -t uder"], "automation_results": ["Hugh attacks with a Putput!\nHugh attacked Marauder and hit.\nMarauder took 7 damage."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: ( do another smite with -i, ya forgot to add crit", "Player 2: *A force, or rather barrier appears as it took the hits, slash and pierce altogether breaking after getting exposed to radiance*", "Player 2: *Swings its massive glaive at two, only striking one with hellflames*", "Player 2: ( you can add adv on your attack command", "Player 6: BA reload\nA fire\nOI grab second firearm"], "before_idxs": [241], "before_state_idx": 239, "command_idxs": [242, 243, 244, 246], "after_state_idx": 244, "after_idxs": [], "embed_idxs": [245]} +{"speaker_id": "184255182086287800", "before_utterances": ["*Is too experienced, trained for multiple enemies*"], "combat_state_before": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!a Longsword -t Marauder"], "automation_results": ["Knight Grolnia attacks with a Longsword!\nKnight Grolnia attacked Marauder but missed.\n"], "caster_after": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "targets_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "OW1", "hp": "<1/1 HP; Healthy>", "class": null, "race": "Owl", "attacks": "Talons", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "140774600162141029"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: *A force, or rather barrier appears as it took the hits, slash and pierce altogether breaking after getting exposed to radiance*", "Player 2: *Swings its massive glaive at two, only striking one with hellflames*", "Player 2: ( you can add adv on your attack command", "Player 6: BA reload\nA fire\nOI grab second firearm", "Player 2: *Is too experienced, trained for multiple enemies*"], "before_idxs": [259], "before_state_idx": 249, "command_idxs": [261, 262, 263, 265], "after_state_idx": 263, "after_idxs": [], "embed_idxs": [264]} +{"speaker_id": "334633693436522211", "before_utterances": ["*Sprayed a flamthrower from his glaive*"], "combat_state_before": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Absorbed Element, Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Absorb Elements", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Absorbed Element, Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Absorb Elements", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, "commands_norm": ["!attack 'Battleaxe' -t Marauder -d 2"], "automation_results": ["Tamarack the Leafless attacks with a Battleaxe!\nTamarack the Leafless attacked Marauder but missed.\n"], "caster_after": {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, "targets_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<59/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Absorbed Element, Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Absorb Elements", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: *Swings its massive glaive at two, only striking one with hellflames*", "Player 2: ( you can add adv on your attack command", "Player 6: BA reload\nA fire\nOI grab second firearm", "Player 2: *Is too experienced, trained for multiple enemies*", "Player 2: *Sprayed a flamthrower from his glaive*"], "before_idxs": [310], "before_state_idx": 315, "command_idxs": [320, 321, 322, 324], "after_state_idx": 322, "after_idxs": [], "embed_idxs": [323]} +{"speaker_id": "127363826277379389", "before_utterances": ["*Will burst into magical darkness*"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "commands_norm": ["!a hands -t knight -amt 10"], "automation_results": ["Hugh uses Lay on Hands!\nKnight Grolnia healed for -10 health."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: ( you can add adv on your attack command", "Player 6: BA reload\nA fire\nOI grab second firearm", "Player 2: *Is too experienced, trained for multiple enemies*", "Player 2: *Sprayed a flamthrower from his glaive*", "Player 2: *Will burst into magical darkness*"], "before_idxs": [374], "before_state_idx": 390, "command_idxs": [393, 396, 397, 399], "after_state_idx": 397, "after_idxs": [], "embed_idxs": [398]} +{"speaker_id": "184255182086287800", "before_utterances": ["*she growls as a BA*"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+10 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!a daunting roar -t Maurader"], "automation_results": ["Knight Grolnia uses Daunting Roar!\nKnight Grolnia gained Daunting Roar.\nMarauder rolled a Wisdom save but failed.\nMarauder gained Frightened."], "caster_after": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}, "targets_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+10 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+10 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 6: BA reload\nA fire\nOI grab second firearm", "Player 2: *Is too experienced, trained for multiple enemies*", "Player 2: *Sprayed a flamthrower from his glaive*", "Player 2: *Will burst into magical darkness*", "Player 7: *she growls as a BA*"], "before_idxs": [410], "before_state_idx": 407, "command_idxs": [417, 420, 421, 423], "after_state_idx": 421, "after_idxs": [], "embed_idxs": [422]} +{"speaker_id": "184255182086287800", "before_utterances": ["(Dis if you cant see in magical darkness"], "combat_state_before": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!a Longsword"], "automation_results": ["Knight Grolnia attacks with a Longsword!\n"], "caster_after": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}, "targets_after": [], "combat_state_after": [{"name": "Marauder", "hp": "<110/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: *Is too experienced, trained for multiple enemies*", "Player 2: *Sprayed a flamthrower from his glaive*", "Player 2: *Will burst into magical darkness*", "Player 7: *she growls as a BA*", "Player 2: (Dis if you cant see in magical darkness"], "before_idxs": [430], "before_state_idx": 426, "command_idxs": [432, 433, 434, 436], "after_state_idx": 434, "after_idxs": [], "embed_idxs": [435]} +{"speaker_id": "326793710699339197", "before_utterances": ["!i rc sleep -t tamarack"], "combat_state_before": [{"name": "Marauder", "hp": "<115/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Marauder", "hp": "<115/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, "commands_norm": ["!i rc mara sleep -t tama"], "automation_results": ["Marauder casts Sleep!\n"], "caster_after": {"name": "Marauder", "hp": "<115/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, "targets_after": [{"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}], "combat_state_after": [{"name": "Marauder", "hp": "<115/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: *Sprayed a flamthrower from his glaive*", "Player 2: *Will burst into magical darkness*", "Player 7: *she growls as a BA*", "Player 2: (Dis if you cant see in magical darkness", "Player 2: !i rc sleep -t tamarack"], "before_idxs": [454], "before_state_idx": 451, "command_idxs": [460, 463, 464, 466], "after_state_idx": 464, "after_idxs": [], "embed_idxs": [465]} +{"speaker_id": "334633693436522211", "before_utterances": ["the attack is with disadvantage right", "(Can see but not dispelled, no dis"], "combat_state_before": [{"name": "Marauder", "hp": "<115/110 HP; Healthy> (+5 temp)", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, "commands_norm": ["!attack 'Battleaxe' -t Marauder -d 2"], "automation_results": ["Tamarack the Leafless attacks with a Battleaxe!\nTamarack the Leafless attacked Marauder and hit.\nMarauder took 12 damage."], "caster_after": {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, "targets_after": [{"name": "Marauder", "hp": "<108/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<108/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 7: *she growls as a BA*", "Player 2: (Dis if you cant see in magical darkness", "Player 2: !i rc sleep -t tamarack", "Player 5: the attack is with disadvantage right", "Player 2: (Can see but not dispelled, no dis"], "before_idxs": [492, 495], "before_state_idx": 488, "command_idxs": [497, 498, 499, 501], "after_state_idx": 499, "after_idxs": [], "embed_idxs": [500]} +{"speaker_id": "127363826277379389", "before_utterances": ["OI picks up main gun\nBA Reloads it\nFires"], "combat_state_before": [{"name": "Marauder", "hp": "<100/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "commands_norm": ["!i a put -t uder"], "automation_results": ["Hugh attacks with a Putput!\nHugh attacked Marauder but missed.\n"], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<100/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<100/110 HP; Injured>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive, Darkness, Frightened", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed, Daunting Roar", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: (Dis if you cant see in magical darkness", "Player 2: !i rc sleep -t tamarack", "Player 5: the attack is with disadvantage right", "Player 2: (Can see but not dispelled, no dis", "Player 6: OI picks up main gun\nBA Reloads it\nFires"], "before_idxs": [526], "before_state_idx": 524, "command_idxs": [527, 528, 529, 530], "after_state_idx": 529, "after_idxs": [], "embed_idxs": [531]} +{"speaker_id": "184255182086287800", "before_utterances": ["(ya can ba reload \ud83d\udc40 daym"], "combat_state_before": [{"name": "Marauder", "hp": "<55/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!a Longsword -t marauder"], "automation_results": ["Knight Grolnia attacks with a Longsword!\nKnight Grolnia attacked Marauder but missed.\n"], "caster_after": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "targets_after": [{"name": "Marauder", "hp": "<55/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<55/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: !i rc sleep -t tamarack", "Player 5: the attack is with disadvantage right", "Player 2: (Can see but not dispelled, no dis", "Player 6: OI picks up main gun\nBA Reloads it\nFires", "Player 2: (ya can ba reload \ud83d\udc40 daym"], "before_idxs": [646], "before_state_idx": 644, "command_idxs": [647, 648, 649, 651], "after_state_idx": 649, "after_idxs": [], "embed_idxs": [650]} +{"speaker_id": "127363826277379389", "before_utterances": ["!mutliline\n!a Bokuto -b 2 -d 3d6[lightning] -t uder\n!a Bokuto -t uder"], "combat_state_before": [{"name": "Marauder", "hp": "<55/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, "commands_norm": ["!a Bokuto -b 2 -d 3d6[lightning] -t uder"], "automation_results": ["Hugh attacks with a Bokuto!\nHugh attacked Marauder and hit.\nMarauder took 16 damage.", "Hugh attacks with a Bokuto!\nHugh attacked Marauder and hit.\nMarauder took 3 damage."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<39/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Marauder", "hp": "<36/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<36/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed, Rage", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 5: the attack is with disadvantage right", "Player 2: (Can see but not dispelled, no dis", "Player 6: OI picks up main gun\nBA Reloads it\nFires", "Player 2: (ya can ba reload \ud83d\udc40 daym", "Player 6: !mutliline\n!a Bokuto -b 2 -d 3d6[lightning] -t uder\n!a Bokuto -t uder"], "before_idxs": [688], "before_state_idx": 683, "command_idxs": [689, 690, 691, 693, 694, 695, 697, 698], "after_state_idx": 695, "after_idxs": [], "embed_idxs": [692, 692]} +{"speaker_id": "127363826277379389", "before_utterances": ["(true, still would save at -4 tho"], "combat_state_before": [{"name": "Marauder", "hp": "<23/110 HP; Bloodied>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "commands_norm": ["!a put -t uder"], "automation_results": ["Hugh attacks with a Putput!\nHugh attacked Marauder and hit.\nMarauder took 8 damage."], "caster_after": {"name": "Hugh", "hp": "<40/40 HP; Healthy>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, "targets_after": [{"name": "Marauder", "hp": "<15/110 HP; Critical>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<15/110 HP; Critical>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": [], "utterance_history": ["Player 2: (Can see but not dispelled, no dis", "Player 6: OI picks up main gun\nBA Reloads it\nFires", "Player 2: (ya can ba reload \ud83d\udc40 daym", "Player 6: !mutliline\n!a Bokuto -b 2 -d 3d6[lightning] -t uder\n!a Bokuto -t uder", "Player 2: (true, still would save at -4 tho"], "before_idxs": [839], "before_state_idx": 845, "command_idxs": [847, 848, 849, 851], "after_state_idx": 849, "after_idxs": [], "embed_idxs": [850]} +{"speaker_id": "184255182086287800", "before_utterances": [], "combat_state_before": [{"name": "Marauder", "hp": "<9/110 HP; Critical>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!a divine smite -t marauder"], "automation_results": ["Knight Grolnia uses Divine Smite!\nMarauder took 12 damage."], "caster_after": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "targets_after": [{"name": "Marauder", "hp": "<-3/110 HP; Dead>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Marauder", "hp": "<-3/110 HP; Dead>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "after_utterances": ["*she has a fierce look on her face as she calls out to her god to embody her strike true straight to their heart as a blinding white beam erupts into them from above*"], "utterance_history": ["Player 2: (Can see but not dispelled, no dis", "Player 6: OI picks up main gun\nBA Reloads it\nFires", "Player 2: (ya can ba reload \ud83d\udc40 daym", "Player 6: !mutliline\n!a Bokuto -b 2 -d 3d6[lightning] -t uder\n!a Bokuto -t uder", "Player 2: (true, still would save at -4 tho"], "before_idxs": [], "before_state_idx": 866, "command_idxs": [869, 872, 873, 875], "after_state_idx": 873, "after_idxs": [883], "embed_idxs": [874]} +{"speaker_id": "326793710699339197", "before_utterances": [], "combat_state_before": [{"name": "Marauder", "hp": "<-3/110 HP; Dead>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, {"name": "Yuki", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}], "current_actor": {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, "commands_norm": ["!i rc yuki \"heal\" -i -t ryder -t tam -t hugh -t grol"], "automation_results": ["Yuki casts Heal!\nRyder Gambit healed for -70 health.\nTamarack the Leafless healed for -70 health.\nHugh healed for -70 health.\nKnight Grolnia healed for -70 health."], "caster_after": {"name": "Yuki", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, "targets_after": [{"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}], "combat_state_after": [{"name": "Marauder", "hp": "<-3/110 HP; Dead>", "class": null, "race": "Oni", "attacks": "Claw, Glaive, Glaive (Small or Medium), Regeneration, Hell Glaive", "spells": "Invisibility, Charm Person, Sleep, Gaseous Form, Darkness, Cone of Cold", "actions": null, "effects": "Hell Glaive", "description": null, "controller_id": "326793710699339197"}, {"name": "Ryder Gambit", "hp": "<32/32 HP; Healthy>", "class": "Cleric 1/Wizard 3", "race": "Vedalken", "attacks": "Mace, Crossbow, light", "spells": "Bless, Misty Step, Magic Missile, Mage Hand, Shield, Tasha's Hideous Laughter, Dragon's Breath, Bael's Distant Shield, Command, Light, Heroism, Charm Person, Crackling Leap, Absorb Elements, Guidance, Word of Radiance, Mind Sliver, Resistance, Healing Word, Fire Bolt, Guiding Bolt", "actions": "Arcane Recovery", "effects": "Bless, Mind Splinter", "description": "A tall, slim Vedalken, Ryder has Royal Blue skin and Regal Purple Eyes. He comes from an aristocratic house where he was their finest investigator and gamesman, having all the airs of nobility, but was never given access to the Royal House. Despite his marked intelligence and grace, he was slighted by the aging King (who always seemed jealous of his intelligence). He had even fallen in love with the Princess who returned his love, but their relationship was forbidden by the King and she is set to be married off to a half-wit grunt who had the \"strength to protect the kingdom.\" Now, he has left his house and the kingdom to seek the power and position he was always rightfully owed. He still hopes to return to his love one day, but until then his grace and talents are tinged with a pain of his unrightful exclusion and the separation from his dear queen.", "controller_id": "140774600162141029"}, {"name": "Tamarack the Leafless", "hp": "<33/33 HP; Healthy>", "class": "Barbarian 2/Warlock 1", "race": "Warforged", "attacks": "Armor of Agathys, Battleaxe, 2-Handed Battleaxe, Handaxe, Handaxe2, Unarmed Strike", "spells": "Comprehend Languages, Mage Hand, Armor of Agathys, Eldritch Blast", "actions": "Rage", "effects": "Armor of Agathys, Blessed", "description": null, "controller_id": "334633693436522211"}, {"name": "Hugh", "hp": "<8/40 HP; Bloodied>", "class": "Paladin 4", "race": "Plasmoid", "attacks": "BackupBussy, Bokuto, 2-Handed Bokuto, Javelin, Longsword, 2-Handed Longsword, Putput, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Bless, Protection from Evil and Good, Searing Smite, Divine Favor, Disguise Self, Command, Cure Wounds, Thunderous Smite", "actions": "Lay on Hands (Cleanse), Lay on Hands, Channel Divinity, Shape Self (Pseudopod), Divine Sense, Harness Divine Power, Hold Breath, Divine Smite, Shape Self (Reshape Body)", "effects": "Blessed", "description": null, "controller_id": "127363826277379389"}, {"name": "Knight Grolnia", "hp": "<28/28 HP; Healthy>", "class": "Paladin 3", "race": "Leonin", "attacks": "Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Claws", "spells": "Shield of Faith, Sanctuary, Protection from Evil and Good, Cure Wounds", "actions": "Lay on Hands (Cleanse), Lay on Hands, Daunting Roar, Divine Sense, Channel Divinity: Turn the Unholy, Channel Divinity, Divine Smite, Channel Divinity: Sacred Weapon", "effects": "Blessed", "description": null, "controller_id": "184255182086287800"}, {"name": "Yuki", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}], "after_utterances": ["*Stands up, clapping their hands, spreading their wings as they cast mass heal, on yalls*", "*Flies back over to all of you*\n\"Ello ello, a splendid performance.\""], "utterance_history": ["Player 6: OI picks up main gun\nBA Reloads it\nFires", "Player 2: (ya can ba reload \ud83d\udc40 daym", "Player 6: !mutliline\n!a Bokuto -b 2 -d 3d6[lightning] -t uder\n!a Bokuto -t uder", "Player 2: (true, still would save at -4 tho", "Player 7: *she has a fierce look on her face as she calls out to her god to embody her strike true straight to their heart as a blinding white beam erupts into them from above*"], "before_idxs": [], "before_state_idx": 886, "command_idxs": [898, 899, 900, 901], "after_state_idx": 900, "after_idxs": [904, 916], "embed_idxs": [902]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"Momo, Namaka'e. Kib. We four misfits tried to survive. Now all It would take is a flick of my wrist.\" *Cuco said as he aimed his nail at the beast.*"], "combat_state_before": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<216/216 HP; Healthy>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!cast hold monster -t fr1 -title \"This is for the four misfits. Hold!\""], "automation_results": ["This is for the four misfits. Hold!\nFR1 rolled a Wisdom save but failed.\nFR1 gained Paralyzed (Hold Monster)."], "caster_after": {"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "FR1", "hp": "<216/216 HP; Healthy>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<216/216 HP; Healthy>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster)", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"Not sure if you needed to spend this much resources on this lowly creature but I'll be sure to not waste it, let's finish this quickly.\" *he'd say as he rushes to smacc*"], "utterance_history": ["Player 2: \"Momo, Namaka'e. Kib. We four misfits tried to survive. Now all It would take is a flick of my wrist.\" *Cuco said as he aimed his nail at the beast.*"], "before_idxs": [11], "before_state_idx": 26, "command_idxs": [28, 31, 32, 34], "after_state_idx": 32, "after_idxs": [39], "embed_idxs": [33]} +{"speaker_id": "241231790126634711", "before_utterances": [], "combat_state_before": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<85/216 HP; Bloodied>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster)", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i cast \"Chill Touch\" -t fr1 adv -rr 2 crit -title \"Time is up, a touch of death!\" -thumb https://cdn.discordapp.com/attachments/770931950188757026/1001646685275029525/rune-guard-rune.gif"], "automation_results": ["Time is up, a touch of death!\nCuco gained Chilling Touch.\nCuco gained Chilling Touch.\nCuco attacked FR1 and crit!\nFR1 took 37 damage.\nFR1 gained Chill Touch.\nCuco attacked FR1 and crit!\nFR1 took 37 damage.\nFR1 gained Chill Touch."], "caster_after": {"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster, Chilling Touch", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "FR1", "hp": "<11/216 HP; Critical>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster), Chill Touch", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster, Chilling Touch", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<11/216 HP; Critical>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster), Chill Touch", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"Finish it off and let's take whatever's inside of it\" *Cuco said as he blasted it twice through it's large body.*"], "utterance_history": ["Player 2: \"Momo, Namaka'e. Kib. We four misfits tried to survive. Now all It would take is a flick of my wrist.\" *Cuco said as he aimed his nail at the beast.*", "Player 1: \"Not sure if you needed to spend this much resources on this lowly creature but I'll be sure to not waste it, let's finish this quickly.\" *he'd say as he rushes to smacc*"], "before_idxs": [], "before_state_idx": 76, "command_idxs": [78, 79, 80, 82], "after_state_idx": 80, "after_idxs": [84], "embed_idxs": [81]} +{"speaker_id": "207850219761157526", "before_utterances": ["\"Aye!\" *He'd as he'd go for the finishing blow!*"], "combat_state_before": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster, Chilling Touch", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<11/216 HP; Critical>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster), Chill Touch", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -t fr1"], "automation_results": ["Vaz pierces his foe with The Rose Basket!\nVaz attacked FR1 and hit.\nFR1 took 12 damage."], "caster_after": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "FR1", "hp": "<-1/216 HP; Dead>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster), Chill Touch", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Cuco", "hp": "<77/139 HP; Injured>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Hold Monster, Chilling Touch", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "FR1", "hp": "<-1/216 HP; Dead>", "class": null, "race": "Froglodyte", "attacks": "Crush, Tongue Lash, Swallow, Digest", "spells": "", "actions": null, "effects": "Paralyzed (Hold Monster), Chill Touch", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"Phew that was nice, it shouldn't be too far from here let's move forward!\""], "utterance_history": ["Player 2: \"Momo, Namaka'e. Kib. We four misfits tried to survive. Now all It would take is a flick of my wrist.\" *Cuco said as he aimed his nail at the beast.*", "Player 1: \"Not sure if you needed to spend this much resources on this lowly creature but I'll be sure to not waste it, let's finish this quickly.\" *he'd say as he rushes to smacc*", "Player 2: \"Finish it off and let's take whatever's inside of it\" *Cuco said as he blasted it twice through it's large body.*", "Player 1: \"Aye!\" *He'd as he'd go for the finishing blow!*"], "before_idxs": [90], "before_state_idx": 88, "command_idxs": [91, 92, 93, 95], "after_state_idx": 93, "after_idxs": [115], "embed_idxs": [94]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"I told you it was a a magical house with legs! Ready yourself this might be much more troubling then that bug at the slums, quick duck behind this rock.\" *He'd say as he tried to hide as well*", "*he'd whisper one last thing to cuco*|| \"Oh, also be sure to not destroy the house completely, what I need to bring back to the guild, is it's \"heart\", which should be a pretty gem the hag stole from the guildmaster to do the wacky magics to make this thing even y'know be a thing.\"||", "*Vaz would use his surprise round to cast a new spell he just learned!*", "* )", "\"Ah.. perfect range. This fight is already over.\" *Cuco said as he hopped into melee. Needing to get closer to be able to land this attack upon them.* \n\n\"**Curse.**\""], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<263/263 HP; Healthy>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!i cast \"Bestow\" -t blsch1 -title \"Unable to act! Stuck in time!\" -thumb https://cdn.discordapp.com/attachments/770931950188757026/1001646685275029525/rune-guard-rune.gif"], "automation_results": ["Unable to act! Stuck in time!\nCuco gained Bestowed Curse.\nBLsCH1 rolled a Wisdom save but failed.\nBLsCH1 gained Cursed (Bestow Curse)."], "caster_after": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BLsCH1", "hp": "<263/263 HP; Healthy>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<263/263 HP; Healthy>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"There... I bought us time. It can only run away from us now.\" *Cuco said as he looked to the large abode. Seeing that it was nothing more than a construct with a massive size. Nothing impressive.*"], "utterance_history": ["Player 1: \"I told you it was a a magical house with legs! Ready yourself this might be much more troubling then that bug at the slums, quick duck behind this rock.\" *He'd say as he tried to hide as well*", "Player 1: *he'd whisper one last thing to cuco*|| \"Oh, also be sure to not destroy the house completely, what I need to bring back to the guild, is it's \"heart\", which should be a pretty gem the hag stole from the guildmaster to do the wacky magics to make this thing even y'know be a thing.\"||", "Player 1: *Vaz would use his surprise round to cast a new spell he just learned!*", "Player 1: * )", "Player 2: \"Ah.. perfect range. This fight is already over.\" *Cuco said as he hopped into melee. Needing to get closer to be able to land this attack upon them.* \n\n\"**Curse.**\""], "before_idxs": [3, 17, 31, 42, 43], "before_state_idx": 40, "command_idxs": [47, 48, 49, 51], "after_state_idx": 49, "after_idxs": [52], "embed_idxs": [50]} +{"speaker_id": "207850219761157526", "before_utterances": [], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<238/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -t BLsCH1 -rr 4"], "automation_results": ["Vaz pierces his foe with The Rose Basket!\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 15 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 16 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 15 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 11 damage."], "caster_after": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "BLsCH1", "hp": "<181/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<181/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"At least it is more enticing to fighting a bug right?!?!?\""], "utterance_history": ["Player 1: *he'd whisper one last thing to cuco*|| \"Oh, also be sure to not destroy the house completely, what I need to bring back to the guild, is it's \"heart\", which should be a pretty gem the hag stole from the guildmaster to do the wacky magics to make this thing even y'know be a thing.\"||", "Player 1: *Vaz would use his surprise round to cast a new spell he just learned!*", "Player 1: * )", "Player 2: \"Ah.. perfect range. This fight is already over.\" *Cuco said as he hopped into melee. Needing to get closer to be able to land this attack upon them.* \n\n\"**Curse.**\"", "Player 2: \"There... I bought us time. It can only run away from us now.\" *Cuco said as he looked to the large abode. Seeing that it was nothing more than a construct with a massive size. Nothing impressive.*"], "before_idxs": [], "before_state_idx": 83, "command_idxs": [90, 91, 92, 94], "after_state_idx": 92, "after_idxs": [99], "embed_idxs": [93]} +{"speaker_id": "241231790126634711", "before_utterances": ["\"Geh, this beast is massive...\" *Cuco said as he pointed at it, hoping to wither the unusual construct to a point where it breaks.* \n\n\"Well, yeah? But like.. not what I was expecting! **Toll!**\""], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<181/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!cast toll -t blsch1 -rr 2"], "automation_results": ["Cuco casts Toll the Dead!\nBLsCH1 rolled a Wisdom save but failed.\nBLsCH1 took 17 damage.\nBLsCH1 rolled a Wisdom save but failed.\nBLsCH1 took 17 damage."], "caster_after": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BLsCH1", "hp": "<147/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<147/263 HP; Injured>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 1: * )", "Player 2: \"Ah.. perfect range. This fight is already over.\" *Cuco said as he hopped into melee. Needing to get closer to be able to land this attack upon them.* \n\n\"**Curse.**\"", "Player 2: \"There... I bought us time. It can only run away from us now.\" *Cuco said as he looked to the large abode. Seeing that it was nothing more than a construct with a massive size. Nothing impressive.*", "Player 1: \"At least it is more enticing to fighting a bug right?!?!?\"", "Player 2: \"Geh, this beast is massive...\" *Cuco said as he pointed at it, hoping to wither the unusual construct to a point where it breaks.* \n\n\"Well, yeah? But like.. not what I was expecting! **Toll!**\""], "before_idxs": [100], "before_state_idx": 97, "command_idxs": [101, 102, 103, 105], "after_state_idx": 103, "after_idxs": [], "embed_idxs": [104]} +{"speaker_id": "207850219761157526", "before_utterances": ["!a !i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -rr 2 -t BLsCH1"], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<105/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "BLsCH1", "hp": "<105/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -rr 2 -t BLsCH1"], "automation_results": ["Vaz pierces his foe with The Rose Basket!\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 16 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 13 damage."], "caster_after": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "BLsCH1", "hp": "<76/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<76/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 2: \"Ah.. perfect range. This fight is already over.\" *Cuco said as he hopped into melee. Needing to get closer to be able to land this attack upon them.* \n\n\"**Curse.**\"", "Player 2: \"There... I bought us time. It can only run away from us now.\" *Cuco said as he looked to the large abode. Seeing that it was nothing more than a construct with a massive size. Nothing impressive.*", "Player 1: \"At least it is more enticing to fighting a bug right?!?!?\"", "Player 2: \"Geh, this beast is massive...\" *Cuco said as he pointed at it, hoping to wither the unusual construct to a point where it breaks.* \n\n\"Well, yeah? But like.. not what I was expecting! **Toll!**\"", "Player 1: !a !i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -rr 2 -t BLsCH1"], "before_idxs": [126], "before_state_idx": 123, "command_idxs": [128, 129, 130, 132], "after_state_idx": 130, "after_idxs": [], "embed_idxs": [131]} +{"speaker_id": "241231790126634711", "before_utterances": ["`!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`", "(They should all roll their own init, but really it's too much hassle having them independent :KEK:"], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<76/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "commands_norm": ["!cast toll -t bls -rr 2"], "automation_results": ["Cuco casts Toll the Dead!\nBLsCH1 rolled a Wisdom save but failed.\nBLsCH1 took 13 damage.\nBLsCH1 rolled a Wisdom save but failed.\nBLsCH1 took 9 damage."], "caster_after": {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, "targets_after": [{"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 1: \"At least it is more enticing to fighting a bug right?!?!?\"", "Player 2: \"Geh, this beast is massive...\" *Cuco said as he pointed at it, hoping to wither the unusual construct to a point where it breaks.* \n\n\"Well, yeah? But like.. not what I was expecting! **Toll!**\"", "Player 1: !a !i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -rr 2 -t BLsCH1", "Player 2: `!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`", "Player 2: (They should all roll their own init, but really it's too much hassle having them independent :KEK:"], "before_idxs": [144, 150], "before_state_idx": 147, "command_idxs": [151, 152, 153, 155], "after_state_idx": 153, "after_idxs": [], "embed_idxs": [154]} +{"speaker_id": "241231790126634711", "before_utterances": ["`!i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">`", "!i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">"], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i aoo \"tiny\" \"Attack\" -t cuco"], "automation_results": ["tiny Object attacks with a Bonk!\n"], "caster_after": {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, "targets_after": [{"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk", "spells": "", "actions": null, "effects": "Bonk", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 1: !a !i a \"Rose\" -title \"Vaz pierces his foe with The Rose Basket!\" -thumb \"https://cdn.discordapp.com/attachments/895259517808410626/1014593842542030869/dfacb729a5ad8af1d0563b5b44be1e83.jpg\" -rr 2 -t BLsCH1", "Player 2: `!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`", "Player 2: (They should all roll their own init, but really it's too much hassle having them independent :KEK:", "Player 2: `!i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">`", "Player 2: !i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">"], "before_idxs": [163, 164], "before_state_idx": 168, "command_idxs": [175, 178, 179, 181], "after_state_idx": 179, "after_idxs": [], "embed_idxs": [180]} +{"speaker_id": "207850219761157526", "before_utterances": ["(thank you for going above and beyond \ud83d\udc96 , you never cease to amaze me("], "combat_state_before": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Smash, Boop!", "spells": "", "actions": null, "effects": "Bonk, Smash, Boop!", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "BLsCH1", "hp": "<54/263 HP; Bloodied>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!a \"Animated smoll\" -t BLsCH1 -rr 10"], "automation_results": ["Vaz attacks with an Animated smoll!\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 8 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 8 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 6 damage.\nVaz attacked BLsCH1 but missed.\n\nVaz attacked BLsCH1 but missed.\n\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 8 damage.\nVaz attacked BLsCH1 but missed.\n\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 8 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 6 damage.\nVaz attacked BLsCH1 and hit.\nBLsCH1 took 8 damage."], "caster_after": {"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "BLsCH1", "hp": "<2/263 HP; Critical>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<93/93 HP; Healthy>", "class": "Bard 9/Fighter 2", "race": "Stout Halfling", "attacks": "Dagger, Lightbringer, Longsword, +1, 2-Handed Longsword, +1, The Rose Basket, Weapon of Certain Death, Warhammer, 2-Handed Weapon of Certain Death, Warhammer, Unarmed Strike, Animated smoll, Keoghtom's Ointment, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Nathair's Mischief, Fireball, Raulothim's Psychic Lance, Animate Objects, Calm Emotions, Vicious Mockery, Feather Fall, Thunderclap, Light, Healing Word, Kinetic Jaunt, Freedom of Movement, Dispel Magic, Dimension Door, Greater Invisibility", "actions": "Countercharm, Song of Rest, Magical Inspiration, Mobile Flourish, Slashing Flourish, Second Wind, Defensive Flourish, Bardic Inspiration, Action Surge", "effects": "Animate Objects", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Appearance: Pero Vaz de Caminha is a very athletic halfling, with broad shoulders and impressive physique, in his face rests the most luscious of moustaches and his skin is dark grey. \n> Backstory: Vaz comes from a successful family that ran a cosy inn, atop some high mountains. However on a dreadful night A gith ship crash landed on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now stranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitised to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Cuco", "hp": "<139/139 HP; Healthy>", "class": "Artificer 1/Wizard 14", "race": "Harengon", "attacks": "Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment", "spells": "Gust of Wind, Ray of Frost, Slow, Banishment, Sword Burst, Sanctuary, Chill Touch, Bane, Shield, Contingency, Faerie Fire, Haste, Light, Sending, Comprehend Languages, Gift of Alacrity, Evard's Black Tentacles, Counterspell, Teleportation Circle, Daylight, Magnificent Mansion, Illusory Script, Guidance, Absorb Elements, Mind Sliver, Prestidigitation, Greater Invisibility, Toll the Dead, Fireball, Blindness/Deafness, Hold Monster, Bestow Curse, False Life, Cure Wounds, Temporal Shunt, Tasha's Mind Whip, Hold Person", "actions": "Momentary Stasis, Chronal Shift, Arcane Abeyance, Arcane Recovery, War Caster, Convergent Future, Magical Tinkering, Lucky Footwork, Rabbit Hop, Cantrip Formulas", "effects": "Bestow Curse, Bestowed Curse", "description": "__**6'3\" (190cm) | 170 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__\nCuco, the albino bunny. This haregon is usually seen in his armor and gear often now. Rarely in the old clothes and suits that he used to wear every day. Taller then many from standing on his digits, the rabbit looks always ready to hop away at a drop of a hat. Smiling more often ever since he'd met with so many beautiful people it radiated to himself and left him wanting more. No longer able to even worry about his natural hair color or looks, or anything besides what really mattered. The bonds that can't be broken.\n\nOver the time he'd been working as an adventurer in recent tendays. This haregon had started to truly fill into his shape. The courage to stand toe to toe with the largest of them, while still being able to keep his leveled head. His tailormade equipment are always something that keeps him looking his best while sleeves are rolled up in the busy bunny ways. Able to finally admit his feelings to the one he loved. They were not shared but somehow, someway. That didn't crush Cuco, able to finally move on. No longer trapped in the loop, it was time to go back to working on his own creations, research and much more. The goals lofty, and the danger high. Though, without his fear and discourse of his heart, Cuco is now liberated. Able to move on to something greater and even more beyond.\n\n\"So your world's benign? So you think justice has a voice? And we all have choice... well now your world is mine.... and I am fine.\"\n**Personality Traits**\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\nI am horribly, horribly awkward in social situations.\nRisks are important, but life is always something I value more then anything else.\n**Ideals**\nKnowledge. The path to power and self-improvement is through knowledge. (Neutral)\nI want to leave leave a lasting creation for the eons.\n**Bonds**\nI\u2019ve been searching my whole life for the answer to a certain question.\nMy first love left a deep impression, one that spans eons.\n**Flaws**\nUnlocking an ancient mystery is worth the price of a civilization.\nI overlook obvious solutions in favor of complicated ones\nMy thoughts get me into trouble to often.\n**Alignment**\nLawful-Neutral", "controller_id": "241231790126634711"}, {"name": "BLsCH1", "hp": "<2/263 HP; Critical>", "class": null, "race": "Baba Lysaga's Creeping Hut", "attacks": "Root, Rock", "spells": "", "actions": null, "effects": "Cursed (Bestow Curse)", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Boop!", "spells": "", "actions": null, "effects": "Bonk, Boop!", "description": null, "controller_id": "207850219761157526"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Bonk, Smash, Boop!", "spells": "", "actions": null, "effects": "Bonk, Smash, Boop!", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 2: `!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`", "Player 2: (They should all roll their own init, but really it's too much hassle having them independent :KEK:", "Player 2: `!i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">`", "Player 2: !i effect \"Animated Objects\" \"Bonk\" -attack <\"[+8]|[1d4+4]|[If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form.]\">", "Player 1: (thank you for going above and beyond \ud83d\udc96 , you never cease to amaze me("], "before_idxs": [228], "before_state_idx": 225, "command_idxs": [230, 231, 232, 234], "after_state_idx": 232, "after_idxs": [], "embed_idxs": [233]} +{"speaker_id": "406915201109139353", "before_utterances": ["*There is not, other than the already mentioned things. And yes, he would*", "Also could I rage before", "gonna have no map for now because its one enemy"], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<300/300 HP; Healthy>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv -d 1d6+1d10+10+8 -t PF1"], "automation_results": ["Vimak Anakalathai attacks with Frostbound!\nVimak Anakalathai attacked PF1 and crit!\nPF1 took 104 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "PF1", "hp": "<196/300 HP; Injured>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<196/300 HP; Injured>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": [], "utterance_history": ["Player 1: *There is not, other than the already mentioned things. And yes, he would*", "Player 3: Also could I rage before", "Player 1: gonna have no map for now because its one enemy"], "before_idxs": [1, 8, 26], "before_state_idx": 29, "command_idxs": [35, 36, 37, 39], "after_state_idx": 37, "after_idxs": [], "embed_idxs": [38]} +{"speaker_id": "406915201109139353", "before_utterances": ["something from the pit fiend"], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<121/300 HP; Bloodied>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv -d 10+1d6+1d10+8 -b -5 -t PF1"], "automation_results": ["Vimak Anakalathai attacks with Frostbound!\nVimak Anakalathai attacked PF1 and hit.\nPF1 took 54 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "PF1", "hp": "<67/300 HP; Bloodied>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<67/300 HP; Bloodied>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": [], "utterance_history": ["Player 1: *There is not, other than the already mentioned things. And yes, he would*", "Player 3: Also could I rage before", "Player 1: gonna have no map for now because its one enemy", "Player 1: something from the pit fiend"], "before_idxs": [56], "before_state_idx": 48, "command_idxs": [62, 63, 64, 66], "after_state_idx": 64, "after_idxs": [], "embed_idxs": [65]} +{"speaker_id": "406915201109139353", "before_utterances": [], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<67/300 HP; Bloodied>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv -d 10 -b -5 -t PF1"], "automation_results": ["Vimak Anakalathai attacks with Frostbound!\nVimak Anakalathai attacked PF1 and hit.\nPF1 took 38 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "PF1", "hp": "<29/300 HP; Critical>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<29/300 HP; Critical>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*It jolts awake as it is attacked multiple times*", "*Vimak would sieze the opportunity to do so by raining down a literal hell attack and damage wise on the poor pit fiend.*", "*It quickly shouts out an incantation*"], "utterance_history": ["Player 1: *There is not, other than the already mentioned things. And yes, he would*", "Player 3: Also could I rage before", "Player 1: gonna have no map for now because its one enemy", "Player 1: something from the pit fiend"], "before_idxs": [], "before_state_idx": 64, "command_idxs": [67, 68, 69, 71], "after_state_idx": 69, "after_idxs": [76, 77, 79], "embed_idxs": [70]} +{"speaker_id": "406915201109139353", "before_utterances": ["*Vimak would feel the pit fiend's will start to control him, but through the power of anger management he breaks through*", "*Vimak would stagger for a second from the spell but recover from a second wind. He would stare at the pit fiend and slash again nodding his head in both respect and farewell.*"], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<29/300 HP; Critical>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv\n-title \"[name] recklessly [verb] [aname]!\"\n-f \"Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage.\"\n\n\n -d 1d6+1d10+8 -t PF1"], "automation_results": ["Vimak Anakalathai recklessly attacks with Frostbound!\nVimak Anakalathai attacked PF1 and hit.\nPF1 took 46 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*It yells at you in infernal before becoming a stain on the bed. The soun of someone dashing up the stairs could be heard almost immediatlely after*", "*Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*"], "utterance_history": ["Player 1: *It jolts awake as it is attacked multiple times*", "Player 3: *Vimak would sieze the opportunity to do so by raining down a literal hell attack and damage wise on the poor pit fiend.*", "Player 1: *It quickly shouts out an incantation*", "Player 1: *Vimak would feel the pit fiend's will start to control him, but through the power of anger management he breaks through*", "Player 3: *Vimak would stagger for a second from the spell but recover from a second wind. He would stare at the pit fiend and slash again nodding his head in both respect and farewell.*"], "before_idxs": [89, 94], "before_state_idx": 92, "command_idxs": [96, 97, 98, 99, 101], "after_state_idx": 99, "after_idxs": [104, 118], "embed_idxs": [100]} +{"speaker_id": "270982139069656722", "before_utterances": ["*It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*"], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID1", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "ID2", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "ID1", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, "commands_norm": ["!i a bite -t vimak -rr 2"], "automation_results": ["ID1 attacks with a Bite!\nID1 attacked Vimak Anakalathai and hit.\nVimak Anakalathai took 13 damage.\nID1 attacked Vimak Anakalathai but missed.\n"], "caster_after": {"name": "ID1", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, "targets_after": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID1", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "ID2", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": [], "utterance_history": ["Player 1: *Vimak would feel the pit fiend's will start to control him, but through the power of anger management he breaks through*", "Player 3: *Vimak would stagger for a second from the spell but recover from a second wind. He would stare at the pit fiend and slash again nodding his head in both respect and farewell.*", "Player 1: *It yells at you in infernal before becoming a stain on the bed. The soun of someone dashing up the stairs could be heard almost immediatlely after*", "Player 3: *Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*", "Player 1: *It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*"], "before_idxs": [125], "before_state_idx": 123, "command_idxs": [129, 130, 131, 133], "after_state_idx": 131, "after_idxs": [], "embed_idxs": [132]} +{"speaker_id": "406915201109139353", "before_utterances": [], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID1", "hp": "<132/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "ID2", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv\n-title \"[name] recklessly [verb] [aname]!\"\n-f \"Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage.\"\n\n\n -d 10 -b -5 -t ID1 -dtype lightning"], "automation_results": ["Vimak Anakalathai recklessly attacks with Frostbound!\nVimak Anakalathai attacked ID1 and hit.\nID1 took 36 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<200/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "ID1", "hp": "<96/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID1", "hp": "<96/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "PF1", "hp": "<-17/300 HP; Dead>", "class": null, "race": "Pit Fiend", "attacks": "Bite, Claw, Mace, Tail, Fear Aura", "spells": "Detect Magic, Hold Monster, Wall of Fire, Fireball", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, {"name": "ID2", "hp": "<180/180 HP; Healthy>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*Within the room a strike from the heavens itself could be seen slamming into one of the ice devils though they managed to evade a significant amount of the blast.*"], "utterance_history": ["Player 1: *Vimak would feel the pit fiend's will start to control him, but through the power of anger management he breaks through*", "Player 3: *Vimak would stagger for a second from the spell but recover from a second wind. He would stare at the pit fiend and slash again nodding his head in both respect and farewell.*", "Player 1: *It yells at you in infernal before becoming a stain on the bed. The soun of someone dashing up the stairs could be heard almost immediatlely after*", "Player 3: *Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*", "Player 1: *It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*"], "before_idxs": [], "before_state_idx": 155, "command_idxs": [158, 159, 160, 161, 163], "after_state_idx": 161, "after_idxs": [173], "embed_idxs": [162]} +{"speaker_id": "270982139069656722", "before_utterances": [], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<105/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "ID2", "hp": "<105/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, "commands_norm": ["!i a tail -t v"], "automation_results": ["ID2 attacks with a Tail!\nID2 attacked Vimak Anakalathai and hit.\nVimak Anakalathai took 14 damage."], "caster_after": {"name": "ID2", "hp": "<105/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, "targets_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<105/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*The devil attacks desperately, not wanting to join its boss*"], "utterance_history": ["Player 3: *Vimak would stagger for a second from the spell but recover from a second wind. He would stare at the pit fiend and slash again nodding his head in both respect and farewell.*", "Player 1: *It yells at you in infernal before becoming a stain on the bed. The soun of someone dashing up the stairs could be heard almost immediatlely after*", "Player 3: *Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*", "Player 1: *It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*", "Player 3: *Within the room a strike from the heavens itself could be seen slamming into one of the ice devils though they managed to evade a significant amount of the blast.*"], "before_idxs": [], "before_state_idx": 279, "command_idxs": [282, 283, 284, 286], "after_state_idx": 284, "after_idxs": [291], "embed_idxs": [285]} +{"speaker_id": "406915201109139353", "before_utterances": [], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<105/180 HP; Injured>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "commands_norm": ["!a Frostbound adv\n-title \"[name] recklessly [verb] [aname]!\"\n-f \"Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage.\"\n\n\n -d 1d6+1d10+8 -t ID1 -dtype lightning"], "automation_results": ["Vimak Anakalathai recklessly attacks with Frostbound!\nVimak Anakalathai attacked ID2 and hit.\nID2 took 46 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "ID2", "hp": "<59/180 HP; Bloodied>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<59/180 HP; Bloodied>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*It looks around, then tries to flee back down the stairs, do you aoo?*"], "utterance_history": ["Player 1: *It yells at you in infernal before becoming a stain on the bed. The soun of someone dashing up the stairs could be heard almost immediatlely after*", "Player 3: *Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*", "Player 1: *It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*", "Player 3: *Within the room a strike from the heavens itself could be seen slamming into one of the ice devils though they managed to evade a significant amount of the blast.*", "Player 1: *The devil attacks desperately, not wanting to join its boss*"], "before_idxs": [], "before_state_idx": 295, "command_idxs": [298, 299, 302, 303, 305], "after_state_idx": 303, "after_idxs": [312], "embed_idxs": [304]} +{"speaker_id": "406915201109139353", "before_utterances": [], "combat_state_before": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<59/180 HP; Bloodied>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}], "current_actor": {"name": "ID2", "hp": "<59/180 HP; Bloodied>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "270982139069656722"}, "commands_norm": ["!a Frostbound adv\n-title \"[name] recklessly [verb] [aname]!\"\n-f \"Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage.\"\n\n\n -t id2"], "automation_results": ["Vimak Anakalathai recklessly attacks with Frostbound!\nVimak Anakalathai attacked ID2 and crit!\nID2 took 53 damage."], "caster_after": {"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, "targets_after": [{"name": "ID2", "hp": "<6/180 HP; Critical>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "Attacked Recklessly", "description": null, "controller_id": "270982139069656722"}], "combat_state_after": [{"name": "Vimak Anakalathai", "hp": "<186/261 HP; Injured>", "class": "Barbarian 16/Fighter 4", "race": "Goliath", "attacks": "Greatsword, +3, Hammer of Thunderbolts, Javelin of Lightning, Maul, Unarmed Strike, Ashened Scream, Aspect of Fear, Lightning Bow, Dragonslayer Greatbow (Non-Dragons), Pendulum, Frostbound", "spells": "Fireball", "actions": "Instinctive Pounce, Zealous Presence, Rage, Stone's Endurance, Fanatical Focus Reroll, Second Wind, Great Weapon Master Attack, Divine Fury, Action Surge, Relentless Rage, Sentinel Attack", "effects": "Attacked Recklessly", "description": null, "controller_id": "406915201109139353"}, {"name": "ID2", "hp": "<6/180 HP; Critical>", "class": null, "race": "Ice Devil", "attacks": "Bite, Claws, Tail, Wall of Ice", "spells": "", "actions": null, "effects": "Attacked Recklessly", "description": null, "controller_id": "270982139069656722"}], "after_utterances": ["*With 25 more damage it would die, describe you kill*", "*As Vimak exchanges blows with the ice devil he sees it break away and attempt to escape. Calling upon the might of his ancestors Vimak would slash his sword towards the devil while channeling lightning from above as with a blinding flash all that remained was some powder.*", "*What would Vimak do now*"], "utterance_history": ["Player 3: *Vimak would bow his head in respect to the pit fiend before turning to face the ice devils.*", "Player 1: *It runs up and goes to one side of Vimak, leaving space for the other. This was the one with the spear which I forgot to add when adding them so nevermind it doesn't have a spear anymore I guess*", "Player 3: *Within the room a strike from the heavens itself could be seen slamming into one of the ice devils though they managed to evade a significant amount of the blast.*", "Player 1: *The devil attacks desperately, not wanting to join its boss*", "Player 1: *It looks around, then tries to flee back down the stairs, do you aoo?*"], "before_idxs": [], "before_state_idx": 310, "command_idxs": [314, 315, 316, 317, 319], "after_state_idx": 317, "after_idxs": [322, 324, 332], "embed_idxs": [318]} +{"speaker_id": "153992642784568700", "before_utterances": ["Yoshimitsu shall hit strong one day."], "combat_state_before": [{"name": "VC1", "hp": "<33/33 HP; Healthy>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}], "current_actor": {"name": "VC1", "hp": "<33/33 HP; Healthy>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, "commands_norm": ["!init a \"spear\" -t Yoshimitsu"], "automation_results": ["VC1 attacks with a Spear (2H)!\nVC1 attacked Yoshimitsu but missed.\n"], "caster_after": {"name": "VC1", "hp": "<33/33 HP; Healthy>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, "targets_after": [{"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}], "combat_state_after": [{"name": "VC1", "hp": "<33/33 HP; Healthy>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}], "after_utterances": [], "utterance_history": ["Player 1: Yoshimitsu shall hit strong one day."], "before_idxs": [25], "before_state_idx": 23, "command_idxs": [26, 29, 30, 32], "after_state_idx": 30, "after_idxs": [], "embed_idxs": [31]} +{"speaker_id": "286295586565932541", "before_utterances": ["Do `!a list` for me real quick.", "Try when attacking, `!a \"cold biter\"` or `!a \"two-handed\"`. Just incase when getting to your turn."], "combat_state_before": [{"name": "VC1", "hp": "<21/33 HP; Injured>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}], "current_actor": {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}, "commands_norm": ["!a \"two-handed\" -t vc1"], "automation_results": ["Yoshimitsu attacks with a Two-Handed Cold Biter Katana!\nYoshimitsu attacked VC1 and hit.\nVC1 took 17 damage."], "caster_after": {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}, "targets_after": [{"name": "VC1", "hp": "<4/33 HP; Critical>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}], "combat_state_after": [{"name": "VC1", "hp": "<4/33 HP; Critical>", "class": null, "race": "Vegepygmy Chief", "attacks": "Claws, Spear (1H), Spear (2H), Spores, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "153992642784568700"}, {"name": "Yoshimitsu", "hp": "<41/41 HP; Healthy>", "class": "Fighter 5", "race": "Warforged", "attacks": "Flow of of angry sea, Handaxe, Handaxe2, Longbow, Unarmed Strike, Two-Handed Cold Biter Katana, Cold Biter Katana", "spells": "", "actions": "Extra Attack, Action Surge, Second Wind, Fighting Spirit", "effects": "", "description": null, "controller_id": "286295586565932541"}], "after_utterances": [], "utterance_history": ["Player 1: Yoshimitsu shall hit strong one day.", "Player 1: Do `!a list` for me real quick.", "Player 1: Try when attacking, `!a \"cold biter\"` or `!a \"two-handed\"`. Just incase when getting to your turn."], "before_idxs": [54, 63], "before_state_idx": 66, "command_idxs": [69, 70, 71, 73], "after_state_idx": 71, "after_idxs": [], "embed_idxs": [72]} +{"speaker_id": "120016505467761711", "before_utterances": ["*There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "(tempted to try t2s at this rate \ud83d\ude2d"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO3", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO4", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!i cast \"Fire bolt\" -t KO3"], "automation_results": ["Celestine Evans casts Fire Bolt!\nCelestine Evans attacked KO3 and hit.\nKO3 took 10 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "KO3", "hp": "<-5/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO3", "hp": "<-5/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO4", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: *There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "Player 1: (tempted to try t2s at this rate \ud83d\ude2d"], "before_idxs": [1, 19], "before_state_idx": 27, "command_idxs": [29, 30, 31, 33], "after_state_idx": 31, "after_idxs": [], "embed_idxs": [32]} +{"speaker_id": "194224099618585360", "before_utterances": [], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO3", "hp": "<-5/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO4", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a longbow adv -d1 \"2d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -t KO4"], "automation_results": ["Lighter Than Some attacks with a Longbow, +1!\nLighter Than Some attacked KO4 and hit.\nKO4 took 19 damage."], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "KO4", "hp": "<-14/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO3", "hp": "<-5/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO4", "hp": "<-14/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*Lighter Than Some launches an arrow into a poor unfortunate kobold before quickly hiding behind a tree as a Bonus Action;*"], "utterance_history": ["Player 1: *There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "Player 1: (tempted to try t2s at this rate \ud83d\ude2d"], "before_idxs": [], "before_state_idx": 37, "command_idxs": [43, 44, 45, 46, 48], "after_state_idx": 46, "after_idxs": [49], "embed_idxs": [47]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Seeing as running has little to no use, they'll rush Celestine*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a dag -t cel"], "automation_results": ["KO1 attacks with a Dagger!\nKO1 attacked Celestine Evans but missed.\n"], "caster_after": {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: *There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "Player 1: (tempted to try t2s at this rate \ud83d\ude2d", "Player 2: *Lighter Than Some launches an arrow into a poor unfortunate kobold before quickly hiding behind a tree as a Bonus Action;*", "Player 1: *Seeing as running has little to no use, they'll rush Celestine*"], "before_idxs": [71], "before_state_idx": 65, "command_idxs": [72, 73, 74, 76], "after_state_idx": 74, "after_idxs": [], "embed_idxs": [75]} +{"speaker_id": "194224099618585360", "before_utterances": [], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO1", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a longbow adv -d1 \"2d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -t KO1"], "automation_results": ["Lighter Than Some attacks with a Longbow, +1!\nLighter Than Some attacked KO1 and hit.\nKO1 took 22 damage."], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "KO1", "hp": "<-17/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO1", "hp": "<-17/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*Rinse and repeat the shoot and hide motions...*"], "utterance_history": ["Player 1: *There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "Player 1: (tempted to try t2s at this rate \ud83d\ude2d", "Player 2: *Lighter Than Some launches an arrow into a poor unfortunate kobold before quickly hiding behind a tree as a Bonus Action;*", "Player 1: *Seeing as running has little to no use, they'll rush Celestine*"], "before_idxs": [], "before_state_idx": 99, "command_idxs": [101, 102, 103, 104, 106], "after_state_idx": 104, "after_idxs": [107], "embed_idxs": [105]} +{"speaker_id": "120016505467761711", "before_utterances": [], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a dag -t cel"], "automation_results": ["KO2 attacks with a Dagger!\nKO2 attacked Celestine Evans and hit.\nCelestine Evans took 5 damage."], "caster_after": {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["\"A-are you kidding me? A **kobold** pierced through my armor?\" *Uncharacteristic anger at that.*"], "utterance_history": ["Player 1: *There are exactly four kobolds that walk out, ready to fuck around and found out. Completely baseless confidence.*", "Player 1: (tempted to try t2s at this rate \ud83d\ude2d", "Player 2: *Lighter Than Some launches an arrow into a poor unfortunate kobold before quickly hiding behind a tree as a Bonus Action;*", "Player 1: *Seeing as running has little to no use, they'll rush Celestine*", "Player 2: *Rinse and repeat the shoot and hide motions...*"], "before_idxs": [], "before_state_idx": 118, "command_idxs": [125, 126, 127, 129], "after_state_idx": 127, "after_idxs": [130], "embed_idxs": [128]} +{"speaker_id": "120016505467761711", "before_utterances": ["*So angry, in fact, that he bites it, out of spite, trying to tear out the damn thing's throat. Still running off the hatred he'd taken from the wendigo earlier in the day.*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO2", "hp": "<5/5 HP; Healthy>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!a fanged -t KO2"], "automation_results": ["Celestine Evans uses Fanged Bite!\nCelestine Evans attacked KO2 and hit.\nKO2 took 5 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<52/52 HP; Healthy>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "KO2", "hp": "<0/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "KO2", "hp": "<0/5 HP; Dead>", "class": null, "race": "Kobold", "attacks": "Dagger, Sling", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*Not just **bite**, he ripped out the thing's throat. And then look down with an 'oops' expression.* \"Just a sea elf thing.\" *He assured.*"], "utterance_history": ["Player 2: *Lighter Than Some launches an arrow into a poor unfortunate kobold before quickly hiding behind a tree as a Bonus Action;*", "Player 1: *Seeing as running has little to no use, they'll rush Celestine*", "Player 2: *Rinse and repeat the shoot and hide motions...*", "Player 1: \"A-are you kidding me? A **kobold** pierced through my armor?\" *Uncharacteristic anger at that.*", "Player 1: *So angry, in fact, that he bites it, out of spite, trying to tear out the damn thing's throat. Still running off the hatred he'd taken from the wendigo earlier in the day.*"], "before_idxs": [135], "before_state_idx": 133, "command_idxs": [136, 137, 138, 140], "after_state_idx": 138, "after_idxs": [170], "embed_idxs": [139]} +{"speaker_id": "241231790126634711", "before_utterances": ["`!i effect \"Animated Objects\" \"Boop!\" -attack <8|[1d4+4]| If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form. > `", "`!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`"], "combat_state_before": [{"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}], "current_actor": {"name": "Animated Objects", "hp": "", "class": null, "race": "Group", "attacks": "Boop! (tiny Object), Smash (tiny Object), Bonk? (tiny Object), Boop! (tiny Object2), Smash (tiny Object2), Bonk? (tiny Object2), Boop! (tiny Object3), Smash (tiny Object3), Bonk? (tiny Object3), Boop! (tiny Object4), Smash (tiny Object4), Bonk? (tiny Object4), Boop! (tiny Object5), Smash (tiny Object5), Bonk? (tiny Object5), Boop! (tiny Object6), Smash (tiny Object6), Bonk? (tiny Object6), Boop! (tiny Object7), Smash (tiny Object7), Bonk? (tiny Object7), Boop! (tiny Object8), Smash (tiny Object8), Bonk? (tiny Object8), Boop! (tiny Object9), Smash (tiny Object9), Bonk? (tiny Object9), Boop! (tiny Object10), Smash (tiny Object10), Bonk? (tiny Object10)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "commands_norm": ["!i a bonk"], "automation_results": ["Multiple Matches Found\n"], "caster_after": {"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, "targets_after": [], "combat_state_after": [{"name": "tiny Object", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object2", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object3", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object4", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object5", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object6", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object7", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object8", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object9", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}, {"name": "tiny Object10", "hp": "<20/20 HP; Healthy>", "class": null, "race": null, "attacks": "Boop!, Smash, Bonk?", "spells": "", "actions": null, "effects": "Boop!, Smash, Bonk?", "description": null, "controller_id": "241231790126634711"}], "after_utterances": [], "utterance_history": ["Player 0: `!i add 0 \"tiny Object\" -ac 18 -hp 20 -n 10 -group \"Animated Objects\" -p xx -strength 4 -dexterity 18 -constitution 3 -intelligence 3 -wisdom 3 -charisma -type Construct -note \"As a bonus Action, you can mentally Command any creature you made with this spell if the creature is within 500 feet of you \"`", "Player 0: `!i effect \"Animated Objects\" \"Boop!\" -attack <8|[1d4+4]| If you Command an object to Attack, it can make a single melee Attack against a creature within 5 feet of it. It makes a slam Attack with an Attack bonus and bludgeoning damage determine by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on its form. > `"], "before_idxs": [0, 1], "before_state_idx": 44, "command_idxs": [46, 49, 50, 52], "after_state_idx": 50, "after_idxs": [], "embed_idxs": [47]} +{"speaker_id": "194224099618585360", "before_utterances": ["```'Snuck up on' by four towering giants. \"Looks like elf is on the menu.\" They grin and approach, brandishing their clubs. ```", "(mfw they especially enjoy the taste of dwarves halflings and elves"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a longbow adv -d1 \"2d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -t OG1"], "automation_results": ["Lighter Than Some attacks with a Longbow, +1!\nLighter Than Some attacked OG1 and hit.\nOG1 took 24 damage."], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*Lighter fires off an arrow at one of the ogres... Welp. Goodluck and godspeed Cel.*\n\n*He promptly hides behind a tree.*"], "utterance_history": ["Player 1: ```'Snuck up on' by four towering giants. \"Looks like elf is on the menu.\" They grin and approach, brandishing their clubs. ```", "Player 1: (mfw they especially enjoy the taste of dwarves halflings and elves"], "before_idxs": [1, 2], "before_state_idx": 25, "command_idxs": [27, 28, 29, 30, 32], "after_state_idx": 30, "after_idxs": [33], "embed_idxs": [31]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Well, they have one target.*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a great -t cel -rr 2"], "automation_results": ["OG1 attacks with a Greatclub!\nOG1 attacked Celestine Evans but missed.\n\nOG1 attacked Celestine Evans but missed.\n"], "caster_after": {"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<35/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: ```'Snuck up on' by four towering giants. \"Looks like elf is on the menu.\" They grin and approach, brandishing their clubs. ```", "Player 1: (mfw they especially enjoy the taste of dwarves halflings and elves", "Player 2: *Lighter fires off an arrow at one of the ogres... Welp. Goodluck and godspeed Cel.*\n\n*He promptly hides behind a tree.*", "Player 1: *Well, they have one target.*"], "before_idxs": [45], "before_state_idx": 40, "command_idxs": [46, 47, 48, 50], "after_state_idx": 48, "after_idxs": [], "embed_idxs": [49]} +{"speaker_id": "120016505467761711", "before_utterances": ["*He was standing strong, his single spirit scorching them with radiant energy as as he blocked each and every single blow with a shield.*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<45/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<51/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a mace -t cel -rr 2 dis"], "automation_results": ["OG1 attacks with a Greatclub!\nOG1 attacked Celestine Evans but missed.\n\nOG1 attacked Celestine Evans but missed.\n"], "caster_after": {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<45/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<51/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: ```'Snuck up on' by four towering giants. \"Looks like elf is on the menu.\" They grin and approach, brandishing their clubs. ```", "Player 1: (mfw they especially enjoy the taste of dwarves halflings and elves", "Player 2: *Lighter fires off an arrow at one of the ogres... Welp. Goodluck and godspeed Cel.*\n\n*He promptly hides behind a tree.*", "Player 1: *Well, they have one target.*", "Player 1: *He was standing strong, his single spirit scorching them with radiant energy as as he blocked each and every single blow with a shield.*"], "before_idxs": [114], "before_state_idx": 117, "command_idxs": [122, 125, 126, 128], "after_state_idx": 126, "after_idxs": [], "embed_idxs": [127]} +{"speaker_id": "120016505467761711", "before_utterances": ["*The two run 30 and he takes the chance to make an opportunity attack*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<43/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<19/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<51/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!a fanged -t OG4"], "automation_results": ["Celestine Evans uses Fanged Bite!\nCelestine Evans attacked OG4 and hit.\nOG4 took 5 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "OG4", "hp": "<14/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<43/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<14/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<51/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*Have to run back 30 to get to him, so they'll enter spirit guardian radius again*"], "utterance_history": ["Player 1: (mfw they especially enjoy the taste of dwarves halflings and elves", "Player 2: *Lighter fires off an arrow at one of the ogres... Welp. Goodluck and godspeed Cel.*\n\n*He promptly hides behind a tree.*", "Player 1: *Well, they have one target.*", "Player 1: *He was standing strong, his single spirit scorching them with radiant energy as as he blocked each and every single blow with a shield.*", "Player 1: *The two run 30 and he takes the chance to make an opportunity attack*"], "before_idxs": [150], "before_state_idx": 144, "command_idxs": [151, 152, 153, 155], "after_state_idx": 153, "after_idxs": [160], "embed_idxs": [154]} +{"speaker_id": "120016505467761711", "before_utterances": ["(they're still within the 15 ft its half speed-fuck lol", "*Whatever yeah this one ran back in melee since he's in it anyways.*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<43/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<14/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a great -t cel"], "automation_results": ["OG3 attacks with a Greatclub!\nOG3 attacked Celestine Evans but missed.\n"], "caster_after": {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG1", "hp": "<8/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG2", "hp": "<43/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<14/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: *He was standing strong, his single spirit scorching them with radiant energy as as he blocked each and every single blow with a shield.*", "Player 1: *The two run 30 and he takes the chance to make an opportunity attack*", "Player 1: *Have to run back 30 to get to him, so they'll enter spirit guardian radius again*", "Player 1: (they're still within the 15 ft its half speed-fuck lol", "Player 1: *Whatever yeah this one ran back in melee since he's in it anyways.*"], "before_idxs": [186, 191], "before_state_idx": 189, "command_idxs": [192, 193, 194, 195, 197], "after_state_idx": 195, "after_idxs": [], "embed_idxs": [196]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Walks up a bit more so that OG3 starts within 15 ft of spirit guardians. Does mean OG2 gets aoo*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG2", "hp": "<3/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<-8/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!i aoo OG2 great -t cel"], "automation_results": ["OG2 attacks with a Greatclub!\nOG2 attacked Celestine Evans and hit.\nCelestine Evans took 12 damage."], "caster_after": {"name": "OG2", "hp": "<3/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG2", "hp": "<3/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<-8/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": [], "utterance_history": ["Player 1: *The two run 30 and he takes the chance to make an opportunity attack*", "Player 1: *Have to run back 30 to get to him, so they'll enter spirit guardian radius again*", "Player 1: (they're still within the 15 ft its half speed-fuck lol", "Player 1: *Whatever yeah this one ran back in melee since he's in it anyways.*", "Player 1: *Walks up a bit more so that OG3 starts within 15 ft of spirit guardians. Does mean OG2 gets aoo*"], "before_idxs": [248], "before_state_idx": 245, "command_idxs": [249, 250, 251, 253], "after_state_idx": 251, "after_idxs": [], "embed_idxs": [252]} +{"speaker_id": "120016505467761711", "before_utterances": [], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG2", "hp": "<3/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<-8/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"Healing word\" -t Cel\r\n\r\n\r\n\r\n-d -3\r\n\r\nTrue"], "automation_results": ["Celestine Evans casts Healing Word!\nCelestine Evans healed for -10 health."], "caster_after": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "OG2", "hp": "<3/59 HP; Critical>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG4", "hp": "<-8/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<37/59 HP; Injured>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["*No matter. He patches himself up, gritting his teeth.*"], "utterance_history": ["Player 1: *The two run 30 and he takes the chance to make an opportunity attack*", "Player 1: *Have to run back 30 to get to him, so they'll enter spirit guardian radius again*", "Player 1: (they're still within the 15 ft its half speed-fuck lol", "Player 1: *Whatever yeah this one ran back in melee since he's in it anyways.*", "Player 1: *Walks up a bit more so that OG3 starts within 15 ft of spirit guardians. Does mean OG2 gets aoo*"], "before_idxs": [], "before_state_idx": 251, "command_idxs": [258, 259, 260, 261, 263], "after_state_idx": 261, "after_idxs": [264], "embed_idxs": [262]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Just one more. He's got this, it's fineeeeee*"], "combat_state_before": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<9/59 HP; Bloodied>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "current_actor": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"Toll\" -t OG3"], "automation_results": ["Celestine Evans casts Toll the Dead!\nOG3 rolled a Wisdom save but failed.\nOG3 took 20 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "OG3", "hp": "<-11/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, {"name": "Celestine Evans", "hp": "<47/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spread the Spirit Guardians (Radiant), Spread the Spirit Guardians (Necrotic), Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spirit Guardians, Spiritual Guardians", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "OG3", "hp": "<-11/59 HP; Dead>", "class": null, "race": "Ogre", "attacks": "Greatclub, Javelin", "spells": "", "actions": null, "effects": "Spirit Guardians", "description": null, "controller_id": "120016505467761711"}], "after_utterances": ["\"Just fine. I'm actually used to much worse.\" *He does spend a few spells healing himself up, though.*"], "utterance_history": ["Player 1: (they're still within the 15 ft its half speed-fuck lol", "Player 1: *Whatever yeah this one ran back in melee since he's in it anyways.*", "Player 1: *Walks up a bit more so that OG3 starts within 15 ft of spirit guardians. Does mean OG2 gets aoo*", "Player 1: *No matter. He patches himself up, gritting his teeth.*", "Player 1: *Just one more. He's got this, it's fineeeeee*"], "before_idxs": [312], "before_state_idx": 307, "command_idxs": [313, 314, 315, 317], "after_state_idx": 315, "after_idxs": [353], "embed_idxs": [316]} +{"speaker_id": "120016505467761711", "before_utterances": ["*While the group tries to surprise the troll, Celestine **is** wearing full plate...and loud as hell in it.*", "(lol dont be too excited, my stealth is shit. we can def try tho", "(hold on, i might be able to magical guidance", "*What better to do than to play it safe?*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<84/84 HP; Healthy>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"Fire bolt\" -t TR1"], "automation_results": ["Celestine Evans casts Fire Bolt!\nCelestine Evans attacked TR1 and hit.\nTR1 took 9 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<75/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<75/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: (lol dont be too excited, my stealth is shit. we can def try tho", "Player 1: (hold on, i might be able to magical guidance", "Player 1: *While the group tries to surprise the troll, Celestine **is** wearing full plate...and loud as hell in it.*", "Player 1: *What better to do than to play it safe?*"], "before_idxs": [5, 8, 9, 35], "before_state_idx": 33, "command_idxs": [36, 37, 38, 40], "after_state_idx": 38, "after_idxs": [], "embed_idxs": [39]} +{"speaker_id": "194224099618585360", "before_utterances": ["*Dashes 60, 40 away from starting position*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<64/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a longbow adv -d1 \"2d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -t TR1"], "automation_results": ["Lighter Than Some attacks with a Longbow, +1!\nLighter Than Some attacked TR1 and crit!\nTR1 took 39 damage."], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "TR1", "hp": "<25/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<25/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: (lol dont be too excited, my stealth is shit. we can def try tho", "Player 1: (hold on, i might be able to magical guidance", "Player 1: *While the group tries to surprise the troll, Celestine **is** wearing full plate...and loud as hell in it.*", "Player 1: *What better to do than to play it safe?*", "Player 1: *Dashes 60, 40 away from starting position*"], "before_idxs": [51], "before_state_idx": 54, "command_idxs": [56, 57, 58, 59, 61], "after_state_idx": 59, "after_idxs": [], "embed_idxs": [60]} +{"speaker_id": "120016505467761711", "before_utterances": ["(forgot it was 60 ft range, fuck me", "(fffffffffffuck just gonna add back its spiritual hp"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<36/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"Fire bolt\" -t TR1"], "automation_results": ["Celestine Evans casts Fire Bolt!\nCelestine Evans attacked TR1 but missed.\n"], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<36/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<36/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": ["*Just going to walk back 35.*"], "utterance_history": ["Player 1: *While the group tries to surprise the troll, Celestine **is** wearing full plate...and loud as hell in it.*", "Player 1: *What better to do than to play it safe?*", "Player 1: *Dashes 60, 40 away from starting position*", "Player 1: (forgot it was 60 ft range, fuck me", "Player 1: (fffffffffffuck just gonna add back its spiritual hp"], "before_idxs": [74, 75], "before_state_idx": 85, "command_idxs": [87, 88, 89, 91], "after_state_idx": 89, "after_idxs": [92], "embed_idxs": [90]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Dashing towards Cel, 15 away from him now*", "*Dash to Lighter instead then*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<36/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!i aoo TR1 regen -t TR1"], "automation_results": ["TR1 uses Regeneration!\nTR1 healed for -10 health."], "caster_after": {"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: (forgot it was 60 ft range, fuck me", "Player 1: (fffffffffffuck just gonna add back its spiritual hp", "Player 1: *Just going to walk back 35.*", "Player 1: *Dashing towards Cel, 15 away from him now*", "Player 1: *Dash to Lighter instead then*"], "before_idxs": [102, 107], "before_state_idx": 110, "command_idxs": [112, 113, 114, 116], "after_state_idx": 114, "after_idxs": [], "embed_idxs": [115]} +{"speaker_id": "194224099618585360", "before_utterances": ["*Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* "], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a rapier -t TR1"], "automation_results": ["Lighter Than Some attacks with a Rapier, +1!\nLighter Than Some attacked TR1 but missed.\n"], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: (fffffffffffuck just gonna add back its spiritual hp", "Player 1: *Just going to walk back 35.*", "Player 1: *Dashing towards Cel, 15 away from him now*", "Player 1: *Dash to Lighter instead then*", "Player 2: *Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* "], "before_idxs": [117], "before_state_idx": 114, "command_idxs": [118, 121, 122, 124], "after_state_idx": 122, "after_idxs": [], "embed_idxs": [123]} +{"speaker_id": "120016505467761711", "before_utterances": ["(i getcha. i took mobile b4"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<46/84 HP; Injured>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!i cast \"Fire bolt\" -t TR1"], "automation_results": ["Celestine Evans casts Fire Bolt!\nCelestine Evans attacked TR1 and hit.\nTR1 took 4 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<42/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<42/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: *Just going to walk back 35.*", "Player 1: *Dashing towards Cel, 15 away from him now*", "Player 1: *Dash to Lighter instead then*", "Player 2: *Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* ", "Player 1: (i getcha. i took mobile b4"], "before_idxs": [137], "before_state_idx": 131, "command_idxs": [141, 142, 143, 145], "after_state_idx": 143, "after_idxs": [], "embed_idxs": [144]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Walking up to melee of it with a sigh.*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<42/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"Spiritual\" -t TR1"], "automation_results": ["Celestine Evans casts Spiritual Weapon!\nCelestine Evans gained Spiritual Weapon.\nCelestine Evans attacked TR1 but missed.\n"], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<42/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<42/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: *Dashing towards Cel, 15 away from him now*", "Player 1: *Dash to Lighter instead then*", "Player 2: *Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* ", "Player 1: (i getcha. i took mobile b4", "Player 1: *Walking up to melee of it with a sigh.*"], "before_idxs": [146], "before_state_idx": 143, "command_idxs": [147, 148, 149, 151], "after_state_idx": 149, "after_idxs": [], "embed_idxs": [150]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Hmmm, hard to fire bolt from here...what do, what do.*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<25/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!i a spiritual -t TR1 -b 3"], "automation_results": ["Celestine Evans attacks with a Spiritual Weapon!\nCelestine Evans attacked TR1 and hit.\nTR1 took 3 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<22/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<22/84 HP; Bloodied>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: *Dash to Lighter instead then*", "Player 2: *Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* ", "Player 1: (i getcha. i took mobile b4", "Player 1: *Walking up to melee of it with a sigh.*", "Player 1: *Hmmm, hard to fire bolt from here...what do, what do.*"], "before_idxs": [185], "before_state_idx": 183, "command_idxs": [186, 187, 188, 190], "after_state_idx": 188, "after_idxs": [], "embed_idxs": [189]} +{"speaker_id": "120016505467761711", "before_utterances": ["(wait i forgot its regen"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-12/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!i aoo TR1 regen -t TR1"], "automation_results": ["TR1 uses Regeneration!\nTR1 healed for -10 health."], "caster_after": {"name": "TR1", "hp": "<-2/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<-2/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-2/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 2: *Lighter takes out one of his rapiers, swiping close to the eyes as he quickly backs away 40ft and BA hides;* ", "Player 1: (i getcha. i took mobile b4", "Player 1: *Walking up to melee of it with a sigh.*", "Player 1: *Hmmm, hard to fire bolt from here...what do, what do.*", "Player 1: (wait i forgot its regen"], "before_idxs": [220], "before_state_idx": 217, "command_idxs": [221, 222, 223, 225], "after_state_idx": 223, "after_idxs": [], "embed_idxs": [224]} +{"speaker_id": "120016505467761711", "before_utterances": ["*He turns around, thinking the fight over.*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<10/84 HP; Critical>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "TR1", "hp": "<10/84 HP; Critical>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!i a bite -t cel"], "automation_results": ["TR1 attacks with a Bite!\nTR1 attacked Celestine Evans but missed.\n"], "caster_after": {"name": "TR1", "hp": "<10/84 HP; Critical>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "targets_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<10/84 HP; Critical>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: (i getcha. i took mobile b4", "Player 1: *Walking up to melee of it with a sigh.*", "Player 1: *Hmmm, hard to fire bolt from here...what do, what do.*", "Player 1: (wait i forgot its regen", "Player 1: *He turns around, thinking the fight over.*"], "before_idxs": [235], "before_state_idx": 245, "command_idxs": [248, 249, 250, 252], "after_state_idx": 250, "after_idxs": [], "embed_idxs": [251]} +{"speaker_id": "194224099618585360", "before_utterances": ["*A slight grimace and claw mark running down his neck later.* \"No, apparently not. I think...it stopped regenning when I hit it with fire. Will try again.\""], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<10/84 HP; Critical>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "commands_norm": ["!a longbow adv -d1 \"2d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -t TR1"], "automation_results": ["Lighter Than Some attacks with a Longbow, +1!\nLighter Than Some attacked TR1 and hit.\nTR1 took 19 damage."], "caster_after": {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}, "targets_after": [{"name": "TR1", "hp": "<-9/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-9/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: *Walking up to melee of it with a sigh.*", "Player 1: *Hmmm, hard to fire bolt from here...what do, what do.*", "Player 1: (wait i forgot its regen", "Player 1: *He turns around, thinking the fight over.*", "Player 1: *A slight grimace and claw mark running down his neck later.* \"No, apparently not. I think...it stopped regenning when I hit it with fire. Will try again.\""], "before_idxs": [262], "before_state_idx": 265, "command_idxs": [267, 268, 269, 270, 272], "after_state_idx": 270, "after_idxs": [], "embed_idxs": [271]} +{"speaker_id": "120016505467761711", "before_utterances": ["!a \"fire bolt\" adv -t TR1"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-9/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "commands_norm": ["!cast \"fire bolt\" adv -t TR1"], "automation_results": ["Celestine Evans casts Fire Bolt!\nCelestine Evans attacked TR1 and hit.\nTR1 took 13 damage."], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [{"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": ["*Burning it down, but warily watching it for a couple seconds to see if it stands up.*"], "utterance_history": ["Player 1: *Hmmm, hard to fire bolt from here...what do, what do.*", "Player 1: (wait i forgot its regen", "Player 1: *He turns around, thinking the fight over.*", "Player 1: *A slight grimace and claw mark running down his neck later.* \"No, apparently not. I think...it stopped regenning when I hit it with fire. Will try again.\"", "Player 1: !a \"fire bolt\" adv -t TR1"], "before_idxs": [281], "before_state_idx": 279, "command_idxs": [285, 286, 287, 289], "after_state_idx": 287, "after_idxs": [290], "embed_idxs": [288]} +{"speaker_id": "120016505467761711", "before_utterances": ["*Okay, ow. Time to patch himself up a lil.*"], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!cast Healing Word\r\n\r\n\r\n\r\n-d -3\r\n\r\nTrue"], "automation_results": ["Celestine Evans casts Healing Word!\n"], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": [], "utterance_history": ["Player 1: *He turns around, thinking the fight over.*", "Player 1: *A slight grimace and claw mark running down his neck later.* \"No, apparently not. I think...it stopped regenning when I hit it with fire. Will try again.\"", "Player 1: !a \"fire bolt\" adv -t TR1", "Player 1: *Burning it down, but warily watching it for a couple seconds to see if it stands up.*", "Player 1: *Okay, ow. Time to patch himself up a lil.*"], "before_idxs": [320], "before_state_idx": 293, "command_idxs": [330, 331, 332, 333, 335], "after_state_idx": 333, "after_idxs": [], "embed_idxs": [334]} +{"speaker_id": "120016505467761711", "before_utterances": ["\"Painful reminder to never let my guard down that quickly again, jeez.\""], "combat_state_before": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "current_actor": {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, "commands_norm": ["!cast healing\r\n\r\n\r\n\r\n-d -3\r\n\r\nTrue"], "automation_results": ["Celestine Evans casts Healing Word!\n"], "caster_after": {"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, "targets_after": [], "combat_state_after": [{"name": "Celestine Evans", "hp": "<51/52 HP; Injured>", "class": "Cleric 1/Sorcerer 5", "race": "Dhampir", "attacks": "Spiritual Weapon, Crossbow, light, Dagger of Warning, Mace, Unarmed Strike, Fey Touched: Dissonant Whispers, Strixhaven Initiate: Shield, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Guidance, Spirit Guardians, Sacred Flame, Fire Bolt, Misty Step, Protection from Evil and Good, Dissonant Whispers, Bless, Fireball, Create or Destroy Water, Spare the Dying, Mending, Toll the Dead, Mind Sliver, Healing Word, Spiritual Weapon, Shield, Thaumaturgy, Shield of Faith, Prestidigitation, Web, Cure Wounds, Absorb Elements, Mage Hand", "actions": "Flexible Casting (Create Sorcery Points), Sorcery Points, Vampiric Bite (Bonus), Metamagic - Quickened Spell, Vampiric Bite (Heal), Disciple of Life, Favored by the Gods, Flexible Casting (Create Spell Slot), Fanged Bite, Magical Guidance, Metamagic - Twinned Spell, Fey Touched: Misty Step", "effects": "Spiritual Weapon", "description": "__**5'11 | 130 lb. | Dhampir | Cleric (Life Domain)/Sorcerer (Divine Soul)**__\n> Standing at around 5'11, Celestine is a rather odd sea elf. Warm citrine eyes accentuate pale skin, messy azure locks and long, silky eyelashes. Of note are barely noticeable, slightly sharp canines, a choker necklace he seems to treat with great care, and a [parasol](https://imgur.com/a/uNak6xv) that he keeps above his head no matter the time of day.\n>\n> Celestine's delicate features are marred by uncertainty and a certain air of stiffness about him, characteristic of someone that has never learned how to smile or make any expression except a nervous frown. Incredibly prone to nervous fidgeting and bouts of awkward silence as well as a habitual stutter, the elf's mannerisms are a stark contrast to his toned muscles and height.\n>\n> His [clothing](https://imgur.com/a/5qzGKN5) is a haphazard mix of mismatched and slightly torn fabrics. The elf keeps himself covered up no matter the weather or heat, oddly nervous about taking off his gloves or showing much skin at all.\n**Personality Traits**\nWhen I find a subject I\u2019m interested in, I won\u2019t stop studying until I know everything about it. It keeps me up at night.\nI tend to keep my full capabilities hidden; less for people to be disappointed in.\n**Ideals**\nHierarchy: Some were made to serve, others to lead. (Neutral)\n**Bonds**\nI desperately crave true family and a place to belong, whatever that means.\n**Flaws**\nI don't think I'll ever amount to anything. I'll be a failure for as long as I live.\nI have crossed over into death and returned, and it put a deep fear into me.\n**Alignment**\nCN", "controller_id": "120016505467761711"}, {"name": "TR1", "hp": "<-22/84 HP; Dead>", "class": null, "race": "Troll", "attacks": "Bite, Claw, Regeneration", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "120016505467761711"}, {"name": "Lighter Than Some", "hp": "<36/36 HP; Healthy>", "class": "Fighter 2/Rogue 4", "race": "Tabaxi", "attacks": "Dagger of Warning, Longbow, +1, Rapier, +1, Rapier, +12, Unarmed Strike, Cat\u2019s Claws, Dash, Disengage, Dodge, Help, Hide, Search (Perception), Search (Investigation), Ready, Use An Object, Grapple, Shove (Prone), Shove (Away)", "spells": "Comprehend Languages, Sending", "actions": "Sneak Attack, Second Wind, Feline Agility, Cunning Action, Action Surge", "effects": "", "description": "__**5'8\" | 160 lb. | Tabaxi | Fighter/Rogue**__\n> *A voice speaks out from a nearby alleyway, beckoning and enticing you to follow, only to be met with a black furred Tabaxi leaning against the wall, playing with the end of a dagger.*\n> \"And that my friend... Is how whelps like you meet a gruesome fate. Ten gold coins says I give you another tip.\"\n> \n> **Physical Description**\n> *Lighter Than Some, or Lighter for short, is a smaller than average Tabaxi. His thin and weak frame only help his acrobatic nature however, allowing him to be nimble and free. His black fur blends into the night sky as his purple eyes pierce the room with his judgmental stare. Although not much to look at, his personality more than makes up for it in terms of abilities.*\n> \n> **Personality Description**\n> *Lighter is very blatantly rude at times. He's not afraid to speak his mind whenever and where ever he pleases, though knows when to shut up if it's for getting a job done. He acts as though he's got something to prove, though what that might be is unclear. If he wants something, Lighter is likely to butter them up first before outright asking, though he prefers to keep to himself.*\n\n**Personality Traits**\nI change my mood or my mind as quickly as I change key in a song.\n\nI tend to be rather rude in most situations, although it doesn't mean I'm totally heartless.\n**Ideals**\nMoney. I'm here to get the job done. (Neutral)\n**Bonds**\nI will do anything to prove myself superior to anyone who's ever doubted me.\n**Flaws**\nMy sharp tongue often lands me in trouble.\n**Alignment**\nTN", "controller_id": "194224099618585360"}], "after_utterances": ["*Seeing an abandoned hut in the distance, he simply shook his head.* \"I don't think we need to rest here. I just slept earlier.\""], "utterance_history": ["Player 1: *A slight grimace and claw mark running down his neck later.* \"No, apparently not. I think...it stopped regenning when I hit it with fire. Will try again.\"", "Player 1: !a \"fire bolt\" adv -t TR1", "Player 1: *Burning it down, but warily watching it for a couple seconds to see if it stands up.*", "Player 1: *Okay, ow. Time to patch himself up a lil.*", "Player 1: \"Painful reminder to never let my guard down that quickly again, jeez.\""], "before_idxs": [340], "before_state_idx": 333, "command_idxs": [341, 342, 343, 344, 346], "after_state_idx": 344, "after_idxs": [365], "embed_idxs": [345]}