Position: Unity 3D Technical Artist
Company: Qubit Labs
Category: Unity
Experience required: 2y
English level: intermediate
Published: 2020-10-01T00:00:00+03:00

Requirements:
— Experience with writing Unity shaders (HLSL)
— Knowledge of 2D graphic and animation software and principles
— Working knowledge of Unity 
— Knowledge of Unity animation tools and particle system
— Basic knowledge of C#
— Knowledge of game optimization techniques and approaches
— Understanding of UI / UX principles 
— Knowledge of Git

Responsibilities: 
— Writing shaders
— Implement art assets in Unity
— Applying art optimization techniques

We offer:
— direct communications;
— health insurance;
— comfortable office home format in the heart of Kyiv (near Pecherska station);
— positive corporate environment based on principles of respect, support and mentorship;
— minimum bureaucracy;
— competitive compensation;
— kick-off parties.

We are Mobile Game Development Company. Now we are working on the cross-platform mobile game: city builder with supply chains. The project is on the release stage.
You can realize your vision for the game. You will work with a development team, implement ideas, take part in discussions. The team is open-minded and likes to bring new ideas to work. Grab your chance to be a part of a global product company and use opportunities for career progression.