Position: Technical Artist
Company: Dragon's Lake Entertainment
Category: Unity
Experience required: 2y
English level: intermediate
Published: 2023-06-01T00:00:00+03:00

BECOMING ONE OF THE DRAGONS YOU WILL:
- Support artists and engineers in the use of the 3D art pipeline and user-facing engine tools;
- Provide hands-on support to artists and engineers in regard to asset performance and validation;
- Review the creative process and identify opportunities for tool improvements;
- Develop 3D art pipeline tools and extensions with an eye toward usability and efficiency;
- Solve challenging technical issues in the 3D asset pipeline;
- Collaborate with engineers and testers to diagnose and resolve in-game problems;
- Inspire and empower the art team to optimize their processes.

EXPECTATIONS ARE CLEAR:
- Minimum 1 year of experience in a digital art content creation pipeline, ideally in the video game industry;
- 2-3 years of experience as a Modeler, and SFX Artist in the game industry;
- Professional experience as a technical artist/tools programmer;
- The number and variety of tech-art areas of interest in your past activity are also important;
- Understanding of GPU processes, visual effects performance dependency;
- Expert in modeling and art tools (Autodesk Maya, 3DS Max, Photoshop, etc.);
- Experience in a full digital art content creation pipeline (high and low-poly modeling, unwrapping, baking, texturing, level art);
- Content optimization experience and pipelines;
- Experience with shader development in a 3D modeling package (e.g. 3DsMax) and game engines;
- Excellent verbal and written communication skills;
- Good artistic skills (proportion, color, composition);
- Ability to work with technical documentation.

YOU’RE A ROCKSTAR IF YOU HAVE:
- Experience with Material Editor in Unreal Engine 4;
- Experienced in developing custom tools for Digital Content Creation tools (Maya, Max, etc.);
- Knowledge and experience working with HLSL;
- Experience working with Houdini and integrating it in UE4;
- Experience with game editors and engines is considered a plus;
- Knowledge of high-level coding language. (Python, MaxScript, Perl, C#, etc.).

Grow with us, we’ve got you covered:
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XPs score (professional trainings and conferences, internal mentorship);
- Health insurance, paid vacation, and sick leave;
- Culture of diversity & inclusion to unite the most outstanding talents; 
- A community of people who understand your game passion. 

Join Dragon’s Lake Entertainment and take on challenges you’ve always been dreaming about.