Position: Native iOS/Android Developer
Company: CML Team
Category: Android
Experience required: 1y
English level: fluent
Published: 2021-09-01T00:00:00+03:00

**Requirements**
1+ years of Mobile Development experience
Strong knowledge of Swift, Objective-C, Kotlin, Java programming languages
Experience with RESTful API, Android SDK, iOS SDK, Firebase, MVP architecture
Experience with Git
Good understanding of client-side and server-side architectures
Experience working with Agile methodologies
Readiness to work in a distributed team
Ability to pull tasks from Jira backlog rather than waiting for a push
Ability to align own activities with project requirements seamlessly
Fast learning, result-oriented, analytical thinking, have good communication skills

**It Will be a plus**
Mapbox API, Dagger 2, Retrofit 2, Butterknife, Uikit, WebKit Alamofire, NSUrlSession, Webview, UserDefaults experience
Hackathons participations
Fluent English

**We offer**
Great startup culture
Opportunity to work with experienced and interesting people (our Engineering Team consists of true dev-rockstars!)
Competitive salary
Business traveling
Flat organization
Participating and contributing in hackathons and technical conferences around the Globe to innovate in new areas and improve operational efficiency.
Comfortable office in the heart of Kyiv
Personal and professional growth (we are holding speaking clubs with native speakers in English for our employees as well as technical calls where everyone can learn and share different technologies and hard skills)

**About CML Team**
We are a global technology consultancy that builds end-to-end solutions and platforms for startups as well as consolidated enterprises in Fintech/Crypto, Hospitality, and Entertainment.

We build holistic end-to-end solutions and platforms for growing startups and enterprises.
We have extensive experience working with startups who grew fast and help them succeed. Our key focus is on building projects with heavy backend and UX/UI excellence