Position: Lead Game Developer
Company: Qubit Labs
Category: Unity
Experience required: 5y
English level: intermediate
Published: 2020-10-01T00:00:00+03:00

Required skills
— Minimum of 5 years game industry experience with 2 shipped titles
— Demonstrated proficiency in C#
— Experience with the Unity 3D Engine - must have
— Perforce and Jira experience
— Basic 3D Math
— PC Gaming/mobile programming experience (Win/Linux/MacOS)
— Experience with implementing network gameplay, AI, or physics
— Capable of working with and creating game scripting systems
— Practice developing in a Scrum or Agile development environment
— Strong understanding of the coding process, standards and methodologies
— Adept at working with game designers and artists to implement gameplay features
— Ability to judge feature quality in relation to other current competing games
— Excellent analysis, problem solving, and rapid deployment of effective solutions
— Ability to prioritize, plan, and organize work

We offer
— you can join the Kyiv product development team to work together with a thriving international company;
— see the results of your work, understand the process, influence companies decisions;
— implement all your knowledge and new ideas;
— health insurance;
— work from home till the end of the year;
— positive corporate environment;
— variety of online activities; 
— minimum bureaucracy;
— competitive compensation.

Responsibilities
— Develop and implement gameplay systems in a multiplayer environment. 
— Implement game features and integrate engine features as needed to support desired gameplay
— Provide hooks between low-level technology and game-level systems
— Design algorithms that provide the desired gameplay results within real-time performance and memory budgets.
— Analyze and refactor code to optimize performance.
— Evaluate and communicate the potential impact of code changes
— Suggest solutions to maximize features and fulfil design desires
— Provide regular updates on technology risks and obstacles to designers, leads, and producers.
— Test, debug and document code