Position: JavaScript Developer, Bucharest
Company: EveryMatrix
Category: JavaScript
Experience required: 3y
English level: upper
Published: 2022-05-01T00:00:00+03:00

**Responsibilities:**

You will be part of the OddsMatrix 2 team, a newly built sports betting platform, with lots of new and exciting features just waiting to be developed. Our platform has real-time requirements, with tens of millions of transactions processed every day.

You will be working on a variety of tasks: features, scalability and performance optimization, architecture, and, of course, deployment and live incident response.

We use a wide array of technologies, and we love to use the best tool for the job. Our technology stack is mainly based on TypeScript, React, Redux, WebSockets (WAMP), WebPack, SASS, Node. It’s an exciting product (especially for us and hopefully for you) and we’re looking for people who are ready to face a challenge, analyze existing (old) functionality and transform + adapt it into something great using the latest stack of Web technologies.

**Requirements:**

-3 to 5+ years JavaScript experience;
-Experience creating fast performing interfaces using Modern JS -Frameworks (React is a plus);
-Proven interest in testing, review and code quality;
-Design patterns and optimization techniques;
-Passion for learning and perfecting skills by means of reading books, articles and participating in JS communities;
-Good English, both written and spoken;
-Clear understanding of MVC patterns and flavors.

**Perks & Benefits:**

-21 days of paid vacation plus 1 day per every year you work with us
-40 paid sick leaves
-Medical insurance with a pretty much good coverage for you to feel safe
-Gym 
-We have lunches which are company paid and delivered straight to the office
-Interesting and challenging tasks, opportunities for self-realization and career growth
-English language courses
-We hold team building activities and office parties throughout the year
-A flexible schedule
-A fun & entertaining working environment