Position: QA Engineer
Category: QA
Experience: 8 years | English: fluent

2009-2015, NTUU "KPI", PPI, master of management and economics;
2014, QA Service Trainings (Softengi) 
2015, XP Injection: Exploratory Testing Training (Spotify) 
2016, Requirements Engineering Foundations (IREB)
2018, ICAgile Professional (Ciklum)
2020, ISTQB® Certified Tester, iSQI
2021, People and Soft Skills for Professional and Personal Success, IBM Skills Network 
Skills:
- SDLC, client–server and OSI model understanding; 
- Dev frameworks: (scrum, scrumban, waterfall, kanban\XP-sort of), agile practices;
- QA: Exploratory, sanity, regression, load, performance, cross-device\platform\browser testing, analysis of business requirements, test strategy and design, automation, tracking, monitoring;
- Web: JSON, CURL, PHP\JS, nginx, widgets, memcache, APIs, CMSs, analytics, FTP, SSH; 
- DB: SQL, MySQL, PostgreSQL with Heidisql\MySQLWorkbench\Terminal;
- CI&CD: Git, Bitbucket, Bamboo, Jenkins, Docker, Lucidchart;
- Tools: Jira, Confluence, Testlink, RNDmine, Testrail, Selenium, Siege load, REST Clients, VMs, consoles and browsers sdks, mobile emulators, tracking tools, chrome extensions;
Sep. 2019 – 2023
Position: QA Engineer\ QA coordinator (web & ingame projects)
- Weekly releases of game and cms features, web pages, bug reporting, project status, issues and risks to management, designing, recommending, planning, developing, and implementing projects solutions 
- Assure that requirements, documentation, older project versions, localizations, tracking, regulations, api, assets are on required quality level 
- Maintaining automation(local C# framework + selenium) and related test cases
- Build testing on PC, Nintendo Switch, Ps4, Ps5, Xbox1 and XboxS (using Dev Kits) guaranteeing functionality upon each system
- Helping teamlead to manage team, kpi's, reports
Sep. 2017 – Aug. 2019
Position: QA Specialist (unannounced mmorpg project)
- Be a part of unity3d AAA game project from alpha version till now
- Functional testing of PC-related features, regression testing, exploratory testing, GUI tests
- Maintaining newly created requirements and handle documentation(cases\lists\plans)
- In touch with VFX, animation, 3d, 2d, sculptors, writers, sound artists, mathematics, marketing
Sep. 2016 – Feb. 2017
Position: QA Engineer (Casino) 
- Requirements analysis, test design, test execution (functional, E2E, localization, regression)
- Area: web, mobile, desktop casino projects integrated with massive CRM and platform
- Defect reporting, drafting test cases, documentation creating & maintenance 
- Communication with developers, designers, technical writers, BA's, PM
- General quality improvement, test approach, strategy development, CI & CD processes
Apr. 2015 – Jul. 2016
Position: QA Engineer (STG, Prod)
- Handling complex product (binary and forex trading platform, sites and CRM app), qa & deploy new web products, APIs and some standalone services, leads and events tracking
- Manual and automated testing (sanity pre-release, regression after deploy, exploratory for new features, load\performance - sort of, cross device\browser) 
- Write test plans\cases\scripts, understand business requirements and identify solutions
Jan. 2014 – Jan. 2015 
Position: QC Engineer
- Simultaneously handling projects like web e-commerce and mobile gambling & e-gaming
- Test-design (test cases\suits, checklists), test-execution(cross, smoke, regres), reports & statuses