lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: UI/UX Designer
Category: Design
Experience: 1 years | English: fluent


1. Freedom Finance Broker
-Independently completed the redesign of the employee training platform
-Briefing and interview with the customer
-Conducted various UX studies
-Presented the final product

2. Client — DeepRender (Machine Learning Company)
Cloud Computing Platform
October 2022 – Present (3 months)
Following technical talks with the VP, other cloud-computing platforms (AWS, Azure, Oracle Cloud) were studied for inspiration. My design process followed these steps: information architecture & Lo-Fi wireframes, wireframes, components, UI-Kit, and final design (according to the company style guide and brand-book).
This was a pivotal project for my career development. The challenge propelled my Figma and design thought-process, while also developing soft skills for close cooperation with a highly technical client.

3. iOS App Redesign — Image & Video Compression App
September 2022 (2 weeks) 
The existing Figma document required major refactoring due to numerous anti-patterns and poor layout. In addition to a simpler redesign, provided designs for new features requested by the client. The project was more focused on UI than UX. 

4. Personal Projects
Foodie —  Social Network for Food Lovers
June 2022 - July 2022 (1 month)
Share food-related experiences and recommendations; discover and read about new places, and leave reviews. A study of the target audience and competitors was conducted, and information architecture, prototypes, and 20+ screens encompassed the final product.
Online Cosmetics Store —  E-Commerce Design
December 2021-January 2022 (1 month)
Design inspired by other high-end western projects. Analyzed the main competitors, as well as the target audience, next step was to create information architecture, Lo-Fi & high fidelity wireframes, design concept, and finally, UI design.
Position: UI/UX Designer
Category: Design
Experience: 1 years | English: pre


1) Graphic designer at Printing Lutsk (development of logos, banners, business cards, leaflets)
2) Concept artist at Maya Games.
3) Website development for Ukraine Robotics.
4) Creating a landing page for Wombats corp.
Position: UI/UX Designer
Category: Design
Experience: 3 years | English: intermediate

Worked on branding and website for Uber Dnipro, created logotypes for Lama & CheckTheWeels services, made website design for KOTE travel agency. Also, as a side activity, I am responsible for making animations and printing illustrations.  

As a UI Designer at HealthJoy, I was working on the company website, blog, and application. While working on HealthJoy app I was involved not only in UI design but also in making UX & user researchers.

Joined Tubik studio as an intern. During the internship, I was developing concepts for landing pages, websites, and apps. After the internship, I joined the company as a junior UI designer. Throughout this period I worked on the design for Pnyks music player and created a landing page for Caspio.com.
1. I hold a diploma in architecture which gives me some knowledge about style, composition, form, and color
2. My total work experience is 3 years 
3. I have Intermediate English level
4. I have experience in designing Websites, Mobile Apps, Animations and Print Media
5. I have in-depth knowledge of almost all of the top design and prototyping tools (Adobe PS/AI, Sketch, Principle, Axure, Invision, Zeplin etc.)
6. I am a team player and can effective collaboration with team members to achieve best results
Position: UI/UX Designer
Category: Design
Experience: 1 years | English: intermediate


1) Junior QA Engineer (Feb., 2015 — Sept., 2016 ) at Luxoft (UBS account)
Responsibilities:
- Creating and analysis technical requirements;
- Designing and implementing of test documents (test plan, test suite, bug report);
- Supporting all manual testing (functional and non-functional, user interface, usability, regression);
- Executing all test cases and report defects, define severity and priority for each defect;
- Collaboration with a software development team;

Technical Skills:
 Databases: Oracle, MySQL;
 Operation Systems: Windows, Linux;
 Bug-tracking systems: Jira, Confluence;
 Web debugging tools: Google Chrome DevTools.

2) Maternity Leave (Sept., 2016 – Sept., 2019)

3) QA Engineer (Sept., 2019 — June, 2020)  at Luxoft 
Automotive project (SEAT)
Responsibilities:
- Supporting  smoke testing;
- Report defects, define severity and priority for each defect;
- Collaboration with a software development team;

4) UI/UX Designer (2022 – now) - freelance
Tools: 
Figma(strong), Photoshop(basic), Illustrator(basic),
Platforms: WIX
Skills: 
- User interface design
- User experience design
- Research and analysis
- Excellent communication skills with clients
- Adaptive design
- Wireframing & Prototyping
- Agile workflow
- Typography
Position: UI/UX Designer
Category: Design
Experience: 1 years | English: intermediate


1) Landing page for a travel agency. 

Managed full cycle of architecting and development of design project. 

– Initial interview with client to clarify all business needs and specify project goals
– Deep analysis of current competitors and market
– Brief poll of current and possible clients
– Creation of User Story/Scenario/Flow based on poll results 
– Compose page architecture
– Creation of page wireframe and following filling with content
– Agreement of page desing with client



2) Redesign concept for a jewelry store. 

In order to improve my skills I've created a redesign concept of Tiffany&Co. website as a pet-project. During redesign process I've made a research regarding the best appearance of jewelry store websites. After getting inspired I've made my own vision of how modern jewelry company website should look like.
Position: UI/UX Designer
Category: Design
Experience: 0.5 years | English: basic

Developed an idea for a mobile application and web service, which received positive feedback.
One month - one book on user interfaces.
1. Landing Page the Barbershop
The project was carried out according to the brief. The task was to develop a landing page without special technical requirements. It is important that the CTA be "book now". The landing included 9 blocks.
  - I did some initial web research first. I looked at what sites on the subject of barbershop and beauty salons are in Ukraine and the World. I looked at what mistakes there are on competing sites, how the blocks and features of the site are located.
  - The project was carried out in Figma. After researching, I started making wireframes, low and highly detailed.
  - Having started the design, at first I decided to make a logo in order to style the site under it. I selected the palette based on the brief, dark tones. A grotesque font that can emphasize "masculine brutality". Photos of bearded men in high quality.
  - Arranged the blocks so that the CTA would be in the "right place". This is the main screen, price and footer. Between them are blocks with information and triggers.

2. Website redesign. Hotel and restaurant complex.
The task of the project was to develop a completely new website. High quality images, only useful and relevant information, use corporate colors. Make a delivery menu and a shopping cart. Show all hotel rooms with the possibility of booking for a specific date.
  - Work on the project began with primary web research. Check out competitor sites. Found bugs and features.
  - The next stage is low and highly detailed prototypes. He paid special attention to navigation, delivery menus and room reservations.
  - The font was chosen in such a way that the grotesque and serif would be well combined with each other, there was no sharp "transition" between the fonts.
  - The project is made in Figma.

 3. Web service for online consultation of the doctor and the patient.
The idea of the project was: provide a web service interface for conducting online calls between a doctor and a patient; to enable the doctor in a private clinic to review the patient's medical history, schedule an appointment with the patient in the calendar, and conduct an online call between the doctor and the patient.

what was done:
  - 2 persons
  - customer journey map and user flow
  - ux research
  - implemented all the requirements from the customer for the technical and visual part of the project
I want to gain experience and develop in the development of mobile application design. I am able to work in a team and I am a fast learner.
Position: UI/UX Designer
Category: Design
Experience: 7 years | English: upper


1. NewFire (UI/UX Designer) - 2021 to Present:

Collaborated closely with clients and internal teams on an ongoing hospital-at-home solution project.
Utilized design sprint approach to develop and iterate on product features, continually testing and refining until final handoff to the development team.
Organized and maintained the design system and documentation for the product team, ensuring consistent implementation of brand and design standards.
2. SmartRockstars (UI/UX Designer + Consulting) - 2019 to 2021:

Conducted design evaluations of existing healthcare products.
Brainstormed and developed numerous hypotheses, creating prototypes to test each idea.
Based on results, created wireframes and UI mockups, and organized design documentation for further development.
3. N-iX (UI/UX Designer) - 2017 to 2019:

Prototyped and delivered several solutions in the agriculture domain both for mobile and web.
Created and described user stories to be implemented by developers.
Gathered user feedback and reported bugs to rethink and fix known issues.
Assembled a design system and organized recommendations for the front-end team.
4. BotsCrew (UI/UX Designer) - 2016 to 2017:

Responsible for creating a brand identity and corporate website for the employer.
Worked on conversational design for chatbots in various areas such as travel, legal, e-gaming, recruiting, and real estate.
Built landing pages and marketing materials to promote designed solutions.
5. KindGeek (UI/UX Designer) - 2016:

Defined UX gaps and proposed solutions for mobile and web platforms in various domains, including car sharing, moving services, and internal marketing activities.
Position: UI/UX Designer
Category: Design
Experience: 0 years | English: upper


1. Odesa Museum Of Eastern & Western Web-design. As a diploma project for web-design course 
Did UX research, which included competitive analysis, 5W method, user flows, personas, task flow for a target action, sitemap
Created a moodboard & low-fidelity wireframes 
Based on wireframes created a website UI & adaptive design for mobile
2. UI design for e-commerce. As a project for web-design course 
Created a UI design for e-commerce, which included main page & product page 
Made adaptive design of these pages for mobile and tablet
Position: UI/UX Designer
Category: Design
Experience: 2 years | English: upper

Increased conversion rate of main pages of application by implementing the results of researces of target audience of platform.
Worked on redesign of certain page elements to increase CTR
1. Project description: Advertising campaingns for small businesses. 
Created advertisement graphics, participating in the creation of the brand identity. 
2. Project desctiption: Audiobook selling platform. 
Created a design for ecommerce audiobooks selling platform. Responsible for ui and ux of platfort. Created a mobile design. 
3. Project description: Platform for selling security devices.
Created a design of platform. Took part in key ux discussions. Took part in research of preferences of target audience and implemented the results of research in design. 
4. Project description: Property investment platform.
Redesign pages of the main website, created a landing page. Took part in research to increase user engagement. 
5. Project description: Property investment app. 
Created a design of an app. Created a user-flow. Lead research of preferences of target audience. Responsible for ui and ux of the project.
Position: UI/UX Designer
Category: Design
Experience: 0 years | English: pre

Was a team leader in the project "Web service for couchsurfing”.
1 )Redesign of the restaurant complex
This was individual work performed only by me. The aim of this work was to
redesign the main page, restaurant and hotel pages. This site was very old and it
was necessary to improve it as soon as possible, the work was completed
successfully.
2 ) I specialize in UI/UX for web and mobile applications. I turn
ideas into reality to create not only something esthetic, but
to solve problems and simplify daily goals of a target
audience. I do full cycle design: analyse a task, prototype an
interface create visual style and implement it all into a
usable and simple end product. I have skills in Web design , mobile design , UI/UX
design , UI kit , wireframe , Figma.
I have experience in both projects: individual and team. I have strong design skills.
Let's work together!
Web service for couchsurfing
This was a team project in which we wanted to create a site that allows you to
find housing for people who travel. Usually housing was free of charge or you had
to pay a small price for it. This site was created for people who would receive
guests and for people who would search housing. The project has been
implemented successfully!
 3 ) Mobile application for scanning goods in the store
This was a team project in which we wanted to create an application in which
people who go to the supermarket would not stand in the queue, but immediately
scan the product they want to buy, and could pay for it by electronic wallet. The
application is designed for those who do not want to stand in queue, but do
everything on their own at once. The application has been successfully
implemented!
I am looking for a full-time position in a company , I count on a wonderful team that is always ready to help each other.I am a fast learner and will always give 100% to my ideas
Position: UI/UX Designer
Category: Design
Experience: 6 years | English: fluent


1.	Senior Mobile Game Designer 
•	Designed 2D mobile games including "Water Pipes," which has over 10 million downloads.
•	Participated in all Scrum events, brainstormed with stakeholders to create innovative ideas, designed visuals and animations, conducted competitive analysis, and created adaptive designs.
•	Validated designs through A/B testings

2.	UX/UI Designer Freelance
•	Worked on various projects including websites, web-apps, app designs, brandings and logos.
•	Delivered all-in-one hotel service web app. Conducted user interviews, created personas and problem statements, built flowcharts, conducted workshops with the card-sorting method, made sketches and wireframes, created a UI kit and all final mockups.
•	And many more

3.	UX/UI Tutor 

4.	Creative Director 
•	Increased users and sessions, decreased bounce rate, and increased session duration.
•	Conducted competitive analysis, created a brand book, website design, data sheets, case studies, and email templates.
•	Collaborated with stakeholders to improve user experience and conducted usability testing.
•	Used SmartLook to monitor user behavior, tracked how they move through the website, and validated ideas based on the collected data.
•	Conducted usability testings between team members since the features were confidential.
•	Collaborated with stakeholders, the product manager, and the support team to improve user frustrations.

5.	UX Designer 
•	Redesigned fully responsive and adaptive employee performance tracking tool and document management dashboard for a manufacturing company.
•	Created a design system from scratch with responsive and prototyped components, conducted user interviews, made data analysis and UI/UX audits, addressed user frustrations in final mockups, made all prototypes and responsive for 5 break points.
•	Created 100+ high-fidelity mockups, developed a concept for mobile devices, made it fully prototyped, and displayed all the technical information in compact tables for a digital automation and energy management company. Added new components to their existing design system.
•	Collaborated with designers and project owners, enhanced or created new features from scratch, and tested ideas with users for a telecommunication company. Created UI kits.
•	Worked as a UX designer for one of the biggest pharmaceutical companies. Designed pricing, marketing, capacity management and other dashboards with complex data visualizations.
Position: UI/UX Designer
Category: Design
Experience: 0.5 years | English: upper


1. Slowly Solutions
Made iOS app assessment for compliance with Human Interface Guidelines by Apple.
Created web site design for IT company based on mock ups and created few feature designs for iOS application. Both are still in development and protected by NDA, so cannot disclose more details.

2. Wheels.com
Car selling website
Buying or selling a car is a rather time-consuming and complicated process. We want to make this process as convenient and enjoyable as possible.
Personalized recommendations are generated using search filters and browsing history, saved ads. Added the ability to compare cars by all characteristics. Options for selling a car: your own ad on the website or a personal offer from the company. Convenient personal profile with personal chats, statistics, etc.
Duration: 4 weeks
My role:
I conducted user research and competitor analysis. I created a sitemap, wireframes, a prototype of the site, and developed a design system for the developer.

3. ObstaCam
An app that provides drivers with timely alerts about potential road hazards and improves the quality of video from your camera.
My role: 
This was my personal project, so I worked on all the processes, from forming the concept idea to building a high-precision prototype.
I conducted research on the relevance of the issue, user research through surveys, interviews, building User Personas, User Stories, CJM. I researched competitors to analyze the main mistakes and useful features. Then I developed User Flow, drew sketches and Wireframes. After that, she conducted preliminary testing of Wireframes, then built the system design and created a logo. After that, I developed the final prototype of the ObstaCam mobile application.

4. Now we have gathered our team at LinkedIn to develop our own pet project "Balancyй" - a time management app for desktop and mobile. 
The project is currently under development, so expect updates)
Position: UI/UX Designer
Category: Design
Experience: 1 years | English: upper

IELTS certificate B2
Web, UI/UX designer corses Beetroot Academy
Web-designer courses, Genius 
Readymag courses
1. Startup project: “Booking 2.0”, UI/UX web-designer
(November 2022 -present time)
Responsibilities: comprehensive analysis of functionality of 
popular booking services, transfer all ideas to FigJam, compose 
user flow and user jorney, prototyping.

2.Promactive” Marketing service, UI/UX web-designer
(February 2023 -present time)
Responsibilities: creating landing pages and web-sites, 
improvement of existing, advertising banner design, 
prototyping.

3. Codeware, Junior UI/UX designer
(May 2023 - present time)
Responsibilities: creating landing pages, web-sites, mobile apps, developing social networks by creating banners.
Position: UI/UX Designer
Category: Design
Experience: 2 years | English: pre

https://dribbble.com/olahurenko
https://www.behance.net/olahurenko
1) strong design and analytical skills;
2) strong grasp of design principles, information design, typography, color, iconography and layout;
3) deep knowledge of Human Interface Guidelines and Material Design Guidelines;
4) fluency with industry-standard design tools (Adobe Creative Suite, InVision, Marvel);
5) experience of HTML‚ CSS, JavaScript;
6) up-to-date with the latest UI trends, techniques, and technologies;
7) attention to details.
Position: UI/UX Designer
Category: Design
Experience: 2 years | English: intermediate

I have knowledge in Figma, Adobe Illustrator, Adobe Photoshop, Adobe Premier Pro. 
I can also work in Adobe After Effect, Protopie. 
I have an understanding of HTML CSS.
I can draw on a tablet and by hand.
1. UI Designer - UltiSelf (December 2022 - present time)
Creating creatives for advertising in social networks, working with pages for the site, mobile version and application.
Tools: Figma, Adobe Illustrator, Adobe Photoshop.

2. Courses Web-design - GoIT (2021-2022).

3.  Website design for a woodworking company (March 2019 - June      2019) 
Tools: Figma, Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro.

4. T.N. Shevchenko National University "Chernihiv Colehium" (2008 - present) - part-time.
Senior Lecturer of special drawing, costume composition, web design, graphic design in clothes.
Tools: Adobe Illustrator, Figma.

5.  Freelancer (2015 - 2021)
Freelancer for creating clothing sketches, patterns, technical drawings with descriptions. 
Tools: Adobe Illustrator, Adobe Photoshop.

6. STEP Computer Academy (September 2020 - March 2021)
Teacher of Digital Art, Advertising design in a small computer academy for children 10-14 years old. 
Topics: designing logos, posters, business cards, magazine covers, advertising banners, etc.
Tools: Adobe Illustrator, Adobe Photoshop.

7. Fashion designer (1996 - 2019)
Individual design and creation of clothes.

8. KSK "Cheksil" (2004 - 2005)
Design of printing, advertising, participation in exhibitions.
Tools: Adobe Illustrator, Adobe Photoshop.
I don't want to do coding.
Position: UI/UX Designer
Category: Design
Experience: 4 years | English: upper

Graduated from school of art, graduated with honour (bachelor's degree) in Design. Also have hand-drawn skills, iPad & digital art experience (Clip Studio Paint).

Product Design Course (Projector Institute) - Aug 2023 till Nov 2023
1. UI/UX designer
108 Travels Tour Agency
Establishment of landings and managing dashboards for various travel offers and promotions:
- Beach Hotels
- Tour promotions
- Cruise promotions

2. Vector Artist (Upwork) (Cute & Warm kind of illustration, black and white coloring outlines for IOS mobile application)

3. UI/UX designer
Full-fledged UI/UX design development for mobile and desktop product which provides communication platform for secure messaging and team collaboration. The digital product has flexible and multi-level structure, which included working on internal applications:
- Private & Group chat
- Email client
- Cloud storage
- Wallet
- Calls & Conference rooms

The main goal is to protect and manage user data and communication effortlessly.

4. UI/UX Designer at Mobile Software Development Company (Native & Cross-platform solutions)

The main goal is to provide complex native and cross-platform design solutions, using best UI/UX practice, based on next guidelines: Apple Human Interface Guidelines / Material Design / Flutter etc.

Design process is based on wide research, target audience analysis, and Customer Journey Map creation, which includes different user scenarios. Daily workflow include using Adobe XD / Figma software for design and prototyping, and Adobe Illustrator for visualize some UI elements.

5. UI/UX Designer (outsource). GameDev project (creation and designing advanced tool for moderators to manage players violations inside the game)

Design effort:
- Working with UX patterns for different roles (moderator, admin, player)
- Working with UI kit in Figma (using consistent components library, layouts and assets)
- Providing advanced interface for moderators with ability to ban, pass, quarantine and re-moderate different types of violations, ingested to system from several games
- Providing design specifications
- Design review and communication with dev team
- Attend meetings with clients