lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: iOS Engineer
Category: iOS
Experience: 5 years | English: upper

Every day I grow up as a software engineer by learning new technologies & frameworks, practice on PetProjects, take part in local iOS engineers meetings and International conferences.
I've worked as a iOS software engineer for more then 5 years. Familiar with VIPER, Combine, Swift and Objective-C. Worked as a part of different Agile-oriented teams with 3-95 members,  developed apps from scratch. As far support already built apps. Able to communicate effectively with a wide range of people. Self-motivated and able to build maintainable apps with high quality. Focused on graphic design and iOS development.
My rigorous technical background and management trainings during my studies, combined with the working experience in a professional environment makes me a unique and robust candidate!
Stability, engineering challenges in projects
Position: iOS Engineer
Category: iOS
Experience: 2 years | English: upper

Excellent reviews directly from clients and top management.
Mac application for Virtual Private Networks.

Objective-C, C, Xcode, AppKit, CoreServices, ServiceManagement, Cocoa, Security,
IOKit, SystemConfiguration, CoreFoundation, libcrypto, libssl, libxml2, Lumberjack,
NetSocket, OpenVPN

An electronic key system, which makes it possible to unlock doors
using a mobile phone. Used by private individuals, apartment
buildings, public institutions, and private businesses.

Objective-C, C, Xcode, UIKit, Foundation, CoreBluetooth, Security, SenTestingKit,
OCMock, libsqlcipher, REST, HTTPS, JSON, AES256, Custom security protocol, RF
Packet Sniffer.

Music streaming application (very similar to Spotify). Playlists, top
charts, songs’ library, radio.

Objective-C, C, Xcode, UIKit, Foundation, CoreData, CoreAudio, AudioToolbox,
CFNetwork, Security, SenTestingKit, OCMock, CommonCrypto, SystemConfiguration,
TouchXML, REST, HTTPS, XML, RC4(streaming cipher).
Challenging project.
Position: iOS Engineer
Category: iOS
Experience: 11 years | English: upper


More then 10 years of development 
Superior proficiency with XCode IDE and iPhone SDK
Profound experience: Objective-C, Swift, XML, JSON, Firebase, Google tech, Facebook API, Geolocation monitoring, Geofencing, implementing AI algorithms to the iOS apps...  
Strong record developing apps for iPad and iPhone
Excellent critical thinking and problem solving skills
Exceptional ability to work in a fast-paced high-pressure environment
High skills in developing UI for media applications
Good knowledge of interaction with web service APIs
Firm background in object-oriented designing and programming skills
Position: iOS Engineer
Category: iOS
Experience: 6 years | English: upper

Implemented 4 client-server applications and 1 application that interacts with the "box" from the smart house via sockets.
The first app has: chats (websockets) with the opportunity of sending photos and saving messages when the network (or server) is down and resending them when the network is available; payments; social networks login/sign up; video content; quizes. Billingual: English and German.
Second is a social network like Instagram, only without videos sharing.
Third is a private application for a company which wants to track their income and show available products for their clients.
The fourth is an app for searching a food place for gathering (rates, reviews, likes, shares). Has guest/user mode. Bilingual: English and Arabic.
Over 6 years of working experience in iOS development. Over 6 years of working experience in iOS development. Over 6 years of working experience in iOS development. Over 6 years of working experience in iOS development.
Interesting long-term projects, growth and development opportunities, friendly team, adequate management, flexible working hours.
Position: iOS Engineer
Category: iOS
Experience: 5 years | English: intermediate

I have developed  5 applications from scratch and supported 6 legacy applications.
Primary language - Swift. I worked with system frameworks like Combine, UIKit, Core Bluetooth, User Notifications, and others. Also, I have experience using CocoaPods (Alamofire, QRCodeReader, Kingfisher, Crashlytics, Firebase, GoogleMaps, Stripe, SocketIO, and WebRTC ) and experience working with hardware security solutions for business.

Architecture Patterns: MVC, MVVM, Coordinator.

Design Patterns: Singleton, Facade, Observer, Delegation.

Creation of interesting and useful applications is my main interest.
No Objective-C. Only Swift
Position: iOS Engineer
Category: iOS
Experience: 5 years | English: fluent

– Development and production support of huge iOS application with more that 500k lines of code
– Collaboration in the team with more than 10 iOS engineers
– Direct communication with distributed product and technical teams
– Code and architecture overview
Programming languages: Objective-C, Swift, C

Development toolchain: Xcode, AppCode, Git, CocoaPods, Carthage, Charles proxy, brew, ruby gems, unix tools, Fabric, TestFlight, HockeyApp

System frameworks: CocoaTouch, Foundation, UIKit, AVFoundation, CoreLocation,
MapKit, CoreData, CGD, AddressBook

Third-party frameworks: AFNetworking, Masonry, Mantle, ReactiveCocoa, RXPromise, MagicalRecord, AppleGuice, SocketRocket, Google protobuff, analytics and social network SDK’s

Approaches and patterns: GoF, MVC, MVP, MVVM, SOA, SOLID, DI

Unit testing: XCTest, Kiwi, Specta, Expecta, OCMock

Continuous integration: Jenkins, Travis CI, Fastlane tools
Looking for challenging position of an iOS Software Engineer. I would like to work in the team with hight engineering culture.

My expectations are following:
– Interesting project
– Strictly defined software development life cycle 
– Code review
– Unit testing
– CI / CD
Position: iOS Engineer
Category: iOS
Experience: 5 years | English: upper

Integrating Apple Pay into Rocket Delivery app:
1. Pinched the idea of integrating Apple Pay to management;
2. Assembled a small feature team for developing this feature;
3. Released Apple Pay (quickly became most popular payment method for users);
4. Rocket Delivery became first food delivery service in Ukraine, which has support of Apple Pay.

Was a squad leader, who was responsible for:
1. Manage feature delivering;
2. Compliance to SCRUM processes;
3. Efficiency of squad and decision making.

Feature demonstration for whole company.
Projects:

- Kuna

Cryptocurrency exchange service

Team:
Mobile development team (3 iOS, 3 Android, 2 Back-end, 2 QA, PO, 2 Designers)
Product development department - 60+

Tasks performed:
developing new version of client app from scratch
full cycle of feature development (brainstorming, refinement, planing, release, fix, maintain)
setting processes (git flow, release flow, SCRUM, documentation etc)

Stack:
Swift, RIBs, Combine, Apollo, WebSockets, SPM, Xcode Cloud, Push Notifications, Universal Links, Realm, Firebase services, SwiftGen

- Rocket Delivery

Food Delivery Service

Team:
cross platform teams (6-7 members each)
10+ iOS engineers
Product development department - 170+

Tasks performed:
developing client app
full cycle of feature development (brainstorm, refinement, plan, develop, release, fix, maintain)
collaboration with product, marketing, support, finance teams

Stack:
Swift, MVVM, Coordinator, ReactiveSwift, Combine, Push Notifications, Deep Links, CocoaPods, Google Maps, PassKit, WebSockets, CoreData, Firebase services, SwiftGen

- Pocket SNAP

The app that compiled very detailed statistics on US establishments, Canada and several other countries so that the user could determine the most profitable type of establishments and dishes in their chosen location and open a restaurant or buy a franchise

Team:
4 mobile developers (2 iOS and 2 Android), 1 QA, 2 Back-end developers, 1 PM, 1 Designer

Tasks performed:
write code, code refactor, fix bugs, mobile applications architecture planning

Stack:
Swift, MVC, Router, CocoaPods, Alamofire, MapKit, Cluster, SwiftCharts, Twitter SDK

- Mr. Tomato

Core functional of the app is directed to help restaurant staff learn menu and help managers to monitor the level of knowledge of the waiters

Team:
3 mobile developers (2 iOS and 1 Android), 2 Front-end developers, 4 QAs, 2 Back-end developers, 1 PM, 2 Designers

Tasks performed:
write code, code refactor, fix bugs, mobile applications architecture planning, tasks estimations

Stack:
Swift, MVC, Router, CocoaPods, Alamofire, Push Notifications, SignalR, Google Analytics, Facebook SDK, RichEditorView
To get a position as an iOS Engineer in a product company and to become a member of mature development team.
Position: iOS Engineer
Category: iOS
Experience: 6 years | English: upper

Understand client needs and proactively supply required information and assistance.
Experienced in successfully fixing complex bugs and memory leaks.
Applied knowledge of CoreData to increase performance almost two times.
Designed complex database from scratch
Reactive programming
Mentoring team members
Direct communication with the customer
Participation in the hiring process
Development from scratch
Solo and team development
Cover functionality with unit tests
Distributing apps through App Store
Work-live balance
Position: iOS Engineer
Category: iOS
Experience: 6 years | English: upper


Self-motivated iOS Engineer with more than six years of experience. Has hands-on experience working on networking, multithreading, in-app purchases, maps, etc. Released more than 6 apps to the App Store.
A trustworthy team player has also wide experience being a single engineer on the project. Communicative and open person.
Ideally, I'm looking for a new product with a team of professionals and minimum bureaucracy, if it's possible in a real-world :)
Position: iOS Engineer
Category: iOS
Experience: 6 years | English: upper


Skilled iOS engineer with 6+ years in software development. Provide developing native iOS applications from scratch with iOS SDK, XCode and Swift. I've been building products from scratch at various startups, working on large-scaled mobile applications and frameworks at big tech companies. I have great expertise in UI/UX, mobile app architecture, diagnosis and debug, improving the developer experience, leading a team of developers, mentoring juniors, and collaborating with other teams.
Position: iOS Engineer
Category: iOS
Experience: 1 years | English: pre

Experience to work on enterprise iOS application from scratch to App Store.
Software engineer with 10+ years experience of coding and designing projects. Deep understanding of the software development process from design to release. Profound experience in developing large scale client-server, system integrated and mobile applications. Team leading in the front-end side of projects. Collaboration with project-owners in planning features and timelines.

Skills:
Languages: Swift, Qml, JS, Java, C++, Objective-C
Frameworks and technologies: iOS SDK, Qt, Android SDK/NDK
Version Control System: Git

Employment:

Middle iOS Engineer
Jan 2022 - Present

- Development iOS application for legal purposes;
 iOS, Swift, Storyboard, In-App Purchases, AppStoreConnect

- Development client-server iOS application to test opportunities of Geofencing Platform;
 Swift, Bluedot Geofencing Platform

- Porting protection libraries for iOS;
 Swift, Objective-C, C++

Senior Software Engineer 
May 2015 - Jan 2022

- Development and team leading of the cross platform education software for interactive white boards;
 Qt, QML, JS, C++, Java, JNI, AndroidTV, ChromeOS
- Design and development of the client-server system integrated application for remote maintenance of interactive flat panels;
 Java, AndroidTV
- Development of the desktop education software for annotation and capturing video from the camera;
 Qt, C++, QtWidgets
- Support of the desktop education software for studying to play the musical instruments;
 macOS, Objective-C, C++

Software Developer
Apr 2011 - May 2015

- Development of the mobile application to scan and save customers’ cards based on QR & Bar Codes;
 Android, Java
- Development of games for learning to play the musical instruments;
 Flash, Flex, AS3
- Development of interactive maps and map building tools;
 Flash, Flex, AS3, MXML

Flash Developer
Jun 2010 - Feb 2011

Social game development
Flex, AS3, MXML

Flash Animator
Sep 2006 - Mar 2010

- Development of the interactive multimedia lessons for Math, Art, Geography, Physics and other school disciplines;
 Flash, AS2/AS3

Education:
Academician Stepan Demianchuk IUEH
Sep 2002 - May 2009 
Master of Applied Mathematics

Languages:
Ukrainian
Russian
English (Intermediate)
German (Elementary)
Position: iOS Engineer
Category: iOS
Experience: 10 years | English: fluent

- Was in charge of full application development cycle and released multiple ios and tvOS apps
- Statement of accomplishment with 85.8%. Duke University. Durham, NC, "Introduction to Astronomy" course.
- Strong knowledge of Swift/Objective-C programming languages.
- Great friends with iOS/tvOS/watchOS platforms
- Advanced usage of tools: UIKit, ARC/Non-ARC environment, GCD, CoreBluetooth, apps provisioning, Core Data, Networking, MapKit/CoreLocation, obj-c/runtime, Multipeer Connectivity, Extensions, Push notifications
- Profound at reactive programming (ReactiveCocoa, RxSwift, Combine)
- TDD and CI fan
- Easy going person, do like to communicate directly with the customer
Not ready to relocate, but occasional business trips are fine.
Position: iOS Engineer
Category: iOS
Experience: 11 years | English: intermediate


Swift, Objective­-C

MVC, MVP, VIPER, RIBs

­Xcode, iTunes Connect, Cocoa Touch frameworks, AVFoundation, UIKit, Quartz Core, Core Location, MapKit, Core Bluetooth, Push Notifications, IAPs, Autolayout, storyboards, xibs, 

Unit Testing,

CocoaPods, Crashlytics, analytics integration,

Experience with Continuous Integration, Continuous Delivery, and release management:
Jenkins, fastlane, fabric.io, Testflight

Experience with tools and services: 
Github, Bitbucket, JIRA, Trello, Redmine,
Photoshop, Sketch, zeplin.io

Experience in publishing and updating applications in the AppStore

Also, have experience in Interviewing, leading and mentoring
Interesting projects (e.g. IoT, hi-tech related).
Friendly environment.
Position: iOS Engineer
Category: iOS
Experience: 4 years | English: fluent


Throughout my career I had the privilege of working with diverse group of teams and individuals with various set of skills and knowledges in Software Development and in peripheral areas, allowing me to grow and learn both as a professional and as a person.
Worked on multitude of project with varying requirements and client bases.
Currently working as Lead iOS Developer at the International Bank of Azerbaijan. Alongside other lead developers I am responsible for ABB Mobile's architectural design, stability maintenance (crash-free rate, fixing bugs/issues), our Jenkins pipeline, code review process, workshops, etc. 
Working on "ABB Mobile" is unbelievably fun and rewarding. Had the pleasure of working in a tight-knit multinational team of skilled professionals, where communication and collaboration, creative problem solving and business analysis allowed us to deliver stable and valuable features to our users regularly. During development frequently worked with native frameworks such as UIKit/CoreGraphics, Keychain, CoreData, MapKit, WebKit, SiriKit, CFNetwork, AVFoundation, Vision Framework etc. and third party tools such as Kobil (Security), OneSignal, SnapKit, PromiseKit, TwilioVideo, Google's Firebase, Maps, MLKit (for Optical Character Recognition) etc.
Alongside iOS Development I also built and worked on our KMM project (Kotlin Multiplatform), implemented CI/CD pipeline from scratch using Gitlab CI, Fastlane and other tools, setting up our SDLC flow complete with codesigning, testing, deployment and reporting.

Other notable projects that I had the pleasure of working on: 
 “Sygnio” - POS Client-side App
 “Kuzya” - Apartment Renting Service App
 “Audiokitab” - Audiobook App
 “PortBaku Mall” - Guide App
 “MilliOn” - Payment Services Client App
Because of my curious nature I am always open to learning new skills and experimenting with different technologies.
Position: iOS Engineer
Category: iOS
Experience: 6 years | English: upper

6 applications in AppStore
Good soft skills 
Experience in close communication with customer (everyday calls)
Experience of long term business trips (2 month in AU)
UIKit, REST, Core Data, GCD,
MapKit, Core location, Google Maps, Push Notifications, 
User Notifications, In-App Purchases, StoreKit, WebSockets,  
AVFoundation, SwiftUI, Combine.
Firebase, Google AdMob, Airship, Jenkins.
Version Control Systems: (Git, SourceTree)

Full cycle of iOS app development
- Get possibility to grow as a professional.
- Social team, educational/fun events.
- Friendly management, fine workplace.
- Swift.
Position: iOS engineer | 32-36 h/w | remote
Category: iOS
Experience: 10 years | English: upper

Just a few interesting challenges from the past.
* Migrated a whole CI/CD toolchain from Jenkins to Azure DevOps.
* Migrated a native app to a ReactNative monorepo (together with the web and Android apps)
* Won a prize equal to 1 month senior dev salary in a dev contest
I have 10+ years of experience in software development. First 5 years I've been living and working in Ukraine as web (frontend/backend) and then iOS developer. Last 6 years I've been living in the Netherlands and working in the Dutch companies.

My experience covers all types of businesses - freelance projects, outsourcing and outstaffing, small and large startups, and a big corporation. 

For the last two years I've been working in one of the largest banks of the Netherlands, having millions of customers using our iOS application. I work in an autonomous platform team of 5 senior devs (no TL, no PM), which is responsible for an infrastructure, automation and architectural solutions. Keywords: Clean architecture, Jenkins, Azure Devops, fastlane, Sonarqube.

Prior to that I worked on the different projects and their aspects - features and UI, networking, internal databases, Bluetooth connectivity etc. 

As for technologies - I used to work with Swift an Obj C (in past), but also have some short experience with React Native, Kotlin Native and a custom hybrid system (internal browser + native). 

What is worth mentioning, is that I didn't touch almost any UI for the last couple of years, so I'm not really familiar with SwiftUI/Flutter. I am sure that it won't take much time to learn this kind of things, but I'd prefer not to focus much on UI anyway.
Not interested in:
- hybrid apps
Position: iOS engineer, iOS team leader
Category: iOS
Experience: 7 years | English: intermediate


Swift, Objective-C, MVVM, MVVM-C, Rx, Cocoa Touch, UIKit, SwiftUI, CoreData, CoreLocation
I don't want to use cross platform issues
Position: iOS Engineer / Mobile Tech Lead
Category: iOS
Experience: 11 years | English: fluent

My main focus is iOS and macOS. Have good experience with Xamarin and Android.

Developed and released 10 projects from scratch.
Participated in more than 20 big projects.
Ported and released projects from Android to iOS.
Ported and released project from Xamarin to native iOS and native  Android.
Complex multi-user systems development experience.
Complex UI development experience.
Worked in big teams (20+ mobile developers per platform), fast-paced, collaborative environment experience.
Worked in distributed teams.
7 years of successful remote work practice.
Lead teams up to 7 people, team building and management.
Experienced in rewriting, refactoring and porting to other platforms of big legacy projects.
Projects estimation and codebase analysis.
Problem solving on early stages.
Candidates interviewing.
Discipline, responsibility, professionalism.
Full cycle of iOS and Android application engineering.
Problem solving, tech leadership, team building and management.

Application architecture, system design,
Algorithms, data structures,
OOP, OOD, design patterns,
TDD,
DBMS (SQL, SQLite, CoreData),
networking,
SCM (git, mercurial, svn),
Dependency management systems,
CI, CD,
third party libs,
Native development and Xamarin
Debugging, profiling, optimisation
White Labeling

C, Objective C, C#, Swift, Kotlin

Scrum, Kanban, XP
Interested in cool project and easy-going team
Position: iOS Engineer, remote work, relocation
Category: iOS
Experience: 7 years | English: fluent

I'm professional iOS Developer with about 7 years of programming experience (last 5 only for iOS platform). Developed and launched different apps starting from news and deliver apps and finishing with mobile banking apps. If you gonna make cool app — "Better call me" ;) 

P.S. You could find my portfolio with screenshots on https://angel.co/immmyst-gmail-com
General: Objective-C, Swift, OOP, MVC, UIKit, Foundation, Core Graphics, Core Animation, MapKit;
 • DB: MagicalRecord, Rest-kit, Core-Data; 
• Xcode: Targets, Schemes, Debugging; 
• Interfaces: Storyboard, XIB, Auto-layout, Size classes; 
• Devices: iPhone, iPad; 
• Deployment: Developer portal, Provisioning profiles, Code-Signing, iTunes Connect; 
• Statistics: TestFlightApp, Crashlytics, Instabug, MobileAppTracking, MixPanel, Google Analytics;
 • Version Control System: Git, GitHub, BitBucket;
 • Software engineering: Application architecture, Agile process, JIRA, Redmine, Trello; 
• Multithreading: GCD, NSOperation;
 • Additional: APNS, IAP;
 • Client-Server: AFNetworking, SocketIO, SocketRocket, NSURLSession,  JSON / XML;
Position: iOS Engineer / Senior iOS Engineer
Category: iOS
Experience: 2.5 years | English: fluent

Deep knowledge of Swift and understanding of iOS SDK.
Strong knowledge of how iOS works.
A lot of experience with multiple different frameworks.
Experience of work in multinational teams.
Strong computer science knowledge.
My academic interests include work with neural networks (Core ML) and augmented reality (ARKit) on mobile devices.
Despite my limited work experience, I have developed more than 15 projects, most of them from scratch.
I'd like to become a member of a strong team with professionals I can learn from and share experience with.
I'd also like to develop a product which means having time & resources to improve it over the time and make it 10/5 rate application!

I hate when people don't pay enough attention to software and release trash.