lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: 3D Artist
Category: Artist
Experience: 1 years | English: intermediate

I am working as a 3D artist on this programs - Blender, Zbrush, a little Substance Painter but not limited to this. Trying to be 3D agnostic and not mind learning another programs in order to get the best results.
Working by freelancer I achieved decent results in cteating 3d models under rendering and solving different problems in the creation. I also have a small experience with Marmoset and Marvelous design but am encouraged to learn them more and make my best friend.
For the last 4 month I was working for different projects with similar responsibilities,  as a 3D Artist in Upwork for private companies. 

On my day to day life my responsibilities consist of
- Development of characters based on a sketch or concept
- Creation of optimal UV maps
- Creation of realistic and stylized textures
- Lighting and rendering settings 

Also I have basic art school education.
Position: 3D Artist
Category: Artist
Experience: 9 years | English: intermediate


For the last 4 years, I’ve been professionally involved into visualization and interior design. During this period of time, I was able to work in the area of catalogue visualization, designed interiors for numerous individual apartments and houses, as well as a big private residential complex that involves the restaurant, the hotel, learning space, and the park. 

When it comes to cooperation, I sincerely value colleagues’ readiness for experiments, open-mindedness, refined taste along with pragmatism in decisions.
Position: 3D Artist
Category: Artist
Experience: 1 years | English: upper


Freelance 3D Artist
Fiverr.com, Feb. 2022 - Jul. 2022

Designed and modeled futuristic robotic characters for UK and USA based startups in several concepts using Blender, Substance Painter.
Collaborated with 30 different international customers, maintained active communication and a 96% satisfaction rate.
Optimized 95% of the 3D model's meshes by using 3 different modeling and visualizing techniques, Box Modeling, Digital Clay Modeling, Texture Baking.
Design Engineer Intern
Alarge Laboratory Equipments, Sep. 2021 - Feb. 2022

Examined all phases of product development, including conceptualization, creating models, developing designs, creating prototypes, performing tests with engineering team.
Improved the industrial design of 3 different machines, reduced their footprint by 27% and made them more user-oriented using Solidworks, Blender, & Adobe Photoshop.
Car Body Design
Formula Student - YTU RACING, Oct. 2017 - Oct. 2018

Researched and observed fundamental concepts of car body design, fluid dynamics, aerodynamic body parts, and production techniques.
Completed the production of the composite front wing, rear wing, and diffusor of the YTR05 formula student car.
Position: 3D Artist
Category: Artist
Experience: 4 years | English: intermediate


Freelance 3d artist for 6 years. Making 3d models with 3ds Max, Substance Painter, Zbrush. Have expirience with AR/VR projects, 3d printing, visualization(VRay/Corona). I believe that my strengths are my creativity and originality. Customer satisfaction and quality of work is my top priority. I am a hard worker, I love working with clients and I do my best to create a good design.
Position: 3D Artist
Category: Artist
Experience: 1 years | English: fluent


FREELANCE 3D CHARACTER ARTIST 
2021 - Present

Create concept art as well as modeling, retopologizing, optimizing and texturing characters for AR filters and lenses for one of the biggest American multimedia instant messaging apps.
Position: 3D Artist
Category: Artist
Experience: 0.5 years | English: upper


Freelance:
- Character modeling, texturing, rigging and skinning for casual games
- Props modelling: modeling and first-person weapon animation for casual projects
- Environment creating for casual games
Position: 3D Artist
Category: Artist
Experience: 1 years | English: upper


-Freelance 
Creating 3D characters and assets for mobile/crossplatform games
I build the high-res assets and characters in ZBrush/Blender, retopologize low-res in-game asset in 3D-coat/Blender, create UV-s, baking high-res detail down to the low-res game model and create 
all of the texture maps in in Substance Painter/Marmoset Toolbag 4.
Making PBR texturing in Substance Painter and handpaint textures using 3D Coat/Photoshop.
Position: 3D Artist
Category: Artist
Experience: 3 years | English: intermediate

Low and high-poly modeling
retopology
UV mapping
baking
texturing
rendering
concepting.
Freelance from january 2020
Position: 3D Artist
Category: Artist
Experience: 1 years | English: upper

On my current Job as a Team Lead, I also participated in some additional projects connected to graphic design such as 
gifts design (cups, bags, pens, etc.)
app redesign (changed design of the app to be more user-friendly) 
interior design for the office (room for my department)

additionally I was working with another company and helped with their product in candle making (made brochures, advertisement, brand book, candle modeling)
Freelance in Graphic Design
communicating with clients
completing work before deadline
making and preparing design for print
modeling rooms
app design

Customer Service Team Lead
Manage a team of 10-12 support agents responsible for benefits guidance
Trained and mentored personnel, provided constant support as their manager to help them grow within company
Motivate and inspire team members to reach their highest performance
Create performance plans and revise KPIs
QA management and feedbacks processing
Execute team meetings and agendas
Conduct interviews
Close cooperation with other departments
Position: 3D Artist
Category: Artist
Experience: 4 years | English: basic


Freelance • Interior designer/Exterior designer/Architect
Dec 2021 - Present
Engaged in:
• Communication with the client
• Full package of planings
• High-quality visualization
• Designing a house from scratch for construction
• Help with realization of objects and purchasing the materials needed for it

MBA agency • Interior designer/Exterior designer/Architect

Mar 2019 - Dec 2021
Our company specializes in designing and implementation of 
architectural and design projects of various complexity, the 
company also has expirience in conducting courses for designers 
beginners.
I worked as a designer, architect and had a lot of experience in:
• Execution of plans of all types: furniture plans, electricity, heating, 
plumbing and also list of materials used in project.
• design and visualization: apartments, houses, restaurants, 
coffee shops, dental offices and SPA-centres.
• communication with clients.
• teaching programs for students, conducting classes. Individually, 
in groups, offline and online, forming homework, helping with the 
software installation.
 In addition, I helped to lead a video blog for the company, 
where we were presenting our projects and promoting the com-
pany at the same time.
Position: 3D Artist
Category: Artist
Experience: 3 years | English: pre

A middle-level 3d graphic, Web-Designer. Products-Designer position on the freelance.
Freelance, Ukraine, 2016-2018  ( creation posters for social networks  )
Freelance Nova Poshta 05.02.2019 - 24.04.2023  ( creation of 3d/2d visualizations and posters )
Company “Logofactory”, Ukraine, 01.04.2021 - 22.03.2023 ( creation logo, posters, branding , 2d art, UI, some easy animations, 2d NFT , 3d NFT)
Position: 3D Artist
Category: Artist
Experience: 3 years | English: fluent


Freelance work for various game companies, including : BHVR, Tencent, Playdemic, Rovio, Konami. 
Responsibilities included : modelling and sculpting , optimization for games, Lod's, texturing and shaders in various game engines.
Position: 3D Artist
Category: Artist
Experience: 2.5 years | English: pre


Freelancing since 2020 - Development of different complexities of 3D models! Sculpture of characters - high-low poly! Rigging (Animation) Mapping (Texture) light and camera setting!  
Hey! I love it in all related to art from gallery paintings or street art to digital art! I want to create something that will be used all over the world or everyone will know about it)
Position: 3D Artist
Category: Artist
Experience: 3 years | English: fluent


Freelancing
Work marketplace/Upwork
03/2023 - Present

3D Artist, Gleechi AB
2020-2022
VR Training Platform
- Developing immersive visuals for VR training applications
- Look-development, modular environment building, lighting and interaction design
- Optimized workflow and Game-ready assets
- Implementing company tools (for example: hand-grasping objects in realtime)
- Direct communication with clients participating in weekly updates.
- Task planning and delegation to interns/entry levels.
- 2D/logos for individual applications

3D generalist- Urban planning Office (Swe)
2019
Visualizations of residential areas in the early planning stage.
- 3D animation, rigging
Position: 3D Artist
Category: Artist
Experience: 6 years | English: upper


Frenzoo - Mobile Games Studio(Hong Kong)
2018-2023
3D artist (Texturing in Adobe Photoshop, 3d modeling in 3ds Max);

3Dom - Graphic Studio(Kyiv)
2018-2017
3D modeler (3d modeling, texturing and render in 3ds Max);

Freelance at Upwork(remote)
2016-2017
3D artist (high-poly sculpting, low-poly modeling, texturing, UV, Unwrap, animation);

Work for Individual Entrepreneur
2016
3d modeling for CheckMate Pro on Turbosquid.
Position: 3D Artist
Category: Artist
Experience: 1.5 years | English: fluent


Full process of making characters from sculpting (in Zbrush), retopology and UV's (in Maya), Baking (in Marmoset), texturing (in Substance Painter) to rigging and skining (in Maya) Worked as 3d Generalist in Post Physical Games company
Position: 3D Artist
Category: Artist
Experience: 5 years | English: intermediate

Full creation of the visual part for the mini-game (style, concepts, illustrations, 3d part)
GAMEPACK STUDIO (03/2022 - now)
3D Generalist
- creating lowpoly characters, environment;
- rendering;
- integration all 3D objects to Unity;
- creating VFX effects

FREELANCE (08/2020 - 12/2021)
3D Artist
- modeling a products, characters (low\high poly);
- sculpting;
- creating textures and materials

SPINA TECHNOLOGY (07/2018 - 06/2020)
3D Artist, Level Designer, 2D Artist
- modeling characters, environment (low\high poly);
- sculpting, retopology, UV unwrapping, texturing;
- customization the visual part of the application in Unity;
- drawing objects, icons; creating textures

CATALYST APPS (04/2015 - 04/2018)
3D Artist, 2D Artist
- modeling characters, environment (low\high poly);
- retopology, UV unwrapping, texturing;
- creating materials & animations in Unreal Engine 4;
- creating concepts of characters and structures;
- creating game decoration, furniture, characters etc.
Position: 3D Artist
Category: Other
Experience: 1 years | English: intermediate


Good day! I am a 3D artist from Kharkiv with 1 year of experience in Blender, and I am new to Unreal Engine 5

I have not yet worked with commercial projects

I would be happy to try freelance work

Sincerely, Pasha
Position: 3D Artist
Category: Artist
Experience: 6 years | English: pre


Good day!

I am from Ukraine and I want to offer you my services of 3D design, visualization and 3D modeling.

I have experience working with American 3D studios.

I would like to ask if you need help in 3D rendering and visualization, I would be pleased to cooperate with you.

In order to demonstrate my skills, I can send a portfolio or do a small test task.

Thank you
Creation of high-quality 3D visualization, interior and exterior, studio rendering of the product (on a white background and in the context scene). modeling of 3D objects
Position: 3D Artist
Category: Artist
Experience: 3 years | English: intermediate


Graduated Design of architectural space and interior.
Working 3 years in a 3d company. Creating training videos in after effects and interactive guidelines. Created a training application with developer based on Unreal Engine 4 for a program. 
Also create a lot of 3d arts and animations (realistic and stylized), mostly rendered in Unreal Engine. Be part of big projects, especially in VR.
Mentoring juniors.
Want to learn new things and work in a professional and good team
Position: 3D Artist
Category: Artist
Experience: 2 years | English: intermediate

I am a game developer. My games are infused with soul, encapsulating emotions, provoking thoughts, and leaving lasting impressions on players. The aim of my creative process is not just entertainment, but to create an experience that touches the heart and inspires.
Graphic assistant at NDA (April 2020 - January 2022)
Worked in narrowly focused graphic programs. Worked with a variety of media, including photos, videos, and 3D models. Contributed to the development of various training projects involving artificial intelligence.

No-code Developer at OneReach.ai (January 2022 - February 2022)
Creating custom bot solutions for solving real-world problems. Cooperating closely with the team of platform developers on its improvements. Participating in estimation and planning sessions of Solution Builders team.
Position: 3D Artist
Category: Artist
Experience: 5 years | English: intermediate


GRAPHIC DESIGNER
3d motion designer
Position: 3D Artist
Category: Design
Experience: 2 years | English: intermediate


Graphic Design Specialist
Stalkanat Art
Apr 2017 – Oct 2017
Odessa Region, Ukraine
- Logo and corporate identity development
- Development of a design and general concept of printing products
- Creating electronic layouts using Adobe InDesign software
- 3D visualization of exhibition stands in Autodesk 3ds Max
- Working with vector graphics in Adobe Illustrator
- Processing photos and bitmaps in Adobe Photoshop

3D Artist
CGTrader
Jan 2020 – Present
- Advanced modelling in 3Ds Max
- Creating high-poly and low-poly objects
- Unwrapping UV layouts in an optimized way
- Producing 3D materials and textures (using Substance Painter, Adobe Photoshop)
- Physically based rendering (PBR)
- Working with Corona and V-Ray rendering software
- Learning new processes quickly and able to adapt well in a fast-paced environment
- Working in strict schedule and meeting deadlines according to company guidelines
Position: 3D Artist
Category: Artist
Experience: 3 years | English: intermediate


Greetings! My name is Olia. I'm a Junior 3d artist.

I incredibly love the field of 3D modeling. I have been studying 3D modeling for three years. Took part in hackathons, in one of which our team took 3rd place for game style. I have experience working in a team. I work in such programs as: Autodesk Maya, Zbrush, Substance painter, Marmoset Toolbag, Adobe Photoshop. I also have basic knowledge of animation, which I plan to update from time to time.
Position: 3D Artist
Category: Artist
Experience: 3 years | English: pre


Greetings! My name is Vadym. I'm a 3D Artist I'm 22 years old. I have been doing my favorite thing for more than two years. I like to play computer games and also watch TV series. Collaborative 3D Artist and creative professional with an organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life. Brings a history of success in diverse techniques and industry applications. Consistently delivers top-quality work. Detail-oriented team player with strong organizational skills. Ability to handle multiple projects simultaneously with a high degree of accuracy.
Position: 3D Artist
Category: Artist
Experience: 3 years | English: fluent

I have work on different freelancing platform as a freelancer and i got different jobs complete them and got 5 stars i'll like to share with you some of them via contacts thank you
Greetings

Whether you are searching for 2d or 3d animation, I will guarantee excellence and inexpensive costs within a realistic turnaround time and with the utmost pleasure as I am known for generating eye-catching animated videos for businesses of all sizes.



An animated explainer film is all you need to introduce your company to the market because animation videos always convey ideas more effectively than words. We think that each and every frame of a movie is crucial to keeping audiences interested.



I provide every job I work on my complete focus, attention, and go the extra mile to help you reach your objectives. The outcome is a skilled animation clip that will affect your company generally.



WE ARE EXPERT IN

Animated Film
Character Animation
3d Animation Video
Cartoon Music video
Character Design
2d Animation and many more
Position: 3D Artist
Category: Design
Experience: 11 years | English: basic


hard-loypoly modeling and PBR texturing
Position: 3D Artist
Category: Artist
Experience: 2 years | English: intermediate


Hard Skills
3D Sculpt
3D Modeling
Retopo/UV/Baking maps\Texturing\Rendering
Stylized art
Realistic art,anatomy

2021-09 - now
3D Sculptor
RN Studio
Analysis of a concept
High Quality sculpt in Zbrush
Preparation of the model for 3D print
2020-12 - 2021-09
3D Artist
Devoted Studio
Analysis of a concept
Low poly modeling / UV unwrapping in Maya
Texturing in Substance painter
2019 - 2020
3D Artist
Freelance
I'd like to work as a 3D Character artist
Position: 3D Artist
Category: Artist
Experience: 1 years | English: upper


Hardworking, passionate and resourceful 3D Artist with strong organizational skills and 2 years of experience creating high-quality 3D models for gaming industry. Ready to help team achieve company goals. Seeking for remote full-time position that offers professional challenges utilizing modeling skills, excellent time management and problem-solving skills.
Position: 3D Artist
Category: Artist
Experience: 2.5 years | English: basic

Create game ready model in freelance
Have an experience in 3D modeling, sculpting and texturing. I've taken part on several projects as a freelance 3d artist.
Skills:
-Maya experienced polygonal model
-Zbrush high poly and sculpting
-Marvelous Designer/CLO 
-Substance Painter texturing
-Marmoset  rendering
As a 3D Artist, I have a desire to work on a variety of projects that allow me to develop, most notably in the gaming industry.
I prefer the style of realism, but I'm ready to try and learn something new.
Position: 3D Artist
Category: Artist
Experience: 10 years | English: pre


Have big experience in creating photos, realistic renderings of products, interiors and similar things modeling and texturing.
I have been working in 3d for more than 10 years, I have good photography and texturing skills, materials customization, high modeling skills and creating photorealistic renderings.
I work in 3ds max, Corona render/Vray/PS/Illustrator/Rizom/Zbrush/Marvelous Designer. Will be glad to cooperate with you.
Position: 3D Artist
Category: Artist
Experience: 11 years | English: pre

higher education in architecture
Have experience in architectural vizualization
3d sculpting
Position: 3D Artist
Category: Artist
Experience: 1.5 years | English: pre


Have practical experience in creating sketches, concepts, microplans, 2d
drawings, 3d models and sculptures. I also have experience with shaders, UV maps,
I have practical experience in Unity.
My skills include creating art, from idea to final painting, environment and
all kinds of objects.
I can easily communicate with the team, resolve issues and share creativity
ideas. I am always ready to discover and learn something new.
Position: 3D Artist
Category: Artist
Experience: 6 years | English: upper


Have six years of experience as a 3D Artist in the game industry and over five years in 3D modeling and visualization of interior design. Last two years have been working on projects for Playrix: Gardenscapes, Homescapes, Township, and Fishdom.
Real art education obtained. Developed creative thinking and artistic taste will let your company create an impressive environment of the game world.

PROFESSIONAL KNOWLEDGE AND SKILLS:
- 3D modeling (blocking, high-poly, and low-poly modeling);
- UV mapping (unwrapping) and baking;
- 3D texturing (PBR);
- 3D visualization;
- Sketching and drawing;
- Acquainted with the basics of composition, perspective, proportions, basics of light and shadow, and, other art fundamentals.
Admire working with stylized environment art: props, interiors, and other architectural pieces.
Position: 3D Artist
Category: Other
Experience: 1 years | English: pre


Hello everyone, I am a beginner 3D artist, I live in Dnipro, Ukraine. I enjoy making props, drawing environments and creating models. I have experience in creating props for mobile games, importing and working in Unity. In my pipeline I use 3ds max, Zbrush, Substance painter, Rizom UV, Marmoset toolbag. If you have any questions, please feel free to contact.
Position: 3D Artist
Category: Unity
Experience: 1 years | English: upper


Hello! :) I am a 3D artist proficient in enviromental, character and prop modeling, UV mapping, baking and texturing. The software I mostly use is Autodesk Maya, Autodesk 3DsMax, Substance Painter, Zbrush and Adobe Photoshop. I am currently living in Minsk and I am looking for remote work and also considering moving to Poland.
Position: 3D Artist
Category: Artist
Experience: 2 years | English: basic

Completed 3D modeling and Zbrush courses
Hello.
I am a 3d artist with 2 years of experience.
I work in Maya, Zbrush, Substance painter, RizomUV, Marmooset, Photoshop
I specialize in stylized characters and objects.

Made areas of the city of The Hague for VR
Modeled copies of real houses in LP.

Invented and created characters for NFTs in a casual style.
I want to create stylized 3D characters and objects for games, rendering
I would like to be involved in the creation of characters or objects
Position: 3D Artist
Category: Artist
Experience: 8 years | English: pre

I want to create 3d characters, creatures, props maybe for games, animation or 3d printing. I mainly work in styling!
Hello! I am a digital artist! My favorite skills are 3D sculpting, modeling and texturing! I also do 2D art and 2D/3D animation and of course rendering) I use ZBrush, Blender, Substance Painter, Marmoset, Unreal Engine 5, After Effects, Photoshop and other graphics programs))
Position: 3D Artist
Category: Artist
Experience: 0 years | English: intermediate


Hello, I am looking for a job in 3D, and I am interested in developing my skills in game development. 

My name is Yuri and I practice 3D modeling daily to improve my skills. Additionally, I am studying various game development processes. In addition to my modeling skills, I have knowledge of Python, C/C++, and manual testing. Actively working on learning texture.

I am confident in my ability to create low-poly (LP), high-poly (HP), UV, and Bake assets while closely following the development pipeline. Additionally, I have experience using Substance Painter and creating textures. I also have an understanding of the level design process and possess general knowledge of working with the Unreal Engine game engine.
Position: 3D Artist
Category: Unity
Experience: 0.5 years | English: upper


Hello! I am passionate and highly motivated 3D Artist who is willing to face new opportunities and challenges. I am experienced in full pipeline of delivering game-ready models and creating beautiful renders.

About my experience:

- I've finished the course in "3D Maya Professional Course"  which is certified educational center of Autodesk with complete curriculum classes in Concept Art / Modeling / Sculpting / Texturing / Animation.
- For the last year I've participated in various freelance projects for customers in Indie GameDev / AR.

My main domain of professional activity is Environment and Props creation using Maya / Zbrush / Substance Painter stack.
But in any occasion I am ready to use any pipeline and software that is needed for the project needs.

Hopefully you will find my set of skills suitable for your needs.
Looking to participate in Game / AR / VR / Movie related projects of any scope.