lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: 2D Artist
Category: Artist
Experience: 2 years | English: pre

I worked with the Playtika company on the development of cards for the SOLITAIRE GRAND HARVEST game
Created graphics for the "Rot Stormo" project for Tom Horn gaming
The main types of projects I worked on: casual mobile games, card games, as well as graphics development for slots.

Tasks performed on projects:
- GUI for mobile games and slots
- Isometric graphics
- Creation of icons and props
- Development of logos for games. from sketches to the finale
- Creation of mood boards at the beginning of the project for further transfer to the client
- Concept art of the characters
- Creation of promotional materials for advertising games on social networks
- Development of graphics for slots (symbols, reels, banners, wins).
Position: 2D Artist
Category: Artist
Experience: 2 years | English: upper

I am constantly improving my knowledge and skills and have finished several courses.
• Yappi Corporate English course Apr -October 2022 (Pre-advanced C1)
• Lviv Logos IT Academy • Aug - October 2021
UX/UI 
• Lviv Logos IT Academy • May-July 2021
English - Upper intermediate (B2)
• SMM course • May - June 2021
• Language courses "Азбука світу" • October 2020 - April 2021
English - Upper intermediate (B2).
Today I work as a 2D Artist in GameDev, where I've already had an opportunity to work in team of 
•NFT game projects, Slots and sport games for mobile applications.

This experience gave me an opportunity to perform the following tasks:
• Produce good quality 2D assets and textures from sketch to finished render.
• Design and create game elements such as user interface, buttons, objects, avatars, textures, icons, props design, game logos, backgrounds and more.
• Prepare the image for animation.
• Create 3D model blockouts in Blender.

Adobe Photoshop, Adobe Illustrator, Blender is widely used in my everyday tasks.

Figma and Corel Draw is less in demand in my projects now, but there is an experience of usage.

I use Jira to keep track of my task plan.

During my career as a  Graphic Designer, I performed such tasks as:
• Branding and development of corporate style according to client requirements.
• Designing presentations.
• Creation of brand books and corporate identity design for companies.
• Development of illustrations and graphic elements for websites and mobile applications
• SMM design (Creating social media graphics and updating content.)
• Editing and optimization of photographs for use in advertising materials.
• Creating effective printing layouts of visual advertising for posters, brochures, business cards, custom business stickers and other printed materials.
• Motion design / Picture animation.
• Communicating with customers with understanding of their needs.


In projects my goals are to create an idea according to clients references and to apply my skills and knowledge to complete it in printed or digital option depending on the task.

I've established as a graphic designer but I'm also interested in my development as 2D artist.  I am currently deepening my knowledge in these spheres.
I enjoy drawing in casual style, and I really don't want to draw some horrors.
Position: 2D Artist
Category: Other
Experience: 9 years | English: upper

I consider myself disciplinary, with a grasp of how all visual pieces of a game become a cohesive whole. My background is in graphic and visual design, in which I have over a 15 years of experience. In gamedev since 2012. Able to prioritize, good communicator with a positive attitude. Excellent eye for detail
Tools: · Adobe (Photoshop, After Effects, Audition, Illustrator), Corel DRAW, АutoCAD, 3d Max, ArchiCAD, Artlantis, Woody, Bryce, Zbrush, Sparkol
Gamedev only
Position: 2D Artist
Category: Artist
Experience: 0 years | English: pre


Twitch channel design in Corgi style. A channel avatar, a banner, which is also used as a postcard, and 4 dice to indicate donation, devices, telegram and information about the author were made.

Creation of a sebek logo, where it was necessary to draw in a vector for the company.

Brochure design for the specialty Publishing and Printing, which will be distributed to applicants when choosing a specialty. The design of the brochure was done in Adobe Illustrator, a modern minimalist design was thought out, which provided the necessary information to the applicant.
Position: 2D Artist
Category: Artist
Experience: 1 years | English: upper


Worked as architect assistant on private projects ( got letter of recommendation )
Got experience on freelance projects 

Tech stack: Adobe Photoshop, 3DMax, 3DMaya, Lumion, ArchiCad, AvtoCad, Jira, Confluence
Position: 2D Artist
Category: Artist
Experience: 1 years | English: basic

Created and designed the brand, starting from the logo to the menu and various yummy printed products. To this day, I draw illustrations on customer orders.
Worked only with freelance projects, no experience of working with a team. But I always dreamed of having a friendly group of interests and doing something incredible, I hope I will find my dream team here :)
Position: 2D Artist
Category: Artist
Experience: 1.5 years | English: intermediate

Created the whole style of the game and more than 20 backgrounds and 10 characters that were used. Also created 2 commercials that attracted more than 1000+ players in the first week after the release.
Worked on the creation of mobile games (Visual novels, jigsaw puzzles, match3, Slots).Created characters, backgrounds, UI/UX elements. Also created commercials/creatives.
My skils:
-Character Design
-2D Animation in After Effects
-Fast Sketching
-Working with references
-Adapt to the style of the project
-Working with raster and vector illustrations and assets
-Creation of promotional videos and materials
I would like to work on projects in casual style. Also to share my positive and creative ideas!
Position: 2D-Artist
Category: Artist
Experience: 0 years | English: upper

I drew loading-backgrounds for an online game. Not as many achievements as I would like, but I hope this list will be replenished by a few paragraphs soon.
I draw characters to order for 2 years, based on the wishes of the customer. Basically, original characters created for the customer, or their character in my semi-realistic style.
Some of my comissions are on my artstation page (nymphelle).
It would have been nice not to draw complicated detailed backgrounds and concentrate on the characters themselves.
Position: 2D Artist / 2D Animation in Spine
Category: Artist
Experience: 5 years | English: pre


Hi! I'm a 2D artist. 
I have experience in casual games, match 3, slots game, crypto game.  Proficient in character and environment concept art, also have skills in, 2D Animation in Spine.

Adobe Illustrator, Adobe Photoshop, Blender 3D, Spine 2D, mobile games, Character Artist, Blender, 3D sculpting, Team Lead, Concept Artist

I live in Vinnytsia, but I can work remotely or, if necessary, am ready to move to another city. I have experience in creating illustrations, worked as a freelancer, drew both private orders and microstock.
Position: 2D artist/2D animator
Category: Artist
Experience: 3 years | English: intermediate


Freelance
Illustrator, animator and graphic designer.       
September 2019 - until now

Appsulove       
August 2021 - April 2022
Graphic and motion designer - freelancer
Сreation of advertising content for applications

Glowberry 
January 2022 - until now
2D Artist
Сreation of illustrations for animation

I graduated WIZO Haifa Academy of Design with majoring in animation and illustration.(2016-2020)
Position: 2D artist, 2D Animator
Category: Artist
Experience: 11 years | English: intermediate


Computer and traditional graphics arts professional with 19 years of experience in mobile app
graphics, concept art, branding and web design.

Particularly skilled in creating and managing an art department. Concept specialist in the
creation and development of characters and environments in children's applications.
Control over the development of UI kit in applications. Development of a pipeline for creating
graphics for applications. Defining and creating typical and conceptual tasks for artists and
determining the timing of their implementation.

Exceptional interpersonal skills with team members and customers, as well as with remote
clients from Europe, USA, Canada. Successfully incorporating demands of a customer into a
superior art solution.

Construction and development of the art department at Bini Bambini
Realistic style and technical execution of a vector illustration for a project at Apps-O-Rama
Graphic symbols for ACDSee project Canvas – more than 3000 graphic symbols
GUI for ACDSee – graphic user interface for ACDSee2 for Mac
Android, IOs, Flash mobile games for Roocksoftware
Mobile games for Kynitex (Android, IOs)
Vector clipart for Corel – created more than 20 new clipart styles

Construction and development of the art department. Creation of a pipeline for the development of graphics and animation. Defining and creating typical and conceptual tasks for artists and determining the timing of their implementation. Concept artist, Vector illustrators, Mentor (department 20 artist). Corporate identity, development of ideas for advertising applications in conjunction with the marketing department.
Position: 2D artist 2D animator AI Art Specialist
Category: Artist
Experience: 1.5 years | English: upper

while working in the company, I often took on issues of organization and responsible tasks. It is very interesting and easy for me. I easily find compromises in any situation. I am good at optimizing work processes.
I worked for half a year at the Ejaw company as an AI Art Specialist, while at the same time doing freelance art and animation orders. I have been working as an illustrator at The Wilderforge company as a freelancer for a year and continue to work. Now open to new ideas and suggestions!
permanent work with the possibility of development
Position: 2d artist, 2d animator, technical artist
Category: Other
Experience: 11 years | English: intermediate

10 years experience in game development, on position: 2d artist, lead artist and technical artist. Strong knowledge in 2d and animation. Successfully released projects
2d graphic, promo, banners, icons, animation, UI elements, web, game dev, experienced in creating games from start to release, experienced in 3d
Open for new projects or part of project connected to game development. I am looking for remote work mostly, but may also consider other options
Position: 2D Artist / 2D Character Artist / Concept Artist
Category: Artist
Experience: 10 years | English: upper


I have 10 years of experience in game art creation. 
More than 6 years in a leadership position.
Concepts and polishing 2D characters, for over 90 projects in different style (realistic and casual style).
I drew about 200 storyboards for video scenes in games.
I have experience in creating art for slot games.  A full cycle of work, from a sketch to the final art (Background, symbols, characters).
Position: 2d artist, 2d concept artist, illustrator
Category: Design
Experience: 1 years | English: intermediate

2D graphics for computer games. Concept of: characters, environment, industrial and technical objects
Accurate, responsible and hardworking employee, passionate for game art.
Adobe Photoshop
2D graphics for computer games. Concept of: characters, environment, industrial and technical objects.
Adobe Illustrator
Sketch
Creative atmosphere, team work, career and skills growth.
Position: 2D Artist/ 2D Designer
Category: Artist
Experience: 2 years | English: intermediate

Development and creation of characters design for indie game projects.
Freelance experience for 4 years.
Creation of illustrations for game indie projects. Character and environment development.
You can see more my artwork on Artstation.
Getting a promising, creative job in the computer graphics industry, with the possibility of professional growth and competitive wages.
Position: 2d artist, 2d художник, иллюстратор, concept artist
Category: Other
Experience: 4 years | English: intermediate


- Good knowledge of Photoshop and Illustrator
- Good composition and rendering skills
- Create character concepts, props, environments and backgrounds in collaboration with the game designer
- Talent for illustration and the use of colours, light, anatomy and perspective
- Good skills in illustration in different styles (cartoon, realistic, illustration, etc.)
- Knowledge of classical drawing and painting techniques
- Detail-oriented and able to finish projects quickly
- Able to follow, and adapt to, an established art direction
- Open-minded, curious and self-critical
- Organised, efficient and motivated
- Team spirit, sense of responsibility, deadline commitment, quick learner
Position: 2d artist / 3d artist
Category: Artist
Experience: 2 years | English: intermediate

- character design - 2d illustration - concept art - 3d modeling (lowpoly/highpoly) - sculpting - retopology - UV unwrapping - baking textures - texturing
I am passionate 2D and 3D artist interested in professional and career growth. I spent 2 year working as a freelancer. Have a confident modeling and texturing skills For 2D artworks I use Clip Studio Paint and Photoshop As a 3D artist I mostly use is Blender, ZBrush and Substance Painter. And also I worked in Maya a while back.
Position: 2D artist, 3D artist, Game designer
Category: Artist
Experience: 0 years | English: upper

I created modification for a game in steam to add a mask. I modelled and textured a mask, added it into the game and changed in-game effects to fit eye-sockets of the mask.
I used blender, photoshop, clip studio paint, unity and UE4 redactors to create illustrations, models, textures and effects for amateur projects to learn this programs.
Position: 2d artist animator
Category: Artist
Experience: 3 years | English: pre

Have experience in leading art team on game project
Have experience in creating graphic for games (casino, hidden objects, farm-simulators, strategies, etc.), advertisement (banners, promo), some UI;
Have experience with time-lapse animation
Finished spine animation course
Position: 2d artist/animator
Category: Artist
Experience: 1.5 years | English: pre

worked on four projects "Piggy Riches" and "Tens or Betters", "China Roll" and "Carnival of Venice". Two of them were released.
• development of the concept of a slot game according to a given task
• sketching and searching for an idea
• 2D visualization of symbols, background, UI/UX and other objects
• preparation of arts for animation
• animation of game objects in the Spine program
• Proficient in Photoshop Adobe, Spine, Adobe Animate, AdobeI llustrator
• Basic skills in 3D
• Animation of vector and raster graphics (characters, props, backgrounds...)
• Integration of developed effects into the game.
• Good sense of dynamics, form, composition, movement along the path, arcs, deceleration, acceleration, etc.
• High-quality handling before animation.
• Software knowledge.
• Able to carry out project scheduling.
• Detail oriented.
Position: 2d artist , Animator
Category: Artist
Experience: 5 years | English: intermediate

Mariya Devyakovich: Books - Amazon.com

DeviantART Daily Deviationx2
Vector & raster graphics. Sketching, lineart, rendering. Characters, locations. 2d art. Isometric - possible.  

1. Children's books (Disney-like style) / NY, USA, Caribbean islands, Slovakia. Remote/full-time
- creating the concept arts of the character and locations
- drawing the storyboards
- work with client's text & publishing
Work with NDA,  partly Amazon publishing lf by my name

2. Remote/full-time, USA. Creating the images for kid's games (casual flat style, work with Adobe Illustrator, draw characters and locations)

3. Remote/full-time, China. Illustrations for gardening mobile apps. Drawing plants & locations, raster realistic "wikihow" style.

4. Short cartoon animations, loop animation in Spine. Work with own illustrations.  

5. Freelance
- illustrations for a fashion magazine (Liverpool, UK), vector graphic
- flyers and banners for nightclubs (Chicago, USA)
- props for a mobile game (Canada), NDA-project;
- illustrations for fitness mobile app (Ukraine), NDA-project;
- illustrations for fitness 100k+ blogger, UK
- 3D models in Voxel3D for color-book app, 3Dpixel-art (Ukraine), NDA-project;
- realistic art about the life of African peoples (Jamaica) NDA-project;
- illustrations for corporative websites. Vector graphics, NDA-projects.
Position: 2d Artist, animator
Category: Artist
Experience: 4 years | English: fluent

The time I created 4 representative mandalas for a design and research community within a week. Each mandala was to represent each of their 4 sub communities; their values, philosophy and mission. It was both fulfilling to translate those ideas into visuals as well as to get all the positive feedback directly from the community members.
As a freelance illustrator, I have worked with a number of initiatives, clients and companies on projects ranging from album covers to visually developing fictional worlds. Although my work tends towards futurism and scifi, I have also delivered on more traditional and historically leaning projects. 

I created several illustrations for Helicarrier's websites, apps, email campaigns and blog posts. These were around the concept of the future of finance and instant cross border financial transactions

I use Adobe's Creative Suite for my work, sometimes incorporating 3d elements using sketchup and Zbrush
I expect a job that is dynamic, in which projects vary in scope and theme such that it stays fresh and challenging. I'd prefer a part time role with about 20 hours/week requirement.
Position: 2D artist / animator
Category: Artist
Experience: 3 years | English: fluent

Creating all graphics and animations for a mobile game solo. Successfully managing two beginner illustrators on my team.
Freelance illustration, brand logo and merch projects;
Photo editing for photostocks and advertising;
Creating characters, backgrounds, objects, character animations and UI for mobile games;
I work in Photoshop, Illustrator, After Effects creating graphics in various styles. Can make stop-motion animation, frame-by-frame sprite animation, 2D character animation in After Effects and Unity.
I speak English and Polish.
Position: 2D Artist| Animator
Category: Unity
Experience: 1.5 years | English: upper

Diplomas in digital drawing and Spine animation from ArtCraft CG SchoCertificateoma of The Ultimate Drawing Course - Beginner to Advanced - Jaysen Batchelor 
Certificate of The Adobe Illustrator Mega Course - From Beginner to Advanced - Alan Ayoubi
Diploma "Spine PRO: A complete 2D Caracter Animation Guid. Certification of The After Effects Motion Graphics Beast Course - Alan Ayoubi

I drew several sketches for a volunteering project that helps homeless animals in Odesa, Ukraine. These pics were printed on merchandise (cups, bags, notebooks) of "HomeMe Fest" – the fest for shelter animals.
 
I have created a cozy character project – from the first sketches to the final render and animated them. I drew it as a casual character for a mobile game.
Digital artist and Spine animator with
1.5 years of experience in 2D drawing, illustration and animation. 

Worked as a freelancer creating various digital illustrations & animations.

I`ll be happy to share the link to my portfolio in the chat
I hope to find a company with an excellent corporate culture looking to work with a talented 2D animator, which will help me grow and believe in my skills and quick learning.
Position: 2d artist, Art lead
Category: Design
Experience: 11 years | English: pre


Illustrator  and  character  designer  with  10  years  of  experience  in  designing  complex  solutions.  I draw  by  hand  and  digital.  I  work  in  Photoshop, illustrator, Lightroom I  know  InDesign.
Position: 2D Artist, Art Lead, Marketing Artist
Category: Artist
Experience: 4 years | English: fluent


I've been working as a 2D Marketing Artist for 4+ years. I've worked as a graphic designer for 7 years before. I've been performing as an art lead for the past 2+ years. I produce the art, as well as handle the technical aspects of the art team, such as art processes, tools, task definitions and scheduling of tasks. I also communicate with monetisation and live ops managers to take into account their vision and product pipelines.
Position: 2d artist / Art manager / Lead artist
Category: Artist
Experience: 7 years | English: upper

I have created a few projects by myself from start to finish and it was a cool experience! I'm`very proud that people gave me such opportunities. It was an important step for me as an artist.
Hi, my name is Alexandra and I'm a 2D artist\ Art Manager. I have started my journey in the industry by drawing storyboards for 2d videos, cartoons, and clips. Also, I had engaged in games of the Hidden Object genre, city builder, match3 Currently working in the field of slots games.
During my work in the industry, my responsibilities included: character development and design, UI design, drawing and rendering of characters, symbols and backgrounds, game elements in isometry, art preparation for animation. I also have been studied 3D sculpting and animation in the after-effect a bit. at my previous job, I grew into an art manager. my duties included the development and preparation of documentation, onboarding, feedback, development of art briefs for artists, etc.

I would like to find a place where I could improve my knowledge and skills. It is very important for me if my new team will encourage and welcome creativity and career growth.
I would like to find a place where I could improve my knowledge and skills. It is very important to me if my new team will encourage and welcome creativity and career growth.
Position: 2D Artist Casual Isometric Concept Props
Category: Artist
Experience: 1 years | English: upper

I have been studying to be a Game Artist in Advanced courses from Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers to prepare them for further animation, making tiling and I experience with a variety of software and tools.
I am writing to apply for the open Casual Game Artist position that I saw on your website. I am confident that I have the skills that you are looking for, and I believe that I would be a valuable asset to your team.

I have been studying to be a Game Artist in courses Game Station Academy and during that time I have developed understanding of the art and design process. I am skilled in 2D art, working with layers, tiling and I experience with a variety of software and tools.

I am a highly motivated and hard-working individual, and I am always looking for new challenges and opportunities to learn. I am confident that I have the skills and experience to excel in this role, and I am eager to put my skills to work for your company.



If you would like to discuss this position further, or if you have any questions, please do not hesitate to contact me. I look forward to hearing from you.

Sincerely,

Yuliia Bilash
Position: 2d artist (casual) / UI
Category: Artist
Experience: 3 years | English: pre


I am a 2D artist working in casual style. I prefer to create assets
 for  mobile games  and applications. I also do UI/UX design. 
My main responsibilities in these positions are:

Creation of prototypes and rendering of interface elements;
Creation of 2D graphics for casual mobile games;
Formation of a unified style of play;
Drawing casual backgrounds, characters, objects, environments,
interface elements;
Creation of advertising creativs;
Integrating interface solutions into product;
Work with libraries, components, guidelines, ui kit.
Animation, 3d