lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Unity3D Developer
Category: Artist
Experience: 11 years | English: fluent

I am 100% sure and guarantee you for the great outcome in as much as you are well details about your requirement idea
Hi Everyone
Welcome to my profile, I am Muhammad Daud by name, i am a professional 3d artist, game designer, 3d modeler, NFT designer, and Unity game developer, I have 10 years of experience in this field because I have been doing this since 2012, I am here to help as many clients as possible who is in need of anything related to 3d design or game design

I can design using the following software
Blender
3d max
Maya
Unity
Figma
Adobe XD
Unreal Engine
Adobe Photoshop


I can design from scratch, I can redesign and improve the existing model, I can edit any unity Asset design and many more...
Kindly contact me now

Remember The secret of a champion is their ability to handle tasks from beginning to end with outstanding results, I promise you outstanding results on this project only if you permit me to do so for you because I have many portfolios to show you 
Am I permitted?
Thanks
Please provide me the full details of your project to avoid any misunderstanding, if possible you can schedule a call as well
Position: Unity3D Developer
Category: Unity
Experience: 3 years | English: fluent

Made a VR project for one of the biggest churches in Lviv.
It's a historical landmark that underwent a renovation and wanted to have a tourist attraction showing the process of renovation and the challenges that they faced.
Highly skilled Unity Developer with 3 years of experience in game development and AR/VR applications. Proven track record in full-cycle development, prototyping, analytics, monetization, and project support. Strong teamwork and communication skills, with a passion for creating engaging and immersive experiences.

During my years of work I have used technologies such as git, firebase databases, firebase analytics, various SDK and add-ons for Unity, used by professionals in both indie and enterprise projects. I have some experience setting up multiplayer using Photon PUN, collecting user data for analytics and gameplay purposes using Firebase.
Although my previous work experience shows that I have knowledge of working on mobile platforms and VR, such as Oculus - I am very eager to start working on larger scale projects, such as console and PC games.
Position: Unity3D Developer
Category: Unity
Experience: 1.5 years | English: intermediate


Hi! I am a diligent Unity developer with sufficient experience in various mobile projects. Looking for work on projects of all genres and platforms.

I have skills in developing prototypes of mobile Hyper-Casual games of various genres, implementing side SDKs (Facebook, AppsFlyer, etc.) and plugins (DoTween, RayFire, Feel, etc.), familiar with their functionality and how to use them. Also, I have experience in writing complex functionality for objects, game assets (setting up materials, meshes and animations), profiling and optimizing scripts and render performance.
Position: Unity3D Developer
Category: Unity
Experience: 5 years | English: upper


Hi!
I am a skilled Unity Game Developer with expertise in game development, including creating games from scratch and maintaining existing projects. I am proficient in Unity, C#, Git, Zenject,  UTween, DoTween
I prefer mobile and PC game development.
VR/AR/MR is not for me.
Position: Unity3D Developer
Category: Unity
Experience: 11 years | English: pre


Hi
I have more than 12 years of experience in Unity		
		
I have good experience in 

- Multiplayer games
- Game physics
- Vector geometry					
- Working with game server
- Hyper-casual game development
- Strategy game development
- Simulators
-  Casual game development
etc.
- Problem solving for Server-Client synchronization in particular Server-Client Physics synchronization
- Familiar with Maya, 3D modeling, animation,
- Familiar with Photoshop
Position: Unity3D Developer
Category: .NET
Experience: 7 years | English: upper


Hi, I'm a technical lead in the Room 505 VR Studio. I have more than 7 years of experience in developing various software in Unity. For instance, training systems and simulations for PC or VR / XR, mobile AR applications and WebGL games. During this time, I gained the skills of the software engineer, team leader and project manager, as a co-founder of the Room 505.
I'm best at dealing with complicated VR projects, communicating with customer, creating work pipeline and managing all team members tasks and duties. At the same time, I still have a huge list of projects in my portfolio as a full stack Unity developer.

Stack of technologies in use:
-Unity+C#
-Unity Photon Networking
-Oculus VR SDK
-Unity XR Package
-Firebase/Google services integration
-ARDK
-VRIF SDK
-Any custom SDK from Unity Asset Store

Headsets:
-Oculus Quest 2
-HTC Vive Pro
Position: Unity3D Developer
Category: Unity
Experience: 5 years | English: intermediate

Made and published game myself. Game is called Dark Bestiary.
Hi! I'm Ivan and I like to code :D

I started my professional carrier in 2015 as web developer and was very excited about my new job, I learned very fast, after a year of work, I was entrusted with my first project. I worked as backend developer for about 3 years.

I'm interested in gamedev since childhood, having enough experience, I decided to try myself in game development. At the end of 2017 I started development of my own game, it took me like 3 years to finish. During development I faced a lot of previously unknown problems like behaviour trees, pathfinding, skeletal animation, storing/updating game data etc.

At the moment I have 7 years of professional experience in various fields, and few completed projects under my belt.
YAY: Anything related to gameplay, UI, backend, tools
NAY: Graphics programming, devops
Position: Unity3D Developer
Category: Unity
Experience: 2.5 years | English: upper


Hi there,

 About Me:
With 2 years of professional experience in game development, I have a deep understanding of the industry and a proven track record of creating immersive and enjoyable gaming experiences.

 Skills and Specializations:

Strong knowledge of Unity and C#;
Experience in programming, game design, game feel, user experience
Familiarity with numerous tools

 What I Offer:

Strong problem-solving and analytical skills
Ability to work well both independently and within a team
Passion for creating captivating gaming experiences
Continual learning mindset to stay up-to-date with the latest industry trends
If you know of any opportunities or have any leads, I would greatly appreciate your assistance. Please feel free to reach out to me.
Position: Unity3D Developer
Category: Unity
Experience: 4 years | English: intermediate


I am 5 years in game development. Worked in 4  different companies. Have experience in Unity VR&&AR development
Position: Unity3D Developer
Category: Unity
Experience: 1.5 years | English: upper

Worked on:
                   Top down diablo clone (3D).
                   "Falling balls"(youtube stream code review) (3D).
                   Match three (Candy crush clone) (2D).
I am a 3rd year student at Igor Sikorsky Kyiv Polytechnic Institute(KPI). I have a 3 years of programming experience, I`ve tried a C, JS, C++. Last year of my programming journey have passed by amateur working with .Net/Mono platform, also freelanced.Created several games in a team during hackathons, and in free time. Made coursework with ASP NET CORE MVC.

Have experience of working in small team (up to 5team members in Ludum Dare, Parimatch hackathon and else hackathons).

Source control: Git(SourceTree, Console).

Primary Skills:
Unity and C# programming.
UI\UX programming.
Game play programming.
Editor scripting.
Refactoring legacy.
Code optimization.

Have experience with frameworks like:
Addressables, 
Job System, 
DOTween,
Zenject.
ASP.NET CORE,
Entity Framework Core,
NUnit, xUnit.

Additional skills:
AI development.
Shaders development (HLSL).
Networking.
SQL scripting.

Also, I`d like to have the opportunity of taking a part in developing with strong leads and seniors, under whose leadership I can become a stronger programmer.
Kyiv office or remote (full-time).
Only game development.
No hyper casual, gambling.
Position: Unity3D Developer
Category: Unity
Experience: 1.5 years | English: fluent


I am a Computer Science Graduate from Kazakhstan. I have been working in game programming and specifically Unity since my second year of university. During my independent work I was focusing on 2D platformers and 3D survival games. I have participated in many hackathons and coding competitions involving game programming and design. 

Later, during my fourth year of university I joined the ROQED game development company as Unity Developer. I worked on two of their games involving simulation of laboratory environments. As a developer my role was in creating new features for the project, working with the UI, animations, as well as maintaining existing software architecture. I have also worked closely with the network part of our application and AWS. 

Other than Unity I have experience in working with Unreal Engine, Backend development in Python, and machine learning. In addition, I consider myself to be a good team player with great time management skills.
Position: Unity3D Developer
Category: .NET
Experience: 0 years | English: intermediate


I am a computer science student at Vinnytsya National Technical University
I have been learning unity and c# for over a year and used it in my course projects.
Also i was a participant in global game jam 2023 with project "Baobab" where I’ve got a valuable experience in team work with other programmers, game designers and artists.
Position: Unity3D Developer
Category: .NET
Experience: 5 years | English: intermediate

I make many features for trading bot, did a great job to optimization request to server and increased productivity by 18%. Later I make a simple hyper casual games in Unity.
I am a developer with a 5 year experience in solid background in a range of .NET and Unity development aspects in a games and 
business application context. I am a great communicator and team player. My ability to communicate well enables me to work effectively with lead or clients to find goals and requirements for applications. Looking for remote (or starters, then relocation is possible) Unity3D job. In my last job i did middle-level tasks: creating new services, helpers, use multi-threading to make project faster.
Position: Unity3D Developer
Category: Unity
Experience: 3 years | English: upper


I am a game developer specializing in developing mobile games, I made more than 10 casual games, In addition to development skills, I can also make animations and particle effects.
 I have a diploma in game development and a Bachelor's degree in computer science.
 Developed many games alone or with small teams and I am comfortable with unity and c#.
 Looking to improve my skills and gain new knowledge and make the world better through my work.
Position: Unity3D Developer
Category: Unity
Experience: 7 years | English: upper

I've worked on multiple different games completely from scratch, including casual, realtime multiplayer, casino and simulation games
I am an experienced Game Dev with 6 years of experience currently looking for new challenges to take my technical knowledge to the next level
Challenging projects with cutting-edge technologies
Position: Unity3D Developer
Category: .NET
Experience: 4 years | English: fluent


I am an experienced Unity developer who specializes in Editor Tools and game design philosophy.

When it comes to this position my experience with Another Reality Studio makes me a great fit as I have experience working remotely where diligence and self-management are crucial to success. In previous roles managing engineering projects I was able to achieve the following for my former employers:

Built an Editor tool to support collaborative development use ScriptableObject Event System Architecture in Unity
Prototyped a VR application for Physical Therapy professionals in Unity using OpenVR for a stealth start-up and provided technical strategy advice.
Migrated the working prototype of a 2.5D music-based action game made by Astora’s founder from Gamemaker Studio (JSON) to Unity 4 (C#) and then Unity 5.
Supported a team of 4 Unity engineers in rapidly resolving bugs and roadblocks in a Mobile AR Application to meet deadlines for a conference event.
Position: Unity3D Developer
Category: Unity
Experience: 3 years | English: fluent


I am an Unity developer with 3+ years of experience I primarily work with mobile and have been the sole programmer of 9 mobile games. I excel in Gameplay Programming and have experience in AI, and UI programming as well.
Position: Unity3D Developer
Category: Unity
Experience: 4 years | English: intermediate

1. The fact that I was able to quickly get into big-scale project with complex, legacy codebase without any commercial experience and to become an important employee of my company despite of the fact that at that time I was still finishing my graduation project for Master's degree.
2. Was a key member of a small team, which created a big and complex 2D survival/adventure game from scratch.
I am a passionate game developer from Kyiv, Ukraine. Have 3.5 years of working experience in the game industry. 

Was involved in the development of a minecraft-like game with a multi-million audience worldwide mainly using Unity 3D engine and C# programming language. Took part in several activities, such as:
- adding new features;
- bug fixing;
- optimizations;
- ads and analytics integration.

Was a key team member responsible for creating a new 2D survival/adventure game from scratch. Was responsible for:
- developing game world rendering system;
- developing GUI;
- gameplay programming.

Qualifications:
- C#
- Unity
- Integration of different SDKs (advertising, analytics) of such providers as Appodeal, Google Ads, Firebase, Fyber, etc.
- Experience with HLSL shaders
- Some experience with Java, JavaScript and React
- Used several Unity plugins (e.g. TextMesh Pro, Native Plugins from Stan's Assets)
- Git. Mostly GitLab with the use of Sourcetree client and built-in functionality of some IDEs
- Used different IDEs, such as: Visual Studio, Android Studio, Xcode, Rider
- Used Jira, Slack for cooperation
- Have some knowledge in several branches of math, such as trigonometry, geometry and linear algebra
- English (intermediate)
Want to be able to work alongside professional teammates, create interesting (in terms of development) and fun (in terms of gameplay) games. Don't want to take part in the development of casino-related games.
Position: Unity3D Developer
Category: Unity
Experience: 0 years | English: upper

Developed "Keep Calm, Be Quiet": A unique 2D top-down horror game, featuring a gripping narrative and immersive audiovisual design, offering a challenging and intriguing gaming experience.

Active Project - Project Saint Sinner: Leading a university team on a 2D rogue-like game project. This game integrates random level generation, diverse weapons systems, and thematic boss battles, promising to deliver a dynamic and engaging gaming experience.
I am a seasoned PC game developer with a strong background in Unity.

Currently studying at "University of Information Technology and Management in Rzeszow" on a faculty of Game Design and Development (2022 - 2025).

My qualifications and experiences include:

-Proficiency in a variety of programming languages such as:

-C#
-C++
-Python

-Extensive experience in team-oriented game development projects.

-Practical understanding and experience with third-party libraries including:

-A* pathfinding
-DOTween
-Zenject

My combined proficiency in programming, Unity game development, and ability to thrive in a team environment make me a strong candidate for any game development endeavor. I am always eager to push the boundaries of game design and welcome new challenges.
Position: Unity3D Developer
Category: Unity
Experience: 0 years | English: upper

I have successfully developed and deployed a feedback and FAQ Telegram bot for the Student Council of my faculty in university. Currently I am working on a small game in Unity.
I am a second-year student at the faculty of Applied Mathematics in Igor Sikorsky Kyiv Polytechnic Institute. In university, I have been studying Python, C, Java and Haskell. In my free time, I had an experience mostly with C# (Unity), C++.
Looking for a remote, preferably part-time, job or internship. Would not want to work as a frontend developer.
Position: Unity3D Developer
Category: .NET
Experience: 3 years | English: upper

İ am the 2nd place of GameJam winner sponsored by Kwalee.
İ am a software developer with more than 2 years. İ am working on Game Development for a long time. İ use Unity C# scripting technology to make the games. Currently i am working on my own game project. It will be on Steam soon.
Position: Unity3D Developer
Category: Unity
Experience: 2.5 years | English: pre


I am a Unity 3D developer with 2.5 years of full-time work experience. I have worked mostly on Action & Action-RPG, HyperCasual, Educational and Kids games and applications for Mobile (iOS and Android)
Position: Unity3D Developer
Category: Unity
Experience: 1 years | English: intermediate


I am a Unity Developer, with 2.5 years of experience in programming, especially 1 year in C#.

As a Unity Developer, I made a lot of small games in different genres (tower defense, hypercasual, third-person/first-person shooters, card, 2D platformer).

Also worked as a Fullstack Web Developer:
- Rewrote big projects with old tech stack to a new one;
- Supported big legacy projects and implemented new features;
- Worked in a large team (with Americans) using Scrum and Agile methodology.
Position: Unity3D Developer
Category: Unity
Experience: 1 years | English: pre


I am a Unity developer with a year of experience. I have C# programming skills and experience with Unity. My work experience has helped me improve my teamwork skills and my ability to communicate with colleagues and customers. I have knowledge in various areas such as game development, creation and mobile development.
Position: Unity3D Developer
Category: .NET
Experience: 1 years | English: fluent

I have released great game
I am beginner developer , C# and unity programmer
i am self-taught and like to study and learn new stuff
I passed english cambridge exam C1 this year
have some games published in GP and even more projects that were not finished
looking for a job :)
i want to learn
Position: Unity3D Developer
Category: .NET
Experience: 0 years | English: basic


I am developer of games and applications using the Unity game engine and C# for various Android and PC platforms. Creation of user interfaces, development of logic for games of various genres. Also i have work experience with WPF and integration Mateterial Design, WinForms, some databases such as SQLite, PostgreSQL, Microsoft SQL.
I'm interested in development of different games starting from casual and up to AAA games.
Position: Unity3D Developer
Category: Unity
Experience: 0 years | English: intermediate

Quickly upgraded programming skills.
I have been fond of games since childhood.
Received a diploma with honors in National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”.
I am actively improving my skills in developing games on the Unity engine.
I am taking the "Low Poly Racing" course from Imphenzia.
I am taking the "Made a Factory" video course from Code Monkey.
I am taking the course "Learn Unity Beginner/Intermediate 2023 (FREE COMPLETE Course - Unity Tutorial)" from Code Monkey.
Position: Unity3D Developer
Category: Unity
Experience: 1 years | English: pre


I am Unity game developer.
I worked with the Bunker 22 team (on the game Putinist Slayer) and with GeeKit (hyper casual projects).
I used these technologies: 
 - GitHub, Jira, Trello
 - DOTween, Rayfire, Cinemachine assets
 - State pattern, Fabrica pattern
 - Android build (Google Play Console & Game Analytics)
 - A* search algorithm, Circular buffer, Dictionaries, Queues, Terrain, Ragdoll
Position: Unity3D Developer
Category: Unity
Experience: 0 years | English: pre

Made a simple but working level in a 2D game, and also successfully made a project for a friend, with whom he defended his course work at the University :D (named Roller Madness)
I am very interested in working with Unity, working with games and interactive projects.
Have some experience in creating 2D and 3D projects. I am engaged in scene construction, familiar with Tilemap and its extensions (Rule tiles, Tile prefabs). Worked with simple physics of interactions through colliders. Made scripts for character movement and cameras (used Cinemachine). I have experience with ready-made assets from the Unity Asset Store. Also with creating a user interface. Worked with an animation system (Mecanim).
I worked with the particle system in Unity and creating particles using the Visual Effect Graph.
I have made several training projects that can be viewed on Github (Karaka-Y - username). Also familiar with Github itself, although there was no need to use all of its functionality for my projects.

Have some experience with other tools, such as Photoshop, GraphicsGale, Confluence.
At this stage, ready to do 'dirty work' in the gaming industry and opened to interesting tasks of in-game mechanic and bug fixing.
I want to try myself in commercial development and I will be very happy if you send me an interesting test task.
Position: Unity3D Developer
Category: Unity
Experience: 1.5 years | English: intermediate

I use many technologies related with cutting edge technologies such as AR, VR, MR.
I am working in IT craft now. 
I graduated  Simon Kuznets Kharkiv National University of Economics. Master's degree, Computer since.
Unity developer: 1) work with AR(use plugins: ARKit, ARCore, Vuforia, Ximg, Kudan), VR(develop to HTC Vive, HTC Vive focus, Oculus ), MR. 2) have got experience in server implementation on ASP.Net and integration in Unity 3d or can use existing libs like Photon for achive this reason. 3) use cutting edge solution for code , such as zenject, UniRx and e.t.c..
Asp.Net developer: 1) have got experience in Asp.net Core 2) have got experience in angular 2-6 3) Dapper, EF. 4) MSSQL, MySQL.

I'm looking for your offers.
I would like to use cutting edge technologies. It would be wonderful if project will be interesting and have continue integration in future.
Position: Unity3D Developer
Category: Unity
Experience: 3 years | English: intermediate


I am working in Vimas. 
Participated in development VR games for learning English in unity 3-d;
Participated in development mobile app’s for retail grocery chain store system;
Technology:
C#, Xamarin, Unity 3-d, Git
Position: Unity3D Developer
Category: Unity
Experience: 0 years | English: upper

At start i was working on 2D platformer games, then i started doing some 2D arcade games and now i am working on 3D games in hyper-casual and RPG style
I am working on my own simple projects you can see on GitHub. I am keen on self development and want to become a part of an amazing company to make games because it is my passion
Position: Unity3D Developer
Category: .NET
Experience: 0 years | English: fluent


I am working on my programing skills last 3 years. Basicaly its C, C++, .NET(C# especially) and Python programing languages. Also now I am studing SQL and Digital Logic. So in general I have a lots of things I am interested in and I will work hard to do it.