lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: UX/UI Designer
Category: Design
Experience: 4 years | English: fluent

One project that comes to mind is the development of new user-centered designs for our various software products, including Point of Sale Software, Restaurant Technology, and SaaS softwares. I worked closely with our development team to ensure that our products were intuitive, efficient, and easy to use for our clients.
As a UX/UI designer, I have worked on a variety of projects, from large agencies and global startups to small, local brands. I bring equal levels of passion and expertise to each project, making sure every user experience I design is outstanding.

I've honed my skills over the years and have a deep understanding of the user-centered design process. I know how to conduct user research, create wireframes, and prototypes to validate design decisions. I'm also proficient in design tools such as Figma, and Adobe CS.

I have a good track record of completing projects on time and on budget while maintaining high quality. I am a good communicator and can explain why I chose a particular design for the people I work with and the people the project is intended for.

One of the things I enjoy most about my work is the unique challenges that each project presents. I thrive on the opportunity to think creatively and come up with innovative solutions that meet the needs of both the users and the business.

I'm always on the lookout for new opportunities to grow as a designer and work on exciting projects. Let's make something great together!
I am searching for a dynamic work environment that fosters growth and development. I am passionate about finding a long-term opportunity with a team of motivated and talented individuals, where I can enhance my skills and reach new heights in my career.
Position: UX/UI Designer
Category: Design
Experience: 2 years | English: intermediate


As a UX/UI Designer, I understand the process of creating meaningful experiences for users. I empathize with the user to discover problems and design creative solutions. I am passionate about how design and technology can bring about change in education. This could inspire new ways of learning and bridge diverse communities. In conclusion, My goal is to create bold solutions and relevant experiences for users.
Position: UX/UI Designer
Category: Design
Experience: 1 years | English: upper

In 3 days, I learned the basics of Adobe After Effects and created a short video.
As a UX/UI designer, my mission is to marry creativity with functionality to deliver products that users love. I am skilled in using various programs, such as Figma and Adobe Illustrator. My expertise also includes conducting both qualitative and quantitative UX research. 

In mobile app project my goal was to create a fitness tracker app. I conducted in-depth interviews, developed a Customer Journey Map (CJM), and prioritized features using the Kano model. Following this, I designed the app's information architecture, ensuring compliance with Miller's Law. After analyzing user testing data with heat maps, I made necessary adjustments and finalized the design.

In web service the task was to create a website with a unique feature of online booking for apartment viewings. Competitor analysis was conducted to identify strengths and weaknesses, and wireframes were created based on the findings. A minimalist design was developed for both desktop and mobile versions.

In the field of graphic and social media design, my responsibilities included creating creative posts for the Instagram social network and logos.
I am looking forward to engaging in exciting projects that present challenges. I also expect support in learning new technologies, opportunities for professional growth, and a positive working environment.
Position: UX/UI Designer
Category: Design
Experience: 1 years | English: intermediate

I have experience in developing websites, web services, mobile applications, and landing pages, and also use UX techniques and methods such as Prototypes, Wireframes, User Flow, CJM, and UI-kit. I use tools such as Figma, Adobe Photoshop, and Canva. Continue to improve my knowledge and skills through ongoing self-education, and learning new UX/UI design methods through online courses and materials.
As a UX/UI designer, my passion is creating innovative ideas for improved results and user experience.

My Pet Projects:
1. Startup competition: Ukraine Cult
The goal was to use the festival as a platform for cooperation between culture, education, science, and business. The festival represents a platform where all the bounty of Ukrainian culture and art is reproduced. The team consisted of three people. My role consisted in creating a presentation using the tools such as Canva and Figma.

2. Landing page for Citroen C4
Creating a landing page to advertise the new Citroen C4. One of the main requirements was to provide an opportunity to book a test drive. The project had the following steps: competitor analysis, moodboard, wireframing, and prototyping.

3. Redesign of a tattoo company website Custom Concept Tattoo
The main goal was to transform the existing site into a visually stunning and comfortable website. The project had 4 steps: competitors analysis, wireframing, UI kit, and adaptation. As a result, I redesigned the website that demonstrates the tattoo master's portfolio and services, and allows clients to easily book appointments and interact with the business online.

4. Web service LiveUA
LiveUA is a Ukrainian online service that helps to find and book tours and excursions with guides around Ukraine. The project has the following steps: competitors analysis, JTBD, user flow, design system, wireframing, design, and CJM. The project is in development now.
My expectations from the job: 
1) I am looking forward to working on a variety of projects that will allow me to gain experience in different areas and expand my knowledge. 
2) I look forward to working with a team with whom I can exchange ideas and collaborate to achieve the best results.
Position: UX/UI Designer
Category: Design
Experience: 3 years | English: basic


As a UX/UI designer with 3.5 years of experience, I have honed my skills in creating engaging and intuitive digital experiences for users.  With a deep understanding of user-centered design principles and an eye for detail, I have successfully delivered projects for a variety of industries, including e-commerce, healthcare, and education.  My experience with design tools such as Sketch, Figma and Adobe Creative Suite and my ability to collaborate effectively with cross-functional teams make me a valuable asset to any organization looking for a mid-level designer.
Position: UX/UI Designer
Category: Design
Experience: 1 years | English: upper

1) Successful finishing of the courses in web design with a mark - Excellent. Finished 2 projects in UX/UI design.
2) During my study at university, I was the one person who get a job with the specialty after the leadership program.
3) When I was a sales manager, I managed to sell 3 of the most expensive employment program, that nobody did it before
A self-disciplined and passionate UX/UI Designer with strong skills in research, prototyping, and UI design. I have one year of commercial experience in the design industry. Also, my previous experience in project management and the sales industry help me to manage deadlines and support awesome communication with a client.

Graphic Designer  - UniWork  (2022 - now)
Designing the graphic visuals, landing pages, and Instagram page, preparing the presentations for the educational project at Kyiv National University of Shevchenko


UX/UI designer - SaaS platform | Cospace (September - March 2023)

The SaaS platform “Cospace” allows searching, comparing, and managing places in coworking spaces to save users time for comparing and booking places in different cities. Here I interviewed the target audience, conducted research, and created a prototype and UI design, which was adapted to the mobile version as well.

UX/UI designer - Finance wallet (July - September 2022)

IOS Application that allows users to keep track of all their financial assets for managing and planning. 
Here I did surveys and in-depth interviews and created user stories, CJM, App architecture, and prototypes, which were tested on real users. After that, I did User Interface Design.

Project Manager - Smartsolutions  (2019 - 2022)
The full-cycle administration of the process of redesigning the website in the legal industry. It included researching customers, preparing the structure of the website, managed the design process and deadlines for the whole project team. After this, I prepared the design of their social media according to the content plan.
I am looking for a job where I can use all my knowledge and previous experience to create a useful product I will be proud of. The team where I can continue improving as a team player, and as a UX/UI specialist.
Position: UX/UI Designer
Category: Design
Experience: 1.5 years | English: pre


As for my skills, I'm very good at Figma, and I'm also learning After Effects, Photoshop, and Adobe Illustrator. I have experience in Frontend and cooperation with website developers. I understand that it is necessary to create not only visually attractive, but also intuitive user interface designs. I can assemble Design system, Autolayouts, Wireframes, User flow. Analyze the client's field and its competitors. I am always ready to develop and learn new things, I pay attention to details, I am dedicated to my work, I am able to think critically and I work well in a team. I can react quickly in stressful situations.

- Creation of adaptive versions of sites for mobile devices and tablets.
- Created Design systems, Autolayouts in Figma.
- Conducted research and comparison of the client's competitors, analyzed the input data from the client.
- Developed Wireframes and interactive Prototypes
- Developed User personas, Sitemap and project logic.
- Created icons, illustrations, logos, and other graphic elements.
- Developed concepts and selected references for the customer.
- Made presentations for clients.
Position: UX/UI Designer
Category: Design
Experience: 6 years | English: upper

Main product: remotehub.com
As UI/UX designer with experience of more than 6 years, I have the ability to turn ideas into real solutions. From concept development to prototyping and final production, I strive to create products that are not only aesthetically pleasing, but also convenient and solve user and business problems. 

Here are some of my primary responsibilities:

User Research: Conducting user research to gain insights into the target audience, their needs, and pain points. This involves techniques such as interviews, surveys, usability testing, and data analysis to inform design decisions.

Ideation and Concept Development: Generating ideas and concepts that address the identified user needs and align with the project goals. This includes sketching, creating wireframes, and exploring different design possibilities.

Prototyping: Building low and high fidelity prototypes to test and validate design ideas.

Collaboration and Communication: Working closely with cross-functional teams, including marketers, and developers, to ensure the successful implementation of the design. 

Design Execution: Translating conceptual designs into detailed and visually appealing product specifications. This involves creating high-fidelity mockups, specifying design elements, and preparing design assets for handoff to development teams.

Usability and User Experience (UX) Design: Focusing on creating intuitive and user-friendly experiences. This involves crafting user flows, information architecture, interaction design, and visual design that align with usability principles and best practices.

Design Iteration: Iterating on designs based on feedback from user testing, stakeholder reviews, and ongoing evaluation. This iterative process helps refine the product design to enhance its usability, functionality, and overall user satisfaction.

Design Documentation: Creating design documentation, style guides, and design specifications that provide clear guidance for implementation and maintain consistency throughout the product development lifecycle.
From working in the company, I expect the opportunity to grow professionally and improve the product. For me, the work of a product designer is not only about moving pixels.
Position: UX/UI Designer
Category: Design
Experience: 3 years | English: intermediate

1st place in Web Design Category in Local (Azerbaijan) Design Awards
2nd place in Web Design Category in Local (Azerbaijan) Design Awards
As UX / UI Designer, I worked with various teams to deliver user centered projects. As a team we use agile with our projects and use Jira to control process. Working directly with developers, I gained insights into the development process and learnt about technical possibilities and limitations. This understanding helped me to create more feasible and effective designs that can be implemented smoothly. I ensured that the design is implemented as intended. 

I worked with various web and app projects, conducted user research, tested a lot prototypes with user to ensure that every aspect of design works as intented. I always welcomed design challenges, it helped me to understand user more and helped me to better communicate with them.
Position: UX/UI Designer
Category: Design
Experience: 1 years | English: upper

I can provide:
1. Argumentation of my decisions
2. Presentation of my work
3. Prototypes
4. Wireframes
5. Mockups
6. Micro-interactions
7. Testing
8. Personas
9. User Flow
10. Customer Journey Map
11. Competitive Analysis
12. Usability and Analytics Report
At EPAM as a student, I'm studying and training my skills with internal projects. At Wadoo studio my deliverables were to provide mockups and prototypes, do user and market research. Also, I had a pet project where I’ve played a pivotal role by providing all visual and UX solutions.
I’m looking for a challenging job to develop my professional skills and to grow up as a good specialist in design.
Position: UX/UI Designer
Category: Design
Experience: 2 years | English: intermediate


At first, my responsibility was editing videos for one youtube channel and drawing simple previews. That was the start of learning Premiere Pro, Illustrator and Photoshop. Then I used to be more "graphic designer" and made pictures for posts or events. I needed more information about design principles, so I took a free graphic design course on the CASES platform. Have experience of freelance work.
I want to make interfaces for video and mobile games. But at the moment I need more practice and experience. I like to make logos and simple illustrations.
Position: UX/UI Designer
Category: Design
Experience: 5 years | English: upper

For now I leading the course “UX/UI Design for beginners” at Beetroot Academy.
At last year I worked on three large project.

First one is for USA based company that focused on Tax and Financial consulting.

The tasks is:

- Develop Customers portal that focused on the customer needs and expectations (online support from the specialists, fresh and useful information, actual reports etc);
- Develop the iOS app from scratch (based on the new design);
- Supporting the developed product and gradual integrations with other client services.

My role:
- UX Research (Competitor analysis, User Flow, Information architecture, Interview with Product Owner and the Client);
- Developing the wireframes based on research results;
- Building the prototypes and testing with the team and customers;
- Developing the UI design; 
- Close collaboration with the developers team and review the staging process.

The second is for Germany based company that focused on Events management.

Tasks:
- Simplify the current User flow;
- Refresh the UI;
- Develop a new, separate product based on the new User Flow.

My role:
- UX Research (User Flow analysis, Information architecture, Interview with Product Manager and the client team);
- Developing the wireframes based on research results;
- Building the prototypes and testing with the team and customers;
- Developing the UI design; 
- Close collaboration with the developers team and review the staging process.

And the third is for Ukraine based company that focused on developing digital produts.

Tasks:
- Update the current CRM;
- Develop a new parts with new features and functionality;
- Support the project and developers team with actual data and research insights.

My role:
- UX Research (Competitor analysis, User Flow, Information architecture, Interview with Product Owner, Users and the developers team);
- Developing the wireframes based on research results;
- Building the prototypes and testing with the team and users;
- Developing the UI design; 
- Close collaboration with the developers team and review the staging process.
My passion is to make complex things understandable, usable, and enjoyable. Focused on exciting and difficult tasks. Feel free to write me, always open to communication.
Position: UX/UI Designer
Category: Design
Experience: 1.5 years | English: upper


At Mate Academy, as a student, I've worked on three main projects (besides lots of small ones) that walked me through the almost full project design cycle: from taking surveys, making comparative analysis, creating CJM, and conducting interviews to prototyping, working with grids, creating concepts and finishing with typography, color systems, and animations.

1. Redesign of Wizzair — the main accent was on the UX part e.g. analysis, creating persona + CJM, empathy map, working with data mostly. Light UI was added as well. 

2. Redesign of Zappos — the main goal was to explore boundaries between classic e-commerce websites and boutique-style e-shops. How can we merge these two ways, what pitfalls can we meet and how to deal with them. I did heuristic and comparative analysis of both kinds of websites and based on this data tried to create my own vision. 

3. Food Delivery App — "hrry", the design process includes:

a) analysis of the market in food delivery apps' niche
b) comparative analysis of сompetitors on the market
c) surveys and interviews about the apps people mostly use when they order food
d) conclusions, highlighting the main points which are missed and need to be added
e) working on prototype, testing
f) working on UI, testing
g) working on animations
h) housekeeping and presentation 

Tools that were used: Figma — one love, Adobe Illustrator (for pictures), Maze (testing), Miro (working with user flow), ProtoPie (animations).

I've got a great practical and theoretical experience while working on these projects. Even if it is the pinnacle of the iceberg in the UX/UI world, I was excited in the process, and I am eager to get more experience.  

You can take a look at my works on my Behance profile, and dribble.  

Besides Mate Academy, I helped my friends with the design of business cards, landing pages, banners, and ads throughout a year. Developing my skills and improving taste :)
I am not picky about tasks or projects I would like to work on. Team matters. Attitude to work matters. Goals matter. The general impact of our work matters. Design is all about solving the problems, whatever they are, and I'd like to solve them and, surely, take responsibility for my actions and decisions. The point is to figure out what you already have then what you have to create or change, and do it the best way possible. Enjoying the process, inspiring, and helping other people.
Position: UX/UI Designer
Category: Design
Experience: 3 years | English: intermediate

Redesigned the application for planning, design and development of the city territories with AI that included 3d editing modes (roads, buildings and territories). Implemented new style guidelines and design-system with Atomic Design approach.

Successfully designed and managed the development of the soft skills educational platform from scratch to implementation (now more than 600 users). Established a brand identity and brand guidelines to ensure a consistent brand image.

Create the application for conducting research work by students together with teachers. Collaborated with product management, developers to improve app user-flow based on usability testing resulting increased the number of users by 10%

Optimized approach of transferring project layouts process from designers to developer, which increased the development speed by 2 times
At my previous position I was responsible for user research, information architecture, interaction and visual design, prototyping, user testing across web and mobile products.

Successfully managed multiple projects under tight deadlines, ensuring timely delivery of quality designs and meeting client expectations

Mentored and taught the trainee

Conducted interviews with potential candidates
Position: UX/UI Designer
Category: Design
Experience: 0 years | English: fluent


At present, I am enrolled in a UI/UX design course and have gained confidence in this field. I am eager to further my development in this area as a junior. As such, I am seeking out internship opportunities or entry-level positions that do not require prior work experience. I possess a strong work ethic, am quick to learn, responsible, intelligent, and committed to continuously improving my design skills with every project. Additionally, I am adept at managing my time effectively.
Position: UX/UI Designer
Category: Design
Experience: 0.5 years | English: upper


At the moment I am working on a project that is dedicated to finding travel companions. 
I have already done a competitor analysis, a survey of users and created a persona.  In the next steps, I plan to work on CJM, information architecture, user story and user flow. Wireframes, UI design, and prototypes will be prepared in the final stage.

1 Day of Happiness
The project is dedicated to the service that offers activities for children and adults. 
I have done an analysis of competitors and interviewed potential users. The persona, information architecture, user story and user flow were created. I decided to use colors that are associated with children, happiness, warmth and trust.  “Hand-made” illustrations underscore the exceptional and unique character of the project. The font was selected in order to enhance the trust of users (parents). 

Titova Boutique
The project is dedicated to an online store of designer jewelry. 
In addition to main project deliverables I've provided in-depth competitor and users research. Based on this, I have proposed design solutions to the client that have been approved. UI design was inspired by the client - modern, feminine and stylish.
Position: UX/UI Designer
Category: Design
Experience: 3 years | English: pre

Before creating a project, I make its prototype.  Also, upon completion and approval of the project, I make animation in Figma so that the customer can see how this or that project will look even before the layout stage.
At the moment I have done about 15 projects.  I did website designs in different directions, and also made applications in different directions too.
 Directions such as:
 - Blockchain;
 - e-commerce;
 - marketing;
 - analytics;
 - new technology;
 - delivery;
 - and so on.
 Now looking for a job in order to grow in this career.  Gaining experience from different companies.

 P.S.
 I worked with different countries, so I managed to gain some experience.  Such as America, Russia, Poland and Ukraine.