lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Lead UI/UX designer and front-end developer
Category: Design
Experience: 11 years | English: fluent

Showing clients a vision of their concept or idea that exceeds their expectations, solving problems, reducing costs and - generally -  making things better - my knowledge have made a lot of clients happy and their business - profitable. 
During the period of work I extended my skills and did a lot of great things.. please see my portfolio!
I am a UI/UX designer with focus on pixel perfect design with 10+ years of experience designing web and mobile apps, corporate websites and landing pages. I do care about the outcome and have an excellent ability to achieve objectives within time and budget. 

Skills:
- Web apps, landing pages, websites, UI / UX design
- Xamarin Forms UI / UX and markup (Android and iOS)
- UI / UX for Android  and XML markup (Android Studio)
- Responsive Web design and Web app adaptation for PC / Tablet / Mobile
- Print design
- Corporate identity, logo design
- Front-end development (HTML5, CSS3, LESS (basic), Bootstrap 4)
- Professional photography

Tools:
- Adobe Creative Suite (Photoshop, Illustrator, Fireworks, InDesign)
- Sketch App 
- Visual Studio, Visual Studio Code, Android Studio
- Project Management Tools (Jira)
Interesting  & challenging projects, qualified time management, team of soulmates, career opportunities.
Position: Lead UI/UX Designer | Graphic Design Specialist | Mentor
Category: Design
Experience: 4 years | English: intermediate

Coordination of an unusual team. I successfully led and coordinated a design team that consisted of my ex and best friend.

Development of the author's course design. I developed a basic UI/UX design course that was completed by about 100 students. I maintain a professional relationship with some, contributing to their growth to this day.
Greetings! I'm Tonya Kryat. I started my professional career as a graphic designer, so I have a lot of experience in creating a corporate style, printing products, and designing social networks and presentations. 

For the past two years, I've held the pivotal position of Lead Designer, steering projects and teams to success. My responsibilities encompass a wide spectrum:

1. Client Engagement & Project Management: I excel in client communication, crafting compelling commercial offers, and driving projects from inception to fruition. 
2. Coordination of the team of designers and conducting workshops.
3. Creating corporate materials for my current agency: commercial presentations for clients, agency portfolio design, and work on internal startup projects.
4. Direct work on the design of the entire project life cycle: from UX analysis and prototype development to transfer to developers and project support.

I also have experience teaching UI/UX for beginners.
I choose not to participate in projects related to sectors such as gambling, betting, or any endeavors that may have a negative impact on individuals' well-being. I also avoid suspicious frauds, financial pyramids, or anything lacking transparency and integrity.  I also choose not to work on projects related to drugs, tobacco, and adult-oriented content. Furthermore, I do not participate in projects centered around religious themes.
Position: Lead UI/UX designer, Head of Design Department
Category: Design
Experience: 8 years | English: intermediate


I have more than 7 years of experience in UI/UX and Graphic design scopes. I also have an experience in leading a team of designers. I have good soft skills. And I will be glad to lead your creative team.
Position: Lead UI/UX designer, Product designer
Category: Design
Experience: 7 years | English: upper


Senior UI/UX Designer, Design Lead 
based in Kyiv, Ukraine with over 7 years of experience in creating sophisticated and user-friendly web & mobile interfaces.

For years of my experience, I've been developing user interface designs from project start to finish, including user stories, user flows, wireframes, prototypes, specifications, and UI assets along with required documentation for a range of products and platforms.

 My previous responsibilities: 
- Working on various projects: E-commerce, Corporate sites, B2B, SAAS, Mobile apps, etc.
- Developing and managing all aspects of company design and creative output;
- Creating user interface designs from project start to finish, including user stories, user flows, wireframes, prototypes, specifications, and UI assets along with required documentation for a range of products and platforms;
- UX researching: user interviews, user feedback, A/B testing, usability testing;
- Leading design team on the project by supporting and mentoring others, planning projects (timeline, activities, sprints planning);
- Projects Art Direction. Providing quality control over design outputs and production;
- Managing design team of up to 15 people and freelancers. Establishing and developing best practices with the design and creative team;
- Adjusting all aspects of team career’s development from identifying resources and skills, hiring process, onboarding new members, defining design role levels;
- Developing and improving various design flows and team standards;
- Collaborating with other teams, managers, and leaders to evolve and support company design standards. 

 Skills
- Experience Design, Minimalistic responsive UI design, Native mobile (Android, iOS) and hybrid design solutions, Rich Internet Application (RIA), Responsive Web Design (RWD)
- Adopting and adapting an existing or creating custom Design system (which includes Style guides, Component libraries, and Pattern Libraries)
- Personas, User stories, Site maps, User flows, Wireframes and prototypes
- UX research: A/B Testing, Surveys, Usability testing, Analytics, User Interviews
- Leadership, planning & process management
- Communicating with users, stakeholders, developers
- Creating simple 2D Illustration and icons
- Basic HTML/CSS

 Tools
- Figma
- Adobe Photoshop / Illustrator
- Maze
- Sketch
- Jira
- Notion
- Cinema 4d & Arnold (basic)
Position: Lead UI/UX Designer / Product Designer
Category: Design
Experience: 10 years | English: upper

Metrics

Analytics indicators before I take on the feature and its indicators after we roll out in production.
Hello! I am a designer with over 10 years of experience in creating web and mobile applications. My professional journey includes working in both small startups and large enterprise projects with high-performance systems.

My knowledge and skills cover a wide range. I have conducted testing of interfaces of various types, including controlled, large-scale, ethnographic, and more. I create hypotheses aimed at satisfying different user needs and test their effectiveness. I have developed rules for A/B testing to ensure objectively better results from multiple alternatives.

I extensively research the product, market, and target audience to ensure high-quality design, development strategies, features, and their scalability within the product.

I have taught seminars and acted as a mentor for employees, conducted reviews, and facilitated the hiring of new talents. I have delivered comprehensive presentations to clients and various product development departments.

I cover the full cycle of working with application design across different platforms. I have the ability to understand the needs of users and clients, based on which I formulate a vision and guide it through all stages of design, development, and implementation.

Thank you for reviewing my resume. I am ready to contribute to your team and help you achieve your goals.
For my side, I completely immerse myself in the workflow. Whether it is communication with a client, research, testing and argumentation of hypotheses, creating a concept or presentation of the work done.

On the latest products, I worked side by side with product owners, analysts and the development department to create new functionality for the application. 

Participated in the formation of product requirements and their further presentation, supported at all stages, from conceptual, to transfer to production and quality control of a feature ( ui review etc), after development. 

Also created cases for user testing and hypothesis variations for A/B Testing.

Currently looking for similar loads. Maybe even more.
Position: Lead UI/UX designer, Product Designer, UI designer, UX designer
Category: Design
Experience: 4 years | English: upper

While working in the position of Lead UI/UX designer:
- My team and I successfully launched 2 new projects; 
- I created my «Figma from 0 to pro» course for our company’s employees and managing the hiring process for the design department. 

During my work as a UI UX designer I:
– have worked with my team to solve a problem with the order form by creating a new one, which helped eliminate duplicate orders;
– I helped increase sales by updating the design of the product card. When I worked on the solution for this problem, I helped the developers fix the resizing error. In my solution, I included short videos with the product usage and expert reviews in the design of the new product card.

Thanks to my work experience I can be both a good team player and lead 1 project from start to finish. Most often I have a good understanding of what the customer wants, and I always try to offer the best solution.
My current position is Lead UI/UX Designer (1 year).
Responsibilities: 
Participating in UX processes and CJM development;
Working on a design system;
Finding new ways and opportunities to improve product design;
Advising the project manager on all usability issues;
Creating test cases for new employees;
Training of company employees. 

Previous Position: UI/UX Designer (1 year)
Responsibilities: Design of websites, landing pages, forms, product cards, prototyping, UI animation, video editing, icon development, thematic illustrations, and social media content;
Collaboration with web developers and copywriters.

Graphic/Print Materials Designer (2 years)
Responsibilities: Design layouts for catalogs, flyers, letters, flyers, certificates, etc.; Pre-printing preparation of layouts, documentation of technical assignments regarding print runs, work with printing houses.
According to current situation I'm looking for a job only in Canada (office or remote) or USA (remote). I already have CUAET visa and work permit.
Position: Lead UI/UX / Product Designer
Category: Design
Experience: 11 years | English: intermediate


Full CV - cv.qsb.su


Work experience

Company Name (2022- present time)
Lead UI/UX Designer 


Company Name  (2019-2021 2 years)
Senior UI/UX Designer 

Company Name  (2019-2019 6 months)
Lead Product Designer & React Developer 

Company Name  (2016-2019 2 years 7 months)
Lead UI/UX / Web Designer & Front-end Developer 

Company Name  (2015-2016 2 year 5 months)
Senior UI/UX Designer & Front-end Developer

Company Name  (2012-2015 2 years 5 months)
Senior Product Designer & Front-end Developer

Company Name  (2012-2012 6 months)
Middle Product Designer & Front-end Developer

Company Name  (2011-2012 6 months)
Middle UI/UX Designer & Front-end Developer

Company Name  (2011-2012 6 months)
Junior UI/UX Designer & Front-end Developer
I'm currently looking for an interesting job as a Lead UI/UX or Product Designer. I want to work with a large team, collect and distribute tasks, and review them. To be not only a leader, but a mentor and assistant. Create cool interfaces for web and mobile applications. Make presentations of the work done to customers.
Position: Lead UI/UX Product Designer
Category: Design
Experience: 11 years | English: fluent


20+ years of UI/UX design, interactive / video-design and art-direction experience in world-class projects: Eurovision-2005 & 2017, UEFA Euro 2012.

Worked with multiple heavyweight clients such as Samsung, MasterCard, PepsiCo, La Roche-Posay, Gillette, Kyivstar. 

Experience with multiple startups, European and as well as US in fields of Education, Agriculture, and Artificial Intelligence. Complex SaaS projects were designed and developed from scratch.

Have a deep knowledge in all development cycles, which allows me to be on the same level with developers. Unique mix of Art and Technical skills with Management and Artificial Intelligence Degrees.

Initially from Ukraine, but currently reside in Italy from January 2022.
Position: Lead UI/UX Product Designer
Category: Design
Experience: 5 years | English: upper

- Participated in UX workshop regarding my projects placed in USA;
- Implemented the Usability Testing and the User Interview process at the company level having been the member of the engaged team;
- Leading the design team, mentoring and helping the team to achieve the goals;
- Created a new approach in the design process and new tools implementation on the company level;
- Successful development of websites and mobile applications from idea to release, including business idea, Flow, UX, UI, prototyping, development, testing, release;
I work with numerous clients from all around the world for about 5 years, explore and research products in various fields, come up with solutions from scratch and maintain existing and well-established products. 

• Solid knowledge of usability, UX research, interaction design, product design processes;
• Strong visual and communication design principles including composition, color theory, typography, grid systems, navigation, form patterns, etc.
• Solid knowledge of UX methods: research, surveys, user interviews, usability tests, A/B tests, heuristics analysis, JTBD framework, Kano model, personas, CJM, etc;
• Experience in conducting UX workshops with team and clients (in the USA)
• Working with Design methodologies;
• Experience in Mobile apps design for iOS & Android and responsive web;
• Experience in leading and mentoring design team;
• Experience in creating design systems;
• Understand and work within project parameters: business goals and requirements, product
goals, usability, technical constraints, budget, and schedule.
• Lead and execute concept work for new products, evolving features, and large-scale initiatives.
• Basic understanding of HTML5, CSS3, and BEM methodology.
• Working with Google Analytics, Amplitude, and Data Studio.

I am passionate about design, trying to constantly develop and not stop there. Sitting around is not for me, but challenges and complex tasks are already interesting.
I'm looking for the position of UX/UI or Product designer in the company where I can implement new ideas and bring significance. Where I can research, study and analyze the project, its problem, business goals, users' pains & gains and provide decent design solutions. It would be great to find a friendly team and a cozy atmosphere.
Not looking for relocation and working in the game industry.
Position: Lead UI/UX Product Designer / Head of Design
Category: Design
Experience: 9 years | English: intermediate

• Created more than 10 design systems for products
• Managed and Lead design team with more than 15 designers
• Featured on Behance
Dear, hiring team.
I am 31 years old Lead Product designer with over 9 years of work experience in UI/UX. I specialize on digital solutions and application design. In building the design, I use different design grids, pixel-perfect icons, clear and simple UX solutions. This allows me to make the interface as simple and convenient as possible.

As a Senior Product Designer, i have primary responsibility for all stages of development and creation of an attractive and user-friendly interface for our clients and users. I have often lead a group of designers at the company and working with mobile apps and web design projects, researching market, users, and competitors to get best out of it and implement in product. Creating user flows, wireframes and prototypes. Iterating with product managers, business analysts and developers. I have Leadership skills and ability to build our team. Got knowledge about Human Interface Guidelines and Material design.

My features
•  I work quickly and try to communicate with all of my clients to achieve the best possible results in the shortest possible time.
•  I try to find different approaches and create unique designs for each project.
•  I have a lot of experience with design systems and complex loaded interfaces in Figma. I use an atomic methodology in our work with the projects. Organize layers and name them correctly. This will help the development team work faster.
•  I have worked in different business sectors such as FinTech, Healthcare, EdTech, Logistics, FoodTech, Travel, Entertainment, E-commerce, etc.
 
I think my nine years of experience, strong background in digital solutions, application design and passion for this industry make me an excellent candidate for your position.
• Professional/career growth
• Challenging tasks
• Possibility of learn from more experienced colleagues
• Product company only
Position: Lead Unity3D Developer
Category: Unity
Experience: 11 years | English: upper

- 12+ years of professional experience with web, mobile, online games, 3D graphics, UI.
- 5+ years of professional experience with C# Unity3D games development.
- 6+ years experience in development of 3D engines and graphical algorithms.
- Object Oriented software design and development.
- Invented VFX technology and registered US Patent - “Accelerated skin smoothing effect”
- Extensive use of version control, automatic build and bug tracking systems.
- Experience with 3D graphics systems, SDKs and Advanced graphics technologies. Practical appliance of 3D vector and matrix algebra.
- Experience working with 3D models and texturing authoring tools (3D Studio Max, Blender, Houdini, ZBrush, Photoshop, Substance Designer). Organized a 3D content making pipeline and developed tools to .
- Game-related experience - server side development, databases and writing Sql queries, experience working with crypto coins. Basic knowledge of Machine learning algorithms.
- Experience developing multiplayer games using Boost and Playfab.
- With a team I developed a 3D Engine that successfully was used in many games, one of them “Tanki Online” has been played by more than 30 mln. players in 10 years.
- I implemented more than 30 masks, advanced graphics effects, Android app version, masks editor in MSQRD startup, that startup was acquired by Facebook and I joined the Facebook team.
- At Facebook I ported MSQRD technologies to the in-house VFX authoring tool and 3D Engine, which were used in Facebook projects Instagram and Facebook App.
- At “Belka Games” company with a team I ported the Match-3 game “Clockmaker” to Unity3D, that game has been played by more than 30 mln. players (“Belka Games” has become a partner of the “AppLoving” platform).
- With a team I worked on the first version of the App Loóna. The app has gotten awards “Best App of The Year” from Google and “Apple Design Awards”.
Remote work
Position: Lead Unity Developer
Category: Unity
Experience: 6 years | English: intermediate

Built from scratch several mobile applications. 
In my free time, I often research the various possibilities of Unity/Game Engines and design/architecture in general.
Basic knowledge C/C++, Java, JS.
Created several hyper-casual prototypes.
6+ years of development in Unity, mainly mobile game development. Prototyping hyper-casual games. I have used most of the popular plugins for Unity. Led the development team. Project development: from scratch, legacy, support.
I expect cool game projects and good company in all senses.
I do not work with gambling.
Position: Lead Unity Developer
Category: Unity
Experience: 10 years | English: upper

- Large slot games app with multi-million players.
- Alpha version for massive rpg with lot of 3d models and ai.
- Multiplayer space arcade game with rpg elements.
- 2D puzzle game on Unity3D. Game have a lot of rewards, like best mobile game of the year.
- more than 10 years XP in the game industry, specialized in Unity and C#
- Clear Code ambassador
- Strong analytical and problem-solving skills, multitasking, and adaptability
- Strong in rapid prototyping
- Have the power to explain complex technical things in simple language
About 10 years experience in game development, developed different genres and types (from slots to massive 3d rpg and vr/ar projects). Participated in creation of a lot of mobile games (iOS, Android) and PC games. Good understanding of development principles and business needs when creating games. Extensive experience in game profiling/optimization. Extensive experience in writing game logics and mechanics of varying degrees of complexity. Experience in building flexible and scalable project architecture. Experience in working with third-party services and libraries (Ads, FB, Analytics, etc). Experience in developing client-server applications (Socket, Rest) using basic and self-written libraries. Experience in writing technical documentation.
Familiar with the 'Gang of Four' and Design Patterns. I am able to understand someone else's code, to carry out its refactoring and support. 

Able to organize my time and the team's time. Responsible and focused on the success of the application, because I treat the project/feature as my brainchild and fight for the maximum result.

Find in my self ability to lead people and create a good and integrity team to perform professional work.
Position: Lead Unity Developer
Category: Unity
Experience: 4 years | English: upper


I have been designing and developing mobile 2d casual games and 3d mid-core games, implementing and maintaining game architecture and logic for 5 years.  I have integrated native plugins for ios and android. I have performed a team leader role in a team of 5 devs (mentoring, code reviews, performance reviews, setup CI/CD build pipeline). I am used to optimizing games continuously during development and maintenance. My projects are based on SOLID principles, using DI and RX programming.