lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Trainee/Junior UI/UX DESIGNER
Category: Design
Experience: 0 years | English: fluent

Logo design for a global Salesforce consulting company "Peeklogic"
All of my other projects I am proud of, as they cover problems and issues people can face with and offers different design solutions. You can find them in my online portfolio. Link is in the contact section.
I have 1+ year of non-commercial experience in UI/UX Design. These were independent projects I worked on to get more skills and experience. I usually use Adobe Photoshop, Adobe XD or Figma for the projects, however I also have design skills in 
Adobe Illustrator, Adobe InDesign, Avocode, Axure RP, HTML/CSS
Marvel, InVision is good at image editing and have color theory knowledge and good sense in typography.
The most important thing I am looking for at this point is experience. It is what every beginner lacks but really appreciates. I want to be productive, to improve my skills,  to advance in my career and eventually to become a true professional.
Position: Trainee-Junior UI/UX Designer/ Graphic Designer
Category: Design
Experience: 1 years | English: upper


- developing concepts, graphics and layouts for product illustrations, company logos and websites determining size and arrangement of copy and illustrative material, as well as font style and size
- preparing rough drafts of material based on an agreed brief
- reviewing final layouts and suggesting improvements if required
Position: Trainee/Junior Unity3D Developer
Category: Unity
Experience: 0.5 years | English: intermediate


I study development at Unity + C# for six months, there are some achievements.
There was no commercial development experience.
I strive to write high-quality and easy to understand code in accordance with generally accepted principles. 
I am looking for a team to develop both mobile and computer games.
I would like to work on creating interesting games for commercial experience and to replenish the portfolio
Position: Trainee/Junior Unity Developer
Category: Unity
Experience: 0.5 years | English: intermediate


I  created several games with Unity and took several courses. List of games I created and their brief description:
- Space Confrontation - a 3d game in a space setting, where your ship flies along a predetermined trajectory (using the Timeline) and you have to avoid obstacles and destroy enemies;
- Rocket Landing - 3d game where you have to fly from one point to another avoiding obstacles;
- 3d Action RPG - Prototype 3D game where basic movements, attacks, system hp and enemy AI are implemented;
- 3d Point&Click RPG - Prototype top view 3D game with mouse control. The game features enemies with primitive AI that chase and attack the player. NavMesh is used to avoid obstacles by the player and enemies;
- 3d Platformer - simple platformer with point system and some movable obstacles;
- 2d Platformer - same, but 2d and levels are builded with tilemap;
- 3d arcade karting - 3d racing with split-screen system (if you play on keybord and gamepad at the same time);
- 2d Action RPG - 2d top view game. It has two types of enemies (ranged and melee) with basic AI logic, they will chase and attack the player. An inventory system is built into the game, after killing enemies, items fall out of them that can be picked up and used. There are 3 types of weapons: sword, bow and mace. Archery requires arrows in inventory. Enemies can also drop food that restores health after being eaten. Level builded with tilemap;
- 2d Roguelike - top-down 2d game with procedural level generation. at the beginning of the game, the player enters a random seed, after which a map will be generated. The player must find the key and go through the door to advance to the next randomly generated level. The game is turn-based, it has opponents, a health system and a points system;
- 2d Turn-Based RPG - A 2D turn based game where the player must choose one of the actions each turn (for example hit, heal or fireball). The enemy also randomly chooses an action, the lower his health, the more likely he is to choose a heal;
- 2d Farming - primitive 2d farm simulator. The player must buy seeds, which he will later plant and water. In order for the plants to grow, you need to skip days, if they are not watered, they will disappear. After full maturation, crops can be harvested and receive money for which new seeds are bought;
- Tower Defence - classic td game where enemies follow a certain trajectory.
All of them you can see on my GitHub.
Position: Trainee/Junior Unity Developer
Category: Unity
Experience: 0 years | English: intermediate


Worked in teams with different people during courses. We performed tasks in the format of 3-day sprints, led the board in Git and Jira, and did a code review. After completing the task, team members changed, which gave an opportunity to work with different people.
I have 2.5 years of experience in Unity. During this time, I managed to work on various genres of games. I have experience in creating animations, UI development, working with sprites/textures, tile maps. I use modern patterns and libraries in development. From the patterns I can note:
- State machine
- Factory
- Singleton
Libraries used:
- New Input System
- Cinemachine
- URP
- Pro builder
Position: Trainee/Junior Unity Developer  Trainee/Junior C# Developer
Category: Unity
Experience: 0 years | English: pre

I defended my course work on ADO .Net with 11 points out of 12. This is a simple client-server application that is needed to create a TO DO for a project. The server is responsible for interacting with the database, the client is divided into three separate applications for different roles. There is a link to the project's GitHub in the CV.

I defended my term paper on Web development with 12 points out of 12. This is a RESTful API written with
ASP.Net using the UoF pattern and multi-layer architecture. The frontend part is written using React and Redux. The site has a division into roles (User/Admin/Manager) and a pseudo purchase of products. There is a link to the project's GitHub in the CV.

Also in my CV you will find other projects that I have written.
I сurrently have no work experiencea and am looking for my first job. I have worked on projects only by myself.

Most of the projects in my portfolio were not created in Unity, but since I want to work in GameDev, I'm now creating game projects in Unity and I want to try to create a few projects in Unreal Engine.
If it's related to GameDev, I'll do almost any task, I don't really like creating UI, and I don't like working with animation.

If it's other projects, I prefer the backend, but I can create a frontend prototype that will just work.
Position: Trainee/Junior Unity Game Developer
Category: Unity
Experience: 0 years | English: basic

I have experience in developing a 2D platform game and card game in Unity.
Hello.
I recently learned how to make games and this process really fascinated me. I want to continue working in this field.
I have experience working in a team. I also have two projects of my own. I am constantly learning and raising my level, disciplined, responsible, attentive to details, positive.
Position: Trainee/Junior Unreal Engine or Unity Developer
Category: Unity
Experience: 0.5 years | English: upper

Education
2018 – 2020, KNEU
M.Sc. Information technology. Software Engineering 2014 – 2018, KNEU
B.Sc. Information technology. Software Engineering

Scientific Works
Semenko, Dmitry. "CLIENT-SERVER DEVELOPING OF TABLETOP SIMULATION APPLICATION" monography
of the international
scientific and practical conference, “Educator”, 2018
C# Networking skills is creating Client-Server applications which is demonstrated in my project Chess that has been written in IDE – Visual Studio, and it’s an simple application that is based on real game Chess. Where was realized all rules and multiplayer between 2 players on peer-to-peer connection type. All calculations of figures movements or “figure deaths”, check and mate states are calculated on Host side. On right side of application was based who’s turn it is and which side has what amount of figures. Under it was players names and logs about turns of players.

Java Networking skills are based on Bachelor’s degree group project, my part in there was to create network code for players to connect to each other, chat sync and files transfer. Player connection was decided to do in the same way as in C# through Peer-to-Peer connection. During development process chat feature was decided to be not implemented on early stage. For file transfer has been made an FTP server which was transferring any data that has weight around 4 GB was transferred without losing a single package. FTP server was connected to an project and initialized after connection process to make sure people have same information/maps/etc resources to not cause desync later on. All of that was made on IDE – Eclipse.

OpenGL Core with FreeGLUT toolkit has been used to create real-time Solar System application with different camera positioning and possibility for free view as well. With help of FreeGLUT was initiated control system with keyboard for hotkeys for different cameras or free view.
All planets are moving according to sun and it was initiated with Further Mathematics (Matrix) formulas.

Work Experience
Sigma Software Junior Software Developer
Responsibilities:
• Multiplatform development (PC, Android, iOS)
• Code optimization
• Bug fixing and animation fixing
Product:
[PC, Android, iOS] Six Jewels
Responsibilities:
• Changing UI
• Fixing reel’s
Product:
[PC, Android, iOS] King’s Mask
Responsibilities:
• Changing UI
• Code optimization
• Bug fixing
Game is not released yet.
Product:
[PC, Android, iOS] Champions of Mithrune
Responsibilities:
• Changing UI
• Code optimization
• Bug fixing
Game is not released yet
Was also doing Backlog fixing of different games
Position: Trainee/Junior User Acquisition Manager, Senior Media buyer, Media buying Team lead
Category: Marketing
Experience: 4 years | English: upper

- Successfully tested and implemented a funnel that significantly boosted ad performance across our FB team. My KPIs (qty of conversions, ROI) improved by 400% within the quarter, marking the highest result the team had seen in years.
- Mentored two assistants, successfully promoting one to Media Buyer who contributed up to 10% performance to our team.
- Generated a positive return on investment (ROI) and a high amount of conversions during a period of high volatility on the Facebook platform by implementing a new strategy targeting the LATAM region. As a product of my results, developed a manual for my teammates to share.
Skills:
- Facebook ads(MAINLY), Google ads(Search/UAC), Tiktok ads
- Ability to manage significant budgets
- Experience in testing and implementing successful funnels
- Strong track record of driving revenue growth
- Mentoring and team leadership
- Creative production
Hi!  
I have over 4 years in iGaming(GAMBLING). Now i`m seeking an opportunity to leverage existing skills and gain new expertise in new industries.


Compensation is negotiable and will depend on my exreprise in your domain. I`ve written the minimum wage for User Acquisition (I consider it an investment). 
Physical location: Lisbon, Portugal
Position: Trainee / Junior UX/UI Designer
Category: Design
Experience: 0.5 years | English: upper


In total, my work experience is 3 months.  I've been freelancing for the last month. During this time, I managed to complete various tasks, such as the design of landing pages, individual pages of websites and pages of mobile applications. I also managed to work in one start-up in a team and now I am working on another.
Position: Trainee Junior UX/UI Designer
Category: Design
Experience: 1 years | English: intermediate

8+ years of experience in photography
1+ year in UI/UX design
I specialize in web and mobile app design.
I have good knowledge of colors, composition and an excellent sense of taste.
I also have experience in presenting and defending my work.
I was working under mentoring of senior ui/ux designer. 
 - Taking part in creating user flow and UI of mobile app, web
 - Actualizing application screens
 - Work with components and UI Kits
 - Creating visual images using photoshop and figma mock-ups

Looking for long term Ui/UX projects, ready to dive deep into product and be a good team player.
First of all, by being a part of the company my purpose is to get  a coach that will help me to multiply my initial skills. 
One principle I follow is the principle of apprenticeship, which develops this field and attracts many more people. 
The company should be a progressive one, which means freedom in expressing ideas and carrying out projects.
Position: Trainee/Junior UX/UI Designer
Category: Design
Experience: 0 years | English: basic


My biggest project in UX Design is my graduation project for ITEA.
I worked with data from my surveys and analytics for further development application. After analysis I created Portrets of user, User scenaries, Customer Journey Map, User Flow and drew architecture of future application. I did paper prototypes, I designet wireframes in Sketch and created Hi-fidelity prototypes in InVision.
Position: Trainee/Junior UX/UI Designer
Category: Design
Experience: 0 years | English: pre


One and a half years of experience in printing (development of various layouts for printing).
Completed courses in Design Basic in Hillel IT School.
Friendly team, professional development.
Position: Trainee/Junior UX/UI Designer
Category: Design
Experience: 0 years | English: intermediate


Site content manager - photographing of the product with processing and uploading to the site.
Freelance designer of printing: business cards, passports for products, posters.

I want to try myself in the field of UX / UI design
Position: Trainee/Junior UX/UI Designer
Category: Design
Experience: 0 years | English: intermediate

I worked with Snap inc, led a data labeling team, trained them in new tasks and monitored the quality of their work. Successfully managed and trained a team of 13 people
Snap inc, reviewer, semi-management role
Position: TRAINEE Junior UX/UI design, Graphic design
Category: Design
Experience: 0 years | English: intermediate

I work with Figma, Illustrator, Photoshop, Indesign, a little After Effects (still learning), business analysis, product, persona creation, design thinking, critical thinking, system design (still learning), prototyping, adaptive design, etc.
Experience in projects, not yet, self-taught.
I really want to complete an internship and become a high-quality designer, this is the number 1 goal.
I completed some courses, but I am doing the basic training on my own.
I learn very quickly, I have a great desire, I am a responsible and purposeful person.
I am ready for various tasks to achieve my goal.
Position: trainee/junior web designer
Category: Design
Experience: 0.5 years | English: basic

Certificate of Sochnik School - Web Design course (2020)
Certificate of Sochnik School - Figma course (2020)
My experience in web design started with the Sochnik school
At school, I learned how to create interfaces (from landing pages to online stores), and also worked in a team with other designers and created three projects in different directions: a personal website, a landing page with infographics, and an online store. These and other projects that I've done can be seen on Behance and dribbble. After training, there were two projects on freelance, one of them is an online store, the second is a corporate website. My responsibilities included searching for references, creating a sitemap, selecting fonts, choosing a color palette, drawing the user interface, and adapting for mobile devices.
I am looking for a creative and friendly team with which I can grow and develop professionally.
Position: Trainee/Junior web designer
Category: Design
Experience: 0 years | English: basic

I am currently working on the design of an online book store for Ukrainian writers (for a portfolio). The design of the main page, the author's and user's offices has been developed.
Hello.
I'm still studying, so I don't have any work experience yet. I know Figma, Photoshop and Illustrator. I know a little about Adobe After Effects.

I am still working on my portfolio, but I would really like to work and learn from professionals.
I would like to get an internship (because I understand that the skills are still insufficient) and learn and grow in a professional sense together with the team.
Position: Trainee/Junior Web Developer, Front-end Developer
Category: JavaScript
Experience: 0 years | English: intermediate

Thanks to successful analysis, forecasting, calculation, organizational and communication skills, she had a successful business in 2 directions, started from 0.
As an economist, thanks to successful contracts and the work I did, staff salaries doubled, the company's income increased 3 times.
I will definitely soon have achievements as a programmer.
While studying Front-End, I made several projects using HTML, CSS, JavaScript, React, Flexbox, Bootstrap, Figma, API.
My portfolio: //portfolio-liudmyla-leroy.netlify.app
My resume: //llcv.netlify.app
My previous experience:
economist and private entrepreneur in the field of logistics and construction, education (development and management of projects, cooperation with partners, contracts, salary rates, price formation, calculation of prospects);
teacher of mathematics, informatics, physics, and creative fields;
in public and charitable activities, generating ideas, coordinating and managing projects.
Position: Trainee/Junior Web Developer (react)
Category: JavaScript
Experience: 0.5 years | English: intermediate

I barely started looking for a job in IT, but I already have a commercial project done myself.
About Me: 
My name is Sam, I’m 21.
I started to learn HTML, CSS, JavaScript in 2021. After a while I wrote my very first responsive lending and I realised that web-development is that way I want to work and advance in. 
I started my education in “JavaScript Complex” program in Okten School in April 2022.
I’ve been having a lot of practice of using all different kinds of essential React tools. 
At the ending of my educational program I created React project with using TMDb API.
My expectations of the workplace:
I really want to enjoy my job for the teamwork relations, inner atmosphere and mutual respect.
Also I want my workplace to be perfect for my progress, because I want to be beneficial for company I work in, and to actualise something great in this industry.
Position: Trainee / Junior - Web JS/JQuery Developer
Category: JavaScript
Experience: 0.5 years | English: pre


I started training Front End developers in January before the war.
The theory (front-end) in Sigma Software
Then I studied independently on the book - learn.javascript.ua, 
as well as video lessons with Yevgeny Andrikanovich (Freelancer in life).
Completed the course Full Stack (IT-BANDA/ html,css,php,js,jquery,wordpress,bootstrap).

Made 20+ websites landing without Databases and JS.
10+ landing pages using JS.
Also 10+ mini games on JS/Jquery.
I know a bit about PHP and C#.

In my CW you will find my most interesting works.
I’m not considering game development
Position: Trainee/Junior Wordpress/PHP  Developer
Category: PHP
Experience: 0 years | English: basic

A small sentence in the Java language, at the moment I am trying to develop my own theme for Wordpress
- Front End: Basic knowledge HTML,CSS,Bootstrap;
- Back End: Basic knowledge PHP 5,OOP,MVC;
- CMS: Wordpress;
-Basic SQL knowledge;
-IDE: PHPSTORM;
-GIT;
Interesting projects that will help me to raise my level in Wordpress and PHP. Responsive techs, a friendly team, an opportunity for career growth, a company that will help me become an excellent specialist
Position: Trainee/Junior розробник javascript
Category: JavaScript
Experience: 0.5 years | English: intermediate


As a Front-end developer, I have 6 month of commercial experience, specializing in a range of tasks in design and implementation of user interfaces (UIs) and UI components. My proficiency in using JavaScript, React and TypeScript enables me to perform these tasks effectively. Moreover, I have an 1 year of noncommercial experience of self education and developing pet projects based on pure JavaScript.

Front-End developer 02/2022 – 08/2022
In this position I had experience at making UI components using HTML, SCSS, JS, TS, React, Redux and collaborate with customer with figma design.
Position: TRAINEE/JUNIOUR DEVOPS ENGINEER
Category: DevOps
Experience: 0 years | English: intermediate

- implementation and support of products (Zabbix and UrBackup) on Linux server
- IT infrastructure support in the office
extensive experience in computer technologies, including hardware maintanance, software installation, roll-out and support, and
marketing activities
I want to take my experience in system administration/support to the next level, so I want to grow as a devops engineer
Position: Trainee/Junoir C#/.NET developer
Category: .NET
Experience: 0.5 years | English: intermediate

Finished english courses(level B1) from AIESEC organization.
I dont have commercial experience but i try to make home projects.
C#/.Net;  
Java core;
MS Visual Studio;
Understanding of OOP;
AutoCAD;


English – Intermidiate;
Russian – Fluent;
Ukrainian – Native;
I am seeking a competitive and challenging environment where I can use my ability to communicate with people and take advantage of my knowledge of English.
Position: Trainee\Junoir Node.js developer
Category: Node.js
Experience: 0 years | English: intermediate

Completed a course in Node.js at the Hillel School.
Developed REST API for online chat for almost half a year using express.js, Node.js, express.js framework, mongoDB database.
I also have a basic knowledge of Docker.
At the moment I continue to work on my project and develop my skills in Node.js.
Get my first job and real experience in backend development
Position: Trainee Lead Generation
Category: Lead Generation
Experience: 0 years | English: intermediate


As a main fundraiser for the national regional round of EBEC(European BEST Engineering Competition) and EJF 2023 (Engineering Job Fair) my responsibilities included: organizing a database of companies, creating a proposal for cooperation, coordinating general fundraising for the project, and writing reports to partner companies.

I also was a Partner Manager for NFesT, an NFT festival in Barcelona. My responsibilities included sourcing and managing partnerships through Apollo, creating partnership contact lists, compiling data in spreadsheets and reaching out to potential partners with proposals.
Position: Trainee Lead Generation Manager
Category: Lead Generation
Experience: 2 years | English: upper

My achievements are a high-quality hiring process, more than 90% good feedback from candidates, and more than 80% of hiring candidates working more than 1 year at the company. Created and edited a lot of documents/handbooks.
I had 2 years of experience as a recruiter/sourcer. 
My responsibilities were:
- Recruiting, executive searching, and headhunting of IT specialists of different levels and skills
- Conducting interviews
- Communication with candidates (both active and passive)
- Maintaining relationships with candidates and participating in the development and maintenance internal database
- Writing feedback and summaries
- Providing analytics and statistics on requests
- Participating in the improvement of recruitment, procedures, and regulations
- Sourcing candidates on a day-to-day basis
- Mapping, sourcing, and assessment
- Maintaining recruitment-related reports

I'm a responsible, well-organized, initiative person, and team player.