lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate


I started learning Swift in 2016. My first commercial experience was in 2018.
I work as an iOS developer since 2020.
Now i'm looking for a remote part-time work or some interesting projects

Sumy State University bachelor.

You can learn more about my experience in CV.

My stack:
Swift, Xcode, UIKit, CocoaPods, Core Data, Cloud Kit, GCD, Push Notifications, Network extensions, Localization, AV Foundation, Git, URL Session, Firebase, In-app purchases, appstoreconnect, itunesconnect, Apollo GraphQL
Position: iOS Developer
Category: iOS
Experience: 9 years | English: upper


I started my career as a Game Geveloper and have worked for over 4 years. In different teams (3 - 20 people) we have created several Match 3 and Hidden Objects games, as well as an online game (Poker). For one year I worked as a mobile game developer through Adobe Air. I also mentored 2 junior developers.
In August 2015, I switched to iOS programming. Started with Objective - C (1 year) and now I prefer Swift. Finished several applications for foreign clients. Part of my job was interviewing new team members, estimating working time, developing from scratch, implementing architecture, design, application logic. Working by GitFlow. Codereview. I have small experience in leading a team of 2 developers. At the moment, I have over 9 years of programming experience, 5 years of iOS development in various projects (Smart Home, Logistics, Employee Applications).
Work in team. Interesting project.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: intermediate


I started my career in a startup. Worked on a mobile game named Photograd. Photograd is a mobile quiz game about the city of Almaty. In it, people compete with each other in the knowledge of the city. Earn virtual currency, communicate with each other and lead the rating.
My second place of work is in the field of education. we have developed a training system there for different generations and directions. The most popular of them is Online Mektep. This is an analogue of Zoom. The majority of schoolchildren in our country used our application.
At the moment I work for the company Mycar.kz . This is a marketplace for selling and buying cars. people can put up an ad for the sale of their car, or buy a new one from the ad catalog. there is also an opportunity to buy a new car from the salon, registration on credit. in the application, you can monitor the technical inspection of your car. filtering the ad by different characteristics of the car
Position: iOS Developer
Category: iOS
Experience: 0 years | English: intermediate

I developed an application from scratch for calculating roofing materials and components. It is so simple and does not require special skills in the field of roofing that this application can be easily used by both the builder and the average user. All you need to do is choose the shape of the roof that interests you and fill in the data in the cells.
I started teaching myself iOS Development in 2018. I'm a manager of sales on roofing materials during day and build projects/code in the evenings.  I'm currently learning SwiftUI and clean architecture. I'm improving my English skills.
I look forward to being able to improve my knowledge in mobile development. I hope to find an offer where I can gain experience and professional growth. I love interesting challenges and looking for new solutions. I hope that I will be able to participate in the development of interesting and complex projects. I want to improve my skills by working with new technologies and bring benefit to the company. I also really want to contribute to mobile development.
Position: iOS Developer
Category: iOS
Experience: 8 years | English: intermediate


I started with Objective-C. After the release of Swift 3, I switched to it. For the past few years, I have been actively using SwiftUI/Combine.
I still occasionally deal with Objective-C to remember where it all began.

- MVP/C (for small projects), MVVM (most often), Clean Swift, VIPER
- Multithreading, DB (Realm, CoreData), networking, animations, etc.
- Scrum, agile methodologies
- Git
- CI/CD

I have worked on a variety of projects, including social networks, banking applications, fitness apps, audio/video calls, currency exchange, etc. iOS teams of various sizes - from 1 to 12 people. I have experience working in different positions, from handling quick tasks and bugs to being a Team Lead.
In outsourcing companies, I can fairly well determine the scope of tasks on a project if there is no clear specification. I can offer a series of questions and suggestions for clients. In general, I know how to work with the entire project development cycle, from estimation to release in the App Store. I have been a Team Lead for quite a long time.
On large projects in product companies, I help with task prioritization (if necessary), conduct code reviews, and can mentor less experienced developers. And, of course, I write code and tests according to the rules and conventions.
I also have experience working without any management - there is only the end goal, me, code, and the result.
Position: iOS Developer
Category: iOS
Experience: 2 years | English: pre

I have experience in sports programming, development of commercial applications.
I studied programming on my own, developed commercial projects based on MVVM and MVC. In a test project, I used AsyncDisplayKit. The main goal is to improve and get interesting tasks!
Get interesting projects, solve complex problems and get paid on time!
Position: iOS Developer
Category: iOS
Experience: 5 years | English: intermediate


I take pleasure in coding and do this over 5 years as solo developer and team player in local and dedicated teams

Worked on different apps, including white label

Configured CI/CD.  

- Swift, Realm, RxSwift, Starscream, BLE and many others)
Position: iOS Developer
Category: iOS
Experience: 0.5 years | English: pre

Ability to work in a team
 Using the principles of time management in work
 Ability to organize business processes from zero
 Fast learner in any field
 Ability to set goals and achieve them

 English level - Intermediate
 Driver license, self car, drive experience more than 10 years
IT Experience:

 Basic Course iOS Developer
 Development of test applications and small pet projects in Swift language - 6 months 
 Hard Skills : XCode, UIKit, SwiftUI, WebKit, CoreData, API, GCP, MVVC, Git

 Basic Course QA (from ITSchool “Step”), Software Testing Sertificate,
 Experience in creation of QA documentation: Test Plans, Test Cases and Bug
Reports
 Knowledge of web, desktop and mobile applications testing principles
 Hard Skills : SDLC, Agile, SCRUM, UserStories, X-Mind, Jira, TestRail, BugReports

Work experience:

More then 20 years in different Ukrainian telecommunication companies in Sales and Service
Position: iOS Developer
Category: iOS
Experience: 7 years | English: upper


I took a part in many different as usual not very big projects. But I know how to create flexible and scalable project. I create good looking IOS interface and write clear, good quality code. I prefer to develop applications using Storyboards and xibs otherwise writing all UI in code. But in every project I have some part of UI written in code as well. I can develop good-quality applications and I have done it a lot of times. Also I graduated from university with speciality Software development.
Position: iOS Developer
Category: iOS
Experience: 2 years | English: upper


I took part in two projects. Both projects were related to the fintech industry. 

First Project was banking application.I got to this project already at the final stage of development, almost all the screens were already implemented there, and for the most part I was mainly engaged in bug fixing, code coverage with tests. UIKit was used in the project, for layout  was used snapKit. About architecture, it was MVVM + C, using the reactive approach in particular Combine, the Network layer was on URLSession. Of the third-party frameworks: FireBase, Swinject and the SwiftLinter were used.

The second project is also a banking application
On the contrary, I got here at the very beginning of development. The architecture was VIPER. He was mainly engaged in layout of screens, creation of reusable components, also wrote tests, did localization, and wrote a network layer. It was on Alamofire + RX.
This project is also on UIKit. For layout, we used SnapKit.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: upper


I used to implement various features for client-server applications (using Swift and Objective-C) like: 
- scenes with custom UI for apps like news, photo editor, etc.
- messaging, push notifications, in-app purchases, local storage, location, media up-/download, video playback, custom animations and transitions, etc. for dating, music and quiz-like apps.
As well as making offline apps like specific purpose calculator, expense tracker and so on.
I'm responsible for separate tasks as well as for whole apps (in close cooperation with designer and backend) from scratch to submission to AppStore.
adequate and responsive management,
experienced team,
friendly atmosphere, 
professional growth perspective.
Position: iOS Developer
Category: iOS
Experience: 6 years | English: upper

I am familiar with the development processes "from scratch to publication" as a team member and independently. Furthermore, I have experience in backend development. Can be a mentor.
I used to work on commercial projects of different levels of complexity (like a simple client app or the company level solution for education platform).
I do not work with customers or companies affiliated with the Russian Federation.
Position: iOS Developer
Category: iOS
Experience: 5 years | English: pre


I've 4.5 years of experience in iOS development
Projects:
• Marketplace
• Messenger
• Online Banking
• Strong development team
• Interesting projects

I have good experience on complex projects and I don't want to reduce level
Position: iOS Developer
Category: iOS
Experience: 8 years | English: upper


I've almost 8 years of experience in Software development, started as an Android developer, then switched to the iOS platform 4 years ago. 

Was a team leader in the mobile dev department for over 2.5 years, now fully dedicated to iOS Dev.

Main responsibilities:
- Designing & implementing technical product solutions
- Analysis of product functional requirements to fit with available resources
- Full involvement in product development 
- Communication with BA/PO
- Carrying out a demo for clients

- Basically entire development cycle from planning to App Store release

Recent projects: 

- Tinder-like platform for sports activities dating (like walking, running, tennis, etc), focused on safety with its unique features. (Swift, UIKit, SwiftUI, Combine, Moya, Cleanse, Kingfisher, SkeletonView, SwiftGen, SwiftLint, Keychain, UserDefaults, Google Services (Maps, Places, Geocoding), IAP)

- Platform for employers & employees, where people can scan their receipts with the help of a camera and then automatically get compensation within their salary (Swift, RxCocoa, Alamofire, Kingfisher, Intercom, Fabric, Combine)

- Platform for place owners in various countries, where they can promote their loyalty programs such as vouchers/coupons/etc. (Swift, Moya, CoreData, Kingfisher, Firebase App Distribution, Google  Maps)

- Platform that aims to solve problems by organizing meetings and providing a convenient tool for monitoring planned meetings. (Swift, Moya, SwiftyJWT, CryptoSwift, Socket.IO, Firebase Analytics, Cocoa Pods, Quick, Nimble)
I expect to be a part of a product team that uses software solutions to improve people's lives. I want to rely on analytics and metrics to deliver the best possible experience for end users, as well as financial profit for the company at the same time. So, I expect to join a currently running product with a long-term plan drawn already.

I'm ready to jump into a strong team of iOS developers or might consider becoming a foundation of a new development team, however, I don't want to join any start-ups with an idea only and start everything from scratch unless it's really (I mean really) something special.
Position: iOS Developer
Category: iOS
Experience: 2 years | English: pre


I've been developing an iOS app for a long time. I developed an application using embedded systems, webrtc, restfull api architecture. I have experience publishing apps in app store. I am developing an app with uikit.
Position: iOS Developer
Category: iOS
Experience: 1 years | English: upper


I've been developing for iOS for 1 year now. I didn't start from scratch, I had experience with web development. The main development framework is SwiftUI, I work with it quickly and flexibly.

Created two full-fledged applications, one of which was successfully sold on Flippa. The second one is now in the AppStore, launched less than a month ago, but already has a 5.0 rating and top positions for the main keywords.

Experience in various fields: marketing, development, project management, allows me to see development from a different angle, from a business point of view. I think this is my main competitive advantage.

Incomplete higher education, winner of the Minor Academy of Sciences of Ukraine (МАН), several Olympiads and competitions in the field of programming and exact sciences. I learn quickly, I communicate easily.
Position: iOS Developer
Category: iOS
Experience: 11 years | English: intermediate


I've been developing iOS applications since 2011, starting with Objective-C and later switching to Swift and currently I'm exploring world of SwiftUI. I prefer to use MVVM architecture. I have developed and took part in development of a lot of applications for iOS and TvOS. I have experience in both working from scratch and contributions to large legacy projects.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate


I've been developing iOS apps for 3 years. Participated in projects from 1 up to 30 team members. Worked with more than 6 different apps.
• Communications with stakeholders to provide new feature development
• Releasing of new versions and bug fixing of the client-server applications 
• Using cutting-edge technologies with focus on delivering business solutions
• Experience in project life cycle development from implementation to release

Languages: Swift, SwiftUI
Architectures: MVC, MVVM, Clean architecture. 
Patterns: Singleton, Observable Wrapper, Builder, etc.
Technologes, frameworks, instruments:
WatchKit,  HealthKit, UIKit, Foundation, Combine, Unit Tests, Connectivity, CoreData, Firebase, Lottie, own layout SPM module for building UI hierarchy, Coordinator, Connectivity, Keychain-swift, Kingfisher, Dynamic links, REST,, TestFlight, AppStoreConnect, Grand Central Dispatch (GCD), Push Notifications, Git, Git-flow, JIRA, Fastlane, CI

Open for different offers, ready to join a great team
Position: iOS Developer
Category: iOS
Experience: 4 years | English: intermediate


I've been developing iOS apps for four years. Extensive experience working at startups where I participated both alone and in a team of developers. I have experience in writing large and small applications from idea to AppStore. I can take part in the design and business logic of the product. More about my commercial experience in CV.
Not interested in RxSwift technology project.
Position: iOS Developer
Category: iOS
Experience: 5 years | English: upper


I’ve been developing iOS mobile applications for more than 4 years. Primary development language - SWIFT. Also have applications written in SwiftUI + Combine.
I’m extremely passionate about mobile development and eager to bring my skills and expertise to any project.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper


I've been developing mobile applications for 4 years, which has given me the
experience to create apps from scratch to publish in the App Store.
I have an experience with creating these types of applications such as:
chats, socket based app, social networking, e-commerce or dating apps
Position: iOS Developer
Category: iOS
Experience: 2 years | English: pre


I've been in app development for two years now! The first of which is freelance and the second is outstaff in an outsourcing company.

IOS Developer (2019 - Current)
Some company, Dnipro
- Writing a new UI and related logic, removing existing bug, eliminating memory leaks, refactoring, codreview. I have an application published in the App Store.

IOS Developer(2018 - 2019)
Freelance, Dnipro
- Correction of crashes, writing code, working with the network, database and improving exsiting code.

Skills:  
  Swift, SwiftUI, SOLID, IOS, Git, Sourcetree, REST API, UIKit, OOP, Cocoapods, JSON,  Multithreading, GCD, MVVM, MVP, MVC, Jira, CoreLocation, Design Patterns, Foundations, Autolayout, Cocoa Touch, MapKit, Firabase, Alamofire, Push Notifications, Storyboards, AppStoreConnec, Redmine, CoreData, Realm, Core Graphics, Socket, SnapKit, Trello, Memory Management, Twillio, UI/UX Testing.
Every day I learn more and more new technologies that help me create a quality product. Now I'm looking for a good team to share experiences, jointly explore something new and development high-quality products according to the worldwide conventions and standards.
Position: iOS Developer
Category: iOS
Experience: 2 years | English: intermediate

* Various technical obstacles (bugs) have been fixed, significantly increasing the operational
efficiency of the application.
* Successfully introduced a list of attractive features that a lot of people liked, bringing in more
users and making them more interested.
* Ensured the deployment of features in a timely manner, resulting in increased customer
satisfaction and positive feedback.

* Significantly reduced app crashes, contributing to 99.95% crash-free rate.
* Played an active role in a crucial app redesign phase. Made significant modifications to the
existing code, while also prioritizing the strategic transition from storyboards to code-based UI’s.
126 storyboards before the design refresh -> 23 after.
* Contributed to the implementation of essential new features that held significant importance
from a business perspective, further enhancing the app's overall value.
I've been involved in multiple projects. Those projects are in different fields. One is related to tourism and the other to self-development and health. Both have a large user base. 

My responsibilities in these projects: 
1. Implementing new functionalities. 
2. Bug fixes at various levels. 
3. Big tasks decomposition and estimation.
4. Collaborating with other departments (QA, UI/UX, PM, etc.).
5. Providing feedback.
6. Demos with customers in English. 

In one project, we also had a huge redesign, so we basically wrote the entire app from scratch using new technologies (SwiftUI, modularization using SPM, dependency engine). 

We spent most of our time working in these technologies: 
- Swift
- UIKit, SwiftUI
- Alamofire, Kingfisher
- Snapkit
- MVC, MVVM
- Modularization application using SPM

Other tools:
- Fastlane
- Git (lazygit, sublime merge)
- Figma

In addition, I participated (was first contributor) in the development of a fastlane's alternative tool. This tool is written in Swift.
Work in interesting projects. Fast and powerful development of me as a developer. Using the latest technologies in iOS development.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate


I've been working as an iOS developer for about three years and five years as a software developer in general. I am interested in development, so I appreciate every opportunity to learn something new.
Position: iOS Developer
Category: iOS
Experience: 7 years | English: upper

I have experience of teaching junior developer.
I helped my teem to solve misunderstanding with customer and finish the project. 

I helped to implement new app architecture, speed up development by separating responsibilities, optimized and stabilised the app, provided new technologies and ideas.

Already have commercial experience with SwiftUI and Combine framework.

Have some basic knowledge of nodeJS and  Flutter.
I've been working as iOS developer 7+ years. 
I started iOS development using Objective-C, but last 5 years using mostly Swift language.

In my career I have published more then 5 applications on AppStore
I have experience with all kinds of iOS development, such as remote control of camera using iOS device.
Social applications, which publishes photo, videos, audio files, allows to edit media and comment published posts. Allows users to message between each others  
I also have experience as team lead where I directly communicated with customer. My team developed software for photo editing and further printing.
Developed application with all kind of animations with different complextity.

But also, I have some experience of developing application on tvOS, macOS. 

I worked directly with California's startup which has more then 40K active users per day. Developing project, which allows user to speechify text from different sources, such as image, PDF files, web articles, etc.

In my later career I'm looking into work remotely and possibilities to relocate to the another country
I'd like to work in product or outsourcing company, with professional and friendly team, which always open to discussions, providing new technologies, covered application services  by Unit tests.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper

Among all my achievements I would like to mention a few of them. Successful release an inner app which used by my colleagues on daily basis for booking their parking and working places. Also on this project I managed to implement a ton of features on my own while working without mentoring. On my current project the most challenging task were implementing payments system along with transfering our UI from UIKit into SwiftUI.
I've been working as iOS engineer since 2019. Mostly developing apps for iPhone platform. Since then walked through a number of different companies and projects. For the last couple of years I'm working on project related to energy sector in UK. My main responsibilities include: 
- researching  and estimating a work scope; 
- developing UI from scratch according to Figma design, mostly using UIKit with Xib and Storyboard, but also started using SwiftUI; 
- implementing business logic with mandatory unit testing;
 - propose new ideas alongside newest Apple techs; 
- consulting customers in iOS related areas. 

Current tech stack includes following technologies: 
- GraphQL for API, LaunchDarkly for optional and temporary features;
- Auth0 with biometrics for authorisation;
- PushNotifications and Deeplinks via FBCloudMessaging;
- NewRelic and FBAnalytics;
 - Bitrise with AppCenter and TestFlight for CI/CD.

Currently I'm focus on diving deeper into Swift and iOS related stuff in order to gain seniority in the area.
I would love to try myself in product or outsource/outstaff companies in such areas as Banking, Healthcare, Retail or Real estate.