Position: Game designer, Project Manager
Category: Unity
Experience: 5 years | English: intermediate

- Successfully led the organization and implementation in the position of project manager - Kyiv Indies Game Jam 21-22 Apr 2018
- Volunteer - Crypto Games Conference 11 May 2018
- 3 months poured into a rapidly growing project «Games Gathering Conference». Effectively led it in the position of project manager
- Independently passed online platform «Genius Space» - course «Project manager» - 2022
- Constantly improving communication skills in English. Level of English A2 (Basic), reading documentation

Experienced user of:
- Microsoft Office
- Adobe Photoshop
- Adobe Illustrator
- Google Docs
- Asana
- Miro
- HTML
- CSS
- Unreal Engine
- Autodesk 3ds MAX
- Autodesk Maya

Hobby:
- Finding and decomposing video games. Play games
- Organization and holding of themed parties and story-based role-playing games
- D&D game master
- Creating a Ukrainian localization for the game Sea of ​​Thieves
- Art director of «BarDuck pub» absurdity
- Study of modern pop culture
- Sci-fi, fantasy, cyberpunk literature
- Sport
Experienced gamemaster of role-playing games (Questoria) with 10+ years of experience in management, development and organization of game events: offline and online. Extensive gaming experience 15+ years. 3+ years of developing indie games: Star Miners, Sacrificed Worlds. In 3 months successfully formed and led a large team 

Sacrificed Worlds (Indie project)
Apr 2022 - present	
Game designer, Narrative designer
- Created game lore
- Produced new missions
- Invented rewards items and their abilities

Star Miners (Hero-TD Sci-fi Game)
Nov 2018 - May 2020	
Game designer, Narrative designer, Sound designer, QA
- Expanded game lore
- Produced new missions
- Designed rewards, items and their abilities
- Sound producer
*Star Miners won "The Best Mobile Game" nomination at the Games Gathering 2018

Games Gathering Conference
Sept 2018 - Feb 2022	
Project manager, Event manager, Account manager
- Provided operational control of the full cycle of cooperation with contractors: searched for personnel, maintained data analysis, set tasks, conducted training, implemented control at all stages
- Designed and integrated exhibition spaces, developed construction plan
- Developed individual design for exclusive participants’ booths. Provided communication between the sponsor (customer) and the contractors
- Coordinated the crew of 10+ members, volunteers 120+ and participants. Delegated and set tasks, controlled their implementation
- Formulated and corrected plans for the preparation of the conference; wrote instructions for volunteers and team members for effective control of the preparation, construction, holding and dismantling the conference
- Formed an estimate. Mastered and worked with various types of documentation
- Analysis and assessment of detected errors

STALKERFEST
Aug 2019 - Feb 2022	
Project manager, Creative manager, Event manager, Account manager
- Produced and implemented the creative concept of the festival such as scenario, locations, events
- Developed plans for the placement of all objects on the territory of the festival
- Provided operational control  of the full cycle of cooperation with contractors. Maintained a database of counterparties
- Searched and cooperated with sponsors and partners of the event, artists, lecturers, participants

Questoria
Nov 2013 - Feb 2022	
Game designer, Game master, Narrative designer
- Organized and held role-playing games
- Created and redesigned game scenarios for a different number of participants from 4 to 350+
I am looking for a project to start a career in game dev with experienced mentors.