Position: Head of design, Art Lead
Category: Design
Experience: 11 years | English: intermediate

I am an Art Lead with many-years experience, who decide to be more manager then artist.

I have a hard skills in 2D and UI art. I took a part in the development of some famous games like Warface, Manor Matters and many other as artist and art lead. 

As Art Lead I assembled teams of artists from scratch and we created cool art. 

My teammates was growing from junior to senior position in less then 3 years. I am proud that my students follow me from company to company.

I made a choice in favor of vertical growth and I study operation management now.

I set ambitious goals for myself, and all of them are connected with conscious management, motivation and training of high-class specialists.
Kevuru Games
Lead Operations 2022–present 
Responsibility: 
•	Organization of processes for 2D Department (6 team of 10+ artists)
•	Organization of education process
•	Stakeholder of portfolio projects 
•	Creation of PDP for teams 
•	Art quality control
•	Candidate interviews
Head of UI/UX 2021–present
Responsibility: 
•	Organization of team work (15+ artists)
•	Junior training
•	UI art quality control
•	Designing and creating interface elements in different styles according to the project style. 
•	Making layout of windows and interface elements, technical preparation of files for integration into the build. 
•	Drawing icons and other interface elements (logo, frames, event windows, buttons, etc.). 

Voki Games
Lead UI Artist 2020 – 2021
Responsibility: 
•	UI art quality control
•	Organization of team work (13+ artists)
•	UX research
•	Junior training
•	Finalizing high complexity art 
UI Artist 2019 – 2020
Responsibility: 
•	Creating UI content for Manor Matters
•	Creating UI style
•	UX research

General Education Centre “European school Mykhail”
Graphic Design mentor 2018 – 2019
Responsibility: 
•	Lecturing for students in graphic design

Crytek Ukraine
Senior UI Artist 2014 – 2016
Responsibility: 
•	Creating UI content for Warface
•	Coordination of UI team work
•	Juniors training
UI Artist 2011 – 2014
Responsibility: 
•	Creating UI content for Warface, the first free AAA-class online shooter 
•	Creating UI style
•	UI design
•	Iconography 

Dark Joker Games (Mail.ru Group)
2D Artist 2010 – 2011
Responsibility: 
•	Creating graphic content for browser game Farm Kingdom
•	Creating high detailed graphic
•	Taking part in creating the artistic style of the project
•	Iconography
•	UI design
•	Character art 
•	Juniors training

CJSC "Ukrainian Press Group", Daily Newspaper "The Day"
Designer 2006 – 2010
Responsibility: 
•	Design and laying-out of printed products
•	Development of layouts for digital printing
•	Development and maintenance of advertising models 
•	Pre-press and laying down of models offered pages 
•	Retouch photos 
•	Color correction 

Animation studio «Borisfen-Lutes»
Renderer Artist 2010 – 2011
Responsibility: 
•	Creating some animated scenes 
•	Correction of frame animation
Any projects with strong GD and ideas
Any teams with strong management processes
Any company with passion for games and respectful attitude towards people