Position: Sr. / Lead Product Designer UI/UX
Category: Design
Experience: 6 years | English: upper

- I've been working as a UI/UX Designer (70% of UI) in one company and progressed from Junior to Strong Middle Designer, got experience in creating UX for mobile apps, dashboards, hard-loaded web applications, admin panels, etc.
Our team with me as a UI Designer has done the hard-loaded web application with more than 2k screens in total. I was a lead UI designer in a team of 3 designers. Also, I was the design consistency and design system, keeper.
- I've been working in the product company from the start of the new product. So, I was setting up the design system, the initial logic, conducted tests, etc.
- I've been solo working on 2 big projects, communicating with management and stakeholders, delivering my solutions, and was everywhere on time 
- In the meantime, I've had 3 more projects as a lead designer, so I've controlled 2 more designers, given them feedback, and communicate with clients instead of them, so I needed to be assured about all details and solutions of that 2 products.
Hello!
My name is Igor, but feel free to call me Harry if you're an English speaker, and I'm a product designer.

Now I'm working as a Lead Designer and leading part of the design department of the agency.

Here's my personal website with a few UX cases, so you can check my level of work, way of thinking, etc.:
alexandroff.super.site

Now I mostly work in crypto and fintech domains, but I also have a huge experience in healthcare and fitness apps. 
As of now, I'm leading a team of 3 designers of different grades (1 junior and 2 middle) that are working on 3 projects + working on 2 projects by myself. I have great communication skills, and quickly learning new things and always excited about some new tools, frameworks, etc.

My expertise is in building high-loaded systems like EHR, CRM, and other dashboards. I'm also good at designing mobile applications for iOS and Android. I'm nicely familiar with the Human Interface Guidelines and Material Design Guidelines.
I'm better experienced at:
- Designing systems and mobile applications from scratch
- Continue the work on existing systems using the current design language (with updates if they're necessary)
- Complete or partial refactoring of existing designs
- Sketch -> Figma migration
- Building the design system using Sketch and Figma
- Documenting the design system using Confluence and Notion (possibly some other tools)
- Creating micro-interactions and other kinds of interface animations (without 3D as for now :) )
- Supporting existing products (creating new screens using current design language, designing new entities, and updating old ones)

My working toolkit:
Figma, Sketch, Adobe Apps (XD, Photoshop, Illustrator, AE), InVision, Marvel, Zeplin, Principle, Framer, Confluence, Notion, Balsamiq. Also, I can easily study the new tool if it's necessary.

As a TOP-Rated designer (in UpWork), I'm always in touch and keep my promises and the quality level. For me, quality and reputation are in the 1st place. That’s why my clients leave excellent reviews.
Please, don’t hesitate to invite me to interview.
I'd like to work in a product team or in an agency.
I'd also like to continue developing myself as a lead designer.
 It's a common thing for me to work with the client shoulder-to-shoulder, to deliver my and my teammates' work, collect feedback, and so on. It's important for me to be in a good team that will be friendly and will allow me to rase. I’m looking for a remote team, the free work timing would be a huge plus. 
I'm not so good (rather even bad) at branding, designing logotypes, etc. I have a systematic approach to design and like to solve difficult tasks and create easy-to-understand interfaces.