lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: iOS Developer
Category: iOS
Experience: 2.5 years | English: fluent

Graduated from 
Department of Information Systems and Technologies 
of the Faculty of Informatics and Computer Science 
of the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”.


Additional certificates:
- iOS Developer , Udemy (UK)
- iOS App Development, Curtin University at edX (Australia)
- CS50's Introduction to Computer Science, HarvardX(USA)

I believe that in order to achieve great and high-quality results, it is not only polished skills in the field of programming that are important, but also the experience gained outside the boundaries of this area.

Languages:
English(Advanced), Italian, Spanish, Chinese.
2+ years of professional experience in a big Ukrainian IT company.
Working in a team with several developers.
Created architecture, implemented new features, covered code with tests.
I write (almost) bug-free code with a pixel perfect UI

 In my portfolio there are several large and financially successful projects, as well as several mistakes that gave me invaluable experience and skills.
 I have a decisive experience in working with international partners and clients, have no fear of public speeches and know how to present product/project in the best possible way.
I do not stop in my development, both intellectually and emotionally.
I want to find a company where I can enhance my skills and grow as professional iOS engineer, while being part of a team with shared values and interests.
Position: iOS Developer
Category: iOS
Experience: 2 years | English: intermediate


2+ years of professional programming experience using Swift. Experience integrating with third party APIs, comfortable working against an internal REST API Work on designing VIPER architecture for application. Develop Banking apps . Have apps in the App Store.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: upper


3,5 years experience in the Information Technology industry 
Experience with iOS and relative technologies 
Experience in development using Swift and Objective-C
Good understanding of application life cycle 
Experience in integrating with third party libraries
Experience in application architecture design
Experience with UserNotification
Experience with augmented reality projects
Experience with projects using CoreML models and Vision
Experience in working with remote data via JSON
User interface and Human Interface Guidelines skills
Task management skills
Task estimation skills
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate

Was involved in development of:
- educational games for children;
- application for the fitness network
- application for the loyalty system
3.5 years of developing mobile applications with Objective C and Swift
Professional growth, long-term work
Position: iOS Developer
Category: iOS
Experience: 1 years | English: intermediate

My own apps:
https://itunes.apple.com/us/app/howmuch-currency-converter/id1344922957?l=ru&ls=1&mt=8 

https://itunes.apple.com/us/app/partyorg/id1290266004?l=ru&ls=1&mt=8

Projects in which I took part:
https://itunes.apple.com/ru/app/%D1%81%D0%B1%D0%B8%D1%81/id1156518720?mt=8
3,5 years - Windows Desktop Developer
1 year - iOS Dev

iOS skills:
Swift, Autolayout, MVC, MVP, CoreData, Couchbase, Realm, Redux, Git, Carthage, CocoaPods, iTunes Connect, Sketch, Fastlane, Crashlytics, Kingfisher, ReSwift, ReactNative

Other:
JS, Node.js, Express, MongoDB, React.js, Redux, Python, SQL, C#(WPF), Delphi, C++, Qt
I'm interesting in iOS projects only. Wishes for the workflow: Unit-testing, git-flow, code-review, strict application architecture.
Position: iOS Developer
Category: iOS
Experience: 7 years | English: intermediate

Contributed to 4 applications currently AppStore & Mac Store.
Done 2 projects that were released but currently are out of AppStore.
3 apps in Appstore

Experienced in: mobile and desktop apps, mostly related to audio and sound.

Languages: C, Obj-C, Swift
intermediate (secondary experience): C++, Obj-C++, Java, Javascript, ActionScript 2.0

Platforms: Apple (macOS/iOS/tvOS/watchOS)

Introductory experience in: Android SDK
- interesting project
- co-operation with colleagues, professional growth through exchange of experience
- flexible working hours
- will prefer having personal macBook Pro
Position: iOS Developer
Category: iOS
Experience: 3 years | English: pre


3+ year  IT professional in software development
Have solid understanding and knowledge of object-oriented approach, design patterns, software engineering principles and concepts. Experienced in development and maintenance client parts of applications, API, design and development of relational databases.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate

As a student, I was a web developer. Made educational projects, won 2 hackathons. I also acted as a representative of my country at the ICT 2015 exhibition in Lisbon Portugal. There we presented a healthcare project. In 2018, he was the CTO of Manfred. Where I flew to Moscow and agreed to purchase a franchise for the elite taxi call service. The service is still operating in Kazakhstan. The service has a web version and an iOS / Android application.
3 years ago I was invited to a startup. The idea behind the startup was a social network where people can share their wishes and fulfill those wishes together. I learned iOS development in 3 months and we started building MVP versions of the app. And during 2020, I made four MVP versions of the application, the 4th version was liked by investors and we launched a startup. The startup has risen very well in Kazakhstan and has gained more than 130 thousand users. Now this startup is working in the CIS. All iOS development was development by me.
I wrote the project at the beginning with MVVM architecture, 2 months ago I rewrote it in MVC. The functionality that is often used was transferred to services. I write the entire UI programmatically.
Used on the backend Firebase (Firestore, Realtime, Storage, Messaging).

Also a year ago I took a one-time project work and made an iOS and Android application on Flutter in 3-4 months. The project has over 20 thousand users.
In the project, users can add ads for renting small household items, find the ads they need on the map and correspond with landlords.
For this project, I also used Firebase on the backend.

SwiftUI app - "Dreamers - Vision Board". Firebase + SwiftUI. In app purchase subscription.

I did the design of both projects myself in Figma.

I also made a custom full working copy of Instagram with SwiftUI MVVM and Firebase. But this project has not yet been launched.
I would like to participate in the development of highly loaded applications, where it will be necessary to develop non-standard tasks. All this time I studied myself, I would like to receive mentoring. I am proud that I was able to personally write an application that is used by almost 130 thousand people. It inspires me. I am a fast learner and want to be guided. I am sure that with a good mentor I will grow dozens of times.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: upper


3+ years of commercial experience in developing iOS applications using UIKit, SwiftUI and releasing them in AppStore. 

English: Upper-Intermediate

Have my own released into AppStore project developed from scratch.
The opportunity for professional and career development.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate

> Developing new apps from scratch
> Working with different frameworks
> Adding new features to existing apps
> Project planning and estimation (Jira)
> Payment in-app (using StoreKit and SwiftyStoreKit)
> Work with document directory and file system iPhone/iPad
> More than 15 apps in the App Store
> Had strong experience with in-app purchase frameworks
3+ years of commercial iOS development experience with Swift. 
I have experience with full-cycle app development from scratch to App Store release.
I work effectively both independently and in a team. 
I have good problem-solving and analytical skills, leadership skills, high motivation.
------------------------------
My responsibilities:
> Creating an app from swatch from Figma. 
> Implementing new features into project. 
> Working on custom UI and animations.
> Making purchase modules uses StoreKit and SwiftyStoreKit.
> Support other projects and junior developers. Troubleshooting. 
------------------------------
Technologies and Frameworks: 
> UIKit, Foundation, SwiftUI
> GCD, multithreading 
> Interface Builder, Auto Layout, Xib, SnapKit
> Firebase (Data Base, Analytics, Crashlytics, Storage, Authentication), Amazone S3, AdMob
> Poshwoosh, Local/Remote Push Notifications
> App groups, StoreKit, SwiftyStoreKit, App Store Connect
> Realm (have experience with CoreData)
> CocoaPods/SPM
> MVC, MVVM
> Networking: JSON, RestAPI 
> Git, Jira, Figma
> Working with different frameworks like SceneKit/ARKit and other. 
Understanding the principles of: DRY, KISS, SOLID, OOP.
I am looking for a team where I can show my skills and abilities, be useful, and where we can grow together with the team.
I ready to improve their skills for the company's goals.  
Ready to learn new things.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper


3 years of commercial work experience.
Creating applications from scratch to AppStore. 
Published 4 applications to AppStore.
Working on the legacy application, changing UI, implementing new modules.
Creating custom interfaces of any complexity.
• iOS SDK: 
• User interface: experience in using Storyboard, XIB and creating user interface by code; experience of using Auto Layout;
• Basic frameworks: CocoaTouch: Foundation, UIKit, CoreAnimation, CoreGraphics, Keychain, AVFoundation, CoreLocation, CloudKit, CoreBluetooth;
• Data Bases: experience in using Core Data, Realm;
• Popular SDKs & 3rd party libraries: RxSwift, SnapKit, Alamofire etc.
• REST architecture: URLSession, Alamofire, Sockets.
• GIT;
• Other technologies: Golang.
• Challenging projects
• Professional team
• Possibility to improve my developer's skills.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: intermediate

Developed my own animation framework
3 years of experience in commercial development. Worked as a team player and as solo developer. 

Published more than 30 applications for a customer in the App Store. There are also projects published on my account.

Developed my own animation framework.
I expect interesting project and professional growth
Position: iOS Developer
Category: iOS
Experience: 3 years | English: pre

Several projects have emerged on the app Store with my participation. 2 games completely my develop. Developing applications for Silicon Valley.
3+ years of experience in developing complex solutions for iOS.
English intermediate, German basic.
Good understanding of usability concepts.
In-depth knowledge of Objective-C and Cocoa frameworks, coreData.
Experience with web service technologies (AFNetworking, REST, JSON/XML,Facebook API, Twitter API, VK api).
Experience in publishing applications on app-store.
2+ years of experience with all(stable) versions  cocos2d(+chipmunk, box2d).
Open to new information and assimilating it with interest.
High responsibility, positive attitude, stress tolerance.
Development of quality products in a creative team using the latest developments, preferably in game development.
Position: iOS Developer
Category: iOS
Experience: 3 years | English: upper


-3 years of experience in iOS developing
- Good knowledge in Swift
- Knowledge of SwiftUI, UIKit,SOLID 
- Have experience in cross-platform development on KMP
- Deep knowledge of OOP, POP
- Have experience in planning and estimating time
- Strong communication skills
- Self-motivated, hard-working
- Team player
- Good knowledge of English
- Experience with communication with customers directly
Position: iOS Developer
Category: iOS
Experience: 5 years | English: upper

SCRUM-MASTER, TEAM LEAD
Leader of a Scrum team, responsible for championing a project, providing guidance to the team and product owner

APPLICATION BUILDER
Configuration-based application builder with the ability to customize the application without updating in App Store

FOOD&DRINKS TOP10 UKRAINE
Hit the Top10 App in Ukraine Apple store in Food & Drink Category
3+ years of experience in IOS development
Commercial experience with Objective-C/Swift;
iOS SDK, Multithreading, GCD; UIKit, autolayout;
Restful services integration;
Version control (Git, GitHub);
Experience with Firebase;
Experience with third-party libraries and APIs;
Experience with Xcode, cocoa pods and deployment process;
Experience in publishing and updating applications in the AppStore;
Experience building app for an Apple Watch;
Strong desire to learn and work with new mobile technologies and architectures;
Being passionate about creating software solutions;

Experience with leading a technical team;
Strong communication and team player skills;
Written and verbal communication skills;
Ability to mentor and guide junior developers;
Experience working within a geographically dispersed team;
Position: iOS Developer
Category: iOS
Experience: 3 years | English: fluent

Alumni of Apple Developer Academy
3 years of freelance work, as iOS dev.
Position: iOS Developer
Category: iOS
Experience: 11 years | English: upper


3 years windows c/c++ developer: services, api libraries, command line utilites
9 years macOS/iOS developer(swift/objective-c): working in a  projects with different sizes. 

Understanding what is "a good code" (SOLID, DRY, KISS), working well in a team.
Espessially I'm interested in work on projects with reactive programming (Combine/RxSwift).
Position: iOS Developer
Category: iOS
Experience: 5 years | English: intermediate

• Developed several projects from scratch and up to release in the App Store.
• Started learning SwiftUI 2.5 years ago and released the first iteration of the project in 1 year.
• Created a 3D constructor for creating figures from cubes in the application and integrated 3D models into the interface using SwiftUI and SceneKit.
• Acquired skills in UI / UX design, and on one of the projects made a developer-friendly design system and a clickable prototype of the entire app in Figma. Also created illustrations and animations for the app using After Effects and Lottie.
• 4.5 years in iOS Development
• 2.5 years on SwiftUI
• 1 year in UI / UX Design

Earlier worked with domains: Entertainment, Banking, Healthcare, Marketplace.

Programming languages: Swift, SwiftUI, UIKit.
Architecture Patterns: MVC, MVP, MVVM, Redux.
Databases: Core Data, Realm.
Bug Tracking: Jira, Trello, Notion.
Analytic Frameworks: Crashlytics, Google Analytics, Facebook Analytics.
Tools: CocoaPods, Swift Packages, Xcode Templates, Instruments for debugging.
Design tools: Figma, Adobe Illustrator, Adobe Photoshop, Adobe After Effects.
Technologies: SceneKit, ARKit, Alomofire, Combine, Apollo GraphQL, Social SDKs, Lottie, Notifications, GCD.

I have a lot of experience working with SceneKit and integrating 3D models in UI, ARKit and App Clips.

In the last project I used SwiftUI with MVVM+C pattern and Combine.

If needed, I can read, understand and fix code on C, Objective-C, C++, JS, but not expert in this languages.
I will not accept projects or companies which are related to russia federation.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: intermediate

Migration from the backend to the mobile. :D
- 4.5+ years of professional experience in iOS development.
- Good attention to details.
- Good logical thinking, the quick taking of new skills, self-
dependence, self-learning, high level of responsibility.
- Strong problem-solving, communication and time management skills.
- Able to work in a fast-paced environment with delivering expected
results on time.

- Programming languages: Swift, Objective-C, Python (in the past);
- Apple Frameworks: Foundation, UIKit, AVFoundation, etc.;
- Database: SQLite (Core Data), Realm, Firebase DB;
- Multithreading: Grand Central Dispatch (GCD), NSOperation;
- Networking: REST, JSON, XML, NSURLSession, Alamofire;
- Architecture/Design patterns using: MVC, MVVM; Decorator,
Adapter, Facade, Strategy, Command, Observer, Singleton, etc.;
- Auto Layout, Autoresizing mask;
- Third-party: CocoaPods;
- Tools: Xcode, Postman, Zeplin / Figma, Jira;
- SCM: Git, Mercurial (CLI);
- OS: iOS / iPadOS.

iOS Developer (Kyiv) June 2021 – Present time
iOS Developer (Kyiv) March 2021 – June 2021
iOS Developer (Kyiv) November 2019 – March 2021
iOS Developer (remote) April 2019 – September 2019
[Freelance period]
iOS Developer (Rivne) September 2017 – October 2018
Python Developer (Rivne) November 2016 – August 2017
- Friendly team;
- Interesting tasks;
- Flexible schedule;
- Professional growth;
- Adequate management;
- No bureaucracy.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: pre


4+ year iOS development using UIKit, Xcode, Objective - C/Swift, Cocoapods, CoreData, Git.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: intermediate


4 years experience in development of projects of different size and complexity. 
Provide full cycle of development, from scratch to App Store submission. Experienced in support and improvement of existing large projects.

Responsibilities:
- Development
- Communication with customer, on-site team
- Bugfixing
- Leading and supervising
- Code review
Interesting in long-term project, growth and self-development opportunities
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper

Highly motivated and experienced iOS developer, with about 4 years of experience.
4+ years in iOS development

I have been involved in the development of different types of applications (fitness apps, health care app, deliver apps etc. ), which were written in Swift.
I'm interested in new technologies and new Swift development features.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper

I got 2 red diploma's(specialist, master)
I have learned a foreign language in a 3 months(Polish) B2 Certificate 
Got the t-shirt for good work on iOS project from the customer :)
TopRated on UpWork
4 years in mobile app development. During this time I have been working with different projects some of them was started from scratch, one of them is crypto wallet (UI / network logic)

Good knowledge of all common stuff like Objective-C, Swift, iOS SDK, Storyboard, AutoLayout, CoreLocation, Networking, REST, JSON, KVC/KVO, Cocoapods, social network API (FB), Twilio, Stripe, FireBase, GIT(SourceTree), Jira, Planio, Gerrit, SwiftLint.

Got TopRated status on UpWork in less than one year! 

Architectures: Viper
Strong team members
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper

- Worked in big international teams for US, European and Ukrainian markets.
 - Participated in full-cycle apps development
 - AppStore apps publishing and supporting/updating existing ones
 - Mentoring & codeReviewing
4+ years of commercial experience.
I had many interesting projects during my career. The projects had different thematics, including: fintech, apartment sales and rental, delivery and company services, restaurant business, religion.

iOS Stack: 
  - iOS applications development using Swift;
  - iOS SDK, UIKit, AVFoundation etc.;
  - Layout from: code, storyboards, XIBs;
  - Location & Map(MapKit, Google Maps, Core Location);
  - RxSwift;
  - CoreData, Realm, KeyChain, UserDefaults;
  - Firebase, AppBoy, AppsFlyer, Twilio;
  - Guidelines, Apple Developer Portal;
  - App Security & Data Security;
  - MVC, MVP-C, MVVM, VIPER, VIP;
  - App Architecture (OOP/SOLID/DRY/KISS, DI, IOC);
  - Multithreading: GCD, OperationQueue, async/await;
  - Design Patters;
  - Puch Notifications;
  - Networking (REST, AF, Apollo, GraphQL);
  - Social networks API (Facebook, Twitter, Google);
  - Memory Management;
  - CocoaPods, SPM;
  - Git;
  - Agile, Scrum;

Strong level of soft skills.
Upper-intermediate English.
Wanna work on big and cool projects, where I can improve my skills. I'd like to work within a team of highly skilled professionals, where everyone has a single goal to build really fascinating project, which users would love.

Want to be a part of team, with good relationships between colleges, where we will be not just a teammates but a real friends.
Position: iOS Developer
Category: iOS
Experience: 2.5 years | English: fluent


4 years of experience in competitive programming and 2.5 years of experience in iOS development. Experienced in iOS SDK(UIKit, Foundation, Apple's other frameworks), GCD. 

Currently working as an iOS Developer at Yandex(largest IT company in Russia).

Skills:
• Swift, UIKit
• AutoLayout
• Design patterns: MVC, MVP, VIPER
• OOP, SOLID, Dependency Injection (DI)
• Third party: Alamofire, Kingfisher, Realm, Firebase, SDWebImage
• StoreKit, MapKit
• REST API, 
• GitHub, BitBucket
• Testing: UI/Unit/Snapshot tests
Position: iOS Developer
Category: iOS
Experience: 4 years | English: upper


4+ years of experience in developing native applications with Swift/Objective-C

Some projects I have worked on:
- End-to-end encrypted messenger
- Blockchain crypto-currency wallet
- Security devices control app

My area of responsibility was:
- Collaborating with BA and design team to implement app features
- Ensuring quality and performance of application to specifications
- Legacy code refactoring ( improving code style )
- Code review
- Fixing application bugs/issues
Find project with implemented new technologies and frameworks and minimum amount of legacy code on Objective-C.
Position: iOS Developer
Category: iOS
Experience: 4 years | English: intermediate

- Improve project stability and performance improvements which helped attract more positive movements for a project(by crashlytics - before: 87.1, after: 99.8. Scroll on 59-60 frames per second).
- Data engineering for classifications model(ml tasks, on features)
- Writing own code base on reactive programming principles for improving hight performance and safety.
- Tracers for network layer.
- 4 years of experience in the area of software development for ios, which includes understanding requirement specification, working on software design, coding, testing, and maintenance. 
- Worked on various architectures such as MVC, MVP, MVVM+C, VIPER, VIP+C.
- Knowledge of professional software engineering practices and best practices for the full
software development life cycle, including coding standards, code reviews, source control
management, build processes, testing, and operations.
- Experience with reactive programming with library(RxSwift) and writing own based on reactive principles.
I don't want to work with high bureaucracy and oldest codebase to support it.