lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: art director
Category: Design
Experience: 3 years | English: upper


Graphic designer and illustrator, specialised in branding; with 3 years experience in commercial design and 4 years of involvement in social projects as a designer. Able to art-direct.

Passionate about solving problems through visual language. 
Having a substantial background in creating LTR and RTL layouts, using Latin, Arabic and Cyrillic typefaces.
Position: Art director
Category: Marketing
Experience: 11 years | English: intermediate


— 8 years of professional experience as an Art director;
— 4 years of which as Head of Production;
— Advanced adobe package (Photoshop, Illustrator, Indesign, After Effects, Acrobat Pro, Digital tablet drawing skills);
— Figma;
— Invision.
— Experience in creating and shaping the art department;
— Employee training, motivation and kpi;
— Extensive experience in finding and interviewing designers, operators, creatives. Casting, presenters and models;
— Work on the creation of promo and commercials videos;
— Post-production, photographer and retouching;
— Experience with UI part;
— Basic understanding of CSS and HTML;
— Great skills with composition and layouts, a solid understanding of design principles and color theory;
— Organized and highly detail-oriented;
— Ability to handle multiple priorities/projects simultaneously and tight deadlines;
— Creative thinking, ability to bring ideas to the final design decisions, ability to find a solution outside the box;
— Desire to learn and apply new knowledge at work.
Desire to work in a large company with experienced professionals and friendly environment.
USA or Europe relocation can be an option.

I do not consider proposals from advertising agencies, where you need to stamp idea after idea. 
I want to devote myself entirely to one long-term project
Position: Art director
Category: Other
Experience: 2 years | English: upper

I am proud of the people I work with and who I recruited to the team. The right team setup that gives the most effective results.
Work on projects such as Guild of Guardians as an art lead, Century Siege: TD Battles as an art lead and content maker, and many others.
I`m working as Art director for a 2 years, Art lead for a 5 years. And I`m expecting from the new vacancy, work in the same direction
Position: Art director
Category: Unity
Experience: 11 years | English: upper

5 AAA projects (pc games) , leading teams with 40+ specialists,   R&D documentation for new AAA project (pc game), 300+ high quality 3D assets for pc games.
Industrial design, team leading, project management, R&D, workflow documentation, 3d art, 2d art
Art direction, team leading
Position: Art director
Category: Design
Experience: 11 years | English: upper

Experience in developing the visual component of products and games in the entertainment industry from physical slot machines to real gambling and social casinos.
Wide experience in all stages of design, art, animation, integration and programming for gambling products of world's leaders in the gambling industry.
Development mobile gaming products.
Art leading and supervising gambling products.
Software development for real slot machines (Art and animation)
Product design for real money online casino.
Game Art, Development, Animation, UI, Marketing
Mobile Game development (Art, UI, Animation, TechArt).
Total experience 17 years.
Position: Art Director
Category: Unity
Experience: 10 years | English: upper

Best Designer of the Year by the company Smile Expo 2016
3 Banking App
Art Director in Casual Gaming Company
Creative approach. Culture of communication. Professional growth.
Position: Art Director
Category: Project Manager
Experience: 11 years | English: upper


Art Director with 14+ years experience with unquenchable passion for defining and crafting the best possible design solution for everyproject, while maintaining dedication to completing work efficiently. 

•  Pre-sales activities.
•  Team leadership.
•  Oversee the department by hiring, training, assigning, scheduling, and mentoring staff.
•  Establish department standards for products, productivity, and quality.
•  Ensure team adheres to processes, identifying opportunities for  continuous improvement, and proposing and creating processes and tools to support design operations.
•  Collaborate with marketing and development teams in creating marketing plans, aligning team priorities with business objectives to deliver high-quality work on time.
•  Analyze market trends, consumer needs, and the competitive landscape, and track campaign performance.
•  Experience in process development in a team is required.
Position: Art Director
Category: Artist
Experience: 5 years | English: fluent


Art Director with 5+ years of experience in the creative industry. Skillful in developing projects from concept to implementation, managing art team, pitching ideas, writing documentation and facilitating communication of different departments around a project. Passionate to create outstanding games.
Position: Art Director
Category: Design
Experience: 8 years | English: upper

Silver Awardee: Lagos Advertising and Ideas Festival (LAIF), 2015
As an Art Director, I bring a wealth of experience and a proven track record of delivering captivating visual campaigns that drive brand engagement and exceed client expectations. With expertise in creative direction, team management, and client collaboration, I am dedicated to bringing innovative design solutions to life
I'm looking for opportunities to grow within the organization, stay up-to-date with design and advertising trends and technologies, and also to bring fresh ideas and innovative solutions to the organization.
Position: Art Director
Category: Design
Experience: 8 years | English: upper

- Art Direction
- Creating web applications from scratch
- Designing web and mobile applications of any complexity
As an Art Director, I've managed a team of 8 people (6 UI/UX Designers and 2 Graphic designers). My approach is a mix of sharing my theoretical knowlrdge and helping other designers to find solutions by themselves it depends on the level of my team members.
I want to help my team members to show the best they can and build something great together
Position: Art Director
Category: Other
Experience: 5 years | English: upper


Creation of graphics for mobile games: illustrations, characters, environments, interfaces;

Following the given style;

Creation of visual concepts of in-game events;

Participation in the formation of the art style of the project;

Interaction with other art teams and game design department;

Art quality control on the project;

Documentation preparation regarding art on projects;

Was a head of a team of 12 specialists
Position: Art Director
Category: Design
Experience: 7 years | English: upper


Creative Director / Art Director | Phenomenon Studio
Sep 2021 -currently (2 years)

Senior UX UI Designer / Creative Designer | 
ZONE3000 / Namecheap
Apr. 2021 - Oct. 2021 (6 months)

Lead Designer | Outcrowd Studio
Mar. 2019 - Apr. 2021 (3 years)

Graphic & Motion Designer | 
Weeteam / Weedesign Studio
May 2017 - Mar. 2019 (1 year and 6 months)

Graphic & Motion Designer | Freelance
Jan. 2017 - Mar. 2017 (5 months)

Entrepreneur | 
Self-employed at small furniture company
May 2017 - Mar. 2019 (1 year and 6 months)
Position: Art Director
Category: Other
Experience: 11 years | English: fluent


Experienced Art Director with 12 years in the video game industry, skilled in diverse media platforms. Expert at creating captivating game designs for wide audiences. Strong leader and communicator, adept at managing teams of artists and collaborating across departments. Possesses a rich artistic background, including international experience and cultural knowledge.
Position: Art Director
Category: Design
Experience: 5 years | English: intermediate

The apps I've created have an average user rating of 4.5
Extensive experience in gambling interface design. For more than seven years I've been an Art Director in various fields, including the development of applications with AR. The generation of creative ideas, attention to detail and a systematic approach to interface design are my main qualities.
Position: Art Director
Category: Design
Experience: 7 years | English: pre


Hi everyone! My name is Ilya and I am designer with more than 5 years of relevant experience in industrial and graphic design, branding and product marketing as well. I have been working with products for all of visual communication from the creation of a logo, industrial design, its packaging and marketing materials with video production
Position: Art Director
Category: Design
Experience: 5 years | English: intermediate


My work experience
- Graphic designer in the publishing house
- Art director in an advertising agency
- Freelance illustrator
- Lead designer at an IT company

My skills
- creating visual concepts for digital advertising and SMM
- developing corporate identity for companies and brands
- strong communication skills
- team project management
Position: Art Director
Category: Design
Experience: 10 years | English: upper

• Setting up and driving the design process on a product with more than 1 500 000 registered users. Feature owner and support dev teams. Training and mentoring of interns.
• Setting up the UI/UX design process for the new product (ERP system).
• Completed more than 15 mobile (iOS, Android) and web projects.
• Award-winning logos and corporate identity design.
Senior UI/UX Designer with more than 6 years of experience in creating Web, Desktop, and Mobile products in different spheres for startups and enterprise: Mobile-Game, Distribution, 
E-commerce, Education, Healthcare, Tourism, Agriculture.

• User-centered design & deep understanding of business goals.
• UX research & strategy, usability principles, and techniques.
• Web & Mobile design, low/high-fidelity prototypes, Interactive mockups.
• Design system management & writing guidelines.
• Delivering design assets & support dev team.
• Art direction.
• illustration and graphic design.
• Good communication and cooperation skills.

Sketch, Figma, XD, InVision, Abstract, Zeplin, Principle, Overflow, Realboard, Adobe Photoshop, Adobe Illustrator, Jira
I’m interested to be focused on UI/UX Design in a product team or a long-time product project in outsourcing company.
Position: Art Director
Category: Artist
Experience: 11 years | English: upper

Art Director at Eladrea (4x Strategy - RPG) - The Land of the Ancients, a 4x strategy RPG game 
where I led the art direction and oversaw the visual development of the game's characters, 
environments, and user interface.
· Co-owner and Art Director at Pontica Design, a successful design studio that offers branding, 
web design, and graphic design services to clients in various industries.
· Art Director at Rymstog (TBS Strategy)
Summary:
As an art director, designer, and artist, I possess a diverse range of skills and experience in design, art, 
and exploration of culture, history, and philosophy. I am passionate about utilizing AI, graphical, textual, 
and other technological advancements as a layer in multi-levelled projects. With a deep understanding of 
real-world cultural and historical references, I excel in creating immersive and engaging game worlds. My 
expertise lies in creating fight locations, game city infrastructure, character creation, LOR design, art 
bible development, and game world concepting and designing. Furthermore, I possess strong 
management and communication skills, enabling me to effectively collaborate with 3D artists, 2D artists, 
and AI art specialists.
Art direction activity range:
Managed and directed the design and production of game environments, characters, and assets
Created and maintained the art bible and game world concept for the game.
Designed and implemented game city infrastructure and fight locations.
Collaborated with writers and designers to create compelling LOR and narratives.
Oversaw the work of 3D and 2D artists, ensuring the quality and consistency of art assets.
Worked closely with AI artists to integrate AI-generated art into the game.
Conducted research on real-world cultural and historical references to inform the game's art and design.
Position: Art Director — alevtynamakovska.com
Category: Other
Experience: 10 years | English: upper

alevtynamakovska.com
Art Director and Brand Designer with a decade of hands-on experience in creative direction, branding, and launching new products across both in-house and agency teams. With holistic knowledge of brand development and design process, I'm passionate about crafting visual systems from the top down to align them with essential business needs and enhancing brand equities.

CLIENTS
Keenious, Alight, Weplay, 24 Print, HeyJoy!, Caps Business School, Brovdi foundation, Iceland TV, Okis Brow, Piel Cosmetics, ЧБ Coffee chain, Svitlo Library, Digital Masons, ExoDexa, Keenious, Cocoanade, Chekachkov Photo Academy, Gascometrade, Sportbank, Forever Young, etc.

WORK EXPERIENCE
2020 — 2022
ART DIRECTOR & BRAND DESIGNER | SELF-EMPLOYED — ALEVTYNAMAKOVSKA.COM  
Brand creation and development of visual identity systems for businesses, starting from brand research and visual strategy to final design execution. Work closely with each client to understand their needs and provide the best fit visual solution.

2016 — 2020
HEAD OF DESIGN | SHADOW — BRAND STRATEGY & DESIGN CONSULTANCY
Responsible for art direction and the development of brand identity systems for clients in line with brand strategy and business goals. Design support for permanent clients as well as for internal agency projects while mentoring junior creative team.

2015 — 2016
ART DIRECTOR | TERA GROUP — THERMAL COMFORT EQUIPMENT
Origination and execution of wide-ranging brand support programmes for foreign products into the Ukrainian market, through advertising, promo-materials, events and more.

2013 — 2015
LEAD MARKETING DESIGNER | ESCORE TECHNOLOGIES — SOFTWARE DEVELOPMENT 
Setting creative vision, providing design leadership, improving existing and new products with branding, marketing collaterals, and full-scale advertising campaigns.

2012 — 2013
SENIOR BRAND DESIGNER | REFINE — BRANDING AGENCY
Brand development and full range graphic design services for brands. Responsibility for developing creative concepts from initial research to final execution.
Seeking challenging work with collaborative impassioned, like minded people to bring big-brand thinking into a driven company, product or startup.
Position: art director, art lead
Category: Other
Experience: 11 years | English: intermediate

My best professional achievement is ability to adapt and work in completely different styles and genres.
I have more thaen 10 years of experience in the gaming industry as concept artist, illustrator and art lead. Also took part in developing a graphic style and presentation for advertising and movies.
Have many different (develope in studios) projects in my career, but only few of them was ended. I don't know maybe it's my luck). So anyway i found myself a pretty good freelance artist and work like contract concept artist and art director at very different projects(from mobile games to VR to movie). Now i'm redy to try myself in somethin bigger. For example instead of produce all the art by myself, i could become lead in art-team to create beautiful and interesting projects. And yes i expect reasoneble benefits and compensations, but even more i'm really would be glad to make something from start to finish and be proud of it.
Position: Art director, Art Lead (Casino, slots)
Category: Design
Experience: 11 years | English: upper

Work on a big number of projects:
  - Large - more than 10 game projects with a total audience of more than 200 million players
  - Small - this year my team launched more than 70 small projects as part of main functionality of large casino applications

Building the team 30+ participants.
Building workflow for big and small teams of artists and developers.
Experience:
Art lead (team of 8 artist) - 8 years
Product manager (game projects, casino) - 7 years
Game design (web and mobile casual games) - 6 years
2d art, UI/UX - 10 years

What I do as art lead
- Art direction
- Manage high-level feedback
- Competitor research, feature research
- Management and mentorship for the art team.
- Planning art team
- Hiring
- Setting key goals for each team member
- Work with remote workers
- Extend project functionality for better user experience
- Finding quick and good quality solutions
- Project support at all stages of development
- Discussion with the customer
- Risk analysis

Skills:
- Leadership
- Work flow building
- User flow building
- Prototyping
- UX

I have big experience in casino slots industry.
Work with interesting projects. 
The possibility to increase my skills and sharing my knowledge.
Position: Art Director | Art Lead | Concept Artist | 2D/3D Artist
Category: Artist
Experience: 11 years | English: upper

//As a freelancer made photoshops for Ariana Grande fragrance, several posts for Floyd Mayweather instagram and starting titles for Jason Derulo featuring Nuka, in Love Not War Official Music Video
I am an accomplished professional with a strong background in brand design, game art direction, art team leadership, and extensive experience as a 2D and 3D artist. With a passion for creating visually captivating and immersive gaming experiences, I have consistently delivered high-quality artwork and design solutions throughout my career.

As an art director, I have successfully led and mentored cross-functional teams of artists (also outstaff), guiding them in achieving cohesive visual styles and maintaining artistic vision throughout the development process.
________
My experience:
( ͡• ͜ʖ ͡• ) Art director | Glowforth Games 
SEP 2022 – JUL 2023
• 'Wheel Of Fortune' (Cruise ship)
UX wireframe, UI and art for web and mobile versions of the official WOF game app. 
/client: TimePlay, Sony

• ‘Audioclash: Battle of the bands’ (Steam demo)
Full visual remake of a game vertical slice (from 2020/21) into demo including gameplay features, new scenes, VFX, 3d models/textures update, UX wireframe, UI/Art direction and production. 
Was honored to work together with game designer Yoshitomo Moriwaki and other industry veterans.
/client: Big Boat Interactive, The Living Tombstone 

( ͡• ͜ʖ ͡• ) Art Director | Electric Blue (ex OMG Games) 
JUN 2022 – AUG 2022
'Goons of Balatroon' game board

( ͡• ͜ʖ ͡• ) Art Lead 2D/3D | Major Gem
OCT 2021 – JUN 2022
I was responsible for the art style of the project, the interface, developed game content and managed a team of 2D and 3D artists (+ separate outstaff team) as an Art Lead, formally Art Director

( ͡• ͜ʖ ͡• ) Senior 2D artist | Gameloft 
SEP 2020 – OCT 2021
I worked on Asphalt 8 as a part of 2D team. During my stay I was honored to make garage concept for the 8th Anniversary, Bugatti Bolide game skins, Multiplayer Leagues shields and some of driver avatar concepts

( ͡• ͜ʖ ͡• ) Senior brand designer | Plarium Ukraine 
SEP 2013 – SEP 2020
• corporate and visual brand identity (new brand guidelines & templates) 
• internal and external 2D/3D illustrations (still and animated)
• exhibition stand concepts, art support for offline recruiting campaigns
• Full design support of product marketing pitches for Apple/Google (IPs such as Nords: HOTN, Soldiers Inc. AVP, Raid Shadow Legends etc)
________
Thanks for your time and interest, and have a great day
I do not work with russia or belarus.
I'm fond of video games and prefer a role in this direction.
Position: Art Director, Brand Designer
Category: Design
Experience: 8 years | English: fluent


LUN
Lead of Creative Team / Art director 

- lead the creative process
- problem definition through research, user testing, analyze the results
- present ideas and solutions to team members and stakeholders 
- manage projects, distribute working processes
- work cross-functionally with product, consultant and HR teams
- check technical and visual quality of materials 
- review for team members, mentoring and growing designers 
- build partnership relationships with contractors
- prototype ideas, validate them via A/B and user testing
- make key visual for advertising campaigns
- optimize design prosses

LUN
Designer at Marketing Team

- provide visual materials for online and offline advertising campaigns
- optimize and develop identity according to business needs 
- created infographics and data visualization
- design landing pages, presentations 
- prepare and technical check materials for printing
- draw illustrations


GREEN FOREST
Brand Designer 

- develop visual identity
- provide visual materials for online and offline advertising campaigns
- design all types of polygraphic materials
- prepare and technical check materials for printing
- design souvenir products
- draw illustrations, optimize visuals for online and offline media


LA FAMIGLIA
Brand Designer

- develop visual identity
- construct and design packaging
- provide visual materials for online and offline advertising campaigns
- design all types of polygraphic materials
- prepare and technical check materials for printing
- draw illustrations
Position: Art-Director / Brand Designer
Category: Design
Experience: 11 years | English: intermediate


Creating of:
- Brand Identity (All-round, from idea to launch, control and production management of all elements within branding campaigns and brand identity cases)
- Brand Guidelines and Visual identification systems 
- Logo & Corporate Identity
- Creative visuals for AD campaigns (digital & outdoor, matte painting, sketching and collages)
- Packaging (Design & Prototyping)
- Digital Marketing Design 
- Publishing design and layout
-----
- Professional knowledges and skills in Graphic Design Basics (Composition, Color, Typography etc.)
- Clear understanding techniques, materials, etc. in printing and production of any product in my specialization
- Art direction and managing of design-teams
- Working with task managers (Jira, Asana, Trello)
- Working with large amounts of information and design layouts within one or several projects.
- Collaborative work with copywriters, illustrators, motion designers, 3D designers.
- Participation in research and interviews of new employees for design team 
- Research and working with contractors
- Managing of production and quality control
- Prepress work
Position: Art Director. Branding and Digital products design.
Category: Design
Experience: 11 years | English: intermediate

• Creation and protection of design solutions;
• Analysis and development of user stories;
• Designing and design of sites and applications;
• Designing and creation of adaptive interfaces;
• Prototyping and visualization of interfaces;
• Development and compilation of design systems;
• Development and improvement on style guides;
• Support and consulting in the development process;
• Vector graphics - icons, illustrations;
• Development of logos and corporate identity;
• Development of packaging and labels;
• Layout and design of presentations, catalogs, magazines;
• Development of models of souvenir products;
• Development of layouts of printed products;
• Development of layouts for outdoor advertising;
• Pre-press preparation;
• Quality control of project implementation.
I am a multidisciplinary designer with a total experience of more than 13 years and an art education.
My main specialization is branding, web and app design.
Using my art skills and vast experience in UI design along with deep technical and marketing understanding, I create superior visuals and functional design for projects of any kind.  
My lifelong passion for art and analytical thinking prompted me to study and master all aspects of graphic design and user experience. I am attracted by spectacular graphics solutions, technologies, and micro-interactions.
I love my job and want to exceed my limits.