lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Narrative Designer
Category: Unity
Experience: 2 years | English: upper


For nearly 2 years I was a part of a company creating educating mobile games for corporate clients. I created different text quests composing in Articy. I wrote scenarios for 3 big projects at different topics (industrial safety, project management, language learning) and was co-creating several more project, including big text game about team management in space. I learned thing or two about Articy and using Trello for team work, as well as Mind Manager for creating quest maps. 

Also I was an editor of award-winning magazine 'Mir Fantastiki' (World of Fantasy) for 3 years. There I learned a lot about managing a project, working with people as a part of a team and as a manager. I grew a lot as a translator, working on 4 fantasy books based on game universes (a trilogy from Shadowrun universe and a book from Twilight Empire universe). Also I widened my knowledge about science fiction and fantasy, including videogames in these genres, and modern mass culture.  

All these years I explored game design and storytelling, using all online courses and books I could find. Also I participated in many LARP project as a player and as a storyteller - this is my favorite hobby for years.

Svetlana Evsukova
I'd love to be a part of a passionate team creating something new and exciting. These could be AAA-project or an interactive story, doesn't matter. Things that matter are growth opportunities and people who I could learn a lot from.
Position: Narrative Designer
Category: Unity
Experience: 3 years | English: fluent


Full cycle of creating scenarios for in-game events in a casual mobile title:
- setting;
- characters;
- plot;
- dialogues.
Position: Narrative Designer
Category: Other
Experience: 3 years | English: fluent


I believe that great stories can make a difference in the world, and my goal is to create one. 

Finished projects:
- Sherlock Holmes: Chapter One

Projects in progress:
- Sherlock Holmes: The Awakened (Remake)
- Unannounced Frogwares Project
Position: Narrative Designer
Category: Unity
Experience: 5 years | English: fluent

I've successfully completed more than 140 projects so far, including a screenplay for a video for the official TED-Ed channel.
I'm a passionate screenwriter with 5 years of experience. I have written more than 140 projects, both animation and live-action ones. Among others, I have created a screenplay for an animation video for TED-Educational.

I use a classical western storytelling system to create fascinating and compelling character-driven stories that make the audience hold their breath until the resolution occurs.

I sincerely believe in the might of thoroughly developed characters and small details that create a solid atmosphere of the story, making the story flow. 

I have a big experience in creating both stories for quests and the quest tasks sequences, being a lead screenwriter of one of the most popular escape rooms in Odesa "Archmage's House" and numerous online and offline quests.

Proficient in English. Although my first language is Russian, most of the time I write in English as almost all projects I create screenplays and scripts for are made for the USA and UK clients.

I'm a dedicated team player.

I'd be happy to attend an online interview and complete a test task.
I prefer working remotely.

I'm eager to be a part of an amazing team and create fabulous, astonishing stories and compelling characters for awesome game projects.
Position: Narrative Designer
Category: Design
Experience: 0 years | English: intermediate

I do not have any achievements in the field of game design, but I want to reach the heights of any magnitude both independently and with the team.
I took part in LudumDare49 jam: I defined the style and mechanics of the game, created a name, wrote the main mechanics, names and texts.
Completed XYZ-School course "Narrative Designer"
1. Creating new characters and worlds
2. Creating quests (linear and short)
3. Intra-game documents, tasks and easter eggs.
4. Editing game texts
Position: Narrative Designer
Category: Artist
Experience: 1.5 years | English: upper

Oleksandra enjoys learning in the fields of Game Design, Marketing, Psychology and practicing new skills and knowledge to achieve the best results in work. 

Works closely with customers, building trustful collaboration through open and transparent communication and continuous alignments.
Oleksandra is a 2D Illustrator&Graphic Designer with 2,5 years of experience in making 2d concept arts and pixel arts for PC&Mobile games, 2d illustrations for websites, social media, and blogs; and design of logos, business cards, etc. 

Due to the situation in Ukraine, she is looking for remote work.
Freelance SEO Content Writer with 4 years of experience in proofreading, writing, and editing informational, sales, and SEO-optimized texts in English, German, Ukrainian, and Russian.
Position: Narrative Designer, 3d modeller, Character animator
Category: Artist
Experience: 2 years | English: intermediate


As a narrative designer, I developed the concepts of scenarios for computer games of various genres
My tasks were to come up with and describe the game world and its characters, create a technical specification according to an approved concept for artists and programmers

As a character animator, I worked on the creation of episodes for the series Malyshariki as part of a large team of animators
My tasks included conveying the character and mood of the character through movement, using elements of acting and body language to bring dialogue to life
Position: Narrative Designer/Cinematic/Level designer
Category: Sales
Experience: 0.5 years | English: fluent

-Creating greenscreen/acting room in kindergarten.
-Recording various live concerts on my own(operating multiple cameras&further editing with synchcams).
-Ablity to communicate in four languages during the course of working on the project.
-
- Jul 2015 - Jul 2016
 Call cernter operator
 Skycall, Kyiv
 Processing client's order. Receiving/giving calls to clients about delivery of the
 products and quality feedback. Clients mainly from US, Canada, Australia.

- Jun 2017 - Jul 2019
- English teacher
- Owen Education, Chongqing, China
- ESL english teacher for Owen Education in Chongqing.

- Sep 2019 - Oct 2021
 Foreign Teacher Manager/English Teacher
 JDKD International Kindergarten, Chongqing, China
 English teacher. Responsible for communication between Foreign Teachers office and
 chinese managment(partaking in organizing events). Part of a "creators team": video
 advirtisment, making interactive stories for students.

- Jun 2019 - Oct 2021
 Videographer/Content creator
 Freelance, Chongqing, China
 Shooting/editing/color grading various commercials.
 Making intros, infographics.
 Live music concert recording&editing/colorgrading.
 Shooting/editing educational materials for children.
 Music video shooting&editing/colorgrading.
 Writing/directing/acting in various short films

.
- Working in a team that consists of creative "desperados".
- Ability to take risks while working on projects(freedom to innovate or take an unorthodox approach)
- Creative input(brainstorming ideas)&working on sets. 
- Diverse set of task(I like to take part in different type of projects).
Position: Narrative designer, Game designer
Category: Unity
Experience: 0 years | English: intermediate


This year project:
Unity Developer, “Ukrainian Simulator” game.
- The application consists of three mini-games, different mechanics are used.
- Each step was completed by me: from the idea to the technical part, from the task for the artist to release in the Play Market.


The last work:
Fiction writing coach, editor and writer.
I worked with several novice writers between the ages of 16 and 34.
My job was:
- reading and editing their original and fan stories;
- analyzing of the various popular literary work: Pratchett's style, "beginner mistakes" in interactive stories, plot twists of modern movies;
- explaining literary devices and cliche.
Also I helped with plot creating and original world rules.
Position: Narrative Designer / Game Designer
Category: Unity
Experience: 5 years | English: fluent


I am passionate Narrative / Game Designer from Ukraine seeking for long-term remote job. I specialize in plot / story / scenario content, featuring complicated cases like multichoices, in-game mechanics, chronological shifts, etc. and can ‘narrative’ anything. In addition am a GD generalist with huge game experience (proud gamer since 1995).

For more than 10 years I have been working under various pseudonyms in the entertainment industry (computer games, board games, role-playing games, quest rooms, comics etc.) and have been creating, organizing and editing any plot, scene, literary, text, advertising and other related or supporting content. Due to the difficult situation in my country, the number of permanent work projects has been drastically reduced. As for now I am in need of a job offers more than ever. I will consider any offers and format of cooperation related to narrative and general game design, as well as projects where it is necessary to work with scenario / narrative content.

I am also interested in any offers related to conditional scholarship training in technical specialities (Gamedev / IT fields) and its working out in favor of the organizer.
Position: Narrative Designer / Game Designer
Category: Unity
Experience: 3 years | English: upper

I am proud of the part of our project that I made. I am happy with how other extensions are developing, where I am a curator.
I have never missed a deadline. And the newcomers I trained became professionals and leads.
What I can:
- create a project from idea to release and pipeline;
- write concepts, drafts, dialogues;
- make block diagrams;
- art planning, creating a map of objects;
- plan and set terms of works
- work with tasks of art;
- communicate with other departments;
- make and process feedbacks;
- manage other narrative designers, proofreading texts and flowcharts, issuing feedback;
- work in asana, make reports etc.
My job is my favorite hobby. I want to create an interesting story, have both managerial and creative tasks. Career prospects and competitive salary are important to me. I appreciate the friendly atmosphere in the company and the social package.
Position: Narrative Designer, Game Designer, Journalist
Category: Other
Experience: 11 years | English: fluent


Hi, my name is Tatiana, and I've been working in the game journalism, game design, and narrative design industry for over 12 years. I mainly work with ideas, scripts, and characters. I have two degrees, the first from a drama university and the second from a journalism institute. I studied literature, acting and all aspects of working with texts, including scripts.
Some of my projects are QuizUp, It Takes Two, Homescapes, Wanderlust: The City of Mists. I usually do a certain part of the script, compiling puzzles, or creating a character, or doing a description of a location.
Apart from scripts and dialogues I also write texts of any complexity in Russian, Ukrainian and English. This can be both in-game texts, as well as marketing materials. I can write articles, and speeches and fill out documentation.
Position: Narrative Designer | Game Writer | Creative Lead
Category: Unity
Experience: 10 years | English: fluent

My awards include:
The One Show – Shortlist
Cannes Lions – Shortlist
ADC Europe – Gold, Bronze
Epica Awards – Silver, Bronze
Golden Hammer – Gold
Effie Awards Ukraine – Grand Prix, Gold

And dozens of other awards at smaller advertising and creativity festivals.
Hey, my name is Dima.

I’m an award-winning creative lead/director, senior сreative from Kyiv, Ukraine.

I've finished an intensive 5-month course on narrative design from the two top-tier narrative leads of the Ukrainian game dev – Serhii Ten, Vlad Bieliaiev. Taking the second place in the student rating, based on the practical tasks' score.

I may consider a full-time creative job (remote or on-site if located in Kyiv). It may be a position at a game company (as a narrative designer or game writer), or at an IT product company.

If at an IT company: I'm not interested in just text-writing, or content-writing positions. The position must have ideation tasks in one way or another.

You can check my selected creative works at dimakishka.com 
Will provide the link to my narrative designer/game writer portfolio (with samples), if you contact me.

A bit about me.
I've been working as a creative lead/director, senior copywriter in creative agencies. More than 10 years in the industry. Currently, I'm working at an iGaming product company.

My skill list.

As a narrative designer:
– creating quest pitches, setting development, character
development, game texts, scriptwriting (cutscenes, dialogues)

As a creative lead in a product company:
– providing creative communication ideas and creative direction
for the brand within the marketing team
– supervising creative solutions/executions with gaming, content,
and retention departments

As a creative head/director in a creative agency:
– supervising copywriters and a team of designers
– supervising the creative execution
– creating concepts for all sorts of advertising campaigns in
a team with art director and solo
– pitching ideas to the client
– writing scripts (TV spots, digital videos, radio, case studies, etc.)
– creating brand names and brand platforms
– writing all sorts of texts

My international clients include: Mars, PepsiCo, Toyota, Bolt, Visa, ABinBevEFES, Bayer.
Major Ukrainian clients: Karpatska Dzherelna, PrivatBank, Silpo, Obolon, Kyiv Vitamin Plant.

Thank you for your time. Looking forward to hearing from you.
I'm not into writing for SEO or SMM.
Position: Narrative designer, Level designer
Category: Design
Experience: 0.5 years | English: upper

I completed over 80 projects for approximately 30 clients, as architect and designer.
Narrative designer, game writer 06.2023 - current

My responsibilities include setting development, worldbuilding and lore development, quest design, character development, writing interactive dialogues and various game texts, outlining and creating visual schemes for plot and narrative information, creating and maintaining design documentation for the game.

Architect, designer (Freelance) 2019 - current

My responsibilities include creating technical drawings, developing conceptual designs, utilizing 3D modeling and visualization software, using Building Information Modeling (BIM) to create detailed digital models of buildings and structures, collaborating with professionals, and communicating with clients.

Office manager (German Agency for International Cooperation GmbH`Integrated Urban Development in Kyiv` project) 2019

I provided critical administrative support and facilitated clear communication and collaboration among a diverse team of specialists. I was responsible for translating, managing paperwork, organizing events, and optimizing workflow.
Position: Narrative designer / Script Writer / Junior Game designer
Category: Unity
Experience: 5 years | English: intermediate

I am constantly and quickly learning. 
I express my thoughts meaningfully and succinctly.
Rewriter, Copywriter, Script Writer, Assistant game designer, Narrative designer in startup game projects (casual, shooters, quest games and survival games).
Сreated of history, plot and lore of the game.
Used of narrative techniques.
Wrote the script and in-game texts.
Invented game mechanics. Construction of the gameplay.
Wrote technical tasks for artists and programmers.
Drew sketches of locations
Kept design documentation.
Wrote texts for the ASO promotion of games and applications in playmarkets.
I want creating successful games that will be at the top of their category, that we can be proud of, and that will be profitable.
Position: Narrative Designer/Writer
Category: Other
Experience: 3 years | English: fluent

Room renovation event "Anny's Cafe" in Gardenscapes
There are videos on Youtube, but can't share the link here.
Narrative Designer in Bear Games (Playrix). Worked on Gardenscapes and Township projects.
In 2020 wrote a book for Chapters (Genesis).
In 2019 worked as a Narrative Designer in BlackDeckCrew (Cryptofall, Robots in Presence).
In Bear Games I'm creating game events from idea to release. Making technical tasks for artists, technical designers and animators, testing builds are also part of my responsibilities.
I want to write interesting stories which will be important for the game.
Position: Narrative Game Designer
Category: Other
Experience: 2 years | English: upper


Narrative Designer at Kensana Entertainment 
Responsibilities:
- write dialogues for quests;
- develop characters in close cooperation with game designer 
team, art team and producers;
- work on location's filling;
- create technical documentation;
- find references to 3D models animations, 2D emotions;
- analyze competitor's products;
- brainstorm new features and ideas;
- provide recommendations on demand.
Position: Narrative/Quest Designer, Game Writer
Category: Unity
Experience: 2 years | English: fluent


August 2018 - February 2019
Omnigames. Worked as a Narrative Designer, Tech. Writer and Game Writer developing a mobile AR shooter Rifters AR. My duties included writing of all in-game texts, dialogues, creation of main storyline, worldbuilding and maintenance of technical documentation. Including item description, tutorial, structuring the crafting system and looting system, artistic description and explanation of game mechanics and translation of all texts into English. I mostly worked with google spreadsheets and Atlassian.

August 2020 - December 2023 
TitanBorn. 
Working on three different mobile game projects as a narrative designer. Two idlers and one action merger. My duties included worldbuilding, writing of all in-game texts, composition of the main storyline, translating all the texts into English.
For the first two years I mostly worked with google spreadsheets, but later on I had to get to know Unity Engine basic tools, as the job required me to work with narrative tools created by our programmer. 

Earlier this year I finished Narrative Design courses from Skvot as one of the top students. The courses were created by two talanted and succesful lead Narrative Designers of Frogwares and GSC Sergii Ten and Vlad Bieliaiev.

I wish to proceed getting experience in this field as I aspire to lead my own project  one day and release the game of my dreams.
Position: Native Android Developer
Category: Android
Experience: 11 years | English: upper


Have over then 11 years of experience in Android development. I had been working as a team lead for 5 years as well. Have experience in mentoring, interviewing. 

I'd been working on Healthcare project for last 3 years. The application works with Blood Pressure Monitors, Wireless scales, Oximeters, to name but a few.

I've been learning and working with Flutter for last 6 months. Created 1 small project (~200 hours) for iOS and Android.
Position: Native Android Developer
Category: Android
Experience: 0 years | English: upper

Weather App (Java , Xml and Open Weather API).
Filingo App that helps learn English (Java , Xml , Room,Retrofit, ImagePicker, Constraintlayout)
MoneySaver App that helps to track your expenses (Kotlin , JetPack Compose, Clean Architecture, Coroutines , Retrofit2 , Room , Moshi Json , Dagger Hilt, Biometric , Splashscreen , Compose-charts)
Hello I Am An Enthusiastic And Dedicated Android Developer. I Am Always Eager To Embrace New Technologies And Stay Up-To-Date With The Latest Trends In The Android Ecosystem.Feel Free To Reach Out If You'd Like To Discuss Your Next Android Project Or Simply Want To Connect With A Fellow Developer!
Position: Native Android Developer
Category: Android
Experience: 5 years | English: fluent

I have a successfully developed and published 3 full fledged digital platforms that are still in current use today with my most recent one having over 7000 active users on android platform alone. I am proficient in Java, C#, Javascript, HTML, CSS and I am hoping to learn more.
I am the Lead DevOps in my current employment. I major in Native Android Development and C#/.NET development. I have done a couple of projects in Android, Frontend and Backend with 5 years experience in these fields combined.
Position: Native English Content Creator, Copywriter, Editor
Category: Other
Experience: 5 years | English: fluent

During my time as a newsroom editor, I designed an organizational system for delegation and task tracking within the broadcast software that is still used at the company today. I am able to apply organization tactics to creative projects, making me incredibly effective as a project coordinator.
Graduate of a Top-100 university. Mission-driven content strategist with more than five years of professional experience writing and editing for private and public sectors. Worked both in-office and as a freelancer on a wide range of topics including for international media. Available for writing, editing, proofreading, translation, voiceovers, and simple design.  Please contact me for freelance rates.
An ideal company is one that promotes growth of the employee. I want to be challenged to learn new things and to be given independence in projects when possible. If you offer training, I am happy to learn pretty much anything!
Position: Native English Content Editor/Copywriter
Category: Marketing
Experience: 4 years | English: fluent

I have helped develop social media posts and content plans that increased companies' reach, and written SEO blogs, white papers, ads, all for a range of audiences and markets. I have edited full length books, conducted research for white papers which I wrote, including interviews, and created style guides.
I am a native English speaking content writer and editor. I have over 5 years of writing and editing experiencel. My experiences include academic writing, blogs, white papers, social media, and books. This includes working for blockchain, AdTech/MarTech, SaaS, outsourcing, health, and other types of companies. I have a range of work experiences, both within and outside of writing with people of different nationalities, so I am adept at working with international teams.
I am looking for remote work, either full time and stable with schedule flexibility, or part time and project based.
Position: Native English Copywriter / Editor
Category: Marketing
Experience: 7 years | English: fluent

- Created educational and entertaining content on finance and investing.
- Designed and implemented a content strategy across multiple channels.
- Creative and SEO writing, website & app copy, landing pages, YouTube videos, voiceover, shorts, reels.
- Co-created a full-feature YouTube documentary.
- Wrote, edited, and produced 100+ articles for company blog.
- Produced over 50 newsletters and product updates.
- Worked on PR materials, pitches, and articles that got featured on TechCrunch & Forbes Council.
Copywriting, SEO content writing, editing, translation. 

UX writing, technical documentation and more.

Native level English.