lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: C++ Developer
Category: C++
Experience: 2.5 years | English: intermediate


Professional Experience
05/2021 – present Antidetect browser developer at NDA
Carried out client-server communication
Established various browser features and enhanced them
Developed functional browser fingerprints replacement
Successfully worked with technologies such as IPC, CEF, JSON, WinApi
Executed the software maintenance
12/2020 – 05/2021 Server-side game developer at Netgame
Designed and developed unit tests
Administered legacy code refactoring
Developed slot games server logic and implemented it
Education
2017 – 2021 State University of Telecommunications
Bachelor Degree at Information technologies
2018 – 2020 Unit Factory
Skills
C++
JSON
WebSockets
Git
STL
OOP
Multithreading
C++ WinApi
TCP/IP
Design Patterns
Position: C++ Developer
Category: C++
Experience: 1.5 years | English: intermediate

I am studying to become a programmer at a foreign university
Proficiency in the C++ programming language, including knowledge of its syntax, data types, control structures, functions, and libraries.
Understanding of object-oriented programming (OOP) concepts and design patterns, and ability to implement them in C++.
Familiarity with software development tools, such as integrated development environments (IDEs), debuggers, and version control systems (VCS).
Ability to write efficient and optimized code, including knowledge of algorithms, data structures, and memory management techniques.
Experience with C++ frameworks and libraries, such as Boost, Qt, and STL.
Knowledge of operating system concepts and system programming, including low-level I/O, process management, and concurrency.
Familiarity with network programming and protocols, such as TCP/IP and HTTP.
Strong problem-solving and analytical skills, and ability to debug and troubleshoot complex software issues.
Excellent communication skills, including ability to collaborate with team members, write clear and concise code documentation, and explain technical concepts to non-technical stakeholders.
Continuous learning and willingness to stay up-to-date with emerging technologies and programming trends.
Seeking a challenging position that will allow me to utilize my skills and experience to make a meaningful contribution to the company.
Looking for a dynamic and innovative work environment that fosters creativity and encourages professional growth.
Hoping to join a team of talented and dedicated professionals who are passionate about their work and committed to delivering high-quality results.
Interested in a role that provides opportunities for collaboration and teamwork, as well as independent problem-solving and decision-making.
Excited to work with cutting-edge technologies and stay up-to-date with emerging trends in the industry.
Seeking a position that offers competitive compensation and benefits, as well as opportunities for advancement and career development.
Looking for a company that values diversity, equity, and inclusion, and is committed to creating a welcoming and inclusive work environment.
Hoping to work for a company that has a positive impact on society and is committed to sustainability and social responsibility.
Interested in a role that allows me to use my language and cultural skills to work with international clients or colleagues.
Seeking a position that offers a good work-life balance and promotes employee well-being and work satisfaction.
Position: C++ Developer
Category: C++
Experience: 0 years | English: intermediate

- Critical thinking
- Negotiation skills
- Teamwork
- Ability to learn
- Adaptability
- Proficient in C++ programming language and object-oriented programming (OOP) concepts.
- Knowledge of front-end web technologies, including HTML, CSS, SASS, and JavaScript.
- Experience working with databases using SQL.
- Knowledge of Git.
- Experienced in working with the Arduino framework.
- Comfortable with the Linux operating system and capable of scripting in Bash for automation and system administration tasks.
- Familiarity with the basics of C# programming language.
Position: C++ Developer
Category: C++
Experience: 8 years | English: upper

Familiar with Linear Algebra, Probability and Statistics, Calculus.
Have some small pet projects, regular learning with edX, books and popular articles.
Proficient with C++11, 17; STL, Boost, algorithms.
Have experience with Unix API (Linux, QNX), basic networking on Transport layer (TCP/UDP) and related POSIX interface. 

Last projects were related to Automotive Object Detection Systems (Lidar), Automotive (C++11, Python), Embedded device for IoT (C/C++, Linux, POSIX, Java) and Medical Device based on QT/qml framework.

Technology stack also git, gerrit, google tests, basic Java and Python; all must-have stuff (design patterns, Algorithms, OOP, STL etc).

Full cycle application developing and supporting. Ready to learn something new.

Previous role Team lead for team with >7 developers, but I'm ok with a clear developer role.

Non-commercial projects related to SDR (Software Defined Radio), GNU Radio, radio waves; smart navigation for drones with elements of Computer Vision.
Aspiring to specialize in Military Technology. Seeking opportunities to develop skills in this field and contribute to projects related to MilTech. Skilled in design and development, with a strong interest in learning and growing in this area.

If the project is related to Military Technology (MilTech), I am interested in discussing the details and exploring potential collaboration.
Position: C++ Developer
Category: C++
Experience: 0 years | English: intermediate


Programing skills:
•	C/C++(11,14,17) 
•	STL – standard data structures and significant amount of algorithms
•	STL/boost/POSIX/OpenMP/MPI parallel programming
•	OOP & OOD (significant amount of design patterns), UML design
•	Qt framework
•	Boost/asio
•	Design & Setup SQL databases – MySQL, PostgreSQL
•	NoSQL – redis, neo4j, couchDB
•	TDD (Google mock)
•	Have experience in different control version systems and issue tracking systems
•	Worked closely with Go and  Bash as a DevOps

							
	DevOps skills:
•	*nix 
•	Virtualization: XenServer, KVM, VMware esxi
•	Containerization: Docker (compose, Swarm, K8s), LXC
•	Web Servers (nginx+php-fpm+varnish, apache)
•	Big amount of monitoring tools (New relic, Nagios, Zabbix, Grafana, Cacti…) 
•	Automation servers (CI/CD): GitLab, Jenkins
•	Database managing: Mysql, PostgreSQL, redis, MongoDB
•	ELK stack



01.09.16  - 01.08.17 System & Network Administrator in NTUU “KPI”, Institute for
Applied System Analysis, Department of System Designing

01.08.17 – 12.03.19 DevOps in LLC “Digital Screens” – design and support (24/7) of fail-safe environments for applications.
•	configuration of monitoring tools for services, servers(Zabbix, NewRelic, Grafana, Cacti)
•	 configuration and design of CI/CD( Jenkins, Gitlab)
•	 transfering services to container infrastructure [docker](compose, K8s, swarm)
•	 configuration ELK stack for services (nginx)
•	 configuration mysql(master-master), postgresql
•	 configuration redis cluster(twemproxy->redis-sharding)
•	 virtualization VMware esxi
•	 configuration of nginx, apache, php-fpm, varnish, haproxy                
•	 implementation and delivery of media content via OTT multicast, etc.
Position: C++ Developer
Category: Java
Experience: 2.5 years | English: basic

2007 – The winner of the mathematics competition at university (1st place).
2010 – The winner of the Ukrainian Student competition in programming microcontrollers (2nd place).
2011 – The winner of the Ukrainian Student competition in programming microcontrollers (2nd place).
2013 – Development and introduction hardware and software for dental unit.
Programming experience: 5 years
Languages: C++, C, Assembler, T-SQL, C#
Embedded programming languages: ST, FBD, LD, SFC
Find a position of C++ developer in international company, to contribute all my expertise and experience to change your product for better, expecting competitive compensation.
Position: C++ Developer
Category: C++
Experience: 5 years | English: intermediate


Programming language
 - C/C++(C++11, Qt, STL)(1 year experience)
 - Objective-C(4 years experience)
Version Control System
 - Git
Position: C++ Developer
Category: C++
Experience: 2 years | English: intermediate

Work history:
- GUI application for a project based on OpenCV.
Duties: design and develop a Qt app that allows to view and edit results of image processing library based on OpenCV;
- 2D mobile game for iOS/Android. 
Duties: design and develop a cross-platform 2D mobile game using a cocos2d-x game engine;
- DOCSIS project.
Duties: maintain and develop parts of MULPI component.

Pet projects:
- Lisp library for extending functionality of standard classes;
- a simple ORM library for Lisp;
- assignments for Coursera's Stanford Cryptography course.
Programming languages:
- C++/C++11(strong knowledge);
- Common Lisp(strong knowledge);
- JavaScript.

Operating systems:
- Linux(Ubuntu, Debian distributions, knowledge of CLI);
- Windows, OS X.

Frameworks, libraries, API:
- cocos2d-x(strong knowledge);
- Qt(weak knowledge);
- boost( a brief introduction to Asio, Meta State Machine);
- OpenGL(good knowledge of geometry and linear algebra, have an experience with GLSL);
- quicklisp, lucerne, local-time, usocket, cffi, etc.

Development tools:
- Emacs as an IDE(including SLIME for a Lisp);
- magit, git(strong knowledge), git-svn);
- Jira, Slack, Trello.

Paradigms:
- OOP;
- functional;
- declarative.
From a workflow point of view, I expect:
- a strong team atmosphere;
- be able to suggest solutions;
- timely response;
- flexible hours;
- adaptation period(time to learn a project).

From a technical point of view, I expect:
- problems that require a nontrivial solution(algorithm);
- problems that require an ability to learn and to use modern development techniques(design decisions, libraries, idioms); 
- coding standards;
- a good design of a project.
Position: C++ Developer
Category: C++
Experience: 7 years | English: fluent

PhD in Particle Physics with the overall grade “with distinction (summa cum laude)”.
41 scientific publications (h index 14).
References upon request.
Programming languages: C/C++, FORTRAN, bash; basic in Assembler, HTML, Python.

Software: ROOT, MINUIT, HERAFitter (belong to the development team at the moment), LaTeX; basic in Qt, OpenMP, MPI, CUDA, SVN, Eclipse, MATLAB, MySQL.

Operating systems: Linux (preferable), Windows.

I have a PhD in Particle Physics and about 7 years of academic research in world leading scientific centres in Europe and USA (programming mainly in C++, processing of large data samples, usage of algorithms, simulation, modelling, phenomenological studies). Besides I have a short experience of commercial R&D in a multinational electronics company, where I implemented algorithms for an image processing library.
Research and development of innovative software to make the world and human life better. My goal is to get ultimate experience in commercial development and improve my skills working in a team of professionals using state-of-the-art technologies.
Position: C++ Developer
Category: C++
Experience: 0 years | English: fluent

I am 19 yo. but i have spent my last 5 years learning and practicing programming. I have created some windows and android games. Now i am working on information system for the bank. It is pretty boring, i can't realize my algorithmic and math skills.
Programming languages: C++, Java, C#, MS SQL
Technology: Qt, OpenGL, .NET, MS SQL
Designing skills: optimizition,UML, patterns
Useful skills: good in math, very motivated
My dream to be game developer. To work in experienced team and do my work with responsibility and pleasure. I hope my new job will be needen in my math skills.
Position: C++ Developer
Category: C++
Experience: 9 years | English: upper

Pet-projects:
- Several project during school years for Little Academy of Science (Internet radio, online school journal);
- Three-dimensional UI visualization system “Atmosphere” (C++, DirectX 9.0c);
- Simple three-dimensional graphics editor “Alice” (C++, OpenGL 3.3, the simplest shading effects);
- A system for collecting bicyclists movement statistics for Android- smartphone Kairos (synchronization with a central server; statistics browsing was implemented as a Web-based applications (Java, Javascript, Android SDK, Java Servlets) );
- Medical prediction system based on symptoms (C#, MongoDB, NoSQL);
- Participation in the development of the game “Soulfly” (C++, DirectX 11, GPGPU particle system, specialized shadow system for map of maze, procedural geometry and some objects);
- Small Stm32 projects to control led strip WS2812B ( Timers, DMA, ADC, gcc linker script, bare metal )
- Simple neural network OpenCL implementation
- Raytracing engine ( C++, Python, OpenCL, OpenGL, GLM, still in development )

Сommercial:
- Graphics engine for data visualization (C++, DirectX 10, shadow maps, realtime bicubic interpolation three-dimensional data array to visualize cross section);
- Special graphic engine (only parallelepipeds rendering) using Microsoft Kinect (C++, Kinect SDK, OpenGL 3.3, Bullet Physics, realtime ray tracing algorithm for parallelepipeds);
- Device ecosystem (C++, architecture and control unit);
- Security subsystem (C++, FUSE, Tizen API, Linux API – FUSE wrapper daemon/IPC parts);
- Security subsystem (C++, Lua, Linux API – IPC, request processing, etc);

- Replacing of secondary modules for recognition system (Makefiles, C++, Embedded linux)
- Finalising emergency project and support (C++, ADTF, Embedded linux)
- Labeling tool for gestures neural network learning (C++, Qt, XML)
- Flexible image recognition framework and architecture ( C++, LuaJIT, Embedded linux )
- Medical CAD system development
- Navigation rendering automotive project
- Programming languages: С++11/14/17
- GPGPU, HLSL
- Basic knowledge of JavaScript/ NodeJS, SQL, Python, ARM Bare-metal;
- Familiar with Linux API, OpenGL, DirectX, WinAPI;
- Competent with principles of multi-threaded programming and tasks parallelization;
- Knowledge of the linear algebra, mathematical analysis basics, discrete mathematics basics, numerical methods and optimization methods;
- Development environments:  Vim, Microsoft Visual Studio, Qt Creator.
- Utils: Git, Gerrit, Vim, CMake, GTest
Шукаю miltech компанію, в ідеалі R&D
Position: C++ Developer
Category: C++
Experience: 6 years | English: upper


Project: CADS Adds client app
Desktop client-side application for loading via network, processing, serialization/deserialization geometries of various formats.
Contribution:
support the set of differents mesh geometry formats
network part of application
Technologies/environment: C++, Uwebsoket, Google Protobuf, gtest, CMake, vcpkg

Project: Construction 3D design
Web platform for constructing of designs in 3D based on the customers parts catalog and ordering them online. Customers can place the parts they want in needed dimensions onto the 3D scene, connect them with each other using a wide range of fasteners, get a final look and feel of their design in a 3D viewer, etc. The software also supports exporting customers’ designs to STEP so that customers can continue working with created designs in CAD software they use.
Main responsibilities:
· Geometry analysis
· Geometry transformation/modification using OpenCASCADE
· Serialization/deserialization of project
· Synchronizing frontend part with geometry kernel
· DRC file read\load implementation
Technologies/environment: Computational geometry, OpenCASCADE, C++, JavaScript/TypeScript, Google Draco Library

Project: PowerDELTA
Tool to streamline model preparation process from CAD to simulation-ready so users may simulate, evaluate and optimize designs faster. Participated in development of multiplatform desktop application for geometry creation, simulation preparation, concurrent design and collaboration, gap detection and closure, and geometry editing. This included implementing of new features following specifications, object model design, creation of custom UI, participation in daily and SCRUM meetings, emailing, bug fixing, optimization.
Technologies/environment: Windows 10, Jira, SVN, VS C++ 2013/2017, STL, Qt, BOOST, HOOPS Visualize MVO.

Project:  SOLIDWORKS add-in for folding designs 
Developed a SOLIDWORKS add-in that enables users to design and manipulate folding patterns inside 3D modelling environment. 
Technologies/environment: C++, ATL COM, SOLIDWORKS API, WiX Toolset, Casablanca

Project:  Civil 3D to Windchill
Developed adapter for integration Autodesk Civil 3D and Windchill.
Technologies/environment: C++, C#, Autodesk Civil SDK, Windchill SDK

Project:  3DRudder for Stingray
Integration 3dRudder motion controller with Autodesk Stingray game engine
Technologies/environment: 3dRudder API, Autodesk Stingray, Lua script
Position: C++ Developer
Category: C++
Experience: 3 years | English: upper


Project: forensic project based on Google services. The UI had been developed with Qt Widgets and QML. Accordingly to the wide set of google services the main project functional had been focused on Qt plugins.  
My duties: 
Google services data research, acquiring with libcurl and parsing (data presented commonly in json, xml, base64).
New Qt plugin creation (parsing and UI).
Old plugin optimizations and refactoring.
Google authorization process improvements and development (2FA and basic) including oauth protocol. 
Applications translations integration.
Documentation creation.
Android and IOS systems traffic sniffing and analysis.
Management duties: tasks delegation between developers, project infrastructure and CI improvements, responsible for tech. solution reviews, trunk commits review, 3rd party libs integration and updating.

Technologies stack:
Qt: Qt Widgets, QML, Qt Plugins.
C++11/14, Boost, libcurl, openssl.
CI with Atlassian Bamboo service.
VCS: subversion.
Multithreading and asynchronous tasks development.
Conan package manager.
OS: Windows and Mac OS.
Position: C++ Developer
Category: C++
Experience: 1 years | English: intermediate

I wrote a scientific paper in Minor Academy of Sciences of Ukraine.
Adjusted the technological processes of the company.
Project name: NDA 
Description: Tracking system of mobile objects (cars, trucks). Reporting system to facilitate the work with the database and logistics
Position: Middle developer
Responsibilities: Management of the technical part of the project, support of the old code base and implementation of new functions at the request of clients.
Position: C++ Developer
Category: C++
Experience: 0 years | English: upper


Projects:
Ant Colony Optimization Algorithms    
C++ | Python | Multithreading | Algorithms
The aim of the project was to compare different ACO algorithms for solving the Traveling Salesman Problem and create a new ACO algorithm for solving Stable Mariage Problem. A significant aspect of the project was parallelising these ACO algorithms to enhance their efficiency and effectively exploit the available computational resources.

4D-Raytracing    
C++ | Linear Algebra
This project aimed to develop a 4D raytracing system for rendering dynamic scenes in four-dimensional space. Extending traditional raytracing techniques to the fourth dimension, a custom engine was created to handle 4D geometry, materials, and lighting.

Simulation of artificial life   
Python | Data Structures | Algorithms
This project involved creating a simulation framework to study artificial life systems using neural networks. The goal was to develop a virtual environment where agents could exhibit emergent behaviours, learn, and evolve.

Punched card reader    
Embended | STM32
This project involved creating a punched card reader system using the STM32 microcontroller.
Position: C++ Developer
Category: C++
Experience: 1 years | English: intermediate

My achievements on the Core platform:
1. Fantasy Defense Tycoon: more than 150k game launches and 3k likes.
2. Fantasy Quest The Fallen World: more than 50k game launches and more than 150 likes.
3. Tank Battlefield: 3rd place in the battle category of games with vehicles on Core Traffic Jam.
PROJECTS:

Games & apps C++
1. Pong using Unreal Engine.
2. Pong using SDL2
3. Console Tetris using WinAPI. 
4. Arkanoid using Qt. 
These and more projects are on my Github.

First-Person Shooter prototype
Unreal Engine, Blueprints
- Implementation of the game menu with a choice of difficulty and the ability to change graphics settings. 
- The control logic of the player's character: movement, shooting, interaction with game objects. 
- Creation of interactive objects and system of interaction. 
- Setting up AnimBP and blendspaces. 
- Development of weapons with different types of damage and enemy AI (NPCs). 
- Packing a prototype build (link in my CV).

Released games on Core platform
Core Editor, Lua
1. Casual Tycoon Tower Defense.
2. Fantasy Multiplayer RPG.
3. Session Multiplayer Tanks.
4. Cooperative puzzle platformer for two players.
5. Casual Tycoon Click Shooter.

You can find all links in my CV
I'm most interested in game development using C++ / Blueprints (Unreal Engine).
— Transparent terms of employment
— Long-term employment
— Career and professional development
— Positive and creative working atmosphere
— Paid vacation and sick leave

It would be great:
— Remote work with the opportunity to work in office sometimes
— Onboard and mentoring program
— Medical insurance
— Internal English courses or payment for external courses
Position: C++ Developer
Category: C++
Experience: 4 years | English: fluent

- was a speaker at the conference with virtual machines comparison topic
- lecturer of Docker course and Python course
• Proposed and implemented an improvement for video streaming handling: handling of several simultaneously streaming applications.
  • Developed a unified dockerized infrastructure with built-in IDEs and system of distributed compilation to achieve time gain during the build of the growing project
  • Developed infrastructure for automated testing within multiple threads to achieve time gain in conditions of continuously growing test coverage.
  • Maintenance of Jenkins build server for SDL
Position: C++ Developer
Category: C++
Experience: 0.5 years | English: intermediate

"Gwadar base" the game.
Qt4, OpenGL, STL, algorithms, design patterns, Unreal, Unity, math
Gamedeveloping, selfgrowth, nice environvemnt.
Position: C++ Developer
Category: C++
Experience: 0.5 years | English: basic


Qt Creator, UML
Linux system: Ubuntu
Git-client: TortoiseSVN, SmartGit

https://github.com/samokhval/Cpp_projects
I am looking for a job in a high-tech company with good prospects for professional and personal development.
Position: C++ Developer
Category: C++
Experience: 6 years | English: intermediate


- Reading-registration of GNSS receivers and IMU for RS232/RS422/ UART/ SPI/ FTDI I/O devices

- implementation and optimization of real-time processing (DSP) algorithms for embedded Linux systems

- developed a program for data exchange and displaying the current state of the payloads. 
Stack: C++17, STL, Qt, Git, cmake, UML
 
- cross-platform desktop application for visualization and experimental data analysis.  C++17, STL, Qt, yaml, crypto, QCustomPlot, QWebEngineWidgets, cmake 


-  console utilities for autoconfiguring navigation receivers and inertial sensors C++11, POCO

- input control algorithm in MATLAB and ranslation of code from MATLAB to C++