lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: iOS ( Swift / Obj-C) + Ethereum (Solidity/JS) Developer, Researcher, Consultant, Manager
Category: iOS
Experience: 10 years | English: upper

1. I do native Apple iOS / watchOS applications (Objective-C, Swift, Xcode) in various directions: Ethereum based apps, casino games, educational projects, fitness apps. Do it from scratch / tech specs / ideas to release / production / AppStore.

2. I do blockchain / smart contracts development for Ethereum / DeFi using Solidity / Web3 / NodeJS / ReactJS.

3. I do combined: “iPhone to Blockchain” solutions from above.

Have strong understanding about cybersecurity, pentesting, vulnerabilities, exploits, SQL-injections, cross-site-scripting, so on.

Past experience: PHP, JS, MySQL, Postgres, HTML, CSS, web direction.

I'm self motivated, can implement your best wishes into working profitable project.

Have personal apps in AppStore

Check out my blog: gorevoy.net
2021-2023 Protofire LLC: iOS+Ethereum self custody & social recovery DeFi crypto wallets. 

2018-2020 Spherity GmbH: iOS+Ethereum digital identity and verifiable credentials wallets. 

2014-2020 Playtech LLC: iOS gambling apps (slots/cards/roulettes) for regulated markets (KYC/AML), clients: Casino.com, Bet365, Snai Casino, Eurobet, Everest Casino, Fortuna (cz/sk/ro) and others. 

2020-2020 Shodement LTD: artists to managers communication platform (iOS app) 

2017-2018 MoveInCat: real estate renting platform (iOS app) 

2009-2015 WasabiVentures LLC: educational, fitness, various projects, blogs (websites and iOS apps).

Have personal apps in AppStore.
Looking for NEW Mobile iOS/Swift projects in combination with Ethereum/DeFi

Not interested to fix bugs in existing projects, support your codebase

DON'T offer React, Flutter, Xamarin and other cross-platform projects please.
Position: iOS Swift / Objective-C developer
Category: iOS
Experience: 11 years | English: upper

Developed from scratch or maintained and enriched with new features a number of iPhone and iPad apps in different categories.
Developed from scratch a number of iPhone and iPad apps in different categories, participated in maintaining and evolution of other successful apps. 
Tools and technologies: Swift, SwiftUI, DJI Mobile SDK V4 for iOS, Combine, UIKit
As an experienced iOS software engineer who has successfully developed number of iOS apps during last 12 years, I’m seeking for realization of my potential on iOS developer creative and meaningful job, for our mutual benefit and joy.
Position: IOS(Swift) Software Engineer
Category: iOS
Experience: 5 years | English: intermediate


Skills and Frameworks: 

UIKit, Core Data, Core Animation, Core Location, AVFoundation, Alamofire, Multithreading, GCD, ARC , Facebook SDK , PostgreSQL, MS SQL , Realm , JSON, XML , MVC, MVVM, TDD, Unit Testing , Push notification, TestFlight, Fabric, Web Socket, Google Maps, Firebase

Version control systems: Git 
Language: English:  Intermediate
Task/bug tracking tools: Jira
Position: iOS Swift Tech Lead
Category: iOS
Experience: 11 years | English: fluent

Relocated to Barcelona, and worked in pharmacy and product tech companies. 

Modularised the legacy project from the monolith one.
Decreased build times in CI systems.
Adapted Agile methodologies in companies.
Used to work in several startups.
I have experience in IT over 15 years in different areas: mobile, front-end, back-end, CI/CD, system development life cycle and product deployment. My experience is solid in different areas, I know OOP, functional programming and FRP; declarative and imperative approaches, design patterns which are used in appropriate sides. In my experience are developed high-load advertisement system, an engine with an interpreted language, software for presentations modelling, analytic systems for manufacturing and social media applications as well. I have development lead experience over 8 years and understanding how to implement a product from the conceptual phase till production release.
Position: iOS SwiftUI Developer
Category: iOS
Experience: 3 years | English: upper

Getting featured by Apple 3 times.
I really like to create, improve things, and I was always excited about
computer technologies. Since I first became acquainted with iOS
device I fell in love with the experience Apple company provides to users,
so here I am. With desire to develop amazing apps that will blow up
user impression. My first job taught me how to love what you are
working on, and this idea became my philosophy.

I have 3 years of experience in commercial development for iOS.
For the last year I have only used SwiftUI in my work and I really loved it.
Position: iOS Team Lead
Category: iOS
Experience: 10 years | English: intermediate

Successfully built a mobile development team from scratch. Built technical and organizational processes that allowed the successful launch of the application and further ensured the continuity and regularity of releases.
- 10+ years in iOS development
- Last 5 years as a Team/Tech Lead position
- Experience in building a mobile development department from scratch
- Experience in managing a development team up to 8 people
- Experience in developing and launching applications under extremely tight deadlines
Primarily interested in cooperation with product companies.
Position: iOS Team Lead
Category: iOS
Experience: 8 years | English: intermediate

I have developed many applications, many of them are no longer available for download in the App Store, but at your request I can provide a list of developed applications.
Good day! For almost 3 years I have been working in a company that has been developing a Smart Home. I'am a Team Lead of a group of iOS developers of 5 people. We developing and supporting several mobile applications. We also remotely interact with a team from other countries.

Before that, I had been developing my own projects for more than a year, which were profitable and were very popular with people.

I have a lot of experience developing commercial applications that are used by millions of people. There is also good experience in managing the development and design team.
I like to manage the development team, and I would like to continue to develop in this. Like many developers, I like to write code and learn new technologies, architectures and programming patterns.
Position: iOS Team Lead
Category: iOS
Experience: 11 years | English: upper

WWDC participant in 2019
Maintaining high customer rating for app over 8 years (4.7 stars in AppStore)
I am Lead iOS Engineer at 15Five. 11 years experience in IT, from 2012.
Also I'm doing professional coaching practice, Certified Business Trainer (2023).

My current roles and responsibilities:
 
* Teamwork and tight collaboration with Product, Design and Stakeholders
* Performing iOS Software Engineer role
* Maintaining high customer satisfaction of iOS, Android and web product

My skills:

I love understanding what customers need and being able to satisfy them with delivering results.
I’m specialising in
* iOS Software development, 
* understand Apple Human Design Guidelines, 
* Concentrated in work on user experience and feeling
* Creating highly satisfying product 
Main markets: US, CA, UK, AU and EU.

I’m used to work with Engineers, QAs, Product Managers & Agile Coaches, Designers, Stakeholders, SLT, ELT. 


Technologies & Instruments:

Task management system: JIRA.
Documentation tool: GDocs.
Performance management & Feedback tool: 15Five.
Pull Request review tool: GitHub/Bitbucket.

Programming languages: Objective-C and Swift.
IDE: Xcode/AppCode IDE
Version control: Git
Distribution: Firebase/TestFlight
Analytics: Firebase/Redash/Pendo/DataDog.

OOP/OOD, SOLID.
Position: iOS Team Lead
Category: iOS
Experience: 9 years | English: upper

I am a leader in a team of 10 people. Under my leadership, a large number of features were implemented, refactoring was carried out, and applications were optimised. These changes led to an increase in the rating in the store from 3 to 4.7. Functionally completed applications in the App Store with further support and a prize in the competition. Medical project, meeting project, geochats, geofilters, OTT, etc.
IOS developer. REST, Apache, SOAP, HIG, CocoaPods, UI pattern, Facebook, Foursquare, Twitter, Instagram, Google+, Pinterst SDK, TestCase, Push/in-App notifications, reminders, AVPlayer, MapKit, background tasks (such as background location update),Core Data, In-app purchase etc.
Led projects ranging from the management of the IOS, Android developers, designers - ending with negotiations with partners (as well as searching for them). Very sociable and quickly learn something new. Open to everything new. If it's worth it)
Exceed expectations and be happy with it
Position: iOS Team Lead; Mobile Solutions Architect
Category: iOS
Experience: 0 years | English: fluent


I have experience with:
- leading teams at the enterprise level projects (50 devs on each platform iOS and Android). The current client is Canada based telecom company
- building an entire mobile developers team from scratch
- the planing of scaleable mobile app architecture at the design stage
- creating applications from scratch, and deploy it to Apple/Google stores
- training & mentoring junior iOS developers
- creating development processes from scratch (teams structure, code delivery strategy, branching strategy, release procedures, manual & automation testing, post-integration support) 
- precise planning of the development effort
- startup management from seed stage (I'm a co-founder of 3 startups)
- fluent in English & French languages


I've been working with the following technologies:
- live video streaming (using RTMP stream via IJKMediaPlayer SDK)
- low-level audio processing (using CoreAudio)
- native iOS framework development
- all possible mobile databases: SQLite, Realm, Core Data
- backend development, using Python (Django framework)

Technologies stack:
Platforms & languages:
-	Objective-C/Swift 4.
-	Python 2/3, Django, REST frameworks
-	C/C++ (basic).
OOP & OOD:
-	class hierarchy, multiple inheritances.
-	object relations & circular dependencies.
-	design patterns & anti-patterns, MVC, MVVM (RxSwift), MVP, Viper.
Concurrency & multithreading:
-	processes, threads, event loops, operation queues, thread pool.
Databases: 
-	SQLite, CoreData, Realm.
Networking:
-	OSI and TCP/IP networking model understanding.
-	The HTTP protocol, using standard REST API with JSON.
-	socket-based communication.
Version control systems: 
-	Git.
Algorithms: 	
-	Time & space complexity, worst and best cases, sorting algorithms.
Position: iOS Team/Tech Lead, Senior iOS Engineer
Category: iOS
Experience: 8 years | English: fluent

iOS Team/Tech Lead:
- work with the Engineering and Product Management organizations to establish and deliver the product road-map 
- manages overall software development lifecycle (major, minor releases)
- provides leadership and ownership for process improvements
- assess project feasibility by analyzing technology, resource needs, and market demand.
- direct, review, or approve project design changes
- writing code for new features 

iOS Tech Lead:
· provide technical leadership for the team of four iOS engineers and take ownership of the technical development
· working in a huge team (35+ iOS engineers) divided by two countries: the USA and Ukraine
· expertise in architecting/designing/developing highly performant features
· help improve code quality through writing unit tests, automation, and performing code reviews
· implemented better solutions to improve the cold launch and UI rendering
· provide guidance to junior developers
· writing code for new features
Programming languages:
- Objective-C
- Swift

Technologies/Frameworks:
- Foundation
- CocoaTouch
- СoreAnimation
- CoreData
- Networking
- UIKit
- MapKit

Management:

- Organizational Skills
- Time Management and resource allocation
- Complex Problem Solving and Decision Making
- Analytical Thinking Skills
Position: iOS Tech Lead
Category: iOS
Experience: 8 years | English: upper


- Design and develop applications for iOS and macOS
- Ensure the performance, quality, and responsiveness of applications
- Collaborate with a team to define, design, and ship new features
- Identify and correct bottlenecks and fix bugs
- Support, maintain and document software architecture and functionality
- Responsible for full lifecycle application development
- Code review
- Interesting project with motivated team
- Close collaboration with team members
- Product company is preferred but not a must
- No gambling or gamedev positions
Position: iOS Tech Lead/Developer
Category: iOS
Experience: 8 years | English: upper

Cambridge FCE level B2
I am iOS Tech Lead and Head of Development with strong team and risk management skills, hardworking with international outlook, looking for a new, inspirational challenges.

Quality is the main focus in my work and I'm always trying to do my best to meet clients expectations.

In past, I worked as sales and project manager in various IT companies but decided to change my area of expertise and learned Swift programming language. It was a challenge that I accepted and successfully completed.

Here's a brief overview of tools and techniques I have already worked with: 
- Clean - as main architecture, MVC, MVVM, VIPER - as supplementary;
- Working with photos - custom image pickers, cropping, drawing, adding new layers, etc;
- Audio Media - fully customisable audio player that has all standard features working in background modes;
- Working with databases: Realm, CoreData, Firebase. Setting up, filling in, removing specific data etc;
- In app purchases - all kinds;
- REST API - get, post, put, patch, delete, uploading and downloading files from server, updating app in background mode, etc;
Position: iOS Tech Lead/Developer
Category: iOS
Experience: 7 years | English: intermediate

Build iOS apps since 2009
Software Engineer with experience in programming more than 7 years.
I am constantly seeking to improve my skills and am fully aware of the latest developments in the mobile world.
Interested in leading and participating in the complex projects.
Position: iOS Tech Lead / Senior iOS Developer
Category: iOS
Experience: 11 years | English: intermediate

- big expertise in architecture different products and features
- team leading experience 
- have been working with iOS from 2008 and OS X from 2007
- have been working as freelancer with different clients. I always know how to make them happy :)
- was a co-owner of a small outsource company 
- have designed and developed own product (iOS client + backend) in the Appstore which is much appreciated by target audience.
Objective-C: 11 years
Swift: 3.5 years

 - OOP, iOS patterns, iOS native frameworks, client-server integration
 - MVC, MMVM-C, RxSwift
 - SQL, XML, JSON, PLIST, ProtoBuffers, RSS, OAuth
 - GIT, SVN, CVS
 - Xcode 2.x-9.x, Instruments, PyCharm
 - Jira, Redmine, Track, Unfuddle, Basecamp, Trello, Mantis
 - Bitrise, HockeyApp, Bugsee, Github and Slack interservice integration
 - Agile, Scrum, Lean, MVP
 - Huge count of different 3rd party libraries, frameworks and components
Experienced iOS developer looking for a job related to Apple techs. Welcome product companies and start-ups (especially at the intersection of Software / Hardware), although outsourcing is not excluded.
Position: iOS Technical Lead / Architect
Category: iOS
Experience: 11 years | English: upper


iOS Technical Lead / Architect. 15+ years of total software development experience. On the current project I am working with the following technologies: Swift, SwiftUI, Combine, Redux, MVVM+State, REST, GraphQL.
Position: iOS test automation XCODE, XCTest
Category: QA Automation
Experience: 2.5 years | English: basic


2.5 years of commercial work experience in quality assurance, 2 years in UI automation iOS platform. Built automation tests for mobile project using native tool XCODE/XCTest, Swift. Maintained Continuous Integration infrastructure.
Looking for a project with native swift automation. XCODE, XCUITest. Remote only.
Position: iOS TL/SE Developer
Category: iOS
Experience: 11 years | English: fluent


iOS/macOS engineer with 12+ years of experience.

I’ve led mobile teams and built products from scratch to market on several platforms.

Working in Big Tech, I’ve been a part of large, complex projects, including those with 10M+ monthly active users and wide infrastructure. 

Have experience with machine learning technologies such as CoreML, Keras/Python.

Also have some experience with Embedded Linux, Python, Smart Home systems, MCU programming, Siri/HomeKit integration.

I really enjoy making mobile apps that have a smooth, responsive and satisfying user experience, as well as beautiful and complex animations.
I'd rather work for a startup than for an outsourcing company.
Position: ios trainee
Category: iOS
Experience: 0 years | English: intermediate

I have experience in android development ~5 years... :)
I'm ready to down shift my salary and title for learning new platform.
P.S.> Yes, I have macbook, iphone and even apple dev account ;)
iOS, Objective-C, MacOS
You will observe ultraboost growth from trainee to experienced iOS software engineer. I'm android developer, but I have a dream to change mobile platform for software development.
Position: iOS Trainee
Category: iOS
Experience: 6 years | English: intermediate


I have been working in IT industry for 6 years as as QA engineer (mostly automation) and now I'd like to switch to iOS development. I'm tired of QA activities and highly motivated to learn mobile development. I like to write code and learn new technologies.
I'd like to join iOS trainee program with good mentorship. I'm ready to work full time and have bundle of apple devices - macbook, iphone, iwatch.
Position: IOS Trainee
Category: iOS
Experience: 0 years | English: upper


Began learning Swift on Udemy course not a long time ago, no experience.
I can perform simple tasks with code and/or UI.
As well I have a Masters degree diploma with honors in engineering (not related to the software development).
Work schedule flexibility and permission for probable distant working.
Position: IOS Trainee
Category: iOS
Experience: 0.5 years | English: intermediate

Completed several software engineering courses on Udemy
VIPER, MVC, MVVM, MVP

BDD/TDD

REST API, Sockets
JSON/XML

IB/Autolayout, Frames+Code

UIKit
AVFoundation
CoreLocation
CoreGraphics
CoreAnimation

Realm
Alamofire

CocoaPods
Carthage

Sketch/Zeplin

Trello/Asana

AGILE methodology of management
Main development language - Swift.
Position: iOS/tvOS/WatchOS Developer
Category: iOS
Experience: 6 years | English: intermediate

i'am iOS software developer and research professional with five years experience in both development and research positions. I also understand the importance of creating highly readable and easily maintainable source code. I am constantly striving to learn new technologies and look to ways to better myself in this rapidly changing industry.
Objective-C, Swift, AudioToolBox, CoreLocation, CoreData, UIKit, iOS, Git, Foundation, Experience with XML/JSON server API,  AVFoundation, full RESTAPI, GoogleMaps, Crashlytics system, Google Analytics, CocoaPods, CocoaTouch, AFNetworking, Interface Builder, experience publish app in App Store or update, Jira, CoreAudio, CoreBluetooth, MagicalRecord, NSNotificationCenter, KVO, GCD, APN. Facebook SDK, VK SDK, Twitter SDK, Storyboards, Autolayouts, VIPER, MVVM, MVC, RxSwift, Firebase, CI, Client-Server Application, etc
New projects, stable job.
Position: iOS, Unity3D Developer
Category: iOS
Experience: 4 years | English: intermediate

iOS Development, Swift, Objective-C, some low level work experience with C + OpenGL.
С#, Unity3d
Google, Youtube and Firebase API's, Photon Network.
Solid experiance as project manager.
Jira, Redmine, Asana, Trello, and others.
I'm fast learning and highly motivated.
4+ of work experience as software developer, main stack iOS(Swift, Objective c) and Unity3d(C#).
• Development and maintaining 3D Virtual Platform for Web and Mobile platforms.
• Development of an iOS application for management in the medical field.
• Developing and maintaining native iOS and android plugins for Unity3D, that provides native platform capabilities such as different ui components, notifications, locations tracking, working with camera and others.
• Developing game and editor for creating game levels for Time management game, like Gnomes garden.
• Few simple games, and applications that work with Youtube, Firebase.
Real projects, friendly team.
Position: iOS, watchOS Developer
Category: iOS
Experience: 2.5 years | English: intermediate

Live application in app store. You can find it by search: "Weather It"
Can handle project alone.
Technical Qualifications:
 + iOS |>
  - iOS software development experience 2.5 years
  - Advanced understanding of OOP
  - Good understanding of Design Patterns(OOD)
  - iOS Architecture Patterns: MVCS, MVVM, VIPER
  - Any Network interactions
  - Third party:
     1. CocoaPods(AFNetworking, Alamofire, Spring, SugarRecord, CryptoSwift, SnapKit, etc.)
     2. Carthage
  - Passion to clean code and Apple products
  - Strong Swift 1.2, Swift 2, Objective-C language
  - Strong Cocoa Frameworks knowledge

 + watchOS |>
  - worked with watchOS API
  - worked with watchOS2 API
  - Core Graphics in watchOS2
  - Watch Connectivity Framework 
  - MMWormhole

 + Reactive programming |>
  - RxSwift
  - Reactive Cocoa
— Work in a friendly team;
— Competitive salary;
— Career and professional growth;
— Possibility to work with interesting projects;
— Long-term employment.
Position: iOS, WatchOS Developer, AR Developer
Category: iOS
Experience: 2 years | English: upper

In my current position, I have acquired such skills: 
- Communication with teammates
- Developing new features from client request
- Working with estimates and team planning(Jira)
- Participate in reviewing the code of other teammates
- Tools that I use at work: HLS, Combine, ARKit
CleanArchitectire, CoreData 
- Working with AdobeXD 
After I joined the team: 
- Increasing loading video with HLS functionality 
- Adding VR portal
I am a motivated IOS/WatchOS developer with 2+ years of commercial experience in developing IOS/WatchOS app

Technologies Stack:
- Swift, SwiftUI 
- Combine, RxSwift 
-  HLS, AVFoundation
- SceneKit, ARKit, RealityKit
- InterfaceBuilder,  Auto Layout
- Local/Remote Push notifications 
- CoreData/Firebase(Authorization, Database)
- MVC, clean architecture, VIPER, MVVM, MVP
- GitLab, GitHub, CI/CD, FastLane
Position: IOT, C/C++, Embedded, Linux, Microcontrollers, FPGA
Category: C++
Experience: 11 years | English: fluent

I like internet of things and embedded.  
Have a lot of experience in creation of commercial automotive and IOT projects.
- Developing IOT devices with different wireless interfaces: WI-FI, BLE, ZigBee, 3G/4G/LTE
- Developing for Linux based platforms using С\С++.
- Developing for various microcontrollers & Digital Signal Processors using assembler and С\С++.
- Behavioral language modeling using VHDL for digital systems, hardware description language – VHDL, Verilog,  FPGA (Xilinx, Altera) design methodologies.
- Hardware development: Schematic design, PCB Design: 2/4/8 layers. P-CAD, Accel EDA, Altium Designer.
- Good skills/practice in analog/digital and impulse electronic.
- Building embedded systems on different types of microcontrollers: AVR, PIC, ARM, STM-32, Wi-Fi MESH networks, Nordic NRF51/52, Linux based platforms: Raspberry-Pi, Beaglebone Black, Intel Galileo, Intel Edison. 
- FPGA, CPLD.
- C/C++ language, STL, Boost, TDD, Visual Studio
- Linux development, linux bash/sh scripts, GCC/GDB, Qt.
- Experience with Javascript/Node.JS.

- Good experience with managing embedded teams as a PM and communication with customer as a delivery manager.
- SDLC, Agile, Scrum, Kanban, Waterfall, SaFE.
Interesting projects with software/firmware and hardware/schematic development.