lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: 2d/3d/Technical animator
Category: Unity
Experience: 8 years | English: intermediate

I try to cover different techniques of animation, so I can make hand draw frame by frame animation, skeleton animation, 3d and also VFX.
You can request my CV for more details.
In total, I have gotten about 10 years of animation experience. It includes social media projects, where I worked as frame by frame animator, mobile games projects as gameplay animator and VFX artist. You can find more about it in my CV.
Position: 2D / 3D / VFX Artist / Motion Designer
Category: Artist
Experience: 6 years | English: pre


6+ years of video editing experience, worked in companies creating commercials and YouTube videos for many major channels.

Excellent skills in creating dynamic videos, intros, VFX, compositing.
Position: 2d aminator
Category: Artist
Experience: 2.5 years | English: upper


3D artist, Pixode, Stryi
JANUARY 2021 — MAY 2022
Created 3D scenes for the game "Colors and friend".
Also prepared scenes for 2d artists for the game "Soli Town".
2D animator, Pixode, Stryi
NOVEMBER 2021 — PRESENT
Engaged in the animation of the construction of episodes, animation of characters for pop-ups. Prepared all animations in the unit for the unity developer.
Since this spring, I have been animating content for the game "Soul battles".
I have experience mentoring beginners and have taught beginner animation courses.
Position: 2D and 3D Artist
Category: Artist
Experience: 2 years | English: basic


PROF IT, DEVELOPMENT OF NFT FOR THE WEWAY.IO
2D and 3D Artist
•	Design and customize a variety of 2D and 3D assets, models, textures, animations, and skeletal meshes
•	Analyze client requirements and collaborate with concept artists to create initial drawings that help us and the client better visualize the intended end product
•	Maintain 100% client satisfaction by delivering consistent aesthetic and technical quality throughout the asset pipeline 
•	Designed a variety of hard surface and organic models, ensuring proper scaling of assets and models in line with real world standards
Position: 2d and 3d Design,furniture supply and installation
Category: Lead
Experience: 5 years | English: upper

I have done several design and supervised them during construction and I was employed to be the team lead of site supervisor of an American corner project in Nigeria.i have also supply and install furnitures to several companies in Nigeria.
I have done several designs and it has been implemented under my supervision,using sketchup for 3d designs ,revit and autocad for 2d drawings..
I also supervise projects on site and  I supply furnitures and install them
Position: 2d animation
Category: Artist
Experience: 1.5 years | English: intermediate

Spine PRO: A Complete 2D Character Animation Guide (2022)
GREEN FOREST, English courses, B1
2d animation is a fork part of my life, I have been working professionally as an animator for 1 year and I was happy to be part of the team and contribute to the production of the cartoon series, but unfortunately the project is closed and we need to look for a new team.  I will be happy to be a part of the team, which, like me, loves animation.
Position: 2d animation
Category: Unity
Experience: 3 years | English: pre


character animation environment
UI/UX ,creation and animation of effects,invention of animations,
project structuring and integration for Frontend,
preparing characters and environments in Photoshop for animation
Position: 2D Animation
Category: Artist
Experience: 3 years | English: upper


Imagination and fantasy are my strong points. professional qualities - I can follow a clear technical assignment, as well as implement my ideas. I do not stop at what I have achieved and continue to learn new things in my field and beyond.
Position: 2D animation artist
Category: Artist
Experience: 6 years | English: fluent

I learned how to use Spine 2D and animation tools in Unity in few days while doing the test task for N-iX. And landed the job. When I say I'm fast learner I meant it:)
Hi! My education is monumental arts, but my calling is animation. For the last 6 years I was working as 2D animator in several projects. I have experience with both traditional (Toon Boom, Adobe Animate, Cacani 2D) and bone (Spine 2D, Moho) animation. Also I have one year of experience in 2.5D animation and Unity.
In Meet Arnold youtube project I worked for 4 years, starting as a junior, then middle, then senior animator. We were working in  small teams (director, background artist and two animators).
In Bazaar game project (as part of N-iX), I was creating 2.5D animations in  both Spine and Unity.
For Speed Crew game I animated characters in Spine 2D for cinematics.
I'm not interested in companies that continue to work with russia, communicate with employees in russian or employ russians.
Position: 2D Animation+Illustrator
Category: Artist
Experience: 11 years | English: upper


I treat all tasks responsibly and do not have a habit of delaying deadlines. I try to improve not only my technical skills but also my creativity.

Adobe Illustrator
Adobe After Effects
Adobe Animate
Adobe Photoshop
Adobe InDesign
Rubber Hose
Duik new
Character Tool
Position: 2D animation | Motion Design
Category: Artist
Experience: 0 years | English: intermediate

I'm a beginning 2D animator. Working in After Effects, 
Also, know about Premiere Pro and Photoshop.
I passed several courses in "Videosmile" school; some courses are still in progress.
Hi. My name is Denys and I'm a 2D motion animator. I continuously studying to upgrade my skills and to learn something new. Open to new, interesting challenges. Now I'm on my way to studying 3D creation and animation.
Position: 2d animation (spine)
Category: Artist
Experience: 1.5 years | English: basic


I have been working on real projects for more than 1 year, I always learn something new, I am looking for more projects to work on

Able to work independently and in a team.
My main tasks are the preparation of PSD, an animation of characters, an objects and elements of environment.
3D UI UX VFX Match3
Position: 2d animation (Spine)
Category: Other
Experience: 2.5 years | English: no_english

.
- 2d animation
- Spine Animation 
- After Effects
Position: 2d animator
Category: Other
Experience: 4 years | English: intermediate


2018-2020 - freelancer
2020 - Playrix - marketing creatives video designer.Prepared marketing creatives, including character animation, work with effects, various plugins
2020- until now - outsourcing company - gamedev project. Preparing animation of characters, backgrounds, interface, particles, preparing scene previews, assembling assets with the frontend team, searching for and refining optimization solutions
Position: 2d animator
Category: Artist
Experience: 1.5 years | English: intermediate


2D animator experienced in:
-developing, maintaining, and creating animations for characters, props, backgrounds, and UI elements using Esoteric Spine 2D
-developing, maintaining, and creating VFX using Adobe After Effects
-communication and working closely with game designers, artists, and programmers to find effective solutions or fix issues, and achieve goals in time
-working well under pressure and sticking to strict deadlines without compromising on the production quality
For me the following issues are important:
-teamwork and cooperation within the team, since the interaction of employees, is an important component of the work process;
-timely and competent feedback;
-work-life balance;
-remote work
Position: 2d animator
Category: Artist
Experience: 7 years | English: pre


2D ANIMATOR, TECHNICAL ANIMATOR.
Worked with all type game animations for slot-games in Playtika from february 2018 till december 2022, made reskins and feature elements, created tutorials and written wiki articles.

2D ANIMATOR, TECHNICAL ANIMATOR, 
ERS GAME STUDIO (VOKI GAMES) — FEBRUARY 2016 - FEBRUARY 2018 
Animating games in the genre HOPA and mach3.
Position: 2d animator
Category: Artist
Experience: 1 years | English: intermediate

Created 2D animation using Spine 
Prepared special effects in Adobe Photoshop and After Effects
Created storyboards for animations 
Good knowledge of the technical aspects of skinning symbols for animation
Worked with clients to understand their needs
Worked closely with developers
2D animator with 1 year of experience in the animation in game industry. Experienced in creating 2D animation in Spine of characters, objects and environments. Prepared special effects in Adobe Photoshop and After Effects. I would like to be useful for projects or company with my knowledge and skills in game dеsign.
Position: 2d animator
Category: Other
Experience: 4 years | English: upper


- 4 years in gamedev
- ability to work in Adobe Photoshop, Illustrator, Animate, Spine
- ability to work in various graphic styles
- creativity and the ability to use references wisely
- teamwork and excellent communication skills
- developing storyboards for animation projects
Position: 2d animator
Category: Design
Experience: 3 years | English: pre


• Experienced digital artist, able to develop graphics from sketches to final artwork;
• Have experience in creating graphic for games (casino, hidden objects, farm-simulators, strategies, etc.), advertisement (banners, promo), some UI; 
• Concept artist (characters, maps and other game objects);
• Have experience with time-lapse animation; 
• Have experience in leading art team on game project;
• Have experience in graphic optimization for better performance;
• Understanding of the whole development process of Flash applications;
• Good knowledge of Adobe Flash.
Position: 2d animator
Category: Artist
Experience: 3 years | English: intermediate


Hi! My name is Liliia

    I have more than three  years of experience creating 2D animation  for cartoons and gaming  industry and I  have strong understanding of animation principles;

I have working knowledge of Photoshop (ability to separate assets from art, making them ready for animation)

I have confident knowledge of Spine 2D and Adobe After Effects and ability to animate a range of elements — from characters to effects;

 I am comfortable working with a team or independently, and I am able to meet deadlines under pressure.
You can find my portfolio and  more detailed information about my professional skills and previous work experience in the resume attached to this letter.

     I am looking for a job that allows me to develop my professional and personal qualities and realize acquired knowledge and skills that I have derived from previous job experience.

Best regards,
Balabanova Liliia
Position: 2d animator
Category: Artist
Experience: 2.5 years | English: intermediate


I am an aspiring Spine 2D animator with a skill in developing engaging
characters/objects animations. Interested in joining a team of creative professionals on
a long-term contract. Also, I have experience in creation of animations for Gambling
Slot games.
Position: 2d animator
Category: Artist
Experience: 3 years | English: pre

I worked on the CS3 and Fish Dream Blast projects as a technical artist and animator
I have experience working as a technical artist and animator. I have worked closely with developers, artists, testers and game designers on such games projects: christmas sweeper 2, christmas sweeper 3, easter sweeper, Fish Dream Blast, christmas sweeper 4, Brave Birds.
Position: 2d animator
Category: Artist
Experience: 6 years | English: intermediate

- Successfully completed Motion Beast course of Motion Design School.
- Successfully completed Drawing and Digital Painting Roman Guro course.
I’m a 2D animator and illustrator with 6+ years experience, specializing in:
• character animation
• UI animation
• VFX

I grasp new animation methods and techniques quickly and make the concepts and ideas streamlined for my customers.
Naturally, I'm passionate about drawing illustrations and breathing life into them. 

Tools I use: 
• After Effects
• Spine
• Unity
• Adobe Animate
• Adobe Illustrator
• Adobe Photoshop
I would like to join the team of specialists to engage in interesting projects and share experiences with colleagues.
Position: 2d animator
Category: Artist
Experience: 2 years | English: upper


I'm Rebeca Espindola Recoder, a Mexican artist with a profound love for the world of animation. My heart beats to the rhythm of animators, while my mind operates like a producer. I've found my niche in the enchanting realm of 2D character animation, where I bring characters and stories to life through my artistic talents.

Beyond animation, my skill set extends into the realm of marketing, allowing me to bridge the gap between creativity and strategy seamlessly.

As a freelancer, I've had the privilege of breathing life into brand identities as a logo animator, infusing them with dynamic flair and character.

What sets me apart is my adventurous spirit; I'm always open to new challenges and opportunities. I'm willing to relocate, eager to explore fresh horizons, and committed to infusing creativity into every facet of my professional journey.
Position: 2d animator
Category: Unity
Experience: 4 years | English: upper

I've been practicing animation for 4 years
During my work I've mastered the following software:
Spine, Adobe Animate, Blender (2d rig and cut-out animation), Moho, After Effects.
Also, my shots are included in some animated series published on youtube.
I started creating of animation as a freelancer, my first contracts were commercial and non-commercial short videos. In 2019 I got my first job at the animation studio "Propellers studio". There I worked on the "Grumpy Greg" animated series for youtube. Now at the new studio Unicorn media I am working on a new project for youtube as a 2D animator and layout artist. Also, since October 2020, I've been working on 2D animation for video game projects as a freelancer. Now my desire is to create animation of characters and objects for videogames.
During my work I've mastered the following software:
Spine, Adobe Animate, Blender (2d rig and cut-out animation), Moho, After Effects.
I'm interested in the character animation for cartoons and video games. Possibility to work by the flexible schedule will be a plus but is not must.
Position: 2d animator
Category: Other
Experience: 3 years | English: intermediate


• Made rig and animations in the Spine
• Created VFX, video previews, and animations in Adobe AE
• Created UI/UX
• Integrated assets and animations in PixiJS
• Made particles in Pixi Particles Editor
• Optimized animation projects
• Created and fix assets in Photoshop
Position: 2d animator
Category: Artist
Experience: 4 years | English: pre


Playtika - Social Casino Slots (December 2020 - December 2022)
2D Animator / Technical Animator

•	Creating 2D animation of characters, environment, objects and UI in Spine and AfterEffects
•	Creating visual effects with the particle systems
•	Preparation and finalization of sources for animation
•	Sources optimization and package in TexturePacker
•	Cooperation with development team on resources’ integration and optimization

Parimatch – Betting/Casino (August 2018 – December 2020)  
Motion Designer / 2D Animator

•	Creating Motion Graphics (explainer videos, video design, post-production) 
•	2D/3D animation of characters, environment and objects
•	Storyboarding 
•	Sound Design 

Tekrum - CPA Hub (June 2017 – August 2018) 
Motion Designer / 2D Animator

•	Creating videos ads for web and social media advertising platforms across different devices 
•	Creating character animation in After Effects

Freelance (November 2015 по June 2017)
Motion Designer 
•	Creating videos (doodle video, video presentations, video-infographics etc.)
Position: 2d animator
Category: Artist
Experience: 0.5 years | English: pre

I like to develop in creativity every new day. and any new project of mine is an achievement for me and a start to create an even better next achievement.
Previously, I worked as an Art Director on set. Сreated visualizations of the sets and supervised their construction in real time.
After gaining experience with the scenery, I increasingly wanted to create them in the virtual world.
I have experience with 2D digital drawing, composition and lighting.
I'm good at photoshop.
Familiar with Illustrator and Blender. 
Аnd for the last 6 months I have been actively developing in 2D animation. Spine. 
At the moment, I have collected a small portfolio for myself and gradually replenish it with my work.
I enjoy working with animation and I want to develop further on various new projects.
I want to study 3d animation in the future.
I learn very quickly on new tasks of any complexity, so I'm not afraid to take responsibility for performing different tasks.
You can see my work on my Youtube page NikolasKosmit
I definitely don't want to stand still. 
But I want to move forward and towards the achievements of my creativity.
Position: 2d animator
Category: Artist
Experience: 7 years | English: pre


Skilled 2D Animator specializing in betting and casino industrie. Spine, After Effects, Unity 3D, Cocos 2d, Photoshop, Sprite Builder. Deep knowledge of builds optimization. Quality control and overall animation style as required. Understanding of all standard slot mechanics. The ability to cause the player to have an inexpressible sensation at a boring moment through animation. Creative thinking, the ability to solve non-standard tasks with simple methods. Communication skills, respect and empathy for the team, the ability to train staff and pull up weaknesses.
Position: 2d animator
Category: Design
Experience: 11 years | English: intermediate


SKYWIND GROUP 
2D Animator, technical artist
September 2017 — until now
Creating symbol, dialogue and character animations for slots and arcadian games according to technical and aesthetic requirements. 
Creating Promo movies about our games for marketing and supporting. 
Creating animations in Spine and After Effects. 

Before that, I worked as a graphic designer and art director in different creative studios and editorials of magazines for more than 12 years.
2D Animation for mobile games in Spine and After Effects
Position: 2d animator
Category: Artist
Experience: 2.5 years | English: upper


Worked for 1.5 years as a 2d Animator, creating props, characters and vfx animations, using company's engine.
Participating in the creation of animated music clips and youtube series in indie animation studio, using Spine2D
Have one year experience working as a Technical artist, integrating art and animations and optimizing assets.
I'm highly interested in doing more chalenging animations, using Spine2d. I'm passionate about animation in general, but specifically want to polish my skills in character animation.
Not interested in motion design, slot games and applying specifically on vfx artist position
Position: 2d Animator
Category: Other
Experience: 7 years | English: intermediate


-Character and object animation
-Ambient animation, create visual effects
-Special Messages animations,Transition animation, Logo animation
-Optimization
-Organization of the workflow for the team of animators
Position: 2d Animator
Category: Artist
Experience: 2.5 years | English: upper

Spine animation course
Classic 2d animation base course
Fast learning.
Drawing with pentablet.
Creating 2d Animation in Spine (backgrounds, characters, symbols, effects).
Creating 2d effects and previews in After Effect.
Slight knowledge of blender - creating small 3d sprites, working with Grease Pencil, drawn animatics, primitive rigging.
Looking for more interesting tasks and more knowledge.
Hope to find interesting tasks and development for my skills.
Position: 2d Animator
Category: Artist
Experience: 2 years | English: pre


I’m graduated with a bachelor's degree in Animation and Graphic Design from a Polish university, Collegium da Vinci. 
  I have been working as a freelancer of 2D animation for two years now,but I'm interested in trying a job with a permanent employer. 
  I have 3+ years of experience in 2d animation.  I worked with skeletal animation, with frame-by-frame animation. In most animations I use illustrations created by me. A lot of experience in children's animation, created clips for songs and also animated stories.  I work in Adobe Animate, After Effects and in Spine.
Position: 2d Animator
Category: Other
Experience: 4 years | English: intermediate


In my current role, I am engaged in character animation and UI animation for games, as
well as assembling in-game cutscenes and promotional videos. I take great pride in my
achievements over the past 10 months, during which I actively contributed to the
development of a new educational application, becoming an integral part of the team.
My animation skills have allowed me to make a significant impact on creating fun and
endearing character animations and interactive game elements. I actively participated in
shaping the animation and artistic aspects of the project, closely collaborating with the
development department to optimize processes and successfully implement the game
designer's ideas. Additionally, I was entrusted with the role of mentoring a couple of
animators, helping them adapt to working within the team.
Position: 2D animator
Category: Unity
Experience: 6 years | English: intermediate


As an animator, as part of the art team & developers, I took part in the creation of casual games for smartphones, tables, PC/Mac in the following genres: match-3, city builder, time-management games, simulator, pazzle, bubble shooter.
I work in programs: Spine 2D, Adobe Animate, Unity, Adobe After Effects, DragonBones. I also have experience with 3D software - Maya, Blender.
Responsibilities:
1) Сollaborating with the art team and developers to create a high-quality animation
2) Preparing graphics for animation: cutting, drawing the necessary elements, optimization (Photoshop)
3) 2D animation:
 - ui, objects, locations, vfx (Adobe Animate/Spine 2D/Unity)
- characters: planning, rigging and animation (Spine 2D/Adobe Animate)
4) Working with Git (basic)
5) Importing animation to the game (*Unity)
6) Reporting: jira/confluence/slack
* Gamedev
* Preference for product companies
* Comfortable salary range: 1800-2000$
* Game genres: casual, match-3, city builder, time-management games, simulator, pazzle, bubble shooter, adventure, quest, hog
* Currently I more focused on character animation in Spine 2D
* I'm not interested iGaming sphere products - slots/casino etc.
Position: 2D animator
Category: Other
Experience: 0.5 years | English: intermediate


I am a junior Spine 2D animator. For the last 4 months I have been studying hard and gaining experience from a wonderful teacher Katerina Mogilko at her Kate Motion Academy. At the moment, I have experience in creating different characters, their emotions and skills, walking animation, portrait animation, creating pseudo-3D (2.5) effect, difficult rigs and connecting bones, rotating an object 360 degrees, VFX and many other skills. I am very grateful to Katya for all this knowledge and now I am ready to put it into practice)
Position: 2D animator
Category: Artist
Experience: 4 years | English: intermediate


I have experience with casino games and casual games as well, knowledge of the corresponding software (Adobe Photoshop, Adobe After Effects, Spine, Adobe Animate), can handle all aspects of the animation production pipeline, from concept to final implementation. I always keep an eye for detail and have passion, desire to learn and develop.
Position: 2D animator
Category: Artist
Experience: 3 years | English: pre


I have more than 7 years of experience working with graphic editors. In my work, I am helped by the ability to learn new things quickly, orientation to results, high work efficiency and stress resistance. Higher technical education gives an opportunity to independently master new programs, based on previous knowledge. I have successful experience working on projects in a team. Responsible and goal-oriented, I adore the creative side of my profession and always admire the result.