lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: 3D Character Artist
Category: Artist
Experience: 1 years | English: intermediate


I worked in an outsource studio as a 3d character artist.
Since this is an outsource studio, the tasks were different. I enjoyed making characters for augmented reality the most. The pipeline of work was as follows: sculpting in ZBrush, retopology, bake, and textures.
Now I want to work on creating characters for game projects or characters for movies.
Position: 3d character artist / 3d artist
Category: Artist
Experience: 6 years | English: basic

more than 20 released casual projects
WORK EXPIRIENS:

2015-pres
5-BN GAMES
-3d artist / 3d character artist (Modelling, texturing & rendering characters and environments for casual games)

2014-2015
3D MOLIER STUDIO
-Freelance 3d artist (Props modelling, texturing & rendering)

PROFESSIONAL SKILLS & SOFTWARE:
3D modelling (Zbrush, 3d max(little bit))
sculpting (Zbrush)
cloth (Marvelous Designer)
hair (Houdini)
retopo (Houdini)
UVs (Houdini)
baking (Marmoset)
texturing (Substance painter)
rendering (Marmoset / Vray)
work on mutually beneficial terms)
any project where I can improve, develop and be useful to the team
only NOT casual games like HOPA
Position: 3D Character Artist, 3D Artist
Category: Artist
Experience: 3 years | English: pre


1)February 2019- February 2021- senior service specialist in the company Vodafone Retail
2)May 2022- Present - Technical support at school 3D graphics "Varto School"
3)August 2022- January 2023-  3D Character Artist at "Net Cat World" studio (a complete pipeline for creating high and low polly characters for a mobile game, assets, etc.)
4)January 2023 - Present - 3D Character Artist ,production of characters for 3D printing for the studio.
Hyper-casual games are not mine and animation, but in the future everything is possible
Position: 3d character artist/3d artist/3d animator/UE tech artist
Category: Artist
Experience: 1 years | English: upper


Working on freelance +5 years in 3d modelling, interior design, realistic renders, hard-surface, 3d characters, 2d design, engineering tasks. 

I've also working as a volunteer animator in UE5 enthusiastic project +3 months.
I don't like 3-match mobile games, gambling games.
Position: 3D character modeller
Category: Artist
Experience: 5 years | English: fluent


Hi dear, I'm simbby by name are you looking for a professional graphics designer,.search no more cause this is the right place. I have worked with different company
2D Animation
3D Animation
3D Modeling
Concept Art
Digital Illustration
Digital Painting
FX & Simulation
Game Development
Game Design
Game Programming
Virtual Production

3D Modeler
The role, salary, software, and skills of a 3D modeler
CAREER PATHWAYS 
3D MODELING 
3D MODELER (FILM)

Based on a brief and/or concept art, 3D modelers digitally build, sculpt, and add detail to 3D characters, props, vehicles, and sets, often referred to as assets. As a base, 3D modelers are often provided with a scan of a prop, character, or vehicle from the live-action shoot, or a third-party site such as MegaScans.

Assets can and are used in almost every step of the pipeline. They can be rigged then animated by a 3D animator, placed as a stationary object in a scene by a layout artist, simmed or destroyed by an FX artist, and used for shadows or holdouts by a Lighting artist.

3D modeler job description
Modelers are responsible for helping to make a film more dynamic, adding personality and emotion to its characters, and building on the overall realism of the story (even if done so stylistically). 

Not only must a model look good, it must be highly functional and have the ability to work with downstream departments and their tools. This could be as simple as optimizing geo so it doesn’t make an artist’s scene heavy but can become much more complex depending on how it’s used. For example, modelers often have to work with the FX department to ensure models are made in a suitable way to be manipulated, such as building destruction where all components need to be water-tight (i.e. no holes or gaps between the modular pieces that make up the complete model).

Role & responsibilities of a 3D modeler in the film industry:

Producing high-quality organic and hard surface CG models in line with brief and/or reference material 
Interpret abstract ideas into the creation of compelling photo-real or stylized 3D assets
Presenting work in a turntable style environment with acceptable lighting for progress reviews and approval (including scale reference). For more details contact me . Looking forward to seeing your messages. Thanks
Position: 3d characters
Category: Artist
Experience: 2 years | English: basic


I am working in blender. sculpting. texturing. render. retopology. learning rigging. I have been studying computer graphics for over a year. I have artistic skills. I strive for professional growth. I am responsible for the goals set. At the moment, I am delving into the animation of 3D characters.
Position: 3D character senior animator
Category: Other
Experience: 8 years | English: upper

Started my CG artist path as a generalist I successfully finished 3 anim workshops in IAnimate (Advanced Body Mechanics & Close up facial acting and lip sync) and 2 workshops in English CGTarian (Characters in Motion & Physics of Animation).
Have worked for more then 3 years in game industry and was responsible for cycled in-game anim and high quality cinematic anim as well as worked with cloth and water simulation, have worked as character animator around 2 years in feature animation film where was responsible for key cartoon anim and 6 month in VFX industry and was responsible for realistic anim of creatures and 3D rotomation. And now I'm looking for new opportunities.
Looking for a full-time job with interesting challenging projects that include animation of variety of characters and creatures in a friendly team in office. Prefer key animation, lipsync, acting. Also looking for opportunity to rise my career as a teamlead. Ready to join a team at the very beginning of development. Prefer developed studio pipline and flexible rigs developed for current animation tasks.
Position: 3d constructor
Category: Artist
Experience: 4 years | English: upper


I studied at dan it school on a full stack course. Together we did projects with interesting tasks and different approaches to solving them. I will be glad to work with your company on cool and expensive projects.
Position: 3D Design
Category: Artist
Experience: 6 years | English: upper


I have crafted architectural concepts, brought to life different types of 3D visualizations, designed various 2D and 3D graphic materials. My expertise lies in generating compelling visuals and effectively conveying them to diverse audiences. Collaborating closely with cross-functional teams has been a cornerstone of my experience.
- My greatest passion is creating successful projects being a part of a team of professional people who share the same values.
-  To work on challenging tasks, make confident decisions that directly affect the project, and take responsibility for the result.
- To be a part of a cohesive team that has a passion for getting better every day.
Position: 3D Design
Category: Lead
Experience: 4 years | English: intermediate


I have extensive experience in designing buildings, having worked in this field for several years. During my career, I have had the opportunity to work on various projects, including commercial buildings, residential complexes, and public spaces.

One of the highlights of my career was designing a hotel a few years ago. This project was particularly challenging, as it required me to incorporate several unique features and ensure that the design met the specific requirements of the client. However, with my expertise in building design and my proficiency in using tools such as CAD, Revit, and 3ds max, I was able to deliver a design that exceeded the client's expectations.

I am very skilled in using CAD, Revit, and 3ds max, which are essential tools for building design. These tools allow me to create accurate and detailed models of buildings, as well as render high-quality images and animations that help to visualize the design.

Throughout my career, I have also had the opportunity to work with a diverse range of clients and collaborate with other professionals, such as architects, engineers, and contractors. This has helped me to develop excellent communication and teamwork skills, which are essential in the building design industry.

Overall, I am confident in my ability to design buildings and bring clients' visions to life. My extensive experience, technical skills, and collaboration abilities make me a valuable asset to any team.
Position: 3D Design Engineer, CAD/CAM, 3D Printing Specialist
Category: Other
Experience: 11 years | English: intermediate


I am interested in new technologies and innovations that inspire and improve our lives, and new knowledge and skills make my life more interesting. 
 I have more than 15 years of expirince in Jewelery production field as production engineer, 3d jewelery designer/modeller.
 I have been interested in additive manufacturing since 2010, when i had ability to work first time with 3d printer. Espesialy after cnc machines it's was very exciting to have prototypes faster and easier.
 After that i worked with 3d printers of different manufacturers, and at 2021 joined the development and improvement of 3d printers at EnvisionTEC/ETEC company.
Position: 3d designer
Category: Artist
Experience: 5 years | English: intermediate


Hi. My name is Nataliia.
I have more than 20 years experience in 2D and 3D of AutoCAD and 4 years in Revit (2015, 2017), 5 years in rendering and animation.
My strong points are responsible, punctuality. The most important for in my work - excellent quality and client satisfaction. 
I like 3D modeling, receive  the beautiful images , enjoy by process of creating the animation and move in virtual tour.
Position: 3d designer
Category: Design
Experience: 9 years | English: basic

Engaged in developing the following projects:

- Bacardi, domain.ru, Samsung gadgets, Mitsubishi motors, Daewoo, Devil energy drink, Miller, Discovery channel, Beeline, Pedigree, Winston, Sony Ericson, etc.

- High-poly modelling, animation and post-production for interactive games project on iOS and Next-Gen

- Photorealistic modelling and rendering for application library
•	Over 9 years of diversified experience in 3D design
•	Strong practical knowledge of software product 
•	Skilled in complete cycle of 3D-programs (design, modeling, unwrap, texturing, skinning, animation, post-production) 
•	Established ability to work in a team environment with strong interpersonal skills, both written and oral, a positive attitude towards sharing expertise and assisting others
•	Able to meet strict deadlines, set priorities and work under pressure and time constraints
•	Has ability to learn quickly
•	Responsible, reliable and loyal employee
Профессиональный рост. Адекватный менеджмент. Сложные задачи. Highload.
Position: 3D designer
Category: Design
Experience: 6 years | English: intermediate

•	interviewed and hired a specialist for the position of 3D Artist. Provided all necessary trainings for him and introduced methodology of the projects.
•	controlled the quality of work and development of a method for rendering.
3D Designer

•	Produce high-quality render photorealistic 3D imagery  
•	setting up materials, textures and lighting according to the guides 
•	pictures for applications, packaging and online stores
•	Keyshot, Photoshop, Autodesk maya, Fusion 360, solidworks, adobe illustrator
•	communication with the product designer, 3D desiner
•	transfer of work methods to a new employee
•	image quality control of new employee
•	3D animation devices
•	explore and discover new opportunities and methods of work

Achievements
•	interviewed and hired a specialist for the position of 3D Artist. Provided all necessary trainings for him and introduced methodology of the projects.
•	controlled the quality of work and development of a method for rendering.

			           Advertising Structures Engineer

•	design of showcases and sales areas
•	3D modeling by solidworks
•	drawing up drawings and technological maps
IT sphere, Company with own software products
Opportunities for professional development
Friendly, open , team and business oriented work atmosphere
Benefits, including medical insurence
Position: 3D Designer
Category: Artist
Experience: 2 years | English: intermediate

For the last half a year I have been working with clients from Sweden and the USA. Received 100% positive feedback on all projects on Upwork freelance platform.
I'm a creative designer with a big passion for 3D graphics.
Work on the Upwork freelance platform. Specialize in creating different styles of 3D motion graphics, and 3D visualization/rendering. 

What I do:
- Stylization scene and camera animation in full dome format for a creative project;
- Create a 3D scene with dynamic simulation for an NFT project; 
- Modele 3D models from photos and made full-cycle videos for a brand of car rims:
- 2D logo animation for website;
- Create a video with 2D animation for social networks in a charity NFT project for Ukraine;
- Stylization scene, character rigging, animation, camera animation, compositing, and sound effects for an ice skating brand.
It's nice to work with 3D animation using Cinema 4D, Blender and Octane Render. Also open to new challenges.
Position: 3D Designer
Category: Artist
Experience: 2 years | English: intermediate

I'm proud of a fact that I managed to render natural objects pretty realistically.
I worked as freelancer a few years. I retouched photos, made collages. Used to design posters, vector images, postcards. Worked as interior designer, used to design various objects for 3d printing and rendering. Modelled characters for videogames and movies.
I'd prefer outsourcing/outstaffing.
I'd like to work with new technologies.
I'm ready to take a deep dive into technology that will provide me great professional growth.

I don't want to design front-end.
Position: 3D designer, 3D visualizer, Industrial designer
Category: Design
Experience: 6 years | English: upper


Industrial design, sketching, 3d modeling, visualization, prototyping, 3ds Max, SolidWorks, Photoshop, V-ray, Corona render, Keyshot, drawing
Position: 3D Designer Generalist, Graphic Designer, Visual Designer
Category: Artist
Experience: 11 years | English: intermediate


Among the last projects that I took part in as a 3D designer was the creation of assistant characters for the driver assistance system of an electric car.

I design characters, create an idea/sketch, model high/low poly, draw textures and bake them, rig and animate. I create behavior scripts. I work with blueprints in Unreal Engine. Effectively manage working hours. I don’t do extra work, so I appreciate regular feedback and a clear understanding of the task.

I use the following tools: Adobe Photoshop, Illustrator, Substance Painter, After Effects, Cinema 4D, Unreal Engine, Methuman Creator, Figma

I would like to concentrate on Unreal Engine, blueprint programming, and use my art and design skills to successfully implement future projects.
Position: 3D designer, Graphic Designer
Category: Artist
Experience: 4 years | English: intermediate

I can think, not just execute.  Look at the problem in a complex way, look for different solutions.  If I don’t know something, I will find the information I need, and not only with the help of Google, but also with critical thinking :)
Writing texts and developing visuals and concepts for websites and social media,
creating animations, video processing, creating illustrations and interiors in blender 3D.
Creating labels for products and presentations.
I will not carry out projects whose purpose is deceit and other illegal actions
Position: 3D Designer, Grapics CGI
Category: Design
Experience: 11 years | English: upper

• Designed for the design of the villa of His Highness Sheikh Ahmed bin Rashid bin Saeed Al Maktoum, a set of furniture and planning
solution of two floors with the visualization of each room.

• Sheikh Khalil (complete project furniture for three bedrooms, closets with solid and carved elements library planning solution)

• TV channel Al Jazeera, the lobby - Doha, Qatar

• The layout and interior of Hotel Fairmont, - Ajman, United Arab Emirates

• The layout and interior of the cabinet and Hall CEO, - Bin Hamooda Tower

• The layout and interior of Hotel Al Murooj

• The layout and decor elements of decoration and furniture in the interior
The Sheraton

• The decor, furniture and decorative elements in the interior
Waldorf Astoria hotel

• The layout and decor elements of decoration and furniture in the interior
Hotel Fraser Suits

• Decor, decorative elements made of wood and furniture in the interior
Hotel Rotana

• Some works in the project for at Atlantis

• Some works in the project for the hotel Le Meridian

Education		Diploma. Polytechnic University, Ukraine, (1997-2003).
Certificate.  High Technical Collage, Ukraine, (1992-1996).
Certificate. Assembler language programming, Polytechnic University, Ukraine (1993).
Certificate. AutoCAD, Polytechnic University, Ukraine (1994).
Certificate. C++ language programming, Ukraine (1994).
Personal portfolio:
flickr com/photos/illia3d/albums

Other skills & information:
		     Computer:
Expert user - Autodesk 3D studio Max with V-Ray (High-poly modeling, texturing, animating, lighting) 
Expert user - Adobe Photoshop, Corel Draw, Adobe After Effect, Adobe Premier
Expert user - Macromedia Flash, Dream Weaver, Front Page
Expert user - AutoCAD, ArchiCAD, Autodesk Revit
Proficient user of Linux systems
Maya, Cinema 4D, Z-Brush
Personal:
• Date and place of birth: 23.07.1978, Wiemar, Germany
• Languages: English – fluent, Arabic – beginner, Russian/ Ukrainian – native speaker;
• Nationality: Ukraine
• Current  location: Ukraine 
• Height: 175 cm
• Gender: Male
• Religion: Christian
• Marital Status: Divorced
Driving license: Expired. (International Qatarian) (given 2012, expired 2017)
• Organized and a proactive self-starter.
• Attention to detail and a discerning eye for photo-editing. 
• A flexible team player with strong organizational, communication and presentation skills. 
• Stay current with development of graphics software and style 
• Creative, with a high degree of Flexibility
• Personal portfolio is available on request if you have interest of me as candidate
Position: 3D Designer/ Illustrator/ Artist
Category: Artist
Experience: 3 years | English: fluent

- Fully developing styles for websites and art directing
- Designing characters and assets for any needs/ styles 
- Alignment with current digital trends
- Modeling and texturing an entire set of assets for AR mobile application
I am a 3D designer/ illustrator specializing in mainly website illustrations for tech/ IT/ finance companies. I have experience working with various companies as a freelancer. 

I create cartoon-like 3D illustrations for websites from start to finish: meaning the idea collection, conceptualization, modeling, texturing and lighting, color correction, and final result. 

I have worked as a designer in a US-based beauty/tech company Solawave. I was responsible for creating visual assets for their social media and website.

I was also employed as a 3D & BIM engineer at a US-based company, working on creating, texturing and exporting 3D models for Augmented reality mobile application.
I am looking for a company that is open to new and trendy looks and wants to attract customers through visual experience.
Position: 3D Designer / Motion Designer
Category: Artist
Experience: 6 years | English: upper


About 6 years in Motion Design and promo-video creation in GameDev. A year of experience working as a digital designer in the 3D field. Have experience in creating digital clothing (from start to finish creatives).
Youtube video maker.   

PROFESSIONAL SKILLS: Creating and visualizing ideas. Producing designs through sketches and illustrations. Developing new design concepts according to the customers’ requests. Developing designs through sketches and 3d software.
3D modeling/UV-map/texturing/lighting setups/camera placement/rendering. Assembling and compositing videos/ montage. Creating digital clothing and working with textiles. Working with avatars - pose, animation, size.

HARD SKILLS: Cinema4D, Photoshop, After Effects, RedShift, Octane, Daz3D, Substance, Adobe Premier, Clo3D, Marvelous Designer, Davinci, Final Cut Pro
Position: 3d designer, ui/ux, graphic designer
Category: Artist
Experience: 1 years | English: upper


I myself worked as a 3D visualizer for a year, and from time to time I fulfill orders based on reviews of logos, banners, user interface elements, etc. e, I have half a year of experience in creating web design, I also work as a teacher at it step academy for about a year
Position: 3D Designer, Video editor
Category: Artist
Experience: 4 years | English: upper

I made a lot of high-quality models, many 3d environments and photorealistic renders. I also tried myself in vfx and animations.
Greetings!

I am a professional 3D designer proficient in a range of industry-leading software including Blender, Unreal Engine, Substance Painter, Gaea, Photoshop, and Premiere Pro. 

My extensive experience in the 3D industry dates back to 2019, and I have since excelled in various directions.

My expertise lies in creating exceptional 3D models, stunning 3D renders, immersive 3D environments, and  3D animations. 

I take great pride in my ability to bring ideas to life through my work, and my portfolio showcases my commitment to delivering top-quality projects that exceed expectations.

With my comprehensive skill set and a keen eye for detail, I am confident in my ability to take on any project and produce exceptional results. 

Whether you are seeking a creative partner for your next project or need assistance in bringing your 3D designs to life, I am here to deliver unmatched quality and professionalism.
I am eager to pursue a career in the gaming industry and work within a dynamic gaming studio. My passion for gaming and interactive entertainment has fueled my desire to become a part of a team that creates cutting-edge games that engage and delight players.
Position: 3D Design furniture, interior, exterior
Category: Artist
Experience: 5 years | English: pre


Worked in an architectural firm in Kyiv. Ready to take on any project 

education interior designer at the academy of arts 

I can model, interiors, furniture, modern kitchens.

my telegram semeshko_design
I don't know how to make characters and models for games