lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Mobile QA Engineer
Category: QA
Experience: 2.5 years | English: fluent

- ISTQB Certification
- IELTS Academic Exam on C1 Level
- I have lived for 4 years abroad in an English-speaking country, using English as the main language of communication.
ISTQB Certified Manual QA Engineer with 2.5 years of experience.
Skills:
- Mobile Android/iOS Testing, Android Studio, TestFlight, Xcode, SourceTree
- Amplitude, Firebase
- Charles, Flipper
- DataGrip, PhpStorm
- Postman API Testing, Swagger
- made releases in Google Play Market
- Worked with JIRA, TestRail, Figma, Confluence, Notion, Lokalise
- Basic knowledge of HTML/CSS
- Efficiently working in Agile Team with developers, analysts, and designers
- Good knowledge of QA theory (theory of testing, software development techniques, etc.)
I am open and eager to learn new tools and approaches, which may be used on the project. 
I have an extreme desire to grow up as Automation Tester.
Position: Mobile QA Engineer
Category: QA
Experience: 5 years | English: intermediate

Tools: Gitlab, Selenide, Command Line, Chrome DevTools, Android studio(Profiler, Logcat), IntelliJ IDEA, XCode, Postman, DBeaver, Figma, Charles proxy, Corezoid, Firebase, Lens
 Virtualization: VirtualBox, VMware, Docker, Android Emulator, Ios simulator 
 Knowledge of Java, SQL, Realm DB
 Experience with OS: Windows, Ubuntu, Android, MacOS, Ios
 Clear understanding of software development life cycle  
 Knowledge of test types and levels of testing
 Project management and bug tracking system: Jira, Confluence, Testrail, Trello, Github, Miro
 Understanding of Agile (Scrum) methodology
Mobile banking app
Mobile application. Android 6  – 13, IOS 12.5 - 16
- Manual testing application: Black Box, Grey box, Regression, UI and Usability testing, Smoke
- Testing layout, user story, requirements
- Defects investigation, reporting, tracking and verification (using Jira, Confluence, TestRail, Miro, Xray)
- Debug: XCode, AndroidStudio, Corezoid, Lens
- Log analysis: Jaeger, Kibana
- API testing
- Release management: Coordination of developers and release engineers, documentation, control of rolling into release on different platforms
- Coordination of development with a third party
- Worked closely with Architects, Developers, DevOps, Product Owners and QA team members to produce high-quality products

Android app,WEB Projects, Hardware solution + WEB Project  for agribusiness.
- Manual testing: Black Box, Grey box, Regression, UI and Usability testing, Smoke
- Defects investigation, reporting, tracking and verification (using Gitlab platform)
- Creating Checklists, Documentation
- UI testing: Appium, UIAutomator, AVD, real devices (Positive scenarios)
- Testing with external devices: GPS equipment (NMEA, RTK), Arduino
- Debug: AndroidStudio, Realm DB, MySQL
- Tools: Postman, MySQL, Chrome DevTools

Hardware solution + WEB Project: Weather station
- Communication with the manufacturer
- Firmware testing, Update device firmware
- Testing equipment (weather sensors, GSM, GPS etc.)
- Coordination of development with a third party
Position: Mobile QA Engineer
Category: QA
Experience: 4 years | English: intermediate


QA Engineer at Woofz: Dog Training Department
Pet care and training app with monetization based on subscriptions.
Platforms: iOS, Android, Web
Technology stack: Flutter, Dart, Golang.

Duties:
- Participation in task planning
- Review of requirements (technical specifications)
- Verification of content (localizations, images, audio, video, UI elements)
- Testing of new features and related modules
- Testing of release candidates and post-release testing
- Tracking of crash-free metrics
- Testing of monetization
- Verification of analytical events
- Verification of push notifications
- Working with the admin panel
- Working with remote configuration
- Setting up and managing A/B tests

 QA Engineer of Casual Games Development Department (Fairy merge - game with merge mechnics)
Casual game with merging mechanics. Monetization based on in-app purchases.
Platforms: iOS, Android
Technology stack: Unity, C#, PlayFab, JavaScript

Duties:
- Full cycle of testing activities from prototype to soft launch and then global launch
- Formation of QA processes
- GDD review
- In-game balance testing
- Testing of monetization, purchases, and advertising
- Testing of analytical events
- Testing of integration with PlayFab
- Testing of animations, art, and localizations
- Testing of performance on devices with different parameters
- Participation in playtests
- Suggestions for improving the project and adding new functionality.


Casual games with hidden objects, match 3 mechanics. Monetization based on in-
app purchases.
Platforms: iOS, Android
Technology stack: Unity, C#

Duties:
- Test case design at different stages of product development;
- Manual testing of projects on iOS and Android platforms;
- Functional, regression, sanity, smoke and performance testing;
- Test scenario design, and maximum test coverage of new features;
- Verify build compliance with game design document requirements;
- Quality control of graphic elements, art and animations, visual artifacts;
- App Store and Google Play compliance verification for featuring;
- Validation of test results of analytical systems;
- Communication with the development department and project managers;
- Validation of A/B tests results;
- Testing of advertising (mediators, placement, segmentation of users
- Monitoring integration and SDK updates
Position: Mobile QA Engineer
Category: QA
Experience: 4 years | English: fluent


WEB technologies: HTML5, CSS3, HTTP, JSON, XML, Client-Server model;
Experience in writing technical documentation and specification;
Good understanding of testing process methods and concepts;
In-depth knowledge of testing techniques;
Knowledge of SDLC and bug life cycle;
Bug tracking system: Jira;
Platforms: Windows, Mac OS;
Mobile: iOS, Android;
RDB: PostgreSQL;
Project documentation tool: Confluence, Trello;
QA documentation: Test Case, Check List, Bug report;
Methodologies: Scrum, Kanban;
JavaScript : basic; Java : basic;
Understanding of API/REST API, Postman (API calls);
Proxy: Charles, Fiddler;
Usage of Xcode, Android Studio;
Git: good knowledge;
Possess excellent communication and interpersonal skills, fast learner, strong team player with a clear understanding and goal-oriented approach to problem-solving.
I would like to work in a talented,  fast developing team and participate in various interesting projects where I can apply my knowledge and experience in mobile and WEB testing.
Position: Mobile QA Manual/Automation
Category: QA
Experience: 5 years | English: upper


• Manual testing of mobile applications based on Android and IOS operating systems  • Leading different QA teams (manual & automation)  • Writing Test documentation, Test cases and Bug reports • Interviewing manual and automation QA candidates • Coaching of QA team • Coordinate QA team & development team • Developing & maintaining automated scripts • Developing automated tests using Appium, Espresso, XCUITest
- Improve professional skills, - Friendly team - Cozy atmosphere - Interesting project
Position: Mobile(React Native) and Full Stack Developer
Category: JavaScript
Experience: 5 years | English: upper


A cross-platform mobile and full-stack web application developer with over five years experience in developing and maintaining code bases using different technologies.Well-endowed in working with start-up companies and successful in leading a development team.
Position: Mobile (React Native) Developer
Category: JavaScript
Experience: 1.5 years | English: upper


- Technical proficiency in Development of a React Native applications;
- Some of the projects included direct communication with stakeholders and BAs from the USA, Singapore & Europe;
- Implementing best practices and technical solutions;
- Development and integration of new applications and enhancements;
- Architected white-label system;
- Creating animation performance Implementing key features and components;
- Refactoring and code optimisation;
- Adaptive layout mobile and web components;
- Writing a professional, performant, high-quality code that will support a rapidly scaling
- Research, diagnose, and develop fixes for code defects;
- Collaborate with the team of developers to support ongoing projects, coding, and testing.
Looking for new opportunities, interesting project and good team. I'd prefer a remote position.
Position: Mobile React Native Developer
Category: JavaScript
Experience: 3 years | English: intermediate


I have more than 2.5 years experience in software engineering (React Native).
During this time I have developed a lot of mobile applications. From service delivery to trading applications.
The most popular stack that I used includes Javascript, Typescript, Redux-Thunk, Redux-Saga, Axios, etc.
No tracking system
Position: Mobile React Native Developer
Category: JavaScript
Experience: 2.5 years | English: intermediate


I have worked on projects related to social networks, educational content, exchange application, etc.
Position: Mobile Software Developer
Category: Flutter
Experience: 2 years | English: fluent


Mobile Software Developer with more than 3 years in IT.

I've been working on various tasks, such as:
- Development of UI, screens, adding animations, implementation of business logic
- Performance optimization and profiling of existing solution
- Refactoring of separate application modules
- Working with libraries/packages, also, provided by stakeholders
- Participation in the code review process
- Experience with VCS (Git)
- Application support and bug fixing

During my time as a mobile developer, I have had the opportunity to work on a variety of projects, including creating user interfaces, integrating APIs, and debugging code.
This is a list of apps available on both appstore and playstore -.
- The Imperative( A us based application for students learning swahili)
- Pasanda(2 apps one for riders and for normal users),
-BongoshApp(For East Africa Learners to Buy and read books)

and many more.
I am aiming at continues learning and growing as a Flutter Mobile Developer.
Position: Mobile Software Developer  (iOS and Android)
Category: iOS
Experience: 2.5 years | English: pre

• Developing online banking apps; 
• Mobile apps with neural networks implementation (image classification and recognition);
• Computer vision (using OpenCV);
•  Social mobile applications (like chats).
• iOS:  Objective C, Swift, Social Networks API (using OAuth), Cocoa Touch, Core Data, REST, MapKit, GoogleMaps SDK, SQLite, CocоaPods, ORMs (Realm), GCD.

 •  Android:  Android SDK, Java, NDK, Gradle, Data Binding, RxJava, SQLite, ORMs (Realm, ActiveAndroid), Unit testing (JUnit, Espresso), Retrofit, Zxing, EventBus, Leakcanary.

 Languages: main (Java, Swift, Objective C), subsidiary (C++, Python, JavaScript, HTML, CSS).

 Other skills: OpenCV and JavaCV, Google Mobile Vision, reactive programming (RxJava and RxSwift), Design Patterns.
Position: Mobile Software Developer (iOS, Android), Team Lead, Software Architect
Category: iOS
Experience: 11 years | English: fluent


Seamless cross-platform solutions development using native iOS/Android apps and
Flutter. Finding better ways of implementation and nonstandard solutions to build
the perfect product.
Will lead a team or pick the software architect role if necessary to achieve project goals.
Won't work with gambling.
Position: Mobile software engineer (Android and Flutter)
Category: Android
Experience: 3 years | English: upper


I am a passionate Android and Flutter developer with 2 years of experience and a degree from Andijan State University. I possess extensive knowledge in mobile application development and problem-solving, enabling me to tackle any challenge in the field. I am dedicated to my work and take pride in delivering quality solutions. Let's connect and explore how we can work together!
Position: Mobile Software Engineer (Android, Flutter)
Category: Flutter
Experience: 5 years | English: upper

- Proficient in Cryptocurrency industry;
- Experienced with Mobile Location services;
- Clean and easy to maintain code delivery;
5 years in Mobile development industry.
- Leading Mobile Units; 
- CI/CD implementation;
- App architectures development;
- Code tests coverage;

Feel free to contact me in order to get more info about my experience! 
Thank you!
- Long-term project with friendly and highly experienced team;
- Nice to have agile working hours;
Position: Mobile Software Engineer (Flutter, Android)
Category: Flutter
Experience: 7 years | English: upper


- Creating projects from scratch (Native Android, Flutter)
- Publishing on Google Play, App Store
Position: Mobile Software Engineer (Tech Lead)
Category: Java
Experience: 6 years | English: intermediate


App category: mobile (Android and iOS), API, Web, desktop.
Languages: Java, Kotlin, Swift, Obj-C, Scala, C++, TypeScript.
IDE: IntelliJ IDEA, Android Studio, Xcode, VS Code.
OS: macOS, Linux, Windows.
Position: Mobile Teach/Team Lead
Category: iOS
Experience: 7 years | English: upper


iOS developer with 6+ years in mobile development. 

Have good expertise in all technologies connected with iOS development (design patterns, Rx, clean architecture, etc.). 
Also, I have a good grasp of hard/unordinary tasks/issues solving.

Created and successfully managed more than 15 projects (some for both iOS and Android).

I have a solid background in team management and a perfect business reputation.
Адекватный менеджмент. Сложные задачи. Профессиональный рост. Командировки за границу.
Position: Mobile team lead
Category: QA Automation
Experience: 7 years | English: upper

- Built QA process from scratch 
- Improved mobile applications quality 
- Wrote mock service for simulating real server responses 
- Built automation project from scratch
Had started as manual QA, after some time evolved to automation engineer. Hired qa to the mobile team and built quality process from a scratch. Developed automatin project for testing Android, iOS and Windows (WPF) native apps. Configured CI and CD via teamcity. Moved project from local device farm to cloud environment called as browserstack. At this time I'm combining of team lead and scrum master roles.
I currently have a lot of meetings and not enough time to code, I hope this changes
Position: Mobile Team lead
Category: iOS
Experience: 10 years | English: upper

Took a part in creating over 20 iOS applications (some of them with extensions and watches apps), and 3 macOS apps. Worked for world leading companies in different fields and countries (hardware, betting, media etc), small startup, outsource projects. Took part as architect and consultant for a few projects.
- 10 years of professional expertise in the Information Technologies (IT) industry;
- OOP skills and experience in C/C++, Objective-C, Swift, Python;
- Experience in design & development of mobile solutions (iPhone, iPad) and desktop solutions (macOS),
server-based solutions;
- Experience with different methodologies: Waterfall (yes, for hardware drivers), Scrum, Kanban;
- Experience working with international teams; 
- Experience with team management (3-6 people);
- Consulting/mentoring;


Expertise & development highlights:
    - Complicated algorithm design;
    - Object-oriented patterns, architectures (MVC, MVP, MVVM, VIPER, Clean Swift);
    - Developing multithreaded,multiprocesses applications;
    - Implement Inter Process Communication (Socket, XPC) for daemons/user agents; 
    - Prototyping/UI/UX;
    - Server-side API design and implementing;
    - Image/Video processing;
    - CI/CD, AWS services (writing lambdas with GO as well);
    - Creating modular applications;
    - Code Review, UTs, UI Tests;
Position: Mobile Team Lead
Category: Android
Experience: 8 years | English: upper

Leading of cross-technology team (Android/iOS/QA) of 12+ people,  launched and successfully maintained Android app with 100+ screens and 30k+ daily active users, design, setup and support complex CI/CD infrastructure for large-scaled project, implemented and launched iOS Social Network app for fashion enthusiasts from scratch.
8+ years of commercial experience with Android and iOS projects in different domains - security, fintech, healthcare, fashion, maps. The primary technology stack is Android. More than a year of leading an AOSP project. iOS Development experiences. Flutter experience. Experience leading cross-technology team (Android/iOS/QA). 
Deep understanding of both Google and Apple ecosystems. 5+ years of team leading and mentoring experience. Team player, open-minded, result-oriented, self-motivated. Quick understanding of foreign code.
Full remote only, product company only, is open for TL role as well as Senior Developer. Prefer to work in a team.
Position: Mobile Team Lead
Category: JavaScript
Experience: 4 years | English: fluent

The best student of the university group for three years, maintaining GPA of 95/100. 
Awarded S. A. Lebedev Scholarship two years in a row.
Seven times the leader of project developing teams (2 - 5 people) at the university, every time getting grade A (91+/100).
Alfa Bank Ukraine
Software Engineering Trainee
July – August 2017
Treasury Project - order accounting system for in-house usage.

Responsibilities:
- Consistently added new functionality to the front-end part of the system, using JavaScript, HTML, CSS, jQuery, Bootstrap and ASP.NET.
- Worked by the Agile methodology (Scrum), regularly participating in sprint plannings, stand-ups and code reviews and working with TFS.

Key achievements:
- Reduced server load by fixing the problem with many redundant Ajax requests which were sent to the server.


DESTUDIO, LLC
Software Engineering Trainee
July – August 2016
Browser 2.5D game for the social network "VKontakte".

Responsibilities:
- Diligently added new shaders and animations, fixed broken animation timings, using Java and MySQL + phpMyAdmin.
I'm open to learning new things and looking for interesting problems to solve while working with a great team on something that matters.
Position: Mobile Team Lead
Category: Android
Experience: 9 years | English: upper

After 9 years of development, I'm still hungry for code and tasks. If you ask my teammates about me - they answer that I am a beast.
Created AAA projects from scratch, totally refactored AAA projects and I was leading these processes.
Architect of 2 huge e-commerce Android Applications and worked on plenty of other different projects.
Looking for interesting tasks, new challenges. I hope to find something exciting

I'm open to a part-time job
Position: Mobile Team Lead
Category: Android
Experience: 11 years | English: fluent


I have more than 10 years of software development experience. Started from mobile phones in Samsung R&D then switched to Android mobile development. Currently looking for Android Team Lead or Senior position.
Position: Mobile Team Lead
Category: Android
Experience: 5 years | English: upper

2020 - Product Manager at own Startup.
2017 - EBEC IX – Final stage
Our team won fifth place in Europe in task provided by European
Patent Office.

-----------------------------------------------------
Certifications:
 - MBTI®: Improving Personal and Team Effectiveness (EY Academy of Business)
- Development, design and architecture of modern software systems based on
object oriented languages (SoftServe)
- Marketing Psychology: Learn To Sell With Psychology (Udemy)
Welcome to profile page! 
Below I'll describe my experience and my personality.

I'm a software engineer with 5 year of experience building, integrating, testing, and supporting applications for mobile devices on both Android and iOS platforms. I'm passionate about improvement of existing and building new awesome experience for end user.

A combination of hard and soft skills is exactly about myself. I'm highly aware in different project management methodologies(Agile, Scrum, Kanban, Waterfall). My experience gives me understanding of a business needs and requirements, so I can freely communicate with clients and advise them efficient improvements to our workflow.

I was making aplications in different sizes of team and also alone. I have worked with given arhitecture and I created a new one. I respect both design visions(Material Design and HIG) and I don't mix it, with aim to provide stunning user experience.

Main techonologies I would like to highlight are: 

- Android, Java, Kotlin 
- iOS, Xcode, Swift
- Git and GitFlow, SourceTree
- OOP, SOLID, GoF
- MVP, MVVM. 
- Material Design and HIG
- Room
- Corutines and Java Concurent
- Retrofit and OkHttp3
Other: LiveData, Glide, Jenkins, Fabric Crashlytics.

If you are hesitant about whether your job is right for me, write to me and we will discuss it in detail.

Thank you and have a good day!
4 main points:
- Interesting project
- Huge responsibility
- Friendly team 
- Competitive salary

It's a plus to be close to a management for me.
Expecting long-term projects.
Position: Mobile Team Lead / CTO / Senior iOS Developer
Category: Lead
Experience: 11 years | English: fluent

- Built a great Kyiv-based mobile developers team from scratch.
- Lead a development of mobile apps of live healthcare fault tolerance product with ~3000 daily active users on mobile.
- Handled a stress coding for 4 years and made a nice product from glitchy startup.
- In the times before NodeJS, developed a custom HTTP/WSI framework dedicated being a mobile apps backend.
Started my career as a freelancer over 10 years ago.
For the last 3 years working remotely as a Mobile Development CTO in a product company. 
Prefer long term projects for Product Companies.
Having a full stack developer experience. Prefer Swift as a coding language, but aware with Objective C & C\C++.
Used to work hard and don't afraid of responsibility.
Long term cooperation & productive work with fair payment.
Position: Mobile Team Lead Developer
Category: Lead
Experience: 5 years | English: upper

Mobile Team Leader/Mobile Architect/Senior iOS Engineer
6 years in software development
5+ years in mobile development
Project management, communication 
Mobile advertising
Mobile analytics 
Mobile (iOS/Android/Windows) Team management experience, team building experience
Agile project management, engineering practices experience
Design program as a way to help teams implement development practices in mobile project  (Code review, Build Automation, Continuous Integration)
iOS, mobile, application, xcode, Objective-C, CI, AppStore, Submission, Team, management, engineering, practices, Agile, project, management, Mobile, Development
I'm looking for Mobile Team Lead/Senior iOS Engineer position. Can manage whole application development life-cycle from sketch to AppStore submission and app advertising/analytics, including communication with PO or/and client and coding.
Position: Mobile team leader
Category: iOS
Experience: 7 years | English: fluent

Worked with dynamic work environments (startups, small businesses, and enterprise squads).
Mentored more than 20 mobile engineers to growth professionally.
Taught 15 students to become iOS developer.
My academic background is on Computer Engineering, Electrical Engineering, Data Processing and Graph Databases.
I have worked on more than 30 projects, mainly focused on mobile software products.
Have experienced in AngularJS, Angular 2+, PHP, Python, Java, mainly in Android, iOS. 
Love to collaborate with business and technical teams to achieve goals. Currently lead 11 mobile engineers (both Android and iOS) in a team more than 1 year. Motivated by the team result and love to take day-to-day improvement actions. Open for feedbacks and eager to improve in professional and personal domain. Love to teach programming (have an experience in academic and bootcamp teaching).
Friendly work environment, open to innovations, prioritized customer experience, growth mindset