lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Unity Developer
Category: Unity
Experience: 0 years | English: intermediate

Completed official course from Unity, Unity Learn: Unity Essentials, Junior Programmer
Completed Wildau-Kharkiv-IT-Bridge, Programming in C#
Participated in game jams and game creation marathons
Education: National University of Radio Electronics,
Kharkov, Ukraine – Bachelor degree, 2020 – now 
Developing 2D and 3D desktop/mobile games
Creating 3D models in blender
Writing clean code using C# advantages
Worked on a full-fledged project using the canban methodology
Created many casual games for increasing knowledge of engine and learned a lot of useful mechanics
Position: Unity Developer
Category: Unity
Experience: 0 years | English: intermediate


Engaged in development of games ( Unity ). I have two games published on Google Play. Took part in two hackathons, in both won prizes. I am very fond of programming, ready to rapidly develop in this specialty. Completed 16 specialized courses on Coursera.
Position: Unity Developer
Category: Unity
Experience: 2 years | English: upper


Experience:
- half year of hypercasual development (full time, 7+ games) 
- 1,5 years of indie development (part time) 
- 2 years of studying game development in Technical University of Munich

Knowledge:
C#, OOP, SOLID, DI, Clean code, Git
Unity 2D pipeline
SDK integration
English, German, Ukrainian, Russian

Technologies:
Zenject, Odin, Rider, DoTween

In university: directX11, Firebase, SQL, Google Maps 3D for Unity, Java, C++, C#, ASM, PHP).
Love making UI, games for children, 2D games.
Position: Unity Developer
Category: Unity
Experience: 0.5 years | English: pre

- Pat demo project platformer(Which you complete levels, fighting on the boss, and overcome obstacles, have three levels
with varying complexity);
- Demo level Tower defense similar to Kingdom rush, with adaptive control for the phone;
- Obstacle missile control mini game.
- Experience in developing on Unity: 6 month, August 2020 - to now (no commercial experience);
- Confident understanding of OOP;
- Knowledge of the principles of SOLID;
- GitHub;
- Basic knowledge of C #: 9 month;
- Knowledge of the .NET platform;
- Understanding design patterns;
- Ability to work with the introduced built-in mechanics; Unity (Animator, Collider, Physics, Animation, TimeLine, work with
parts, GUI, work with prefabs, audioMixer etc.);
- Knowledge of the principles of clean code;
- Understanding of higher mathematics (Linear Algebra);
- Ability to work according to the Scrum methodology;
- Trello
- Kharkiv National University of Radioelectronics, September 2016 — July 2020, Computer Science faculty, Software Engineering;
I expect a company with a good team, which needs a young developer, preferably with a mentor, for tasks that can be assigned to a newcomer for his development, with active development and transition to more serious and interesting tasks.
Position: Unity Developer
Category: Unity
Experience: 2 years | English: intermediate

Victory in the Black caviar game jam in the nomination "Best solo game"
Experience in front-end development for about 3 years.
Experience in gamedev about 2 years.
There are a couple of own prototype games made for practice purposes
Gaining experience in a new field.
Position: Unity Developer
Category: Unity
Experience: 8 years | English: intermediate


Experience working with projects of: match 3, online strategy, casual game, desktop application in Unity
Position: Unity Developer
Category: Unity
Experience: 3 years | English: fluent

- Released a game on Google Play
- Took part in and won some Game Jams/Hackathons
- Some Game Design education
- Programming education
- Constantly working on pet projects and educating myself
Extensive work on a tower defense. 
Some work creating separate modules for projects.
Worked on a multiplayer co-op.

- Unity, C#, Unity Editor
- Gameplay, UI
- Dependency Injection (StrangeIoC, Zenject) 
- Onboarding and mentoring trainees
Looking for an interesting and complex project with a clear and organized workflow. Good team.
Position: Unity Developer
Category: Unity
Experience: 0 years | English: intermediate


Finished project: Gravity - android simulator based on gravity. It gives tools for players to create and simulate star systems. It is finished and published on the Google Play Market. During this project, I used: C#, Unity3D engine, Git & GitHub, Design Patterns, Unity UI, XML serialization.
Position: Unity Developer
Category: .NET
Experience: 4 years | English: upper

Successful resolution of specific issues, including those related to COM
and API
 Planning the implementation of features and fulfilling the plan for 100%
several sprints in a row
 Increase of test coverage from 18% to 90%
 Excellent presentation of implemented features to clients and partners in
the development of opening CAD files within a browser
For 4 years, I worked as .NET software engineer (2018-2022).

Responsibilities:

+ Participated actively in the requirements gathering, design, implementation, testing, and deployment phases of the software development life-cycle while working with a cross-functional Agile team to create and maintain.NET software applications.
+ Contributed to the development of new features, working closely with product owners and stakeholders to understand needs and translate them into technical solutions.
+Worked closely with team members to detect and address software defects, ensuring the timely delivery of high-quality software.
+ Analyzing and improving the code and application architecture helped to enhance performance.
+ Wrote and executed unit tests to ensure code quality and maintainability, using NUnit.
+ Developed and maintained automation tests using Test Complete, enabling efficient and reliable regression testing.
+ Actively participated in daily stand-up meetings, sprint planning, sprint reviews, and retrospectives, ensuring effective communication and collaboration within the Agile team.
I want to switch field of software engineering to game dev, and considering Unity development as currently studying it.
Position: Unity Developer
Category: Unity
Experience: 1.5 years | English: intermediate

Completed several official courses from Unity: Unity Essentials and Junior Programmer

More than 1 year of freelance work experience
For the last year, I have been actively developing various prototypes in Unity 3D. Learned and improved my C# programming skills. Worked on the development of games for Android and the Web.

I have skills in setting up Unity scenes, animation, level design, sound design, writing C# scripts, SDK integration, UI, DOTween. 

Created 3D game prototypes: runners, car driving, top-down games, isometric games.

Developed and published a 2D Hypercasual, Action game called Pulse Pounder. Which is currently available in the play market. I was involved in all stages of the game: ideation, prototyping, scripting, implementation of various mechanisms, customization of user interface elements, integration of advertising SDKs, publishing and updating of the game.


I worked on the development of a text-based online RPG game, which was developed on ASP.NET using the MVC pattern. Engaged in the development and integration of new mechanics into the game.


I worked on the creation and integration into the TPS ММОRPG game of procedural 3D animation. Used for this Unity Rigging Animation
Position: Unity Developer
Category: Unity
Experience: 3 years | English: intermediate


Full development cycle of all aspects of the game from scratch to release. 
Hyper casual mobile games.
2021 - present time 
8 projects released

Main tasks:
- Implementation game mechanics
- Integrations third-party plug-ins and SDK(Facebook, Firebase, AdMob, etc)
- Push notifications
- In-App Purchase
- Create adaptive UI
- Game prototyping
- Unity editor tools
- Integrations animations and VFX effects
- Optimization (Sprite Atlas, Addressables,Pools)
- Publishing game in GooglePlay
- Product company
- Midcore/Hardcore mobile/pc/console development 
- Teamwork
- Active implementation of modern solutions
- Soft management
Position: Unity Developer
Category: Unity
Experience: 5 years | English: upper


Game developer at Starloop Studios FROM: 9/2021 –
TO: Present 
 Develop Games for many platforms “pc, mobile and consoles”

 Game developer at GN4ME FROM: 1/2021 –
TO: 9/2021 
 Develop hyper casual games and test it 
 With famous publishers “Homa Games, Lion Studios, …etc.”

 Game developer at UXBERT Labs FROM: 7/2019 –
TO: 12/2020
Develop VR, AR and casual games for advertising
 Unity developer at Nahdet Misr FROM: 12/2017 –
TO: 9/2018
Developed educational games for children
 QA tester Intern FROM: 07/2015 –
TO: 09/2015
Conduct automated and manual tests to ensure the software created by developers is fit for purpose.
Position: Unity Developer
Category: Unity
Experience: 3 years | English: intermediate

- 3 years of professional Unity development
Game developer with 3 years of experience. Have huge experience in developing desktop and mobile games. Mainly worked with third person shooter projects and mobile games. 
Integrating Third-party SDK:
- social networks(facebook SDK)
- advertising(AdMob, IronSource, Chartboost, Facebook Audience Network etc.)
- analytics(AppsFlyer, Firebase, Facebook
analytics, Google analytics etc.) 
Experience in using AssetBundles and Addressables as tools for loading content.
Have experience in creating market pages for applications and uploading developed applications to the Play Market or App store.
I could develop animations or even animation sequences for cut-scenes for example.
Worked with optimization for mobile platforms.

С#
-OOP principles
-SOLID principles
-Design Patterns

I am also interested in projects on Unreal engine. I have experience in C++ and game design basics.

Love making games from scratch, as I like building the architecture of the project.
- Interesting and challenging projects
- Looking for a remote full-time job
Position: Unity Developer
Category: Unity
Experience: 7 years | English: upper

NDA Project:
VR project for pro athlets, where the player can train and improve his reactionand track his statistics.
Responsibilities:
Implement the backend to the app;
Implement UI provided by the backend into the app;
Make whole logic related of the training systems.

Numen Quest
Numen Quest is an AR + GPS located quest game where you can make pins on
maps over the world to make people log your pins, and message each other.
Responsibilities:
Implement backend to the app;
Implement Online Maps assets into the game and its mechanics;
Make whole logic related to the GPS + AR like (Display in AR pins, related to thegeo position, display pins on the map related to the geo positions, etc.)
Game developer with 3+ years of experience in development & management.I've been develop commercial games with integrations for clients. I have experience in developing projects from scratch as in team and as a solo developer mostly for Android & IOS. Lately, I have been working with AR and VR technologies in Unity. I have experience as a project lead, independent communication with the client and estimating tasks.
Not interested in: Gambling, Blockchain.
Position: Unity Developer
Category: Unity
Experience: 2.5 years | English: upper


Gaming enthusiast, with nearly three years of experience in game development, gained working on a number of successful projects. I have gained a wealth of experience across developing projects from scratch and immersing myself into published ones keeping them up-to-date, implementing new features, and fixing issues. My passion for games serves me well in both project development and support, and I am proven in my ability to estimate project development time.
Position: Unity Developer
Category: Unity
Experience: 4 years | English: intermediate


Green Panda Games (UBISOFT GROUP)
02.2020 - Present
Development of a Solitaire card game.
Development of two successful prototypes that went into global production.
Development of a long-term project (Airplane Inc.) from start to release, utilizing StrangeIoC, design patterns, MVC architecture, and third-party frameworks.
Code review, refactoring, and optimization of the game.


ARVI Lab
08.2018-02.2019
Developed a multiplayer Ping Pong game for VR using Photon.
Position: Unity Developer
Category: Unity
Experience: 4 years | English: intermediate

I released 2 my own games and 3 games on outsource. Also have a lot of prototypes and demo versions.
Greetings!

I’m Unity developer, live in Krakow and currently looking for remote work.
I have more than 4 years of experience in commercial game development, 1.5 years - remote working. Also I make my own games at free time.

Regards,
Anonymous
I'm looking for something interesting, I'm sick of slot machine games.
Position: Unity Developer
Category: Unity
Experience: 5 years | English: upper

- Have work experience in several companies with 
various culture,team size and development approach.
- Had key role in the team, keep project stable and workable
from prototype to realease state.
Control code quality by PR reviews, architecture topicality,
- Was responsible for ontime updates delivery, 
created release builds, uploaded those into game servers.
- Worked with famous partners :
CD project red,Vodafone,Big Boat Interactive
Have 5+ years of commercial experience
Looking for remote opportunities.

Skills :
-Writing high quality code using C# (OOP, SOLID)
-Unity engine professional programmer
-UI 
-Animation
-VFX
-Integration of 3rd party SDKs 
-Game performance optimization
-Git 
-Team Leading
Looking for :
- Remote
- Only gamedev projects
(not soft,tools)
- Hypercasual/Midcore games
(not casual solitaire,casino,match3,bingo,slotmachine)
- 3-5 days per week full/part time schedule
- PC,Mobile platforms
(not VR/AR)

Abstract best projects examples : 
1)Online/Single player 3D action game for PC
(Escape from tarkov,Rust,firewatch)
2)Colorful with much visual effects amount 2D platformer
(like cuphead,ori, Human fall flat)
3)Fighting game for
(like shadow fight)
4)Tactical card game 
(like hearthstone,gwent)
Position: Unity Developer
Category: Unity
Experience: 6 years | English: pre

Worked with different mechanics like match3, hidden objects, meta-game mechanics.
Have over 6 years of experience in game development, services integration, optimisation, problems solutions.
Being a game developer I always care about the user's experience. I am highly motivated to create a product that people actually use, rate, and write reviews.
Interesting and challenging project, friendly community.
Position: Unity Developer
Category: Unity
Experience: 0.5 years | English: intermediate


Hello everyone, I worked in unity for more than 2.5 years, created interesting mechanics for projects and added interesting features to existing ones.  I have experience working with SDK integrations, and with the release of projects to the market.  I want to find a cool team with whom I will create cool projects together and develop
Position: Unity Developer
Category: Unity
Experience: 1.5 years | English: upper

Wrote my own unique NFT generator for Unity for the needs of a company, which saved  300 USD monthly.

Creating an interaction between Metamask and the Unity container with a colleague Front-end dev. Authorization and transactions.
Hello! I am a Unity developer with one year and a half of experience. My expertise lies in developing decentralized applications, mobile games, and web-based games. I am well-versed in Metamask for interacting with Ethereum-based decentralized applications. I have a deep understanding of shader creation and implementation in Unity, including post-processing effects. My proficiency in animation techniques using Spine2D enables me to craft engaging in-game experiences. Additionally, I have experience with client-server interactions and network communications in Unity, allowing me to seamlessly integrate multiplayer functionality. I am also well-versed in object-oriented programming principles and SOLID design, ensuring maintainable and scalable code. I have experience in developing games for mobile platforms and WebGL, with a focus on optimization for improved performance. I am committed to staying updated with the latest technologies and industry trends to continually enhance my skills.

If possible, I would like to explore the opportunity of joining your team. I would be grateful for a chance to discuss the details and contribute to the success of the company's projects. I am looking forward to the opportunity to discuss how I can be a valuable addition to your team and bring new achievements to the world of game development.
Position: Unity Developer
Category: Unity
Experience: 5 years | English: pre

I am proud that all the projects I have worked on have been successful. They have brought both financial benefits to the company and satisfaction to the users. I believe that this success is a result of the entire team's efforts. However, I have actively participated in achieving these outcomes.
Hello! I am a Unity developer with over 5 years of experience.

I have expertise in the full cycle of game development from idea to placement on Google Play and the AppStore, a deep understanding of OOP, SOLID principles, design patterns, MVC, and MVP.

Platforms: Android, iOS.

Experience with Zenject, Photon, Firebase, Analytics, Crashlytics, Unity Ads, JSON, SQLite, ScriptableObject, Jira, Git, Gitlab, and client-server architecture.

I have experience with VR (Oculus Quest, HTC VIVE) and AR (Vuforia, ARKit).

Additionally, I have mentoring experience where I successfully shared my knowledge and expertise with other developers.

Moreover, my responsibilities include:
- working with legacy code;
- code reviews, mentoring junior programmers;
- conducting technical interviews with candidates.

Passionate, organized, independent, and hardworking team member.
I am interested in a position that will allow me to fully utilize my skills and creativity in game development using Unity3D. I aspire to work on projects where I can apply my experience and expertise in the complete game development cycle and with popular platforms like Android and iOS.

I prefer to avoid projects that solely require support or maintenance for old and outdated games or applications. I strive for new challenges and opportunities for creative growth. Additionally, I also tend to steer away from working exclusively on hyper-casual projects.

Overall, I am open to various projects and willing to consider opportunities that align with my skills and interests in the field of game development with Unity3D.
Position: Unity Developer
Category: Unity
Experience: 1 years | English: upper


Hello, I am Unity Developer passionate about learning and gaining new skills. My expertise consists of my projects published in Google Play, game jams I took part in at itch.io, etc. I am sure we can help each other meet our goals.
I want to work with Unity to create content people will use.
Position: Unity Developer
Category: Unity
Experience: 6 years | English: intermediate

Independently conducting the project will become a frozen raw product until its successful release.
Hello.
I'm a Unity developer with almost 6 years of experience.
I am worked on casual games and slots, and is now looking for interesting new projects.
I was involved in finalizing projects and releasing them, both alone and in a team.
I’m not ready to work on military-themed games or shooters.
Position: Unity Developer
Category: Unity
Experience: 1.5 years | English: intermediate


Hey there!
I have almost 2 years experience in Unity and creating video games. 
I'm a project manager/programmer in a big team who can handle your ideas and projects.
We already have 1.5 years experience of team work, created mobile games, roguelike games, runners, tower defense games, and mostly specialized on developing bullet hell genre games!
Position: Unity Developer
Category: Unity
Experience: 1 years | English: pre


Hi, I'm a Unity developer. The development of mobile and
computer games is not just my profession, but a hobby in which I invest all my strength and free time. During my
career, I have learned many game mechanics, and I am
always ready for new approaches and challenges.
Position: Unity Developer
Category: Unity
Experience: 0 years | English: intermediate


Hi, my name is Maksym and I unity game developer. I have more than 1 year of not commercial experience in Unity 2D and 3D. Passed a course on 2D and 3D development on Unity. I have 7 games in my portfolio which you can find on my Linkedin or CV, and I am working on 5 more. I have good knowledge of C# and experience in working with cinemachine, timeline animation, Terrain Texturing, Pre-release game preparation, Objects Interactions, Level design, GUI, Pro Builder and NavMesh. Ready to learn new things and I’m not afraid of difficulties.
Position: Unity Developer
Category: Unity
Experience: 3 years | English: intermediate


Huge experience in hypercasual, casual, idle, tycoon games

- Over 60+ self-made prototypes and ready game projects in store
- Over 3 years working experience with major game publishers
- More than 5 years of experience with Unity of which 3+ years - commercial development
Position: Unity Developer
Category: Unity
Experience: 1 years | English: upper

In 2020, developed and released the desktop game Jade Cicada on Steam.
Jade Cicada is a puzzle game with mirror-like movement of figures where you have to simultaneously get two figures to certain areas along the way bypassing tricky enemies and walls.

In 2023, developed and released the mobile game Rock Paper Pig on Google Play.
Rock Paper Pig  is a three-in-a-row game based on Rock paper scissors.
I am a game developer with 1+ years of experience in creating different genres of games via Unity.

Also I have 1.5+ years of experience in testing game/mobile/desktop/web applications.

For now I want to develop and master my knowledge and skills in game development via Unity.
I would welcome the opportunity to improve my game development skills in Unity.
I would appreciate having a mentor who could help develop my profession qualities.
Position: Unity Developer
Category: Unity
Experience: 5 years | English: pre


I am a Game Developer with 5 years of experience in the game development industry. I have successfully led teams of 4-6 people and have primarily focused on midcore games that have been launched on various platforms including mobile, desktop, and web. My technical skills include expertise in programming languages such as C#, C++, Java, Lua, and Python, as well as proficiency in using development tools like Unity, Android Studio, XCode, Rider, and Visual Studio. I am eager to expand my skills further and am seeking new opportunities to enhance my expertise.
Position: Unity Developer
Category: .NET
Experience: 2 years | English: upper


"I am an experienced Unity developer with a passion for creating immersive and engaging interactive experiences. I have a strong understanding of Unity's engine and scripting tools. I am a team player and am able to work collaboratively with designers, artists, and other developers to bring projects to completion. With my skills and experience, I am confident that I can help bring your next project to life and delight your users.