Position: Delivery Manager, Chief Information Officer, Technical Project Manager, Head of Creative Services, Producer
Category: Project Manager
Experience: 11 years | English: fluent

2023 - NFT Paris: Collaborated with YOKO GRANDSAGNE META MUSEUM on the SANSAR metaverse for NFT Paris 2023, demonstrating the potential of NFTs and metaverses in the art industry.

2023 - Art Basel Exhibition: Participated in the Art Basel 2023 Exhibition with the Ukrainian Pavilion virtual gallery by DSL, showcasing the potential of virtual galleries in the art world.

2020 - Hack The Culture Hackathon: Served as a mentor, guiding participants in developing innovative solutions.

2019 - Lviv IT Arena: Presented on bringing 3D avatar to real-time, discussing its potential applications in gaming and virtual reality.

2019 - TechLab by Isobar Ukraine: Discussed AR/VR as an instrument for marketing, highlighting its potential for enhancing customer engagement.

2019 - Facebook Developer Circle Kyiv: Presented on 3D content for augmented reality, sharing insights on its potential applications.

2018 - SSVAR Google HQ in Zurich: Presented on artificial intelligence in brain computing interface, discussing its potential applications and implications.

- Facebook Hackathon AR: Participated in the Facebook AR Hackathon, showcasing my skills in AR development.

- Amazon Sumerian AR/VR Challenge: Competed in the Amazon Sumerian AR/VR Challenge, demonstrating my proficiency in AR/VR technologies.

- Facebook Developer Circle: Provided lectures and mentorship, sharing my expertise in AR/VR technology and its applications.

- "Wonders of Ukraine" AR App for Barni: Developed an AR app showcasing the wonders of Ukraine, further enhancing Barni's customer engagement.

- Web-Based AR Application for Mondelēz International Barni: Created a web-based augmented reality application to enhance the brand engagement for Mondelēz International's Barni.

- WIZZZI AR Mobile Game: Developed a real-time multiplayer AR mobile game, providing an immersive gaming experience to users.

- VR/AR in Business Cases Overview at Unit City: AR+5G as a new way of brand-customer communication, highlighting its potential for enhancing customer engagement.
Chief Creative Officer at V-Art: As the CCO, I'm at the forefront of driving innovative AR/VR solutions and digital transformation strategies. My role involves leading a team of creative professionals, ensuring our digital solutions align with the evolving tech landscape and meet our clients' unique needs.

Head of Research at Nexity Network: As the Head of Research, I was instrumental in strategic planning and resource allocation for digital transformation and AI projects. My role involved identifying key project requirements, coordinating team efforts, and ensuring successful project execution.

Head of R&D in VR/AR Department at Skywell Software: As the Head of Department at Skywell, I led the exploration of new technologies for potential investment and business opportunities. My role involved liaising with enterprise clients, navigating complex negotiations, and fostering professional relationships with top-tier tech vendors.

Technical Advisor at PhotoBloom AR: As a Technical Advisor, I provided expert advice on AR technology, helping the team navigate the complexities of AR solutions and ensuring successful project execution.

R&D Director at VRDC: As the R&D Director , I incorporated cutting-edge digital technologies into creative concepts and products. I aligned objectives and bridged communications with developers and CGI content creators in an international, multi-site development within an Agile environment.

LECTURE and LEAD 3D ARTIST at VRED: As a Lecture and Lead Artist, I presented various lectures and trained 3D generalists. I established and developed new pipelines to generate revenue and company growth, implemented pipeline integration workflow, and orchestrated collaboration between various studios working on the same project.
While I am open to a wide range of opportunities and challenges, I am certain that I do not want to be involved in projects that do not value innovation and creativity. My passion lies in pushing the boundaries of technology and exploring new ways to leverage AR/VR, AI, and digital transformation. Therefore, roles that are strictly maintenance-based or do not provide room for creative problem-solving and innovation might not be the best fit for me. I thrive in environments that encourage out-of-the-box thinking and value the potential of emerging technologies.