lang-uk/recruitment-dataset-candidate-profiles-english huggingface dataset:
Position: Graphic & Motion Designer | 3D Artist
Category: Design
Experience: 6 years | English: upper

I am proud of my portfolio on Dribbble. Featured few times on Behance, CreativeMarket, and Astute Graphics blog. 6+ years of tracked history of my design progress via social media profiles (Instagram, Behance, Dribbble).
- Designed Automotive Multi-Layer Display cluster prototypes using Adobe After Effects and Adobe Illustrator. Participated in the understanding and design phases of the Multi-Layer Display projects, including concept development, visual design, and final project delivery
- Collaboration within a global design team by working together across different countries by leveraging the unique strengths of members from different backgrounds and cultures
- Effective UI animations for automotive mobile and in-car applications which helped bring projects to life and allowed users to quickly and easily understand the application’s capabilities
- Utilized 3D design and rendering technology to bring visions to life (3D visualization / renders of an office space using a floor plan blueprint; incorporated 3D illustrations that match the brand style)
- A comprehensive collection of custom flat vector illustrations created with a unified aesthetic to precisely meet the requirements of a mobile application
- An engaging and dynamic Lottie animation for a mobile application onboarding experience that avoids complex user flows
- An interactive prototype of a realistic 3D car model, which is clickable and fully compatible with the most popular web browsers
- Using Xpresso and Take Systems in Cinema 4D, I was able to significantly speed up our video rendering production. These tools allowed us to streamline our workflow, resulting in faster and higher quality results
- I improved my skills in the 3D animation program Cinema 4D by learning how to set up a car rig in a scene to move a car compliant to the laws of physics, and then put these skills to use when creating a promotional video
- Gained expertise in utilizing Corona Renderer in Cinema 4D
- Became adept in using Redshift Renderer in Cinema 4D
Constantly keen to learn and expand my own boundaries. Gravitate towards 3D and motion design. I am not interested in monotonous work where you cannot use all your capabilities and where is the lack of growth opportunities.
Position: Graphic & Motion Designer, Art Director
Category: Design
Experience: 5 years | English: intermediate


DESIGNER and ART DIRECTOR at ZELH.TECH (Outstaffing & Product Company)
Sep 2020 - Present
•  Implementation and development of materials for Millhouse, IVIA, Zelh, Zelh.Tech, Venture Door, Xdock, ZVER, and others;
• Helped to finalize a new identity for Millhouse;
• Made an advertising campaign for Cyber Security company. Developed an explainer video, a few ads, and exciting videos for social media;
• Developed video tutorials for drivers and carriers who use IVIA’s and Millhouse’s logistics applications;
• Implemented portfolio works for Zelh.Tech‘s for platforms like Behance
• Contributing to developing websites, identities, and ads for other companies

MULTIDISCIPLINARY DESIGNER (Freelance)
Nov 2018 - Sep 2020
• Art Direction for implementation of some works;
• Collaboration with E/G/Y creative agency, video production Beat Vision, and Impact Hub Odessa. Created explainers, advertising, and social videos;
• Implemented materials for Sports Festival No Rest OM Fest 2019, promotion for Start-Up myGaru, and some local rave parties;
• Worked with the music label "ENKO" and created different materials for concerts and social media for them.
• Made concert artworks for famous Ukrainian Rap Artist Alyona Alyona;
• Directed and animated a Lyric Video for a Future Winner of Eurovision 2022 - Kalush
• Contributed to the series “Alyona Alyona. Daybook work & travel”;
• 3 months of experience working with a freelance team in Dubai. Done work for music artists, nightclubs, rented cars, and bloggers.

MOTION DESIGNER at Modelist (Video Production)
Jan 2018 - Nov 2018
• Contributed to creating music videos for music artists: Elena Temnikova, Constantine, Gurt [O], Call Me Artur, Misha Marvin, labels Masterskaya, and BlackStar;
I'm looking for a new interesting job with new opportunities for growth.
I feel that I overgrew what we do at my current company and I need to change it for new development.
Position: Graphic Motion Designer, Video editor
Category: Marketing
Experience: 3 years | English: pre


Hello
My name is Ozzy and I have more than 3 years of experience. I think that I will get back to you as soon as possible with simple and yet professional touches to the result you want to achieve, and I believe that you will have as much fun as I do during this time. Hoping to see you in good business
Position: Graphic/Motion/UI Designer
Category: Design
Experience: 4 years | English: intermediate


Graphic/Motion/UI designer with 5 years experience. Began my work as a freelancer designer, made a lot of social posts and printed materials for different companies. Currently working for more than two years in Azerbaijan Tourism Board as graphic designer.  Engaged in a big tasks in our company (visuals for exhibition branding and different tourism festivals) and small tasks (maps, tourism sings, hiking route info boards, SM posts and etc.). In my free time, I like to do social posters and several of my works got to exhibitions inside and outside the country.
Position: Graphic/Product Designer
Category: Artist
Experience: 3 years | English: upper

My main privilege is a big set of tools and experience in big foreign projects, such as HÖR BERLIN / Club Simulator / BITE.
My main privilege is a large set of tools and experience in large foreign projects. I understand exactly what the customer wants and give it to him. I position myself as a graphic/product designer. I have been preparing for this moment for a long time.
Position: Graphic/Product/UI.UX Designer
Category: Design
Experience: 3 years | English: fluent

I have accomplished numerous projects in brand identity and other fields of design for both local and foreign companies and business owners.

I am talented in :
design thinking
easily getting inspired
sketching and drawing 

I'm creative in :
turning an idea to a visual engagement 
making a UI easy to use 
solution making

I look forward to have more exciting projects and opportunities.
I am the founder and director of point&pixels LLC, which is a multidisciplinary design studio located in Baku, Azerbaijan.
My work encompasses brand identity,
web&digital, packaging,  printable and environmental designs.
Diversified company with various and interesting tasks where I can use my current skills and develop newer ones to create sustainable and long lasting values.
Position: Graphics and 3d text designer
Category: Artist
Experience: 3 years | English: fluent


Over the years, I have help various organisations ranging from Ngos to advertising and product making agencies to communicate various ideas and intentions through graphics design.
I use a combination of both 2D and 3D still graphics to help brands broadcast their intentions
I do not do motion graphics, I'm confident in making 2d and 3d static graphics to communicate intentions and ideas
Position: Graphics and website designer
Category: JavaScript
Experience: 1 years | English: fluent


We have much experience in designing website, flyers logos and creating a distinct identity for a business.
We use Adobe Photoshop, Corel draw and visual studio code to design the graphics and website
Position: Graphics Designer
Category: Design
Experience: 4 years | English: upper

I`m lead artist in startup and we are making AR/VR apps, we made AR app for park and VR app for planetarium
Doing 3D since 2017, have experience in modeling, texturing, rigging and animation. Work mostly in
Blender, sometimes Cinema4D, recently started using Substance Painter. Also doing photogrammetry.
Have experience with graphics for AR/VR, Web, Games and Animation.
I want to become a team member, in which I can grow and feel importance of the project
Position: Graphics Designer
Category: Design
Experience: 3 years | English: intermediate

Created huge set of high-quality products for companies I was working for. I've been engaged in high-scaled projects with huge amount of users.
Photoshop, Illustrator, InDesign
Creating advertising cards, and advertising campaigns in general.
Creating such website / app assets (resources) as logos, banners, UI controls and website /app design in general.
Perspective job in the fields of UI / UX development. Creative environment for self-development  and possibility to contribute to the compony and it's products.
Position: Graphics design, Website design, Social media marketing
Category: Artist
Experience: 6 years | English: fluent

Some of project have worked on and completed are:3D Character design, Meebit design, Cartoon Character design, Logo, Website design e.g  Shopify, WordPress, Facebook Marketing, Instagram, SEO, Domain research, Leads generation, Translation e.t.c
Hello
My name is Mara a professional and expert Graphics Designer, Social Media Marketer, Website Designer with years of experience in the filed. Have use my experience to cover many project related to this for different client and country's. And i will work on your project also according to your requirement. We are team so we goner work with you to meet your satisfaction. 

Area of my expertise are:

2D,3D Character design
3D Modelling
Graphics design
Logo Design
Website Design e.t.c

Looking forward to work with you
Thanks
Position: Graphics developer
Category: Unity
Experience: 11 years | English: upper


Domain: 
- GPU Computing, Graphics,  Machine Learning, Physics 

Skills: 
- C#, C++, Objective C, Swift, GLSL, HLSL, Max Script, Python,
- Linear Algebra, Calculus(1,2,3), Probability and statistics,
- Unity3d, Unreal Engine, Cocos2dx.
- Vulkan, Metal, OpenGL,  
- Direct Compute, CUDA,
- Keras, TensorFlow
- Blender.

Some general features I have worked on last time:
- Geometry Embedding with neural network
- GPU spatial search (NxN particles collisions)
- Anisotropic  lighting (for hair)
- Deep opacity maps 
- Procedural tessellation with dynamic LOD
- Skin with subsurface scattering
- GPU Skinning
- Spring-Mass GPU physics
- Stable fluids
- Cloth physics
- Volumetric teeth lighting
- Graph to code translation
Position: Graphics Engineer / R&D
Category: Other
Experience: 11 years | English: upper

Voxel Render Developing
AFermer (Open Source) Project: in Vimeo - AFermer
Developing and establishing a procedural workflow for CG content creation:
Avatar 2 - tools for vegetation distribution
Avengers: Endgame - fluid simulation distribution
Mortal Engines - terrain development

Familiar with publicly available technology:
Intel TBB, ILM Base, OpenVDB, Maya, Houdini, PDG, UnrealEngine, Alembic, USD, PyQt, QtQuick, Swift
I'm hunting for an interesting project everything else is less important.
Position: Graphic, Senior UI/UX DESIGNER, remote
Category: Design
Experience: 9 years | English: upper


Looking for remote and interesting/creative work.

I possess more than 5+ years of progressive experience in:
Graphic Design (branding, advertising, packaging concepts, banners)
and 4+ years in UI/UX, Mobile and Web design, Game UI design

 KNOWLEDGE AND SKILLS AREA:
	Adobe Creative Suite: Photoshop, Illustrator, InDesign, Adobe XD, After Effects;
	UX and prototyping tools:  Marvel, InVision;
	UI tools: Sketch, Figma, Zeplin, Sympli;
	Strong skills in media, branding and interactive design graphics
	Strong user experience research using marketing and analytics tools;
	Developing UX Strategy based on user psychology and behavioral analysis;
	Marketing knowledge and methods for users interview.
Position: Graphic / social media designer
Category: Design
Experience: 3 years | English: upper

- Took up management
- Worked in a team with more than 30 co-workers
- Created visual strategies 
- Attracted and thought 2 new designers in a company
- Created SMM-strategies and ads banners (with SMM-team)
2021 - today
Lead designer (SMM) in NGN digital agency
Got experience working with these brands:
Axe, Rexona, Glo, Kabanossy, Lenovo, Jacobs, Carte noir.

2020 - 2021
Social media designer in wishdo agency
Got experience working with these brands:
Agusha, Feshmebel, Koruna hotel, Palmer’s, Chudo.

2019 - 2020
Graphic designer (freelancer)
Got experience creating banners, digital presentations, social media posts / stories.
Position: Graphics & Presentation Designer
Category: Technical Writing
Experience: 4 years | English: fluent

Over the past three years, as a skilled wordsmith, I have accomplished a number of noteworthy feats, including:
I was able to increase website traffic and engagement for several clients through my writing and content creation strategies, which in turn enhanced brand recognition and sales.
For the targeted keywords and phrases, I used efficient SEO techniques in my work, which raised their search engine rankings. The creation of leads and organic traffic both increased as a result.
I created efficient email marketing campaigns that improved open rates, click-through rates, and conversions for clients across a range of sectors.
In conclusion, my expertise as a copywriter has given me the chance to hone a variety of skills and produce outstanding results for my clients.
Hi, my name is Chidera Nwachukwu. 
I create promotional content and blog posts for startups and companies to scale up their businesses.
Skill Sets:
    I'm CERTIFIED & PROFESSIONAL in the following;
Graphics Design.
Writing and Copy Writing 
Presentation Design
Listener & Advisor.
Voice over.
Promotional content creator

I specialize also in professional service and consulting; I evaluate risks and manage them.
IG: sots.network
As an employee, my expectations from my employer are as follows:
First, I expect my employer to communicate clearly about my job responsibilities, goals, and expectations. This includes discussing performance feedback, career advancement opportunities, and company policies.
Second, I expect my employer to provide fair compensation for the work I perform, considering the market rate and the skills and experience I bring to the job. This includes a competitive salary, health benefits, and retirement plans.
Third, I expect my employer to offer opportunities for me to learn new skills and develop my career. This could include training programs, mentorship opportunities, or career advancement opportunities within the company.
Overall, my expectations from my employer are to provide a positive work environment that values their employees and supports their growth and development. I believe this creates a mutually beneficial relationship between the employer and employee, leading to a successful and productive workforce.
Position: Graphics programmer
Category: Unity
Experience: 4 years | English: upper


2 years of C/C++ programming.
1.5 years of graphics programming (OpenGL 4.0+, DirectX 11, a bit of Vulkan)
Position: Graphics Programmer / Senior C++ Developer
Category: C++
Experience: 5 years | English: intermediate

Developed 3D UI framework (for Windows, Linux) with Kinect and Emotiv EPOC controllers. Developed application NeuroMediaViewer for viewing photos and videos. Application was developed on this framework.

Developed application for real-time rendering of landscape with weather conditions.

Developed application with gesture-oriented interface. Processing data from webcam for gesture detection.
Common knowledge:
- UML, OOP/OOD, Design Patterns
- 3D/2D Graphics Development, Real-Time Rendering
- Metaprogramming
- Multithreading 
- Mobile Programming
- Game Engine Design 

C++ Development:
- deep knowledge C++ language (0x) 
- deep knowledge metaprogramming, templates
- deep using STL, Boost
- concurrency programming
- WinAPI, POSIX

GPU and Graphics Development:
- deep knowledge OpenGL (3.3/4.1), OpenGL ES (1.0 - 3.0)
- using DirectX 10/11/12
- using Vulkan
- using OpenCL, CUDA
- deep using PowerVR SDK
- knowledge shading languages GLSL, HLSL, Cg
- Shader Model 3.0 - 5.1
- Physically Based Rendering (BRDF, Image Based Lighting)
- Screen Space Ambient Occlusion
- Shadow Mapping

Android Development:
- deep using NDK, JNI, C++
- using OpenGL ES 2.0 - 3.1
- using OpenCV 
- Gear VR development
Don't propose the iOS development and outsource projects
Position: Graphics/rendering programmer intern
Category: C++
Experience: 7 years | English: upper

Lead developer and co-owner of semi-successful mobile game with more than 6 millions installs.
Worked on SPA for one of the FAANG companies as a part of outsource team.
Experience:
- 2.5 years as Unity game developer 
- 4 years as front end developer


Looking for job only as a graphics programmer. Ready to work as an trainee/intern/junior. 
Learning a lot by my own in this field right now.
Salary to be discussed.
Position: Graphic & UI Designer
Category: Design
Experience: 6 years | English: upper


I have experience in digital design and interface development.
In my Dribbble profile there are some snippets from projects that could be published. I have experience in developing interfaces for both iOS (in compliance with the Human Interface Guidelines) and Android (Material Design).

3 years ago I switched from Sketch to Figma and since then I have been actively using its advantages) Basically, I try to approach the development of interfaces with the principle of atomic design. And on this basis I am making a small design system for the project and also guidelines for developers to simplify the speed of issuing a product and understanding the interface for a programmer who will directly implement it)

There was also a little experience in animating interfaces, but based on a prototype, not a finished product. And testing was carried out in the circle of the team and directly with the customer’s team (I don’t know if this can be considered experience in user testing, because the sample is too narrow).

Landing page development was also on the list, but I think that UX-Writing has a more important role there than the design of the page itself)

I have experience working with foreign customers, English at the Intermediate level, maybe higher.
Position: Graphic / UI Designer
Category: Design
Experience: 5 years | English: pre

Graduated from Hillel IT School with Excellence (UI/UX Design Pro, Web design Basic)
2021-2023 | Graphic designer (ZONE 3000)
I used to work as a corporate designer in PR department. As a part of my job duties I was responsible for the corporate merch, visuals, internal event presentations, development of UI company’s online resources.
As a lead designer I was responsible for participating in strategically planning of the ZONE3000 style development and maintenance.
Also I used to supervise the work of another designer, checking the compliance of layouts with the corporate identity and the terms of reference

2018-2021 | Brand designer (AVIC)
I used to work as a graphic designer in the marketing department. During a career at Avic managed to develop the first company's style and intensively worked on brand recognition. Was responsible for developing online and offline advertising, printed products, corporate merch, content for social media networks and maintained the website's visuals on a regular basis.

2018 | Graphic designer (Харків на долонях)
The experience of working as a designer in a local well-known magazine helped me to enhance my skills and obtain the valuable experience of working with various areas of graphic design: from POS materials and layout of magazines & newspapers to outdoor advertising.
Position: Graphic/UI Designer
Category: Design
Experience: 1.5 years | English: intermediate


Graphics / UI/UX Designer.

I am so passionate about design because it's a great avenue for me to proffer solutions to problems in the tech industry and by making functional and awesome designs that solve human problems.
Position: Graphic/UI Designer
Category: Design
Experience: 5 years | English: upper


I am a Graphic Designer with more than 3 years of experience.

I skilled in Adobe Illustrator, Photoshop, Indesign, XD, Figma, Blender programs. I have worked on various projects like Branding, Visual Identity, Logo Creation, Social Media design, UI design. Now I am learning 3D design with Blender.

My passion is working with fonts and finding new solutions with typography. I believe that design is not only about visual, but also is about conveying emotions, feelings and taste.
Position: Graphic/UI Designer
Category: Design
Experience: 4 years | English: upper


My work exists at the intersection of art and technology. It is guided by a strong belief in design as a problem-solving tool, as a way of recognizing and forming relationships between ideas and reality, and as a method for improving the connections between people and the products they use. I love to challenge myself to learn more to help individuals and companies increase target-market visibility by creating eye-catching artwork. I use most of Adobe CC products most of the time along with Figma and some 3D softwares.
Position: Graphic/UI Designer
Category: Design
Experience: 7 years | English: fluent


Work in an international team (daily discussion of tasks in English, communication in English within the team)
- Development and maintenance of applications with complex structure and logic
- Creation, development and improvement of the design system
- UX\UI, Working with UI-kit, Styles, Components, Autolayouts, Prototyping
- Finding simple solutions to complex problems, prototyping and testing these solutions
- User Flow (Figma, Zeplin, Sketch, XD)
- Collaborated with developers and SEO specialists.
- Interface design for web and mobile platforms (iOS, Android)
- Compliance with Material Design and Human Interface Guidelines
- Designing user interfaces
- Adaptation of layouts for different platforms
- Developed concepts and selected references
- 3dsMax + Corona, interiors and landscapes com. and other premises
- Design adaptation for optimization tasks, loading speed, SEO, heat maps, etc.
- Basic html, css
- Launching branches from scratch
- Development of the overall product structure
- Creation and development of a system of training courses in various areas.
- Work with clients, sales, negotiations, difficult clients
- Studying the needs of potential users, including interviews, surveys and quantitative/qualitative research;
- Building a targeted customer journey based on the studied user needs, research, interviews and surveys;
- Design system development
- Development of a holistic user interface architecture;
- Development of a system of metrics for products, definition and updating of target indicators together with the product team;
- Participation in the development of technical specifications for development - MVP within the framework of the development assignment;
- Converting business and stakeholder feedback into user experience improvements and/or new features, including navigation/usability;
- Tracking and analysis of target metrics within launched products;
- Prioritization of implementation from the side of business requirements and participation in the construction of the plan;
- Participation in the assessment of business effects from the implementation of projects together with business.
- Monetization
- Task and personnel management
- Increased conversion
Position: graphic & UI\UX designer
Category: Design
Experience: 2 years | English: pre

Close cooperation with the development team.
Understanding the needs of commercial design.
Experience in corporate design developing and work within the framework of the identity.
Deep understanding of design styles (minimalism, brutalism, etc.)
Understanding the principles of adaptation and liquid layout for different devices.
Creating design layouts with mobile & tablet adaptation.
Creation of illustrations and development of graphics according to the brand identity.
Website layout in the constructor.
Layout of posters/banners.