page_title: MB-Lab
section_title: Anatomy and mesh topology of 3D human models
hierarchical_section_title: MB-Lab / Anatomy and mesh topology of 3D human models
caption_attribution_description: English: A comparison between the results of the age algorithm. The image also show the skin shader and the wrinkle map that is automatically created by the ManuelbastioniLAB.
context_page_description: MB-Lab is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters.
  It was developed by the artist and programmer Manuel Bastioni, and was based on his over 15 year experience of 3D graphic projects.
  Bastioni withdrew support for the project but it has continued as a community project under the MB-Lab name.
context_section_description: ManuelbastionLAB provides two different base meshes for male and female models. Each model respects the fundamental requisites of a professional mesh, as defined by the author:
  Optimization for subdivision surfaces.
  No triangles.
  Edge loops designed for deformation during poses and animation.
  The topology permits to model the main features of bodies and faces.
  Minimal use of poles.
  Human readable topology.
  Sculpting-friendly topology.
  The base humans are modelled after accurate studies of anatomy and anthropology. The lab 1.5.0 provides about 470 morphs for each human character, designed to parametrically describe most of the anatomical range in human bodies, faces and expressions. Genitalia are not present.
caption: A comparison between the results of the age algorithm. The image also shows the skin shader and the wrinkle map that is automatically created by the ManuelbastioniLAB.
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