page_title: The Legend of Zelda: The Wind Waker HD
section_title: Development
hierarchical_section_title: The Legend of Zelda: The Wind Waker HD / Development
caption_attribution_description: Deutsch: Eiji Aonuma, Produzent der The Legend of Zelda-Reihe, bei der E3 2013.English: Eiji Aonuma, producer of the The Legend of Zelda series, at E3 2013.
context_page_description: The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game for the Wii U, developed and published by Nintendo. It is a remastered version of the 2002 GameCube game The Legend of Zelda: The Wind Waker. The Wind Waker HD adds native 1080p resolution, an alternative lighting engine, and gameplay changes. The release marked the ten-year anniversary of the original, and is the first Legend of Zelda game to have been released on the Wii U.
context_section_description: In a Nintendo Direct presentation on January 23, 2013, a high-definition remaster of The Wind Waker was announced for the Wii U, then slated for release in the north hemisphere fall of 2013. The remaster came about as the development team experimented with art styles for the next main Zelda game, also in development for Wii U. HD remasters of The Legend of Zelda: Twilight Princess and Skyward Sword were also tested during the planning stages, but the development team considered The Wind Waker's visuals to be the most improved. The Wind Waker HD took six months to develop. The soundtrack was updated by Kenta Nagata, Hajime Wakai, Asuka Hayazaki, and Atsuko Asahi. While the game was developed in-house at Nintendo Entertainment Analysis & Development (EAD), high-resolution textures were produced with the help of a few external companies.
caption: Eiji Aonuma, pictured promoting the game at E3 2013, directed the original release and produced the remake
exif: {}