page_title: Tekken
section_title: Development
hierarchical_section_title: Tekken / Development
caption_attribution_description: v&#160;• d&#160;• e English: Japan Expo Festival, 14th impact Français: Festival Japan Expo; 14eme impact, 2013 Description English: Photograph taken during the 14th edition of Japan Expo in 2013 organised at the 'Parc de expositions of Villepinte near Paris in France. Français: Photographie prise durant la quatorzième édition de Japan Expo en 2013 organisée au Parc des expositions de Villepinte, à coté de Paris en France. Camera location48°&#160;58′&#160;15.97″&#160;N, 2°&#160;31′&#160;13″&#160;EView this and other nearby images on: OpenStreetMap - Google Maps - Google Earth
context_page_description: Tekken is a Japanese media franchise centered on a series of fighting video and arcade games developed and published by Bandai Namco Entertainment. The franchise also includes film and print adaptations.
  The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu, where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the Zaibatsu.
  Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. Tekken is noted as being one of the first fighting games at the time to use 3D animation.
  Japanese video game developer Namco began the series in 1994, with the release of the self-titled first entry. As of 2017, it has nine additional entries, eight spin-off games, and has been adapted into three feature films and other media.
context_section_description: Tekken was not originally conceived as a fighting game. The project began as an internal Namco test case for animating 3D character models, and eventually incorporated texture mapping similar to that found in Namco's 1993 racing game Ridge Racer. Directed by Virtua Fighter designer Seiichi Ishii, Tekken was intended to be a fundamentally similar title, with the addition of detailed textures and twice the frame rate. Tekken 4 received negative feedback  to the point of being considered the worst installment within the series which led to major changes starting with 5. This was done thanks to the new engine provided by Namco. In retrospect, Harada believes Tekken 5, and Tekken 6, managed to attract a new group of fans, something Tekken 4 failed to do.
caption: Producer Katsuhiro Harada
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