page_title: Jamie Chambers
hierarchical_section_title: Jamie Chambers
caption_attribution_description: English: Photo of Jamie Chambers and Felicia Day at San Diego Comic-Con in 2008.
context_page_description: Jamie Chambers is an American game designer who works primarily on role-playing games, contributing in a variety of genres. He served as Vice President of the non-profit Game Manufacturers Association, a trade association for the hobby games industry, from 2007 until 2016, when he chose not to seek re-election. He succeeded Marcus King for the post. Chambers worked with Margaret Weis at Sovereign Press in 1988, then transitioned with her to Margaret Weis Productions where he served as Vice President and Lead Designer. While there, he created the Cortex System, a Role-playing game rule set that has been used by MWP since that time.
context_section_description: Jamie Chambers(born January 25, 1975) is an American game designer who works primarily on role-playing games, contributing in a variety of genres. He served as Vice President of the non-profit Game Manufacturers Association, a trade association for the hobby games industry, from 2007 until 2016, when he chose not to seek re-election. He succeeded Marcus King for the post. Chambers worked with Margaret Weis at Sovereign Press in 1988, then transitioned with her to Margaret Weis Productions (MWP) where he served as Vice President and Lead Designer. While there, he created the Cortex System, a Role-playing game rule set that has been used by MWP since that time.
caption: Felicia Day (Left) and Jamie Chambers (Right)
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