page_title: Brain Age 2: More Training in Minutes a Day!
section_title: Gameplay
hierarchical_section_title: Brain Age 2: More Training in Minutes a Day! / Gameplay
caption_attribution_description: English: This image is a photograph of myself holding a Nintendo DS sideways, a feature used in some games for the system. The system is held sideways with one hand, while the other holds the stylus.
context_page_description: Brain Age 2: More Training in Minutes a Day!, also known as More Brain Training from Dr Kawashima: How Old Is Your Brain? in PAL regions, is an edutainment puzzle game and the sequel to Brain Age: Train Your Brain in Minutes a Day!. It was published and developed by Nintendo for the Nintendo DS handheld game console. Before the game begins, the player must perform a Brain Age Check to determine their brain age, which ranges from 20 to 80, to determine approximately their brain's responsiveness. A brain age of 20, the lowest age that the player can achieve, indicates that the player's brain is as responsive as that of an average 20-year-old. After the player is told their initial brain age, they can complete a series of minigames to help improve their brain's responsiveness, after which they can run Brain Age Check again to determine their updated brain age.
  Critics were generally favorable towards Brain Age 2, which received aggregated scores of 77% from Metacritic and 79.04% from GameRankings. Praise focused on improvements made on Brain Age, while criticism targeted the game's inability to consistently understand written and spoken answers.
context_section_description: Similar to its predecessor, Brain Age 2 is an edutainment video game that offers the player several minigames to play. Before the game begins, the player must create a profile, after which Brain Age Check runs three random tests to determine the player's brain age, which ranges from 20 to 80 and depends on the player's test performance. The brain age determines approximately the responsiveness of the player's brain; a brain age of 20, the lowest age that the player can achieve, indicates that the player's brain is as responsive as that of an average 20-year-old. Once the player is told their initial brain age, three modes are unlocked: Quick Play, Daily Training, and Sudoku. In Quick Play, the player can practice with any of the available minigames without receiving a score. In Daily Training, the player can perform Brain Age Check to determine their updated brain age. They can also complete one of the available minigames, after which they are given a rating based on their performance. In Daily Training, the player can also play Virus Buster, a simplified version of Dr. Mario (1990) modified for mobile play. Note that the background music for Virus Buster alternates every day between the "Chill" and "Fever" themes. To let the player track their progress, the game saves daily statistics of the player's performance, which are shown in a graph. In the third mode, Sudoku, the player can solve one of a hundred Sudoku puzzles.
  All of the minigames in Brain Age 2 are different from those of the original Brain Age. Brain Age 2 contains six minigames: Rock, Paper, Scissors, Serial Subtraction, Symbol Match, Math Recall, Number Memory, and High Number. The game's Training mode includes the following activities: Sign Finder, Piano Player, Word Blend, Word Scramble, Change Maker, Calendar Count, Memory Sprint, Math Recall, Clock Spin, and Block Count. During their training, the player can collect stamps by completing minigames, and only one stamp can be collected per day. When a certain numbers of stamps are collected, new minigames and features are unlocked.
caption: Brain Age 2 is played with the Nintendo DS held sideways.
exif: {}