page_title: Sculpture
section_title: Renaissance
hierarchical_section_title: Sculpture / History / Europe / Renaissance
caption_attribution_description: Rome, Basilique San Pietro in Vincoli, Moïse de Michel Ange
context_page_description: Sculpture is the branch of the visual arts that operates in three dimensions. It is one of the plastic arts. Durable sculptural processes originally used carving and modelling, in stone, metal, ceramics, wood and other materials but, since Modernism, there has been an almost complete freedom of materials and process. A wide variety of materials may be worked by removal such as carving, assembled by welding or modelling, or moulded or cast.
  Sculpture in stone survives far better than works of art in perishable materials, and often represents the majority of the surviving works from ancient cultures, though conversely traditions of sculpture in wood may have vanished almost entirely. However, most ancient sculpture was brightly painted, and this has been lost.
  Sculpture has been central in religious devotion in many cultures, and until recent centuries large sculptures, too expensive for private individuals to create, were usually an expression of religion or politics. Those cultures whose sculptures have survived in quantities include the cultures of the ancient Mediterranean, India and China, as well as many in Central and South America and Africa.
context_section_description: Renaissance sculpture proper is often taken to begin with the famous competition for the doors of the Florence Baptistry in 1403, from which the trial models submitted by the winner, Lorenzo Ghiberti, and Filippo Brunelleschi survive. Ghiberti's doors are still in place, but were undoubtedly eclipsed by his second pair for the other entrance, the so-called Gates of Paradise, which took him from 1425 to 1452, and are dazzlingly confident classicizing compositions with varied depths of relief allowing extensive backgrounds. The intervening years had seen Ghiberti's early assistant Donatello develop with seminal statues including his Davids in marble (1408–09) and bronze (1440s), and his Equestrian statue of Gattamelata, as well as reliefs. A leading figure in the later period was Andrea del Verrocchio, best known for his equestrian statue of Bartolomeo Colleoni in Venice; his pupil Leonardo da Vinci designed an equine sculpture in 1482 The Horse for Milan-but only succeeded in making a 24-foot (7.3 m) clay model which was destroyed by French archers in 1499, and his other ambitious sculptural plans were never completed.
  The period was marked by a great increase in patronage of sculpture by the state for public art and by the wealthy for their homes; especially in Italy, public sculpture remains a crucial element in the appearance of historic city centres. Church sculpture mostly moved inside just as outside public monuments became common. Portrait sculpture, usually in busts, became popular in Italy around 1450, with the Neapolitan Francesco Laurana specializing in young women in meditative poses, while Antonio Rossellino and others more often depicted knobbly-faced men of affairs, but also young children.  The portrait medal invented by Pisanello also often depicted women; relief plaquettes were another new small form of sculpture in cast metal.
  Michelangelo was an active sculptor from about 1500 to 1520, and his great masterpieces including his David, Pietà, Moses, and pieces for the Tomb of Pope Julius II and Medici Chapel could not be ignored by subsequent sculptors. His iconic David (1504) has a contrapposto pose, borrowed from classical sculpture. It differs from previous representations of the subject in that David is depicted before his battle with Goliath and not after the giant's defeat. Instead of being shown victorious, as Donatello and Verocchio had done, David looks tense and battle ready.
caption: Michelangelo, The Tomb of Pope Julius II, c. 1545, with statues of Rachel and Leah on the left and right of his Moses
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