page_title: Twilight Imperium
section_title: Components
hierarchical_section_title: Twilight Imperium / Components
caption_attribution_description: English: Shot of Twilight Imperium 3rd edition being played
context_page_description: Twilight Imperium is a strategy board game produced by Fantasy Flight Games. It was designed by Christian T. Petersen and was first released in 1997. The game is in its fourth edition, which has large changes over previous editions. It is known for the length of its gameplay, and its in-depth strategy.
context_section_description: The game consists of cardboard map tiles, cards, plastic units, cardboard counters, and player sheets. The map is built from hexagonal tiles, each showing up to three planets, empty space, or a red-bordered system containing an obstacle (with additional types added in the expansions). The centre tile is always Mecatol Rex, with the remainder of the galaxy built out in concentric rings.
  Plastic playing pieces represent various starship classes and ground forces. Players are limited to the number of playing pieces provided with the game, except for fighters and ground forces. Counters are included for record-keeping, including command tokens, control markers, trade goods, and extra fighter and ground force counters. Cards are used to track planet ownership, trade agreements, technologies, public objectives, secret objectives, special actions, and policy voting agendas.
caption: An early-to-mid game board state. Games frequently have a large number of card decks, plastic pieces and cardboard tokens.
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